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Add perf test and simd/thread builds
Builds are based on opencv 3.4 branch 7ce9428e96790e16679f947b8c531e53de79fc5f
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// Copyright 2015 The Emscripten Authors. All rights reserved. | ||
// Emscripten is available under two separate licenses, the MIT license and the | ||
// University of Illinois/NCSA Open Source License. Both these licenses can be | ||
// found in the LICENSE file. | ||
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// Pthread Web Worker startup routine: | ||
// This is the entry point file that is loaded first by each Web Worker | ||
// that executes pthreads on the Emscripten application. | ||
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// Thread-local: | ||
var threadInfoStruct = 0; // Info area for this thread in Emscripten HEAP (shared). If zero, this worker is not currently hosting an executing pthread. | ||
var selfThreadId = 0; // The ID of this thread. 0 if not hosting a pthread. | ||
var parentThreadId = 0; // The ID of the parent pthread that launched this thread. | ||
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// Thread-local: Each thread has its own allocated stack space. | ||
var STACK_BASE = 0; | ||
var STACKTOP = 0; | ||
var STACK_MAX = 0; | ||
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// These are system-wide memory area parameters that are set at main runtime startup in main thread, and stay constant throughout the application. | ||
var buffer; // All pthreads share the same Emscripten HEAP as SharedArrayBuffer with the main execution thread. | ||
var DYNAMICTOP_PTR = 0; | ||
var DYNAMIC_BASE = 0; | ||
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var PthreadWorkerInit = {}; | ||
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// performance.now() is specced to return a wallclock time in msecs since that Web Worker/main thread launched. However for pthreads this can cause | ||
// subtle problems in emscripten_get_now() as this essentially would measure time from pthread_create(), meaning that the clocks between each threads | ||
// would be wildly out of sync. Therefore sync all pthreads to the clock on the main browser thread, so that different threads see a somewhat | ||
// coherent clock across each of them (+/- 0.1msecs in testing) | ||
var __performance_now_clock_drift = 0; | ||
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// Cannot use console.log or console.error in a web worker, since that would risk a browser deadlock! https://bugzilla.mozilla.org/show_bug.cgi?id=1049091 | ||
// Therefore implement custom logging facility for threads running in a worker, which queue the messages to main thread to print. | ||
var Module = {}; | ||
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// These modes need to assign to these variables because of how scoping works in them. | ||
var PThread; | ||
var HEAPU32; | ||
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// When error objects propagate from Web Worker to main thread, they lose helpful call stack and thread ID information, so print out errors early here, | ||
// before that happens. | ||
this.addEventListener('error', function(e) { | ||
if (e.message.indexOf('SimulateInfiniteLoop') != -1) return e.preventDefault(); | ||
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var errorSource = ' in ' + e.filename + ':' + e.lineno + ':' + e.colno; | ||
console.error('Pthread ' + selfThreadId + ' uncaught exception' + (e.filename || e.lineno || e.colno ? errorSource : "") + ': ' + e.message + '. Error object:'); | ||
console.error(e.error); | ||
}); | ||
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function threadPrintErr() { | ||
var text = Array.prototype.slice.call(arguments).join(' '); | ||
console.error(text); | ||
console.error(new Error().stack); | ||
} | ||
function threadAlert() { | ||
var text = Array.prototype.slice.call(arguments).join(' '); | ||
postMessage({cmd: 'alert', text: text, threadId: selfThreadId}); | ||
} | ||
var err = threadPrintErr; | ||
this.alert = threadAlert; | ||
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// When using postMessage to send an object, it is processed by the structured clone algorithm. | ||
