Releases: inigmatus/GAP
Contract Pack: Giving Aircraft a Purpose (GAP) 1.2.4
Requires Contract Configurator 1.10.3 or higher from https://github.com/jrossignol/ContractConfigurator/releases
Total Career Contracts Available: 56
4/26/16 GAP 1.2.4
- All contracts that require wheel technology have (finally) been fixed.
- Fixed BDArmory contract exception error when Module Manager is not installed. KSP-IslandLanding should now show up.
Contract Pack: Giving Aircraft a Purpose (GAP) 1.2.3
Requires Contract Configurator 1.10.3 or higher from https://github.com/jrossignol/ContractConfigurator/releases
Total Career Contracts Available: 56
4/21/16 GAP 1.2.3
- Compatibility pass for KSP 1.1.
- More spelling and grammar fixes.
Contract Pack: Giving Aircraft a Purpose (GAP) 1.2.2
Requires Contract Configurator 1.9.10 or higher from https://github.com/jrossignol/ContractConfigurator/releases
Total Career Contracts Available: 56
3/27/16 GAP 1.2.2
- CoastGuard-Certification now requires wheels, and an air breathing engine to make it appear at the same time with with Shoreline Tour.
- Equalized contract weights for TourBus, Glider, and First Flight. They should all be equally available now.
- SSI Venture Capital Funding Loan now available at 25% of starting funds, only gives 10k funds instead of full starting funds, and interest charge raised from 25% to 35%. Loan is still interest free for 30 days.
- rebalanced starting economy contracts. Now select from command seat, structural, electric vehicle, or flight control techs.
- corrected grammar and spelling in a few contracts.
- fixed (third time's the charm?) AVC. (1.2.1 did not include the GAP.version file so if you're running 1.2.1 you will not know that newer GAP versions are out. Sorry!)
Contract Pack: Giving Aircraft a Purpose (GAP) 1.2.1
Requires Contract Configurator 1.9.10 or higher from https://github.com/jrossignol/ContractConfigurator/releases
Total Career Contracts Available: 56
3/22/16 GAP 1.2.1
- corrected grammar and spelling in a few contracts.
- fixed SSI-Glider to now require a Command Seat tech before being made available in Mission Control.
- removed conflicting AVC file.
Contract Pack: Giving Aircraft a Purpose (GAP) 1.2
Requires Contract Configurator 1.9.10 or higher from https://github.com/jrossignol/ContractConfigurator/releases
Total Career Contracts Available: 56
3/21/16 GAP 1.2
- added Operation: Manley Freedom - a BDArmory contract that appears after you survey the islands. Requires BDArmory and Kerbal Aircraft Expansion. Can you rescue Scott Kerman from the Hackstream brigade?
- added one of three craft definition requirements to all contracts: preflight timer, passenger, or specific part or mission objective completed; to fix all reported mission completion bugs where unintenteded craft used for other contracts were tripping definition parameters for the intended contract, causing some GAP contracts to require the unrelated craft to complete a mission.
- redefined KerbalDeaths to only apply to crew and passengers of a GAP vessel and no other vessel or Kerbal. Finally Joe Kerman dying in the void of space won't affect GAP contracts.
- added static fund rewards to SSI-Glider and SSI-First Flight, and bumped reward for KSP-TourBus, to better balance reward with effort for early contracts, and provide a more balanced starting income stream.
- redeveloped the GAP contract tree from scratch. New dependencies, removed dependencies, and added and removed (combined) contracts to support modularity, simplicity, and expansion.
- removed mission requirement from Join SSI! and added small membership fee as 10% of a player's starting funds. Contract is now required to be accepted before GAP contract tree becomes available. Yes, GAP now costs funds to exploit!
- added GAP:Economy contracts offering simple prototype parts for funds, as well as an SSI Capital Bank Loan contract that loans the amount of a player's starting funds to players that are running at 10% or less of their starting funds. SSI developed parts are no longer free giveaways and require funds to purchase.
- modularized GAP by removing requirements for some contracts. Now you can remove certain GAP expansions (folders) without causing continuity issues. Only the Milestones (GAP Core) and the Assets folder should not be removed as it contains all the core contracts required for GAP and its expansions to function. All other folders may be removed.
- combined KSP-IslandLanding with KSP-IslandPrep. Now it's only one mission, not two.
- moved some contracts to GAP Core: Milestones
- moved some contracts to GAP: Charters and Airlines (requires Milestones)
- moved some contracts to GAP: Stunts (requires Milestones)
- moved some contracts to GAP: Skydiving (requires Milestones) (requires EVA Parachutes)
- moved some contracts to GAP: Seacraft
- moved some contracts to GAP: Coast Guard
- moved some contracts to GAP: Space Shuttle Missions
- moved contracts into folders as part of modularizing GAP for easy removal of certain parts as desired.
- added maxCount to Charter Flight 5 to retire flight once player completes Flight 101.
- redrafted airline flights to allow for more manual loading, and left only manual loading for Charter Flight 4 (passengers) and Charter Flight 40 (science passengers).
- Coast Guard buoys now save as subassemblies rather than showing up in the VAB craft list.
- KSP-TourBus contract now requires a command seat, and any wheels - not just stock or SXT.
Contract Pack: Giving Aircraft a Purpose (GAP) 1.1.2
Requires Contract Configurator 1.9.4.1 or higher from https://github.com/jrossignol/ContractConfigurator/releases
Total Career Contracts Available: 51
1/31/16 GAP 1.1.2
- Kerbals are rather hardy. Bumped Wright-AirplaneRide G limit to 5 Gs (Gimbal line at 5 G is easier to see and watch out for)
- updated KSP-IslandLanding descrption to require Astronaut Complex building level 2 (flag planting requires Astronaut Complex level 2)
- added language to KSP-IslandSurvey contract completion message informing the player to work on upgrading the Astronaut Complex to level 2
- added land and stop language to contracts since landing is defined as stopping your vehicle's motion while on the ground.
- added requirement to IslandTours-Shoreline to require a boat only, not a seaplane, to prevent players from building seaplanes before Wright-FirstFlight, but encourage boats before.
- removed IslandTours-Shoreline as a requirement for IslandTours-Flight-1, to separate out boat tourist contracts from plane tourist contracts.
- removed antenna check from buoy drop contracts (to avoid an MM patch for compatibility with RemoteTech installs).
- removed waypoint 6 from KSP-IslandSurvey at it now requires player to fly back under waypoint 1 instead (makes waypoint 1 easier to find)
- clarified the air breathing engine parameter check in contracts to include lack of specific fuel types on board in addition to lack of certain engine types (so even modded engines are properly checked)
- fixed KSP-AVC. Now checks for version! (finally)
Contract Pack: Giving Aircraft a Purpose (GAP) 1.1.1
Requires Contract Configurator 1.9.4.1 or higher from https://github.com/jrossignol/ContractConfigurator/releases
Total Career Contracts Available: 51
1/28/16 GAP 1.1.1
- reclassified Jebediah's Tool Shed as a ship rather than base to prevent conflict with severedsolo's Bases contract pack.
- added language to IslandTours-Flight 1 and 2 that a player should fly within 500m above the waypoints, and not under them.
- made KSP-TourBus repeatable.
- added workaround for existing CC bug to allow KSP-TourBus waypoints to complete with Command Seat only craft (thanks maculator)
Contract Pack: Giving Aircraft a Purpose (GAP) 1.1
Requires Contract Configurator 1.9.4.1 or higher from https://github.com/jrossignol/ContractConfigurator/releases
Total Career Contracts Available: 51
1/27/16 GAP 1.1
- requires Contract Configurator 1.9.4.1
- rebalanced all contract rewards and penalties, and added crew experience rewards for specific one-time contracts.
- added Wright-Glider and updated Wright-FirstFlight to be dependent on it.
- added KSC Airlines Flight 4 requiring players to pick up passengers at SPH Air Terminal.
