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When you're approaching a door across the bridge in the final area, the view suddenly "zooms" for the last two steps. This zoom remains even when stepping back across the bridge - after two steps, it seems like you move backwards.
Images attached to show zoom effect when returning from the far end of the bridge (notice the first two images are fuzzy as if zoomed). A similar effect occurs when facing the handle in the second area (the studio?).
The text was updated successfully, but these errors were encountered:
It turns out this is another rendering issue.
The walkway consists of nodes 87 → 88 → 141 → 142. The render of 88 facing 87 (node.0353.jpg) appears to have a different field of view from the other renders.
On a related note, the following images are used in-game but are rendered with incorrect dimensions (640 x 1136 instead of 1280 x 720):
When you're approaching a door across the bridge in the final area, the view suddenly "zooms" for the last two steps. This zoom remains even when stepping back across the bridge - after two steps, it seems like you move backwards.
Images attached to show zoom effect when returning from the far end of the bridge (notice the first two images are fuzzy as if zoomed). A similar effect occurs when facing the handle in the second area (the studio?).
The text was updated successfully, but these errors were encountered: