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rgl wishlist #145

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4 of 9 tasks
mdsumner opened this issue May 26, 2020 · 0 comments
Open
4 of 9 tasks

rgl wishlist #145

mdsumner opened this issue May 26, 2020 · 0 comments

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@mdsumner
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mdsumner commented May 26, 2020

https://twitter.com/coolbutuseless/status/1264735591121530880

  • helpers for spatial (anglr/silicate is an attempt, perhaps from a too-general basis)
  • illustrations of navigation-customization, it's available but v. few examples (and I can't get it to work) https://stat.ethz.ch/pipermail/r-devel/2015-November/072007.html
  • efficient conversion to html (though with use of terrainmeshr maybe ok now) rglwidget - can it be improved (much?)
  • thorough helpers for mesh3d textures (WIP https://github.com/hypertidy/textures)
  • in-memory textures (i.e. an image for the $texture coords without needing a .png file)
  • DONE, rgl 0.106.8 includes mesh3d() a formal class for segments a la mesh3d/shape3d so plot3d() works with lines
    a bit of plot4d() experimentation, animate the device or render frames(or both? for different goals)
  • subdivision3d fails to split colours (a minor-ish bug, but what about other material properties)
  • more community engagement, push to get rgl on github or gitlab so improve visibility and get PRs rolling
  • explicate use of quad reprojection to do a cheap image reprojection without heavy raster warping texture mapping as a raster warper textures#3
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