- added SSI Aerospace: Achieve Mach 4!
- added SSI Aerospace: Achieve Mach 3!
- added SSI Aerospace: Achieve Mach 2!
- added SSI-Mach1 - SSI Aerospace: Break the sound barrier!
- SSI-60000m - SSI Aerospace: Fly a spaceplane to the edge of space!
- added SSI-35000m - SSI Aerospace: Fly an airplane to 35000m.
- added SSI-20000m - SSI Aerospace: Fly an airplane to 20000m.
- added SSI-10000m - SSI Aerospace: Fly an airplane to 10000m.
- added Wright-5000m - Wright Aeronautical: Fly an airplane to 5000m.
- added Wright-220 - Wright Aeronautical: Achieve a maximum speed of 220 m/s
- added Wright-100 - Wright Aeronautical: Achieve a maximum speed of 100 m/s
- added Wright Aeronautical: Barnstorm Jebediah's tool shed!
- added Wright Aeronautical: Barnstorm the Island Airfield hangars!
- added Kerbal Space Program: Drive a Tour Bus at KSC! (for very small funds, science, and rep in case you bankrupt yourself)
- reassigned all SSI crew cabin test contracts to the KAB agency.
- added requirement for air breathing engines only for relevant early aircraft contracts.
- added Kerbal Aircraft Builders agency, group, and assets.
- added StageRecovery compatibility with BuoyDrop contracts - added a dialog to inform player to stick around until buoy splashdown.
- renamed SSI-2000m to Wright-2500m and changed altitude target from 2000m to 2500m.
- renamed SSI-Bail to Wright-Bail.
- updated SSI-Bail to require 2500m altitude rather than 2000m.
- updated STS-30 dependecies to require SSI-Mach4 and match GAP 2.0 contract map.
- updated experience reward triggers for Wright-FirstFlight, and SSI-Submarine.
- updated DropBuoys contracts to check for a max of 2 barometers on craft to avoid completion stall (thanks kcs123)
- updated SSI-Submarine to require only 1 crew member
- decoupled IslandTours-Flight-2 from requiring crew cabin test flight.
- fixed KSP-IslandLanding and KSP-IslandPrep waypoints from being hidden. It now shows up. (thanks GhostMonkeyNKHI)
- fixed sequence for BuoyDrop contracts requiring crew recovery before science
- fixed unrelated multiple active passenger contracts failing when one passenger contracts fails (thanks nobodyhasthis2)
- added KSP-AVC version checking
Contract Pack: Giving Aircraft a Purpose (GAP) 1.0.2.1
Requires Contract Configurator 1.9.3.1 or higher from https://github.com/jrossignol/ContractConfigurator/releases
Total Career Contracts Available: 35
1/11/16 1.0.2.1
- fixed critical error where EVAing a kerbal would fail contracts checking for G force. (stock KSP bug has EVA kerbals exceeding 15 Gs on exit from craft!)
- requires Contract Configurator 1.9.3.1
Contract Pack: Giving Aircraft a Purpose (GAP) 1.0.2
Requires Contract Configurator 1.9.3 or higher from https://github.com/jrossignol/ContractConfigurator/releases
Total Career Contracts Available: 35
1/11/16 1.0.2
- added SSI-Bail - SSI Aerospace: Jump from an airplane!
- added contract failure for exceeding 9Gs for airline contracts, and 4Gs for Wright Airplane Ride. IslandTours contracts are exempt (cause some tourists want a fun ride).
- simplified wheel check for IslandTours-Shoreline to be any wheel, stock or modded.
- simplified air breathing engine check for Wright-FirstFlight (intakes of any kind, including engines with intakes will unlock contract) (thanks Lack)
- removed Module Manager dependency (string text was causing issue) from helicopter contract.
- STS now requires a player to have previously reached space, peform a space walk, and return from orbit, in addition to completing Flight 101.
- fixed Buoy Drop contracts to req both barometer and transmitter to count as a buoy, not either or.
- requires Contract Configurator 1.9.3 to fix GAP issues #100 and #125.