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QUAD special case for polygons #111

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mdsumner opened this issue Mar 30, 2020 · 0 comments
Open

QUAD special case for polygons #111

mdsumner opened this issue Mar 30, 2020 · 0 comments

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@mdsumner
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mdsumner commented Mar 30, 2020

Could look at a PATH/PATH0 and detect if every path has four vertices (and better, 5 references) and allow a QUAD interpretation. So, spex::polygonize and sf::st_make_grid outputs are candidates, but we have to analyze to see if it will work.

Very tentatively, this could be done by as.mesh3d and persp3d and plot3d on linear topologies.

Could be interesting for rescuing stuff

see also #109 and #98

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