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To convert NeRF to standard 3D format, e.g., obj, is actually a very interesting and open-ended question for the NeRF community. There is currently no standard way to do that. And I have not implemented it in this repo.
But you can always implement by yourself a simple version. For example, you can use marching cube to obtain the mesh. Then initialize UV map for the mesh and query the color for each pixel in the UV map.
Thank you for your excellent work.
How to simultaneously obtain obj files, corresponding mtl files, and texture images?
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