Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Undefined symbols for architecture x86_64 #1

Open
posilva opened this issue Mar 10, 2021 · 1 comment
Open

Undefined symbols for architecture x86_64 #1

posilva opened this issue Mar 10, 2021 · 1 comment

Comments

@posilva
Copy link

posilva commented Mar 10, 2021

Hi,

I was trying to follow the instructions in the repository but I am getting this error, I will keep trying to fix it but I would like to know if it sounds familiar to you.

UE4 version 4.25.4
I am on Mac, thanks in advance

2/3] Link UE4Editor-MyPlugins-3753.dylib
CompilerResultsLog: Undefined symbols for architecture x86_64:
CompilerResultsLog:   "google::protobuf::Message::InitializationErrorString() const", referenced from:
CompilerResultsLog:       vtable for Matchmaking::LoginRequest in Matchmaking.pb.cc.o
CompilerResultsLog:       vtable for Matchmaking::LoginResponse in Matchmaking.pb.cc.o
CompilerResultsLog:       vtable for Matchmaking::MatchmakingRequest in Matchmaking.pb.cc.o
CompilerResultsLog:       vtable for Matchmaking::MatchmakingResponse in Matchmaking.pb.cc.

The error occurs when trying to link the project pb.cc compile objects.

@SenSenGitHub
Copy link

你好请问你的问题解决了嘛,我也遇到跟你一样的问题。在MAC平台。
Hello, did you manage to solve your problem? I am facing a similar issue on a Mac platform.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants