diff --git a/.appveyor.yml b/.appveyor.yml
deleted file mode 100644
index ae658cc371..0000000000
--- a/.appveyor.yml
+++ /dev/null
@@ -1,22 +0,0 @@
-branches:
- only:
- - ci
- - master
-skip_tags: true
-environment:
- matrix:
- - BUILD_SHARED_LIBS: ON
- - BUILD_SHARED_LIBS: OFF
-matrix:
- fast_finish: true
-build_script:
- - mkdir build
- - cd build
- - cmake -DBUILD_SHARED_LIBS=%BUILD_SHARED_LIBS% ..
- - cmake --build .
-notifications:
- - provider: Email
- to:
- - ci@glfw.org
- - on_build_failure: true
- - on_build_success: false
diff --git a/.github/CONTRIBUTING.md b/.github/CONTRIBUTING.md
deleted file mode 100644
index 2584ec3f24..0000000000
--- a/.github/CONTRIBUTING.md
+++ /dev/null
@@ -1,385 +0,0 @@
-# Contribution Guide
-
-## Contents
-
-- [Asking a question](#asking-a-question)
-- [Reporting a bug](#reporting-a-bug)
- - [Reporting a compile or link bug](#reporting-a-compile-or-link-bug)
- - [Reporting a segfault or other crash bug](#reporting-a-segfault-or-other-crash-bug)
- - [Reporting a context creation bug](#reporting-a-context-creation-bug)
- - [Reporting a monitor or video mode bug](#reporting-a-monitor-or-video-mode-bug)
- - [Reporting a window, input or event bug](#reporting-a-window-input-or-event-bug)
- - [Reporting some other library bug](#reporting-some-other-library-bug)
- - [Reporting a documentation bug](#reporting-a-documentation-bug)
- - [Reporting a website bug](#reporting-a-website-bug)
-- [Requesting a feature](#requesting-a-feature)
-- [Contributing a bug fix](#contributing-a-bug-fix)
-- [Contributing a feature](#contributing-a-feature)
-
-
-## Asking a question
-
-Questions about how to use GLFW should be asked either in the [support
-section](http://discourse.glfw.org/c/support) of the forum, under the [Stack
-Overflow tag](https://stackoverflow.com/questions/tagged/glfw) or [Game
-Development tag](https://gamedev.stackexchange.com/questions/tagged/glfw) on
-Stack Exchange or in the IRC channel `#glfw` on
-[Freenode](http://freenode.net/).
-
-Questions about the design or implementation of GLFW or about future plans
-should be asked in the [dev section](http://discourse.glfw.org/c/dev) of the
-forum or in the IRC channel. Please don't open a GitHub issue to discuss design
-questions without first checking with a maintainer.
-
-
-## Reporting a bug
-
-If GLFW is behaving unexpectedly at run-time, start by setting an [error
-callback](http://www.glfw.org/docs/latest/intro_guide.html#error_handling).
-GLFW will often tell you the cause of an error via this callback. If it
-doesn't, that might be a separate bug.
-
-If GLFW is crashing or triggering asserts, make sure that all your object
-handles and other pointers are valid.
-
-For bugs where it makes sense, a short, self contained example is absolutely
-invaluable. Just put it inline in the body text. Note that if the bug is
-reproducible with one of the test programs that come with GLFW, just mention
-that instead.
-
-__Don't worry about adding too much information__. Unimportant information can
-be abbreviated or removed later, but missing information can stall bug fixing,
-especially when your schedule doesn't align with that of the maintainer.
-
-__Please provide text as text, not as images__. This includes code, error
-messages and any other text. Text in images cannot be found by other users
-searching for the same problem and may have to be re-typed by maintainers when
-debugging.
-
-You don't need to manually indent your code or other text to quote it with
-GitHub Markdown; just surround it with triple backticks:
-
- ```
- Some quoted text.
- ```
-
-You can also add syntax highlighting by appending the common file extension:
-
- ```c
- int five(void)
- {
- return 5;
- }
- ```
-
-There are issue labels for both platforms and GPU manufacturers, so there is no
-need to mention these in the subject line. If you do, it will be removed when
-the issue is labeled.
-
-If your bug is already reported, please add any new information you have, or if
-it already has everything, give it a :+1:.
-
-
-### Reporting a compile or link bug
-
-__Note:__ GLFW needs many system APIs to do its job, which on some platforms
-means linking to many system libraries. If you are using GLFW as a static
-library, that means your application needs to link to these in addition to GLFW.
-
-__Note:__ Check the [Compiling
-GLFW](http://www.glfw.org/docs/latest/compile.html) guide and or [Building
-applications](http://www.glfw.org/docs/latest/build.html) guide for before
-opening an issue of this kind. Most issues are caused by a missing package or
-linker flag.
-
-Always include the __operating system name and version__ (e.g. `Windows
-7 64-bit` or `Ubuntu 15.10`) and the __compiler name and version__ (e.g. `Visual
-C++ 2015 Update 2`). If you are using an official release of GLFW,
-include the __GLFW release version__ (e.g. `3.1.2`), otherwise include the
-__GLFW commit ID__ (e.g. `3795d78b14ef06008889cc422a1fb8d642597751`) from Git.
-
-Please also include the __complete build log__ from your compiler and linker,
-even if it's long. It can always be shortened later, if necessary.
-
-
-#### Quick template
-
-```
-OS and version:
-Compiler version:
-Release or commit:
-Build log:
-```
-
-
-### Reporting a segfault or other crash bug
-
-Always include the __operating system name and version__ (e.g. `Windows
-7 64-bit` or `Ubuntu 15.10`). If you are using an official release of GLFW,
-include the __GLFW release version__ (e.g. `3.1.2`), otherwise include the
-__GLFW commit ID__ (e.g. `3795d78b14ef06008889cc422a1fb8d642597751`) from Git.
-
-Please also include any __error messages__ provided to your application via the
-[error
-callback](http://www.glfw.org/docs/latest/intro_guide.html#error_handling) and
-the __full call stack__ of the crash, or if the crash does not occur in debug
-mode, mention that instead.
-
-
-#### Quick template
-
-```
-OS and version:
-Release or commit:
-Error messages:
-Call stack:
-```
-
-
-### Reporting a context creation bug
-
-__Note:__ Windows ships with graphics drivers that do not support OpenGL. If
-GLFW says that your machine lacks support for OpenGL, it very likely does.
-Install drivers from the computer manufacturer or graphics card manufacturer
-([Nvidia](http://www.geforce.com/drivers),
-[AMD](http://support.amd.com/en-us/download),
-[Intel](https://www-ssl.intel.com/content/www/us/en/support/detect.html)) to
-fix this.
-
-__Note:__ AMD only supports OpenGL ES on Windows via EGL. See the
-[GLFW\_CONTEXT\_CREATION\_API](http://www.glfw.org/docs/latest/window_guide.html#window_hints_ctx)
-hint for how to select EGL.
-
-Please verify that context creation also fails with the `glfwinfo` tool before
-reporting it as a bug. This tool is included in the GLFW source tree as
-`tests/glfwinfo.c` and is built along with the library. It has switches for all
-GLFW context and framebuffer hints. Run `glfwinfo -h` for a complete list.
-
-Always include the __operating system name and version__ (e.g. `Windows
-7 64-bit` or `Ubuntu 15.10`). If you are using an official release of GLFW,
-include the __GLFW release version__ (e.g. `3.1.2`), otherwise include the
-__GLFW commit ID__ (e.g. `3795d78b14ef06008889cc422a1fb8d642597751`) from Git.
-
-If you are running your program in a virtual machine, please mention this and
-include the __VM name and version__ (e.g. `VirtualBox 5.1`).
-
-Please also include the __GLFW version string__ (`3.2.0 X11 EGL clock_gettime
-/dev/js`), as described
-[here](http://www.glfw.org/docs/latest/intro.html#intro_version_string), the
-__GPU model and driver version__ (e.g. `GeForce GTX660 with 352.79`), and the
-__output of `glfwinfo`__ (with switches matching any hints you set in your
-code) when reporting this kind of bug. If this tool doesn't run on the machine,
-mention that instead.
-
-
-#### Quick template
-
-```
-OS and version:
-GPU and driver:
-Release or commit:
-Version string:
-glfwinfo output:
-```
-
-
-### Reporting a monitor or video mode bug
-
-__Note:__ On headless systems on some platforms, no monitors are reported. This
-causes glfwGetPrimaryMonitor to return `NULL`, which not all applications are
-prepared for.
-
-__Note:__ Some third-party tools report more video modes than are approved of
-by the OS. For safety and compatibility, GLFW only reports video modes the OS
-wants programs to use. This is not a bug.
-
-The `monitors` tool is included in the GLFW source tree as `tests/monitors.c`
-and is built along with the library. It lists all information GLFW provides
-about monitors it detects.
-
-Always include the __operating system name and version__ (e.g. `Windows
-7 64-bit` or `Ubuntu 15.10`). If you are using an official release of GLFW,
-include the __GLFW release version__ (e.g. `3.1.2`), otherwise include the
-__GLFW commit ID__ (e.g. `3795d78b14ef06008889cc422a1fb8d642597751`) from Git.
-
-If you are running your program in a virtual machine, please mention this and
-include the __VM name and version__ (e.g. `VirtualBox 5.1`).
-
-Please also include any __error messages__ provided to your application via the
-[error
-callback](http://www.glfw.org/docs/latest/intro_guide.html#error_handling) and
-the __output of `monitors`__ when reporting this kind of bug. If this tool
-doesn't run on the machine, mention this instead.
-
-
-#### Quick template
-
-```
-OS and version:
-Release or commit:
-Error messages:
-monitors output:
-```
-
-
-### Reporting a window, input or event bug
-
-__Note:__ The exact ordering of related window events will sometimes differ.
-
-__Note:__ Window moving and resizing (by the user) will block the main thread on
-some platforms. This is not a bug. Set a [refresh
-callback](http://www.glfw.org/docs/latest/window.html#window_refresh) if you
-want to keep the window contents updated during a move or size operation.
-
-The `events` tool is included in the GLFW source tree as `tests/events.c` and is
-built along with the library. It prints all information provided to every
-callback supported by GLFW as events occur. Each event is listed with the time
-and a unique number to make discussions about event logs easier. The tool has
-command-line options for creating multiple windows and full screen windows.
-
-Always include the __operating system name and version__ (e.g. `Windows
-7 64-bit` or `Ubuntu 15.10`). If you are using an official release of GLFW,
-include the __GLFW release version__ (e.g. `3.1.2`), otherwise include the
-__GLFW commit ID__ (e.g. `3795d78b14ef06008889cc422a1fb8d642597751`) from Git.
-
-If you are running your program in a virtual machine, please mention this and
-include the __VM name and version__ (e.g. `VirtualBox 5.1`).
-
-Please also include any __error messages__ provided to your application via the
-[error
-callback](http://www.glfw.org/docs/latest/intro_guide.html#error_handling) and
-if relevant, the __output of `events`__ when reporting this kind of bug. If
-this tool doesn't run on the machine, mention this instead.
-
-__X11:__ If possible, please include what desktop environment (e.g. GNOME,
-Unity, KDE) and/or window manager (e.g. Openbox, dwm, Window Maker) you are
-running. If the bug is related to keyboard input, please include any input
-method (e.g. ibus, SCIM) you are using.
-
-
-#### Quick template
-
-```
-OS and version:
-Release or commit:
-Error messages:
-events output:
-```
-
-
-### Reporting some other library bug
-
-Always include the __operating system name and version__ (e.g. `Windows
-7 64-bit` or `Ubuntu 15.10`). If you are using an official release of GLFW,
-include the __GLFW release version__ (e.g. `3.1.2`), otherwise include the
-__GLFW commit ID__ (e.g. `3795d78b14ef06008889cc422a1fb8d642597751`) from Git.
-
-Please also include any __error messages__ provided to your application via the
-[error
-callback](http://www.glfw.org/docs/latest/intro_guide.html#error_handling), if
-relevant.
-
-
-#### Quick template
-
-```
-OS and version:
-Release or commit:
-Error messages:
-```
-
-
-### Reporting a documentation bug
-
-If you found a bug in the documentation, including this file, then it's fine to
-just link to that web page or mention that source file. You don't need to match
-the source to the output or vice versa.
-
-
-### Reporting a website bug
-
-If the bug is in the documentation (anything under `/docs/`) then please see the
-section above. Bugs in the rest of the site are reported to to the [website
-source repository](https://github.com/glfw/website/issues).
-
-
-## Requesting a feature
-
-Please explain why you need the feature and how you intend to use it. If you
-have a specific API design in mind, please add that as well. If you have or are
-planning to write code for the feature, see the section below.
-
-If there already is a request for the feature you need, add your specific use
-case unless it is already mentioned. If it is, give it a :+1:.
-
-
-## Contributing a bug fix
-
-__Note:__ You must have all necessary [intellectual
-property rights](https://en.wikipedia.org/wiki/Intellectual_property) to any
-code you contribute. If you did not write the code yourself, you must explain
-where it came from and under what license you received it. Even code using the
-same license as GLFW may not be copied without attribution.
-
-__There is no preferred patch size__. A one character fix is just as welcome as
-a thousand line one, if that is the appropriate size for the fix.
-
-In addition to the code, a complete bug fix includes:
-
-- Change log entry in `README.md`, describing the incorrect behavior
-- Credits entries for all authors of the bug fix
-
-Bug fixes will not be rejected because they don't include all the above parts,
-but please keep in mind that maintainer time is finite and that there are many
-other bugs and features to work on.
-
-If the patch fixes a bug introduced after the last release, it should not get
-a change log entry.
-
-
-## Contributing a feature
-
-__Note:__ You must have all necessary rights to any code you contribute. If you
-did not write the code yourself, you must explain where it came from and under
-what license. Even code using the same license as GLFW may not be copied
-without attribution.
-
-__Note:__ If you haven't already implemented the feature, check first if there
-already is an open issue for it and if it's already being developed in an
-[experimental branch](https://github.com/glfw/glfw/branches/all).
-
-__There is no preferred patch size__. A one character change is just as welcome
-as one adding a thousand line one, if that is the appropriate size for the
-feature.
-
-In addition to the code, a complete feature includes:
-
-- Change log entry in `README.md`, listing all new symbols
-- News page entry, briefly describing the feature
-- Guide documentation, with minimal examples, in the relevant guide
-- Reference documentation, with all applicable tags
-- Cross-references and mentions in appropriate places
-- Credits entries for all authors of the feature
-
-If the feature requires platform-specific code, at minimum stubs must be added
-for the new platform function to all supported and experimental platforms.
-
-If it adds a new callback, support for it must be added to `tests/event.c`.
-
-If it adds a new monitor property, support for it must be added to
-`tests/monitor.c`.
-
-If it adds a new OpenGL, OpenGL ES or Vulkan option or extension, support
-for it must be added to `tests/glfwinfo.c` and the behavior of the library when
-the extension is missing documented in `docs/compat.dox`.
-
-Features will not be rejected because they don't include all the above parts,
-but please keep in mind that maintainer time is finite and that there are many
-other features and bugs to work on.
-
-Please also keep in mind that any part of the public API that has been included
-in a release cannot be changed until the next _major_ version. Features can be
-added and existing parts can sometimes be overloaded (in the general sense of
-doing more things, not in the C++ sense), but code written to the API of one
-minor release should both compile and run on subsequent minor releases.
-
diff --git a/.travis.yml b/.travis.yml
deleted file mode 100644
index ff1c6c352b..0000000000
--- a/.travis.yml
+++ /dev/null
@@ -1,30 +0,0 @@
-language: c
-compiler: clang
-branches:
- only:
- - ci
- - master
-os:
- - linux
- - osx
-sudo: false
-addons:
- apt:
- sources:
- - kubuntu-backports
- packages:
- - cmake
-env:
- - BUILD_SHARED_LIBS=ON
- - BUILD_SHARED_LIBS=OFF
-script:
- - mkdir build
- - cd build
- - cmake -DBUILD_SHARED_LIBS=${BUILD_SHARED_LIBS} ..
- - cmake --build .
-notifications:
- email:
- recipients:
- - ci@glfw.org
- on_success: never
- on_failure: always
diff --git a/CMake/MacOSXBundleInfo.plist.in b/CMake/MacOSXBundleInfo.plist.in
deleted file mode 100644
index 684ad79087..0000000000
--- a/CMake/MacOSXBundleInfo.plist.in
+++ /dev/null
@@ -1,38 +0,0 @@
-
-
-
-
- CFBundleDevelopmentRegion
- English
- CFBundleExecutable
- ${MACOSX_BUNDLE_EXECUTABLE_NAME}
- CFBundleGetInfoString
- ${MACOSX_BUNDLE_INFO_STRING}
- CFBundleIconFile
- ${MACOSX_BUNDLE_ICON_FILE}
- CFBundleIdentifier
- ${MACOSX_BUNDLE_GUI_IDENTIFIER}
- CFBundleInfoDictionaryVersion
- 6.0
- CFBundleLongVersionString
- ${MACOSX_BUNDLE_LONG_VERSION_STRING}
- CFBundleName
- ${MACOSX_BUNDLE_BUNDLE_NAME}
- CFBundlePackageType
- APPL
- CFBundleShortVersionString
- ${MACOSX_BUNDLE_SHORT_VERSION_STRING}
- CFBundleSignature
- ????
- CFBundleVersion
- ${MACOSX_BUNDLE_BUNDLE_VERSION}
- CSResourcesFileMapped
-
- LSRequiresCarbon
-
- NSHumanReadableCopyright
- ${MACOSX_BUNDLE_COPYRIGHT}
- NSHighResolutionCapable
-
-
-
diff --git a/CMake/amd64-mingw32msvc.cmake b/CMake/amd64-mingw32msvc.cmake
deleted file mode 100644
index 705e251d39..0000000000
--- a/CMake/amd64-mingw32msvc.cmake
+++ /dev/null
@@ -1,13 +0,0 @@
-# Define the environment for cross compiling from Linux to Win64
-SET(CMAKE_SYSTEM_NAME Windows)
-SET(CMAKE_SYSTEM_VERSION 1)
-SET(CMAKE_C_COMPILER "amd64-mingw32msvc-gcc")
-SET(CMAKE_CXX_COMPILER "amd64-mingw32msvc-g++")
-SET(CMAKE_RC_COMPILER "amd64-mingw32msvc-windres")
-SET(CMAKE_RANLIB "amd64-mingw32msvc-ranlib")
-
-# Configure the behaviour of the find commands
-SET(CMAKE_FIND_ROOT_PATH "/usr/amd64-mingw32msvc")
-SET(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
-SET(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
-SET(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)
diff --git a/CMake/i586-mingw32msvc.cmake b/CMake/i586-mingw32msvc.cmake
deleted file mode 100644
index 393ddbda30..0000000000
--- a/CMake/i586-mingw32msvc.cmake
+++ /dev/null
@@ -1,13 +0,0 @@
-# Define the environment for cross compiling from Linux to Win32
-SET(CMAKE_SYSTEM_NAME Windows)
-SET(CMAKE_SYSTEM_VERSION 1)
-SET(CMAKE_C_COMPILER "i586-mingw32msvc-gcc")
-SET(CMAKE_CXX_COMPILER "i586-mingw32msvc-g++")
-SET(CMAKE_RC_COMPILER "i586-mingw32msvc-windres")
-SET(CMAKE_RANLIB "i586-mingw32msvc-ranlib")
-
-# Configure the behaviour of the find commands
-SET(CMAKE_FIND_ROOT_PATH "/usr/i586-mingw32msvc")
-SET(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
-SET(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
-SET(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)
diff --git a/CMake/i686-pc-mingw32.cmake b/CMake/i686-pc-mingw32.cmake
deleted file mode 100644
index 9a46aef7b3..0000000000
--- a/CMake/i686-pc-mingw32.cmake
+++ /dev/null
@@ -1,13 +0,0 @@
-# Define the environment for cross compiling from Linux to Win32
-SET(CMAKE_SYSTEM_NAME Windows) # Target system name
-SET(CMAKE_SYSTEM_VERSION 1)
-SET(CMAKE_C_COMPILER "i686-pc-mingw32-gcc")
-SET(CMAKE_CXX_COMPILER "i686-pc-mingw32-g++")
-SET(CMAKE_RC_COMPILER "i686-pc-mingw32-windres")
-SET(CMAKE_RANLIB "i686-pc-mingw32-ranlib")
-
-#Configure the behaviour of the find commands
-SET(CMAKE_FIND_ROOT_PATH "/opt/mingw/usr/i686-pc-mingw32")
-SET(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
-SET(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
-SET(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)
diff --git a/CMake/i686-w64-mingw32.cmake b/CMake/i686-w64-mingw32.cmake
deleted file mode 100644
index 9bd60936de..0000000000
--- a/CMake/i686-w64-mingw32.cmake
+++ /dev/null
@@ -1,13 +0,0 @@
-# Define the environment for cross compiling from Linux to Win32
-SET(CMAKE_SYSTEM_NAME Windows) # Target system name
-SET(CMAKE_SYSTEM_VERSION 1)
-SET(CMAKE_C_COMPILER "i686-w64-mingw32-gcc")
-SET(CMAKE_CXX_COMPILER "i686-w64-mingw32-g++")
-SET(CMAKE_RC_COMPILER "i686-w64-mingw32-windres")
-SET(CMAKE_RANLIB "i686-w64-mingw32-ranlib")
-
-# Configure the behaviour of the find commands
-SET(CMAKE_FIND_ROOT_PATH "/usr/i686-w64-mingw32")
-SET(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
-SET(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
-SET(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)
diff --git a/CMake/modules/FindMir.cmake b/CMake/modules/FindMir.cmake
deleted file mode 100644
index 3f1fb0b3ee..0000000000
--- a/CMake/modules/FindMir.cmake
+++ /dev/null
@@ -1,37 +0,0 @@
-# Try to find Mir on a Unix system
-#
-# This will define:
-#
-# MIR_FOUND - System has Mir
-# MIR_LIBRARIES - Link these to use Mir
-# MIR_INCLUDE_DIR - Include directory for Mir
-# MIR_DEFINITIONS - Compiler switches required for using Mir
-
-if (NOT WIN32)
-
- find_package (PkgConfig)
- pkg_check_modules (PKG_MIR QUIET mirclient)
- set(MIR_DEFINITIONS ${PKG_MIR_CFLAGS_OTHER})
-
- find_path(MIR_INCLUDE_DIR
- NAMES xkbcommon/xkbcommon.h
- HINTS ${PC_XKBCOMMON_INCLUDE_DIR} ${PC_XKBCOMMON_INCLUDE_DIRS}
- )
-
- find_library(MIR_LIBRARY
- NAMES mirclient
- HINTS ${PKG_MIR_LIBRARIES} ${MIR_LIBRARY_DIRS}
- )
-
- set (MIR_INCLUDE_DIR ${PKG_MIR_INCLUDE_DIRS})
- set (MIR_LIBRARIES ${MIR_LIBRARY})
-
- include (FindPackageHandleStandardArgs)
- find_package_handle_standard_args (MIR DEFAULT_MSG
- MIR_LIBRARIES
- MIR_INCLUDE_DIR
- )
-
- mark_as_advanced (MIR_LIBRARIES MIR_INCLUDE_DIR)
-
-endif ()
diff --git a/CMake/modules/FindOSMesa.cmake b/CMake/modules/FindOSMesa.cmake
deleted file mode 100644
index 3194bd91ab..0000000000
--- a/CMake/modules/FindOSMesa.cmake
+++ /dev/null
@@ -1,18 +0,0 @@
-# Try to find OSMesa on a Unix system
-#
-# This will define:
-#
-# OSMESA_LIBRARIES - Link these to use OSMesa
-# OSMESA_INCLUDE_DIR - Include directory for OSMesa
-#
-# Copyright (c) 2014 Brandon Schaefer
-
-if (NOT WIN32)
-
- find_package (PkgConfig)
- pkg_check_modules (PKG_OSMESA QUIET osmesa)
-
- set (OSMESA_INCLUDE_DIR ${PKG_OSMESA_INCLUDE_DIRS})
- set (OSMESA_LIBRARIES ${PKG_OSMESA_LIBRARIES})
-
-endif ()
diff --git a/CMake/modules/FindVulkan.cmake b/CMake/modules/FindVulkan.cmake
deleted file mode 100644
index 078fd460f7..0000000000
--- a/CMake/modules/FindVulkan.cmake
+++ /dev/null
@@ -1,48 +0,0 @@
-# Find Vulkan
-#
-# VULKAN_INCLUDE_DIR
-# VULKAN_LIBRARY
-# VULKAN_FOUND
-
-if (WIN32)
- find_path(VULKAN_INCLUDE_DIR NAMES vulkan/vulkan.h HINTS
- "$ENV{VULKAN_SDK}/Include"
- "$ENV{VK_SDK_PATH}/Include")
- if (CMAKE_SIZEOF_VOID_P EQUAL 8)
- find_library(VULKAN_LIBRARY NAMES vulkan-1 HINTS
- "$ENV{VULKAN_SDK}/Lib"
- "$ENV{VULKAN_SDK}/Bin"
- "$ENV{VK_SDK_PATH}/Bin")
- find_library(VULKAN_STATIC_LIBRARY NAMES vkstatic.1 HINTS
- "$ENV{VULKAN_SDK}/Lib"
- "$ENV{VULKAN_SDK}/Bin"
- "$ENV{VK_SDK_PATH}/Bin")
- else()
- find_library(VULKAN_LIBRARY NAMES vulkan-1 HINTS
- "$ENV{VULKAN_SDK}/Lib32"
- "$ENV{VULKAN_SDK}/Bin32"
- "$ENV{VK_SDK_PATH}/Bin32")
- find_library(VULKAN_STATIC_LIBRARY NAMES vkstatic.1 HINTS
- "$ENV{VULKAN_SDK}/Lib32"
- "$ENV{VULKAN_SDK}/Bin32"
- "$ENV{VK_SDK_PATH}/Bin32")
- endif()
-elseif (APPLE)
- find_library(VULKAN_LIBRARY MoltenVK)
- if (VULKAN_LIBRARY)
- set(VULKAN_STATIC_LIBRARY ${VULKAN_LIBRARY})
- find_path(VULKAN_INCLUDE_DIR NAMES vulkan/vulkan.h HINTS
- "${VULKAN_LIBRARY}/Headers")
- endif()
-else()
- find_path(VULKAN_INCLUDE_DIR NAMES vulkan/vulkan.h HINTS
- "$ENV{VULKAN_SDK}/include")
- find_library(VULKAN_LIBRARY NAMES vulkan HINTS
- "$ENV{VULKAN_SDK}/lib")
-endif()
-
-include(FindPackageHandleStandardArgs)
-find_package_handle_standard_args(Vulkan DEFAULT_MSG VULKAN_LIBRARY VULKAN_INCLUDE_DIR)
-
-mark_as_advanced(VULKAN_INCLUDE_DIR VULKAN_LIBRARY VULKAN_STATIC_LIBRARY)
-
diff --git a/CMake/modules/FindWaylandProtocols.cmake b/CMake/modules/FindWaylandProtocols.cmake
deleted file mode 100644
index 8eb83f27ef..0000000000
--- a/CMake/modules/FindWaylandProtocols.cmake
+++ /dev/null
@@ -1,26 +0,0 @@
-find_package(PkgConfig)
-
-pkg_check_modules(WaylandProtocols QUIET wayland-protocols>=${WaylandProtocols_FIND_VERSION})
-
-execute_process(COMMAND ${PKG_CONFIG_EXECUTABLE} --variable=pkgdatadir wayland-protocols
- OUTPUT_VARIABLE WaylandProtocols_PKGDATADIR
- RESULT_VARIABLE _pkgconfig_failed)
-if (_pkgconfig_failed)
- message(FATAL_ERROR "Missing wayland-protocols pkgdatadir")
-endif()
-
-string(REGEX REPLACE "[\r\n]" "" WaylandProtocols_PKGDATADIR "${WaylandProtocols_PKGDATADIR}")
-
-find_package_handle_standard_args(WaylandProtocols
- FOUND_VAR
- WaylandProtocols_FOUND
- REQUIRED_VARS
- WaylandProtocols_PKGDATADIR
- VERSION_VAR
- WaylandProtocols_VERSION
- HANDLE_COMPONENTS
-)
-
-set(WAYLAND_PROTOCOLS_FOUND ${WaylandProtocols_FOUND})
-set(WAYLAND_PROTOCOLS_PKGDATADIR ${WaylandProtocols_PKGDATADIR})
-set(WAYLAND_PROTOCOLS_VERSION ${WaylandProtocols_VERSION})
diff --git a/CMake/modules/FindXKBCommon.cmake b/CMake/modules/FindXKBCommon.cmake
deleted file mode 100644
index 0f571eeacb..0000000000
--- a/CMake/modules/FindXKBCommon.cmake
+++ /dev/null
@@ -1,34 +0,0 @@
-# - Try to find XKBCommon
-# Once done, this will define
-#
-# XKBCOMMON_FOUND - System has XKBCommon
-# XKBCOMMON_INCLUDE_DIRS - The XKBCommon include directories
-# XKBCOMMON_LIBRARIES - The libraries needed to use XKBCommon
-# XKBCOMMON_DEFINITIONS - Compiler switches required for using XKBCommon
-
-find_package(PkgConfig)
-pkg_check_modules(PC_XKBCOMMON QUIET xkbcommon)
-set(XKBCOMMON_DEFINITIONS ${PC_XKBCOMMON_CFLAGS_OTHER})
-
-find_path(XKBCOMMON_INCLUDE_DIR
- NAMES xkbcommon/xkbcommon.h
- HINTS ${PC_XKBCOMMON_INCLUDE_DIR} ${PC_XKBCOMMON_INCLUDE_DIRS}
-)
-
-find_library(XKBCOMMON_LIBRARY
- NAMES xkbcommon
- HINTS ${PC_XKBCOMMON_LIBRARY} ${PC_XKBCOMMON_LIBRARY_DIRS}
-)
-
-set(XKBCOMMON_LIBRARIES ${XKBCOMMON_LIBRARY})
-set(XKBCOMMON_LIBRARY_DIRS ${XKBCOMMON_LIBRARY_DIRS})
-set(XKBCOMMON_INCLUDE_DIRS ${XKBCOMMON_INCLUDE_DIR})
-
-include(FindPackageHandleStandardArgs)
-find_package_handle_standard_args(XKBCommon DEFAULT_MSG
- XKBCOMMON_LIBRARY
- XKBCOMMON_INCLUDE_DIR
-)
-
-mark_as_advanced(XKBCOMMON_LIBRARY XKBCOMMON_INCLUDE_DIR)
-
diff --git a/CMake/x86_64-w64-mingw32.cmake b/CMake/x86_64-w64-mingw32.cmake
deleted file mode 100644
index 84b2c701ec..0000000000
--- a/CMake/x86_64-w64-mingw32.cmake
+++ /dev/null
@@ -1,13 +0,0 @@
-# Define the environment for cross compiling from Linux to Win32
-SET(CMAKE_SYSTEM_NAME Windows) # Target system name
-SET(CMAKE_SYSTEM_VERSION 1)
-SET(CMAKE_C_COMPILER "x86_64-w64-mingw32-gcc")
-SET(CMAKE_CXX_COMPILER "x86_64-w64-mingw32-g++")
-SET(CMAKE_RC_COMPILER "x86_64-w64-mingw32-windres")
-SET(CMAKE_RANLIB "x86_64-w64-mingw32-ranlib")
-
-# Configure the behaviour of the find commands
-SET(CMAKE_FIND_ROOT_PATH "/usr/x86_64-w64-mingw32")
-SET(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
-SET(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
-SET(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)
diff --git a/CMakeLists.txt b/CMakeLists.txt
deleted file mode 100644
index 4e8d46fe3c..0000000000
--- a/CMakeLists.txt
+++ /dev/null
@@ -1,418 +0,0 @@
-set(CMAKE_LEGACY_CYGWIN_WIN32 OFF)
-
-project(GLFW C)
-
-cmake_minimum_required(VERSION 2.8.12)
-
-if (NOT CMAKE_VERSION VERSION_LESS "3.0")
- # Until all major package systems have moved to CMake 3,
- # we stick with the older INSTALL_NAME_DIR mechanism
- cmake_policy(SET CMP0042 OLD)
-endif()
-
-if (NOT CMAKE_VERSION VERSION_LESS "3.1")
- cmake_policy(SET CMP0054 NEW)
-endif()
-
-set(GLFW_VERSION_MAJOR "3")
-set(GLFW_VERSION_MINOR "3")
-set(GLFW_VERSION_PATCH "0")
-set(GLFW_VERSION_EXTRA "")
-set(GLFW_VERSION "${GLFW_VERSION_MAJOR}.${GLFW_VERSION_MINOR}")
-set(GLFW_VERSION_FULL "${GLFW_VERSION}.${GLFW_VERSION_PATCH}${GLFW_VERSION_EXTRA}")
-set(LIB_SUFFIX "" CACHE STRING "Takes an empty string or 64. Directory where lib will be installed: lib or lib64")
-
-set_property(GLOBAL PROPERTY USE_FOLDERS ON)
-
-option(BUILD_SHARED_LIBS "Build shared libraries" OFF)
-option(GLFW_BUILD_EXAMPLES "Build the GLFW example programs" ON)
-option(GLFW_BUILD_TESTS "Build the GLFW test programs" ON)
-option(GLFW_BUILD_DOCS "Build the GLFW documentation" ON)
-option(GLFW_INSTALL "Generate installation target" ON)
-option(GLFW_VULKAN_STATIC "Use the Vulkan loader statically linked into application" OFF)
-option(GLFW_DOCUMENT_INTERNALS "Include internals in documentation" OFF)
-
-if (UNIX)
- option(GLFW_USE_OSMESA "Use OSMesa for offscreen context creation" OFF)
-endif()
-
-if (WIN32)
- option(GLFW_USE_HYBRID_HPG "Force use of high-performance GPU on hybrid systems" OFF)
-endif()
-
-if (UNIX AND NOT APPLE)
- option(GLFW_USE_WAYLAND "Use Wayland for window creation" OFF)
- option(GLFW_USE_MIR "Use Mir for window creation" OFF)
-endif()
-
-if (MSVC)
- option(USE_MSVC_RUNTIME_LIBRARY_DLL "Use MSVC runtime library DLL" ON)
-endif()
-
-if (BUILD_SHARED_LIBS)
- set(_GLFW_BUILD_DLL 1)
-endif()
-
-if (BUILD_SHARED_LIBS AND UNIX)
- # On Unix-like systems, shared libraries can use the soname system.
- set(GLFW_LIB_NAME glfw)
-else()
- set(GLFW_LIB_NAME glfw3)
-endif()
-
-if (GLFW_VULKAN_STATIC)
- set(_GLFW_VULKAN_STATIC 1)
-endif()
-
-list(APPEND CMAKE_MODULE_PATH "${GLFW_SOURCE_DIR}/CMake/modules")
-
-find_package(Threads REQUIRED)
-find_package(Vulkan)
-
-if (GLFW_BUILD_DOCS)
- set(DOXYGEN_SKIP_DOT TRUE)
- find_package(Doxygen)
-endif()
-
-#--------------------------------------------------------------------
-# Set compiler specific flags
-#--------------------------------------------------------------------
-if (MSVC)
- if (MSVC90)
- # Workaround for VS 2008 not shipping with the DirectX 9 SDK
- include(CheckIncludeFile)
- check_include_file(dinput.h DINPUT_H_FOUND)
- if (NOT DINPUT_H_FOUND)
- message(FATAL_ERROR "DirectX 9 SDK not found")
- endif()
- # Workaround for VS 2008 not shipping with stdint.h
- list(APPEND glfw_INCLUDE_DIRS "${GLFW_SOURCE_DIR}/deps/vs2008")
- endif()
-
- if (NOT USE_MSVC_RUNTIME_LIBRARY_DLL)
- foreach (flag CMAKE_C_FLAGS
- CMAKE_C_FLAGS_DEBUG
- CMAKE_C_FLAGS_RELEASE
- CMAKE_C_FLAGS_MINSIZEREL
- CMAKE_C_FLAGS_RELWITHDEBINFO)
-
- if (${flag} MATCHES "/MD")
- string(REGEX REPLACE "/MD" "/MT" ${flag} "${${flag}}")
- endif()
- if (${flag} MATCHES "/MDd")
- string(REGEX REPLACE "/MDd" "/MTd" ${flag} "${${flag}}")
- endif()
-
- endforeach()
- endif()
-endif()
-
-if (MINGW)
- # Workaround for legacy MinGW not providing XInput and DirectInput
- include(CheckIncludeFile)
-
- check_include_file(dinput.h DINPUT_H_FOUND)
- check_include_file(xinput.h XINPUT_H_FOUND)
- if (NOT DINPUT_H_FOUND OR NOT XINPUT_H_FOUND)
- list(APPEND glfw_INCLUDE_DIRS "${GLFW_SOURCE_DIR}/deps/mingw")
- endif()
-
- # Enable link-time exploit mitigation features enabled by default on MSVC
- include(CheckCCompilerFlag)
-
- # Compatibility with data execution prevention (DEP)
- set(CMAKE_REQUIRED_FLAGS "-Wl,--nxcompat")
- check_c_compiler_flag("" _GLFW_HAS_DEP)
- if (_GLFW_HAS_DEP)
- set(CMAKE_SHARED_LINKER_FLAGS "-Wl,--nxcompat ${CMAKE_SHARED_LINKER_FLAGS}")
- endif()
-
- # Compatibility with address space layout randomization (ASLR)
- set(CMAKE_REQUIRED_FLAGS "-Wl,--dynamicbase")
- check_c_compiler_flag("" _GLFW_HAS_ASLR)
- if (_GLFW_HAS_ASLR)
- set(CMAKE_SHARED_LINKER_FLAGS "-Wl,--dynamicbase ${CMAKE_SHARED_LINKER_FLAGS}")
- endif()
-
- # Compatibility with 64-bit address space layout randomization (ASLR)
- set(CMAKE_REQUIRED_FLAGS "-Wl,--high-entropy-va")
- check_c_compiler_flag("" _GLFW_HAS_64ASLR)
- if (_GLFW_HAS_64ASLR)
- set(CMAKE_SHARED_LINKER_FLAGS "-Wl,--high-entropy-va ${CMAKE_SHARED_LINKER_FLAGS}")
- endif()
-endif()
-
-if (APPLE)
- # Dependencies required by the MoltenVK static library
- set(GLFW_VULKAN_DEPS
- "-lc++"
- "-framework Cocoa"
- "-framework Metal"
- "-framework QuartzCore")
-endif()
-
-#--------------------------------------------------------------------
-# Detect and select backend APIs
-#--------------------------------------------------------------------
-if (GLFW_USE_WAYLAND)
- set(_GLFW_WAYLAND 1)
- message(STATUS "Using Wayland for window creation")
-elseif (GLFW_USE_MIR)
- set(_GLFW_MIR 1)
- message(STATUS "Using Mir for window creation")
-elseif (GLFW_USE_OSMESA)
- set(_GLFW_OSMESA 1)
- message(STATUS "Using OSMesa for headless context creation")
-elseif (WIN32)
- set(_GLFW_WIN32 1)
- message(STATUS "Using Win32 for window creation")
-elseif (APPLE)
- set(_GLFW_COCOA 1)
- message(STATUS "Using Cocoa for window creation")
-elseif (UNIX)
- set(_GLFW_X11 1)
- message(STATUS "Using X11 for window creation")
-else()
- message(FATAL_ERROR "No supported platform was detected")
-endif()
-
-#--------------------------------------------------------------------
-# Add Vulkan static library if requested
-#--------------------------------------------------------------------
-if (GLFW_VULKAN_STATIC)
- if (VULKAN_FOUND AND VULKAN_STATIC_LIBRARY)
- list(APPEND glfw_LIBRARIES ${VULKAN_STATIC_LIBRARY} ${GLFW_VULKAN_DEPS})
- if (BUILD_SHARED_LIBS)
- message(WARNING "Linking Vulkan loader static library into GLFW")
- endif()
- else()
- if (BUILD_SHARED_LIBS OR GLFW_BUILD_EXAMPLES OR GLFW_BUILD_TESTS)
- message(FATAL_ERROR "Vulkan loader static library not found")
- else()
- message(WARNING "Vulkan loader static library not found")
- endif()
- endif()
-endif()
-
-#--------------------------------------------------------------------
-# Find and add Unix math and time libraries
-#--------------------------------------------------------------------
-if (UNIX AND NOT APPLE)
- find_library(RT_LIBRARY rt)
- mark_as_advanced(RT_LIBRARY)
- if (RT_LIBRARY)
- list(APPEND glfw_LIBRARIES "${RT_LIBRARY}")
- list(APPEND glfw_PKG_LIBS "-lrt")
- endif()
-
- find_library(MATH_LIBRARY m)
- mark_as_advanced(MATH_LIBRARY)
- if (MATH_LIBRARY)
- list(APPEND glfw_LIBRARIES "${MATH_LIBRARY}")
- list(APPEND glfw_PKG_LIBS "-lm")
- endif()
-
- if (CMAKE_DL_LIBS)
- list(APPEND glfw_LIBRARIES "${CMAKE_DL_LIBS}")
- list(APPEND glfw_PKG_LIBS "-l${CMAKE_DL_LIBS}")
- endif()
-endif()
-
-#--------------------------------------------------------------------
-# Use Win32 for window creation
-#--------------------------------------------------------------------
-if (_GLFW_WIN32)
-
- list(APPEND glfw_PKG_LIBS "-lgdi32")
-
- if (GLFW_USE_HYBRID_HPG)
- set(_GLFW_USE_HYBRID_HPG 1)
- endif()
-endif()
-
-#--------------------------------------------------------------------
-# Use X11 for window creation
-#--------------------------------------------------------------------
-if (_GLFW_X11)
-
- find_package(X11 REQUIRED)
-
- list(APPEND glfw_PKG_DEPS "x11")
-
- # Set up library and include paths
- list(APPEND glfw_INCLUDE_DIRS "${X11_X11_INCLUDE_PATH}")
- list(APPEND glfw_LIBRARIES "${X11_X11_LIB}" "${CMAKE_THREAD_LIBS_INIT}")
-
- # Check for XRandR (modern resolution switching and gamma control)
- if (NOT X11_Xrandr_FOUND)
- message(FATAL_ERROR "The RandR library and headers were not found")
- endif()
-
- list(APPEND glfw_INCLUDE_DIRS "${X11_Xrandr_INCLUDE_PATH}")
- list(APPEND glfw_LIBRARIES "${X11_Xrandr_LIB}")
- list(APPEND glfw_PKG_DEPS "xrandr")
-
- # Check for Xinerama (legacy multi-monitor support)
- if (NOT X11_Xinerama_FOUND)
- message(FATAL_ERROR "The Xinerama library and headers were not found")
- endif()
-
- list(APPEND glfw_INCLUDE_DIRS "${X11_Xinerama_INCLUDE_PATH}")
- list(APPEND glfw_LIBRARIES "${X11_Xinerama_LIB}")
- list(APPEND glfw_PKG_DEPS "xinerama")
-
- # Check for Xkb (X keyboard extension)
- if (NOT X11_Xkb_FOUND)
- message(FATAL_ERROR "The X keyboard extension headers were not found")
- endif()
-
- list(APPEND glfw_INCLUDE_DIR "${X11_Xkb_INCLUDE_PATH}")
-
- # Check for Xcursor
- if (NOT X11_Xcursor_FOUND)
- message(FATAL_ERROR "The Xcursor libraries and headers were not found")
- endif()
-
- list(APPEND glfw_INCLUDE_DIR "${X11_Xcursor_INCLUDE_PATH}")
- list(APPEND glfw_LIBRARIES "${X11_Xcursor_LIB}")
- list(APPEND glfw_PKG_DEPS "xcursor")
-
-endif()
-
-#--------------------------------------------------------------------
-# Use Wayland for window creation
-#--------------------------------------------------------------------
-if (_GLFW_WAYLAND)
- find_package(ECM REQUIRED NO_MODULE)
- list(APPEND CMAKE_MODULE_PATH ${ECM_MODULE_PATH})
-
- find_package(Wayland REQUIRED)
- find_package(WaylandScanner REQUIRED)
- find_package(WaylandProtocols 1.1 REQUIRED)
-
- list(APPEND glfw_PKG_DEPS "wayland-egl")
-
- list(APPEND glfw_INCLUDE_DIRS "${Wayland_INCLUDE_DIR}")
- list(APPEND glfw_LIBRARIES "${Wayland_LIBRARIES}" "${CMAKE_THREAD_LIBS_INIT}")
-
- find_package(XKBCommon REQUIRED)
- list(APPEND glfw_PKG_DEPS "xkbcommon")
- list(APPEND glfw_INCLUDE_DIRS "${XKBCOMMON_INCLUDE_DIRS}")
- list(APPEND glfw_LIBRARIES "${XKBCOMMON_LIBRARY}")
-endif()
-
-#--------------------------------------------------------------------
-# Use Mir for window creation
-#--------------------------------------------------------------------
-if (_GLFW_MIR)
- find_package(Mir REQUIRED)
- list(APPEND glfw_PKG_DEPS "mirclient")
-
- list(APPEND glfw_INCLUDE_DIRS "${MIR_INCLUDE_DIR}")
- list(APPEND glfw_LIBRARIES "${MIR_LIBRARIES}" "${CMAKE_THREAD_LIBS_INIT}")
-
- find_package(XKBCommon REQUIRED)
- list(APPEND glfw_PKG_DEPS "xkbcommon")
- list(APPEND glfw_INCLUDE_DIRS "${XKBCOMMON_INCLUDE_DIRS}")
- list(APPEND glfw_LIBRARIES "${XKBCOMMON_LIBRARY}")
-endif()
-
-#--------------------------------------------------------------------
-# Use OSMesa for offscreen context creation
-#--------------------------------------------------------------------
-if (_GLFW_OSMESA)
- find_package(OSMesa REQUIRED)
- list(APPEND glfw_LIBRARIES "${CMAKE_THREAD_LIBS_INIT}")
-endif()
-
-#--------------------------------------------------------------------
-# Use Cocoa for window creation and NSOpenGL for context creation
-#--------------------------------------------------------------------
-if (_GLFW_COCOA)
-
- list(APPEND glfw_LIBRARIES
- "-framework Cocoa"
- "-framework IOKit"
- "-framework CoreFoundation"
- "-framework CoreVideo")
-
- set(glfw_PKG_DEPS "")
- set(glfw_PKG_LIBS "-framework Cocoa -framework IOKit -framework CoreFoundation -framework CoreVideo")
-endif()
-
-#--------------------------------------------------------------------
-# Export GLFW library dependencies
-#--------------------------------------------------------------------
-foreach(arg ${glfw_PKG_DEPS})
- set(GLFW_PKG_DEPS "${GLFW_PKG_DEPS} ${arg}")
-endforeach()
-foreach(arg ${glfw_PKG_LIBS})
- set(GLFW_PKG_LIBS "${GLFW_PKG_LIBS} ${arg}")
-endforeach()
-
-#--------------------------------------------------------------------
-# Create generated files
-#--------------------------------------------------------------------
-include(CMakePackageConfigHelpers)
-
-set(GLFW_CONFIG_PATH "lib${LIB_SUFFIX}/cmake/glfw3")
-
-configure_package_config_file(src/glfw3Config.cmake.in
- src/glfw3Config.cmake
- INSTALL_DESTINATION "${GLFW_CONFIG_PATH}"
- NO_CHECK_REQUIRED_COMPONENTS_MACRO)
-
-write_basic_package_version_file(src/glfw3ConfigVersion.cmake
- VERSION ${GLFW_VERSION_FULL}
- COMPATIBILITY SameMajorVersion)
-
-configure_file(src/glfw_config.h.in src/glfw_config.h @ONLY)
-
-configure_file(src/glfw3.pc.in src/glfw3.pc @ONLY)
-
-#--------------------------------------------------------------------
-# Add subdirectories
-#--------------------------------------------------------------------
-add_subdirectory(src)
-
-if (GLFW_BUILD_EXAMPLES)
- add_subdirectory(examples)
-endif()
-
-if (GLFW_BUILD_TESTS)
- add_subdirectory(tests)
-endif()
-
-if (DOXYGEN_FOUND AND GLFW_BUILD_DOCS)
- add_subdirectory(docs)
-endif()
-
-#--------------------------------------------------------------------
-# Install files other than the library
-# The library is installed by src/CMakeLists.txt
-#--------------------------------------------------------------------
-if (GLFW_INSTALL)
- install(DIRECTORY include/GLFW DESTINATION include
- FILES_MATCHING PATTERN glfw3.h PATTERN glfw3native.h)
-
- install(FILES "${GLFW_BINARY_DIR}/src/glfw3Config.cmake"
- "${GLFW_BINARY_DIR}/src/glfw3ConfigVersion.cmake"
- DESTINATION "${GLFW_CONFIG_PATH}")
-
- install(EXPORT glfwTargets FILE glfw3Targets.cmake
- EXPORT_LINK_INTERFACE_LIBRARIES
- DESTINATION "${GLFW_CONFIG_PATH}")
- install(FILES "${GLFW_BINARY_DIR}/src/glfw3.pc"
- DESTINATION "lib${LIB_SUFFIX}/pkgconfig")
-
- # Only generate this target if no higher-level project already has
- if (NOT TARGET uninstall)
- configure_file(cmake_uninstall.cmake.in
- cmake_uninstall.cmake IMMEDIATE @ONLY)
-
- add_custom_target(uninstall
- "${CMAKE_COMMAND}" -P
- "${GLFW_BINARY_DIR}/cmake_uninstall.cmake")
- endif()
-endif()
-
diff --git a/COPYING.txt b/COPYING.txt
deleted file mode 100644
index acdac20b93..0000000000
--- a/COPYING.txt
+++ /dev/null
@@ -1,22 +0,0 @@
-Copyright (c) 2002-2006 Marcus Geelnard
-Copyright (c) 2006-2016 Camilla Löwy
-
-This software is provided 'as-is', without any express or implied
-warranty. In no event will the authors be held liable for any damages
-arising from the use of this software.
-
-Permission is granted to anyone to use this software for any purpose,
-including commercial applications, and to alter it and redistribute it
-freely, subject to the following restrictions:
-
-1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would
- be appreciated but is not required.
-
-2. Altered source versions must be plainly marked as such, and must not
- be misrepresented as being the original software.
-
-3. This notice may not be removed or altered from any source
- distribution.
-
diff --git a/README.md b/README.md
index a979061e73..85dc8fbecb 100644
--- a/README.md
+++ b/README.md
@@ -1,339 +1,9 @@
-# GLFW
+# Minimal GLFW
-[![Build status](https://travis-ci.org/glfw/glfw.svg?branch=master)](https://travis-ci.org/glfw/glfw)
-[![Build status](https://ci.appveyor.com/api/projects/status/0kf0ct9831i5l6sp/branch/master?svg=true)](https://ci.appveyor.com/project/elmindreda/glfw)
-[![Coverity Scan](https://scan.coverity.com/projects/4884/badge.svg)](https://scan.coverity.com/projects/glfw-glfw)
+This is a minimal GLFW build.
-## Introduction
+It strips down GLFW to only include window and input (with some modifications).
-GLFW is an Open Source, multi-platform library for OpenGL, OpenGL ES and Vulkan
-application development. It provides a simple, platform-independent API for
-creating windows, contexts and surfaces, reading input, handling events, etc.
-
-GLFW natively supports Windows, macOS and Linux and other Unix-like systems.
-Experimental implementations for the Wayland protocol and the Mir display server
-are available but not yet officially supported.
-
-GLFW is licensed under the [zlib/libpng
-license](http://www.glfw.org/license.html).
-
-The latest stable release is version 3.2.1.
-
-See the [downloads](http://www.glfw.org/download.html) page for details and
-files, or fetch the `latest` branch, which always points to the latest stable
-release. Each release starting with 3.0 also has a corresponding [annotated
-tag](https://github.com/glfw/glfw/releases) with source and binary archives.
-The [version history](http://www.glfw.org/changelog.html) lists all user-visible
-changes for every release.
-
-This is a development branch for version 3.3, which is _not yet described_.
-Pre-release documentation is available [here](http://www.glfw.org/docs/3.3/).
-
-The `master` branch is the stable integration branch and _should_ always compile
-and run on all supported platforms, although details of newly added features may
-change until they have been included in a release. New features and many bug
-fixes live in [other branches](https://github.com/glfw/glfw/branches/all) until
-they are stable enough to merge.
-
-If you are new to GLFW, you may find the
-[tutorial](http://www.glfw.org/docs/latest/quick.html) for GLFW
-3 useful. If you have used GLFW 2 in the past, there is a
-[transition guide](http://www.glfw.org/docs/latest/moving.html) for moving to
-the GLFW 3 API.
-
-
-## Compiling GLFW
-
-GLFW itself requires only the headers and libraries for your window system. It
-does not need the headers for any context creation API (WGL, GLX, EGL, NSGL) or
-rendering API (OpenGL, OpenGL ES, Vulkan) to enable support for them.
-
-GLFW supports compilation on Windows with Visual C++ 2010 and later, MinGW and
-MinGW-w64, on macOS with Clang and on Linux and other Unix-like systems with GCC
-and Clang. It will likely compile in other environments as well, but this is
-not regularly tested.
-
-There are also [pre-compiled Windows
-binaries](http://www.glfw.org/download.html) available for all compilers
-supported on that platform.
-
-See the [compilation guide](http://www.glfw.org/docs/latest/compile.html) for
-more information about how to compile GLFW.
-
-
-## Using GLFW
-
-See the [documentation](http://www.glfw.org/docs/latest/) for tutorials, guides
-and the API reference.
-
-
-## Contributing to GLFW
-
-See the [contribution
-guide](https://github.com/glfw/glfw/blob/master/.github/CONTRIBUTING.md) for
-more information.
-
-
-## System requirements
-
-GLFW supports Windows XP and later and macOS 10.7 and later. Linux and other
-Unix-like systems running the X Window System are supported even without
-a desktop environment or modern extensions, although some features require
-a running window or clipboard manager. The OSMesa backend requires Mesa 6.3.
-
-See the [compatibility guide](http://www.glfw.org/docs/latest/compat.html)
-in the documentation for more information.
-
-
-## Dependencies
-
-GLFW itself depends only on the headers and libraries for your window system.
-
-The examples and test programs depend on a number of tiny libraries. These are
-located in the `deps/` directory.
-
- - [getopt\_port](https://github.com/kimgr/getopt_port/) for examples
- with command-line options
- - [TinyCThread](https://github.com/tinycthread/tinycthread) for threaded
- examples
- - An OpenGL 3.2 core loader generated by
- [glad](https://github.com/Dav1dde/glad) for examples using modern OpenGL
- - [linmath.h](https://github.com/datenwolf/linmath.h) for linear algebra in
- examples
- - [Nuklear](https://github.com/vurtun/nuklear) for test and example UI
- - [stb\_image\_write](https://github.com/nothings/stb) for writing images to disk
- - [Vulkan headers](https://www.khronos.org/registry/vulkan/) for Vulkan tests
-
-The Vulkan example additionally requires the Vulkan SDK to be installed, or it
-will not be included in the build. On macOS you need to set the path to the
-MoltenVK SDK manually as it has no standard location.
-
-The documentation is generated with [Doxygen](http://doxygen.org/). If CMake
-does not find Doxygen, the documentation will not be generated when you build.
-
-
-## Reporting bugs
-
-Bugs are reported to our [issue tracker](https://github.com/glfw/glfw/issues).
-Please check the [contribution
-guide](https://github.com/glfw/glfw/blob/master/.github/CONTRIBUTING.md) for
-information on what to include when reporting a bug.
-
-
-## Changelog
-
-- Added `glfwGetKeyScancode` function that allows retrieving platform dependent
- scancodes for keys (#830)
-- Added `glfwSetWindowMaximizeCallback` and `GLFWwindowmaximizefun` for
- receiving window maximization events (#778)
-- Added `glfwSetWindowAttrib` function for changing window attributes (#537)
-- Added `glfwGetJoystickHats` function for querying joystick hats
- (#889,#906,#934)
-- Added `glfwInitHint` function for setting library initialization hints
-- Added headless [OSMesa](http://mesa3d.org/osmesa.html) backend (#850)
-- Added definition of `GLAPIENTRY` to public header
-- Added `GLFW_CENTER_CURSOR` window hint for controlling cursor centering
- (#749,#842)
-- Added `GLFW_JOYSTICK_HAT_BUTTONS` init hint (#889)
-- Added macOS specific `GLFW_COCOA_RETINA_FRAMEBUFFER` window hint
-- Added macOS specific `GLFW_COCOA_FRAME_AUTOSAVE` window hint (#195)
-- Added macOS specific `GLFW_COCOA_GRAPHICS_SWITCHING` window hint (#377,#935)
-- Added macOS specific `GLFW_COCOA_CHDIR_RESOURCES` init hint
-- Added macOS specific `GLFW_COCOA_MENUBAR` init hint
-- Added `GLFW_INCLUDE_ES32` for including the OpenGL ES 3.2 header
-- Added `GLFW_OSMESA_CONTEXT_API` for creating OpenGL contexts with
- [OSMesa](https://www.mesa3d.org/osmesa.html) (#281)
-- Removed `GLFW_USE_RETINA` compile-time option
-- Removed `GLFW_USE_CHDIR` compile-time option
-- Removed `GLFW_USE_MENUBAR` compile-time option
-- Bugfix: Calling `glfwMaximizeWindow` on a full screen window was not ignored
-- Bugfix: `GLFW_INCLUDE_VULKAN` could not be combined with the corresponding
- OpenGL and OpenGL ES header macros
-- Bugfix: `glfwGetInstanceProcAddress` returned `NULL` for
- `vkGetInstanceProcAddr` when `_GLFW_VULKAN_STATIC` was enabled
-- Bugfix: Invalid library paths were used in test and example CMake files (#930)
-- Bugfix: The scancode for synthetic key release events was always zero
-- [Win32] Added system error strings to relevant GLFW error descriptions (#733)
-- [Win32] Moved to `WM_INPUT` for disabled cursor mode motion input (#125)
-- [Win32] Bugfix: Undecorated windows could not be iconified by the user (#861)
-- [Win32] Bugfix: Deadzone logic could underflow with some controllers (#910)
-- [Win32] Bugfix: Bitness test in `FindVulkan.cmake` was VS specific (#928)
-- [Win32] Bugfix: `glfwVulkanSupported` emitted an error on systems with
- a loader but no ICD (#916)
-- [Win32] Bugfix: Non-iconified full sreeen windows did not prevent screen
- blanking or password enabled screensavers (#851)
-- [Win32] Bugfix: Mouse capture logic lost secondary release messages (#954)
-- [Win32] Bugfix: The 32-bit Vulkan loader library static was not searched for
-- [Win32] Bugfix: Vulkan libraries have a new path as of SDK 1.0.42.0 (#956)
-- [X11] Replaced `_GLFW_HAS_XF86VM` compile-time option with dynamic loading
-- [X11] Bugfix: `glfwGetVideoMode` would segfault on Cygwin/X
-- [X11] Bugfix: Dynamic X11 library loading did not use full sonames (#941)
-- [X11] Bugfix: Window creation on 64-bit would read past top of stack (#951)
-- [Linux] Bugfix: Event processing did not detect joystick disconnection (#932)
-- [Cocoa] Added support for Vulkan window surface creation via
- [MoltenVK](https://moltengl.com/moltenvk/) (#870)
-- [Cocoa] Added support for loading a `MainMenu.nib` when available
-- [Cocoa] Bugfix: Disabling window aspect ratio would assert (#852)
-- [Cocoa] Bugfix: Window creation failed to set first responder (#876,#883)
-- [Cocoa] Bugfix: Removed use of deprecated `CGDisplayIOServicePort` function
- (#165,#192,#508,#511)
-- [Cocoa] Bugfix: Disabled use of deprecated `CGDisplayModeCopyPixelEncoding`
- function on macOS 10.12+
-- [Cocoa] Bugfix: Running in AppSandbox would emit warnings (#816,#882)
-- [Cocoa] Bugfix: Windows created after the first were not cascaded (#195)
-- [X11] Moved to XI2 `XI_RawMotion` for disable cursor mode motion input (#125)
-- [EGL] Added support for `EGL_KHR_get_all_proc_addresses` (#871)
-- [EGL] Bugfix: The test for `EGL_RGB_BUFFER` was invalid
-
-
-## Contact
-
-On [glfw.org](http://www.glfw.org/) you can find the latest version of GLFW, as
-well as news, documentation and other information about the project.
-
-If you have questions related to the use of GLFW, we have a
-[forum](http://discourse.glfw.org/), and the `#glfw` IRC channel on
-[Freenode](http://freenode.net/).
-
-If you have a bug to report, a patch to submit or a feature you'd like to
-request, please file it in the
-[issue tracker](https://github.com/glfw/glfw/issues) on GitHub.
-
-Finally, if you're interested in helping out with the development of GLFW or
-porting it to your favorite platform, join us on the forum, GitHub or IRC.
-
-
-## Acknowledgements
-
-GLFW exists because people around the world donated their time and lent their
-skills.
-
- - Bobyshev Alexander
- - artblanc
- - arturo
- - Matt Arsenault
- - Keith Bauer
- - John Bartholomew
- - Niklas Behrens
- - Niklas Bergström
- - Doug Binks
- - blanco
- - Kyle Brenneman
- - Martin Capitanio
- - Chi-kwan Chan
- - Lambert Clara
- - Andrew Corrigan
- - Noel Cower
- - Jason Daly
- - Jarrod Davis
- - Olivier Delannoy
- - Paul R. Deppe
- - Michael Dickens
- - Роман Донченко
- - Mario Dorn
- - Jonathan Dummer
- - Ralph Eastwood
- - Siavash Eliasi
- - Michael Fogleman
- - Gerald Franz
- - Mário Freitas
- - GeO4d
- - Marcus Geelnard
- - Eloi Marín Gratacós
- - Stefan Gustavson
- - Sylvain Hellegouarch
- - Matthew Henry
- - heromyth
- - Lucas Hinderberger
- - Paul Holden
- - Warren Hu
- - IntellectualKitty
- - Aaron Jacobs
- - Erik S. V. Jansson
- - Toni Jovanoski
- - Arseny Kapoulkine
- - Osman Keskin
- - Cameron King
- - Peter Knut
- - Christoph Kubisch
- - Konstantin Käfer
- - Eric Larson
- - Robin Leffmann
- - Glenn Lewis
- - Shane Liesegang
- - Eyal Lotem
- - Дмитри Малышев
- - Martins Mozeiko
- - Tristam MacDonald
- - Hans Mackowiak
- - Zbigniew Mandziejewicz
- - Kyle McDonald
- - David Medlock
- - Bryce Mehring
- - Jonathan Mercier
- - Marcel Metz
- - Liam Middlebrook
- - Jonathan Miller
- - Kenneth Miller
- - Bruce Mitchener
- - Jack Moffitt
- - Jeff Molofee
- - Jon Morton
- - Pierre Moulon
- - Julian Møller
- - Kamil Nowakowski
- - Ozzy
- - Andri Pálsson
- - Peoro
- - Braden Pellett
- - Arturo J. Pérez
- - Orson Peters
- - Emmanuel Gil Peyrot
- - Cyril Pichard
- - Pieroman
- - Philip Rideout
- - Jorge Rodriguez
- - Ed Ropple
- - Aleksey Rybalkin
- - Riku Salminen
- - Brandon Schaefer
- - Sebastian Schuberth
- - Matt Sealey
- - SephiRok
- - Steve Sexton
- - Systemcluster
- - Yoshiki Shibukawa
- - Dmitri Shuralyov
- - Daniel Skorupski
- - Bradley Smith
- - Patrick Snape
- - Julian Squires
- - Johannes Stein
- - Michael Stocker
- - Justin Stoecker
- - Elviss Strazdins
- - Nathan Sweet
- - TTK-Bandit
- - Sergey Tikhomirov
- - Arthur Tombs
- - Ioannis Tsakpinis
- - Samuli Tuomola
- - Matthew Turner
- - urraka
- - Elias Vanderstuyft
- - Jari Vetoniemi
- - Ricardo Vieira
- - Nicholas Vitovitch
- - Simon Voordouw
- - Torsten Walluhn
- - Patrick Walton
- - Xo Wang
- - Jay Weisskopf
- - Frank Wille
- - yuriks
- - Santi Zupancic
- - Jonas Ådahl
- - Lasse Öörni
- - All the unmentioned and anonymous contributors in the GLFW community, for bug
- reports, patches, feedback, testing and encouragement
+This is being used in the [Element++](https://github.com/iSplasher/elementpp) library.
+This repository is not related nor endorsed to/by the official GLFW people.
diff --git a/cmake_uninstall.cmake.in b/cmake_uninstall.cmake.in
deleted file mode 100644
index 4ea57b1cfb..0000000000
--- a/cmake_uninstall.cmake.in
+++ /dev/null
@@ -1,29 +0,0 @@
-
-if (NOT EXISTS "@CMAKE_CURRENT_BINARY_DIR@/install_manifest.txt")
- message(FATAL_ERROR "Cannot find install manifest: \"@CMAKE_CURRENT_BINARY_DIR@/install_manifest.txt\"")
-endif()
-
-file(READ "@CMAKE_CURRENT_BINARY_DIR@/install_manifest.txt" files)
-string(REGEX REPLACE "\n" ";" files "${files}")
-
-foreach (file ${files})
- message(STATUS "Uninstalling \"$ENV{DESTDIR}${file}\"")
- if (EXISTS "$ENV{DESTDIR}${file}")
- exec_program("@CMAKE_COMMAND@" ARGS "-E remove \"$ENV{DESTDIR}${file}\""
- OUTPUT_VARIABLE rm_out
- RETURN_VALUE rm_retval)
- if (NOT "${rm_retval}" STREQUAL 0)
- MESSAGE(FATAL_ERROR "Problem when removing \"$ENV{DESTDIR}${file}\"")
- endif()
- elseif (IS_SYMLINK "$ENV{DESTDIR}${file}")
- EXEC_PROGRAM("@CMAKE_COMMAND@" ARGS "-E remove \"$ENV{DESTDIR}${file}\""
- OUTPUT_VARIABLE rm_out
- RETURN_VALUE rm_retval)
- if (NOT "${rm_retval}" STREQUAL 0)
- message(FATAL_ERROR "Problem when removing symlink \"$ENV{DESTDIR}${file}\"")
- endif()
- else()
- message(STATUS "File \"$ENV{DESTDIR}${file}\" does not exist.")
- endif()
-endforeach()
-
diff --git a/deps/KHR/khrplatform.h b/deps/KHR/khrplatform.h
deleted file mode 100644
index c9e6f17d34..0000000000
--- a/deps/KHR/khrplatform.h
+++ /dev/null
@@ -1,282 +0,0 @@
-#ifndef __khrplatform_h_
-#define __khrplatform_h_
-
-/*
-** Copyright (c) 2008-2009 The Khronos Group Inc.
-**
-** Permission is hereby granted, free of charge, to any person obtaining a
-** copy of this software and/or associated documentation files (the
-** "Materials"), to deal in the Materials without restriction, including
-** without limitation the rights to use, copy, modify, merge, publish,
-** distribute, sublicense, and/or sell copies of the Materials, and to
-** permit persons to whom the Materials are furnished to do so, subject to
-** the following conditions:
-**
-** The above copyright notice and this permission notice shall be included
-** in all copies or substantial portions of the Materials.
-**
-** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
-** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
-** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
-** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
-*/
-
-/* Khronos platform-specific types and definitions.
- *
- * $Revision: 23298 $ on $Date: 2013-09-30 17:07:13 -0700 (Mon, 30 Sep 2013) $
- *
- * Adopters may modify this file to suit their platform. Adopters are
- * encouraged to submit platform specific modifications to the Khronos
- * group so that they can be included in future versions of this file.
- * Please submit changes by sending them to the public Khronos Bugzilla
- * (http://khronos.org/bugzilla) by filing a bug against product
- * "Khronos (general)" component "Registry".
- *
- * A predefined template which fills in some of the bug fields can be
- * reached using http://tinyurl.com/khrplatform-h-bugreport, but you
- * must create a Bugzilla login first.
- *
- *
- * See the Implementer's Guidelines for information about where this file
- * should be located on your system and for more details of its use:
- * http://www.khronos.org/registry/implementers_guide.pdf
- *
- * This file should be included as
- * #include
- * by Khronos client API header files that use its types and defines.
- *
- * The types in khrplatform.h should only be used to define API-specific types.
- *
- * Types defined in khrplatform.h:
- * khronos_int8_t signed 8 bit
- * khronos_uint8_t unsigned 8 bit
- * khronos_int16_t signed 16 bit
- * khronos_uint16_t unsigned 16 bit
- * khronos_int32_t signed 32 bit
- * khronos_uint32_t unsigned 32 bit
- * khronos_int64_t signed 64 bit
- * khronos_uint64_t unsigned 64 bit
- * khronos_intptr_t signed same number of bits as a pointer
- * khronos_uintptr_t unsigned same number of bits as a pointer
- * khronos_ssize_t signed size
- * khronos_usize_t unsigned size
- * khronos_float_t signed 32 bit floating point
- * khronos_time_ns_t unsigned 64 bit time in nanoseconds
- * khronos_utime_nanoseconds_t unsigned time interval or absolute time in
- * nanoseconds
- * khronos_stime_nanoseconds_t signed time interval in nanoseconds
- * khronos_boolean_enum_t enumerated boolean type. This should
- * only be used as a base type when a client API's boolean type is
- * an enum. Client APIs which use an integer or other type for
- * booleans cannot use this as the base type for their boolean.
- *
- * Tokens defined in khrplatform.h:
- *
- * KHRONOS_FALSE, KHRONOS_TRUE Enumerated boolean false/true values.
- *
- * KHRONOS_SUPPORT_INT64 is 1 if 64 bit integers are supported; otherwise 0.
- * KHRONOS_SUPPORT_FLOAT is 1 if floats are supported; otherwise 0.
- *
- * Calling convention macros defined in this file:
- * KHRONOS_APICALL
- * KHRONOS_APIENTRY
- * KHRONOS_APIATTRIBUTES
- *
- * These may be used in function prototypes as:
- *
- * KHRONOS_APICALL void KHRONOS_APIENTRY funcname(
- * int arg1,
- * int arg2) KHRONOS_APIATTRIBUTES;
- */
-
-/*-------------------------------------------------------------------------
- * Definition of KHRONOS_APICALL
- *-------------------------------------------------------------------------
- * This precedes the return type of the function in the function prototype.
- */
-#if defined(_WIN32) && !defined(__SCITECH_SNAP__)
-# define KHRONOS_APICALL __declspec(dllimport)
-#elif defined (__SYMBIAN32__)
-# define KHRONOS_APICALL IMPORT_C
-#else
-# define KHRONOS_APICALL
-#endif
-
-/*-------------------------------------------------------------------------
- * Definition of KHRONOS_APIENTRY
- *-------------------------------------------------------------------------
- * This follows the return type of the function and precedes the function
- * name in the function prototype.
- */
-#if defined(_WIN32) && !defined(_WIN32_WCE) && !defined(__SCITECH_SNAP__)
- /* Win32 but not WinCE */
-# define KHRONOS_APIENTRY __stdcall
-#else
-# define KHRONOS_APIENTRY
-#endif
-
-/*-------------------------------------------------------------------------
- * Definition of KHRONOS_APIATTRIBUTES
- *-------------------------------------------------------------------------
- * This follows the closing parenthesis of the function prototype arguments.
- */
-#if defined (__ARMCC_2__)
-#define KHRONOS_APIATTRIBUTES __softfp
-#else
-#define KHRONOS_APIATTRIBUTES
-#endif
-
-/*-------------------------------------------------------------------------
- * basic type definitions
- *-----------------------------------------------------------------------*/
-#if (defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L) || defined(__GNUC__) || defined(__SCO__) || defined(__USLC__)
-
-
-/*
- * Using
- */
-#include
-typedef int32_t khronos_int32_t;
-typedef uint32_t khronos_uint32_t;
-typedef int64_t khronos_int64_t;
-typedef uint64_t khronos_uint64_t;
-#define KHRONOS_SUPPORT_INT64 1
-#define KHRONOS_SUPPORT_FLOAT 1
-
-#elif defined(__VMS ) || defined(__sgi)
-
-/*
- * Using
- */
-#include
-typedef int32_t khronos_int32_t;
-typedef uint32_t khronos_uint32_t;
-typedef int64_t khronos_int64_t;
-typedef uint64_t khronos_uint64_t;
-#define KHRONOS_SUPPORT_INT64 1
-#define KHRONOS_SUPPORT_FLOAT 1
-
-#elif defined(_WIN32) && !defined(__SCITECH_SNAP__)
-
-/*
- * Win32
- */
-typedef __int32 khronos_int32_t;
-typedef unsigned __int32 khronos_uint32_t;
-typedef __int64 khronos_int64_t;
-typedef unsigned __int64 khronos_uint64_t;
-#define KHRONOS_SUPPORT_INT64 1
-#define KHRONOS_SUPPORT_FLOAT 1
-
-#elif defined(__sun__) || defined(__digital__)
-
-/*
- * Sun or Digital
- */
-typedef int khronos_int32_t;
-typedef unsigned int khronos_uint32_t;
-#if defined(__arch64__) || defined(_LP64)
-typedef long int khronos_int64_t;
-typedef unsigned long int khronos_uint64_t;
-#else
-typedef long long int khronos_int64_t;
-typedef unsigned long long int khronos_uint64_t;
-#endif /* __arch64__ */
-#define KHRONOS_SUPPORT_INT64 1
-#define KHRONOS_SUPPORT_FLOAT 1
-
-#elif 0
-
-/*
- * Hypothetical platform with no float or int64 support
- */
-typedef int khronos_int32_t;
-typedef unsigned int khronos_uint32_t;
-#define KHRONOS_SUPPORT_INT64 0
-#define KHRONOS_SUPPORT_FLOAT 0
-
-#else
-
-/*
- * Generic fallback
- */
-#include
-typedef int32_t khronos_int32_t;
-typedef uint32_t khronos_uint32_t;
-typedef int64_t khronos_int64_t;
-typedef uint64_t khronos_uint64_t;
-#define KHRONOS_SUPPORT_INT64 1
-#define KHRONOS_SUPPORT_FLOAT 1
-
-#endif
-
-
-/*
- * Types that are (so far) the same on all platforms
- */
-typedef signed char khronos_int8_t;
-typedef unsigned char khronos_uint8_t;
-typedef signed short int khronos_int16_t;
-typedef unsigned short int khronos_uint16_t;
-
-/*
- * Types that differ between LLP64 and LP64 architectures - in LLP64,
- * pointers are 64 bits, but 'long' is still 32 bits. Win64 appears
- * to be the only LLP64 architecture in current use.
- */
-#ifdef _WIN64
-typedef signed long long int khronos_intptr_t;
-typedef unsigned long long int khronos_uintptr_t;
-typedef signed long long int khronos_ssize_t;
-typedef unsigned long long int khronos_usize_t;
-#else
-typedef signed long int khronos_intptr_t;
-typedef unsigned long int khronos_uintptr_t;
-typedef signed long int khronos_ssize_t;
-typedef unsigned long int khronos_usize_t;
-#endif
-
-#if KHRONOS_SUPPORT_FLOAT
-/*
- * Float type
- */
-typedef float khronos_float_t;
-#endif
-
-#if KHRONOS_SUPPORT_INT64
-/* Time types
- *
- * These types can be used to represent a time interval in nanoseconds or
- * an absolute Unadjusted System Time. Unadjusted System Time is the number
- * of nanoseconds since some arbitrary system event (e.g. since the last
- * time the system booted). The Unadjusted System Time is an unsigned
- * 64 bit value that wraps back to 0 every 584 years. Time intervals
- * may be either signed or unsigned.
- */
-typedef khronos_uint64_t khronos_utime_nanoseconds_t;
-typedef khronos_int64_t khronos_stime_nanoseconds_t;
-#endif
-
-/*
- * Dummy value used to pad enum types to 32 bits.
- */
-#ifndef KHRONOS_MAX_ENUM
-#define KHRONOS_MAX_ENUM 0x7FFFFFFF
-#endif
-
-/*
- * Enumerated boolean type
- *
- * Values other than zero should be considered to be true. Therefore
- * comparisons should not be made against KHRONOS_TRUE.
- */
-typedef enum {
- KHRONOS_FALSE = 0,
- KHRONOS_TRUE = 1,
- KHRONOS_BOOLEAN_ENUM_FORCE_SIZE = KHRONOS_MAX_ENUM
-} khronos_boolean_enum_t;
-
-#endif /* __khrplatform_h_ */
diff --git a/deps/getopt.c b/deps/getopt.c
deleted file mode 100644
index 9743046f91..0000000000
--- a/deps/getopt.c
+++ /dev/null
@@ -1,230 +0,0 @@
-/* Copyright (c) 2012, Kim Gräsman
- * All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright notice,
- * this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright notice,
- * this list of conditions and the following disclaimer in the documentation
- * and/or other materials provided with the distribution.
- * * Neither the name of Kim Gräsman nor the names of contributors may be used
- * to endorse or promote products derived from this software without specific
- * prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
- * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
- * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
- * ARE DISCLAIMED. IN NO EVENT SHALL KIM GRÄSMAN BE LIABLE FOR ANY DIRECT,
- * INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-#include "getopt.h"
-
-#include
-#include
-
-const int no_argument = 0;
-const int required_argument = 1;
-const int optional_argument = 2;
-
-char* optarg;
-int optopt;
-/* The variable optind [...] shall be initialized to 1 by the system. */
-int optind = 1;
-int opterr;
-
-static char* optcursor = NULL;
-
-/* Implemented based on [1] and [2] for optional arguments.
- optopt is handled FreeBSD-style, per [3].
- Other GNU and FreeBSD extensions are purely accidental.
-
-[1] http://pubs.opengroup.org/onlinepubs/000095399/functions/getopt.html
-[2] http://www.kernel.org/doc/man-pages/online/pages/man3/getopt.3.html
-[3] http://www.freebsd.org/cgi/man.cgi?query=getopt&sektion=3&manpath=FreeBSD+9.0-RELEASE
-*/
-int getopt(int argc, char* const argv[], const char* optstring) {
- int optchar = -1;
- const char* optdecl = NULL;
-
- optarg = NULL;
- opterr = 0;
- optopt = 0;
-
- /* Unspecified, but we need it to avoid overrunning the argv bounds. */
- if (optind >= argc)
- goto no_more_optchars;
-
- /* If, when getopt() is called argv[optind] is a null pointer, getopt()
- shall return -1 without changing optind. */
- if (argv[optind] == NULL)
- goto no_more_optchars;
-
- /* If, when getopt() is called *argv[optind] is not the character '-',
- getopt() shall return -1 without changing optind. */
- if (*argv[optind] != '-')
- goto no_more_optchars;
-
- /* If, when getopt() is called argv[optind] points to the string "-",
- getopt() shall return -1 without changing optind. */
- if (strcmp(argv[optind], "-") == 0)
- goto no_more_optchars;
-
- /* If, when getopt() is called argv[optind] points to the string "--",
- getopt() shall return -1 after incrementing optind. */
- if (strcmp(argv[optind], "--") == 0) {
- ++optind;
- goto no_more_optchars;
- }
-
- if (optcursor == NULL || *optcursor == '\0')
- optcursor = argv[optind] + 1;
-
- optchar = *optcursor;
-
- /* FreeBSD: The variable optopt saves the last known option character
- returned by getopt(). */
- optopt = optchar;
-
- /* The getopt() function shall return the next option character (if one is
- found) from argv that matches a character in optstring, if there is
- one that matches. */
- optdecl = strchr(optstring, optchar);
- if (optdecl) {
- /* [I]f a character is followed by a colon, the option takes an
- argument. */
- if (optdecl[1] == ':') {
- optarg = ++optcursor;
- if (*optarg == '\0') {
- /* GNU extension: Two colons mean an option takes an
- optional arg; if there is text in the current argv-element
- (i.e., in the same word as the option name itself, for example,
- "-oarg"), then it is returned in optarg, otherwise optarg is set
- to zero. */
- if (optdecl[2] != ':') {
- /* If the option was the last character in the string pointed to by
- an element of argv, then optarg shall contain the next element
- of argv, and optind shall be incremented by 2. If the resulting
- value of optind is greater than argc, this indicates a missing
- option-argument, and getopt() shall return an error indication.
-
- Otherwise, optarg shall point to the string following the
- option character in that element of argv, and optind shall be
- incremented by 1.
- */
- if (++optind < argc) {
- optarg = argv[optind];
- } else {
- /* If it detects a missing option-argument, it shall return the
- colon character ( ':' ) if the first character of optstring
- was a colon, or a question-mark character ( '?' ) otherwise.
- */
- optarg = NULL;
- optchar = (optstring[0] == ':') ? ':' : '?';
- }
- } else {
- optarg = NULL;
- }
- }
-
- optcursor = NULL;
- }
- } else {
- /* If getopt() encounters an option character that is not contained in
- optstring, it shall return the question-mark ( '?' ) character. */
- optchar = '?';
- }
-
- if (optcursor == NULL || *++optcursor == '\0')
- ++optind;
-
- return optchar;
-
-no_more_optchars:
- optcursor = NULL;
- return -1;
-}
-
-/* Implementation based on [1].
-
-[1] http://www.kernel.org/doc/man-pages/online/pages/man3/getopt.3.html
-*/
-int getopt_long(int argc, char* const argv[], const char* optstring,
- const struct option* longopts, int* longindex) {
- const struct option* o = longopts;
- const struct option* match = NULL;
- int num_matches = 0;
- size_t argument_name_length = 0;
- const char* current_argument = NULL;
- int retval = -1;
-
- optarg = NULL;
- optopt = 0;
-
- if (optind >= argc)
- return -1;
-
- if (strlen(argv[optind]) < 3 || strncmp(argv[optind], "--", 2) != 0)
- return getopt(argc, argv, optstring);
-
- /* It's an option; starts with -- and is longer than two chars. */
- current_argument = argv[optind] + 2;
- argument_name_length = strcspn(current_argument, "=");
- for (; o->name; ++o) {
- if (strncmp(o->name, current_argument, argument_name_length) == 0) {
- match = o;
- ++num_matches;
- }
- }
-
- if (num_matches == 1) {
- /* If longindex is not NULL, it points to a variable which is set to the
- index of the long option relative to longopts. */
- if (longindex)
- *longindex = (int) (match - longopts);
-
- /* If flag is NULL, then getopt_long() shall return val.
- Otherwise, getopt_long() returns 0, and flag shall point to a variable
- which shall be set to val if the option is found, but left unchanged if
- the option is not found. */
- if (match->flag)
- *(match->flag) = match->val;
-
- retval = match->flag ? 0 : match->val;
-
- if (match->has_arg != no_argument) {
- optarg = strchr(argv[optind], '=');
- if (optarg != NULL)
- ++optarg;
-
- if (match->has_arg == required_argument) {
- /* Only scan the next argv for required arguments. Behavior is not
- specified, but has been observed with Ubuntu and Mac OSX. */
- if (optarg == NULL && ++optind < argc) {
- optarg = argv[optind];
- }
-
- if (optarg == NULL)
- retval = ':';
- }
- } else if (strchr(argv[optind], '=')) {
- /* An argument was provided to a non-argument option.
- I haven't seen this specified explicitly, but both GNU and BSD-based
- implementations show this behavior.
- */
- retval = '?';
- }
- } else {
- /* Unknown option or ambiguous match. */
- retval = '?';
- }
-
- ++optind;
- return retval;
-}
diff --git a/deps/getopt.h b/deps/getopt.h
deleted file mode 100644
index e1eb540fd9..0000000000
--- a/deps/getopt.h
+++ /dev/null
@@ -1,57 +0,0 @@
-/* Copyright (c) 2012, Kim Gräsman
- * All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright notice,
- * this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright notice,
- * this list of conditions and the following disclaimer in the documentation
- * and/or other materials provided with the distribution.
- * * Neither the name of Kim Gräsman nor the names of contributors may be used
- * to endorse or promote products derived from this software without specific
- * prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
- * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
- * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
- * ARE DISCLAIMED. IN NO EVENT SHALL KIM GRÄSMAN BE LIABLE FOR ANY DIRECT,
- * INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
-
-#ifndef INCLUDED_GETOPT_PORT_H
-#define INCLUDED_GETOPT_PORT_H
-
-#if defined(__cplusplus)
-extern "C" {
-#endif
-
-extern const int no_argument;
-extern const int required_argument;
-extern const int optional_argument;
-
-extern char* optarg;
-extern int optind, opterr, optopt;
-
-struct option {
- const char* name;
- int has_arg;
- int* flag;
- int val;
-};
-
-int getopt(int argc, char* const argv[], const char* optstring);
-
-int getopt_long(int argc, char* const argv[],
- const char* optstring, const struct option* longopts, int* longindex);
-
-#if defined(__cplusplus)
-}
-#endif
-
-#endif // INCLUDED_GETOPT_PORT_H
diff --git a/deps/glad.c b/deps/glad.c
deleted file mode 100644
index 10b0a00e17..0000000000
--- a/deps/glad.c
+++ /dev/null
@@ -1,1678 +0,0 @@
-/*
-
- OpenGL loader generated by glad 0.1.12a0 on Fri Sep 23 13:36:15 2016.
-
- Language/Generator: C/C++
- Specification: gl
- APIs: gl=3.2
- Profile: compatibility
- Extensions:
- GL_ARB_multisample,
- GL_ARB_robustness,
- GL_KHR_debug
- Loader: False
- Local files: False
- Omit khrplatform: False
-
- Commandline:
- --profile="compatibility" --api="gl=3.2" --generator="c" --spec="gl" --no-loader --extensions="GL_ARB_multisample,GL_ARB_robustness,GL_KHR_debug"
- Online:
- http://glad.dav1d.de/#profile=compatibility&language=c&specification=gl&api=gl%3D3.2&extensions=GL_ARB_multisample&extensions=GL_ARB_robustness&extensions=GL_KHR_debug
-*/
-
-#include
-#include
-#include
-#include
-
-struct gladGLversionStruct GLVersion;
-
-#if defined(GL_ES_VERSION_3_0) || defined(GL_VERSION_3_0)
-#define _GLAD_IS_SOME_NEW_VERSION 1
-#endif
-
-static int max_loaded_major;
-static int max_loaded_minor;
-
-static const char *exts = NULL;
-static int num_exts_i = 0;
-static const char **exts_i = NULL;
-
-static int get_exts(void) {
-#ifdef _GLAD_IS_SOME_NEW_VERSION
- if(max_loaded_major < 3) {
-#endif
- exts = (const char *)glGetString(GL_EXTENSIONS);
-#ifdef _GLAD_IS_SOME_NEW_VERSION
- } else {
- int index;
-
- num_exts_i = 0;
- glGetIntegerv(GL_NUM_EXTENSIONS, &num_exts_i);
- if (num_exts_i > 0) {
- exts_i = (const char **)realloc((void *)exts_i, num_exts_i * sizeof *exts_i);
- }
-
- if (exts_i == NULL) {
- return 0;
- }
-
- for(index = 0; index < num_exts_i; index++) {
- exts_i[index] = (const char*)glGetStringi(GL_EXTENSIONS, index);
- }
- }
-#endif
- return 1;
-}
-
-static void free_exts(void) {
- if (exts_i != NULL) {
- free((char **)exts_i);
- exts_i = NULL;
- }
-}
-
-static int has_ext(const char *ext) {
-#ifdef _GLAD_IS_SOME_NEW_VERSION
- if(max_loaded_major < 3) {
-#endif
- const char *extensions;
- const char *loc;
- const char *terminator;
- extensions = exts;
- if(extensions == NULL || ext == NULL) {
- return 0;
- }
-
- while(1) {
- loc = strstr(extensions, ext);
- if(loc == NULL) {
- return 0;
- }
-
- terminator = loc + strlen(ext);
- if((loc == extensions || *(loc - 1) == ' ') &&
- (*terminator == ' ' || *terminator == '\0')) {
- return 1;
- }
- extensions = terminator;
- }
-#ifdef _GLAD_IS_SOME_NEW_VERSION
- } else {
- int index;
-
- for(index = 0; index < num_exts_i; index++) {
- const char *e = exts_i[index];
-
- if(strcmp(e, ext) == 0) {
- return 1;
- }
- }
- }
-#endif
-
- return 0;
-}
-int GLAD_GL_VERSION_1_0;
-int GLAD_GL_VERSION_1_1;
-int GLAD_GL_VERSION_1_2;
-int GLAD_GL_VERSION_1_3;
-int GLAD_GL_VERSION_1_4;
-int GLAD_GL_VERSION_1_5;
-int GLAD_GL_VERSION_2_0;
-int GLAD_GL_VERSION_2_1;
-int GLAD_GL_VERSION_3_0;
-int GLAD_GL_VERSION_3_1;
-int GLAD_GL_VERSION_3_2;
-PFNGLCOPYTEXIMAGE1DPROC glad_glCopyTexImage1D;
-PFNGLVERTEXATTRIBI3UIPROC glad_glVertexAttribI3ui;
-PFNGLWINDOWPOS2SPROC glad_glWindowPos2s;
-PFNGLWINDOWPOS2IPROC glad_glWindowPos2i;
-PFNGLWINDOWPOS2FPROC glad_glWindowPos2f;
-PFNGLWINDOWPOS2DPROC glad_glWindowPos2d;
-PFNGLVERTEX2FVPROC glad_glVertex2fv;
-PFNGLINDEXIPROC glad_glIndexi;
-PFNGLFRAMEBUFFERRENDERBUFFERPROC glad_glFramebufferRenderbuffer;
-PFNGLRECTDVPROC glad_glRectdv;
-PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC glad_glCompressedTexSubImage3D;
-PFNGLEVALCOORD2DPROC glad_glEvalCoord2d;
-PFNGLEVALCOORD2FPROC glad_glEvalCoord2f;
-PFNGLINDEXDPROC glad_glIndexd;
-PFNGLVERTEXATTRIB1SVPROC glad_glVertexAttrib1sv;
-PFNGLINDEXFPROC glad_glIndexf;
-PFNGLLINEWIDTHPROC glad_glLineWidth;
-PFNGLGETINTEGERI_VPROC glad_glGetIntegeri_v;
-PFNGLGETMAPFVPROC glad_glGetMapfv;
-PFNGLINDEXSPROC glad_glIndexs;
-PFNGLCOMPILESHADERPROC glad_glCompileShader;
-PFNGLGETTRANSFORMFEEDBACKVARYINGPROC glad_glGetTransformFeedbackVarying;
-PFNGLWINDOWPOS2IVPROC glad_glWindowPos2iv;
-PFNGLINDEXFVPROC glad_glIndexfv;
-PFNGLFOGIVPROC glad_glFogiv;
-PFNGLSTENCILMASKSEPARATEPROC glad_glStencilMaskSeparate;
-PFNGLRASTERPOS2FVPROC glad_glRasterPos2fv;
-PFNGLLIGHTMODELIVPROC glad_glLightModeliv;
-PFNGLCOLOR4UIPROC glad_glColor4ui;
-PFNGLSECONDARYCOLOR3FVPROC glad_glSecondaryColor3fv;
-PFNGLFOGFVPROC glad_glFogfv;
-PFNGLENABLEIPROC glad_glEnablei;
-PFNGLVERTEX4IVPROC glad_glVertex4iv;
-PFNGLEVALCOORD1FVPROC glad_glEvalCoord1fv;
-PFNGLWINDOWPOS2SVPROC glad_glWindowPos2sv;
-PFNGLCREATESHADERPROC glad_glCreateShader;
-PFNGLISBUFFERPROC glad_glIsBuffer;
-PFNGLGETMULTISAMPLEFVPROC glad_glGetMultisamplefv;
-PFNGLGENRENDERBUFFERSPROC glad_glGenRenderbuffers;
-PFNGLCOPYTEXSUBIMAGE2DPROC glad_glCopyTexSubImage2D;
-PFNGLCOMPRESSEDTEXIMAGE2DPROC glad_glCompressedTexImage2D;
-PFNGLVERTEXATTRIB1FPROC glad_glVertexAttrib1f;
-PFNGLBLENDFUNCSEPARATEPROC glad_glBlendFuncSeparate;
-PFNGLVERTEX4FVPROC glad_glVertex4fv;
-PFNGLBINDTEXTUREPROC glad_glBindTexture;
-PFNGLVERTEXATTRIB1SPROC glad_glVertexAttrib1s;
-PFNGLTEXCOORD2FVPROC glad_glTexCoord2fv;
-PFNGLSAMPLEMASKIPROC glad_glSampleMaski;
-PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC glad_glDrawRangeElementsBaseVertex;
-PFNGLTEXCOORD4FVPROC glad_glTexCoord4fv;
-PFNGLUNIFORMMATRIX3X2FVPROC glad_glUniformMatrix3x2fv;
-PFNGLPOINTSIZEPROC glad_glPointSize;
-PFNGLVERTEXATTRIB2DVPROC glad_glVertexAttrib2dv;
-PFNGLDELETEPROGRAMPROC glad_glDeleteProgram;
-PFNGLCOLOR4BVPROC glad_glColor4bv;
-PFNGLRASTERPOS2FPROC glad_glRasterPos2f;
-PFNGLRASTERPOS2DPROC glad_glRasterPos2d;
-PFNGLLOADIDENTITYPROC glad_glLoadIdentity;
-PFNGLRASTERPOS2IPROC glad_glRasterPos2i;
-PFNGLRENDERBUFFERSTORAGEPROC glad_glRenderbufferStorage;
-PFNGLUNIFORMMATRIX4X3FVPROC glad_glUniformMatrix4x3fv;
-PFNGLCOLOR3BPROC glad_glColor3b;
-PFNGLCLEARBUFFERFVPROC glad_glClearBufferfv;
-PFNGLEDGEFLAGPROC glad_glEdgeFlag;
-PFNGLVERTEX3DPROC glad_glVertex3d;
-PFNGLVERTEX3FPROC glad_glVertex3f;
-PFNGLVERTEX3IPROC glad_glVertex3i;
-PFNGLCOLOR3IPROC glad_glColor3i;
-PFNGLUNIFORM3FPROC glad_glUniform3f;
-PFNGLVERTEXATTRIB4UBVPROC glad_glVertexAttrib4ubv;
-PFNGLCOLOR3SPROC glad_glColor3s;
-PFNGLVERTEX3SPROC glad_glVertex3s;
-PFNGLCOLORMASKIPROC glad_glColorMaski;
-PFNGLCLEARBUFFERFIPROC glad_glClearBufferfi;
-PFNGLTEXCOORD1IVPROC glad_glTexCoord1iv;
-PFNGLBLITFRAMEBUFFERPROC glad_glBlitFramebuffer;
-PFNGLVERTEXATTRIB3FPROC glad_glVertexAttrib3f;
-PFNGLVERTEX2IVPROC glad_glVertex2iv;
-PFNGLCOLOR3SVPROC glad_glColor3sv;
-PFNGLGETVERTEXATTRIBDVPROC glad_glGetVertexAttribdv;
-PFNGLUNIFORMMATRIX3X4FVPROC glad_glUniformMatrix3x4fv;
-PFNGLNORMALPOINTERPROC glad_glNormalPointer;
-PFNGLVERTEX4SVPROC glad_glVertex4sv;
-PFNGLPASSTHROUGHPROC glad_glPassThrough;
-PFNGLFOGIPROC glad_glFogi;
-PFNGLBEGINPROC glad_glBegin;
-PFNGLEVALCOORD2DVPROC glad_glEvalCoord2dv;
-PFNGLCOLOR3UBVPROC glad_glColor3ubv;
-PFNGLVERTEXPOINTERPROC glad_glVertexPointer;
-PFNGLSECONDARYCOLOR3UIVPROC glad_glSecondaryColor3uiv;
-PFNGLDELETEFRAMEBUFFERSPROC glad_glDeleteFramebuffers;
-PFNGLDRAWARRAYSPROC glad_glDrawArrays;
-PFNGLUNIFORM1UIPROC glad_glUniform1ui;
-PFNGLMULTITEXCOORD1DPROC glad_glMultiTexCoord1d;
-PFNGLMULTITEXCOORD1FPROC glad_glMultiTexCoord1f;
-PFNGLLIGHTFVPROC glad_glLightfv;
-PFNGLVERTEXATTRIB3DPROC glad_glVertexAttrib3d;
-PFNGLCLEARPROC glad_glClear;
-PFNGLMULTITEXCOORD1IPROC glad_glMultiTexCoord1i;
-PFNGLGETACTIVEUNIFORMNAMEPROC glad_glGetActiveUniformName;
-PFNGLMULTITEXCOORD1SPROC glad_glMultiTexCoord1s;
-PFNGLISENABLEDPROC glad_glIsEnabled;
-PFNGLSTENCILOPPROC glad_glStencilOp;
-PFNGLGETQUERYOBJECTUIVPROC glad_glGetQueryObjectuiv;
-PFNGLFRAMEBUFFERTEXTURE2DPROC glad_glFramebufferTexture2D;
-PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC glad_glGetFramebufferAttachmentParameteriv;
-PFNGLTRANSLATEFPROC glad_glTranslatef;
-PFNGLVERTEXATTRIB4NUBPROC glad_glVertexAttrib4Nub;
-PFNGLTRANSLATEDPROC glad_glTranslated;
-PFNGLTEXCOORD3SVPROC glad_glTexCoord3sv;
-PFNGLGETFRAGDATALOCATIONPROC glad_glGetFragDataLocation;
-PFNGLTEXIMAGE1DPROC glad_glTexImage1D;
-PFNGLTEXPARAMETERIVPROC glad_glTexParameteriv;
-PFNGLSECONDARYCOLOR3BVPROC glad_glSecondaryColor3bv;
-PFNGLGETMATERIALFVPROC glad_glGetMaterialfv;
-PFNGLGETTEXIMAGEPROC glad_glGetTexImage;
-PFNGLFOGCOORDFVPROC glad_glFogCoordfv;
-PFNGLPIXELMAPUIVPROC glad_glPixelMapuiv;
-PFNGLGETSHADERINFOLOGPROC glad_glGetShaderInfoLog;
-PFNGLGENFRAMEBUFFERSPROC glad_glGenFramebuffers;
-PFNGLINDEXSVPROC glad_glIndexsv;
-PFNGLGETATTACHEDSHADERSPROC glad_glGetAttachedShaders;
-PFNGLISRENDERBUFFERPROC glad_glIsRenderbuffer;
-PFNGLVERTEX3IVPROC glad_glVertex3iv;
-PFNGLBITMAPPROC glad_glBitmap;
-PFNGLMATERIALIPROC glad_glMateriali;
-PFNGLISVERTEXARRAYPROC glad_glIsVertexArray;
-PFNGLDISABLEVERTEXATTRIBARRAYPROC glad_glDisableVertexAttribArray;
-PFNGLGETQUERYIVPROC glad_glGetQueryiv;
-PFNGLTEXCOORD4FPROC glad_glTexCoord4f;
-PFNGLTEXCOORD4DPROC glad_glTexCoord4d;
-PFNGLTEXCOORD4IPROC glad_glTexCoord4i;
-PFNGLMATERIALFPROC glad_glMaterialf;
-PFNGLTEXCOORD4SPROC glad_glTexCoord4s;
-PFNGLGETUNIFORMINDICESPROC glad_glGetUniformIndices;
-PFNGLISSHADERPROC glad_glIsShader;
-PFNGLMULTITEXCOORD2SPROC glad_glMultiTexCoord2s;
-PFNGLVERTEXATTRIBI4UBVPROC glad_glVertexAttribI4ubv;
-PFNGLVERTEX3DVPROC glad_glVertex3dv;
-PFNGLGETINTEGER64VPROC glad_glGetInteger64v;
-PFNGLPOINTPARAMETERIVPROC glad_glPointParameteriv;
-PFNGLENABLEPROC glad_glEnable;
-PFNGLGETACTIVEUNIFORMSIVPROC glad_glGetActiveUniformsiv;
-PFNGLCOLOR4FVPROC glad_glColor4fv;
-PFNGLTEXCOORD1FVPROC glad_glTexCoord1fv;
-PFNGLTEXCOORD2SVPROC glad_glTexCoord2sv;
-PFNGLVERTEXATTRIB4DVPROC glad_glVertexAttrib4dv;
-PFNGLMULTITEXCOORD1DVPROC glad_glMultiTexCoord1dv;
-PFNGLMULTITEXCOORD2IPROC glad_glMultiTexCoord2i;
-PFNGLTEXCOORD3FVPROC glad_glTexCoord3fv;
-PFNGLSECONDARYCOLOR3USVPROC glad_glSecondaryColor3usv;
-PFNGLTEXGENFPROC glad_glTexGenf;
-PFNGLGETPOINTERVPROC glad_glGetPointerv;
-PFNGLPOLYGONOFFSETPROC glad_glPolygonOffset;
-PFNGLGETUNIFORMUIVPROC glad_glGetUniformuiv;
-PFNGLNORMAL3FVPROC glad_glNormal3fv;
-PFNGLSECONDARYCOLOR3SPROC glad_glSecondaryColor3s;
-PFNGLDEPTHRANGEPROC glad_glDepthRange;
-PFNGLFRUSTUMPROC glad_glFrustum;
-PFNGLMULTITEXCOORD4SVPROC glad_glMultiTexCoord4sv;
-PFNGLDRAWBUFFERPROC glad_glDrawBuffer;
-PFNGLPUSHMATRIXPROC glad_glPushMatrix;
-PFNGLRASTERPOS3FVPROC glad_glRasterPos3fv;
-PFNGLORTHOPROC glad_glOrtho;
-PFNGLDRAWELEMENTSINSTANCEDPROC glad_glDrawElementsInstanced;
-PFNGLWINDOWPOS3SVPROC glad_glWindowPos3sv;
-PFNGLCLEARINDEXPROC glad_glClearIndex;
-PFNGLMAP1DPROC glad_glMap1d;
-PFNGLMAP1FPROC glad_glMap1f;
-PFNGLFLUSHPROC glad_glFlush;
-PFNGLGETRENDERBUFFERPARAMETERIVPROC glad_glGetRenderbufferParameteriv;
-PFNGLINDEXIVPROC glad_glIndexiv;
-PFNGLRASTERPOS3SVPROC glad_glRasterPos3sv;
-PFNGLGETVERTEXATTRIBPOINTERVPROC glad_glGetVertexAttribPointerv;
-PFNGLPIXELZOOMPROC glad_glPixelZoom;
-PFNGLFENCESYNCPROC glad_glFenceSync;
-PFNGLDELETEVERTEXARRAYSPROC glad_glDeleteVertexArrays;
-PFNGLVERTEXATTRIB3SVPROC glad_glVertexAttrib3sv;
-PFNGLBEGINCONDITIONALRENDERPROC glad_glBeginConditionalRender;
-PFNGLDRAWELEMENTSBASEVERTEXPROC glad_glDrawElementsBaseVertex;
-PFNGLGETTEXLEVELPARAMETERIVPROC glad_glGetTexLevelParameteriv;
-PFNGLLIGHTIPROC glad_glLighti;
-PFNGLLIGHTFPROC glad_glLightf;
-PFNGLGETATTRIBLOCATIONPROC glad_glGetAttribLocation;
-PFNGLSTENCILFUNCSEPARATEPROC glad_glStencilFuncSeparate;
-PFNGLCLAMPCOLORPROC glad_glClampColor;
-PFNGLUNIFORM4IVPROC glad_glUniform4iv;
-PFNGLCLEARSTENCILPROC glad_glClearStencil;
-PFNGLMULTITEXCOORD3FVPROC glad_glMultiTexCoord3fv;
-PFNGLGETPIXELMAPUIVPROC glad_glGetPixelMapuiv;
-PFNGLGENTEXTURESPROC glad_glGenTextures;
-PFNGLTEXCOORD4IVPROC glad_glTexCoord4iv;
-PFNGLGETTEXPARAMETERIUIVPROC glad_glGetTexParameterIuiv;
-PFNGLINDEXPOINTERPROC glad_glIndexPointer;
-PFNGLVERTEXATTRIB4NBVPROC glad_glVertexAttrib4Nbv;
-PFNGLISSYNCPROC glad_glIsSync;
-PFNGLVERTEX2FPROC glad_glVertex2f;
-PFNGLVERTEX2DPROC glad_glVertex2d;
-PFNGLDELETERENDERBUFFERSPROC glad_glDeleteRenderbuffers;
-PFNGLUNIFORM2IPROC glad_glUniform2i;
-PFNGLMAPGRID2DPROC glad_glMapGrid2d;
-PFNGLMAPGRID2FPROC glad_glMapGrid2f;
-PFNGLVERTEX2IPROC glad_glVertex2i;
-PFNGLVERTEXATTRIBPOINTERPROC glad_glVertexAttribPointer;
-PFNGLFRAMEBUFFERTEXTURELAYERPROC glad_glFramebufferTextureLayer;
-PFNGLVERTEX2SPROC glad_glVertex2s;
-PFNGLNORMAL3BVPROC glad_glNormal3bv;
-PFNGLVERTEXATTRIB4NUIVPROC glad_glVertexAttrib4Nuiv;
-PFNGLFLUSHMAPPEDBUFFERRANGEPROC glad_glFlushMappedBufferRange;
-PFNGLSECONDARYCOLOR3SVPROC glad_glSecondaryColor3sv;
-PFNGLVERTEX3SVPROC glad_glVertex3sv;
-PFNGLGENQUERIESPROC glad_glGenQueries;
-PFNGLGETPIXELMAPFVPROC glad_glGetPixelMapfv;
-PFNGLTEXENVFPROC glad_glTexEnvf;
-PFNGLTEXSUBIMAGE3DPROC glad_glTexSubImage3D;
-PFNGLGETINTEGER64I_VPROC glad_glGetInteger64i_v;
-PFNGLFOGCOORDDPROC glad_glFogCoordd;
-PFNGLFOGCOORDFPROC glad_glFogCoordf;
-PFNGLCOPYTEXIMAGE2DPROC glad_glCopyTexImage2D;
-PFNGLTEXENVIPROC glad_glTexEnvi;
-PFNGLMULTITEXCOORD1IVPROC glad_glMultiTexCoord1iv;
-PFNGLISENABLEDIPROC glad_glIsEnabledi;
-PFNGLVERTEXATTRIBI2IPROC glad_glVertexAttribI2i;
-PFNGLMULTITEXCOORD2DVPROC glad_glMultiTexCoord2dv;
-PFNGLUNIFORM2IVPROC glad_glUniform2iv;
-PFNGLVERTEXATTRIB1FVPROC glad_glVertexAttrib1fv;
-PFNGLUNIFORM4UIVPROC glad_glUniform4uiv;
-PFNGLMATRIXMODEPROC glad_glMatrixMode;
-PFNGLFEEDBACKBUFFERPROC glad_glFeedbackBuffer;
-PFNGLGETMAPIVPROC glad_glGetMapiv;
-PFNGLFRAMEBUFFERTEXTURE1DPROC glad_glFramebufferTexture1D;
-PFNGLGETSHADERIVPROC glad_glGetShaderiv;
-PFNGLMULTITEXCOORD2DPROC glad_glMultiTexCoord2d;
-PFNGLMULTITEXCOORD2FPROC glad_glMultiTexCoord2f;
-PFNGLBINDFRAGDATALOCATIONPROC glad_glBindFragDataLocation;
-PFNGLPRIORITIZETEXTURESPROC glad_glPrioritizeTextures;
-PFNGLCALLLISTPROC glad_glCallList;
-PFNGLSECONDARYCOLOR3UBVPROC glad_glSecondaryColor3ubv;
-PFNGLGETDOUBLEVPROC glad_glGetDoublev;
-PFNGLMULTITEXCOORD3IVPROC glad_glMultiTexCoord3iv;
-PFNGLVERTEXATTRIB1DPROC glad_glVertexAttrib1d;
-PFNGLLIGHTMODELFPROC glad_glLightModelf;
-PFNGLGETUNIFORMIVPROC glad_glGetUniformiv;
-PFNGLVERTEX2SVPROC glad_glVertex2sv;
-PFNGLLIGHTMODELIPROC glad_glLightModeli;
-PFNGLWINDOWPOS3IVPROC glad_glWindowPos3iv;
-PFNGLUNIFORM3FVPROC glad_glUniform3fv;
-PFNGLPIXELSTOREIPROC glad_glPixelStorei;
-PFNGLCALLLISTSPROC glad_glCallLists;
-PFNGLMAPBUFFERPROC glad_glMapBuffer;
-PFNGLSECONDARYCOLOR3DPROC glad_glSecondaryColor3d;
-PFNGLTEXCOORD3IPROC glad_glTexCoord3i;
-PFNGLMULTITEXCOORD4FVPROC glad_glMultiTexCoord4fv;
-PFNGLRASTERPOS3IPROC glad_glRasterPos3i;
-PFNGLSECONDARYCOLOR3BPROC glad_glSecondaryColor3b;
-PFNGLRASTERPOS3DPROC glad_glRasterPos3d;
-PFNGLRASTERPOS3FPROC glad_glRasterPos3f;
-PFNGLCOMPRESSEDTEXIMAGE3DPROC glad_glCompressedTexImage3D;
-PFNGLTEXCOORD3FPROC glad_glTexCoord3f;
-PFNGLDELETESYNCPROC glad_glDeleteSync;
-PFNGLCOPYTEXSUBIMAGE3DPROC glad_glCopyTexSubImage3D;
-PFNGLTEXIMAGE2DMULTISAMPLEPROC glad_glTexImage2DMultisample;
-PFNGLGETVERTEXATTRIBIVPROC glad_glGetVertexAttribiv;
-PFNGLMULTIDRAWELEMENTSPROC glad_glMultiDrawElements;
-PFNGLVERTEXATTRIB3FVPROC glad_glVertexAttrib3fv;
-PFNGLTEXCOORD3SPROC glad_glTexCoord3s;
-PFNGLUNIFORM3IVPROC glad_glUniform3iv;
-PFNGLRASTERPOS3SPROC glad_glRasterPos3s;
-PFNGLPOLYGONMODEPROC glad_glPolygonMode;
-PFNGLDRAWBUFFERSPROC glad_glDrawBuffers;
-PFNGLGETACTIVEUNIFORMBLOCKIVPROC glad_glGetActiveUniformBlockiv;
-PFNGLARETEXTURESRESIDENTPROC glad_glAreTexturesResident;
-PFNGLISLISTPROC glad_glIsList;
-PFNGLRASTERPOS2SVPROC glad_glRasterPos2sv;
-PFNGLRASTERPOS4SVPROC glad_glRasterPos4sv;
-PFNGLCOLOR4SPROC glad_glColor4s;
-PFNGLUSEPROGRAMPROC glad_glUseProgram;
-PFNGLLINESTIPPLEPROC glad_glLineStipple;
-PFNGLMULTITEXCOORD1SVPROC glad_glMultiTexCoord1sv;
-PFNGLGETPROGRAMINFOLOGPROC glad_glGetProgramInfoLog;
-PFNGLGETBUFFERPARAMETERIVPROC glad_glGetBufferParameteriv;
-PFNGLMULTITEXCOORD2IVPROC glad_glMultiTexCoord2iv;
-PFNGLUNIFORMMATRIX2X4FVPROC glad_glUniformMatrix2x4fv;
-PFNGLBINDVERTEXARRAYPROC glad_glBindVertexArray;
-PFNGLCOLOR4BPROC glad_glColor4b;
-PFNGLSECONDARYCOLOR3FPROC glad_glSecondaryColor3f;
-PFNGLCOLOR4FPROC glad_glColor4f;
-PFNGLCOLOR4DPROC glad_glColor4d;
-PFNGLCOLOR4IPROC glad_glColor4i;
-PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC glad_glMultiDrawElementsBaseVertex;
-PFNGLRASTERPOS3IVPROC glad_glRasterPos3iv;
-PFNGLVERTEX2DVPROC glad_glVertex2dv;
-PFNGLTEXCOORD4SVPROC glad_glTexCoord4sv;
-PFNGLUNIFORM2UIVPROC glad_glUniform2uiv;
-PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC glad_glCompressedTexSubImage1D;
-PFNGLFINISHPROC glad_glFinish;
-PFNGLGETBOOLEANVPROC glad_glGetBooleanv;
-PFNGLDELETESHADERPROC glad_glDeleteShader;
-PFNGLDRAWELEMENTSPROC glad_glDrawElements;
-PFNGLRASTERPOS2SPROC glad_glRasterPos2s;
-PFNGLGETMAPDVPROC glad_glGetMapdv;
-PFNGLVERTEXATTRIB4NSVPROC glad_glVertexAttrib4Nsv;
-PFNGLMATERIALFVPROC glad_glMaterialfv;
-PFNGLVIEWPORTPROC glad_glViewport;
-PFNGLUNIFORM1UIVPROC glad_glUniform1uiv;
-PFNGLTRANSFORMFEEDBACKVARYINGSPROC glad_glTransformFeedbackVaryings;
-PFNGLINDEXDVPROC glad_glIndexdv;
-PFNGLTEXCOORD3DPROC glad_glTexCoord3d;
-PFNGLTEXCOORD3IVPROC glad_glTexCoord3iv;
-PFNGLVERTEXATTRIBI3IPROC glad_glVertexAttribI3i;
-PFNGLCLEARDEPTHPROC glad_glClearDepth;
-PFNGLVERTEXATTRIBI4USVPROC glad_glVertexAttribI4usv;
-PFNGLTEXPARAMETERFPROC glad_glTexParameterf;
-PFNGLTEXPARAMETERIPROC glad_glTexParameteri;
-PFNGLGETSHADERSOURCEPROC glad_glGetShaderSource;
-PFNGLTEXBUFFERPROC glad_glTexBuffer;
-PFNGLPOPNAMEPROC glad_glPopName;
-PFNGLVALIDATEPROGRAMPROC glad_glValidateProgram;
-PFNGLPIXELSTOREFPROC glad_glPixelStoref;
-PFNGLUNIFORM3UIVPROC glad_glUniform3uiv;
-PFNGLRASTERPOS4FVPROC glad_glRasterPos4fv;
-PFNGLEVALCOORD1DVPROC glad_glEvalCoord1dv;
-PFNGLRECTIPROC glad_glRecti;
-PFNGLCOLOR4UBPROC glad_glColor4ub;
-PFNGLMULTTRANSPOSEMATRIXFPROC glad_glMultTransposeMatrixf;
-PFNGLRECTFPROC glad_glRectf;
-PFNGLRECTDPROC glad_glRectd;
-PFNGLNORMAL3SVPROC glad_glNormal3sv;
-PFNGLNEWLISTPROC glad_glNewList;
-PFNGLCOLOR4USPROC glad_glColor4us;
-PFNGLLINKPROGRAMPROC glad_glLinkProgram;
-PFNGLHINTPROC glad_glHint;
-PFNGLRECTSPROC glad_glRects;
-PFNGLTEXCOORD2DVPROC glad_glTexCoord2dv;
-PFNGLRASTERPOS4IVPROC glad_glRasterPos4iv;
-PFNGLGETSTRINGPROC glad_glGetString;
-PFNGLEDGEFLAGVPROC glad_glEdgeFlagv;
-PFNGLDETACHSHADERPROC glad_glDetachShader;
-PFNGLSCALEFPROC glad_glScalef;
-PFNGLENDQUERYPROC glad_glEndQuery;
-PFNGLSCALEDPROC glad_glScaled;
-PFNGLEDGEFLAGPOINTERPROC glad_glEdgeFlagPointer;
-PFNGLCOPYPIXELSPROC glad_glCopyPixels;
-PFNGLVERTEXATTRIBI2UIPROC glad_glVertexAttribI2ui;
-PFNGLPOPATTRIBPROC glad_glPopAttrib;
-PFNGLDELETETEXTURESPROC glad_glDeleteTextures;
-PFNGLSTENCILOPSEPARATEPROC glad_glStencilOpSeparate;
-PFNGLDELETEQUERIESPROC glad_glDeleteQueries;
-PFNGLVERTEXATTRIB4FPROC glad_glVertexAttrib4f;
-PFNGLVERTEXATTRIB4DPROC glad_glVertexAttrib4d;
-PFNGLINITNAMESPROC glad_glInitNames;
-PFNGLGETBUFFERPARAMETERI64VPROC glad_glGetBufferParameteri64v;
-PFNGLCOLOR3DVPROC glad_glColor3dv;
-PFNGLVERTEXATTRIBI1IPROC glad_glVertexAttribI1i;
-PFNGLGETTEXPARAMETERIVPROC glad_glGetTexParameteriv;
-PFNGLWAITSYNCPROC glad_glWaitSync;
-PFNGLVERTEXATTRIB4SPROC glad_glVertexAttrib4s;
-PFNGLCOLORMATERIALPROC glad_glColorMaterial;
-PFNGLSAMPLECOVERAGEPROC glad_glSampleCoverage;
-PFNGLUNIFORM1FPROC glad_glUniform1f;
-PFNGLGETVERTEXATTRIBFVPROC glad_glGetVertexAttribfv;
-PFNGLRENDERMODEPROC glad_glRenderMode;
-PFNGLGETCOMPRESSEDTEXIMAGEPROC glad_glGetCompressedTexImage;
-PFNGLWINDOWPOS2DVPROC glad_glWindowPos2dv;
-PFNGLUNIFORM1IPROC glad_glUniform1i;
-PFNGLGETACTIVEATTRIBPROC glad_glGetActiveAttrib;
-PFNGLUNIFORM3IPROC glad_glUniform3i;
-PFNGLPIXELTRANSFERIPROC glad_glPixelTransferi;
-PFNGLTEXSUBIMAGE2DPROC glad_glTexSubImage2D;
-PFNGLDISABLEPROC glad_glDisable;
-PFNGLLOGICOPPROC glad_glLogicOp;
-PFNGLEVALPOINT2PROC glad_glEvalPoint2;
-PFNGLPIXELTRANSFERFPROC glad_glPixelTransferf;
-PFNGLSECONDARYCOLOR3IPROC glad_glSecondaryColor3i;
-PFNGLUNIFORM4UIPROC glad_glUniform4ui;
-PFNGLCOLOR3FPROC glad_glColor3f;
-PFNGLBINDFRAMEBUFFERPROC glad_glBindFramebuffer;
-PFNGLGETTEXENVFVPROC glad_glGetTexEnvfv;
-PFNGLRECTFVPROC glad_glRectfv;
-PFNGLCULLFACEPROC glad_glCullFace;
-PFNGLGETLIGHTFVPROC glad_glGetLightfv;
-PFNGLCOLOR3DPROC glad_glColor3d;
-PFNGLTEXGENDPROC glad_glTexGend;
-PFNGLTEXGENIPROC glad_glTexGeni;
-PFNGLMULTITEXCOORD3SPROC glad_glMultiTexCoord3s;
-PFNGLGETSTRINGIPROC glad_glGetStringi;
-PFNGLMULTITEXCOORD3IPROC glad_glMultiTexCoord3i;
-PFNGLMULTITEXCOORD3FPROC glad_glMultiTexCoord3f;
-PFNGLMULTITEXCOORD3DPROC glad_glMultiTexCoord3d;
-PFNGLATTACHSHADERPROC glad_glAttachShader;
-PFNGLFOGCOORDDVPROC glad_glFogCoorddv;
-PFNGLUNIFORMMATRIX2X3FVPROC glad_glUniformMatrix2x3fv;
-PFNGLGETTEXGENFVPROC glad_glGetTexGenfv;
-PFNGLFOGCOORDPOINTERPROC glad_glFogCoordPointer;
-PFNGLPROVOKINGVERTEXPROC glad_glProvokingVertex;
-PFNGLFRAMEBUFFERTEXTURE3DPROC glad_glFramebufferTexture3D;
-PFNGLTEXGENIVPROC glad_glTexGeniv;
-PFNGLRASTERPOS2DVPROC glad_glRasterPos2dv;
-PFNGLSECONDARYCOLOR3DVPROC glad_glSecondaryColor3dv;
-PFNGLCLIENTACTIVETEXTUREPROC glad_glClientActiveTexture;
-PFNGLVERTEXATTRIBI4SVPROC glad_glVertexAttribI4sv;
-PFNGLSECONDARYCOLOR3USPROC glad_glSecondaryColor3us;
-PFNGLTEXENVFVPROC glad_glTexEnvfv;
-PFNGLREADBUFFERPROC glad_glReadBuffer;
-PFNGLTEXPARAMETERIUIVPROC glad_glTexParameterIuiv;
-PFNGLDRAWARRAYSINSTANCEDPROC glad_glDrawArraysInstanced;
-PFNGLGENERATEMIPMAPPROC glad_glGenerateMipmap;
-PFNGLWINDOWPOS3FVPROC glad_glWindowPos3fv;
-PFNGLLIGHTMODELFVPROC glad_glLightModelfv;
-PFNGLDELETELISTSPROC glad_glDeleteLists;
-PFNGLGETCLIPPLANEPROC glad_glGetClipPlane;
-PFNGLVERTEX4DVPROC glad_glVertex4dv;
-PFNGLTEXCOORD2DPROC glad_glTexCoord2d;
-PFNGLPOPMATRIXPROC glad_glPopMatrix;
-PFNGLTEXCOORD2FPROC glad_glTexCoord2f;
-PFNGLCOLOR4IVPROC glad_glColor4iv;
-PFNGLINDEXUBVPROC glad_glIndexubv;
-PFNGLUNMAPBUFFERPROC glad_glUnmapBuffer;
-PFNGLTEXCOORD2IPROC glad_glTexCoord2i;
-PFNGLRASTERPOS4DPROC glad_glRasterPos4d;
-PFNGLRASTERPOS4FPROC glad_glRasterPos4f;
-PFNGLVERTEXATTRIB3SPROC glad_glVertexAttrib3s;
-PFNGLTEXCOORD2SPROC glad_glTexCoord2s;
-PFNGLBINDRENDERBUFFERPROC glad_glBindRenderbuffer;
-PFNGLVERTEX3FVPROC glad_glVertex3fv;
-PFNGLTEXCOORD4DVPROC glad_glTexCoord4dv;
-PFNGLMATERIALIVPROC glad_glMaterialiv;
-PFNGLISPROGRAMPROC glad_glIsProgram;
-PFNGLVERTEXATTRIB4BVPROC glad_glVertexAttrib4bv;
-PFNGLVERTEX4SPROC glad_glVertex4s;
-PFNGLVERTEXATTRIB4FVPROC glad_glVertexAttrib4fv;
-PFNGLNORMAL3DVPROC glad_glNormal3dv;
-PFNGLUNIFORM4IPROC glad_glUniform4i;
-PFNGLACTIVETEXTUREPROC glad_glActiveTexture;
-PFNGLENABLEVERTEXATTRIBARRAYPROC glad_glEnableVertexAttribArray;
-PFNGLROTATEDPROC glad_glRotated;
-PFNGLROTATEFPROC glad_glRotatef;
-PFNGLVERTEX4IPROC glad_glVertex4i;
-PFNGLREADPIXELSPROC glad_glReadPixels;
-PFNGLVERTEXATTRIBI3IVPROC glad_glVertexAttribI3iv;
-PFNGLLOADNAMEPROC glad_glLoadName;
-PFNGLUNIFORM4FPROC glad_glUniform4f;
-PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC glad_glRenderbufferStorageMultisample;
-PFNGLGENVERTEXARRAYSPROC glad_glGenVertexArrays;
-PFNGLSHADEMODELPROC glad_glShadeModel;
-PFNGLMAPGRID1DPROC glad_glMapGrid1d;
-PFNGLGETUNIFORMFVPROC glad_glGetUniformfv;
-PFNGLMAPGRID1FPROC glad_glMapGrid1f;
-PFNGLDISABLECLIENTSTATEPROC glad_glDisableClientState;
-PFNGLMULTITEXCOORD3SVPROC glad_glMultiTexCoord3sv;
-PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC glad_glDrawElementsInstancedBaseVertex;
-PFNGLSECONDARYCOLORPOINTERPROC glad_glSecondaryColorPointer;
-PFNGLALPHAFUNCPROC glad_glAlphaFunc;
-PFNGLUNIFORM1IVPROC glad_glUniform1iv;
-PFNGLMULTITEXCOORD4IVPROC glad_glMultiTexCoord4iv;
-PFNGLGETQUERYOBJECTIVPROC glad_glGetQueryObjectiv;
-PFNGLSTENCILFUNCPROC glad_glStencilFunc;
-PFNGLMULTITEXCOORD1FVPROC glad_glMultiTexCoord1fv;
-PFNGLUNIFORMBLOCKBINDINGPROC glad_glUniformBlockBinding;
-PFNGLCOLOR4UIVPROC glad_glColor4uiv;
-PFNGLRECTIVPROC glad_glRectiv;
-PFNGLRASTERPOS3DVPROC glad_glRasterPos3dv;
-PFNGLEVALMESH2PROC glad_glEvalMesh2;
-PFNGLEVALMESH1PROC glad_glEvalMesh1;
-PFNGLTEXCOORDPOINTERPROC glad_glTexCoordPointer;
-PFNGLVERTEXATTRIB4NUBVPROC glad_glVertexAttrib4Nubv;
-PFNGLVERTEXATTRIBI4IVPROC glad_glVertexAttribI4iv;
-PFNGLEVALCOORD2FVPROC glad_glEvalCoord2fv;
-PFNGLCOLOR4UBVPROC glad_glColor4ubv;
-PFNGLLOADTRANSPOSEMATRIXDPROC glad_glLoadTransposeMatrixd;
-PFNGLLOADTRANSPOSEMATRIXFPROC glad_glLoadTransposeMatrixf;
-PFNGLVERTEXATTRIBI4IPROC glad_glVertexAttribI4i;
-PFNGLRASTERPOS2IVPROC glad_glRasterPos2iv;
-PFNGLGETBUFFERSUBDATAPROC glad_glGetBufferSubData;
-PFNGLTEXENVIVPROC glad_glTexEnviv;
-PFNGLBLENDEQUATIONSEPARATEPROC glad_glBlendEquationSeparate;
-PFNGLVERTEXATTRIBI1UIPROC glad_glVertexAttribI1ui;
-PFNGLGENBUFFERSPROC glad_glGenBuffers;
-PFNGLSELECTBUFFERPROC glad_glSelectBuffer;
-PFNGLVERTEXATTRIB2SVPROC glad_glVertexAttrib2sv;
-PFNGLPUSHATTRIBPROC glad_glPushAttrib;
-PFNGLVERTEXATTRIBIPOINTERPROC glad_glVertexAttribIPointer;
-PFNGLBLENDFUNCPROC glad_glBlendFunc;
-PFNGLCREATEPROGRAMPROC glad_glCreateProgram;
-PFNGLTEXIMAGE3DPROC glad_glTexImage3D;
-PFNGLISFRAMEBUFFERPROC glad_glIsFramebuffer;
-PFNGLLIGHTIVPROC glad_glLightiv;
-PFNGLPRIMITIVERESTARTINDEXPROC glad_glPrimitiveRestartIndex;
-PFNGLTEXGENFVPROC glad_glTexGenfv;
-PFNGLENDPROC glad_glEnd;
-PFNGLDELETEBUFFERSPROC glad_glDeleteBuffers;
-PFNGLSCISSORPROC glad_glScissor;
-PFNGLCLIPPLANEPROC glad_glClipPlane;
-PFNGLPUSHNAMEPROC glad_glPushName;
-PFNGLTEXGENDVPROC glad_glTexGendv;
-PFNGLINDEXUBPROC glad_glIndexub;
-PFNGLSECONDARYCOLOR3IVPROC glad_glSecondaryColor3iv;
-PFNGLRASTERPOS4IPROC glad_glRasterPos4i;
-PFNGLMULTTRANSPOSEMATRIXDPROC glad_glMultTransposeMatrixd;
-PFNGLCLEARCOLORPROC glad_glClearColor;
-PFNGLVERTEXATTRIB4UIVPROC glad_glVertexAttrib4uiv;
-PFNGLNORMAL3SPROC glad_glNormal3s;
-PFNGLVERTEXATTRIB4NIVPROC glad_glVertexAttrib4Niv;
-PFNGLCLEARBUFFERIVPROC glad_glClearBufferiv;
-PFNGLPOINTPARAMETERIPROC glad_glPointParameteri;
-PFNGLBLENDCOLORPROC glad_glBlendColor;
-PFNGLWINDOWPOS3DPROC glad_glWindowPos3d;
-PFNGLVERTEXATTRIBI2UIVPROC glad_glVertexAttribI2uiv;
-PFNGLUNIFORM3UIPROC glad_glUniform3ui;
-PFNGLCOLOR4DVPROC glad_glColor4dv;
-PFNGLVERTEXATTRIBI4UIVPROC glad_glVertexAttribI4uiv;
-PFNGLPOINTPARAMETERFVPROC glad_glPointParameterfv;
-PFNGLUNIFORM2FVPROC glad_glUniform2fv;
-PFNGLSECONDARYCOLOR3UBPROC glad_glSecondaryColor3ub;
-PFNGLSECONDARYCOLOR3UIPROC glad_glSecondaryColor3ui;
-PFNGLTEXCOORD3DVPROC glad_glTexCoord3dv;
-PFNGLBINDBUFFERRANGEPROC glad_glBindBufferRange;
-PFNGLNORMAL3IVPROC glad_glNormal3iv;
-PFNGLWINDOWPOS3SPROC glad_glWindowPos3s;
-PFNGLPOINTPARAMETERFPROC glad_glPointParameterf;
-PFNGLGETVERTEXATTRIBIUIVPROC glad_glGetVertexAttribIuiv;
-PFNGLWINDOWPOS3IPROC glad_glWindowPos3i;
-PFNGLMULTITEXCOORD4SPROC glad_glMultiTexCoord4s;
-PFNGLWINDOWPOS3FPROC glad_glWindowPos3f;
-PFNGLCOLOR3USPROC glad_glColor3us;
-PFNGLCOLOR3UIVPROC glad_glColor3uiv;
-PFNGLVERTEXATTRIB4NUSVPROC glad_glVertexAttrib4Nusv;
-PFNGLGETLIGHTIVPROC glad_glGetLightiv;
-PFNGLDEPTHFUNCPROC glad_glDepthFunc;
-PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC glad_glCompressedTexSubImage2D;
-PFNGLLISTBASEPROC glad_glListBase;
-PFNGLMULTITEXCOORD4FPROC glad_glMultiTexCoord4f;
-PFNGLCOLOR3UBPROC glad_glColor3ub;
-PFNGLMULTITEXCOORD4DPROC glad_glMultiTexCoord4d;
-PFNGLVERTEXATTRIBI4BVPROC glad_glVertexAttribI4bv;
-PFNGLGETTEXPARAMETERFVPROC glad_glGetTexParameterfv;
-PFNGLCOLOR3UIPROC glad_glColor3ui;
-PFNGLMULTITEXCOORD4IPROC glad_glMultiTexCoord4i;
-PFNGLGETPOLYGONSTIPPLEPROC glad_glGetPolygonStipple;
-PFNGLCLIENTWAITSYNCPROC glad_glClientWaitSync;
-PFNGLVERTEXATTRIBI4UIPROC glad_glVertexAttribI4ui;
-PFNGLMULTITEXCOORD4DVPROC glad_glMultiTexCoord4dv;
-PFNGLCOLORMASKPROC glad_glColorMask;
-PFNGLTEXPARAMETERIIVPROC glad_glTexParameterIiv;
-PFNGLBLENDEQUATIONPROC glad_glBlendEquation;
-PFNGLGETUNIFORMLOCATIONPROC glad_glGetUniformLocation;
-PFNGLRASTERPOS4SPROC glad_glRasterPos4s;
-PFNGLENDTRANSFORMFEEDBACKPROC glad_glEndTransformFeedback;
-PFNGLVERTEXATTRIB4USVPROC glad_glVertexAttrib4usv;
-PFNGLMULTITEXCOORD3DVPROC glad_glMultiTexCoord3dv;
-PFNGLCOLOR4SVPROC glad_glColor4sv;
-PFNGLPOPCLIENTATTRIBPROC glad_glPopClientAttrib;
-PFNGLBEGINTRANSFORMFEEDBACKPROC glad_glBeginTransformFeedback;
-PFNGLFOGFPROC glad_glFogf;
-PFNGLVERTEXATTRIBI1IVPROC glad_glVertexAttribI1iv;
-PFNGLCOLOR3IVPROC glad_glColor3iv;
-PFNGLCOMPRESSEDTEXIMAGE1DPROC glad_glCompressedTexImage1D;
-PFNGLCOPYTEXSUBIMAGE1DPROC glad_glCopyTexSubImage1D;
-PFNGLTEXCOORD1IPROC glad_glTexCoord1i;
-PFNGLCHECKFRAMEBUFFERSTATUSPROC glad_glCheckFramebufferStatus;
-PFNGLTEXCOORD1DPROC glad_glTexCoord1d;
-PFNGLTEXCOORD1FPROC glad_glTexCoord1f;
-PFNGLENDCONDITIONALRENDERPROC glad_glEndConditionalRender;
-PFNGLENABLECLIENTSTATEPROC glad_glEnableClientState;
-PFNGLBINDATTRIBLOCATIONPROC glad_glBindAttribLocation;
-PFNGLUNIFORMMATRIX4X2FVPROC glad_glUniformMatrix4x2fv;
-PFNGLMULTITEXCOORD2SVPROC glad_glMultiTexCoord2sv;
-PFNGLVERTEXATTRIB1DVPROC glad_glVertexAttrib1dv;
-PFNGLDRAWRANGEELEMENTSPROC glad_glDrawRangeElements;
-PFNGLTEXCOORD1SPROC glad_glTexCoord1s;
-PFNGLBINDBUFFERBASEPROC glad_glBindBufferBase;
-PFNGLBUFFERSUBDATAPROC glad_glBufferSubData;
-PFNGLVERTEXATTRIB4IVPROC glad_glVertexAttrib4iv;
-PFNGLGENLISTSPROC glad_glGenLists;
-PFNGLCOLOR3BVPROC glad_glColor3bv;
-PFNGLMAPBUFFERRANGEPROC glad_glMapBufferRange;
-PFNGLFRAMEBUFFERTEXTUREPROC glad_glFramebufferTexture;
-PFNGLGETTEXGENDVPROC glad_glGetTexGendv;
-PFNGLMULTIDRAWARRAYSPROC glad_glMultiDrawArrays;
-PFNGLENDLISTPROC glad_glEndList;
-PFNGLUNIFORM2UIPROC glad_glUniform2ui;
-PFNGLVERTEXATTRIBI2IVPROC glad_glVertexAttribI2iv;
-PFNGLCOLOR3USVPROC glad_glColor3usv;
-PFNGLWINDOWPOS2FVPROC glad_glWindowPos2fv;
-PFNGLDISABLEIPROC glad_glDisablei;
-PFNGLINDEXMASKPROC glad_glIndexMask;
-PFNGLPUSHCLIENTATTRIBPROC glad_glPushClientAttrib;
-PFNGLSHADERSOURCEPROC glad_glShaderSource;
-PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC glad_glGetActiveUniformBlockName;
-PFNGLVERTEXATTRIBI3UIVPROC glad_glVertexAttribI3uiv;
-PFNGLCLEARACCUMPROC glad_glClearAccum;
-PFNGLGETSYNCIVPROC glad_glGetSynciv;
-PFNGLUNIFORM2FPROC glad_glUniform2f;
-PFNGLBEGINQUERYPROC glad_glBeginQuery;
-PFNGLGETUNIFORMBLOCKINDEXPROC glad_glGetUniformBlockIndex;
-PFNGLBINDBUFFERPROC glad_glBindBuffer;
-PFNGLMAP2DPROC glad_glMap2d;
-PFNGLMAP2FPROC glad_glMap2f;
-PFNGLVERTEX4DPROC glad_glVertex4d;
-PFNGLUNIFORMMATRIX2FVPROC glad_glUniformMatrix2fv;
-PFNGLTEXCOORD1SVPROC glad_glTexCoord1sv;
-PFNGLBUFFERDATAPROC glad_glBufferData;
-PFNGLEVALPOINT1PROC glad_glEvalPoint1;
-PFNGLGETTEXPARAMETERIIVPROC glad_glGetTexParameterIiv;
-PFNGLTEXCOORD1DVPROC glad_glTexCoord1dv;
-PFNGLGETERRORPROC glad_glGetError;
-PFNGLGETTEXENVIVPROC glad_glGetTexEnviv;
-PFNGLGETPROGRAMIVPROC glad_glGetProgramiv;
-PFNGLGETFLOATVPROC glad_glGetFloatv;
-PFNGLTEXSUBIMAGE1DPROC glad_glTexSubImage1D;
-PFNGLMULTITEXCOORD2FVPROC glad_glMultiTexCoord2fv;
-PFNGLVERTEXATTRIB2FVPROC glad_glVertexAttrib2fv;
-PFNGLEVALCOORD1DPROC glad_glEvalCoord1d;
-PFNGLGETTEXLEVELPARAMETERFVPROC glad_glGetTexLevelParameterfv;
-PFNGLEVALCOORD1FPROC glad_glEvalCoord1f;
-PFNGLPIXELMAPFVPROC glad_glPixelMapfv;
-PFNGLGETPIXELMAPUSVPROC glad_glGetPixelMapusv;
-PFNGLGETINTEGERVPROC glad_glGetIntegerv;
-PFNGLACCUMPROC glad_glAccum;
-PFNGLGETBUFFERPOINTERVPROC glad_glGetBufferPointerv;
-PFNGLGETVERTEXATTRIBIIVPROC glad_glGetVertexAttribIiv;
-PFNGLRASTERPOS4DVPROC glad_glRasterPos4dv;
-PFNGLTEXCOORD2IVPROC glad_glTexCoord2iv;
-PFNGLISQUERYPROC glad_glIsQuery;
-PFNGLVERTEXATTRIB4SVPROC glad_glVertexAttrib4sv;
-PFNGLWINDOWPOS3DVPROC glad_glWindowPos3dv;
-PFNGLTEXIMAGE2DPROC glad_glTexImage2D;
-PFNGLSTENCILMASKPROC glad_glStencilMask;
-PFNGLDRAWPIXELSPROC glad_glDrawPixels;
-PFNGLMULTMATRIXDPROC glad_glMultMatrixd;
-PFNGLMULTMATRIXFPROC glad_glMultMatrixf;
-PFNGLISTEXTUREPROC glad_glIsTexture;
-PFNGLGETMATERIALIVPROC glad_glGetMaterialiv;
-PFNGLUNIFORM1FVPROC glad_glUniform1fv;
-PFNGLLOADMATRIXFPROC glad_glLoadMatrixf;
-PFNGLLOADMATRIXDPROC glad_glLoadMatrixd;
-PFNGLTEXPARAMETERFVPROC glad_glTexParameterfv;
-PFNGLUNIFORMMATRIX3FVPROC glad_glUniformMatrix3fv;
-PFNGLVERTEX4FPROC glad_glVertex4f;
-PFNGLRECTSVPROC glad_glRectsv;
-PFNGLCOLOR4USVPROC glad_glColor4usv;
-PFNGLPOLYGONSTIPPLEPROC glad_glPolygonStipple;
-PFNGLINTERLEAVEDARRAYSPROC glad_glInterleavedArrays;
-PFNGLNORMAL3IPROC glad_glNormal3i;
-PFNGLNORMAL3FPROC glad_glNormal3f;
-PFNGLNORMAL3DPROC glad_glNormal3d;
-PFNGLNORMAL3BPROC glad_glNormal3b;
-PFNGLPIXELMAPUSVPROC glad_glPixelMapusv;
-PFNGLGETTEXGENIVPROC glad_glGetTexGeniv;
-PFNGLARRAYELEMENTPROC glad_glArrayElement;
-PFNGLCOPYBUFFERSUBDATAPROC glad_glCopyBufferSubData;
-PFNGLVERTEXATTRIBI1UIVPROC glad_glVertexAttribI1uiv;
-PFNGLVERTEXATTRIB2DPROC glad_glVertexAttrib2d;
-PFNGLVERTEXATTRIB2FPROC glad_glVertexAttrib2f;
-PFNGLVERTEXATTRIB3DVPROC glad_glVertexAttrib3dv;
-PFNGLDEPTHMASKPROC glad_glDepthMask;
-PFNGLVERTEXATTRIB2SPROC glad_glVertexAttrib2s;
-PFNGLCOLOR3FVPROC glad_glColor3fv;
-PFNGLTEXIMAGE3DMULTISAMPLEPROC glad_glTexImage3DMultisample;
-PFNGLUNIFORMMATRIX4FVPROC glad_glUniformMatrix4fv;
-PFNGLUNIFORM4FVPROC glad_glUniform4fv;
-PFNGLGETACTIVEUNIFORMPROC glad_glGetActiveUniform;
-PFNGLCOLORPOINTERPROC glad_glColorPointer;
-PFNGLFRONTFACEPROC glad_glFrontFace;
-PFNGLGETBOOLEANI_VPROC glad_glGetBooleani_v;
-PFNGLCLEARBUFFERUIVPROC glad_glClearBufferuiv;
-int GLAD_GL_KHR_debug;
-int GLAD_GL_ARB_robustness;
-int GLAD_GL_ARB_multisample;
-PFNGLSAMPLECOVERAGEARBPROC glad_glSampleCoverageARB;
-PFNGLGETGRAPHICSRESETSTATUSARBPROC glad_glGetGraphicsResetStatusARB;
-PFNGLGETNTEXIMAGEARBPROC glad_glGetnTexImageARB;
-PFNGLREADNPIXELSARBPROC glad_glReadnPixelsARB;
-PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC glad_glGetnCompressedTexImageARB;
-PFNGLGETNUNIFORMFVARBPROC glad_glGetnUniformfvARB;
-PFNGLGETNUNIFORMIVARBPROC glad_glGetnUniformivARB;
-PFNGLGETNUNIFORMUIVARBPROC glad_glGetnUniformuivARB;
-PFNGLGETNUNIFORMDVARBPROC glad_glGetnUniformdvARB;
-PFNGLGETNMAPDVARBPROC glad_glGetnMapdvARB;
-PFNGLGETNMAPFVARBPROC glad_glGetnMapfvARB;
-PFNGLGETNMAPIVARBPROC glad_glGetnMapivARB;
-PFNGLGETNPIXELMAPFVARBPROC glad_glGetnPixelMapfvARB;
-PFNGLGETNPIXELMAPUIVARBPROC glad_glGetnPixelMapuivARB;
-PFNGLGETNPIXELMAPUSVARBPROC glad_glGetnPixelMapusvARB;
-PFNGLGETNPOLYGONSTIPPLEARBPROC glad_glGetnPolygonStippleARB;
-PFNGLGETNCOLORTABLEARBPROC glad_glGetnColorTableARB;
-PFNGLGETNCONVOLUTIONFILTERARBPROC glad_glGetnConvolutionFilterARB;
-PFNGLGETNSEPARABLEFILTERARBPROC glad_glGetnSeparableFilterARB;
-PFNGLGETNHISTOGRAMARBPROC glad_glGetnHistogramARB;
-PFNGLGETNMINMAXARBPROC glad_glGetnMinmaxARB;
-PFNGLDEBUGMESSAGECONTROLPROC glad_glDebugMessageControl;
-PFNGLDEBUGMESSAGEINSERTPROC glad_glDebugMessageInsert;
-PFNGLDEBUGMESSAGECALLBACKPROC glad_glDebugMessageCallback;
-PFNGLGETDEBUGMESSAGELOGPROC glad_glGetDebugMessageLog;
-PFNGLPUSHDEBUGGROUPPROC glad_glPushDebugGroup;
-PFNGLPOPDEBUGGROUPPROC glad_glPopDebugGroup;
-PFNGLOBJECTLABELPROC glad_glObjectLabel;
-PFNGLGETOBJECTLABELPROC glad_glGetObjectLabel;
-PFNGLOBJECTPTRLABELPROC glad_glObjectPtrLabel;
-PFNGLGETOBJECTPTRLABELPROC glad_glGetObjectPtrLabel;
-PFNGLDEBUGMESSAGECONTROLKHRPROC glad_glDebugMessageControlKHR;
-PFNGLDEBUGMESSAGEINSERTKHRPROC glad_glDebugMessageInsertKHR;
-PFNGLDEBUGMESSAGECALLBACKKHRPROC glad_glDebugMessageCallbackKHR;
-PFNGLGETDEBUGMESSAGELOGKHRPROC glad_glGetDebugMessageLogKHR;
-PFNGLPUSHDEBUGGROUPKHRPROC glad_glPushDebugGroupKHR;
-PFNGLPOPDEBUGGROUPKHRPROC glad_glPopDebugGroupKHR;
-PFNGLOBJECTLABELKHRPROC glad_glObjectLabelKHR;
-PFNGLGETOBJECTLABELKHRPROC glad_glGetObjectLabelKHR;
-PFNGLOBJECTPTRLABELKHRPROC glad_glObjectPtrLabelKHR;
-PFNGLGETOBJECTPTRLABELKHRPROC glad_glGetObjectPtrLabelKHR;
-PFNGLGETPOINTERVKHRPROC glad_glGetPointervKHR;
-static void load_GL_VERSION_1_0(GLADloadproc load) {
- if(!GLAD_GL_VERSION_1_0) return;
- glad_glCullFace = (PFNGLCULLFACEPROC)load("glCullFace");
- glad_glFrontFace = (PFNGLFRONTFACEPROC)load("glFrontFace");
- glad_glHint = (PFNGLHINTPROC)load("glHint");
- glad_glLineWidth = (PFNGLLINEWIDTHPROC)load("glLineWidth");
- glad_glPointSize = (PFNGLPOINTSIZEPROC)load("glPointSize");
- glad_glPolygonMode = (PFNGLPOLYGONMODEPROC)load("glPolygonMode");
- glad_glScissor = (PFNGLSCISSORPROC)load("glScissor");
- glad_glTexParameterf = (PFNGLTEXPARAMETERFPROC)load("glTexParameterf");
- glad_glTexParameterfv = (PFNGLTEXPARAMETERFVPROC)load("glTexParameterfv");
- glad_glTexParameteri = (PFNGLTEXPARAMETERIPROC)load("glTexParameteri");
- glad_glTexParameteriv = (PFNGLTEXPARAMETERIVPROC)load("glTexParameteriv");
- glad_glTexImage1D = (PFNGLTEXIMAGE1DPROC)load("glTexImage1D");
- glad_glTexImage2D = (PFNGLTEXIMAGE2DPROC)load("glTexImage2D");
- glad_glDrawBuffer = (PFNGLDRAWBUFFERPROC)load("glDrawBuffer");
- glad_glClear = (PFNGLCLEARPROC)load("glClear");
- glad_glClearColor = (PFNGLCLEARCOLORPROC)load("glClearColor");
- glad_glClearStencil = (PFNGLCLEARSTENCILPROC)load("glClearStencil");
- glad_glClearDepth = (PFNGLCLEARDEPTHPROC)load("glClearDepth");
- glad_glStencilMask = (PFNGLSTENCILMASKPROC)load("glStencilMask");
- glad_glColorMask = (PFNGLCOLORMASKPROC)load("glColorMask");
- glad_glDepthMask = (PFNGLDEPTHMASKPROC)load("glDepthMask");
- glad_glDisable = (PFNGLDISABLEPROC)load("glDisable");
- glad_glEnable = (PFNGLENABLEPROC)load("glEnable");
- glad_glFinish = (PFNGLFINISHPROC)load("glFinish");
- glad_glFlush = (PFNGLFLUSHPROC)load("glFlush");
- glad_glBlendFunc = (PFNGLBLENDFUNCPROC)load("glBlendFunc");
- glad_glLogicOp = (PFNGLLOGICOPPROC)load("glLogicOp");
- glad_glStencilFunc = (PFNGLSTENCILFUNCPROC)load("glStencilFunc");
- glad_glStencilOp = (PFNGLSTENCILOPPROC)load("glStencilOp");
- glad_glDepthFunc = (PFNGLDEPTHFUNCPROC)load("glDepthFunc");
- glad_glPixelStoref = (PFNGLPIXELSTOREFPROC)load("glPixelStoref");
- glad_glPixelStorei = (PFNGLPIXELSTOREIPROC)load("glPixelStorei");
- glad_glReadBuffer = (PFNGLREADBUFFERPROC)load("glReadBuffer");
- glad_glReadPixels = (PFNGLREADPIXELSPROC)load("glReadPixels");
- glad_glGetBooleanv = (PFNGLGETBOOLEANVPROC)load("glGetBooleanv");
- glad_glGetDoublev = (PFNGLGETDOUBLEVPROC)load("glGetDoublev");
- glad_glGetError = (PFNGLGETERRORPROC)load("glGetError");
- glad_glGetFloatv = (PFNGLGETFLOATVPROC)load("glGetFloatv");
- glad_glGetIntegerv = (PFNGLGETINTEGERVPROC)load("glGetIntegerv");
- glad_glGetString = (PFNGLGETSTRINGPROC)load("glGetString");
- glad_glGetTexImage = (PFNGLGETTEXIMAGEPROC)load("glGetTexImage");
- glad_glGetTexParameterfv = (PFNGLGETTEXPARAMETERFVPROC)load("glGetTexParameterfv");
- glad_glGetTexParameteriv = (PFNGLGETTEXPARAMETERIVPROC)load("glGetTexParameteriv");
- glad_glGetTexLevelParameterfv = (PFNGLGETTEXLEVELPARAMETERFVPROC)load("glGetTexLevelParameterfv");
- glad_glGetTexLevelParameteriv = (PFNGLGETTEXLEVELPARAMETERIVPROC)load("glGetTexLevelParameteriv");
- glad_glIsEnabled = (PFNGLISENABLEDPROC)load("glIsEnabled");
- glad_glDepthRange = (PFNGLDEPTHRANGEPROC)load("glDepthRange");
- glad_glViewport = (PFNGLVIEWPORTPROC)load("glViewport");
- glad_glNewList = (PFNGLNEWLISTPROC)load("glNewList");
- glad_glEndList = (PFNGLENDLISTPROC)load("glEndList");
- glad_glCallList = (PFNGLCALLLISTPROC)load("glCallList");
- glad_glCallLists = (PFNGLCALLLISTSPROC)load("glCallLists");
- glad_glDeleteLists = (PFNGLDELETELISTSPROC)load("glDeleteLists");
- glad_glGenLists = (PFNGLGENLISTSPROC)load("glGenLists");
- glad_glListBase = (PFNGLLISTBASEPROC)load("glListBase");
- glad_glBegin = (PFNGLBEGINPROC)load("glBegin");
- glad_glBitmap = (PFNGLBITMAPPROC)load("glBitmap");
- glad_glColor3b = (PFNGLCOLOR3BPROC)load("glColor3b");
- glad_glColor3bv = (PFNGLCOLOR3BVPROC)load("glColor3bv");
- glad_glColor3d = (PFNGLCOLOR3DPROC)load("glColor3d");
- glad_glColor3dv = (PFNGLCOLOR3DVPROC)load("glColor3dv");
- glad_glColor3f = (PFNGLCOLOR3FPROC)load("glColor3f");
- glad_glColor3fv = (PFNGLCOLOR3FVPROC)load("glColor3fv");
- glad_glColor3i = (PFNGLCOLOR3IPROC)load("glColor3i");
- glad_glColor3iv = (PFNGLCOLOR3IVPROC)load("glColor3iv");
- glad_glColor3s = (PFNGLCOLOR3SPROC)load("glColor3s");
- glad_glColor3sv = (PFNGLCOLOR3SVPROC)load("glColor3sv");
- glad_glColor3ub = (PFNGLCOLOR3UBPROC)load("glColor3ub");
- glad_glColor3ubv = (PFNGLCOLOR3UBVPROC)load("glColor3ubv");
- glad_glColor3ui = (PFNGLCOLOR3UIPROC)load("glColor3ui");
- glad_glColor3uiv = (PFNGLCOLOR3UIVPROC)load("glColor3uiv");
- glad_glColor3us = (PFNGLCOLOR3USPROC)load("glColor3us");
- glad_glColor3usv = (PFNGLCOLOR3USVPROC)load("glColor3usv");
- glad_glColor4b = (PFNGLCOLOR4BPROC)load("glColor4b");
- glad_glColor4bv = (PFNGLCOLOR4BVPROC)load("glColor4bv");
- glad_glColor4d = (PFNGLCOLOR4DPROC)load("glColor4d");
- glad_glColor4dv = (PFNGLCOLOR4DVPROC)load("glColor4dv");
- glad_glColor4f = (PFNGLCOLOR4FPROC)load("glColor4f");
- glad_glColor4fv = (PFNGLCOLOR4FVPROC)load("glColor4fv");
- glad_glColor4i = (PFNGLCOLOR4IPROC)load("glColor4i");
- glad_glColor4iv = (PFNGLCOLOR4IVPROC)load("glColor4iv");
- glad_glColor4s = (PFNGLCOLOR4SPROC)load("glColor4s");
- glad_glColor4sv = (PFNGLCOLOR4SVPROC)load("glColor4sv");
- glad_glColor4ub = (PFNGLCOLOR4UBPROC)load("glColor4ub");
- glad_glColor4ubv = (PFNGLCOLOR4UBVPROC)load("glColor4ubv");
- glad_glColor4ui = (PFNGLCOLOR4UIPROC)load("glColor4ui");
- glad_glColor4uiv = (PFNGLCOLOR4UIVPROC)load("glColor4uiv");
- glad_glColor4us = (PFNGLCOLOR4USPROC)load("glColor4us");
- glad_glColor4usv = (PFNGLCOLOR4USVPROC)load("glColor4usv");
- glad_glEdgeFlag = (PFNGLEDGEFLAGPROC)load("glEdgeFlag");
- glad_glEdgeFlagv = (PFNGLEDGEFLAGVPROC)load("glEdgeFlagv");
- glad_glEnd = (PFNGLENDPROC)load("glEnd");
- glad_glIndexd = (PFNGLINDEXDPROC)load("glIndexd");
- glad_glIndexdv = (PFNGLINDEXDVPROC)load("glIndexdv");
- glad_glIndexf = (PFNGLINDEXFPROC)load("glIndexf");
- glad_glIndexfv = (PFNGLINDEXFVPROC)load("glIndexfv");
- glad_glIndexi = (PFNGLINDEXIPROC)load("glIndexi");
- glad_glIndexiv = (PFNGLINDEXIVPROC)load("glIndexiv");
- glad_glIndexs = (PFNGLINDEXSPROC)load("glIndexs");
- glad_glIndexsv = (PFNGLINDEXSVPROC)load("glIndexsv");
- glad_glNormal3b = (PFNGLNORMAL3BPROC)load("glNormal3b");
- glad_glNormal3bv = (PFNGLNORMAL3BVPROC)load("glNormal3bv");
- glad_glNormal3d = (PFNGLNORMAL3DPROC)load("glNormal3d");
- glad_glNormal3dv = (PFNGLNORMAL3DVPROC)load("glNormal3dv");
- glad_glNormal3f = (PFNGLNORMAL3FPROC)load("glNormal3f");
- glad_glNormal3fv = (PFNGLNORMAL3FVPROC)load("glNormal3fv");
- glad_glNormal3i = (PFNGLNORMAL3IPROC)load("glNormal3i");
- glad_glNormal3iv = (PFNGLNORMAL3IVPROC)load("glNormal3iv");
- glad_glNormal3s = (PFNGLNORMAL3SPROC)load("glNormal3s");
- glad_glNormal3sv = (PFNGLNORMAL3SVPROC)load("glNormal3sv");
- glad_glRasterPos2d = (PFNGLRASTERPOS2DPROC)load("glRasterPos2d");
- glad_glRasterPos2dv = (PFNGLRASTERPOS2DVPROC)load("glRasterPos2dv");
- glad_glRasterPos2f = (PFNGLRASTERPOS2FPROC)load("glRasterPos2f");
- glad_glRasterPos2fv = (PFNGLRASTERPOS2FVPROC)load("glRasterPos2fv");
- glad_glRasterPos2i = (PFNGLRASTERPOS2IPROC)load("glRasterPos2i");
- glad_glRasterPos2iv = (PFNGLRASTERPOS2IVPROC)load("glRasterPos2iv");
- glad_glRasterPos2s = (PFNGLRASTERPOS2SPROC)load("glRasterPos2s");
- glad_glRasterPos2sv = (PFNGLRASTERPOS2SVPROC)load("glRasterPos2sv");
- glad_glRasterPos3d = (PFNGLRASTERPOS3DPROC)load("glRasterPos3d");
- glad_glRasterPos3dv = (PFNGLRASTERPOS3DVPROC)load("glRasterPos3dv");
- glad_glRasterPos3f = (PFNGLRASTERPOS3FPROC)load("glRasterPos3f");
- glad_glRasterPos3fv = (PFNGLRASTERPOS3FVPROC)load("glRasterPos3fv");
- glad_glRasterPos3i = (PFNGLRASTERPOS3IPROC)load("glRasterPos3i");
- glad_glRasterPos3iv = (PFNGLRASTERPOS3IVPROC)load("glRasterPos3iv");
- glad_glRasterPos3s = (PFNGLRASTERPOS3SPROC)load("glRasterPos3s");
- glad_glRasterPos3sv = (PFNGLRASTERPOS3SVPROC)load("glRasterPos3sv");
- glad_glRasterPos4d = (PFNGLRASTERPOS4DPROC)load("glRasterPos4d");
- glad_glRasterPos4dv = (PFNGLRASTERPOS4DVPROC)load("glRasterPos4dv");
- glad_glRasterPos4f = (PFNGLRASTERPOS4FPROC)load("glRasterPos4f");
- glad_glRasterPos4fv = (PFNGLRASTERPOS4FVPROC)load("glRasterPos4fv");
- glad_glRasterPos4i = (PFNGLRASTERPOS4IPROC)load("glRasterPos4i");
- glad_glRasterPos4iv = (PFNGLRASTERPOS4IVPROC)load("glRasterPos4iv");
- glad_glRasterPos4s = (PFNGLRASTERPOS4SPROC)load("glRasterPos4s");
- glad_glRasterPos4sv = (PFNGLRASTERPOS4SVPROC)load("glRasterPos4sv");
- glad_glRectd = (PFNGLRECTDPROC)load("glRectd");
- glad_glRectdv = (PFNGLRECTDVPROC)load("glRectdv");
- glad_glRectf = (PFNGLRECTFPROC)load("glRectf");
- glad_glRectfv = (PFNGLRECTFVPROC)load("glRectfv");
- glad_glRecti = (PFNGLRECTIPROC)load("glRecti");
- glad_glRectiv = (PFNGLRECTIVPROC)load("glRectiv");
- glad_glRects = (PFNGLRECTSPROC)load("glRects");
- glad_glRectsv = (PFNGLRECTSVPROC)load("glRectsv");
- glad_glTexCoord1d = (PFNGLTEXCOORD1DPROC)load("glTexCoord1d");
- glad_glTexCoord1dv = (PFNGLTEXCOORD1DVPROC)load("glTexCoord1dv");
- glad_glTexCoord1f = (PFNGLTEXCOORD1FPROC)load("glTexCoord1f");
- glad_glTexCoord1fv = (PFNGLTEXCOORD1FVPROC)load("glTexCoord1fv");
- glad_glTexCoord1i = (PFNGLTEXCOORD1IPROC)load("glTexCoord1i");
- glad_glTexCoord1iv = (PFNGLTEXCOORD1IVPROC)load("glTexCoord1iv");
- glad_glTexCoord1s = (PFNGLTEXCOORD1SPROC)load("glTexCoord1s");
- glad_glTexCoord1sv = (PFNGLTEXCOORD1SVPROC)load("glTexCoord1sv");
- glad_glTexCoord2d = (PFNGLTEXCOORD2DPROC)load("glTexCoord2d");
- glad_glTexCoord2dv = (PFNGLTEXCOORD2DVPROC)load("glTexCoord2dv");
- glad_glTexCoord2f = (PFNGLTEXCOORD2FPROC)load("glTexCoord2f");
- glad_glTexCoord2fv = (PFNGLTEXCOORD2FVPROC)load("glTexCoord2fv");
- glad_glTexCoord2i = (PFNGLTEXCOORD2IPROC)load("glTexCoord2i");
- glad_glTexCoord2iv = (PFNGLTEXCOORD2IVPROC)load("glTexCoord2iv");
- glad_glTexCoord2s = (PFNGLTEXCOORD2SPROC)load("glTexCoord2s");
- glad_glTexCoord2sv = (PFNGLTEXCOORD2SVPROC)load("glTexCoord2sv");
- glad_glTexCoord3d = (PFNGLTEXCOORD3DPROC)load("glTexCoord3d");
- glad_glTexCoord3dv = (PFNGLTEXCOORD3DVPROC)load("glTexCoord3dv");
- glad_glTexCoord3f = (PFNGLTEXCOORD3FPROC)load("glTexCoord3f");
- glad_glTexCoord3fv = (PFNGLTEXCOORD3FVPROC)load("glTexCoord3fv");
- glad_glTexCoord3i = (PFNGLTEXCOORD3IPROC)load("glTexCoord3i");
- glad_glTexCoord3iv = (PFNGLTEXCOORD3IVPROC)load("glTexCoord3iv");
- glad_glTexCoord3s = (PFNGLTEXCOORD3SPROC)load("glTexCoord3s");
- glad_glTexCoord3sv = (PFNGLTEXCOORD3SVPROC)load("glTexCoord3sv");
- glad_glTexCoord4d = (PFNGLTEXCOORD4DPROC)load("glTexCoord4d");
- glad_glTexCoord4dv = (PFNGLTEXCOORD4DVPROC)load("glTexCoord4dv");
- glad_glTexCoord4f = (PFNGLTEXCOORD4FPROC)load("glTexCoord4f");
- glad_glTexCoord4fv = (PFNGLTEXCOORD4FVPROC)load("glTexCoord4fv");
- glad_glTexCoord4i = (PFNGLTEXCOORD4IPROC)load("glTexCoord4i");
- glad_glTexCoord4iv = (PFNGLTEXCOORD4IVPROC)load("glTexCoord4iv");
- glad_glTexCoord4s = (PFNGLTEXCOORD4SPROC)load("glTexCoord4s");
- glad_glTexCoord4sv = (PFNGLTEXCOORD4SVPROC)load("glTexCoord4sv");
- glad_glVertex2d = (PFNGLVERTEX2DPROC)load("glVertex2d");
- glad_glVertex2dv = (PFNGLVERTEX2DVPROC)load("glVertex2dv");
- glad_glVertex2f = (PFNGLVERTEX2FPROC)load("glVertex2f");
- glad_glVertex2fv = (PFNGLVERTEX2FVPROC)load("glVertex2fv");
- glad_glVertex2i = (PFNGLVERTEX2IPROC)load("glVertex2i");
- glad_glVertex2iv = (PFNGLVERTEX2IVPROC)load("glVertex2iv");
- glad_glVertex2s = (PFNGLVERTEX2SPROC)load("glVertex2s");
- glad_glVertex2sv = (PFNGLVERTEX2SVPROC)load("glVertex2sv");
- glad_glVertex3d = (PFNGLVERTEX3DPROC)load("glVertex3d");
- glad_glVertex3dv = (PFNGLVERTEX3DVPROC)load("glVertex3dv");
- glad_glVertex3f = (PFNGLVERTEX3FPROC)load("glVertex3f");
- glad_glVertex3fv = (PFNGLVERTEX3FVPROC)load("glVertex3fv");
- glad_glVertex3i = (PFNGLVERTEX3IPROC)load("glVertex3i");
- glad_glVertex3iv = (PFNGLVERTEX3IVPROC)load("glVertex3iv");
- glad_glVertex3s = (PFNGLVERTEX3SPROC)load("glVertex3s");
- glad_glVertex3sv = (PFNGLVERTEX3SVPROC)load("glVertex3sv");
- glad_glVertex4d = (PFNGLVERTEX4DPROC)load("glVertex4d");
- glad_glVertex4dv = (PFNGLVERTEX4DVPROC)load("glVertex4dv");
- glad_glVertex4f = (PFNGLVERTEX4FPROC)load("glVertex4f");
- glad_glVertex4fv = (PFNGLVERTEX4FVPROC)load("glVertex4fv");
- glad_glVertex4i = (PFNGLVERTEX4IPROC)load("glVertex4i");
- glad_glVertex4iv = (PFNGLVERTEX4IVPROC)load("glVertex4iv");
- glad_glVertex4s = (PFNGLVERTEX4SPROC)load("glVertex4s");
- glad_glVertex4sv = (PFNGLVERTEX4SVPROC)load("glVertex4sv");
- glad_glClipPlane = (PFNGLCLIPPLANEPROC)load("glClipPlane");
- glad_glColorMaterial = (PFNGLCOLORMATERIALPROC)load("glColorMaterial");
- glad_glFogf = (PFNGLFOGFPROC)load("glFogf");
- glad_glFogfv = (PFNGLFOGFVPROC)load("glFogfv");
- glad_glFogi = (PFNGLFOGIPROC)load("glFogi");
- glad_glFogiv = (PFNGLFOGIVPROC)load("glFogiv");
- glad_glLightf = (PFNGLLIGHTFPROC)load("glLightf");
- glad_glLightfv = (PFNGLLIGHTFVPROC)load("glLightfv");
- glad_glLighti = (PFNGLLIGHTIPROC)load("glLighti");
- glad_glLightiv = (PFNGLLIGHTIVPROC)load("glLightiv");
- glad_glLightModelf = (PFNGLLIGHTMODELFPROC)load("glLightModelf");
- glad_glLightModelfv = (PFNGLLIGHTMODELFVPROC)load("glLightModelfv");
- glad_glLightModeli = (PFNGLLIGHTMODELIPROC)load("glLightModeli");
- glad_glLightModeliv = (PFNGLLIGHTMODELIVPROC)load("glLightModeliv");
- glad_glLineStipple = (PFNGLLINESTIPPLEPROC)load("glLineStipple");
- glad_glMaterialf = (PFNGLMATERIALFPROC)load("glMaterialf");
- glad_glMaterialfv = (PFNGLMATERIALFVPROC)load("glMaterialfv");
- glad_glMateriali = (PFNGLMATERIALIPROC)load("glMateriali");
- glad_glMaterialiv = (PFNGLMATERIALIVPROC)load("glMaterialiv");
- glad_glPolygonStipple = (PFNGLPOLYGONSTIPPLEPROC)load("glPolygonStipple");
- glad_glShadeModel = (PFNGLSHADEMODELPROC)load("glShadeModel");
- glad_glTexEnvf = (PFNGLTEXENVFPROC)load("glTexEnvf");
- glad_glTexEnvfv = (PFNGLTEXENVFVPROC)load("glTexEnvfv");
- glad_glTexEnvi = (PFNGLTEXENVIPROC)load("glTexEnvi");
- glad_glTexEnviv = (PFNGLTEXENVIVPROC)load("glTexEnviv");
- glad_glTexGend = (PFNGLTEXGENDPROC)load("glTexGend");
- glad_glTexGendv = (PFNGLTEXGENDVPROC)load("glTexGendv");
- glad_glTexGenf = (PFNGLTEXGENFPROC)load("glTexGenf");
- glad_glTexGenfv = (PFNGLTEXGENFVPROC)load("glTexGenfv");
- glad_glTexGeni = (PFNGLTEXGENIPROC)load("glTexGeni");
- glad_glTexGeniv = (PFNGLTEXGENIVPROC)load("glTexGeniv");
- glad_glFeedbackBuffer = (PFNGLFEEDBACKBUFFERPROC)load("glFeedbackBuffer");
- glad_glSelectBuffer = (PFNGLSELECTBUFFERPROC)load("glSelectBuffer");
- glad_glRenderMode = (PFNGLRENDERMODEPROC)load("glRenderMode");
- glad_glInitNames = (PFNGLINITNAMESPROC)load("glInitNames");
- glad_glLoadName = (PFNGLLOADNAMEPROC)load("glLoadName");
- glad_glPassThrough = (PFNGLPASSTHROUGHPROC)load("glPassThrough");
- glad_glPopName = (PFNGLPOPNAMEPROC)load("glPopName");
- glad_glPushName = (PFNGLPUSHNAMEPROC)load("glPushName");
- glad_glClearAccum = (PFNGLCLEARACCUMPROC)load("glClearAccum");
- glad_glClearIndex = (PFNGLCLEARINDEXPROC)load("glClearIndex");
- glad_glIndexMask = (PFNGLINDEXMASKPROC)load("glIndexMask");
- glad_glAccum = (PFNGLACCUMPROC)load("glAccum");
- glad_glPopAttrib = (PFNGLPOPATTRIBPROC)load("glPopAttrib");
- glad_glPushAttrib = (PFNGLPUSHATTRIBPROC)load("glPushAttrib");
- glad_glMap1d = (PFNGLMAP1DPROC)load("glMap1d");
- glad_glMap1f = (PFNGLMAP1FPROC)load("glMap1f");
- glad_glMap2d = (PFNGLMAP2DPROC)load("glMap2d");
- glad_glMap2f = (PFNGLMAP2FPROC)load("glMap2f");
- glad_glMapGrid1d = (PFNGLMAPGRID1DPROC)load("glMapGrid1d");
- glad_glMapGrid1f = (PFNGLMAPGRID1FPROC)load("glMapGrid1f");
- glad_glMapGrid2d = (PFNGLMAPGRID2DPROC)load("glMapGrid2d");
- glad_glMapGrid2f = (PFNGLMAPGRID2FPROC)load("glMapGrid2f");
- glad_glEvalCoord1d = (PFNGLEVALCOORD1DPROC)load("glEvalCoord1d");
- glad_glEvalCoord1dv = (PFNGLEVALCOORD1DVPROC)load("glEvalCoord1dv");
- glad_glEvalCoord1f = (PFNGLEVALCOORD1FPROC)load("glEvalCoord1f");
- glad_glEvalCoord1fv = (PFNGLEVALCOORD1FVPROC)load("glEvalCoord1fv");
- glad_glEvalCoord2d = (PFNGLEVALCOORD2DPROC)load("glEvalCoord2d");
- glad_glEvalCoord2dv = (PFNGLEVALCOORD2DVPROC)load("glEvalCoord2dv");
- glad_glEvalCoord2f = (PFNGLEVALCOORD2FPROC)load("glEvalCoord2f");
- glad_glEvalCoord2fv = (PFNGLEVALCOORD2FVPROC)load("glEvalCoord2fv");
- glad_glEvalMesh1 = (PFNGLEVALMESH1PROC)load("glEvalMesh1");
- glad_glEvalPoint1 = (PFNGLEVALPOINT1PROC)load("glEvalPoint1");
- glad_glEvalMesh2 = (PFNGLEVALMESH2PROC)load("glEvalMesh2");
- glad_glEvalPoint2 = (PFNGLEVALPOINT2PROC)load("glEvalPoint2");
- glad_glAlphaFunc = (PFNGLALPHAFUNCPROC)load("glAlphaFunc");
- glad_glPixelZoom = (PFNGLPIXELZOOMPROC)load("glPixelZoom");
- glad_glPixelTransferf = (PFNGLPIXELTRANSFERFPROC)load("glPixelTransferf");
- glad_glPixelTransferi = (PFNGLPIXELTRANSFERIPROC)load("glPixelTransferi");
- glad_glPixelMapfv = (PFNGLPIXELMAPFVPROC)load("glPixelMapfv");
- glad_glPixelMapuiv = (PFNGLPIXELMAPUIVPROC)load("glPixelMapuiv");
- glad_glPixelMapusv = (PFNGLPIXELMAPUSVPROC)load("glPixelMapusv");
- glad_glCopyPixels = (PFNGLCOPYPIXELSPROC)load("glCopyPixels");
- glad_glDrawPixels = (PFNGLDRAWPIXELSPROC)load("glDrawPixels");
- glad_glGetClipPlane = (PFNGLGETCLIPPLANEPROC)load("glGetClipPlane");
- glad_glGetLightfv = (PFNGLGETLIGHTFVPROC)load("glGetLightfv");
- glad_glGetLightiv = (PFNGLGETLIGHTIVPROC)load("glGetLightiv");
- glad_glGetMapdv = (PFNGLGETMAPDVPROC)load("glGetMapdv");
- glad_glGetMapfv = (PFNGLGETMAPFVPROC)load("glGetMapfv");
- glad_glGetMapiv = (PFNGLGETMAPIVPROC)load("glGetMapiv");
- glad_glGetMaterialfv = (PFNGLGETMATERIALFVPROC)load("glGetMaterialfv");
- glad_glGetMaterialiv = (PFNGLGETMATERIALIVPROC)load("glGetMaterialiv");
- glad_glGetPixelMapfv = (PFNGLGETPIXELMAPFVPROC)load("glGetPixelMapfv");
- glad_glGetPixelMapuiv = (PFNGLGETPIXELMAPUIVPROC)load("glGetPixelMapuiv");
- glad_glGetPixelMapusv = (PFNGLGETPIXELMAPUSVPROC)load("glGetPixelMapusv");
- glad_glGetPolygonStipple = (PFNGLGETPOLYGONSTIPPLEPROC)load("glGetPolygonStipple");
- glad_glGetTexEnvfv = (PFNGLGETTEXENVFVPROC)load("glGetTexEnvfv");
- glad_glGetTexEnviv = (PFNGLGETTEXENVIVPROC)load("glGetTexEnviv");
- glad_glGetTexGendv = (PFNGLGETTEXGENDVPROC)load("glGetTexGendv");
- glad_glGetTexGenfv = (PFNGLGETTEXGENFVPROC)load("glGetTexGenfv");
- glad_glGetTexGeniv = (PFNGLGETTEXGENIVPROC)load("glGetTexGeniv");
- glad_glIsList = (PFNGLISLISTPROC)load("glIsList");
- glad_glFrustum = (PFNGLFRUSTUMPROC)load("glFrustum");
- glad_glLoadIdentity = (PFNGLLOADIDENTITYPROC)load("glLoadIdentity");
- glad_glLoadMatrixf = (PFNGLLOADMATRIXFPROC)load("glLoadMatrixf");
- glad_glLoadMatrixd = (PFNGLLOADMATRIXDPROC)load("glLoadMatrixd");
- glad_glMatrixMode = (PFNGLMATRIXMODEPROC)load("glMatrixMode");
- glad_glMultMatrixf = (PFNGLMULTMATRIXFPROC)load("glMultMatrixf");
- glad_glMultMatrixd = (PFNGLMULTMATRIXDPROC)load("glMultMatrixd");
- glad_glOrtho = (PFNGLORTHOPROC)load("glOrtho");
- glad_glPopMatrix = (PFNGLPOPMATRIXPROC)load("glPopMatrix");
- glad_glPushMatrix = (PFNGLPUSHMATRIXPROC)load("glPushMatrix");
- glad_glRotated = (PFNGLROTATEDPROC)load("glRotated");
- glad_glRotatef = (PFNGLROTATEFPROC)load("glRotatef");
- glad_glScaled = (PFNGLSCALEDPROC)load("glScaled");
- glad_glScalef = (PFNGLSCALEFPROC)load("glScalef");
- glad_glTranslated = (PFNGLTRANSLATEDPROC)load("glTranslated");
- glad_glTranslatef = (PFNGLTRANSLATEFPROC)load("glTranslatef");
-}
-static void load_GL_VERSION_1_1(GLADloadproc load) {
- if(!GLAD_GL_VERSION_1_1) return;
- glad_glDrawArrays = (PFNGLDRAWARRAYSPROC)load("glDrawArrays");
- glad_glDrawElements = (PFNGLDRAWELEMENTSPROC)load("glDrawElements");
- glad_glGetPointerv = (PFNGLGETPOINTERVPROC)load("glGetPointerv");
- glad_glPolygonOffset = (PFNGLPOLYGONOFFSETPROC)load("glPolygonOffset");
- glad_glCopyTexImage1D = (PFNGLCOPYTEXIMAGE1DPROC)load("glCopyTexImage1D");
- glad_glCopyTexImage2D = (PFNGLCOPYTEXIMAGE2DPROC)load("glCopyTexImage2D");
- glad_glCopyTexSubImage1D = (PFNGLCOPYTEXSUBIMAGE1DPROC)load("glCopyTexSubImage1D");
- glad_glCopyTexSubImage2D = (PFNGLCOPYTEXSUBIMAGE2DPROC)load("glCopyTexSubImage2D");
- glad_glTexSubImage1D = (PFNGLTEXSUBIMAGE1DPROC)load("glTexSubImage1D");
- glad_glTexSubImage2D = (PFNGLTEXSUBIMAGE2DPROC)load("glTexSubImage2D");
- glad_glBindTexture = (PFNGLBINDTEXTUREPROC)load("glBindTexture");
- glad_glDeleteTextures = (PFNGLDELETETEXTURESPROC)load("glDeleteTextures");
- glad_glGenTextures = (PFNGLGENTEXTURESPROC)load("glGenTextures");
- glad_glIsTexture = (PFNGLISTEXTUREPROC)load("glIsTexture");
- glad_glArrayElement = (PFNGLARRAYELEMENTPROC)load("glArrayElement");
- glad_glColorPointer = (PFNGLCOLORPOINTERPROC)load("glColorPointer");
- glad_glDisableClientState = (PFNGLDISABLECLIENTSTATEPROC)load("glDisableClientState");
- glad_glEdgeFlagPointer = (PFNGLEDGEFLAGPOINTERPROC)load("glEdgeFlagPointer");
- glad_glEnableClientState = (PFNGLENABLECLIENTSTATEPROC)load("glEnableClientState");
- glad_glIndexPointer = (PFNGLINDEXPOINTERPROC)load("glIndexPointer");
- glad_glInterleavedArrays = (PFNGLINTERLEAVEDARRAYSPROC)load("glInterleavedArrays");
- glad_glNormalPointer = (PFNGLNORMALPOINTERPROC)load("glNormalPointer");
- glad_glTexCoordPointer = (PFNGLTEXCOORDPOINTERPROC)load("glTexCoordPointer");
- glad_glVertexPointer = (PFNGLVERTEXPOINTERPROC)load("glVertexPointer");
- glad_glAreTexturesResident = (PFNGLARETEXTURESRESIDENTPROC)load("glAreTexturesResident");
- glad_glPrioritizeTextures = (PFNGLPRIORITIZETEXTURESPROC)load("glPrioritizeTextures");
- glad_glIndexub = (PFNGLINDEXUBPROC)load("glIndexub");
- glad_glIndexubv = (PFNGLINDEXUBVPROC)load("glIndexubv");
- glad_glPopClientAttrib = (PFNGLPOPCLIENTATTRIBPROC)load("glPopClientAttrib");
- glad_glPushClientAttrib = (PFNGLPUSHCLIENTATTRIBPROC)load("glPushClientAttrib");
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-static void load_GL_VERSION_1_2(GLADloadproc load) {
- if(!GLAD_GL_VERSION_1_2) return;
- glad_glDrawRangeElements = (PFNGLDRAWRANGEELEMENTSPROC)load("glDrawRangeElements");
- glad_glTexImage3D = (PFNGLTEXIMAGE3DPROC)load("glTexImage3D");
- glad_glTexSubImage3D = (PFNGLTEXSUBIMAGE3DPROC)load("glTexSubImage3D");
- glad_glCopyTexSubImage3D = (PFNGLCOPYTEXSUBIMAGE3DPROC)load("glCopyTexSubImage3D");
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-static void load_GL_VERSION_1_3(GLADloadproc load) {
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- glad_glActiveTexture = (PFNGLACTIVETEXTUREPROC)load("glActiveTexture");
- glad_glSampleCoverage = (PFNGLSAMPLECOVERAGEPROC)load("glSampleCoverage");
- glad_glCompressedTexImage3D = (PFNGLCOMPRESSEDTEXIMAGE3DPROC)load("glCompressedTexImage3D");
- glad_glCompressedTexImage2D = (PFNGLCOMPRESSEDTEXIMAGE2DPROC)load("glCompressedTexImage2D");
- glad_glCompressedTexImage1D = (PFNGLCOMPRESSEDTEXIMAGE1DPROC)load("glCompressedTexImage1D");
- glad_glCompressedTexSubImage3D = (PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC)load("glCompressedTexSubImage3D");
- glad_glCompressedTexSubImage2D = (PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC)load("glCompressedTexSubImage2D");
- glad_glCompressedTexSubImage1D = (PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC)load("glCompressedTexSubImage1D");
- glad_glGetCompressedTexImage = (PFNGLGETCOMPRESSEDTEXIMAGEPROC)load("glGetCompressedTexImage");
- glad_glClientActiveTexture = (PFNGLCLIENTACTIVETEXTUREPROC)load("glClientActiveTexture");
- glad_glMultiTexCoord1d = (PFNGLMULTITEXCOORD1DPROC)load("glMultiTexCoord1d");
- glad_glMultiTexCoord1dv = (PFNGLMULTITEXCOORD1DVPROC)load("glMultiTexCoord1dv");
- glad_glMultiTexCoord1f = (PFNGLMULTITEXCOORD1FPROC)load("glMultiTexCoord1f");
- glad_glMultiTexCoord1fv = (PFNGLMULTITEXCOORD1FVPROC)load("glMultiTexCoord1fv");
- glad_glMultiTexCoord1i = (PFNGLMULTITEXCOORD1IPROC)load("glMultiTexCoord1i");
- glad_glMultiTexCoord1iv = (PFNGLMULTITEXCOORD1IVPROC)load("glMultiTexCoord1iv");
- glad_glMultiTexCoord1s = (PFNGLMULTITEXCOORD1SPROC)load("glMultiTexCoord1s");
- glad_glMultiTexCoord1sv = (PFNGLMULTITEXCOORD1SVPROC)load("glMultiTexCoord1sv");
- glad_glMultiTexCoord2d = (PFNGLMULTITEXCOORD2DPROC)load("glMultiTexCoord2d");
- glad_glMultiTexCoord2dv = (PFNGLMULTITEXCOORD2DVPROC)load("glMultiTexCoord2dv");
- glad_glMultiTexCoord2f = (PFNGLMULTITEXCOORD2FPROC)load("glMultiTexCoord2f");
- glad_glMultiTexCoord2fv = (PFNGLMULTITEXCOORD2FVPROC)load("glMultiTexCoord2fv");
- glad_glMultiTexCoord2i = (PFNGLMULTITEXCOORD2IPROC)load("glMultiTexCoord2i");
- glad_glMultiTexCoord2iv = (PFNGLMULTITEXCOORD2IVPROC)load("glMultiTexCoord2iv");
- glad_glMultiTexCoord2s = (PFNGLMULTITEXCOORD2SPROC)load("glMultiTexCoord2s");
- glad_glMultiTexCoord2sv = (PFNGLMULTITEXCOORD2SVPROC)load("glMultiTexCoord2sv");
- glad_glMultiTexCoord3d = (PFNGLMULTITEXCOORD3DPROC)load("glMultiTexCoord3d");
- glad_glMultiTexCoord3dv = (PFNGLMULTITEXCOORD3DVPROC)load("glMultiTexCoord3dv");
- glad_glMultiTexCoord3f = (PFNGLMULTITEXCOORD3FPROC)load("glMultiTexCoord3f");
- glad_glMultiTexCoord3fv = (PFNGLMULTITEXCOORD3FVPROC)load("glMultiTexCoord3fv");
- glad_glMultiTexCoord3i = (PFNGLMULTITEXCOORD3IPROC)load("glMultiTexCoord3i");
- glad_glMultiTexCoord3iv = (PFNGLMULTITEXCOORD3IVPROC)load("glMultiTexCoord3iv");
- glad_glMultiTexCoord3s = (PFNGLMULTITEXCOORD3SPROC)load("glMultiTexCoord3s");
- glad_glMultiTexCoord3sv = (PFNGLMULTITEXCOORD3SVPROC)load("glMultiTexCoord3sv");
- glad_glMultiTexCoord4d = (PFNGLMULTITEXCOORD4DPROC)load("glMultiTexCoord4d");
- glad_glMultiTexCoord4dv = (PFNGLMULTITEXCOORD4DVPROC)load("glMultiTexCoord4dv");
- glad_glMultiTexCoord4f = (PFNGLMULTITEXCOORD4FPROC)load("glMultiTexCoord4f");
- glad_glMultiTexCoord4fv = (PFNGLMULTITEXCOORD4FVPROC)load("glMultiTexCoord4fv");
- glad_glMultiTexCoord4i = (PFNGLMULTITEXCOORD4IPROC)load("glMultiTexCoord4i");
- glad_glMultiTexCoord4iv = (PFNGLMULTITEXCOORD4IVPROC)load("glMultiTexCoord4iv");
- glad_glMultiTexCoord4s = (PFNGLMULTITEXCOORD4SPROC)load("glMultiTexCoord4s");
- glad_glMultiTexCoord4sv = (PFNGLMULTITEXCOORD4SVPROC)load("glMultiTexCoord4sv");
- glad_glLoadTransposeMatrixf = (PFNGLLOADTRANSPOSEMATRIXFPROC)load("glLoadTransposeMatrixf");
- glad_glLoadTransposeMatrixd = (PFNGLLOADTRANSPOSEMATRIXDPROC)load("glLoadTransposeMatrixd");
- glad_glMultTransposeMatrixf = (PFNGLMULTTRANSPOSEMATRIXFPROC)load("glMultTransposeMatrixf");
- glad_glMultTransposeMatrixd = (PFNGLMULTTRANSPOSEMATRIXDPROC)load("glMultTransposeMatrixd");
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-static void load_GL_VERSION_1_4(GLADloadproc load) {
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- glad_glMultiDrawArrays = (PFNGLMULTIDRAWARRAYSPROC)load("glMultiDrawArrays");
- glad_glMultiDrawElements = (PFNGLMULTIDRAWELEMENTSPROC)load("glMultiDrawElements");
- glad_glPointParameterf = (PFNGLPOINTPARAMETERFPROC)load("glPointParameterf");
- glad_glPointParameterfv = (PFNGLPOINTPARAMETERFVPROC)load("glPointParameterfv");
- glad_glPointParameteri = (PFNGLPOINTPARAMETERIPROC)load("glPointParameteri");
- glad_glPointParameteriv = (PFNGLPOINTPARAMETERIVPROC)load("glPointParameteriv");
- glad_glFogCoordf = (PFNGLFOGCOORDFPROC)load("glFogCoordf");
- glad_glFogCoordfv = (PFNGLFOGCOORDFVPROC)load("glFogCoordfv");
- glad_glFogCoordd = (PFNGLFOGCOORDDPROC)load("glFogCoordd");
- glad_glFogCoorddv = (PFNGLFOGCOORDDVPROC)load("glFogCoorddv");
- glad_glFogCoordPointer = (PFNGLFOGCOORDPOINTERPROC)load("glFogCoordPointer");
- glad_glSecondaryColor3b = (PFNGLSECONDARYCOLOR3BPROC)load("glSecondaryColor3b");
- glad_glSecondaryColor3bv = (PFNGLSECONDARYCOLOR3BVPROC)load("glSecondaryColor3bv");
- glad_glSecondaryColor3d = (PFNGLSECONDARYCOLOR3DPROC)load("glSecondaryColor3d");
- glad_glSecondaryColor3dv = (PFNGLSECONDARYCOLOR3DVPROC)load("glSecondaryColor3dv");
- glad_glSecondaryColor3f = (PFNGLSECONDARYCOLOR3FPROC)load("glSecondaryColor3f");
- glad_glSecondaryColor3fv = (PFNGLSECONDARYCOLOR3FVPROC)load("glSecondaryColor3fv");
- glad_glSecondaryColor3i = (PFNGLSECONDARYCOLOR3IPROC)load("glSecondaryColor3i");
- glad_glSecondaryColor3iv = (PFNGLSECONDARYCOLOR3IVPROC)load("glSecondaryColor3iv");
- glad_glSecondaryColor3s = (PFNGLSECONDARYCOLOR3SPROC)load("glSecondaryColor3s");
- glad_glSecondaryColor3sv = (PFNGLSECONDARYCOLOR3SVPROC)load("glSecondaryColor3sv");
- glad_glSecondaryColor3ub = (PFNGLSECONDARYCOLOR3UBPROC)load("glSecondaryColor3ub");
- glad_glSecondaryColor3ubv = (PFNGLSECONDARYCOLOR3UBVPROC)load("glSecondaryColor3ubv");
- glad_glSecondaryColor3ui = (PFNGLSECONDARYCOLOR3UIPROC)load("glSecondaryColor3ui");
- glad_glSecondaryColor3uiv = (PFNGLSECONDARYCOLOR3UIVPROC)load("glSecondaryColor3uiv");
- glad_glSecondaryColor3us = (PFNGLSECONDARYCOLOR3USPROC)load("glSecondaryColor3us");
- glad_glSecondaryColor3usv = (PFNGLSECONDARYCOLOR3USVPROC)load("glSecondaryColor3usv");
- glad_glSecondaryColorPointer = (PFNGLSECONDARYCOLORPOINTERPROC)load("glSecondaryColorPointer");
- glad_glWindowPos2d = (PFNGLWINDOWPOS2DPROC)load("glWindowPos2d");
- glad_glWindowPos2dv = (PFNGLWINDOWPOS2DVPROC)load("glWindowPos2dv");
- glad_glWindowPos2f = (PFNGLWINDOWPOS2FPROC)load("glWindowPos2f");
- glad_glWindowPos2fv = (PFNGLWINDOWPOS2FVPROC)load("glWindowPos2fv");
- glad_glWindowPos2i = (PFNGLWINDOWPOS2IPROC)load("glWindowPos2i");
- glad_glWindowPos2iv = (PFNGLWINDOWPOS2IVPROC)load("glWindowPos2iv");
- glad_glWindowPos2s = (PFNGLWINDOWPOS2SPROC)load("glWindowPos2s");
- glad_glWindowPos2sv = (PFNGLWINDOWPOS2SVPROC)load("glWindowPos2sv");
- glad_glWindowPos3d = (PFNGLWINDOWPOS3DPROC)load("glWindowPos3d");
- glad_glWindowPos3dv = (PFNGLWINDOWPOS3DVPROC)load("glWindowPos3dv");
- glad_glWindowPos3f = (PFNGLWINDOWPOS3FPROC)load("glWindowPos3f");
- glad_glWindowPos3fv = (PFNGLWINDOWPOS3FVPROC)load("glWindowPos3fv");
- glad_glWindowPos3i = (PFNGLWINDOWPOS3IPROC)load("glWindowPos3i");
- glad_glWindowPos3iv = (PFNGLWINDOWPOS3IVPROC)load("glWindowPos3iv");
- glad_glWindowPos3s = (PFNGLWINDOWPOS3SPROC)load("glWindowPos3s");
- glad_glWindowPos3sv = (PFNGLWINDOWPOS3SVPROC)load("glWindowPos3sv");
- glad_glBlendColor = (PFNGLBLENDCOLORPROC)load("glBlendColor");
- glad_glBlendEquation = (PFNGLBLENDEQUATIONPROC)load("glBlendEquation");
-}
-static void load_GL_VERSION_1_5(GLADloadproc load) {
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- glad_glGenQueries = (PFNGLGENQUERIESPROC)load("glGenQueries");
- glad_glDeleteQueries = (PFNGLDELETEQUERIESPROC)load("glDeleteQueries");
- glad_glIsQuery = (PFNGLISQUERYPROC)load("glIsQuery");
- glad_glBeginQuery = (PFNGLBEGINQUERYPROC)load("glBeginQuery");
- glad_glEndQuery = (PFNGLENDQUERYPROC)load("glEndQuery");
- glad_glGetQueryiv = (PFNGLGETQUERYIVPROC)load("glGetQueryiv");
- glad_glGetQueryObjectiv = (PFNGLGETQUERYOBJECTIVPROC)load("glGetQueryObjectiv");
- glad_glGetQueryObjectuiv = (PFNGLGETQUERYOBJECTUIVPROC)load("glGetQueryObjectuiv");
- glad_glBindBuffer = (PFNGLBINDBUFFERPROC)load("glBindBuffer");
- glad_glDeleteBuffers = (PFNGLDELETEBUFFERSPROC)load("glDeleteBuffers");
- glad_glGenBuffers = (PFNGLGENBUFFERSPROC)load("glGenBuffers");
- glad_glIsBuffer = (PFNGLISBUFFERPROC)load("glIsBuffer");
- glad_glBufferData = (PFNGLBUFFERDATAPROC)load("glBufferData");
- glad_glBufferSubData = (PFNGLBUFFERSUBDATAPROC)load("glBufferSubData");
- glad_glGetBufferSubData = (PFNGLGETBUFFERSUBDATAPROC)load("glGetBufferSubData");
- glad_glMapBuffer = (PFNGLMAPBUFFERPROC)load("glMapBuffer");
- glad_glUnmapBuffer = (PFNGLUNMAPBUFFERPROC)load("glUnmapBuffer");
- glad_glGetBufferParameteriv = (PFNGLGETBUFFERPARAMETERIVPROC)load("glGetBufferParameteriv");
- glad_glGetBufferPointerv = (PFNGLGETBUFFERPOINTERVPROC)load("glGetBufferPointerv");
-}
-static void load_GL_VERSION_2_0(GLADloadproc load) {
- if(!GLAD_GL_VERSION_2_0) return;
- glad_glBlendEquationSeparate = (PFNGLBLENDEQUATIONSEPARATEPROC)load("glBlendEquationSeparate");
- glad_glDrawBuffers = (PFNGLDRAWBUFFERSPROC)load("glDrawBuffers");
- glad_glStencilOpSeparate = (PFNGLSTENCILOPSEPARATEPROC)load("glStencilOpSeparate");
- glad_glStencilFuncSeparate = (PFNGLSTENCILFUNCSEPARATEPROC)load("glStencilFuncSeparate");
- glad_glStencilMaskSeparate = (PFNGLSTENCILMASKSEPARATEPROC)load("glStencilMaskSeparate");
- glad_glAttachShader = (PFNGLATTACHSHADERPROC)load("glAttachShader");
- glad_glBindAttribLocation = (PFNGLBINDATTRIBLOCATIONPROC)load("glBindAttribLocation");
- glad_glCompileShader = (PFNGLCOMPILESHADERPROC)load("glCompileShader");
- glad_glCreateProgram = (PFNGLCREATEPROGRAMPROC)load("glCreateProgram");
- glad_glCreateShader = (PFNGLCREATESHADERPROC)load("glCreateShader");
- glad_glDeleteProgram = (PFNGLDELETEPROGRAMPROC)load("glDeleteProgram");
- glad_glDeleteShader = (PFNGLDELETESHADERPROC)load("glDeleteShader");
- glad_glDetachShader = (PFNGLDETACHSHADERPROC)load("glDetachShader");
- glad_glDisableVertexAttribArray = (PFNGLDISABLEVERTEXATTRIBARRAYPROC)load("glDisableVertexAttribArray");
- glad_glEnableVertexAttribArray = (PFNGLENABLEVERTEXATTRIBARRAYPROC)load("glEnableVertexAttribArray");
- glad_glGetActiveAttrib = (PFNGLGETACTIVEATTRIBPROC)load("glGetActiveAttrib");
- glad_glGetActiveUniform = (PFNGLGETACTIVEUNIFORMPROC)load("glGetActiveUniform");
- glad_glGetAttachedShaders = (PFNGLGETATTACHEDSHADERSPROC)load("glGetAttachedShaders");
- glad_glGetAttribLocation = (PFNGLGETATTRIBLOCATIONPROC)load("glGetAttribLocation");
- glad_glGetProgramiv = (PFNGLGETPROGRAMIVPROC)load("glGetProgramiv");
- glad_glGetProgramInfoLog = (PFNGLGETPROGRAMINFOLOGPROC)load("glGetProgramInfoLog");
- glad_glGetShaderiv = (PFNGLGETSHADERIVPROC)load("glGetShaderiv");
- glad_glGetShaderInfoLog = (PFNGLGETSHADERINFOLOGPROC)load("glGetShaderInfoLog");
- glad_glGetShaderSource = (PFNGLGETSHADERSOURCEPROC)load("glGetShaderSource");
- glad_glGetUniformLocation = (PFNGLGETUNIFORMLOCATIONPROC)load("glGetUniformLocation");
- glad_glGetUniformfv = (PFNGLGETUNIFORMFVPROC)load("glGetUniformfv");
- glad_glGetUniformiv = (PFNGLGETUNIFORMIVPROC)load("glGetUniformiv");
- glad_glGetVertexAttribdv = (PFNGLGETVERTEXATTRIBDVPROC)load("glGetVertexAttribdv");
- glad_glGetVertexAttribfv = (PFNGLGETVERTEXATTRIBFVPROC)load("glGetVertexAttribfv");
- glad_glGetVertexAttribiv = (PFNGLGETVERTEXATTRIBIVPROC)load("glGetVertexAttribiv");
- glad_glGetVertexAttribPointerv = (PFNGLGETVERTEXATTRIBPOINTERVPROC)load("glGetVertexAttribPointerv");
- glad_glIsProgram = (PFNGLISPROGRAMPROC)load("glIsProgram");
- glad_glIsShader = (PFNGLISSHADERPROC)load("glIsShader");
- glad_glLinkProgram = (PFNGLLINKPROGRAMPROC)load("glLinkProgram");
- glad_glShaderSource = (PFNGLSHADERSOURCEPROC)load("glShaderSource");
- glad_glUseProgram = (PFNGLUSEPROGRAMPROC)load("glUseProgram");
- glad_glUniform1f = (PFNGLUNIFORM1FPROC)load("glUniform1f");
- glad_glUniform2f = (PFNGLUNIFORM2FPROC)load("glUniform2f");
- glad_glUniform3f = (PFNGLUNIFORM3FPROC)load("glUniform3f");
- glad_glUniform4f = (PFNGLUNIFORM4FPROC)load("glUniform4f");
- glad_glUniform1i = (PFNGLUNIFORM1IPROC)load("glUniform1i");
- glad_glUniform2i = (PFNGLUNIFORM2IPROC)load("glUniform2i");
- glad_glUniform3i = (PFNGLUNIFORM3IPROC)load("glUniform3i");
- glad_glUniform4i = (PFNGLUNIFORM4IPROC)load("glUniform4i");
- glad_glUniform1fv = (PFNGLUNIFORM1FVPROC)load("glUniform1fv");
- glad_glUniform2fv = (PFNGLUNIFORM2FVPROC)load("glUniform2fv");
- glad_glUniform3fv = (PFNGLUNIFORM3FVPROC)load("glUniform3fv");
- glad_glUniform4fv = (PFNGLUNIFORM4FVPROC)load("glUniform4fv");
- glad_glUniform1iv = (PFNGLUNIFORM1IVPROC)load("glUniform1iv");
- glad_glUniform2iv = (PFNGLUNIFORM2IVPROC)load("glUniform2iv");
- glad_glUniform3iv = (PFNGLUNIFORM3IVPROC)load("glUniform3iv");
- glad_glUniform4iv = (PFNGLUNIFORM4IVPROC)load("glUniform4iv");
- glad_glUniformMatrix2fv = (PFNGLUNIFORMMATRIX2FVPROC)load("glUniformMatrix2fv");
- glad_glUniformMatrix3fv = (PFNGLUNIFORMMATRIX3FVPROC)load("glUniformMatrix3fv");
- glad_glUniformMatrix4fv = (PFNGLUNIFORMMATRIX4FVPROC)load("glUniformMatrix4fv");
- glad_glValidateProgram = (PFNGLVALIDATEPROGRAMPROC)load("glValidateProgram");
- glad_glVertexAttrib1d = (PFNGLVERTEXATTRIB1DPROC)load("glVertexAttrib1d");
- glad_glVertexAttrib1dv = (PFNGLVERTEXATTRIB1DVPROC)load("glVertexAttrib1dv");
- glad_glVertexAttrib1f = (PFNGLVERTEXATTRIB1FPROC)load("glVertexAttrib1f");
- glad_glVertexAttrib1fv = (PFNGLVERTEXATTRIB1FVPROC)load("glVertexAttrib1fv");
- glad_glVertexAttrib1s = (PFNGLVERTEXATTRIB1SPROC)load("glVertexAttrib1s");
- glad_glVertexAttrib1sv = (PFNGLVERTEXATTRIB1SVPROC)load("glVertexAttrib1sv");
- glad_glVertexAttrib2d = (PFNGLVERTEXATTRIB2DPROC)load("glVertexAttrib2d");
- glad_glVertexAttrib2dv = (PFNGLVERTEXATTRIB2DVPROC)load("glVertexAttrib2dv");
- glad_glVertexAttrib2f = (PFNGLVERTEXATTRIB2FPROC)load("glVertexAttrib2f");
- glad_glVertexAttrib2fv = (PFNGLVERTEXATTRIB2FVPROC)load("glVertexAttrib2fv");
- glad_glVertexAttrib2s = (PFNGLVERTEXATTRIB2SPROC)load("glVertexAttrib2s");
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- glad_glVertexAttrib3f = (PFNGLVERTEXATTRIB3FPROC)load("glVertexAttrib3f");
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- glad_glVertexAttrib3s = (PFNGLVERTEXATTRIB3SPROC)load("glVertexAttrib3s");
- glad_glVertexAttrib3sv = (PFNGLVERTEXATTRIB3SVPROC)load("glVertexAttrib3sv");
- glad_glVertexAttrib4Nbv = (PFNGLVERTEXATTRIB4NBVPROC)load("glVertexAttrib4Nbv");
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- glad_glVertexAttrib4Nsv = (PFNGLVERTEXATTRIB4NSVPROC)load("glVertexAttrib4Nsv");
- glad_glVertexAttrib4Nub = (PFNGLVERTEXATTRIB4NUBPROC)load("glVertexAttrib4Nub");
- glad_glVertexAttrib4Nubv = (PFNGLVERTEXATTRIB4NUBVPROC)load("glVertexAttrib4Nubv");
- glad_glVertexAttrib4Nuiv = (PFNGLVERTEXATTRIB4NUIVPROC)load("glVertexAttrib4Nuiv");
- glad_glVertexAttrib4Nusv = (PFNGLVERTEXATTRIB4NUSVPROC)load("glVertexAttrib4Nusv");
- glad_glVertexAttrib4bv = (PFNGLVERTEXATTRIB4BVPROC)load("glVertexAttrib4bv");
- glad_glVertexAttrib4d = (PFNGLVERTEXATTRIB4DPROC)load("glVertexAttrib4d");
- glad_glVertexAttrib4dv = (PFNGLVERTEXATTRIB4DVPROC)load("glVertexAttrib4dv");
- glad_glVertexAttrib4f = (PFNGLVERTEXATTRIB4FPROC)load("glVertexAttrib4f");
- glad_glVertexAttrib4fv = (PFNGLVERTEXATTRIB4FVPROC)load("glVertexAttrib4fv");
- glad_glVertexAttrib4iv = (PFNGLVERTEXATTRIB4IVPROC)load("glVertexAttrib4iv");
- glad_glVertexAttrib4s = (PFNGLVERTEXATTRIB4SPROC)load("glVertexAttrib4s");
- glad_glVertexAttrib4sv = (PFNGLVERTEXATTRIB4SVPROC)load("glVertexAttrib4sv");
- glad_glVertexAttrib4ubv = (PFNGLVERTEXATTRIB4UBVPROC)load("glVertexAttrib4ubv");
- glad_glVertexAttrib4uiv = (PFNGLVERTEXATTRIB4UIVPROC)load("glVertexAttrib4uiv");
- glad_glVertexAttrib4usv = (PFNGLVERTEXATTRIB4USVPROC)load("glVertexAttrib4usv");
- glad_glVertexAttribPointer = (PFNGLVERTEXATTRIBPOINTERPROC)load("glVertexAttribPointer");
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-static void load_GL_VERSION_2_1(GLADloadproc load) {
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- glad_glUniformMatrix2x3fv = (PFNGLUNIFORMMATRIX2X3FVPROC)load("glUniformMatrix2x3fv");
- glad_glUniformMatrix3x2fv = (PFNGLUNIFORMMATRIX3X2FVPROC)load("glUniformMatrix3x2fv");
- glad_glUniformMatrix2x4fv = (PFNGLUNIFORMMATRIX2X4FVPROC)load("glUniformMatrix2x4fv");
- glad_glUniformMatrix4x2fv = (PFNGLUNIFORMMATRIX4X2FVPROC)load("glUniformMatrix4x2fv");
- glad_glUniformMatrix3x4fv = (PFNGLUNIFORMMATRIX3X4FVPROC)load("glUniformMatrix3x4fv");
- glad_glUniformMatrix4x3fv = (PFNGLUNIFORMMATRIX4X3FVPROC)load("glUniformMatrix4x3fv");
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-static void load_GL_VERSION_3_0(GLADloadproc load) {
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- glad_glGetBooleani_v = (PFNGLGETBOOLEANI_VPROC)load("glGetBooleani_v");
- glad_glGetIntegeri_v = (PFNGLGETINTEGERI_VPROC)load("glGetIntegeri_v");
- glad_glEnablei = (PFNGLENABLEIPROC)load("glEnablei");
- glad_glDisablei = (PFNGLDISABLEIPROC)load("glDisablei");
- glad_glIsEnabledi = (PFNGLISENABLEDIPROC)load("glIsEnabledi");
- glad_glBeginTransformFeedback = (PFNGLBEGINTRANSFORMFEEDBACKPROC)load("glBeginTransformFeedback");
- glad_glEndTransformFeedback = (PFNGLENDTRANSFORMFEEDBACKPROC)load("glEndTransformFeedback");
- glad_glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC)load("glBindBufferRange");
- glad_glBindBufferBase = (PFNGLBINDBUFFERBASEPROC)load("glBindBufferBase");
- glad_glTransformFeedbackVaryings = (PFNGLTRANSFORMFEEDBACKVARYINGSPROC)load("glTransformFeedbackVaryings");
- glad_glGetTransformFeedbackVarying = (PFNGLGETTRANSFORMFEEDBACKVARYINGPROC)load("glGetTransformFeedbackVarying");
- glad_glClampColor = (PFNGLCLAMPCOLORPROC)load("glClampColor");
- glad_glBeginConditionalRender = (PFNGLBEGINCONDITIONALRENDERPROC)load("glBeginConditionalRender");
- glad_glEndConditionalRender = (PFNGLENDCONDITIONALRENDERPROC)load("glEndConditionalRender");
- glad_glVertexAttribIPointer = (PFNGLVERTEXATTRIBIPOINTERPROC)load("glVertexAttribIPointer");
- glad_glGetVertexAttribIiv = (PFNGLGETVERTEXATTRIBIIVPROC)load("glGetVertexAttribIiv");
- glad_glGetVertexAttribIuiv = (PFNGLGETVERTEXATTRIBIUIVPROC)load("glGetVertexAttribIuiv");
- glad_glVertexAttribI1i = (PFNGLVERTEXATTRIBI1IPROC)load("glVertexAttribI1i");
- glad_glVertexAttribI2i = (PFNGLVERTEXATTRIBI2IPROC)load("glVertexAttribI2i");
- glad_glVertexAttribI3i = (PFNGLVERTEXATTRIBI3IPROC)load("glVertexAttribI3i");
- glad_glVertexAttribI4i = (PFNGLVERTEXATTRIBI4IPROC)load("glVertexAttribI4i");
- glad_glVertexAttribI1ui = (PFNGLVERTEXATTRIBI1UIPROC)load("glVertexAttribI1ui");
- glad_glVertexAttribI2ui = (PFNGLVERTEXATTRIBI2UIPROC)load("glVertexAttribI2ui");
- glad_glVertexAttribI3ui = (PFNGLVERTEXATTRIBI3UIPROC)load("glVertexAttribI3ui");
- glad_glVertexAttribI4ui = (PFNGLVERTEXATTRIBI4UIPROC)load("glVertexAttribI4ui");
- glad_glVertexAttribI1iv = (PFNGLVERTEXATTRIBI1IVPROC)load("glVertexAttribI1iv");
- glad_glVertexAttribI2iv = (PFNGLVERTEXATTRIBI2IVPROC)load("glVertexAttribI2iv");
- glad_glVertexAttribI3iv = (PFNGLVERTEXATTRIBI3IVPROC)load("glVertexAttribI3iv");
- glad_glVertexAttribI4iv = (PFNGLVERTEXATTRIBI4IVPROC)load("glVertexAttribI4iv");
- glad_glVertexAttribI1uiv = (PFNGLVERTEXATTRIBI1UIVPROC)load("glVertexAttribI1uiv");
- glad_glVertexAttribI2uiv = (PFNGLVERTEXATTRIBI2UIVPROC)load("glVertexAttribI2uiv");
- glad_glVertexAttribI3uiv = (PFNGLVERTEXATTRIBI3UIVPROC)load("glVertexAttribI3uiv");
- glad_glVertexAttribI4uiv = (PFNGLVERTEXATTRIBI4UIVPROC)load("glVertexAttribI4uiv");
- glad_glVertexAttribI4bv = (PFNGLVERTEXATTRIBI4BVPROC)load("glVertexAttribI4bv");
- glad_glVertexAttribI4sv = (PFNGLVERTEXATTRIBI4SVPROC)load("glVertexAttribI4sv");
- glad_glVertexAttribI4ubv = (PFNGLVERTEXATTRIBI4UBVPROC)load("glVertexAttribI4ubv");
- glad_glVertexAttribI4usv = (PFNGLVERTEXATTRIBI4USVPROC)load("glVertexAttribI4usv");
- glad_glGetUniformuiv = (PFNGLGETUNIFORMUIVPROC)load("glGetUniformuiv");
- glad_glBindFragDataLocation = (PFNGLBINDFRAGDATALOCATIONPROC)load("glBindFragDataLocation");
- glad_glGetFragDataLocation = (PFNGLGETFRAGDATALOCATIONPROC)load("glGetFragDataLocation");
- glad_glUniform1ui = (PFNGLUNIFORM1UIPROC)load("glUniform1ui");
- glad_glUniform2ui = (PFNGLUNIFORM2UIPROC)load("glUniform2ui");
- glad_glUniform3ui = (PFNGLUNIFORM3UIPROC)load("glUniform3ui");
- glad_glUniform4ui = (PFNGLUNIFORM4UIPROC)load("glUniform4ui");
- glad_glUniform1uiv = (PFNGLUNIFORM1UIVPROC)load("glUniform1uiv");
- glad_glUniform2uiv = (PFNGLUNIFORM2UIVPROC)load("glUniform2uiv");
- glad_glUniform3uiv = (PFNGLUNIFORM3UIVPROC)load("glUniform3uiv");
- glad_glUniform4uiv = (PFNGLUNIFORM4UIVPROC)load("glUniform4uiv");
- glad_glTexParameterIiv = (PFNGLTEXPARAMETERIIVPROC)load("glTexParameterIiv");
- glad_glTexParameterIuiv = (PFNGLTEXPARAMETERIUIVPROC)load("glTexParameterIuiv");
- glad_glGetTexParameterIiv = (PFNGLGETTEXPARAMETERIIVPROC)load("glGetTexParameterIiv");
- glad_glGetTexParameterIuiv = (PFNGLGETTEXPARAMETERIUIVPROC)load("glGetTexParameterIuiv");
- glad_glClearBufferiv = (PFNGLCLEARBUFFERIVPROC)load("glClearBufferiv");
- glad_glClearBufferuiv = (PFNGLCLEARBUFFERUIVPROC)load("glClearBufferuiv");
- glad_glClearBufferfv = (PFNGLCLEARBUFFERFVPROC)load("glClearBufferfv");
- glad_glClearBufferfi = (PFNGLCLEARBUFFERFIPROC)load("glClearBufferfi");
- glad_glGetStringi = (PFNGLGETSTRINGIPROC)load("glGetStringi");
- glad_glIsRenderbuffer = (PFNGLISRENDERBUFFERPROC)load("glIsRenderbuffer");
- glad_glBindRenderbuffer = (PFNGLBINDRENDERBUFFERPROC)load("glBindRenderbuffer");
- glad_glDeleteRenderbuffers = (PFNGLDELETERENDERBUFFERSPROC)load("glDeleteRenderbuffers");
- glad_glGenRenderbuffers = (PFNGLGENRENDERBUFFERSPROC)load("glGenRenderbuffers");
- glad_glRenderbufferStorage = (PFNGLRENDERBUFFERSTORAGEPROC)load("glRenderbufferStorage");
- glad_glGetRenderbufferParameteriv = (PFNGLGETRENDERBUFFERPARAMETERIVPROC)load("glGetRenderbufferParameteriv");
- glad_glIsFramebuffer = (PFNGLISFRAMEBUFFERPROC)load("glIsFramebuffer");
- glad_glBindFramebuffer = (PFNGLBINDFRAMEBUFFERPROC)load("glBindFramebuffer");
- glad_glDeleteFramebuffers = (PFNGLDELETEFRAMEBUFFERSPROC)load("glDeleteFramebuffers");
- glad_glGenFramebuffers = (PFNGLGENFRAMEBUFFERSPROC)load("glGenFramebuffers");
- glad_glCheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSPROC)load("glCheckFramebufferStatus");
- glad_glFramebufferTexture1D = (PFNGLFRAMEBUFFERTEXTURE1DPROC)load("glFramebufferTexture1D");
- glad_glFramebufferTexture2D = (PFNGLFRAMEBUFFERTEXTURE2DPROC)load("glFramebufferTexture2D");
- glad_glFramebufferTexture3D = (PFNGLFRAMEBUFFERTEXTURE3DPROC)load("glFramebufferTexture3D");
- glad_glFramebufferRenderbuffer = (PFNGLFRAMEBUFFERRENDERBUFFERPROC)load("glFramebufferRenderbuffer");
- glad_glGetFramebufferAttachmentParameteriv = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)load("glGetFramebufferAttachmentParameteriv");
- glad_glGenerateMipmap = (PFNGLGENERATEMIPMAPPROC)load("glGenerateMipmap");
- glad_glBlitFramebuffer = (PFNGLBLITFRAMEBUFFERPROC)load("glBlitFramebuffer");
- glad_glRenderbufferStorageMultisample = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC)load("glRenderbufferStorageMultisample");
- glad_glFramebufferTextureLayer = (PFNGLFRAMEBUFFERTEXTURELAYERPROC)load("glFramebufferTextureLayer");
- glad_glMapBufferRange = (PFNGLMAPBUFFERRANGEPROC)load("glMapBufferRange");
- glad_glFlushMappedBufferRange = (PFNGLFLUSHMAPPEDBUFFERRANGEPROC)load("glFlushMappedBufferRange");
- glad_glBindVertexArray = (PFNGLBINDVERTEXARRAYPROC)load("glBindVertexArray");
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- glad_glGenVertexArrays = (PFNGLGENVERTEXARRAYSPROC)load("glGenVertexArrays");
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- glad_glTexBuffer = (PFNGLTEXBUFFERPROC)load("glTexBuffer");
- glad_glPrimitiveRestartIndex = (PFNGLPRIMITIVERESTARTINDEXPROC)load("glPrimitiveRestartIndex");
- glad_glCopyBufferSubData = (PFNGLCOPYBUFFERSUBDATAPROC)load("glCopyBufferSubData");
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- glad_glGetActiveUniformsiv = (PFNGLGETACTIVEUNIFORMSIVPROC)load("glGetActiveUniformsiv");
- glad_glGetActiveUniformName = (PFNGLGETACTIVEUNIFORMNAMEPROC)load("glGetActiveUniformName");
- glad_glGetUniformBlockIndex = (PFNGLGETUNIFORMBLOCKINDEXPROC)load("glGetUniformBlockIndex");
- glad_glGetActiveUniformBlockiv = (PFNGLGETACTIVEUNIFORMBLOCKIVPROC)load("glGetActiveUniformBlockiv");
- glad_glGetActiveUniformBlockName = (PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC)load("glGetActiveUniformBlockName");
- glad_glUniformBlockBinding = (PFNGLUNIFORMBLOCKBINDINGPROC)load("glUniformBlockBinding");
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- glad_glDrawElementsInstancedBaseVertex = (PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC)load("glDrawElementsInstancedBaseVertex");
- glad_glMultiDrawElementsBaseVertex = (PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC)load("glMultiDrawElementsBaseVertex");
- glad_glProvokingVertex = (PFNGLPROVOKINGVERTEXPROC)load("glProvokingVertex");
- glad_glFenceSync = (PFNGLFENCESYNCPROC)load("glFenceSync");
- glad_glIsSync = (PFNGLISSYNCPROC)load("glIsSync");
- glad_glDeleteSync = (PFNGLDELETESYNCPROC)load("glDeleteSync");
- glad_glClientWaitSync = (PFNGLCLIENTWAITSYNCPROC)load("glClientWaitSync");
- glad_glWaitSync = (PFNGLWAITSYNCPROC)load("glWaitSync");
- glad_glGetInteger64v = (PFNGLGETINTEGER64VPROC)load("glGetInteger64v");
- glad_glGetSynciv = (PFNGLGETSYNCIVPROC)load("glGetSynciv");
- glad_glGetInteger64i_v = (PFNGLGETINTEGER64I_VPROC)load("glGetInteger64i_v");
- glad_glGetBufferParameteri64v = (PFNGLGETBUFFERPARAMETERI64VPROC)load("glGetBufferParameteri64v");
- glad_glFramebufferTexture = (PFNGLFRAMEBUFFERTEXTUREPROC)load("glFramebufferTexture");
- glad_glTexImage2DMultisample = (PFNGLTEXIMAGE2DMULTISAMPLEPROC)load("glTexImage2DMultisample");
- glad_glTexImage3DMultisample = (PFNGLTEXIMAGE3DMULTISAMPLEPROC)load("glTexImage3DMultisample");
- glad_glGetMultisamplefv = (PFNGLGETMULTISAMPLEFVPROC)load("glGetMultisamplefv");
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-static void load_GL_ARB_multisample(GLADloadproc load) {
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-static void load_GL_ARB_robustness(GLADloadproc load) {
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- glad_glGetnTexImageARB = (PFNGLGETNTEXIMAGEARBPROC)load("glGetnTexImageARB");
- glad_glReadnPixelsARB = (PFNGLREADNPIXELSARBPROC)load("glReadnPixelsARB");
- glad_glGetnCompressedTexImageARB = (PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC)load("glGetnCompressedTexImageARB");
- glad_glGetnUniformfvARB = (PFNGLGETNUNIFORMFVARBPROC)load("glGetnUniformfvARB");
- glad_glGetnUniformivARB = (PFNGLGETNUNIFORMIVARBPROC)load("glGetnUniformivARB");
- glad_glGetnUniformuivARB = (PFNGLGETNUNIFORMUIVARBPROC)load("glGetnUniformuivARB");
- glad_glGetnUniformdvARB = (PFNGLGETNUNIFORMDVARBPROC)load("glGetnUniformdvARB");
- glad_glGetnMapdvARB = (PFNGLGETNMAPDVARBPROC)load("glGetnMapdvARB");
- glad_glGetnMapfvARB = (PFNGLGETNMAPFVARBPROC)load("glGetnMapfvARB");
- glad_glGetnMapivARB = (PFNGLGETNMAPIVARBPROC)load("glGetnMapivARB");
- glad_glGetnPixelMapfvARB = (PFNGLGETNPIXELMAPFVARBPROC)load("glGetnPixelMapfvARB");
- glad_glGetnPixelMapuivARB = (PFNGLGETNPIXELMAPUIVARBPROC)load("glGetnPixelMapuivARB");
- glad_glGetnPixelMapusvARB = (PFNGLGETNPIXELMAPUSVARBPROC)load("glGetnPixelMapusvARB");
- glad_glGetnPolygonStippleARB = (PFNGLGETNPOLYGONSTIPPLEARBPROC)load("glGetnPolygonStippleARB");
- glad_glGetnColorTableARB = (PFNGLGETNCOLORTABLEARBPROC)load("glGetnColorTableARB");
- glad_glGetnConvolutionFilterARB = (PFNGLGETNCONVOLUTIONFILTERARBPROC)load("glGetnConvolutionFilterARB");
- glad_glGetnSeparableFilterARB = (PFNGLGETNSEPARABLEFILTERARBPROC)load("glGetnSeparableFilterARB");
- glad_glGetnHistogramARB = (PFNGLGETNHISTOGRAMARBPROC)load("glGetnHistogramARB");
- glad_glGetnMinmaxARB = (PFNGLGETNMINMAXARBPROC)load("glGetnMinmaxARB");
-}
-static void load_GL_KHR_debug(GLADloadproc load) {
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- glad_glDebugMessageInsert = (PFNGLDEBUGMESSAGEINSERTPROC)load("glDebugMessageInsert");
- glad_glDebugMessageCallback = (PFNGLDEBUGMESSAGECALLBACKPROC)load("glDebugMessageCallback");
- glad_glGetDebugMessageLog = (PFNGLGETDEBUGMESSAGELOGPROC)load("glGetDebugMessageLog");
- glad_glPushDebugGroup = (PFNGLPUSHDEBUGGROUPPROC)load("glPushDebugGroup");
- glad_glPopDebugGroup = (PFNGLPOPDEBUGGROUPPROC)load("glPopDebugGroup");
- glad_glObjectLabel = (PFNGLOBJECTLABELPROC)load("glObjectLabel");
- glad_glGetObjectLabel = (PFNGLGETOBJECTLABELPROC)load("glGetObjectLabel");
- glad_glObjectPtrLabel = (PFNGLOBJECTPTRLABELPROC)load("glObjectPtrLabel");
- glad_glGetObjectPtrLabel = (PFNGLGETOBJECTPTRLABELPROC)load("glGetObjectPtrLabel");
- glad_glGetPointerv = (PFNGLGETPOINTERVPROC)load("glGetPointerv");
- glad_glDebugMessageControlKHR = (PFNGLDEBUGMESSAGECONTROLKHRPROC)load("glDebugMessageControlKHR");
- glad_glDebugMessageInsertKHR = (PFNGLDEBUGMESSAGEINSERTKHRPROC)load("glDebugMessageInsertKHR");
- glad_glDebugMessageCallbackKHR = (PFNGLDEBUGMESSAGECALLBACKKHRPROC)load("glDebugMessageCallbackKHR");
- glad_glGetDebugMessageLogKHR = (PFNGLGETDEBUGMESSAGELOGKHRPROC)load("glGetDebugMessageLogKHR");
- glad_glPushDebugGroupKHR = (PFNGLPUSHDEBUGGROUPKHRPROC)load("glPushDebugGroupKHR");
- glad_glPopDebugGroupKHR = (PFNGLPOPDEBUGGROUPKHRPROC)load("glPopDebugGroupKHR");
- glad_glObjectLabelKHR = (PFNGLOBJECTLABELKHRPROC)load("glObjectLabelKHR");
- glad_glGetObjectLabelKHR = (PFNGLGETOBJECTLABELKHRPROC)load("glGetObjectLabelKHR");
- glad_glObjectPtrLabelKHR = (PFNGLOBJECTPTRLABELKHRPROC)load("glObjectPtrLabelKHR");
- glad_glGetObjectPtrLabelKHR = (PFNGLGETOBJECTPTRLABELKHRPROC)load("glGetObjectPtrLabelKHR");
- glad_glGetPointervKHR = (PFNGLGETPOINTERVKHRPROC)load("glGetPointervKHR");
-}
-static int find_extensionsGL(void) {
- if (!get_exts()) return 0;
- GLAD_GL_ARB_multisample = has_ext("GL_ARB_multisample");
- GLAD_GL_ARB_robustness = has_ext("GL_ARB_robustness");
- GLAD_GL_KHR_debug = has_ext("GL_KHR_debug");
- free_exts();
- return 1;
-}
-
-static void find_coreGL(void) {
-
- /* Thank you @elmindreda
- * https://github.com/elmindreda/greg/blob/master/templates/greg.c.in#L176
- * https://github.com/glfw/glfw/blob/master/src/context.c#L36
- */
- int i, major, minor;
-
- const char* version;
- const char* prefixes[] = {
- "OpenGL ES-CM ",
- "OpenGL ES-CL ",
- "OpenGL ES ",
- NULL
- };
-
- version = (const char*) glGetString(GL_VERSION);
- if (!version) return;
-
- for (i = 0; prefixes[i]; i++) {
- const size_t length = strlen(prefixes[i]);
- if (strncmp(version, prefixes[i], length) == 0) {
- version += length;
- break;
- }
- }
-
-/* PR #18 */
-#ifdef _MSC_VER
- sscanf_s(version, "%d.%d", &major, &minor);
-#else
- sscanf(version, "%d.%d", &major, &minor);
-#endif
-
- GLVersion.major = major; GLVersion.minor = minor;
- max_loaded_major = major; max_loaded_minor = minor;
- GLAD_GL_VERSION_1_0 = (major == 1 && minor >= 0) || major > 1;
- GLAD_GL_VERSION_1_1 = (major == 1 && minor >= 1) || major > 1;
- GLAD_GL_VERSION_1_2 = (major == 1 && minor >= 2) || major > 1;
- GLAD_GL_VERSION_1_3 = (major == 1 && minor >= 3) || major > 1;
- GLAD_GL_VERSION_1_4 = (major == 1 && minor >= 4) || major > 1;
- GLAD_GL_VERSION_1_5 = (major == 1 && minor >= 5) || major > 1;
- GLAD_GL_VERSION_2_0 = (major == 2 && minor >= 0) || major > 2;
- GLAD_GL_VERSION_2_1 = (major == 2 && minor >= 1) || major > 2;
- GLAD_GL_VERSION_3_0 = (major == 3 && minor >= 0) || major > 3;
- GLAD_GL_VERSION_3_1 = (major == 3 && minor >= 1) || major > 3;
- GLAD_GL_VERSION_3_2 = (major == 3 && minor >= 2) || major > 3;
- if (GLVersion.major > 3 || (GLVersion.major >= 3 && GLVersion.minor >= 2)) {
- max_loaded_major = 3;
- max_loaded_minor = 2;
- }
-}
-
-int gladLoadGLLoader(GLADloadproc load) {
- GLVersion.major = 0; GLVersion.minor = 0;
- glGetString = (PFNGLGETSTRINGPROC)load("glGetString");
- if(glGetString == NULL) return 0;
- if(glGetString(GL_VERSION) == NULL) return 0;
- find_coreGL();
- load_GL_VERSION_1_0(load);
- load_GL_VERSION_1_1(load);
- load_GL_VERSION_1_2(load);
- load_GL_VERSION_1_3(load);
- load_GL_VERSION_1_4(load);
- load_GL_VERSION_1_5(load);
- load_GL_VERSION_2_0(load);
- load_GL_VERSION_2_1(load);
- load_GL_VERSION_3_0(load);
- load_GL_VERSION_3_1(load);
- load_GL_VERSION_3_2(load);
-
- if (!find_extensionsGL()) return 0;
- load_GL_ARB_multisample(load);
- load_GL_ARB_robustness(load);
- load_GL_KHR_debug(load);
- return GLVersion.major != 0 || GLVersion.minor != 0;
-}
-
diff --git a/deps/glad/glad.h b/deps/glad/glad.h
deleted file mode 100644
index 7d81e98edd..0000000000
--- a/deps/glad/glad.h
+++ /dev/null
@@ -1,3680 +0,0 @@
-/*
-
- OpenGL loader generated by glad 0.1.12a0 on Fri Sep 23 13:36:15 2016.
