diff --git a/.dtacheckfns b/.dtacheckfns index 0a10919e84..761b3afd8a 100644 --- a/.dtacheckfns +++ b/.dtacheckfns @@ -1,6 +1,42 @@ +# this is a comment +# this function takes 2 arguments if_else 3 3 +# this function can take any number of arguments +# ex. '1 5' means 1 to 5 arguments at max if 2 999999 +# you can also have multiple symbols at the start +# beatmatch example 1 1 unless 2 999999 switch 2 999999 set 2 2 -dx_log_writer 2 2 \ No newline at end of file +dx_log_writer 2 2 +dx_set_postfx 1 1 +dx_noise_setter 1 1 +dx_emulatefps_setter 1 1 +dx_motion_blur_setter 1 1 +dx_camera_shake_setter 1 1 +dx_camera_blur_setter 1 1 +dx_force_lod_setter 1 1 +dx_sv_menu_logo_set 1 1 +dx_discordrp_writer 1 1 +dx_passive_messenger 1 1 +dx_passive_messenger_symbol 1 1 +dx_modal_messenger 1 1 +dx_modal_messenger_symbol 1 1 +dx_ms_to_time_str 2 2 +dx_log_objs_type 3 3 +dx_log_objs 2 2 +dx_overshell_msg 1 1 +dx_check_for_dupe 1 1 +dx_state_setup 2 2 +dx_quick_chat 1 1 +dx_modifier_reader 1 1 +dx_setting_saver 3 3 +dx_mtv_formatter 1 1 +dx_rank_var_finder 7 7 +dx_track_theme_name 1 1 +dx_custom_texture_setter 4 4 +dx_note_streak_popup 1 1 +dx_indv_note_streak 1 1 +dx_resync_local_textures 1 1 +dx_sync_remote_textures 1 1 \ No newline at end of file diff --git a/_ark/dx/track/dx_track_panel_handles.dta b/_ark/dx/track/dx_track_panel_handles.dta index 130295f51e..ab62034356 100644 --- a/_ark/dx/track/dx_track_panel_handles.dta +++ b/_ark/dx/track/dx_track_panel_handles.dta @@ -514,7 +514,7 @@ {if $dx_stars_needs_reset {dx_custom_texture_setter stars score_star_frame dx_star_base.tex $dx_stars} {{coop_track_panel find score_star_frame.tex} iterate_refs $ref {$ref set diffuse_tex dx_star_base.tex}} ;apply the fc texture to the ring material - {dx_custom_texture_setter gold_star_transitions 0 dx_star_gold_0.tex } + {dx_custom_texture_setter gold_star_transitions 0 dx_star_gold_0.tex $dx_stars} {dx_custom_texture_setter gold_star_transitions 1 dx_star_gold_1.tex $dx_stars} {dx_custom_texture_setter gold_star_transitions 2 dx_star_gold_2.tex $dx_stars} {dx_custom_texture_setter gold_star_transitions 3 dx_star_gold_3.tex $dx_stars}