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lang.go
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/*
* This file is a part of hypera.dev/axolotl-lang/v2, licensed under the MIT License.
*
* Copyright (c) 2024 Joshua Sing <[email protected]>
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
// Package lang provides the locale files used by Hypera Development's Axolotl
// Discord bot.
//
// Note: This module is not designed for use in other software, and use outside
// of Axolotl is not supported.
package lang // import "hypera.dev/axolotl-lang/v2"
import (
"embed"
"fmt"
"github.com/BurntSushi/toml"
"github.com/bwmarrin/discordgo"
"github.com/nicksnyder/go-i18n/v2/i18n"
"golang.org/x/text/language"
)
//go:embed locales/*.toml
var localeFS embed.FS
type Data map[string]any
var (
supportedLocales = []discordgo.Locale{
discordgo.EnglishGB,
discordgo.EnglishUS,
discordgo.Japanese,
}
bundle *i18n.Bundle
locales = make(map[discordgo.Locale]*Localizer)
)
func LoadLocales() error {
bundle = i18n.NewBundle(language.MustParse(string(supportedLocales[0])))
bundle.RegisterUnmarshalFunc("toml", toml.Unmarshal)
for _, locale := range supportedLocales {
_, err := bundle.LoadMessageFileFS(localeFS, fmt.Sprintf("locales/%s.toml", string(locale)))
if err != nil {
return fmt.Errorf("load locale file for %q: %w", locale, err)
}
locales[locale] = newLocalizer(locale)
}
return nil
}
func SupportedLocales() []discordgo.Locale {
return supportedLocales
}
func Bundle() *i18n.Bundle {
return bundle
}
func GetLocalizer(locale discordgo.Locale) *Localizer {
if l, ok := locales[locale]; ok {
return l
}
// Use default locale.
return locales[supportedLocales[0]]
}
func Localize(locale discordgo.Locale, id string) string {
return GetLocalizer(locale).Localize(id)
}
func LocalizeWithData(locale discordgo.Locale, id string, data Data) string {
return GetLocalizer(locale).LocalizeWithData(id, data)
}
func LocalizePlural(locale discordgo.Locale, id string, count any) string {
return GetLocalizer(locale).LocalizePlural(id, count)
}
func LocalizePluralWithData(locale discordgo.Locale, id string, count any, data Data) string {
return GetLocalizer(locale).LocalizePluralWithData(id, count, data)
}
type Localizer struct {
*i18n.Localizer
prefix string
}
func newLocalizer(locale discordgo.Locale) *Localizer {
return &Localizer{Localizer: i18n.NewLocalizer(bundle, string(locale))}
}
func (l *Localizer) Section(name string) *Localizer {
return &Localizer{Localizer: l.Localizer, prefix: name + "."}
}
func (l *Localizer) Localize(id string) string {
s, err := l.Localizer.Localize(&i18n.LocalizeConfig{
MessageID: l.prefix + id,
})
if s == "" && err != nil {
return id
}
return s
}
func (l *Localizer) LocalizeWithData(id string, data Data) string {
s, err := l.Localizer.Localize(&i18n.LocalizeConfig{
MessageID: l.prefix + id,
TemplateData: data,
})
if s == "" && err != nil {
return id
}
return s
}
func (l *Localizer) LocalizePlural(id string, count any) string {
s, err := l.Localizer.Localize(&i18n.LocalizeConfig{
MessageID: l.prefix + id,
PluralCount: count,
})
if s == "" && err != nil {
return id
}
return s
}
func (l *Localizer) LocalizePluralWithData(id string, count any, data Data) string {
s, err := l.Localizer.Localize(&i18n.LocalizeConfig{
MessageID: l.prefix + id,
TemplateData: data,
PluralCount: count,
})
if s == "" && err != nil {
return id
}
return s
}