// The prototype, and hence methods, on that object is then lost. This function adds back the lost prototype. | ||
// This does not work with nested objects that has prototypes, but it suffices for WasmSourceMap and WasmOffsetConverter. | ||
function resetPrototype(constructor, attrs) { | ||
var object = Object.create(constructor.prototype); | ||
for (var key in attrs) { | ||
if (attrs.hasOwnProperty(key)) { | ||
object[key] = attrs[key]; | ||
} | ||
} | ||
return object; | ||
} | ||
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Module['instantiateWasm'] = function(info, receiveInstance) { | ||
// Instantiate from the module posted from the main thread. | ||
// We can just use sync instantiation in the worker. | ||
var instance = new WebAssembly.Instance(wasmModule, info); | ||
// We don't need the module anymore; new threads will be spawned from the main thread. | ||
wasmModule = null; | ||
receiveInstance(instance); // The second 'module' parameter is intentionally null here, we don't need to keep a ref to the Module object from here. | ||
return instance.exports; | ||
}; | ||
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var wasmModule; | ||
var wasmMemory; | ||
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this.onmessage = function(e) { | ||
try { | ||
if (e.data.cmd === 'load') { // Preload command that is called once per worker to parse and load the Emscripten code. | ||
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// Initialize the global "process"-wide fields: | ||
Module['DYNAMIC_BASE'] = DYNAMIC_BASE = e.data.DYNAMIC_BASE; | ||
Module['DYNAMICTOP_PTR'] = DYNAMICTOP_PTR = e.data.DYNAMICTOP_PTR; | ||
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// The Wasm module will have import fields for STACKTOP and STACK_MAX. At 'load' stage of Worker startup, we are just | ||
// spawning this Web Worker to act as a host for future created pthreads, i.e. we do not have a pthread to start up here yet. | ||
// (A single Worker can also host multiple pthreads throughout its lifetime, shutting down a pthread will not shut down its hosting Worker, | ||
// but the Worker is reused for later spawned pthreads). The 'run' stage below will actually start running a pthread. | ||
// The stack space for a pthread is allocated and deallocated when a pthread is actually run, not yet at Worker 'load' stage. | ||
// However, the WebAssembly module we are loading up here has import fields for STACKTOP and STACK_MAX, which it needs to get filled in | ||
// immediately at Wasm Module instantiation time. The values of these will not get used until pthread is actually running some code, so | ||
// we'll proceed to set up temporary invalid values for these fields for import purposes. Then whenever a pthread is launched at 'run' stage | ||
// below, these values are rewritten to establish proper stack area for the particular pthread. | ||
Module['STACK_MAX'] = Module['STACKTOP'] = 0x7FFFFFFF; | ||
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// Module and memory were sent from main thread | ||
Module['wasmModule'] = wasmModule = e.data.wasmModule; | ||
Module['wasmMemory'] = wasmMemory = e.data.wasmMemory; | ||
Module['buffer'] = buffer = Module['wasmMemory'].buffer; | ||
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Module['PthreadWorkerInit'] = PthreadWorkerInit = e.data.PthreadWorkerInit; | ||
Module['ENVIRONMENT_IS_PTHREAD'] = true; | ||
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if (typeof e.data.urlOrBlob === 'string') { | ||
importScripts(e.data.urlOrBlob); | ||
} else { | ||
var objectUrl = URL.createObjectURL(e.data.urlOrBlob); | ||
importScripts(objectUrl); | ||
URL.revokeObjectURL(objectUrl); | ||
} | ||
Module = cv(Module); | ||
PThread = Module['PThread']; | ||
HEAPU32 = Module['HEAPU32']; | ||
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if (typeof FS !== 'undefined' && typeof FS.createStandardStreams === 'function') FS.createStandardStreams(); | ||
postMessage({ cmd: 'loaded' }); | ||
} else if (e.data.cmd === 'objectTransfer') { | ||
PThread.receiveObjectTransfer(e.data); | ||
} else if (e.data.cmd === 'run') { // This worker was idle, and now should start executing its pthread entry point. | ||
__performance_now_clock_drift = performance.now() - e.data.time; // Sync up to the clock of the main thread. | ||
threadInfoStruct = e.data.threadInfoStruct; | ||
Module['__register_pthread_ptr'](threadInfoStruct, /*isMainBrowserThread=*/0, /*isMainRuntimeThread=*/0); // Pass the thread address inside the asm.js scope to store it for fast access that avoids the need for a FFI out. | ||
selfThreadId = e.data.selfThreadId; | ||
parentThreadId = e.data.parentThreadId; | ||
// Establish the stack frame for this thread in global scope | ||
// The stack grows downwards | ||
var max = e.data.stackBase; | ||
var top = e.data.stackBase + e.data.stackSize; | ||
Module['STACK_BASE'] = STACK_BASE = top; | ||
Module['STACKTOP'] = STACKTOP = top; | ||
Module['STACK_MAX'] = STACK_MAX = max; | ||
// Call inside asm.js/wasm module to set up the stack frame for this pthread in asm.js/wasm module scope | ||
Module['establishStackSpace'](e.data.stackBase, e.data.stackBase + e.data.stackSize); | ||
// Also call inside JS module to set up the stack frame for this pthread in JS module scope | ||
Module['establishStackSpaceInJsModule'](e.data.stackBase, e.data.stackBase + e.data.stackSize); | ||
Module['_emscripten_tls_init'](); | ||
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PThread.receiveObjectTransfer(e.data); | ||
PThread.setThreadStatus(Module['_pthread_self'](), 1/*EM_THREAD_STATUS_RUNNING*/); | ||
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try { | ||
// pthread entry points are always of signature 'void *ThreadMain(void *arg)' | ||
// Native codebases sometimes spawn threads with other thread entry point signatures, | ||
// such as void ThreadMain(void *arg), void *ThreadMain(), or void ThreadMain(). | ||
// That is not acceptable per C/C++ specification, but x86 compiler ABI extensions | ||
// enable that to work. If you find the following line to crash, either change the signature | ||
// to "proper" void *ThreadMain(void *arg) form, or try linking with the Emscripten linker | ||
// flag -s EMULATE_FUNCTION_POINTER_CASTS=1 to add in emulation for this x86 ABI extension. | ||
var result = Module['dynCall_ii'](e.data.start_routine, e.data.arg); | ||
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} catch(e) { | ||
if (e === 'Canceled!') { | ||
PThread.threadCancel(); | ||
return; | ||
} else if (e === 'SimulateInfiniteLoop' || e === 'pthread_exit') { | ||
return; | ||
} else { | ||
Atomics.store(HEAPU32, (threadInfoStruct + 4 /*C_STRUCTS.pthread.threadExitCode*/ ) >> 2, (e instanceof Module['ExitStatus']) ? e.status : -2 /*A custom entry specific to Emscripten denoting that the thread crashed.*/); | ||
Atomics.store(HEAPU32, (threadInfoStruct + 0 /*C_STRUCTS.pthread.threadStatus*/ ) >> 2, 1); // Mark the thread as no longer running. | ||
Module['_emscripten_futex_wake'](threadInfoStruct + 0 /*C_STRUCTS.pthread.threadStatus*/, 0x7FFFFFFF/*INT_MAX*/); // Wake all threads waiting on this thread to finish. | ||
if (!(e instanceof Module['ExitStatus'])) throw e; | ||
} | ||
} | ||
// The thread might have finished without calling pthread_exit(). If so, then perform the exit operation ourselves. | ||
// (This is a no-op if explicit pthread_exit() had been called prior.) | ||
if (!Module['noExitRuntime']) PThread.threadExit(result); | ||
} else if (e.data.cmd === 'cancel') { // Main thread is asking for a pthread_cancel() on this thread. | ||
if (threadInfoStruct && PThread.thisThreadCancelState == 0/*PTHREAD_CANCEL_ENABLE*/) { | ||
PThread.threadCancel(); | ||
} | ||
} else if (e.data.target === 'setimmediate') { | ||
// no-op | ||
} else if (e.data.cmd === 'processThreadQueue') { | ||
if (threadInfoStruct) { // If this thread is actually running? | ||
Module['_emscripten_current_thread_process_queued_calls'](); | ||
} | ||
} else { | ||
err('worker.js received unknown command ' + e.data.cmd); | ||
console.error(e.data); | ||
} | ||
} catch(e) { | ||
console.error('worker.js onmessage() captured an uncaught exception: ' + e); | ||
console.error(e.stack); | ||
throw e; | ||
} | ||
}; | ||
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