-
- Language/Generator: C/C++
- Specification: gl
- APIs: gl=3.2
- Profile: compatibility
- Extensions:
- GL_ARB_multisample,
- GL_ARB_robustness,
- GL_KHR_debug
- Loader: False
- Local files: False
- Omit khrplatform: False
-
- Commandline:
- --profile="compatibility" --api="gl=3.2" --generator="c" --spec="gl" --no-loader --extensions="GL_ARB_multisample,GL_ARB_robustness,GL_KHR_debug"
- Online:
- http://glad.dav1d.de/#profile=compatibility&language=c&specification=gl&api=gl%3D3.2&extensions=GL_ARB_multisample&extensions=GL_ARB_robustness&extensions=GL_KHR_debug
-*/
-
-
-#ifndef __glad_h_
-#define __glad_h_
-
-#ifdef __gl_h_
-#error OpenGL header already included, remove this include, glad already provides it
-#endif
-#define __gl_h_
-
-#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__)
-#ifndef WIN32_LEAN_AND_MEAN
-#define WIN32_LEAN_AND_MEAN 1
-#endif
-#include
-#endif
-
-#ifndef APIENTRY
-#define APIENTRY
-#endif
-#ifndef APIENTRYP
-#define APIENTRYP APIENTRY *
-#endif
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-struct gladGLversionStruct {
- int major;
- int minor;
-};
-
-typedef void* (* GLADloadproc)(const char *name);
-
-#ifndef GLAPI
-# if defined(GLAD_GLAPI_EXPORT)
-# if defined(WIN32) || defined(__CYGWIN__)
-# if defined(GLAD_GLAPI_EXPORT_BUILD)
-# if defined(__GNUC__)
-# define GLAPI __attribute__ ((dllexport)) extern
-# else
-# define GLAPI __declspec(dllexport) extern
-# endif
-# else
-# if defined(__GNUC__)
-# define GLAPI __attribute__ ((dllimport)) extern
-# else
-# define GLAPI __declspec(dllimport) extern
-# endif
-# endif
-# elif defined(__GNUC__) && defined(GLAD_GLAPI_EXPORT_BUILD)
-# define GLAPI __attribute__ ((visibility ("default"))) extern
-# else
-# define GLAPI extern
-# endif
-# else
-# define GLAPI extern
-# endif
-#endif
-
-GLAPI struct gladGLversionStruct GLVersion;
-GLAPI int gladLoadGLLoader(GLADloadproc);
-
-#include
-#include
-#ifndef GLEXT_64_TYPES_DEFINED
-/* This code block is duplicated in glxext.h, so must be protected */
-#define GLEXT_64_TYPES_DEFINED
-/* Define int32_t, int64_t, and uint64_t types for UST/MSC */
-/* (as used in the GL_EXT_timer_query extension). */
-#if defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L
-#include
-#elif defined(__sun__) || defined(__digital__)
-#include
-#if defined(__STDC__)
-#if defined(__arch64__) || defined(_LP64)
-typedef long int int64_t;
-typedef unsigned long int uint64_t;
-#else
-typedef long long int int64_t;
-typedef unsigned long long int uint64_t;
-#endif /* __arch64__ */
-#endif /* __STDC__ */
-#elif defined( __VMS ) || defined(__sgi)
-#include
-#elif defined(__SCO__) || defined(__USLC__)
-#include
-#elif defined(__UNIXOS2__) || defined(__SOL64__)
-typedef long int int32_t;
-typedef long long int int64_t;
-typedef unsigned long long int uint64_t;
-#elif defined(_WIN32) && defined(__GNUC__)
-#include
-#elif defined(_WIN32)
-typedef __int32 int32_t;
-typedef __int64 int64_t;
-typedef unsigned __int64 uint64_t;
-#else
-/* Fallback if nothing above works */
-#include
-#endif
-#endif
-typedef unsigned int GLenum;
-typedef unsigned char GLboolean;
-typedef unsigned int GLbitfield;
-typedef void GLvoid;
-typedef signed char GLbyte;
-typedef short GLshort;
-typedef int GLint;
-typedef int GLclampx;
-typedef unsigned char GLubyte;
-typedef unsigned short GLushort;
-typedef unsigned int GLuint;
-typedef int GLsizei;
-typedef float GLfloat;
-typedef float GLclampf;
-typedef double GLdouble;
-typedef double GLclampd;
-typedef void *GLeglImageOES;
-typedef char GLchar;
-typedef char GLcharARB;
-#ifdef __APPLE__
-typedef void *GLhandleARB;
-#else
-typedef unsigned int GLhandleARB;
-#endif
-typedef unsigned short GLhalfARB;
-typedef unsigned short GLhalf;
-typedef GLint GLfixed;
-typedef ptrdiff_t GLintptr;
-typedef ptrdiff_t GLsizeiptr;
-typedef int64_t GLint64;
-typedef uint64_t GLuint64;
-typedef ptrdiff_t GLintptrARB;
-typedef ptrdiff_t GLsizeiptrARB;
-typedef int64_t GLint64EXT;
-typedef uint64_t GLuint64EXT;
-typedef struct __GLsync *GLsync;
-struct _cl_context;
-struct _cl_event;
-typedef void (APIENTRY *GLDEBUGPROC)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);
-typedef void (APIENTRY *GLDEBUGPROCARB)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);
-typedef void (APIENTRY *GLDEBUGPROCKHR)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);
-typedef void (APIENTRY *GLDEBUGPROCAMD)(GLuint id,GLenum category,GLenum severity,GLsizei length,const GLchar *message,void *userParam);
-typedef unsigned short GLhalfNV;
-typedef GLintptr GLvdpauSurfaceNV;
-#define GL_DEPTH_BUFFER_BIT 0x00000100
-#define GL_STENCIL_BUFFER_BIT 0x00000400
-#define GL_COLOR_BUFFER_BIT 0x00004000
-#define GL_FALSE 0
-#define GL_TRUE 1
-#define GL_POINTS 0x0000
-#define GL_LINES 0x0001
-#define GL_LINE_LOOP 0x0002
-#define GL_LINE_STRIP 0x0003
-#define GL_TRIANGLES 0x0004
-#define GL_TRIANGLE_STRIP 0x0005
-#define GL_TRIANGLE_FAN 0x0006
-#define GL_QUADS 0x0007
-#define GL_NEVER 0x0200
-#define GL_LESS 0x0201
-#define GL_EQUAL 0x0202
-#define GL_LEQUAL 0x0203
-#define GL_GREATER 0x0204
-#define GL_NOTEQUAL 0x0205
-#define GL_GEQUAL 0x0206
-#define GL_ALWAYS 0x0207
-#define GL_ZERO 0
-#define GL_ONE 1
-#define GL_SRC_COLOR 0x0300
-#define GL_ONE_MINUS_SRC_COLOR 0x0301
-#define GL_SRC_ALPHA 0x0302
-#define GL_ONE_MINUS_SRC_ALPHA 0x0303
-#define GL_DST_ALPHA 0x0304
-#define GL_ONE_MINUS_DST_ALPHA 0x0305
-#define GL_DST_COLOR 0x0306
-#define GL_ONE_MINUS_DST_COLOR 0x0307
-#define GL_SRC_ALPHA_SATURATE 0x0308
-#define GL_NONE 0
-#define GL_FRONT_LEFT 0x0400
-#define GL_FRONT_RIGHT 0x0401
-#define GL_BACK_LEFT 0x0402
-#define GL_BACK_RIGHT 0x0403
-#define GL_FRONT 0x0404
-#define GL_BACK 0x0405
-#define GL_LEFT 0x0406
-#define GL_RIGHT 0x0407
-#define GL_FRONT_AND_BACK 0x0408
-#define GL_NO_ERROR 0
-#define GL_INVALID_ENUM 0x0500
-#define GL_INVALID_VALUE 0x0501
-#define GL_INVALID_OPERATION 0x0502
-#define GL_OUT_OF_MEMORY 0x0505
-#define GL_CW 0x0900
-#define GL_CCW 0x0901
-#define GL_POINT_SIZE 0x0B11
-#define GL_POINT_SIZE_RANGE 0x0B12
-#define GL_POINT_SIZE_GRANULARITY 0x0B13
-#define GL_LINE_SMOOTH 0x0B20
-#define GL_LINE_WIDTH 0x0B21
-#define GL_LINE_WIDTH_RANGE 0x0B22
-#define GL_LINE_WIDTH_GRANULARITY 0x0B23
-#define GL_POLYGON_MODE 0x0B40
-#define GL_POLYGON_SMOOTH 0x0B41
-#define GL_CULL_FACE 0x0B44
-#define GL_CULL_FACE_MODE 0x0B45
-#define GL_FRONT_FACE 0x0B46
-#define GL_DEPTH_RANGE 0x0B70
-#define GL_DEPTH_TEST 0x0B71
-#define GL_DEPTH_WRITEMASK 0x0B72
-#define GL_DEPTH_CLEAR_VALUE 0x0B73
-#define GL_DEPTH_FUNC 0x0B74
-#define GL_STENCIL_TEST 0x0B90
-#define GL_STENCIL_CLEAR_VALUE 0x0B91
-#define GL_STENCIL_FUNC 0x0B92
-#define GL_STENCIL_VALUE_MASK 0x0B93
-#define GL_STENCIL_FAIL 0x0B94
-#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95
-#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96
-#define GL_STENCIL_REF 0x0B97
-#define GL_STENCIL_WRITEMASK 0x0B98
-#define GL_VIEWPORT 0x0BA2
-#define GL_DITHER 0x0BD0
-#define GL_BLEND_DST 0x0BE0
-#define GL_BLEND_SRC 0x0BE1
-#define GL_BLEND 0x0BE2
-#define GL_LOGIC_OP_MODE 0x0BF0
-#define GL_COLOR_LOGIC_OP 0x0BF2
-#define GL_DRAW_BUFFER 0x0C01
-#define GL_READ_BUFFER 0x0C02
-#define GL_SCISSOR_BOX 0x0C10
-#define GL_SCISSOR_TEST 0x0C11
-#define GL_COLOR_CLEAR_VALUE 0x0C22
-#define GL_COLOR_WRITEMASK 0x0C23
-#define GL_DOUBLEBUFFER 0x0C32
-#define GL_STEREO 0x0C33
-#define GL_LINE_SMOOTH_HINT 0x0C52
-#define GL_POLYGON_SMOOTH_HINT 0x0C53
-#define GL_UNPACK_SWAP_BYTES 0x0CF0
-#define GL_UNPACK_LSB_FIRST 0x0CF1
-#define GL_UNPACK_ROW_LENGTH 0x0CF2
-#define GL_UNPACK_SKIP_ROWS 0x0CF3
-#define GL_UNPACK_SKIP_PIXELS 0x0CF4
-#define GL_UNPACK_ALIGNMENT 0x0CF5
-#define GL_PACK_SWAP_BYTES 0x0D00
-#define GL_PACK_LSB_FIRST 0x0D01
-#define GL_PACK_ROW_LENGTH 0x0D02
-#define GL_PACK_SKIP_ROWS 0x0D03
-#define GL_PACK_SKIP_PIXELS 0x0D04
-#define GL_PACK_ALIGNMENT 0x0D05
-#define GL_MAX_TEXTURE_SIZE 0x0D33
-#define GL_MAX_VIEWPORT_DIMS 0x0D3A
-#define GL_SUBPIXEL_BITS 0x0D50
-#define GL_TEXTURE_1D 0x0DE0
-#define GL_TEXTURE_2D 0x0DE1
-#define GL_POLYGON_OFFSET_UNITS 0x2A00
-#define GL_POLYGON_OFFSET_POINT 0x2A01
-#define GL_POLYGON_OFFSET_LINE 0x2A02
-#define GL_POLYGON_OFFSET_FILL 0x8037
-#define GL_POLYGON_OFFSET_FACTOR 0x8038
-#define GL_TEXTURE_BINDING_1D 0x8068
-#define GL_TEXTURE_BINDING_2D 0x8069
-#define GL_TEXTURE_WIDTH 0x1000
-#define GL_TEXTURE_HEIGHT 0x1001
-#define GL_TEXTURE_INTERNAL_FORMAT 0x1003
-#define GL_TEXTURE_BORDER_COLOR 0x1004
-#define GL_TEXTURE_RED_SIZE 0x805C
-#define GL_TEXTURE_GREEN_SIZE 0x805D
-#define GL_TEXTURE_BLUE_SIZE 0x805E
-#define GL_TEXTURE_ALPHA_SIZE 0x805F
-#define GL_DONT_CARE 0x1100
-#define GL_FASTEST 0x1101
-#define GL_NICEST 0x1102
-#define GL_BYTE 0x1400
-#define GL_UNSIGNED_BYTE 0x1401
-#define GL_SHORT 0x1402
-#define GL_UNSIGNED_SHORT 0x1403
-#define GL_INT 0x1404
-#define GL_UNSIGNED_INT 0x1405
-#define GL_FLOAT 0x1406
-#define GL_DOUBLE 0x140A
-#define GL_STACK_OVERFLOW 0x0503
-#define GL_STACK_UNDERFLOW 0x0504
-#define GL_CLEAR 0x1500
-#define GL_AND 0x1501
-#define GL_AND_REVERSE 0x1502
-#define GL_COPY 0x1503
-#define GL_AND_INVERTED 0x1504
-#define GL_NOOP 0x1505
-#define GL_XOR 0x1506
-#define GL_OR 0x1507
-#define GL_NOR 0x1508
-#define GL_EQUIV 0x1509
-#define GL_INVERT 0x150A
-#define GL_OR_REVERSE 0x150B
-#define GL_COPY_INVERTED 0x150C
-#define GL_OR_INVERTED 0x150D
-#define GL_NAND 0x150E
-#define GL_SET 0x150F
-#define GL_TEXTURE 0x1702
-#define GL_COLOR 0x1800
-#define GL_DEPTH 0x1801
-#define GL_STENCIL 0x1802
-#define GL_STENCIL_INDEX 0x1901
-#define GL_DEPTH_COMPONENT 0x1902
-#define GL_RED 0x1903
-#define GL_GREEN 0x1904
-#define GL_BLUE 0x1905
-#define GL_ALPHA 0x1906
-#define GL_RGB 0x1907
-#define GL_RGBA 0x1908
-#define GL_POINT 0x1B00
-#define GL_LINE 0x1B01
-#define GL_FILL 0x1B02
-#define GL_KEEP 0x1E00
-#define GL_REPLACE 0x1E01
-#define GL_INCR 0x1E02
-#define GL_DECR 0x1E03
-#define GL_VENDOR 0x1F00
-#define GL_RENDERER 0x1F01
-#define GL_VERSION 0x1F02
-#define GL_EXTENSIONS 0x1F03
-#define GL_NEAREST 0x2600
-#define GL_LINEAR 0x2601
-#define GL_NEAREST_MIPMAP_NEAREST 0x2700
-#define GL_LINEAR_MIPMAP_NEAREST 0x2701
-#define GL_NEAREST_MIPMAP_LINEAR 0x2702
-#define GL_LINEAR_MIPMAP_LINEAR 0x2703
-#define GL_TEXTURE_MAG_FILTER 0x2800
-#define GL_TEXTURE_MIN_FILTER 0x2801
-#define GL_TEXTURE_WRAP_S 0x2802
-#define GL_TEXTURE_WRAP_T 0x2803
-#define GL_PROXY_TEXTURE_1D 0x8063
-#define GL_PROXY_TEXTURE_2D 0x8064
-#define GL_REPEAT 0x2901
-#define GL_R3_G3_B2 0x2A10
-#define GL_RGB4 0x804F
-#define GL_RGB5 0x8050
-#define GL_RGB8 0x8051
-#define GL_RGB10 0x8052
-#define GL_RGB12 0x8053
-#define GL_RGB16 0x8054
-#define GL_RGBA2 0x8055
-#define GL_RGBA4 0x8056
-#define GL_RGB5_A1 0x8057
-#define GL_RGBA8 0x8058
-#define GL_RGB10_A2 0x8059
-#define GL_RGBA12 0x805A
-#define GL_RGBA16 0x805B
-#define GL_CURRENT_BIT 0x00000001
-#define GL_POINT_BIT 0x00000002
-#define GL_LINE_BIT 0x00000004
-#define GL_POLYGON_BIT 0x00000008
-#define GL_POLYGON_STIPPLE_BIT 0x00000010
-#define GL_PIXEL_MODE_BIT 0x00000020
-#define GL_LIGHTING_BIT 0x00000040
-#define GL_FOG_BIT 0x00000080
-#define GL_ACCUM_BUFFER_BIT 0x00000200
-#define GL_VIEWPORT_BIT 0x00000800
-#define GL_TRANSFORM_BIT 0x00001000
-#define GL_ENABLE_BIT 0x00002000
-#define GL_HINT_BIT 0x00008000
-#define GL_EVAL_BIT 0x00010000
-#define GL_LIST_BIT 0x00020000
-#define GL_TEXTURE_BIT 0x00040000
-#define GL_SCISSOR_BIT 0x00080000
-#define GL_ALL_ATTRIB_BITS 0xFFFFFFFF
-#define GL_CLIENT_PIXEL_STORE_BIT 0x00000001
-#define GL_CLIENT_VERTEX_ARRAY_BIT 0x00000002
-#define GL_CLIENT_ALL_ATTRIB_BITS 0xFFFFFFFF
-#define GL_QUAD_STRIP 0x0008
-#define GL_POLYGON 0x0009
-#define GL_ACCUM 0x0100
-#define GL_LOAD 0x0101
-#define GL_RETURN 0x0102
-#define GL_MULT 0x0103
-#define GL_ADD 0x0104
-#define GL_AUX0 0x0409
-#define GL_AUX1 0x040A
-#define GL_AUX2 0x040B
-#define GL_AUX3 0x040C
-#define GL_2D 0x0600
-#define GL_3D 0x0601
-#define GL_3D_COLOR 0x0602
-#define GL_3D_COLOR_TEXTURE 0x0603
-#define GL_4D_COLOR_TEXTURE 0x0604
-#define GL_PASS_THROUGH_TOKEN 0x0700
-#define GL_POINT_TOKEN 0x0701
-#define GL_LINE_TOKEN 0x0702
-#define GL_POLYGON_TOKEN 0x0703
-#define GL_BITMAP_TOKEN 0x0704
-#define GL_DRAW_PIXEL_TOKEN 0x0705
-#define GL_COPY_PIXEL_TOKEN 0x0706
-#define GL_LINE_RESET_TOKEN 0x0707
-#define GL_EXP 0x0800
-#define GL_EXP2 0x0801
-#define GL_COEFF 0x0A00
-#define GL_ORDER 0x0A01
-#define GL_DOMAIN 0x0A02
-#define GL_PIXEL_MAP_I_TO_I 0x0C70
-#define GL_PIXEL_MAP_S_TO_S 0x0C71
-#define GL_PIXEL_MAP_I_TO_R 0x0C72
-#define GL_PIXEL_MAP_I_TO_G 0x0C73
-#define GL_PIXEL_MAP_I_TO_B 0x0C74
-#define GL_PIXEL_MAP_I_TO_A 0x0C75
-#define GL_PIXEL_MAP_R_TO_R 0x0C76
-#define GL_PIXEL_MAP_G_TO_G 0x0C77
-#define GL_PIXEL_MAP_B_TO_B 0x0C78
-#define GL_PIXEL_MAP_A_TO_A 0x0C79
-#define GL_VERTEX_ARRAY_POINTER 0x808E
-#define GL_NORMAL_ARRAY_POINTER 0x808F
-#define GL_COLOR_ARRAY_POINTER 0x8090
-#define GL_INDEX_ARRAY_POINTER 0x8091
-#define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092
-#define GL_EDGE_FLAG_ARRAY_POINTER 0x8093
-#define GL_FEEDBACK_BUFFER_POINTER 0x0DF0
-#define GL_SELECTION_BUFFER_POINTER 0x0DF3
-#define GL_CURRENT_COLOR 0x0B00
-#define GL_CURRENT_INDEX 0x0B01
-#define GL_CURRENT_NORMAL 0x0B02
-#define GL_CURRENT_TEXTURE_COORDS 0x0B03
-#define GL_CURRENT_RASTER_COLOR 0x0B04
-#define GL_CURRENT_RASTER_INDEX 0x0B05
-#define GL_CURRENT_RASTER_TEXTURE_COORDS 0x0B06
-#define GL_CURRENT_RASTER_POSITION 0x0B07
-#define GL_CURRENT_RASTER_POSITION_VALID 0x0B08
-#define GL_CURRENT_RASTER_DISTANCE 0x0B09
-#define GL_POINT_SMOOTH 0x0B10
-#define GL_LINE_STIPPLE 0x0B24
-#define GL_LINE_STIPPLE_PATTERN 0x0B25
-#define GL_LINE_STIPPLE_REPEAT 0x0B26
-#define GL_LIST_MODE 0x0B30
-#define GL_MAX_LIST_NESTING 0x0B31
-#define GL_LIST_BASE 0x0B32
-#define GL_LIST_INDEX 0x0B33
-#define GL_POLYGON_STIPPLE 0x0B42
-#define GL_EDGE_FLAG 0x0B43
-#define GL_LIGHTING 0x0B50
-#define GL_LIGHT_MODEL_LOCAL_VIEWER 0x0B51
-#define GL_LIGHT_MODEL_TWO_SIDE 0x0B52
-#define GL_LIGHT_MODEL_AMBIENT 0x0B53
-#define GL_SHADE_MODEL 0x0B54
-#define GL_COLOR_MATERIAL_FACE 0x0B55
-#define GL_COLOR_MATERIAL_PARAMETER 0x0B56
-#define GL_COLOR_MATERIAL 0x0B57
-#define GL_FOG 0x0B60
-#define GL_FOG_INDEX 0x0B61
-#define GL_FOG_DENSITY 0x0B62
-#define GL_FOG_START 0x0B63
-#define GL_FOG_END 0x0B64
-#define GL_FOG_MODE 0x0B65
-#define GL_FOG_COLOR 0x0B66
-#define GL_ACCUM_CLEAR_VALUE 0x0B80
-#define GL_MATRIX_MODE 0x0BA0
-#define GL_NORMALIZE 0x0BA1
-#define GL_MODELVIEW_STACK_DEPTH 0x0BA3
-#define GL_PROJECTION_STACK_DEPTH 0x0BA4
-#define GL_TEXTURE_STACK_DEPTH 0x0BA5
-#define GL_MODELVIEW_MATRIX 0x0BA6
-#define GL_PROJECTION_MATRIX 0x0BA7
-#define GL_TEXTURE_MATRIX 0x0BA8
-#define GL_ATTRIB_STACK_DEPTH 0x0BB0
-#define GL_CLIENT_ATTRIB_STACK_DEPTH 0x0BB1
-#define GL_ALPHA_TEST 0x0BC0
-#define GL_ALPHA_TEST_FUNC 0x0BC1
-#define GL_ALPHA_TEST_REF 0x0BC2
-#define GL_INDEX_LOGIC_OP 0x0BF1
-#define GL_LOGIC_OP 0x0BF1
-#define GL_AUX_BUFFERS 0x0C00
-#define GL_INDEX_CLEAR_VALUE 0x0C20
-#define GL_INDEX_WRITEMASK 0x0C21
-#define GL_INDEX_MODE 0x0C30
-#define GL_RGBA_MODE 0x0C31
-#define GL_RENDER_MODE 0x0C40
-#define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50
-#define GL_POINT_SMOOTH_HINT 0x0C51
-#define GL_FOG_HINT 0x0C54
-#define GL_TEXTURE_GEN_S 0x0C60
-#define GL_TEXTURE_GEN_T 0x0C61
-#define GL_TEXTURE_GEN_R 0x0C62
-#define GL_TEXTURE_GEN_Q 0x0C63
-#define GL_PIXEL_MAP_I_TO_I_SIZE 0x0CB0
-#define GL_PIXEL_MAP_S_TO_S_SIZE 0x0CB1
-#define GL_PIXEL_MAP_I_TO_R_SIZE 0x0CB2
-#define GL_PIXEL_MAP_I_TO_G_SIZE 0x0CB3
-#define GL_PIXEL_MAP_I_TO_B_SIZE 0x0CB4
-#define GL_PIXEL_MAP_I_TO_A_SIZE 0x0CB5
-#define GL_PIXEL_MAP_R_TO_R_SIZE 0x0CB6
-#define GL_PIXEL_MAP_G_TO_G_SIZE 0x0CB7
-#define GL_PIXEL_MAP_B_TO_B_SIZE 0x0CB8
-#define GL_PIXEL_MAP_A_TO_A_SIZE 0x0CB9
-#define GL_MAP_COLOR 0x0D10
-#define GL_MAP_STENCIL 0x0D11
-#define GL_INDEX_SHIFT 0x0D12
-#define GL_INDEX_OFFSET 0x0D13
-#define GL_RED_SCALE 0x0D14
-#define GL_RED_BIAS 0x0D15
-#define GL_ZOOM_X 0x0D16
-#define GL_ZOOM_Y 0x0D17
-#define GL_GREEN_SCALE 0x0D18
-#define GL_GREEN_BIAS 0x0D19
-#define GL_BLUE_SCALE 0x0D1A
-#define GL_BLUE_BIAS 0x0D1B
-#define GL_ALPHA_SCALE 0x0D1C
-#define GL_ALPHA_BIAS 0x0D1D
-#define GL_DEPTH_SCALE 0x0D1E
-#define GL_DEPTH_BIAS 0x0D1F
-#define GL_MAX_EVAL_ORDER 0x0D30
-#define GL_MAX_LIGHTS 0x0D31
-#define GL_MAX_CLIP_PLANES 0x0D32
-#define GL_MAX_PIXEL_MAP_TABLE 0x0D34
-#define GL_MAX_ATTRIB_STACK_DEPTH 0x0D35
-#define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36
-#define GL_MAX_NAME_STACK_DEPTH 0x0D37
-#define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38
-#define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39
-#define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 0x0D3B
-#define GL_INDEX_BITS 0x0D51
-#define GL_RED_BITS 0x0D52
-#define GL_GREEN_BITS 0x0D53
-#define GL_BLUE_BITS 0x0D54
-#define GL_ALPHA_BITS 0x0D55
-#define GL_DEPTH_BITS 0x0D56
-#define GL_STENCIL_BITS 0x0D57
-#define GL_ACCUM_RED_BITS 0x0D58
-#define GL_ACCUM_GREEN_BITS 0x0D59
-#define GL_ACCUM_BLUE_BITS 0x0D5A
-#define GL_ACCUM_ALPHA_BITS 0x0D5B
-#define GL_NAME_STACK_DEPTH 0x0D70
-#define GL_AUTO_NORMAL 0x0D80
-#define GL_MAP1_COLOR_4 0x0D90
-#define GL_MAP1_INDEX 0x0D91
-#define GL_MAP1_NORMAL 0x0D92
-#define GL_MAP1_TEXTURE_COORD_1 0x0D93
-#define GL_MAP1_TEXTURE_COORD_2 0x0D94
-#define GL_MAP1_TEXTURE_COORD_3 0x0D95
-#define GL_MAP1_TEXTURE_COORD_4 0x0D96
-#define GL_MAP1_VERTEX_3 0x0D97
-#define GL_MAP1_VERTEX_4 0x0D98
-#define GL_MAP2_COLOR_4 0x0DB0
-#define GL_MAP2_INDEX 0x0DB1
-#define GL_MAP2_NORMAL 0x0DB2
-#define GL_MAP2_TEXTURE_COORD_1 0x0DB3
-#define GL_MAP2_TEXTURE_COORD_2 0x0DB4
-#define GL_MAP2_TEXTURE_COORD_3 0x0DB5
-#define GL_MAP2_TEXTURE_COORD_4 0x0DB6
-#define GL_MAP2_VERTEX_3 0x0DB7
-#define GL_MAP2_VERTEX_4 0x0DB8
-#define GL_MAP1_GRID_DOMAIN 0x0DD0
-#define GL_MAP1_GRID_SEGMENTS 0x0DD1
-#define GL_MAP2_GRID_DOMAIN 0x0DD2
-#define GL_MAP2_GRID_SEGMENTS 0x0DD3
-#define GL_FEEDBACK_BUFFER_SIZE 0x0DF1
-#define GL_FEEDBACK_BUFFER_TYPE 0x0DF2
-#define GL_SELECTION_BUFFER_SIZE 0x0DF4
-#define GL_VERTEX_ARRAY 0x8074
-#define GL_NORMAL_ARRAY 0x8075
-#define GL_COLOR_ARRAY 0x8076
-#define GL_INDEX_ARRAY 0x8077
-#define GL_TEXTURE_COORD_ARRAY 0x8078
-#define GL_EDGE_FLAG_ARRAY 0x8079
-#define GL_VERTEX_ARRAY_SIZE 0x807A
-#define GL_VERTEX_ARRAY_TYPE 0x807B
-#define GL_VERTEX_ARRAY_STRIDE 0x807C
-#define GL_NORMAL_ARRAY_TYPE 0x807E
-#define GL_NORMAL_ARRAY_STRIDE 0x807F
-#define GL_COLOR_ARRAY_SIZE 0x8081
-#define GL_COLOR_ARRAY_TYPE 0x8082
-#define GL_COLOR_ARRAY_STRIDE 0x8083
-#define GL_INDEX_ARRAY_TYPE 0x8085
-#define GL_INDEX_ARRAY_STRIDE 0x8086
-#define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088
-#define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089
-#define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A
-#define GL_EDGE_FLAG_ARRAY_STRIDE 0x808C
-#define GL_TEXTURE_COMPONENTS 0x1003
-#define GL_TEXTURE_BORDER 0x1005
-#define GL_TEXTURE_LUMINANCE_SIZE 0x8060
-#define GL_TEXTURE_INTENSITY_SIZE 0x8061
-#define GL_TEXTURE_PRIORITY 0x8066
-#define GL_TEXTURE_RESIDENT 0x8067
-#define GL_AMBIENT 0x1200
-#define GL_DIFFUSE 0x1201
-#define GL_SPECULAR 0x1202
-#define GL_POSITION 0x1203
-#define GL_SPOT_DIRECTION 0x1204
-#define GL_SPOT_EXPONENT 0x1205
-#define GL_SPOT_CUTOFF 0x1206
-#define GL_CONSTANT_ATTENUATION 0x1207
-#define GL_LINEAR_ATTENUATION 0x1208
-#define GL_QUADRATIC_ATTENUATION 0x1209
-#define GL_COMPILE 0x1300
-#define GL_COMPILE_AND_EXECUTE 0x1301
-#define GL_2_BYTES 0x1407
-#define GL_3_BYTES 0x1408
-#define GL_4_BYTES 0x1409
-#define GL_EMISSION 0x1600
-#define GL_SHININESS 0x1601
-#define GL_AMBIENT_AND_DIFFUSE 0x1602
-#define GL_COLOR_INDEXES 0x1603
-#define GL_MODELVIEW 0x1700
-#define GL_PROJECTION 0x1701
-#define GL_COLOR_INDEX 0x1900
-#define GL_LUMINANCE 0x1909
-#define GL_LUMINANCE_ALPHA 0x190A
-#define GL_BITMAP 0x1A00
-#define GL_RENDER 0x1C00
-#define GL_FEEDBACK 0x1C01
-#define GL_SELECT 0x1C02
-#define GL_FLAT 0x1D00
-#define GL_SMOOTH 0x1D01
-#define GL_S 0x2000
-#define GL_T 0x2001
-#define GL_R 0x2002
-#define GL_Q 0x2003
-#define GL_MODULATE 0x2100
-#define GL_DECAL 0x2101
-#define GL_TEXTURE_ENV_MODE 0x2200
-#define GL_TEXTURE_ENV_COLOR 0x2201
-#define GL_TEXTURE_ENV 0x2300
-#define GL_EYE_LINEAR 0x2400
-#define GL_OBJECT_LINEAR 0x2401
-#define GL_SPHERE_MAP 0x2402
-#define GL_TEXTURE_GEN_MODE 0x2500
-#define GL_OBJECT_PLANE 0x2501
-#define GL_EYE_PLANE 0x2502
-#define GL_CLAMP 0x2900
-#define GL_ALPHA4 0x803B
-#define GL_ALPHA8 0x803C
-#define GL_ALPHA12 0x803D
-#define GL_ALPHA16 0x803E
-#define GL_LUMINANCE4 0x803F
-#define GL_LUMINANCE8 0x8040
-#define GL_LUMINANCE12 0x8041
-#define GL_LUMINANCE16 0x8042
-#define GL_LUMINANCE4_ALPHA4 0x8043
-#define GL_LUMINANCE6_ALPHA2 0x8044
-#define GL_LUMINANCE8_ALPHA8 0x8045
-#define GL_LUMINANCE12_ALPHA4 0x8046
-#define GL_LUMINANCE12_ALPHA12 0x8047
-#define GL_LUMINANCE16_ALPHA16 0x8048
-#define GL_INTENSITY 0x8049
-#define GL_INTENSITY4 0x804A
-#define GL_INTENSITY8 0x804B
-#define GL_INTENSITY12 0x804C
-#define GL_INTENSITY16 0x804D
-#define GL_V2F 0x2A20
-#define GL_V3F 0x2A21
-#define GL_C4UB_V2F 0x2A22
-#define GL_C4UB_V3F 0x2A23
-#define GL_C3F_V3F 0x2A24
-#define GL_N3F_V3F 0x2A25
-#define GL_C4F_N3F_V3F 0x2A26
-#define GL_T2F_V3F 0x2A27
-#define GL_T4F_V4F 0x2A28
-#define GL_T2F_C4UB_V3F 0x2A29
-#define GL_T2F_C3F_V3F 0x2A2A
-#define GL_T2F_N3F_V3F 0x2A2B
-#define GL_T2F_C4F_N3F_V3F 0x2A2C
-#define GL_T4F_C4F_N3F_V4F 0x2A2D
-#define GL_CLIP_PLANE0 0x3000
-#define GL_CLIP_PLANE1 0x3001
-#define GL_CLIP_PLANE2 0x3002
-#define GL_CLIP_PLANE3 0x3003
-#define GL_CLIP_PLANE4 0x3004
-#define GL_CLIP_PLANE5 0x3005
-#define GL_LIGHT0 0x4000
-#define GL_LIGHT1 0x4001
-#define GL_LIGHT2 0x4002
-#define GL_LIGHT3 0x4003
-#define GL_LIGHT4 0x4004
-#define GL_LIGHT5 0x4005
-#define GL_LIGHT6 0x4006
-#define GL_LIGHT7 0x4007
-#define GL_UNSIGNED_BYTE_3_3_2 0x8032
-#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033
-#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034
-#define GL_UNSIGNED_INT_8_8_8_8 0x8035
-#define GL_UNSIGNED_INT_10_10_10_2 0x8036
-#define GL_TEXTURE_BINDING_3D 0x806A
-#define GL_PACK_SKIP_IMAGES 0x806B
-#define GL_PACK_IMAGE_HEIGHT 0x806C
-#define GL_UNPACK_SKIP_IMAGES 0x806D
-#define GL_UNPACK_IMAGE_HEIGHT 0x806E
-#define GL_TEXTURE_3D 0x806F
-#define GL_PROXY_TEXTURE_3D 0x8070
-#define GL_TEXTURE_DEPTH 0x8071
-#define GL_TEXTURE_WRAP_R 0x8072
-#define GL_MAX_3D_TEXTURE_SIZE 0x8073
-#define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362
-#define GL_UNSIGNED_SHORT_5_6_5 0x8363
-#define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364
-#define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365
-#define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366
-#define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367
-#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368
-#define GL_BGR 0x80E0
-#define GL_BGRA 0x80E1
-#define GL_MAX_ELEMENTS_VERTICES 0x80E8
-#define GL_MAX_ELEMENTS_INDICES 0x80E9
-#define GL_CLAMP_TO_EDGE 0x812F
-#define GL_TEXTURE_MIN_LOD 0x813A
-#define GL_TEXTURE_MAX_LOD 0x813B
-#define GL_TEXTURE_BASE_LEVEL 0x813C
-#define GL_TEXTURE_MAX_LEVEL 0x813D
-#define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12
-#define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13
-#define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22
-#define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23
-#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E
-#define GL_RESCALE_NORMAL 0x803A
-#define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8
-#define GL_SINGLE_COLOR 0x81F9
-#define GL_SEPARATE_SPECULAR_COLOR 0x81FA
-#define GL_ALIASED_POINT_SIZE_RANGE 0x846D
-#define GL_TEXTURE0 0x84C0
-#define GL_TEXTURE1 0x84C1
-#define GL_TEXTURE2 0x84C2
-#define GL_TEXTURE3 0x84C3
-#define GL_TEXTURE4 0x84C4
-#define GL_TEXTURE5 0x84C5
-#define GL_TEXTURE6 0x84C6
-#define GL_TEXTURE7 0x84C7
-#define GL_TEXTURE8 0x84C8
-#define GL_TEXTURE9 0x84C9
-#define GL_TEXTURE10 0x84CA
-#define GL_TEXTURE11 0x84CB
-#define GL_TEXTURE12 0x84CC
-#define GL_TEXTURE13 0x84CD
-#define GL_TEXTURE14 0x84CE
-#define GL_TEXTURE15 0x84CF
-#define GL_TEXTURE16 0x84D0
-#define GL_TEXTURE17 0x84D1
-#define GL_TEXTURE18 0x84D2
-#define GL_TEXTURE19 0x84D3
-#define GL_TEXTURE20 0x84D4
-#define GL_TEXTURE21 0x84D5
-#define GL_TEXTURE22 0x84D6
-#define GL_TEXTURE23 0x84D7
-#define GL_TEXTURE24 0x84D8
-#define GL_TEXTURE25 0x84D9
-#define GL_TEXTURE26 0x84DA
-#define GL_TEXTURE27 0x84DB
-#define GL_TEXTURE28 0x84DC
-#define GL_TEXTURE29 0x84DD
-#define GL_TEXTURE30 0x84DE
-#define GL_TEXTURE31 0x84DF
-#define GL_ACTIVE_TEXTURE 0x84E0
-#define GL_MULTISAMPLE 0x809D
-#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E
-#define GL_SAMPLE_ALPHA_TO_ONE 0x809F
-#define GL_SAMPLE_COVERAGE 0x80A0
-#define GL_SAMPLE_BUFFERS 0x80A8
-#define GL_SAMPLES 0x80A9
-#define GL_SAMPLE_COVERAGE_VALUE 0x80AA
-#define GL_SAMPLE_COVERAGE_INVERT 0x80AB
-#define GL_TEXTURE_CUBE_MAP 0x8513
-#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514
-#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515
-#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516
-#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517
-#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518
-#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519
-#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A
-#define GL_PROXY_TEXTURE_CUBE_MAP 0x851B
-#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C
-#define GL_COMPRESSED_RGB 0x84ED
-#define GL_COMPRESSED_RGBA 0x84EE
-#define GL_TEXTURE_COMPRESSION_HINT 0x84EF
-#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0
-#define GL_TEXTURE_COMPRESSED 0x86A1
-#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
-#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3
-#define GL_CLAMP_TO_BORDER 0x812D
-#define GL_CLIENT_ACTIVE_TEXTURE 0x84E1
-#define GL_MAX_TEXTURE_UNITS 0x84E2
-#define GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3
-#define GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4
-#define GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5
-#define GL_TRANSPOSE_COLOR_MATRIX 0x84E6
-#define GL_MULTISAMPLE_BIT 0x20000000
-#define GL_NORMAL_MAP 0x8511
-#define GL_REFLECTION_MAP 0x8512
-#define GL_COMPRESSED_ALPHA 0x84E9
-#define GL_COMPRESSED_LUMINANCE 0x84EA
-#define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB
-#define GL_COMPRESSED_INTENSITY 0x84EC
-#define GL_COMBINE 0x8570
-#define GL_COMBINE_RGB 0x8571
-#define GL_COMBINE_ALPHA 0x8572
-#define GL_SOURCE0_RGB 0x8580
-#define GL_SOURCE1_RGB 0x8581
-#define GL_SOURCE2_RGB 0x8582
-#define GL_SOURCE0_ALPHA 0x8588
-#define GL_SOURCE1_ALPHA 0x8589
-#define GL_SOURCE2_ALPHA 0x858A
-#define GL_OPERAND0_RGB 0x8590
-#define GL_OPERAND1_RGB 0x8591
-#define GL_OPERAND2_RGB 0x8592
-#define GL_OPERAND0_ALPHA 0x8598
-#define GL_OPERAND1_ALPHA 0x8599
-#define GL_OPERAND2_ALPHA 0x859A
-#define GL_RGB_SCALE 0x8573
-#define GL_ADD_SIGNED 0x8574
-#define GL_INTERPOLATE 0x8575
-#define GL_SUBTRACT 0x84E7
-#define GL_CONSTANT 0x8576
-#define GL_PRIMARY_COLOR 0x8577
-#define GL_PREVIOUS 0x8578
-#define GL_DOT3_RGB 0x86AE
-#define GL_DOT3_RGBA 0x86AF
-#define GL_BLEND_DST_RGB 0x80C8
-#define GL_BLEND_SRC_RGB 0x80C9
-#define GL_BLEND_DST_ALPHA 0x80CA
-#define GL_BLEND_SRC_ALPHA 0x80CB
-#define GL_POINT_FADE_THRESHOLD_SIZE 0x8128
-#define GL_DEPTH_COMPONENT16 0x81A5
-#define GL_DEPTH_COMPONENT24 0x81A6
-#define GL_DEPTH_COMPONENT32 0x81A7
-#define GL_MIRRORED_REPEAT 0x8370
-#define GL_MAX_TEXTURE_LOD_BIAS 0x84FD
-#define GL_TEXTURE_LOD_BIAS 0x8501
-#define GL_INCR_WRAP 0x8507
-#define GL_DECR_WRAP 0x8508
-#define GL_TEXTURE_DEPTH_SIZE 0x884A
-#define GL_TEXTURE_COMPARE_MODE 0x884C
-#define GL_TEXTURE_COMPARE_FUNC 0x884D
-#define GL_POINT_SIZE_MIN 0x8126
-#define GL_POINT_SIZE_MAX 0x8127
-#define GL_POINT_DISTANCE_ATTENUATION 0x8129
-#define GL_GENERATE_MIPMAP 0x8191
-#define GL_GENERATE_MIPMAP_HINT 0x8192
-#define GL_FOG_COORDINATE_SOURCE 0x8450
-#define GL_FOG_COORDINATE 0x8451
-#define GL_FRAGMENT_DEPTH 0x8452
-#define GL_CURRENT_FOG_COORDINATE 0x8453
-#define GL_FOG_COORDINATE_ARRAY_TYPE 0x8454
-#define GL_FOG_COORDINATE_ARRAY_STRIDE 0x8455
-#define GL_FOG_COORDINATE_ARRAY_POINTER 0x8456
-#define GL_FOG_COORDINATE_ARRAY 0x8457
-#define GL_COLOR_SUM 0x8458
-#define GL_CURRENT_SECONDARY_COLOR 0x8459
-#define GL_SECONDARY_COLOR_ARRAY_SIZE 0x845A
-#define GL_SECONDARY_COLOR_ARRAY_TYPE 0x845B
-#define GL_SECONDARY_COLOR_ARRAY_STRIDE 0x845C
-#define GL_SECONDARY_COLOR_ARRAY_POINTER 0x845D
-#define GL_SECONDARY_COLOR_ARRAY 0x845E
-#define GL_TEXTURE_FILTER_CONTROL 0x8500
-#define GL_DEPTH_TEXTURE_MODE 0x884B
-#define GL_COMPARE_R_TO_TEXTURE 0x884E
-#define GL_FUNC_ADD 0x8006
-#define GL_FUNC_SUBTRACT 0x800A
-#define GL_FUNC_REVERSE_SUBTRACT 0x800B
-#define GL_MIN 0x8007
-#define GL_MAX 0x8008
-#define GL_CONSTANT_COLOR 0x8001
-#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002
-#define GL_CONSTANT_ALPHA 0x8003
-#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004
-#define GL_BUFFER_SIZE 0x8764
-#define GL_BUFFER_USAGE 0x8765
-#define GL_QUERY_COUNTER_BITS 0x8864
-#define GL_CURRENT_QUERY 0x8865
-#define GL_QUERY_RESULT 0x8866
-#define GL_QUERY_RESULT_AVAILABLE 0x8867
-#define GL_ARRAY_BUFFER 0x8892
-#define GL_ELEMENT_ARRAY_BUFFER 0x8893
-#define GL_ARRAY_BUFFER_BINDING 0x8894
-#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895
-#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F
-#define GL_READ_ONLY 0x88B8
-#define GL_WRITE_ONLY 0x88B9
-#define GL_READ_WRITE 0x88BA
-#define GL_BUFFER_ACCESS 0x88BB
-#define GL_BUFFER_MAPPED 0x88BC
-#define GL_BUFFER_MAP_POINTER 0x88BD
-#define GL_STREAM_DRAW 0x88E0
-#define GL_STREAM_READ 0x88E1
-#define GL_STREAM_COPY 0x88E2
-#define GL_STATIC_DRAW 0x88E4
-#define GL_STATIC_READ 0x88E5
-#define GL_STATIC_COPY 0x88E6
-#define GL_DYNAMIC_DRAW 0x88E8
-#define GL_DYNAMIC_READ 0x88E9
-#define GL_DYNAMIC_COPY 0x88EA
-#define GL_SAMPLES_PASSED 0x8914
-#define GL_SRC1_ALPHA 0x8589
-#define GL_VERTEX_ARRAY_BUFFER_BINDING 0x8896
-#define GL_NORMAL_ARRAY_BUFFER_BINDING 0x8897
-#define GL_COLOR_ARRAY_BUFFER_BINDING 0x8898
-#define GL_INDEX_ARRAY_BUFFER_BINDING 0x8899
-#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A
-#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING 0x889B
-#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING 0x889C
-#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING 0x889D
-#define GL_WEIGHT_ARRAY_BUFFER_BINDING 0x889E
-#define GL_FOG_COORD_SRC 0x8450
-#define GL_FOG_COORD 0x8451
-#define GL_CURRENT_FOG_COORD 0x8453
-#define GL_FOG_COORD_ARRAY_TYPE 0x8454
-#define GL_FOG_COORD_ARRAY_STRIDE 0x8455
-#define GL_FOG_COORD_ARRAY_POINTER 0x8456
-#define GL_FOG_COORD_ARRAY 0x8457
-#define GL_FOG_COORD_ARRAY_BUFFER_BINDING 0x889D
-#define GL_SRC0_RGB 0x8580
-#define GL_SRC1_RGB 0x8581
-#define GL_SRC2_RGB 0x8582
-#define GL_SRC0_ALPHA 0x8588
-#define GL_SRC2_ALPHA 0x858A
-#define GL_BLEND_EQUATION_RGB 0x8009
-#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622
-#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623
-#define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624
-#define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625
-#define GL_CURRENT_VERTEX_ATTRIB 0x8626
-#define GL_VERTEX_PROGRAM_POINT_SIZE 0x8642
-#define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645
-#define GL_STENCIL_BACK_FUNC 0x8800
-#define GL_STENCIL_BACK_FAIL 0x8801
-#define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802
-#define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803
-#define GL_MAX_DRAW_BUFFERS 0x8824
-#define GL_DRAW_BUFFER0 0x8825
-#define GL_DRAW_BUFFER1 0x8826
-#define GL_DRAW_BUFFER2 0x8827
-#define GL_DRAW_BUFFER3 0x8828
-#define GL_DRAW_BUFFER4 0x8829
-#define GL_DRAW_BUFFER5 0x882A
-#define GL_DRAW_BUFFER6 0x882B
-#define GL_DRAW_BUFFER7 0x882C
-#define GL_DRAW_BUFFER8 0x882D
-#define GL_DRAW_BUFFER9 0x882E
-#define GL_DRAW_BUFFER10 0x882F
-#define GL_DRAW_BUFFER11 0x8830
-#define GL_DRAW_BUFFER12 0x8831
-#define GL_DRAW_BUFFER13 0x8832
-#define GL_DRAW_BUFFER14 0x8833
-#define GL_DRAW_BUFFER15 0x8834
-#define GL_BLEND_EQUATION_ALPHA 0x883D
-#define GL_MAX_VERTEX_ATTRIBS 0x8869
-#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A
-#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872
-#define GL_FRAGMENT_SHADER 0x8B30
-#define GL_VERTEX_SHADER 0x8B31
-#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49
-#define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A
-#define GL_MAX_VARYING_FLOATS 0x8B4B
-#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C
-#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D
-#define GL_SHADER_TYPE 0x8B4F
-#define GL_FLOAT_VEC2 0x8B50
-#define GL_FLOAT_VEC3 0x8B51
-#define GL_FLOAT_VEC4 0x8B52
-#define GL_INT_VEC2 0x8B53
-#define GL_INT_VEC3 0x8B54
-#define GL_INT_VEC4 0x8B55
-#define GL_BOOL 0x8B56
-#define GL_BOOL_VEC2 0x8B57
-#define GL_BOOL_VEC3 0x8B58
-#define GL_BOOL_VEC4 0x8B59
-#define GL_FLOAT_MAT2 0x8B5A
-#define GL_FLOAT_MAT3 0x8B5B
-#define GL_FLOAT_MAT4 0x8B5C
-#define GL_SAMPLER_1D 0x8B5D
-#define GL_SAMPLER_2D 0x8B5E
-#define GL_SAMPLER_3D 0x8B5F
-#define GL_SAMPLER_CUBE 0x8B60
-#define GL_SAMPLER_1D_SHADOW 0x8B61
-#define GL_SAMPLER_2D_SHADOW 0x8B62
-#define GL_DELETE_STATUS 0x8B80
-#define GL_COMPILE_STATUS 0x8B81
-#define GL_LINK_STATUS 0x8B82
-#define GL_VALIDATE_STATUS 0x8B83
-#define GL_INFO_LOG_LENGTH 0x8B84
-#define GL_ATTACHED_SHADERS 0x8B85
-#define GL_ACTIVE_UNIFORMS 0x8B86
-#define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
-#define GL_SHADER_SOURCE_LENGTH 0x8B88
-#define GL_ACTIVE_ATTRIBUTES 0x8B89
-#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A
-#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B
-#define GL_SHADING_LANGUAGE_VERSION 0x8B8C
-#define GL_CURRENT_PROGRAM 0x8B8D
-#define GL_POINT_SPRITE_COORD_ORIGIN 0x8CA0
-#define GL_LOWER_LEFT 0x8CA1
-#define GL_UPPER_LEFT 0x8CA2
-#define GL_STENCIL_BACK_REF 0x8CA3
-#define GL_STENCIL_BACK_VALUE_MASK 0x8CA4
-#define GL_STENCIL_BACK_WRITEMASK 0x8CA5
-#define GL_VERTEX_PROGRAM_TWO_SIDE 0x8643
-#define GL_POINT_SPRITE 0x8861
-#define GL_COORD_REPLACE 0x8862
-#define GL_MAX_TEXTURE_COORDS 0x8871
-#define GL_PIXEL_PACK_BUFFER 0x88EB
-#define GL_PIXEL_UNPACK_BUFFER 0x88EC
-#define GL_PIXEL_PACK_BUFFER_BINDING 0x88ED
-#define GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF
-#define GL_FLOAT_MAT2x3 0x8B65
-#define GL_FLOAT_MAT2x4 0x8B66
-#define GL_FLOAT_MAT3x2 0x8B67
-#define GL_FLOAT_MAT3x4 0x8B68
-#define GL_FLOAT_MAT4x2 0x8B69
-#define GL_FLOAT_MAT4x3 0x8B6A
-#define GL_SRGB 0x8C40
-#define GL_SRGB8 0x8C41
-#define GL_SRGB_ALPHA 0x8C42
-#define GL_SRGB8_ALPHA8 0x8C43
-#define GL_COMPRESSED_SRGB 0x8C48
-#define GL_COMPRESSED_SRGB_ALPHA 0x8C49
-#define GL_CURRENT_RASTER_SECONDARY_COLOR 0x845F
-#define GL_SLUMINANCE_ALPHA 0x8C44
-#define GL_SLUMINANCE8_ALPHA8 0x8C45
-#define GL_SLUMINANCE 0x8C46
-#define GL_SLUMINANCE8 0x8C47
-#define GL_COMPRESSED_SLUMINANCE 0x8C4A
-#define GL_COMPRESSED_SLUMINANCE_ALPHA 0x8C4B
-#define GL_COMPARE_REF_TO_TEXTURE 0x884E
-#define GL_CLIP_DISTANCE0 0x3000
-#define GL_CLIP_DISTANCE1 0x3001
-#define GL_CLIP_DISTANCE2 0x3002
-#define GL_CLIP_DISTANCE3 0x3003
-#define GL_CLIP_DISTANCE4 0x3004
-#define GL_CLIP_DISTANCE5 0x3005
-#define GL_CLIP_DISTANCE6 0x3006
-#define GL_CLIP_DISTANCE7 0x3007
-#define GL_MAX_CLIP_DISTANCES 0x0D32
-#define GL_MAJOR_VERSION 0x821B
-#define GL_MINOR_VERSION 0x821C
-#define GL_NUM_EXTENSIONS 0x821D
-#define GL_CONTEXT_FLAGS 0x821E
-#define GL_COMPRESSED_RED 0x8225
-#define GL_COMPRESSED_RG 0x8226
-#define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x00000001
-#define GL_RGBA32F 0x8814
-#define GL_RGB32F 0x8815
-#define GL_RGBA16F 0x881A
-#define GL_RGB16F 0x881B
-#define GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD
-#define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF
-#define GL_MIN_PROGRAM_TEXEL_OFFSET 0x8904
-#define GL_MAX_PROGRAM_TEXEL_OFFSET 0x8905
-#define GL_CLAMP_READ_COLOR 0x891C
-#define GL_FIXED_ONLY 0x891D
-#define GL_MAX_VARYING_COMPONENTS 0x8B4B
-#define GL_TEXTURE_1D_ARRAY 0x8C18
-#define GL_PROXY_TEXTURE_1D_ARRAY 0x8C19
-#define GL_TEXTURE_2D_ARRAY 0x8C1A
-#define GL_PROXY_TEXTURE_2D_ARRAY 0x8C1B
-#define GL_TEXTURE_BINDING_1D_ARRAY 0x8C1C
-#define GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D
-#define GL_R11F_G11F_B10F 0x8C3A
-#define GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B
-#define GL_RGB9_E5 0x8C3D
-#define GL_UNSIGNED_INT_5_9_9_9_REV 0x8C3E
-#define GL_TEXTURE_SHARED_SIZE 0x8C3F
-#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76
-#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F
-#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80
-#define GL_TRANSFORM_FEEDBACK_VARYINGS 0x8C83
-#define GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84
-#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85
-#define GL_PRIMITIVES_GENERATED 0x8C87
-#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88
-#define GL_RASTERIZER_DISCARD 0x8C89
-#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A
-#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B
-#define GL_INTERLEAVED_ATTRIBS 0x8C8C
-#define GL_SEPARATE_ATTRIBS 0x8C8D
-#define GL_TRANSFORM_FEEDBACK_BUFFER 0x8C8E
-#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F
-#define GL_RGBA32UI 0x8D70
-#define GL_RGB32UI 0x8D71
-#define GL_RGBA16UI 0x8D76
-#define GL_RGB16UI 0x8D77
-#define GL_RGBA8UI 0x8D7C
-#define GL_RGB8UI 0x8D7D
-#define GL_RGBA32I 0x8D82
-#define GL_RGB32I 0x8D83
-#define GL_RGBA16I 0x8D88
-#define GL_RGB16I 0x8D89
-#define GL_RGBA8I 0x8D8E
-#define GL_RGB8I 0x8D8F
-#define GL_RED_INTEGER 0x8D94
-#define GL_GREEN_INTEGER 0x8D95
-#define GL_BLUE_INTEGER 0x8D96
-#define GL_RGB_INTEGER 0x8D98
-#define GL_RGBA_INTEGER 0x8D99
-#define GL_BGR_INTEGER 0x8D9A
-#define GL_BGRA_INTEGER 0x8D9B
-#define GL_SAMPLER_1D_ARRAY 0x8DC0
-#define GL_SAMPLER_2D_ARRAY 0x8DC1
-#define GL_SAMPLER_1D_ARRAY_SHADOW 0x8DC3
-#define GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4
-#define GL_SAMPLER_CUBE_SHADOW 0x8DC5
-#define GL_UNSIGNED_INT_VEC2 0x8DC6
-#define GL_UNSIGNED_INT_VEC3 0x8DC7
-#define GL_UNSIGNED_INT_VEC4 0x8DC8
-#define GL_INT_SAMPLER_1D 0x8DC9
-#define GL_INT_SAMPLER_2D 0x8DCA
-#define GL_INT_SAMPLER_3D 0x8DCB
-#define GL_INT_SAMPLER_CUBE 0x8DCC
-#define GL_INT_SAMPLER_1D_ARRAY 0x8DCE
-#define GL_INT_SAMPLER_2D_ARRAY 0x8DCF
-#define GL_UNSIGNED_INT_SAMPLER_1D 0x8DD1
-#define GL_UNSIGNED_INT_SAMPLER_2D 0x8DD2
-#define GL_UNSIGNED_INT_SAMPLER_3D 0x8DD3
-#define GL_UNSIGNED_INT_SAMPLER_CUBE 0x8DD4
-#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY 0x8DD6
-#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY 0x8DD7
-#define GL_QUERY_WAIT 0x8E13
-#define GL_QUERY_NO_WAIT 0x8E14
-#define GL_QUERY_BY_REGION_WAIT 0x8E15
-#define GL_QUERY_BY_REGION_NO_WAIT 0x8E16
-#define GL_BUFFER_ACCESS_FLAGS 0x911F
-#define GL_BUFFER_MAP_LENGTH 0x9120
-#define GL_BUFFER_MAP_OFFSET 0x9121
-#define GL_DEPTH_COMPONENT32F 0x8CAC
-#define GL_DEPTH32F_STENCIL8 0x8CAD
-#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD
-#define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506
-#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210
-#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211
-#define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212
-#define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213
-#define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214
-#define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215
-#define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216
-#define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217
-#define GL_FRAMEBUFFER_DEFAULT 0x8218
-#define GL_FRAMEBUFFER_UNDEFINED 0x8219
-#define GL_DEPTH_STENCIL_ATTACHMENT 0x821A
-#define GL_MAX_RENDERBUFFER_SIZE 0x84E8
-#define GL_DEPTH_STENCIL 0x84F9
-#define GL_UNSIGNED_INT_24_8 0x84FA
-#define GL_DEPTH24_STENCIL8 0x88F0
-#define GL_TEXTURE_STENCIL_SIZE 0x88F1
-#define GL_TEXTURE_RED_TYPE 0x8C10
-#define GL_TEXTURE_GREEN_TYPE 0x8C11
-#define GL_TEXTURE_BLUE_TYPE 0x8C12
-#define GL_TEXTURE_ALPHA_TYPE 0x8C13
-#define GL_TEXTURE_DEPTH_TYPE 0x8C16
-#define GL_UNSIGNED_NORMALIZED 0x8C17
-#define GL_FRAMEBUFFER_BINDING 0x8CA6
-#define GL_DRAW_FRAMEBUFFER_BINDING 0x8CA6
-#define GL_RENDERBUFFER_BINDING 0x8CA7
-#define GL_READ_FRAMEBUFFER 0x8CA8
-#define GL_DRAW_FRAMEBUFFER 0x8CA9
-#define GL_READ_FRAMEBUFFER_BINDING 0x8CAA
-#define GL_RENDERBUFFER_SAMPLES 0x8CAB
-#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0
-#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1
-#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2
-#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3
-#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4
-#define GL_FRAMEBUFFER_COMPLETE 0x8CD5
-#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6
-#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7
-#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER 0x8CDB
-#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER 0x8CDC
-#define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD
-#define GL_MAX_COLOR_ATTACHMENTS 0x8CDF
-#define GL_COLOR_ATTACHMENT0 0x8CE0
-#define GL_COLOR_ATTACHMENT1 0x8CE1
-#define GL_COLOR_ATTACHMENT2 0x8CE2
-#define GL_COLOR_ATTACHMENT3 0x8CE3
-#define GL_COLOR_ATTACHMENT4 0x8CE4
-#define GL_COLOR_ATTACHMENT5 0x8CE5
-#define GL_COLOR_ATTACHMENT6 0x8CE6
-#define GL_COLOR_ATTACHMENT7 0x8CE7
-#define GL_COLOR_ATTACHMENT8 0x8CE8
-#define GL_COLOR_ATTACHMENT9 0x8CE9
-#define GL_COLOR_ATTACHMENT10 0x8CEA
-#define GL_COLOR_ATTACHMENT11 0x8CEB
-#define GL_COLOR_ATTACHMENT12 0x8CEC
-#define GL_COLOR_ATTACHMENT13 0x8CED
-#define GL_COLOR_ATTACHMENT14 0x8CEE
-#define GL_COLOR_ATTACHMENT15 0x8CEF
-#define GL_COLOR_ATTACHMENT16 0x8CF0
-#define GL_COLOR_ATTACHMENT17 0x8CF1
-#define GL_COLOR_ATTACHMENT18 0x8CF2
-#define GL_COLOR_ATTACHMENT19 0x8CF3
-#define GL_COLOR_ATTACHMENT20 0x8CF4
-#define GL_COLOR_ATTACHMENT21 0x8CF5
-#define GL_COLOR_ATTACHMENT22 0x8CF6
-#define GL_COLOR_ATTACHMENT23 0x8CF7
-#define GL_COLOR_ATTACHMENT24 0x8CF8
-#define GL_COLOR_ATTACHMENT25 0x8CF9
-#define GL_COLOR_ATTACHMENT26 0x8CFA
-#define GL_COLOR_ATTACHMENT27 0x8CFB
-#define GL_COLOR_ATTACHMENT28 0x8CFC
-#define GL_COLOR_ATTACHMENT29 0x8CFD
-#define GL_COLOR_ATTACHMENT30 0x8CFE
-#define GL_COLOR_ATTACHMENT31 0x8CFF
-#define GL_DEPTH_ATTACHMENT 0x8D00
-#define GL_STENCIL_ATTACHMENT 0x8D20
-#define GL_FRAMEBUFFER 0x8D40
-#define GL_RENDERBUFFER 0x8D41
-#define GL_RENDERBUFFER_WIDTH 0x8D42
-#define GL_RENDERBUFFER_HEIGHT 0x8D43
-#define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44
-#define GL_STENCIL_INDEX1 0x8D46
-#define GL_STENCIL_INDEX4 0x8D47
-#define GL_STENCIL_INDEX8 0x8D48
-#define GL_STENCIL_INDEX16 0x8D49
-#define GL_RENDERBUFFER_RED_SIZE 0x8D50
-#define GL_RENDERBUFFER_GREEN_SIZE 0x8D51
-#define GL_RENDERBUFFER_BLUE_SIZE 0x8D52
-#define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53
-#define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54
-#define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55
-#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56
-#define GL_MAX_SAMPLES 0x8D57
-#define GL_INDEX 0x8222
-#define GL_TEXTURE_LUMINANCE_TYPE 0x8C14
-#define GL_TEXTURE_INTENSITY_TYPE 0x8C15
-#define GL_FRAMEBUFFER_SRGB 0x8DB9
-#define GL_HALF_FLOAT 0x140B
-#define GL_MAP_READ_BIT 0x0001
-#define GL_MAP_WRITE_BIT 0x0002
-#define GL_MAP_INVALIDATE_RANGE_BIT 0x0004
-#define GL_MAP_INVALIDATE_BUFFER_BIT 0x0008
-#define GL_MAP_FLUSH_EXPLICIT_BIT 0x0010
-#define GL_MAP_UNSYNCHRONIZED_BIT 0x0020
-#define GL_COMPRESSED_RED_RGTC1 0x8DBB
-#define GL_COMPRESSED_SIGNED_RED_RGTC1 0x8DBC
-#define GL_COMPRESSED_RG_RGTC2 0x8DBD
-#define GL_COMPRESSED_SIGNED_RG_RGTC2 0x8DBE
-#define GL_RG 0x8227
-#define GL_RG_INTEGER 0x8228
-#define GL_R8 0x8229
-#define GL_R16 0x822A
-#define GL_RG8 0x822B
-#define GL_RG16 0x822C
-#define GL_R16F 0x822D
-#define GL_R32F 0x822E
-#define GL_RG16F 0x822F
-#define GL_RG32F 0x8230
-#define GL_R8I 0x8231
-#define GL_R8UI 0x8232
-#define GL_R16I 0x8233
-#define GL_R16UI 0x8234
-#define GL_R32I 0x8235
-#define GL_R32UI 0x8236
-#define GL_RG8I 0x8237
-#define GL_RG8UI 0x8238
-#define GL_RG16I 0x8239
-#define GL_RG16UI 0x823A
-#define GL_RG32I 0x823B
-#define GL_RG32UI 0x823C
-#define GL_VERTEX_ARRAY_BINDING 0x85B5
-#define GL_CLAMP_VERTEX_COLOR 0x891A
-#define GL_CLAMP_FRAGMENT_COLOR 0x891B
-#define GL_ALPHA_INTEGER 0x8D97
-#define GL_SAMPLER_2D_RECT 0x8B63
-#define GL_SAMPLER_2D_RECT_SHADOW 0x8B64
-#define GL_SAMPLER_BUFFER 0x8DC2
-#define GL_INT_SAMPLER_2D_RECT 0x8DCD
-#define GL_INT_SAMPLER_BUFFER 0x8DD0
-#define GL_UNSIGNED_INT_SAMPLER_2D_RECT 0x8DD5
-#define GL_UNSIGNED_INT_SAMPLER_BUFFER 0x8DD8
-#define GL_TEXTURE_BUFFER 0x8C2A
-#define GL_MAX_TEXTURE_BUFFER_SIZE 0x8C2B
-#define GL_TEXTURE_BINDING_BUFFER 0x8C2C
-#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING 0x8C2D
-#define GL_TEXTURE_RECTANGLE 0x84F5
-#define GL_TEXTURE_BINDING_RECTANGLE 0x84F6
-#define GL_PROXY_TEXTURE_RECTANGLE 0x84F7
-#define GL_MAX_RECTANGLE_TEXTURE_SIZE 0x84F8
-#define GL_R8_SNORM 0x8F94
-#define GL_RG8_SNORM 0x8F95
-#define GL_RGB8_SNORM 0x8F96
-#define GL_RGBA8_SNORM 0x8F97
-#define GL_R16_SNORM 0x8F98
-#define GL_RG16_SNORM 0x8F99
-#define GL_RGB16_SNORM 0x8F9A
-#define GL_RGBA16_SNORM 0x8F9B
-#define GL_SIGNED_NORMALIZED 0x8F9C
-#define GL_PRIMITIVE_RESTART 0x8F9D
-#define GL_PRIMITIVE_RESTART_INDEX 0x8F9E
-#define GL_COPY_READ_BUFFER 0x8F36
-#define GL_COPY_WRITE_BUFFER 0x8F37
-#define GL_UNIFORM_BUFFER 0x8A11
-#define GL_UNIFORM_BUFFER_BINDING 0x8A28
-#define GL_UNIFORM_BUFFER_START 0x8A29
-#define GL_UNIFORM_BUFFER_SIZE 0x8A2A
-#define GL_MAX_VERTEX_UNIFORM_BLOCKS 0x8A2B
-#define GL_MAX_GEOMETRY_UNIFORM_BLOCKS 0x8A2C
-#define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D
-#define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E
-#define GL_MAX_UNIFORM_BUFFER_BINDINGS 0x8A2F
-#define GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30
-#define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31
-#define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS 0x8A32
-#define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33
-#define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34
-#define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35
-#define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36
-#define GL_UNIFORM_TYPE 0x8A37
-#define GL_UNIFORM_SIZE 0x8A38
-#define GL_UNIFORM_NAME_LENGTH 0x8A39
-#define GL_UNIFORM_BLOCK_INDEX 0x8A3A
-#define GL_UNIFORM_OFFSET 0x8A3B
-#define GL_UNIFORM_ARRAY_STRIDE 0x8A3C
-#define GL_UNIFORM_MATRIX_STRIDE 0x8A3D
-#define GL_UNIFORM_IS_ROW_MAJOR 0x8A3E
-#define GL_UNIFORM_BLOCK_BINDING 0x8A3F
-#define GL_UNIFORM_BLOCK_DATA_SIZE 0x8A40
-#define GL_UNIFORM_BLOCK_NAME_LENGTH 0x8A41
-#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42
-#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43
-#define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44
-#define GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER 0x8A45
-#define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46
-#define GL_INVALID_INDEX 0xFFFFFFFF
-#define GL_CONTEXT_CORE_PROFILE_BIT 0x00000001
-#define GL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002
-#define GL_LINES_ADJACENCY 0x000A
-#define GL_LINE_STRIP_ADJACENCY 0x000B
-#define GL_TRIANGLES_ADJACENCY 0x000C
-#define GL_TRIANGLE_STRIP_ADJACENCY 0x000D
-#define GL_PROGRAM_POINT_SIZE 0x8642
-#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS 0x8C29
-#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED 0x8DA7
-#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS 0x8DA8
-#define GL_GEOMETRY_SHADER 0x8DD9
-#define GL_GEOMETRY_VERTICES_OUT 0x8916
-#define GL_GEOMETRY_INPUT_TYPE 0x8917
-#define GL_GEOMETRY_OUTPUT_TYPE 0x8918
-#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS 0x8DDF
-#define GL_MAX_GEOMETRY_OUTPUT_VERTICES 0x8DE0
-#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS 0x8DE1
-#define GL_MAX_VERTEX_OUTPUT_COMPONENTS 0x9122
-#define GL_MAX_GEOMETRY_INPUT_COMPONENTS 0x9123
-#define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS 0x9124
-#define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125
-#define GL_CONTEXT_PROFILE_MASK 0x9126
-#define GL_DEPTH_CLAMP 0x864F
-#define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION 0x8E4C
-#define GL_FIRST_VERTEX_CONVENTION 0x8E4D
-#define GL_LAST_VERTEX_CONVENTION 0x8E4E
-#define GL_PROVOKING_VERTEX 0x8E4F
-#define GL_TEXTURE_CUBE_MAP_SEAMLESS 0x884F
-#define GL_MAX_SERVER_WAIT_TIMEOUT 0x9111
-#define GL_OBJECT_TYPE 0x9112
-#define GL_SYNC_CONDITION 0x9113
-#define GL_SYNC_STATUS 0x9114
-#define GL_SYNC_FLAGS 0x9115
-#define GL_SYNC_FENCE 0x9116
-#define GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117
-#define GL_UNSIGNALED 0x9118
-#define GL_SIGNALED 0x9119
-#define GL_ALREADY_SIGNALED 0x911A
-#define GL_TIMEOUT_EXPIRED 0x911B
-#define GL_CONDITION_SATISFIED 0x911C
-#define GL_WAIT_FAILED 0x911D
-#define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFF
-#define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001
-#define GL_SAMPLE_POSITION 0x8E50
-#define GL_SAMPLE_MASK 0x8E51
-#define GL_SAMPLE_MASK_VALUE 0x8E52
-#define GL_MAX_SAMPLE_MASK_WORDS 0x8E59
-#define GL_TEXTURE_2D_MULTISAMPLE 0x9100
-#define GL_PROXY_TEXTURE_2D_MULTISAMPLE 0x9101
-#define GL_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9102
-#define GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9103
-#define GL_TEXTURE_BINDING_2D_MULTISAMPLE 0x9104
-#define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY 0x9105
-#define GL_TEXTURE_SAMPLES 0x9106
-#define GL_TEXTURE_FIXED_SAMPLE_LOCATIONS 0x9107
-#define GL_SAMPLER_2D_MULTISAMPLE 0x9108
-#define GL_INT_SAMPLER_2D_MULTISAMPLE 0x9109
-#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE 0x910A
-#define GL_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910B
-#define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910C
-#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910D
-#define GL_MAX_COLOR_TEXTURE_SAMPLES 0x910E
-#define GL_MAX_DEPTH_TEXTURE_SAMPLES 0x910F
-#define GL_MAX_INTEGER_SAMPLES 0x9110
-#ifndef GL_VERSION_1_0
-#define GL_VERSION_1_0 1
-GLAPI int GLAD_GL_VERSION_1_0;
-typedef void (APIENTRYP PFNGLCULLFACEPROC)(GLenum mode);
-GLAPI PFNGLCULLFACEPROC glad_glCullFace;
-#define glCullFace glad_glCullFace
-typedef void (APIENTRYP PFNGLFRONTFACEPROC)(GLenum mode);
-GLAPI PFNGLFRONTFACEPROC glad_glFrontFace;
-#define glFrontFace glad_glFrontFace
-typedef void (APIENTRYP PFNGLHINTPROC)(GLenum target, GLenum mode);
-GLAPI PFNGLHINTPROC glad_glHint;
-#define glHint glad_glHint
-typedef void (APIENTRYP PFNGLLINEWIDTHPROC)(GLfloat width);
-GLAPI PFNGLLINEWIDTHPROC glad_glLineWidth;
-#define glLineWidth glad_glLineWidth
-typedef void (APIENTRYP PFNGLPOINTSIZEPROC)(GLfloat size);
-GLAPI PFNGLPOINTSIZEPROC glad_glPointSize;
-#define glPointSize glad_glPointSize
-typedef void (APIENTRYP PFNGLPOLYGONMODEPROC)(GLenum face, GLenum mode);
-GLAPI PFNGLPOLYGONMODEPROC glad_glPolygonMode;
-#define glPolygonMode glad_glPolygonMode
-typedef void (APIENTRYP PFNGLSCISSORPROC)(GLint x, GLint y, GLsizei width, GLsizei height);
-GLAPI PFNGLSCISSORPROC glad_glScissor;
-#define glScissor glad_glScissor
-typedef void (APIENTRYP PFNGLTEXPARAMETERFPROC)(GLenum target, GLenum pname, GLfloat param);
-GLAPI PFNGLTEXPARAMETERFPROC glad_glTexParameterf;
-#define glTexParameterf glad_glTexParameterf
-typedef void (APIENTRYP PFNGLTEXPARAMETERFVPROC)(GLenum target, GLenum pname, const GLfloat *params);
-GLAPI PFNGLTEXPARAMETERFVPROC glad_glTexParameterfv;
-#define glTexParameterfv glad_glTexParameterfv
-typedef void (APIENTRYP PFNGLTEXPARAMETERIPROC)(GLenum target, GLenum pname, GLint param);
-GLAPI PFNGLTEXPARAMETERIPROC glad_glTexParameteri;
-#define glTexParameteri glad_glTexParameteri
-typedef void (APIENTRYP PFNGLTEXPARAMETERIVPROC)(GLenum target, GLenum pname, const GLint *params);
-GLAPI PFNGLTEXPARAMETERIVPROC glad_glTexParameteriv;
-#define glTexParameteriv glad_glTexParameteriv
-typedef void (APIENTRYP PFNGLTEXIMAGE1DPROC)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels);
-GLAPI PFNGLTEXIMAGE1DPROC glad_glTexImage1D;
-#define glTexImage1D glad_glTexImage1D
-typedef void (APIENTRYP PFNGLTEXIMAGE2DPROC)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels);
-GLAPI PFNGLTEXIMAGE2DPROC glad_glTexImage2D;
-#define glTexImage2D glad_glTexImage2D
-typedef void (APIENTRYP PFNGLDRAWBUFFERPROC)(GLenum buf);
-GLAPI PFNGLDRAWBUFFERPROC glad_glDrawBuffer;
-#define glDrawBuffer glad_glDrawBuffer
-typedef void (APIENTRYP PFNGLCLEARPROC)(GLbitfield mask);
-GLAPI PFNGLCLEARPROC glad_glClear;
-#define glClear glad_glClear
-typedef void (APIENTRYP PFNGLCLEARCOLORPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
-GLAPI PFNGLCLEARCOLORPROC glad_glClearColor;
-#define glClearColor glad_glClearColor
-typedef void (APIENTRYP PFNGLCLEARSTENCILPROC)(GLint s);
-GLAPI PFNGLCLEARSTENCILPROC glad_glClearStencil;
-#define glClearStencil glad_glClearStencil
-typedef void (APIENTRYP PFNGLCLEARDEPTHPROC)(GLdouble depth);
-GLAPI PFNGLCLEARDEPTHPROC glad_glClearDepth;
-#define glClearDepth glad_glClearDepth
-typedef void (APIENTRYP PFNGLSTENCILMASKPROC)(GLuint mask);
-GLAPI PFNGLSTENCILMASKPROC glad_glStencilMask;
-#define glStencilMask glad_glStencilMask
-typedef void (APIENTRYP PFNGLCOLORMASKPROC)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
-GLAPI PFNGLCOLORMASKPROC glad_glColorMask;
-#define glColorMask glad_glColorMask
-typedef void (APIENTRYP PFNGLDEPTHMASKPROC)(GLboolean flag);
-GLAPI PFNGLDEPTHMASKPROC glad_glDepthMask;
-#define glDepthMask glad_glDepthMask
-typedef void (APIENTRYP PFNGLDISABLEPROC)(GLenum cap);
-GLAPI PFNGLDISABLEPROC glad_glDisable;
-#define glDisable glad_glDisable
-typedef void (APIENTRYP PFNGLENABLEPROC)(GLenum cap);
-GLAPI PFNGLENABLEPROC glad_glEnable;
-#define glEnable glad_glEnable
-typedef void (APIENTRYP PFNGLFINISHPROC)();
-GLAPI PFNGLFINISHPROC glad_glFinish;
-#define glFinish glad_glFinish
-typedef void (APIENTRYP PFNGLFLUSHPROC)();
-GLAPI PFNGLFLUSHPROC glad_glFlush;
-#define glFlush glad_glFlush
-typedef void (APIENTRYP PFNGLBLENDFUNCPROC)(GLenum sfactor, GLenum dfactor);
-GLAPI PFNGLBLENDFUNCPROC glad_glBlendFunc;
-#define glBlendFunc glad_glBlendFunc
-typedef void (APIENTRYP PFNGLLOGICOPPROC)(GLenum opcode);
-GLAPI PFNGLLOGICOPPROC glad_glLogicOp;
-#define glLogicOp glad_glLogicOp
-typedef void (APIENTRYP PFNGLSTENCILFUNCPROC)(GLenum func, GLint ref, GLuint mask);
-GLAPI PFNGLSTENCILFUNCPROC glad_glStencilFunc;
-#define glStencilFunc glad_glStencilFunc
-typedef void (APIENTRYP PFNGLSTENCILOPPROC)(GLenum fail, GLenum zfail, GLenum zpass);
-GLAPI PFNGLSTENCILOPPROC glad_glStencilOp;
-#define glStencilOp glad_glStencilOp
-typedef void (APIENTRYP PFNGLDEPTHFUNCPROC)(GLenum func);
-GLAPI PFNGLDEPTHFUNCPROC glad_glDepthFunc;
-#define glDepthFunc glad_glDepthFunc
-typedef void (APIENTRYP PFNGLPIXELSTOREFPROC)(GLenum pname, GLfloat param);
-GLAPI PFNGLPIXELSTOREFPROC glad_glPixelStoref;
-#define glPixelStoref glad_glPixelStoref
-typedef void (APIENTRYP PFNGLPIXELSTOREIPROC)(GLenum pname, GLint param);
-GLAPI PFNGLPIXELSTOREIPROC glad_glPixelStorei;
-#define glPixelStorei glad_glPixelStorei
-typedef void (APIENTRYP PFNGLREADBUFFERPROC)(GLenum src);
-GLAPI PFNGLREADBUFFERPROC glad_glReadBuffer;
-#define glReadBuffer glad_glReadBuffer
-typedef void (APIENTRYP PFNGLREADPIXELSPROC)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels);
-GLAPI PFNGLREADPIXELSPROC glad_glReadPixels;
-#define glReadPixels glad_glReadPixels
-typedef void (APIENTRYP PFNGLGETBOOLEANVPROC)(GLenum pname, GLboolean *data);
-GLAPI PFNGLGETBOOLEANVPROC glad_glGetBooleanv;
-#define glGetBooleanv glad_glGetBooleanv
-typedef void (APIENTRYP PFNGLGETDOUBLEVPROC)(GLenum pname, GLdouble *data);
-GLAPI PFNGLGETDOUBLEVPROC glad_glGetDoublev;
-#define glGetDoublev glad_glGetDoublev
-typedef GLenum (APIENTRYP PFNGLGETERRORPROC)();
-GLAPI PFNGLGETERRORPROC glad_glGetError;
-#define glGetError glad_glGetError
-typedef void (APIENTRYP PFNGLGETFLOATVPROC)(GLenum pname, GLfloat *data);
-GLAPI PFNGLGETFLOATVPROC glad_glGetFloatv;
-#define glGetFloatv glad_glGetFloatv
-typedef void (APIENTRYP PFNGLGETINTEGERVPROC)(GLenum pname, GLint *data);
-GLAPI PFNGLGETINTEGERVPROC glad_glGetIntegerv;
-#define glGetIntegerv glad_glGetIntegerv
-typedef const GLubyte * (APIENTRYP PFNGLGETSTRINGPROC)(GLenum name);
-GLAPI PFNGLGETSTRINGPROC glad_glGetString;
-#define glGetString glad_glGetString
-typedef void (APIENTRYP PFNGLGETTEXIMAGEPROC)(GLenum target, GLint level, GLenum format, GLenum type, void *pixels);
-GLAPI PFNGLGETTEXIMAGEPROC glad_glGetTexImage;
-#define glGetTexImage glad_glGetTexImage
-typedef void (APIENTRYP PFNGLGETTEXPARAMETERFVPROC)(GLenum target, GLenum pname, GLfloat *params);
-GLAPI PFNGLGETTEXPARAMETERFVPROC glad_glGetTexParameterfv;
-#define glGetTexParameterfv glad_glGetTexParameterfv
-typedef void (APIENTRYP PFNGLGETTEXPARAMETERIVPROC)(GLenum target, GLenum pname, GLint *params);
-GLAPI PFNGLGETTEXPARAMETERIVPROC glad_glGetTexParameteriv;
-#define glGetTexParameteriv glad_glGetTexParameteriv
-typedef void (APIENTRYP PFNGLGETTEXLEVELPARAMETERFVPROC)(GLenum target, GLint level, GLenum pname, GLfloat *params);
-GLAPI PFNGLGETTEXLEVELPARAMETERFVPROC glad_glGetTexLevelParameterfv;
-#define glGetTexLevelParameterfv glad_glGetTexLevelParameterfv
-typedef void (APIENTRYP PFNGLGETTEXLEVELPARAMETERIVPROC)(GLenum target, GLint level, GLenum pname, GLint *params);
-GLAPI PFNGLGETTEXLEVELPARAMETERIVPROC glad_glGetTexLevelParameteriv;
-#define glGetTexLevelParameteriv glad_glGetTexLevelParameteriv
-typedef GLboolean (APIENTRYP PFNGLISENABLEDPROC)(GLenum cap);
-GLAPI PFNGLISENABLEDPROC glad_glIsEnabled;
-#define glIsEnabled glad_glIsEnabled
-typedef void (APIENTRYP PFNGLDEPTHRANGEPROC)(GLdouble near, GLdouble far);
-GLAPI PFNGLDEPTHRANGEPROC glad_glDepthRange;
-#define glDepthRange glad_glDepthRange
-typedef void (APIENTRYP PFNGLVIEWPORTPROC)(GLint x, GLint y, GLsizei width, GLsizei height);
-GLAPI PFNGLVIEWPORTPROC glad_glViewport;
-#define glViewport glad_glViewport
-typedef void (APIENTRYP PFNGLNEWLISTPROC)(GLuint list, GLenum mode);
-GLAPI PFNGLNEWLISTPROC glad_glNewList;
-#define glNewList glad_glNewList
-typedef void (APIENTRYP PFNGLENDLISTPROC)();
-GLAPI PFNGLENDLISTPROC glad_glEndList;
-#define glEndList glad_glEndList
-typedef void (APIENTRYP PFNGLCALLLISTPROC)(GLuint list);
-GLAPI PFNGLCALLLISTPROC glad_glCallList;
-#define glCallList glad_glCallList
-typedef void (APIENTRYP PFNGLCALLLISTSPROC)(GLsizei n, GLenum type, const void *lists);
-GLAPI PFNGLCALLLISTSPROC glad_glCallLists;
-#define glCallLists glad_glCallLists
-typedef void (APIENTRYP PFNGLDELETELISTSPROC)(GLuint list, GLsizei range);
-GLAPI PFNGLDELETELISTSPROC glad_glDeleteLists;
-#define glDeleteLists glad_glDeleteLists
-typedef GLuint (APIENTRYP PFNGLGENLISTSPROC)(GLsizei range);
-GLAPI PFNGLGENLISTSPROC glad_glGenLists;
-#define glGenLists glad_glGenLists
-typedef void (APIENTRYP PFNGLLISTBASEPROC)(GLuint base);
-GLAPI PFNGLLISTBASEPROC glad_glListBase;
-#define glListBase glad_glListBase
-typedef void (APIENTRYP PFNGLBEGINPROC)(GLenum mode);
-GLAPI PFNGLBEGINPROC glad_glBegin;
-#define glBegin glad_glBegin
-typedef void (APIENTRYP PFNGLBITMAPPROC)(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap);
-GLAPI PFNGLBITMAPPROC glad_glBitmap;
-#define glBitmap glad_glBitmap
-typedef void (APIENTRYP PFNGLCOLOR3BPROC)(GLbyte red, GLbyte green, GLbyte blue);
-GLAPI PFNGLCOLOR3BPROC glad_glColor3b;
-#define glColor3b glad_glColor3b
-typedef void (APIENTRYP PFNGLCOLOR3BVPROC)(const GLbyte *v);
-GLAPI PFNGLCOLOR3BVPROC glad_glColor3bv;
-#define glColor3bv glad_glColor3bv
-typedef void (APIENTRYP PFNGLCOLOR3DPROC)(GLdouble red, GLdouble green, GLdouble blue);
-GLAPI PFNGLCOLOR3DPROC glad_glColor3d;
-#define glColor3d glad_glColor3d
-typedef void (APIENTRYP PFNGLCOLOR3DVPROC)(const GLdouble *v);
-GLAPI PFNGLCOLOR3DVPROC glad_glColor3dv;
-#define glColor3dv glad_glColor3dv
-typedef void (APIENTRYP PFNGLCOLOR3FPROC)(GLfloat red, GLfloat green, GLfloat blue);
-GLAPI PFNGLCOLOR3FPROC glad_glColor3f;
-#define glColor3f glad_glColor3f
-typedef void (APIENTRYP PFNGLCOLOR3FVPROC)(const GLfloat *v);
-GLAPI PFNGLCOLOR3FVPROC glad_glColor3fv;
-#define glColor3fv glad_glColor3fv
-typedef void (APIENTRYP PFNGLCOLOR3IPROC)(GLint red, GLint green, GLint blue);
-GLAPI PFNGLCOLOR3IPROC glad_glColor3i;
-#define glColor3i glad_glColor3i
-typedef void (APIENTRYP PFNGLCOLOR3IVPROC)(const GLint *v);
-GLAPI PFNGLCOLOR3IVPROC glad_glColor3iv;
-#define glColor3iv glad_glColor3iv
-typedef void (APIENTRYP PFNGLCOLOR3SPROC)(GLshort red, GLshort green, GLshort blue);
-GLAPI PFNGLCOLOR3SPROC glad_glColor3s;
-#define glColor3s glad_glColor3s
-typedef void (APIENTRYP PFNGLCOLOR3SVPROC)(const GLshort *v);
-GLAPI PFNGLCOLOR3SVPROC glad_glColor3sv;
-#define glColor3sv glad_glColor3sv
-typedef void (APIENTRYP PFNGLCOLOR3UBPROC)(GLubyte red, GLubyte green, GLubyte blue);
-GLAPI PFNGLCOLOR3UBPROC glad_glColor3ub;
-#define glColor3ub glad_glColor3ub
-typedef void (APIENTRYP PFNGLCOLOR3UBVPROC)(const GLubyte *v);
-GLAPI PFNGLCOLOR3UBVPROC glad_glColor3ubv;
-#define glColor3ubv glad_glColor3ubv
-typedef void (APIENTRYP PFNGLCOLOR3UIPROC)(GLuint red, GLuint green, GLuint blue);
-GLAPI PFNGLCOLOR3UIPROC glad_glColor3ui;
-#define glColor3ui glad_glColor3ui
-typedef void (APIENTRYP PFNGLCOLOR3UIVPROC)(const GLuint *v);
-GLAPI PFNGLCOLOR3UIVPROC glad_glColor3uiv;
-#define glColor3uiv glad_glColor3uiv
-typedef void (APIENTRYP PFNGLCOLOR3USPROC)(GLushort red, GLushort green, GLushort blue);
-GLAPI PFNGLCOLOR3USPROC glad_glColor3us;
-#define glColor3us glad_glColor3us
-typedef void (APIENTRYP PFNGLCOLOR3USVPROC)(const GLushort *v);
-GLAPI PFNGLCOLOR3USVPROC glad_glColor3usv;
-#define glColor3usv glad_glColor3usv
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-GLAPI PFNGLCOLOR4BPROC glad_glColor4b;
-#define glColor4b glad_glColor4b
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-GLAPI PFNGLCOLOR4BVPROC glad_glColor4bv;
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-GLAPI PFNGLCOLOR4DPROC glad_glColor4d;
-#define glColor4d glad_glColor4d
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-GLAPI PFNGLCOLOR4DVPROC glad_glColor4dv;
-#define glColor4dv glad_glColor4dv
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-GLAPI PFNGLCOLOR4FPROC glad_glColor4f;
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-GLAPI PFNGLCOLOR4FVPROC glad_glColor4fv;
-#define glColor4fv glad_glColor4fv
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-GLAPI PFNGLCOLOR4IPROC glad_glColor4i;
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-GLAPI PFNGLCOLOR4IVPROC glad_glColor4iv;
-#define glColor4iv glad_glColor4iv
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-GLAPI PFNGLCOLOR4SPROC glad_glColor4s;
-#define glColor4s glad_glColor4s
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-GLAPI PFNGLCOLOR4SVPROC glad_glColor4sv;
-#define glColor4sv glad_glColor4sv
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-GLAPI PFNGLCOLOR4UBPROC glad_glColor4ub;
-#define glColor4ub glad_glColor4ub
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-GLAPI PFNGLCOLOR4UBVPROC glad_glColor4ubv;
-#define glColor4ubv glad_glColor4ubv
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-GLAPI PFNGLCOLOR4UIPROC glad_glColor4ui;
-#define glColor4ui glad_glColor4ui
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-GLAPI PFNGLCOLOR4UIVPROC glad_glColor4uiv;
-#define glColor4uiv glad_glColor4uiv
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-GLAPI PFNGLCOLOR4USPROC glad_glColor4us;
-#define glColor4us glad_glColor4us
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-GLAPI PFNGLCOLOR4USVPROC glad_glColor4usv;
-#define glColor4usv glad_glColor4usv
-typedef void (APIENTRYP PFNGLEDGEFLAGPROC)(GLboolean flag);
-GLAPI PFNGLEDGEFLAGPROC glad_glEdgeFlag;
-#define glEdgeFlag glad_glEdgeFlag
-typedef void (APIENTRYP PFNGLEDGEFLAGVPROC)(const GLboolean *flag);
-GLAPI PFNGLEDGEFLAGVPROC glad_glEdgeFlagv;
-#define glEdgeFlagv glad_glEdgeFlagv
-typedef void (APIENTRYP PFNGLENDPROC)();
-GLAPI PFNGLENDPROC glad_glEnd;
-#define glEnd glad_glEnd
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-GLAPI PFNGLINDEXDPROC glad_glIndexd;
-#define glIndexd glad_glIndexd
-typedef void (APIENTRYP PFNGLINDEXDVPROC)(const GLdouble *c);
-GLAPI PFNGLINDEXDVPROC glad_glIndexdv;
-#define glIndexdv glad_glIndexdv
-typedef void (APIENTRYP PFNGLINDEXFPROC)(GLfloat c);
-GLAPI PFNGLINDEXFPROC glad_glIndexf;
-#define glIndexf glad_glIndexf
-typedef void (APIENTRYP PFNGLINDEXFVPROC)(const GLfloat *c);
-GLAPI PFNGLINDEXFVPROC glad_glIndexfv;
-#define glIndexfv glad_glIndexfv
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-GLAPI PFNGLINDEXIPROC glad_glIndexi;
-#define glIndexi glad_glIndexi
-typedef void (APIENTRYP PFNGLINDEXIVPROC)(const GLint *c);
-GLAPI PFNGLINDEXIVPROC glad_glIndexiv;
-#define glIndexiv glad_glIndexiv
-typedef void (APIENTRYP PFNGLINDEXSPROC)(GLshort c);
-GLAPI PFNGLINDEXSPROC glad_glIndexs;
-#define glIndexs glad_glIndexs
-typedef void (APIENTRYP PFNGLINDEXSVPROC)(const GLshort *c);
-GLAPI PFNGLINDEXSVPROC glad_glIndexsv;
-#define glIndexsv glad_glIndexsv
-typedef void (APIENTRYP PFNGLNORMAL3BPROC)(GLbyte nx, GLbyte ny, GLbyte nz);
-GLAPI PFNGLNORMAL3BPROC glad_glNormal3b;
-#define glNormal3b glad_glNormal3b
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-GLAPI PFNGLNORMAL3BVPROC glad_glNormal3bv;
-#define glNormal3bv glad_glNormal3bv
-typedef void (APIENTRYP PFNGLNORMAL3DPROC)(GLdouble nx, GLdouble ny, GLdouble nz);
-GLAPI PFNGLNORMAL3DPROC glad_glNormal3d;
-#define glNormal3d glad_glNormal3d
-typedef void (APIENTRYP PFNGLNORMAL3DVPROC)(const GLdouble *v);
-GLAPI PFNGLNORMAL3DVPROC glad_glNormal3dv;
-#define glNormal3dv glad_glNormal3dv
-typedef void (APIENTRYP PFNGLNORMAL3FPROC)(GLfloat nx, GLfloat ny, GLfloat nz);
-GLAPI PFNGLNORMAL3FPROC glad_glNormal3f;
-#define glNormal3f glad_glNormal3f
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-GLAPI PFNGLNORMAL3FVPROC glad_glNormal3fv;
-#define glNormal3fv glad_glNormal3fv
-typedef void (APIENTRYP PFNGLNORMAL3IPROC)(GLint nx, GLint ny, GLint nz);
-GLAPI PFNGLNORMAL3IPROC glad_glNormal3i;
-#define glNormal3i glad_glNormal3i
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-GLAPI PFNGLNORMAL3IVPROC glad_glNormal3iv;
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-GLAPI PFNGLNORMAL3SPROC glad_glNormal3s;
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-GLAPI PFNGLNORMAL3SVPROC glad_glNormal3sv;
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-GLAPI PFNGLRASTERPOS2DPROC glad_glRasterPos2d;
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-GLAPI PFNGLRASTERPOS2FPROC glad_glRasterPos2f;
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-GLAPI PFNGLRASTERPOS2SPROC glad_glRasterPos2s;
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-GLAPI PFNGLRASTERPOS3DPROC glad_glRasterPos3d;
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-GLAPI PFNGLRASTERPOS3IPROC glad_glRasterPos3i;
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-GLAPI PFNGLRECTDPROC glad_glRectd;
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-GLAPI PFNGLRECTDVPROC glad_glRectdv;
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-GLAPI PFNGLRECTFVPROC glad_glRectfv;
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-GLAPI PFNGLFOGFVPROC glad_glFogfv;
-#define glFogfv glad_glFogfv
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-GLAPI PFNGLFOGIVPROC glad_glFogiv;
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-GLAPI PFNGLLIGHTFPROC glad_glLightf;
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-GLAPI PFNGLLIGHTFVPROC glad_glLightfv;
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-GLAPI PFNGLLIGHTIPROC glad_glLighti;
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-GLAPI PFNGLLIGHTIVPROC glad_glLightiv;
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-GLAPI PFNGLLIGHTMODELFPROC glad_glLightModelf;
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-GLAPI PFNGLLIGHTMODELFVPROC glad_glLightModelfv;
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-GLAPI PFNGLLIGHTMODELIVPROC glad_glLightModeliv;
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-GLAPI PFNGLMATERIALFVPROC glad_glMaterialfv;
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-GLAPI PFNGLMATERIALIVPROC glad_glMaterialiv;
-#define glMaterialiv glad_glMaterialiv
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-GLAPI PFNGLTEXENVFPROC glad_glTexEnvf;
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-GLAPI PFNGLTEXENVFVPROC glad_glTexEnvfv;
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-GLAPI PFNGLTEXENVIPROC glad_glTexEnvi;
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-GLAPI PFNGLTEXENVIVPROC glad_glTexEnviv;
-#define glTexEnviv glad_glTexEnviv
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-GLAPI PFNGLTEXGENDPROC glad_glTexGend;
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-GLAPI PFNGLTEXGENDVPROC glad_glTexGendv;
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-GLAPI PFNGLTEXGENFVPROC glad_glTexGenfv;
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-GLAPI PFNGLFEEDBACKBUFFERPROC glad_glFeedbackBuffer;
-#define glFeedbackBuffer glad_glFeedbackBuffer
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-GLAPI PFNGLSELECTBUFFERPROC glad_glSelectBuffer;
-#define glSelectBuffer glad_glSelectBuffer
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-GLAPI PFNGLRENDERMODEPROC glad_glRenderMode;
-#define glRenderMode glad_glRenderMode
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-GLAPI PFNGLINITNAMESPROC glad_glInitNames;
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-GLAPI PFNGLLOADNAMEPROC glad_glLoadName;
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-GLAPI PFNGLPASSTHROUGHPROC glad_glPassThrough;
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-typedef void (APIENTRYP PFNGLPOPNAMEPROC)();
-GLAPI PFNGLPOPNAMEPROC glad_glPopName;
-#define glPopName glad_glPopName
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-GLAPI PFNGLPUSHNAMEPROC glad_glPushName;
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-GLAPI PFNGLCLEARACCUMPROC glad_glClearAccum;
-#define glClearAccum glad_glClearAccum
-typedef void (APIENTRYP PFNGLCLEARINDEXPROC)(GLfloat c);
-GLAPI PFNGLCLEARINDEXPROC glad_glClearIndex;
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-GLAPI PFNGLINDEXMASKPROC glad_glIndexMask;
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-typedef void (APIENTRYP PFNGLACCUMPROC)(GLenum op, GLfloat value);
-GLAPI PFNGLACCUMPROC glad_glAccum;
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-GLAPI PFNGLPOPATTRIBPROC glad_glPopAttrib;
-#define glPopAttrib glad_glPopAttrib
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-GLAPI PFNGLPUSHATTRIBPROC glad_glPushAttrib;
-#define glPushAttrib glad_glPushAttrib
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-GLAPI PFNGLMAP1DPROC glad_glMap1d;
-#define glMap1d glad_glMap1d
-typedef void (APIENTRYP PFNGLMAP1FPROC)(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points);
-GLAPI PFNGLMAP1FPROC glad_glMap1f;
-#define glMap1f glad_glMap1f
-typedef void (APIENTRYP PFNGLMAP2DPROC)(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points);
-GLAPI PFNGLMAP2DPROC glad_glMap2d;
-#define glMap2d glad_glMap2d
-typedef void (APIENTRYP PFNGLMAP2FPROC)(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points);
-GLAPI PFNGLMAP2FPROC glad_glMap2f;
-#define glMap2f glad_glMap2f
-typedef void (APIENTRYP PFNGLMAPGRID1DPROC)(GLint un, GLdouble u1, GLdouble u2);
-GLAPI PFNGLMAPGRID1DPROC glad_glMapGrid1d;
-#define glMapGrid1d glad_glMapGrid1d
-typedef void (APIENTRYP PFNGLMAPGRID1FPROC)(GLint un, GLfloat u1, GLfloat u2);
-GLAPI PFNGLMAPGRID1FPROC glad_glMapGrid1f;
-#define glMapGrid1f glad_glMapGrid1f
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-GLAPI PFNGLMAPGRID2DPROC glad_glMapGrid2d;
-#define glMapGrid2d glad_glMapGrid2d
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-GLAPI PFNGLMAPGRID2FPROC glad_glMapGrid2f;
-#define glMapGrid2f glad_glMapGrid2f
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-GLAPI PFNGLEVALCOORD1DVPROC glad_glEvalCoord1dv;
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-GLAPI PFNGLEVALCOORD1FPROC glad_glEvalCoord1f;
-#define glEvalCoord1f glad_glEvalCoord1f
-typedef void (APIENTRYP PFNGLEVALCOORD1FVPROC)(const GLfloat *u);
-GLAPI PFNGLEVALCOORD1FVPROC glad_glEvalCoord1fv;
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-GLAPI PFNGLEVALCOORD2DPROC glad_glEvalCoord2d;
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-GLAPI PFNGLEVALCOORD2DVPROC glad_glEvalCoord2dv;
-#define glEvalCoord2dv glad_glEvalCoord2dv
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-GLAPI PFNGLEVALCOORD2FPROC glad_glEvalCoord2f;
-#define glEvalCoord2f glad_glEvalCoord2f
-typedef void (APIENTRYP PFNGLEVALCOORD2FVPROC)(const GLfloat *u);
-GLAPI PFNGLEVALCOORD2FVPROC glad_glEvalCoord2fv;
-#define glEvalCoord2fv glad_glEvalCoord2fv
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-GLAPI PFNGLEVALMESH1PROC glad_glEvalMesh1;
-#define glEvalMesh1 glad_glEvalMesh1
-typedef void (APIENTRYP PFNGLEVALPOINT1PROC)(GLint i);
-GLAPI PFNGLEVALPOINT1PROC glad_glEvalPoint1;
-#define glEvalPoint1 glad_glEvalPoint1
-typedef void (APIENTRYP PFNGLEVALMESH2PROC)(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2);
-GLAPI PFNGLEVALMESH2PROC glad_glEvalMesh2;
-#define glEvalMesh2 glad_glEvalMesh2
-typedef void (APIENTRYP PFNGLEVALPOINT2PROC)(GLint i, GLint j);
-GLAPI PFNGLEVALPOINT2PROC glad_glEvalPoint2;
-#define glEvalPoint2 glad_glEvalPoint2
-typedef void (APIENTRYP PFNGLALPHAFUNCPROC)(GLenum func, GLfloat ref);
-GLAPI PFNGLALPHAFUNCPROC glad_glAlphaFunc;
-#define glAlphaFunc glad_glAlphaFunc
-typedef void (APIENTRYP PFNGLPIXELZOOMPROC)(GLfloat xfactor, GLfloat yfactor);
-GLAPI PFNGLPIXELZOOMPROC glad_glPixelZoom;
-#define glPixelZoom glad_glPixelZoom
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-GLAPI PFNGLPIXELTRANSFERFPROC glad_glPixelTransferf;
-#define glPixelTransferf glad_glPixelTransferf
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-GLAPI PFNGLPIXELTRANSFERIPROC glad_glPixelTransferi;
-#define glPixelTransferi glad_glPixelTransferi
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-GLAPI PFNGLPIXELMAPFVPROC glad_glPixelMapfv;
-#define glPixelMapfv glad_glPixelMapfv
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-GLAPI PFNGLPIXELMAPUIVPROC glad_glPixelMapuiv;
-#define glPixelMapuiv glad_glPixelMapuiv
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-GLAPI PFNGLPIXELMAPUSVPROC glad_glPixelMapusv;
-#define glPixelMapusv glad_glPixelMapusv
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-GLAPI PFNGLCOPYPIXELSPROC glad_glCopyPixels;
-#define glCopyPixels glad_glCopyPixels
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-GLAPI PFNGLDRAWPIXELSPROC glad_glDrawPixels;
-#define glDrawPixels glad_glDrawPixels
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-GLAPI PFNGLGETCLIPPLANEPROC glad_glGetClipPlane;
-#define glGetClipPlane glad_glGetClipPlane
-typedef void (APIENTRYP PFNGLGETLIGHTFVPROC)(GLenum light, GLenum pname, GLfloat *params);
-GLAPI PFNGLGETLIGHTFVPROC glad_glGetLightfv;
-#define glGetLightfv glad_glGetLightfv
-typedef void (APIENTRYP PFNGLGETLIGHTIVPROC)(GLenum light, GLenum pname, GLint *params);
-GLAPI PFNGLGETLIGHTIVPROC glad_glGetLightiv;
-#define glGetLightiv glad_glGetLightiv
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-GLAPI PFNGLGETMAPDVPROC glad_glGetMapdv;
-#define glGetMapdv glad_glGetMapdv
-typedef void (APIENTRYP PFNGLGETMAPFVPROC)(GLenum target, GLenum query, GLfloat *v);
-GLAPI PFNGLGETMAPFVPROC glad_glGetMapfv;
-#define glGetMapfv glad_glGetMapfv
-typedef void (APIENTRYP PFNGLGETMAPIVPROC)(GLenum target, GLenum query, GLint *v);
-GLAPI PFNGLGETMAPIVPROC glad_glGetMapiv;
-#define glGetMapiv glad_glGetMapiv
-typedef void (APIENTRYP PFNGLGETMATERIALFVPROC)(GLenum face, GLenum pname, GLfloat *params);
-GLAPI PFNGLGETMATERIALFVPROC glad_glGetMaterialfv;
-#define glGetMaterialfv glad_glGetMaterialfv
-typedef void (APIENTRYP PFNGLGETMATERIALIVPROC)(GLenum face, GLenum pname, GLint *params);
-GLAPI PFNGLGETMATERIALIVPROC glad_glGetMaterialiv;
-#define glGetMaterialiv glad_glGetMaterialiv
-typedef void (APIENTRYP PFNGLGETPIXELMAPFVPROC)(GLenum map, GLfloat *values);
-GLAPI PFNGLGETPIXELMAPFVPROC glad_glGetPixelMapfv;
-#define glGetPixelMapfv glad_glGetPixelMapfv
-typedef void (APIENTRYP PFNGLGETPIXELMAPUIVPROC)(GLenum map, GLuint *values);
-GLAPI PFNGLGETPIXELMAPUIVPROC glad_glGetPixelMapuiv;
-#define glGetPixelMapuiv glad_glGetPixelMapuiv
-typedef void (APIENTRYP PFNGLGETPIXELMAPUSVPROC)(GLenum map, GLushort *values);
-GLAPI PFNGLGETPIXELMAPUSVPROC glad_glGetPixelMapusv;
-#define glGetPixelMapusv glad_glGetPixelMapusv
-typedef void (APIENTRYP PFNGLGETPOLYGONSTIPPLEPROC)(GLubyte *mask);
-GLAPI PFNGLGETPOLYGONSTIPPLEPROC glad_glGetPolygonStipple;
-#define glGetPolygonStipple glad_glGetPolygonStipple
-typedef void (APIENTRYP PFNGLGETTEXENVFVPROC)(GLenum target, GLenum pname, GLfloat *params);
-GLAPI PFNGLGETTEXENVFVPROC glad_glGetTexEnvfv;
-#define glGetTexEnvfv glad_glGetTexEnvfv
-typedef void (APIENTRYP PFNGLGETTEXENVIVPROC)(GLenum target, GLenum pname, GLint *params);
-GLAPI PFNGLGETTEXENVIVPROC glad_glGetTexEnviv;
-#define glGetTexEnviv glad_glGetTexEnviv
-typedef void (APIENTRYP PFNGLGETTEXGENDVPROC)(GLenum coord, GLenum pname, GLdouble *params);
-GLAPI PFNGLGETTEXGENDVPROC glad_glGetTexGendv;
-#define glGetTexGendv glad_glGetTexGendv
-typedef void (APIENTRYP PFNGLGETTEXGENFVPROC)(GLenum coord, GLenum pname, GLfloat *params);
-GLAPI PFNGLGETTEXGENFVPROC glad_glGetTexGenfv;
-#define glGetTexGenfv glad_glGetTexGenfv
-typedef void (APIENTRYP PFNGLGETTEXGENIVPROC)(GLenum coord, GLenum pname, GLint *params);
-GLAPI PFNGLGETTEXGENIVPROC glad_glGetTexGeniv;
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-GLAPI PFNGLISLISTPROC glad_glIsList;
-#define glIsList glad_glIsList
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-GLAPI PFNGLFRUSTUMPROC glad_glFrustum;
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-GLAPI PFNGLLOADIDENTITYPROC glad_glLoadIdentity;
-#define glLoadIdentity glad_glLoadIdentity
-typedef void (APIENTRYP PFNGLLOADMATRIXFPROC)(const GLfloat *m);
-GLAPI PFNGLLOADMATRIXFPROC glad_glLoadMatrixf;
-#define glLoadMatrixf glad_glLoadMatrixf
-typedef void (APIENTRYP PFNGLLOADMATRIXDPROC)(const GLdouble *m);
-GLAPI PFNGLLOADMATRIXDPROC glad_glLoadMatrixd;
-#define glLoadMatrixd glad_glLoadMatrixd
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-GLAPI PFNGLMATRIXMODEPROC glad_glMatrixMode;
-#define glMatrixMode glad_glMatrixMode
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-GLAPI PFNGLMULTMATRIXFPROC glad_glMultMatrixf;
-#define glMultMatrixf glad_glMultMatrixf
-typedef void (APIENTRYP PFNGLMULTMATRIXDPROC)(const GLdouble *m);
-GLAPI PFNGLMULTMATRIXDPROC glad_glMultMatrixd;
-#define glMultMatrixd glad_glMultMatrixd
-typedef void (APIENTRYP PFNGLORTHOPROC)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
-GLAPI PFNGLORTHOPROC glad_glOrtho;
-#define glOrtho glad_glOrtho
-typedef void (APIENTRYP PFNGLPOPMATRIXPROC)();
-GLAPI PFNGLPOPMATRIXPROC glad_glPopMatrix;
-#define glPopMatrix glad_glPopMatrix
-typedef void (APIENTRYP PFNGLPUSHMATRIXPROC)();
-GLAPI PFNGLPUSHMATRIXPROC glad_glPushMatrix;
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-typedef void (APIENTRYP PFNGLROTATEDPROC)(GLdouble angle, GLdouble x, GLdouble y, GLdouble z);
-GLAPI PFNGLROTATEDPROC glad_glRotated;
-#define glRotated glad_glRotated
-typedef void (APIENTRYP PFNGLROTATEFPROC)(GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
-GLAPI PFNGLROTATEFPROC glad_glRotatef;
-#define glRotatef glad_glRotatef
-typedef void (APIENTRYP PFNGLSCALEDPROC)(GLdouble x, GLdouble y, GLdouble z);
-GLAPI PFNGLSCALEDPROC glad_glScaled;
-#define glScaled glad_glScaled
-typedef void (APIENTRYP PFNGLSCALEFPROC)(GLfloat x, GLfloat y, GLfloat z);
-GLAPI PFNGLSCALEFPROC glad_glScalef;
-#define glScalef glad_glScalef
-typedef void (APIENTRYP PFNGLTRANSLATEDPROC)(GLdouble x, GLdouble y, GLdouble z);
-GLAPI PFNGLTRANSLATEDPROC glad_glTranslated;
-#define glTranslated glad_glTranslated
-typedef void (APIENTRYP PFNGLTRANSLATEFPROC)(GLfloat x, GLfloat y, GLfloat z);
-GLAPI PFNGLTRANSLATEFPROC glad_glTranslatef;
-#define glTranslatef glad_glTranslatef
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-#ifndef GL_VERSION_1_1
-#define GL_VERSION_1_1 1
-GLAPI int GLAD_GL_VERSION_1_1;
-typedef void (APIENTRYP PFNGLDRAWARRAYSPROC)(GLenum mode, GLint first, GLsizei count);
-GLAPI PFNGLDRAWARRAYSPROC glad_glDrawArrays;
-#define glDrawArrays glad_glDrawArrays
-typedef void (APIENTRYP PFNGLDRAWELEMENTSPROC)(GLenum mode, GLsizei count, GLenum type, const void *indices);
-GLAPI PFNGLDRAWELEMENTSPROC glad_glDrawElements;
-#define glDrawElements glad_glDrawElements
-typedef void (APIENTRYP PFNGLGETPOINTERVPROC)(GLenum pname, void **params);
-GLAPI PFNGLGETPOINTERVPROC glad_glGetPointerv;
-#define glGetPointerv glad_glGetPointerv
-typedef void (APIENTRYP PFNGLPOLYGONOFFSETPROC)(GLfloat factor, GLfloat units);
-GLAPI PFNGLPOLYGONOFFSETPROC glad_glPolygonOffset;
-#define glPolygonOffset glad_glPolygonOffset
-typedef void (APIENTRYP PFNGLCOPYTEXIMAGE1DPROC)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
-GLAPI PFNGLCOPYTEXIMAGE1DPROC glad_glCopyTexImage1D;
-#define glCopyTexImage1D glad_glCopyTexImage1D
-typedef void (APIENTRYP PFNGLCOPYTEXIMAGE2DPROC)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
-GLAPI PFNGLCOPYTEXIMAGE2DPROC glad_glCopyTexImage2D;
-#define glCopyTexImage2D glad_glCopyTexImage2D
-typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE1DPROC)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
-GLAPI PFNGLCOPYTEXSUBIMAGE1DPROC glad_glCopyTexSubImage1D;
-#define glCopyTexSubImage1D glad_glCopyTexSubImage1D
-typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
-GLAPI PFNGLCOPYTEXSUBIMAGE2DPROC glad_glCopyTexSubImage2D;
-#define glCopyTexSubImage2D glad_glCopyTexSubImage2D
-typedef void (APIENTRYP PFNGLTEXSUBIMAGE1DPROC)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels);
-GLAPI PFNGLTEXSUBIMAGE1DPROC glad_glTexSubImage1D;
-#define glTexSubImage1D glad_glTexSubImage1D
-typedef void (APIENTRYP PFNGLTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels);
-GLAPI PFNGLTEXSUBIMAGE2DPROC glad_glTexSubImage2D;
-#define glTexSubImage2D glad_glTexSubImage2D
-typedef void (APIENTRYP PFNGLBINDTEXTUREPROC)(GLenum target, GLuint texture);
-GLAPI PFNGLBINDTEXTUREPROC glad_glBindTexture;
-#define glBindTexture glad_glBindTexture
-typedef void (APIENTRYP PFNGLDELETETEXTURESPROC)(GLsizei n, const GLuint *textures);
-GLAPI PFNGLDELETETEXTURESPROC glad_glDeleteTextures;
-#define glDeleteTextures glad_glDeleteTextures
-typedef void (APIENTRYP PFNGLGENTEXTURESPROC)(GLsizei n, GLuint *textures);
-GLAPI PFNGLGENTEXTURESPROC glad_glGenTextures;
-#define glGenTextures glad_glGenTextures
-typedef GLboolean (APIENTRYP PFNGLISTEXTUREPROC)(GLuint texture);
-GLAPI PFNGLISTEXTUREPROC glad_glIsTexture;
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-typedef void (APIENTRYP PFNGLARRAYELEMENTPROC)(GLint i);
-GLAPI PFNGLARRAYELEMENTPROC glad_glArrayElement;
-#define glArrayElement glad_glArrayElement
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-GLAPI PFNGLCOLORPOINTERPROC glad_glColorPointer;
-#define glColorPointer glad_glColorPointer
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-GLAPI PFNGLDISABLECLIENTSTATEPROC glad_glDisableClientState;
-#define glDisableClientState glad_glDisableClientState
-typedef void (APIENTRYP PFNGLEDGEFLAGPOINTERPROC)(GLsizei stride, const void *pointer);
-GLAPI PFNGLEDGEFLAGPOINTERPROC glad_glEdgeFlagPointer;
-#define glEdgeFlagPointer glad_glEdgeFlagPointer
-typedef void (APIENTRYP PFNGLENABLECLIENTSTATEPROC)(GLenum array);
-GLAPI PFNGLENABLECLIENTSTATEPROC glad_glEnableClientState;
-#define glEnableClientState glad_glEnableClientState
-typedef void (APIENTRYP PFNGLINDEXPOINTERPROC)(GLenum type, GLsizei stride, const void *pointer);
-GLAPI PFNGLINDEXPOINTERPROC glad_glIndexPointer;
-#define glIndexPointer glad_glIndexPointer
-typedef void (APIENTRYP PFNGLINTERLEAVEDARRAYSPROC)(GLenum format, GLsizei stride, const void *pointer);
-GLAPI PFNGLINTERLEAVEDARRAYSPROC glad_glInterleavedArrays;
-#define glInterleavedArrays glad_glInterleavedArrays
-typedef void (APIENTRYP PFNGLNORMALPOINTERPROC)(GLenum type, GLsizei stride, const void *pointer);
-GLAPI PFNGLNORMALPOINTERPROC glad_glNormalPointer;
-#define glNormalPointer glad_glNormalPointer
-typedef void (APIENTRYP PFNGLTEXCOORDPOINTERPROC)(GLint size, GLenum type, GLsizei stride, const void *pointer);
-GLAPI PFNGLTEXCOORDPOINTERPROC glad_glTexCoordPointer;
-#define glTexCoordPointer glad_glTexCoordPointer
-typedef void (APIENTRYP PFNGLVERTEXPOINTERPROC)(GLint size, GLenum type, GLsizei stride, const void *pointer);
-GLAPI PFNGLVERTEXPOINTERPROC glad_glVertexPointer;
-#define glVertexPointer glad_glVertexPointer
-typedef GLboolean (APIENTRYP PFNGLARETEXTURESRESIDENTPROC)(GLsizei n, const GLuint *textures, GLboolean *residences);
-GLAPI PFNGLARETEXTURESRESIDENTPROC glad_glAreTexturesResident;
-#define glAreTexturesResident glad_glAreTexturesResident
-typedef void (APIENTRYP PFNGLPRIORITIZETEXTURESPROC)(GLsizei n, const GLuint *textures, const GLfloat *priorities);
-GLAPI PFNGLPRIORITIZETEXTURESPROC glad_glPrioritizeTextures;
-#define glPrioritizeTextures glad_glPrioritizeTextures
-typedef void (APIENTRYP PFNGLINDEXUBPROC)(GLubyte c);
-GLAPI PFNGLINDEXUBPROC glad_glIndexub;
-#define glIndexub glad_glIndexub
-typedef void (APIENTRYP PFNGLINDEXUBVPROC)(const GLubyte *c);
-GLAPI PFNGLINDEXUBVPROC glad_glIndexubv;
-#define glIndexubv glad_glIndexubv
-typedef void (APIENTRYP PFNGLPOPCLIENTATTRIBPROC)();
-GLAPI PFNGLPOPCLIENTATTRIBPROC glad_glPopClientAttrib;
-#define glPopClientAttrib glad_glPopClientAttrib
-typedef void (APIENTRYP PFNGLPUSHCLIENTATTRIBPROC)(GLbitfield mask);
-GLAPI PFNGLPUSHCLIENTATTRIBPROC glad_glPushClientAttrib;
-#define glPushClientAttrib glad_glPushClientAttrib
-#endif
-#ifndef GL_VERSION_1_2
-#define GL_VERSION_1_2 1
-GLAPI int GLAD_GL_VERSION_1_2;
-typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSPROC)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices);
-GLAPI PFNGLDRAWRANGEELEMENTSPROC glad_glDrawRangeElements;
-#define glDrawRangeElements glad_glDrawRangeElements
-typedef void (APIENTRYP PFNGLTEXIMAGE3DPROC)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels);
-GLAPI PFNGLTEXIMAGE3DPROC glad_glTexImage3D;
-#define glTexImage3D glad_glTexImage3D
-typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels);
-GLAPI PFNGLTEXSUBIMAGE3DPROC glad_glTexSubImage3D;
-#define glTexSubImage3D glad_glTexSubImage3D
-typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
-GLAPI PFNGLCOPYTEXSUBIMAGE3DPROC glad_glCopyTexSubImage3D;
-#define glCopyTexSubImage3D glad_glCopyTexSubImage3D
-#endif
-#ifndef GL_VERSION_1_3
-#define GL_VERSION_1_3 1
-GLAPI int GLAD_GL_VERSION_1_3;
-typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC)(GLenum texture);
-GLAPI PFNGLACTIVETEXTUREPROC glad_glActiveTexture;
-#define glActiveTexture glad_glActiveTexture
-typedef void (APIENTRYP PFNGLSAMPLECOVERAGEPROC)(GLfloat value, GLboolean invert);
-GLAPI PFNGLSAMPLECOVERAGEPROC glad_glSampleCoverage;
-#define glSampleCoverage glad_glSampleCoverage
-typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data);
-GLAPI PFNGLCOMPRESSEDTEXIMAGE3DPROC glad_glCompressedTexImage3D;
-#define glCompressedTexImage3D glad_glCompressedTexImage3D
-typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data);
-GLAPI PFNGLCOMPRESSEDTEXIMAGE2DPROC glad_glCompressedTexImage2D;
-#define glCompressedTexImage2D glad_glCompressedTexImage2D
-typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *data);
-GLAPI PFNGLCOMPRESSEDTEXIMAGE1DPROC glad_glCompressedTexImage1D;
-#define glCompressedTexImage1D glad_glCompressedTexImage1D
-typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data);
-GLAPI PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC glad_glCompressedTexSubImage3D;
-#define glCompressedTexSubImage3D glad_glCompressedTexSubImage3D
-typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data);
-GLAPI PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC glad_glCompressedTexSubImage2D;
-#define glCompressedTexSubImage2D glad_glCompressedTexSubImage2D
-typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data);
-GLAPI PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC glad_glCompressedTexSubImage1D;
-#define glCompressedTexSubImage1D glad_glCompressedTexSubImage1D
-typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEPROC)(GLenum target, GLint level, void *img);
-GLAPI PFNGLGETCOMPRESSEDTEXIMAGEPROC glad_glGetCompressedTexImage;
-#define glGetCompressedTexImage glad_glGetCompressedTexImage
-typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREPROC)(GLenum texture);
-GLAPI PFNGLCLIENTACTIVETEXTUREPROC glad_glClientActiveTexture;
-#define glClientActiveTexture glad_glClientActiveTexture
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1DPROC)(GLenum target, GLdouble s);
-GLAPI PFNGLMULTITEXCOORD1DPROC glad_glMultiTexCoord1d;
-#define glMultiTexCoord1d glad_glMultiTexCoord1d
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-GLAPI PFNGLMULTITEXCOORD1DVPROC glad_glMultiTexCoord1dv;
-#define glMultiTexCoord1dv glad_glMultiTexCoord1dv
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-GLAPI PFNGLMULTITEXCOORD1FPROC glad_glMultiTexCoord1f;
-#define glMultiTexCoord1f glad_glMultiTexCoord1f
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1FVPROC)(GLenum target, const GLfloat *v);
-GLAPI PFNGLMULTITEXCOORD1FVPROC glad_glMultiTexCoord1fv;
-#define glMultiTexCoord1fv glad_glMultiTexCoord1fv
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-GLAPI PFNGLMULTITEXCOORD1IPROC glad_glMultiTexCoord1i;
-#define glMultiTexCoord1i glad_glMultiTexCoord1i
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1IVPROC)(GLenum target, const GLint *v);
-GLAPI PFNGLMULTITEXCOORD1IVPROC glad_glMultiTexCoord1iv;
-#define glMultiTexCoord1iv glad_glMultiTexCoord1iv
-typedef void (APIENTRYP PFNGLMULTITEXCOORD1SPROC)(GLenum target, GLshort s);
-GLAPI PFNGLMULTITEXCOORD1SPROC glad_glMultiTexCoord1s;
-#define glMultiTexCoord1s glad_glMultiTexCoord1s
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-GLAPI PFNGLMULTITEXCOORD1SVPROC glad_glMultiTexCoord1sv;
-#define glMultiTexCoord1sv glad_glMultiTexCoord1sv
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-GLAPI PFNGLMULTITEXCOORD2DPROC glad_glMultiTexCoord2d;
-#define glMultiTexCoord2d glad_glMultiTexCoord2d
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-GLAPI PFNGLMULTITEXCOORD2DVPROC glad_glMultiTexCoord2dv;
-#define glMultiTexCoord2dv glad_glMultiTexCoord2dv
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2FPROC)(GLenum target, GLfloat s, GLfloat t);
-GLAPI PFNGLMULTITEXCOORD2FPROC glad_glMultiTexCoord2f;
-#define glMultiTexCoord2f glad_glMultiTexCoord2f
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2FVPROC)(GLenum target, const GLfloat *v);
-GLAPI PFNGLMULTITEXCOORD2FVPROC glad_glMultiTexCoord2fv;
-#define glMultiTexCoord2fv glad_glMultiTexCoord2fv
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-GLAPI PFNGLMULTITEXCOORD2IPROC glad_glMultiTexCoord2i;
-#define glMultiTexCoord2i glad_glMultiTexCoord2i
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2IVPROC)(GLenum target, const GLint *v);
-GLAPI PFNGLMULTITEXCOORD2IVPROC glad_glMultiTexCoord2iv;
-#define glMultiTexCoord2iv glad_glMultiTexCoord2iv
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-GLAPI PFNGLMULTITEXCOORD2SPROC glad_glMultiTexCoord2s;
-#define glMultiTexCoord2s glad_glMultiTexCoord2s
-typedef void (APIENTRYP PFNGLMULTITEXCOORD2SVPROC)(GLenum target, const GLshort *v);
-GLAPI PFNGLMULTITEXCOORD2SVPROC glad_glMultiTexCoord2sv;
-#define glMultiTexCoord2sv glad_glMultiTexCoord2sv
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-GLAPI PFNGLMULTITEXCOORD3DPROC glad_glMultiTexCoord3d;
-#define glMultiTexCoord3d glad_glMultiTexCoord3d
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-GLAPI PFNGLMULTITEXCOORD3DVPROC glad_glMultiTexCoord3dv;
-#define glMultiTexCoord3dv glad_glMultiTexCoord3dv
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-GLAPI PFNGLMULTITEXCOORD3FPROC glad_glMultiTexCoord3f;
-#define glMultiTexCoord3f glad_glMultiTexCoord3f
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-GLAPI PFNGLMULTITEXCOORD3FVPROC glad_glMultiTexCoord3fv;
-#define glMultiTexCoord3fv glad_glMultiTexCoord3fv
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-GLAPI PFNGLMULTITEXCOORD3IPROC glad_glMultiTexCoord3i;
-#define glMultiTexCoord3i glad_glMultiTexCoord3i
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-GLAPI PFNGLMULTITEXCOORD3IVPROC glad_glMultiTexCoord3iv;
-#define glMultiTexCoord3iv glad_glMultiTexCoord3iv
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-GLAPI PFNGLMULTITEXCOORD3SPROC glad_glMultiTexCoord3s;
-#define glMultiTexCoord3s glad_glMultiTexCoord3s
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-GLAPI PFNGLMULTITEXCOORD3SVPROC glad_glMultiTexCoord3sv;
-#define glMultiTexCoord3sv glad_glMultiTexCoord3sv
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-GLAPI PFNGLMULTITEXCOORD4DPROC glad_glMultiTexCoord4d;
-#define glMultiTexCoord4d glad_glMultiTexCoord4d
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-GLAPI PFNGLMULTITEXCOORD4DVPROC glad_glMultiTexCoord4dv;
-#define glMultiTexCoord4dv glad_glMultiTexCoord4dv
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-GLAPI PFNGLMULTITEXCOORD4FPROC glad_glMultiTexCoord4f;
-#define glMultiTexCoord4f glad_glMultiTexCoord4f
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-GLAPI PFNGLMULTITEXCOORD4FVPROC glad_glMultiTexCoord4fv;
-#define glMultiTexCoord4fv glad_glMultiTexCoord4fv
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4IPROC)(GLenum target, GLint s, GLint t, GLint r, GLint q);
-GLAPI PFNGLMULTITEXCOORD4IPROC glad_glMultiTexCoord4i;
-#define glMultiTexCoord4i glad_glMultiTexCoord4i
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-GLAPI PFNGLMULTITEXCOORD4IVPROC glad_glMultiTexCoord4iv;
-#define glMultiTexCoord4iv glad_glMultiTexCoord4iv
-typedef void (APIENTRYP PFNGLMULTITEXCOORD4SPROC)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
-GLAPI PFNGLMULTITEXCOORD4SPROC glad_glMultiTexCoord4s;
-#define glMultiTexCoord4s glad_glMultiTexCoord4s
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-GLAPI PFNGLMULTITEXCOORD4SVPROC glad_glMultiTexCoord4sv;
-#define glMultiTexCoord4sv glad_glMultiTexCoord4sv
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-GLAPI PFNGLLOADTRANSPOSEMATRIXFPROC glad_glLoadTransposeMatrixf;
-#define glLoadTransposeMatrixf glad_glLoadTransposeMatrixf
-typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXDPROC)(const GLdouble *m);
-GLAPI PFNGLLOADTRANSPOSEMATRIXDPROC glad_glLoadTransposeMatrixd;
-#define glLoadTransposeMatrixd glad_glLoadTransposeMatrixd
-typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXFPROC)(const GLfloat *m);
-GLAPI PFNGLMULTTRANSPOSEMATRIXFPROC glad_glMultTransposeMatrixf;
-#define glMultTransposeMatrixf glad_glMultTransposeMatrixf
-typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXDPROC)(const GLdouble *m);
-GLAPI PFNGLMULTTRANSPOSEMATRIXDPROC glad_glMultTransposeMatrixd;
-#define glMultTransposeMatrixd glad_glMultTransposeMatrixd
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-#define GL_VERSION_1_4 1
-GLAPI int GLAD_GL_VERSION_1_4;
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-GLAPI PFNGLBLENDFUNCSEPARATEPROC glad_glBlendFuncSeparate;
-#define glBlendFuncSeparate glad_glBlendFuncSeparate
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-GLAPI PFNGLMULTIDRAWARRAYSPROC glad_glMultiDrawArrays;
-#define glMultiDrawArrays glad_glMultiDrawArrays
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-GLAPI PFNGLMULTIDRAWELEMENTSPROC glad_glMultiDrawElements;
-#define glMultiDrawElements glad_glMultiDrawElements
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-GLAPI PFNGLPOINTPARAMETERFPROC glad_glPointParameterf;
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-GLAPI PFNGLPOINTPARAMETERFVPROC glad_glPointParameterfv;
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-GLAPI PFNGLPOINTPARAMETERIPROC glad_glPointParameteri;
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-GLAPI PFNGLPOINTPARAMETERIVPROC glad_glPointParameteriv;
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-GLAPI PFNGLFOGCOORDFPROC glad_glFogCoordf;
-#define glFogCoordf glad_glFogCoordf
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-GLAPI PFNGLFOGCOORDFVPROC glad_glFogCoordfv;
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-GLAPI PFNGLFOGCOORDDPROC glad_glFogCoordd;
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-GLAPI PFNGLFOGCOORDDVPROC glad_glFogCoorddv;
-#define glFogCoorddv glad_glFogCoorddv
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-GLAPI PFNGLFOGCOORDPOINTERPROC glad_glFogCoordPointer;
-#define glFogCoordPointer glad_glFogCoordPointer
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-GLAPI PFNGLSECONDARYCOLOR3BPROC glad_glSecondaryColor3b;
-#define glSecondaryColor3b glad_glSecondaryColor3b
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-GLAPI PFNGLSECONDARYCOLOR3BVPROC glad_glSecondaryColor3bv;
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-GLAPI PFNGLSECONDARYCOLOR3DPROC glad_glSecondaryColor3d;
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-GLAPI PFNGLSECONDARYCOLOR3DVPROC glad_glSecondaryColor3dv;
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-GLAPI PFNGLSECONDARYCOLOR3FPROC glad_glSecondaryColor3f;
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-GLAPI PFNGLSECONDARYCOLOR3FVPROC glad_glSecondaryColor3fv;
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-GLAPI PFNGLSECONDARYCOLOR3IPROC glad_glSecondaryColor3i;
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-GLAPI PFNGLSECONDARYCOLOR3UIPROC glad_glSecondaryColor3ui;
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-GLAPI PFNGLWINDOWPOS2IPROC glad_glWindowPos2i;
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-GLAPI PFNGLWINDOWPOS3SPROC glad_glWindowPos3s;
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-GLAPI PFNGLBLENDCOLORPROC glad_glBlendColor;
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-GLAPI int GLAD_GL_VERSION_1_5;
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-GLAPI PFNGLGENQUERIESPROC glad_glGenQueries;
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-GLAPI PFNGLDELETEQUERIESPROC glad_glDeleteQueries;
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-GLAPI PFNGLBEGINQUERYPROC glad_glBeginQuery;
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-GLAPI PFNGLENDQUERYPROC glad_glEndQuery;
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-GLAPI PFNGLBUFFERSUBDATAPROC glad_glBufferSubData;
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-GLAPI PFNGLGETBUFFERSUBDATAPROC glad_glGetBufferSubData;
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-#define glGetBufferPointerv glad_glGetBufferPointerv
-#endif
-#ifndef GL_VERSION_2_0
-#define GL_VERSION_2_0 1
-GLAPI int GLAD_GL_VERSION_2_0;
-typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEPROC)(GLenum modeRGB, GLenum modeAlpha);
-GLAPI PFNGLBLENDEQUATIONSEPARATEPROC glad_glBlendEquationSeparate;
-#define glBlendEquationSeparate glad_glBlendEquationSeparate
-typedef void (APIENTRYP PFNGLDRAWBUFFERSPROC)(GLsizei n, const GLenum *bufs);
-GLAPI PFNGLDRAWBUFFERSPROC glad_glDrawBuffers;
-#define glDrawBuffers glad_glDrawBuffers
-typedef void (APIENTRYP PFNGLSTENCILOPSEPARATEPROC)(GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
-GLAPI PFNGLSTENCILOPSEPARATEPROC glad_glStencilOpSeparate;
-#define glStencilOpSeparate glad_glStencilOpSeparate
-typedef void (APIENTRYP PFNGLSTENCILFUNCSEPARATEPROC)(GLenum face, GLenum func, GLint ref, GLuint mask);
-GLAPI PFNGLSTENCILFUNCSEPARATEPROC glad_glStencilFuncSeparate;
-#define glStencilFuncSeparate glad_glStencilFuncSeparate
-typedef void (APIENTRYP PFNGLSTENCILMASKSEPARATEPROC)(GLenum face, GLuint mask);
-GLAPI PFNGLSTENCILMASKSEPARATEPROC glad_glStencilMaskSeparate;
-#define glStencilMaskSeparate glad_glStencilMaskSeparate
-typedef void (APIENTRYP PFNGLATTACHSHADERPROC)(GLuint program, GLuint shader);
-GLAPI PFNGLATTACHSHADERPROC glad_glAttachShader;
-#define glAttachShader glad_glAttachShader
-typedef void (APIENTRYP PFNGLBINDATTRIBLOCATIONPROC)(GLuint program, GLuint index, const GLchar *name);
-GLAPI PFNGLBINDATTRIBLOCATIONPROC glad_glBindAttribLocation;
-#define glBindAttribLocation glad_glBindAttribLocation
-typedef void (APIENTRYP PFNGLCOMPILESHADERPROC)(GLuint shader);
-GLAPI PFNGLCOMPILESHADERPROC glad_glCompileShader;
-#define glCompileShader glad_glCompileShader
-typedef GLuint (APIENTRYP PFNGLCREATEPROGRAMPROC)();
-GLAPI PFNGLCREATEPROGRAMPROC glad_glCreateProgram;
-#define glCreateProgram glad_glCreateProgram
-typedef GLuint (APIENTRYP PFNGLCREATESHADERPROC)(GLenum type);
-GLAPI PFNGLCREATESHADERPROC glad_glCreateShader;
-#define glCreateShader glad_glCreateShader
-typedef void (APIENTRYP PFNGLDELETEPROGRAMPROC)(GLuint program);
-GLAPI PFNGLDELETEPROGRAMPROC glad_glDeleteProgram;
-#define glDeleteProgram glad_glDeleteProgram
-typedef void (APIENTRYP PFNGLDELETESHADERPROC)(GLuint shader);
-GLAPI PFNGLDELETESHADERPROC glad_glDeleteShader;
-#define glDeleteShader glad_glDeleteShader
-typedef void (APIENTRYP PFNGLDETACHSHADERPROC)(GLuint program, GLuint shader);
-GLAPI PFNGLDETACHSHADERPROC glad_glDetachShader;
-#define glDetachShader glad_glDetachShader
-typedef void (APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYPROC)(GLuint index);
-GLAPI PFNGLDISABLEVERTEXATTRIBARRAYPROC glad_glDisableVertexAttribArray;
-#define glDisableVertexAttribArray glad_glDisableVertexAttribArray
-typedef void (APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYPROC)(GLuint index);
-GLAPI PFNGLENABLEVERTEXATTRIBARRAYPROC glad_glEnableVertexAttribArray;
-#define glEnableVertexAttribArray glad_glEnableVertexAttribArray
-typedef void (APIENTRYP PFNGLGETACTIVEATTRIBPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
-GLAPI PFNGLGETACTIVEATTRIBPROC glad_glGetActiveAttrib;
-#define glGetActiveAttrib glad_glGetActiveAttrib
-typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
-GLAPI PFNGLGETACTIVEUNIFORMPROC glad_glGetActiveUniform;
-#define glGetActiveUniform glad_glGetActiveUniform
-typedef void (APIENTRYP PFNGLGETATTACHEDSHADERSPROC)(GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders);
-GLAPI PFNGLGETATTACHEDSHADERSPROC glad_glGetAttachedShaders;
-#define glGetAttachedShaders glad_glGetAttachedShaders
-typedef GLint (APIENTRYP PFNGLGETATTRIBLOCATIONPROC)(GLuint program, const GLchar *name);
-GLAPI PFNGLGETATTRIBLOCATIONPROC glad_glGetAttribLocation;
-#define glGetAttribLocation glad_glGetAttribLocation
-typedef void (APIENTRYP PFNGLGETPROGRAMIVPROC)(GLuint program, GLenum pname, GLint *params);
-GLAPI PFNGLGETPROGRAMIVPROC glad_glGetProgramiv;
-#define glGetProgramiv glad_glGetProgramiv
-typedef void (APIENTRYP PFNGLGETPROGRAMINFOLOGPROC)(GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
-GLAPI PFNGLGETPROGRAMINFOLOGPROC glad_glGetProgramInfoLog;
-#define glGetProgramInfoLog glad_glGetProgramInfoLog
-typedef void (APIENTRYP PFNGLGETSHADERIVPROC)(GLuint shader, GLenum pname, GLint *params);
-GLAPI PFNGLGETSHADERIVPROC glad_glGetShaderiv;
-#define glGetShaderiv glad_glGetShaderiv
-typedef void (APIENTRYP PFNGLGETSHADERINFOLOGPROC)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
-GLAPI PFNGLGETSHADERINFOLOGPROC glad_glGetShaderInfoLog;
-#define glGetShaderInfoLog glad_glGetShaderInfoLog
-typedef void (APIENTRYP PFNGLGETSHADERSOURCEPROC)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
-GLAPI PFNGLGETSHADERSOURCEPROC glad_glGetShaderSource;
-#define glGetShaderSource glad_glGetShaderSource
-typedef GLint (APIENTRYP PFNGLGETUNIFORMLOCATIONPROC)(GLuint program, const GLchar *name);
-GLAPI PFNGLGETUNIFORMLOCATIONPROC glad_glGetUniformLocation;
-#define glGetUniformLocation glad_glGetUniformLocation
-typedef void (APIENTRYP PFNGLGETUNIFORMFVPROC)(GLuint program, GLint location, GLfloat *params);
-GLAPI PFNGLGETUNIFORMFVPROC glad_glGetUniformfv;
-#define glGetUniformfv glad_glGetUniformfv
-typedef void (APIENTRYP PFNGLGETUNIFORMIVPROC)(GLuint program, GLint location, GLint *params);
-GLAPI PFNGLGETUNIFORMIVPROC glad_glGetUniformiv;
-#define glGetUniformiv glad_glGetUniformiv
-typedef void (APIENTRYP PFNGLGETVERTEXATTRIBDVPROC)(GLuint index, GLenum pname, GLdouble *params);
-GLAPI PFNGLGETVERTEXATTRIBDVPROC glad_glGetVertexAttribdv;
-#define glGetVertexAttribdv glad_glGetVertexAttribdv
-typedef void (APIENTRYP PFNGLGETVERTEXATTRIBFVPROC)(GLuint index, GLenum pname, GLfloat *params);
-GLAPI PFNGLGETVERTEXATTRIBFVPROC glad_glGetVertexAttribfv;
-#define glGetVertexAttribfv glad_glGetVertexAttribfv
-typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVPROC)(GLuint index, GLenum pname, GLint *params);
-GLAPI PFNGLGETVERTEXATTRIBIVPROC glad_glGetVertexAttribiv;
-#define glGetVertexAttribiv glad_glGetVertexAttribiv
-typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVPROC)(GLuint index, GLenum pname, void **pointer);
-GLAPI PFNGLGETVERTEXATTRIBPOINTERVPROC glad_glGetVertexAttribPointerv;
-#define glGetVertexAttribPointerv glad_glGetVertexAttribPointerv
-typedef GLboolean (APIENTRYP PFNGLISPROGRAMPROC)(GLuint program);
-GLAPI PFNGLISPROGRAMPROC glad_glIsProgram;
-#define glIsProgram glad_glIsProgram
-typedef GLboolean (APIENTRYP PFNGLISSHADERPROC)(GLuint shader);
-GLAPI PFNGLISSHADERPROC glad_glIsShader;
-#define glIsShader glad_glIsShader
-typedef void (APIENTRYP PFNGLLINKPROGRAMPROC)(GLuint program);
-GLAPI PFNGLLINKPROGRAMPROC glad_glLinkProgram;
-#define glLinkProgram glad_glLinkProgram
-typedef void (APIENTRYP PFNGLSHADERSOURCEPROC)(GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length);
-GLAPI PFNGLSHADERSOURCEPROC glad_glShaderSource;
-#define glShaderSource glad_glShaderSource
-typedef void (APIENTRYP PFNGLUSEPROGRAMPROC)(GLuint program);
-GLAPI PFNGLUSEPROGRAMPROC glad_glUseProgram;
-#define glUseProgram glad_glUseProgram
-typedef void (APIENTRYP PFNGLUNIFORM1FPROC)(GLint location, GLfloat v0);
-GLAPI PFNGLUNIFORM1FPROC glad_glUniform1f;
-#define glUniform1f glad_glUniform1f
-typedef void (APIENTRYP PFNGLUNIFORM2FPROC)(GLint location, GLfloat v0, GLfloat v1);
-GLAPI PFNGLUNIFORM2FPROC glad_glUniform2f;
-#define glUniform2f glad_glUniform2f
-typedef void (APIENTRYP PFNGLUNIFORM3FPROC)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
-GLAPI PFNGLUNIFORM3FPROC glad_glUniform3f;
-#define glUniform3f glad_glUniform3f
-typedef void (APIENTRYP PFNGLUNIFORM4FPROC)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
-GLAPI PFNGLUNIFORM4FPROC glad_glUniform4f;
-#define glUniform4f glad_glUniform4f
-typedef void (APIENTRYP PFNGLUNIFORM1IPROC)(GLint location, GLint v0);
-GLAPI PFNGLUNIFORM1IPROC glad_glUniform1i;
-#define glUniform1i glad_glUniform1i
-typedef void (APIENTRYP PFNGLUNIFORM2IPROC)(GLint location, GLint v0, GLint v1);
-GLAPI PFNGLUNIFORM2IPROC glad_glUniform2i;
-#define glUniform2i glad_glUniform2i
-typedef void (APIENTRYP PFNGLUNIFORM3IPROC)(GLint location, GLint v0, GLint v1, GLint v2);
-GLAPI PFNGLUNIFORM3IPROC glad_glUniform3i;
-#define glUniform3i glad_glUniform3i
-typedef void (APIENTRYP PFNGLUNIFORM4IPROC)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
-GLAPI PFNGLUNIFORM4IPROC glad_glUniform4i;
-#define glUniform4i glad_glUniform4i
-typedef void (APIENTRYP PFNGLUNIFORM1FVPROC)(GLint location, GLsizei count, const GLfloat *value);
-GLAPI PFNGLUNIFORM1FVPROC glad_glUniform1fv;
-#define glUniform1fv glad_glUniform1fv
-typedef void (APIENTRYP PFNGLUNIFORM2FVPROC)(GLint location, GLsizei count, const GLfloat *value);
-GLAPI PFNGLUNIFORM2FVPROC glad_glUniform2fv;
-#define glUniform2fv glad_glUniform2fv
-typedef void (APIENTRYP PFNGLUNIFORM3FVPROC)(GLint location, GLsizei count, const GLfloat *value);
-GLAPI PFNGLUNIFORM3FVPROC glad_glUniform3fv;
-#define glUniform3fv glad_glUniform3fv
-typedef void (APIENTRYP PFNGLUNIFORM4FVPROC)(GLint location, GLsizei count, const GLfloat *value);
-GLAPI PFNGLUNIFORM4FVPROC glad_glUniform4fv;
-#define glUniform4fv glad_glUniform4fv
-typedef void (APIENTRYP PFNGLUNIFORM1IVPROC)(GLint location, GLsizei count, const GLint *value);
-GLAPI PFNGLUNIFORM1IVPROC glad_glUniform1iv;
-#define glUniform1iv glad_glUniform1iv
-typedef void (APIENTRYP PFNGLUNIFORM2IVPROC)(GLint location, GLsizei count, const GLint *value);
-GLAPI PFNGLUNIFORM2IVPROC glad_glUniform2iv;
-#define glUniform2iv glad_glUniform2iv
-typedef void (APIENTRYP PFNGLUNIFORM3IVPROC)(GLint location, GLsizei count, const GLint *value);
-GLAPI PFNGLUNIFORM3IVPROC glad_glUniform3iv;
-#define glUniform3iv glad_glUniform3iv
-typedef void (APIENTRYP PFNGLUNIFORM4IVPROC)(GLint location, GLsizei count, const GLint *value);
-GLAPI PFNGLUNIFORM4IVPROC glad_glUniform4iv;
-#define glUniform4iv glad_glUniform4iv
-typedef void (APIENTRYP PFNGLUNIFORMMATRIX2FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI PFNGLUNIFORMMATRIX2FVPROC glad_glUniformMatrix2fv;
-#define glUniformMatrix2fv glad_glUniformMatrix2fv
-typedef void (APIENTRYP PFNGLUNIFORMMATRIX3FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI PFNGLUNIFORMMATRIX3FVPROC glad_glUniformMatrix3fv;
-#define glUniformMatrix3fv glad_glUniformMatrix3fv
-typedef void (APIENTRYP PFNGLUNIFORMMATRIX4FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI PFNGLUNIFORMMATRIX4FVPROC glad_glUniformMatrix4fv;
-#define glUniformMatrix4fv glad_glUniformMatrix4fv
-typedef void (APIENTRYP PFNGLVALIDATEPROGRAMPROC)(GLuint program);
-GLAPI PFNGLVALIDATEPROGRAMPROC glad_glValidateProgram;
-#define glValidateProgram glad_glValidateProgram
-typedef void (APIENTRYP PFNGLVERTEXATTRIB1DPROC)(GLuint index, GLdouble x);
-GLAPI PFNGLVERTEXATTRIB1DPROC glad_glVertexAttrib1d;
-#define glVertexAttrib1d glad_glVertexAttrib1d
-typedef void (APIENTRYP PFNGLVERTEXATTRIB1DVPROC)(GLuint index, const GLdouble *v);
-GLAPI PFNGLVERTEXATTRIB1DVPROC glad_glVertexAttrib1dv;
-#define glVertexAttrib1dv glad_glVertexAttrib1dv
-typedef void (APIENTRYP PFNGLVERTEXATTRIB1FPROC)(GLuint index, GLfloat x);
-GLAPI PFNGLVERTEXATTRIB1FPROC glad_glVertexAttrib1f;
-#define glVertexAttrib1f glad_glVertexAttrib1f
-typedef void (APIENTRYP PFNGLVERTEXATTRIB1FVPROC)(GLuint index, const GLfloat *v);
-GLAPI PFNGLVERTEXATTRIB1FVPROC glad_glVertexAttrib1fv;
-#define glVertexAttrib1fv glad_glVertexAttrib1fv
-typedef void (APIENTRYP PFNGLVERTEXATTRIB1SPROC)(GLuint index, GLshort x);
-GLAPI PFNGLVERTEXATTRIB1SPROC glad_glVertexAttrib1s;
-#define glVertexAttrib1s glad_glVertexAttrib1s
-typedef void (APIENTRYP PFNGLVERTEXATTRIB1SVPROC)(GLuint index, const GLshort *v);
-GLAPI PFNGLVERTEXATTRIB1SVPROC glad_glVertexAttrib1sv;
-#define glVertexAttrib1sv glad_glVertexAttrib1sv
-typedef void (APIENTRYP PFNGLVERTEXATTRIB2DPROC)(GLuint index, GLdouble x, GLdouble y);
-GLAPI PFNGLVERTEXATTRIB2DPROC glad_glVertexAttrib2d;
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-typedef void (APIENTRYP PFNGLVERTEXATTRIB2DVPROC)(GLuint index, const GLdouble *v);
-GLAPI PFNGLVERTEXATTRIB2DVPROC glad_glVertexAttrib2dv;
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-GLAPI PFNGLVERTEXATTRIB2FPROC glad_glVertexAttrib2f;
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-GLAPI PFNGLVERTEXATTRIB2FVPROC glad_glVertexAttrib2fv;
-#define glVertexAttrib2fv glad_glVertexAttrib2fv
-typedef void (APIENTRYP PFNGLVERTEXATTRIB2SPROC)(GLuint index, GLshort x, GLshort y);
-GLAPI PFNGLVERTEXATTRIB2SPROC glad_glVertexAttrib2s;
-#define glVertexAttrib2s glad_glVertexAttrib2s
-typedef void (APIENTRYP PFNGLVERTEXATTRIB2SVPROC)(GLuint index, const GLshort *v);
-GLAPI PFNGLVERTEXATTRIB2SVPROC glad_glVertexAttrib2sv;
-#define glVertexAttrib2sv glad_glVertexAttrib2sv
-typedef void (APIENTRYP PFNGLVERTEXATTRIB3DPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z);
-GLAPI PFNGLVERTEXATTRIB3DPROC glad_glVertexAttrib3d;
-#define glVertexAttrib3d glad_glVertexAttrib3d
-typedef void (APIENTRYP PFNGLVERTEXATTRIB3DVPROC)(GLuint index, const GLdouble *v);
-GLAPI PFNGLVERTEXATTRIB3DVPROC glad_glVertexAttrib3dv;
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-GLAPI PFNGLVERTEXATTRIB3FPROC glad_glVertexAttrib3f;
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-GLAPI PFNGLVERTEXATTRIB3FVPROC glad_glVertexAttrib3fv;
-#define glVertexAttrib3fv glad_glVertexAttrib3fv
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-GLAPI PFNGLVERTEXATTRIB3SPROC glad_glVertexAttrib3s;
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-GLAPI PFNGLVERTEXATTRIB3SVPROC glad_glVertexAttrib3sv;
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-typedef void (APIENTRYP PFNGLVERTEXATTRIB4NBVPROC)(GLuint index, const GLbyte *v);
-GLAPI PFNGLVERTEXATTRIB4NBVPROC glad_glVertexAttrib4Nbv;
-#define glVertexAttrib4Nbv glad_glVertexAttrib4Nbv
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-GLAPI PFNGLVERTEXATTRIB4NIVPROC glad_glVertexAttrib4Niv;
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-GLAPI PFNGLVERTEXATTRIB4NSVPROC glad_glVertexAttrib4Nsv;
-#define glVertexAttrib4Nsv glad_glVertexAttrib4Nsv
-typedef void (APIENTRYP PFNGLVERTEXATTRIB4NUBPROC)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
-GLAPI PFNGLVERTEXATTRIB4NUBPROC glad_glVertexAttrib4Nub;
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-GLAPI PFNGLVERTEXATTRIB4NUBVPROC glad_glVertexAttrib4Nubv;
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-GLAPI PFNGLVERTEXATTRIB4NUIVPROC glad_glVertexAttrib4Nuiv;
-#define glVertexAttrib4Nuiv glad_glVertexAttrib4Nuiv
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-GLAPI PFNGLVERTEXATTRIB4NUSVPROC glad_glVertexAttrib4Nusv;
-#define glVertexAttrib4Nusv glad_glVertexAttrib4Nusv
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-GLAPI PFNGLVERTEXATTRIB4BVPROC glad_glVertexAttrib4bv;
-#define glVertexAttrib4bv glad_glVertexAttrib4bv
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-GLAPI PFNGLVERTEXATTRIB4DPROC glad_glVertexAttrib4d;
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-GLAPI PFNGLVERTEXATTRIB4DVPROC glad_glVertexAttrib4dv;
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-GLAPI PFNGLVERTEXATTRIB4FPROC glad_glVertexAttrib4f;
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-GLAPI PFNGLVERTEXATTRIB4FVPROC glad_glVertexAttrib4fv;
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-GLAPI PFNGLVERTEXATTRIB4IVPROC glad_glVertexAttrib4iv;
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-GLAPI PFNGLVERTEXATTRIB4SPROC glad_glVertexAttrib4s;
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-GLAPI PFNGLVERTEXATTRIB4SVPROC glad_glVertexAttrib4sv;
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-GLAPI PFNGLVERTEXATTRIB4UBVPROC glad_glVertexAttrib4ubv;
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-GLAPI PFNGLVERTEXATTRIB4UIVPROC glad_glVertexAttrib4uiv;
-#define glVertexAttrib4uiv glad_glVertexAttrib4uiv
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-GLAPI PFNGLVERTEXATTRIB4USVPROC glad_glVertexAttrib4usv;
-#define glVertexAttrib4usv glad_glVertexAttrib4usv
-typedef void (APIENTRYP PFNGLVERTEXATTRIBPOINTERPROC)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer);
-GLAPI PFNGLVERTEXATTRIBPOINTERPROC glad_glVertexAttribPointer;
-#define glVertexAttribPointer glad_glVertexAttribPointer
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-#ifndef GL_VERSION_2_1
-#define GL_VERSION_2_1 1
-GLAPI int GLAD_GL_VERSION_2_1;
-typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X3FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI PFNGLUNIFORMMATRIX2X3FVPROC glad_glUniformMatrix2x3fv;
-#define glUniformMatrix2x3fv glad_glUniformMatrix2x3fv
-typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X2FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI PFNGLUNIFORMMATRIX3X2FVPROC glad_glUniformMatrix3x2fv;
-#define glUniformMatrix3x2fv glad_glUniformMatrix3x2fv
-typedef void (APIENTRYP PFNGLUNIFORMMATRIX2X4FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI PFNGLUNIFORMMATRIX2X4FVPROC glad_glUniformMatrix2x4fv;
-#define glUniformMatrix2x4fv glad_glUniformMatrix2x4fv
-typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X2FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI PFNGLUNIFORMMATRIX4X2FVPROC glad_glUniformMatrix4x2fv;
-#define glUniformMatrix4x2fv glad_glUniformMatrix4x2fv
-typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X4FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI PFNGLUNIFORMMATRIX3X4FVPROC glad_glUniformMatrix3x4fv;
-#define glUniformMatrix3x4fv glad_glUniformMatrix3x4fv
-typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X3FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
-GLAPI PFNGLUNIFORMMATRIX4X3FVPROC glad_glUniformMatrix4x3fv;
-#define glUniformMatrix4x3fv glad_glUniformMatrix4x3fv
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-#ifndef GL_VERSION_3_0
-#define GL_VERSION_3_0 1
-GLAPI int GLAD_GL_VERSION_3_0;
-typedef void (APIENTRYP PFNGLCOLORMASKIPROC)(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
-GLAPI PFNGLCOLORMASKIPROC glad_glColorMaski;
-#define glColorMaski glad_glColorMaski
-typedef void (APIENTRYP PFNGLGETBOOLEANI_VPROC)(GLenum target, GLuint index, GLboolean *data);
-GLAPI PFNGLGETBOOLEANI_VPROC glad_glGetBooleani_v;
-#define glGetBooleani_v glad_glGetBooleani_v
-typedef void (APIENTRYP PFNGLGETINTEGERI_VPROC)(GLenum target, GLuint index, GLint *data);
-GLAPI PFNGLGETINTEGERI_VPROC glad_glGetIntegeri_v;
-#define glGetIntegeri_v glad_glGetIntegeri_v
-typedef void (APIENTRYP PFNGLENABLEIPROC)(GLenum target, GLuint index);
-GLAPI PFNGLENABLEIPROC glad_glEnablei;
-#define glEnablei glad_glEnablei
-typedef void (APIENTRYP PFNGLDISABLEIPROC)(GLenum target, GLuint index);
-GLAPI PFNGLDISABLEIPROC glad_glDisablei;
-#define glDisablei glad_glDisablei
-typedef GLboolean (APIENTRYP PFNGLISENABLEDIPROC)(GLenum target, GLuint index);
-GLAPI PFNGLISENABLEDIPROC glad_glIsEnabledi;
-#define glIsEnabledi glad_glIsEnabledi
-typedef void (APIENTRYP PFNGLBEGINTRANSFORMFEEDBACKPROC)(GLenum primitiveMode);
-GLAPI PFNGLBEGINTRANSFORMFEEDBACKPROC glad_glBeginTransformFeedback;
-#define glBeginTransformFeedback glad_glBeginTransformFeedback
-typedef void (APIENTRYP PFNGLENDTRANSFORMFEEDBACKPROC)();
-GLAPI PFNGLENDTRANSFORMFEEDBACKPROC glad_glEndTransformFeedback;
-#define glEndTransformFeedback glad_glEndTransformFeedback
-typedef void (APIENTRYP PFNGLBINDBUFFERRANGEPROC)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
-GLAPI PFNGLBINDBUFFERRANGEPROC glad_glBindBufferRange;
-#define glBindBufferRange glad_glBindBufferRange
-typedef void (APIENTRYP PFNGLBINDBUFFERBASEPROC)(GLenum target, GLuint index, GLuint buffer);
-GLAPI PFNGLBINDBUFFERBASEPROC glad_glBindBufferBase;
-#define glBindBufferBase glad_glBindBufferBase
-typedef void (APIENTRYP PFNGLTRANSFORMFEEDBACKVARYINGSPROC)(GLuint program, GLsizei count, const GLchar *const*varyings, GLenum bufferMode);
-GLAPI PFNGLTRANSFORMFEEDBACKVARYINGSPROC glad_glTransformFeedbackVaryings;
-#define glTransformFeedbackVaryings glad_glTransformFeedbackVaryings
-typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name);
-GLAPI PFNGLGETTRANSFORMFEEDBACKVARYINGPROC glad_glGetTransformFeedbackVarying;
-#define glGetTransformFeedbackVarying glad_glGetTransformFeedbackVarying
-typedef void (APIENTRYP PFNGLCLAMPCOLORPROC)(GLenum target, GLenum clamp);
-GLAPI PFNGLCLAMPCOLORPROC glad_glClampColor;
-#define glClampColor glad_glClampColor
-typedef void (APIENTRYP PFNGLBEGINCONDITIONALRENDERPROC)(GLuint id, GLenum mode);
-GLAPI PFNGLBEGINCONDITIONALRENDERPROC glad_glBeginConditionalRender;
-#define glBeginConditionalRender glad_glBeginConditionalRender
-typedef void (APIENTRYP PFNGLENDCONDITIONALRENDERPROC)();
-GLAPI PFNGLENDCONDITIONALRENDERPROC glad_glEndConditionalRender;
-#define glEndConditionalRender glad_glEndConditionalRender
-typedef void (APIENTRYP PFNGLVERTEXATTRIBIPOINTERPROC)(GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer);
-GLAPI PFNGLVERTEXATTRIBIPOINTERPROC glad_glVertexAttribIPointer;
-#define glVertexAttribIPointer glad_glVertexAttribIPointer
-typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIIVPROC)(GLuint index, GLenum pname, GLint *params);
-GLAPI PFNGLGETVERTEXATTRIBIIVPROC glad_glGetVertexAttribIiv;
-#define glGetVertexAttribIiv glad_glGetVertexAttribIiv
-typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIUIVPROC)(GLuint index, GLenum pname, GLuint *params);
-GLAPI PFNGLGETVERTEXATTRIBIUIVPROC glad_glGetVertexAttribIuiv;
-#define glGetVertexAttribIuiv glad_glGetVertexAttribIuiv
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IPROC)(GLuint index, GLint x);
-GLAPI PFNGLVERTEXATTRIBI1IPROC glad_glVertexAttribI1i;
-#define glVertexAttribI1i glad_glVertexAttribI1i
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IPROC)(GLuint index, GLint x, GLint y);
-GLAPI PFNGLVERTEXATTRIBI2IPROC glad_glVertexAttribI2i;
-#define glVertexAttribI2i glad_glVertexAttribI2i
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IPROC)(GLuint index, GLint x, GLint y, GLint z);
-GLAPI PFNGLVERTEXATTRIBI3IPROC glad_glVertexAttribI3i;
-#define glVertexAttribI3i glad_glVertexAttribI3i
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IPROC)(GLuint index, GLint x, GLint y, GLint z, GLint w);
-GLAPI PFNGLVERTEXATTRIBI4IPROC glad_glVertexAttribI4i;
-#define glVertexAttribI4i glad_glVertexAttribI4i
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIPROC)(GLuint index, GLuint x);
-GLAPI PFNGLVERTEXATTRIBI1UIPROC glad_glVertexAttribI1ui;
-#define glVertexAttribI1ui glad_glVertexAttribI1ui
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-GLAPI PFNGLVERTEXATTRIBI2UIPROC glad_glVertexAttribI2ui;
-#define glVertexAttribI2ui glad_glVertexAttribI2ui
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIPROC)(GLuint index, GLuint x, GLuint y, GLuint z);
-GLAPI PFNGLVERTEXATTRIBI3UIPROC glad_glVertexAttribI3ui;
-#define glVertexAttribI3ui glad_glVertexAttribI3ui
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-GLAPI PFNGLVERTEXATTRIBI4UIPROC glad_glVertexAttribI4ui;
-#define glVertexAttribI4ui glad_glVertexAttribI4ui
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IVPROC)(GLuint index, const GLint *v);
-GLAPI PFNGLVERTEXATTRIBI1IVPROC glad_glVertexAttribI1iv;
-#define glVertexAttribI1iv glad_glVertexAttribI1iv
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IVPROC)(GLuint index, const GLint *v);
-GLAPI PFNGLVERTEXATTRIBI2IVPROC glad_glVertexAttribI2iv;
-#define glVertexAttribI2iv glad_glVertexAttribI2iv
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IVPROC)(GLuint index, const GLint *v);
-GLAPI PFNGLVERTEXATTRIBI3IVPROC glad_glVertexAttribI3iv;
-#define glVertexAttribI3iv glad_glVertexAttribI3iv
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IVPROC)(GLuint index, const GLint *v);
-GLAPI PFNGLVERTEXATTRIBI4IVPROC glad_glVertexAttribI4iv;
-#define glVertexAttribI4iv glad_glVertexAttribI4iv
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIVPROC)(GLuint index, const GLuint *v);
-GLAPI PFNGLVERTEXATTRIBI1UIVPROC glad_glVertexAttribI1uiv;
-#define glVertexAttribI1uiv glad_glVertexAttribI1uiv
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIVPROC)(GLuint index, const GLuint *v);
-GLAPI PFNGLVERTEXATTRIBI2UIVPROC glad_glVertexAttribI2uiv;
-#define glVertexAttribI2uiv glad_glVertexAttribI2uiv
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIVPROC)(GLuint index, const GLuint *v);
-GLAPI PFNGLVERTEXATTRIBI3UIVPROC glad_glVertexAttribI3uiv;
-#define glVertexAttribI3uiv glad_glVertexAttribI3uiv
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIVPROC)(GLuint index, const GLuint *v);
-GLAPI PFNGLVERTEXATTRIBI4UIVPROC glad_glVertexAttribI4uiv;
-#define glVertexAttribI4uiv glad_glVertexAttribI4uiv
-typedef void (APIENTRYP PFNGLVERTEXATTRIBI4BVPROC)(GLuint index, const GLbyte *v);
-GLAPI PFNGLVERTEXATTRIBI4BVPROC glad_glVertexAttribI4bv;
-#define glVertexAttribI4bv glad_glVertexAttribI4bv
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-GLAPI PFNGLVERTEXATTRIBI4SVPROC glad_glVertexAttribI4sv;
-#define glVertexAttribI4sv glad_glVertexAttribI4sv
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-GLAPI PFNGLVERTEXATTRIBI4UBVPROC glad_glVertexAttribI4ubv;
-#define glVertexAttribI4ubv glad_glVertexAttribI4ubv
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-GLAPI PFNGLVERTEXATTRIBI4USVPROC glad_glVertexAttribI4usv;
-#define glVertexAttribI4usv glad_glVertexAttribI4usv
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-GLAPI PFNGLGETUNIFORMUIVPROC glad_glGetUniformuiv;
-#define glGetUniformuiv glad_glGetUniformuiv
-typedef void (APIENTRYP PFNGLBINDFRAGDATALOCATIONPROC)(GLuint program, GLuint color, const GLchar *name);
-GLAPI PFNGLBINDFRAGDATALOCATIONPROC glad_glBindFragDataLocation;
-#define glBindFragDataLocation glad_glBindFragDataLocation
-typedef GLint (APIENTRYP PFNGLGETFRAGDATALOCATIONPROC)(GLuint program, const GLchar *name);
-GLAPI PFNGLGETFRAGDATALOCATIONPROC glad_glGetFragDataLocation;
-#define glGetFragDataLocation glad_glGetFragDataLocation
-typedef void (APIENTRYP PFNGLUNIFORM1UIPROC)(GLint location, GLuint v0);
-GLAPI PFNGLUNIFORM1UIPROC glad_glUniform1ui;
-#define glUniform1ui glad_glUniform1ui
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-GLAPI PFNGLUNIFORM2UIPROC glad_glUniform2ui;
-#define glUniform2ui glad_glUniform2ui
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-GLAPI PFNGLUNIFORM3UIPROC glad_glUniform3ui;
-#define glUniform3ui glad_glUniform3ui
-typedef void (APIENTRYP PFNGLUNIFORM4UIPROC)(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
-GLAPI PFNGLUNIFORM4UIPROC glad_glUniform4ui;
-#define glUniform4ui glad_glUniform4ui
-typedef void (APIENTRYP PFNGLUNIFORM1UIVPROC)(GLint location, GLsizei count, const GLuint *value);
-GLAPI PFNGLUNIFORM1UIVPROC glad_glUniform1uiv;
-#define glUniform1uiv glad_glUniform1uiv
-typedef void (APIENTRYP PFNGLUNIFORM2UIVPROC)(GLint location, GLsizei count, const GLuint *value);
-GLAPI PFNGLUNIFORM2UIVPROC glad_glUniform2uiv;
-#define glUniform2uiv glad_glUniform2uiv
-typedef void (APIENTRYP PFNGLUNIFORM3UIVPROC)(GLint location, GLsizei count, const GLuint *value);
-GLAPI PFNGLUNIFORM3UIVPROC glad_glUniform3uiv;
-#define glUniform3uiv glad_glUniform3uiv
-typedef void (APIENTRYP PFNGLUNIFORM4UIVPROC)(GLint location, GLsizei count, const GLuint *value);
-GLAPI PFNGLUNIFORM4UIVPROC glad_glUniform4uiv;
-#define glUniform4uiv glad_glUniform4uiv
-typedef void (APIENTRYP PFNGLTEXPARAMETERIIVPROC)(GLenum target, GLenum pname, const GLint *params);
-GLAPI PFNGLTEXPARAMETERIIVPROC glad_glTexParameterIiv;
-#define glTexParameterIiv glad_glTexParameterIiv
-typedef void (APIENTRYP PFNGLTEXPARAMETERIUIVPROC)(GLenum target, GLenum pname, const GLuint *params);
-GLAPI PFNGLTEXPARAMETERIUIVPROC glad_glTexParameterIuiv;
-#define glTexParameterIuiv glad_glTexParameterIuiv
-typedef void (APIENTRYP PFNGLGETTEXPARAMETERIIVPROC)(GLenum target, GLenum pname, GLint *params);
-GLAPI PFNGLGETTEXPARAMETERIIVPROC glad_glGetTexParameterIiv;
-#define glGetTexParameterIiv glad_glGetTexParameterIiv
-typedef void (APIENTRYP PFNGLGETTEXPARAMETERIUIVPROC)(GLenum target, GLenum pname, GLuint *params);
-GLAPI PFNGLGETTEXPARAMETERIUIVPROC glad_glGetTexParameterIuiv;
-#define glGetTexParameterIuiv glad_glGetTexParameterIuiv
-typedef void (APIENTRYP PFNGLCLEARBUFFERIVPROC)(GLenum buffer, GLint drawbuffer, const GLint *value);
-GLAPI PFNGLCLEARBUFFERIVPROC glad_glClearBufferiv;
-#define glClearBufferiv glad_glClearBufferiv
-typedef void (APIENTRYP PFNGLCLEARBUFFERUIVPROC)(GLenum buffer, GLint drawbuffer, const GLuint *value);
-GLAPI PFNGLCLEARBUFFERUIVPROC glad_glClearBufferuiv;
-#define glClearBufferuiv glad_glClearBufferuiv
-typedef void (APIENTRYP PFNGLCLEARBUFFERFVPROC)(GLenum buffer, GLint drawbuffer, const GLfloat *value);
-GLAPI PFNGLCLEARBUFFERFVPROC glad_glClearBufferfv;
-#define glClearBufferfv glad_glClearBufferfv
-typedef void (APIENTRYP PFNGLCLEARBUFFERFIPROC)(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
-GLAPI PFNGLCLEARBUFFERFIPROC glad_glClearBufferfi;
-#define glClearBufferfi glad_glClearBufferfi
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-GLAPI PFNGLGETSTRINGIPROC glad_glGetStringi;
-#define glGetStringi glad_glGetStringi
-typedef GLboolean (APIENTRYP PFNGLISRENDERBUFFERPROC)(GLuint renderbuffer);
-GLAPI PFNGLISRENDERBUFFERPROC glad_glIsRenderbuffer;
-#define glIsRenderbuffer glad_glIsRenderbuffer
-typedef void (APIENTRYP PFNGLBINDRENDERBUFFERPROC)(GLenum target, GLuint renderbuffer);
-GLAPI PFNGLBINDRENDERBUFFERPROC glad_glBindRenderbuffer;
-#define glBindRenderbuffer glad_glBindRenderbuffer
-typedef void (APIENTRYP PFNGLDELETERENDERBUFFERSPROC)(GLsizei n, const GLuint *renderbuffers);
-GLAPI PFNGLDELETERENDERBUFFERSPROC glad_glDeleteRenderbuffers;
-#define glDeleteRenderbuffers glad_glDeleteRenderbuffers
-typedef void (APIENTRYP PFNGLGENRENDERBUFFERSPROC)(GLsizei n, GLuint *renderbuffers);
-GLAPI PFNGLGENRENDERBUFFERSPROC glad_glGenRenderbuffers;
-#define glGenRenderbuffers glad_glGenRenderbuffers
-typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEPROC)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
-GLAPI PFNGLRENDERBUFFERSTORAGEPROC glad_glRenderbufferStorage;
-#define glRenderbufferStorage glad_glRenderbufferStorage
-typedef void (APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVPROC)(GLenum target, GLenum pname, GLint *params);
-GLAPI PFNGLGETRENDERBUFFERPARAMETERIVPROC glad_glGetRenderbufferParameteriv;
-#define glGetRenderbufferParameteriv glad_glGetRenderbufferParameteriv
-typedef GLboolean (APIENTRYP PFNGLISFRAMEBUFFERPROC)(GLuint framebuffer);
-GLAPI PFNGLISFRAMEBUFFERPROC glad_glIsFramebuffer;
-#define glIsFramebuffer glad_glIsFramebuffer
-typedef void (APIENTRYP PFNGLBINDFRAMEBUFFERPROC)(GLenum target, GLuint framebuffer);
-GLAPI PFNGLBINDFRAMEBUFFERPROC glad_glBindFramebuffer;
-#define glBindFramebuffer glad_glBindFramebuffer
-typedef void (APIENTRYP PFNGLDELETEFRAMEBUFFERSPROC)(GLsizei n, const GLuint *framebuffers);
-GLAPI PFNGLDELETEFRAMEBUFFERSPROC glad_glDeleteFramebuffers;
-#define glDeleteFramebuffers glad_glDeleteFramebuffers
-typedef void (APIENTRYP PFNGLGENFRAMEBUFFERSPROC)(GLsizei n, GLuint *framebuffers);
-GLAPI PFNGLGENFRAMEBUFFERSPROC glad_glGenFramebuffers;
-#define glGenFramebuffers glad_glGenFramebuffers
-typedef GLenum (APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSPROC)(GLenum target);
-GLAPI PFNGLCHECKFRAMEBUFFERSTATUSPROC glad_glCheckFramebufferStatus;
-#define glCheckFramebufferStatus glad_glCheckFramebufferStatus
-typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE1DPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
-GLAPI PFNGLFRAMEBUFFERTEXTURE1DPROC glad_glFramebufferTexture1D;
-#define glFramebufferTexture1D glad_glFramebufferTexture1D
-typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
-GLAPI PFNGLFRAMEBUFFERTEXTURE2DPROC glad_glFramebufferTexture2D;
-#define glFramebufferTexture2D glad_glFramebufferTexture2D
-typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
-GLAPI PFNGLFRAMEBUFFERTEXTURE3DPROC glad_glFramebufferTexture3D;
-#define glFramebufferTexture3D glad_glFramebufferTexture3D
-typedef void (APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFERPROC)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
-GLAPI PFNGLFRAMEBUFFERRENDERBUFFERPROC glad_glFramebufferRenderbuffer;
-#define glFramebufferRenderbuffer glad_glFramebufferRenderbuffer
-typedef void (APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)(GLenum target, GLenum attachment, GLenum pname, GLint *params);
-GLAPI PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC glad_glGetFramebufferAttachmentParameteriv;
-#define glGetFramebufferAttachmentParameteriv glad_glGetFramebufferAttachmentParameteriv
-typedef void (APIENTRYP PFNGLGENERATEMIPMAPPROC)(GLenum target);
-GLAPI PFNGLGENERATEMIPMAPPROC glad_glGenerateMipmap;
-#define glGenerateMipmap glad_glGenerateMipmap
-typedef void (APIENTRYP PFNGLBLITFRAMEBUFFERPROC)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
-GLAPI PFNGLBLITFRAMEBUFFERPROC glad_glBlitFramebuffer;
-#define glBlitFramebuffer glad_glBlitFramebuffer
-typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
-GLAPI PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC glad_glRenderbufferStorageMultisample;
-#define glRenderbufferStorageMultisample glad_glRenderbufferStorageMultisample
-typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
-GLAPI PFNGLFRAMEBUFFERTEXTURELAYERPROC glad_glFramebufferTextureLayer;
-#define glFramebufferTextureLayer glad_glFramebufferTextureLayer
-typedef void * (APIENTRYP PFNGLMAPBUFFERRANGEPROC)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
-GLAPI PFNGLMAPBUFFERRANGEPROC glad_glMapBufferRange;
-#define glMapBufferRange glad_glMapBufferRange
-typedef void (APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEPROC)(GLenum target, GLintptr offset, GLsizeiptr length);
-GLAPI PFNGLFLUSHMAPPEDBUFFERRANGEPROC glad_glFlushMappedBufferRange;
-#define glFlushMappedBufferRange glad_glFlushMappedBufferRange
-typedef void (APIENTRYP PFNGLBINDVERTEXARRAYPROC)(GLuint array);
-GLAPI PFNGLBINDVERTEXARRAYPROC glad_glBindVertexArray;
-#define glBindVertexArray glad_glBindVertexArray
-typedef void (APIENTRYP PFNGLDELETEVERTEXARRAYSPROC)(GLsizei n, const GLuint *arrays);
-GLAPI PFNGLDELETEVERTEXARRAYSPROC glad_glDeleteVertexArrays;
-#define glDeleteVertexArrays glad_glDeleteVertexArrays
-typedef void (APIENTRYP PFNGLGENVERTEXARRAYSPROC)(GLsizei n, GLuint *arrays);
-GLAPI PFNGLGENVERTEXARRAYSPROC glad_glGenVertexArrays;
-#define glGenVertexArrays glad_glGenVertexArrays
-typedef GLboolean (APIENTRYP PFNGLISVERTEXARRAYPROC)(GLuint array);
-GLAPI PFNGLISVERTEXARRAYPROC glad_glIsVertexArray;
-#define glIsVertexArray glad_glIsVertexArray
-#endif
-#ifndef GL_VERSION_3_1
-#define GL_VERSION_3_1 1
-GLAPI int GLAD_GL_VERSION_3_1;
-typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDPROC)(GLenum mode, GLint first, GLsizei count, GLsizei instancecount);
-GLAPI PFNGLDRAWARRAYSINSTANCEDPROC glad_glDrawArraysInstanced;
-#define glDrawArraysInstanced glad_glDrawArraysInstanced
-typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDPROC)(GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount);
-GLAPI PFNGLDRAWELEMENTSINSTANCEDPROC glad_glDrawElementsInstanced;
-#define glDrawElementsInstanced glad_glDrawElementsInstanced
-typedef void (APIENTRYP PFNGLTEXBUFFERPROC)(GLenum target, GLenum internalformat, GLuint buffer);
-GLAPI PFNGLTEXBUFFERPROC glad_glTexBuffer;
-#define glTexBuffer glad_glTexBuffer
-typedef void (APIENTRYP PFNGLPRIMITIVERESTARTINDEXPROC)(GLuint index);
-GLAPI PFNGLPRIMITIVERESTARTINDEXPROC glad_glPrimitiveRestartIndex;
-#define glPrimitiveRestartIndex glad_glPrimitiveRestartIndex
-typedef void (APIENTRYP PFNGLCOPYBUFFERSUBDATAPROC)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
-GLAPI PFNGLCOPYBUFFERSUBDATAPROC glad_glCopyBufferSubData;
-#define glCopyBufferSubData glad_glCopyBufferSubData
-typedef void (APIENTRYP PFNGLGETUNIFORMINDICESPROC)(GLuint program, GLsizei uniformCount, const GLchar *const*uniformNames, GLuint *uniformIndices);
-GLAPI PFNGLGETUNIFORMINDICESPROC glad_glGetUniformIndices;
-#define glGetUniformIndices glad_glGetUniformIndices
-typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMSIVPROC)(GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params);
-GLAPI PFNGLGETACTIVEUNIFORMSIVPROC glad_glGetActiveUniformsiv;
-#define glGetActiveUniformsiv glad_glGetActiveUniformsiv
-typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMNAMEPROC)(GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName);
-GLAPI PFNGLGETACTIVEUNIFORMNAMEPROC glad_glGetActiveUniformName;
-#define glGetActiveUniformName glad_glGetActiveUniformName
-typedef GLuint (APIENTRYP PFNGLGETUNIFORMBLOCKINDEXPROC)(GLuint program, const GLchar *uniformBlockName);
-GLAPI PFNGLGETUNIFORMBLOCKINDEXPROC glad_glGetUniformBlockIndex;
-#define glGetUniformBlockIndex glad_glGetUniformBlockIndex
-typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKIVPROC)(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params);
-GLAPI PFNGLGETACTIVEUNIFORMBLOCKIVPROC glad_glGetActiveUniformBlockiv;
-#define glGetActiveUniformBlockiv glad_glGetActiveUniformBlockiv
-typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC)(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName);
-GLAPI PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC glad_glGetActiveUniformBlockName;
-#define glGetActiveUniformBlockName glad_glGetActiveUniformBlockName
-typedef void (APIENTRYP PFNGLUNIFORMBLOCKBINDINGPROC)(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding);
-GLAPI PFNGLUNIFORMBLOCKBINDINGPROC glad_glUniformBlockBinding;
-#define glUniformBlockBinding glad_glUniformBlockBinding
-#endif
-#ifndef GL_VERSION_3_2
-#define GL_VERSION_3_2 1
-GLAPI int GLAD_GL_VERSION_3_2;
-typedef void (APIENTRYP PFNGLDRAWELEMENTSBASEVERTEXPROC)(GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex);
-GLAPI PFNGLDRAWELEMENTSBASEVERTEXPROC glad_glDrawElementsBaseVertex;
-#define glDrawElementsBaseVertex glad_glDrawElementsBaseVertex
-typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex);
-GLAPI PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC glad_glDrawRangeElementsBaseVertex;
-#define glDrawRangeElementsBaseVertex glad_glDrawRangeElementsBaseVertex
-typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC)(GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex);
-GLAPI PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC glad_glDrawElementsInstancedBaseVertex;
-#define glDrawElementsInstancedBaseVertex glad_glDrawElementsInstancedBaseVertex
-typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC)(GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei drawcount, const GLint *basevertex);
-GLAPI PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC glad_glMultiDrawElementsBaseVertex;
-#define glMultiDrawElementsBaseVertex glad_glMultiDrawElementsBaseVertex
-typedef void (APIENTRYP PFNGLPROVOKINGVERTEXPROC)(GLenum mode);
-GLAPI PFNGLPROVOKINGVERTEXPROC glad_glProvokingVertex;
-#define glProvokingVertex glad_glProvokingVertex
-typedef GLsync (APIENTRYP PFNGLFENCESYNCPROC)(GLenum condition, GLbitfield flags);
-GLAPI PFNGLFENCESYNCPROC glad_glFenceSync;
-#define glFenceSync glad_glFenceSync
-typedef GLboolean (APIENTRYP PFNGLISSYNCPROC)(GLsync sync);
-GLAPI PFNGLISSYNCPROC glad_glIsSync;
-#define glIsSync glad_glIsSync
-typedef void (APIENTRYP PFNGLDELETESYNCPROC)(GLsync sync);
-GLAPI PFNGLDELETESYNCPROC glad_glDeleteSync;
-#define glDeleteSync glad_glDeleteSync
-typedef GLenum (APIENTRYP PFNGLCLIENTWAITSYNCPROC)(GLsync sync, GLbitfield flags, GLuint64 timeout);
-GLAPI PFNGLCLIENTWAITSYNCPROC glad_glClientWaitSync;
-#define glClientWaitSync glad_glClientWaitSync
-typedef void (APIENTRYP PFNGLWAITSYNCPROC)(GLsync sync, GLbitfield flags, GLuint64 timeout);
-GLAPI PFNGLWAITSYNCPROC glad_glWaitSync;
-#define glWaitSync glad_glWaitSync
-typedef void (APIENTRYP PFNGLGETINTEGER64VPROC)(GLenum pname, GLint64 *data);
-GLAPI PFNGLGETINTEGER64VPROC glad_glGetInteger64v;
-#define glGetInteger64v glad_glGetInteger64v
-typedef void (APIENTRYP PFNGLGETSYNCIVPROC)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
-GLAPI PFNGLGETSYNCIVPROC glad_glGetSynciv;
-#define glGetSynciv glad_glGetSynciv
-typedef void (APIENTRYP PFNGLGETINTEGER64I_VPROC)(GLenum target, GLuint index, GLint64 *data);
-GLAPI PFNGLGETINTEGER64I_VPROC glad_glGetInteger64i_v;
-#define glGetInteger64i_v glad_glGetInteger64i_v
-typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERI64VPROC)(GLenum target, GLenum pname, GLint64 *params);
-GLAPI PFNGLGETBUFFERPARAMETERI64VPROC glad_glGetBufferParameteri64v;
-#define glGetBufferParameteri64v glad_glGetBufferParameteri64v
-typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level);
-GLAPI PFNGLFRAMEBUFFERTEXTUREPROC glad_glFramebufferTexture;
-#define glFramebufferTexture glad_glFramebufferTexture
-typedef void (APIENTRYP PFNGLTEXIMAGE2DMULTISAMPLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
-GLAPI PFNGLTEXIMAGE2DMULTISAMPLEPROC glad_glTexImage2DMultisample;
-#define glTexImage2DMultisample glad_glTexImage2DMultisample
-typedef void (APIENTRYP PFNGLTEXIMAGE3DMULTISAMPLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
-GLAPI PFNGLTEXIMAGE3DMULTISAMPLEPROC glad_glTexImage3DMultisample;
-#define glTexImage3DMultisample glad_glTexImage3DMultisample
-typedef void (APIENTRYP PFNGLGETMULTISAMPLEFVPROC)(GLenum pname, GLuint index, GLfloat *val);
-GLAPI PFNGLGETMULTISAMPLEFVPROC glad_glGetMultisamplefv;
-#define glGetMultisamplefv glad_glGetMultisamplefv
-typedef void (APIENTRYP PFNGLSAMPLEMASKIPROC)(GLuint maskNumber, GLbitfield mask);
-GLAPI PFNGLSAMPLEMASKIPROC glad_glSampleMaski;
-#define glSampleMaski glad_glSampleMaski
-#endif
-#define GL_MULTISAMPLE_ARB 0x809D
-#define GL_SAMPLE_ALPHA_TO_COVERAGE_ARB 0x809E
-#define GL_SAMPLE_ALPHA_TO_ONE_ARB 0x809F
-#define GL_SAMPLE_COVERAGE_ARB 0x80A0
-#define GL_SAMPLE_BUFFERS_ARB 0x80A8
-#define GL_SAMPLES_ARB 0x80A9
-#define GL_SAMPLE_COVERAGE_VALUE_ARB 0x80AA
-#define GL_SAMPLE_COVERAGE_INVERT_ARB 0x80AB
-#define GL_MULTISAMPLE_BIT_ARB 0x20000000
-#define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB 0x00000004
-#define GL_LOSE_CONTEXT_ON_RESET_ARB 0x8252
-#define GL_GUILTY_CONTEXT_RESET_ARB 0x8253
-#define GL_INNOCENT_CONTEXT_RESET_ARB 0x8254
-#define GL_UNKNOWN_CONTEXT_RESET_ARB 0x8255
-#define GL_RESET_NOTIFICATION_STRATEGY_ARB 0x8256
-#define GL_NO_RESET_NOTIFICATION_ARB 0x8261
-#define GL_DEBUG_OUTPUT_SYNCHRONOUS 0x8242
-#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH 0x8243
-#define GL_DEBUG_CALLBACK_FUNCTION 0x8244
-#define GL_DEBUG_CALLBACK_USER_PARAM 0x8245
-#define GL_DEBUG_SOURCE_API 0x8246
-#define GL_DEBUG_SOURCE_WINDOW_SYSTEM 0x8247
-#define GL_DEBUG_SOURCE_SHADER_COMPILER 0x8248
-#define GL_DEBUG_SOURCE_THIRD_PARTY 0x8249
-#define GL_DEBUG_SOURCE_APPLICATION 0x824A
-#define GL_DEBUG_SOURCE_OTHER 0x824B
-#define GL_DEBUG_TYPE_ERROR 0x824C
-#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR 0x824D
-#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR 0x824E
-#define GL_DEBUG_TYPE_PORTABILITY 0x824F
-#define GL_DEBUG_TYPE_PERFORMANCE 0x8250
-#define GL_DEBUG_TYPE_OTHER 0x8251
-#define GL_DEBUG_TYPE_MARKER 0x8268
-#define GL_DEBUG_TYPE_PUSH_GROUP 0x8269
-#define GL_DEBUG_TYPE_POP_GROUP 0x826A
-#define GL_DEBUG_SEVERITY_NOTIFICATION 0x826B
-#define GL_MAX_DEBUG_GROUP_STACK_DEPTH 0x826C
-#define GL_DEBUG_GROUP_STACK_DEPTH 0x826D
-#define GL_BUFFER 0x82E0
-#define GL_SHADER 0x82E1
-#define GL_PROGRAM 0x82E2
-#define GL_QUERY 0x82E3
-#define GL_PROGRAM_PIPELINE 0x82E4
-#define GL_SAMPLER 0x82E6
-#define GL_MAX_LABEL_LENGTH 0x82E8
-#define GL_MAX_DEBUG_MESSAGE_LENGTH 0x9143
-#define GL_MAX_DEBUG_LOGGED_MESSAGES 0x9144
-#define GL_DEBUG_LOGGED_MESSAGES 0x9145
-#define GL_DEBUG_SEVERITY_HIGH 0x9146
-#define GL_DEBUG_SEVERITY_MEDIUM 0x9147
-#define GL_DEBUG_SEVERITY_LOW 0x9148
-#define GL_DEBUG_OUTPUT 0x92E0
-#define GL_CONTEXT_FLAG_DEBUG_BIT 0x00000002
-#define GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR 0x8242
-#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR 0x8243
-#define GL_DEBUG_CALLBACK_FUNCTION_KHR 0x8244
-#define GL_DEBUG_CALLBACK_USER_PARAM_KHR 0x8245
-#define GL_DEBUG_SOURCE_API_KHR 0x8246
-#define GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR 0x8247
-#define GL_DEBUG_SOURCE_SHADER_COMPILER_KHR 0x8248
-#define GL_DEBUG_SOURCE_THIRD_PARTY_KHR 0x8249
-#define GL_DEBUG_SOURCE_APPLICATION_KHR 0x824A
-#define GL_DEBUG_SOURCE_OTHER_KHR 0x824B
-#define GL_DEBUG_TYPE_ERROR_KHR 0x824C
-#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR 0x824D
-#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR 0x824E
-#define GL_DEBUG_TYPE_PORTABILITY_KHR 0x824F
-#define GL_DEBUG_TYPE_PERFORMANCE_KHR 0x8250
-#define GL_DEBUG_TYPE_OTHER_KHR 0x8251
-#define GL_DEBUG_TYPE_MARKER_KHR 0x8268
-#define GL_DEBUG_TYPE_PUSH_GROUP_KHR 0x8269
-#define GL_DEBUG_TYPE_POP_GROUP_KHR 0x826A
-#define GL_DEBUG_SEVERITY_NOTIFICATION_KHR 0x826B
-#define GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR 0x826C
-#define GL_DEBUG_GROUP_STACK_DEPTH_KHR 0x826D
-#define GL_BUFFER_KHR 0x82E0
-#define GL_SHADER_KHR 0x82E1
-#define GL_PROGRAM_KHR 0x82E2
-#define GL_VERTEX_ARRAY_KHR 0x8074
-#define GL_QUERY_KHR 0x82E3
-#define GL_PROGRAM_PIPELINE_KHR 0x82E4
-#define GL_SAMPLER_KHR 0x82E6
-#define GL_MAX_LABEL_LENGTH_KHR 0x82E8
-#define GL_MAX_DEBUG_MESSAGE_LENGTH_KHR 0x9143
-#define GL_MAX_DEBUG_LOGGED_MESSAGES_KHR 0x9144
-#define GL_DEBUG_LOGGED_MESSAGES_KHR 0x9145
-#define GL_DEBUG_SEVERITY_HIGH_KHR 0x9146
-#define GL_DEBUG_SEVERITY_MEDIUM_KHR 0x9147
-#define GL_DEBUG_SEVERITY_LOW_KHR 0x9148
-#define GL_DEBUG_OUTPUT_KHR 0x92E0
-#define GL_CONTEXT_FLAG_DEBUG_BIT_KHR 0x00000002
-#define GL_STACK_OVERFLOW_KHR 0x0503
-#define GL_STACK_UNDERFLOW_KHR 0x0504
-#define GL_DISPLAY_LIST 0x82E7
-#ifndef GL_ARB_multisample
-#define GL_ARB_multisample 1
-GLAPI int GLAD_GL_ARB_multisample;
-typedef void (APIENTRYP PFNGLSAMPLECOVERAGEARBPROC)(GLfloat value, GLboolean invert);
-GLAPI PFNGLSAMPLECOVERAGEARBPROC glad_glSampleCoverageARB;
-#define glSampleCoverageARB glad_glSampleCoverageARB
-#endif
-#ifndef GL_ARB_robustness
-#define GL_ARB_robustness 1
-GLAPI int GLAD_GL_ARB_robustness;
-typedef GLenum (APIENTRYP PFNGLGETGRAPHICSRESETSTATUSARBPROC)();
-GLAPI PFNGLGETGRAPHICSRESETSTATUSARBPROC glad_glGetGraphicsResetStatusARB;
-#define glGetGraphicsResetStatusARB glad_glGetGraphicsResetStatusARB
-typedef void (APIENTRYP PFNGLGETNTEXIMAGEARBPROC)(GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void *img);
-GLAPI PFNGLGETNTEXIMAGEARBPROC glad_glGetnTexImageARB;
-#define glGetnTexImageARB glad_glGetnTexImageARB
-typedef void (APIENTRYP PFNGLREADNPIXELSARBPROC)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data);
-GLAPI PFNGLREADNPIXELSARBPROC glad_glReadnPixelsARB;
-#define glReadnPixelsARB glad_glReadnPixelsARB
-typedef void (APIENTRYP PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC)(GLenum target, GLint lod, GLsizei bufSize, void *img);
-GLAPI PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC glad_glGetnCompressedTexImageARB;
-#define glGetnCompressedTexImageARB glad_glGetnCompressedTexImageARB
-typedef void (APIENTRYP PFNGLGETNUNIFORMFVARBPROC)(GLuint program, GLint location, GLsizei bufSize, GLfloat *params);
-GLAPI PFNGLGETNUNIFORMFVARBPROC glad_glGetnUniformfvARB;
-#define glGetnUniformfvARB glad_glGetnUniformfvARB
-typedef void (APIENTRYP PFNGLGETNUNIFORMIVARBPROC)(GLuint program, GLint location, GLsizei bufSize, GLint *params);
-GLAPI PFNGLGETNUNIFORMIVARBPROC glad_glGetnUniformivARB;
-#define glGetnUniformivARB glad_glGetnUniformivARB
-typedef void (APIENTRYP PFNGLGETNUNIFORMUIVARBPROC)(GLuint program, GLint location, GLsizei bufSize, GLuint *params);
-GLAPI PFNGLGETNUNIFORMUIVARBPROC glad_glGetnUniformuivARB;
-#define glGetnUniformuivARB glad_glGetnUniformuivARB
-typedef void (APIENTRYP PFNGLGETNUNIFORMDVARBPROC)(GLuint program, GLint location, GLsizei bufSize, GLdouble *params);
-GLAPI PFNGLGETNUNIFORMDVARBPROC glad_glGetnUniformdvARB;
-#define glGetnUniformdvARB glad_glGetnUniformdvARB
-typedef void (APIENTRYP PFNGLGETNMAPDVARBPROC)(GLenum target, GLenum query, GLsizei bufSize, GLdouble *v);
-GLAPI PFNGLGETNMAPDVARBPROC glad_glGetnMapdvARB;
-#define glGetnMapdvARB glad_glGetnMapdvARB
-typedef void (APIENTRYP PFNGLGETNMAPFVARBPROC)(GLenum target, GLenum query, GLsizei bufSize, GLfloat *v);
-GLAPI PFNGLGETNMAPFVARBPROC glad_glGetnMapfvARB;
-#define glGetnMapfvARB glad_glGetnMapfvARB
-typedef void (APIENTRYP PFNGLGETNMAPIVARBPROC)(GLenum target, GLenum query, GLsizei bufSize, GLint *v);
-GLAPI PFNGLGETNMAPIVARBPROC glad_glGetnMapivARB;
-#define glGetnMapivARB glad_glGetnMapivARB
-typedef void (APIENTRYP PFNGLGETNPIXELMAPFVARBPROC)(GLenum map, GLsizei bufSize, GLfloat *values);
-GLAPI PFNGLGETNPIXELMAPFVARBPROC glad_glGetnPixelMapfvARB;
-#define glGetnPixelMapfvARB glad_glGetnPixelMapfvARB
-typedef void (APIENTRYP PFNGLGETNPIXELMAPUIVARBPROC)(GLenum map, GLsizei bufSize, GLuint *values);
-GLAPI PFNGLGETNPIXELMAPUIVARBPROC glad_glGetnPixelMapuivARB;
-#define glGetnPixelMapuivARB glad_glGetnPixelMapuivARB
-typedef void (APIENTRYP PFNGLGETNPIXELMAPUSVARBPROC)(GLenum map, GLsizei bufSize, GLushort *values);
-GLAPI PFNGLGETNPIXELMAPUSVARBPROC glad_glGetnPixelMapusvARB;
-#define glGetnPixelMapusvARB glad_glGetnPixelMapusvARB
-typedef void (APIENTRYP PFNGLGETNPOLYGONSTIPPLEARBPROC)(GLsizei bufSize, GLubyte *pattern);
-GLAPI PFNGLGETNPOLYGONSTIPPLEARBPROC glad_glGetnPolygonStippleARB;
-#define glGetnPolygonStippleARB glad_glGetnPolygonStippleARB
-typedef void (APIENTRYP PFNGLGETNCOLORTABLEARBPROC)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, void *table);
-GLAPI PFNGLGETNCOLORTABLEARBPROC glad_glGetnColorTableARB;
-#define glGetnColorTableARB glad_glGetnColorTableARB
-typedef void (APIENTRYP PFNGLGETNCONVOLUTIONFILTERARBPROC)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, void *image);
-GLAPI PFNGLGETNCONVOLUTIONFILTERARBPROC glad_glGetnConvolutionFilterARB;
-#define glGetnConvolutionFilterARB glad_glGetnConvolutionFilterARB
-typedef void (APIENTRYP PFNGLGETNSEPARABLEFILTERARBPROC)(GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, void *row, GLsizei columnBufSize, void *column, void *span);
-GLAPI PFNGLGETNSEPARABLEFILTERARBPROC glad_glGetnSeparableFilterARB;
-#define glGetnSeparableFilterARB glad_glGetnSeparableFilterARB
-typedef void (APIENTRYP PFNGLGETNHISTOGRAMARBPROC)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void *values);
-GLAPI PFNGLGETNHISTOGRAMARBPROC glad_glGetnHistogramARB;
-#define glGetnHistogramARB glad_glGetnHistogramARB
-typedef void (APIENTRYP PFNGLGETNMINMAXARBPROC)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void *values);
-GLAPI PFNGLGETNMINMAXARBPROC glad_glGetnMinmaxARB;
-#define glGetnMinmaxARB glad_glGetnMinmaxARB
-#endif
-#ifndef GL_KHR_debug
-#define GL_KHR_debug 1
-GLAPI int GLAD_GL_KHR_debug;
-typedef void (APIENTRYP PFNGLDEBUGMESSAGECONTROLPROC)(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
-GLAPI PFNGLDEBUGMESSAGECONTROLPROC glad_glDebugMessageControl;
-#define glDebugMessageControl glad_glDebugMessageControl
-typedef void (APIENTRYP PFNGLDEBUGMESSAGEINSERTPROC)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
-GLAPI PFNGLDEBUGMESSAGEINSERTPROC glad_glDebugMessageInsert;
-#define glDebugMessageInsert glad_glDebugMessageInsert
-typedef void (APIENTRYP PFNGLDEBUGMESSAGECALLBACKPROC)(GLDEBUGPROC callback, const void *userParam);
-GLAPI PFNGLDEBUGMESSAGECALLBACKPROC glad_glDebugMessageCallback;
-#define glDebugMessageCallback glad_glDebugMessageCallback
-typedef GLuint (APIENTRYP PFNGLGETDEBUGMESSAGELOGPROC)(GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
-GLAPI PFNGLGETDEBUGMESSAGELOGPROC glad_glGetDebugMessageLog;
-#define glGetDebugMessageLog glad_glGetDebugMessageLog
-typedef void (APIENTRYP PFNGLPUSHDEBUGGROUPPROC)(GLenum source, GLuint id, GLsizei length, const GLchar *message);
-GLAPI PFNGLPUSHDEBUGGROUPPROC glad_glPushDebugGroup;
-#define glPushDebugGroup glad_glPushDebugGroup
-typedef void (APIENTRYP PFNGLPOPDEBUGGROUPPROC)();
-GLAPI PFNGLPOPDEBUGGROUPPROC glad_glPopDebugGroup;
-#define glPopDebugGroup glad_glPopDebugGroup
-typedef void (APIENTRYP PFNGLOBJECTLABELPROC)(GLenum identifier, GLuint name, GLsizei length, const GLchar *label);
-GLAPI PFNGLOBJECTLABELPROC glad_glObjectLabel;
-#define glObjectLabel glad_glObjectLabel
-typedef void (APIENTRYP PFNGLGETOBJECTLABELPROC)(GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label);
-GLAPI PFNGLGETOBJECTLABELPROC glad_glGetObjectLabel;
-#define glGetObjectLabel glad_glGetObjectLabel
-typedef void (APIENTRYP PFNGLOBJECTPTRLABELPROC)(const void *ptr, GLsizei length, const GLchar *label);
-GLAPI PFNGLOBJECTPTRLABELPROC glad_glObjectPtrLabel;
-#define glObjectPtrLabel glad_glObjectPtrLabel
-typedef void (APIENTRYP PFNGLGETOBJECTPTRLABELPROC)(const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label);
-GLAPI PFNGLGETOBJECTPTRLABELPROC glad_glGetObjectPtrLabel;
-#define glGetObjectPtrLabel glad_glGetObjectPtrLabel
-typedef void (APIENTRYP PFNGLDEBUGMESSAGECONTROLKHRPROC)(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
-GLAPI PFNGLDEBUGMESSAGECONTROLKHRPROC glad_glDebugMessageControlKHR;
-#define glDebugMessageControlKHR glad_glDebugMessageControlKHR
-typedef void (APIENTRYP PFNGLDEBUGMESSAGEINSERTKHRPROC)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
-GLAPI PFNGLDEBUGMESSAGEINSERTKHRPROC glad_glDebugMessageInsertKHR;
-#define glDebugMessageInsertKHR glad_glDebugMessageInsertKHR
-typedef void (APIENTRYP PFNGLDEBUGMESSAGECALLBACKKHRPROC)(GLDEBUGPROCKHR callback, const void *userParam);
-GLAPI PFNGLDEBUGMESSAGECALLBACKKHRPROC glad_glDebugMessageCallbackKHR;
-#define glDebugMessageCallbackKHR glad_glDebugMessageCallbackKHR
-typedef GLuint (APIENTRYP PFNGLGETDEBUGMESSAGELOGKHRPROC)(GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
-GLAPI PFNGLGETDEBUGMESSAGELOGKHRPROC glad_glGetDebugMessageLogKHR;
-#define glGetDebugMessageLogKHR glad_glGetDebugMessageLogKHR
-typedef void (APIENTRYP PFNGLPUSHDEBUGGROUPKHRPROC)(GLenum source, GLuint id, GLsizei length, const GLchar *message);
-GLAPI PFNGLPUSHDEBUGGROUPKHRPROC glad_glPushDebugGroupKHR;
-#define glPushDebugGroupKHR glad_glPushDebugGroupKHR
-typedef void (APIENTRYP PFNGLPOPDEBUGGROUPKHRPROC)();
-GLAPI PFNGLPOPDEBUGGROUPKHRPROC glad_glPopDebugGroupKHR;
-#define glPopDebugGroupKHR glad_glPopDebugGroupKHR
-typedef void (APIENTRYP PFNGLOBJECTLABELKHRPROC)(GLenum identifier, GLuint name, GLsizei length, const GLchar *label);
-GLAPI PFNGLOBJECTLABELKHRPROC glad_glObjectLabelKHR;
-#define glObjectLabelKHR glad_glObjectLabelKHR
-typedef void (APIENTRYP PFNGLGETOBJECTLABELKHRPROC)(GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label);
-GLAPI PFNGLGETOBJECTLABELKHRPROC glad_glGetObjectLabelKHR;
-#define glGetObjectLabelKHR glad_glGetObjectLabelKHR
-typedef void (APIENTRYP PFNGLOBJECTPTRLABELKHRPROC)(const void *ptr, GLsizei length, const GLchar *label);
-GLAPI PFNGLOBJECTPTRLABELKHRPROC glad_glObjectPtrLabelKHR;
-#define glObjectPtrLabelKHR glad_glObjectPtrLabelKHR
-typedef void (APIENTRYP PFNGLGETOBJECTPTRLABELKHRPROC)(const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label);
-GLAPI PFNGLGETOBJECTPTRLABELKHRPROC glad_glGetObjectPtrLabelKHR;
-#define glGetObjectPtrLabelKHR glad_glGetObjectPtrLabelKHR
-typedef void (APIENTRYP PFNGLGETPOINTERVKHRPROC)(GLenum pname, void **params);
-GLAPI PFNGLGETPOINTERVKHRPROC glad_glGetPointervKHR;
-#define glGetPointervKHR glad_glGetPointervKHR
-#endif
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif
diff --git a/deps/linmath.h b/deps/linmath.h
deleted file mode 100644
index 690a07a4ff..0000000000
--- a/deps/linmath.h
+++ /dev/null
@@ -1,574 +0,0 @@
-#ifndef LINMATH_H
-#define LINMATH_H
-
-#include
-
-#ifdef _MSC_VER
-#define inline __inline
-#endif
-
-#define LINMATH_H_DEFINE_VEC(n) \
-typedef float vec##n[n]; \
-static inline void vec##n##_add(vec##n r, vec##n const a, vec##n const b) \
-{ \
- int i; \
- for(i=0; i 1e-4) {
- mat4x4 T, C, S = {0};
-
- vec3_norm(u, u);
- mat4x4_from_vec3_mul_outer(T, u, u);
-
- S[1][2] = u[0];
- S[2][1] = -u[0];
- S[2][0] = u[1];
- S[0][2] = -u[1];
- S[0][1] = u[2];
- S[1][0] = -u[2];
-
- mat4x4_scale(S, S, s);
-
- mat4x4_identity(C);
- mat4x4_sub(C, C, T);
-
- mat4x4_scale(C, C, c);
-
- mat4x4_add(T, T, C);
- mat4x4_add(T, T, S);
-
- T[3][3] = 1.;
- mat4x4_mul(R, M, T);
- } else {
- mat4x4_dup(R, M);
- }
-}
-static inline void mat4x4_rotate_X(mat4x4 Q, mat4x4 M, float angle)
-{
- float s = sinf(angle);
- float c = cosf(angle);
- mat4x4 R = {
- {1.f, 0.f, 0.f, 0.f},
- {0.f, c, s, 0.f},
- {0.f, -s, c, 0.f},
- {0.f, 0.f, 0.f, 1.f}
- };
- mat4x4_mul(Q, M, R);
-}
-static inline void mat4x4_rotate_Y(mat4x4 Q, mat4x4 M, float angle)
-{
- float s = sinf(angle);
- float c = cosf(angle);
- mat4x4 R = {
- { c, 0.f, s, 0.f},
- { 0.f, 1.f, 0.f, 0.f},
- { -s, 0.f, c, 0.f},
- { 0.f, 0.f, 0.f, 1.f}
- };
- mat4x4_mul(Q, M, R);
-}
-static inline void mat4x4_rotate_Z(mat4x4 Q, mat4x4 M, float angle)
-{
- float s = sinf(angle);
- float c = cosf(angle);
- mat4x4 R = {
- { c, s, 0.f, 0.f},
- { -s, c, 0.f, 0.f},
- { 0.f, 0.f, 1.f, 0.f},
- { 0.f, 0.f, 0.f, 1.f}
- };
- mat4x4_mul(Q, M, R);
-}
-static inline void mat4x4_invert(mat4x4 T, mat4x4 M)
-{
- float idet;
- float s[6];
- float c[6];
- s[0] = M[0][0]*M[1][1] - M[1][0]*M[0][1];
- s[1] = M[0][0]*M[1][2] - M[1][0]*M[0][2];
- s[2] = M[0][0]*M[1][3] - M[1][0]*M[0][3];
- s[3] = M[0][1]*M[1][2] - M[1][1]*M[0][2];
- s[4] = M[0][1]*M[1][3] - M[1][1]*M[0][3];
- s[5] = M[0][2]*M[1][3] - M[1][2]*M[0][3];
-
- c[0] = M[2][0]*M[3][1] - M[3][0]*M[2][1];
- c[1] = M[2][0]*M[3][2] - M[3][0]*M[2][2];
- c[2] = M[2][0]*M[3][3] - M[3][0]*M[2][3];
- c[3] = M[2][1]*M[3][2] - M[3][1]*M[2][2];
- c[4] = M[2][1]*M[3][3] - M[3][1]*M[2][3];
- c[5] = M[2][2]*M[3][3] - M[3][2]*M[2][3];
-
- /* Assumes it is invertible */
- idet = 1.0f/( s[0]*c[5]-s[1]*c[4]+s[2]*c[3]+s[3]*c[2]-s[4]*c[1]+s[5]*c[0] );
-
- T[0][0] = ( M[1][1] * c[5] - M[1][2] * c[4] + M[1][3] * c[3]) * idet;
- T[0][1] = (-M[0][1] * c[5] + M[0][2] * c[4] - M[0][3] * c[3]) * idet;
- T[0][2] = ( M[3][1] * s[5] - M[3][2] * s[4] + M[3][3] * s[3]) * idet;
- T[0][3] = (-M[2][1] * s[5] + M[2][2] * s[4] - M[2][3] * s[3]) * idet;
-
- T[1][0] = (-M[1][0] * c[5] + M[1][2] * c[2] - M[1][3] * c[1]) * idet;
- T[1][1] = ( M[0][0] * c[5] - M[0][2] * c[2] + M[0][3] * c[1]) * idet;
- T[1][2] = (-M[3][0] * s[5] + M[3][2] * s[2] - M[3][3] * s[1]) * idet;
- T[1][3] = ( M[2][0] * s[5] - M[2][2] * s[2] + M[2][3] * s[1]) * idet;
-
- T[2][0] = ( M[1][0] * c[4] - M[1][1] * c[2] + M[1][3] * c[0]) * idet;
- T[2][1] = (-M[0][0] * c[4] + M[0][1] * c[2] - M[0][3] * c[0]) * idet;
- T[2][2] = ( M[3][0] * s[4] - M[3][1] * s[2] + M[3][3] * s[0]) * idet;
- T[2][3] = (-M[2][0] * s[4] + M[2][1] * s[2] - M[2][3] * s[0]) * idet;
-
- T[3][0] = (-M[1][0] * c[3] + M[1][1] * c[1] - M[1][2] * c[0]) * idet;
- T[3][1] = ( M[0][0] * c[3] - M[0][1] * c[1] + M[0][2] * c[0]) * idet;
- T[3][2] = (-M[3][0] * s[3] + M[3][1] * s[1] - M[3][2] * s[0]) * idet;
- T[3][3] = ( M[2][0] * s[3] - M[2][1] * s[1] + M[2][2] * s[0]) * idet;
-}
-static inline void mat4x4_orthonormalize(mat4x4 R, mat4x4 M)
-{
- float s = 1.;
- vec3 h;
-
- mat4x4_dup(R, M);
- vec3_norm(R[2], R[2]);
-
- s = vec3_mul_inner(R[1], R[2]);
- vec3_scale(h, R[2], s);
- vec3_sub(R[1], R[1], h);
- vec3_norm(R[2], R[2]);
-
- s = vec3_mul_inner(R[1], R[2]);
- vec3_scale(h, R[2], s);
- vec3_sub(R[1], R[1], h);
- vec3_norm(R[1], R[1]);
-
- s = vec3_mul_inner(R[0], R[1]);
- vec3_scale(h, R[1], s);
- vec3_sub(R[0], R[0], h);
- vec3_norm(R[0], R[0]);
-}
-
-static inline void mat4x4_frustum(mat4x4 M, float l, float r, float b, float t, float n, float f)
-{
- M[0][0] = 2.f*n/(r-l);
- M[0][1] = M[0][2] = M[0][3] = 0.f;
-
- M[1][1] = 2.f*n/(t-b);
- M[1][0] = M[1][2] = M[1][3] = 0.f;
-
- M[2][0] = (r+l)/(r-l);
- M[2][1] = (t+b)/(t-b);
- M[2][2] = -(f+n)/(f-n);
- M[2][3] = -1.f;
-
- M[3][2] = -2.f*(f*n)/(f-n);
- M[3][0] = M[3][1] = M[3][3] = 0.f;
-}
-static inline void mat4x4_ortho(mat4x4 M, float l, float r, float b, float t, float n, float f)
-{
- M[0][0] = 2.f/(r-l);
- M[0][1] = M[0][2] = M[0][3] = 0.f;
-
- M[1][1] = 2.f/(t-b);
- M[1][0] = M[1][2] = M[1][3] = 0.f;
-
- M[2][2] = -2.f/(f-n);
- M[2][0] = M[2][1] = M[2][3] = 0.f;
-
- M[3][0] = -(r+l)/(r-l);
- M[3][1] = -(t+b)/(t-b);
- M[3][2] = -(f+n)/(f-n);
- M[3][3] = 1.f;
-}
-static inline void mat4x4_perspective(mat4x4 m, float y_fov, float aspect, float n, float f)
-{
- /* NOTE: Degrees are an unhandy unit to work with.
- * linmath.h uses radians for everything! */
- float const a = 1.f / (float) tan(y_fov / 2.f);
-
- m[0][0] = a / aspect;
- m[0][1] = 0.f;
- m[0][2] = 0.f;
- m[0][3] = 0.f;
-
- m[1][0] = 0.f;
- m[1][1] = a;
- m[1][2] = 0.f;
- m[1][3] = 0.f;
-
- m[2][0] = 0.f;
- m[2][1] = 0.f;
- m[2][2] = -((f + n) / (f - n));
- m[2][3] = -1.f;
-
- m[3][0] = 0.f;
- m[3][1] = 0.f;
- m[3][2] = -((2.f * f * n) / (f - n));
- m[3][3] = 0.f;
-}
-static inline void mat4x4_look_at(mat4x4 m, vec3 eye, vec3 center, vec3 up)
-{
- /* Adapted from Android's OpenGL Matrix.java. */
- /* See the OpenGL GLUT documentation for gluLookAt for a description */
- /* of the algorithm. We implement it in a straightforward way: */
-
- /* TODO: The negation of of can be spared by swapping the order of
- * operands in the following cross products in the right way. */
- vec3 f;
- vec3 s;
- vec3 t;
-
- vec3_sub(f, center, eye);
- vec3_norm(f, f);
-
- vec3_mul_cross(s, f, up);
- vec3_norm(s, s);
-
- vec3_mul_cross(t, s, f);
-
- m[0][0] = s[0];
- m[0][1] = t[0];
- m[0][2] = -f[0];
- m[0][3] = 0.f;
-
- m[1][0] = s[1];
- m[1][1] = t[1];
- m[1][2] = -f[1];
- m[1][3] = 0.f;
-
- m[2][0] = s[2];
- m[2][1] = t[2];
- m[2][2] = -f[2];
- m[2][3] = 0.f;
-
- m[3][0] = 0.f;
- m[3][1] = 0.f;
- m[3][2] = 0.f;
- m[3][3] = 1.f;
-
- mat4x4_translate_in_place(m, -eye[0], -eye[1], -eye[2]);
-}
-
-typedef float quat[4];
-static inline void quat_identity(quat q)
-{
- q[0] = q[1] = q[2] = 0.f;
- q[3] = 1.f;
-}
-static inline void quat_add(quat r, quat a, quat b)
-{
- int i;
- for(i=0; i<4; ++i)
- r[i] = a[i] + b[i];
-}
-static inline void quat_sub(quat r, quat a, quat b)
-{
- int i;
- for(i=0; i<4; ++i)
- r[i] = a[i] - b[i];
-}
-static inline void quat_mul(quat r, quat p, quat q)
-{
- vec3 w;
- vec3_mul_cross(r, p, q);
- vec3_scale(w, p, q[3]);
- vec3_add(r, r, w);
- vec3_scale(w, q, p[3]);
- vec3_add(r, r, w);
- r[3] = p[3]*q[3] - vec3_mul_inner(p, q);
-}
-static inline void quat_scale(quat r, quat v, float s)
-{
- int i;
- for(i=0; i<4; ++i)
- r[i] = v[i] * s;
-}
-static inline float quat_inner_product(quat a, quat b)
-{
- float p = 0.f;
- int i;
- for(i=0; i<4; ++i)
- p += b[i]*a[i];
- return p;
-}
-static inline void quat_conj(quat r, quat q)
-{
- int i;
- for(i=0; i<3; ++i)
- r[i] = -q[i];
- r[3] = q[3];
-}
-static inline void quat_rotate(quat r, float angle, vec3 axis) {
- int i;
- vec3 v;
- vec3_scale(v, axis, sinf(angle / 2));
- for(i=0; i<3; ++i)
- r[i] = v[i];
- r[3] = cosf(angle / 2);
-}
-#define quat_norm vec4_norm
-static inline void quat_mul_vec3(vec3 r, quat q, vec3 v)
-{
-/*
- * Method by Fabian 'ryg' Giessen (of Farbrausch)
-t = 2 * cross(q.xyz, v)
-v' = v + q.w * t + cross(q.xyz, t)
- */
- vec3 t = {q[0], q[1], q[2]};
- vec3 u = {q[0], q[1], q[2]};
-
- vec3_mul_cross(t, t, v);
- vec3_scale(t, t, 2);
-
- vec3_mul_cross(u, u, t);
- vec3_scale(t, t, q[3]);
-
- vec3_add(r, v, t);
- vec3_add(r, r, u);
-}
-static inline void mat4x4_from_quat(mat4x4 M, quat q)
-{
- float a = q[3];
- float b = q[0];
- float c = q[1];
- float d = q[2];
- float a2 = a*a;
- float b2 = b*b;
- float c2 = c*c;
- float d2 = d*d;
-
- M[0][0] = a2 + b2 - c2 - d2;
- M[0][1] = 2.f*(b*c + a*d);
- M[0][2] = 2.f*(b*d - a*c);
- M[0][3] = 0.f;
-
- M[1][0] = 2*(b*c - a*d);
- M[1][1] = a2 - b2 + c2 - d2;
- M[1][2] = 2.f*(c*d + a*b);
- M[1][3] = 0.f;
-
- M[2][0] = 2.f*(b*d + a*c);
- M[2][1] = 2.f*(c*d - a*b);
- M[2][2] = a2 - b2 - c2 + d2;
- M[2][3] = 0.f;
-
- M[3][0] = M[3][1] = M[3][2] = 0.f;
- M[3][3] = 1.f;
-}
-
-static inline void mat4x4o_mul_quat(mat4x4 R, mat4x4 M, quat q)
-{
-/* XXX: The way this is written only works for othogonal matrices. */
-/* TODO: Take care of non-orthogonal case. */
- quat_mul_vec3(R[0], q, M[0]);
- quat_mul_vec3(R[1], q, M[1]);
- quat_mul_vec3(R[2], q, M[2]);
-
- R[3][0] = R[3][1] = R[3][2] = 0.f;
- R[3][3] = 1.f;
-}
-static inline void quat_from_mat4x4(quat q, mat4x4 M)
-{
- float r=0.f;
- int i;
-
- int perm[] = { 0, 1, 2, 0, 1 };
- int *p = perm;
-
- for(i = 0; i<3; i++) {
- float m = M[i][i];
- if( m < r )
- continue;
- m = r;
- p = &perm[i];
- }
-
- r = (float) sqrt(1.f + M[p[0]][p[0]] - M[p[1]][p[1]] - M[p[2]][p[2]] );
-
- if(r < 1e-6) {
- q[0] = 1.f;
- q[1] = q[2] = q[3] = 0.f;
- return;
- }
-
- q[0] = r/2.f;
- q[1] = (M[p[0]][p[1]] - M[p[1]][p[0]])/(2.f*r);
- q[2] = (M[p[2]][p[0]] - M[p[0]][p[2]])/(2.f*r);
- q[3] = (M[p[2]][p[1]] - M[p[1]][p[2]])/(2.f*r);
-}
-
-#endif
diff --git a/deps/mingw/_mingw_dxhelper.h b/deps/mingw/_mingw_dxhelper.h
deleted file mode 100644
index 849e291464..0000000000
--- a/deps/mingw/_mingw_dxhelper.h
+++ /dev/null
@@ -1,117 +0,0 @@
-/**
- * This file has no copyright assigned and is placed in the Public Domain.
- * This file is part of the mingw-w64 runtime package.
- * No warranty is given; refer to the file DISCLAIMER within this package.
- */
-
-#if defined(_MSC_VER) && !defined(_MSC_EXTENSIONS)
-#define NONAMELESSUNION 1
-#endif
-#if defined(NONAMELESSSTRUCT) && \
- !defined(NONAMELESSUNION)
-#define NONAMELESSUNION 1
-#endif
-#if defined(NONAMELESSUNION) && \
- !defined(NONAMELESSSTRUCT)
-#define NONAMELESSSTRUCT 1
-#endif
-#if !defined(__GNU_EXTENSION)
-#if defined(__GNUC__) || defined(__GNUG__)
-#define __GNU_EXTENSION __extension__
-#else
-#define __GNU_EXTENSION
-#endif
-#endif /* __extension__ */
-
-#ifndef __ANONYMOUS_DEFINED
-#define __ANONYMOUS_DEFINED
-#if defined(__GNUC__) || defined(__GNUG__)
-#define _ANONYMOUS_UNION __extension__
-#define _ANONYMOUS_STRUCT __extension__
-#else
-#define _ANONYMOUS_UNION
-#define _ANONYMOUS_STRUCT
-#endif
-#ifndef NONAMELESSUNION
-#define _UNION_NAME(x)
-#define _STRUCT_NAME(x)
-#else /* NONAMELESSUNION */
-#define _UNION_NAME(x) x
-#define _STRUCT_NAME(x) x
-#endif
-#endif /* __ANONYMOUS_DEFINED */
-
-#ifndef DUMMYUNIONNAME
-# ifdef NONAMELESSUNION
-# define DUMMYUNIONNAME u
-# define DUMMYUNIONNAME1 u1 /* Wine uses this variant */
-# define DUMMYUNIONNAME2 u2
-# define DUMMYUNIONNAME3 u3
-# define DUMMYUNIONNAME4 u4
-# define DUMMYUNIONNAME5 u5
-# define DUMMYUNIONNAME6 u6
-# define DUMMYUNIONNAME7 u7
-# define DUMMYUNIONNAME8 u8
-# define DUMMYUNIONNAME9 u9
-# else /* NONAMELESSUNION */
-# define DUMMYUNIONNAME
-# define DUMMYUNIONNAME1 /* Wine uses this variant */
-# define DUMMYUNIONNAME2
-# define DUMMYUNIONNAME3
-# define DUMMYUNIONNAME4
-# define DUMMYUNIONNAME5
-# define DUMMYUNIONNAME6
-# define DUMMYUNIONNAME7
-# define DUMMYUNIONNAME8
-# define DUMMYUNIONNAME9
-# endif
-#endif /* DUMMYUNIONNAME */
-
-#if !defined(DUMMYUNIONNAME1) /* MinGW does not define this one */
-# ifdef NONAMELESSUNION
-# define DUMMYUNIONNAME1 u1 /* Wine uses this variant */
-# else
-# define DUMMYUNIONNAME1 /* Wine uses this variant */
-# endif
-#endif /* DUMMYUNIONNAME1 */
-
-#ifndef DUMMYSTRUCTNAME
-# ifdef NONAMELESSUNION
-# define DUMMYSTRUCTNAME s
-# define DUMMYSTRUCTNAME1 s1 /* Wine uses this variant */
-# define DUMMYSTRUCTNAME2 s2
-# define DUMMYSTRUCTNAME3 s3
-# define DUMMYSTRUCTNAME4 s4
-# define DUMMYSTRUCTNAME5 s5
-# else
-# define DUMMYSTRUCTNAME
-# define DUMMYSTRUCTNAME1 /* Wine uses this variant */
-# define DUMMYSTRUCTNAME2
-# define DUMMYSTRUCTNAME3
-# define DUMMYSTRUCTNAME4
-# define DUMMYSTRUCTNAME5
-# endif
-#endif /* DUMMYSTRUCTNAME */
-
-/* These are for compatibility with the Wine source tree */
-
-#ifndef WINELIB_NAME_AW
-# ifdef __MINGW_NAME_AW
-# define WINELIB_NAME_AW __MINGW_NAME_AW
-# else
-# ifdef UNICODE
-# define WINELIB_NAME_AW(func) func##W
-# else
-# define WINELIB_NAME_AW(func) func##A
-# endif
-# endif
-#endif /* WINELIB_NAME_AW */
-
-#ifndef DECL_WINELIB_TYPE_AW
-# ifdef __MINGW_TYPEDEF_AW
-# define DECL_WINELIB_TYPE_AW __MINGW_TYPEDEF_AW
-# else
-# define DECL_WINELIB_TYPE_AW(type) typedef WINELIB_NAME_AW(type) type;
-# endif
-#endif /* DECL_WINELIB_TYPE_AW */
-
diff --git a/deps/mingw/dinput.h b/deps/mingw/dinput.h
deleted file mode 100644
index b5754802be..0000000000
--- a/deps/mingw/dinput.h
+++ /dev/null
@@ -1,2467 +0,0 @@
-/*
- * Copyright (C) the Wine project
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation; either
- * version 2.1 of the License, or (at your option) any later version.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
- */
-
-#ifndef __DINPUT_INCLUDED__
-#define __DINPUT_INCLUDED__
-
-#define COM_NO_WINDOWS_H
-#include
-#include <_mingw_dxhelper.h>
-
-#ifndef DIRECTINPUT_VERSION
-#define DIRECTINPUT_VERSION 0x0800
-#endif
-
-/* Classes */
-DEFINE_GUID(CLSID_DirectInput, 0x25E609E0,0xB259,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
-DEFINE_GUID(CLSID_DirectInputDevice, 0x25E609E1,0xB259,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
-
-DEFINE_GUID(CLSID_DirectInput8, 0x25E609E4,0xB259,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
-DEFINE_GUID(CLSID_DirectInputDevice8, 0x25E609E5,0xB259,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
-
-/* Interfaces */
-DEFINE_GUID(IID_IDirectInputA, 0x89521360,0xAA8A,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
-DEFINE_GUID(IID_IDirectInputW, 0x89521361,0xAA8A,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
-DEFINE_GUID(IID_IDirectInput2A, 0x5944E662,0xAA8A,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
-DEFINE_GUID(IID_IDirectInput2W, 0x5944E663,0xAA8A,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
-DEFINE_GUID(IID_IDirectInput7A, 0x9A4CB684,0x236D,0x11D3,0x8E,0x9D,0x00,0xC0,0x4F,0x68,0x44,0xAE);
-DEFINE_GUID(IID_IDirectInput7W, 0x9A4CB685,0x236D,0x11D3,0x8E,0x9D,0x00,0xC0,0x4F,0x68,0x44,0xAE);
-DEFINE_GUID(IID_IDirectInput8A, 0xBF798030,0x483A,0x4DA2,0xAA,0x99,0x5D,0x64,0xED,0x36,0x97,0x00);
-DEFINE_GUID(IID_IDirectInput8W, 0xBF798031,0x483A,0x4DA2,0xAA,0x99,0x5D,0x64,0xED,0x36,0x97,0x00);
-DEFINE_GUID(IID_IDirectInputDeviceA, 0x5944E680,0xC92E,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
-DEFINE_GUID(IID_IDirectInputDeviceW, 0x5944E681,0xC92E,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
-DEFINE_GUID(IID_IDirectInputDevice2A, 0x5944E682,0xC92E,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
-DEFINE_GUID(IID_IDirectInputDevice2W, 0x5944E683,0xC92E,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
-DEFINE_GUID(IID_IDirectInputDevice7A, 0x57D7C6BC,0x2356,0x11D3,0x8E,0x9D,0x00,0xC0,0x4F,0x68,0x44,0xAE);
-DEFINE_GUID(IID_IDirectInputDevice7W, 0x57D7C6BD,0x2356,0x11D3,0x8E,0x9D,0x00,0xC0,0x4F,0x68,0x44,0xAE);
-DEFINE_GUID(IID_IDirectInputDevice8A, 0x54D41080,0xDC15,0x4833,0xA4,0x1B,0x74,0x8F,0x73,0xA3,0x81,0x79);
-DEFINE_GUID(IID_IDirectInputDevice8W, 0x54D41081,0xDC15,0x4833,0xA4,0x1B,0x74,0x8F,0x73,0xA3,0x81,0x79);
-DEFINE_GUID(IID_IDirectInputEffect, 0xE7E1F7C0,0x88D2,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35);
-
-/* Predefined object types */
-DEFINE_GUID(GUID_XAxis, 0xA36D02E0,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
-DEFINE_GUID(GUID_YAxis, 0xA36D02E1,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
-DEFINE_GUID(GUID_ZAxis, 0xA36D02E2,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
-DEFINE_GUID(GUID_RxAxis,0xA36D02F4,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
-DEFINE_GUID(GUID_RyAxis,0xA36D02F5,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
-DEFINE_GUID(GUID_RzAxis,0xA36D02E3,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
-DEFINE_GUID(GUID_Slider,0xA36D02E4,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
-DEFINE_GUID(GUID_Button,0xA36D02F0,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
-DEFINE_GUID(GUID_Key, 0x55728220,0xD33C,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
-DEFINE_GUID(GUID_POV, 0xA36D02F2,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
-DEFINE_GUID(GUID_Unknown,0xA36D02F3,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
-
-/* Predefined product GUIDs */
-DEFINE_GUID(GUID_SysMouse, 0x6F1D2B60,0xD5A0,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
-DEFINE_GUID(GUID_SysKeyboard, 0x6F1D2B61,0xD5A0,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
-DEFINE_GUID(GUID_Joystick, 0x6F1D2B70,0xD5A0,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
-DEFINE_GUID(GUID_SysMouseEm, 0x6F1D2B80,0xD5A0,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
-DEFINE_GUID(GUID_SysMouseEm2, 0x6F1D2B81,0xD5A0,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
-DEFINE_GUID(GUID_SysKeyboardEm, 0x6F1D2B82,0xD5A0,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
-DEFINE_GUID(GUID_SysKeyboardEm2,0x6F1D2B83,0xD5A0,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
-
-/* predefined forcefeedback effects */
-DEFINE_GUID(GUID_ConstantForce, 0x13541C20,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35);
-DEFINE_GUID(GUID_RampForce, 0x13541C21,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35);
-DEFINE_GUID(GUID_Square, 0x13541C22,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35);
-DEFINE_GUID(GUID_Sine, 0x13541C23,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35);
-DEFINE_GUID(GUID_Triangle, 0x13541C24,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35);
-DEFINE_GUID(GUID_SawtoothUp, 0x13541C25,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35);
-DEFINE_GUID(GUID_SawtoothDown, 0x13541C26,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35);
-DEFINE_GUID(GUID_Spring, 0x13541C27,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35);
-DEFINE_GUID(GUID_Damper, 0x13541C28,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35);
-DEFINE_GUID(GUID_Inertia, 0x13541C29,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35);
-DEFINE_GUID(GUID_Friction, 0x13541C2A,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35);
-DEFINE_GUID(GUID_CustomForce, 0x13541C2B,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35);
-
-typedef struct IDirectInputA *LPDIRECTINPUTA;
-typedef struct IDirectInputW *LPDIRECTINPUTW;
-typedef struct IDirectInput2A *LPDIRECTINPUT2A;
-typedef struct IDirectInput2W *LPDIRECTINPUT2W;
-typedef struct IDirectInput7A *LPDIRECTINPUT7A;
-typedef struct IDirectInput7W *LPDIRECTINPUT7W;
-#if DIRECTINPUT_VERSION >= 0x0800
-typedef struct IDirectInput8A *LPDIRECTINPUT8A;
-typedef struct IDirectInput8W *LPDIRECTINPUT8W;
-#endif /* DI8 */
-typedef struct IDirectInputDeviceA *LPDIRECTINPUTDEVICEA;
-typedef struct IDirectInputDeviceW *LPDIRECTINPUTDEVICEW;
-#if DIRECTINPUT_VERSION >= 0x0500
-typedef struct IDirectInputDevice2A *LPDIRECTINPUTDEVICE2A;
-typedef struct IDirectInputDevice2W *LPDIRECTINPUTDEVICE2W;
-#endif /* DI5 */
-#if DIRECTINPUT_VERSION >= 0x0700
-typedef struct IDirectInputDevice7A *LPDIRECTINPUTDEVICE7A;
-typedef struct IDirectInputDevice7W *LPDIRECTINPUTDEVICE7W;
-#endif /* DI7 */
-#if DIRECTINPUT_VERSION >= 0x0800
-typedef struct IDirectInputDevice8A *LPDIRECTINPUTDEVICE8A;
-typedef struct IDirectInputDevice8W *LPDIRECTINPUTDEVICE8W;
-#endif /* DI8 */
-#if DIRECTINPUT_VERSION >= 0x0500
-typedef struct IDirectInputEffect *LPDIRECTINPUTEFFECT;
-#endif /* DI5 */
-typedef struct SysKeyboardA *LPSYSKEYBOARDA;
-typedef struct SysMouseA *LPSYSMOUSEA;
-
-#define IID_IDirectInput WINELIB_NAME_AW(IID_IDirectInput)
-#define IDirectInput WINELIB_NAME_AW(IDirectInput)
-DECL_WINELIB_TYPE_AW(LPDIRECTINPUT)
-#define IID_IDirectInput2 WINELIB_NAME_AW(IID_IDirectInput2)
-#define IDirectInput2 WINELIB_NAME_AW(IDirectInput2)
-DECL_WINELIB_TYPE_AW(LPDIRECTINPUT2)
-#define IID_IDirectInput7 WINELIB_NAME_AW(IID_IDirectInput7)
-#define IDirectInput7 WINELIB_NAME_AW(IDirectInput7)
-DECL_WINELIB_TYPE_AW(LPDIRECTINPUT7)
-#if DIRECTINPUT_VERSION >= 0x0800
-#define IID_IDirectInput8 WINELIB_NAME_AW(IID_IDirectInput8)
-#define IDirectInput8 WINELIB_NAME_AW(IDirectInput8)
-DECL_WINELIB_TYPE_AW(LPDIRECTINPUT8)
-#endif /* DI8 */
-#define IID_IDirectInputDevice WINELIB_NAME_AW(IID_IDirectInputDevice)
-#define IDirectInputDevice WINELIB_NAME_AW(IDirectInputDevice)
-DECL_WINELIB_TYPE_AW(LPDIRECTINPUTDEVICE)
-#if DIRECTINPUT_VERSION >= 0x0500
-#define IID_IDirectInputDevice2 WINELIB_NAME_AW(IID_IDirectInputDevice2)
-#define IDirectInputDevice2 WINELIB_NAME_AW(IDirectInputDevice2)
-DECL_WINELIB_TYPE_AW(LPDIRECTINPUTDEVICE2)
-#endif /* DI5 */
-#if DIRECTINPUT_VERSION >= 0x0700
-#define IID_IDirectInputDevice7 WINELIB_NAME_AW(IID_IDirectInputDevice7)
-#define IDirectInputDevice7 WINELIB_NAME_AW(IDirectInputDevice7)
-DECL_WINELIB_TYPE_AW(LPDIRECTINPUTDEVICE7)
-#endif /* DI7 */
-#if DIRECTINPUT_VERSION >= 0x0800
-#define IID_IDirectInputDevice8 WINELIB_NAME_AW(IID_IDirectInputDevice8)
-#define IDirectInputDevice8 WINELIB_NAME_AW(IDirectInputDevice8)
-DECL_WINELIB_TYPE_AW(LPDIRECTINPUTDEVICE8)
-#endif /* DI8 */
-
-#define DI_OK S_OK
-#define DI_NOTATTACHED S_FALSE
-#define DI_BUFFEROVERFLOW S_FALSE
-#define DI_PROPNOEFFECT S_FALSE
-#define DI_NOEFFECT S_FALSE
-#define DI_POLLEDDEVICE ((HRESULT)0x00000002L)
-#define DI_DOWNLOADSKIPPED ((HRESULT)0x00000003L)
-#define DI_EFFECTRESTARTED ((HRESULT)0x00000004L)
-#define DI_TRUNCATED ((HRESULT)0x00000008L)
-#define DI_SETTINGSNOTSAVED ((HRESULT)0x0000000BL)
-#define DI_TRUNCATEDANDRESTARTED ((HRESULT)0x0000000CL)
-#define DI_WRITEPROTECT ((HRESULT)0x00000013L)
-
-#define DIERR_OLDDIRECTINPUTVERSION \
- MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_OLD_WIN_VERSION)
-#define DIERR_BETADIRECTINPUTVERSION \
- MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_RMODE_APP)
-#define DIERR_BADDRIVERVER \
- MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_BAD_DRIVER_LEVEL)
-#define DIERR_DEVICENOTREG REGDB_E_CLASSNOTREG
-#define DIERR_NOTFOUND \
- MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_FILE_NOT_FOUND)
-#define DIERR_OBJECTNOTFOUND \
- MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_FILE_NOT_FOUND)
-#define DIERR_INVALIDPARAM E_INVALIDARG
-#define DIERR_NOINTERFACE E_NOINTERFACE
-#define DIERR_GENERIC E_FAIL
-#define DIERR_OUTOFMEMORY E_OUTOFMEMORY
-#define DIERR_UNSUPPORTED E_NOTIMPL
-#define DIERR_NOTINITIALIZED \
- MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_NOT_READY)
-#define DIERR_ALREADYINITIALIZED \
- MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_ALREADY_INITIALIZED)
-#define DIERR_NOAGGREGATION CLASS_E_NOAGGREGATION
-#define DIERR_OTHERAPPHASPRIO E_ACCESSDENIED
-#define DIERR_INPUTLOST \
- MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_READ_FAULT)
-#define DIERR_ACQUIRED \
- MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_BUSY)
-#define DIERR_NOTACQUIRED \
- MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_INVALID_ACCESS)
-#define DIERR_READONLY E_ACCESSDENIED
-#define DIERR_HANDLEEXISTS E_ACCESSDENIED
-#ifndef E_PENDING
-#define E_PENDING 0x8000000AL
-#endif
-#define DIERR_INSUFFICIENTPRIVS 0x80040200L
-#define DIERR_DEVICEFULL 0x80040201L
-#define DIERR_MOREDATA 0x80040202L
-#define DIERR_NOTDOWNLOADED 0x80040203L
-#define DIERR_HASEFFECTS 0x80040204L
-#define DIERR_NOTEXCLUSIVEACQUIRED 0x80040205L
-#define DIERR_INCOMPLETEEFFECT 0x80040206L
-#define DIERR_NOTBUFFERED 0x80040207L
-#define DIERR_EFFECTPLAYING 0x80040208L
-#define DIERR_UNPLUGGED 0x80040209L
-#define DIERR_REPORTFULL 0x8004020AL
-#define DIERR_MAPFILEFAIL 0x8004020BL
-
-#define DIENUM_STOP 0
-#define DIENUM_CONTINUE 1
-
-#define DIEDFL_ALLDEVICES 0x00000000
-#define DIEDFL_ATTACHEDONLY 0x00000001
-#define DIEDFL_FORCEFEEDBACK 0x00000100
-#define DIEDFL_INCLUDEALIASES 0x00010000
-#define DIEDFL_INCLUDEPHANTOMS 0x00020000
-#define DIEDFL_INCLUDEHIDDEN 0x00040000
-
-#define DIDEVTYPE_DEVICE 1
-#define DIDEVTYPE_MOUSE 2
-#define DIDEVTYPE_KEYBOARD 3
-#define DIDEVTYPE_JOYSTICK 4
-#define DIDEVTYPE_HID 0x00010000
-
-#define DI8DEVCLASS_ALL 0
-#define DI8DEVCLASS_DEVICE 1
-#define DI8DEVCLASS_POINTER 2
-#define DI8DEVCLASS_KEYBOARD 3
-#define DI8DEVCLASS_GAMECTRL 4
-
-#define DI8DEVTYPE_DEVICE 0x11
-#define DI8DEVTYPE_MOUSE 0x12
-#define DI8DEVTYPE_KEYBOARD 0x13
-#define DI8DEVTYPE_JOYSTICK 0x14
-#define DI8DEVTYPE_GAMEPAD 0x15
-#define DI8DEVTYPE_DRIVING 0x16
-#define DI8DEVTYPE_FLIGHT 0x17
-#define DI8DEVTYPE_1STPERSON 0x18
-#define DI8DEVTYPE_DEVICECTRL 0x19
-#define DI8DEVTYPE_SCREENPOINTER 0x1A
-#define DI8DEVTYPE_REMOTE 0x1B
-#define DI8DEVTYPE_SUPPLEMENTAL 0x1C
-
-#define DIDEVTYPEMOUSE_UNKNOWN 1
-#define DIDEVTYPEMOUSE_TRADITIONAL 2
-#define DIDEVTYPEMOUSE_FINGERSTICK 3
-#define DIDEVTYPEMOUSE_TOUCHPAD 4
-#define DIDEVTYPEMOUSE_TRACKBALL 5
-
-#define DIDEVTYPEKEYBOARD_UNKNOWN 0
-#define DIDEVTYPEKEYBOARD_PCXT 1
-#define DIDEVTYPEKEYBOARD_OLIVETTI 2
-#define DIDEVTYPEKEYBOARD_PCAT 3
-#define DIDEVTYPEKEYBOARD_PCENH 4
-#define DIDEVTYPEKEYBOARD_NOKIA1050 5
-#define DIDEVTYPEKEYBOARD_NOKIA9140 6
-#define DIDEVTYPEKEYBOARD_NEC98 7
-#define DIDEVTYPEKEYBOARD_NEC98LAPTOP 8
-#define DIDEVTYPEKEYBOARD_NEC98106 9
-#define DIDEVTYPEKEYBOARD_JAPAN106 10
-#define DIDEVTYPEKEYBOARD_JAPANAX 11
-#define DIDEVTYPEKEYBOARD_J3100 12
-
-#define DIDEVTYPEJOYSTICK_UNKNOWN 1
-#define DIDEVTYPEJOYSTICK_TRADITIONAL 2
-#define DIDEVTYPEJOYSTICK_FLIGHTSTICK 3
-#define DIDEVTYPEJOYSTICK_GAMEPAD 4
-#define DIDEVTYPEJOYSTICK_RUDDER 5
-#define DIDEVTYPEJOYSTICK_WHEEL 6
-#define DIDEVTYPEJOYSTICK_HEADTRACKER 7
-
-#define DI8DEVTYPEMOUSE_UNKNOWN 1
-#define DI8DEVTYPEMOUSE_TRADITIONAL 2
-#define DI8DEVTYPEMOUSE_FINGERSTICK 3
-#define DI8DEVTYPEMOUSE_TOUCHPAD 4
-#define DI8DEVTYPEMOUSE_TRACKBALL 5
-#define DI8DEVTYPEMOUSE_ABSOLUTE 6
-
-#define DI8DEVTYPEKEYBOARD_UNKNOWN 0
-#define DI8DEVTYPEKEYBOARD_PCXT 1
-#define DI8DEVTYPEKEYBOARD_OLIVETTI 2
-#define DI8DEVTYPEKEYBOARD_PCAT 3
-#define DI8DEVTYPEKEYBOARD_PCENH 4
-#define DI8DEVTYPEKEYBOARD_NOKIA1050 5
-#define DI8DEVTYPEKEYBOARD_NOKIA9140 6
-#define DI8DEVTYPEKEYBOARD_NEC98 7
-#define DI8DEVTYPEKEYBOARD_NEC98LAPTOP 8
-#define DI8DEVTYPEKEYBOARD_NEC98106 9
-#define DI8DEVTYPEKEYBOARD_JAPAN106 10
-#define DI8DEVTYPEKEYBOARD_JAPANAX 11
-#define DI8DEVTYPEKEYBOARD_J3100 12
-
-#define DI8DEVTYPE_LIMITEDGAMESUBTYPE 1
-
-#define DI8DEVTYPEJOYSTICK_LIMITED DI8DEVTYPE_LIMITEDGAMESUBTYPE
-#define DI8DEVTYPEJOYSTICK_STANDARD 2
-
-#define DI8DEVTYPEGAMEPAD_LIMITED DI8DEVTYPE_LIMITEDGAMESUBTYPE
-#define DI8DEVTYPEGAMEPAD_STANDARD 2
-#define DI8DEVTYPEGAMEPAD_TILT 3
-
-#define DI8DEVTYPEDRIVING_LIMITED DI8DEVTYPE_LIMITEDGAMESUBTYPE
-#define DI8DEVTYPEDRIVING_COMBINEDPEDALS 2
-#define DI8DEVTYPEDRIVING_DUALPEDALS 3
-#define DI8DEVTYPEDRIVING_THREEPEDALS 4
-#define DI8DEVTYPEDRIVING_HANDHELD 5
-
-#define DI8DEVTYPEFLIGHT_LIMITED DI8DEVTYPE_LIMITEDGAMESUBTYPE
-#define DI8DEVTYPEFLIGHT_STICK 2
-#define DI8DEVTYPEFLIGHT_YOKE 3
-#define DI8DEVTYPEFLIGHT_RC 4
-
-#define DI8DEVTYPE1STPERSON_LIMITED DI8DEVTYPE_LIMITEDGAMESUBTYPE
-#define DI8DEVTYPE1STPERSON_UNKNOWN 2
-#define DI8DEVTYPE1STPERSON_SIXDOF 3
-#define DI8DEVTYPE1STPERSON_SHOOTER 4
-
-#define DI8DEVTYPESCREENPTR_UNKNOWN 2
-#define DI8DEVTYPESCREENPTR_LIGHTGUN 3
-#define DI8DEVTYPESCREENPTR_LIGHTPEN 4
-#define DI8DEVTYPESCREENPTR_TOUCH 5
-
-#define DI8DEVTYPEREMOTE_UNKNOWN 2
-
-#define DI8DEVTYPEDEVICECTRL_UNKNOWN 2
-#define DI8DEVTYPEDEVICECTRL_COMMSSELECTION 3
-#define DI8DEVTYPEDEVICECTRL_COMMSSELECTION_HARDWIRED 4
-
-#define DI8DEVTYPESUPPLEMENTAL_UNKNOWN 2
-#define DI8DEVTYPESUPPLEMENTAL_2NDHANDCONTROLLER 3
-#define DI8DEVTYPESUPPLEMENTAL_HEADTRACKER 4
-#define DI8DEVTYPESUPPLEMENTAL_HANDTRACKER 5
-#define DI8DEVTYPESUPPLEMENTAL_SHIFTSTICKGATE 6
-#define DI8DEVTYPESUPPLEMENTAL_SHIFTER 7
-#define DI8DEVTYPESUPPLEMENTAL_THROTTLE 8
-#define DI8DEVTYPESUPPLEMENTAL_SPLITTHROTTLE 9
-#define DI8DEVTYPESUPPLEMENTAL_COMBINEDPEDALS 10
-#define DI8DEVTYPESUPPLEMENTAL_DUALPEDALS 11
-#define DI8DEVTYPESUPPLEMENTAL_THREEPEDALS 12
-#define DI8DEVTYPESUPPLEMENTAL_RUDDERPEDALS 13
-
-#define GET_DIDEVICE_TYPE(dwDevType) LOBYTE(dwDevType)
-#define GET_DIDEVICE_SUBTYPE(dwDevType) HIBYTE(dwDevType)
-
-typedef struct DIDEVICEOBJECTINSTANCE_DX3A {
- DWORD dwSize;
- GUID guidType;
- DWORD dwOfs;
- DWORD dwType;
- DWORD dwFlags;
- CHAR tszName[MAX_PATH];
-} DIDEVICEOBJECTINSTANCE_DX3A, *LPDIDEVICEOBJECTINSTANCE_DX3A;
-typedef const DIDEVICEOBJECTINSTANCE_DX3A *LPCDIDEVICEOBJECTINSTANCE_DX3A;
-typedef struct DIDEVICEOBJECTINSTANCE_DX3W {
- DWORD dwSize;
- GUID guidType;
- DWORD dwOfs;
- DWORD dwType;
- DWORD dwFlags;
- WCHAR tszName[MAX_PATH];
-} DIDEVICEOBJECTINSTANCE_DX3W, *LPDIDEVICEOBJECTINSTANCE_DX3W;
-typedef const DIDEVICEOBJECTINSTANCE_DX3W *LPCDIDEVICEOBJECTINSTANCE_DX3W;
-
-DECL_WINELIB_TYPE_AW(DIDEVICEOBJECTINSTANCE_DX3)
-DECL_WINELIB_TYPE_AW(LPDIDEVICEOBJECTINSTANCE_DX3)
-DECL_WINELIB_TYPE_AW(LPCDIDEVICEOBJECTINSTANCE_DX3)
-
-typedef struct DIDEVICEOBJECTINSTANCEA {
- DWORD dwSize;
- GUID guidType;
- DWORD dwOfs;
- DWORD dwType;
- DWORD dwFlags;
- CHAR tszName[MAX_PATH];
-#if(DIRECTINPUT_VERSION >= 0x0500)
- DWORD dwFFMaxForce;
- DWORD dwFFForceResolution;
- WORD wCollectionNumber;
- WORD wDesignatorIndex;
- WORD wUsagePage;
- WORD wUsage;
- DWORD dwDimension;
- WORD wExponent;
- WORD wReserved;
-#endif /* DIRECTINPUT_VERSION >= 0x0500 */
-} DIDEVICEOBJECTINSTANCEA, *LPDIDEVICEOBJECTINSTANCEA;
-typedef const DIDEVICEOBJECTINSTANCEA *LPCDIDEVICEOBJECTINSTANCEA;
-
-typedef struct DIDEVICEOBJECTINSTANCEW {
- DWORD dwSize;
- GUID guidType;
- DWORD dwOfs;
- DWORD dwType;
- DWORD dwFlags;
- WCHAR tszName[MAX_PATH];
-#if(DIRECTINPUT_VERSION >= 0x0500)
- DWORD dwFFMaxForce;
- DWORD dwFFForceResolution;
- WORD wCollectionNumber;
- WORD wDesignatorIndex;
- WORD wUsagePage;
- WORD wUsage;
- DWORD dwDimension;
- WORD wExponent;
- WORD wReserved;
-#endif /* DIRECTINPUT_VERSION >= 0x0500 */
-} DIDEVICEOBJECTINSTANCEW, *LPDIDEVICEOBJECTINSTANCEW;
-typedef const DIDEVICEOBJECTINSTANCEW *LPCDIDEVICEOBJECTINSTANCEW;
-
-DECL_WINELIB_TYPE_AW(DIDEVICEOBJECTINSTANCE)
-DECL_WINELIB_TYPE_AW(LPDIDEVICEOBJECTINSTANCE)
-DECL_WINELIB_TYPE_AW(LPCDIDEVICEOBJECTINSTANCE)
-
-typedef struct DIDEVICEINSTANCE_DX3A {
- DWORD dwSize;
- GUID guidInstance;
- GUID guidProduct;
- DWORD dwDevType;
- CHAR tszInstanceName[MAX_PATH];
- CHAR tszProductName[MAX_PATH];
-} DIDEVICEINSTANCE_DX3A, *LPDIDEVICEINSTANCE_DX3A;
-typedef const DIDEVICEINSTANCE_DX3A *LPCDIDEVICEINSTANCE_DX3A;
-typedef struct DIDEVICEINSTANCE_DX3W {
- DWORD dwSize;
- GUID guidInstance;
- GUID guidProduct;
- DWORD dwDevType;
- WCHAR tszInstanceName[MAX_PATH];
- WCHAR tszProductName[MAX_PATH];
-} DIDEVICEINSTANCE_DX3W, *LPDIDEVICEINSTANCE_DX3W;
-typedef const DIDEVICEINSTANCE_DX3W *LPCDIDEVICEINSTANCE_DX3W;
-
-DECL_WINELIB_TYPE_AW(DIDEVICEINSTANCE_DX3)
-DECL_WINELIB_TYPE_AW(LPDIDEVICEINSTANCE_DX3)
-DECL_WINELIB_TYPE_AW(LPCDIDEVICEINSTANCE_DX3)
-
-typedef struct DIDEVICEINSTANCEA {
- DWORD dwSize;
- GUID guidInstance;
- GUID guidProduct;
- DWORD dwDevType;
- CHAR tszInstanceName[MAX_PATH];
- CHAR tszProductName[MAX_PATH];
-#if(DIRECTINPUT_VERSION >= 0x0500)
- GUID guidFFDriver;
- WORD wUsagePage;
- WORD wUsage;
-#endif /* DIRECTINPUT_VERSION >= 0x0500 */
-} DIDEVICEINSTANCEA, *LPDIDEVICEINSTANCEA;
-typedef const DIDEVICEINSTANCEA *LPCDIDEVICEINSTANCEA;
-
-typedef struct DIDEVICEINSTANCEW {
- DWORD dwSize;
- GUID guidInstance;
- GUID guidProduct;
- DWORD dwDevType;
- WCHAR tszInstanceName[MAX_PATH];
- WCHAR tszProductName[MAX_PATH];
-#if(DIRECTINPUT_VERSION >= 0x0500)
- GUID guidFFDriver;
- WORD wUsagePage;
- WORD wUsage;
-#endif /* DIRECTINPUT_VERSION >= 0x0500 */
-} DIDEVICEINSTANCEW, *LPDIDEVICEINSTANCEW;
-typedef const DIDEVICEINSTANCEW *LPCDIDEVICEINSTANCEW;
-
-DECL_WINELIB_TYPE_AW(DIDEVICEINSTANCE)
-DECL_WINELIB_TYPE_AW(LPDIDEVICEINSTANCE)
-DECL_WINELIB_TYPE_AW(LPCDIDEVICEINSTANCE)
-
-typedef BOOL (CALLBACK *LPDIENUMDEVICESCALLBACKA)(LPCDIDEVICEINSTANCEA,LPVOID);
-typedef BOOL (CALLBACK *LPDIENUMDEVICESCALLBACKW)(LPCDIDEVICEINSTANCEW,LPVOID);
-DECL_WINELIB_TYPE_AW(LPDIENUMDEVICESCALLBACK)
-
-#define DIEDBS_MAPPEDPRI1 0x00000001
-#define DIEDBS_MAPPEDPRI2 0x00000002
-#define DIEDBS_RECENTDEVICE 0x00000010
-#define DIEDBS_NEWDEVICE 0x00000020
-
-#define DIEDBSFL_ATTACHEDONLY 0x00000000
-#define DIEDBSFL_THISUSER 0x00000010
-#define DIEDBSFL_FORCEFEEDBACK DIEDFL_FORCEFEEDBACK
-#define DIEDBSFL_AVAILABLEDEVICES 0x00001000
-#define DIEDBSFL_MULTIMICEKEYBOARDS 0x00002000
-#define DIEDBSFL_NONGAMINGDEVICES 0x00004000
-#define DIEDBSFL_VALID 0x00007110
-
-#if DIRECTINPUT_VERSION >= 0x0800
-typedef BOOL (CALLBACK *LPDIENUMDEVICESBYSEMANTICSCBA)(LPCDIDEVICEINSTANCEA,LPDIRECTINPUTDEVICE8A,DWORD,DWORD,LPVOID);
-typedef BOOL (CALLBACK *LPDIENUMDEVICESBYSEMANTICSCBW)(LPCDIDEVICEINSTANCEW,LPDIRECTINPUTDEVICE8W,DWORD,DWORD,LPVOID);
-DECL_WINELIB_TYPE_AW(LPDIENUMDEVICESBYSEMANTICSCB)
-#endif
-
-typedef BOOL (CALLBACK *LPDICONFIGUREDEVICESCALLBACK)(LPUNKNOWN,LPVOID);
-
-typedef BOOL (CALLBACK *LPDIENUMDEVICEOBJECTSCALLBACKA)(LPCDIDEVICEOBJECTINSTANCEA,LPVOID);
-typedef BOOL (CALLBACK *LPDIENUMDEVICEOBJECTSCALLBACKW)(LPCDIDEVICEOBJECTINSTANCEW,LPVOID);
-DECL_WINELIB_TYPE_AW(LPDIENUMDEVICEOBJECTSCALLBACK)
-
-#if DIRECTINPUT_VERSION >= 0x0500
-typedef BOOL (CALLBACK *LPDIENUMCREATEDEFFECTOBJECTSCALLBACK)(LPDIRECTINPUTEFFECT, LPVOID);
-#endif
-
-#define DIK_ESCAPE 0x01
-#define DIK_1 0x02
-#define DIK_2 0x03
-#define DIK_3 0x04
-#define DIK_4 0x05
-#define DIK_5 0x06
-#define DIK_6 0x07
-#define DIK_7 0x08
-#define DIK_8 0x09
-#define DIK_9 0x0A
-#define DIK_0 0x0B
-#define DIK_MINUS 0x0C /* - on main keyboard */
-#define DIK_EQUALS 0x0D
-#define DIK_BACK 0x0E /* backspace */
-#define DIK_TAB 0x0F
-#define DIK_Q 0x10
-#define DIK_W 0x11
-#define DIK_E 0x12
-#define DIK_R 0x13
-#define DIK_T 0x14
-#define DIK_Y 0x15
-#define DIK_U 0x16
-#define DIK_I 0x17
-#define DIK_O 0x18
-#define DIK_P 0x19
-#define DIK_LBRACKET 0x1A
-#define DIK_RBRACKET 0x1B
-#define DIK_RETURN 0x1C /* Enter on main keyboard */
-#define DIK_LCONTROL 0x1D
-#define DIK_A 0x1E
-#define DIK_S 0x1F
-#define DIK_D 0x20
-#define DIK_F 0x21
-#define DIK_G 0x22
-#define DIK_H 0x23
-#define DIK_J 0x24
-#define DIK_K 0x25
-#define DIK_L 0x26
-#define DIK_SEMICOLON 0x27
-#define DIK_APOSTROPHE 0x28
-#define DIK_GRAVE 0x29 /* accent grave */
-#define DIK_LSHIFT 0x2A
-#define DIK_BACKSLASH 0x2B
-#define DIK_Z 0x2C
-#define DIK_X 0x2D
-#define DIK_C 0x2E
-#define DIK_V 0x2F
-#define DIK_B 0x30
-#define DIK_N 0x31
-#define DIK_M 0x32
-#define DIK_COMMA 0x33
-#define DIK_PERIOD 0x34 /* . on main keyboard */
-#define DIK_SLASH 0x35 /* / on main keyboard */
-#define DIK_RSHIFT 0x36
-#define DIK_MULTIPLY 0x37 /* * on numeric keypad */
-#define DIK_LMENU 0x38 /* left Alt */
-#define DIK_SPACE 0x39
-#define DIK_CAPITAL 0x3A
-#define DIK_F1 0x3B
-#define DIK_F2 0x3C
-#define DIK_F3 0x3D
-#define DIK_F4 0x3E
-#define DIK_F5 0x3F
-#define DIK_F6 0x40
-#define DIK_F7 0x41
-#define DIK_F8 0x42
-#define DIK_F9 0x43
-#define DIK_F10 0x44
-#define DIK_NUMLOCK 0x45
-#define DIK_SCROLL 0x46 /* Scroll Lock */
-#define DIK_NUMPAD7 0x47
-#define DIK_NUMPAD8 0x48
-#define DIK_NUMPAD9 0x49
-#define DIK_SUBTRACT 0x4A /* - on numeric keypad */
-#define DIK_NUMPAD4 0x4B
-#define DIK_NUMPAD5 0x4C
-#define DIK_NUMPAD6 0x4D
-#define DIK_ADD 0x4E /* + on numeric keypad */
-#define DIK_NUMPAD1 0x4F
-#define DIK_NUMPAD2 0x50
-#define DIK_NUMPAD3 0x51
-#define DIK_NUMPAD0 0x52
-#define DIK_DECIMAL 0x53 /* . on numeric keypad */
-#define DIK_OEM_102 0x56 /* < > | on UK/Germany keyboards */
-#define DIK_F11 0x57
-#define DIK_F12 0x58
-#define DIK_F13 0x64 /* (NEC PC98) */
-#define DIK_F14 0x65 /* (NEC PC98) */
-#define DIK_F15 0x66 /* (NEC PC98) */
-#define DIK_KANA 0x70 /* (Japanese keyboard) */
-#define DIK_ABNT_C1 0x73 /* / ? on Portugese (Brazilian) keyboards */
-#define DIK_CONVERT 0x79 /* (Japanese keyboard) */
-#define DIK_NOCONVERT 0x7B /* (Japanese keyboard) */
-#define DIK_YEN 0x7D /* (Japanese keyboard) */
-#define DIK_ABNT_C2 0x7E /* Numpad . on Portugese (Brazilian) keyboards */
-#define DIK_NUMPADEQUALS 0x8D /* = on numeric keypad (NEC PC98) */
-#define DIK_CIRCUMFLEX 0x90 /* (Japanese keyboard) */
-#define DIK_AT 0x91 /* (NEC PC98) */
-#define DIK_COLON 0x92 /* (NEC PC98) */
-#define DIK_UNDERLINE 0x93 /* (NEC PC98) */
-#define DIK_KANJI 0x94 /* (Japanese keyboard) */
-#define DIK_STOP 0x95 /* (NEC PC98) */
-#define DIK_AX 0x96 /* (Japan AX) */
-#define DIK_UNLABELED 0x97 /* (J3100) */
-#define DIK_NEXTTRACK 0x99 /* Next Track */
-#define DIK_NUMPADENTER 0x9C /* Enter on numeric keypad */
-#define DIK_RCONTROL 0x9D
-#define DIK_MUTE 0xA0 /* Mute */
-#define DIK_CALCULATOR 0xA1 /* Calculator */
-#define DIK_PLAYPAUSE 0xA2 /* Play / Pause */
-#define DIK_MEDIASTOP 0xA4 /* Media Stop */
-#define DIK_VOLUMEDOWN 0xAE /* Volume - */
-#define DIK_VOLUMEUP 0xB0 /* Volume + */
-#define DIK_WEBHOME 0xB2 /* Web home */
-#define DIK_NUMPADCOMMA 0xB3 /* , on numeric keypad (NEC PC98) */
-#define DIK_DIVIDE 0xB5 /* / on numeric keypad */
-#define DIK_SYSRQ 0xB7
-#define DIK_RMENU 0xB8 /* right Alt */
-#define DIK_PAUSE 0xC5 /* Pause */
-#define DIK_HOME 0xC7 /* Home on arrow keypad */
-#define DIK_UP 0xC8 /* UpArrow on arrow keypad */
-#define DIK_PRIOR 0xC9 /* PgUp on arrow keypad */
-#define DIK_LEFT 0xCB /* LeftArrow on arrow keypad */
-#define DIK_RIGHT 0xCD /* RightArrow on arrow keypad */
-#define DIK_END 0xCF /* End on arrow keypad */
-#define DIK_DOWN 0xD0 /* DownArrow on arrow keypad */
-#define DIK_NEXT 0xD1 /* PgDn on arrow keypad */
-#define DIK_INSERT 0xD2 /* Insert on arrow keypad */
-#define DIK_DELETE 0xD3 /* Delete on arrow keypad */
-#define DIK_LWIN 0xDB /* Left Windows key */
-#define DIK_RWIN 0xDC /* Right Windows key */
-#define DIK_APPS 0xDD /* AppMenu key */
-#define DIK_POWER 0xDE
-#define DIK_SLEEP 0xDF
-#define DIK_WAKE 0xE3 /* System Wake */
-#define DIK_WEBSEARCH 0xE5 /* Web Search */
-#define DIK_WEBFAVORITES 0xE6 /* Web Favorites */
-#define DIK_WEBREFRESH 0xE7 /* Web Refresh */
-#define DIK_WEBSTOP 0xE8 /* Web Stop */
-#define DIK_WEBFORWARD 0xE9 /* Web Forward */
-#define DIK_WEBBACK 0xEA /* Web Back */
-#define DIK_MYCOMPUTER 0xEB /* My Computer */
-#define DIK_MAIL 0xEC /* Mail */
-#define DIK_MEDIASELECT 0xED /* Media Select */
-
-#define DIK_BACKSPACE DIK_BACK /* backspace */
-#define DIK_NUMPADSTAR DIK_MULTIPLY /* * on numeric keypad */
-#define DIK_LALT DIK_LMENU /* left Alt */
-#define DIK_CAPSLOCK DIK_CAPITAL /* CapsLock */
-#define DIK_NUMPADMINUS DIK_SUBTRACT /* - on numeric keypad */
-#define DIK_NUMPADPLUS DIK_ADD /* + on numeric keypad */
-#define DIK_NUMPADPERIOD DIK_DECIMAL /* . on numeric keypad */
-#define DIK_NUMPADSLASH DIK_DIVIDE /* / on numeric keypad */
-#define DIK_RALT DIK_RMENU /* right Alt */
-#define DIK_UPARROW DIK_UP /* UpArrow on arrow keypad */
-#define DIK_PGUP DIK_PRIOR /* PgUp on arrow keypad */
-#define DIK_LEFTARROW DIK_LEFT /* LeftArrow on arrow keypad */
-#define DIK_RIGHTARROW DIK_RIGHT /* RightArrow on arrow keypad */
-#define DIK_DOWNARROW DIK_DOWN /* DownArrow on arrow keypad */
-#define DIK_PGDN DIK_NEXT /* PgDn on arrow keypad */
-
-#define DIDFT_ALL 0x00000000
-#define DIDFT_RELAXIS 0x00000001
-#define DIDFT_ABSAXIS 0x00000002
-#define DIDFT_AXIS 0x00000003
-#define DIDFT_PSHBUTTON 0x00000004
-#define DIDFT_TGLBUTTON 0x00000008
-#define DIDFT_BUTTON 0x0000000C
-#define DIDFT_POV 0x00000010
-#define DIDFT_COLLECTION 0x00000040
-#define DIDFT_NODATA 0x00000080
-#define DIDFT_ANYINSTANCE 0x00FFFF00
-#define DIDFT_INSTANCEMASK DIDFT_ANYINSTANCE
-#define DIDFT_MAKEINSTANCE(n) ((WORD)(n) << 8)
-#define DIDFT_GETTYPE(n) LOBYTE(n)
-#define DIDFT_GETINSTANCE(n) LOWORD((n) >> 8)
-#define DIDFT_FFACTUATOR 0x01000000
-#define DIDFT_FFEFFECTTRIGGER 0x02000000
-#if DIRECTINPUT_VERSION >= 0x050a
-#define DIDFT_OUTPUT 0x10000000
-#define DIDFT_VENDORDEFINED 0x04000000
-#define DIDFT_ALIAS 0x08000000
-#endif /* DI5a */
-#ifndef DIDFT_OPTIONAL
-#define DIDFT_OPTIONAL 0x80000000
-#endif
-#define DIDFT_ENUMCOLLECTION(n) ((WORD)(n) << 8)
-#define DIDFT_NOCOLLECTION 0x00FFFF00
-
-#define DIDF_ABSAXIS 0x00000001
-#define DIDF_RELAXIS 0x00000002
-
-#define DIGDD_PEEK 0x00000001
-
-#define DISEQUENCE_COMPARE(dwSq1,cmp,dwSq2) ((int)((dwSq1) - (dwSq2)) cmp 0)
-
-typedef struct DIDEVICEOBJECTDATA_DX3 {
- DWORD dwOfs;
- DWORD dwData;
- DWORD dwTimeStamp;
- DWORD dwSequence;
-} DIDEVICEOBJECTDATA_DX3,*LPDIDEVICEOBJECTDATA_DX3;
-typedef const DIDEVICEOBJECTDATA_DX3 *LPCDIDEVICEOBJECTDATA_DX3;
-
-typedef struct DIDEVICEOBJECTDATA {
- DWORD dwOfs;
- DWORD dwData;
- DWORD dwTimeStamp;
- DWORD dwSequence;
-#if(DIRECTINPUT_VERSION >= 0x0800)
- UINT_PTR uAppData;
-#endif /* DIRECTINPUT_VERSION >= 0x0800 */
-} DIDEVICEOBJECTDATA, *LPDIDEVICEOBJECTDATA;
-typedef const DIDEVICEOBJECTDATA *LPCDIDEVICEOBJECTDATA;
-
-typedef struct _DIOBJECTDATAFORMAT {
- const GUID *pguid;
- DWORD dwOfs;
- DWORD dwType;
- DWORD dwFlags;
-} DIOBJECTDATAFORMAT, *LPDIOBJECTDATAFORMAT;
-typedef const DIOBJECTDATAFORMAT *LPCDIOBJECTDATAFORMAT;
-
-typedef struct _DIDATAFORMAT {
- DWORD dwSize;
- DWORD dwObjSize;
- DWORD dwFlags;
- DWORD dwDataSize;
- DWORD dwNumObjs;
- LPDIOBJECTDATAFORMAT rgodf;
-} DIDATAFORMAT, *LPDIDATAFORMAT;
-typedef const DIDATAFORMAT *LPCDIDATAFORMAT;
-
-#if DIRECTINPUT_VERSION >= 0x0500
-#define DIDOI_FFACTUATOR 0x00000001
-#define DIDOI_FFEFFECTTRIGGER 0x00000002
-#define DIDOI_POLLED 0x00008000
-#define DIDOI_ASPECTPOSITION 0x00000100
-#define DIDOI_ASPECTVELOCITY 0x00000200
-#define DIDOI_ASPECTACCEL 0x00000300
-#define DIDOI_ASPECTFORCE 0x00000400
-#define DIDOI_ASPECTMASK 0x00000F00
-#endif /* DI5 */
-#if DIRECTINPUT_VERSION >= 0x050a
-#define DIDOI_GUIDISUSAGE 0x00010000
-#endif /* DI5a */
-
-typedef struct DIPROPHEADER {
- DWORD dwSize;
- DWORD dwHeaderSize;
- DWORD dwObj;
- DWORD dwHow;
-} DIPROPHEADER,*LPDIPROPHEADER;
-typedef const DIPROPHEADER *LPCDIPROPHEADER;
-
-#define DIPH_DEVICE 0
-#define DIPH_BYOFFSET 1
-#define DIPH_BYID 2
-#if DIRECTINPUT_VERSION >= 0x050a
-#define DIPH_BYUSAGE 3
-
-#define DIMAKEUSAGEDWORD(UsagePage, Usage) (DWORD)MAKELONG(Usage, UsagePage)
-#endif /* DI5a */
-
-typedef struct DIPROPDWORD {
- DIPROPHEADER diph;
- DWORD dwData;
-} DIPROPDWORD, *LPDIPROPDWORD;
-typedef const DIPROPDWORD *LPCDIPROPDWORD;
-
-typedef struct DIPROPRANGE {
- DIPROPHEADER diph;
- LONG lMin;
- LONG lMax;
-} DIPROPRANGE, *LPDIPROPRANGE;
-typedef const DIPROPRANGE *LPCDIPROPRANGE;
-
-#define DIPROPRANGE_NOMIN ((LONG)0x80000000)
-#define DIPROPRANGE_NOMAX ((LONG)0x7FFFFFFF)
-
-#if DIRECTINPUT_VERSION >= 0x050a
-typedef struct DIPROPCAL {
- DIPROPHEADER diph;
- LONG lMin;
- LONG lCenter;
- LONG lMax;
-} DIPROPCAL, *LPDIPROPCAL;
-typedef const DIPROPCAL *LPCDIPROPCAL;
-
-typedef struct DIPROPCALPOV {
- DIPROPHEADER diph;
- LONG lMin[5];
- LONG lMax[5];
-} DIPROPCALPOV, *LPDIPROPCALPOV;
-typedef const DIPROPCALPOV *LPCDIPROPCALPOV;
-
-typedef struct DIPROPGUIDANDPATH {
- DIPROPHEADER diph;
- GUID guidClass;
- WCHAR wszPath[MAX_PATH];
-} DIPROPGUIDANDPATH, *LPDIPROPGUIDANDPATH;
-typedef const DIPROPGUIDANDPATH *LPCDIPROPGUIDANDPATH;
-
-typedef struct DIPROPSTRING {
- DIPROPHEADER diph;
- WCHAR wsz[MAX_PATH];
-} DIPROPSTRING, *LPDIPROPSTRING;
-typedef const DIPROPSTRING *LPCDIPROPSTRING;
-#endif /* DI5a */
-
-#if DIRECTINPUT_VERSION >= 0x0800
-typedef struct DIPROPPOINTER {
- DIPROPHEADER diph;
- UINT_PTR uData;
-} DIPROPPOINTER, *LPDIPROPPOINTER;
-typedef const DIPROPPOINTER *LPCDIPROPPOINTER;
-#endif /* DI8 */
-
-/* special property GUIDs */
-#ifdef __cplusplus
-#define MAKEDIPROP(prop) (*(const GUID *)(prop))
-#else
-#define MAKEDIPROP(prop) ((REFGUID)(prop))
-#endif
-#define DIPROP_BUFFERSIZE MAKEDIPROP(1)
-#define DIPROP_AXISMODE MAKEDIPROP(2)
-
-#define DIPROPAXISMODE_ABS 0
-#define DIPROPAXISMODE_REL 1
-
-#define DIPROP_GRANULARITY MAKEDIPROP(3)
-#define DIPROP_RANGE MAKEDIPROP(4)
-#define DIPROP_DEADZONE MAKEDIPROP(5)
-#define DIPROP_SATURATION MAKEDIPROP(6)
-#define DIPROP_FFGAIN MAKEDIPROP(7)
-#define DIPROP_FFLOAD MAKEDIPROP(8)
-#define DIPROP_AUTOCENTER MAKEDIPROP(9)
-
-#define DIPROPAUTOCENTER_OFF 0
-#define DIPROPAUTOCENTER_ON 1
-
-#define DIPROP_CALIBRATIONMODE MAKEDIPROP(10)
-
-#define DIPROPCALIBRATIONMODE_COOKED 0
-#define DIPROPCALIBRATIONMODE_RAW 1
-
-#if DIRECTINPUT_VERSION >= 0x050a
-#define DIPROP_CALIBRATION MAKEDIPROP(11)
-#define DIPROP_GUIDANDPATH MAKEDIPROP(12)
-#define DIPROP_INSTANCENAME MAKEDIPROP(13)
-#define DIPROP_PRODUCTNAME MAKEDIPROP(14)
-#endif
-
-#if DIRECTINPUT_VERSION >= 0x5B2
-#define DIPROP_JOYSTICKID MAKEDIPROP(15)
-#define DIPROP_GETPORTDISPLAYNAME MAKEDIPROP(16)
-#endif
-
-#if DIRECTINPUT_VERSION >= 0x0700
-#define DIPROP_PHYSICALRANGE MAKEDIPROP(18)
-#define DIPROP_LOGICALRANGE MAKEDIPROP(19)
-#endif
-
-#if(DIRECTINPUT_VERSION >= 0x0800)
-#define DIPROP_KEYNAME MAKEDIPROP(20)
-#define DIPROP_CPOINTS MAKEDIPROP(21)
-#define DIPROP_APPDATA MAKEDIPROP(22)
-#define DIPROP_SCANCODE MAKEDIPROP(23)
-#define DIPROP_VIDPID MAKEDIPROP(24)
-#define DIPROP_USERNAME MAKEDIPROP(25)
-#define DIPROP_TYPENAME MAKEDIPROP(26)
-
-#define MAXCPOINTSNUM 8
-
-typedef struct _CPOINT {
- LONG lP;
- DWORD dwLog;
-} CPOINT, *PCPOINT;
-
-typedef struct DIPROPCPOINTS {
- DIPROPHEADER diph;
- DWORD dwCPointsNum;
- CPOINT cp[MAXCPOINTSNUM];
-} DIPROPCPOINTS, *LPDIPROPCPOINTS;
-typedef const DIPROPCPOINTS *LPCDIPROPCPOINTS;
-#endif /* DI8 */
-
-
-typedef struct DIDEVCAPS_DX3 {
- DWORD dwSize;
- DWORD dwFlags;
- DWORD dwDevType;
- DWORD dwAxes;
- DWORD dwButtons;
- DWORD dwPOVs;
-} DIDEVCAPS_DX3, *LPDIDEVCAPS_DX3;
-
-typedef struct DIDEVCAPS {
- DWORD dwSize;
- DWORD dwFlags;
- DWORD dwDevType;
- DWORD dwAxes;
- DWORD dwButtons;
- DWORD dwPOVs;
-#if(DIRECTINPUT_VERSION >= 0x0500)
- DWORD dwFFSamplePeriod;
- DWORD dwFFMinTimeResolution;
- DWORD dwFirmwareRevision;
- DWORD dwHardwareRevision;
- DWORD dwFFDriverVersion;
-#endif /* DIRECTINPUT_VERSION >= 0x0500 */
-} DIDEVCAPS,*LPDIDEVCAPS;
-
-#define DIDC_ATTACHED 0x00000001
-#define DIDC_POLLEDDEVICE 0x00000002
-#define DIDC_EMULATED 0x00000004
-#define DIDC_POLLEDDATAFORMAT 0x00000008
-#define DIDC_FORCEFEEDBACK 0x00000100
-#define DIDC_FFATTACK 0x00000200
-#define DIDC_FFFADE 0x00000400
-#define DIDC_SATURATION 0x00000800
-#define DIDC_POSNEGCOEFFICIENTS 0x00001000
-#define DIDC_POSNEGSATURATION 0x00002000
-#define DIDC_DEADBAND 0x00004000
-#define DIDC_STARTDELAY 0x00008000
-#define DIDC_ALIAS 0x00010000
-#define DIDC_PHANTOM 0x00020000
-#define DIDC_HIDDEN 0x00040000
-
-
-/* SetCooperativeLevel dwFlags */
-#define DISCL_EXCLUSIVE 0x00000001
-#define DISCL_NONEXCLUSIVE 0x00000002
-#define DISCL_FOREGROUND 0x00000004
-#define DISCL_BACKGROUND 0x00000008
-#define DISCL_NOWINKEY 0x00000010
-
-#if (DIRECTINPUT_VERSION >= 0x0500)
-/* Device FF flags */
-#define DISFFC_RESET 0x00000001
-#define DISFFC_STOPALL 0x00000002
-#define DISFFC_PAUSE 0x00000004
-#define DISFFC_CONTINUE 0x00000008
-#define DISFFC_SETACTUATORSON 0x00000010
-#define DISFFC_SETACTUATORSOFF 0x00000020
-
-#define DIGFFS_EMPTY 0x00000001
-#define DIGFFS_STOPPED 0x00000002
-#define DIGFFS_PAUSED 0x00000004
-#define DIGFFS_ACTUATORSON 0x00000010
-#define DIGFFS_ACTUATORSOFF 0x00000020
-#define DIGFFS_POWERON 0x00000040
-#define DIGFFS_POWEROFF 0x00000080
-#define DIGFFS_SAFETYSWITCHON 0x00000100
-#define DIGFFS_SAFETYSWITCHOFF 0x00000200
-#define DIGFFS_USERFFSWITCHON 0x00000400
-#define DIGFFS_USERFFSWITCHOFF 0x00000800
-#define DIGFFS_DEVICELOST 0x80000000
-
-/* Effect flags */
-#define DIEFT_ALL 0x00000000
-
-#define DIEFT_CONSTANTFORCE 0x00000001
-#define DIEFT_RAMPFORCE 0x00000002
-#define DIEFT_PERIODIC 0x00000003
-#define DIEFT_CONDITION 0x00000004
-#define DIEFT_CUSTOMFORCE 0x00000005
-#define DIEFT_HARDWARE 0x000000FF
-#define DIEFT_FFATTACK 0x00000200
-#define DIEFT_FFFADE 0x00000400
-#define DIEFT_SATURATION 0x00000800
-#define DIEFT_POSNEGCOEFFICIENTS 0x00001000
-#define DIEFT_POSNEGSATURATION 0x00002000
-#define DIEFT_DEADBAND 0x00004000
-#define DIEFT_STARTDELAY 0x00008000
-#define DIEFT_GETTYPE(n) LOBYTE(n)
-
-#define DIEFF_OBJECTIDS 0x00000001
-#define DIEFF_OBJECTOFFSETS 0x00000002
-#define DIEFF_CARTESIAN 0x00000010
-#define DIEFF_POLAR 0x00000020
-#define DIEFF_SPHERICAL 0x00000040
-
-#define DIEP_DURATION 0x00000001
-#define DIEP_SAMPLEPERIOD 0x00000002
-#define DIEP_GAIN 0x00000004
-#define DIEP_TRIGGERBUTTON 0x00000008
-#define DIEP_TRIGGERREPEATINTERVAL 0x00000010
-#define DIEP_AXES 0x00000020
-#define DIEP_DIRECTION 0x00000040
-#define DIEP_ENVELOPE 0x00000080
-#define DIEP_TYPESPECIFICPARAMS 0x00000100
-#if(DIRECTINPUT_VERSION >= 0x0600)
-#define DIEP_STARTDELAY 0x00000200
-#define DIEP_ALLPARAMS_DX5 0x000001FF
-#define DIEP_ALLPARAMS 0x000003FF
-#else
-#define DIEP_ALLPARAMS 0x000001FF
-#endif /* DIRECTINPUT_VERSION >= 0x0600 */
-#define DIEP_START 0x20000000
-#define DIEP_NORESTART 0x40000000
-#define DIEP_NODOWNLOAD 0x80000000
-#define DIEB_NOTRIGGER 0xFFFFFFFF
-
-#define DIES_SOLO 0x00000001
-#define DIES_NODOWNLOAD 0x80000000
-
-#define DIEGES_PLAYING 0x00000001
-#define DIEGES_EMULATED 0x00000002
-
-#define DI_DEGREES 100
-#define DI_FFNOMINALMAX 10000
-#define DI_SECONDS 1000000
-
-typedef struct DICONSTANTFORCE {
- LONG lMagnitude;
-} DICONSTANTFORCE, *LPDICONSTANTFORCE;
-typedef const DICONSTANTFORCE *LPCDICONSTANTFORCE;
-
-typedef struct DIRAMPFORCE {
- LONG lStart;
- LONG lEnd;
-} DIRAMPFORCE, *LPDIRAMPFORCE;
-typedef const DIRAMPFORCE *LPCDIRAMPFORCE;
-
-typedef struct DIPERIODIC {
- DWORD dwMagnitude;
- LONG lOffset;
- DWORD dwPhase;
- DWORD dwPeriod;
-} DIPERIODIC, *LPDIPERIODIC;
-typedef const DIPERIODIC *LPCDIPERIODIC;
-
-typedef struct DICONDITION {
- LONG lOffset;
- LONG lPositiveCoefficient;
- LONG lNegativeCoefficient;
- DWORD dwPositiveSaturation;
- DWORD dwNegativeSaturation;
- LONG lDeadBand;
-} DICONDITION, *LPDICONDITION;
-typedef const DICONDITION *LPCDICONDITION;
-
-typedef struct DICUSTOMFORCE {
- DWORD cChannels;
- DWORD dwSamplePeriod;
- DWORD cSamples;
- LPLONG rglForceData;
-} DICUSTOMFORCE, *LPDICUSTOMFORCE;
-typedef const DICUSTOMFORCE *LPCDICUSTOMFORCE;
-
-typedef struct DIENVELOPE {
- DWORD dwSize;
- DWORD dwAttackLevel;
- DWORD dwAttackTime;
- DWORD dwFadeLevel;
- DWORD dwFadeTime;
-} DIENVELOPE, *LPDIENVELOPE;
-typedef const DIENVELOPE *LPCDIENVELOPE;
-
-typedef struct DIEFFECT_DX5 {
- DWORD dwSize;
- DWORD dwFlags;
- DWORD dwDuration;
- DWORD dwSamplePeriod;
- DWORD dwGain;
- DWORD dwTriggerButton;
- DWORD dwTriggerRepeatInterval;
- DWORD cAxes;
- LPDWORD rgdwAxes;
- LPLONG rglDirection;
- LPDIENVELOPE lpEnvelope;
- DWORD cbTypeSpecificParams;
- LPVOID lpvTypeSpecificParams;
-} DIEFFECT_DX5, *LPDIEFFECT_DX5;
-typedef const DIEFFECT_DX5 *LPCDIEFFECT_DX5;
-
-typedef struct DIEFFECT {
- DWORD dwSize;
- DWORD dwFlags;
- DWORD dwDuration;
- DWORD dwSamplePeriod;
- DWORD dwGain;
- DWORD dwTriggerButton;
- DWORD dwTriggerRepeatInterval;
- DWORD cAxes;
- LPDWORD rgdwAxes;
- LPLONG rglDirection;
- LPDIENVELOPE lpEnvelope;
- DWORD cbTypeSpecificParams;
- LPVOID lpvTypeSpecificParams;
-#if(DIRECTINPUT_VERSION >= 0x0600)
- DWORD dwStartDelay;
-#endif /* DIRECTINPUT_VERSION >= 0x0600 */
-} DIEFFECT, *LPDIEFFECT;
-typedef const DIEFFECT *LPCDIEFFECT;
-typedef DIEFFECT DIEFFECT_DX6;
-typedef LPDIEFFECT LPDIEFFECT_DX6;
-
-typedef struct DIEFFECTINFOA {
- DWORD dwSize;
- GUID guid;
- DWORD dwEffType;
- DWORD dwStaticParams;
- DWORD dwDynamicParams;
- CHAR tszName[MAX_PATH];
-} DIEFFECTINFOA, *LPDIEFFECTINFOA;
-typedef const DIEFFECTINFOA *LPCDIEFFECTINFOA;
-
-typedef struct DIEFFECTINFOW {
- DWORD dwSize;
- GUID guid;
- DWORD dwEffType;
- DWORD dwStaticParams;
- DWORD dwDynamicParams;
- WCHAR tszName[MAX_PATH];
-} DIEFFECTINFOW, *LPDIEFFECTINFOW;
-typedef const DIEFFECTINFOW *LPCDIEFFECTINFOW;
-
-DECL_WINELIB_TYPE_AW(DIEFFECTINFO)
-DECL_WINELIB_TYPE_AW(LPDIEFFECTINFO)
-DECL_WINELIB_TYPE_AW(LPCDIEFFECTINFO)
-
-typedef BOOL (CALLBACK *LPDIENUMEFFECTSCALLBACKA)(LPCDIEFFECTINFOA, LPVOID);
-typedef BOOL (CALLBACK *LPDIENUMEFFECTSCALLBACKW)(LPCDIEFFECTINFOW, LPVOID);
-
-typedef struct DIEFFESCAPE {
- DWORD dwSize;
- DWORD dwCommand;
- LPVOID lpvInBuffer;
- DWORD cbInBuffer;
- LPVOID lpvOutBuffer;
- DWORD cbOutBuffer;
-} DIEFFESCAPE, *LPDIEFFESCAPE;
-
-typedef struct DIJOYSTATE {
- LONG lX;
- LONG lY;
- LONG lZ;
- LONG lRx;
- LONG lRy;
- LONG lRz;
- LONG rglSlider[2];
- DWORD rgdwPOV[4];
- BYTE rgbButtons[32];
-} DIJOYSTATE, *LPDIJOYSTATE;
-
-typedef struct DIJOYSTATE2 {
- LONG lX;
- LONG lY;
- LONG lZ;
- LONG lRx;
- LONG lRy;
- LONG lRz;
- LONG rglSlider[2];
- DWORD rgdwPOV[4];
- BYTE rgbButtons[128];
- LONG lVX; /* 'v' as in velocity */
- LONG lVY;
- LONG lVZ;
- LONG lVRx;
- LONG lVRy;
- LONG lVRz;
- LONG rglVSlider[2];
- LONG lAX; /* 'a' as in acceleration */
- LONG lAY;
- LONG lAZ;
- LONG lARx;
- LONG lARy;
- LONG lARz;
- LONG rglASlider[2];
- LONG lFX; /* 'f' as in force */
- LONG lFY;
- LONG lFZ;
- LONG lFRx; /* 'fr' as in rotational force aka torque */
- LONG lFRy;
- LONG lFRz;
- LONG rglFSlider[2];
-} DIJOYSTATE2, *LPDIJOYSTATE2;
-
-#define DIJOFS_X FIELD_OFFSET(DIJOYSTATE, lX)
-#define DIJOFS_Y FIELD_OFFSET(DIJOYSTATE, lY)
-#define DIJOFS_Z FIELD_OFFSET(DIJOYSTATE, lZ)
-#define DIJOFS_RX FIELD_OFFSET(DIJOYSTATE, lRx)
-#define DIJOFS_RY FIELD_OFFSET(DIJOYSTATE, lRy)
-#define DIJOFS_RZ FIELD_OFFSET(DIJOYSTATE, lRz)
-#define DIJOFS_SLIDER(n) (FIELD_OFFSET(DIJOYSTATE, rglSlider) + \
- (n) * sizeof(LONG))
-#define DIJOFS_POV(n) (FIELD_OFFSET(DIJOYSTATE, rgdwPOV) + \
- (n) * sizeof(DWORD))
-#define DIJOFS_BUTTON(n) (FIELD_OFFSET(DIJOYSTATE, rgbButtons) + (n))
-#define DIJOFS_BUTTON0 DIJOFS_BUTTON(0)
-#define DIJOFS_BUTTON1 DIJOFS_BUTTON(1)
-#define DIJOFS_BUTTON2 DIJOFS_BUTTON(2)
-#define DIJOFS_BUTTON3 DIJOFS_BUTTON(3)
-#define DIJOFS_BUTTON4 DIJOFS_BUTTON(4)
-#define DIJOFS_BUTTON5 DIJOFS_BUTTON(5)
-#define DIJOFS_BUTTON6 DIJOFS_BUTTON(6)
-#define DIJOFS_BUTTON7 DIJOFS_BUTTON(7)
-#define DIJOFS_BUTTON8 DIJOFS_BUTTON(8)
-#define DIJOFS_BUTTON9 DIJOFS_BUTTON(9)
-#define DIJOFS_BUTTON10 DIJOFS_BUTTON(10)
-#define DIJOFS_BUTTON11 DIJOFS_BUTTON(11)
-#define DIJOFS_BUTTON12 DIJOFS_BUTTON(12)
-#define DIJOFS_BUTTON13 DIJOFS_BUTTON(13)
-#define DIJOFS_BUTTON14 DIJOFS_BUTTON(14)
-#define DIJOFS_BUTTON15 DIJOFS_BUTTON(15)
-#define DIJOFS_BUTTON16 DIJOFS_BUTTON(16)
-#define DIJOFS_BUTTON17 DIJOFS_BUTTON(17)
-#define DIJOFS_BUTTON18 DIJOFS_BUTTON(18)
-#define DIJOFS_BUTTON19 DIJOFS_BUTTON(19)
-#define DIJOFS_BUTTON20 DIJOFS_BUTTON(20)
-#define DIJOFS_BUTTON21 DIJOFS_BUTTON(21)
-#define DIJOFS_BUTTON22 DIJOFS_BUTTON(22)
-#define DIJOFS_BUTTON23 DIJOFS_BUTTON(23)
-#define DIJOFS_BUTTON24 DIJOFS_BUTTON(24)
-#define DIJOFS_BUTTON25 DIJOFS_BUTTON(25)
-#define DIJOFS_BUTTON26 DIJOFS_BUTTON(26)
-#define DIJOFS_BUTTON27 DIJOFS_BUTTON(27)
-#define DIJOFS_BUTTON28 DIJOFS_BUTTON(28)
-#define DIJOFS_BUTTON29 DIJOFS_BUTTON(29)
-#define DIJOFS_BUTTON30 DIJOFS_BUTTON(30)
-#define DIJOFS_BUTTON31 DIJOFS_BUTTON(31)
-#endif /* DIRECTINPUT_VERSION >= 0x0500 */
-
-/* DInput 7 structures, types */
-#if(DIRECTINPUT_VERSION >= 0x0700)
-typedef struct DIFILEEFFECT {
- DWORD dwSize;
- GUID GuidEffect;
- LPCDIEFFECT lpDiEffect;
- CHAR szFriendlyName[MAX_PATH];
-} DIFILEEFFECT, *LPDIFILEEFFECT;
-
-typedef const DIFILEEFFECT *LPCDIFILEEFFECT;
-typedef BOOL (CALLBACK *LPDIENUMEFFECTSINFILECALLBACK)(LPCDIFILEEFFECT , LPVOID);
-#endif /* DIRECTINPUT_VERSION >= 0x0700 */
-
-/* DInput 8 structures and types */
-#if DIRECTINPUT_VERSION >= 0x0800
-typedef struct _DIACTIONA {
- UINT_PTR uAppData;
- DWORD dwSemantic;
- DWORD dwFlags;
- __GNU_EXTENSION union {
- LPCSTR lptszActionName;
- UINT uResIdString;
- } DUMMYUNIONNAME;
- GUID guidInstance;
- DWORD dwObjID;
- DWORD dwHow;
-} DIACTIONA, *LPDIACTIONA;
-typedef const DIACTIONA *LPCDIACTIONA;
-
-typedef struct _DIACTIONW {
- UINT_PTR uAppData;
- DWORD dwSemantic;
- DWORD dwFlags;
- __GNU_EXTENSION union {
- LPCWSTR lptszActionName;
- UINT uResIdString;
- } DUMMYUNIONNAME;
- GUID guidInstance;
- DWORD dwObjID;
- DWORD dwHow;
-} DIACTIONW, *LPDIACTIONW;
-typedef const DIACTIONW *LPCDIACTIONW;
-
-DECL_WINELIB_TYPE_AW(DIACTION)
-DECL_WINELIB_TYPE_AW(LPDIACTION)
-DECL_WINELIB_TYPE_AW(LPCDIACTION)
-
-#define DIA_FORCEFEEDBACK 0x00000001
-#define DIA_APPMAPPED 0x00000002
-#define DIA_APPNOMAP 0x00000004
-#define DIA_NORANGE 0x00000008
-#define DIA_APPFIXED 0x00000010
-
-#define DIAH_UNMAPPED 0x00000000
-#define DIAH_USERCONFIG 0x00000001
-#define DIAH_APPREQUESTED 0x00000002
-#define DIAH_HWAPP 0x00000004
-#define DIAH_HWDEFAULT 0x00000008
-#define DIAH_DEFAULT 0x00000020
-#define DIAH_ERROR 0x80000000
-
-typedef struct _DIACTIONFORMATA {
- DWORD dwSize;
- DWORD dwActionSize;
- DWORD dwDataSize;
- DWORD dwNumActions;
- LPDIACTIONA rgoAction;
- GUID guidActionMap;
- DWORD dwGenre;
- DWORD dwBufferSize;
- LONG lAxisMin;
- LONG lAxisMax;
- HINSTANCE hInstString;
- FILETIME ftTimeStamp;
- DWORD dwCRC;
- CHAR tszActionMap[MAX_PATH];
-} DIACTIONFORMATA, *LPDIACTIONFORMATA;
-typedef const DIACTIONFORMATA *LPCDIACTIONFORMATA;
-
-typedef struct _DIACTIONFORMATW {
- DWORD dwSize;
- DWORD dwActionSize;
- DWORD dwDataSize;
- DWORD dwNumActions;
- LPDIACTIONW rgoAction;
- GUID guidActionMap;
- DWORD dwGenre;
- DWORD dwBufferSize;
- LONG lAxisMin;
- LONG lAxisMax;
- HINSTANCE hInstString;
- FILETIME ftTimeStamp;
- DWORD dwCRC;
- WCHAR tszActionMap[MAX_PATH];
-} DIACTIONFORMATW, *LPDIACTIONFORMATW;
-typedef const DIACTIONFORMATW *LPCDIACTIONFORMATW;
-
-DECL_WINELIB_TYPE_AW(DIACTIONFORMAT)
-DECL_WINELIB_TYPE_AW(LPDIACTIONFORMAT)
-DECL_WINELIB_TYPE_AW(LPCDIACTIONFORMAT)
-
-#define DIAFTS_NEWDEVICELOW 0xFFFFFFFF
-#define DIAFTS_NEWDEVICEHIGH 0xFFFFFFFF
-#define DIAFTS_UNUSEDDEVICELOW 0x00000000
-#define DIAFTS_UNUSEDDEVICEHIGH 0x00000000
-
-#define DIDBAM_DEFAULT 0x00000000
-#define DIDBAM_PRESERVE 0x00000001
-#define DIDBAM_INITIALIZE 0x00000002
-#define DIDBAM_HWDEFAULTS 0x00000004
-
-#define DIDSAM_DEFAULT 0x00000000
-#define DIDSAM_NOUSER 0x00000001
-#define DIDSAM_FORCESAVE 0x00000002
-
-#define DICD_DEFAULT 0x00000000
-#define DICD_EDIT 0x00000001
-
-#ifndef D3DCOLOR_DEFINED
-typedef DWORD D3DCOLOR;
-#define D3DCOLOR_DEFINED
-#endif
-
-typedef struct _DICOLORSET {
- DWORD dwSize;
- D3DCOLOR cTextFore;
- D3DCOLOR cTextHighlight;
- D3DCOLOR cCalloutLine;
- D3DCOLOR cCalloutHighlight;
- D3DCOLOR cBorder;
- D3DCOLOR cControlFill;
- D3DCOLOR cHighlightFill;
- D3DCOLOR cAreaFill;
-} DICOLORSET, *LPDICOLORSET;
-typedef const DICOLORSET *LPCDICOLORSET;
-
-typedef struct _DICONFIGUREDEVICESPARAMSA {
- DWORD dwSize;
- DWORD dwcUsers;
- LPSTR lptszUserNames;
- DWORD dwcFormats;
- LPDIACTIONFORMATA lprgFormats;
- HWND hwnd;
- DICOLORSET dics;
- LPUNKNOWN lpUnkDDSTarget;
-} DICONFIGUREDEVICESPARAMSA, *LPDICONFIGUREDEVICESPARAMSA;
-typedef const DICONFIGUREDEVICESPARAMSA *LPCDICONFIGUREDEVICESPARAMSA;
-
-typedef struct _DICONFIGUREDEVICESPARAMSW {
- DWORD dwSize;
- DWORD dwcUsers;
- LPWSTR lptszUserNames;
- DWORD dwcFormats;
- LPDIACTIONFORMATW lprgFormats;
- HWND hwnd;
- DICOLORSET dics;
- LPUNKNOWN lpUnkDDSTarget;
-} DICONFIGUREDEVICESPARAMSW, *LPDICONFIGUREDEVICESPARAMSW;
-typedef const DICONFIGUREDEVICESPARAMSW *LPCDICONFIGUREDEVICESPARAMSW;
-
-DECL_WINELIB_TYPE_AW(DICONFIGUREDEVICESPARAMS)
-DECL_WINELIB_TYPE_AW(LPDICONFIGUREDEVICESPARAMS)
-DECL_WINELIB_TYPE_AW(LPCDICONFIGUREDEVICESPARAMS)
-
-#define DIDIFT_CONFIGURATION 0x00000001
-#define DIDIFT_OVERLAY 0x00000002
-
-#define DIDAL_CENTERED 0x00000000
-#define DIDAL_LEFTALIGNED 0x00000001
-#define DIDAL_RIGHTALIGNED 0x00000002
-#define DIDAL_MIDDLE 0x00000000
-#define DIDAL_TOPALIGNED 0x00000004
-#define DIDAL_BOTTOMALIGNED 0x00000008
-
-typedef struct _DIDEVICEIMAGEINFOA {
- CHAR tszImagePath[MAX_PATH];
- DWORD dwFlags;
- DWORD dwViewID;
- RECT rcOverlay;
- DWORD dwObjID;
- DWORD dwcValidPts;
- POINT rgptCalloutLine[5];
- RECT rcCalloutRect;
- DWORD dwTextAlign;
-} DIDEVICEIMAGEINFOA, *LPDIDEVICEIMAGEINFOA;
-typedef const DIDEVICEIMAGEINFOA *LPCDIDEVICEIMAGEINFOA;
-
-typedef struct _DIDEVICEIMAGEINFOW {
- WCHAR tszImagePath[MAX_PATH];
- DWORD dwFlags;
- DWORD dwViewID;
- RECT rcOverlay;
- DWORD dwObjID;
- DWORD dwcValidPts;
- POINT rgptCalloutLine[5];
- RECT rcCalloutRect;
- DWORD dwTextAlign;
-} DIDEVICEIMAGEINFOW, *LPDIDEVICEIMAGEINFOW;
-typedef const DIDEVICEIMAGEINFOW *LPCDIDEVICEIMAGEINFOW;
-
-DECL_WINELIB_TYPE_AW(DIDEVICEIMAGEINFO)
-DECL_WINELIB_TYPE_AW(LPDIDEVICEIMAGEINFO)
-DECL_WINELIB_TYPE_AW(LPCDIDEVICEIMAGEINFO)
-
-typedef struct _DIDEVICEIMAGEINFOHEADERA {
- DWORD dwSize;
- DWORD dwSizeImageInfo;
- DWORD dwcViews;
- DWORD dwcButtons;
- DWORD dwcAxes;
- DWORD dwcPOVs;
- DWORD dwBufferSize;
- DWORD dwBufferUsed;
- LPDIDEVICEIMAGEINFOA lprgImageInfoArray;
-} DIDEVICEIMAGEINFOHEADERA, *LPDIDEVICEIMAGEINFOHEADERA;
-typedef const DIDEVICEIMAGEINFOHEADERA *LPCDIDEVICEIMAGEINFOHEADERA;
-
-typedef struct _DIDEVICEIMAGEINFOHEADERW {
- DWORD dwSize;
- DWORD dwSizeImageInfo;
- DWORD dwcViews;
- DWORD dwcButtons;
- DWORD dwcAxes;
- DWORD dwcPOVs;
- DWORD dwBufferSize;
- DWORD dwBufferUsed;
- LPDIDEVICEIMAGEINFOW lprgImageInfoArray;
-} DIDEVICEIMAGEINFOHEADERW, *LPDIDEVICEIMAGEINFOHEADERW;
-typedef const DIDEVICEIMAGEINFOHEADERW *LPCDIDEVICEIMAGEINFOHEADERW;
-
-DECL_WINELIB_TYPE_AW(DIDEVICEIMAGEINFOHEADER)
-DECL_WINELIB_TYPE_AW(LPDIDEVICEIMAGEINFOHEADER)
-DECL_WINELIB_TYPE_AW(LPCDIDEVICEIMAGEINFOHEADER)
-
-#endif /* DI8 */
-
-
-/*****************************************************************************
- * IDirectInputEffect interface
- */
-#if (DIRECTINPUT_VERSION >= 0x0500)
-#undef INTERFACE
-#define INTERFACE IDirectInputEffect
-DECLARE_INTERFACE_(IDirectInputEffect,IUnknown)
-{
- /*** IUnknown methods ***/
- STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
- STDMETHOD_(ULONG,AddRef)(THIS) PURE;
- STDMETHOD_(ULONG,Release)(THIS) PURE;
- /*** IDirectInputEffect methods ***/
- STDMETHOD(Initialize)(THIS_ HINSTANCE, DWORD, REFGUID) PURE;
- STDMETHOD(GetEffectGuid)(THIS_ LPGUID) PURE;
- STDMETHOD(GetParameters)(THIS_ LPDIEFFECT, DWORD) PURE;
- STDMETHOD(SetParameters)(THIS_ LPCDIEFFECT, DWORD) PURE;
- STDMETHOD(Start)(THIS_ DWORD, DWORD) PURE;
- STDMETHOD(Stop)(THIS) PURE;
- STDMETHOD(GetEffectStatus)(THIS_ LPDWORD) PURE;
- STDMETHOD(Download)(THIS) PURE;
- STDMETHOD(Unload)(THIS) PURE;
- STDMETHOD(Escape)(THIS_ LPDIEFFESCAPE) PURE;
-};
-
-#if !defined(__cplusplus) || defined(CINTERFACE)
-/*** IUnknown methods ***/
-#define IDirectInputEffect_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
-#define IDirectInputEffect_AddRef(p) (p)->lpVtbl->AddRef(p)
-#define IDirectInputEffect_Release(p) (p)->lpVtbl->Release(p)
-/*** IDirectInputEffect methods ***/
-#define IDirectInputEffect_Initialize(p,a,b,c) (p)->lpVtbl->Initialize(p,a,b,c)
-#define IDirectInputEffect_GetEffectGuid(p,a) (p)->lpVtbl->GetEffectGuid(p,a)
-#define IDirectInputEffect_GetParameters(p,a,b) (p)->lpVtbl->GetParameters(p,a,b)
-#define IDirectInputEffect_SetParameters(p,a,b) (p)->lpVtbl->SetParameters(p,a,b)
-#define IDirectInputEffect_Start(p,a,b) (p)->lpVtbl->Start(p,a,b)
-#define IDirectInputEffect_Stop(p) (p)->lpVtbl->Stop(p)
-#define IDirectInputEffect_GetEffectStatus(p,a) (p)->lpVtbl->GetEffectStatus(p,a)
-#define IDirectInputEffect_Download(p) (p)->lpVtbl->Download(p)
-#define IDirectInputEffect_Unload(p) (p)->lpVtbl->Unload(p)
-#define IDirectInputEffect_Escape(p,a) (p)->lpVtbl->Escape(p,a)
-#else
-/*** IUnknown methods ***/
-#define IDirectInputEffect_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
-#define IDirectInputEffect_AddRef(p) (p)->AddRef()
-#define IDirectInputEffect_Release(p) (p)->Release()
-/*** IDirectInputEffect methods ***/
-#define IDirectInputEffect_Initialize(p,a,b,c) (p)->Initialize(a,b,c)
-#define IDirectInputEffect_GetEffectGuid(p,a) (p)->GetEffectGuid(a)
-#define IDirectInputEffect_GetParameters(p,a,b) (p)->GetParameters(a,b)
-#define IDirectInputEffect_SetParameters(p,a,b) (p)->SetParameters(a,b)
-#define IDirectInputEffect_Start(p,a,b) (p)->Start(a,b)
-#define IDirectInputEffect_Stop(p) (p)->Stop()
-#define IDirectInputEffect_GetEffectStatus(p,a) (p)->GetEffectStatus(a)
-#define IDirectInputEffect_Download(p) (p)->Download()
-#define IDirectInputEffect_Unload(p) (p)->Unload()
-#define IDirectInputEffect_Escape(p,a) (p)->Escape(a)
-#endif
-
-#endif /* DI5 */
-
-
-/*****************************************************************************
- * IDirectInputDeviceA interface
- */
-#undef INTERFACE
-#define INTERFACE IDirectInputDeviceA
-DECLARE_INTERFACE_(IDirectInputDeviceA,IUnknown)
-{
- /*** IUnknown methods ***/
- STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
- STDMETHOD_(ULONG,AddRef)(THIS) PURE;
- STDMETHOD_(ULONG,Release)(THIS) PURE;
- /*** IDirectInputDeviceA methods ***/
- STDMETHOD(GetCapabilities)(THIS_ LPDIDEVCAPS lpDIDevCaps) PURE;
- STDMETHOD(EnumObjects)(THIS_ LPDIENUMDEVICEOBJECTSCALLBACKA lpCallback, LPVOID pvRef, DWORD dwFlags) PURE;
- STDMETHOD(GetProperty)(THIS_ REFGUID rguidProp, LPDIPROPHEADER pdiph) PURE;
- STDMETHOD(SetProperty)(THIS_ REFGUID rguidProp, LPCDIPROPHEADER pdiph) PURE;
- STDMETHOD(Acquire)(THIS) PURE;
- STDMETHOD(Unacquire)(THIS) PURE;
- STDMETHOD(GetDeviceState)(THIS_ DWORD cbData, LPVOID lpvData) PURE;
- STDMETHOD(GetDeviceData)(THIS_ DWORD cbObjectData, LPDIDEVICEOBJECTDATA rgdod, LPDWORD pdwInOut, DWORD dwFlags) PURE;
- STDMETHOD(SetDataFormat)(THIS_ LPCDIDATAFORMAT lpdf) PURE;
- STDMETHOD(SetEventNotification)(THIS_ HANDLE hEvent) PURE;
- STDMETHOD(SetCooperativeLevel)(THIS_ HWND hwnd, DWORD dwFlags) PURE;
- STDMETHOD(GetObjectInfo)(THIS_ LPDIDEVICEOBJECTINSTANCEA pdidoi, DWORD dwObj, DWORD dwHow) PURE;
- STDMETHOD(GetDeviceInfo)(THIS_ LPDIDEVICEINSTANCEA pdidi) PURE;
- STDMETHOD(RunControlPanel)(THIS_ HWND hwndOwner, DWORD dwFlags) PURE;
- STDMETHOD(Initialize)(THIS_ HINSTANCE hinst, DWORD dwVersion, REFGUID rguid) PURE;
-};
-
-/*****************************************************************************
- * IDirectInputDeviceW interface
- */
-#undef INTERFACE
-#define INTERFACE IDirectInputDeviceW
-DECLARE_INTERFACE_(IDirectInputDeviceW,IUnknown)
-{
- /*** IUnknown methods ***/
- STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
- STDMETHOD_(ULONG,AddRef)(THIS) PURE;
- STDMETHOD_(ULONG,Release)(THIS) PURE;
- /*** IDirectInputDeviceW methods ***/
- STDMETHOD(GetCapabilities)(THIS_ LPDIDEVCAPS lpDIDevCaps) PURE;
- STDMETHOD(EnumObjects)(THIS_ LPDIENUMDEVICEOBJECTSCALLBACKW lpCallback, LPVOID pvRef, DWORD dwFlags) PURE;
- STDMETHOD(GetProperty)(THIS_ REFGUID rguidProp, LPDIPROPHEADER pdiph) PURE;
- STDMETHOD(SetProperty)(THIS_ REFGUID rguidProp, LPCDIPROPHEADER pdiph) PURE;
- STDMETHOD(Acquire)(THIS) PURE;
- STDMETHOD(Unacquire)(THIS) PURE;
- STDMETHOD(GetDeviceState)(THIS_ DWORD cbData, LPVOID lpvData) PURE;
- STDMETHOD(GetDeviceData)(THIS_ DWORD cbObjectData, LPDIDEVICEOBJECTDATA rgdod, LPDWORD pdwInOut, DWORD dwFlags) PURE;
- STDMETHOD(SetDataFormat)(THIS_ LPCDIDATAFORMAT lpdf) PURE;
- STDMETHOD(SetEventNotification)(THIS_ HANDLE hEvent) PURE;
- STDMETHOD(SetCooperativeLevel)(THIS_ HWND hwnd, DWORD dwFlags) PURE;
- STDMETHOD(GetObjectInfo)(THIS_ LPDIDEVICEOBJECTINSTANCEW pdidoi, DWORD dwObj, DWORD dwHow) PURE;
- STDMETHOD(GetDeviceInfo)(THIS_ LPDIDEVICEINSTANCEW pdidi) PURE;
- STDMETHOD(RunControlPanel)(THIS_ HWND hwndOwner, DWORD dwFlags) PURE;
- STDMETHOD(Initialize)(THIS_ HINSTANCE hinst, DWORD dwVersion, REFGUID rguid) PURE;
-};
-
-#if !defined(__cplusplus) || defined(CINTERFACE)
-/*** IUnknown methods ***/
-#define IDirectInputDevice_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
-#define IDirectInputDevice_AddRef(p) (p)->lpVtbl->AddRef(p)
-#define IDirectInputDevice_Release(p) (p)->lpVtbl->Release(p)
-/*** IDirectInputDevice methods ***/
-#define IDirectInputDevice_GetCapabilities(p,a) (p)->lpVtbl->GetCapabilities(p,a)
-#define IDirectInputDevice_EnumObjects(p,a,b,c) (p)->lpVtbl->EnumObjects(p,a,b,c)
-#define IDirectInputDevice_GetProperty(p,a,b) (p)->lpVtbl->GetProperty(p,a,b)
-#define IDirectInputDevice_SetProperty(p,a,b) (p)->lpVtbl->SetProperty(p,a,b)
-#define IDirectInputDevice_Acquire(p) (p)->lpVtbl->Acquire(p)
-#define IDirectInputDevice_Unacquire(p) (p)->lpVtbl->Unacquire(p)
-#define IDirectInputDevice_GetDeviceState(p,a,b) (p)->lpVtbl->GetDeviceState(p,a,b)
-#define IDirectInputDevice_GetDeviceData(p,a,b,c,d) (p)->lpVtbl->GetDeviceData(p,a,b,c,d)
-#define IDirectInputDevice_SetDataFormat(p,a) (p)->lpVtbl->SetDataFormat(p,a)
-#define IDirectInputDevice_SetEventNotification(p,a) (p)->lpVtbl->SetEventNotification(p,a)
-#define IDirectInputDevice_SetCooperativeLevel(p,a,b) (p)->lpVtbl->SetCooperativeLevel(p,a,b)
-#define IDirectInputDevice_GetObjectInfo(p,a,b,c) (p)->lpVtbl->GetObjectInfo(p,a,b,c)
-#define IDirectInputDevice_GetDeviceInfo(p,a) (p)->lpVtbl->GetDeviceInfo(p,a)
-#define IDirectInputDevice_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b)
-#define IDirectInputDevice_Initialize(p,a,b,c) (p)->lpVtbl->Initialize(p,a,b,c)
-#else
-/*** IUnknown methods ***/
-#define IDirectInputDevice_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
-#define IDirectInputDevice_AddRef(p) (p)->AddRef()
-#define IDirectInputDevice_Release(p) (p)->Release()
-/*** IDirectInputDevice methods ***/
-#define IDirectInputDevice_GetCapabilities(p,a) (p)->GetCapabilities(a)
-#define IDirectInputDevice_EnumObjects(p,a,b,c) (p)->EnumObjects(a,b,c)
-#define IDirectInputDevice_GetProperty(p,a,b) (p)->GetProperty(a,b)
-#define IDirectInputDevice_SetProperty(p,a,b) (p)->SetProperty(a,b)
-#define IDirectInputDevice_Acquire(p) (p)->Acquire()
-#define IDirectInputDevice_Unacquire(p) (p)->Unacquire()
-#define IDirectInputDevice_GetDeviceState(p,a,b) (p)->GetDeviceState(a,b)
-#define IDirectInputDevice_GetDeviceData(p,a,b,c,d) (p)->GetDeviceData(a,b,c,d)
-#define IDirectInputDevice_SetDataFormat(p,a) (p)->SetDataFormat(a)
-#define IDirectInputDevice_SetEventNotification(p,a) (p)->SetEventNotification(a)
-#define IDirectInputDevice_SetCooperativeLevel(p,a,b) (p)->SetCooperativeLevel(a,b)
-#define IDirectInputDevice_GetObjectInfo(p,a,b,c) (p)->GetObjectInfo(a,b,c)
-#define IDirectInputDevice_GetDeviceInfo(p,a) (p)->GetDeviceInfo(a)
-#define IDirectInputDevice_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b)
-#define IDirectInputDevice_Initialize(p,a,b,c) (p)->Initialize(a,b,c)
-#endif
-
-
-#if (DIRECTINPUT_VERSION >= 0x0500)
-/*****************************************************************************
- * IDirectInputDevice2A interface
- */
-#undef INTERFACE
-#define INTERFACE IDirectInputDevice2A
-DECLARE_INTERFACE_(IDirectInputDevice2A,IDirectInputDeviceA)
-{
- /*** IUnknown methods ***/
- STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
- STDMETHOD_(ULONG,AddRef)(THIS) PURE;
- STDMETHOD_(ULONG,Release)(THIS) PURE;
- /*** IDirectInputDeviceA methods ***/
- STDMETHOD(GetCapabilities)(THIS_ LPDIDEVCAPS lpDIDevCaps) PURE;
- STDMETHOD(EnumObjects)(THIS_ LPDIENUMDEVICEOBJECTSCALLBACKA lpCallback, LPVOID pvRef, DWORD dwFlags) PURE;
- STDMETHOD(GetProperty)(THIS_ REFGUID rguidProp, LPDIPROPHEADER pdiph) PURE;
- STDMETHOD(SetProperty)(THIS_ REFGUID rguidProp, LPCDIPROPHEADER pdiph) PURE;
- STDMETHOD(Acquire)(THIS) PURE;
- STDMETHOD(Unacquire)(THIS) PURE;
- STDMETHOD(GetDeviceState)(THIS_ DWORD cbData, LPVOID lpvData) PURE;
- STDMETHOD(GetDeviceData)(THIS_ DWORD cbObjectData, LPDIDEVICEOBJECTDATA rgdod, LPDWORD pdwInOut, DWORD dwFlags) PURE;
- STDMETHOD(SetDataFormat)(THIS_ LPCDIDATAFORMAT lpdf) PURE;
- STDMETHOD(SetEventNotification)(THIS_ HANDLE hEvent) PURE;
- STDMETHOD(SetCooperativeLevel)(THIS_ HWND hwnd, DWORD dwFlags) PURE;
- STDMETHOD(GetObjectInfo)(THIS_ LPDIDEVICEOBJECTINSTANCEA pdidoi, DWORD dwObj, DWORD dwHow) PURE;
- STDMETHOD(GetDeviceInfo)(THIS_ LPDIDEVICEINSTANCEA pdidi) PURE;
- STDMETHOD(RunControlPanel)(THIS_ HWND hwndOwner, DWORD dwFlags) PURE;
- STDMETHOD(Initialize)(THIS_ HINSTANCE hinst, DWORD dwVersion, REFGUID rguid) PURE;
- /*** IDirectInputDevice2A methods ***/
- STDMETHOD(CreateEffect)(THIS_ REFGUID rguid, LPCDIEFFECT lpeff, LPDIRECTINPUTEFFECT *ppdeff, LPUNKNOWN punkOuter) PURE;
- STDMETHOD(EnumEffects)(THIS_ LPDIENUMEFFECTSCALLBACKA lpCallback, LPVOID pvRef, DWORD dwEffType) PURE;
- STDMETHOD(GetEffectInfo)(THIS_ LPDIEFFECTINFOA pdei, REFGUID rguid) PURE;
- STDMETHOD(GetForceFeedbackState)(THIS_ LPDWORD pdwOut) PURE;
- STDMETHOD(SendForceFeedbackCommand)(THIS_ DWORD dwFlags) PURE;
- STDMETHOD(EnumCreatedEffectObjects)(THIS_ LPDIENUMCREATEDEFFECTOBJECTSCALLBACK lpCallback, LPVOID pvRef, DWORD fl) PURE;
- STDMETHOD(Escape)(THIS_ LPDIEFFESCAPE pesc) PURE;
- STDMETHOD(Poll)(THIS) PURE;
- STDMETHOD(SendDeviceData)(THIS_ DWORD cbObjectData, LPCDIDEVICEOBJECTDATA rgdod, LPDWORD pdwInOut, DWORD fl) PURE;
-};
-
-/*****************************************************************************
- * IDirectInputDevice2W interface
- */
-#undef INTERFACE
-#define INTERFACE IDirectInputDevice2W
-DECLARE_INTERFACE_(IDirectInputDevice2W,IDirectInputDeviceW)
-{
- /*** IUnknown methods ***/
- STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
- STDMETHOD_(ULONG,AddRef)(THIS) PURE;
- STDMETHOD_(ULONG,Release)(THIS) PURE;
- /*** IDirectInputDeviceW methods ***/
- STDMETHOD(GetCapabilities)(THIS_ LPDIDEVCAPS lpDIDevCaps) PURE;
- STDMETHOD(EnumObjects)(THIS_ LPDIENUMDEVICEOBJECTSCALLBACKW lpCallback, LPVOID pvRef, DWORD dwFlags) PURE;
- STDMETHOD(GetProperty)(THIS_ REFGUID rguidProp, LPDIPROPHEADER pdiph) PURE;
- STDMETHOD(SetProperty)(THIS_ REFGUID rguidProp, LPCDIPROPHEADER pdiph) PURE;
- STDMETHOD(Acquire)(THIS) PURE;
- STDMETHOD(Unacquire)(THIS) PURE;
- STDMETHOD(GetDeviceState)(THIS_ DWORD cbData, LPVOID lpvData) PURE;
- STDMETHOD(GetDeviceData)(THIS_ DWORD cbObjectData, LPDIDEVICEOBJECTDATA rgdod, LPDWORD pdwInOut, DWORD dwFlags) PURE;
- STDMETHOD(SetDataFormat)(THIS_ LPCDIDATAFORMAT lpdf) PURE;
- STDMETHOD(SetEventNotification)(THIS_ HANDLE hEvent) PURE;
- STDMETHOD(SetCooperativeLevel)(THIS_ HWND hwnd, DWORD dwFlags) PURE;
- STDMETHOD(GetObjectInfo)(THIS_ LPDIDEVICEOBJECTINSTANCEW pdidoi, DWORD dwObj, DWORD dwHow) PURE;
- STDMETHOD(GetDeviceInfo)(THIS_ LPDIDEVICEINSTANCEW pdidi) PURE;
- STDMETHOD(RunControlPanel)(THIS_ HWND hwndOwner, DWORD dwFlags) PURE;
- STDMETHOD(Initialize)(THIS_ HINSTANCE hinst, DWORD dwVersion, REFGUID rguid) PURE;
- /*** IDirectInputDevice2W methods ***/
- STDMETHOD(CreateEffect)(THIS_ REFGUID rguid, LPCDIEFFECT lpeff, LPDIRECTINPUTEFFECT *ppdeff, LPUNKNOWN punkOuter) PURE;
- STDMETHOD(EnumEffects)(THIS_ LPDIENUMEFFECTSCALLBACKW lpCallback, LPVOID pvRef, DWORD dwEffType) PURE;
- STDMETHOD(GetEffectInfo)(THIS_ LPDIEFFECTINFOW pdei, REFGUID rguid) PURE;
- STDMETHOD(GetForceFeedbackState)(THIS_ LPDWORD pdwOut) PURE;
- STDMETHOD(SendForceFeedbackCommand)(THIS_ DWORD dwFlags) PURE;
- STDMETHOD(EnumCreatedEffectObjects)(THIS_ LPDIENUMCREATEDEFFECTOBJECTSCALLBACK lpCallback, LPVOID pvRef, DWORD fl) PURE;
- STDMETHOD(Escape)(THIS_ LPDIEFFESCAPE pesc) PURE;
- STDMETHOD(Poll)(THIS) PURE;
- STDMETHOD(SendDeviceData)(THIS_ DWORD cbObjectData, LPCDIDEVICEOBJECTDATA rgdod, LPDWORD pdwInOut, DWORD fl) PURE;
-};
-
-#if !defined(__cplusplus) || defined(CINTERFACE)
-/*** IUnknown methods ***/
-#define IDirectInputDevice2_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
-#define IDirectInputDevice2_AddRef(p) (p)->lpVtbl->AddRef(p)
-#define IDirectInputDevice2_Release(p) (p)->lpVtbl->Release(p)
-/*** IDirectInputDevice methods ***/
-#define IDirectInputDevice2_GetCapabilities(p,a) (p)->lpVtbl->GetCapabilities(p,a)
-#define IDirectInputDevice2_EnumObjects(p,a,b,c) (p)->lpVtbl->EnumObjects(p,a,b,c)
-#define IDirectInputDevice2_GetProperty(p,a,b) (p)->lpVtbl->GetProperty(p,a,b)
-#define IDirectInputDevice2_SetProperty(p,a,b) (p)->lpVtbl->SetProperty(p,a,b)
-#define IDirectInputDevice2_Acquire(p) (p)->lpVtbl->Acquire(p)
-#define IDirectInputDevice2_Unacquire(p) (p)->lpVtbl->Unacquire(p)
-#define IDirectInputDevice2_GetDeviceState(p,a,b) (p)->lpVtbl->GetDeviceState(p,a,b)
-#define IDirectInputDevice2_GetDeviceData(p,a,b,c,d) (p)->lpVtbl->GetDeviceData(p,a,b,c,d)
-#define IDirectInputDevice2_SetDataFormat(p,a) (p)->lpVtbl->SetDataFormat(p,a)
-#define IDirectInputDevice2_SetEventNotification(p,a) (p)->lpVtbl->SetEventNotification(p,a)
-#define IDirectInputDevice2_SetCooperativeLevel(p,a,b) (p)->lpVtbl->SetCooperativeLevel(p,a,b)
-#define IDirectInputDevice2_GetObjectInfo(p,a,b,c) (p)->lpVtbl->GetObjectInfo(p,a,b,c)
-#define IDirectInputDevice2_GetDeviceInfo(p,a) (p)->lpVtbl->GetDeviceInfo(p,a)
-#define IDirectInputDevice2_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b)
-#define IDirectInputDevice2_Initialize(p,a,b,c) (p)->lpVtbl->Initialize(p,a,b,c)
-/*** IDirectInputDevice2 methods ***/
-#define IDirectInputDevice2_CreateEffect(p,a,b,c,d) (p)->lpVtbl->CreateEffect(p,a,b,c,d)
-#define IDirectInputDevice2_EnumEffects(p,a,b,c) (p)->lpVtbl->EnumEffects(p,a,b,c)
-#define IDirectInputDevice2_GetEffectInfo(p,a,b) (p)->lpVtbl->GetEffectInfo(p,a,b)
-#define IDirectInputDevice2_GetForceFeedbackState(p,a) (p)->lpVtbl->GetForceFeedbackState(p,a)
-#define IDirectInputDevice2_SendForceFeedbackCommand(p,a) (p)->lpVtbl->SendForceFeedbackCommand(p,a)
-#define IDirectInputDevice2_EnumCreatedEffectObjects(p,a,b,c) (p)->lpVtbl->EnumCreatedEffectObjects(p,a,b,c)
-#define IDirectInputDevice2_Escape(p,a) (p)->lpVtbl->Escape(p,a)
-#define IDirectInputDevice2_Poll(p) (p)->lpVtbl->Poll(p)
-#define IDirectInputDevice2_SendDeviceData(p,a,b,c,d) (p)->lpVtbl->SendDeviceData(p,a,b,c,d)
-#else
-/*** IUnknown methods ***/
-#define IDirectInputDevice2_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
-#define IDirectInputDevice2_AddRef(p) (p)->AddRef()
-#define IDirectInputDevice2_Release(p) (p)->Release()
-/*** IDirectInputDevice methods ***/
-#define IDirectInputDevice2_GetCapabilities(p,a) (p)->GetCapabilities(a)
-#define IDirectInputDevice2_EnumObjects(p,a,b,c) (p)->EnumObjects(a,b,c)
-#define IDirectInputDevice2_GetProperty(p,a,b) (p)->GetProperty(a,b)
-#define IDirectInputDevice2_SetProperty(p,a,b) (p)->SetProperty(a,b)
-#define IDirectInputDevice2_Acquire(p) (p)->Acquire()
-#define IDirectInputDevice2_Unacquire(p) (p)->Unacquire()
-#define IDirectInputDevice2_GetDeviceState(p,a,b) (p)->GetDeviceState(a,b)
-#define IDirectInputDevice2_GetDeviceData(p,a,b,c,d) (p)->GetDeviceData(a,b,c,d)
-#define IDirectInputDevice2_SetDataFormat(p,a) (p)->SetDataFormat(a)
-#define IDirectInputDevice2_SetEventNotification(p,a) (p)->SetEventNotification(a)
-#define IDirectInputDevice2_SetCooperativeLevel(p,a,b) (p)->SetCooperativeLevel(a,b)
-#define IDirectInputDevice2_GetObjectInfo(p,a,b,c) (p)->GetObjectInfo(a,b,c)
-#define IDirectInputDevice2_GetDeviceInfo(p,a) (p)->GetDeviceInfo(a)
-#define IDirectInputDevice2_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b)
-#define IDirectInputDevice2_Initialize(p,a,b,c) (p)->Initialize(a,b,c)
-/*** IDirectInputDevice2 methods ***/
-#define IDirectInputDevice2_CreateEffect(p,a,b,c,d) (p)->CreateEffect(a,b,c,d)
-#define IDirectInputDevice2_EnumEffects(p,a,b,c) (p)->EnumEffects(a,b,c)
-#define IDirectInputDevice2_GetEffectInfo(p,a,b) (p)->GetEffectInfo(a,b)
-#define IDirectInputDevice2_GetForceFeedbackState(p,a) (p)->GetForceFeedbackState(a)
-#define IDirectInputDevice2_SendForceFeedbackCommand(p,a) (p)->SendForceFeedbackCommand(a)
-#define IDirectInputDevice2_EnumCreatedEffectObjects(p,a,b,c) (p)->EnumCreatedEffectObjects(a,b,c)
-#define IDirectInputDevice2_Escape(p,a) (p)->Escape(a)
-#define IDirectInputDevice2_Poll(p) (p)->Poll()
-#define IDirectInputDevice2_SendDeviceData(p,a,b,c,d) (p)->SendDeviceData(a,b,c,d)
-#endif
-#endif /* DI5 */
-
-#if DIRECTINPUT_VERSION >= 0x0700
-/*****************************************************************************
- * IDirectInputDevice7A interface
- */
-#undef INTERFACE
-#define INTERFACE IDirectInputDevice7A
-DECLARE_INTERFACE_(IDirectInputDevice7A,IDirectInputDevice2A)
-{
- /*** IUnknown methods ***/
- STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
- STDMETHOD_(ULONG,AddRef)(THIS) PURE;
- STDMETHOD_(ULONG,Release)(THIS) PURE;
- /*** IDirectInputDeviceA methods ***/
- STDMETHOD(GetCapabilities)(THIS_ LPDIDEVCAPS lpDIDevCaps) PURE;
- STDMETHOD(EnumObjects)(THIS_ LPDIENUMDEVICEOBJECTSCALLBACKA lpCallback, LPVOID pvRef, DWORD dwFlags) PURE;
- STDMETHOD(GetProperty)(THIS_ REFGUID rguidProp, LPDIPROPHEADER pdiph) PURE;
- STDMETHOD(SetProperty)(THIS_ REFGUID rguidProp, LPCDIPROPHEADER pdiph) PURE;
- STDMETHOD(Acquire)(THIS) PURE;
- STDMETHOD(Unacquire)(THIS) PURE;
- STDMETHOD(GetDeviceState)(THIS_ DWORD cbData, LPVOID lpvData) PURE;
- STDMETHOD(GetDeviceData)(THIS_ DWORD cbObjectData, LPDIDEVICEOBJECTDATA rgdod, LPDWORD pdwInOut, DWORD dwFlags) PURE;
- STDMETHOD(SetDataFormat)(THIS_ LPCDIDATAFORMAT lpdf) PURE;
- STDMETHOD(SetEventNotification)(THIS_ HANDLE hEvent) PURE;
- STDMETHOD(SetCooperativeLevel)(THIS_ HWND hwnd, DWORD dwFlags) PURE;
- STDMETHOD(GetObjectInfo)(THIS_ LPDIDEVICEOBJECTINSTANCEA pdidoi, DWORD dwObj, DWORD dwHow) PURE;
- STDMETHOD(GetDeviceInfo)(THIS_ LPDIDEVICEINSTANCEA pdidi) PURE;
- STDMETHOD(RunControlPanel)(THIS_ HWND hwndOwner, DWORD dwFlags) PURE;
- STDMETHOD(Initialize)(THIS_ HINSTANCE hinst, DWORD dwVersion, REFGUID rguid) PURE;
- /*** IDirectInputDevice2A methods ***/
- STDMETHOD(CreateEffect)(THIS_ REFGUID rguid, LPCDIEFFECT lpeff, LPDIRECTINPUTEFFECT *ppdeff, LPUNKNOWN punkOuter) PURE;
- STDMETHOD(EnumEffects)(THIS_ LPDIENUMEFFECTSCALLBACKA lpCallback, LPVOID pvRef, DWORD dwEffType) PURE;
- STDMETHOD(GetEffectInfo)(THIS_ LPDIEFFECTINFOA pdei, REFGUID rguid) PURE;
- STDMETHOD(GetForceFeedbackState)(THIS_ LPDWORD pdwOut) PURE;
- STDMETHOD(SendForceFeedbackCommand)(THIS_ DWORD dwFlags) PURE;
- STDMETHOD(EnumCreatedEffectObjects)(THIS_ LPDIENUMCREATEDEFFECTOBJECTSCALLBACK lpCallback, LPVOID pvRef, DWORD fl) PURE;
- STDMETHOD(Escape)(THIS_ LPDIEFFESCAPE pesc) PURE;
- STDMETHOD(Poll)(THIS) PURE;
- STDMETHOD(SendDeviceData)(THIS_ DWORD cbObjectData, LPCDIDEVICEOBJECTDATA rgdod, LPDWORD pdwInOut, DWORD fl) PURE;
- /*** IDirectInputDevice7A methods ***/
- STDMETHOD(EnumEffectsInFile)(THIS_ LPCSTR lpszFileName,LPDIENUMEFFECTSINFILECALLBACK pec,LPVOID pvRef,DWORD dwFlags) PURE;
- STDMETHOD(WriteEffectToFile)(THIS_ LPCSTR lpszFileName,DWORD dwEntries,LPDIFILEEFFECT rgDiFileEft,DWORD dwFlags) PURE;
-};
-
-/*****************************************************************************
- * IDirectInputDevice7W interface
- */
-#undef INTERFACE
-#define INTERFACE IDirectInputDevice7W
-DECLARE_INTERFACE_(IDirectInputDevice7W,IDirectInputDevice2W)
-{
- /*** IUnknown methods ***/
- STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
- STDMETHOD_(ULONG,AddRef)(THIS) PURE;
- STDMETHOD_(ULONG,Release)(THIS) PURE;
- /*** IDirectInputDeviceW methods ***/
- STDMETHOD(GetCapabilities)(THIS_ LPDIDEVCAPS lpDIDevCaps) PURE;
- STDMETHOD(EnumObjects)(THIS_ LPDIENUMDEVICEOBJECTSCALLBACKW lpCallback, LPVOID pvRef, DWORD dwFlags) PURE;
- STDMETHOD(GetProperty)(THIS_ REFGUID rguidProp, LPDIPROPHEADER pdiph) PURE;
- STDMETHOD(SetProperty)(THIS_ REFGUID rguidProp, LPCDIPROPHEADER pdiph) PURE;
- STDMETHOD(Acquire)(THIS) PURE;
- STDMETHOD(Unacquire)(THIS) PURE;
- STDMETHOD(GetDeviceState)(THIS_ DWORD cbData, LPVOID lpvData) PURE;
- STDMETHOD(GetDeviceData)(THIS_ DWORD cbObjectData, LPDIDEVICEOBJECTDATA rgdod, LPDWORD pdwInOut, DWORD dwFlags) PURE;
- STDMETHOD(SetDataFormat)(THIS_ LPCDIDATAFORMAT lpdf) PURE;
- STDMETHOD(SetEventNotification)(THIS_ HANDLE hEvent) PURE;
- STDMETHOD(SetCooperativeLevel)(THIS_ HWND hwnd, DWORD dwFlags) PURE;
- STDMETHOD(GetObjectInfo)(THIS_ LPDIDEVICEOBJECTINSTANCEW pdidoi, DWORD dwObj, DWORD dwHow) PURE;
- STDMETHOD(GetDeviceInfo)(THIS_ LPDIDEVICEINSTANCEW pdidi) PURE;
- STDMETHOD(RunControlPanel)(THIS_ HWND hwndOwner, DWORD dwFlags) PURE;
- STDMETHOD(Initialize)(THIS_ HINSTANCE hinst, DWORD dwVersion, REFGUID rguid) PURE;
- /*** IDirectInputDevice2W methods ***/
- STDMETHOD(CreateEffect)(THIS_ REFGUID rguid, LPCDIEFFECT lpeff, LPDIRECTINPUTEFFECT *ppdeff, LPUNKNOWN punkOuter) PURE;
- STDMETHOD(EnumEffects)(THIS_ LPDIENUMEFFECTSCALLBACKW lpCallback, LPVOID pvRef, DWORD dwEffType) PURE;
- STDMETHOD(GetEffectInfo)(THIS_ LPDIEFFECTINFOW pdei, REFGUID rguid) PURE;
- STDMETHOD(GetForceFeedbackState)(THIS_ LPDWORD pdwOut) PURE;
- STDMETHOD(SendForceFeedbackCommand)(THIS_ DWORD dwFlags) PURE;
- STDMETHOD(EnumCreatedEffectObjects)(THIS_ LPDIENUMCREATEDEFFECTOBJECTSCALLBACK lpCallback, LPVOID pvRef, DWORD fl) PURE;
- STDMETHOD(Escape)(THIS_ LPDIEFFESCAPE pesc) PURE;
- STDMETHOD(Poll)(THIS) PURE;
- STDMETHOD(SendDeviceData)(THIS_ DWORD cbObjectData, LPCDIDEVICEOBJECTDATA rgdod, LPDWORD pdwInOut, DWORD fl) PURE;
- /*** IDirectInputDevice7W methods ***/
- STDMETHOD(EnumEffectsInFile)(THIS_ LPCWSTR lpszFileName,LPDIENUMEFFECTSINFILECALLBACK pec,LPVOID pvRef,DWORD dwFlags) PURE;
- STDMETHOD(WriteEffectToFile)(THIS_ LPCWSTR lpszFileName,DWORD dwEntries,LPDIFILEEFFECT rgDiFileEft,DWORD dwFlags) PURE;
-};
-
-#if !defined(__cplusplus) || defined(CINTERFACE)
-/*** IUnknown methods ***/
-#define IDirectInputDevice7_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
-#define IDirectInputDevice7_AddRef(p) (p)->lpVtbl->AddRef(p)
-#define IDirectInputDevice7_Release(p) (p)->lpVtbl->Release(p)
-/*** IDirectInputDevice methods ***/
-#define IDirectInputDevice7_GetCapabilities(p,a) (p)->lpVtbl->GetCapabilities(p,a)
-#define IDirectInputDevice7_EnumObjects(p,a,b,c) (p)->lpVtbl->EnumObjects(p,a,b,c)
-#define IDirectInputDevice7_GetProperty(p,a,b) (p)->lpVtbl->GetProperty(p,a,b)
-#define IDirectInputDevice7_SetProperty(p,a,b) (p)->lpVtbl->SetProperty(p,a,b)
-#define IDirectInputDevice7_Acquire(p) (p)->lpVtbl->Acquire(p)
-#define IDirectInputDevice7_Unacquire(p) (p)->lpVtbl->Unacquire(p)
-#define IDirectInputDevice7_GetDeviceState(p,a,b) (p)->lpVtbl->GetDeviceState(p,a,b)
-#define IDirectInputDevice7_GetDeviceData(p,a,b,c,d) (p)->lpVtbl->GetDeviceData(p,a,b,c,d)
-#define IDirectInputDevice7_SetDataFormat(p,a) (p)->lpVtbl->SetDataFormat(p,a)
-#define IDirectInputDevice7_SetEventNotification(p,a) (p)->lpVtbl->SetEventNotification(p,a)
-#define IDirectInputDevice7_SetCooperativeLevel(p,a,b) (p)->lpVtbl->SetCooperativeLevel(p,a,b)
-#define IDirectInputDevice7_GetObjectInfo(p,a,b,c) (p)->lpVtbl->GetObjectInfo(p,a,b,c)
-#define IDirectInputDevice7_GetDeviceInfo(p,a) (p)->lpVtbl->GetDeviceInfo(p,a)
-#define IDirectInputDevice7_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b)
-#define IDirectInputDevice7_Initialize(p,a,b,c) (p)->lpVtbl->Initialize(p,a,b,c)
-/*** IDirectInputDevice2 methods ***/
-#define IDirectInputDevice7_CreateEffect(p,a,b,c,d) (p)->lpVtbl->CreateEffect(p,a,b,c,d)
-#define IDirectInputDevice7_EnumEffects(p,a,b,c) (p)->lpVtbl->EnumEffects(p,a,b,c)
-#define IDirectInputDevice7_GetEffectInfo(p,a,b) (p)->lpVtbl->GetEffectInfo(p,a,b)
-#define IDirectInputDevice7_GetForceFeedbackState(p,a) (p)->lpVtbl->GetForceFeedbackState(p,a)
-#define IDirectInputDevice7_SendForceFeedbackCommand(p,a) (p)->lpVtbl->SendForceFeedbackCommand(p,a)
-#define IDirectInputDevice7_EnumCreatedEffectObjects(p,a,b,c) (p)->lpVtbl->EnumCreatedEffectObjects(p,a,b,c)
-#define IDirectInputDevice7_Escape(p,a) (p)->lpVtbl->Escape(p,a)
-#define IDirectInputDevice7_Poll(p) (p)->lpVtbl->Poll(p)
-#define IDirectInputDevice7_SendDeviceData(p,a,b,c,d) (p)->lpVtbl->SendDeviceData(p,a,b,c,d)
-/*** IDirectInputDevice7 methods ***/
-#define IDirectInputDevice7_EnumEffectsInFile(p,a,b,c,d) (p)->lpVtbl->EnumEffectsInFile(p,a,b,c,d)
-#define IDirectInputDevice7_WriteEffectToFile(p,a,b,c,d) (p)->lpVtbl->WriteEffectToFile(p,a,b,c,d)
-#else
-/*** IUnknown methods ***/
-#define IDirectInputDevice7_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
-#define IDirectInputDevice7_AddRef(p) (p)->AddRef()
-#define IDirectInputDevice7_Release(p) (p)->Release()
-/*** IDirectInputDevice methods ***/
-#define IDirectInputDevice7_GetCapabilities(p,a) (p)->GetCapabilities(a)
-#define IDirectInputDevice7_EnumObjects(p,a,b,c) (p)->EnumObjects(a,b,c)
-#define IDirectInputDevice7_GetProperty(p,a,b) (p)->GetProperty(a,b)
-#define IDirectInputDevice7_SetProperty(p,a,b) (p)->SetProperty(a,b)
-#define IDirectInputDevice7_Acquire(p) (p)->Acquire()
-#define IDirectInputDevice7_Unacquire(p) (p)->Unacquire()
-#define IDirectInputDevice7_GetDeviceState(p,a,b) (p)->GetDeviceState(a,b)
-#define IDirectInputDevice7_GetDeviceData(p,a,b,c,d) (p)->GetDeviceData(a,b,c,d)
-#define IDirectInputDevice7_SetDataFormat(p,a) (p)->SetDataFormat(a)
-#define IDirectInputDevice7_SetEventNotification(p,a) (p)->SetEventNotification(a)
-#define IDirectInputDevice7_SetCooperativeLevel(p,a,b) (p)->SetCooperativeLevel(a,b)
-#define IDirectInputDevice7_GetObjectInfo(p,a,b,c) (p)->GetObjectInfo(a,b,c)
-#define IDirectInputDevice7_GetDeviceInfo(p,a) (p)->GetDeviceInfo(a)
-#define IDirectInputDevice7_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b)
-#define IDirectInputDevice7_Initialize(p,a,b,c) (p)->Initialize(a,b,c)
-/*** IDirectInputDevice2 methods ***/
-#define IDirectInputDevice7_CreateEffect(p,a,b,c,d) (p)->CreateEffect(a,b,c,d)
-#define IDirectInputDevice7_EnumEffects(p,a,b,c) (p)->EnumEffects(a,b,c)
-#define IDirectInputDevice7_GetEffectInfo(p,a,b) (p)->GetEffectInfo(a,b)
-#define IDirectInputDevice7_GetForceFeedbackState(p,a) (p)->GetForceFeedbackState(a)
-#define IDirectInputDevice7_SendForceFeedbackCommand(p,a) (p)->SendForceFeedbackCommand(a)
-#define IDirectInputDevice7_EnumCreatedEffectObjects(p,a,b,c) (p)->EnumCreatedEffectObjects(a,b,c)
-#define IDirectInputDevice7_Escape(p,a) (p)->Escape(a)
-#define IDirectInputDevice7_Poll(p) (p)->Poll()
-#define IDirectInputDevice7_SendDeviceData(p,a,b,c,d) (p)->SendDeviceData(a,b,c,d)
-/*** IDirectInputDevice7 methods ***/
-#define IDirectInputDevice7_EnumEffectsInFile(p,a,b,c,d) (p)->EnumEffectsInFile(a,b,c,d)
-#define IDirectInputDevice7_WriteEffectToFile(p,a,b,c,d) (p)->WriteEffectToFile(a,b,c,d)
-#endif
-
-#endif /* DI7 */
-
-#if DIRECTINPUT_VERSION >= 0x0800
-/*****************************************************************************
- * IDirectInputDevice8A interface
- */
-#undef INTERFACE
-#define INTERFACE IDirectInputDevice8A
-DECLARE_INTERFACE_(IDirectInputDevice8A,IDirectInputDevice7A)
-{
- /*** IUnknown methods ***/
- STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
- STDMETHOD_(ULONG,AddRef)(THIS) PURE;
- STDMETHOD_(ULONG,Release)(THIS) PURE;
- /*** IDirectInputDeviceA methods ***/
- STDMETHOD(GetCapabilities)(THIS_ LPDIDEVCAPS lpDIDevCaps) PURE;
- STDMETHOD(EnumObjects)(THIS_ LPDIENUMDEVICEOBJECTSCALLBACKA lpCallback, LPVOID pvRef, DWORD dwFlags) PURE;
- STDMETHOD(GetProperty)(THIS_ REFGUID rguidProp, LPDIPROPHEADER pdiph) PURE;
- STDMETHOD(SetProperty)(THIS_ REFGUID rguidProp, LPCDIPROPHEADER pdiph) PURE;
- STDMETHOD(Acquire)(THIS) PURE;
- STDMETHOD(Unacquire)(THIS) PURE;
- STDMETHOD(GetDeviceState)(THIS_ DWORD cbData, LPVOID lpvData) PURE;
- STDMETHOD(GetDeviceData)(THIS_ DWORD cbObjectData, LPDIDEVICEOBJECTDATA rgdod, LPDWORD pdwInOut, DWORD dwFlags) PURE;
- STDMETHOD(SetDataFormat)(THIS_ LPCDIDATAFORMAT lpdf) PURE;
- STDMETHOD(SetEventNotification)(THIS_ HANDLE hEvent) PURE;
- STDMETHOD(SetCooperativeLevel)(THIS_ HWND hwnd, DWORD dwFlags) PURE;
- STDMETHOD(GetObjectInfo)(THIS_ LPDIDEVICEOBJECTINSTANCEA pdidoi, DWORD dwObj, DWORD dwHow) PURE;
- STDMETHOD(GetDeviceInfo)(THIS_ LPDIDEVICEINSTANCEA pdidi) PURE;
- STDMETHOD(RunControlPanel)(THIS_ HWND hwndOwner, DWORD dwFlags) PURE;
- STDMETHOD(Initialize)(THIS_ HINSTANCE hinst, DWORD dwVersion, REFGUID rguid) PURE;
- /*** IDirectInputDevice2A methods ***/
- STDMETHOD(CreateEffect)(THIS_ REFGUID rguid, LPCDIEFFECT lpeff, LPDIRECTINPUTEFFECT *ppdeff, LPUNKNOWN punkOuter) PURE;
- STDMETHOD(EnumEffects)(THIS_ LPDIENUMEFFECTSCALLBACKA lpCallback, LPVOID pvRef, DWORD dwEffType) PURE;
- STDMETHOD(GetEffectInfo)(THIS_ LPDIEFFECTINFOA pdei, REFGUID rguid) PURE;
- STDMETHOD(GetForceFeedbackState)(THIS_ LPDWORD pdwOut) PURE;
- STDMETHOD(SendForceFeedbackCommand)(THIS_ DWORD dwFlags) PURE;
- STDMETHOD(EnumCreatedEffectObjects)(THIS_ LPDIENUMCREATEDEFFECTOBJECTSCALLBACK lpCallback, LPVOID pvRef, DWORD fl) PURE;
- STDMETHOD(Escape)(THIS_ LPDIEFFESCAPE pesc) PURE;
- STDMETHOD(Poll)(THIS) PURE;
- STDMETHOD(SendDeviceData)(THIS_ DWORD cbObjectData, LPCDIDEVICEOBJECTDATA rgdod, LPDWORD pdwInOut, DWORD fl) PURE;
- /*** IDirectInputDevice7A methods ***/
- STDMETHOD(EnumEffectsInFile)(THIS_ LPCSTR lpszFileName,LPDIENUMEFFECTSINFILECALLBACK pec,LPVOID pvRef,DWORD dwFlags) PURE;
- STDMETHOD(WriteEffectToFile)(THIS_ LPCSTR lpszFileName,DWORD dwEntries,LPDIFILEEFFECT rgDiFileEft,DWORD dwFlags) PURE;
- /*** IDirectInputDevice8A methods ***/
- STDMETHOD(BuildActionMap)(THIS_ LPDIACTIONFORMATA lpdiaf, LPCSTR lpszUserName, DWORD dwFlags) PURE;
- STDMETHOD(SetActionMap)(THIS_ LPDIACTIONFORMATA lpdiaf, LPCSTR lpszUserName, DWORD dwFlags) PURE;
- STDMETHOD(GetImageInfo)(THIS_ LPDIDEVICEIMAGEINFOHEADERA lpdiDevImageInfoHeader) PURE;
-};
-
-/*****************************************************************************
- * IDirectInputDevice8W interface
- */
-#undef INTERFACE
-#define INTERFACE IDirectInputDevice8W
-DECLARE_INTERFACE_(IDirectInputDevice8W,IDirectInputDevice7W)
-{
- /*** IUnknown methods ***/
- STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
- STDMETHOD_(ULONG,AddRef)(THIS) PURE;
- STDMETHOD_(ULONG,Release)(THIS) PURE;
- /*** IDirectInputDeviceW methods ***/
- STDMETHOD(GetCapabilities)(THIS_ LPDIDEVCAPS lpDIDevCaps) PURE;
- STDMETHOD(EnumObjects)(THIS_ LPDIENUMDEVICEOBJECTSCALLBACKW lpCallback, LPVOID pvRef, DWORD dwFlags) PURE;
- STDMETHOD(GetProperty)(THIS_ REFGUID rguidProp, LPDIPROPHEADER pdiph) PURE;
- STDMETHOD(SetProperty)(THIS_ REFGUID rguidProp, LPCDIPROPHEADER pdiph) PURE;
- STDMETHOD(Acquire)(THIS) PURE;
- STDMETHOD(Unacquire)(THIS) PURE;
- STDMETHOD(GetDeviceState)(THIS_ DWORD cbData, LPVOID lpvData) PURE;
- STDMETHOD(GetDeviceData)(THIS_ DWORD cbObjectData, LPDIDEVICEOBJECTDATA rgdod, LPDWORD pdwInOut, DWORD dwFlags) PURE;
- STDMETHOD(SetDataFormat)(THIS_ LPCDIDATAFORMAT lpdf) PURE;
- STDMETHOD(SetEventNotification)(THIS_ HANDLE hEvent) PURE;
- STDMETHOD(SetCooperativeLevel)(THIS_ HWND hwnd, DWORD dwFlags) PURE;
- STDMETHOD(GetObjectInfo)(THIS_ LPDIDEVICEOBJECTINSTANCEW pdidoi, DWORD dwObj, DWORD dwHow) PURE;
- STDMETHOD(GetDeviceInfo)(THIS_ LPDIDEVICEINSTANCEW pdidi) PURE;
- STDMETHOD(RunControlPanel)(THIS_ HWND hwndOwner, DWORD dwFlags) PURE;
- STDMETHOD(Initialize)(THIS_ HINSTANCE hinst, DWORD dwVersion, REFGUID rguid) PURE;
- /*** IDirectInputDevice2W methods ***/
- STDMETHOD(CreateEffect)(THIS_ REFGUID rguid, LPCDIEFFECT lpeff, LPDIRECTINPUTEFFECT *ppdeff, LPUNKNOWN punkOuter) PURE;
- STDMETHOD(EnumEffects)(THIS_ LPDIENUMEFFECTSCALLBACKW lpCallback, LPVOID pvRef, DWORD dwEffType) PURE;
- STDMETHOD(GetEffectInfo)(THIS_ LPDIEFFECTINFOW pdei, REFGUID rguid) PURE;
- STDMETHOD(GetForceFeedbackState)(THIS_ LPDWORD pdwOut) PURE;
- STDMETHOD(SendForceFeedbackCommand)(THIS_ DWORD dwFlags) PURE;
- STDMETHOD(EnumCreatedEffectObjects)(THIS_ LPDIENUMCREATEDEFFECTOBJECTSCALLBACK lpCallback, LPVOID pvRef, DWORD fl) PURE;
- STDMETHOD(Escape)(THIS_ LPDIEFFESCAPE pesc) PURE;
- STDMETHOD(Poll)(THIS) PURE;
- STDMETHOD(SendDeviceData)(THIS_ DWORD cbObjectData, LPCDIDEVICEOBJECTDATA rgdod, LPDWORD pdwInOut, DWORD fl) PURE;
- /*** IDirectInputDevice7W methods ***/
- STDMETHOD(EnumEffectsInFile)(THIS_ LPCWSTR lpszFileName,LPDIENUMEFFECTSINFILECALLBACK pec,LPVOID pvRef,DWORD dwFlags) PURE;
- STDMETHOD(WriteEffectToFile)(THIS_ LPCWSTR lpszFileName,DWORD dwEntries,LPDIFILEEFFECT rgDiFileEft,DWORD dwFlags) PURE;
- /*** IDirectInputDevice8W methods ***/
- STDMETHOD(BuildActionMap)(THIS_ LPDIACTIONFORMATW lpdiaf, LPCWSTR lpszUserName, DWORD dwFlags) PURE;
- STDMETHOD(SetActionMap)(THIS_ LPDIACTIONFORMATW lpdiaf, LPCWSTR lpszUserName, DWORD dwFlags) PURE;
- STDMETHOD(GetImageInfo)(THIS_ LPDIDEVICEIMAGEINFOHEADERW lpdiDevImageInfoHeader) PURE;
-};
-
-#if !defined(__cplusplus) || defined(CINTERFACE)
-/*** IUnknown methods ***/
-#define IDirectInputDevice8_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
-#define IDirectInputDevice8_AddRef(p) (p)->lpVtbl->AddRef(p)
-#define IDirectInputDevice8_Release(p) (p)->lpVtbl->Release(p)
-/*** IDirectInputDevice methods ***/
-#define IDirectInputDevice8_GetCapabilities(p,a) (p)->lpVtbl->GetCapabilities(p,a)
-#define IDirectInputDevice8_EnumObjects(p,a,b,c) (p)->lpVtbl->EnumObjects(p,a,b,c)
-#define IDirectInputDevice8_GetProperty(p,a,b) (p)->lpVtbl->GetProperty(p,a,b)
-#define IDirectInputDevice8_SetProperty(p,a,b) (p)->lpVtbl->SetProperty(p,a,b)
-#define IDirectInputDevice8_Acquire(p) (p)->lpVtbl->Acquire(p)
-#define IDirectInputDevice8_Unacquire(p) (p)->lpVtbl->Unacquire(p)
-#define IDirectInputDevice8_GetDeviceState(p,a,b) (p)->lpVtbl->GetDeviceState(p,a,b)
-#define IDirectInputDevice8_GetDeviceData(p,a,b,c,d) (p)->lpVtbl->GetDeviceData(p,a,b,c,d)
-#define IDirectInputDevice8_SetDataFormat(p,a) (p)->lpVtbl->SetDataFormat(p,a)
-#define IDirectInputDevice8_SetEventNotification(p,a) (p)->lpVtbl->SetEventNotification(p,a)
-#define IDirectInputDevice8_SetCooperativeLevel(p,a,b) (p)->lpVtbl->SetCooperativeLevel(p,a,b)
-#define IDirectInputDevice8_GetObjectInfo(p,a,b,c) (p)->lpVtbl->GetObjectInfo(p,a,b,c)
-#define IDirectInputDevice8_GetDeviceInfo(p,a) (p)->lpVtbl->GetDeviceInfo(p,a)
-#define IDirectInputDevice8_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b)
-#define IDirectInputDevice8_Initialize(p,a,b,c) (p)->lpVtbl->Initialize(p,a,b,c)
-/*** IDirectInputDevice2 methods ***/
-#define IDirectInputDevice8_CreateEffect(p,a,b,c,d) (p)->lpVtbl->CreateEffect(p,a,b,c,d)
-#define IDirectInputDevice8_EnumEffects(p,a,b,c) (p)->lpVtbl->EnumEffects(p,a,b,c)
-#define IDirectInputDevice8_GetEffectInfo(p,a,b) (p)->lpVtbl->GetEffectInfo(p,a,b)
-#define IDirectInputDevice8_GetForceFeedbackState(p,a) (p)->lpVtbl->GetForceFeedbackState(p,a)
-#define IDirectInputDevice8_SendForceFeedbackCommand(p,a) (p)->lpVtbl->SendForceFeedbackCommand(p,a)
-#define IDirectInputDevice8_EnumCreatedEffectObjects(p,a,b,c) (p)->lpVtbl->EnumCreatedEffectObjects(p,a,b,c)
-#define IDirectInputDevice8_Escape(p,a) (p)->lpVtbl->Escape(p,a)
-#define IDirectInputDevice8_Poll(p) (p)->lpVtbl->Poll(p)
-#define IDirectInputDevice8_SendDeviceData(p,a,b,c,d) (p)->lpVtbl->SendDeviceData(p,a,b,c,d)
-/*** IDirectInputDevice7 methods ***/
-#define IDirectInputDevice8_EnumEffectsInFile(p,a,b,c,d) (p)->lpVtbl->EnumEffectsInFile(p,a,b,c,d)
-#define IDirectInputDevice8_WriteEffectToFile(p,a,b,c,d) (p)->lpVtbl->WriteEffectToFile(p,a,b,c,d)
-/*** IDirectInputDevice8 methods ***/
-#define IDirectInputDevice8_BuildActionMap(p,a,b,c) (p)->lpVtbl->BuildActionMap(p,a,b,c)
-#define IDirectInputDevice8_SetActionMap(p,a,b,c) (p)->lpVtbl->SetActionMap(p,a,b,c)
-#define IDirectInputDevice8_GetImageInfo(p,a) (p)->lpVtbl->GetImageInfo(p,a)
-#else
-/*** IUnknown methods ***/
-#define IDirectInputDevice8_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
-#define IDirectInputDevice8_AddRef(p) (p)->AddRef()
-#define IDirectInputDevice8_Release(p) (p)->Release()
-/*** IDirectInputDevice methods ***/
-#define IDirectInputDevice8_GetCapabilities(p,a) (p)->GetCapabilities(a)
-#define IDirectInputDevice8_EnumObjects(p,a,b,c) (p)->EnumObjects(a,b,c)
-#define IDirectInputDevice8_GetProperty(p,a,b) (p)->GetProperty(a,b)
-#define IDirectInputDevice8_SetProperty(p,a,b) (p)->SetProperty(a,b)
-#define IDirectInputDevice8_Acquire(p) (p)->Acquire()
-#define IDirectInputDevice8_Unacquire(p) (p)->Unacquire()
-#define IDirectInputDevice8_GetDeviceState(p,a,b) (p)->GetDeviceState(a,b)
-#define IDirectInputDevice8_GetDeviceData(p,a,b,c,d) (p)->GetDeviceData(a,b,c,d)
-#define IDirectInputDevice8_SetDataFormat(p,a) (p)->SetDataFormat(a)
-#define IDirectInputDevice8_SetEventNotification(p,a) (p)->SetEventNotification(a)
-#define IDirectInputDevice8_SetCooperativeLevel(p,a,b) (p)->SetCooperativeLevel(a,b)
-#define IDirectInputDevice8_GetObjectInfo(p,a,b,c) (p)->GetObjectInfo(a,b,c)
-#define IDirectInputDevice8_GetDeviceInfo(p,a) (p)->GetDeviceInfo(a)
-#define IDirectInputDevice8_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b)
-#define IDirectInputDevice8_Initialize(p,a,b,c) (p)->Initialize(a,b,c)
-/*** IDirectInputDevice2 methods ***/
-#define IDirectInputDevice8_CreateEffect(p,a,b,c,d) (p)->CreateEffect(a,b,c,d)
-#define IDirectInputDevice8_EnumEffects(p,a,b,c) (p)->EnumEffects(a,b,c)
-#define IDirectInputDevice8_GetEffectInfo(p,a,b) (p)->GetEffectInfo(a,b)
-#define IDirectInputDevice8_GetForceFeedbackState(p,a) (p)->GetForceFeedbackState(a)
-#define IDirectInputDevice8_SendForceFeedbackCommand(p,a) (p)->SendForceFeedbackCommand(a)
-#define IDirectInputDevice8_EnumCreatedEffectObjects(p,a,b,c) (p)->EnumCreatedEffectObjects(a,b,c)
-#define IDirectInputDevice8_Escape(p,a) (p)->Escape(a)
-#define IDirectInputDevice8_Poll(p) (p)->Poll()
-#define IDirectInputDevice8_SendDeviceData(p,a,b,c,d) (p)->SendDeviceData(a,b,c,d)
-/*** IDirectInputDevice7 methods ***/
-#define IDirectInputDevice8_EnumEffectsInFile(p,a,b,c,d) (p)->EnumEffectsInFile(a,b,c,d)
-#define IDirectInputDevice8_WriteEffectToFile(p,a,b,c,d) (p)->WriteEffectToFile(a,b,c,d)
-/*** IDirectInputDevice8 methods ***/
-#define IDirectInputDevice8_BuildActionMap(p,a,b,c) (p)->BuildActionMap(a,b,c)
-#define IDirectInputDevice8_SetActionMap(p,a,b,c) (p)->SetActionMap(a,b,c)
-#define IDirectInputDevice8_GetImageInfo(p,a) (p)->GetImageInfo(a)
-#endif
-
-#endif /* DI8 */
-
-/* "Standard" Mouse report... */
-typedef struct DIMOUSESTATE {
- LONG lX;
- LONG lY;
- LONG lZ;
- BYTE rgbButtons[4];
-} DIMOUSESTATE;
-
-#if DIRECTINPUT_VERSION >= 0x0700
-/* "Standard" Mouse report for DInput 7... */
-typedef struct DIMOUSESTATE2 {
- LONG lX;
- LONG lY;
- LONG lZ;
- BYTE rgbButtons[8];
-} DIMOUSESTATE2;
-#endif /* DI7 */
-
-#define DIMOFS_X FIELD_OFFSET(DIMOUSESTATE, lX)
-#define DIMOFS_Y FIELD_OFFSET(DIMOUSESTATE, lY)
-#define DIMOFS_Z FIELD_OFFSET(DIMOUSESTATE, lZ)
-#define DIMOFS_BUTTON0 (FIELD_OFFSET(DIMOUSESTATE, rgbButtons) + 0)
-#define DIMOFS_BUTTON1 (FIELD_OFFSET(DIMOUSESTATE, rgbButtons) + 1)
-#define DIMOFS_BUTTON2 (FIELD_OFFSET(DIMOUSESTATE, rgbButtons) + 2)
-#define DIMOFS_BUTTON3 (FIELD_OFFSET(DIMOUSESTATE, rgbButtons) + 3)
-#if DIRECTINPUT_VERSION >= 0x0700
-#define DIMOFS_BUTTON4 (FIELD_OFFSET(DIMOUSESTATE2, rgbButtons) + 4)
-#define DIMOFS_BUTTON5 (FIELD_OFFSET(DIMOUSESTATE2, rgbButtons) + 5)
-#define DIMOFS_BUTTON6 (FIELD_OFFSET(DIMOUSESTATE2, rgbButtons) + 6)
-#define DIMOFS_BUTTON7 (FIELD_OFFSET(DIMOUSESTATE2, rgbButtons) + 7)
-#endif /* DI7 */
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-extern const DIDATAFORMAT c_dfDIMouse;
-#if DIRECTINPUT_VERSION >= 0x0700
-extern const DIDATAFORMAT c_dfDIMouse2; /* DX 7 */
-#endif /* DI7 */
-extern const DIDATAFORMAT c_dfDIKeyboard;
-#if DIRECTINPUT_VERSION >= 0x0500
-extern const DIDATAFORMAT c_dfDIJoystick;
-extern const DIDATAFORMAT c_dfDIJoystick2;
-#endif /* DI5 */
-#ifdef __cplusplus
-};
-#endif
-
-/*****************************************************************************
- * IDirectInputA interface
- */
-#undef INTERFACE
-#define INTERFACE IDirectInputA
-DECLARE_INTERFACE_(IDirectInputA,IUnknown)
-{
- /*** IUnknown methods ***/
- STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
- STDMETHOD_(ULONG,AddRef)(THIS) PURE;
- STDMETHOD_(ULONG,Release)(THIS) PURE;
- /*** IDirectInputA methods ***/
- STDMETHOD(CreateDevice)(THIS_ REFGUID rguid, LPDIRECTINPUTDEVICEA *lplpDirectInputDevice, LPUNKNOWN pUnkOuter) PURE;
- STDMETHOD(EnumDevices)(THIS_ DWORD dwDevType, LPDIENUMDEVICESCALLBACKA lpCallback, LPVOID pvRef, DWORD dwFlags) PURE;
- STDMETHOD(GetDeviceStatus)(THIS_ REFGUID rguidInstance) PURE;
- STDMETHOD(RunControlPanel)(THIS_ HWND hwndOwner, DWORD dwFlags) PURE;
- STDMETHOD(Initialize)(THIS_ HINSTANCE hinst, DWORD dwVersion) PURE;
-};
-
-/*****************************************************************************
- * IDirectInputW interface
- */
-#undef INTERFACE
-#define INTERFACE IDirectInputW
-DECLARE_INTERFACE_(IDirectInputW,IUnknown)
-{
- /*** IUnknown methods ***/
- STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
- STDMETHOD_(ULONG,AddRef)(THIS) PURE;
- STDMETHOD_(ULONG,Release)(THIS) PURE;
- /*** IDirectInputW methods ***/
- STDMETHOD(CreateDevice)(THIS_ REFGUID rguid, LPDIRECTINPUTDEVICEW *lplpDirectInputDevice, LPUNKNOWN pUnkOuter) PURE;
- STDMETHOD(EnumDevices)(THIS_ DWORD dwDevType, LPDIENUMDEVICESCALLBACKW lpCallback, LPVOID pvRef, DWORD dwFlags) PURE;
- STDMETHOD(GetDeviceStatus)(THIS_ REFGUID rguidInstance) PURE;
- STDMETHOD(RunControlPanel)(THIS_ HWND hwndOwner, DWORD dwFlags) PURE;
- STDMETHOD(Initialize)(THIS_ HINSTANCE hinst, DWORD dwVersion) PURE;
-};
-
-#if !defined(__cplusplus) || defined(CINTERFACE)
-/*** IUnknown methods ***/
-#define IDirectInput_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
-#define IDirectInput_AddRef(p) (p)->lpVtbl->AddRef(p)
-#define IDirectInput_Release(p) (p)->lpVtbl->Release(p)
-/*** IDirectInput methods ***/
-#define IDirectInput_CreateDevice(p,a,b,c) (p)->lpVtbl->CreateDevice(p,a,b,c)
-#define IDirectInput_EnumDevices(p,a,b,c,d) (p)->lpVtbl->EnumDevices(p,a,b,c,d)
-#define IDirectInput_GetDeviceStatus(p,a) (p)->lpVtbl->GetDeviceStatus(p,a)
-#define IDirectInput_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b)
-#define IDirectInput_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b)
-#else
-/*** IUnknown methods ***/
-#define IDirectInput_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
-#define IDirectInput_AddRef(p) (p)->AddRef()
-#define IDirectInput_Release(p) (p)->Release()
-/*** IDirectInput methods ***/
-#define IDirectInput_CreateDevice(p,a,b,c) (p)->CreateDevice(a,b,c)
-#define IDirectInput_EnumDevices(p,a,b,c,d) (p)->EnumDevices(a,b,c,d)
-#define IDirectInput_GetDeviceStatus(p,a) (p)->GetDeviceStatus(a)
-#define IDirectInput_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b)
-#define IDirectInput_Initialize(p,a,b) (p)->Initialize(a,b)
-#endif
-
-/*****************************************************************************
- * IDirectInput2A interface
- */
-#undef INTERFACE
-#define INTERFACE IDirectInput2A
-DECLARE_INTERFACE_(IDirectInput2A,IDirectInputA)
-{
- /*** IUnknown methods ***/
- STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
- STDMETHOD_(ULONG,AddRef)(THIS) PURE;
- STDMETHOD_(ULONG,Release)(THIS) PURE;
- /*** IDirectInputA methods ***/
- STDMETHOD(CreateDevice)(THIS_ REFGUID rguid, LPDIRECTINPUTDEVICEA *lplpDirectInputDevice, LPUNKNOWN pUnkOuter) PURE;
- STDMETHOD(EnumDevices)(THIS_ DWORD dwDevType, LPDIENUMDEVICESCALLBACKA lpCallback, LPVOID pvRef, DWORD dwFlags) PURE;
- STDMETHOD(GetDeviceStatus)(THIS_ REFGUID rguidInstance) PURE;
- STDMETHOD(RunControlPanel)(THIS_ HWND hwndOwner, DWORD dwFlags) PURE;
- STDMETHOD(Initialize)(THIS_ HINSTANCE hinst, DWORD dwVersion) PURE;
- /*** IDirectInput2A methods ***/
- STDMETHOD(FindDevice)(THIS_ REFGUID rguid, LPCSTR pszName, LPGUID pguidInstance) PURE;
-};
-
-/*****************************************************************************
- * IDirectInput2W interface
- */
-#undef INTERFACE
-#define INTERFACE IDirectInput2W
-DECLARE_INTERFACE_(IDirectInput2W,IDirectInputW)
-{
- /*** IUnknown methods ***/
- STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
- STDMETHOD_(ULONG,AddRef)(THIS) PURE;
- STDMETHOD_(ULONG,Release)(THIS) PURE;
- /*** IDirectInputW methods ***/
- STDMETHOD(CreateDevice)(THIS_ REFGUID rguid, LPDIRECTINPUTDEVICEW *lplpDirectInputDevice, LPUNKNOWN pUnkOuter) PURE;
- STDMETHOD(EnumDevices)(THIS_ DWORD dwDevType, LPDIENUMDEVICESCALLBACKW lpCallback, LPVOID pvRef, DWORD dwFlags) PURE;
- STDMETHOD(GetDeviceStatus)(THIS_ REFGUID rguidInstance) PURE;
- STDMETHOD(RunControlPanel)(THIS_ HWND hwndOwner, DWORD dwFlags) PURE;
- STDMETHOD(Initialize)(THIS_ HINSTANCE hinst, DWORD dwVersion) PURE;
- /*** IDirectInput2W methods ***/
- STDMETHOD(FindDevice)(THIS_ REFGUID rguid, LPCWSTR pszName, LPGUID pguidInstance) PURE;
-};
-
-#if !defined(__cplusplus) || defined(CINTERFACE)
-/*** IUnknown methods ***/
-#define IDirectInput2_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
-#define IDirectInput2_AddRef(p) (p)->lpVtbl->AddRef(p)
-#define IDirectInput2_Release(p) (p)->lpVtbl->Release(p)
-/*** IDirectInput methods ***/
-#define IDirectInput2_CreateDevice(p,a,b,c) (p)->lpVtbl->CreateDevice(p,a,b,c)
-#define IDirectInput2_EnumDevices(p,a,b,c,d) (p)->lpVtbl->EnumDevices(p,a,b,c,d)
-#define IDirectInput2_GetDeviceStatus(p,a) (p)->lpVtbl->GetDeviceStatus(p,a)
-#define IDirectInput2_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b)
-#define IDirectInput2_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b)
-/*** IDirectInput2 methods ***/
-#define IDirectInput2_FindDevice(p,a,b,c) (p)->lpVtbl->FindDevice(p,a,b,c)
-#else
-/*** IUnknown methods ***/
-#define IDirectInput2_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
-#define IDirectInput2_AddRef(p) (p)->AddRef()
-#define IDirectInput2_Release(p) (p)->Release()
-/*** IDirectInput methods ***/
-#define IDirectInput2_CreateDevice(p,a,b,c) (p)->CreateDevice(a,b,c)
-#define IDirectInput2_EnumDevices(p,a,b,c,d) (p)->EnumDevices(a,b,c,d)
-#define IDirectInput2_GetDeviceStatus(p,a) (p)->GetDeviceStatus(a)
-#define IDirectInput2_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b)
-#define IDirectInput2_Initialize(p,a,b) (p)->Initialize(a,b)
-/*** IDirectInput2 methods ***/
-#define IDirectInput2_FindDevice(p,a,b,c) (p)->FindDevice(a,b,c)
-#endif
-
-/*****************************************************************************
- * IDirectInput7A interface
- */
-#undef INTERFACE
-#define INTERFACE IDirectInput7A
-DECLARE_INTERFACE_(IDirectInput7A,IDirectInput2A)
-{
- /*** IUnknown methods ***/
- STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
- STDMETHOD_(ULONG,AddRef)(THIS) PURE;
- STDMETHOD_(ULONG,Release)(THIS) PURE;
- /*** IDirectInputA methods ***/
- STDMETHOD(CreateDevice)(THIS_ REFGUID rguid, LPDIRECTINPUTDEVICEA *lplpDirectInputDevice, LPUNKNOWN pUnkOuter) PURE;
- STDMETHOD(EnumDevices)(THIS_ DWORD dwDevType, LPDIENUMDEVICESCALLBACKA lpCallback, LPVOID pvRef, DWORD dwFlags) PURE;
- STDMETHOD(GetDeviceStatus)(THIS_ REFGUID rguidInstance) PURE;
- STDMETHOD(RunControlPanel)(THIS_ HWND hwndOwner, DWORD dwFlags) PURE;
- STDMETHOD(Initialize)(THIS_ HINSTANCE hinst, DWORD dwVersion) PURE;
- /*** IDirectInput2A methods ***/
- STDMETHOD(FindDevice)(THIS_ REFGUID rguid, LPCSTR pszName, LPGUID pguidInstance) PURE;
- /*** IDirectInput7A methods ***/
- STDMETHOD(CreateDeviceEx)(THIS_ REFGUID rguid, REFIID riid, LPVOID *pvOut, LPUNKNOWN lpUnknownOuter) PURE;
-};
-
-/*****************************************************************************
- * IDirectInput7W interface
- */
-#undef INTERFACE
-#define INTERFACE IDirectInput7W
-DECLARE_INTERFACE_(IDirectInput7W,IDirectInput2W)
-{
- /*** IUnknown methods ***/
- STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
- STDMETHOD_(ULONG,AddRef)(THIS) PURE;
- STDMETHOD_(ULONG,Release)(THIS) PURE;
- /*** IDirectInputW methods ***/
- STDMETHOD(CreateDevice)(THIS_ REFGUID rguid, LPDIRECTINPUTDEVICEW *lplpDirectInputDevice, LPUNKNOWN pUnkOuter) PURE;
- STDMETHOD(EnumDevices)(THIS_ DWORD dwDevType, LPDIENUMDEVICESCALLBACKW lpCallback, LPVOID pvRef, DWORD dwFlags) PURE;
- STDMETHOD(GetDeviceStatus)(THIS_ REFGUID rguidInstance) PURE;
- STDMETHOD(RunControlPanel)(THIS_ HWND hwndOwner, DWORD dwFlags) PURE;
- STDMETHOD(Initialize)(THIS_ HINSTANCE hinst, DWORD dwVersion) PURE;
- /*** IDirectInput2W methods ***/
- STDMETHOD(FindDevice)(THIS_ REFGUID rguid, LPCWSTR pszName, LPGUID pguidInstance) PURE;
- /*** IDirectInput7W methods ***/
- STDMETHOD(CreateDeviceEx)(THIS_ REFGUID rguid, REFIID riid, LPVOID *pvOut, LPUNKNOWN lpUnknownOuter) PURE;
-};
-
-#if !defined(__cplusplus) || defined(CINTERFACE)
-/*** IUnknown methods ***/
-#define IDirectInput7_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
-#define IDirectInput7_AddRef(p) (p)->lpVtbl->AddRef(p)
-#define IDirectInput7_Release(p) (p)->lpVtbl->Release(p)
-/*** IDirectInput methods ***/
-#define IDirectInput7_CreateDevice(p,a,b,c) (p)->lpVtbl->CreateDevice(p,a,b,c)
-#define IDirectInput7_EnumDevices(p,a,b,c,d) (p)->lpVtbl->EnumDevices(p,a,b,c,d)
-#define IDirectInput7_GetDeviceStatus(p,a) (p)->lpVtbl->GetDeviceStatus(p,a)
-#define IDirectInput7_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b)
-#define IDirectInput7_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b)
-/*** IDirectInput2 methods ***/
-#define IDirectInput7_FindDevice(p,a,b,c) (p)->lpVtbl->FindDevice(p,a,b,c)
-/*** IDirectInput7 methods ***/
-#define IDirectInput7_CreateDeviceEx(p,a,b,c,d) (p)->lpVtbl->CreateDeviceEx(p,a,b,c,d)
-#else
-/*** IUnknown methods ***/
-#define IDirectInput7_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
-#define IDirectInput7_AddRef(p) (p)->AddRef()
-#define IDirectInput7_Release(p) (p)->Release()
-/*** IDirectInput methods ***/
-#define IDirectInput7_CreateDevice(p,a,b,c) (p)->CreateDevice(a,b,c)
-#define IDirectInput7_EnumDevices(p,a,b,c,d) (p)->EnumDevices(a,b,c,d)
-#define IDirectInput7_GetDeviceStatus(p,a) (p)->GetDeviceStatus(a)
-#define IDirectInput7_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b)
-#define IDirectInput7_Initialize(p,a,b) (p)->Initialize(a,b)
-/*** IDirectInput2 methods ***/
-#define IDirectInput7_FindDevice(p,a,b,c) (p)->FindDevice(a,b,c)
-/*** IDirectInput7 methods ***/
-#define IDirectInput7_CreateDeviceEx(p,a,b,c,d) (p)->CreateDeviceEx(a,b,c,d)
-#endif
-
-
-#if DIRECTINPUT_VERSION >= 0x0800
-/*****************************************************************************
- * IDirectInput8A interface
- */
-#undef INTERFACE
-#define INTERFACE IDirectInput8A
-DECLARE_INTERFACE_(IDirectInput8A,IUnknown)
-{
- /*** IUnknown methods ***/
- STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
- STDMETHOD_(ULONG,AddRef)(THIS) PURE;
- STDMETHOD_(ULONG,Release)(THIS) PURE;
- /*** IDirectInput8A methods ***/
- STDMETHOD(CreateDevice)(THIS_ REFGUID rguid, LPDIRECTINPUTDEVICE8A *lplpDirectInputDevice, LPUNKNOWN pUnkOuter) PURE;
- STDMETHOD(EnumDevices)(THIS_ DWORD dwDevType, LPDIENUMDEVICESCALLBACKA lpCallback, LPVOID pvRef, DWORD dwFlags) PURE;
- STDMETHOD(GetDeviceStatus)(THIS_ REFGUID rguidInstance) PURE;
- STDMETHOD(RunControlPanel)(THIS_ HWND hwndOwner, DWORD dwFlags) PURE;
- STDMETHOD(Initialize)(THIS_ HINSTANCE hinst, DWORD dwVersion) PURE;
- STDMETHOD(FindDevice)(THIS_ REFGUID rguid, LPCSTR pszName, LPGUID pguidInstance) PURE;
- STDMETHOD(EnumDevicesBySemantics)(THIS_ LPCSTR ptszUserName, LPDIACTIONFORMATA lpdiActionFormat, LPDIENUMDEVICESBYSEMANTICSCBA lpCallback, LPVOID pvRef, DWORD dwFlags) PURE;
- STDMETHOD(ConfigureDevices)(THIS_ LPDICONFIGUREDEVICESCALLBACK lpdiCallback, LPDICONFIGUREDEVICESPARAMSA lpdiCDParams, DWORD dwFlags, LPVOID pvRefData) PURE;
-};
-
-/*****************************************************************************
- * IDirectInput8W interface
- */
-#undef INTERFACE
-#define INTERFACE IDirectInput8W
-DECLARE_INTERFACE_(IDirectInput8W,IUnknown)
-{
- /*** IUnknown methods ***/
- STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
- STDMETHOD_(ULONG,AddRef)(THIS) PURE;
- STDMETHOD_(ULONG,Release)(THIS) PURE;
- /*** IDirectInput8W methods ***/
- STDMETHOD(CreateDevice)(THIS_ REFGUID rguid, LPDIRECTINPUTDEVICE8W *lplpDirectInputDevice, LPUNKNOWN pUnkOuter) PURE;
- STDMETHOD(EnumDevices)(THIS_ DWORD dwDevType, LPDIENUMDEVICESCALLBACKW lpCallback, LPVOID pvRef, DWORD dwFlags) PURE;
- STDMETHOD(GetDeviceStatus)(THIS_ REFGUID rguidInstance) PURE;
- STDMETHOD(RunControlPanel)(THIS_ HWND hwndOwner, DWORD dwFlags) PURE;
- STDMETHOD(Initialize)(THIS_ HINSTANCE hinst, DWORD dwVersion) PURE;
- STDMETHOD(FindDevice)(THIS_ REFGUID rguid, LPCWSTR pszName, LPGUID pguidInstance) PURE;
- STDMETHOD(EnumDevicesBySemantics)(THIS_ LPCWSTR ptszUserName, LPDIACTIONFORMATW lpdiActionFormat, LPDIENUMDEVICESBYSEMANTICSCBW lpCallback, LPVOID pvRef, DWORD dwFlags) PURE;
- STDMETHOD(ConfigureDevices)(THIS_ LPDICONFIGUREDEVICESCALLBACK lpdiCallback, LPDICONFIGUREDEVICESPARAMSW lpdiCDParams, DWORD dwFlags, LPVOID pvRefData) PURE;
-};
-#undef INTERFACE
-
-#if !defined(__cplusplus) || defined(CINTERFACE)
-/*** IUnknown methods ***/
-#define IDirectInput8_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
-#define IDirectInput8_AddRef(p) (p)->lpVtbl->AddRef(p)
-#define IDirectInput8_Release(p) (p)->lpVtbl->Release(p)
-/*** IDirectInput8 methods ***/
-#define IDirectInput8_CreateDevice(p,a,b,c) (p)->lpVtbl->CreateDevice(p,a,b,c)
-#define IDirectInput8_EnumDevices(p,a,b,c,d) (p)->lpVtbl->EnumDevices(p,a,b,c,d)
-#define IDirectInput8_GetDeviceStatus(p,a) (p)->lpVtbl->GetDeviceStatus(p,a)
-#define IDirectInput8_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b)
-#define IDirectInput8_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b)
-#define IDirectInput8_FindDevice(p,a,b,c) (p)->lpVtbl->FindDevice(p,a,b,c)
-#define IDirectInput8_EnumDevicesBySemantics(p,a,b,c,d,e) (p)->lpVtbl->EnumDevicesBySemantics(p,a,b,c,d,e)
-#define IDirectInput8_ConfigureDevices(p,a,b,c,d) (p)->lpVtbl->ConfigureDevices(p,a,b,c,d)
-#else
-/*** IUnknown methods ***/
-#define IDirectInput8_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
-#define IDirectInput8_AddRef(p) (p)->AddRef()
-#define IDirectInput8_Release(p) (p)->Release()
-/*** IDirectInput8 methods ***/
-#define IDirectInput8_CreateDevice(p,a,b,c) (p)->CreateDevice(a,b,c)
-#define IDirectInput8_EnumDevices(p,a,b,c,d) (p)->EnumDevices(a,b,c,d)
-#define IDirectInput8_GetDeviceStatus(p,a) (p)->GetDeviceStatus(a)
-#define IDirectInput8_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b)
-#define IDirectInput8_Initialize(p,a,b) (p)->Initialize(a,b)
-#define IDirectInput8_FindDevice(p,a,b,c) (p)->FindDevice(a,b,c)
-#define IDirectInput8_EnumDevicesBySemantics(p,a,b,c,d,e) (p)->EnumDevicesBySemantics(a,b,c,d,e)
-#define IDirectInput8_ConfigureDevices(p,a,b,c,d) (p)->ConfigureDevices(a,b,c,d)
-#endif
-
-#endif /* DI8 */
-
-/* Export functions */
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-#if DIRECTINPUT_VERSION >= 0x0800
-HRESULT WINAPI DirectInput8Create(HINSTANCE,DWORD,REFIID,LPVOID *,LPUNKNOWN);
-#else /* DI < 8 */
-HRESULT WINAPI DirectInputCreateA(HINSTANCE,DWORD,LPDIRECTINPUTA *,LPUNKNOWN);
-HRESULT WINAPI DirectInputCreateW(HINSTANCE,DWORD,LPDIRECTINPUTW *,LPUNKNOWN);
-#define DirectInputCreate WINELIB_NAME_AW(DirectInputCreate)
-
-HRESULT WINAPI DirectInputCreateEx(HINSTANCE,DWORD,REFIID,LPVOID *,LPUNKNOWN);
-#endif /* DI8 */
-
-#ifdef __cplusplus
-};
-#endif
-
-#endif /* __DINPUT_INCLUDED__ */
diff --git a/deps/mingw/xinput.h b/deps/mingw/xinput.h
deleted file mode 100644
index d3ca726ce2..0000000000
--- a/deps/mingw/xinput.h
+++ /dev/null
@@ -1,239 +0,0 @@
-/*
- * The Wine project - Xinput Joystick Library
- * Copyright 2008 Andrew Fenn
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation; either
- * version 2.1 of the License, or (at your option) any later version.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
- */
-
-#ifndef __WINE_XINPUT_H
-#define __WINE_XINPUT_H
-
-#include
-
-/*
- * Bitmasks for the joysticks buttons, determines what has
- * been pressed on the joystick, these need to be mapped
- * to whatever device you're using instead of an xbox 360
- * joystick
- */
-
-#define XINPUT_GAMEPAD_DPAD_UP 0x0001
-#define XINPUT_GAMEPAD_DPAD_DOWN 0x0002
-#define XINPUT_GAMEPAD_DPAD_LEFT 0x0004
-#define XINPUT_GAMEPAD_DPAD_RIGHT 0x0008
-#define XINPUT_GAMEPAD_START 0x0010
-#define XINPUT_GAMEPAD_BACK 0x0020
-#define XINPUT_GAMEPAD_LEFT_THUMB 0x0040
-#define XINPUT_GAMEPAD_RIGHT_THUMB 0x0080
-#define XINPUT_GAMEPAD_LEFT_SHOULDER 0x0100
-#define XINPUT_GAMEPAD_RIGHT_SHOULDER 0x0200
-#define XINPUT_GAMEPAD_A 0x1000
-#define XINPUT_GAMEPAD_B 0x2000
-#define XINPUT_GAMEPAD_X 0x4000
-#define XINPUT_GAMEPAD_Y 0x8000
-
-/*
- * Defines the flags used to determine if the user is pushing
- * down on a button, not holding a button, etc
- */
-
-#define XINPUT_KEYSTROKE_KEYDOWN 0x0001
-#define XINPUT_KEYSTROKE_KEYUP 0x0002
-#define XINPUT_KEYSTROKE_REPEAT 0x0004
-
-/*
- * Defines the codes which are returned by XInputGetKeystroke
- */
-
-#define VK_PAD_A 0x5800
-#define VK_PAD_B 0x5801
-#define VK_PAD_X 0x5802
-#define VK_PAD_Y 0x5803
-#define VK_PAD_RSHOULDER 0x5804
-#define VK_PAD_LSHOULDER 0x5805
-#define VK_PAD_LTRIGGER 0x5806
-#define VK_PAD_RTRIGGER 0x5807
-#define VK_PAD_DPAD_UP 0x5810
-#define VK_PAD_DPAD_DOWN 0x5811
-#define VK_PAD_DPAD_LEFT 0x5812
-#define VK_PAD_DPAD_RIGHT 0x5813
-#define VK_PAD_START 0x5814
-#define VK_PAD_BACK 0x5815
-#define VK_PAD_LTHUMB_PRESS 0x5816
-#define VK_PAD_RTHUMB_PRESS 0x5817
-#define VK_PAD_LTHUMB_UP 0x5820
-#define VK_PAD_LTHUMB_DOWN 0x5821
-#define VK_PAD_LTHUMB_RIGHT 0x5822
-#define VK_PAD_LTHUMB_LEFT 0x5823
-#define VK_PAD_LTHUMB_UPLEFT 0x5824
-#define VK_PAD_LTHUMB_UPRIGHT 0x5825
-#define VK_PAD_LTHUMB_DOWNRIGHT 0x5826
-#define VK_PAD_LTHUMB_DOWNLEFT 0x5827
-#define VK_PAD_RTHUMB_UP 0x5830
-#define VK_PAD_RTHUMB_DOWN 0x5831
-#define VK_PAD_RTHUMB_RIGHT 0x5832
-#define VK_PAD_RTHUMB_LEFT 0x5833
-#define VK_PAD_RTHUMB_UPLEFT 0x5834
-#define VK_PAD_RTHUMB_UPRIGHT 0x5835
-#define VK_PAD_RTHUMB_DOWNRIGHT 0x5836
-#define VK_PAD_RTHUMB_DOWNLEFT 0x5837
-
-/*
- * Deadzones are for analogue joystick controls on the joypad
- * which determine when input should be assumed to be in the
- * middle of the pad. This is a threshold to stop a joypad
- * controlling the game when the player isn't touching the
- * controls.
- */
-
-#define XINPUT_GAMEPAD_LEFT_THUMB_DEADZONE 7849
-#define XINPUT_GAMEPAD_RIGHT_THUMB_DEADZONE 8689
-#define XINPUT_GAMEPAD_TRIGGER_THRESHOLD 30
-
-
-/*
- * Defines what type of abilities the type of joystick has
- * DEVTYPE_GAMEPAD is available for all joysticks, however
- * there may be more specific identifiers for other joysticks
- * which are being used.
- */
-
-#define XINPUT_DEVTYPE_GAMEPAD 0x01
-#define XINPUT_DEVSUBTYPE_GAMEPAD 0x01
-#define XINPUT_DEVSUBTYPE_WHEEL 0x02
-#define XINPUT_DEVSUBTYPE_ARCADE_STICK 0x03
-#define XINPUT_DEVSUBTYPE_FLIGHT_SICK 0x04
-#define XINPUT_DEVSUBTYPE_DANCE_PAD 0x05
-#define XINPUT_DEVSUBTYPE_GUITAR 0x06
-#define XINPUT_DEVSUBTYPE_DRUM_KIT 0x08
-
-/*
- * These are used with the XInputGetCapabilities function to
- * determine the abilities to the joystick which has been
- * plugged in.
- */
-
-#define XINPUT_CAPS_VOICE_SUPPORTED 0x0004
-#define XINPUT_FLAG_GAMEPAD 0x00000001
-
-/*
- * Defines the status of the battery if one is used in the
- * attached joystick. The first two define if the joystick
- * supports a battery. Disconnected means that the joystick
- * isn't connected. Wired shows that the joystick is a wired
- * joystick.
- */
-
-#define BATTERY_DEVTYPE_GAMEPAD 0x00
-#define BATTERY_DEVTYPE_HEADSET 0x01
-#define BATTERY_TYPE_DISCONNECTED 0x00
-#define BATTERY_TYPE_WIRED 0x01
-#define BATTERY_TYPE_ALKALINE 0x02
-#define BATTERY_TYPE_NIMH 0x03
-#define BATTERY_TYPE_UNKNOWN 0xFF
-#define BATTERY_LEVEL_EMPTY 0x00
-#define BATTERY_LEVEL_LOW 0x01
-#define BATTERY_LEVEL_MEDIUM 0x02
-#define BATTERY_LEVEL_FULL 0x03
-
-/*
- * How many joysticks can be used with this library. Games that
- * use the xinput library will not go over this number.
- */
-
-#define XUSER_MAX_COUNT 4
-#define XUSER_INDEX_ANY 0x000000FF
-
-/*
- * Defines the structure of an xbox 360 joystick.
- */
-
-typedef struct _XINPUT_GAMEPAD {
- WORD wButtons;
- BYTE bLeftTrigger;
- BYTE bRightTrigger;
- SHORT sThumbLX;
- SHORT sThumbLY;
- SHORT sThumbRX;
- SHORT sThumbRY;
-} XINPUT_GAMEPAD, *PXINPUT_GAMEPAD;
-
-typedef struct _XINPUT_STATE {
- DWORD dwPacketNumber;
- XINPUT_GAMEPAD Gamepad;
-} XINPUT_STATE, *PXINPUT_STATE;
-
-/*
- * Defines the structure of how much vibration is set on both the
- * right and left motors in a joystick. If you're not using a 360
- * joystick you will have to map these to your device.
- */
-
-typedef struct _XINPUT_VIBRATION {
- WORD wLeftMotorSpeed;
- WORD wRightMotorSpeed;
-} XINPUT_VIBRATION, *PXINPUT_VIBRATION;
-
-/*
- * Defines the structure for what kind of abilities the joystick has
- * such abilities are things such as if the joystick has the ability
- * to send and receive audio, if the joystick is in fact a driving
- * wheel or perhaps if the joystick is some kind of dance pad or
- * guitar.
- */
-
-typedef struct _XINPUT_CAPABILITIES {
- BYTE Type;
- BYTE SubType;
- WORD Flags;
- XINPUT_GAMEPAD Gamepad;
- XINPUT_VIBRATION Vibration;
-} XINPUT_CAPABILITIES, *PXINPUT_CAPABILITIES;
-
-/*
- * Defines the structure for a joystick input event which is
- * retrieved using the function XInputGetKeystroke
- */
-typedef struct _XINPUT_KEYSTROKE {
- WORD VirtualKey;
- WCHAR Unicode;
- WORD Flags;
- BYTE UserIndex;
- BYTE HidCode;
-} XINPUT_KEYSTROKE, *PXINPUT_KEYSTROKE;
-
-typedef struct _XINPUT_BATTERY_INFORMATION
-{
- BYTE BatteryType;
- BYTE BatteryLevel;
-} XINPUT_BATTERY_INFORMATION, *PXINPUT_BATTERY_INFORMATION;
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-void WINAPI XInputEnable(WINBOOL);
-DWORD WINAPI XInputSetState(DWORD, XINPUT_VIBRATION*);
-DWORD WINAPI XInputGetState(DWORD, XINPUT_STATE*);
-DWORD WINAPI XInputGetKeystroke(DWORD, DWORD, PXINPUT_KEYSTROKE);
-DWORD WINAPI XInputGetCapabilities(DWORD, DWORD, XINPUT_CAPABILITIES*);
-DWORD WINAPI XInputGetDSoundAudioDeviceGuids(DWORD, GUID*, GUID*);
-DWORD WINAPI XInputGetBatteryInformation(DWORD, BYTE, XINPUT_BATTERY_INFORMATION*);
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif /* __WINE_XINPUT_H */
diff --git a/deps/nuklear.h b/deps/nuklear.h
deleted file mode 100644
index 0811e79c4d..0000000000
--- a/deps/nuklear.h
+++ /dev/null
@@ -1,22243 +0,0 @@
-/*
- Nuklear - 1.33.0 - public domain
- no warrenty implied; use at your own risk.
- authored from 2015-2016 by Micha Mettke
-
-ABOUT:
- This is a minimal state graphical user interface single header toolkit
- written in ANSI C and licensed under public domain.
- It was designed as a simple embeddable user interface for application and does
- not have any dependencies, a default renderbackend or OS window and input handling
- but instead provides a very modular library approach by using simple input state
- for input and draw commands describing primitive shapes as output.
- So instead of providing a layered library that tries to abstract over a number
- of platform and render backends it only focuses on the actual UI.
-
-VALUES:
- - Graphical user interface toolkit
- - Single header library
- - Written in C89 (a.k.a. ANSI C or ISO C90)
- - Small codebase (~17kLOC)
- - Focus on portability, efficiency and simplicity
- - No dependencies (not even the standard library if not wanted)
- - Fully skinnable and customizable
- - Low memory footprint with total memory control if needed or wanted
- - UTF-8 support
- - No global or hidden state
- - Customizable library modules (you can compile and use only what you need)
- - Optional font baker and vertex buffer output
-
-USAGE:
- This library is self contained in one single header file and can be used either
- in header only mode or in implementation mode. The header only mode is used
- by default when included and allows including this header in other headers
- and does not contain the actual implementation.
-
- The implementation mode requires to define the preprocessor macro
- NK_IMPLEMENTATION in *one* .c/.cpp file before #includeing this file, e.g.:
-
- #define NK_IMPLEMENTATION
- #include "nuklear.h"
-
- Also optionally define the symbols listed in the section "OPTIONAL DEFINES"
- below in header and implementation mode if you want to use additional functionality
- or need more control over the library.
- IMPORTANT: Every time you include "nuklear.h" you have to define the same flags.
- This is very important not doing it either leads to compiler errors
- or even worse stack corruptions.
-
-FEATURES:
- - Absolutely no platform dependend code
- - Memory management control ranging from/to
- - Ease of use by allocating everything from standard library
- - Control every byte of memory inside the library
- - Font handling control ranging from/to
- - Use your own font implementation for everything
- - Use this libraries internal font baking and handling API
- - Drawing output control ranging from/to
- - Simple shapes for more high level APIs which already have drawing capabilities
- - Hardware accessible anti-aliased vertex buffer output
- - Customizable colors and properties ranging from/to
- - Simple changes to color by filling a simple color table
- - Complete control with ability to use skinning to decorate widgets
- - Bendable UI library with widget ranging from/to
- - Basic widgets like buttons, checkboxes, slider, ...
- - Advanced widget like abstract comboboxes, contextual menus,...
- - Compile time configuration to only compile what you need
- - Subset which can be used if you do not want to link or use the standard library
- - Can be easily modified to only update on user input instead of frame updates
-
-OPTIONAL DEFINES:
- NK_PRIVATE
- If defined declares all functions as static, so they can only be accessed
- inside the file that contains the implementation
-
- NK_INCLUDE_FIXED_TYPES
- If defined it will include header for fixed sized types
- otherwise nuklear tries to select the correct type. If that fails it will
- throw a compiler error and you have to select the correct types yourself.
- If used needs to be defined for implementation and header
-
- NK_INCLUDE_DEFAULT_ALLOCATOR
- if defined it will include header and provide additional functions
- to use this library without caring for memory allocation control and therefore
- ease memory management.
- Adds the standard library with malloc and free so don't define if you
- don't want to link to the standard library
- If used needs to be defined for implementation and header
-
- NK_INCLUDE_STANDARD_IO
- if defined it will include header and provide
- additional functions depending on file loading.
- Adds the standard library with fopen, fclose,... so don't define this
- if you don't want to link to the standard library
- If used needs to be defined for implementation and header
-
- NK_INCLUDE_STANDARD_VARARGS
- if defined it will include header and provide
- additional functions depending on variable arguments
- Adds the standard library with va_list and so don't define this if
- you don't want to link to the standard library
- If used needs to be defined for implementation and header
-
- NK_INCLUDE_VERTEX_BUFFER_OUTPUT
- Defining this adds a vertex draw command list backend to this
- library, which allows you to convert queue commands into vertex draw commands.
- This is mainly if you need a hardware accessible format for OpenGL, DirectX,
- Vulkan, Metal,...
- If used needs to be defined for implementation and header
-
- NK_INCLUDE_FONT_BAKING
- Defining this adds the `stb_truetype` and `stb_rect_pack` implementation
- to this library and provides font baking and rendering.
- If you already have font handling or do not want to use this font handler
- you don't have to define it.
- If used needs to be defined for implementation and header
-
- NK_INCLUDE_DEFAULT_FONT
- Defining this adds the default font: ProggyClean.ttf into this library
- which can be loaded into a font atlas and allows using this library without
- having a truetype font
- Enabling this adds ~12kb to global stack memory
- If used needs to be defined for implementation and header
-
- NK_INCLUDE_COMMAND_USERDATA
- Defining this adds a userdata pointer into each command. Can be useful for
- example if you want to provide custom shaders depending on the used widget.
- Can be combined with the style structures.
- If used needs to be defined for implementation and header
-
- NK_BUTTON_TRIGGER_ON_RELEASE
- Different platforms require button clicks occuring either on buttons being
- pressed (up to down) or released (down to up).
- By default this library will react on buttons being pressed, but if you
- define this it will only trigger if a button is released.
- If used it is only required to be defined for the implementation part
-
- NK_ZERO_COMMAND_MEMORY
- Defining this will zero out memory for each drawing command added to a
- drawing queue (inside nk_command_buffer_push). Zeroing command memory
- is very useful for fast checking (using memcmp) if command buffers are
- equal and avoid drawing frames when nothing on screen has changed since
- previous frame.
-
- NK_ASSERT
- If you don't define this, nuklear will use with assert().
- Adds the standard library so define to nothing of not wanted
- If used needs to be defined for implementation and header
-
- NK_BUFFER_DEFAULT_INITIAL_SIZE
- Initial buffer size allocated by all buffers while using the default allocator
- functions included by defining NK_INCLUDE_DEFAULT_ALLOCATOR. If you don't
- want to allocate the default 4k memory then redefine it.
- If used needs to be defined for implementation and header
-
- NK_MAX_NUMBER_BUFFER
- Maximum buffer size for the conversion buffer between float and string
- Under normal circumstances this should be more than sufficient.
- If used needs to be defined for implementation and header
-
- NK_INPUT_MAX
- Defines the max number of bytes which can be added as text input in one frame.
- Under normal circumstances this should be more than sufficient.
- If used it is only required to be defined for the implementation part
-
- NK_MEMSET
- You can define this to 'memset' or your own memset implementation
- replacement. If not nuklear will use its own version.
- If used it is only required to be defined for the implementation part
-
- NK_MEMCPY
- You can define this to 'memcpy' or your own memcpy implementation
- replacement. If not nuklear will use its own version.
- If used it is only required to be defined for the implementation part
-
- NK_SQRT
- You can define this to 'sqrt' or your own sqrt implementation
- replacement. If not nuklear will use its own slow and not highly
- accurate version.
- If used it is only required to be defined for the implementation part
-
- NK_SIN
- You can define this to 'sinf' or your own sine implementation
- replacement. If not nuklear will use its own approximation implementation.
- If used it is only required to be defined for the implementation part
-
- NK_COS
- You can define this to 'cosf' or your own cosine implementation
- replacement. If not nuklear will use its own approximation implementation.
- If used it is only required to be defined for the implementation part
-
- NK_STRTOD
- You can define this to `strtod` or your own string to double conversion
- implementation replacement. If not defined nuklear will use its own
- imprecise and possibly unsafe version (does not handle nan or infinity!).
- If used it is only required to be defined for the implementation part
-
- NK_DTOA
- You can define this to `dtoa` or your own double to string conversion
- implementation replacement. If not defined nuklear will use its own
- imprecise and possibly unsafe version (does not handle nan or infinity!).
- If used it is only required to be defined for the implementation part
-
- NK_VSNPRINTF
- If you define `NK_INCLUDE_STANDARD_VARARGS` as well as `NK_INCLUDE_STANDARD_IO`
- and want to be safe define this to `vsnprintf` on compilers supporting
- later versions of C or C++. By default nuklear will check for your stdlib version
- in C as well as compiler version in C++. if `vsnprintf` is available
- it will define it to `vsnprintf` directly. If not defined and if you have
- older versions of C or C++ it will be defined to `vsprintf` which is unsafe.
- If used it is only required to be defined for the implementation part
-
- NK_BYTE
- NK_INT16
- NK_UINT16
- NK_INT32
- NK_UINT32
- NK_SIZE_TYPE
- NK_POINTER_TYPE
- If you compile without NK_USE_FIXED_TYPE then a number of standard types
- will be selected and compile time validated. If they are incorrect you can
- define the correct types by overloading these type defines.
-
-CREDITS:
- Developed by Micha Mettke and every direct or indirect contributor.
-
- Embeds stb_texedit, stb_truetype and stb_rectpack by Sean Barret (public domain)
- Embeds ProggyClean.ttf font by Tristan Grimmer (MIT license).
-
- Big thank you to Omar Cornut (ocornut@github) for his imgui library and
- giving me the inspiration for this library, Casey Muratori for handmade hero
- and his original immediate mode graphical user interface idea and Sean
- Barret for his amazing single header libraries which restored my faith
- in libraries and brought me to create some of my own.
-
-LICENSE:
- This software is dual-licensed to the public domain and under the following
- license: you are granted a perpetual, irrevocable license to copy, modify,
- publish and distribute this file as you see fit.
-*/
-#ifndef NK_NUKLEAR_H_
-#define NK_NUKLEAR_H_
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-/*
- * ==============================================================
- *
- * CONSTANTS
- *
- * ===============================================================
- */
-#define NK_UNDEFINED (-1.0f)
-#define NK_UTF_INVALID 0xFFFD /* internal invalid utf8 rune */
-#define NK_UTF_SIZE 4 /* describes the number of bytes a glyph consists of*/
-#ifndef NK_INPUT_MAX
-#define NK_INPUT_MAX 16
-#endif
-#ifndef NK_MAX_NUMBER_BUFFER
-#define NK_MAX_NUMBER_BUFFER 64
-#endif
-#ifndef NK_SCROLLBAR_HIDING_TIMEOUT
-#define NK_SCROLLBAR_HIDING_TIMEOUT 4.0f
-#endif
-
-/*
- * ==============================================================
- *
- * HELPER
- *
- * ===============================================================
- */
-#ifndef NK_API
- #ifdef NK_PRIVATE
- #if (defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 199409L))
- #define NK_API static inline
- #elif defined(__cplusplus)
- #define NK_API static inline
- #else
- #define NK_API static
- #endif
- #else
- #define NK_API extern
- #endif
-#endif
-
-#define NK_INTERN static
-#define NK_STORAGE static
-#define NK_GLOBAL static
-
-#define NK_FLAG(x) (1 << (x))
-#define NK_STRINGIFY(x) #x
-#define NK_MACRO_STRINGIFY(x) NK_STRINGIFY(x)
-#define NK_STRING_JOIN_IMMEDIATE(arg1, arg2) arg1 ## arg2
-#define NK_STRING_JOIN_DELAY(arg1, arg2) NK_STRING_JOIN_IMMEDIATE(arg1, arg2)
-#define NK_STRING_JOIN(arg1, arg2) NK_STRING_JOIN_DELAY(arg1, arg2)
-
-#ifdef _MSC_VER
-#define NK_UNIQUE_NAME(name) NK_STRING_JOIN(name,__COUNTER__)
-#else
-#define NK_UNIQUE_NAME(name) NK_STRING_JOIN(name,__LINE__)
-#endif
-
-#ifndef NK_STATIC_ASSERT
-#define NK_STATIC_ASSERT(exp) typedef char NK_UNIQUE_NAME(_dummy_array)[(exp)?1:-1]
-#endif
-
-#ifndef NK_FILE_LINE
-#ifdef _MSC_VER
-#define NK_FILE_LINE __FILE__ ":" NK_MACRO_STRINGIFY(__COUNTER__)
-#else
-#define NK_FILE_LINE __FILE__ ":" NK_MACRO_STRINGIFY(__LINE__)
-#endif
-#endif
-
-#define NK_MIN(a,b) ((a) < (b) ? (a) : (b))
-#define NK_MAX(a,b) ((a) < (b) ? (b) : (a))
-#define NK_CLAMP(i,v,x) (NK_MAX(NK_MIN(v,x), i))
-
-/*
- * ===============================================================
- *
- * BASIC
- *
- * ===============================================================
- */
-#ifdef NK_INCLUDE_FIXED_TYPES
- #include
- #define NK_INT8 int8_t
- #define NK_UINT8 uint8_t
- #define NK_INT16 int16_t
- #define NK_UINT16 uint16_t
- #define NK_INT32 int32_t
- #define NK_UINT32 uint32_t
- #define NK_SIZE_TYPE uintptr_t
- #define NK_POINTER_TYPE uintptr_t
-#else
- #ifndef NK_INT8
- #define NK_INT8 char
- #endif
- #ifndef NK_UINT8
- #define NK_UINT8 unsigned char
- #endif
- #ifndef NK_INT16
- #define NK_INT16 signed short
- #endif
- #ifndef NK_UINT16
- #define NK_UINT16 unsigned short
- #endif
- #ifndef NK_INT32
- #if defined(_MSC_VER)
- #define NK_INT32 __int32
- #else
- #define NK_INT32 signed int
- #endif
- #endif
- #ifndef NK_UINT32
- #if defined(_MSC_VER)
- #define NK_UINT32 unsigned __int32
- #else
- #define NK_UINT32 unsigned int
- #endif
- #endif
- #ifndef NK_SIZE_TYPE
- #if defined(_WIN64) && defined(_MSC_VER)
- #define NK_SIZE_TYPE unsigned __int64
- #elif (defined(_WIN32) || defined(WIN32)) && defined(_MSC_VER)
- #define NK_SIZE_TYPE unsigned __int32
- #elif defined(__GNUC__) || defined(__clang__)
- #if defined(__x86_64__) || defined(__ppc64__)
- #define NK_SIZE_TYPE unsigned long
- #else
- #define NK_SIZE_TYPE unsigned int
- #endif
- #else
- #define NK_SIZE_TYPE unsigned long
- #endif
- #endif
- #ifndef NK_POINTER_TYPE
- #if defined(_WIN64) && defined(_MSC_VER)
- #define NK_POINTER_TYPE unsigned __int64
- #elif (defined(_WIN32) || defined(WIN32)) && defined(_MSC_VER)
- #define NK_POINTER_TYPE unsigned __int32
- #elif defined(__GNUC__) || defined(__clang__)
- #if defined(__x86_64__) || defined(__ppc64__)
- #define NK_POINTER_TYPE unsigned long
- #else
- #define NK_POINTER_TYPE unsigned int
- #endif
- #else
- #define NK_POINTER_TYPE unsigned long
- #endif
- #endif
-#endif
-
-typedef NK_INT8 nk_char;
-typedef NK_UINT8 nk_uchar;
-typedef NK_UINT8 nk_byte;
-typedef NK_INT16 nk_short;
-typedef NK_UINT16 nk_ushort;
-typedef NK_INT32 nk_int;
-typedef NK_UINT32 nk_uint;
-typedef NK_SIZE_TYPE nk_size;
-typedef NK_POINTER_TYPE nk_ptr;
-
-typedef nk_uint nk_hash;
-typedef nk_uint nk_flags;
-typedef nk_uint nk_rune;
-
-/* Make sure correct type size:
- * This will fire with a negative subscript error if the type sizes
- * are set incorrectly by the compiler, and compile out if not */
-NK_STATIC_ASSERT(sizeof(nk_short) == 2);
-NK_STATIC_ASSERT(sizeof(nk_ushort) == 2);
-NK_STATIC_ASSERT(sizeof(nk_uint) == 4);
-NK_STATIC_ASSERT(sizeof(nk_int) == 4);
-NK_STATIC_ASSERT(sizeof(nk_byte) == 1);
-NK_STATIC_ASSERT(sizeof(nk_flags) >= 4);
-NK_STATIC_ASSERT(sizeof(nk_rune) >= 4);
-NK_STATIC_ASSERT(sizeof(nk_size) >= sizeof(void*));
-NK_STATIC_ASSERT(sizeof(nk_ptr) >= sizeof(void*));
-
-/* ============================================================================
- *
- * API
- *
- * =========================================================================== */
-struct nk_buffer;
-struct nk_allocator;
-struct nk_command_buffer;
-struct nk_draw_command;
-struct nk_convert_config;
-struct nk_style_item;
-struct nk_text_edit;
-struct nk_draw_list;
-struct nk_user_font;
-struct nk_panel;
-struct nk_context;
-struct nk_draw_vertex_layout_element;
-struct nk_style_button;
-struct nk_style_toggle;
-struct nk_style_selectable;
-struct nk_style_slide;
-struct nk_style_progress;
-struct nk_style_scrollbar;
-struct nk_style_edit;
-struct nk_style_property;
-struct nk_style_chart;
-struct nk_style_combo;
-struct nk_style_tab;
-struct nk_style_window_header;
-struct nk_style_window;
-
-enum {nk_false, nk_true};
-struct nk_color {nk_byte r,g,b,a;};
-struct nk_colorf {float r,g,b,a;};
-struct nk_vec2 {float x,y;};
-struct nk_vec2i {short x, y;};
-struct nk_rect {float x,y,w,h;};
-struct nk_recti {short x,y,w,h;};
-typedef char nk_glyph[NK_UTF_SIZE];
-typedef union {void *ptr; int id;} nk_handle;
-struct nk_image {nk_handle handle;unsigned short w,h;unsigned short region[4];};
-struct nk_cursor {struct nk_image img; struct nk_vec2 size, offset;};
-struct nk_scroll {nk_uint x, y;};
-
-enum nk_heading {NK_UP, NK_RIGHT, NK_DOWN, NK_LEFT};
-enum nk_button_behavior {NK_BUTTON_DEFAULT, NK_BUTTON_REPEATER};
-enum nk_modify {NK_FIXED = nk_false, NK_MODIFIABLE = nk_true};
-enum nk_orientation {NK_VERTICAL, NK_HORIZONTAL};
-enum nk_collapse_states {NK_MINIMIZED = nk_false, NK_MAXIMIZED = nk_true};
-enum nk_show_states {NK_HIDDEN = nk_false, NK_SHOWN = nk_true};
-enum nk_chart_type {NK_CHART_LINES, NK_CHART_COLUMN, NK_CHART_MAX};
-enum nk_chart_event {NK_CHART_HOVERING = 0x01, NK_CHART_CLICKED = 0x02};
-enum nk_color_format {NK_RGB, NK_RGBA};
-enum nk_popup_type {NK_POPUP_STATIC, NK_POPUP_DYNAMIC};
-enum nk_layout_format {NK_DYNAMIC, NK_STATIC};
-enum nk_tree_type {NK_TREE_NODE, NK_TREE_TAB};
-enum nk_anti_aliasing {NK_ANTI_ALIASING_OFF, NK_ANTI_ALIASING_ON};
-
-typedef void*(*nk_plugin_alloc)(nk_handle, void *old, nk_size);
-typedef void (*nk_plugin_free)(nk_handle, void *old);
-typedef int(*nk_plugin_filter)(const struct nk_text_edit*, nk_rune unicode);
-typedef void(*nk_plugin_paste)(nk_handle, struct nk_text_edit*);
-typedef void(*nk_plugin_copy)(nk_handle, const char*, int len);
-
-struct nk_allocator {
- nk_handle userdata;
- nk_plugin_alloc alloc;
- nk_plugin_free free;
-};
-
-struct nk_draw_null_texture {
- nk_handle texture;/* texture handle to a texture with a white pixel */
- struct nk_vec2 uv; /* coordinates to a white pixel in the texture */
-};
-struct nk_convert_config {
- float global_alpha; /* global alpha value */
- enum nk_anti_aliasing line_AA; /* line anti-aliasing flag can be turned off if you are tight on memory */
- enum nk_anti_aliasing shape_AA; /* shape anti-aliasing flag can be turned off if you are tight on memory */
- unsigned int circle_segment_count; /* number of segments used for circles: default to 22 */
- unsigned int arc_segment_count; /* number of segments used for arcs: default to 22 */
- unsigned int curve_segment_count; /* number of segments used for curves: default to 22 */
- struct nk_draw_null_texture null; /* handle to texture with a white pixel for shape drawing */
- const struct nk_draw_vertex_layout_element *vertex_layout; /* describes the vertex output format and packing */
- nk_size vertex_size; /* sizeof one vertex for vertex packing */
- nk_size vertex_alignment; /* vertex alignment: Can be optained by NK_ALIGNOF */
-};
-
-struct nk_list_view {
-/* public: */
- int begin, end, count;
-/* private: */
- int total_height;
- struct nk_context *ctx;
- nk_uint *scroll_pointer;
- nk_uint scroll_value;
-};
-
-enum nk_symbol_type {
- NK_SYMBOL_NONE,
- NK_SYMBOL_X,
- NK_SYMBOL_UNDERSCORE,
- NK_SYMBOL_CIRCLE_SOLID,
- NK_SYMBOL_CIRCLE_OUTLINE,
- NK_SYMBOL_RECT_SOLID,
- NK_SYMBOL_RECT_OUTLINE,
- NK_SYMBOL_TRIANGLE_UP,
- NK_SYMBOL_TRIANGLE_DOWN,
- NK_SYMBOL_TRIANGLE_LEFT,
- NK_SYMBOL_TRIANGLE_RIGHT,
- NK_SYMBOL_PLUS,
- NK_SYMBOL_MINUS,
- NK_SYMBOL_MAX
-};
-
-enum nk_keys {
- NK_KEY_NONE,
- NK_KEY_SHIFT,
- NK_KEY_CTRL,
- NK_KEY_DEL,
- NK_KEY_ENTER,
- NK_KEY_TAB,
- NK_KEY_BACKSPACE,
- NK_KEY_COPY,
- NK_KEY_CUT,
- NK_KEY_PASTE,
- NK_KEY_UP,
- NK_KEY_DOWN,
- NK_KEY_LEFT,
- NK_KEY_RIGHT,
-
- /* Shortcuts: text field */
- NK_KEY_TEXT_INSERT_MODE,
- NK_KEY_TEXT_REPLACE_MODE,
- NK_KEY_TEXT_RESET_MODE,
- NK_KEY_TEXT_LINE_START,
- NK_KEY_TEXT_LINE_END,
- NK_KEY_TEXT_START,
- NK_KEY_TEXT_END,
- NK_KEY_TEXT_UNDO,
- NK_KEY_TEXT_REDO,
- NK_KEY_TEXT_SELECT_ALL,
- NK_KEY_TEXT_WORD_LEFT,
- NK_KEY_TEXT_WORD_RIGHT,
-
- /* Shortcuts: scrollbar */
- NK_KEY_SCROLL_START,
- NK_KEY_SCROLL_END,
- NK_KEY_SCROLL_DOWN,
- NK_KEY_SCROLL_UP,
-
- NK_KEY_MAX
-};
-
-enum nk_buttons {
- NK_BUTTON_LEFT,
- NK_BUTTON_MIDDLE,
- NK_BUTTON_RIGHT,
- NK_BUTTON_MAX
-};
-
-enum nk_style_colors {
- NK_COLOR_TEXT,
- NK_COLOR_WINDOW,
- NK_COLOR_HEADER,
- NK_COLOR_BORDER,
- NK_COLOR_BUTTON,
- NK_COLOR_BUTTON_HOVER,
- NK_COLOR_BUTTON_ACTIVE,
- NK_COLOR_TOGGLE,
- NK_COLOR_TOGGLE_HOVER,
- NK_COLOR_TOGGLE_CURSOR,
- NK_COLOR_SELECT,
- NK_COLOR_SELECT_ACTIVE,
- NK_COLOR_SLIDER,
- NK_COLOR_SLIDER_CURSOR,
- NK_COLOR_SLIDER_CURSOR_HOVER,
- NK_COLOR_SLIDER_CURSOR_ACTIVE,
- NK_COLOR_PROPERTY,
- NK_COLOR_EDIT,
- NK_COLOR_EDIT_CURSOR,
- NK_COLOR_COMBO,
- NK_COLOR_CHART,
- NK_COLOR_CHART_COLOR,
- NK_COLOR_CHART_COLOR_HIGHLIGHT,
- NK_COLOR_SCROLLBAR,
- NK_COLOR_SCROLLBAR_CURSOR,
- NK_COLOR_SCROLLBAR_CURSOR_HOVER,
- NK_COLOR_SCROLLBAR_CURSOR_ACTIVE,
- NK_COLOR_TAB_HEADER,
- NK_COLOR_COUNT
-};
-
-enum nk_style_cursor {
- NK_CURSOR_ARROW,
- NK_CURSOR_TEXT,
- NK_CURSOR_MOVE,
- NK_CURSOR_RESIZE_VERTICAL,
- NK_CURSOR_RESIZE_HORIZONTAL,
- NK_CURSOR_RESIZE_TOP_LEFT_DOWN_RIGHT,
- NK_CURSOR_RESIZE_TOP_RIGHT_DOWN_LEFT,
- NK_CURSOR_COUNT
-};
-
-enum nk_widget_layout_states {
- NK_WIDGET_INVALID, /* The widget cannot be seen and is completely out of view */
- NK_WIDGET_VALID, /* The widget is completely inside the window and can be updated and drawn */
- NK_WIDGET_ROM /* The widget is partially visible and cannot be updated */
-};
-
-/* widget states */
-enum nk_widget_states {
- NK_WIDGET_STATE_MODIFIED = NK_FLAG(1),
- NK_WIDGET_STATE_INACTIVE = NK_FLAG(2), /* widget is neither active nor hovered */
- NK_WIDGET_STATE_ENTERED = NK_FLAG(3), /* widget has been hovered on the current frame */
- NK_WIDGET_STATE_HOVER = NK_FLAG(4), /* widget is being hovered */
- NK_WIDGET_STATE_ACTIVED = NK_FLAG(5),/* widget is currently activated */
- NK_WIDGET_STATE_LEFT = NK_FLAG(6), /* widget is from this frame on not hovered anymore */
- NK_WIDGET_STATE_HOVERED = NK_WIDGET_STATE_HOVER|NK_WIDGET_STATE_MODIFIED, /* widget is being hovered */
- NK_WIDGET_STATE_ACTIVE = NK_WIDGET_STATE_ACTIVED|NK_WIDGET_STATE_MODIFIED /* widget is currently activated */
-};
-
-/* text alignment */
-enum nk_text_align {
- NK_TEXT_ALIGN_LEFT = 0x01,
- NK_TEXT_ALIGN_CENTERED = 0x02,
- NK_TEXT_ALIGN_RIGHT = 0x04,
- NK_TEXT_ALIGN_TOP = 0x08,
- NK_TEXT_ALIGN_MIDDLE = 0x10,
- NK_TEXT_ALIGN_BOTTOM = 0x20
-};
-enum nk_text_alignment {
- NK_TEXT_LEFT = NK_TEXT_ALIGN_MIDDLE|NK_TEXT_ALIGN_LEFT,
- NK_TEXT_CENTERED = NK_TEXT_ALIGN_MIDDLE|NK_TEXT_ALIGN_CENTERED,
- NK_TEXT_RIGHT = NK_TEXT_ALIGN_MIDDLE|NK_TEXT_ALIGN_RIGHT
-};
-
-/* edit flags */
-enum nk_edit_flags {
- NK_EDIT_DEFAULT = 0,
- NK_EDIT_READ_ONLY = NK_FLAG(0),
- NK_EDIT_AUTO_SELECT = NK_FLAG(1),
- NK_EDIT_SIG_ENTER = NK_FLAG(2),
- NK_EDIT_ALLOW_TAB = NK_FLAG(3),
- NK_EDIT_NO_CURSOR = NK_FLAG(4),
- NK_EDIT_SELECTABLE = NK_FLAG(5),
- NK_EDIT_CLIPBOARD = NK_FLAG(6),
- NK_EDIT_CTRL_ENTER_NEWLINE = NK_FLAG(7),
- NK_EDIT_NO_HORIZONTAL_SCROLL = NK_FLAG(8),
- NK_EDIT_ALWAYS_INSERT_MODE = NK_FLAG(9),
- NK_EDIT_MULTILINE = NK_FLAG(11),
- NK_EDIT_GOTO_END_ON_ACTIVATE = NK_FLAG(12)
-};
-enum nk_edit_types {
- NK_EDIT_SIMPLE = NK_EDIT_ALWAYS_INSERT_MODE,
- NK_EDIT_FIELD = NK_EDIT_SIMPLE|NK_EDIT_SELECTABLE|NK_EDIT_CLIPBOARD,
- NK_EDIT_BOX = NK_EDIT_ALWAYS_INSERT_MODE| NK_EDIT_SELECTABLE| NK_EDIT_MULTILINE|NK_EDIT_ALLOW_TAB|NK_EDIT_CLIPBOARD,
- NK_EDIT_EDITOR = NK_EDIT_SELECTABLE|NK_EDIT_MULTILINE|NK_EDIT_ALLOW_TAB| NK_EDIT_CLIPBOARD
-};
-enum nk_edit_events {
- NK_EDIT_ACTIVE = NK_FLAG(0), /* edit widget is currently being modified */
- NK_EDIT_INACTIVE = NK_FLAG(1), /* edit widget is not active and is not being modified */
- NK_EDIT_ACTIVATED = NK_FLAG(2), /* edit widget went from state inactive to state active */
- NK_EDIT_DEACTIVATED = NK_FLAG(3), /* edit widget went from state active to state inactive */
- NK_EDIT_COMMITED = NK_FLAG(4) /* edit widget has received an enter and lost focus */
-};
-enum nk_panel_flags {
- NK_WINDOW_BORDER = NK_FLAG(0), /* Draws a border around the window to visually separate the window from the background */
- NK_WINDOW_MOVABLE = NK_FLAG(1), /* The movable flag indicates that a window can be moved by user input or by dragging the window header */
- NK_WINDOW_SCALABLE = NK_FLAG(2), /* The scalable flag indicates that a window can be scaled by user input by dragging a scaler icon at the button of the window */
- NK_WINDOW_CLOSABLE = NK_FLAG(3), /* adds a closable icon into the header */
- NK_WINDOW_MINIMIZABLE = NK_FLAG(4), /* adds a minimize icon into the header */
- NK_WINDOW_NO_SCROLLBAR = NK_FLAG(5), /* Removes the scrollbar from the window */
- NK_WINDOW_TITLE = NK_FLAG(6), /* Forces a header at the top at the window showing the title */
- NK_WINDOW_SCROLL_AUTO_HIDE = NK_FLAG(7), /* Automatically hides the window scrollbar if no user interaction: also requires delta time in `nk_context` to be set each frame */
- NK_WINDOW_BACKGROUND = NK_FLAG(8), /* Always keep window in the background */
- NK_WINDOW_SCALE_LEFT = NK_FLAG(9) /* Puts window scaler in the left-ottom corner instead right-bottom*/
-};
-
-/* context */
-#ifdef NK_INCLUDE_DEFAULT_ALLOCATOR
-NK_API int nk_init_default(struct nk_context*, const struct nk_user_font*);
-#endif
-NK_API int nk_init_fixed(struct nk_context*, void *memory, nk_size size, const struct nk_user_font*);
-NK_API int nk_init(struct nk_context*, struct nk_allocator*, const struct nk_user_font*);
-NK_API int nk_init_custom(struct nk_context*, struct nk_buffer *cmds, struct nk_buffer *pool, const struct nk_user_font*);
-NK_API void nk_clear(struct nk_context*);
-NK_API void nk_free(struct nk_context*);
-#ifdef NK_INCLUDE_COMMAND_USERDATA
-NK_API void nk_set_user_data(struct nk_context*, nk_handle handle);
-#endif
-
-/* window */
-NK_API int nk_begin(struct nk_context*, const char *title, struct nk_rect bounds, nk_flags flags);
-NK_API int nk_begin_titled(struct nk_context*, const char *name, const char *title, struct nk_rect bounds, nk_flags flags);
-NK_API void nk_end(struct nk_context*);
-
-NK_API struct nk_window* nk_window_find(struct nk_context *ctx, const char *name);
-NK_API struct nk_rect nk_window_get_bounds(const struct nk_context*);
-NK_API struct nk_vec2 nk_window_get_position(const struct nk_context*);
-NK_API struct nk_vec2 nk_window_get_size(const struct nk_context*);
-NK_API float nk_window_get_width(const struct nk_context*);
-NK_API float nk_window_get_height(const struct nk_context*);
-NK_API struct nk_panel* nk_window_get_panel(struct nk_context*);
-NK_API struct nk_rect nk_window_get_content_region(struct nk_context*);
-NK_API struct nk_vec2 nk_window_get_content_region_min(struct nk_context*);
-NK_API struct nk_vec2 nk_window_get_content_region_max(struct nk_context*);
-NK_API struct nk_vec2 nk_window_get_content_region_size(struct nk_context*);
-NK_API struct nk_command_buffer* nk_window_get_canvas(struct nk_context*);
-
-NK_API int nk_window_has_focus(const struct nk_context*);
-NK_API int nk_window_is_collapsed(struct nk_context*, const char*);
-NK_API int nk_window_is_closed(struct nk_context*, const char*);
-NK_API int nk_window_is_hidden(struct nk_context*, const char*);
-NK_API int nk_window_is_active(struct nk_context*, const char*);
-NK_API int nk_window_is_hovered(struct nk_context*);
-NK_API int nk_window_is_any_hovered(struct nk_context*);
-NK_API int nk_item_is_any_active(struct nk_context*);
-
-NK_API void nk_window_set_bounds(struct nk_context*, struct nk_rect);
-NK_API void nk_window_set_position(struct nk_context*, struct nk_vec2);
-NK_API void nk_window_set_size(struct nk_context*, struct nk_vec2);
-NK_API void nk_window_set_focus(struct nk_context*, const char *name);
-
-NK_API void nk_window_close(struct nk_context *ctx, const char *name);
-NK_API void nk_window_collapse(struct nk_context*, const char *name, enum nk_collapse_states);
-NK_API void nk_window_collapse_if(struct nk_context*, const char *name, enum nk_collapse_states, int cond);
-NK_API void nk_window_show(struct nk_context*, const char *name, enum nk_show_states);
-NK_API void nk_window_show_if(struct nk_context*, const char *name, enum nk_show_states, int cond);
-
-/* Layout */
-NK_API void nk_layout_row_dynamic(struct nk_context*, float height, int cols);
-NK_API void nk_layout_row_static(struct nk_context*, float height, int item_width, int cols);
-
-NK_API void nk_layout_row_begin(struct nk_context*, enum nk_layout_format, float row_height, int cols);
-NK_API void nk_layout_row_push(struct nk_context*, float value);
-NK_API void nk_layout_row_end(struct nk_context*);
-NK_API void nk_layout_row(struct nk_context*, enum nk_layout_format, float height, int cols, const float *ratio);
-
-NK_API void nk_layout_row_template_begin(struct nk_context*, float height);
-NK_API void nk_layout_row_template_push_dynamic(struct nk_context*);
-NK_API void nk_layout_row_template_push_variable(struct nk_context*, float min_width);
-NK_API void nk_layout_row_template_push_static(struct nk_context*, float width);
-NK_API void nk_layout_row_template_end(struct nk_context*);
-
-NK_API void nk_layout_space_begin(struct nk_context*, enum nk_layout_format, float height, int widget_count);
-NK_API void nk_layout_space_push(struct nk_context*, struct nk_rect);
-NK_API void nk_layout_space_end(struct nk_context*);
-
-/* Layout: Utility */
-NK_API struct nk_rect nk_layout_space_bounds(struct nk_context*);
-NK_API struct nk_vec2 nk_layout_space_to_screen(struct nk_context*, struct nk_vec2);
-NK_API struct nk_vec2 nk_layout_space_to_local(struct nk_context*, struct nk_vec2);
-NK_API struct nk_rect nk_layout_space_rect_to_screen(struct nk_context*, struct nk_rect);
-NK_API struct nk_rect nk_layout_space_rect_to_local(struct nk_context*, struct nk_rect);
-NK_API float nk_layout_ratio_from_pixel(struct nk_context*, float pixel_width);
-
-/* Layout: Group */
-NK_API int nk_group_begin(struct nk_context*, const char *title, nk_flags);
-NK_API int nk_group_scrolled_offset_begin(struct nk_context*, nk_uint *x_offset, nk_uint *y_offset, const char*, nk_flags);
-NK_API int nk_group_scrolled_begin(struct nk_context*, struct nk_scroll*, const char *title, nk_flags);
-NK_API void nk_group_scrolled_end(struct nk_context*);
-NK_API void nk_group_end(struct nk_context*);
-
-NK_API int nk_list_view_begin(struct nk_context*, struct nk_list_view *out, const char *id, nk_flags, int row_height, int row_count);
-NK_API void nk_list_view_end(struct nk_list_view*);
-
-/* Layout: Tree */
-#define nk_tree_push(ctx, type, title, state) nk_tree_push_hashed(ctx, type, title, state, NK_FILE_LINE,nk_strlen(NK_FILE_LINE),__LINE__)
-#define nk_tree_push_id(ctx, type, title, state, id) nk_tree_push_hashed(ctx, type, title, state, NK_FILE_LINE,nk_strlen(NK_FILE_LINE),id)
-NK_API int nk_tree_push_hashed(struct nk_context*, enum nk_tree_type, const char *title, enum nk_collapse_states initial_state, const char *hash, int len,int seed);
-#define nk_tree_image_push(ctx, type, img, title, state) nk_tree_image_push_hashed(ctx, type, img, title, state, NK_FILE_LINE,nk_strlen(NK_FILE_LINE),__LINE__)
-#define nk_tree_image_push_id(ctx, type, img, title, state, id) nk_tree_image_push_hashed(ctx, type, img, title, state, NK_FILE_LINE,nk_strlen(NK_FILE_LINE),id)
-NK_API int nk_tree_image_push_hashed(struct nk_context*, enum nk_tree_type, struct nk_image, const char *title, enum nk_collapse_states initial_state, const char *hash, int len,int seed);
-NK_API void nk_tree_pop(struct nk_context*);
-
-NK_API int nk_tree_state_push(struct nk_context*, enum nk_tree_type, const char *title, enum nk_collapse_states *state);
-NK_API int nk_tree_state_image_push(struct nk_context*, enum nk_tree_type, struct nk_image, const char *title, enum nk_collapse_states *state);
-NK_API void nk_tree_state_pop(struct nk_context*);
-
-/* Widgets */
-NK_API void nk_text(struct nk_context*, const char*, int, nk_flags);
-NK_API void nk_text_colored(struct nk_context*, const char*, int, nk_flags, struct nk_color);
-NK_API void nk_text_wrap(struct nk_context*, const char*, int);
-NK_API void nk_text_wrap_colored(struct nk_context*, const char*, int, struct nk_color);
-
-NK_API void nk_label(struct nk_context*, const char*, nk_flags align);
-NK_API void nk_label_colored(struct nk_context*, const char*, nk_flags align, struct nk_color);
-NK_API void nk_label_wrap(struct nk_context*, const char*);
-NK_API void nk_label_colored_wrap(struct nk_context*, const char*, struct nk_color);
-NK_API void nk_image(struct nk_context*, struct nk_image);
-#ifdef NK_INCLUDE_STANDARD_VARARGS
-NK_API void nk_labelf(struct nk_context*, nk_flags, const char*, ...);
-NK_API void nk_labelf_colored(struct nk_context*, nk_flags align, struct nk_color, const char*,...);
-NK_API void nk_labelf_wrap(struct nk_context*, const char*,...);
-NK_API void nk_labelf_colored_wrap(struct nk_context*, struct nk_color, const char*,...);
-
-NK_API void nk_value_bool(struct nk_context*, const char *prefix, int);
-NK_API void nk_value_int(struct nk_context*, const char *prefix, int);
-NK_API void nk_value_uint(struct nk_context*, const char *prefix, unsigned int);
-NK_API void nk_value_float(struct nk_context*, const char *prefix, float);
-NK_API void nk_value_color_byte(struct nk_context*, const char *prefix, struct nk_color);
-NK_API void nk_value_color_float(struct nk_context*, const char *prefix, struct nk_color);
-NK_API void nk_value_color_hex(struct nk_context*, const char *prefix, struct nk_color);
-#endif
-
-/* Widgets: Buttons */
-NK_API void nk_button_set_behavior(struct nk_context*, enum nk_button_behavior);
-NK_API int nk_button_push_behavior(struct nk_context*, enum nk_button_behavior);
-NK_API int nk_button_pop_behavior(struct nk_context*);
-
-NK_API int nk_button_text(struct nk_context*, const char *title, int len);
-NK_API int nk_button_label(struct nk_context*, const char *title);
-NK_API int nk_button_color(struct nk_context*, struct nk_color);
-NK_API int nk_button_symbol(struct nk_context*, enum nk_symbol_type);
-NK_API int nk_button_image(struct nk_context*, struct nk_image img);
-NK_API int nk_button_symbol_label(struct nk_context*, enum nk_symbol_type, const char*, nk_flags text_alignment);
-NK_API int nk_button_symbol_text(struct nk_context*, enum nk_symbol_type, const char*, int, nk_flags alignment);
-NK_API int nk_button_image_label(struct nk_context*, struct nk_image img, const char*, nk_flags text_alignment);
-NK_API int nk_button_image_text(struct nk_context*, struct nk_image img, const char*, int, nk_flags alignment);
-
-NK_API int nk_button_text_styled(struct nk_context*, const struct nk_style_button*, const char *title, int len);
-NK_API int nk_button_label_styled(struct nk_context*, const struct nk_style_button*, const char *title);
-NK_API int nk_button_symbol_styled(struct nk_context*, const struct nk_style_button*, enum nk_symbol_type);
-NK_API int nk_button_image_styled(struct nk_context*, const struct nk_style_button*, struct nk_image img);
-NK_API int nk_button_symbol_label_styled(struct nk_context*,const struct nk_style_button*, enum nk_symbol_type, const char*, nk_flags text_alignment);
-NK_API int nk_button_symbol_text_styled(struct nk_context*,const struct nk_style_button*, enum nk_symbol_type, const char*, int, nk_flags alignment);
-NK_API int nk_button_image_label_styled(struct nk_context*,const struct nk_style_button*, struct nk_image img, const char*, nk_flags text_alignment);
-NK_API int nk_button_image_text_styled(struct nk_context*,const struct nk_style_button*, struct nk_image img, const char*, int, nk_flags alignment);
-
-/* Widgets: Checkbox */
-NK_API int nk_check_label(struct nk_context*, const char*, int active);
-NK_API int nk_check_text(struct nk_context*, const char*, int,int active);
-NK_API unsigned nk_check_flags_label(struct nk_context*, const char*, unsigned int flags, unsigned int value);
-NK_API unsigned nk_check_flags_text(struct nk_context*, const char*, int, unsigned int flags, unsigned int value);
-NK_API int nk_checkbox_label(struct nk_context*, const char*, int *active);
-NK_API int nk_checkbox_text(struct nk_context*, const char*, int, int *active);
-NK_API int nk_checkbox_flags_label(struct nk_context*, const char*, unsigned int *flags, unsigned int value);
-NK_API int nk_checkbox_flags_text(struct nk_context*, const char*, int, unsigned int *flags, unsigned int value);
-
-/* Widgets: Radio */
-NK_API int nk_radio_label(struct nk_context*, const char*, int *active);
-NK_API int nk_radio_text(struct nk_context*, const char*, int, int *active);
-NK_API int nk_option_label(struct nk_context*, const char*, int active);
-NK_API int nk_option_text(struct nk_context*, const char*, int, int active);
-
-/* Widgets: Selectable */
-NK_API int nk_selectable_label(struct nk_context*, const char*, nk_flags align, int *value);
-NK_API int nk_selectable_text(struct nk_context*, const char*, int, nk_flags align, int *value);
-NK_API int nk_selectable_image_label(struct nk_context*,struct nk_image, const char*, nk_flags align, int *value);
-NK_API int nk_selectable_image_text(struct nk_context*,struct nk_image, const char*, int, nk_flags align, int *value);
-
-NK_API int nk_select_label(struct nk_context*, const char*, nk_flags align, int value);
-NK_API int nk_select_text(struct nk_context*, const char*, int, nk_flags align, int value);
-NK_API int nk_select_image_label(struct nk_context*, struct nk_image,const char*, nk_flags align, int value);
-NK_API int nk_select_image_text(struct nk_context*, struct nk_image,const char*, int, nk_flags align, int value);
-
-/* Widgets: Slider */
-NK_API float nk_slide_float(struct nk_context*, float min, float val, float max, float step);
-NK_API int nk_slide_int(struct nk_context*, int min, int val, int max, int step);
-NK_API int nk_slider_float(struct nk_context*, float min, float *val, float max, float step);
-NK_API int nk_slider_int(struct nk_context*, int min, int *val, int max, int step);
-
-/* Widgets: Progressbar */
-NK_API int nk_progress(struct nk_context*, nk_size *cur, nk_size max, int modifyable);
-NK_API nk_size nk_prog(struct nk_context*, nk_size cur, nk_size max, int modifyable);
-
-/* Widgets: Color picker */
-NK_API struct nk_color nk_color_picker(struct nk_context*, struct nk_color, enum nk_color_format);
-NK_API int nk_color_pick(struct nk_context*, struct nk_color*, enum nk_color_format);
-
-/* Widgets: Property */
-NK_API void nk_property_int(struct nk_context*, const char *name, int min, int *val, int max, int step, float inc_per_pixel);
-NK_API void nk_property_float(struct nk_context*, const char *name, float min, float *val, float max, float step, float inc_per_pixel);
-NK_API void nk_property_double(struct nk_context*, const char *name, double min, double *val, double max, double step, float inc_per_pixel);
-NK_API int nk_propertyi(struct nk_context*, const char *name, int min, int val, int max, int step, float inc_per_pixel);
-NK_API float nk_propertyf(struct nk_context*, const char *name, float min, float val, float max, float step, float inc_per_pixel);
-NK_API double nk_propertyd(struct nk_context*, const char *name, double min, double val, double max, double step, float inc_per_pixel);
-
-/* Widgets: TextEdit */
-NK_API void nk_edit_focus(struct nk_context*, nk_flags flags);
-NK_API void nk_edit_unfocus(struct nk_context*);
-NK_API nk_flags nk_edit_string(struct nk_context*, nk_flags, char *buffer, int *len, int max, nk_plugin_filter);
-NK_API nk_flags nk_edit_buffer(struct nk_context*, nk_flags, struct nk_text_edit*, nk_plugin_filter);
-NK_API nk_flags nk_edit_string_zero_terminated(struct nk_context*, nk_flags, char *buffer, int max, nk_plugin_filter);
-
-/* Chart */
-NK_API int nk_chart_begin(struct nk_context*, enum nk_chart_type, int num, float min, float max);
-NK_API int nk_chart_begin_colored(struct nk_context*, enum nk_chart_type, struct nk_color, struct nk_color active, int num, float min, float max);
-NK_API void nk_chart_add_slot(struct nk_context *ctx, const enum nk_chart_type, int count, float min_value, float max_value);
-NK_API void nk_chart_add_slot_colored(struct nk_context *ctx, const enum nk_chart_type, struct nk_color, struct nk_color active, int count, float min_value, float max_value);
-NK_API nk_flags nk_chart_push(struct nk_context*, float);
-NK_API nk_flags nk_chart_push_slot(struct nk_context*, float, int);
-NK_API void nk_chart_end(struct nk_context*);
-NK_API void nk_plot(struct nk_context*, enum nk_chart_type, const float *values, int count, int offset);
-NK_API void nk_plot_function(struct nk_context*, enum nk_chart_type, void *userdata, float(*value_getter)(void* user, int index), int count, int offset);
-
-/* Popups */
-NK_API int nk_popup_begin(struct nk_context*, enum nk_popup_type, const char*, nk_flags, struct nk_rect bounds);
-NK_API void nk_popup_close(struct nk_context*);
-NK_API void nk_popup_end(struct nk_context*);
-
-/* Combobox */
-NK_API int nk_combo(struct nk_context*, const char **items, int count, int selected, int item_height, struct nk_vec2 size);
-NK_API int nk_combo_separator(struct nk_context*, const char *items_separated_by_separator, int separator, int selected, int count, int item_height, struct nk_vec2 size);
-NK_API int nk_combo_string(struct nk_context*, const char *items_separated_by_zeros, int selected, int count, int item_height, struct nk_vec2 size);
-NK_API int nk_combo_callback(struct nk_context*, void(*item_getter)(void*, int, const char**), void *userdata, int selected, int count, int item_height, struct nk_vec2 size);
-NK_API void nk_combobox(struct nk_context*, const char **items, int count, int *selected, int item_height, struct nk_vec2 size);
-NK_API void nk_combobox_string(struct nk_context*, const char *items_separated_by_zeros, int *selected, int count, int item_height, struct nk_vec2 size);
-NK_API void nk_combobox_separator(struct nk_context*, const char *items_separated_by_separator, int separator,int *selected, int count, int item_height, struct nk_vec2 size);
-NK_API void nk_combobox_callback(struct nk_context*, void(*item_getter)(void*, int, const char**), void*, int *selected, int count, int item_height, struct nk_vec2 size);
-
-/* Combobox: abstract */
-NK_API int nk_combo_begin_text(struct nk_context*, const char *selected, int, struct nk_vec2 size);
-NK_API int nk_combo_begin_label(struct nk_context*, const char *selected, struct nk_vec2 size);
-NK_API int nk_combo_begin_color(struct nk_context*, struct nk_color color, struct nk_vec2 size);
-NK_API int nk_combo_begin_symbol(struct nk_context*, enum nk_symbol_type, struct nk_vec2 size);
-NK_API int nk_combo_begin_symbol_label(struct nk_context*, const char *selected, enum nk_symbol_type, struct nk_vec2 size);
-NK_API int nk_combo_begin_symbol_text(struct nk_context*, const char *selected, int, enum nk_symbol_type, struct nk_vec2 size);
-NK_API int nk_combo_begin_image(struct nk_context*, struct nk_image img, struct nk_vec2 size);
-NK_API int nk_combo_begin_image_label(struct nk_context*, const char *selected, struct nk_image, struct nk_vec2 size);
-NK_API int nk_combo_begin_image_text(struct nk_context*, const char *selected, int, struct nk_image, struct nk_vec2 size);
-NK_API int nk_combo_item_label(struct nk_context*, const char*, nk_flags alignment);
-NK_API int nk_combo_item_text(struct nk_context*, const char*,int, nk_flags alignment);
-NK_API int nk_combo_item_image_label(struct nk_context*, struct nk_image, const char*, nk_flags alignment);
-NK_API int nk_combo_item_image_text(struct nk_context*, struct nk_image, const char*, int,nk_flags alignment);
-NK_API int nk_combo_item_symbol_label(struct nk_context*, enum nk_symbol_type, const char*, nk_flags alignment);
-NK_API int nk_combo_item_symbol_text(struct nk_context*, enum nk_symbol_type, const char*, int, nk_flags alignment);
-NK_API void nk_combo_close(struct nk_context*);
-NK_API void nk_combo_end(struct nk_context*);
-
-/* Contextual */
-NK_API int nk_contextual_begin(struct nk_context*, nk_flags, struct nk_vec2, struct nk_rect trigger_bounds);
-NK_API int nk_contextual_item_text(struct nk_context*, const char*, int,nk_flags align);
-NK_API int nk_contextual_item_label(struct nk_context*, const char*, nk_flags align);
-NK_API int nk_contextual_item_image_label(struct nk_context*, struct nk_image, const char*, nk_flags alignment);
-NK_API int nk_contextual_item_image_text(struct nk_context*, struct nk_image, const char*, int len, nk_flags alignment);
-NK_API int nk_contextual_item_symbol_label(struct nk_context*, enum nk_symbol_type, const char*, nk_flags alignment);
-NK_API int nk_contextual_item_symbol_text(struct nk_context*, enum nk_symbol_type, const char*, int, nk_flags alignment);
-NK_API void nk_contextual_close(struct nk_context*);
-NK_API void nk_contextual_end(struct nk_context*);
-
-/* Tooltip */
-NK_API void nk_tooltip(struct nk_context*, const char*);
-NK_API int nk_tooltip_begin(struct nk_context*, float width);
-NK_API void nk_tooltip_end(struct nk_context*);
-
-/* Menu */
-NK_API void nk_menubar_begin(struct nk_context*);
-NK_API void nk_menubar_end(struct nk_context*);
-
-NK_API int nk_menu_begin_text(struct nk_context*, const char* title, int title_len, nk_flags align, struct nk_vec2 size);
-NK_API int nk_menu_begin_label(struct nk_context*, const char*, nk_flags align, struct nk_vec2 size);
-NK_API int nk_menu_begin_image(struct nk_context*, const char*, struct nk_image, struct nk_vec2 size);
-NK_API int nk_menu_begin_image_text(struct nk_context*, const char*, int,nk_flags align,struct nk_image, struct nk_vec2 size);
-NK_API int nk_menu_begin_image_label(struct nk_context*, const char*, nk_flags align,struct nk_image, struct nk_vec2 size);
-NK_API int nk_menu_begin_symbol(struct nk_context*, const char*, enum nk_symbol_type, struct nk_vec2 size);
-NK_API int nk_menu_begin_symbol_text(struct nk_context*, const char*, int,nk_flags align,enum nk_symbol_type, struct nk_vec2 size);
-NK_API int nk_menu_begin_symbol_label(struct nk_context*, const char*, nk_flags align,enum nk_symbol_type, struct nk_vec2 size);
-NK_API int nk_menu_item_text(struct nk_context*, const char*, int,nk_flags align);
-NK_API int nk_menu_item_label(struct nk_context*, const char*, nk_flags alignment);
-NK_API int nk_menu_item_image_label(struct nk_context*, struct nk_image, const char*, nk_flags alignment);
-NK_API int nk_menu_item_image_text(struct nk_context*, struct nk_image, const char*, int len, nk_flags alignment);
-NK_API int nk_menu_item_symbol_text(struct nk_context*, enum nk_symbol_type, const char*, int, nk_flags alignment);
-NK_API int nk_menu_item_symbol_label(struct nk_context*, enum nk_symbol_type, const char*, nk_flags alignment);
-NK_API void nk_menu_close(struct nk_context*);
-NK_API void nk_menu_end(struct nk_context*);
-
-/* Drawing*/
-#define nk_foreach(c, ctx) for((c)=nk__begin(ctx); (c)!=0; (c)=nk__next(ctx, c))
-#ifdef NK_INCLUDE_VERTEX_BUFFER_OUTPUT
-NK_API void nk_convert(struct nk_context*, struct nk_buffer *cmds, struct nk_buffer *vertices, struct nk_buffer *elements, const struct nk_convert_config*);
-#define nk_draw_foreach(cmd,ctx, b) for((cmd)=nk__draw_begin(ctx, b); (cmd)!=0; (cmd)=nk__draw_next(cmd, b, ctx))
-#define nk_draw_foreach_bounded(cmd,from,to) for((cmd)=(from); (cmd) && (to) && (cmd)>=to; --(cmd))
-NK_API const struct nk_draw_command* nk__draw_begin(const struct nk_context*, const struct nk_buffer*);
-NK_API const struct nk_draw_command* nk__draw_end(const struct nk_context*, const struct nk_buffer*);
-NK_API const struct nk_draw_command* nk__draw_next(const struct nk_draw_command*, const struct nk_buffer*, const struct nk_context*);
-#endif
-
-/* User Input */
-NK_API void nk_input_begin(struct nk_context*);
-NK_API void nk_input_motion(struct nk_context*, int x, int y);
-NK_API void nk_input_key(struct nk_context*, enum nk_keys, int down);
-NK_API void nk_input_button(struct nk_context*, enum nk_buttons, int x, int y, int down);
-NK_API void nk_input_scroll(struct nk_context*, float y);
-NK_API void nk_input_char(struct nk_context*, char);
-NK_API void nk_input_glyph(struct nk_context*, const nk_glyph);
-NK_API void nk_input_unicode(struct nk_context*, nk_rune);
-NK_API void nk_input_end(struct nk_context*);
-
-/* Style */
-NK_API void nk_style_default(struct nk_context*);
-NK_API void nk_style_from_table(struct nk_context*, const struct nk_color*);
-NK_API void nk_style_load_cursor(struct nk_context*, enum nk_style_cursor, const struct nk_cursor*);
-NK_API void nk_style_load_all_cursors(struct nk_context*, struct nk_cursor*);
-NK_API const char* nk_style_get_color_by_name(enum nk_style_colors);
-NK_API void nk_style_set_font(struct nk_context*, const struct nk_user_font*);
-NK_API int nk_style_set_cursor(struct nk_context*, enum nk_style_cursor);
-NK_API void nk_style_show_cursor(struct nk_context*);
-NK_API void nk_style_hide_cursor(struct nk_context*);
-
-/* Style: stack */
-NK_API int nk_style_push_font(struct nk_context*, struct nk_user_font*);
-NK_API int nk_style_push_float(struct nk_context*, float*, float);
-NK_API int nk_style_push_vec2(struct nk_context*, struct nk_vec2*, struct nk_vec2);
-NK_API int nk_style_push_style_item(struct nk_context*, struct nk_style_item*, struct nk_style_item);
-NK_API int nk_style_push_flags(struct nk_context*, nk_flags*, nk_flags);
-NK_API int nk_style_push_color(struct nk_context*, struct nk_color*, struct nk_color);
-
-NK_API int nk_style_pop_font(struct nk_context*);
-NK_API int nk_style_pop_float(struct nk_context*);
-NK_API int nk_style_pop_vec2(struct nk_context*);
-NK_API int nk_style_pop_style_item(struct nk_context*);
-NK_API int nk_style_pop_flags(struct nk_context*);
-NK_API int nk_style_pop_color(struct nk_context*);
-
-/* Utilities */
-NK_API struct nk_rect nk_widget_bounds(struct nk_context*);
-NK_API struct nk_vec2 nk_widget_position(struct nk_context*);
-NK_API struct nk_vec2 nk_widget_size(struct nk_context*);
-NK_API float nk_widget_width(struct nk_context*);
-NK_API float nk_widget_height(struct nk_context*);
-NK_API int nk_widget_is_hovered(struct nk_context*);
-NK_API int nk_widget_is_mouse_clicked(struct nk_context*, enum nk_buttons);
-NK_API int nk_widget_has_mouse_click_down(struct nk_context*, enum nk_buttons, int down);
-NK_API void nk_spacing(struct nk_context*, int cols);
-
-/* base widget function */
-NK_API enum nk_widget_layout_states nk_widget(struct nk_rect*, const struct nk_context*);
-NK_API enum nk_widget_layout_states nk_widget_fitting(struct nk_rect*, struct nk_context*, struct nk_vec2);
-
-/* color (conversion user --> nuklear) */
-NK_API struct nk_color nk_rgb(int r, int g, int b);
-NK_API struct nk_color nk_rgb_iv(const int *rgb);
-NK_API struct nk_color nk_rgb_bv(const nk_byte* rgb);
-NK_API struct nk_color nk_rgb_f(float r, float g, float b);
-NK_API struct nk_color nk_rgb_fv(const float *rgb);
-NK_API struct nk_color nk_rgb_hex(const char *rgb);
-
-NK_API struct nk_color nk_rgba(int r, int g, int b, int a);
-NK_API struct nk_color nk_rgba_u32(nk_uint);
-NK_API struct nk_color nk_rgba_iv(const int *rgba);
-NK_API struct nk_color nk_rgba_bv(const nk_byte *rgba);
-NK_API struct nk_color nk_rgba_f(float r, float g, float b, float a);
-NK_API struct nk_color nk_rgba_fv(const float *rgba);
-NK_API struct nk_color nk_rgba_hex(const char *rgb);
-
-NK_API struct nk_color nk_hsv(int h, int s, int v);
-NK_API struct nk_color nk_hsv_iv(const int *hsv);
-NK_API struct nk_color nk_hsv_bv(const nk_byte *hsv);
-NK_API struct nk_color nk_hsv_f(float h, float s, float v);
-NK_API struct nk_color nk_hsv_fv(const float *hsv);
-
-NK_API struct nk_color nk_hsva(int h, int s, int v, int a);
-NK_API struct nk_color nk_hsva_iv(const int *hsva);
-NK_API struct nk_color nk_hsva_bv(const nk_byte *hsva);
-NK_API struct nk_color nk_hsva_f(float h, float s, float v, float a);
-NK_API struct nk_color nk_hsva_fv(const float *hsva);
-
-/* color (conversion nuklear --> user) */
-NK_API void nk_color_f(float *r, float *g, float *b, float *a, struct nk_color);
-NK_API void nk_color_fv(float *rgba_out, struct nk_color);
-NK_API void nk_color_d(double *r, double *g, double *b, double *a, struct nk_color);
-NK_API void nk_color_dv(double *rgba_out, struct nk_color);
-
-NK_API nk_uint nk_color_u32(struct nk_color);
-NK_API void nk_color_hex_rgba(char *output, struct nk_color);
-NK_API void nk_color_hex_rgb(char *output, struct nk_color);
-
-NK_API void nk_color_hsv_i(int *out_h, int *out_s, int *out_v, struct nk_color);
-NK_API void nk_color_hsv_b(nk_byte *out_h, nk_byte *out_s, nk_byte *out_v, struct nk_color);
-NK_API void nk_color_hsv_iv(int *hsv_out, struct nk_color);
-NK_API void nk_color_hsv_bv(nk_byte *hsv_out, struct nk_color);
-NK_API void nk_color_hsv_f(float *out_h, float *out_s, float *out_v, struct nk_color);
-NK_API void nk_color_hsv_fv(float *hsv_out, struct nk_color);
-
-NK_API void nk_color_hsva_i(int *h, int *s, int *v, int *a, struct nk_color);
-NK_API void nk_color_hsva_b(nk_byte *h, nk_byte *s, nk_byte *v, nk_byte *a, struct nk_color);
-NK_API void nk_color_hsva_iv(int *hsva_out, struct nk_color);
-NK_API void nk_color_hsva_bv(nk_byte *hsva_out, struct nk_color);
-NK_API void nk_color_hsva_f(float *out_h, float *out_s, float *out_v, float *out_a, struct nk_color);
-NK_API void nk_color_hsva_fv(float *hsva_out, struct nk_color);
-
-/* image */
-NK_API nk_handle nk_handle_ptr(void*);
-NK_API nk_handle nk_handle_id(int);
-NK_API struct nk_image nk_image_handle(nk_handle);
-NK_API struct nk_image nk_image_ptr(void*);
-NK_API struct nk_image nk_image_id(int);
-NK_API int nk_image_is_subimage(const struct nk_image* img);
-NK_API struct nk_image nk_subimage_ptr(void*, unsigned short w, unsigned short h, struct nk_rect sub_region);
-NK_API struct nk_image nk_subimage_id(int, unsigned short w, unsigned short h, struct nk_rect sub_region);
-NK_API struct nk_image nk_subimage_handle(nk_handle, unsigned short w, unsigned short h, struct nk_rect sub_region);
-
-/* math */
-NK_API nk_hash nk_murmur_hash(const void *key, int len, nk_hash seed);
-NK_API void nk_triangle_from_direction(struct nk_vec2 *result, struct nk_rect r, float pad_x, float pad_y, enum nk_heading);
-
-NK_API struct nk_vec2 nk_vec2(float x, float y);
-NK_API struct nk_vec2 nk_vec2i(int x, int y);
-NK_API struct nk_vec2 nk_vec2v(const float *xy);
-NK_API struct nk_vec2 nk_vec2iv(const int *xy);
-
-NK_API struct nk_rect nk_get_null_rect(void);
-NK_API struct nk_rect nk_rect(float x, float y, float w, float h);
-NK_API struct nk_rect nk_recti(int x, int y, int w, int h);
-NK_API struct nk_rect nk_recta(struct nk_vec2 pos, struct nk_vec2 size);
-NK_API struct nk_rect nk_rectv(const float *xywh);
-NK_API struct nk_rect nk_rectiv(const int *xywh);
-NK_API struct nk_vec2 nk_rect_pos(struct nk_rect);
-NK_API struct nk_vec2 nk_rect_size(struct nk_rect);
-
-/* string*/
-NK_API int nk_strlen(const char *str);
-NK_API int nk_stricmp(const char *s1, const char *s2);
-NK_API int nk_stricmpn(const char *s1, const char *s2, int n);
-NK_API int nk_strtoi(const char *str, char **endptr);
-NK_API float nk_strtof(const char *str, char **endptr);
-NK_API double nk_strtod(const char *str, char **endptr);
-NK_API int nk_strfilter(const char *text, const char *regexp);
-NK_API int nk_strmatch_fuzzy_string(char const *str, char const *pattern, int *out_score);
-NK_API int nk_strmatch_fuzzy_text(const char *txt, int txt_len, const char *pattern, int *out_score);
-
-/* UTF-8 */
-NK_API int nk_utf_decode(const char*, nk_rune*, int);
-NK_API int nk_utf_encode(nk_rune, char*, int);
-NK_API int nk_utf_len(const char*, int byte_len);
-NK_API const char* nk_utf_at(const char *buffer, int length, int index, nk_rune *unicode, int *len);
-
-/* ===============================================================
- *
- * FONT
- *
- * ===============================================================*/
-/* Font handling in this library was designed to be quite customizable and lets
- you decide what you want to use and what you want to provide. There are three
- different ways to use the font atlas. The first two will use your font
- handling scheme and only requires essential data to run nuklear. The next
- slightly more advanced features is font handling with vertex buffer output.
- Finally the most complex API wise is using nuklears font baking API.
-
- 1.) Using your own implementation without vertex buffer output
- --------------------------------------------------------------
- So first up the easiest way to do font handling is by just providing a
- `nk_user_font` struct which only requires the height in pixel of the used
- font and a callback to calculate the width of a string. This way of handling
- fonts is best fitted for using the normal draw shape command API where you
- do all the text drawing yourself and the library does not require any kind
- of deeper knowledge about which font handling mechanism you use.
- IMPORTANT: the `nk_user_font` pointer provided to nuklear has to persist
- over the complete life time! I know this sucks but it is currently the only
- way to switch between fonts.
-
- float your_text_width_calculation(nk_handle handle, float height, const char *text, int len)
- {
- your_font_type *type = handle.ptr;
- float text_width = ...;
- return text_width;
- }
-
- struct nk_user_font font;
- font.userdata.ptr = &your_font_class_or_struct;
- font.height = your_font_height;
- font.width = your_text_width_calculation;
-
- struct nk_context ctx;
- nk_init_default(&ctx, &font);
-
- 2.) Using your own implementation with vertex buffer output
- --------------------------------------------------------------
- While the first approach works fine if you don't want to use the optional
- vertex buffer output it is not enough if you do. To get font handling working
- for these cases you have to provide two additional parameters inside the
- `nk_user_font`. First a texture atlas handle used to draw text as subimages
- of a bigger font atlas texture and a callback to query a character's glyph
- information (offset, size, ...). So it is still possible to provide your own
- font and use the vertex buffer output.
-
- float your_text_width_calculation(nk_handle handle, float height, const char *text, int len)
- {
- your_font_type *type = handle.ptr;
- float text_width = ...;
- return text_width;
- }
- void query_your_font_glyph(nk_handle handle, float font_height, struct nk_user_font_glyph *glyph, nk_rune codepoint, nk_rune next_codepoint)
- {
- your_font_type *type = handle.ptr;
- glyph.width = ...;
- glyph.height = ...;
- glyph.xadvance = ...;
- glyph.uv[0].x = ...;
- glyph.uv[0].y = ...;
- glyph.uv[1].x = ...;
- glyph.uv[1].y = ...;
- glyph.offset.x = ...;
- glyph.offset.y = ...;
- }
-
- struct nk_user_font font;
- font.userdata.ptr = &your_font_class_or_struct;
- font.height = your_font_height;
- font.width = your_text_width_calculation;
- font.query = query_your_font_glyph;
- font.texture.id = your_font_texture;
-
- struct nk_context ctx;
- nk_init_default(&ctx, &font);
-
- 3.) Nuklear font baker
- ------------------------------------
- The final approach if you do not have a font handling functionality or don't
- want to use it in this library is by using the optional font baker.
- The font baker API's can be used to create a font plus font atlas texture
- and can be used with or without the vertex buffer output.
-
- It still uses the `nk_user_font` struct and the two different approaches
- previously stated still work. The font baker is not located inside
- `nk_context` like all other systems since it can be understood as more of
- an extension to nuklear and does not really depend on any `nk_context` state.
-
- Font baker need to be initialized first by one of the nk_font_atlas_init_xxx
- functions. If you don't care about memory just call the default version
- `nk_font_atlas_init_default` which will allocate all memory from the standard library.
- If you want to control memory allocation but you don't care if the allocated
- memory is temporary and therefore can be freed directly after the baking process
- is over or permanent you can call `nk_font_atlas_init`.
-
- After successfull intializing the font baker you can add Truetype(.ttf) fonts from
- different sources like memory or from file by calling one of the `nk_font_atlas_add_xxx`.
- functions. Adding font will permanently store each font, font config and ttf memory block(!)
- inside the font atlas and allows to reuse the font atlas. If you don't want to reuse
- the font baker by for example adding additional fonts you can call
- `nk_font_atlas_cleanup` after the baking process is over (after calling nk_font_atlas_end).
-
- As soon as you added all fonts you wanted you can now start the baking process
- for every selected glyphes to image by calling `nk_font_atlas_bake`.
- The baking process returns image memory, width and height which can be used to
- either create your own image object or upload it to any graphics library.
- No matter which case you finally have to call `nk_font_atlas_end` which
- will free all temporary memory including the font atlas image so make sure
- you created our texture beforehand. `nk_font_atlas_end` requires a handle
- to your font texture or object and optionally fills a `struct nk_draw_null_texture`
- which can be used for the optional vertex output. If you don't want it just
- set the argument to `NULL`.
-
- At this point you are done and if you don't want to reuse the font atlas you
- can call `nk_font_atlas_cleanup` to free all truetype blobs and configuration
- memory. Finally if you don't use the font atlas and any of it's fonts anymore
- you need to call `nk_font_atlas_clear` to free all memory still being used.
-
- struct nk_font_atlas atlas;
- nk_font_atlas_init_default(&atlas);
- nk_font_atlas_begin(&atlas);
- nk_font *font = nk_font_atlas_add_from_file(&atlas, "Path/To/Your/TTF_Font.ttf", 13, 0);
- nk_font *font2 = nk_font_atlas_add_from_file(&atlas, "Path/To/Your/TTF_Font2.ttf", 16, 0);
- void* img = nk_font_atlas_bake(&atlas, &img_width, &img_height, NK_FONT_ATLAS_RGBA32, 0);
- nk_font_atlas_end(&atlas, nk_handle_id(texture), 0);
-
- struct nk_context ctx;
- nk_init_default(&ctx, &font->handle);
- while (1) {
-
- }
- nk_font_atlas_clear(&atlas);
-
- The font baker API is probably the most complex API inside this library and
- I would suggest reading some of my examples `example/` to get a grip on how
- to use the font atlas. There are a number of details I left out. For example
- how to merge fonts, configure a font with `nk_font_config` to use other languages,
- use another texture coodinate format and a lot more:
-
- struct nk_font_config cfg = nk_font_config(font_pixel_height);
- cfg.merge_mode = nk_false or nk_true;
- cfg.range = nk_font_korean_glyph_ranges();
- cfg.coord_type = NK_COORD_PIXEL;
- nk_font *font = nk_font_atlas_add_from_file(&atlas, "Path/To/Your/TTF_Font.ttf", 13, &cfg);
-
-*/
-struct nk_user_font_glyph;
-typedef float(*nk_text_width_f)(nk_handle, float h, const char*, int len);
-typedef void(*nk_query_font_glyph_f)(nk_handle handle, float font_height,
- struct nk_user_font_glyph *glyph,
- nk_rune codepoint, nk_rune next_codepoint);
-
-#ifdef NK_INCLUDE_VERTEX_BUFFER_OUTPUT
-struct nk_user_font_glyph {
- struct nk_vec2 uv[2];
- /* texture coordinates */
- struct nk_vec2 offset;
- /* offset between top left and glyph */
- float width, height;
- /* size of the glyph */
- float xadvance;
- /* offset to the next glyph */
-};
-#endif
-
-struct nk_user_font {
- nk_handle userdata;
- /* user provided font handle */
- float height;
- /* max height of the font */
- nk_text_width_f width;
- /* font string width in pixel callback */
-#ifdef NK_INCLUDE_VERTEX_BUFFER_OUTPUT
- nk_query_font_glyph_f query;
- /* font glyph callback to query drawing info */
- nk_handle texture;
- /* texture handle to the used font atlas or texture */
-#endif
-};
-
-#ifdef NK_INCLUDE_FONT_BAKING
-enum nk_font_coord_type {
- NK_COORD_UV, /* texture coordinates inside font glyphs are clamped between 0-1 */
- NK_COORD_PIXEL /* texture coordinates inside font glyphs are in absolute pixel */
-};
-
-struct nk_baked_font {
- float height;
- /* height of the font */
- float ascent, descent;
- /* font glyphs ascent and descent */
- nk_rune glyph_offset;
- /* glyph array offset inside the font glyph baking output array */
- nk_rune glyph_count;
- /* number of glyphs of this font inside the glyph baking array output */
- const nk_rune *ranges;
- /* font codepoint ranges as pairs of (from/to) and 0 as last element */
-};
-
-struct nk_font_config {
- struct nk_font_config *next;
- /* NOTE: only used internally */
- void *ttf_blob;
- /* pointer to loaded TTF file memory block.
- * NOTE: not needed for nk_font_atlas_add_from_memory and nk_font_atlas_add_from_file. */
- nk_size ttf_size;
- /* size of the loaded TTF file memory block
- * NOTE: not needed for nk_font_atlas_add_from_memory and nk_font_atlas_add_from_file. */
-
- unsigned char ttf_data_owned_by_atlas;
- /* used inside font atlas: default to: 0*/
- unsigned char merge_mode;
- /* merges this font into the last font */
- unsigned char pixel_snap;
- /* align every character to pixel boundary (if true set oversample (1,1)) */
- unsigned char oversample_v, oversample_h;
- /* rasterize at hight quality for sub-pixel position */
- unsigned char padding[3];
-
- float size;
- /* baked pixel height of the font */
- enum nk_font_coord_type coord_type;
- /* texture coordinate format with either pixel or UV coordinates */
- struct nk_vec2 spacing;
- /* extra pixel spacing between glyphs */
- const nk_rune *range;
- /* list of unicode ranges (2 values per range, zero terminated) */
- struct nk_baked_font *font;
- /* font to setup in the baking process: NOTE: not needed for font atlas */
- nk_rune fallback_glyph;
- /* fallback glyph to use if a given rune is not found */
-};
-
-struct nk_font_glyph {
- nk_rune codepoint;
- float xadvance;
- float x0, y0, x1, y1, w, h;
- float u0, v0, u1, v1;
-};
-
-struct nk_font {
- struct nk_font *next;
- struct nk_user_font handle;
- struct nk_baked_font info;
- float scale;
- struct nk_font_glyph *glyphs;
- const struct nk_font_glyph *fallback;
- nk_rune fallback_codepoint;
- nk_handle texture;
- struct nk_font_config *config;
-};
-
-enum nk_font_atlas_format {
- NK_FONT_ATLAS_ALPHA8,
- NK_FONT_ATLAS_RGBA32
-};
-
-struct nk_font_atlas {
- void *pixel;
- int tex_width;
- int tex_height;
-
- struct nk_allocator permanent;
- struct nk_allocator temporary;
-
- struct nk_recti custom;
- struct nk_cursor cursors[NK_CURSOR_COUNT];
-
- int glyph_count;
- struct nk_font_glyph *glyphs;
- struct nk_font *default_font;
- struct nk_font *fonts;
- struct nk_font_config *config;
- int font_num;
-};
-
-/* some language glyph codepoint ranges */
-NK_API const nk_rune *nk_font_default_glyph_ranges(void);
-NK_API const nk_rune *nk_font_chinese_glyph_ranges(void);
-NK_API const nk_rune *nk_font_cyrillic_glyph_ranges(void);
-NK_API const nk_rune *nk_font_korean_glyph_ranges(void);
-
-#ifdef NK_INCLUDE_DEFAULT_ALLOCATOR
-NK_API void nk_font_atlas_init_default(struct nk_font_atlas*);
-#endif
-NK_API void nk_font_atlas_init(struct nk_font_atlas*, struct nk_allocator*);
-NK_API void nk_font_atlas_init_custom(struct nk_font_atlas*, struct nk_allocator *persistent, struct nk_allocator *transient);
-NK_API void nk_font_atlas_begin(struct nk_font_atlas*);
-NK_API struct nk_font_config nk_font_config(float pixel_height);
-NK_API struct nk_font *nk_font_atlas_add(struct nk_font_atlas*, const struct nk_font_config*);
-#ifdef NK_INCLUDE_DEFAULT_FONT
-NK_API struct nk_font* nk_font_atlas_add_default(struct nk_font_atlas*, float height, const struct nk_font_config*);
-#endif
-NK_API struct nk_font* nk_font_atlas_add_from_memory(struct nk_font_atlas *atlas, void *memory, nk_size size, float height, const struct nk_font_config *config);
-#ifdef NK_INCLUDE_STANDARD_IO
-NK_API struct nk_font* nk_font_atlas_add_from_file(struct nk_font_atlas *atlas, const char *file_path, float height, const struct nk_font_config*);
-#endif
-NK_API struct nk_font *nk_font_atlas_add_compressed(struct nk_font_atlas*, void *memory, nk_size size, float height, const struct nk_font_config*);
-NK_API struct nk_font* nk_font_atlas_add_compressed_base85(struct nk_font_atlas*, const char *data, float height, const struct nk_font_config *config);
-NK_API const void* nk_font_atlas_bake(struct nk_font_atlas*, int *width, int *height, enum nk_font_atlas_format);
-NK_API void nk_font_atlas_end(struct nk_font_atlas*, nk_handle tex, struct nk_draw_null_texture*);
-NK_API const struct nk_font_glyph* nk_font_find_glyph(struct nk_font*, nk_rune unicode);
-NK_API void nk_font_atlas_cleanup(struct nk_font_atlas *atlas);
-NK_API void nk_font_atlas_clear(struct nk_font_atlas*);
-
-#endif
-
-/* ==============================================================
- *
- * MEMORY BUFFER
- *
- * ===============================================================*/
-/* A basic (double)-buffer with linear allocation and resetting as only
- freeing policy. The buffer's main purpose is to control all memory management
- inside the GUI toolkit and still leave memory control as much as possible in
- the hand of the user while also making sure the library is easy to use if
- not as much control is needed.
- In general all memory inside this library can be provided from the user in
- three different ways.
-
- The first way and the one providing most control is by just passing a fixed
- size memory block. In this case all control lies in the hand of the user
- since he can exactly control where the memory comes from and how much memory
- the library should consume. Of course using the fixed size API removes the
- ability to automatically resize a buffer if not enough memory is provided so
- you have to take over the resizing. While being a fixed sized buffer sounds
- quite limiting, it is very effective in this library since the actual memory
- consumption is quite stable and has a fixed upper bound for a lot of cases.
-
- If you don't want to think about how much memory the library should allocate
- at all time or have a very dynamic UI with unpredictable memory consumption
- habits but still want control over memory allocation you can use the dynamic
- allocator based API. The allocator consists of two callbacks for allocating
- and freeing memory and optional userdata so you can plugin your own allocator.
-
- The final and easiest way can be used by defining
- NK_INCLUDE_DEFAULT_ALLOCATOR which uses the standard library memory
- allocation functions malloc and free and takes over complete control over
- memory in this library.
-*/
-struct nk_memory_status {
- void *memory;
- unsigned int type;
- nk_size size;
- nk_size allocated;
- nk_size needed;
- nk_size calls;
-};
-
-enum nk_allocation_type {
- NK_BUFFER_FIXED,
- NK_BUFFER_DYNAMIC
-};
-
-enum nk_buffer_allocation_type {
- NK_BUFFER_FRONT,
- NK_BUFFER_BACK,
- NK_BUFFER_MAX
-};
-
-struct nk_buffer_marker {
- int active;
- nk_size offset;
-};
-
-struct nk_memory {void *ptr;nk_size size;};
-struct nk_buffer {
- struct nk_buffer_marker marker[NK_BUFFER_MAX];
- /* buffer marker to free a buffer to a certain offset */
- struct nk_allocator pool;
- /* allocator callback for dynamic buffers */
- enum nk_allocation_type type;
- /* memory management type */
- struct nk_memory memory;
- /* memory and size of the current memory block */
- float grow_factor;
- /* growing factor for dynamic memory management */
- nk_size allocated;
- /* total amount of memory allocated */
- nk_size needed;
- /* totally consumed memory given that enough memory is present */
- nk_size calls;
- /* number of allocation calls */
- nk_size size;
- /* current size of the buffer */
-};
-
-#ifdef NK_INCLUDE_DEFAULT_ALLOCATOR
-NK_API void nk_buffer_init_default(struct nk_buffer*);
-#endif
-NK_API void nk_buffer_init(struct nk_buffer*, const struct nk_allocator*, nk_size size);
-NK_API void nk_buffer_init_fixed(struct nk_buffer*, void *memory, nk_size size);
-NK_API void nk_buffer_info(struct nk_memory_status*, struct nk_buffer*);
-NK_API void nk_buffer_push(struct nk_buffer*, enum nk_buffer_allocation_type type, const void *memory, nk_size size, nk_size align);
-NK_API void nk_buffer_mark(struct nk_buffer*, enum nk_buffer_allocation_type type);
-NK_API void nk_buffer_reset(struct nk_buffer*, enum nk_buffer_allocation_type type);
-NK_API void nk_buffer_clear(struct nk_buffer*);
-NK_API void nk_buffer_free(struct nk_buffer*);
-NK_API void *nk_buffer_memory(struct nk_buffer*);
-NK_API const void *nk_buffer_memory_const(const struct nk_buffer*);
-NK_API nk_size nk_buffer_total(struct nk_buffer*);
-
-/* ==============================================================
- *
- * STRING
- *
- * ===============================================================*/
-/* Basic string buffer which is only used in context with the text editor
- * to manage and manipulate dynamic or fixed size string content. This is _NOT_
- * the default string handling method. The only instance you should have any contact
- * with this API is if you interact with an `nk_text_edit` object inside one of the
- * copy and paste functions and even there only for more advanced cases. */
-struct nk_str {
- struct nk_buffer buffer;
- int len; /* in codepoints/runes/glyphs */
-};
-
-#ifdef NK_INCLUDE_DEFAULT_ALLOCATOR
-NK_API void nk_str_init_default(struct nk_str*);
-#endif
-NK_API void nk_str_init(struct nk_str*, const struct nk_allocator*, nk_size size);
-NK_API void nk_str_init_fixed(struct nk_str*, void *memory, nk_size size);
-NK_API void nk_str_clear(struct nk_str*);
-NK_API void nk_str_free(struct nk_str*);
-
-NK_API int nk_str_append_text_char(struct nk_str*, const char*, int);
-NK_API int nk_str_append_str_char(struct nk_str*, const char*);
-NK_API int nk_str_append_text_utf8(struct nk_str*, const char*, int);
-NK_API int nk_str_append_str_utf8(struct nk_str*, const char*);
-NK_API int nk_str_append_text_runes(struct nk_str*, const nk_rune*, int);
-NK_API int nk_str_append_str_runes(struct nk_str*, const nk_rune*);
-
-NK_API int nk_str_insert_at_char(struct nk_str*, int pos, const char*, int);
-NK_API int nk_str_insert_at_rune(struct nk_str*, int pos, const char*, int);
-
-NK_API int nk_str_insert_text_char(struct nk_str*, int pos, const char*, int);
-NK_API int nk_str_insert_str_char(struct nk_str*, int pos, const char*);
-NK_API int nk_str_insert_text_utf8(struct nk_str*, int pos, const char*, int);
-NK_API int nk_str_insert_str_utf8(struct nk_str*, int pos, const char*);
-NK_API int nk_str_insert_text_runes(struct nk_str*, int pos, const nk_rune*, int);
-NK_API int nk_str_insert_str_runes(struct nk_str*, int pos, const nk_rune*);
-
-NK_API void nk_str_remove_chars(struct nk_str*, int len);
-NK_API void nk_str_remove_runes(struct nk_str *str, int len);
-NK_API void nk_str_delete_chars(struct nk_str*, int pos, int len);
-NK_API void nk_str_delete_runes(struct nk_str*, int pos, int len);
-
-NK_API char *nk_str_at_char(struct nk_str*, int pos);
-NK_API char *nk_str_at_rune(struct nk_str*, int pos, nk_rune *unicode, int *len);
-NK_API nk_rune nk_str_rune_at(const struct nk_str*, int pos);
-NK_API const char *nk_str_at_char_const(const struct nk_str*, int pos);
-NK_API const char *nk_str_at_const(const struct nk_str*, int pos, nk_rune *unicode, int *len);
-
-NK_API char *nk_str_get(struct nk_str*);
-NK_API const char *nk_str_get_const(const struct nk_str*);
-NK_API int nk_str_len(struct nk_str*);
-NK_API int nk_str_len_char(struct nk_str*);
-
-/*===============================================================
- *
- * TEXT EDITOR
- *
- * ===============================================================*/
-/* Editing text in this library is handled by either `nk_edit_string` or
- * `nk_edit_buffer`. But like almost everything in this library there are multiple
- * ways of doing it and a balance between control and ease of use with memory
- * as well as functionality controlled by flags.
- *
- * This library generally allows three different levels of memory control:
- * First of is the most basic way of just providing a simple char array with
- * string length. This method is probably the easiest way of handling simple
- * user text input. Main upside is complete control over memory while the biggest
- * downside in comparsion with the other two approaches is missing undo/redo.
- *
- * For UIs that require undo/redo the second way was created. It is based on
- * a fixed size nk_text_edit struct, which has an internal undo/redo stack.
- * This is mainly useful if you want something more like a text editor but don't want
- * to have a dynamically growing buffer.
- *
- * The final way is using a dynamically growing nk_text_edit struct, which
- * has both a default version if you don't care where memory comes from and an
- * allocator version if you do. While the text editor is quite powerful for its
- * complexity I would not recommend editing gigabytes of data with it.
- * It is rather designed for uses cases which make sense for a GUI library not for
- * an full blown text editor.
- */
-#ifndef NK_TEXTEDIT_UNDOSTATECOUNT
-#define NK_TEXTEDIT_UNDOSTATECOUNT 99
-#endif
-
-#ifndef NK_TEXTEDIT_UNDOCHARCOUNT
-#define NK_TEXTEDIT_UNDOCHARCOUNT 999
-#endif
-
-struct nk_text_edit;
-struct nk_clipboard {
- nk_handle userdata;
- nk_plugin_paste paste;
- nk_plugin_copy copy;
-};
-
-struct nk_text_undo_record {
- int where;
- short insert_length;
- short delete_length;
- short char_storage;
-};
-
-struct nk_text_undo_state {
- struct nk_text_undo_record undo_rec[NK_TEXTEDIT_UNDOSTATECOUNT];
- nk_rune undo_char[NK_TEXTEDIT_UNDOCHARCOUNT];
- short undo_point;
- short redo_point;
- short undo_char_point;
- short redo_char_point;
-};
-
-enum nk_text_edit_type {
- NK_TEXT_EDIT_SINGLE_LINE,
- NK_TEXT_EDIT_MULTI_LINE
-};
-
-enum nk_text_edit_mode {
- NK_TEXT_EDIT_MODE_VIEW,
- NK_TEXT_EDIT_MODE_INSERT,
- NK_TEXT_EDIT_MODE_REPLACE
-};
-
-struct nk_text_edit {
- struct nk_clipboard clip;
- struct nk_str string;
- nk_plugin_filter filter;
- struct nk_vec2 scrollbar;
-
- int cursor;
- int select_start;
- int select_end;
- unsigned char mode;
- unsigned char cursor_at_end_of_line;
- unsigned char initialized;
- unsigned char has_preferred_x;
- unsigned char single_line;
- unsigned char active;
- unsigned char padding1;
- float preferred_x;
- struct nk_text_undo_state undo;
-};
-
-/* filter function */
-NK_API int nk_filter_default(const struct nk_text_edit*, nk_rune unicode);
-NK_API int nk_filter_ascii(const struct nk_text_edit*, nk_rune unicode);
-NK_API int nk_filter_float(const struct nk_text_edit*, nk_rune unicode);
-NK_API int nk_filter_decimal(const struct nk_text_edit*, nk_rune unicode);
-NK_API int nk_filter_hex(const struct nk_text_edit*, nk_rune unicode);
-NK_API int nk_filter_oct(const struct nk_text_edit*, nk_rune unicode);
-NK_API int nk_filter_binary(const struct nk_text_edit*, nk_rune unicode);
-
-/* text editor */
-#ifdef NK_INCLUDE_DEFAULT_ALLOCATOR
-NK_API void nk_textedit_init_default(struct nk_text_edit*);
-#endif
-NK_API void nk_textedit_init(struct nk_text_edit*, struct nk_allocator*, nk_size size);
-NK_API void nk_textedit_init_fixed(struct nk_text_edit*, void *memory, nk_size size);
-NK_API void nk_textedit_free(struct nk_text_edit*);
-NK_API void nk_textedit_text(struct nk_text_edit*, const char*, int total_len);
-NK_API void nk_textedit_delete(struct nk_text_edit*, int where, int len);
-NK_API void nk_textedit_delete_selection(struct nk_text_edit*);
-NK_API void nk_textedit_select_all(struct nk_text_edit*);
-NK_API int nk_textedit_cut(struct nk_text_edit*);
-NK_API int nk_textedit_paste(struct nk_text_edit*, char const*, int len);
-NK_API void nk_textedit_undo(struct nk_text_edit*);
-NK_API void nk_textedit_redo(struct nk_text_edit*);
-
-/* ===============================================================
- *
- * DRAWING
- *
- * ===============================================================*/
-/* This library was designed to be render backend agnostic so it does
- not draw anything to screen. Instead all drawn shapes, widgets
- are made of, are buffered into memory and make up a command queue.
- Each frame therefore fills the command buffer with draw commands
- that then need to be executed by the user and his own render backend.
- After that the command buffer needs to be cleared and a new frame can be
- started. It is probably important to note that the command buffer is the main
- drawing API and the optional vertex buffer API only takes this format and
- converts it into a hardware accessible format.
-
- To use the command queue to draw your own widgets you can access the
- command buffer of each window by calling `nk_window_get_canvas` after
- previously having called `nk_begin`:
-
- void draw_red_rectangle_widget(struct nk_context *ctx)
- {
- struct nk_command_buffer *canvas;
- struct nk_input *input = &ctx->input;
- canvas = nk_window_get_canvas(ctx);
-
- struct nk_rect space;
- enum nk_widget_layout_states state;
- state = nk_widget(&space, ctx);
- if (!state) return;
-
- if (state != NK_WIDGET_ROM)
- update_your_widget_by_user_input(...);
- nk_fill_rect(canvas, space, 0, nk_rgb(255,0,0));
- }
-
- if (nk_begin(...)) {
- nk_layout_row_dynamic(ctx, 25, 1);
- draw_red_rectangle_widget(ctx);
- }
- nk_end(..)
-
- Important to know if you want to create your own widgets is the `nk_widget`
- call. It allocates space on the panel reserved for this widget to be used,
- but also returns the state of the widget space. If your widget is not seen and does
- not have to be updated it is '0' and you can just return. If it only has
- to be drawn the state will be `NK_WIDGET_ROM` otherwise you can do both
- update and draw your widget. The reason for seperating is to only draw and
- update what is actually neccessary which is crucial for performance.
-*/
-enum nk_command_type {
- NK_COMMAND_NOP,
- NK_COMMAND_SCISSOR,
- NK_COMMAND_LINE,
- NK_COMMAND_CURVE,
- NK_COMMAND_RECT,
- NK_COMMAND_RECT_FILLED,
- NK_COMMAND_RECT_MULTI_COLOR,
- NK_COMMAND_CIRCLE,
- NK_COMMAND_CIRCLE_FILLED,
- NK_COMMAND_ARC,
- NK_COMMAND_ARC_FILLED,
- NK_COMMAND_TRIANGLE,
- NK_COMMAND_TRIANGLE_FILLED,
- NK_COMMAND_POLYGON,
- NK_COMMAND_POLYGON_FILLED,
- NK_COMMAND_POLYLINE,
- NK_COMMAND_TEXT,
- NK_COMMAND_IMAGE
-};
-
-/* command base and header of every command inside the buffer */
-struct nk_command {
- enum nk_command_type type;
- nk_size next;
-#ifdef NK_INCLUDE_COMMAND_USERDATA
- nk_handle userdata;
-#endif
-};
-
-struct nk_command_scissor {
- struct nk_command header;
- short x, y;
- unsigned short w, h;
-};
-
-struct nk_command_line {
- struct nk_command header;
- unsigned short line_thickness;
- struct nk_vec2i begin;
- struct nk_vec2i end;
- struct nk_color color;
-};
-
-struct nk_command_curve {
- struct nk_command header;
- unsigned short line_thickness;
- struct nk_vec2i begin;
- struct nk_vec2i end;
- struct nk_vec2i ctrl[2];
- struct nk_color color;
-};
-
-struct nk_command_rect {
- struct nk_command header;
- unsigned short rounding;
- unsigned short line_thickness;
- short x, y;
- unsigned short w, h;
- struct nk_color color;
-};
-
-struct nk_command_rect_filled {
- struct nk_command header;
- unsigned short rounding;
- short x, y;
- unsigned short w, h;
- struct nk_color color;
-};
-
-struct nk_command_rect_multi_color {
- struct nk_command header;
- short x, y;
- unsigned short w, h;
- struct nk_color left;
- struct nk_color top;
- struct nk_color bottom;
- struct nk_color right;
-};
-
-struct nk_command_triangle {
- struct nk_command header;
- unsigned short line_thickness;
- struct nk_vec2i a;
- struct nk_vec2i b;
- struct nk_vec2i c;
- struct nk_color color;
-};
-
-struct nk_command_triangle_filled {
- struct nk_command header;
- struct nk_vec2i a;
- struct nk_vec2i b;
- struct nk_vec2i c;
- struct nk_color color;
-};
-
-struct nk_command_circle {
- struct nk_command header;
- short x, y;
- unsigned short line_thickness;
- unsigned short w, h;
- struct nk_color color;
-};
-
-struct nk_command_circle_filled {
- struct nk_command header;
- short x, y;
- unsigned short w, h;
- struct nk_color color;
-};
-
-struct nk_command_arc {
- struct nk_command header;
- short cx, cy;
- unsigned short r;
- unsigned short line_thickness;
- float a[2];
- struct nk_color color;
-};
-
-struct nk_command_arc_filled {
- struct nk_command header;
- short cx, cy;
- unsigned short r;
- float a[2];
- struct nk_color color;
-};
-
-struct nk_command_polygon {
- struct nk_command header;
- struct nk_color color;
- unsigned short line_thickness;
- unsigned short point_count;
- struct nk_vec2i points[1];
-};
-
-struct nk_command_polygon_filled {
- struct nk_command header;
- struct nk_color color;
- unsigned short point_count;
- struct nk_vec2i points[1];
-};
-
-struct nk_command_polyline {
- struct nk_command header;
- struct nk_color color;
- unsigned short line_thickness;
- unsigned short point_count;
- struct nk_vec2i points[1];
-};
-
-struct nk_command_image {
- struct nk_command header;
- short x, y;
- unsigned short w, h;
- struct nk_image img;
- struct nk_color col;
-};
-
-struct nk_command_text {
- struct nk_command header;
- const struct nk_user_font *font;
- struct nk_color background;
- struct nk_color foreground;
- short x, y;
- unsigned short w, h;
- float height;
- int length;
- char string[1];
-};
-
-enum nk_command_clipping {
- NK_CLIPPING_OFF = nk_false,
- NK_CLIPPING_ON = nk_true
-};
-
-struct nk_command_buffer {
- struct nk_buffer *base;
- struct nk_rect clip;
- int use_clipping;
- nk_handle userdata;
- nk_size begin, end, last;
-};
-
-/* shape outlines */
-NK_API void nk_stroke_line(struct nk_command_buffer *b, float x0, float y0, float x1, float y1, float line_thickness, struct nk_color);
-NK_API void nk_stroke_curve(struct nk_command_buffer*, float, float, float, float, float, float, float, float, float line_thickness, struct nk_color);
-NK_API void nk_stroke_rect(struct nk_command_buffer*, struct nk_rect, float rounding, float line_thickness, struct nk_color);
-NK_API void nk_stroke_circle(struct nk_command_buffer*, struct nk_rect, float line_thickness, struct nk_color);
-NK_API void nk_stroke_arc(struct nk_command_buffer*, float cx, float cy, float radius, float a_min, float a_max, float line_thickness, struct nk_color);
-NK_API void nk_stroke_triangle(struct nk_command_buffer*, float, float, float, float, float, float, float line_thichness, struct nk_color);
-NK_API void nk_stroke_polyline(struct nk_command_buffer*, float *points, int point_count, float line_thickness, struct nk_color col);
-NK_API void nk_stroke_polygon(struct nk_command_buffer*, float*, int point_count, float line_thickness, struct nk_color);
-
-/* filled shades */
-NK_API void nk_fill_rect(struct nk_command_buffer*, struct nk_rect, float rounding, struct nk_color);
-NK_API void nk_fill_rect_multi_color(struct nk_command_buffer*, struct nk_rect, struct nk_color left, struct nk_color top, struct nk_color right, struct nk_color bottom);
-NK_API void nk_fill_circle(struct nk_command_buffer*, struct nk_rect, struct nk_color);
-NK_API void nk_fill_arc(struct nk_command_buffer*, float cx, float cy, float radius, float a_min, float a_max, struct nk_color);
-NK_API void nk_fill_triangle(struct nk_command_buffer*, float x0, float y0, float x1, float y1, float x2, float y2, struct nk_color);
-NK_API void nk_fill_polygon(struct nk_command_buffer*, float*, int point_count, struct nk_color);
-
-/* misc */
-NK_API void nk_push_scissor(struct nk_command_buffer*, struct nk_rect);
-NK_API void nk_draw_image(struct nk_command_buffer*, struct nk_rect, const struct nk_image*, struct nk_color);
-NK_API void nk_draw_text(struct nk_command_buffer*, struct nk_rect, const char *text, int len, const struct nk_user_font*, struct nk_color, struct nk_color);
-NK_API const struct nk_command* nk__next(struct nk_context*, const struct nk_command*);
-NK_API const struct nk_command* nk__begin(struct nk_context*);
-
-/* ===============================================================
- *
- * INPUT
- *
- * ===============================================================*/
-struct nk_mouse_button {
- int down;
- unsigned int clicked;
- struct nk_vec2 clicked_pos;
-};
-struct nk_mouse {
- struct nk_mouse_button buttons[NK_BUTTON_MAX];
- struct nk_vec2 pos;
- struct nk_vec2 prev;
- struct nk_vec2 delta;
- float scroll_delta;
- unsigned char grab;
- unsigned char grabbed;
- unsigned char ungrab;
-};
-
-struct nk_key {
- int down;
- unsigned int clicked;
-};
-struct nk_keyboard {
- struct nk_key keys[NK_KEY_MAX];
- char text[NK_INPUT_MAX];
- int text_len;
-};
-
-struct nk_input {
- struct nk_keyboard keyboard;
- struct nk_mouse mouse;
-};
-
-NK_API int nk_input_has_mouse_click(const struct nk_input*, enum nk_buttons);
-NK_API int nk_input_has_mouse_click_in_rect(const struct nk_input*, enum nk_buttons, struct nk_rect);
-NK_API int nk_input_has_mouse_click_down_in_rect(const struct nk_input*, enum nk_buttons, struct nk_rect, int down);
-NK_API int nk_input_is_mouse_click_in_rect(const struct nk_input*, enum nk_buttons, struct nk_rect);
-NK_API int nk_input_is_mouse_click_down_in_rect(const struct nk_input *i, enum nk_buttons id, struct nk_rect b, int down);
-NK_API int nk_input_any_mouse_click_in_rect(const struct nk_input*, struct nk_rect);
-NK_API int nk_input_is_mouse_prev_hovering_rect(const struct nk_input*, struct nk_rect);
-NK_API int nk_input_is_mouse_hovering_rect(const struct nk_input*, struct nk_rect);
-NK_API int nk_input_mouse_clicked(const struct nk_input*, enum nk_buttons, struct nk_rect);
-NK_API int nk_input_is_mouse_down(const struct nk_input*, enum nk_buttons);
-NK_API int nk_input_is_mouse_pressed(const struct nk_input*, enum nk_buttons);
-NK_API int nk_input_is_mouse_released(const struct nk_input*, enum nk_buttons);
-NK_API int nk_input_is_key_pressed(const struct nk_input*, enum nk_keys);
-NK_API int nk_input_is_key_released(const struct nk_input*, enum nk_keys);
-NK_API int nk_input_is_key_down(const struct nk_input*, enum nk_keys);
-
-/* ===============================================================
- *
- * DRAW LIST
- *
- * ===============================================================*/
-#ifdef NK_INCLUDE_VERTEX_BUFFER_OUTPUT
-/* The optional vertex buffer draw list provides a 2D drawing context
- with antialiasing functionality which takes basic filled or outlined shapes
- or a path and outputs vertexes, elements and draw commands.
- The actual draw list API is not required to be used directly while using this
- library since converting the default library draw command output is done by
- just calling `nk_convert` but I decided to still make this library accessible
- since it can be useful.
-
- The draw list is based on a path buffering and polygon and polyline
- rendering API which allows a lot of ways to draw 2D content to screen.
- In fact it is probably more powerful than needed but allows even more crazy
- things than this library provides by default.
-*/
-typedef nk_ushort nk_draw_index;
-enum nk_draw_list_stroke {
- NK_STROKE_OPEN = nk_false,
- /* build up path has no connection back to the beginning */
- NK_STROKE_CLOSED = nk_true
- /* build up path has a connection back to the beginning */
-};
-
-enum nk_draw_vertex_layout_attribute {
- NK_VERTEX_POSITION,
- NK_VERTEX_COLOR,
- NK_VERTEX_TEXCOORD,
- NK_VERTEX_ATTRIBUTE_COUNT
-};
-
-enum nk_draw_vertex_layout_format {
- NK_FORMAT_SCHAR,
- NK_FORMAT_SSHORT,
- NK_FORMAT_SINT,
- NK_FORMAT_UCHAR,
- NK_FORMAT_USHORT,
- NK_FORMAT_UINT,
- NK_FORMAT_FLOAT,
- NK_FORMAT_DOUBLE,
-
-NK_FORMAT_COLOR_BEGIN,
- NK_FORMAT_R8G8B8 = NK_FORMAT_COLOR_BEGIN,
- NK_FORMAT_R16G15B16,
- NK_FORMAT_R32G32B32,
-
- NK_FORMAT_R8G8B8A8,
- NK_FORMAT_R16G15B16A16,
- NK_FORMAT_R32G32B32A32,
- NK_FORMAT_R32G32B32A32_FLOAT,
- NK_FORMAT_R32G32B32A32_DOUBLE,
-
- NK_FORMAT_RGB32,
- NK_FORMAT_RGBA32,
-NK_FORMAT_COLOR_END = NK_FORMAT_RGBA32,
- NK_FORMAT_COUNT
-};
-
-#define NK_VERTEX_LAYOUT_END NK_VERTEX_ATTRIBUTE_COUNT,NK_FORMAT_COUNT,0
-struct nk_draw_vertex_layout_element {
- enum nk_draw_vertex_layout_attribute attribute;
- enum nk_draw_vertex_layout_format format;
- nk_size offset;
-};
-
-struct nk_draw_command {
- unsigned int elem_count;
- /* number of elements in the current draw batch */
- struct nk_rect clip_rect;
- /* current screen clipping rectangle */
- nk_handle texture;
- /* current texture to set */
-#ifdef NK_INCLUDE_COMMAND_USERDATA
- nk_handle userdata;
-#endif
-};
-
-struct nk_draw_list {
- struct nk_rect clip_rect;
- struct nk_vec2 circle_vtx[12];
- struct nk_convert_config config;
-
- struct nk_buffer *buffer;
- struct nk_buffer *vertices;
- struct nk_buffer *elements;
-
- unsigned int element_count;
- unsigned int vertex_count;
- unsigned int cmd_count;
- nk_size cmd_offset;
-
- unsigned int path_count;
- unsigned int path_offset;
-
-#ifdef NK_INCLUDE_COMMAND_USERDATA
- nk_handle userdata;
-#endif
-};
-
-/* draw list */
-NK_API void nk_draw_list_init(struct nk_draw_list*);
-NK_API void nk_draw_list_setup(struct nk_draw_list*, const struct nk_convert_config*, struct nk_buffer *cmds, struct nk_buffer *vertices, struct nk_buffer *elements);
-NK_API void nk_draw_list_clear(struct nk_draw_list*);
-
-/* drawing */
-#define nk_draw_list_foreach(cmd, can, b) for((cmd)=nk__draw_list_begin(can, b); (cmd)!=0; (cmd)=nk__draw_list_next(cmd, b, can))
-NK_API const struct nk_draw_command* nk__draw_list_begin(const struct nk_draw_list*, const struct nk_buffer*);
-NK_API const struct nk_draw_command* nk__draw_list_next(const struct nk_draw_command*, const struct nk_buffer*, const struct nk_draw_list*);
-NK_API const struct nk_draw_command* nk__draw_list_end(const struct nk_draw_list*, const struct nk_buffer*);
-NK_API void nk_draw_list_clear(struct nk_draw_list *list);
-
-/* path */
-NK_API void nk_draw_list_path_clear(struct nk_draw_list*);
-NK_API void nk_draw_list_path_line_to(struct nk_draw_list*, struct nk_vec2 pos);
-NK_API void nk_draw_list_path_arc_to_fast(struct nk_draw_list*, struct nk_vec2 center, float radius, int a_min, int a_max);
-NK_API void nk_draw_list_path_arc_to(struct nk_draw_list*, struct nk_vec2 center, float radius, float a_min, float a_max, unsigned int segments);
-NK_API void nk_draw_list_path_rect_to(struct nk_draw_list*, struct nk_vec2 a, struct nk_vec2 b, float rounding);
-NK_API void nk_draw_list_path_curve_to(struct nk_draw_list*, struct nk_vec2 p2, struct nk_vec2 p3, struct nk_vec2 p4, unsigned int num_segments);
-NK_API void nk_draw_list_path_fill(struct nk_draw_list*, struct nk_color);
-NK_API void nk_draw_list_path_stroke(struct nk_draw_list*, struct nk_color, enum nk_draw_list_stroke closed, float thickness);
-
-/* stroke */
-NK_API void nk_draw_list_stroke_line(struct nk_draw_list*, struct nk_vec2 a, struct nk_vec2 b, struct nk_color, float thickness);
-NK_API void nk_draw_list_stroke_rect(struct nk_draw_list*, struct nk_rect rect, struct nk_color, float rounding, float thickness);
-NK_API void nk_draw_list_stroke_triangle(struct nk_draw_list*, struct nk_vec2 a, struct nk_vec2 b, struct nk_vec2 c, struct nk_color, float thickness);
-NK_API void nk_draw_list_stroke_circle(struct nk_draw_list*, struct nk_vec2 center, float radius, struct nk_color, unsigned int segs, float thickness);
-NK_API void nk_draw_list_stroke_curve(struct nk_draw_list*, struct nk_vec2 p0, struct nk_vec2 cp0, struct nk_vec2 cp1, struct nk_vec2 p1, struct nk_color, unsigned int segments, float thickness);
-NK_API void nk_draw_list_stroke_poly_line(struct nk_draw_list*, const struct nk_vec2 *pnts, const unsigned int cnt, struct nk_color, enum nk_draw_list_stroke, float thickness, enum nk_anti_aliasing);
-
-/* fill */
-NK_API void nk_draw_list_fill_rect(struct nk_draw_list*, struct nk_rect rect, struct nk_color, float rounding);
-NK_API void nk_draw_list_fill_rect_multi_color(struct nk_draw_list*, struct nk_rect rect, struct nk_color left, struct nk_color top, struct nk_color right, struct nk_color bottom);
-NK_API void nk_draw_list_fill_triangle(struct nk_draw_list*, struct nk_vec2 a, struct nk_vec2 b, struct nk_vec2 c, struct nk_color);
-NK_API void nk_draw_list_fill_circle(struct nk_draw_list*, struct nk_vec2 center, float radius, struct nk_color col, unsigned int segs);
-NK_API void nk_draw_list_fill_poly_convex(struct nk_draw_list*, const struct nk_vec2 *points, const unsigned int count, struct nk_color, enum nk_anti_aliasing);
-
-/* misc */
-NK_API void nk_draw_list_add_image(struct nk_draw_list*, struct nk_image texture, struct nk_rect rect, struct nk_color);
-NK_API void nk_draw_list_add_text(struct nk_draw_list*, const struct nk_user_font*, struct nk_rect, const char *text, int len, float font_height, struct nk_color);
-#ifdef NK_INCLUDE_COMMAND_USERDATA
-NK_API void nk_draw_list_push_userdata(struct nk_draw_list*, nk_handle userdata);
-#endif
-
-#endif
-
-/* ===============================================================
- *
- * GUI
- *
- * ===============================================================*/
-enum nk_style_item_type {
- NK_STYLE_ITEM_COLOR,
- NK_STYLE_ITEM_IMAGE
-};
-
-union nk_style_item_data {
- struct nk_image image;
- struct nk_color color;
-};
-
-struct nk_style_item {
- enum nk_style_item_type type;
- union nk_style_item_data data;
-};
-
-struct nk_style_text {
- struct nk_color color;
- struct nk_vec2 padding;
-};
-
-struct nk_style_button {
- /* background */
- struct nk_style_item normal;
- struct nk_style_item hover;
- struct nk_style_item active;
- struct nk_color border_color;
-
- /* text */
- struct nk_color text_background;
- struct nk_color text_normal;
- struct nk_color text_hover;
- struct nk_color text_active;
- nk_flags text_alignment;
-
- /* properties */
- float border;
- float rounding;
- struct nk_vec2 padding;
- struct nk_vec2 image_padding;
- struct nk_vec2 touch_padding;
-
- /* optional user callbacks */
- nk_handle userdata;
- void(*draw_begin)(struct nk_command_buffer*, nk_handle userdata);
- void(*draw_end)(struct nk_command_buffer*, nk_handle userdata);
-};
-
-struct nk_style_toggle {
- /* background */
- struct nk_style_item normal;
- struct nk_style_item hover;
- struct nk_style_item active;
- struct nk_color border_color;
-
- /* cursor */
- struct nk_style_item cursor_normal;
- struct nk_style_item cursor_hover;
-
- /* text */
- struct nk_color text_normal;
- struct nk_color text_hover;
- struct nk_color text_active;
- struct nk_color text_background;
- nk_flags text_alignment;
-
- /* properties */
- struct nk_vec2 padding;
- struct nk_vec2 touch_padding;
- float spacing;
- float border;
-
- /* optional user callbacks */
- nk_handle userdata;
- void(*draw_begin)(struct nk_command_buffer*, nk_handle);
- void(*draw_end)(struct nk_command_buffer*, nk_handle);
-};
-
-struct nk_style_selectable {
- /* background (inactive) */
- struct nk_style_item normal;
- struct nk_style_item hover;
- struct nk_style_item pressed;
-
- /* background (active) */
- struct nk_style_item normal_active;
- struct nk_style_item hover_active;
- struct nk_style_item pressed_active;
-
- /* text color (inactive) */
- struct nk_color text_normal;
- struct nk_color text_hover;
- struct nk_color text_pressed;
-
- /* text color (active) */
- struct nk_color text_normal_active;
- struct nk_color text_hover_active;
- struct nk_color text_pressed_active;
- struct nk_color text_background;
- nk_flags text_alignment;
-
- /* properties */
- float rounding;
- struct nk_vec2 padding;
- struct nk_vec2 touch_padding;
- struct nk_vec2 image_padding;
-
- /* optional user callbacks */
- nk_handle userdata;
- void(*draw_begin)(struct nk_command_buffer*, nk_handle);
- void(*draw_end)(struct nk_command_buffer*, nk_handle);
-};
-
-struct nk_style_slider {
- /* background */
- struct nk_style_item normal;
- struct nk_style_item hover;
- struct nk_style_item active;
- struct nk_color border_color;
-
- /* background bar */
- struct nk_color bar_normal;
- struct nk_color bar_hover;
- struct nk_color bar_active;
- struct nk_color bar_filled;
-
- /* cursor */
- struct nk_style_item cursor_normal;
- struct nk_style_item cursor_hover;
- struct nk_style_item cursor_active;
-
- /* properties */
- float border;
- float rounding;
- float bar_height;
- struct nk_vec2 padding;
- struct nk_vec2 spacing;
- struct nk_vec2 cursor_size;
-
- /* optional buttons */
- int show_buttons;
- struct nk_style_button inc_button;
- struct nk_style_button dec_button;
- enum nk_symbol_type inc_symbol;
- enum nk_symbol_type dec_symbol;
-
- /* optional user callbacks */
- nk_handle userdata;
- void(*draw_begin)(struct nk_command_buffer*, nk_handle);
- void(*draw_end)(struct nk_command_buffer*, nk_handle);
-};
-
-struct nk_style_progress {
- /* background */
- struct nk_style_item normal;
- struct nk_style_item hover;
- struct nk_style_item active;
- struct nk_color border_color;
-
- /* cursor */
- struct nk_style_item cursor_normal;
- struct nk_style_item cursor_hover;
- struct nk_style_item cursor_active;
- struct nk_color cursor_border_color;
-
- /* properties */
- float rounding;
- float border;
- float cursor_border;
- float cursor_rounding;
- struct nk_vec2 padding;
-
- /* optional user callbacks */
- nk_handle userdata;
- void(*draw_begin)(struct nk_command_buffer*, nk_handle);
- void(*draw_end)(struct nk_command_buffer*, nk_handle);
-};
-
-struct nk_style_scrollbar {
- /* background */
- struct nk_style_item normal;
- struct nk_style_item hover;
- struct nk_style_item active;
- struct nk_color border_color;
-
- /* cursor */
- struct nk_style_item cursor_normal;
- struct nk_style_item cursor_hover;
- struct nk_style_item cursor_active;
- struct nk_color cursor_border_color;
-
- /* properties */
- float border;
- float rounding;
- float border_cursor;
- float rounding_cursor;
- struct nk_vec2 padding;
-
- /* optional buttons */
- int show_buttons;
- struct nk_style_button inc_button;
- struct nk_style_button dec_button;
- enum nk_symbol_type inc_symbol;
- enum nk_symbol_type dec_symbol;
-
- /* optional user callbacks */
- nk_handle userdata;
- void(*draw_begin)(struct nk_command_buffer*, nk_handle);
- void(*draw_end)(struct nk_command_buffer*, nk_handle);
-};
-
-struct nk_style_edit {
- /* background */
- struct nk_style_item normal;
- struct nk_style_item hover;
- struct nk_style_item active;
- struct nk_color border_color;
- struct nk_style_scrollbar scrollbar;
-
- /* cursor */
- struct nk_color cursor_normal;
- struct nk_color cursor_hover;
- struct nk_color cursor_text_normal;
- struct nk_color cursor_text_hover;
-
- /* text (unselected) */
- struct nk_color text_normal;
- struct nk_color text_hover;
- struct nk_color text_active;
-
- /* text (selected) */
- struct nk_color selected_normal;
- struct nk_color selected_hover;
- struct nk_color selected_text_normal;
- struct nk_color selected_text_hover;
-
- /* properties */
- float border;
- float rounding;
- float cursor_size;
- struct nk_vec2 scrollbar_size;
- struct nk_vec2 padding;
- float row_padding;
-};
-
-struct nk_style_property {
- /* background */
- struct nk_style_item normal;
- struct nk_style_item hover;
- struct nk_style_item active;
- struct nk_color border_color;
-
- /* text */
- struct nk_color label_normal;
- struct nk_color label_hover;
- struct nk_color label_active;
-
- /* symbols */
- enum nk_symbol_type sym_left;
- enum nk_symbol_type sym_right;
-
- /* properties */
- float border;
- float rounding;
- struct nk_vec2 padding;
-
- struct nk_style_edit edit;
- struct nk_style_button inc_button;
- struct nk_style_button dec_button;
-
- /* optional user callbacks */
- nk_handle userdata;
- void(*draw_begin)(struct nk_command_buffer*, nk_handle);
- void(*draw_end)(struct nk_command_buffer*, nk_handle);
-};
-
-struct nk_style_chart {
- /* colors */
- struct nk_style_item background;
- struct nk_color border_color;
- struct nk_color selected_color;
- struct nk_color color;
-
- /* properties */
- float border;
- float rounding;
- struct nk_vec2 padding;
-};
-
-struct nk_style_combo {
- /* background */
- struct nk_style_item normal;
- struct nk_style_item hover;
- struct nk_style_item active;
- struct nk_color border_color;
-
- /* label */
- struct nk_color label_normal;
- struct nk_color label_hover;
- struct nk_color label_active;
-
- /* symbol */
- struct nk_color symbol_normal;
- struct nk_color symbol_hover;
- struct nk_color symbol_active;
-
- /* button */
- struct nk_style_button button;
- enum nk_symbol_type sym_normal;
- enum nk_symbol_type sym_hover;
- enum nk_symbol_type sym_active;
-
- /* properties */
- float border;
- float rounding;
- struct nk_vec2 content_padding;
- struct nk_vec2 button_padding;
- struct nk_vec2 spacing;
-};
-
-struct nk_style_tab {
- /* background */
- struct nk_style_item background;
- struct nk_color border_color;
- struct nk_color text;
-
- /* button */
- struct nk_style_button tab_maximize_button;
- struct nk_style_button tab_minimize_button;
- struct nk_style_button node_maximize_button;
- struct nk_style_button node_minimize_button;
- enum nk_symbol_type sym_minimize;
- enum nk_symbol_type sym_maximize;
-
- /* properties */
- float border;
- float rounding;
- float indent;
- struct nk_vec2 padding;
- struct nk_vec2 spacing;
-};
-
-enum nk_style_header_align {
- NK_HEADER_LEFT,
- NK_HEADER_RIGHT
-};
-struct nk_style_window_header {
- /* background */
- struct nk_style_item normal;
- struct nk_style_item hover;
- struct nk_style_item active;
-
- /* button */
- struct nk_style_button close_button;
- struct nk_style_button minimize_button;
- enum nk_symbol_type close_symbol;
- enum nk_symbol_type minimize_symbol;
- enum nk_symbol_type maximize_symbol;
-
- /* title */
- struct nk_color label_normal;
- struct nk_color label_hover;
- struct nk_color label_active;
-
- /* properties */
- enum nk_style_header_align align;
- struct nk_vec2 padding;
- struct nk_vec2 label_padding;
- struct nk_vec2 spacing;
-};
-
-struct nk_style_window {
- struct nk_style_window_header header;
- struct nk_style_item fixed_background;
- struct nk_color background;
-
- struct nk_color border_color;
- struct nk_color popup_border_color;
- struct nk_color combo_border_color;
- struct nk_color contextual_border_color;
- struct nk_color menu_border_color;
- struct nk_color group_border_color;
- struct nk_color tooltip_border_color;
- struct nk_style_item scaler;
-
- float border;
- float combo_border;
- float contextual_border;
- float menu_border;
- float group_border;
- float tooltip_border;
- float popup_border;
-
- float rounding;
- struct nk_vec2 spacing;
- struct nk_vec2 scrollbar_size;
- struct nk_vec2 min_size;
-
- struct nk_vec2 padding;
- struct nk_vec2 group_padding;
- struct nk_vec2 popup_padding;
- struct nk_vec2 combo_padding;
- struct nk_vec2 contextual_padding;
- struct nk_vec2 menu_padding;
- struct nk_vec2 tooltip_padding;
-};
-
-struct nk_style {
- const struct nk_user_font *font;
- const struct nk_cursor *cursors[NK_CURSOR_COUNT];
- const struct nk_cursor *cursor_active;
- struct nk_cursor *cursor_last;
- int cursor_visible;
-
- struct nk_style_text text;
- struct nk_style_button button;
- struct nk_style_button contextual_button;
- struct nk_style_button menu_button;
- struct nk_style_toggle option;
- struct nk_style_toggle checkbox;
- struct nk_style_selectable selectable;
- struct nk_style_slider slider;
- struct nk_style_progress progress;
- struct nk_style_property property;
- struct nk_style_edit edit;
- struct nk_style_chart chart;
- struct nk_style_scrollbar scrollh;
- struct nk_style_scrollbar scrollv;
- struct nk_style_tab tab;
- struct nk_style_combo combo;
- struct nk_style_window window;
-};
-
-NK_API struct nk_style_item nk_style_item_image(struct nk_image img);
-NK_API struct nk_style_item nk_style_item_color(struct nk_color);
-NK_API struct nk_style_item nk_style_item_hide(void);
-
-/*==============================================================
- * PANEL
- * =============================================================*/
-#ifndef NK_MAX_LAYOUT_ROW_TEMPLATE_COLUMNS
-#define NK_MAX_LAYOUT_ROW_TEMPLATE_COLUMNS 16
-#endif
-#ifndef NK_CHART_MAX_SLOT
-#define NK_CHART_MAX_SLOT 4
-#endif
-
-enum nk_panel_type {
- NK_PANEL_WINDOW = NK_FLAG(0),
- NK_PANEL_GROUP = NK_FLAG(1),
- NK_PANEL_POPUP = NK_FLAG(2),
- NK_PANEL_CONTEXTUAL = NK_FLAG(4),
- NK_PANEL_COMBO = NK_FLAG(5),
- NK_PANEL_MENU = NK_FLAG(6),
- NK_PANEL_TOOLTIP = NK_FLAG(7)
-};
-enum nk_panel_set {
- NK_PANEL_SET_NONBLOCK = NK_PANEL_CONTEXTUAL|NK_PANEL_COMBO|NK_PANEL_MENU|NK_PANEL_TOOLTIP,
- NK_PANEL_SET_POPUP = NK_PANEL_SET_NONBLOCK|NK_PANEL_POPUP,
- NK_PANEL_SET_SUB = NK_PANEL_SET_POPUP|NK_PANEL_GROUP
-};
-
-struct nk_chart_slot {
- enum nk_chart_type type;
- struct nk_color color;
- struct nk_color highlight;
- float min, max, range;
- int count;
- struct nk_vec2 last;
- int index;
-};
-
-struct nk_chart {
- int slot;
- float x, y, w, h;
- struct nk_chart_slot slots[NK_CHART_MAX_SLOT];
-};
-
-enum nk_panel_row_layout_type {
- NK_LAYOUT_DYNAMIC_FIXED = 0,
- NK_LAYOUT_DYNAMIC_ROW,
- NK_LAYOUT_DYNAMIC_FREE,
- NK_LAYOUT_DYNAMIC,
- NK_LAYOUT_STATIC_FIXED,
- NK_LAYOUT_STATIC_ROW,
- NK_LAYOUT_STATIC_FREE,
- NK_LAYOUT_STATIC,
- NK_LAYOUT_TEMPLATE,
- NK_LAYOUT_COUNT
-};
-struct nk_row_layout {
- enum nk_panel_row_layout_type type;
- int index;
- float height;
- int columns;
- const float *ratio;
- float item_width;
- float item_height;
- float item_offset;
- float filled;
- struct nk_rect item;
- int tree_depth;
- float templates[NK_MAX_LAYOUT_ROW_TEMPLATE_COLUMNS];
-};
-
-struct nk_popup_buffer {
- nk_size begin;
- nk_size parent;
- nk_size last;
- nk_size end;
- int active;
-};
-
-struct nk_menu_state {
- float x, y, w, h;
- struct nk_scroll offset;
-};
-
-struct nk_panel {
- enum nk_panel_type type;
- nk_flags flags;
- struct nk_rect bounds;
- nk_uint *offset_x;
- nk_uint *offset_y;
- float at_x, at_y, max_x;
- float footer_height;
- float header_height;
- float border;
- unsigned int has_scrolling;
- struct nk_rect clip;
- struct nk_menu_state menu;
- struct nk_row_layout row;
- struct nk_chart chart;
- struct nk_popup_buffer popup_buffer;
- struct nk_command_buffer *buffer;
- struct nk_panel *parent;
-};
-
-/*==============================================================
- * WINDOW
- * =============================================================*/
-#ifndef NK_WINDOW_MAX_NAME
-#define NK_WINDOW_MAX_NAME 64
-#endif
-
-struct nk_table;
-enum nk_window_flags {
- NK_WINDOW_PRIVATE = NK_FLAG(10),
- NK_WINDOW_DYNAMIC = NK_WINDOW_PRIVATE,
- /* special window type growing up in height while being filled to a certain maximum height */
- NK_WINDOW_ROM = NK_FLAG(11),
- /* sets the window into a read only mode and does not allow input changes */
- NK_WINDOW_HIDDEN = NK_FLAG(12),
- /* Hides the window and stops any window interaction and drawing */
- NK_WINDOW_CLOSED = NK_FLAG(13),
- /* Directly closes and frees the window at the end of the frame */
- NK_WINDOW_MINIMIZED = NK_FLAG(14),
- /* marks the window as minimized */
- NK_WINDOW_REMOVE_ROM = NK_FLAG(15)
- /* Removes the read only mode at the end of the window */
-};
-
-struct nk_popup_state {
- struct nk_window *win;
- enum nk_panel_type type;
- nk_hash name;
- int active;
- unsigned combo_count;
- unsigned con_count, con_old;
- unsigned active_con;
- struct nk_rect header;
-};
-
-struct nk_edit_state {
- nk_hash name;
- unsigned int seq;
- unsigned int old;
- int active, prev;
- int cursor;
- int sel_start;
- int sel_end;
- struct nk_scroll scrollbar;
- unsigned char mode;
- unsigned char single_line;
-};
-
-struct nk_property_state {
- int active, prev;
- char buffer[NK_MAX_NUMBER_BUFFER];
- int length;
- int cursor;
- nk_hash name;
- unsigned int seq;
- unsigned int old;
- int state;
-};
-
-struct nk_window {
- unsigned int seq;
- nk_hash name;
- char name_string[NK_WINDOW_MAX_NAME];
- nk_flags flags;
-
- struct nk_rect bounds;
- struct nk_scroll scrollbar;
- struct nk_command_buffer buffer;
- struct nk_panel *layout;
- float scrollbar_hiding_timer;
-
- /* persistent widget state */
- struct nk_property_state property;
- struct nk_popup_state popup;
- struct nk_edit_state edit;
- unsigned int scrolled;
-
- struct nk_table *tables;
- unsigned short table_count;
- unsigned short table_size;
-
- /* window list hooks */
- struct nk_window *next;
- struct nk_window *prev;
- struct nk_window *parent;
-};
-
-/*==============================================================
- * STACK
- * =============================================================*/
-/* The style modifier stack can be used to temporarily change a
- * property inside `nk_style`. For example if you want a special
- * red button you can temporarily push the old button color onto a stack
- * draw the button with a red color and then you just pop the old color
- * back from the stack:
- *
- * nk_style_push_style_item(ctx, &ctx->style.button.normal, nk_style_item_color(nk_rgb(255,0,0)));
- * nk_style_push_style_item(ctx, &ctx->style.button.hover, nk_style_item_color(nk_rgb(255,0,0)));
- * nk_style_push_style_item(ctx, &ctx->style.button.active, nk_style_item_color(nk_rgb(255,0,0)));
- * nk_style_push_vec2(ctx, &cx->style.button.padding, nk_vec2(2,2));
- *
- * nk_button(...);
- *
- * nk_style_pop_style_item(ctx);
- * nk_style_pop_style_item(ctx);
- * nk_style_pop_style_item(ctx);
- * nk_style_pop_vec2(ctx);
- *
- * Nuklear has a stack for style_items, float properties, vector properties,
- * flags, colors, fonts and for button_behavior. Each has it's own fixed size stack
- * which can be changed at compile time.
- */
-#ifndef NK_BUTTON_BEHAVIOR_STACK_SIZE
-#define NK_BUTTON_BEHAVIOR_STACK_SIZE 8
-#endif
-
-#ifndef NK_FONT_STACK_SIZE
-#define NK_FONT_STACK_SIZE 8
-#endif
-
-#ifndef NK_STYLE_ITEM_STACK_SIZE
-#define NK_STYLE_ITEM_STACK_SIZE 16
-#endif
-
-#ifndef NK_FLOAT_STACK_SIZE
-#define NK_FLOAT_STACK_SIZE 32
-#endif
-
-#ifndef NK_VECTOR_STACK_SIZE
-#define NK_VECTOR_STACK_SIZE 16
-#endif
-
-#ifndef NK_FLAGS_STACK_SIZE
-#define NK_FLAGS_STACK_SIZE 32
-#endif
-
-#ifndef NK_COLOR_STACK_SIZE
-#define NK_COLOR_STACK_SIZE 32
-#endif
-
-#define NK_CONFIGURATION_STACK_TYPE(prefix, name, type)\
- struct nk_config_stack_##name##_element {\
- prefix##_##type *address;\
- prefix##_##type old_value;\
- }
-#define NK_CONFIG_STACK(type,size)\
- struct nk_config_stack_##type {\
- int head;\
- struct nk_config_stack_##type##_element elements[size];\
- }
-
-#define nk_float float
-NK_CONFIGURATION_STACK_TYPE(struct nk, style_item, style_item);
-NK_CONFIGURATION_STACK_TYPE(nk ,float, float);
-NK_CONFIGURATION_STACK_TYPE(struct nk, vec2, vec2);
-NK_CONFIGURATION_STACK_TYPE(nk ,flags, flags);
-NK_CONFIGURATION_STACK_TYPE(struct nk, color, color);
-NK_CONFIGURATION_STACK_TYPE(const struct nk, user_font, user_font*);
-NK_CONFIGURATION_STACK_TYPE(enum nk, button_behavior, button_behavior);
-
-NK_CONFIG_STACK(style_item, NK_STYLE_ITEM_STACK_SIZE);
-NK_CONFIG_STACK(float, NK_FLOAT_STACK_SIZE);
-NK_CONFIG_STACK(vec2, NK_VECTOR_STACK_SIZE);
-NK_CONFIG_STACK(flags, NK_FLAGS_STACK_SIZE);
-NK_CONFIG_STACK(color, NK_COLOR_STACK_SIZE);
-NK_CONFIG_STACK(user_font, NK_FONT_STACK_SIZE);
-NK_CONFIG_STACK(button_behavior, NK_BUTTON_BEHAVIOR_STACK_SIZE);
-
-struct nk_configuration_stacks {
- struct nk_config_stack_style_item style_items;
- struct nk_config_stack_float floats;
- struct nk_config_stack_vec2 vectors;
- struct nk_config_stack_flags flags;
- struct nk_config_stack_color colors;
- struct nk_config_stack_user_font fonts;
- struct nk_config_stack_button_behavior button_behaviors;
-};
-
-/*==============================================================
- * CONTEXT
- * =============================================================*/
-#define NK_VALUE_PAGE_CAPACITY \
- ((NK_MAX(sizeof(struct nk_window),sizeof(struct nk_panel)) / sizeof(nk_uint)) / 2)
-
-struct nk_table {
- unsigned int seq;
- nk_hash keys[NK_VALUE_PAGE_CAPACITY];
- nk_uint values[NK_VALUE_PAGE_CAPACITY];
- struct nk_table *next, *prev;
-};
-
-union nk_page_data {
- struct nk_table tbl;
- struct nk_panel pan;
- struct nk_window win;
-};
-
-struct nk_page_element {
- union nk_page_data data;
- struct nk_page_element *next;
- struct nk_page_element *prev;
-};
-
-struct nk_page {
- unsigned int size;
- struct nk_page *next;
- struct nk_page_element win[1];
-};
-
-struct nk_pool {
- struct nk_allocator alloc;
- enum nk_allocation_type type;
- unsigned int page_count;
- struct nk_page *pages;
- struct nk_page_element *freelist;
- unsigned capacity;
- nk_size size;
- nk_size cap;
-};
-
-struct nk_context {
-/* public: can be accessed freely */
- struct nk_input input;
- struct nk_style style;
- struct nk_buffer memory;
- struct nk_clipboard clip;
- nk_flags last_widget_state;
- enum nk_button_behavior button_behavior;
- struct nk_configuration_stacks stacks;
- float delta_time_seconds;
-
-/* private:
- should only be accessed if you
- know what you are doing */
-#ifdef NK_INCLUDE_VERTEX_BUFFER_OUTPUT
- struct nk_draw_list draw_list;
-#endif
-#ifdef NK_INCLUDE_COMMAND_USERDATA
- nk_handle userdata;
-#endif
- /* text editor objects are quite big because of an internal
- * undo/redo stack. Therefore it does not make sense to have one for
- * each window for temporary use cases, so I only provide *one* instance
- * for all windows. This works because the content is cleared anyway */
- struct nk_text_edit text_edit;
- /* draw buffer used for overlay drawing operation like cursor */
- struct nk_command_buffer overlay;
-
- /* windows */
- int build;
- int use_pool;
- struct nk_pool pool;
- struct nk_window *begin;
- struct nk_window *end;
- struct nk_window *active;
- struct nk_window *current;
- struct nk_page_element *freelist;
- unsigned int count;
- unsigned int seq;
-};
-
-/* ==============================================================
- * MATH
- * =============================================================== */
-#define NK_PI 3.141592654f
-#define NK_UTF_INVALID 0xFFFD
-#define NK_MAX_FLOAT_PRECISION 2
-
-#define NK_UNUSED(x) ((void)(x))
-#define NK_SATURATE(x) (NK_MAX(0, NK_MIN(1.0f, x)))
-#define NK_LEN(a) (sizeof(a)/sizeof(a)[0])
-#define NK_ABS(a) (((a) < 0) ? -(a) : (a))
-#define NK_BETWEEN(x, a, b) ((a) <= (x) && (x) <= (b))
-#define NK_INBOX(px, py, x, y, w, h)\
- (NK_BETWEEN(px,x,x+w) && NK_BETWEEN(py,y,y+h))
-#define NK_INTERSECT(x0, y0, w0, h0, x1, y1, w1, h1) \
- (!(((x1 > (x0 + w0)) || ((x1 + w1) < x0) || (y1 > (y0 + h0)) || (y1 + h1) < y0)))
-#define NK_CONTAINS(x, y, w, h, bx, by, bw, bh)\
- (NK_INBOX(x,y, bx, by, bw, bh) && NK_INBOX(x+w,y+h, bx, by, bw, bh))
-
-#define nk_vec2_sub(a, b) nk_vec2((a).x - (b).x, (a).y - (b).y)
-#define nk_vec2_add(a, b) nk_vec2((a).x + (b).x, (a).y + (b).y)
-#define nk_vec2_len_sqr(a) ((a).x*(a).x+(a).y*(a).y)
-#define nk_vec2_muls(a, t) nk_vec2((a).x * (t), (a).y * (t))
-
-#define nk_ptr_add(t, p, i) ((t*)((void*)((nk_byte*)(p) + (i))))
-#define nk_ptr_add_const(t, p, i) ((const t*)((const void*)((const nk_byte*)(p) + (i))))
-#define nk_zero_struct(s) nk_zero(&s, sizeof(s))
-
-/* ==============================================================
- * ALIGNMENT
- * =============================================================== */
-/* Pointer to Integer type conversion for pointer alignment */
-#if defined(__PTRDIFF_TYPE__) /* This case should work for GCC*/
-# define NK_UINT_TO_PTR(x) ((void*)(__PTRDIFF_TYPE__)(x))
-# define NK_PTR_TO_UINT(x) ((nk_size)(__PTRDIFF_TYPE__)(x))
-#elif !defined(__GNUC__) /* works for compilers other than LLVM */
-# define NK_UINT_TO_PTR(x) ((void*)&((char*)0)[x])
-# define NK_PTR_TO_UINT(x) ((nk_size)(((char*)x)-(char*)0))
-#elif defined(NK_USE_FIXED_TYPES) /* used if we have */
-# define NK_UINT_TO_PTR(x) ((void*)(uintptr_t)(x))
-# define NK_PTR_TO_UINT(x) ((uintptr_t)(x))
-#else /* generates warning but works */
-# define NK_UINT_TO_PTR(x) ((void*)(x))
-# define NK_PTR_TO_UINT(x) ((nk_size)(x))
-#endif
-
-#define NK_ALIGN_PTR(x, mask)\
- (NK_UINT_TO_PTR((NK_PTR_TO_UINT((nk_byte*)(x) + (mask-1)) & ~(mask-1))))
-#define NK_ALIGN_PTR_BACK(x, mask)\
- (NK_UINT_TO_PTR((NK_PTR_TO_UINT((nk_byte*)(x)) & ~(mask-1))))
-
-#define NK_OFFSETOF(st,m) ((nk_ptr)&(((st*)0)->m))
-#define NK_CONTAINER_OF(ptr,type,member)\
- (type*)((void*)((char*)(1 ? (ptr): &((type*)0)->member) - NK_OFFSETOF(type, member)))
-
-#ifdef __cplusplus
-}
-#endif
-
-#ifdef __cplusplus
-template struct nk_alignof;
-template struct nk_helper{enum {value = size_diff};};
-template struct nk_helper{enum {value = nk_alignof::value};};
-template struct nk_alignof{struct Big {T x; char c;}; enum {
- diff = sizeof(Big) - sizeof(T), value = nk_helper::value};};
-#define NK_ALIGNOF(t) (nk_alignof::value);
-#elif defined(_MSC_VER)
-#define NK_ALIGNOF(t) (__alignof(t))
-#else
-#define NK_ALIGNOF(t) ((char*)(&((struct {char c; t _h;}*)0)->_h) - (char*)0)
-#endif
-
-#endif /* NK_H_ */
-/*
- * ==============================================================
- *
- * IMPLEMENTATION
- *
- * ===============================================================
- */
-#ifdef NK_IMPLEMENTATION
-
-#ifndef NK_POOL_DEFAULT_CAPACITY
-#define NK_POOL_DEFAULT_CAPACITY 16
-#endif
-
-#ifndef NK_DEFAULT_COMMAND_BUFFER_SIZE
-#define NK_DEFAULT_COMMAND_BUFFER_SIZE (4*1024)
-#endif
-
-#ifndef NK_BUFFER_DEFAULT_INITIAL_SIZE
-#define NK_BUFFER_DEFAULT_INITIAL_SIZE (4*1024)
-#endif
-
-/* standard library headers */
-#ifdef NK_INCLUDE_DEFAULT_ALLOCATOR
-#include /* malloc, free */
-#endif
-#ifdef NK_INCLUDE_STANDARD_IO
-#include /* fopen, fclose,... */
-#endif
-#ifdef NK_INCLUDE_STANDARD_VARARGS
-#include /* valist, va_start, va_end, ... */
-#endif
-#ifndef NK_ASSERT
-#include
-#define NK_ASSERT(expr) assert(expr)
-#endif
-
-#ifndef NK_MEMSET
-#define NK_MEMSET nk_memset
-#endif
-#ifndef NK_MEMCPY
-#define NK_MEMCPY nk_memcopy
-#endif
-#ifndef NK_SQRT
-#define NK_SQRT nk_sqrt
-#endif
-#ifndef NK_SIN
-#define NK_SIN nk_sin
-#endif
-#ifndef NK_COS
-#define NK_COS nk_cos
-#endif
-#ifndef NK_STRTOD
-#define NK_STRTOD nk_strtod
-#endif
-#ifndef NK_DTOA
-#define NK_DTOA nk_dtoa
-#endif
-
-#define NK_DEFAULT (-1)
-
-#ifndef NK_VSNPRINTF
-/* If your compiler does support `vsnprintf` I would highly recommend
- * defining this to vsnprintf instead since `vsprintf` is basically
- * unbelievable unsafe and should *NEVER* be used. But I have to support
- * it since C89 only provides this unsafe version. */
- #if (defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 199901L)) ||\
- (defined(__cplusplus) && (__cplusplus >= 201103L)) || \
- (defined(_POSIX_C_SOURCE) && (_POSIX_C_SOURCE >= 200112L)) ||\
- (defined(_XOPEN_SOURCE) && (_XOPEN_SOURCE >= 500)) ||\
- defined(_ISOC99_SOURCE) || defined(_BSD_SOURCE)
- #define NK_VSNPRINTF(s,n,f,a) vsnprintf(s,n,f,a)
- #else
- #define NK_VSNPRINTF(s,n,f,a) vsprintf(s,f,a)
- #endif
-#endif
-
-#define NK_SCHAR_MIN (-127)
-#define NK_SCHAR_MAX 127
-#define NK_UCHAR_MIN 0
-#define NK_UCHAR_MAX 256
-#define NK_SSHORT_MIN (-32767)
-#define NK_SSHORT_MAX 32767
-#define NK_USHORT_MIN 0
-#define NK_USHORT_MAX 65535
-#define NK_SINT_MIN (-2147483647)
-#define NK_SINT_MAX 2147483647
-#define NK_UINT_MIN 0
-#define NK_UINT_MAX 4294967295u
-
-/* Make sure correct type size:
- * This will fire with a negative subscript error if the type sizes
- * are set incorrectly by the compiler, and compile out if not */
-NK_STATIC_ASSERT(sizeof(nk_size) >= sizeof(void*));
-NK_STATIC_ASSERT(sizeof(nk_ptr) == sizeof(void*));
-NK_STATIC_ASSERT(sizeof(nk_flags) >= 4);
-NK_STATIC_ASSERT(sizeof(nk_rune) >= 4);
-NK_STATIC_ASSERT(sizeof(nk_ushort) == 2);
-NK_STATIC_ASSERT(sizeof(nk_short) == 2);
-NK_STATIC_ASSERT(sizeof(nk_uint) == 4);
-NK_STATIC_ASSERT(sizeof(nk_int) == 4);
-NK_STATIC_ASSERT(sizeof(nk_byte) == 1);
-
-NK_GLOBAL const struct nk_rect nk_null_rect = {-8192.0f, -8192.0f, 16384, 16384};
-#define NK_FLOAT_PRECISION 0.00000000000001
-
-NK_GLOBAL const struct nk_color nk_red = {255,0,0,255};
-NK_GLOBAL const struct nk_color nk_green = {0,255,0,255};
-NK_GLOBAL const struct nk_color nk_blue = {0,0,255,255};
-NK_GLOBAL const struct nk_color nk_white = {255,255,255,255};
-NK_GLOBAL const struct nk_color nk_black = {0,0,0,255};
-NK_GLOBAL const struct nk_color nk_yellow = {255,255,0,255};
-
-/*
- * ==============================================================
- *
- * MATH
- *
- * ===============================================================
- */
-/* Since nuklear is supposed to work on all systems providing floating point
- math without any dependencies I also had to implement my own math functions
- for sqrt, sin and cos. Since the actual highly accurate implementations for
- the standard library functions are quite complex and I do not need high
- precision for my use cases I use approximations.
-
- Sqrt
- ----
- For square root nuklear uses the famous fast inverse square root:
- https://en.wikipedia.org/wiki/Fast_inverse_square_root with
- slightly tweaked magic constant. While on todays hardware it is
- probably not faster it is still fast and accurate enough for
- nuklear's use cases. IMPORTANT: this requires float format IEEE 754
-
- Sine/Cosine
- -----------
- All constants inside both function are generated Remez's minimax
- approximations for value range 0...2*PI. The reason why I decided to
- approximate exactly that range is that nuklear only needs sine and
- cosine to generate circles which only requires that exact range.
- In addition I used Remez instead of Taylor for additional precision:
- www.lolengine.net/blog/2011/12/21/better-function-approximatations.
-
- The tool I used to generate constants for both sine and cosine
- (it can actually approximate a lot more functions) can be
- found here: www.lolengine.net/wiki/oss/lolremez
-*/
-NK_INTERN float
-nk_inv_sqrt(float number)
-{
- float x2;
- const float threehalfs = 1.5f;
- union {nk_uint i; float f;} conv = {0};
- conv.f = number;
- x2 = number * 0.5f;
- conv.i = 0x5f375A84 - (conv.i >> 1);
- conv.f = conv.f * (threehalfs - (x2 * conv.f * conv.f));
- return conv.f;
-}
-
-NK_INTERN float
-nk_sqrt(float x)
-{
- return x * nk_inv_sqrt(x);
-}
-
-NK_INTERN float
-nk_sin(float x)
-{
- NK_STORAGE const float a0 = +1.91059300966915117e-31f;
- NK_STORAGE const float a1 = +1.00086760103908896f;
- NK_STORAGE const float a2 = -1.21276126894734565e-2f;
- NK_STORAGE const float a3 = -1.38078780785773762e-1f;
- NK_STORAGE const float a4 = -2.67353392911981221e-2f;
- NK_STORAGE const float a5 = +2.08026600266304389e-2f;
- NK_STORAGE const float a6 = -3.03996055049204407e-3f;
- NK_STORAGE const float a7 = +1.38235642404333740e-4f;
- return a0 + x*(a1 + x*(a2 + x*(a3 + x*(a4 + x*(a5 + x*(a6 + x*a7))))));
-}
-
-NK_INTERN float
-nk_cos(float x)
-{
- NK_STORAGE const float a0 = +1.00238601909309722f;
- NK_STORAGE const float a1 = -3.81919947353040024e-2f;
- NK_STORAGE const float a2 = -3.94382342128062756e-1f;
- NK_STORAGE const float a3 = -1.18134036025221444e-1f;
- NK_STORAGE const float a4 = +1.07123798512170878e-1f;
- NK_STORAGE const float a5 = -1.86637164165180873e-2f;
- NK_STORAGE const float a6 = +9.90140908664079833e-4f;
- NK_STORAGE const float a7 = -5.23022132118824778e-14f;
- return a0 + x*(a1 + x*(a2 + x*(a3 + x*(a4 + x*(a5 + x*(a6 + x*a7))))));
-}
-
-NK_INTERN nk_uint
-nk_round_up_pow2(nk_uint v)
-{
- v--;
- v |= v >> 1;
- v |= v >> 2;
- v |= v >> 4;
- v |= v >> 8;
- v |= v >> 16;
- v++;
- return v;
-}
-
-NK_API struct nk_rect
-nk_get_null_rect(void)
-{
- return nk_null_rect;
-}
-
-NK_API struct nk_rect
-nk_rect(float x, float y, float w, float h)
-{
- struct nk_rect r;
- r.x = x; r.y = y;
- r.w = w; r.h = h;
- return r;
-}
-
-NK_API struct nk_rect
-nk_recti(int x, int y, int w, int h)
-{
- struct nk_rect r;
- r.x = (float)x;
- r.y = (float)y;
- r.w = (float)w;
- r.h = (float)h;
- return r;
-}
-
-NK_API struct nk_rect
-nk_recta(struct nk_vec2 pos, struct nk_vec2 size)
-{
- return nk_rect(pos.x, pos.y, size.x, size.y);
-}
-
-NK_API struct nk_rect
-nk_rectv(const float *r)
-{
- return nk_rect(r[0], r[1], r[2], r[3]);
-}
-
-NK_API struct nk_rect
-nk_rectiv(const int *r)
-{
- return nk_recti(r[0], r[1], r[2], r[3]);
-}
-
-NK_API struct nk_vec2
-nk_rect_pos(struct nk_rect r)
-{
- struct nk_vec2 ret;
- ret.x = r.x; ret.y = r.y;
- return ret;
-}
-
-NK_API struct nk_vec2
-nk_rect_size(struct nk_rect r)
-{
- struct nk_vec2 ret;
- ret.x = r.w; ret.y = r.h;
- return ret;
-}
-
-NK_INTERN struct nk_rect
-nk_shrink_rect(struct nk_rect r, float amount)
-{
- struct nk_rect res;
- r.w = NK_MAX(r.w, 2 * amount);
- r.h = NK_MAX(r.h, 2 * amount);
- res.x = r.x + amount;
- res.y = r.y + amount;
- res.w = r.w - 2 * amount;
- res.h = r.h - 2 * amount;
- return res;
-}
-
-NK_INTERN struct nk_rect
-nk_pad_rect(struct nk_rect r, struct nk_vec2 pad)
-{
- r.w = NK_MAX(r.w, 2 * pad.x);
- r.h = NK_MAX(r.h, 2 * pad.y);
- r.x += pad.x; r.y += pad.y;
- r.w -= 2 * pad.x;
- r.h -= 2 * pad.y;
- return r;
-}
-
-NK_API struct nk_vec2
-nk_vec2(float x, float y)
-{
- struct nk_vec2 ret;
- ret.x = x; ret.y = y;
- return ret;
-}
-
-NK_API struct nk_vec2
-nk_vec2i(int x, int y)
-{
- struct nk_vec2 ret;
- ret.x = (float)x;
- ret.y = (float)y;
- return ret;
-}
-
-NK_API struct nk_vec2
-nk_vec2v(const float *v)
-{
- return nk_vec2(v[0], v[1]);
-}
-
-NK_API struct nk_vec2
-nk_vec2iv(const int *v)
-{
- return nk_vec2i(v[0], v[1]);
-}
-
-/*
- * ==============================================================
- *
- * UTIL
- *
- * ===============================================================
- */
-NK_INTERN int nk_str_match_here(const char *regexp, const char *text);
-NK_INTERN int nk_str_match_star(int c, const char *regexp, const char *text);
-NK_INTERN int nk_is_lower(int c) {return (c >= 'a' && c <= 'z') || (c >= 0xE0 && c <= 0xFF);}
-NK_INTERN int nk_is_upper(int c){return (c >= 'A' && c <= 'Z') || (c >= 0xC0 && c <= 0xDF);}
-NK_INTERN int nk_to_upper(int c) {return (c >= 'a' && c <= 'z') ? (c - ('a' - 'A')) : c;}
-NK_INTERN int nk_to_lower(int c) {return (c >= 'A' && c <= 'Z') ? (c - ('a' + 'A')) : c;}
-
-NK_INTERN void*
-nk_memcopy(void *dst0, const void *src0, nk_size length)
-{
- nk_ptr t;
- char *dst = (char*)dst0;
- const char *src = (const char*)src0;
- if (length == 0 || dst == src)
- goto done;
-
- #define nk_word int
- #define nk_wsize sizeof(nk_word)
- #define nk_wmask (nk_wsize-1)
- #define NK_TLOOP(s) if (t) NK_TLOOP1(s)
- #define NK_TLOOP1(s) do { s; } while (--t)
-
- if (dst < src) {
- t = (nk_ptr)src; /* only need low bits */
- if ((t | (nk_ptr)dst) & nk_wmask) {
- if ((t ^ (nk_ptr)dst) & nk_wmask || length < nk_wsize)
- t = length;
- else
- t = nk_wsize - (t & nk_wmask);
- length -= t;
- NK_TLOOP1(*dst++ = *src++);
- }
- t = length / nk_wsize;
- NK_TLOOP(*(nk_word*)(void*)dst = *(const nk_word*)(const void*)src;
- src += nk_wsize; dst += nk_wsize);
- t = length & nk_wmask;
- NK_TLOOP(*dst++ = *src++);
- } else {
- src += length;
- dst += length;
- t = (nk_ptr)src;
- if ((t | (nk_ptr)dst) & nk_wmask) {
- if ((t ^ (nk_ptr)dst) & nk_wmask || length <= nk_wsize)
- t = length;
- else
- t &= nk_wmask;
- length -= t;
- NK_TLOOP1(*--dst = *--src);
- }
- t = length / nk_wsize;
- NK_TLOOP(src -= nk_wsize; dst -= nk_wsize;
- *(nk_word*)(void*)dst = *(const nk_word*)(const void*)src);
- t = length & nk_wmask;
- NK_TLOOP(*--dst = *--src);
- }
- #undef nk_word
- #undef nk_wsize
- #undef nk_wmask
- #undef NK_TLOOP
- #undef NK_TLOOP1
-done:
- return (dst0);
-}
-
-NK_INTERN void
-nk_memset(void *ptr, int c0, nk_size size)
-{
- #define nk_word unsigned
- #define nk_wsize sizeof(nk_word)
- #define nk_wmask (nk_wsize - 1)
- nk_byte *dst = (nk_byte*)ptr;
- unsigned c = 0;
- nk_size t = 0;
-
- if ((c = (nk_byte)c0) != 0) {
- c = (c << 8) | c; /* at least 16-bits */
- if (sizeof(unsigned int) > 2)
- c = (c << 16) | c; /* at least 32-bits*/
- }
-
- /* too small of a word count */
- dst = (nk_byte*)ptr;
- if (size < 3 * nk_wsize) {
- while (size--) *dst++ = (nk_byte)c0;
- return;
- }
-
- /* align destination */
- if ((t = NK_PTR_TO_UINT(dst) & nk_wmask) != 0) {
- t = nk_wsize -t;
- size -= t;
- do {
- *dst++ = (nk_byte)c0;
- } while (--t != 0);
- }
-
- /* fill word */
- t = size / nk_wsize;
- do {
- *(nk_word*)((void*)dst) = c;
- dst += nk_wsize;
- } while (--t != 0);
-
- /* fill trailing bytes */
- t = (size & nk_wmask);
- if (t != 0) {
- do {
- *dst++ = (nk_byte)c0;
- } while (--t != 0);
- }
-
- #undef nk_word
- #undef nk_wsize
- #undef nk_wmask
-}
-
-NK_INTERN void
-nk_zero(void *ptr, nk_size size)
-{
- NK_ASSERT(ptr);
- NK_MEMSET(ptr, 0, size);
-}
-
-NK_API int
-nk_strlen(const char *str)
-{
- int siz = 0;
- NK_ASSERT(str);
- while (str && *str++ != '\0') siz++;
- return siz;
-}
-
-NK_API int
-nk_strtoi(const char *str, char **endptr)
-{
- int neg = 1;
- const char *p = str;
- int value = 0;
-
- NK_ASSERT(str);
- if (!str) return 0;
-
- /* skip whitespace */
- while (*p == ' ') p++;
- if (*p == '-') {
- neg = -1;
- p++;
- }
- while (*p && *p >= '0' && *p <= '9') {
- value = value * 10 + (int) (*p - '0');
- p++;
- }
- if (endptr)
- *endptr = (char*)p;
- return neg*value;
-}
-
-NK_API double
-nk_strtod(const char *str, char **endptr)
-{
- double m;
- double neg = 1.0;
- const char *p = str;
- double value = 0;
- double number = 0;
-
- NK_ASSERT(str);
- if (!str) return 0;
-
- /* skip whitespace */
- while (*p == ' ') p++;
- if (*p == '-') {
- neg = -1.0;
- p++;
- }
-
- while (*p && *p != '.' && *p != 'e') {
- value = value * 10.0 + (double) (*p - '0');
- p++;
- }
-
- if (*p == '.') {
- p++;
- for(m = 0.1; *p && *p != 'e'; p++ ) {
- value = value + (double) (*p - '0') * m;
- m *= 0.1;
- }
- }
- if (*p == 'e') {
- int i, pow, div;
- p++;
- if (*p == '-') {
- div = nk_true;
- p++;
- } else if (*p == '+') {
- div = nk_false;
- p++;
- } else div = nk_false;
-
- for (pow = 0; *p; p++)
- pow = pow * 10 + (int) (*p - '0');
-
- for (m = 1.0, i = 0; i < pow; i++)
- m *= 10.0;
-
- if (div)
- value /= m;
- else value *= m;
- }
- number = value * neg;
- if (endptr)
- *endptr = (char*)p;
- return number;
-}
-
-NK_API float
-nk_strtof(const char *str, char **endptr)
-{
- float float_value;
- double double_value;
- double_value = NK_STRTOD(str, endptr);
- float_value = (float)double_value;
- return float_value;
-}
-
-NK_API int
-nk_stricmp(const char *s1, const char *s2)
-{
- nk_int c1,c2,d;
- do {
- c1 = *s1++;
- c2 = *s2++;
- d = c1 - c2;
- while (d) {
- if (c1 <= 'Z' && c1 >= 'A') {
- d += ('a' - 'A');
- if (!d) break;
- }
- if (c2 <= 'Z' && c2 >= 'A') {
- d -= ('a' - 'A');
- if (!d) break;
- }
- return ((d >= 0) << 1) - 1;
- }
- } while (c1);
- return 0;
-}
-
-NK_API int
-nk_stricmpn(const char *s1, const char *s2, int n)
-{
- int c1,c2,d;
- NK_ASSERT(n >= 0);
- do {
- c1 = *s1++;
- c2 = *s2++;
- if (!n--) return 0;
-
- d = c1 - c2;
- while (d) {
- if (c1 <= 'Z' && c1 >= 'A') {
- d += ('a' - 'A');
- if (!d) break;
- }
- if (c2 <= 'Z' && c2 >= 'A') {
- d -= ('a' - 'A');
- if (!d) break;
- }
- return ((d >= 0) << 1) - 1;
- }
- } while (c1);
- return 0;
-}
-
-NK_INTERN int
-nk_str_match_here(const char *regexp, const char *text)
-{
- if (regexp[0] == '\0')
- return 1;
- if (regexp[1] == '*')
- return nk_str_match_star(regexp[0], regexp+2, text);
- if (regexp[0] == '$' && regexp[1] == '\0')
- return *text == '\0';
- if (*text!='\0' && (regexp[0]=='.' || regexp[0]==*text))
- return nk_str_match_here(regexp+1, text+1);
- return 0;
-}
-
-NK_INTERN int
-nk_str_match_star(int c, const char *regexp, const char *text)
-{
- do {/* a '* matches zero or more instances */
- if (nk_str_match_here(regexp, text))
- return 1;
- } while (*text != '\0' && (*text++ == c || c == '.'));
- return 0;
-}
-
-NK_API int
-nk_strfilter(const char *text, const char *regexp)
-{
- /*
- c matches any literal character c
- . matches any single character
- ^ matches the beginning of the input string
- $ matches the end of the input string
- * matches zero or more occurrences of the previous character*/
- if (regexp[0] == '^')
- return nk_str_match_here(regexp+1, text);
- do { /* must look even if string is empty */
- if (nk_str_match_here(regexp, text))
- return 1;
- } while (*text++ != '\0');
- return 0;
-}
-
-NK_API int
-nk_strmatch_fuzzy_text(const char *str, int str_len,
- const char *pattern, int *out_score)
-{
- /* Returns true if each character in pattern is found sequentially within str
- * if found then outScore is also set. Score value has no intrinsic meaning.
- * Range varies with pattern. Can only compare scores with same search pattern. */
-
- /* ------- scores --------- */
- /* bonus for adjacent matches */
- #define NK_ADJACENCY_BONUS 5
- /* bonus if match occurs after a separator */
- #define NK_SEPARATOR_BONUS 10
- /* bonus if match is uppercase and prev is lower */
- #define NK_CAMEL_BONUS 10
- /* penalty applied for every letter in str before the first match */
- #define NK_LEADING_LETTER_PENALTY (-3)
- /* maximum penalty for leading letters */
- #define NK_MAX_LEADING_LETTER_PENALTY (-9)
- /* penalty for every letter that doesn't matter */
- #define NK_UNMATCHED_LETTER_PENALTY (-1)
-
- /* loop variables */
- int score = 0;
- char const * pattern_iter = pattern;
- int str_iter = 0;
- int prev_matched = nk_false;
- int prev_lower = nk_false;
- /* true so if first letter match gets separator bonus*/
- int prev_separator = nk_true;
-
- /* use "best" matched letter if multiple string letters match the pattern */
- char const * best_letter = 0;
- int best_letter_score = 0;
-
- /* loop over strings */
- NK_ASSERT(str);
- NK_ASSERT(pattern);
- if (!str || !str_len || !pattern) return 0;
- while (str_iter < str_len)
- {
- const char pattern_letter = *pattern_iter;
- const char str_letter = str[str_iter];
-
- int next_match = *pattern_iter != '\0' &&
- nk_to_lower(pattern_letter) == nk_to_lower(str_letter);
- int rematch = best_letter && nk_to_upper(*best_letter) == nk_to_upper(str_letter);
-
- int advanced = next_match && best_letter;
- int pattern_repeat = best_letter && *pattern_iter != '\0';
- pattern_repeat = pattern_repeat &&
- nk_to_lower(*best_letter) == nk_to_lower(pattern_letter);
-
- if (advanced || pattern_repeat) {
- score += best_letter_score;
- best_letter = 0;
- best_letter_score = 0;
- }
-
- if (next_match || rematch)
- {
- int new_score = 0;
- /* Apply penalty for each letter before the first pattern match */
- if (pattern_iter == pattern) {
- int count = (int)(&str[str_iter] - str);
- int penalty = NK_LEADING_LETTER_PENALTY * count;
- if (penalty < NK_MAX_LEADING_LETTER_PENALTY)
- penalty = NK_MAX_LEADING_LETTER_PENALTY;
-
- score += penalty;
- }
-
- /* apply bonus for consecutive bonuses */
- if (prev_matched)
- new_score += NK_ADJACENCY_BONUS;
-
- /* apply bonus for matches after a separator */
- if (prev_separator)
- new_score += NK_SEPARATOR_BONUS;
-
- /* apply bonus across camel case boundaries */
- if (prev_lower && nk_is_upper(str_letter))
- new_score += NK_CAMEL_BONUS;
-
- /* update pattern iter IFF the next pattern letter was matched */
- if (next_match)
- ++pattern_iter;
-
- /* update best letter in str which may be for a "next" letter or a rematch */
- if (new_score >= best_letter_score) {
- /* apply penalty for now skipped letter */
- if (best_letter != 0)
- score += NK_UNMATCHED_LETTER_PENALTY;
-
- best_letter = &str[str_iter];
- best_letter_score = new_score;
- }
- prev_matched = nk_true;
- } else {
- score += NK_UNMATCHED_LETTER_PENALTY;
- prev_matched = nk_false;
- }
-
- /* separators should be more easily defined */
- prev_lower = nk_is_lower(str_letter) != 0;
- prev_separator = str_letter == '_' || str_letter == ' ';
-
- ++str_iter;
- }
-
- /* apply score for last match */
- if (best_letter)
- score += best_letter_score;
-
- /* did not match full pattern */
- if (*pattern_iter != '\0')
- return nk_false;
-
- if (out_score)
- *out_score = score;
- return nk_true;
-}
-
-NK_API int
-nk_strmatch_fuzzy_string(char const *str, char const *pattern, int *out_score)
-{return nk_strmatch_fuzzy_text(str, nk_strlen(str), pattern, out_score);}
-
-NK_INTERN int
-nk_string_float_limit(char *string, int prec)
-{
- int dot = 0;
- char *c = string;
- while (*c) {
- if (*c == '.') {
- dot = 1;
- c++;
- continue;
- }
- if (dot == (prec+1)) {
- *c = 0;
- break;
- }
- if (dot > 0) dot++;
- c++;
- }
- return (int)(c - string);
-}
-
-NK_INTERN double
-nk_pow(double x, int n)
-{
- /* check the sign of n */
- double r = 1;
- int plus = n >= 0;
- n = (plus) ? n : -n;
- while (n > 0) {
- if ((n & 1) == 1)
- r *= x;
- n /= 2;
- x *= x;
- }
- return plus ? r : 1.0 / r;
-}
-
-NK_INTERN int
-nk_ifloord(double x)
-{
- x = (double)((int)x - ((x < 0.0) ? 1 : 0));
- return (int)x;
-}
-
-NK_INTERN int
-nk_ifloorf(float x)
-{
- x = (float)((int)x - ((x < 0.0f) ? 1 : 0));
- return (int)x;
-}
-
-NK_INTERN int
-nk_iceilf(float x)
-{
- if (x >= 0) {
- int i = (int)x;
- return i;
- } else {
- int t = (int)x;
- float r = x - (float)t;
- return (r > 0.0f) ? t+1: t;
- }
-}
-
-NK_INTERN int
-nk_log10(double n)
-{
- int neg;
- int ret;
- int exp = 0;
-
- neg = (n < 0) ? 1 : 0;
- ret = (neg) ? (int)-n : (int)n;
- while ((ret / 10) > 0) {
- ret /= 10;
- exp++;
- }
- if (neg) exp = -exp;
- return exp;
-}
-
-NK_INTERN void
-nk_strrev_ascii(char *s)
-{
- int len = nk_strlen(s);
- int end = len / 2;
- int i = 0;
- char t;
- for (; i < end; ++i) {
- t = s[i];
- s[i] = s[len - 1 - i];
- s[len -1 - i] = t;
- }
-}
-
-NK_INTERN char*
-nk_itoa(char *s, long n)
-{
- long i = 0;
- if (n == 0) {
- s[i++] = '0';
- s[i] = 0;
- return s;
- }
- if (n < 0) {
- s[i++] = '-';
- n = -n;
- }
- while (n > 0) {
- s[i++] = (char)('0' + (n % 10));
- n /= 10;
- }
- s[i] = 0;
- if (s[0] == '-')
- ++s;
-
- nk_strrev_ascii(s);
- return s;
-}
-
-NK_INTERN char*
-nk_dtoa(char *s, double n)
-{
- int useExp = 0;
- int digit = 0, m = 0, m1 = 0;
- char *c = s;
- int neg = 0;
-
- NK_ASSERT(s);
- if (!s) return 0;
-
- if (n == 0.0) {
- s[0] = '0'; s[1] = '\0';
- return s;
- }
-
- neg = (n < 0);
- if (neg) n = -n;
-
- /* calculate magnitude */
- m = nk_log10(n);
- useExp = (m >= 14 || (neg && m >= 9) || m <= -9);
- if (neg) *(c++) = '-';
-
- /* set up for scientific notation */
- if (useExp) {
- if (m < 0)
- m -= 1;
- n = n / (double)nk_pow(10.0, m);
- m1 = m;
- m = 0;
- }
- if (m < 1.0) {
- m = 0;
- }
-
- /* convert the number */
- while (n > NK_FLOAT_PRECISION || m >= 0) {
- double weight = nk_pow(10.0, m);
- if (weight > 0) {
- double t = (double)n / weight;
- digit = nk_ifloord(t);
- n -= ((double)digit * weight);
- *(c++) = (char)('0' + (char)digit);
- }
- if (m == 0 && n > 0)
- *(c++) = '.';
- m--;
- }
-
- if (useExp) {
- /* convert the exponent */
- int i, j;
- *(c++) = 'e';
- if (m1 > 0) {
- *(c++) = '+';
- } else {
- *(c++) = '-';
- m1 = -m1;
- }
- m = 0;
- while (m1 > 0) {
- *(c++) = (char)('0' + (char)(m1 % 10));
- m1 /= 10;
- m++;
- }
- c -= m;
- for (i = 0, j = m-1; i= buf_size) break;
- iter++;
-
- /* flag arguments */
- while (*iter) {
- if (*iter == '-') flag |= NK_ARG_FLAG_LEFT;
- else if (*iter == '+') flag |= NK_ARG_FLAG_PLUS;
- else if (*iter == ' ') flag |= NK_ARG_FLAG_SPACE;
- else if (*iter == '#') flag |= NK_ARG_FLAG_NUM;
- else if (*iter == '0') flag |= NK_ARG_FLAG_ZERO;
- else break;
- iter++;
- }
-
- /* width argument */
- width = NK_DEFAULT;
- if (*iter >= '1' && *iter <= '9') {
- char *end;
- width = nk_strtoi(iter, &end);
- if (end == iter)
- width = -1;
- else iter = end;
- } else if (*iter == '*') {
- width = va_arg(args, int);
- iter++;
- }
-
- /* precision argument */
- precision = NK_DEFAULT;
- if (*iter == '.') {
- iter++;
- if (*iter == '*') {
- precision = va_arg(args, int);
- iter++;
- } else {
- char *end;
- precision = nk_strtoi(iter, &end);
- if (end == iter)
- precision = -1;
- else iter = end;
- }
- }
-
- /* length modifier */
- if (*iter == 'h') {
- if (*(iter+1) == 'h') {
- arg_type = NK_ARG_TYPE_CHAR;
- iter++;
- } else arg_type = NK_ARG_TYPE_SHORT;
- iter++;
- } else if (*iter == 'l') {
- arg_type = NK_ARG_TYPE_LONG;
- iter++;
- } else arg_type = NK_ARG_TYPE_DEFAULT;
-
- /* specifier */
- if (*iter == '%') {
- NK_ASSERT(arg_type == NK_ARG_TYPE_DEFAULT);
- NK_ASSERT(precision == NK_DEFAULT);
- NK_ASSERT(width == NK_DEFAULT);
- if (len < buf_size)
- buf[len++] = '%';
- } else if (*iter == 's') {
- /* string */
- const char *str = va_arg(args, const char*);
- NK_ASSERT(str != buf && "buffer and argument are not allowed to overlap!");
- NK_ASSERT(arg_type == NK_ARG_TYPE_DEFAULT);
- NK_ASSERT(precision == NK_DEFAULT);
- NK_ASSERT(width == NK_DEFAULT);
- if (str == buf) return -1;
- while (str && *str && len < buf_size)
- buf[len++] = *str++;
- } else if (*iter == 'n') {
- /* current length callback */
- signed int *n = va_arg(args, int*);
- NK_ASSERT(arg_type == NK_ARG_TYPE_DEFAULT);
- NK_ASSERT(precision == NK_DEFAULT);
- NK_ASSERT(width == NK_DEFAULT);
- if (n) *n = len;
- } else if (*iter == 'c' || *iter == 'i' || *iter == 'd') {
- /* signed integer */
- long value = 0;
- const char *num_iter;
- int num_len, num_print, padding;
- int cur_precision = NK_MAX(precision, 1);
- int cur_width = NK_MAX(width, 0);
-
- /* retrieve correct value type */
- if (arg_type == NK_ARG_TYPE_CHAR)
- value = (signed char)va_arg(args, int);
- else if (arg_type == NK_ARG_TYPE_SHORT)
- value = (signed short)va_arg(args, int);
- else if (arg_type == NK_ARG_TYPE_LONG)
- value = va_arg(args, signed long);
- else if (*iter == 'c')
- value = (unsigned char)va_arg(args, int);
- else value = va_arg(args, signed int);
-
- /* convert number to string */
- nk_itoa(number_buffer, value);
- num_len = nk_strlen(number_buffer);
- padding = NK_MAX(cur_width - NK_MAX(cur_precision, num_len), 0);
- if ((flag & NK_ARG_FLAG_PLUS) || (flag & NK_ARG_FLAG_SPACE))
- padding = NK_MAX(padding-1, 0);
-
- /* fill left padding up to a total of `width` characters */
- if (!(flag & NK_ARG_FLAG_LEFT)) {
- while (padding-- > 0 && (len < buf_size)) {
- if ((flag & NK_ARG_FLAG_ZERO) && (precision == NK_DEFAULT))
- buf[len++] = '0';
- else buf[len++] = ' ';
- }
- }
-
- /* copy string value representation into buffer */
- if ((flag & NK_ARG_FLAG_PLUS) && value >= 0 && len < buf_size)
- buf[len++] = '+';
- else if ((flag & NK_ARG_FLAG_SPACE) && value >= 0 && len < buf_size)
- buf[len++] = ' ';
-
- /* fill up to precision number of digits with '0' */
- num_print = NK_MAX(cur_precision, num_len);
- while (precision && (num_print > num_len) && (len < buf_size)) {
- buf[len++] = '0';
- num_print--;
- }
-
- /* copy string value representation into buffer */
- num_iter = number_buffer;
- while (precision && *num_iter && len < buf_size)
- buf[len++] = *num_iter++;
-
- /* fill right padding up to width characters */
- if (flag & NK_ARG_FLAG_LEFT) {
- while ((padding-- > 0) && (len < buf_size))
- buf[len++] = ' ';
- }
- } else if (*iter == 'o' || *iter == 'x' || *iter == 'X' || *iter == 'u') {
- /* unsigned integer */
- unsigned long value = 0;
- int num_len = 0, num_print, padding = 0;
- int cur_precision = NK_MAX(precision, 1);
- int cur_width = NK_MAX(width, 0);
- unsigned int base = (*iter == 'o') ? 8: (*iter == 'u')? 10: 16;
-
- /* print oct/hex/dec value */
- const char *upper_output_format = "0123456789ABCDEF";
- const char *lower_output_format = "0123456789abcdef";
- const char *output_format = (*iter == 'x') ?
- lower_output_format: upper_output_format;
-
- /* retrieve correct value type */
- if (arg_type == NK_ARG_TYPE_CHAR)
- value = (unsigned char)va_arg(args, int);
- else if (arg_type == NK_ARG_TYPE_SHORT)
- value = (unsigned short)va_arg(args, int);
- else if (arg_type == NK_ARG_TYPE_LONG)
- value = va_arg(args, unsigned long);
- else value = va_arg(args, unsigned int);
-
- do {
- /* convert decimal number into hex/oct number */
- int digit = output_format[value % base];
- if (num_len < NK_MAX_NUMBER_BUFFER)
- number_buffer[num_len++] = (char)digit;
- value /= base;
- } while (value > 0);
-
- num_print = NK_MAX(cur_precision, num_len);
- padding = NK_MAX(cur_width - NK_MAX(cur_precision, num_len), 0);
- if (flag & NK_ARG_FLAG_NUM)
- padding = NK_MAX(padding-1, 0);
-
- /* fill left padding up to a total of `width` characters */
- if (!(flag & NK_ARG_FLAG_LEFT)) {
- while ((padding-- > 0) && (len < buf_size)) {
- if ((flag & NK_ARG_FLAG_ZERO) && (precision == NK_DEFAULT))
- buf[len++] = '0';
- else buf[len++] = ' ';
- }
- }
-
- /* fill up to precision number of digits */
- if (num_print && (flag & NK_ARG_FLAG_NUM)) {
- if ((*iter == 'o') && (len < buf_size)) {
- buf[len++] = '0';
- } else if ((*iter == 'x') && ((len+1) < buf_size)) {
- buf[len++] = '0';
- buf[len++] = 'x';
- } else if ((*iter == 'X') && ((len+1) < buf_size)) {
- buf[len++] = '0';
- buf[len++] = 'X';
- }
- }
- while (precision && (num_print > num_len) && (len < buf_size)) {
- buf[len++] = '0';
- num_print--;
- }
-
- /* reverse number direction */
- while (num_len > 0) {
- if (precision && (len < buf_size))
- buf[len++] = number_buffer[num_len-1];
- num_len--;
- }
-
- /* fill right padding up to width characters */
- if (flag & NK_ARG_FLAG_LEFT) {
- while ((padding-- > 0) && (len < buf_size))
- buf[len++] = ' ';
- }
- } else if (*iter == 'f') {
- /* floating point */
- const char *num_iter;
- int cur_precision = (precision < 0) ? 6: precision;
- int prefix, cur_width = NK_MAX(width, 0);
- double value = va_arg(args, double);
- int num_len = 0, frac_len = 0, dot = 0;
- int padding = 0;
-
- NK_ASSERT(arg_type == NK_ARG_TYPE_DEFAULT);
- NK_DTOA(number_buffer, value);
- num_len = nk_strlen(number_buffer);
-
- /* calculate padding */
- num_iter = number_buffer;
- while (*num_iter && *num_iter != '.')
- num_iter++;
-
- prefix = (*num_iter == '.')?(int)(num_iter - number_buffer)+1:0;
- padding = NK_MAX(cur_width - (prefix + NK_MIN(cur_precision, num_len - prefix)) , 0);
- if ((flag & NK_ARG_FLAG_PLUS) || (flag & NK_ARG_FLAG_SPACE))
- padding = NK_MAX(padding-1, 0);
-
- /* fill left padding up to a total of `width` characters */
- if (!(flag & NK_ARG_FLAG_LEFT)) {
- while (padding-- > 0 && (len < buf_size)) {
- if (flag & NK_ARG_FLAG_ZERO)
- buf[len++] = '0';
- else buf[len++] = ' ';
- }
- }
-
- /* copy string value representation into buffer */
- num_iter = number_buffer;
- if ((flag & NK_ARG_FLAG_PLUS) && (value >= 0) && (len < buf_size))
- buf[len++] = '+';
- else if ((flag & NK_ARG_FLAG_SPACE) && (value >= 0) && (len < buf_size))
- buf[len++] = ' ';
- while (*num_iter) {
- if (dot) frac_len++;
- if (len < buf_size)
- buf[len++] = *num_iter;
- if (*num_iter == '.') dot = 1;
- if (frac_len >= cur_precision) break;
- num_iter++;
- }
-
- /* fill number up to precision */
- while (frac_len < cur_precision) {
- if (!dot && len < buf_size) {
- buf[len++] = '.';
- dot = 1;
- }
- if (len < buf_size)
- buf[len++] = '0';
- frac_len++;
- }
-
- /* fill right padding up to width characters */
- if (flag & NK_ARG_FLAG_LEFT) {
- while ((padding-- > 0) && (len < buf_size))
- buf[len++] = ' ';
- }
- } else {
- /* Specifier not supported: g,G,e,E,p,z */
- NK_ASSERT(0 && "specifier is not supported!");
- return result;
- }
- }
- buf[(len >= buf_size)?(buf_size-1):len] = 0;
- result = (len >= buf_size)?-1:len;
- return result;
-}
-
-NK_INTERN int
-nk_strfmt(char *buf, int buf_size, const char *fmt, va_list args)
-{
- int result = -1;
- NK_ASSERT(buf);
- NK_ASSERT(buf_size);
- if (!buf || !buf_size || !fmt) return 0;
-#ifdef NK_INCLUDE_STANDARD_IO
- result = NK_VSNPRINTF(buf, (nk_size)buf_size, fmt, args);
- result = (result >= buf_size) ? -1: result;
- buf[buf_size-1] = 0;
-#else
- result = nk_vsnprintf(buf, buf_size, fmt, args);
-#endif
- return result;
-}
-#endif
-
-NK_API nk_hash
-nk_murmur_hash(const void * key, int len, nk_hash seed)
-{
- /* 32-Bit MurmurHash3: https://code.google.com/p/smhasher/wiki/MurmurHash3*/
- #define NK_ROTL(x,r) ((x) << (r) | ((x) >> (32 - r)))
- union {const nk_uint *i; const nk_byte *b;} conv = {0};
- const nk_byte *data = (const nk_byte*)key;
- const int nblocks = len/4;
- nk_uint h1 = seed;
- const nk_uint c1 = 0xcc9e2d51;
- const nk_uint c2 = 0x1b873593;
- const nk_byte *tail;
- const nk_uint *blocks;
- nk_uint k1;
- int i;
-
- /* body */
- if (!key) return 0;
- conv.b = (data + nblocks*4);
- blocks = (const nk_uint*)conv.i;
- for (i = -nblocks; i; ++i) {
- k1 = blocks[i];
- k1 *= c1;
- k1 = NK_ROTL(k1,15);
- k1 *= c2;
-
- h1 ^= k1;
- h1 = NK_ROTL(h1,13);
- h1 = h1*5+0xe6546b64;
- }
-
- /* tail */
- tail = (const nk_byte*)(data + nblocks*4);
- k1 = 0;
- switch (len & 3) {
- case 3: k1 ^= (nk_uint)(tail[2] << 16);
- case 2: k1 ^= (nk_uint)(tail[1] << 8u);
- case 1: k1 ^= tail[0];
- k1 *= c1;
- k1 = NK_ROTL(k1,15);
- k1 *= c2;
- h1 ^= k1;
- default: break;
- }
-
- /* finalization */
- h1 ^= (nk_uint)len;
- /* fmix32 */
- h1 ^= h1 >> 16;
- h1 *= 0x85ebca6b;
- h1 ^= h1 >> 13;
- h1 *= 0xc2b2ae35;
- h1 ^= h1 >> 16;
-
- #undef NK_ROTL
- return h1;
-}
-
-#ifdef NK_INCLUDE_STANDARD_IO
-NK_INTERN char*
-nk_file_load(const char* path, nk_size* siz, struct nk_allocator *alloc)
-{
- char *buf;
- FILE *fd;
- long ret;
-
- NK_ASSERT(path);
- NK_ASSERT(siz);
- NK_ASSERT(alloc);
- if (!path || !siz || !alloc)
- return 0;
-
- fd = fopen(path, "rb");
- if (!fd) return 0;
- fseek(fd, 0, SEEK_END);
- ret = ftell(fd);
- if (ret < 0) {
- fclose(fd);
- return 0;
- }
- *siz = (nk_size)ret;
- fseek(fd, 0, SEEK_SET);
- buf = (char*)alloc->alloc(alloc->userdata,0, *siz);
- NK_ASSERT(buf);
- if (!buf) {
- fclose(fd);
- return 0;
- }
- *siz = (nk_size)fread(buf, *siz, 1, fd);
- fclose(fd);
- return buf;
-}
-#endif
-
-/*
- * ==============================================================
- *
- * COLOR
- *
- * ===============================================================
- */
-NK_INTERN int
-nk_parse_hex(const char *p, int length)
-{
- int i = 0;
- int len = 0;
- while (len < length) {
- i <<= 4;
- if (p[len] >= 'a' && p[len] <= 'f')
- i += ((p[len] - 'a') + 10);
- else if (p[len] >= 'A' && p[len] <= 'F')
- i += ((p[len] - 'A') + 10);
- else i += (p[len] - '0');
- len++;
- }
- return i;
-}
-
-NK_API struct nk_color
-nk_rgba(int r, int g, int b, int a)
-{
- struct nk_color ret;
- ret.r = (nk_byte)NK_CLAMP(0, r, 255);
- ret.g = (nk_byte)NK_CLAMP(0, g, 255);
- ret.b = (nk_byte)NK_CLAMP(0, b, 255);
- ret.a = (nk_byte)NK_CLAMP(0, a, 255);
- return ret;
-}
-
-NK_API struct nk_color
-nk_rgb_hex(const char *rgb)
-{
- struct nk_color col;
- const char *c = rgb;
- if (*c == '#') c++;
- col.r = (nk_byte)nk_parse_hex(c, 2);
- col.g = (nk_byte)nk_parse_hex(c+2, 2);
- col.b = (nk_byte)nk_parse_hex(c+4, 2);
- col.a = 255;
- return col;
-}
-
-NK_API struct nk_color
-nk_rgba_hex(const char *rgb)
-{
- struct nk_color col;
- const char *c = rgb;
- if (*c == '#') c++;
- col.r = (nk_byte)nk_parse_hex(c, 2);
- col.g = (nk_byte)nk_parse_hex(c+2, 2);
- col.b = (nk_byte)nk_parse_hex(c+4, 2);
- col.a = (nk_byte)nk_parse_hex(c+6, 2);
- return col;
-}
-
-NK_API void
-nk_color_hex_rgba(char *output, struct nk_color col)
-{
- #define NK_TO_HEX(i) ((i) <= 9 ? '0' + (i): 'A' - 10 + (i))
- output[0] = (char)NK_TO_HEX((col.r & 0xF0) >> 4);
- output[1] = (char)NK_TO_HEX((col.r & 0x0F));
- output[2] = (char)NK_TO_HEX((col.g & 0xF0) >> 4);
- output[3] = (char)NK_TO_HEX((col.g & 0x0F));
- output[4] = (char)NK_TO_HEX((col.b & 0xF0) >> 4);
- output[5] = (char)NK_TO_HEX((col.b & 0x0F));
- output[6] = (char)NK_TO_HEX((col.a & 0xF0) >> 4);
- output[7] = (char)NK_TO_HEX((col.a & 0x0F));
- output[8] = '\0';
- #undef NK_TO_HEX
-}
-
-NK_API void
-nk_color_hex_rgb(char *output, struct nk_color col)
-{
- #define NK_TO_HEX(i) ((i) <= 9 ? '0' + (i): 'A' - 10 + (i))
- output[0] = (char)NK_TO_HEX((col.r & 0xF0) >> 4);
- output[1] = (char)NK_TO_HEX((col.r & 0x0F));
- output[2] = (char)NK_TO_HEX((col.g & 0xF0) >> 4);
- output[3] = (char)NK_TO_HEX((col.g & 0x0F));
- output[4] = (char)NK_TO_HEX((col.b & 0xF0) >> 4);
- output[5] = (char)NK_TO_HEX((col.b & 0x0F));
- output[6] = '\0';
- #undef NK_TO_HEX
-}
-
-NK_API struct nk_color
-nk_rgba_iv(const int *c)
-{
- return nk_rgba(c[0], c[1], c[2], c[3]);
-}
-
-NK_API struct nk_color
-nk_rgba_bv(const nk_byte *c)
-{
- return nk_rgba(c[0], c[1], c[2], c[3]);
-}
-
-NK_API struct nk_color
-nk_rgb(int r, int g, int b)
-{
- struct nk_color ret;
- ret.r = (nk_byte)NK_CLAMP(0, r, 255);
- ret.g = (nk_byte)NK_CLAMP(0, g, 255);
- ret.b = (nk_byte)NK_CLAMP(0, b, 255);
- ret.a = (nk_byte)255;
- return ret;
-}
-
-NK_API struct nk_color
-nk_rgb_iv(const int *c)
-{
- return nk_rgb(c[0], c[1], c[2]);
-}
-
-NK_API struct nk_color
-nk_rgb_bv(const nk_byte* c)
-{
- return nk_rgb(c[0], c[1], c[2]);
-}
-
-NK_API struct nk_color
-nk_rgba_u32(nk_uint in)
-{
- struct nk_color ret;
- ret.r = (in & 0xFF);
- ret.g = ((in >> 8) & 0xFF);
- ret.b = ((in >> 16) & 0xFF);
- ret.a = (nk_byte)((in >> 24) & 0xFF);
- return ret;
-}
-
-NK_API struct nk_color
-nk_rgba_f(float r, float g, float b, float a)
-{
- struct nk_color ret;
- ret.r = (nk_byte)(NK_SATURATE(r) * 255.0f);
- ret.g = (nk_byte)(NK_SATURATE(g) * 255.0f);
- ret.b = (nk_byte)(NK_SATURATE(b) * 255.0f);
- ret.a = (nk_byte)(NK_SATURATE(a) * 255.0f);
- return ret;
-}
-
-NK_API struct nk_color
-nk_rgba_fv(const float *c)
-{
- return nk_rgba_f(c[0], c[1], c[2], c[3]);
-}
-
-NK_API struct nk_color
-nk_rgb_f(float r, float g, float b)
-{
- struct nk_color ret;
- ret.r = (nk_byte)(NK_SATURATE(r) * 255.0f);
- ret.g = (nk_byte)(NK_SATURATE(g) * 255.0f);
- ret.b = (nk_byte)(NK_SATURATE(b) * 255.0f);
- ret.a = 255;
- return ret;
-}
-
-NK_API struct nk_color
-nk_rgb_fv(const float *c)
-{
- return nk_rgb_f(c[0], c[1], c[2]);
-}
-
-NK_API struct nk_color
-nk_hsv(int h, int s, int v)
-{
- return nk_hsva(h, s, v, 255);
-}
-
-NK_API struct nk_color
-nk_hsv_iv(const int *c)
-{
- return nk_hsv(c[0], c[1], c[2]);
-}
-
-NK_API struct nk_color
-nk_hsv_bv(const nk_byte *c)
-{
- return nk_hsv(c[0], c[1], c[2]);
-}
-
-NK_API struct nk_color
-nk_hsv_f(float h, float s, float v)
-{
- return nk_hsva_f(h, s, v, 1.0f);
-}
-
-NK_API struct nk_color
-nk_hsv_fv(const float *c)
-{
- return nk_hsv_f(c[0], c[1], c[2]);
-}
-
-NK_API struct nk_color
-nk_hsva(int h, int s, int v, int a)
-{
- float hf = ((float)NK_CLAMP(0, h, 255)) / 255.0f;
- float sf = ((float)NK_CLAMP(0, s, 255)) / 255.0f;
- float vf = ((float)NK_CLAMP(0, v, 255)) / 255.0f;
- float af = ((float)NK_CLAMP(0, a, 255)) / 255.0f;
- return nk_hsva_f(hf, sf, vf, af);
-}
-
-NK_API struct nk_color
-nk_hsva_iv(const int *c)
-{
- return nk_hsva(c[0], c[1], c[2], c[3]);
-}
-
-NK_API struct nk_color
-nk_hsva_bv(const nk_byte *c)
-{
- return nk_hsva(c[0], c[1], c[2], c[3]);
-}
-
-NK_API struct nk_color
-nk_hsva_f(float h, float s, float v, float a)
-{
- struct nk_colorf out = {0,0,0,0};
- float p, q, t, f;
- int i;
-
- if (s <= 0.0f) {
- out.r = v; out.g = v; out.b = v;
- return nk_rgb_f(out.r, out.g, out.b);
- }
-
- h = h / (60.0f/360.0f);
- i = (int)h;
- f = h - (float)i;
- p = v * (1.0f - s);
- q = v * (1.0f - (s * f));
- t = v * (1.0f - s * (1.0f - f));
-
- switch (i) {
- case 0: default: out.r = v; out.g = t; out.b = p; break;
- case 1: out.r = q; out.g = v; out.b = p; break;
- case 2: out.r = p; out.g = v; out.b = t; break;
- case 3: out.r = p; out.g = q; out.b = v; break;
- case 4: out.r = t; out.g = p; out.b = v; break;
- case 5: out.r = v; out.g = p; out.b = q; break;
- }
- return nk_rgba_f(out.r, out.g, out.b, a);
-}
-
-NK_API struct nk_color
-nk_hsva_fv(const float *c)
-{
- return nk_hsva_f(c[0], c[1], c[2], c[3]);
-}
-
-NK_API nk_uint
-nk_color_u32(struct nk_color in)
-{
- nk_uint out = (nk_uint)in.r;
- out |= ((nk_uint)in.g << 8);
- out |= ((nk_uint)in.b << 16);
- out |= ((nk_uint)in.a << 24);
- return out;
-}
-
-NK_API void
-nk_color_f(float *r, float *g, float *b, float *a, struct nk_color in)
-{
- NK_STORAGE const float s = 1.0f/255.0f;
- *r = (float)in.r * s;
- *g = (float)in.g * s;
- *b = (float)in.b * s;
- *a = (float)in.a * s;
-}
-
-NK_API void
-nk_color_fv(float *c, struct nk_color in)
-{
- nk_color_f(&c[0], &c[1], &c[2], &c[3], in);
-}
-
-NK_API void
-nk_color_d(double *r, double *g, double *b, double *a, struct nk_color in)
-{
- NK_STORAGE const double s = 1.0/255.0;
- *r = (double)in.r * s;
- *g = (double)in.g * s;
- *b = (double)in.b * s;
- *a = (double)in.a * s;
-}
-
-NK_API void
-nk_color_dv(double *c, struct nk_color in)
-{
- nk_color_d(&c[0], &c[1], &c[2], &c[3], in);
-}
-
-NK_API void
-nk_color_hsv_f(float *out_h, float *out_s, float *out_v, struct nk_color in)
-{
- float a;
- nk_color_hsva_f(out_h, out_s, out_v, &a, in);
-}
-
-NK_API void
-nk_color_hsv_fv(float *out, struct nk_color in)
-{
- float a;
- nk_color_hsva_f(&out[0], &out[1], &out[2], &a, in);
-}
-
-NK_API void
-nk_color_hsva_f(float *out_h, float *out_s,
- float *out_v, float *out_a, struct nk_color in)
-{
- float chroma;
- float K = 0.0f;
- float r,g,b,a;
-
- nk_color_f(&r,&g,&b,&a, in);
- if (g < b) {
- const float t = g; g = b; b = t;
- K = -1.f;
- }
- if (r < g) {
- const float t = r; r = g; g = t;
- K = -2.f/6.0f - K;
- }
- chroma = r - ((g < b) ? g: b);
- *out_h = NK_ABS(K + (g - b)/(6.0f * chroma + 1e-20f));
- *out_s = chroma / (r + 1e-20f);
- *out_v = r;
- *out_a = (float)in.a / 255.0f;
-}
-
-NK_API void
-nk_color_hsva_fv(float *out, struct nk_color in)
-{
- nk_color_hsva_f(&out[0], &out[1], &out[2], &out[3], in);
-}
-
-NK_API void
-nk_color_hsva_i(int *out_h, int *out_s, int *out_v,
- int *out_a, struct nk_color in)
-{
- float h,s,v,a;
- nk_color_hsva_f(&h, &s, &v, &a, in);
- *out_h = (nk_byte)(h * 255.0f);
- *out_s = (nk_byte)(s * 255.0f);
- *out_v = (nk_byte)(v * 255.0f);
- *out_a = (nk_byte)(a * 255.0f);
-}
-
-NK_API void
-nk_color_hsva_iv(int *out, struct nk_color in)
-{
- nk_color_hsva_i(&out[0], &out[1], &out[2], &out[3], in);
-}
-
-NK_API void
-nk_color_hsva_bv(nk_byte *out, struct nk_color in)
-{
- int tmp[4];
- nk_color_hsva_i(&tmp[0], &tmp[1], &tmp[2], &tmp[3], in);
- out[0] = (nk_byte)tmp[0];
- out[1] = (nk_byte)tmp[1];
- out[2] = (nk_byte)tmp[2];
- out[3] = (nk_byte)tmp[3];
-}
-
-NK_API void
-nk_color_hsva_b(nk_byte *h, nk_byte *s, nk_byte *v, nk_byte *a, struct nk_color in)
-{
- int tmp[4];
- nk_color_hsva_i(&tmp[0], &tmp[1], &tmp[2], &tmp[3], in);
- *h = (nk_byte)tmp[0];
- *s = (nk_byte)tmp[1];
- *v = (nk_byte)tmp[2];
- *a = (nk_byte)tmp[3];
-}
-
-NK_API void
-nk_color_hsv_i(int *out_h, int *out_s, int *out_v, struct nk_color in)
-{
- int a;
- nk_color_hsva_i(out_h, out_s, out_v, &a, in);
-}
-
-NK_API void
-nk_color_hsv_b(nk_byte *out_h, nk_byte *out_s, nk_byte *out_v, struct nk_color in)
-{
- int tmp[4];
- nk_color_hsva_i(&tmp[0], &tmp[1], &tmp[2], &tmp[3], in);
- *out_h = (nk_byte)tmp[0];
- *out_s = (nk_byte)tmp[1];
- *out_v = (nk_byte)tmp[2];
-}
-
-NK_API void
-nk_color_hsv_iv(int *out, struct nk_color in)
-{
- nk_color_hsv_i(&out[0], &out[1], &out[2], in);
-}
-
-NK_API void
-nk_color_hsv_bv(nk_byte *out, struct nk_color in)
-{
- int tmp[4];
- nk_color_hsv_i(&tmp[0], &tmp[1], &tmp[2], in);
- out[0] = (nk_byte)tmp[0];
- out[1] = (nk_byte)tmp[1];
- out[2] = (nk_byte)tmp[2];
-}
-/*
- * ==============================================================
- *
- * IMAGE
- *
- * ===============================================================
- */
-NK_API nk_handle
-nk_handle_ptr(void *ptr)
-{
- nk_handle handle = {0};
- handle.ptr = ptr;
- return handle;
-}
-
-NK_API nk_handle
-nk_handle_id(int id)
-{
- nk_handle handle;
- nk_zero_struct(handle);
- handle.id = id;
- return handle;
-}
-
-NK_API struct nk_image
-nk_subimage_ptr(void *ptr, unsigned short w, unsigned short h, struct nk_rect r)
-{
- struct nk_image s;
- nk_zero(&s, sizeof(s));
- s.handle.ptr = ptr;
- s.w = w; s.h = h;
- s.region[0] = (unsigned short)r.x;
- s.region[1] = (unsigned short)r.y;
- s.region[2] = (unsigned short)r.w;
- s.region[3] = (unsigned short)r.h;
- return s;
-}
-
-NK_API struct nk_image
-nk_subimage_id(int id, unsigned short w, unsigned short h, struct nk_rect r)
-{
- struct nk_image s;
- nk_zero(&s, sizeof(s));
- s.handle.id = id;
- s.w = w; s.h = h;
- s.region[0] = (unsigned short)r.x;
- s.region[1] = (unsigned short)r.y;
- s.region[2] = (unsigned short)r.w;
- s.region[3] = (unsigned short)r.h;
- return s;
-}
-
-NK_API struct nk_image
-nk_subimage_handle(nk_handle handle, unsigned short w, unsigned short h,
- struct nk_rect r)
-{
- struct nk_image s;
- nk_zero(&s, sizeof(s));
- s.handle = handle;
- s.w = w; s.h = h;
- s.region[0] = (unsigned short)r.x;
- s.region[1] = (unsigned short)r.y;
- s.region[2] = (unsigned short)r.w;
- s.region[3] = (unsigned short)r.h;
- return s;
-}
-
-NK_API struct nk_image
-nk_image_handle(nk_handle handle)
-{
- struct nk_image s;
- nk_zero(&s, sizeof(s));
- s.handle = handle;
- s.w = 0; s.h = 0;
- s.region[0] = 0;
- s.region[1] = 0;
- s.region[2] = 0;
- s.region[3] = 0;
- return s;
-}
-
-NK_API struct nk_image
-nk_image_ptr(void *ptr)
-{
- struct nk_image s;
- nk_zero(&s, sizeof(s));
- NK_ASSERT(ptr);
- s.handle.ptr = ptr;
- s.w = 0; s.h = 0;
- s.region[0] = 0;
- s.region[1] = 0;
- s.region[2] = 0;
- s.region[3] = 0;
- return s;
-}
-
-NK_API struct nk_image
-nk_image_id(int id)
-{
- struct nk_image s;
- nk_zero(&s, sizeof(s));
- s.handle.id = id;
- s.w = 0; s.h = 0;
- s.region[0] = 0;
- s.region[1] = 0;
- s.region[2] = 0;
- s.region[3] = 0;
- return s;
-}
-
-NK_API int
-nk_image_is_subimage(const struct nk_image* img)
-{
- NK_ASSERT(img);
- return !(img->w == 0 && img->h == 0);
-}
-
-NK_INTERN void
-nk_unify(struct nk_rect *clip, const struct nk_rect *a, float x0, float y0,
- float x1, float y1)
-{
- NK_ASSERT(a);
- NK_ASSERT(clip);
- clip->x = NK_MAX(a->x, x0);
- clip->y = NK_MAX(a->y, y0);
- clip->w = NK_MIN(a->x + a->w, x1) - clip->x;
- clip->h = NK_MIN(a->y + a->h, y1) - clip->y;
- clip->w = NK_MAX(0, clip->w);
- clip->h = NK_MAX(0, clip->h);
-}
-
-NK_API void
-nk_triangle_from_direction(struct nk_vec2 *result, struct nk_rect r,
- float pad_x, float pad_y, enum nk_heading direction)
-{
- float w_half, h_half;
- NK_ASSERT(result);
-
- r.w = NK_MAX(2 * pad_x, r.w);
- r.h = NK_MAX(2 * pad_y, r.h);
- r.w = r.w - 2 * pad_x;
- r.h = r.h - 2 * pad_y;
-
- r.x = r.x + pad_x;
- r.y = r.y + pad_y;
-
- w_half = r.w / 2.0f;
- h_half = r.h / 2.0f;
-
- if (direction == NK_UP) {
- result[0] = nk_vec2(r.x + w_half, r.y);
- result[1] = nk_vec2(r.x + r.w, r.y + r.h);
- result[2] = nk_vec2(r.x, r.y + r.h);
- } else if (direction == NK_RIGHT) {
- result[0] = nk_vec2(r.x, r.y);
- result[1] = nk_vec2(r.x + r.w, r.y + h_half);
- result[2] = nk_vec2(r.x, r.y + r.h);
- } else if (direction == NK_DOWN) {
- result[0] = nk_vec2(r.x, r.y);
- result[1] = nk_vec2(r.x + r.w, r.y);
- result[2] = nk_vec2(r.x + w_half, r.y + r.h);
- } else {
- result[0] = nk_vec2(r.x, r.y + h_half);
- result[1] = nk_vec2(r.x + r.w, r.y);
- result[2] = nk_vec2(r.x + r.w, r.y + r.h);
- }
-}
-
-NK_INTERN int
-nk_text_clamp(const struct nk_user_font *font, const char *text,
- int text_len, float space, int *glyphs, float *text_width,
- nk_rune *sep_list, int sep_count)
-{
- int i = 0;
- int glyph_len = 0;
- float last_width = 0;
- nk_rune unicode = 0;
- float width = 0;
- int len = 0;
- int g = 0;
- float s;
-
- int sep_len = 0;
- int sep_g = 0;
- float sep_width = 0;
- sep_count = NK_MAX(sep_count,0);
-
- glyph_len = nk_utf_decode(text, &unicode, text_len);
- while (glyph_len && (width < space) && (len < text_len)) {
- len += glyph_len;
- s = font->width(font->userdata, font->height, text, len);
- for (i = 0; i < sep_count; ++i) {
- if (unicode != sep_list[i]) continue;
- sep_width = last_width = width;
- sep_g = g+1;
- sep_len = len;
- break;
- }
- if (i == NK_MAX(sep_count,0)){
- last_width = sep_width = width;
- sep_g = g+1;
- }
- width = s;
- glyph_len = nk_utf_decode(&text[len], &unicode, text_len - len);
- g++;
- }
- if (len >= text_len) {
- *glyphs = g;
- *text_width = last_width;
- return len;
- } else {
- *glyphs = sep_g;
- *text_width = sep_width;
- return (!sep_len) ? len: sep_len;
- }
-}
-
-enum {NK_DO_NOT_STOP_ON_NEW_LINE, NK_STOP_ON_NEW_LINE};
-NK_INTERN struct nk_vec2
-nk_text_calculate_text_bounds(const struct nk_user_font *font,
- const char *begin, int byte_len, float row_height, const char **remaining,
- struct nk_vec2 *out_offset, int *glyphs, int op)
-{
- float line_height = row_height;
- struct nk_vec2 text_size = nk_vec2(0,0);
- float line_width = 0.0f;
-
- float glyph_width;
- int glyph_len = 0;
- nk_rune unicode = 0;
- int text_len = 0;
- if (!begin || byte_len <= 0 || !font)
- return nk_vec2(0,row_height);
-
- glyph_len = nk_utf_decode(begin, &unicode, byte_len);
- if (!glyph_len) return text_size;
- glyph_width = font->width(font->userdata, font->height, begin, glyph_len);
-
- *glyphs = 0;
- while ((text_len < byte_len) && glyph_len) {
- if (unicode == '\n') {
- text_size.x = NK_MAX(text_size.x, line_width);
- text_size.y += line_height;
- line_width = 0;
- *glyphs+=1;
- if (op == NK_STOP_ON_NEW_LINE)
- break;
-
- text_len++;
- glyph_len = nk_utf_decode(begin + text_len, &unicode, byte_len-text_len);
- continue;
- }
-
- if (unicode == '\r') {
- text_len++;
- *glyphs+=1;
- glyph_len = nk_utf_decode(begin + text_len, &unicode, byte_len-text_len);
- continue;
- }
-
- *glyphs = *glyphs + 1;
- text_len += glyph_len;
- line_width += (float)glyph_width;
- glyph_len = nk_utf_decode(begin + text_len, &unicode, byte_len-text_len);
- glyph_width = font->width(font->userdata, font->height, begin+text_len, glyph_len);
- continue;
- }
-
- if (text_size.x < line_width)
- text_size.x = line_width;
- if (out_offset)
- *out_offset = nk_vec2(line_width, text_size.y + line_height);
- if (line_width > 0 || text_size.y == 0.0f)
- text_size.y += line_height;
- if (remaining)
- *remaining = begin+text_len;
- return text_size;
-}
-
-/* ==============================================================
- *
- * UTF-8
- *
- * ===============================================================*/
-NK_GLOBAL const nk_byte nk_utfbyte[NK_UTF_SIZE+1] = {0x80, 0, 0xC0, 0xE0, 0xF0};
-NK_GLOBAL const nk_byte nk_utfmask[NK_UTF_SIZE+1] = {0xC0, 0x80, 0xE0, 0xF0, 0xF8};
-NK_GLOBAL const nk_uint nk_utfmin[NK_UTF_SIZE+1] = {0, 0, 0x80, 0x800, 0x10000};
-NK_GLOBAL const nk_uint nk_utfmax[NK_UTF_SIZE+1] = {0x10FFFF, 0x7F, 0x7FF, 0xFFFF, 0x10FFFF};
-
-NK_INTERN int
-nk_utf_validate(nk_rune *u, int i)
-{
- NK_ASSERT(u);
- if (!u) return 0;
- if (!NK_BETWEEN(*u, nk_utfmin[i], nk_utfmax[i]) ||
- NK_BETWEEN(*u, 0xD800, 0xDFFF))
- *u = NK_UTF_INVALID;
- for (i = 1; *u > nk_utfmax[i]; ++i);
- return i;
-}
-
-NK_INTERN nk_rune
-nk_utf_decode_byte(char c, int *i)
-{
- NK_ASSERT(i);
- if (!i) return 0;
- for(*i = 0; *i < (int)NK_LEN(nk_utfmask); ++(*i)) {
- if (((nk_byte)c & nk_utfmask[*i]) == nk_utfbyte[*i])
- return (nk_byte)(c & ~nk_utfmask[*i]);
- }
- return 0;
-}
-
-NK_API int
-nk_utf_decode(const char *c, nk_rune *u, int clen)
-{
- int i, j, len, type=0;
- nk_rune udecoded;
-
- NK_ASSERT(c);
- NK_ASSERT(u);
-
- if (!c || !u) return 0;
- if (!clen) return 0;
- *u = NK_UTF_INVALID;
-
- udecoded = nk_utf_decode_byte(c[0], &len);
- if (!NK_BETWEEN(len, 1, NK_UTF_SIZE))
- return 1;
-
- for (i = 1, j = 1; i < clen && j < len; ++i, ++j) {
- udecoded = (udecoded << 6) | nk_utf_decode_byte(c[i], &type);
- if (type != 0)
- return j;
- }
- if (j < len)
- return 0;
- *u = udecoded;
- nk_utf_validate(u, len);
- return len;
-}
-
-NK_INTERN char
-nk_utf_encode_byte(nk_rune u, int i)
-{
- return (char)((nk_utfbyte[i]) | ((nk_byte)u & ~nk_utfmask[i]));
-}
-
-NK_API int
-nk_utf_encode(nk_rune u, char *c, int clen)
-{
- int len, i;
- len = nk_utf_validate(&u, 0);
- if (clen < len || !len || len > NK_UTF_SIZE)
- return 0;
-
- for (i = len - 1; i != 0; --i) {
- c[i] = nk_utf_encode_byte(u, 0);
- u >>= 6;
- }
- c[0] = nk_utf_encode_byte(u, len);
- return len;
-}
-
-NK_API int
-nk_utf_len(const char *str, int len)
-{
- const char *text;
- int glyphs = 0;
- int text_len;
- int glyph_len;
- int src_len = 0;
- nk_rune unicode;
-
- NK_ASSERT(str);
- if (!str || !len) return 0;
-
- text = str;
- text_len = len;
- glyph_len = nk_utf_decode(text, &unicode, text_len);
- while (glyph_len && src_len < len) {
- glyphs++;
- src_len = src_len + glyph_len;
- glyph_len = nk_utf_decode(text + src_len, &unicode, text_len - src_len);
- }
- return glyphs;
-}
-
-NK_API const char*
-nk_utf_at(const char *buffer, int length, int index,
- nk_rune *unicode, int *len)
-{
- int i = 0;
- int src_len = 0;
- int glyph_len = 0;
- const char *text;
- int text_len;
-
- NK_ASSERT(buffer);
- NK_ASSERT(unicode);
- NK_ASSERT(len);
-
- if (!buffer || !unicode || !len) return 0;
- if (index < 0) {
- *unicode = NK_UTF_INVALID;
- *len = 0;
- return 0;
- }
-
- text = buffer;
- text_len = length;
- glyph_len = nk_utf_decode(text, unicode, text_len);
- while (glyph_len) {
- if (i == index) {
- *len = glyph_len;
- break;
- }
-
- i++;
- src_len = src_len + glyph_len;
- glyph_len = nk_utf_decode(text + src_len, unicode, text_len - src_len);
- }
- if (i != index) return 0;
- return buffer + src_len;
-}
-
-/* ==============================================================
- *
- * BUFFER
- *
- * ===============================================================*/
-#ifdef NK_INCLUDE_DEFAULT_ALLOCATOR
-NK_INTERN void* nk_malloc(nk_handle unused, void *old,nk_size size)
-{NK_UNUSED(unused); NK_UNUSED(old); return malloc(size);}
-NK_INTERN void nk_mfree(nk_handle unused, void *ptr)
-{NK_UNUSED(unused); free(ptr);}
-
-NK_API void
-nk_buffer_init_default(struct nk_buffer *buffer)
-{
- struct nk_allocator alloc;
- alloc.userdata.ptr = 0;
- alloc.alloc = nk_malloc;
- alloc.free = nk_mfree;
- nk_buffer_init(buffer, &alloc, NK_BUFFER_DEFAULT_INITIAL_SIZE);
-}
-#endif
-
-NK_API void
-nk_buffer_init(struct nk_buffer *b, const struct nk_allocator *a,
- nk_size initial_size)
-{
- NK_ASSERT(b);
- NK_ASSERT(a);
- NK_ASSERT(initial_size);
- if (!b || !a || !initial_size) return;
-
- nk_zero(b, sizeof(*b));
- b->type = NK_BUFFER_DYNAMIC;
- b->memory.ptr = a->alloc(a->userdata,0, initial_size);
- b->memory.size = initial_size;
- b->size = initial_size;
- b->grow_factor = 2.0f;
- b->pool = *a;
-}
-
-NK_API void
-nk_buffer_init_fixed(struct nk_buffer *b, void *m, nk_size size)
-{
- NK_ASSERT(b);
- NK_ASSERT(m);
- NK_ASSERT(size);
- if (!b || !m || !size) return;
-
- nk_zero(b, sizeof(*b));
- b->type = NK_BUFFER_FIXED;
- b->memory.ptr = m;
- b->memory.size = size;
- b->size = size;
-}
-
-NK_INTERN void*
-nk_buffer_align(void *unaligned, nk_size align, nk_size *alignment,
- enum nk_buffer_allocation_type type)
-{
- void *memory = 0;
- switch (type) {
- default:
- case NK_BUFFER_MAX:
- case NK_BUFFER_FRONT:
- if (align) {
- memory = NK_ALIGN_PTR(unaligned, align);
- *alignment = (nk_size)((nk_byte*)memory - (nk_byte*)unaligned);
- } else {
- memory = unaligned;
- *alignment = 0;
- }
- break;
- case NK_BUFFER_BACK:
- if (align) {
- memory = NK_ALIGN_PTR_BACK(unaligned, align);
- *alignment = (nk_size)((nk_byte*)unaligned - (nk_byte*)memory);
- } else {
- memory = unaligned;
- *alignment = 0;
- }
- break;
- }
- return memory;
-}
-
-NK_INTERN void*
-nk_buffer_realloc(struct nk_buffer *b, nk_size capacity, nk_size *size)
-{
- void *temp;
- nk_size buffer_size;
-
- NK_ASSERT(b);
- NK_ASSERT(size);
- if (!b || !size || !b->pool.alloc || !b->pool.free)
- return 0;
-
- buffer_size = b->memory.size;
- temp = b->pool.alloc(b->pool.userdata, b->memory.ptr, capacity);
- NK_ASSERT(temp);
- if (!temp) return 0;
-
- *size = capacity;
- if (temp != b->memory.ptr) {
- NK_MEMCPY(temp, b->memory.ptr, buffer_size);
- b->pool.free(b->pool.userdata, b->memory.ptr);
- }
-
- if (b->size == buffer_size) {
- /* no back buffer so just set correct size */
- b->size = capacity;
- return temp;
- } else {
- /* copy back buffer to the end of the new buffer */
- void *dst, *src;
- nk_size back_size;
- back_size = buffer_size - b->size;
- dst = nk_ptr_add(void, temp, capacity - back_size);
- src = nk_ptr_add(void, temp, b->size);
- NK_MEMCPY(dst, src, back_size);
- b->size = capacity - back_size;
- }
- return temp;
-}
-
-NK_INTERN void*
-nk_buffer_alloc(struct nk_buffer *b, enum nk_buffer_allocation_type type,
- nk_size size, nk_size align)
-{
- int full;
- nk_size alignment;
- void *unaligned;
- void *memory;
-
- NK_ASSERT(b);
- NK_ASSERT(size);
- if (!b || !size) return 0;
- b->needed += size;
-
- /* calculate total size with needed alignment + size */
- if (type == NK_BUFFER_FRONT)
- unaligned = nk_ptr_add(void, b->memory.ptr, b->allocated);
- else unaligned = nk_ptr_add(void, b->memory.ptr, b->size - size);
- memory = nk_buffer_align(unaligned, align, &alignment, type);
-
- /* check if buffer has enough memory*/
- if (type == NK_BUFFER_FRONT)
- full = ((b->allocated + size + alignment) > b->size);
- else full = ((b->size - (size + alignment)) <= b->allocated);
-
- if (full) {
- nk_size capacity;
- NK_ASSERT(b->type == NK_BUFFER_DYNAMIC);
- NK_ASSERT(b->pool.alloc && b->pool.free);
- if (b->type != NK_BUFFER_DYNAMIC || !b->pool.alloc || !b->pool.free)
- return 0;
-
- /* buffer is full so allocate bigger buffer if dynamic */
- capacity = (nk_size)((float)b->memory.size * b->grow_factor);
- capacity = NK_MAX(capacity, nk_round_up_pow2((nk_uint)(b->allocated + size)));
- b->memory.ptr = nk_buffer_realloc(b, capacity, &b->memory.size);
- if (!b->memory.ptr) return 0;
-
- /* align newly allocated pointer */
- if (type == NK_BUFFER_FRONT)
- unaligned = nk_ptr_add(void, b->memory.ptr, b->allocated);
- else unaligned = nk_ptr_add(void, b->memory.ptr, b->size - size);
- memory = nk_buffer_align(unaligned, align, &alignment, type);
- }
-
- if (type == NK_BUFFER_FRONT)
- b->allocated += size + alignment;
- else b->size -= (size + alignment);
- b->needed += alignment;
- b->calls++;
- return memory;
-}
-
-NK_API void
-nk_buffer_push(struct nk_buffer *b, enum nk_buffer_allocation_type type,
- const void *memory, nk_size size, nk_size align)
-{
- void *mem = nk_buffer_alloc(b, type, size, align);
- if (!mem) return;
- NK_MEMCPY(mem, memory, size);
-}
-
-NK_API void
-nk_buffer_mark(struct nk_buffer *buffer, enum nk_buffer_allocation_type type)
-{
- NK_ASSERT(buffer);
- if (!buffer) return;
- buffer->marker[type].active = nk_true;
- if (type == NK_BUFFER_BACK)
- buffer->marker[type].offset = buffer->size;
- else buffer->marker[type].offset = buffer->allocated;
-}
-
-NK_API void
-nk_buffer_reset(struct nk_buffer *buffer, enum nk_buffer_allocation_type type)
-{
- NK_ASSERT(buffer);
- if (!buffer) return;
- if (type == NK_BUFFER_BACK) {
- /* reset back buffer either back to marker or empty */
- buffer->needed -= (buffer->memory.size - buffer->marker[type].offset);
- if (buffer->marker[type].active)
- buffer->size = buffer->marker[type].offset;
- else buffer->size = buffer->memory.size;
- buffer->marker[type].active = nk_false;
- } else {
- /* reset front buffer either back to back marker or empty */
- buffer->needed -= (buffer->allocated - buffer->marker[type].offset);
- if (buffer->marker[type].active)
- buffer->allocated = buffer->marker[type].offset;
- else buffer->allocated = 0;
- buffer->marker[type].active = nk_false;
- }
-}
-
-NK_API void
-nk_buffer_clear(struct nk_buffer *b)
-{
- NK_ASSERT(b);
- if (!b) return;
- b->allocated = 0;
- b->size = b->memory.size;
- b->calls = 0;
- b->needed = 0;
-}
-
-NK_API void
-nk_buffer_free(struct nk_buffer *b)
-{
- NK_ASSERT(b);
- if (!b || !b->memory.ptr) return;
- if (b->type == NK_BUFFER_FIXED) return;
- if (!b->pool.free) return;
- NK_ASSERT(b->pool.free);
- b->pool.free(b->pool.userdata, b->memory.ptr);
-}
-
-NK_API void
-nk_buffer_info(struct nk_memory_status *s, struct nk_buffer *b)
-{
- NK_ASSERT(b);
- NK_ASSERT(s);
- if (!s || !b) return;
- s->allocated = b->allocated;
- s->size = b->memory.size;
- s->needed = b->needed;
- s->memory = b->memory.ptr;
- s->calls = b->calls;
-}
-
-NK_API void*
-nk_buffer_memory(struct nk_buffer *buffer)
-{
- NK_ASSERT(buffer);
- if (!buffer) return 0;
- return buffer->memory.ptr;
-}
-
-NK_API const void*
-nk_buffer_memory_const(const struct nk_buffer *buffer)
-{
- NK_ASSERT(buffer);
- if (!buffer) return 0;
- return buffer->memory.ptr;
-}
-
-NK_API nk_size
-nk_buffer_total(struct nk_buffer *buffer)
-{
- NK_ASSERT(buffer);
- if (!buffer) return 0;
- return buffer->memory.size;
-}
-
-/*
- * ==============================================================
- *
- * STRING
- *
- * ===============================================================
- */
-#ifdef NK_INCLUDE_DEFAULT_ALLOCATOR
-NK_API void
-nk_str_init_default(struct nk_str *str)
-{
- struct nk_allocator alloc;
- alloc.userdata.ptr = 0;
- alloc.alloc = nk_malloc;
- alloc.free = nk_mfree;
- nk_buffer_init(&str->buffer, &alloc, 32);
- str->len = 0;
-}
-#endif
-
-NK_API void
-nk_str_init(struct nk_str *str, const struct nk_allocator *alloc, nk_size size)
-{
- nk_buffer_init(&str->buffer, alloc, size);
- str->len = 0;
-}
-
-NK_API void
-nk_str_init_fixed(struct nk_str *str, void *memory, nk_size size)
-{
- nk_buffer_init_fixed(&str->buffer, memory, size);
- str->len = 0;
-}
-
-NK_API int
-nk_str_append_text_char(struct nk_str *s, const char *str, int len)
-{
- char *mem;
- NK_ASSERT(s);
- NK_ASSERT(str);
- if (!s || !str || !len) return 0;
- mem = (char*)nk_buffer_alloc(&s->buffer, NK_BUFFER_FRONT, (nk_size)len * sizeof(char), 0);
- if (!mem) return 0;
- NK_MEMCPY(mem, str, (nk_size)len * sizeof(char));
- s->len += nk_utf_len(str, len);
- return len;
-}
-
-NK_API int
-nk_str_append_str_char(struct nk_str *s, const char *str)
-{
- return nk_str_append_text_char(s, str, nk_strlen(str));
-}
-
-NK_API int
-nk_str_append_text_utf8(struct nk_str *str, const char *text, int len)
-{
- int i = 0;
- int byte_len = 0;
- nk_rune unicode;
- if (!str || !text || !len) return 0;
- for (i = 0; i < len; ++i)
- byte_len += nk_utf_decode(text+byte_len, &unicode, 4);
- nk_str_append_text_char(str, text, byte_len);
- return len;
-}
-
-NK_API int
-nk_str_append_str_utf8(struct nk_str *str, const char *text)
-{
- int runes = 0;
- int byte_len = 0;
- int num_runes = 0;
- int glyph_len = 0;
- nk_rune unicode;
- if (!str || !text) return 0;
-
- glyph_len = byte_len = nk_utf_decode(text+byte_len, &unicode, 4);
- while (unicode != '\0' && glyph_len) {
- glyph_len = nk_utf_decode(text+byte_len, &unicode, 4);
- byte_len += glyph_len;
- num_runes++;
- }
- nk_str_append_text_char(str, text, byte_len);
- return runes;
-}
-
-NK_API int
-nk_str_append_text_runes(struct nk_str *str, const nk_rune *text, int len)
-{
- int i = 0;
- int byte_len = 0;
- nk_glyph glyph;
-
- NK_ASSERT(str);
- if (!str || !text || !len) return 0;
- for (i = 0; i < len; ++i) {
- byte_len = nk_utf_encode(text[i], glyph, NK_UTF_SIZE);
- if (!byte_len) break;
- nk_str_append_text_char(str, glyph, byte_len);
- }
- return len;
-}
-
-NK_API int
-nk_str_append_str_runes(struct nk_str *str, const nk_rune *runes)
-{
- int i = 0;
- nk_glyph glyph;
- int byte_len;
- NK_ASSERT(str);
- if (!str || !runes) return 0;
- while (runes[i] != '\0') {
- byte_len = nk_utf_encode(runes[i], glyph, NK_UTF_SIZE);
- nk_str_append_text_char(str, glyph, byte_len);
- i++;
- }
- return i;
-}
-
-NK_API int
-nk_str_insert_at_char(struct nk_str *s, int pos, const char *str, int len)
-{
- int i;
- void *mem;
- char *src;
- char *dst;
-
- int copylen;
- NK_ASSERT(s);
- NK_ASSERT(str);
- NK_ASSERT(len >= 0);
- if (!s || !str || !len || (nk_size)pos > s->buffer.allocated) return 0;
- if ((s->buffer.allocated + (nk_size)len >= s->buffer.memory.size) &&
- (s->buffer.type == NK_BUFFER_FIXED)) return 0;
-
- copylen = (int)s->buffer.allocated - pos;
- if (!copylen) {
- nk_str_append_text_char(s, str, len);
- return 1;
- }
- mem = nk_buffer_alloc(&s->buffer, NK_BUFFER_FRONT, (nk_size)len * sizeof(char), 0);
- if (!mem) return 0;
-
- /* memmove */
- NK_ASSERT(((int)pos + (int)len + ((int)copylen - 1)) >= 0);
- NK_ASSERT(((int)pos + ((int)copylen - 1)) >= 0);
- dst = nk_ptr_add(char, s->buffer.memory.ptr, pos + len + (copylen - 1));
- src = nk_ptr_add(char, s->buffer.memory.ptr, pos + (copylen-1));
- for (i = 0; i < copylen; ++i) *dst-- = *src--;
- mem = nk_ptr_add(void, s->buffer.memory.ptr, pos);
- NK_MEMCPY(mem, str, (nk_size)len * sizeof(char));
- s->len = nk_utf_len((char *)s->buffer.memory.ptr, (int)s->buffer.allocated);
- return 1;
-}
-
-NK_API int
-nk_str_insert_at_rune(struct nk_str *str, int pos, const char *cstr, int len)
-{
- int glyph_len;
- nk_rune unicode;
- const char *begin;
- const char *buffer;
-
- NK_ASSERT(str);
- NK_ASSERT(cstr);
- NK_ASSERT(len);
- if (!str || !cstr || !len) return 0;
- begin = nk_str_at_rune(str, pos, &unicode, &glyph_len);
- if (!str->len)
- return nk_str_append_text_char(str, cstr, len);
- buffer = nk_str_get_const(str);
- if (!begin) return 0;
- return nk_str_insert_at_char(str, (int)(begin - buffer), cstr, len);
-}
-
-NK_API int
-nk_str_insert_text_char(struct nk_str *str, int pos, const char *text, int len)
-{
- return nk_str_insert_text_utf8(str, pos, text, len);
-}
-
-NK_API int
-nk_str_insert_str_char(struct nk_str *str, int pos, const char *text)
-{
- return nk_str_insert_text_utf8(str, pos, text, nk_strlen(text));
-}
-
-NK_API int
-nk_str_insert_text_utf8(struct nk_str *str, int pos, const char *text, int len)
-{
- int i = 0;
- int byte_len = 0;
- nk_rune unicode;
-
- NK_ASSERT(str);
- NK_ASSERT(text);
- if (!str || !text || !len) return 0;
- for (i = 0; i < len; ++i)
- byte_len += nk_utf_decode(text+byte_len, &unicode, 4);
- nk_str_insert_at_rune(str, pos, text, byte_len);
- return len;
-}
-
-NK_API int
-nk_str_insert_str_utf8(struct nk_str *str, int pos, const char *text)
-{
- int runes = 0;
- int byte_len = 0;
- int num_runes = 0;
- int glyph_len = 0;
- nk_rune unicode;
- if (!str || !text) return 0;
-
- glyph_len = byte_len = nk_utf_decode(text+byte_len, &unicode, 4);
- while (unicode != '\0' && glyph_len) {
- glyph_len = nk_utf_decode(text+byte_len, &unicode, 4);
- byte_len += glyph_len;
- num_runes++;
- }
- nk_str_insert_at_rune(str, pos, text, byte_len);
- return runes;
-}
-
-NK_API int
-nk_str_insert_text_runes(struct nk_str *str, int pos, const nk_rune *runes, int len)
-{
- int i = 0;
- int byte_len = 0;
- nk_glyph glyph;
-
- NK_ASSERT(str);
- if (!str || !runes || !len) return 0;
- for (i = 0; i < len; ++i) {
- byte_len = nk_utf_encode(runes[i], glyph, NK_UTF_SIZE);
- if (!byte_len) break;
- nk_str_insert_at_rune(str, pos+i, glyph, byte_len);
- }
- return len;
-}
-
-NK_API int
-nk_str_insert_str_runes(struct nk_str *str, int pos, const nk_rune *runes)
-{
- int i = 0;
- nk_glyph glyph;
- int byte_len;
- NK_ASSERT(str);
- if (!str || !runes) return 0;
- while (runes[i] != '\0') {
- byte_len = nk_utf_encode(runes[i], glyph, NK_UTF_SIZE);
- nk_str_insert_at_rune(str, pos+i, glyph, byte_len);
- i++;
- }
- return i;
-}
-
-NK_API void
-nk_str_remove_chars(struct nk_str *s, int len)
-{
- NK_ASSERT(s);
- NK_ASSERT(len >= 0);
- if (!s || len < 0 || (nk_size)len > s->buffer.allocated) return;
- NK_ASSERT(((int)s->buffer.allocated - (int)len) >= 0);
- s->buffer.allocated -= (nk_size)len;
- s->len = nk_utf_len((char *)s->buffer.memory.ptr, (int)s->buffer.allocated);
-}
-
-NK_API void
-nk_str_remove_runes(struct nk_str *str, int len)
-{
- int index;
- const char *begin;
- const char *end;
- nk_rune unicode;
-
- NK_ASSERT(str);
- NK_ASSERT(len >= 0);
- if (!str || len < 0) return;
- if (len >= str->len) {
- str->len = 0;
- return;
- }
-
- index = str->len - len;
- begin = nk_str_at_rune(str, index, &unicode, &len);
- end = (const char*)str->buffer.memory.ptr + str->buffer.allocated;
- nk_str_remove_chars(str, (int)(end-begin)+1);
-}
-
-NK_API void
-nk_str_delete_chars(struct nk_str *s, int pos, int len)
-{
- NK_ASSERT(s);
- if (!s || !len || (nk_size)pos > s->buffer.allocated ||
- (nk_size)(pos + len) > s->buffer.allocated) return;
-
- if ((nk_size)(pos + len) < s->buffer.allocated) {
- /* memmove */
- char *dst = nk_ptr_add(char, s->buffer.memory.ptr, pos);
- char *src = nk_ptr_add(char, s->buffer.memory.ptr, pos + len);
- NK_MEMCPY(dst, src, s->buffer.allocated - (nk_size)(pos + len));
- NK_ASSERT(((int)s->buffer.allocated - (int)len) >= 0);
- s->buffer.allocated -= (nk_size)len;
- } else nk_str_remove_chars(s, len);
- s->len = nk_utf_len((char *)s->buffer.memory.ptr, (int)s->buffer.allocated);
-}
-
-NK_API void
-nk_str_delete_runes(struct nk_str *s, int pos, int len)
-{
- char *temp;
- nk_rune unicode;
- char *begin;
- char *end;
- int unused;
-
- NK_ASSERT(s);
- NK_ASSERT(s->len >= pos + len);
- if (s->len < pos + len)
- len = NK_CLAMP(0, (s->len - pos), s->len);
- if (!len) return;
-
- temp = (char *)s->buffer.memory.ptr;
- begin = nk_str_at_rune(s, pos, &unicode, &unused);
- if (!begin) return;
- s->buffer.memory.ptr = begin;
- end = nk_str_at_rune(s, len, &unicode, &unused);
- s->buffer.memory.ptr = temp;
- if (!end) return;
- nk_str_delete_chars(s, (int)(begin - temp), (int)(end - begin));
-}
-
-NK_API char*
-nk_str_at_char(struct nk_str *s, int pos)
-{
- NK_ASSERT(s);
- if (!s || pos > (int)s->buffer.allocated) return 0;
- return nk_ptr_add(char, s->buffer.memory.ptr, pos);
-}
-
-NK_API char*
-nk_str_at_rune(struct nk_str *str, int pos, nk_rune *unicode, int *len)
-{
- int i = 0;
- int src_len = 0;
- int glyph_len = 0;
- char *text;
- int text_len;
-
- NK_ASSERT(str);
- NK_ASSERT(unicode);
- NK_ASSERT(len);
-
- if (!str || !unicode || !len) return 0;
- if (pos < 0) {
- *unicode = 0;
- *len = 0;
- return 0;
- }
-
- text = (char*)str->buffer.memory.ptr;
- text_len = (int)str->buffer.allocated;
- glyph_len = nk_utf_decode(text, unicode, text_len);
- while (glyph_len) {
- if (i == pos) {
- *len = glyph_len;
- break;
- }
-
- i++;
- src_len = src_len + glyph_len;
- glyph_len = nk_utf_decode(text + src_len, unicode, text_len - src_len);
- }
- if (i != pos) return 0;
- return text + src_len;
-}
-
-NK_API const char*
-nk_str_at_char_const(const struct nk_str *s, int pos)
-{
- NK_ASSERT(s);
- if (!s || pos > (int)s->buffer.allocated) return 0;
- return nk_ptr_add(char, s->buffer.memory.ptr, pos);
-}
-
-NK_API const char*
-nk_str_at_const(const struct nk_str *str, int pos, nk_rune *unicode, int *len)
-{
- int i = 0;
- int src_len = 0;
- int glyph_len = 0;
- char *text;
- int text_len;
-
- NK_ASSERT(str);
- NK_ASSERT(unicode);
- NK_ASSERT(len);
-
- if (!str || !unicode || !len) return 0;
- if (pos < 0) {
- *unicode = 0;
- *len = 0;
- return 0;
- }
-
- text = (char*)str->buffer.memory.ptr;
- text_len = (int)str->buffer.allocated;
- glyph_len = nk_utf_decode(text, unicode, text_len);
- while (glyph_len) {
- if (i == pos) {
- *len = glyph_len;
- break;
- }
-
- i++;
- src_len = src_len + glyph_len;
- glyph_len = nk_utf_decode(text + src_len, unicode, text_len - src_len);
- }
- if (i != pos) return 0;
- return text + src_len;
-}
-
-NK_API nk_rune
-nk_str_rune_at(const struct nk_str *str, int pos)
-{
- int len;
- nk_rune unicode = 0;
- nk_str_at_const(str, pos, &unicode, &len);
- return unicode;
-}
-
-NK_API char*
-nk_str_get(struct nk_str *s)
-{
- NK_ASSERT(s);
- if (!s || !s->len || !s->buffer.allocated) return 0;
- return (char*)s->buffer.memory.ptr;
-}
-
-NK_API const char*
-nk_str_get_const(const struct nk_str *s)
-{
- NK_ASSERT(s);
- if (!s || !s->len || !s->buffer.allocated) return 0;
- return (const char*)s->buffer.memory.ptr;
-}
-
-NK_API int
-nk_str_len(struct nk_str *s)
-{
- NK_ASSERT(s);
- if (!s || !s->len || !s->buffer.allocated) return 0;
- return s->len;
-}
-
-NK_API int
-nk_str_len_char(struct nk_str *s)
-{
- NK_ASSERT(s);
- if (!s || !s->len || !s->buffer.allocated) return 0;
- return (int)s->buffer.allocated;
-}
-
-NK_API void
-nk_str_clear(struct nk_str *str)
-{
- NK_ASSERT(str);
- nk_buffer_clear(&str->buffer);
- str->len = 0;
-}
-
-NK_API void
-nk_str_free(struct nk_str *str)
-{
- NK_ASSERT(str);
- nk_buffer_free(&str->buffer);
- str->len = 0;
-}
-
-/*
- * ==============================================================
- *
- * Command buffer
- *
- * ===============================================================
-*/
-NK_INTERN void
-nk_command_buffer_init(struct nk_command_buffer *cmdbuf,
- struct nk_buffer *buffer, enum nk_command_clipping clip)
-{
- NK_ASSERT(cmdbuf);
- NK_ASSERT(buffer);
- if (!cmdbuf || !buffer) return;
- cmdbuf->base = buffer;
- cmdbuf->use_clipping = clip;
- cmdbuf->begin = buffer->allocated;
- cmdbuf->end = buffer->allocated;
- cmdbuf->last = buffer->allocated;
-}
-
-NK_INTERN void
-nk_command_buffer_reset(struct nk_command_buffer *buffer)
-{
- NK_ASSERT(buffer);
- if (!buffer) return;
- buffer->begin = 0;
- buffer->end = 0;
- buffer->last = 0;
- buffer->clip = nk_null_rect;
-#ifdef NK_INCLUDE_COMMAND_USERDATA
- buffer->userdata.ptr = 0;
-#endif
-}
-
-NK_INTERN void*
-nk_command_buffer_push(struct nk_command_buffer* b,
- enum nk_command_type t, nk_size size)
-{
- NK_STORAGE const nk_size align = NK_ALIGNOF(struct nk_command);
- struct nk_command *cmd;
- nk_size alignment;
- void *unaligned;
- void *memory;
-
- NK_ASSERT(b);
- NK_ASSERT(b->base);
- if (!b) return 0;
- cmd = (struct nk_command*)nk_buffer_alloc(b->base,NK_BUFFER_FRONT,size,align);
- if (!cmd) return 0;
-
- /* make sure the offset to the next command is aligned */
- b->last = (nk_size)((nk_byte*)cmd - (nk_byte*)b->base->memory.ptr);
- unaligned = (nk_byte*)cmd + size;
- memory = NK_ALIGN_PTR(unaligned, align);
- alignment = (nk_size)((nk_byte*)memory - (nk_byte*)unaligned);
-#ifdef NK_ZERO_COMMAND_MEMORY
- NK_MEMSET(cmd, 0, size + alignment);
-#endif
-
- cmd->type = t;
- cmd->next = b->base->allocated + alignment;
-#ifdef NK_INCLUDE_COMMAND_USERDATA
- cmd->userdata = b->userdata;
-#endif
- b->end = cmd->next;
- return cmd;
-}
-
-NK_API void
-nk_push_scissor(struct nk_command_buffer *b, struct nk_rect r)
-{
- struct nk_command_scissor *cmd;
- NK_ASSERT(b);
- if (!b) return;
-
- b->clip.x = r.x;
- b->clip.y = r.y;
- b->clip.w = r.w;
- b->clip.h = r.h;
- cmd = (struct nk_command_scissor*)
- nk_command_buffer_push(b, NK_COMMAND_SCISSOR, sizeof(*cmd));
-
- if (!cmd) return;
- cmd->x = (short)r.x;
- cmd->y = (short)r.y;
- cmd->w = (unsigned short)NK_MAX(0, r.w);
- cmd->h = (unsigned short)NK_MAX(0, r.h);
-}
-
-NK_API void
-nk_stroke_line(struct nk_command_buffer *b, float x0, float y0,
- float x1, float y1, float line_thickness, struct nk_color c)
-{
- struct nk_command_line *cmd;
- NK_ASSERT(b);
- if (!b) return;
- cmd = (struct nk_command_line*)
- nk_command_buffer_push(b, NK_COMMAND_LINE, sizeof(*cmd));
- if (!cmd) return;
- cmd->line_thickness = (unsigned short)line_thickness;
- cmd->begin.x = (short)x0;
- cmd->begin.y = (short)y0;
- cmd->end.x = (short)x1;
- cmd->end.y = (short)y1;
- cmd->color = c;
-}
-
-NK_API void
-nk_stroke_curve(struct nk_command_buffer *b, float ax, float ay,
- float ctrl0x, float ctrl0y, float ctrl1x, float ctrl1y,
- float bx, float by, float line_thickness, struct nk_color col)
-{
- struct nk_command_curve *cmd;
- NK_ASSERT(b);
- if (!b || col.a == 0) return;
-
- cmd = (struct nk_command_curve*)
- nk_command_buffer_push(b, NK_COMMAND_CURVE, sizeof(*cmd));
- if (!cmd) return;
- cmd->line_thickness = (unsigned short)line_thickness;
- cmd->begin.x = (short)ax;
- cmd->begin.y = (short)ay;
- cmd->ctrl[0].x = (short)ctrl0x;
- cmd->ctrl[0].y = (short)ctrl0y;
- cmd->ctrl[1].x = (short)ctrl1x;
- cmd->ctrl[1].y = (short)ctrl1y;
- cmd->end.x = (short)bx;
- cmd->end.y = (short)by;
- cmd->color = col;
-}
-
-NK_API void
-nk_stroke_rect(struct nk_command_buffer *b, struct nk_rect rect,
- float rounding, float line_thickness, struct nk_color c)
-{
- struct nk_command_rect *cmd;
- NK_ASSERT(b);
- if (!b || c.a == 0 || rect.w == 0 || rect.h == 0) return;
- if (b->use_clipping) {
- const struct nk_rect *clip = &b->clip;
- if (!NK_INTERSECT(rect.x, rect.y, rect.w, rect.h,
- clip->x, clip->y, clip->w, clip->h)) return;
- }
-
- cmd = (struct nk_command_rect*)
- nk_command_buffer_push(b, NK_COMMAND_RECT, sizeof(*cmd));
- if (!cmd) return;
- cmd->rounding = (unsigned short)rounding;
- cmd->line_thickness = (unsigned short)line_thickness;
- cmd->x = (short)rect.x;
- cmd->y = (short)rect.y;
- cmd->w = (unsigned short)NK_MAX(0, rect.w);
- cmd->h = (unsigned short)NK_MAX(0, rect.h);
- cmd->color = c;
-}
-
-NK_API void
-nk_fill_rect(struct nk_command_buffer *b, struct nk_rect rect,
- float rounding, struct nk_color c)
-{
- struct nk_command_rect_filled *cmd;
- NK_ASSERT(b);
- if (!b || c.a == 0 || rect.w == 0 || rect.h == 0) return;
- if (b->use_clipping) {
- const struct nk_rect *clip = &b->clip;
- if (!NK_INTERSECT(rect.x, rect.y, rect.w, rect.h,
- clip->x, clip->y, clip->w, clip->h)) return;
- }
-
- cmd = (struct nk_command_rect_filled*)
- nk_command_buffer_push(b, NK_COMMAND_RECT_FILLED, sizeof(*cmd));
- if (!cmd) return;
- cmd->rounding = (unsigned short)rounding;
- cmd->x = (short)rect.x;
- cmd->y = (short)rect.y;
- cmd->w = (unsigned short)NK_MAX(0, rect.w);
- cmd->h = (unsigned short)NK_MAX(0, rect.h);
- cmd->color = c;
-}
-
-NK_API void
-nk_fill_rect_multi_color(struct nk_command_buffer *b, struct nk_rect rect,
- struct nk_color left, struct nk_color top, struct nk_color right,
- struct nk_color bottom)
-{
- struct nk_command_rect_multi_color *cmd;
- NK_ASSERT(b);
- if (!b || rect.w == 0 || rect.h == 0) return;
- if (b->use_clipping) {
- const struct nk_rect *clip = &b->clip;
- if (!NK_INTERSECT(rect.x, rect.y, rect.w, rect.h,
- clip->x, clip->y, clip->w, clip->h)) return;
- }
-
- cmd = (struct nk_command_rect_multi_color*)
- nk_command_buffer_push(b, NK_COMMAND_RECT_MULTI_COLOR, sizeof(*cmd));
- if (!cmd) return;
- cmd->x = (short)rect.x;
- cmd->y = (short)rect.y;
- cmd->w = (unsigned short)NK_MAX(0, rect.w);
- cmd->h = (unsigned short)NK_MAX(0, rect.h);
- cmd->left = left;
- cmd->top = top;
- cmd->right = right;
- cmd->bottom = bottom;
-}
-
-NK_API void
-nk_stroke_circle(struct nk_command_buffer *b, struct nk_rect r,
- float line_thickness, struct nk_color c)
-{
- struct nk_command_circle *cmd;
- if (!b || r.w == 0 || r.h == 0) return;
- if (b->use_clipping) {
- const struct nk_rect *clip = &b->clip;
- if (!NK_INTERSECT(r.x, r.y, r.w, r.h, clip->x, clip->y, clip->w, clip->h))
- return;
- }
-
- cmd = (struct nk_command_circle*)
- nk_command_buffer_push(b, NK_COMMAND_CIRCLE, sizeof(*cmd));
- if (!cmd) return;
- cmd->line_thickness = (unsigned short)line_thickness;
- cmd->x = (short)r.x;
- cmd->y = (short)r.y;
- cmd->w = (unsigned short)NK_MAX(r.w, 0);
- cmd->h = (unsigned short)NK_MAX(r.h, 0);
- cmd->color = c;
-}
-
-NK_API void
-nk_fill_circle(struct nk_command_buffer *b, struct nk_rect r, struct nk_color c)
-{
- struct nk_command_circle_filled *cmd;
- NK_ASSERT(b);
- if (!b || c.a == 0 || r.w == 0 || r.h == 0) return;
- if (b->use_clipping) {
- const struct nk_rect *clip = &b->clip;
- if (!NK_INTERSECT(r.x, r.y, r.w, r.h, clip->x, clip->y, clip->w, clip->h))
- return;
- }
-
- cmd = (struct nk_command_circle_filled*)
- nk_command_buffer_push(b, NK_COMMAND_CIRCLE_FILLED, sizeof(*cmd));
- if (!cmd) return;
- cmd->x = (short)r.x;
- cmd->y = (short)r.y;
- cmd->w = (unsigned short)NK_MAX(r.w, 0);
- cmd->h = (unsigned short)NK_MAX(r.h, 0);
- cmd->color = c;
-}
-
-NK_API void
-nk_stroke_arc(struct nk_command_buffer *b, float cx, float cy, float radius,
- float a_min, float a_max, float line_thickness, struct nk_color c)
-{
- struct nk_command_arc *cmd;
- if (!b || c.a == 0) return;
- cmd = (struct nk_command_arc*)
- nk_command_buffer_push(b, NK_COMMAND_ARC, sizeof(*cmd));
- if (!cmd) return;
- cmd->line_thickness = (unsigned short)line_thickness;
- cmd->cx = (short)cx;
- cmd->cy = (short)cy;
- cmd->r = (unsigned short)radius;
- cmd->a[0] = a_min;
- cmd->a[1] = a_max;
- cmd->color = c;
-}
-
-NK_API void
-nk_fill_arc(struct nk_command_buffer *b, float cx, float cy, float radius,
- float a_min, float a_max, struct nk_color c)
-{
- struct nk_command_arc_filled *cmd;
- NK_ASSERT(b);
- if (!b || c.a == 0) return;
- cmd = (struct nk_command_arc_filled*)
- nk_command_buffer_push(b, NK_COMMAND_ARC_FILLED, sizeof(*cmd));
- if (!cmd) return;
- cmd->cx = (short)cx;
- cmd->cy = (short)cy;
- cmd->r = (unsigned short)radius;
- cmd->a[0] = a_min;
- cmd->a[1] = a_max;
- cmd->color = c;
-}
-
-NK_API void
-nk_stroke_triangle(struct nk_command_buffer *b, float x0, float y0, float x1,
- float y1, float x2, float y2, float line_thickness, struct nk_color c)
-{
- struct nk_command_triangle *cmd;
- NK_ASSERT(b);
- if (!b || c.a == 0) return;
- if (b->use_clipping) {
- const struct nk_rect *clip = &b->clip;
- if (!NK_INBOX(x0, y0, clip->x, clip->y, clip->w, clip->h) &&
- !NK_INBOX(x1, y1, clip->x, clip->y, clip->w, clip->h) &&
- !NK_INBOX(x2, y2, clip->x, clip->y, clip->w, clip->h))
- return;
- }
-
- cmd = (struct nk_command_triangle*)
- nk_command_buffer_push(b, NK_COMMAND_TRIANGLE, sizeof(*cmd));
- if (!cmd) return;
- cmd->line_thickness = (unsigned short)line_thickness;
- cmd->a.x = (short)x0;
- cmd->a.y = (short)y0;
- cmd->b.x = (short)x1;
- cmd->b.y = (short)y1;
- cmd->c.x = (short)x2;
- cmd->c.y = (short)y2;
- cmd->color = c;
-}
-
-NK_API void
-nk_fill_triangle(struct nk_command_buffer *b, float x0, float y0, float x1,
- float y1, float x2, float y2, struct nk_color c)
-{
- struct nk_command_triangle_filled *cmd;
- NK_ASSERT(b);
- if (!b || c.a == 0) return;
- if (!b) return;
- if (b->use_clipping) {
- const struct nk_rect *clip = &b->clip;
- if (!NK_INBOX(x0, y0, clip->x, clip->y, clip->w, clip->h) &&
- !NK_INBOX(x1, y1, clip->x, clip->y, clip->w, clip->h) &&
- !NK_INBOX(x2, y2, clip->x, clip->y, clip->w, clip->h))
- return;
- }
-
- cmd = (struct nk_command_triangle_filled*)
- nk_command_buffer_push(b, NK_COMMAND_TRIANGLE_FILLED, sizeof(*cmd));
- if (!cmd) return;
- cmd->a.x = (short)x0;
- cmd->a.y = (short)y0;
- cmd->b.x = (short)x1;
- cmd->b.y = (short)y1;
- cmd->c.x = (short)x2;
- cmd->c.y = (short)y2;
- cmd->color = c;
-}
-
-NK_API void
-nk_stroke_polygon(struct nk_command_buffer *b, float *points, int point_count,
- float line_thickness, struct nk_color col)
-{
- int i;
- nk_size size = 0;
- struct nk_command_polygon *cmd;
-
- NK_ASSERT(b);
- if (!b || col.a == 0) return;
- size = sizeof(*cmd) + sizeof(short) * 2 * (nk_size)point_count;
- cmd = (struct nk_command_polygon*) nk_command_buffer_push(b, NK_COMMAND_POLYGON, size);
- if (!cmd) return;
- cmd->color = col;
- cmd->line_thickness = (unsigned short)line_thickness;
- cmd->point_count = (unsigned short)point_count;
- for (i = 0; i < point_count; ++i) {
- cmd->points[i].x = (short)points[i*2];
- cmd->points[i].y = (short)points[i*2+1];
- }
-}
-
-NK_API void
-nk_fill_polygon(struct nk_command_buffer *b, float *points, int point_count,
- struct nk_color col)
-{
- int i;
- nk_size size = 0;
- struct nk_command_polygon_filled *cmd;
-
- NK_ASSERT(b);
- if (!b || col.a == 0) return;
- size = sizeof(*cmd) + sizeof(short) * 2 * (nk_size)point_count;
- cmd = (struct nk_command_polygon_filled*)
- nk_command_buffer_push(b, NK_COMMAND_POLYGON_FILLED, size);
- if (!cmd) return;
- cmd->color = col;
- cmd->point_count = (unsigned short)point_count;
- for (i = 0; i < point_count; ++i) {
- cmd->points[i].x = (short)points[i*2+0];
- cmd->points[i].y = (short)points[i*2+1];
- }
-}
-
-NK_API void
-nk_stroke_polyline(struct nk_command_buffer *b, float *points, int point_count,
- float line_thickness, struct nk_color col)
-{
- int i;
- nk_size size = 0;
- struct nk_command_polyline *cmd;
-
- NK_ASSERT(b);
- if (!b || col.a == 0) return;
- size = sizeof(*cmd) + sizeof(short) * 2 * (nk_size)point_count;
- cmd = (struct nk_command_polyline*) nk_command_buffer_push(b, NK_COMMAND_POLYLINE, size);
- if (!cmd) return;
- cmd->color = col;
- cmd->point_count = (unsigned short)point_count;
- cmd->line_thickness = (unsigned short)line_thickness;
- for (i = 0; i < point_count; ++i) {
- cmd->points[i].x = (short)points[i*2];
- cmd->points[i].y = (short)points[i*2+1];
- }
-}
-
-NK_API void
-nk_draw_image(struct nk_command_buffer *b, struct nk_rect r,
- const struct nk_image *img, struct nk_color col)
-{
- struct nk_command_image *cmd;
- NK_ASSERT(b);
- if (!b) return;
- if (b->use_clipping) {
- const struct nk_rect *c = &b->clip;
- if (c->w == 0 || c->h == 0 || !NK_INTERSECT(r.x, r.y, r.w, r.h, c->x, c->y, c->w, c->h))
- return;
- }
-
- cmd = (struct nk_command_image*)
- nk_command_buffer_push(b, NK_COMMAND_IMAGE, sizeof(*cmd));
- if (!cmd) return;
- cmd->x = (short)r.x;
- cmd->y = (short)r.y;
- cmd->w = (unsigned short)NK_MAX(0, r.w);
- cmd->h = (unsigned short)NK_MAX(0, r.h);
- cmd->img = *img;
- cmd->col = col;
-}
-
-NK_API void
-nk_draw_text(struct nk_command_buffer *b, struct nk_rect r,
- const char *string, int length, const struct nk_user_font *font,
- struct nk_color bg, struct nk_color fg)
-{
- float text_width = 0;
- struct nk_command_text *cmd;
-
- NK_ASSERT(b);
- NK_ASSERT(font);
- if (!b || !string || !length || (bg.a == 0 && fg.a == 0)) return;
- if (b->use_clipping) {
- const struct nk_rect *c = &b->clip;
- if (c->w == 0 || c->h == 0 || !NK_INTERSECT(r.x, r.y, r.w, r.h, c->x, c->y, c->w, c->h))
- return;
- }
-
- /* make sure text fits inside bounds */
- text_width = font->width(font->userdata, font->height, string, length);
- if (text_width > r.w){
- int glyphs = 0;
- float txt_width = (float)text_width;
- length = nk_text_clamp(font, string, length, r.w, &glyphs, &txt_width, 0,0);
- }
-
- if (!length) return;
- cmd = (struct nk_command_text*)
- nk_command_buffer_push(b, NK_COMMAND_TEXT, sizeof(*cmd) + (nk_size)(length + 1));
- if (!cmd) return;
- cmd->x = (short)r.x;
- cmd->y = (short)r.y;
- cmd->w = (unsigned short)r.w;
- cmd->h = (unsigned short)r.h;
- cmd->background = bg;
- cmd->foreground = fg;
- cmd->font = font;
- cmd->length = length;
- cmd->height = font->height;
- NK_MEMCPY(cmd->string, string, (nk_size)length);
- cmd->string[length] = '\0';
-}
-
-/* ==============================================================
- *
- * DRAW LIST
- *
- * ===============================================================*/
-#ifdef NK_INCLUDE_VERTEX_BUFFER_OUTPUT
-NK_API void
-nk_draw_list_init(struct nk_draw_list *list)
-{
- nk_size i = 0;
- NK_ASSERT(list);
- if (!list) return;
- nk_zero(list, sizeof(*list));
- for (i = 0; i < NK_LEN(list->circle_vtx); ++i) {
- const float a = ((float)i / (float)NK_LEN(list->circle_vtx)) * 2 * NK_PI;
- list->circle_vtx[i].x = (float)NK_COS(a);
- list->circle_vtx[i].y = (float)NK_SIN(a);
- }
-}
-
-NK_API void
-nk_draw_list_setup(struct nk_draw_list *canvas, const struct nk_convert_config *config,
- struct nk_buffer *cmds, struct nk_buffer *vertices, struct nk_buffer *elements)
-{
- NK_ASSERT(canvas);
- NK_ASSERT(config);
- NK_ASSERT(cmds);
- NK_ASSERT(vertices);
- NK_ASSERT(elements);
- if (!canvas || !config || !cmds || !vertices || !elements)
- return;
-
- canvas->buffer = cmds;
- canvas->config = *config;
- canvas->elements = elements;
- canvas->vertices = vertices;
- canvas->clip_rect = nk_null_rect;
-}
-
-NK_API const struct nk_draw_command*
-nk__draw_list_begin(const struct nk_draw_list *canvas, const struct nk_buffer *buffer)
-{
- nk_byte *memory;
- nk_size offset;
- const struct nk_draw_command *cmd;
-
- NK_ASSERT(buffer);
- if (!buffer || !buffer->size || !canvas->cmd_count)
- return 0;
-
- memory = (nk_byte*)buffer->memory.ptr;
- offset = buffer->memory.size - canvas->cmd_offset;
- cmd = nk_ptr_add(const struct nk_draw_command, memory, offset);
- return cmd;
-}
-
-NK_API const struct nk_draw_command*
-nk__draw_list_end(const struct nk_draw_list *canvas, const struct nk_buffer *buffer)
-{
- nk_size size;
- nk_size offset;
- nk_byte *memory;
- const struct nk_draw_command *end;
-
- NK_ASSERT(buffer);
- NK_ASSERT(canvas);
- if (!buffer || !canvas)
- return 0;
-
- memory = (nk_byte*)buffer->memory.ptr;
- size = buffer->memory.size;
- offset = size - canvas->cmd_offset;
- end = nk_ptr_add(const struct nk_draw_command, memory, offset);
- end -= (canvas->cmd_count-1);
- return end;
-}
-
-NK_API const struct nk_draw_command*
-nk__draw_list_next(const struct nk_draw_command *cmd,
- const struct nk_buffer *buffer, const struct nk_draw_list *canvas)
-{
- const struct nk_draw_command *end;
- NK_ASSERT(buffer);
- NK_ASSERT(canvas);
- if (!cmd || !buffer || !canvas)
- return 0;
-
- end = nk__draw_list_end(canvas, buffer);
- if (cmd <= end) return 0;
- return (cmd-1);
-}
-
-NK_API void
-nk_draw_list_clear(struct nk_draw_list *list)
-{
- NK_ASSERT(list);
- if (!list) return;
- if (list->buffer)
- nk_buffer_clear(list->buffer);
- if (list->vertices)
- nk_buffer_clear(list->vertices);
- if (list->elements)
- nk_buffer_clear(list->elements);
-
- list->element_count = 0;
- list->vertex_count = 0;
- list->cmd_offset = 0;
- list->cmd_count = 0;
- list->path_count = 0;
- list->vertices = 0;
- list->elements = 0;
- list->clip_rect = nk_null_rect;
-}
-
-NK_INTERN struct nk_vec2*
-nk_draw_list_alloc_path(struct nk_draw_list *list, int count)
-{
- struct nk_vec2 *points;
- NK_STORAGE const nk_size point_align = NK_ALIGNOF(struct nk_vec2);
- NK_STORAGE const nk_size point_size = sizeof(struct nk_vec2);
- points = (struct nk_vec2*)
- nk_buffer_alloc(list->buffer, NK_BUFFER_FRONT,
- point_size * (nk_size)count, point_align);
-
- if (!points) return 0;
- if (!list->path_offset) {
- void *memory = nk_buffer_memory(list->buffer);
- list->path_offset = (unsigned int)((nk_byte*)points - (nk_byte*)memory);
- }
- list->path_count += (unsigned int)count;
- return points;
-}
-
-NK_INTERN struct nk_vec2
-nk_draw_list_path_last(struct nk_draw_list *list)
-{
- void *memory;
- struct nk_vec2 *point;
- NK_ASSERT(list->path_count);
- memory = nk_buffer_memory(list->buffer);
- point = nk_ptr_add(struct nk_vec2, memory, list->path_offset);
- point += (list->path_count-1);
- return *point;
-}
-
-NK_INTERN struct nk_draw_command*
-nk_draw_list_push_command(struct nk_draw_list *list, struct nk_rect clip,
- nk_handle texture)
-{
- NK_STORAGE const nk_size cmd_align = NK_ALIGNOF(struct nk_draw_command);
- NK_STORAGE const nk_size cmd_size = sizeof(struct nk_draw_command);
- struct nk_draw_command *cmd;
-
- NK_ASSERT(list);
- cmd = (struct nk_draw_command*)
- nk_buffer_alloc(list->buffer, NK_BUFFER_BACK, cmd_size, cmd_align);
-
- if (!cmd) return 0;
- if (!list->cmd_count) {
- nk_byte *memory = (nk_byte*)nk_buffer_memory(list->buffer);
- nk_size total = nk_buffer_total(list->buffer);
- memory = nk_ptr_add(nk_byte, memory, total);
- list->cmd_offset = (nk_size)(memory - (nk_byte*)cmd);
- }
-
- cmd->elem_count = 0;
- cmd->clip_rect = clip;
- cmd->texture = texture;
-#ifdef NK_INCLUDE_COMMAND_USERDATA
- cmd->userdata = list->userdata;
-#endif
-
- list->cmd_count++;
- list->clip_rect = clip;
- return cmd;
-}
-
-NK_INTERN struct nk_draw_command*
-nk_draw_list_command_last(struct nk_draw_list *list)
-{
- void *memory;
- nk_size size;
- struct nk_draw_command *cmd;
- NK_ASSERT(list->cmd_count);
-
- memory = nk_buffer_memory(list->buffer);
- size = nk_buffer_total(list->buffer);
- cmd = nk_ptr_add(struct nk_draw_command, memory, size - list->cmd_offset);
- return (cmd - (list->cmd_count-1));
-}
-
-NK_INTERN void
-nk_draw_list_add_clip(struct nk_draw_list *list, struct nk_rect rect)
-{
- NK_ASSERT(list);
- if (!list) return;
- if (!list->cmd_count) {
- nk_draw_list_push_command(list, rect, list->config.null.texture);
- } else {
- struct nk_draw_command *prev = nk_draw_list_command_last(list);
- if (prev->elem_count == 0)
- prev->clip_rect = rect;
- nk_draw_list_push_command(list, rect, prev->texture);
- }
-}
-
-NK_INTERN void
-nk_draw_list_push_image(struct nk_draw_list *list, nk_handle texture)
-{
- NK_ASSERT(list);
- if (!list) return;
- if (!list->cmd_count) {
- nk_draw_list_push_command(list, nk_null_rect, texture);
- } else {
- struct nk_draw_command *prev = nk_draw_list_command_last(list);
- if (prev->elem_count == 0)
- prev->texture = texture;
- else if (prev->texture.id != texture.id)
- nk_draw_list_push_command(list, prev->clip_rect, texture);
- }
-}
-
-#ifdef NK_INCLUDE_COMMAND_USERDATA
-NK_API void
-nk_draw_list_push_userdata(struct nk_draw_list *list, nk_handle userdata)
-{
- list->userdata = userdata;
-}
-#endif
-
-NK_INTERN void*
-nk_draw_list_alloc_vertices(struct nk_draw_list *list, nk_size count)
-{
- void *vtx;
- NK_ASSERT(list);
- if (!list) return 0;
- vtx = nk_buffer_alloc(list->vertices, NK_BUFFER_FRONT,
- list->config.vertex_size*count, list->config.vertex_alignment);
- if (!vtx) return 0;
- list->vertex_count += (unsigned int)count;
- return vtx;
-}
-
-NK_INTERN nk_draw_index*
-nk_draw_list_alloc_elements(struct nk_draw_list *list, nk_size count)
-{
- nk_draw_index *ids;
- struct nk_draw_command *cmd;
- NK_STORAGE const nk_size elem_align = NK_ALIGNOF(nk_draw_index);
- NK_STORAGE const nk_size elem_size = sizeof(nk_draw_index);
- NK_ASSERT(list);
- if (!list) return 0;
-
- ids = (nk_draw_index*)
- nk_buffer_alloc(list->elements, NK_BUFFER_FRONT, elem_size*count, elem_align);
- if (!ids) return 0;
- cmd = nk_draw_list_command_last(list);
- list->element_count += (unsigned int)count;
- cmd->elem_count += (unsigned int)count;
- return ids;
-}
-
-static int
-nk_draw_vertex_layout_element_is_end_of_layout(
- const struct nk_draw_vertex_layout_element *element)
-{
- return (element->attribute == NK_VERTEX_ATTRIBUTE_COUNT ||
- element->format == NK_FORMAT_COUNT);
-}
-
-static void
-nk_draw_vertex_color(void *attribute, const float *values,
- enum nk_draw_vertex_layout_format format)
-{
- /* if this triggers you tried to provide a value format for a color */
- NK_ASSERT(format >= NK_FORMAT_COLOR_BEGIN);
- NK_ASSERT(format <= NK_FORMAT_COLOR_END);
- if (format < NK_FORMAT_COLOR_BEGIN || format > NK_FORMAT_COLOR_END) return;
-
- switch (format) {
- default: NK_ASSERT(0 && "Invalid vertex layout color format"); break;
- case NK_FORMAT_R8G8B8A8:
- case NK_FORMAT_R8G8B8: {
- struct nk_color col = nk_rgba_fv(values);
- NK_MEMCPY(attribute, &col.r, sizeof(col));
- } break;
- case NK_FORMAT_R16G15B16: {
- nk_ushort col[3];
- col[0] = (nk_ushort)NK_CLAMP(NK_USHORT_MIN, values[0] * NK_USHORT_MAX, NK_USHORT_MAX);
- col[1] = (nk_ushort)NK_CLAMP(NK_USHORT_MIN, values[1] * NK_USHORT_MAX, NK_USHORT_MAX);
- col[2] = (nk_ushort)NK_CLAMP(NK_USHORT_MIN, values[2] * NK_USHORT_MAX, NK_USHORT_MAX);
- NK_MEMCPY(attribute, col, sizeof(col));
- } break;
- case NK_FORMAT_R16G15B16A16: {
- nk_ushort col[4];
- col[0] = (nk_ushort)NK_CLAMP(NK_USHORT_MIN, values[0] * NK_USHORT_MAX, NK_USHORT_MAX);
- col[1] = (nk_ushort)NK_CLAMP(NK_USHORT_MIN, values[1] * NK_USHORT_MAX, NK_USHORT_MAX);
- col[2] = (nk_ushort)NK_CLAMP(NK_USHORT_MIN, values[2] * NK_USHORT_MAX, NK_USHORT_MAX);
- col[3] = (nk_ushort)NK_CLAMP(NK_USHORT_MIN, values[3] * NK_USHORT_MAX, NK_USHORT_MAX);
- NK_MEMCPY(attribute, col, sizeof(col));
- } break;
- case NK_FORMAT_R32G32B32: {
- nk_uint col[3];
- col[0] = (nk_uint)NK_CLAMP(NK_UINT_MIN, values[0] * NK_UINT_MAX, NK_UINT_MAX);
- col[1] = (nk_uint)NK_CLAMP(NK_UINT_MIN, values[1] * NK_UINT_MAX, NK_UINT_MAX);
- col[2] = (nk_uint)NK_CLAMP(NK_UINT_MIN, values[2] * NK_UINT_MAX, NK_UINT_MAX);
- NK_MEMCPY(attribute, col, sizeof(col));
- } break;
- case NK_FORMAT_R32G32B32A32: {
- nk_uint col[4];
- col[0] = (nk_uint)NK_CLAMP(NK_UINT_MIN, values[0] * NK_UINT_MAX, NK_UINT_MAX);
- col[1] = (nk_uint)NK_CLAMP(NK_UINT_MIN, values[1] * NK_UINT_MAX, NK_UINT_MAX);
- col[2] = (nk_uint)NK_CLAMP(NK_UINT_MIN, values[2] * NK_UINT_MAX, NK_UINT_MAX);
- col[3] = (nk_uint)NK_CLAMP(NK_UINT_MIN, values[3] * NK_UINT_MAX, NK_UINT_MAX);
- NK_MEMCPY(attribute, col, sizeof(col));
- } break;
- case NK_FORMAT_R32G32B32A32_FLOAT:
- NK_MEMCPY(attribute, values, sizeof(float)*4);
- break;
- case NK_FORMAT_R32G32B32A32_DOUBLE: {
- double col[4];
- col[0] = (double)NK_SATURATE(values[0]);
- col[1] = (double)NK_SATURATE(values[1]);
- col[2] = (double)NK_SATURATE(values[2]);
- col[3] = (double)NK_SATURATE(values[3]);
- NK_MEMCPY(attribute, col, sizeof(col));
- } break;
- case NK_FORMAT_RGB32:
- case NK_FORMAT_RGBA32: {
- struct nk_color col = nk_rgba_fv(values);
- nk_uint color = nk_color_u32(col);
- NK_MEMCPY(attribute, &color, sizeof(color));
- } break;
- }
-}
-
-static void
-nk_draw_vertex_element(void *dst, const float *values, int value_count,
- enum nk_draw_vertex_layout_format format)
-{
- int value_index;
- void *attribute = dst;
- /* if this triggers you tried to provide a color format for a value */
- NK_ASSERT(format < NK_FORMAT_COLOR_BEGIN);
- if (format >= NK_FORMAT_COLOR_BEGIN && format <= NK_FORMAT_COLOR_END) return;
- for (value_index = 0; value_index < value_count; ++value_index) {
- switch (format) {
- default: NK_ASSERT(0 && "invalid vertex layout format"); break;
- case NK_FORMAT_SCHAR: {
- char value = (char)NK_CLAMP(NK_SCHAR_MIN, values[value_index], NK_SCHAR_MAX);
- NK_MEMCPY(attribute, &value, sizeof(value));
- attribute = (void*)((char*)attribute + sizeof(char));
- } break;
- case NK_FORMAT_SSHORT: {
- nk_short value = (nk_short)NK_CLAMP(NK_SSHORT_MIN, values[value_index], NK_SSHORT_MAX);
- NK_MEMCPY(attribute, &value, sizeof(value));
- attribute = (void*)((char*)attribute + sizeof(value));
- } break;
- case NK_FORMAT_SINT: {
- nk_int value = (nk_int)NK_CLAMP(NK_SINT_MIN, values[value_index], NK_SINT_MAX);
- NK_MEMCPY(attribute, &value, sizeof(value));
- attribute = (void*)((char*)attribute + sizeof(nk_int));
- } break;
- case NK_FORMAT_UCHAR: {
- unsigned char value = (unsigned char)NK_CLAMP(NK_UCHAR_MIN, values[value_index], NK_UCHAR_MAX);
- NK_MEMCPY(attribute, &value, sizeof(value));
- attribute = (void*)((char*)attribute + sizeof(unsigned char));
- } break;
- case NK_FORMAT_USHORT: {
- nk_ushort value = (nk_ushort)NK_CLAMP(NK_USHORT_MIN, values[value_index], NK_USHORT_MAX);
- NK_MEMCPY(attribute, &value, sizeof(value));
- attribute = (void*)((char*)attribute + sizeof(value));
- } break;
- case NK_FORMAT_UINT: {
- nk_uint value = (nk_uint)NK_CLAMP(NK_UINT_MIN, values[value_index], NK_UINT_MAX);
- NK_MEMCPY(attribute, &value, sizeof(value));
- attribute = (void*)((char*)attribute + sizeof(nk_uint));
- } break;
- case NK_FORMAT_FLOAT:
- NK_MEMCPY(attribute, &values[value_index], sizeof(values[value_index]));
- attribute = (void*)((char*)attribute + sizeof(float));
- break;
- case NK_FORMAT_DOUBLE: {
- double value = (double)values[value_index];
- NK_MEMCPY(attribute, &value, sizeof(value));
- attribute = (void*)((char*)attribute + sizeof(double));
- } break;
- }
- }
-}
-
-NK_INTERN void*
-nk_draw_vertex(void *dst, const struct nk_convert_config *config,
- struct nk_vec2 pos, struct nk_vec2 uv, struct nk_colorf color)
-{
- void *result = (void*)((char*)dst + config->vertex_size);
- const struct nk_draw_vertex_layout_element *elem_iter = config->vertex_layout;
- while (!nk_draw_vertex_layout_element_is_end_of_layout(elem_iter)) {
- void *address = (void*)((char*)dst + elem_iter->offset);
- switch (elem_iter->attribute) {
- case NK_VERTEX_ATTRIBUTE_COUNT:
- default: NK_ASSERT(0 && "wrong element attribute");
- case NK_VERTEX_POSITION: nk_draw_vertex_element(address, &pos.x, 2, elem_iter->format); break;
- case NK_VERTEX_TEXCOORD: nk_draw_vertex_element(address, &uv.x, 2, elem_iter->format); break;
- case NK_VERTEX_COLOR: nk_draw_vertex_color(address, &color.r, elem_iter->format); break;
- }
- elem_iter++;
- }
- return result;
-}
-
-NK_API void
-nk_draw_list_stroke_poly_line(struct nk_draw_list *list, const struct nk_vec2 *points,
- const unsigned int points_count, struct nk_color color, enum nk_draw_list_stroke closed,
- float thickness, enum nk_anti_aliasing aliasing)
-{
- nk_size count;
- int thick_line;
- struct nk_colorf col;
- struct nk_colorf col_trans;
- NK_ASSERT(list);
- if (!list || points_count < 2) return;
-
- color.a = (nk_byte)((float)color.a * list->config.global_alpha);
- count = points_count;
- if (!closed) count = points_count-1;
- thick_line = thickness > 1.0f;
-
-#ifdef NK_INCLUDE_COMMAND_USERDATA
- nk_draw_list_push_userdata(list, list->userdata);
-#endif
-
- color.a = (nk_byte)((float)color.a * list->config.global_alpha);
- nk_color_fv(&col.r, color);
- col_trans = col;
- col_trans.a = 0;
-
- if (aliasing == NK_ANTI_ALIASING_ON) {
- /* ANTI-ALIASED STROKE */
- const float AA_SIZE = 1.0f;
- NK_STORAGE const nk_size pnt_align = NK_ALIGNOF(struct nk_vec2);
- NK_STORAGE const nk_size pnt_size = sizeof(struct nk_vec2);
-
- /* allocate vertices and elements */
- nk_size i1 = 0;
- nk_size vertex_offset;
- nk_size index = list->vertex_count;
-
- const nk_size idx_count = (thick_line) ? (count * 18) : (count * 12);
- const nk_size vtx_count = (thick_line) ? (points_count * 4): (points_count *3);
-
- void *vtx = nk_draw_list_alloc_vertices(list, vtx_count);
- nk_draw_index *ids = nk_draw_list_alloc_elements(list, idx_count);
-
- nk_size size;
- struct nk_vec2 *normals, *temp;
- NK_ASSERT(vtx && ids);
- if (!vtx || !ids) return;
-
- /* temporary allocate normals + points */
- vertex_offset = (nk_size)((nk_byte*)vtx - (nk_byte*)list->vertices->memory.ptr);
- nk_buffer_mark(list->vertices, NK_BUFFER_FRONT);
- size = pnt_size * ((thick_line) ? 5 : 3) * points_count;
- normals = (struct nk_vec2*) nk_buffer_alloc(list->vertices, NK_BUFFER_FRONT, size, pnt_align);
- NK_ASSERT(normals);
- if (!normals) return;
- temp = normals + points_count;
-
- /* make sure vertex pointer is still correct */
- vtx = (void*)((nk_byte*)list->vertices->memory.ptr + vertex_offset);
-
- /* calculate normals */
- for (i1 = 0; i1 < count; ++i1) {
- const nk_size i2 = ((i1 + 1) == points_count) ? 0 : (i1 + 1);
- struct nk_vec2 diff = nk_vec2_sub(points[i2], points[i1]);
- float len;
-
- /* vec2 inverted length */
- len = nk_vec2_len_sqr(diff);
- if (len != 0.0f)
- len = nk_inv_sqrt(len);
- else len = 1.0f;
-
- diff = nk_vec2_muls(diff, len);
- normals[i1].x = diff.y;
- normals[i1].y = -diff.x;
- }
-
- if (!closed)
- normals[points_count-1] = normals[points_count-2];
-
- if (!thick_line) {
- nk_size idx1, i;
- if (!closed) {
- struct nk_vec2 d;
- temp[0] = nk_vec2_add(points[0], nk_vec2_muls(normals[0], AA_SIZE));
- temp[1] = nk_vec2_sub(points[0], nk_vec2_muls(normals[0], AA_SIZE));
- d = nk_vec2_muls(normals[points_count-1], AA_SIZE);
- temp[(points_count-1) * 2 + 0] = nk_vec2_add(points[points_count-1], d);
- temp[(points_count-1) * 2 + 1] = nk_vec2_sub(points[points_count-1], d);
- }
-
- /* fill elements */
- idx1 = index;
- for (i1 = 0; i1 < count; i1++) {
- struct nk_vec2 dm;
- float dmr2;
- nk_size i2 = ((i1 + 1) == points_count) ? 0 : (i1 + 1);
- nk_size idx2 = ((i1+1) == points_count) ? index: (idx1 + 3);
-
- /* average normals */
- dm = nk_vec2_muls(nk_vec2_add(normals[i1], normals[i2]), 0.5f);
- dmr2 = dm.x * dm.x + dm.y* dm.y;
- if (dmr2 > 0.000001f) {
- float scale = 1.0f/dmr2;
- scale = NK_MIN(100.0f, scale);
- dm = nk_vec2_muls(dm, scale);
- }
-
- dm = nk_vec2_muls(dm, AA_SIZE);
- temp[i2*2+0] = nk_vec2_add(points[i2], dm);
- temp[i2*2+1] = nk_vec2_sub(points[i2], dm);
-
- ids[0] = (nk_draw_index)(idx2 + 0); ids[1] = (nk_draw_index)(idx1+0);
- ids[2] = (nk_draw_index)(idx1 + 2); ids[3] = (nk_draw_index)(idx1+2);
- ids[4] = (nk_draw_index)(idx2 + 2); ids[5] = (nk_draw_index)(idx2+0);
- ids[6] = (nk_draw_index)(idx2 + 1); ids[7] = (nk_draw_index)(idx1+1);
- ids[8] = (nk_draw_index)(idx1 + 0); ids[9] = (nk_draw_index)(idx1+0);
- ids[10]= (nk_draw_index)(idx2 + 0); ids[11]= (nk_draw_index)(idx2+1);
- ids += 12;
- idx1 = idx2;
- }
-
- /* fill vertices */
- for (i = 0; i < points_count; ++i) {
- const struct nk_vec2 uv = list->config.null.uv;
- vtx = nk_draw_vertex(vtx, &list->config, points[i], uv, col);
- vtx = nk_draw_vertex(vtx, &list->config, temp[i*2+0], uv, col_trans);
- vtx = nk_draw_vertex(vtx, &list->config, temp[i*2+1], uv, col_trans);
- }
- } else {
- nk_size idx1, i;
- const float half_inner_thickness = (thickness - AA_SIZE) * 0.5f;
- if (!closed) {
- struct nk_vec2 d1 = nk_vec2_muls(normals[0], half_inner_thickness + AA_SIZE);
- struct nk_vec2 d2 = nk_vec2_muls(normals[0], half_inner_thickness);
-
- temp[0] = nk_vec2_add(points[0], d1);
- temp[1] = nk_vec2_add(points[0], d2);
- temp[2] = nk_vec2_sub(points[0], d2);
- temp[3] = nk_vec2_sub(points[0], d1);
-
- d1 = nk_vec2_muls(normals[points_count-1], half_inner_thickness + AA_SIZE);
- d2 = nk_vec2_muls(normals[points_count-1], half_inner_thickness);
-
- temp[(points_count-1)*4+0] = nk_vec2_add(points[points_count-1], d1);
- temp[(points_count-1)*4+1] = nk_vec2_add(points[points_count-1], d2);
- temp[(points_count-1)*4+2] = nk_vec2_sub(points[points_count-1], d2);
- temp[(points_count-1)*4+3] = nk_vec2_sub(points[points_count-1], d1);
- }
-
- /* add all elements */
- idx1 = index;
- for (i1 = 0; i1 < count; ++i1) {
- struct nk_vec2 dm_out, dm_in;
- const nk_size i2 = ((i1+1) == points_count) ? 0: (i1 + 1);
- nk_size idx2 = ((i1+1) == points_count) ? index: (idx1 + 4);
-
- /* average normals */
- struct nk_vec2 dm = nk_vec2_muls(nk_vec2_add(normals[i1], normals[i2]), 0.5f);
- float dmr2 = dm.x * dm.x + dm.y* dm.y;
- if (dmr2 > 0.000001f) {
- float scale = 1.0f/dmr2;
- scale = NK_MIN(100.0f, scale);
- dm = nk_vec2_muls(dm, scale);
- }
-
- dm_out = nk_vec2_muls(dm, ((half_inner_thickness) + AA_SIZE));
- dm_in = nk_vec2_muls(dm, half_inner_thickness);
- temp[i2*4+0] = nk_vec2_add(points[i2], dm_out);
- temp[i2*4+1] = nk_vec2_add(points[i2], dm_in);
- temp[i2*4+2] = nk_vec2_sub(points[i2], dm_in);
- temp[i2*4+3] = nk_vec2_sub(points[i2], dm_out);
-
- /* add indexes */
- ids[0] = (nk_draw_index)(idx2 + 1); ids[1] = (nk_draw_index)(idx1+1);
- ids[2] = (nk_draw_index)(idx1 + 2); ids[3] = (nk_draw_index)(idx1+2);
- ids[4] = (nk_draw_index)(idx2 + 2); ids[5] = (nk_draw_index)(idx2+1);
- ids[6] = (nk_draw_index)(idx2 + 1); ids[7] = (nk_draw_index)(idx1+1);
- ids[8] = (nk_draw_index)(idx1 + 0); ids[9] = (nk_draw_index)(idx1+0);
- ids[10]= (nk_draw_index)(idx2 + 0); ids[11] = (nk_draw_index)(idx2+1);
- ids[12]= (nk_draw_index)(idx2 + 2); ids[13] = (nk_draw_index)(idx1+2);
- ids[14]= (nk_draw_index)(idx1 + 3); ids[15] = (nk_draw_index)(idx1+3);
- ids[16]= (nk_draw_index)(idx2 + 3); ids[17] = (nk_draw_index)(idx2+2);
- ids += 18;
- idx1 = idx2;
- }
-
- /* add vertices */
- for (i = 0; i < points_count; ++i) {
- const struct nk_vec2 uv = list->config.null.uv;
- vtx = nk_draw_vertex(vtx, &list->config, temp[i*4+0], uv, col_trans);
- vtx = nk_draw_vertex(vtx, &list->config, temp[i*4+1], uv, col);
- vtx = nk_draw_vertex(vtx, &list->config, temp[i*4+2], uv, col);
- vtx = nk_draw_vertex(vtx, &list->config, temp[i*4+3], uv, col_trans);
- }
- }
- /* free temporary normals + points */
- nk_buffer_reset(list->vertices, NK_BUFFER_FRONT);
- } else {
- /* NON ANTI-ALIASED STROKE */
- nk_size i1 = 0;
- nk_size idx = list->vertex_count;
- const nk_size idx_count = count * 6;
- const nk_size vtx_count = count * 4;
- void *vtx = nk_draw_list_alloc_vertices(list, vtx_count);
- nk_draw_index *ids = nk_draw_list_alloc_elements(list, idx_count);
- if (!vtx || !ids) return;
-
- for (i1 = 0; i1 < count; ++i1) {
- float dx, dy;
- const struct nk_vec2 uv = list->config.null.uv;
- const nk_size i2 = ((i1+1) == points_count) ? 0 : i1 + 1;
- const struct nk_vec2 p1 = points[i1];
- const struct nk_vec2 p2 = points[i2];
- struct nk_vec2 diff = nk_vec2_sub(p2, p1);
- float len;
-
- /* vec2 inverted length */
- len = nk_vec2_len_sqr(diff);
- if (len != 0.0f)
- len = nk_inv_sqrt(len);
- else len = 1.0f;
- diff = nk_vec2_muls(diff, len);
-
- /* add vertices */
- dx = diff.x * (thickness * 0.5f);
- dy = diff.y * (thickness * 0.5f);
-
- vtx = nk_draw_vertex(vtx, &list->config, nk_vec2(p1.x + dy, p1.y - dx), uv, col);
- vtx = nk_draw_vertex(vtx, &list->config, nk_vec2(p2.x + dy, p2.y - dx), uv, col);
- vtx = nk_draw_vertex(vtx, &list->config, nk_vec2(p2.x - dy, p2.y + dx), uv, col);
- vtx = nk_draw_vertex(vtx, &list->config, nk_vec2(p1.x - dy, p1.y + dx), uv, col);
-
- ids[0] = (nk_draw_index)(idx+0); ids[1] = (nk_draw_index)(idx+1);
- ids[2] = (nk_draw_index)(idx+2); ids[3] = (nk_draw_index)(idx+0);
- ids[4] = (nk_draw_index)(idx+2); ids[5] = (nk_draw_index)(idx+3);
-
- ids += 6;
- idx += 4;
- }
- }
-}
-
-NK_API void
-nk_draw_list_fill_poly_convex(struct nk_draw_list *list,
- const struct nk_vec2 *points, const unsigned int points_count,
- struct nk_color color, enum nk_anti_aliasing aliasing)
-{
- struct nk_colorf col;
- struct nk_colorf col_trans;
-
- NK_STORAGE const nk_size pnt_align = NK_ALIGNOF(struct nk_vec2);
- NK_STORAGE const nk_size pnt_size = sizeof(struct nk_vec2);
- NK_ASSERT(list);
- if (!list || points_count < 3) return;
-
-#ifdef NK_INCLUDE_COMMAND_USERDATA
- nk_draw_list_push_userdata(list, list->userdata);
-#endif
-
- color.a = (nk_byte)((float)color.a * list->config.global_alpha);
- nk_color_fv(&col.r, color);
- col_trans = col;
- col_trans.a = 0;
-
- if (aliasing == NK_ANTI_ALIASING_ON) {
- nk_size i = 0;
- nk_size i0 = 0;
- nk_size i1 = 0;
-
- const float AA_SIZE = 1.0f;
- nk_size vertex_offset = 0;
- nk_size index = list->vertex_count;
-
- const nk_size idx_count = (points_count-2)*3 + points_count*6;
- const nk_size vtx_count = (points_count*2);
-
- void *vtx = nk_draw_list_alloc_vertices(list, vtx_count);
- nk_draw_index *ids = nk_draw_list_alloc_elements(list, idx_count);
-
- nk_size size = 0;
- struct nk_vec2 *normals = 0;
- unsigned int vtx_inner_idx = (unsigned int)(index + 0);
- unsigned int vtx_outer_idx = (unsigned int)(index + 1);
- if (!vtx || !ids) return;
-
- /* temporary allocate normals */
- vertex_offset = (nk_size)((nk_byte*)vtx - (nk_byte*)list->vertices->memory.ptr);
- nk_buffer_mark(list->vertices, NK_BUFFER_FRONT);
- size = pnt_size * points_count;
- normals = (struct nk_vec2*) nk_buffer_alloc(list->vertices, NK_BUFFER_FRONT, size, pnt_align);
- NK_ASSERT(normals);
- if (!normals) return;
- vtx = (void*)((nk_byte*)list->vertices->memory.ptr + vertex_offset);
-
- /* add elements */
- for (i = 2; i < points_count; i++) {
- ids[0] = (nk_draw_index)(vtx_inner_idx);
- ids[1] = (nk_draw_index)(vtx_inner_idx + ((i-1) << 1));
- ids[2] = (nk_draw_index)(vtx_inner_idx + (i << 1));
- ids += 3;
- }
-
- /* compute normals */
- for (i0 = points_count-1, i1 = 0; i1 < points_count; i0 = i1++) {
- struct nk_vec2 p0 = points[i0];
- struct nk_vec2 p1 = points[i1];
- struct nk_vec2 diff = nk_vec2_sub(p1, p0);
-
- /* vec2 inverted length */
- float len = nk_vec2_len_sqr(diff);
- if (len != 0.0f)
- len = nk_inv_sqrt(len);
- else len = 1.0f;
- diff = nk_vec2_muls(diff, len);
-
- normals[i0].x = diff.y;
- normals[i0].y = -diff.x;
- }
-
- /* add vertices + indexes */
- for (i0 = points_count-1, i1 = 0; i1 < points_count; i0 = i1++) {
- const struct nk_vec2 uv = list->config.null.uv;
- struct nk_vec2 n0 = normals[i0];
- struct nk_vec2 n1 = normals[i1];
- struct nk_vec2 dm = nk_vec2_muls(nk_vec2_add(n0, n1), 0.5f);
- float dmr2 = dm.x*dm.x + dm.y*dm.y;
- if (dmr2 > 0.000001f) {
- float scale = 1.0f / dmr2;
- scale = NK_MIN(scale, 100.0f);
- dm = nk_vec2_muls(dm, scale);
- }
- dm = nk_vec2_muls(dm, AA_SIZE * 0.5f);
-
- /* add vertices */
- vtx = nk_draw_vertex(vtx, &list->config, nk_vec2_sub(points[i1], dm), uv, col);
- vtx = nk_draw_vertex(vtx, &list->config, nk_vec2_add(points[i1], dm), uv, col_trans);
-
- /* add indexes */
- ids[0] = (nk_draw_index)(vtx_inner_idx+(i1<<1));
- ids[1] = (nk_draw_index)(vtx_inner_idx+(i0<<1));
- ids[2] = (nk_draw_index)(vtx_outer_idx+(i0<<1));
- ids[3] = (nk_draw_index)(vtx_outer_idx+(i0<<1));
- ids[4] = (nk_draw_index)(vtx_outer_idx+(i1<<1));
- ids[5] = (nk_draw_index)(vtx_inner_idx+(i1<<1));
- ids += 6;
- }
- /* free temporary normals + points */
- nk_buffer_reset(list->vertices, NK_BUFFER_FRONT);
- } else {
- nk_size i = 0;
- nk_size index = list->vertex_count;
- const nk_size idx_count = (points_count-2)*3;
- const nk_size vtx_count = points_count;
- void *vtx = nk_draw_list_alloc_vertices(list, vtx_count);
- nk_draw_index *ids = nk_draw_list_alloc_elements(list, idx_count);
-
- if (!vtx || !ids) return;
- for (i = 0; i < vtx_count; ++i)
- vtx = nk_draw_vertex(vtx, &list->config, points[i], list->config.null.uv, col);
- for (i = 2; i < points_count; ++i) {
- ids[0] = (nk_draw_index)index;
- ids[1] = (nk_draw_index)(index+ i - 1);
- ids[2] = (nk_draw_index)(index+i);
- ids += 3;
- }
- }
-}
-
-NK_API void
-nk_draw_list_path_clear(struct nk_draw_list *list)
-{
- NK_ASSERT(list);
- if (!list) return;
- nk_buffer_reset(list->buffer, NK_BUFFER_FRONT);
- list->path_count = 0;
- list->path_offset = 0;
-}
-
-NK_API void
-nk_draw_list_path_line_to(struct nk_draw_list *list, struct nk_vec2 pos)
-{
- struct nk_vec2 *points = 0;
- struct nk_draw_command *cmd = 0;
- NK_ASSERT(list);
- if (!list) return;
- if (!list->cmd_count)
- nk_draw_list_add_clip(list, nk_null_rect);
-
- cmd = nk_draw_list_command_last(list);
- if (cmd && cmd->texture.ptr != list->config.null.texture.ptr)
- nk_draw_list_push_image(list, list->config.null.texture);
-
- points = nk_draw_list_alloc_path(list, 1);
- if (!points) return;
- points[0] = pos;
-}
-
-NK_API void
-nk_draw_list_path_arc_to_fast(struct nk_draw_list *list, struct nk_vec2 center,
- float radius, int a_min, int a_max)
-{
- int a = 0;
- NK_ASSERT(list);
- if (!list) return;
- if (a_min <= a_max) {
- for (a = a_min; a <= a_max; a++) {
- const struct nk_vec2 c = list->circle_vtx[(nk_size)a % NK_LEN(list->circle_vtx)];
- const float x = center.x + c.x * radius;
- const float y = center.y + c.y * radius;
- nk_draw_list_path_line_to(list, nk_vec2(x, y));
- }
- }
-}
-
-NK_API void
-nk_draw_list_path_arc_to(struct nk_draw_list *list, struct nk_vec2 center,
- float radius, float a_min, float a_max, unsigned int segments)
-{
- unsigned int i = 0;
- NK_ASSERT(list);
- if (!list) return;
- if (radius == 0.0f) return;
- for (i = 0; i <= segments; ++i) {
- const float a = a_min + ((float)i / ((float)segments) * (a_max - a_min));
- const float x = center.x + (float)NK_COS(a) * radius;
- const float y = center.y + (float)NK_SIN(a) * radius;
- nk_draw_list_path_line_to(list, nk_vec2(x, y));
- }
-}
-
-NK_API void
-nk_draw_list_path_rect_to(struct nk_draw_list *list, struct nk_vec2 a,
- struct nk_vec2 b, float rounding)
-{
- float r;
- NK_ASSERT(list);
- if (!list) return;
- r = rounding;
- r = NK_MIN(r, ((b.x-a.x) < 0) ? -(b.x-a.x): (b.x-a.x));
- r = NK_MIN(r, ((b.y-a.y) < 0) ? -(b.y-a.y): (b.y-a.y));
-
- if (r == 0.0f) {
- nk_draw_list_path_line_to(list, a);
- nk_draw_list_path_line_to(list, nk_vec2(b.x,a.y));
- nk_draw_list_path_line_to(list, b);
- nk_draw_list_path_line_to(list, nk_vec2(a.x,b.y));
- } else {
- nk_draw_list_path_arc_to_fast(list, nk_vec2(a.x + r, a.y + r), r, 6, 9);
- nk_draw_list_path_arc_to_fast(list, nk_vec2(b.x - r, a.y + r), r, 9, 12);
- nk_draw_list_path_arc_to_fast(list, nk_vec2(b.x - r, b.y - r), r, 0, 3);
- nk_draw_list_path_arc_to_fast(list, nk_vec2(a.x + r, b.y - r), r, 3, 6);
- }
-}
-
-NK_API void
-nk_draw_list_path_curve_to(struct nk_draw_list *list, struct nk_vec2 p2,
- struct nk_vec2 p3, struct nk_vec2 p4, unsigned int num_segments)
-{
- float t_step;
- unsigned int i_step;
- struct nk_vec2 p1;
-
- NK_ASSERT(list);
- NK_ASSERT(list->path_count);
- if (!list || !list->path_count) return;
- num_segments = NK_MAX(num_segments, 1);
-
- p1 = nk_draw_list_path_last(list);
- t_step = 1.0f/(float)num_segments;
- for (i_step = 1; i_step <= num_segments; ++i_step) {
- float t = t_step * (float)i_step;
- float u = 1.0f - t;
- float w1 = u*u*u;
- float w2 = 3*u*u*t;
- float w3 = 3*u*t*t;
- float w4 = t * t *t;
- float x = w1 * p1.x + w2 * p2.x + w3 * p3.x + w4 * p4.x;
- float y = w1 * p1.y + w2 * p2.y + w3 * p3.y + w4 * p4.y;
- nk_draw_list_path_line_to(list, nk_vec2(x,y));
- }
-}
-
-NK_API void
-nk_draw_list_path_fill(struct nk_draw_list *list, struct nk_color color)
-{
- struct nk_vec2 *points;
- NK_ASSERT(list);
- if (!list) return;
- points = (struct nk_vec2*)nk_buffer_memory(list->buffer);
- nk_draw_list_fill_poly_convex(list, points, list->path_count, color, list->config.shape_AA);
- nk_draw_list_path_clear(list);
-}
-
-NK_API void
-nk_draw_list_path_stroke(struct nk_draw_list *list, struct nk_color color,
- enum nk_draw_list_stroke closed, float thickness)
-{
- struct nk_vec2 *points;
- NK_ASSERT(list);
- if (!list) return;
- points = (struct nk_vec2*)nk_buffer_memory(list->buffer);
- nk_draw_list_stroke_poly_line(list, points, list->path_count, color,
- closed, thickness, list->config.line_AA);
- nk_draw_list_path_clear(list);
-}
-
-NK_API void
-nk_draw_list_stroke_line(struct nk_draw_list *list, struct nk_vec2 a,
- struct nk_vec2 b, struct nk_color col, float thickness)
-{
- NK_ASSERT(list);
- if (!list || !col.a) return;
- nk_draw_list_path_line_to(list, nk_vec2_add(a, nk_vec2(0.5f, 0.5f)));
- nk_draw_list_path_line_to(list, nk_vec2_add(b, nk_vec2(0.5f, 0.5f)));
- nk_draw_list_path_stroke(list, col, NK_STROKE_OPEN, thickness);
-}
-
-NK_API void
-nk_draw_list_fill_rect(struct nk_draw_list *list, struct nk_rect rect,
- struct nk_color col, float rounding)
-{
- NK_ASSERT(list);
- if (!list || !col.a) return;
- nk_draw_list_path_rect_to(list, nk_vec2(rect.x + 0.5f, rect.y + 0.5f),
- nk_vec2(rect.x + rect.w + 0.5f, rect.y + rect.h + 0.5f), rounding);
- nk_draw_list_path_fill(list, col);
-}
-
-NK_API void
-nk_draw_list_stroke_rect(struct nk_draw_list *list, struct nk_rect rect,
- struct nk_color col, float rounding, float thickness)
-{
- NK_ASSERT(list);
- if (!list || !col.a) return;
- nk_draw_list_path_rect_to(list, nk_vec2(rect.x + 0.5f, rect.y + 0.5f),
- nk_vec2(rect.x + rect.w + 0.5f, rect.y + rect.h + 0.5f), rounding);
- nk_draw_list_path_stroke(list, col, NK_STROKE_CLOSED, thickness);
-}
-
-NK_API void
-nk_draw_list_fill_rect_multi_color(struct nk_draw_list *list, struct nk_rect rect,
- struct nk_color left, struct nk_color top, struct nk_color right,
- struct nk_color bottom)
-{
- void *vtx;
- struct nk_colorf col_left, col_top;
- struct nk_colorf col_right, col_bottom;
- nk_draw_index *idx;
- nk_draw_index index;
-
- nk_color_fv(&col_left.r, left);
- nk_color_fv(&col_right.r, right);
- nk_color_fv(&col_top.r, top);
- nk_color_fv(&col_bottom.r, bottom);
-
- NK_ASSERT(list);
- if (!list) return;
-
- nk_draw_list_push_image(list, list->config.null.texture);
- index = (nk_draw_index)list->vertex_count;
- vtx = nk_draw_list_alloc_vertices(list, 4);
- idx = nk_draw_list_alloc_elements(list, 6);
- if (!vtx || !idx) return;
-
- idx[0] = (nk_draw_index)(index+0); idx[1] = (nk_draw_index)(index+1);
- idx[2] = (nk_draw_index)(index+2); idx[3] = (nk_draw_index)(index+0);
- idx[4] = (nk_draw_index)(index+2); idx[5] = (nk_draw_index)(index+3);
-
- vtx = nk_draw_vertex(vtx, &list->config, nk_vec2(rect.x, rect.y), list->config.null.uv, col_left);
- vtx = nk_draw_vertex(vtx, &list->config, nk_vec2(rect.x + rect.w, rect.y), list->config.null.uv, col_top);
- vtx = nk_draw_vertex(vtx, &list->config, nk_vec2(rect.x + rect.w, rect.y + rect.h), list->config.null.uv, col_right);
- vtx = nk_draw_vertex(vtx, &list->config, nk_vec2(rect.x, rect.y + rect.h), list->config.null.uv, col_bottom);
-}
-
-NK_API void
-nk_draw_list_fill_triangle(struct nk_draw_list *list, struct nk_vec2 a,
- struct nk_vec2 b, struct nk_vec2 c, struct nk_color col)
-{
- NK_ASSERT(list);
- if (!list || !col.a) return;
- nk_draw_list_path_line_to(list, a);
- nk_draw_list_path_line_to(list, b);
- nk_draw_list_path_line_to(list, c);
- nk_draw_list_path_fill(list, col);
-}
-
-NK_API void
-nk_draw_list_stroke_triangle(struct nk_draw_list *list, struct nk_vec2 a,
- struct nk_vec2 b, struct nk_vec2 c, struct nk_color col, float thickness)
-{
- NK_ASSERT(list);
- if (!list || !col.a) return;
- nk_draw_list_path_line_to(list, a);
- nk_draw_list_path_line_to(list, b);
- nk_draw_list_path_line_to(list, c);
- nk_draw_list_path_stroke(list, col, NK_STROKE_CLOSED, thickness);
-}
-
-NK_API void
-nk_draw_list_fill_circle(struct nk_draw_list *list, struct nk_vec2 center,
- float radius, struct nk_color col, unsigned int segs)
-{
- float a_max;
- NK_ASSERT(list);
- if (!list || !col.a) return;
- a_max = NK_PI * 2.0f * ((float)segs - 1.0f) / (float)segs;
- nk_draw_list_path_arc_to(list, center, radius, 0.0f, a_max, segs);
- nk_draw_list_path_fill(list, col);
-}
-
-NK_API void
-nk_draw_list_stroke_circle(struct nk_draw_list *list, struct nk_vec2 center,
- float radius, struct nk_color col, unsigned int segs, float thickness)
-{
- float a_max;
- NK_ASSERT(list);
- if (!list || !col.a) return;
- a_max = NK_PI * 2.0f * ((float)segs - 1.0f) / (float)segs;
- nk_draw_list_path_arc_to(list, center, radius, 0.0f, a_max, segs);
- nk_draw_list_path_stroke(list, col, NK_STROKE_CLOSED, thickness);
-}
-
-NK_API void
-nk_draw_list_stroke_curve(struct nk_draw_list *list, struct nk_vec2 p0,
- struct nk_vec2 cp0, struct nk_vec2 cp1, struct nk_vec2 p1,
- struct nk_color col, unsigned int segments, float thickness)
-{
- NK_ASSERT(list);
- if (!list || !col.a) return;
- nk_draw_list_path_line_to(list, p0);
- nk_draw_list_path_curve_to(list, cp0, cp1, p1, segments);
- nk_draw_list_path_stroke(list, col, NK_STROKE_OPEN, thickness);
-}
-
-NK_INTERN void
-nk_draw_list_push_rect_uv(struct nk_draw_list *list, struct nk_vec2 a,
- struct nk_vec2 c, struct nk_vec2 uva, struct nk_vec2 uvc,
- struct nk_color color)
-{
- void *vtx;
- struct nk_vec2 uvb;
- struct nk_vec2 uvd;
- struct nk_vec2 b;
- struct nk_vec2 d;
-
- struct nk_colorf col;
- nk_draw_index *idx;
- nk_draw_index index;
- NK_ASSERT(list);
- if (!list) return;
-
- nk_color_fv(&col.r, color);
- uvb = nk_vec2(uvc.x, uva.y);
- uvd = nk_vec2(uva.x, uvc.y);
- b = nk_vec2(c.x, a.y);
- d = nk_vec2(a.x, c.y);
-
- index = (nk_draw_index)list->vertex_count;
- vtx = nk_draw_list_alloc_vertices(list, 4);
- idx = nk_draw_list_alloc_elements(list, 6);
- if (!vtx || !idx) return;
-
- idx[0] = (nk_draw_index)(index+0); idx[1] = (nk_draw_index)(index+1);
- idx[2] = (nk_draw_index)(index+2); idx[3] = (nk_draw_index)(index+0);
- idx[4] = (nk_draw_index)(index+2); idx[5] = (nk_draw_index)(index+3);
-
- vtx = nk_draw_vertex(vtx, &list->config, a, uva, col);
- vtx = nk_draw_vertex(vtx, &list->config, b, uvb, col);
- vtx = nk_draw_vertex(vtx, &list->config, c, uvc, col);
- vtx = nk_draw_vertex(vtx, &list->config, d, uvd, col);
-}
-
-NK_API void
-nk_draw_list_add_image(struct nk_draw_list *list, struct nk_image texture,
- struct nk_rect rect, struct nk_color color)
-{
- NK_ASSERT(list);
- if (!list) return;
- /* push new command with given texture */
- nk_draw_list_push_image(list, texture.handle);
- if (nk_image_is_subimage(&texture)) {
- /* add region inside of the texture */
- struct nk_vec2 uv[2];
- uv[0].x = (float)texture.region[0]/(float)texture.w;
- uv[0].y = (float)texture.region[1]/(float)texture.h;
- uv[1].x = (float)(texture.region[0] + texture.region[2])/(float)texture.w;
- uv[1].y = (float)(texture.region[1] + texture.region[3])/(float)texture.h;
- nk_draw_list_push_rect_uv(list, nk_vec2(rect.x, rect.y),
- nk_vec2(rect.x + rect.w, rect.y + rect.h), uv[0], uv[1], color);
- } else nk_draw_list_push_rect_uv(list, nk_vec2(rect.x, rect.y),
- nk_vec2(rect.x + rect.w, rect.y + rect.h),
- nk_vec2(0.0f, 0.0f), nk_vec2(1.0f, 1.0f),color);
-}
-
-NK_API void
-nk_draw_list_add_text(struct nk_draw_list *list, const struct nk_user_font *font,
- struct nk_rect rect, const char *text, int len, float font_height,
- struct nk_color fg)
-{
- float x = 0;
- int text_len = 0;
- nk_rune unicode = 0;
- nk_rune next = 0;
- int glyph_len = 0;
- int next_glyph_len = 0;
- struct nk_user_font_glyph g;
-
- NK_ASSERT(list);
- if (!list || !len || !text) return;
- if (!NK_INTERSECT(rect.x, rect.y, rect.w, rect.h,
- list->clip_rect.x, list->clip_rect.y, list->clip_rect.w, list->clip_rect.h)) return;
-
- nk_draw_list_push_image(list, font->texture);
- x = rect.x;
- glyph_len = nk_utf_decode(text, &unicode, len);
- if (!glyph_len) return;
-
- /* draw every glyph image */
- fg.a = (nk_byte)((float)fg.a * list->config.global_alpha);
- while (text_len < len && glyph_len) {
- float gx, gy, gh, gw;
- float char_width = 0;
- if (unicode == NK_UTF_INVALID) break;
-
- /* query currently drawn glyph information */
- next_glyph_len = nk_utf_decode(text + text_len + glyph_len, &next, (int)len - text_len);
- font->query(font->userdata, font_height, &g, unicode,
- (next == NK_UTF_INVALID) ? '\0' : next);
-
- /* calculate and draw glyph drawing rectangle and image */
- gx = x + g.offset.x;
- gy = rect.y + g.offset.y;
- gw = g.width; gh = g.height;
- char_width = g.xadvance;
- nk_draw_list_push_rect_uv(list, nk_vec2(gx,gy), nk_vec2(gx + gw, gy+ gh),
- g.uv[0], g.uv[1], fg);
-
- /* offset next glyph */
- text_len += glyph_len;
- x += char_width;
- glyph_len = next_glyph_len;
- unicode = next;
- }
-}
-
-NK_API void
-nk_convert(struct nk_context *ctx, struct nk_buffer *cmds,
- struct nk_buffer *vertices, struct nk_buffer *elements,
- const struct nk_convert_config *config)
-{
- const struct nk_command *cmd;
- NK_ASSERT(ctx);
- NK_ASSERT(cmds);
- NK_ASSERT(vertices);
- NK_ASSERT(elements);
- NK_ASSERT(config);
- NK_ASSERT(config->vertex_layout);
- NK_ASSERT(config->vertex_size);
- if (!ctx || !cmds || !vertices || !elements || !config || !config->vertex_layout)
- return;
-
- nk_draw_list_setup(&ctx->draw_list, config, cmds, vertices, elements);
- nk_foreach(cmd, ctx)
- {
-#ifdef NK_INCLUDE_COMMAND_USERDATA
- ctx->draw_list.userdata = cmd->userdata;
-#endif
- switch (cmd->type) {
- case NK_COMMAND_NOP: break;
- case NK_COMMAND_SCISSOR: {
- const struct nk_command_scissor *s = (const struct nk_command_scissor*)cmd;
- nk_draw_list_add_clip(&ctx->draw_list, nk_rect(s->x, s->y, s->w, s->h));
- } break;
- case NK_COMMAND_LINE: {
- const struct nk_command_line *l = (const struct nk_command_line*)cmd;
- nk_draw_list_stroke_line(&ctx->draw_list, nk_vec2(l->begin.x, l->begin.y),
- nk_vec2(l->end.x, l->end.y), l->color, l->line_thickness);
- } break;
- case NK_COMMAND_CURVE: {
- const struct nk_command_curve *q = (const struct nk_command_curve*)cmd;
- nk_draw_list_stroke_curve(&ctx->draw_list, nk_vec2(q->begin.x, q->begin.y),
- nk_vec2(q->ctrl[0].x, q->ctrl[0].y), nk_vec2(q->ctrl[1].x,
- q->ctrl[1].y), nk_vec2(q->end.x, q->end.y), q->color,
- config->curve_segment_count, q->line_thickness);
- } break;
- case NK_COMMAND_RECT: {
- const struct nk_command_rect *r = (const struct nk_command_rect*)cmd;
- nk_draw_list_stroke_rect(&ctx->draw_list, nk_rect(r->x, r->y, r->w, r->h),
- r->color, (float)r->rounding, r->line_thickness);
- } break;
- case NK_COMMAND_RECT_FILLED: {
- const struct nk_command_rect_filled *r = (const struct nk_command_rect_filled*)cmd;
- nk_draw_list_fill_rect(&ctx->draw_list, nk_rect(r->x, r->y, r->w, r->h),
- r->color, (float)r->rounding);
- } break;
- case NK_COMMAND_RECT_MULTI_COLOR: {
- const struct nk_command_rect_multi_color *r = (const struct nk_command_rect_multi_color*)cmd;
- nk_draw_list_fill_rect_multi_color(&ctx->draw_list, nk_rect(r->x, r->y, r->w, r->h),
- r->left, r->top, r->right, r->bottom);
- } break;
- case NK_COMMAND_CIRCLE: {
- const struct nk_command_circle *c = (const struct nk_command_circle*)cmd;
- nk_draw_list_stroke_circle(&ctx->draw_list, nk_vec2((float)c->x + (float)c->w/2,
- (float)c->y + (float)c->h/2), (float)c->w/2, c->color,
- config->circle_segment_count, c->line_thickness);
- } break;
- case NK_COMMAND_CIRCLE_FILLED: {
- const struct nk_command_circle_filled *c = (const struct nk_command_circle_filled *)cmd;
- nk_draw_list_fill_circle(&ctx->draw_list, nk_vec2((float)c->x + (float)c->w/2,
- (float)c->y + (float)c->h/2), (float)c->w/2, c->color,
- config->circle_segment_count);
- } break;
- case NK_COMMAND_ARC: {
- const struct nk_command_arc *c = (const struct nk_command_arc*)cmd;
- nk_draw_list_path_line_to(&ctx->draw_list, nk_vec2(c->cx, c->cy));
- nk_draw_list_path_arc_to(&ctx->draw_list, nk_vec2(c->cx, c->cy), c->r,
- c->a[0], c->a[1], config->arc_segment_count);
- nk_draw_list_path_stroke(&ctx->draw_list, c->color, NK_STROKE_CLOSED, c->line_thickness);
- } break;
- case NK_COMMAND_ARC_FILLED: {
- const struct nk_command_arc_filled *c = (const struct nk_command_arc_filled*)cmd;
- nk_draw_list_path_line_to(&ctx->draw_list, nk_vec2(c->cx, c->cy));
- nk_draw_list_path_arc_to(&ctx->draw_list, nk_vec2(c->cx, c->cy), c->r,
- c->a[0], c->a[1], config->arc_segment_count);
- nk_draw_list_path_fill(&ctx->draw_list, c->color);
- } break;
- case NK_COMMAND_TRIANGLE: {
- const struct nk_command_triangle *t = (const struct nk_command_triangle*)cmd;
- nk_draw_list_stroke_triangle(&ctx->draw_list, nk_vec2(t->a.x, t->a.y),
- nk_vec2(t->b.x, t->b.y), nk_vec2(t->c.x, t->c.y), t->color,
- t->line_thickness);
- } break;
- case NK_COMMAND_TRIANGLE_FILLED: {
- const struct nk_command_triangle_filled *t = (const struct nk_command_triangle_filled*)cmd;
- nk_draw_list_fill_triangle(&ctx->draw_list, nk_vec2(t->a.x, t->a.y),
- nk_vec2(t->b.x, t->b.y), nk_vec2(t->c.x, t->c.y), t->color);
- } break;
- case NK_COMMAND_POLYGON: {
- int i;
- const struct nk_command_polygon*p = (const struct nk_command_polygon*)cmd;
- for (i = 0; i < p->point_count; ++i) {
- struct nk_vec2 pnt = nk_vec2((float)p->points[i].x, (float)p->points[i].y);
- nk_draw_list_path_line_to(&ctx->draw_list, pnt);
- }
- nk_draw_list_path_stroke(&ctx->draw_list, p->color, NK_STROKE_CLOSED, p->line_thickness);
- } break;
- case NK_COMMAND_POLYGON_FILLED: {
- int i;
- const struct nk_command_polygon_filled *p = (const struct nk_command_polygon_filled*)cmd;
- for (i = 0; i < p->point_count; ++i) {
- struct nk_vec2 pnt = nk_vec2((float)p->points[i].x, (float)p->points[i].y);
- nk_draw_list_path_line_to(&ctx->draw_list, pnt);
- }
- nk_draw_list_path_fill(&ctx->draw_list, p->color);
- } break;
- case NK_COMMAND_POLYLINE: {
- int i;
- const struct nk_command_polyline *p = (const struct nk_command_polyline*)cmd;
- for (i = 0; i < p->point_count; ++i) {
- struct nk_vec2 pnt = nk_vec2((float)p->points[i].x, (float)p->points[i].y);
- nk_draw_list_path_line_to(&ctx->draw_list, pnt);
- }
- nk_draw_list_path_stroke(&ctx->draw_list, p->color, NK_STROKE_OPEN, p->line_thickness);
- } break;
- case NK_COMMAND_TEXT: {
- const struct nk_command_text *t = (const struct nk_command_text*)cmd;
- nk_draw_list_add_text(&ctx->draw_list, t->font, nk_rect(t->x, t->y, t->w, t->h),
- t->string, t->length, t->height, t->foreground);
- } break;
- case NK_COMMAND_IMAGE: {
- const struct nk_command_image *i = (const struct nk_command_image*)cmd;
- nk_draw_list_add_image(&ctx->draw_list, i->img, nk_rect(i->x, i->y, i->w, i->h), i->col);
- } break;
- default: break;
- }
- }
-}
-
-NK_API const struct nk_draw_command*
-nk__draw_begin(const struct nk_context *ctx,
- const struct nk_buffer *buffer)
-{return nk__draw_list_begin(&ctx->draw_list, buffer);}
-
-NK_API const struct nk_draw_command*
-nk__draw_end(const struct nk_context *ctx, const struct nk_buffer *buffer)
-{return nk__draw_list_end(&ctx->draw_list, buffer);}
-
-NK_API const struct nk_draw_command*
-nk__draw_next(const struct nk_draw_command *cmd,
- const struct nk_buffer *buffer, const struct nk_context *ctx)
-{return nk__draw_list_next(cmd, buffer, &ctx->draw_list);}
-
-#endif
-
-/*
- * ==============================================================
- *
- * FONT HANDLING
- *
- * ===============================================================
- */
-#ifdef NK_INCLUDE_FONT_BAKING
-/* -------------------------------------------------------------
- *
- * RECT PACK
- *
- * --------------------------------------------------------------*/
-/* stb_rect_pack.h - v0.05 - public domain - rectangle packing */
-/* Sean Barrett 2014 */
-#define NK_RP__MAXVAL 0xffff
-typedef unsigned short nk_rp_coord;
-
-struct nk_rp_rect {
- /* reserved for your use: */
- int id;
- /* input: */
- nk_rp_coord w, h;
- /* output: */
- nk_rp_coord x, y;
- int was_packed;
- /* non-zero if valid packing */
-}; /* 16 bytes, nominally */
-
-struct nk_rp_node {
- nk_rp_coord x,y;
- struct nk_rp_node *next;
-};
-
-struct nk_rp_context {
- int width;
- int height;
- int align;
- int init_mode;
- int heuristic;
- int num_nodes;
- struct nk_rp_node *active_head;
- struct nk_rp_node *free_head;
- struct nk_rp_node extra[2];
- /* we allocate two extra nodes so optimal user-node-count is 'width' not 'width+2' */
-};
-
-struct nk_rp__findresult {
- int x,y;
- struct nk_rp_node **prev_link;
-};
-
-enum NK_RP_HEURISTIC {
- NK_RP_HEURISTIC_Skyline_default=0,
- NK_RP_HEURISTIC_Skyline_BL_sortHeight = NK_RP_HEURISTIC_Skyline_default,
- NK_RP_HEURISTIC_Skyline_BF_sortHeight
-};
-enum NK_RP_INIT_STATE{NK_RP__INIT_skyline = 1};
-
-NK_INTERN void
-nk_rp_setup_allow_out_of_mem(struct nk_rp_context *context, int allow_out_of_mem)
-{
- if (allow_out_of_mem)
- /* if it's ok to run out of memory, then don't bother aligning them; */
- /* this gives better packing, but may fail due to OOM (even though */
- /* the rectangles easily fit). @TODO a smarter approach would be to only */
- /* quantize once we've hit OOM, then we could get rid of this parameter. */
- context->align = 1;
- else {
- /* if it's not ok to run out of memory, then quantize the widths */
- /* so that num_nodes is always enough nodes. */
- /* */
- /* I.e. num_nodes * align >= width */
- /* align >= width / num_nodes */
- /* align = ceil(width/num_nodes) */
- context->align = (context->width + context->num_nodes-1) / context->num_nodes;
- }
-}
-
-NK_INTERN void
-nk_rp_init_target(struct nk_rp_context *context, int width, int height,
- struct nk_rp_node *nodes, int num_nodes)
-{
- int i;
-#ifndef STBRP_LARGE_RECTS
- NK_ASSERT(width <= 0xffff && height <= 0xffff);
-#endif
-
- for (i=0; i < num_nodes-1; ++i)
- nodes[i].next = &nodes[i+1];
- nodes[i].next = 0;
- context->init_mode = NK_RP__INIT_skyline;
- context->heuristic = NK_RP_HEURISTIC_Skyline_default;
- context->free_head = &nodes[0];
- context->active_head = &context->extra[0];
- context->width = width;
- context->height = height;
- context->num_nodes = num_nodes;
- nk_rp_setup_allow_out_of_mem(context, 0);
-
- /* node 0 is the full width, node 1 is the sentinel (lets us not store width explicitly) */
- context->extra[0].x = 0;
- context->extra[0].y = 0;
- context->extra[0].next = &context->extra[1];
- context->extra[1].x = (nk_rp_coord) width;
- context->extra[1].y = 65535;
- context->extra[1].next = 0;
-}
-
-/* find minimum y position if it starts at x1 */
-NK_INTERN int
-nk_rp__skyline_find_min_y(struct nk_rp_context *c, struct nk_rp_node *first,
- int x0, int width, int *pwaste)
-{
- struct nk_rp_node *node = first;
- int x1 = x0 + width;
- int min_y, visited_width, waste_area;
- NK_ASSERT(first->x <= x0);
- NK_UNUSED(c);
-
- NK_ASSERT(node->next->x > x0);
- /* we ended up handling this in the caller for efficiency */
- NK_ASSERT(node->x <= x0);
-
- min_y = 0;
- waste_area = 0;
- visited_width = 0;
- while (node->x < x1)
- {
- if (node->y > min_y) {
- /* raise min_y higher. */
- /* we've accounted for all waste up to min_y, */
- /* but we'll now add more waste for everything we've visited */
- waste_area += visited_width * (node->y - min_y);
- min_y = node->y;
- /* the first time through, visited_width might be reduced */
- if (node->x < x0)
- visited_width += node->next->x - x0;
- else
- visited_width += node->next->x - node->x;
- } else {
- /* add waste area */
- int under_width = node->next->x - node->x;
- if (under_width + visited_width > width)
- under_width = width - visited_width;
- waste_area += under_width * (min_y - node->y);
- visited_width += under_width;
- }
- node = node->next;
- }
- *pwaste = waste_area;
- return min_y;
-}
-
-NK_INTERN struct nk_rp__findresult
-nk_rp__skyline_find_best_pos(struct nk_rp_context *c, int width, int height)
-{
- int best_waste = (1<<30), best_x, best_y = (1 << 30);
- struct nk_rp__findresult fr;
- struct nk_rp_node **prev, *node, *tail, **best = 0;
-
- /* align to multiple of c->align */
- width = (width + c->align - 1);
- width -= width % c->align;
- NK_ASSERT(width % c->align == 0);
-
- node = c->active_head;
- prev = &c->active_head;
- while (node->x + width <= c->width) {
- int y,waste;
- y = nk_rp__skyline_find_min_y(c, node, node->x, width, &waste);
- /* actually just want to test BL */
- if (c->heuristic == NK_RP_HEURISTIC_Skyline_BL_sortHeight) {
- /* bottom left */
- if (y < best_y) {
- best_y = y;
- best = prev;
- }
- } else {
- /* best-fit */
- if (y + height <= c->height) {
- /* can only use it if it first vertically */
- if (y < best_y || (y == best_y && waste < best_waste)) {
- best_y = y;
- best_waste = waste;
- best = prev;
- }
- }
- }
- prev = &node->next;
- node = node->next;
- }
- best_x = (best == 0) ? 0 : (*best)->x;
-
- /* if doing best-fit (BF), we also have to try aligning right edge to each node position */
- /* */
- /* e.g, if fitting */
- /* */
- /* ____________________ */
- /* |____________________| */
- /* */
- /* into */
- /* */
- /* | | */
- /* | ____________| */
- /* |____________| */
- /* */
- /* then right-aligned reduces waste, but bottom-left BL is always chooses left-aligned */
- /* */
- /* This makes BF take about 2x the time */
- if (c->heuristic == NK_RP_HEURISTIC_Skyline_BF_sortHeight)
- {
- tail = c->active_head;
- node = c->active_head;
- prev = &c->active_head;
- /* find first node that's admissible */
- while (tail->x < width)
- tail = tail->next;
- while (tail)
- {
- int xpos = tail->x - width;
- int y,waste;
- NK_ASSERT(xpos >= 0);
- /* find the left position that matches this */
- while (node->next->x <= xpos) {
- prev = &node->next;
- node = node->next;
- }
- NK_ASSERT(node->next->x > xpos && node->x <= xpos);
- y = nk_rp__skyline_find_min_y(c, node, xpos, width, &waste);
- if (y + height < c->height) {
- if (y <= best_y) {
- if (y < best_y || waste < best_waste || (waste==best_waste && xpos < best_x)) {
- best_x = xpos;
- NK_ASSERT(y <= best_y);
- best_y = y;
- best_waste = waste;
- best = prev;
- }
- }
- }
- tail = tail->next;
- }
- }
- fr.prev_link = best;
- fr.x = best_x;
- fr.y = best_y;
- return fr;
-}
-
-NK_INTERN struct nk_rp__findresult
-nk_rp__skyline_pack_rectangle(struct nk_rp_context *context, int width, int height)
-{
- /* find best position according to heuristic */
- struct nk_rp__findresult res = nk_rp__skyline_find_best_pos(context, width, height);
- struct nk_rp_node *node, *cur;
-
- /* bail if: */
- /* 1. it failed */
- /* 2. the best node doesn't fit (we don't always check this) */
- /* 3. we're out of memory */
- if (res.prev_link == 0 || res.y + height > context->height || context->free_head == 0) {
- res.prev_link = 0;
- return res;
- }
-
- /* on success, create new node */
- node = context->free_head;
- node->x = (nk_rp_coord) res.x;
- node->y = (nk_rp_coord) (res.y + height);
-
- context->free_head = node->next;
-
- /* insert the new node into the right starting point, and */
- /* let 'cur' point to the remaining nodes needing to be */
- /* stitched back in */
- cur = *res.prev_link;
- if (cur->x < res.x) {
- /* preserve the existing one, so start testing with the next one */
- struct nk_rp_node *next = cur->next;
- cur->next = node;
- cur = next;
- } else {
- *res.prev_link = node;
- }
-
- /* from here, traverse cur and free the nodes, until we get to one */
- /* that shouldn't be freed */
- while (cur->next && cur->next->x <= res.x + width) {
- struct nk_rp_node *next = cur->next;
- /* move the current node to the free list */
- cur->next = context->free_head;
- context->free_head = cur;
- cur = next;
- }
- /* stitch the list back in */
- node->next = cur;
-
- if (cur->x < res.x + width)
- cur->x = (nk_rp_coord) (res.x + width);
- return res;
-}
-
-NK_INTERN int
-nk_rect_height_compare(const void *a, const void *b)
-{
- const struct nk_rp_rect *p = (const struct nk_rp_rect *) a;
- const struct nk_rp_rect *q = (const struct nk_rp_rect *) b;
- if (p->h > q->h)
- return -1;
- if (p->h < q->h)
- return 1;
- return (p->w > q->w) ? -1 : (p->w < q->w);
-}
-
-NK_INTERN int
-nk_rect_original_order(const void *a, const void *b)
-{
- const struct nk_rp_rect *p = (const struct nk_rp_rect *) a;
- const struct nk_rp_rect *q = (const struct nk_rp_rect *) b;
- return (p->was_packed < q->was_packed) ? -1 : (p->was_packed > q->was_packed);
-}
-
-static void
-nk_rp_qsort(struct nk_rp_rect *array, unsigned int len, int(*cmp)(const void*,const void*))
-{
- /* iterative quick sort */
- #define NK_MAX_SORT_STACK 64
- unsigned right, left = 0, stack[NK_MAX_SORT_STACK], pos = 0;
- unsigned seed = len/2 * 69069+1;
- for (;;) {
- for (; left+1 < len; len++) {
- struct nk_rp_rect pivot, tmp;
- if (pos == NK_MAX_SORT_STACK) len = stack[pos = 0];
- pivot = array[left+seed%(len-left)];
- seed = seed * 69069 + 1;
- stack[pos++] = len;
- for (right = left-1;;) {
- while (cmp(&array[++right], &pivot) < 0);
- while (cmp(&pivot, &array[--len]) < 0);
- if (right >= len) break;
- tmp = array[right];
- array[right] = array[len];
- array[len] = tmp;
- }
- }
- if (pos == 0) break;
- left = len;
- len = stack[--pos];
- }
- #undef NK_MAX_SORT_STACK
-}
-
-NK_INTERN void
-nk_rp_pack_rects(struct nk_rp_context *context, struct nk_rp_rect *rects, int num_rects)
-{
- int i;
- /* we use the 'was_packed' field internally to allow sorting/unsorting */
- for (i=0; i < num_rects; ++i) {
- rects[i].was_packed = i;
- }
-
- /* sort according to heuristic */
- nk_rp_qsort(rects, (unsigned)num_rects, nk_rect_height_compare);
-
- for (i=0; i < num_rects; ++i) {
- struct nk_rp__findresult fr = nk_rp__skyline_pack_rectangle(context, rects[i].w, rects[i].h);
- if (fr.prev_link) {
- rects[i].x = (nk_rp_coord) fr.x;
- rects[i].y = (nk_rp_coord) fr.y;
- } else {
- rects[i].x = rects[i].y = NK_RP__MAXVAL;
- }
- }
-
- /* unsort */
- nk_rp_qsort(rects, (unsigned)num_rects, nk_rect_original_order);
-
- /* set was_packed flags */
- for (i=0; i < num_rects; ++i)
- rects[i].was_packed = !(rects[i].x == NK_RP__MAXVAL && rects[i].y == NK_RP__MAXVAL);
-}
-
-/*
- * ==============================================================
- *
- * TRUETYPE
- *
- * ===============================================================
- */
-/* stb_truetype.h - v1.07 - public domain */
-#define NK_TT_MAX_OVERSAMPLE 8
-#define NK_TT__OVER_MASK (NK_TT_MAX_OVERSAMPLE-1)
-
-struct nk_tt_bakedchar {
- unsigned short x0,y0,x1,y1;
- /* coordinates of bbox in bitmap */
- float xoff,yoff,xadvance;
-};
-
-struct nk_tt_aligned_quad{
- float x0,y0,s0,t0; /* top-left */
- float x1,y1,s1,t1; /* bottom-right */
-};
-
-struct nk_tt_packedchar {
- unsigned short x0,y0,x1,y1;
- /* coordinates of bbox in bitmap */
- float xoff,yoff,xadvance;
- float xoff2,yoff2;
-};
-
-struct nk_tt_pack_range {
- float font_size;
- int first_unicode_codepoint_in_range;
- /* if non-zero, then the chars are continuous, and this is the first codepoint */
- int *array_of_unicode_codepoints;
- /* if non-zero, then this is an array of unicode codepoints */
- int num_chars;
- struct nk_tt_packedchar *chardata_for_range; /* output */
- unsigned char h_oversample, v_oversample;
- /* don't set these, they're used internally */
-};
-
-struct nk_tt_pack_context {
- void *pack_info;
- int width;
- int height;
- int stride_in_bytes;
- int padding;
- unsigned int h_oversample, v_oversample;
- unsigned char *pixels;
- void *nodes;
-};
-
-struct nk_tt_fontinfo {
- const unsigned char* data; /* pointer to .ttf file */
- int fontstart;/* offset of start of font */
- int numGlyphs;/* number of glyphs, needed for range checking */
- int loca,head,glyf,hhea,hmtx,kern; /* table locations as offset from start of .ttf */
- int index_map; /* a cmap mapping for our chosen character encoding */
- int indexToLocFormat; /* format needed to map from glyph index to glyph */
-};
-
-enum {
- NK_TT_vmove=1,
- NK_TT_vline,
- NK_TT_vcurve
-};
-
-struct nk_tt_vertex {
- short x,y,cx,cy;
- unsigned char type,padding;
-};
-
-struct nk_tt__bitmap{
- int w,h,stride;
- unsigned char *pixels;
-};
-
-struct nk_tt__hheap_chunk {
- struct nk_tt__hheap_chunk *next;
-};
-struct nk_tt__hheap {
- struct nk_allocator alloc;
- struct nk_tt__hheap_chunk *head;
- void *first_free;
- int num_remaining_in_head_chunk;
-};
-
-struct nk_tt__edge {
- float x0,y0, x1,y1;
- int invert;
-};
-
-struct nk_tt__active_edge {
- struct nk_tt__active_edge *next;
- float fx,fdx,fdy;
- float direction;
- float sy;
- float ey;
-};
-struct nk_tt__point {float x,y;};
-
-#define NK_TT_MACSTYLE_DONTCARE 0
-#define NK_TT_MACSTYLE_BOLD 1
-#define NK_TT_MACSTYLE_ITALIC 2
-#define NK_TT_MACSTYLE_UNDERSCORE 4
-#define NK_TT_MACSTYLE_NONE 8
-/* <= not same as 0, this makes us check the bitfield is 0 */
-
-enum { /* platformID */
- NK_TT_PLATFORM_ID_UNICODE =0,
- NK_TT_PLATFORM_ID_MAC =1,
- NK_TT_PLATFORM_ID_ISO =2,
- NK_TT_PLATFORM_ID_MICROSOFT =3
-};
-
-enum { /* encodingID for NK_TT_PLATFORM_ID_UNICODE */
- NK_TT_UNICODE_EID_UNICODE_1_0 =0,
- NK_TT_UNICODE_EID_UNICODE_1_1 =1,
- NK_TT_UNICODE_EID_ISO_10646 =2,
- NK_TT_UNICODE_EID_UNICODE_2_0_BMP=3,
- NK_TT_UNICODE_EID_UNICODE_2_0_FULL=4
-};
-
-enum { /* encodingID for NK_TT_PLATFORM_ID_MICROSOFT */
- NK_TT_MS_EID_SYMBOL =0,
- NK_TT_MS_EID_UNICODE_BMP =1,
- NK_TT_MS_EID_SHIFTJIS =2,
- NK_TT_MS_EID_UNICODE_FULL =10
-};
-
-enum { /* encodingID for NK_TT_PLATFORM_ID_MAC; same as Script Manager codes */
- NK_TT_MAC_EID_ROMAN =0, NK_TT_MAC_EID_ARABIC =4,
- NK_TT_MAC_EID_JAPANESE =1, NK_TT_MAC_EID_HEBREW =5,
- NK_TT_MAC_EID_CHINESE_TRAD =2, NK_TT_MAC_EID_GREEK =6,
- NK_TT_MAC_EID_KOREAN =3, NK_TT_MAC_EID_RUSSIAN =7
-};
-
-enum { /* languageID for NK_TT_PLATFORM_ID_MICROSOFT; same as LCID... */
- /* problematic because there are e.g. 16 english LCIDs and 16 arabic LCIDs */
- NK_TT_MS_LANG_ENGLISH =0x0409, NK_TT_MS_LANG_ITALIAN =0x0410,
- NK_TT_MS_LANG_CHINESE =0x0804, NK_TT_MS_LANG_JAPANESE =0x0411,
- NK_TT_MS_LANG_DUTCH =0x0413, NK_TT_MS_LANG_KOREAN =0x0412,
- NK_TT_MS_LANG_FRENCH =0x040c, NK_TT_MS_LANG_RUSSIAN =0x0419,
- NK_TT_MS_LANG_GERMAN =0x0407, NK_TT_MS_LANG_SPANISH =0x0409,
- NK_TT_MS_LANG_HEBREW =0x040d, NK_TT_MS_LANG_SWEDISH =0x041D
-};
-
-enum { /* languageID for NK_TT_PLATFORM_ID_MAC */
- NK_TT_MAC_LANG_ENGLISH =0 , NK_TT_MAC_LANG_JAPANESE =11,
- NK_TT_MAC_LANG_ARABIC =12, NK_TT_MAC_LANG_KOREAN =23,
- NK_TT_MAC_LANG_DUTCH =4 , NK_TT_MAC_LANG_RUSSIAN =32,
- NK_TT_MAC_LANG_FRENCH =1 , NK_TT_MAC_LANG_SPANISH =6 ,
- NK_TT_MAC_LANG_GERMAN =2 , NK_TT_MAC_LANG_SWEDISH =5 ,
- NK_TT_MAC_LANG_HEBREW =10, NK_TT_MAC_LANG_CHINESE_SIMPLIFIED =33,
- NK_TT_MAC_LANG_ITALIAN =3 , NK_TT_MAC_LANG_CHINESE_TRAD =19
-};
-
-#define nk_ttBYTE(p) (* (const nk_byte *) (p))
-#define nk_ttCHAR(p) (* (const char *) (p))
-
-#if defined(NK_BIGENDIAN) && !defined(NK_ALLOW_UNALIGNED_TRUETYPE)
- #define nk_ttUSHORT(p) (* (nk_ushort *) (p))
- #define nk_ttSHORT(p) (* (nk_short *) (p))
- #define nk_ttULONG(p) (* (nk_uint *) (p))
- #define nk_ttLONG(p) (* (nk_int *) (p))
-#else
- static nk_ushort nk_ttUSHORT(const nk_byte *p) { return (nk_ushort)(p[0]*256 + p[1]); }
- static nk_short nk_ttSHORT(const nk_byte *p) { return (nk_short)(p[0]*256 + p[1]); }
- static nk_uint nk_ttULONG(const nk_byte *p) { return (nk_uint)((p[0]<<24) + (p[1]<<16) + (p[2]<<8) + p[3]); }
-#endif
-
-#define nk_tt_tag4(p,c0,c1,c2,c3)\
- ((p)[0] == (c0) && (p)[1] == (c1) && (p)[2] == (c2) && (p)[3] == (c3))
-#define nk_tt_tag(p,str) nk_tt_tag4(p,str[0],str[1],str[2],str[3])
-
-NK_INTERN int nk_tt_GetGlyphShape(const struct nk_tt_fontinfo *info, struct nk_allocator *alloc,
- int glyph_index, struct nk_tt_vertex **pvertices);
-
-NK_INTERN nk_uint
-nk_tt__find_table(const nk_byte *data, nk_uint fontstart, const char *tag)
-{
- /* @OPTIMIZE: binary search */
- nk_int num_tables = nk_ttUSHORT(data+fontstart+4);
- nk_uint tabledir = fontstart + 12;
- nk_int i;
- for (i = 0; i < num_tables; ++i) {
- nk_uint loc = tabledir + (nk_uint)(16*i);
- if (nk_tt_tag(data+loc+0, tag))
- return nk_ttULONG(data+loc+8);
- }
- return 0;
-}
-
-NK_INTERN int
-nk_tt_InitFont(struct nk_tt_fontinfo *info, const unsigned char *data2, int fontstart)
-{
- nk_uint cmap, t;
- nk_int i,numTables;
- const nk_byte *data = (const nk_byte *) data2;
-
- info->data = data;
- info->fontstart = fontstart;
-
- cmap = nk_tt__find_table(data, (nk_uint)fontstart, "cmap"); /* required */
- info->loca = (int)nk_tt__find_table(data, (nk_uint)fontstart, "loca"); /* required */
- info->head = (int)nk_tt__find_table(data, (nk_uint)fontstart, "head"); /* required */
- info->glyf = (int)nk_tt__find_table(data, (nk_uint)fontstart, "glyf"); /* required */
- info->hhea = (int)nk_tt__find_table(data, (nk_uint)fontstart, "hhea"); /* required */
- info->hmtx = (int)nk_tt__find_table(data, (nk_uint)fontstart, "hmtx"); /* required */
- info->kern = (int)nk_tt__find_table(data, (nk_uint)fontstart, "kern"); /* not required */
- if (!cmap || !info->loca || !info->head || !info->glyf || !info->hhea || !info->hmtx)
- return 0;
-
- t = nk_tt__find_table(data, (nk_uint)fontstart, "maxp");
- if (t) info->numGlyphs = nk_ttUSHORT(data+t+4);
- else info->numGlyphs = 0xffff;
-
- /* find a cmap encoding table we understand *now* to avoid searching */
- /* later. (todo: could make this installable) */
- /* the same regardless of glyph. */
- numTables = nk_ttUSHORT(data + cmap + 2);
- info->index_map = 0;
- for (i=0; i < numTables; ++i)
- {
- nk_uint encoding_record = cmap + 4 + 8 * (nk_uint)i;
- /* find an encoding we understand: */
- switch(nk_ttUSHORT(data+encoding_record)) {
- case NK_TT_PLATFORM_ID_MICROSOFT:
- switch (nk_ttUSHORT(data+encoding_record+2)) {
- case NK_TT_MS_EID_UNICODE_BMP:
- case NK_TT_MS_EID_UNICODE_FULL:
- /* MS/Unicode */
- info->index_map = (int)(cmap + nk_ttULONG(data+encoding_record+4));
- break;
- default: break;
- } break;
- case NK_TT_PLATFORM_ID_UNICODE:
- /* Mac/iOS has these */
- /* all the encodingIDs are unicode, so we don't bother to check it */
- info->index_map = (int)(cmap + nk_ttULONG(data+encoding_record+4));
- break;
- default: break;
- }
- }
- if (info->index_map == 0)
- return 0;
- info->indexToLocFormat = nk_ttUSHORT(data+info->head + 50);
- return 1;
-}
-
-NK_INTERN int
-nk_tt_FindGlyphIndex(const struct nk_tt_fontinfo *info, int unicode_codepoint)
-{
- const nk_byte *data = info->data;
- nk_uint index_map = (nk_uint)info->index_map;
-
- nk_ushort format = nk_ttUSHORT(data + index_map + 0);
- if (format == 0) { /* apple byte encoding */
- nk_int bytes = nk_ttUSHORT(data + index_map + 2);
- if (unicode_codepoint < bytes-6)
- return nk_ttBYTE(data + index_map + 6 + unicode_codepoint);
- return 0;
- } else if (format == 6) {
- nk_uint first = nk_ttUSHORT(data + index_map + 6);
- nk_uint count = nk_ttUSHORT(data + index_map + 8);
- if ((nk_uint) unicode_codepoint >= first && (nk_uint) unicode_codepoint < first+count)
- return nk_ttUSHORT(data + index_map + 10 + (unicode_codepoint - (int)first)*2);
- return 0;
- } else if (format == 2) {
- NK_ASSERT(0); /* @TODO: high-byte mapping for japanese/chinese/korean */
- return 0;
- } else if (format == 4) { /* standard mapping for windows fonts: binary search collection of ranges */
- nk_ushort segcount = nk_ttUSHORT(data+index_map+6) >> 1;
- nk_ushort searchRange = nk_ttUSHORT(data+index_map+8) >> 1;
- nk_ushort entrySelector = nk_ttUSHORT(data+index_map+10);
- nk_ushort rangeShift = nk_ttUSHORT(data+index_map+12) >> 1;
-
- /* do a binary search of the segments */
- nk_uint endCount = index_map + 14;
- nk_uint search = endCount;
-
- if (unicode_codepoint > 0xffff)
- return 0;
-
- /* they lie from endCount .. endCount + segCount */
- /* but searchRange is the nearest power of two, so... */
- if (unicode_codepoint >= nk_ttUSHORT(data + search + rangeShift*2))
- search += (nk_uint)(rangeShift*2);
-
- /* now decrement to bias correctly to find smallest */
- search -= 2;
- while (entrySelector) {
- nk_ushort end;
- searchRange >>= 1;
- end = nk_ttUSHORT(data + search + searchRange*2);
- if (unicode_codepoint > end)
- search += (nk_uint)(searchRange*2);
- --entrySelector;
- }
- search += 2;
-
- {
- nk_ushort offset, start;
- nk_ushort item = (nk_ushort) ((search - endCount) >> 1);
-
- NK_ASSERT(unicode_codepoint <= nk_ttUSHORT(data + endCount + 2*item));
- start = nk_ttUSHORT(data + index_map + 14 + segcount*2 + 2 + 2*item);
- if (unicode_codepoint < start)
- return 0;
-
- offset = nk_ttUSHORT(data + index_map + 14 + segcount*6 + 2 + 2*item);
- if (offset == 0)
- return (nk_ushort) (unicode_codepoint + nk_ttSHORT(data + index_map + 14 + segcount*4 + 2 + 2*item));
-
- return nk_ttUSHORT(data + offset + (unicode_codepoint-start)*2 + index_map + 14 + segcount*6 + 2 + 2*item);
- }
- } else if (format == 12 || format == 13) {
- nk_uint ngroups = nk_ttULONG(data+index_map+12);
- nk_int low,high;
- low = 0; high = (nk_int)ngroups;
- /* Binary search the right group. */
- while (low < high) {
- nk_int mid = low + ((high-low) >> 1); /* rounds down, so low <= mid < high */
- nk_uint start_char = nk_ttULONG(data+index_map+16+mid*12);
- nk_uint end_char = nk_ttULONG(data+index_map+16+mid*12+4);
- if ((nk_uint) unicode_codepoint < start_char)
- high = mid;
- else if ((nk_uint) unicode_codepoint > end_char)
- low = mid+1;
- else {
- nk_uint start_glyph = nk_ttULONG(data+index_map+16+mid*12+8);
- if (format == 12)
- return (int)start_glyph + (int)unicode_codepoint - (int)start_char;
- else /* format == 13 */
- return (int)start_glyph;
- }
- }
- return 0; /* not found */
- }
- /* @TODO */
- NK_ASSERT(0);
- return 0;
-}
-
-NK_INTERN void
-nk_tt_setvertex(struct nk_tt_vertex *v, nk_byte type, nk_int x, nk_int y, nk_int cx, nk_int cy)
-{
- v->type = type;
- v->x = (nk_short) x;
- v->y = (nk_short) y;
- v->cx = (nk_short) cx;
- v->cy = (nk_short) cy;
-}
-
-NK_INTERN int
-nk_tt__GetGlyfOffset(const struct nk_tt_fontinfo *info, int glyph_index)
-{
- int g1,g2;
- if (glyph_index >= info->numGlyphs) return -1; /* glyph index out of range */
- if (info->indexToLocFormat >= 2) return -1; /* unknown index->glyph map format */
-
- if (info->indexToLocFormat == 0) {
- g1 = info->glyf + nk_ttUSHORT(info->data + info->loca + glyph_index * 2) * 2;
- g2 = info->glyf + nk_ttUSHORT(info->data + info->loca + glyph_index * 2 + 2) * 2;
- } else {
- g1 = info->glyf + (int)nk_ttULONG (info->data + info->loca + glyph_index * 4);
- g2 = info->glyf + (int)nk_ttULONG (info->data + info->loca + glyph_index * 4 + 4);
- }
- return g1==g2 ? -1 : g1; /* if length is 0, return -1 */
-}
-
-NK_INTERN int
-nk_tt_GetGlyphBox(const struct nk_tt_fontinfo *info, int glyph_index,
- int *x0, int *y0, int *x1, int *y1)
-{
- int g = nk_tt__GetGlyfOffset(info, glyph_index);
- if (g < 0) return 0;
-
- if (x0) *x0 = nk_ttSHORT(info->data + g + 2);
- if (y0) *y0 = nk_ttSHORT(info->data + g + 4);
- if (x1) *x1 = nk_ttSHORT(info->data + g + 6);
- if (y1) *y1 = nk_ttSHORT(info->data + g + 8);
- return 1;
-}
-
-NK_INTERN int
-stbtt__close_shape(struct nk_tt_vertex *vertices, int num_vertices, int was_off,
- int start_off, nk_int sx, nk_int sy, nk_int scx, nk_int scy, nk_int cx, nk_int cy)
-{
- if (start_off) {
- if (was_off)
- nk_tt_setvertex(&vertices[num_vertices++], NK_TT_vcurve, (cx+scx)>>1, (cy+scy)>>1, cx,cy);
- nk_tt_setvertex(&vertices[num_vertices++], NK_TT_vcurve, sx,sy,scx,scy);
- } else {
- if (was_off)
- nk_tt_setvertex(&vertices[num_vertices++], NK_TT_vcurve,sx,sy,cx,cy);
- else
- nk_tt_setvertex(&vertices[num_vertices++], NK_TT_vline,sx,sy,0,0);
- }
- return num_vertices;
-}
-
-NK_INTERN int
-nk_tt_GetGlyphShape(const struct nk_tt_fontinfo *info, struct nk_allocator *alloc,
- int glyph_index, struct nk_tt_vertex **pvertices)
-{
- nk_short numberOfContours;
- const nk_byte *endPtsOfContours;
- const nk_byte *data = info->data;
- struct nk_tt_vertex *vertices=0;
- int num_vertices=0;
- int g = nk_tt__GetGlyfOffset(info, glyph_index);
- *pvertices = 0;
-
- if (g < 0) return 0;
- numberOfContours = nk_ttSHORT(data + g);
- if (numberOfContours > 0) {
- nk_byte flags=0,flagcount;
- nk_int ins, i,j=0,m,n, next_move, was_off=0, off, start_off=0;
- nk_int x,y,cx,cy,sx,sy, scx,scy;
- const nk_byte *points;
- endPtsOfContours = (data + g + 10);
- ins = nk_ttUSHORT(data + g + 10 + numberOfContours * 2);
- points = data + g + 10 + numberOfContours * 2 + 2 + ins;
-
- n = 1+nk_ttUSHORT(endPtsOfContours + numberOfContours*2-2);
- m = n + 2*numberOfContours; /* a loose bound on how many vertices we might need */
- vertices = (struct nk_tt_vertex *)alloc->alloc(alloc->userdata, 0, (nk_size)m * sizeof(vertices[0]));
- if (vertices == 0)
- return 0;
-
- next_move = 0;
- flagcount=0;
-
- /* in first pass, we load uninterpreted data into the allocated array */
- /* above, shifted to the end of the array so we won't overwrite it when */
- /* we create our final data starting from the front */
- off = m - n; /* starting offset for uninterpreted data, regardless of how m ends up being calculated */
-
- /* first load flags */
- for (i=0; i < n; ++i) {
- if (flagcount == 0) {
- flags = *points++;
- if (flags & 8)
- flagcount = *points++;
- } else --flagcount;
- vertices[off+i].type = flags;
- }
-
- /* now load x coordinates */
- x=0;
- for (i=0; i < n; ++i) {
- flags = vertices[off+i].type;
- if (flags & 2) {
- nk_short dx = *points++;
- x += (flags & 16) ? dx : -dx; /* ??? */
- } else {
- if (!(flags & 16)) {
- x = x + (nk_short) (points[0]*256 + points[1]);
- points += 2;
- }
- }
- vertices[off+i].x = (nk_short) x;
- }
-
- /* now load y coordinates */
- y=0;
- for (i=0; i < n; ++i) {
- flags = vertices[off+i].type;
- if (flags & 4) {
- nk_short dy = *points++;
- y += (flags & 32) ? dy : -dy; /* ??? */
- } else {
- if (!(flags & 32)) {
- y = y + (nk_short) (points[0]*256 + points[1]);
- points += 2;
- }
- }
- vertices[off+i].y = (nk_short) y;
- }
-
- /* now convert them to our format */
- num_vertices=0;
- sx = sy = cx = cy = scx = scy = 0;
- for (i=0; i < n; ++i)
- {
- flags = vertices[off+i].type;
- x = (nk_short) vertices[off+i].x;
- y = (nk_short) vertices[off+i].y;
-
- if (next_move == i) {
- if (i != 0)
- num_vertices = stbtt__close_shape(vertices, num_vertices, was_off, start_off, sx,sy,scx,scy,cx,cy);
-
- /* now start the new one */
- start_off = !(flags & 1);
- if (start_off) {
- /* if we start off with an off-curve point, then when we need to find a point on the curve */
- /* where we can start, and we need to save some state for when we wraparound. */
- scx = x;
- scy = y;
- if (!(vertices[off+i+1].type & 1)) {
- /* next point is also a curve point, so interpolate an on-point curve */
- sx = (x + (nk_int) vertices[off+i+1].x) >> 1;
- sy = (y + (nk_int) vertices[off+i+1].y) >> 1;
- } else {
- /* otherwise just use the next point as our start point */
- sx = (nk_int) vertices[off+i+1].x;
- sy = (nk_int) vertices[off+i+1].y;
- ++i; /* we're using point i+1 as the starting point, so skip it */
- }
- } else {
- sx = x;
- sy = y;
- }
- nk_tt_setvertex(&vertices[num_vertices++], NK_TT_vmove,sx,sy,0,0);
- was_off = 0;
- next_move = 1 + nk_ttUSHORT(endPtsOfContours+j*2);
- ++j;
- } else {
- if (!(flags & 1))
- { /* if it's a curve */
- if (was_off) /* two off-curve control points in a row means interpolate an on-curve midpoint */
- nk_tt_setvertex(&vertices[num_vertices++], NK_TT_vcurve, (cx+x)>>1, (cy+y)>>1, cx, cy);
- cx = x;
- cy = y;
- was_off = 1;
- } else {
- if (was_off)
- nk_tt_setvertex(&vertices[num_vertices++], NK_TT_vcurve, x,y, cx, cy);
- else nk_tt_setvertex(&vertices[num_vertices++], NK_TT_vline, x,y,0,0);
- was_off = 0;
- }
- }
- }
- num_vertices = stbtt__close_shape(vertices, num_vertices, was_off, start_off, sx,sy,scx,scy,cx,cy);
- } else if (numberOfContours == -1) {
- /* Compound shapes. */
- int more = 1;
- const nk_byte *comp = data + g + 10;
- num_vertices = 0;
- vertices = 0;
-
- while (more)
- {
- nk_ushort flags, gidx;
- int comp_num_verts = 0, i;
- struct nk_tt_vertex *comp_verts = 0, *tmp = 0;
- float mtx[6] = {1,0,0,1,0,0}, m, n;
-
- flags = (nk_ushort)nk_ttSHORT(comp); comp+=2;
- gidx = (nk_ushort)nk_ttSHORT(comp); comp+=2;
-
- if (flags & 2) { /* XY values */
- if (flags & 1) { /* shorts */
- mtx[4] = nk_ttSHORT(comp); comp+=2;
- mtx[5] = nk_ttSHORT(comp); comp+=2;
- } else {
- mtx[4] = nk_ttCHAR(comp); comp+=1;
- mtx[5] = nk_ttCHAR(comp); comp+=1;
- }
- } else {
- /* @TODO handle matching point */
- NK_ASSERT(0);
- }
- if (flags & (1<<3)) { /* WE_HAVE_A_SCALE */
- mtx[0] = mtx[3] = nk_ttSHORT(comp)/16384.0f; comp+=2;
- mtx[1] = mtx[2] = 0;
- } else if (flags & (1<<6)) { /* WE_HAVE_AN_X_AND_YSCALE */
- mtx[0] = nk_ttSHORT(comp)/16384.0f; comp+=2;
- mtx[1] = mtx[2] = 0;
- mtx[3] = nk_ttSHORT(comp)/16384.0f; comp+=2;
- } else if (flags & (1<<7)) { /* WE_HAVE_A_TWO_BY_TWO */
- mtx[0] = nk_ttSHORT(comp)/16384.0f; comp+=2;
- mtx[1] = nk_ttSHORT(comp)/16384.0f; comp+=2;
- mtx[2] = nk_ttSHORT(comp)/16384.0f; comp+=2;
- mtx[3] = nk_ttSHORT(comp)/16384.0f; comp+=2;
- }
-
- /* Find transformation scales. */
- m = (float) NK_SQRT(mtx[0]*mtx[0] + mtx[1]*mtx[1]);
- n = (float) NK_SQRT(mtx[2]*mtx[2] + mtx[3]*mtx[3]);
-
- /* Get indexed glyph. */
- comp_num_verts = nk_tt_GetGlyphShape(info, alloc, gidx, &comp_verts);
- if (comp_num_verts > 0)
- {
- /* Transform vertices. */
- for (i = 0; i < comp_num_verts; ++i) {
- struct nk_tt_vertex* v = &comp_verts[i];
- short x,y;
- x=v->x; y=v->y;
- v->x = (short)(m * (mtx[0]*x + mtx[2]*y + mtx[4]));
- v->y = (short)(n * (mtx[1]*x + mtx[3]*y + mtx[5]));
- x=v->cx; y=v->cy;
- v->cx = (short)(m * (mtx[0]*x + mtx[2]*y + mtx[4]));
- v->cy = (short)(n * (mtx[1]*x + mtx[3]*y + mtx[5]));
- }
- /* Append vertices. */
- tmp = (struct nk_tt_vertex*)alloc->alloc(alloc->userdata, 0,
- (nk_size)(num_vertices+comp_num_verts)*sizeof(struct nk_tt_vertex));
- if (!tmp) {
- if (vertices) alloc->free(alloc->userdata, vertices);
- if (comp_verts) alloc->free(alloc->userdata, comp_verts);
- return 0;
- }
- if (num_vertices > 0) NK_MEMCPY(tmp, vertices, (nk_size)num_vertices*sizeof(struct nk_tt_vertex));
- NK_MEMCPY(tmp+num_vertices, comp_verts, (nk_size)comp_num_verts*sizeof(struct nk_tt_vertex));
- if (vertices) alloc->free(alloc->userdata,vertices);
- vertices = tmp;
- alloc->free(alloc->userdata,comp_verts);
- num_vertices += comp_num_verts;
- }
- /* More components ? */
- more = flags & (1<<5);
- }
- } else if (numberOfContours < 0) {
- /* @TODO other compound variations? */
- NK_ASSERT(0);
- } else {
- /* numberOfCounters == 0, do nothing */
- }
- *pvertices = vertices;
- return num_vertices;
-}
-
-NK_INTERN void
-nk_tt_GetGlyphHMetrics(const struct nk_tt_fontinfo *info, int glyph_index,
- int *advanceWidth, int *leftSideBearing)
-{
- nk_ushort numOfLongHorMetrics = nk_ttUSHORT(info->data+info->hhea + 34);
- if (glyph_index < numOfLongHorMetrics) {
- if (advanceWidth)
- *advanceWidth = nk_ttSHORT(info->data + info->hmtx + 4*glyph_index);
- if (leftSideBearing)
- *leftSideBearing = nk_ttSHORT(info->data + info->hmtx + 4*glyph_index + 2);
- } else {
- if (advanceWidth)
- *advanceWidth = nk_ttSHORT(info->data + info->hmtx + 4*(numOfLongHorMetrics-1));
- if (leftSideBearing)
- *leftSideBearing = nk_ttSHORT(info->data + info->hmtx + 4*numOfLongHorMetrics + 2*(glyph_index - numOfLongHorMetrics));
- }
-}
-
-NK_INTERN void
-nk_tt_GetFontVMetrics(const struct nk_tt_fontinfo *info,
- int *ascent, int *descent, int *lineGap)
-{
- if (ascent ) *ascent = nk_ttSHORT(info->data+info->hhea + 4);
- if (descent) *descent = nk_ttSHORT(info->data+info->hhea + 6);
- if (lineGap) *lineGap = nk_ttSHORT(info->data+info->hhea + 8);
-}
-
-NK_INTERN float
-nk_tt_ScaleForPixelHeight(const struct nk_tt_fontinfo *info, float height)
-{
- int fheight = nk_ttSHORT(info->data + info->hhea + 4) - nk_ttSHORT(info->data + info->hhea + 6);
- return (float) height / (float)fheight;
-}
-
-NK_INTERN float
-nk_tt_ScaleForMappingEmToPixels(const struct nk_tt_fontinfo *info, float pixels)
-{
- int unitsPerEm = nk_ttUSHORT(info->data + info->head + 18);
- return pixels / (float)unitsPerEm;
-}
-
-/*-------------------------------------------------------------
- * antialiasing software rasterizer
- * --------------------------------------------------------------*/
-NK_INTERN void
-nk_tt_GetGlyphBitmapBoxSubpixel(const struct nk_tt_fontinfo *font,
- int glyph, float scale_x, float scale_y,float shift_x, float shift_y,
- int *ix0, int *iy0, int *ix1, int *iy1)
-{
- int x0,y0,x1,y1;
- if (!nk_tt_GetGlyphBox(font, glyph, &x0,&y0,&x1,&y1)) {
- /* e.g. space character */
- if (ix0) *ix0 = 0;
- if (iy0) *iy0 = 0;
- if (ix1) *ix1 = 0;
- if (iy1) *iy1 = 0;
- } else {
- /* move to integral bboxes (treating pixels as little squares, what pixels get touched)? */
- if (ix0) *ix0 = nk_ifloorf((float)x0 * scale_x + shift_x);
- if (iy0) *iy0 = nk_ifloorf((float)-y1 * scale_y + shift_y);
- if (ix1) *ix1 = nk_iceilf ((float)x1 * scale_x + shift_x);
- if (iy1) *iy1 = nk_iceilf ((float)-y0 * scale_y + shift_y);
- }
-}
-
-NK_INTERN void
-nk_tt_GetGlyphBitmapBox(const struct nk_tt_fontinfo *font, int glyph,
- float scale_x, float scale_y, int *ix0, int *iy0, int *ix1, int *iy1)
-{
- nk_tt_GetGlyphBitmapBoxSubpixel(font, glyph, scale_x, scale_y,0.0f,0.0f, ix0, iy0, ix1, iy1);
-}
-
-/*-------------------------------------------------------------
- * Rasterizer
- * --------------------------------------------------------------*/
-NK_INTERN void*
-nk_tt__hheap_alloc(struct nk_tt__hheap *hh, nk_size size)
-{
- if (hh->first_free) {
- void *p = hh->first_free;
- hh->first_free = * (void **) p;
- return p;
- } else {
- if (hh->num_remaining_in_head_chunk == 0) {
- int count = (size < 32 ? 2000 : size < 128 ? 800 : 100);
- struct nk_tt__hheap_chunk *c = (struct nk_tt__hheap_chunk *)
- hh->alloc.alloc(hh->alloc.userdata, 0,
- sizeof(struct nk_tt__hheap_chunk) + size * (nk_size)count);
- if (c == 0) return 0;
- c->next = hh->head;
- hh->head = c;
- hh->num_remaining_in_head_chunk = count;
- }
- --hh->num_remaining_in_head_chunk;
- return (char *) (hh->head) + size * (nk_size)hh->num_remaining_in_head_chunk;
- }
-}
-
-NK_INTERN void
-nk_tt__hheap_free(struct nk_tt__hheap *hh, void *p)
-{
- *(void **) p = hh->first_free;
- hh->first_free = p;
-}
-
-NK_INTERN void
-nk_tt__hheap_cleanup(struct nk_tt__hheap *hh)
-{
- struct nk_tt__hheap_chunk *c = hh->head;
- while (c) {
- struct nk_tt__hheap_chunk *n = c->next;
- hh->alloc.free(hh->alloc.userdata, c);
- c = n;
- }
-}
-
-NK_INTERN struct nk_tt__active_edge*
-nk_tt__new_active(struct nk_tt__hheap *hh, struct nk_tt__edge *e,
- int off_x, float start_point)
-{
- struct nk_tt__active_edge *z = (struct nk_tt__active_edge *)
- nk_tt__hheap_alloc(hh, sizeof(*z));
- float dxdy = (e->x1 - e->x0) / (e->y1 - e->y0);
- /*STBTT_assert(e->y0 <= start_point); */
- if (!z) return z;
- z->fdx = dxdy;
- z->fdy = (dxdy != 0) ? (1/dxdy): 0;
- z->fx = e->x0 + dxdy * (start_point - e->y0);
- z->fx -= (float)off_x;
- z->direction = e->invert ? 1.0f : -1.0f;
- z->sy = e->y0;
- z->ey = e->y1;
- z->next = 0;
- return z;
-}
-
-NK_INTERN void
-nk_tt__handle_clipped_edge(float *scanline, int x, struct nk_tt__active_edge *e,
- float x0, float y0, float x1, float y1)
-{
- if (y0 == y1) return;
- NK_ASSERT(y0 < y1);
- NK_ASSERT(e->sy <= e->ey);
- if (y0 > e->ey) return;
- if (y1 < e->sy) return;
- if (y0 < e->sy) {
- x0 += (x1-x0) * (e->sy - y0) / (y1-y0);
- y0 = e->sy;
- }
- if (y1 > e->ey) {
- x1 += (x1-x0) * (e->ey - y1) / (y1-y0);
- y1 = e->ey;
- }
-
- if (x0 == x) NK_ASSERT(x1 <= x+1);
- else if (x0 == x+1) NK_ASSERT(x1 >= x);
- else if (x0 <= x) NK_ASSERT(x1 <= x);
- else if (x0 >= x+1) NK_ASSERT(x1 >= x+1);
- else NK_ASSERT(x1 >= x && x1 <= x+1);
-
- if (x0 <= x && x1 <= x)
- scanline[x] += e->direction * (y1-y0);
- else if (x0 >= x+1 && x1 >= x+1);
- else {
- NK_ASSERT(x0 >= x && x0 <= x+1 && x1 >= x && x1 <= x+1);
- /* coverage = 1 - average x position */
- scanline[x] += (float)e->direction * (float)(y1-y0) * (1.0f-((x0-(float)x)+(x1-(float)x))/2.0f);
- }
-}
-
-NK_INTERN void
-nk_tt__fill_active_edges_new(float *scanline, float *scanline_fill, int len,
- struct nk_tt__active_edge *e, float y_top)
-{
- float y_bottom = y_top+1;
- while (e)
- {
- /* brute force every pixel */
- /* compute intersection points with top & bottom */
- NK_ASSERT(e->ey >= y_top);
- if (e->fdx == 0) {
- float x0 = e->fx;
- if (x0 < len) {
- if (x0 >= 0) {
- nk_tt__handle_clipped_edge(scanline,(int) x0,e, x0,y_top, x0,y_bottom);
- nk_tt__handle_clipped_edge(scanline_fill-1,(int) x0+1,e, x0,y_top, x0,y_bottom);
- } else {
- nk_tt__handle_clipped_edge(scanline_fill-1,0,e, x0,y_top, x0,y_bottom);
- }
- }
- } else {
- float x0 = e->fx;
- float dx = e->fdx;
- float xb = x0 + dx;
- float x_top, x_bottom;
- float y0,y1;
- float dy = e->fdy;
- NK_ASSERT(e->sy <= y_bottom && e->ey >= y_top);
-
- /* compute endpoints of line segment clipped to this scanline (if the */
- /* line segment starts on this scanline. x0 is the intersection of the */
- /* line with y_top, but that may be off the line segment. */
- if (e->sy > y_top) {
- x_top = x0 + dx * (e->sy - y_top);
- y0 = e->sy;
- } else {
- x_top = x0;
- y0 = y_top;
- }
-
- if (e->ey < y_bottom) {
- x_bottom = x0 + dx * (e->ey - y_top);
- y1 = e->ey;
- } else {
- x_bottom = xb;
- y1 = y_bottom;
- }
-
- if (x_top >= 0 && x_bottom >= 0 && x_top < len && x_bottom < len)
- {
- /* from here on, we don't have to range check x values */
- if ((int) x_top == (int) x_bottom) {
- float height;
- /* simple case, only spans one pixel */
- int x = (int) x_top;
- height = y1 - y0;
- NK_ASSERT(x >= 0 && x < len);
- scanline[x] += e->direction * (1.0f-(((float)x_top - (float)x) + ((float)x_bottom-(float)x))/2.0f) * (float)height;
- scanline_fill[x] += e->direction * (float)height; /* everything right of this pixel is filled */
- } else {
- int x,x1,x2;
- float y_crossing, step, sign, area;
- /* covers 2+ pixels */
- if (x_top > x_bottom)
- {
- /* flip scanline vertically; signed area is the same */
- float t;
- y0 = y_bottom - (y0 - y_top);
- y1 = y_bottom - (y1 - y_top);
- t = y0; y0 = y1; y1 = t;
- t = x_bottom; x_bottom = x_top; x_top = t;
- dx = -dx;
- dy = -dy;
- t = x0; x0 = xb; xb = t;
- }
-
- x1 = (int) x_top;
- x2 = (int) x_bottom;
- /* compute intersection with y axis at x1+1 */
- y_crossing = ((float)x1+1 - (float)x0) * (float)dy + (float)y_top;
-
- sign = e->direction;
- /* area of the rectangle covered from y0..y_crossing */
- area = sign * (y_crossing-y0);
- /* area of the triangle (x_top,y0), (x+1,y0), (x+1,y_crossing) */
- scanline[x1] += area * (1.0f-((float)((float)x_top - (float)x1)+(float)(x1+1-x1))/2.0f);
-
- step = sign * dy;
- for (x = x1+1; x < x2; ++x) {
- scanline[x] += area + step/2;
- area += step;
- }
- y_crossing += (float)dy * (float)(x2 - (x1+1));
-
- scanline[x2] += area + sign * (1.0f-((float)(x2-x2)+((float)x_bottom-(float)x2))/2.0f) * (y1-y_crossing);
- scanline_fill[x2] += sign * (y1-y0);
- }
- }
- else
- {
- /* if edge goes outside of box we're drawing, we require */
- /* clipping logic. since this does not match the intended use */
- /* of this library, we use a different, very slow brute */
- /* force implementation */
- int x;
- for (x=0; x < len; ++x)
- {
- /* cases: */
- /* */
- /* there can be up to two intersections with the pixel. any intersection */
- /* with left or right edges can be handled by splitting into two (or three) */
- /* regions. intersections with top & bottom do not necessitate case-wise logic. */
- /* */
- /* the old way of doing this found the intersections with the left & right edges, */
- /* then used some simple logic to produce up to three segments in sorted order */
- /* from top-to-bottom. however, this had a problem: if an x edge was epsilon */
- /* across the x border, then the corresponding y position might not be distinct */
- /* from the other y segment, and it might ignored as an empty segment. to avoid */
- /* that, we need to explicitly produce segments based on x positions. */
-
- /* rename variables to clear pairs */
- float ya = y_top;
- float x1 = (float) (x);
- float x2 = (float) (x+1);
- float x3 = xb;
- float y3 = y_bottom;
- float yb,y2;
-
- yb = ((float)x - x0) / dx + y_top;
- y2 = ((float)x+1 - x0) / dx + y_top;
-
- if (x0 < x1 && x3 > x2) { /* three segments descending down-right */
- nk_tt__handle_clipped_edge(scanline,x,e, x0,ya, x1,yb);
- nk_tt__handle_clipped_edge(scanline,x,e, x1,yb, x2,y2);
- nk_tt__handle_clipped_edge(scanline,x,e, x2,y2, x3,y3);
- } else if (x3 < x1 && x0 > x2) { /* three segments descending down-left */
- nk_tt__handle_clipped_edge(scanline,x,e, x0,ya, x2,y2);
- nk_tt__handle_clipped_edge(scanline,x,e, x2,y2, x1,yb);
- nk_tt__handle_clipped_edge(scanline,x,e, x1,yb, x3,y3);
- } else if (x0 < x1 && x3 > x1) { /* two segments across x, down-right */
- nk_tt__handle_clipped_edge(scanline,x,e, x0,ya, x1,yb);
- nk_tt__handle_clipped_edge(scanline,x,e, x1,yb, x3,y3);
- } else if (x3 < x1 && x0 > x1) { /* two segments across x, down-left */
- nk_tt__handle_clipped_edge(scanline,x,e, x0,ya, x1,yb);
- nk_tt__handle_clipped_edge(scanline,x,e, x1,yb, x3,y3);
- } else if (x0 < x2 && x3 > x2) { /* two segments across x+1, down-right */
- nk_tt__handle_clipped_edge(scanline,x,e, x0,ya, x2,y2);
- nk_tt__handle_clipped_edge(scanline,x,e, x2,y2, x3,y3);
- } else if (x3 < x2 && x0 > x2) { /* two segments across x+1, down-left */
- nk_tt__handle_clipped_edge(scanline,x,e, x0,ya, x2,y2);
- nk_tt__handle_clipped_edge(scanline,x,e, x2,y2, x3,y3);
- } else { /* one segment */
- nk_tt__handle_clipped_edge(scanline,x,e, x0,ya, x3,y3);
- }
- }
- }
- }
- e = e->next;
- }
-}
-
-/* directly AA rasterize edges w/o supersampling */
-NK_INTERN void
-nk_tt__rasterize_sorted_edges(struct nk_tt__bitmap *result, struct nk_tt__edge *e,
- int n, int vsubsample, int off_x, int off_y, struct nk_allocator *alloc)
-{
- struct nk_tt__hheap hh;
- struct nk_tt__active_edge *active = 0;
- int y,j=0, i;
- float scanline_data[129], *scanline, *scanline2;
-
- NK_UNUSED(vsubsample);
- nk_zero_struct(hh);
- hh.alloc = *alloc;
-
- if (result->w > 64)
- scanline = (float *) alloc->alloc(alloc->userdata,0, (nk_size)(result->w*2+1) * sizeof(float));
- else scanline = scanline_data;
-
- scanline2 = scanline + result->w;
- y = off_y;
- e[n].y0 = (float) (off_y + result->h) + 1;
-
- while (j < result->h)
- {
- /* find center of pixel for this scanline */
- float scan_y_top = (float)y + 0.0f;
- float scan_y_bottom = (float)y + 1.0f;
- struct nk_tt__active_edge **step = &active;
-
- NK_MEMSET(scanline , 0, (nk_size)result->w*sizeof(scanline[0]));
- NK_MEMSET(scanline2, 0, (nk_size)(result->w+1)*sizeof(scanline[0]));
-
- /* update all active edges; */
- /* remove all active edges that terminate before the top of this scanline */
- while (*step) {
- struct nk_tt__active_edge * z = *step;
- if (z->ey <= scan_y_top) {
- *step = z->next; /* delete from list */
- NK_ASSERT(z->direction);
- z->direction = 0;
- nk_tt__hheap_free(&hh, z);
- } else {
- step = &((*step)->next); /* advance through list */
- }
- }
-
- /* insert all edges that start before the bottom of this scanline */
- while (e->y0 <= scan_y_bottom) {
- if (e->y0 != e->y1) {
- struct nk_tt__active_edge *z = nk_tt__new_active(&hh, e, off_x, scan_y_top);
- if (z != 0) {
- NK_ASSERT(z->ey >= scan_y_top);
- /* insert at front */
- z->next = active;
- active = z;
- }
- }
- ++e;
- }
-
- /* now process all active edges */
- if (active)
- nk_tt__fill_active_edges_new(scanline, scanline2+1, result->w, active, scan_y_top);
-
- {
- float sum = 0;
- for (i=0; i < result->w; ++i) {
- float k;
- int m;
- sum += scanline2[i];
- k = scanline[i] + sum;
- k = (float) NK_ABS(k) * 255.0f + 0.5f;
- m = (int) k;
- if (m > 255) m = 255;
- result->pixels[j*result->stride + i] = (unsigned char) m;
- }
- }
- /* advance all the edges */
- step = &active;
- while (*step) {
- struct nk_tt__active_edge *z = *step;
- z->fx += z->fdx; /* advance to position for current scanline */
- step = &((*step)->next); /* advance through list */
- }
- ++y;
- ++j;
- }
- nk_tt__hheap_cleanup(&hh);
- if (scanline != scanline_data)
- alloc->free(alloc->userdata, scanline);
-}
-
-#define NK_TT__COMPARE(a,b) ((a)->y0 < (b)->y0)
-NK_INTERN void
-nk_tt__sort_edges_ins_sort(struct nk_tt__edge *p, int n)
-{
- int i,j;
- for (i=1; i < n; ++i) {
- struct nk_tt__edge t = p[i], *a = &t;
- j = i;
- while (j > 0) {
- struct nk_tt__edge *b = &p[j-1];
- int c = NK_TT__COMPARE(a,b);
- if (!c) break;
- p[j] = p[j-1];
- --j;
- }
- if (i != j)
- p[j] = t;
- }
-}
-
-NK_INTERN void
-nk_tt__sort_edges_quicksort(struct nk_tt__edge *p, int n)
-{
- /* threshold for transitioning to insertion sort */
- while (n > 12) {
- struct nk_tt__edge t;
- int c01,c12,c,m,i,j;
-
- /* compute median of three */
- m = n >> 1;
- c01 = NK_TT__COMPARE(&p[0],&p[m]);
- c12 = NK_TT__COMPARE(&p[m],&p[n-1]);
-
- /* if 0 >= mid >= end, or 0 < mid < end, then use mid */
- if (c01 != c12) {
- /* otherwise, we'll need to swap something else to middle */
- int z;
- c = NK_TT__COMPARE(&p[0],&p[n-1]);
- /* 0>mid && midn => n; 0 0 */
- /* 0n: 0>n => 0; 0 n */
- z = (c == c12) ? 0 : n-1;
- t = p[z];
- p[z] = p[m];
- p[m] = t;
- }
-
- /* now p[m] is the median-of-three */
- /* swap it to the beginning so it won't move around */
- t = p[0];
- p[0] = p[m];
- p[m] = t;
-
- /* partition loop */
- i=1;
- j=n-1;
- for(;;) {
- /* handling of equality is crucial here */
- /* for sentinels & efficiency with duplicates */
- for (;;++i) {
- if (!NK_TT__COMPARE(&p[i], &p[0])) break;
- }
- for (;;--j) {
- if (!NK_TT__COMPARE(&p[0], &p[j])) break;
- }
-
- /* make sure we haven't crossed */
- if (i >= j) break;
- t = p[i];
- p[i] = p[j];
- p[j] = t;
-
- ++i;
- --j;
-
- }
-
- /* recurse on smaller side, iterate on larger */
- if (j < (n-i)) {
- nk_tt__sort_edges_quicksort(p,j);
- p = p+i;
- n = n-i;
- } else {
- nk_tt__sort_edges_quicksort(p+i, n-i);
- n = j;
- }
- }
-}
-
-NK_INTERN void
-nk_tt__sort_edges(struct nk_tt__edge *p, int n)
-{
- nk_tt__sort_edges_quicksort(p, n);
- nk_tt__sort_edges_ins_sort(p, n);
-}
-
-NK_INTERN void
-nk_tt__rasterize(struct nk_tt__bitmap *result, struct nk_tt__point *pts,
- int *wcount, int windings, float scale_x, float scale_y,
- float shift_x, float shift_y, int off_x, int off_y, int invert,
- struct nk_allocator *alloc)
-{
- float y_scale_inv = invert ? -scale_y : scale_y;
- struct nk_tt__edge *e;
- int n,i,j,k,m;
- int vsubsample = 1;
- /* vsubsample should divide 255 evenly; otherwise we won't reach full opacity */
-
- /* now we have to blow out the windings into explicit edge lists */
- n = 0;
- for (i=0; i < windings; ++i)
- n += wcount[i];
-
- e = (struct nk_tt__edge*)
- alloc->alloc(alloc->userdata, 0,(sizeof(*e) * (nk_size)(n+1)));
- if (e == 0) return;
- n = 0;
-
- m=0;
- for (i=0; i < windings; ++i)
- {
- struct nk_tt__point *p = pts + m;
- m += wcount[i];
- j = wcount[i]-1;
- for (k=0; k < wcount[i]; j=k++) {
- int a=k,b=j;
- /* skip the edge if horizontal */
- if (p[j].y == p[k].y)
- continue;
-
- /* add edge from j to k to the list */
- e[n].invert = 0;
- if (invert ? p[j].y > p[k].y : p[j].y < p[k].y) {
- e[n].invert = 1;
- a=j,b=k;
- }
- e[n].x0 = p[a].x * scale_x + shift_x;
- e[n].y0 = (p[a].y * y_scale_inv + shift_y) * (float)vsubsample;
- e[n].x1 = p[b].x * scale_x + shift_x;
- e[n].y1 = (p[b].y * y_scale_inv + shift_y) * (float)vsubsample;
- ++n;
- }
- }
-
- /* now sort the edges by their highest point (should snap to integer, and then by x) */
- /*STBTT_sort(e, n, sizeof(e[0]), stbtt__edge_compare); */
- nk_tt__sort_edges(e, n);
- /* now, traverse the scanlines and find the intersections on each scanline, use xor winding rule */
- nk_tt__rasterize_sorted_edges(result, e, n, vsubsample, off_x, off_y, alloc);
- alloc->free(alloc->userdata, e);
-}
-
-NK_INTERN void
-nk_tt__add_point(struct nk_tt__point *points, int n, float x, float y)
-{
- if (!points) return; /* during first pass, it's unallocated */
- points[n].x = x;
- points[n].y = y;
-}
-
-NK_INTERN int
-nk_tt__tesselate_curve(struct nk_tt__point *points, int *num_points,
- float x0, float y0, float x1, float y1, float x2, float y2,
- float objspace_flatness_squared, int n)
-{
- /* tesselate until threshold p is happy...
- * @TODO warped to compensate for non-linear stretching */
- /* midpoint */
- float mx = (x0 + 2*x1 + x2)/4;
- float my = (y0 + 2*y1 + y2)/4;
- /* versus directly drawn line */
- float dx = (x0+x2)/2 - mx;
- float dy = (y0+y2)/2 - my;
- if (n > 16) /* 65536 segments on one curve better be enough! */
- return 1;
-
- /* half-pixel error allowed... need to be smaller if AA */
- if (dx*dx+dy*dy > objspace_flatness_squared) {
- nk_tt__tesselate_curve(points, num_points, x0,y0,
- (x0+x1)/2.0f,(y0+y1)/2.0f, mx,my, objspace_flatness_squared,n+1);
- nk_tt__tesselate_curve(points, num_points, mx,my,
- (x1+x2)/2.0f,(y1+y2)/2.0f, x2,y2, objspace_flatness_squared,n+1);
- } else {
- nk_tt__add_point(points, *num_points,x2,y2);
- *num_points = *num_points+1;
- }
- return 1;
-}
-
-/* returns number of contours */
-NK_INTERN struct nk_tt__point*
-nk_tt_FlattenCurves(struct nk_tt_vertex *vertices, int num_verts,
- float objspace_flatness, int **contour_lengths, int *num_contours,
- struct nk_allocator *alloc)
-{
- struct nk_tt__point *points=0;
- int num_points=0;
- float objspace_flatness_squared = objspace_flatness * objspace_flatness;
- int i;
- int n=0;
- int start=0;
- int pass;
-
- /* count how many "moves" there are to get the contour count */
- for (i=0; i < num_verts; ++i)
- if (vertices[i].type == NK_TT_vmove) ++n;
-
- *num_contours = n;
- if (n == 0) return 0;
-
- *contour_lengths = (int *)
- alloc->alloc(alloc->userdata,0, (sizeof(**contour_lengths) * (nk_size)n));
- if (*contour_lengths == 0) {
- *num_contours = 0;
- return 0;
- }
-
- /* make two passes through the points so we don't need to realloc */
- for (pass=0; pass < 2; ++pass)
- {
- float x=0,y=0;
- if (pass == 1) {
- points = (struct nk_tt__point *)
- alloc->alloc(alloc->userdata,0, (nk_size)num_points * sizeof(points[0]));
- if (points == 0) goto error;
- }
- num_points = 0;
- n= -1;
-
- for (i=0; i < num_verts; ++i)
- {
- switch (vertices[i].type) {
- case NK_TT_vmove:
- /* start the next contour */
- if (n >= 0)
- (*contour_lengths)[n] = num_points - start;
- ++n;
- start = num_points;
-
- x = vertices[i].x, y = vertices[i].y;
- nk_tt__add_point(points, num_points++, x,y);
- break;
- case NK_TT_vline:
- x = vertices[i].x, y = vertices[i].y;
- nk_tt__add_point(points, num_points++, x, y);
- break;
- case NK_TT_vcurve:
- nk_tt__tesselate_curve(points, &num_points, x,y,
- vertices[i].cx, vertices[i].cy,
- vertices[i].x, vertices[i].y,
- objspace_flatness_squared, 0);
- x = vertices[i].x, y = vertices[i].y;
- break;
- default: break;
- }
- }
- (*contour_lengths)[n] = num_points - start;
- }
- return points;
-
-error:
- alloc->free(alloc->userdata, points);
- alloc->free(alloc->userdata, *contour_lengths);
- *contour_lengths = 0;
- *num_contours = 0;
- return 0;
-}
-
-NK_INTERN void
-nk_tt_Rasterize(struct nk_tt__bitmap *result, float flatness_in_pixels,
- struct nk_tt_vertex *vertices, int num_verts,
- float scale_x, float scale_y, float shift_x, float shift_y,
- int x_off, int y_off, int invert, struct nk_allocator *alloc)
-{
- float scale = scale_x > scale_y ? scale_y : scale_x;
- int winding_count, *winding_lengths;
- struct nk_tt__point *windings = nk_tt_FlattenCurves(vertices, num_verts,
- flatness_in_pixels / scale, &winding_lengths, &winding_count, alloc);
-
- NK_ASSERT(alloc);
- if (windings) {
- nk_tt__rasterize(result, windings, winding_lengths, winding_count,
- scale_x, scale_y, shift_x, shift_y, x_off, y_off, invert, alloc);
- alloc->free(alloc->userdata, winding_lengths);
- alloc->free(alloc->userdata, windings);
- }
-}
-
-NK_INTERN void
-nk_tt_MakeGlyphBitmapSubpixel(const struct nk_tt_fontinfo *info, unsigned char *output,
- int out_w, int out_h, int out_stride, float scale_x, float scale_y,
- float shift_x, float shift_y, int glyph, struct nk_allocator *alloc)
-{
- int ix0,iy0;
- struct nk_tt_vertex *vertices;
- int num_verts = nk_tt_GetGlyphShape(info, alloc, glyph, &vertices);
- struct nk_tt__bitmap gbm;
-
- nk_tt_GetGlyphBitmapBoxSubpixel(info, glyph, scale_x, scale_y, shift_x,
- shift_y, &ix0,&iy0,0,0);
- gbm.pixels = output;
- gbm.w = out_w;
- gbm.h = out_h;
- gbm.stride = out_stride;
-
- if (gbm.w && gbm.h)
- nk_tt_Rasterize(&gbm, 0.35f, vertices, num_verts, scale_x, scale_y,
- shift_x, shift_y, ix0,iy0, 1, alloc);
- alloc->free(alloc->userdata, vertices);
-}
-
-/*-------------------------------------------------------------
- * Bitmap baking
- * --------------------------------------------------------------*/
-NK_INTERN int
-nk_tt_PackBegin(struct nk_tt_pack_context *spc, unsigned char *pixels,
- int pw, int ph, int stride_in_bytes, int padding, struct nk_allocator *alloc)
-{
- int num_nodes = pw - padding;
- struct nk_rp_context *context = (struct nk_rp_context *)
- alloc->alloc(alloc->userdata,0, sizeof(*context));
- struct nk_rp_node *nodes = (struct nk_rp_node*)
- alloc->alloc(alloc->userdata,0, (sizeof(*nodes ) * (nk_size)num_nodes));
-
- if (context == 0 || nodes == 0) {
- if (context != 0) alloc->free(alloc->userdata, context);
- if (nodes != 0) alloc->free(alloc->userdata, nodes);
- return 0;
- }
-
- spc->width = pw;
- spc->height = ph;
- spc->pixels = pixels;
- spc->pack_info = context;
- spc->nodes = nodes;
- spc->padding = padding;
- spc->stride_in_bytes = (stride_in_bytes != 0) ? stride_in_bytes : pw;
- spc->h_oversample = 1;
- spc->v_oversample = 1;
-
- nk_rp_init_target(context, pw-padding, ph-padding, nodes, num_nodes);
- if (pixels)
- NK_MEMSET(pixels, 0, (nk_size)(pw*ph)); /* background of 0 around pixels */
- return 1;
-}
-
-NK_INTERN void
-nk_tt_PackEnd(struct nk_tt_pack_context *spc, struct nk_allocator *alloc)
-{
- alloc->free(alloc->userdata, spc->nodes);
- alloc->free(alloc->userdata, spc->pack_info);
-}
-
-NK_INTERN void
-nk_tt_PackSetOversampling(struct nk_tt_pack_context *spc,
- unsigned int h_oversample, unsigned int v_oversample)
-{
- NK_ASSERT(h_oversample <= NK_TT_MAX_OVERSAMPLE);
- NK_ASSERT(v_oversample <= NK_TT_MAX_OVERSAMPLE);
- if (h_oversample <= NK_TT_MAX_OVERSAMPLE)
- spc->h_oversample = h_oversample;
- if (v_oversample <= NK_TT_MAX_OVERSAMPLE)
- spc->v_oversample = v_oversample;
-}
-
-NK_INTERN void
-nk_tt__h_prefilter(unsigned char *pixels, int w, int h, int stride_in_bytes,
- int kernel_width)
-{
- unsigned char buffer[NK_TT_MAX_OVERSAMPLE];
- int safe_w = w - kernel_width;
- int j;
-
- for (j=0; j < h; ++j)
- {
- int i;
- unsigned int total;
- NK_MEMSET(buffer, 0, (nk_size)kernel_width);
-
- total = 0;
-
- /* make kernel_width a constant in common cases so compiler can optimize out the divide */
- switch (kernel_width) {
- case 2:
- for (i=0; i <= safe_w; ++i) {
- total += (unsigned int)(pixels[i] - buffer[i & NK_TT__OVER_MASK]);
- buffer[(i+kernel_width) & NK_TT__OVER_MASK] = pixels[i];
- pixels[i] = (unsigned char) (total / 2);
- }
- break;
- case 3:
- for (i=0; i <= safe_w; ++i) {
- total += (unsigned int)(pixels[i] - buffer[i & NK_TT__OVER_MASK]);
- buffer[(i+kernel_width) & NK_TT__OVER_MASK] = pixels[i];
- pixels[i] = (unsigned char) (total / 3);
- }
- break;
- case 4:
- for (i=0; i <= safe_w; ++i) {
- total += (unsigned int)pixels[i] - buffer[i & NK_TT__OVER_MASK];
- buffer[(i+kernel_width) & NK_TT__OVER_MASK] = pixels[i];
- pixels[i] = (unsigned char) (total / 4);
- }
- break;
- case 5:
- for (i=0; i <= safe_w; ++i) {
- total += (unsigned int)(pixels[i] - buffer[i & NK_TT__OVER_MASK]);
- buffer[(i+kernel_width) & NK_TT__OVER_MASK] = pixels[i];
- pixels[i] = (unsigned char) (total / 5);
- }
- break;
- default:
- for (i=0; i <= safe_w; ++i) {
- total += (unsigned int)(pixels[i] - buffer[i & NK_TT__OVER_MASK]);
- buffer[(i+kernel_width) & NK_TT__OVER_MASK] = pixels[i];
- pixels[i] = (unsigned char) (total / (unsigned int)kernel_width);
- }
- break;
- }
-
- for (; i < w; ++i) {
- NK_ASSERT(pixels[i] == 0);
- total -= (unsigned int)(buffer[i & NK_TT__OVER_MASK]);
- pixels[i] = (unsigned char) (total / (unsigned int)kernel_width);
- }
- pixels += stride_in_bytes;
- }
-}
-
-NK_INTERN void
-nk_tt__v_prefilter(unsigned char *pixels, int w, int h, int stride_in_bytes,
- int kernel_width)
-{
- unsigned char buffer[NK_TT_MAX_OVERSAMPLE];
- int safe_h = h - kernel_width;
- int j;
-
- for (j=0; j < w; ++j)
- {
- int i;
- unsigned int total;
- NK_MEMSET(buffer, 0, (nk_size)kernel_width);
-
- total = 0;
-
- /* make kernel_width a constant in common cases so compiler can optimize out the divide */
- switch (kernel_width) {
- case 2:
- for (i=0; i <= safe_h; ++i) {
- total += (unsigned int)(pixels[i*stride_in_bytes] - buffer[i & NK_TT__OVER_MASK]);
- buffer[(i+kernel_width) & NK_TT__OVER_MASK] = pixels[i*stride_in_bytes];
- pixels[i*stride_in_bytes] = (unsigned char) (total / 2);
- }
- break;
- case 3:
- for (i=0; i <= safe_h; ++i) {
- total += (unsigned int)(pixels[i*stride_in_bytes] - buffer[i & NK_TT__OVER_MASK]);
- buffer[(i+kernel_width) & NK_TT__OVER_MASK] = pixels[i*stride_in_bytes];
- pixels[i*stride_in_bytes] = (unsigned char) (total / 3);
- }
- break;
- case 4:
- for (i=0; i <= safe_h; ++i) {
- total += (unsigned int)(pixels[i*stride_in_bytes] - buffer[i & NK_TT__OVER_MASK]);
- buffer[(i+kernel_width) & NK_TT__OVER_MASK] = pixels[i*stride_in_bytes];
- pixels[i*stride_in_bytes] = (unsigned char) (total / 4);
- }
- break;
- case 5:
- for (i=0; i <= safe_h; ++i) {
- total += (unsigned int)(pixels[i*stride_in_bytes] - buffer[i & NK_TT__OVER_MASK]);
- buffer[(i+kernel_width) & NK_TT__OVER_MASK] = pixels[i*stride_in_bytes];
- pixels[i*stride_in_bytes] = (unsigned char) (total / 5);
- }
- break;
- default:
- for (i=0; i <= safe_h; ++i) {
- total += (unsigned int)(pixels[i*stride_in_bytes] - buffer[i & NK_TT__OVER_MASK]);
- buffer[(i+kernel_width) & NK_TT__OVER_MASK] = pixels[i*stride_in_bytes];
- pixels[i*stride_in_bytes] = (unsigned char) (total / (unsigned int)kernel_width);
- }
- break;
- }
-
- for (; i < h; ++i) {
- NK_ASSERT(pixels[i*stride_in_bytes] == 0);
- total -= (unsigned int)(buffer[i & NK_TT__OVER_MASK]);
- pixels[i*stride_in_bytes] = (unsigned char) (total / (unsigned int)kernel_width);
- }
- pixels += 1;
- }
-}
-
-NK_INTERN float
-nk_tt__oversample_shift(int oversample)
-{
- if (!oversample)
- return 0.0f;
-
- /* The prefilter is a box filter of width "oversample", */
- /* which shifts phase by (oversample - 1)/2 pixels in */
- /* oversampled space. We want to shift in the opposite */
- /* direction to counter this. */
- return (float)-(oversample - 1) / (2.0f * (float)oversample);
-}
-
-/* rects array must be big enough to accommodate all characters in the given ranges */
-NK_INTERN int
-nk_tt_PackFontRangesGatherRects(struct nk_tt_pack_context *spc,
- struct nk_tt_fontinfo *info, struct nk_tt_pack_range *ranges,
- int num_ranges, struct nk_rp_rect *rects)
-{
- int i,j,k;
- k = 0;
-
- for (i=0; i < num_ranges; ++i) {
- float fh = ranges[i].font_size;
- float scale = (fh > 0) ? nk_tt_ScaleForPixelHeight(info, fh):
- nk_tt_ScaleForMappingEmToPixels(info, -fh);
- ranges[i].h_oversample = (unsigned char) spc->h_oversample;
- ranges[i].v_oversample = (unsigned char) spc->v_oversample;
- for (j=0; j < ranges[i].num_chars; ++j) {
- int x0,y0,x1,y1;
- int codepoint = ranges[i].first_unicode_codepoint_in_range ?
- ranges[i].first_unicode_codepoint_in_range + j :
- ranges[i].array_of_unicode_codepoints[j];
-
- int glyph = nk_tt_FindGlyphIndex(info, codepoint);
- nk_tt_GetGlyphBitmapBoxSubpixel(info,glyph, scale * (float)spc->h_oversample,
- scale * (float)spc->v_oversample, 0,0, &x0,&y0,&x1,&y1);
- rects[k].w = (nk_rp_coord) (x1-x0 + spc->padding + (int)spc->h_oversample-1);
- rects[k].h = (nk_rp_coord) (y1-y0 + spc->padding + (int)spc->v_oversample-1);
- ++k;
- }
- }
- return k;
-}
-
-NK_INTERN int
-nk_tt_PackFontRangesRenderIntoRects(struct nk_tt_pack_context *spc,
- struct nk_tt_fontinfo *info, struct nk_tt_pack_range *ranges,
- int num_ranges, struct nk_rp_rect *rects, struct nk_allocator *alloc)
-{
- int i,j,k, return_value = 1;
- /* save current values */
- int old_h_over = (int)spc->h_oversample;
- int old_v_over = (int)spc->v_oversample;
- /* rects array must be big enough to accommodate all characters in the given ranges */
-
- k = 0;
- for (i=0; i < num_ranges; ++i)
- {
- float fh = ranges[i].font_size;
- float recip_h,recip_v,sub_x,sub_y;
- float scale = fh > 0 ? nk_tt_ScaleForPixelHeight(info, fh):
- nk_tt_ScaleForMappingEmToPixels(info, -fh);
-
- spc->h_oversample = ranges[i].h_oversample;
- spc->v_oversample = ranges[i].v_oversample;
-
- recip_h = 1.0f / (float)spc->h_oversample;
- recip_v = 1.0f / (float)spc->v_oversample;
-
- sub_x = nk_tt__oversample_shift((int)spc->h_oversample);
- sub_y = nk_tt__oversample_shift((int)spc->v_oversample);
-
- for (j=0; j < ranges[i].num_chars; ++j)
- {
- struct nk_rp_rect *r = &rects[k];
- if (r->was_packed)
- {
- struct nk_tt_packedchar *bc = &ranges[i].chardata_for_range[j];
- int advance, lsb, x0,y0,x1,y1;
- int codepoint = ranges[i].first_unicode_codepoint_in_range ?
- ranges[i].first_unicode_codepoint_in_range + j :
- ranges[i].array_of_unicode_codepoints[j];
- int glyph = nk_tt_FindGlyphIndex(info, codepoint);
- nk_rp_coord pad = (nk_rp_coord) spc->padding;
-
- /* pad on left and top */
- r->x = (nk_rp_coord)((int)r->x + (int)pad);
- r->y = (nk_rp_coord)((int)r->y + (int)pad);
- r->w = (nk_rp_coord)((int)r->w - (int)pad);
- r->h = (nk_rp_coord)((int)r->h - (int)pad);
-
- nk_tt_GetGlyphHMetrics(info, glyph, &advance, &lsb);
- nk_tt_GetGlyphBitmapBox(info, glyph, scale * (float)spc->h_oversample,
- (scale * (float)spc->v_oversample), &x0,&y0,&x1,&y1);
- nk_tt_MakeGlyphBitmapSubpixel(info, spc->pixels + r->x + r->y*spc->stride_in_bytes,
- (int)(r->w - spc->h_oversample+1), (int)(r->h - spc->v_oversample+1),
- spc->stride_in_bytes, scale * (float)spc->h_oversample,
- scale * (float)spc->v_oversample, 0,0, glyph, alloc);
-
- if (spc->h_oversample > 1)
- nk_tt__h_prefilter(spc->pixels + r->x + r->y*spc->stride_in_bytes,
- r->w, r->h, spc->stride_in_bytes, (int)spc->h_oversample);
-
- if (spc->v_oversample > 1)
- nk_tt__v_prefilter(spc->pixels + r->x + r->y*spc->stride_in_bytes,
- r->w, r->h, spc->stride_in_bytes, (int)spc->v_oversample);
-
- bc->x0 = (nk_ushort) r->x;
- bc->y0 = (nk_ushort) r->y;
- bc->x1 = (nk_ushort) (r->x + r->w);
- bc->y1 = (nk_ushort) (r->y + r->h);
- bc->xadvance = scale * (float)advance;
- bc->xoff = (float) x0 * recip_h + sub_x;
- bc->yoff = (float) y0 * recip_v + sub_y;
- bc->xoff2 = ((float)x0 + r->w) * recip_h + sub_x;
- bc->yoff2 = ((float)y0 + r->h) * recip_v + sub_y;
- } else {
- return_value = 0; /* if any fail, report failure */
- }
- ++k;
- }
- }
- /* restore original values */
- spc->h_oversample = (unsigned int)old_h_over;
- spc->v_oversample = (unsigned int)old_v_over;
- return return_value;
-}
-
-NK_INTERN void
-nk_tt_GetPackedQuad(struct nk_tt_packedchar *chardata, int pw, int ph,
- int char_index, float *xpos, float *ypos, struct nk_tt_aligned_quad *q,
- int align_to_integer)
-{
- float ipw = 1.0f / (float)pw, iph = 1.0f / (float)ph;
- struct nk_tt_packedchar *b = (struct nk_tt_packedchar*)(chardata + char_index);
- if (align_to_integer) {
- int tx = nk_ifloorf((*xpos + b->xoff) + 0.5f);
- int ty = nk_ifloorf((*ypos + b->yoff) + 0.5f);
-
- float x = (float)tx;
- float y = (float)ty;
-
- q->x0 = x;
- q->y0 = y;
- q->x1 = x + b->xoff2 - b->xoff;
- q->y1 = y + b->yoff2 - b->yoff;
- } else {
- q->x0 = *xpos + b->xoff;
- q->y0 = *ypos + b->yoff;
- q->x1 = *xpos + b->xoff2;
- q->y1 = *ypos + b->yoff2;
- }
- q->s0 = b->x0 * ipw;
- q->t0 = b->y0 * iph;
- q->s1 = b->x1 * ipw;
- q->t1 = b->y1 * iph;
- *xpos += b->xadvance;
-}
-
-/* -------------------------------------------------------------
- *
- * FONT BAKING
- *
- * --------------------------------------------------------------*/
-struct nk_font_bake_data {
- struct nk_tt_fontinfo info;
- struct nk_rp_rect *rects;
- struct nk_tt_pack_range *ranges;
- nk_rune range_count;
-};
-
-struct nk_font_baker {
- struct nk_allocator alloc;
- struct nk_tt_pack_context spc;
- struct nk_font_bake_data *build;
- struct nk_tt_packedchar *packed_chars;
- struct nk_rp_rect *rects;
- struct nk_tt_pack_range *ranges;
-};
-
-NK_GLOBAL const nk_size nk_rect_align = NK_ALIGNOF(struct nk_rp_rect);
-NK_GLOBAL const nk_size nk_range_align = NK_ALIGNOF(struct nk_tt_pack_range);
-NK_GLOBAL const nk_size nk_char_align = NK_ALIGNOF(struct nk_tt_packedchar);
-NK_GLOBAL const nk_size nk_build_align = NK_ALIGNOF(struct nk_font_bake_data);
-NK_GLOBAL const nk_size nk_baker_align = NK_ALIGNOF(struct nk_font_baker);
-
-NK_INTERN int
-nk_range_count(const nk_rune *range)
-{
- const nk_rune *iter = range;
- NK_ASSERT(range);
- if (!range) return 0;
- while (*(iter++) != 0);
- return (iter == range) ? 0 : (int)((iter - range)/2);
-}
-
-NK_INTERN int
-nk_range_glyph_count(const nk_rune *range, int count)
-{
- int i = 0;
- int total_glyphs = 0;
- for (i = 0; i < count; ++i) {
- int diff;
- nk_rune f = range[(i*2)+0];
- nk_rune t = range[(i*2)+1];
- NK_ASSERT(t >= f);
- diff = (int)((t - f) + 1);
- total_glyphs += diff;
- }
- return total_glyphs;
-}
-
-NK_API const nk_rune*
-nk_font_default_glyph_ranges(void)
-{
- NK_STORAGE const nk_rune ranges[] = {0x0020, 0x00FF, 0};
- return ranges;
-}
-
-NK_API const nk_rune*
-nk_font_chinese_glyph_ranges(void)
-{
- NK_STORAGE const nk_rune ranges[] = {
- 0x0020, 0x00FF,
- 0x3000, 0x30FF,
- 0x31F0, 0x31FF,
- 0xFF00, 0xFFEF,
- 0x4e00, 0x9FAF,
- 0
- };
- return ranges;
-}
-
-NK_API const nk_rune*
-nk_font_cyrillic_glyph_ranges(void)
-{
- NK_STORAGE const nk_rune ranges[] = {
- 0x0020, 0x00FF,
- 0x0400, 0x052F,
- 0x2DE0, 0x2DFF,
- 0xA640, 0xA69F,
- 0
- };
- return ranges;
-}
-
-NK_API const nk_rune*
-nk_font_korean_glyph_ranges(void)
-{
- NK_STORAGE const nk_rune ranges[] = {
- 0x0020, 0x00FF,
- 0x3131, 0x3163,
- 0xAC00, 0xD79D,
- 0
- };
- return ranges;
-}
-
-NK_INTERN void
-nk_font_baker_memory(nk_size *temp, int *glyph_count,
- struct nk_font_config *config_list, int count)
-{
- int range_count = 0;
- int total_range_count = 0;
- struct nk_font_config *iter;
-
- NK_ASSERT(config_list);
- NK_ASSERT(glyph_count);
- if (!config_list) {
- *temp = 0;
- *glyph_count = 0;
- return;
- }
-
- *glyph_count = 0;
- if (!config_list->range)
- config_list->range = nk_font_default_glyph_ranges();
- for (iter = config_list; iter; iter = iter->next) {
- range_count = nk_range_count(iter->range);
- total_range_count += range_count;
- *glyph_count += nk_range_glyph_count(iter->range, range_count);
- }
-
- *temp = (nk_size)*glyph_count * sizeof(struct nk_rp_rect);
- *temp += (nk_size)total_range_count * sizeof(struct nk_tt_pack_range);
- *temp += (nk_size)*glyph_count * sizeof(struct nk_tt_packedchar);
- *temp += (nk_size)count * sizeof(struct nk_font_bake_data);
- *temp += sizeof(struct nk_font_baker);
- *temp += nk_rect_align + nk_range_align + nk_char_align;
- *temp += nk_build_align + nk_baker_align;
-}
-
-NK_INTERN struct nk_font_baker*
-nk_font_baker(void *memory, int glyph_count, int count, struct nk_allocator *alloc)
-{
- struct nk_font_baker *baker;
- if (!memory) return 0;
- /* setup baker inside a memory block */
- baker = (struct nk_font_baker*)NK_ALIGN_PTR(memory, nk_baker_align);
- baker->build = (struct nk_font_bake_data*)NK_ALIGN_PTR((baker + 1), nk_build_align);
- baker->packed_chars = (struct nk_tt_packedchar*)NK_ALIGN_PTR((baker->build + count), nk_char_align);
- baker->rects = (struct nk_rp_rect*)NK_ALIGN_PTR((baker->packed_chars + glyph_count), nk_rect_align);
- baker->ranges = (struct nk_tt_pack_range*)NK_ALIGN_PTR((baker->rects + glyph_count), nk_range_align);
- baker->alloc = *alloc;
- return baker;
-}
-
-NK_INTERN int
-nk_font_bake_pack(struct nk_font_baker *baker,
- nk_size *image_memory, int *width, int *height, struct nk_recti *custom,
- const struct nk_font_config *config_list, int count,
- struct nk_allocator *alloc)
-{
- NK_STORAGE const nk_size max_height = 1024 * 32;
- const struct nk_font_config *config_iter;
- int total_glyph_count = 0;
- int total_range_count = 0;
- int range_count = 0;
- int i = 0;
-
- NK_ASSERT(image_memory);
- NK_ASSERT(width);
- NK_ASSERT(height);
- NK_ASSERT(config_list);
- NK_ASSERT(count);
- NK_ASSERT(alloc);
-
- if (!image_memory || !width || !height || !config_list || !count) return nk_false;
- for (config_iter = config_list; config_iter; config_iter = config_iter->next) {
- range_count = nk_range_count(config_iter->range);
- total_range_count += range_count;
- total_glyph_count += nk_range_glyph_count(config_iter->range, range_count);
- }
-
- /* setup font baker from temporary memory */
- for (config_iter = config_list; config_iter; config_iter = config_iter->next) {
- const struct nk_font_config *cfg = config_iter;
- if (!nk_tt_InitFont(&baker->build[i++].info, (const unsigned char*)cfg->ttf_blob, 0))
- return nk_false;
- }
-
- *height = 0;
- *width = (total_glyph_count > 1000) ? 1024 : 512;
- nk_tt_PackBegin(&baker->spc, 0, (int)*width, (int)max_height, 0, 1, alloc);
- {
- int input_i = 0;
- int range_n = 0;
- int rect_n = 0;
- int char_n = 0;
-
- /* pack custom user data first so it will be in the upper left corner*/
- if (custom) {
- struct nk_rp_rect custom_space;
- nk_zero(&custom_space, sizeof(custom_space));
- custom_space.w = (nk_rp_coord)((custom->w * 2) + 1);
- custom_space.h = (nk_rp_coord)(custom->h + 1);
-
- nk_tt_PackSetOversampling(&baker->spc, 1, 1);
- nk_rp_pack_rects((struct nk_rp_context*)baker->spc.pack_info, &custom_space, 1);
- *height = NK_MAX(*height, (int)(custom_space.y + custom_space.h));
-
- custom->x = (short)custom_space.x;
- custom->y = (short)custom_space.y;
- custom->w = (short)custom_space.w;
- custom->h = (short)custom_space.h;
- }
-
- /* first font pass: pack all glyphs */
- for (input_i = 0, config_iter = config_list; input_i < count && config_iter;
- input_i++, config_iter = config_iter->next)
- {
- int n = 0;
- int glyph_count;
- const nk_rune *in_range;
- const struct nk_font_config *cfg = config_iter;
- struct nk_font_bake_data *tmp = &baker->build[input_i];
-
- /* count glyphs + ranges in current font */
- glyph_count = 0; range_count = 0;
- for (in_range = cfg->range; in_range[0] && in_range[1]; in_range += 2) {
- glyph_count += (int)(in_range[1] - in_range[0]) + 1;
- range_count++;
- }
-
- /* setup ranges */
- tmp->ranges = baker->ranges + range_n;
- tmp->range_count = (nk_rune)range_count;
- range_n += range_count;
- for (i = 0; i < range_count; ++i) {
- in_range = &cfg->range[i * 2];
- tmp->ranges[i].font_size = cfg->size;
- tmp->ranges[i].first_unicode_codepoint_in_range = (int)in_range[0];
- tmp->ranges[i].num_chars = (int)(in_range[1]- in_range[0]) + 1;
- tmp->ranges[i].chardata_for_range = baker->packed_chars + char_n;
- char_n += tmp->ranges[i].num_chars;
- }
-
- /* pack */
- tmp->rects = baker->rects + rect_n;
- rect_n += glyph_count;
- nk_tt_PackSetOversampling(&baker->spc, cfg->oversample_h, cfg->oversample_v);
- n = nk_tt_PackFontRangesGatherRects(&baker->spc, &tmp->info,
- tmp->ranges, (int)tmp->range_count, tmp->rects);
- nk_rp_pack_rects((struct nk_rp_context*)baker->spc.pack_info, tmp->rects, (int)n);
-
- /* texture height */
- for (i = 0; i < n; ++i) {
- if (tmp->rects[i].was_packed)
- *height = NK_MAX(*height, tmp->rects[i].y + tmp->rects[i].h);
- }
- }
- NK_ASSERT(rect_n == total_glyph_count);
- NK_ASSERT(char_n == total_glyph_count);
- NK_ASSERT(range_n == total_range_count);
- }
- *height = (int)nk_round_up_pow2((nk_uint)*height);
- *image_memory = (nk_size)(*width) * (nk_size)(*height);
- return nk_true;
-}
-
-NK_INTERN void
-nk_font_bake(struct nk_font_baker *baker, void *image_memory, int width, int height,
- struct nk_font_glyph *glyphs, int glyphs_count,
- const struct nk_font_config *config_list, int font_count)
-{
- int input_i = 0;
- nk_rune glyph_n = 0;
- const struct nk_font_config *config_iter;
-
- NK_ASSERT(image_memory);
- NK_ASSERT(width);
- NK_ASSERT(height);
- NK_ASSERT(config_list);
- NK_ASSERT(baker);
- NK_ASSERT(font_count);
- NK_ASSERT(glyphs_count);
- if (!image_memory || !width || !height || !config_list ||
- !font_count || !glyphs || !glyphs_count)
- return;
-
- /* second font pass: render glyphs */
- nk_zero(image_memory, (nk_size)((nk_size)width * (nk_size)height));
- baker->spc.pixels = (unsigned char*)image_memory;
- baker->spc.height = (int)height;
- for (input_i = 0, config_iter = config_list; input_i < font_count && config_iter;
- ++input_i, config_iter = config_iter->next)
- {
- const struct nk_font_config *cfg = config_iter;
- struct nk_font_bake_data *tmp = &baker->build[input_i];
- nk_tt_PackSetOversampling(&baker->spc, cfg->oversample_h, cfg->oversample_v);
- nk_tt_PackFontRangesRenderIntoRects(&baker->spc, &tmp->info, tmp->ranges,
- (int)tmp->range_count, tmp->rects, &baker->alloc);
- }
- nk_tt_PackEnd(&baker->spc, &baker->alloc);
-
- /* third pass: setup font and glyphs */
- for (input_i = 0, config_iter = config_list; input_i < font_count && config_iter;
- ++input_i, config_iter = config_iter->next)
- {
- nk_size i = 0;
- int char_idx = 0;
- nk_rune glyph_count = 0;
- const struct nk_font_config *cfg = config_iter;
- struct nk_font_bake_data *tmp = &baker->build[input_i];
- struct nk_baked_font *dst_font = cfg->font;
-
- float font_scale = nk_tt_ScaleForPixelHeight(&tmp->info, cfg->size);
- int unscaled_ascent, unscaled_descent, unscaled_line_gap;
- nk_tt_GetFontVMetrics(&tmp->info, &unscaled_ascent, &unscaled_descent,
- &unscaled_line_gap);
-
- /* fill baked font */
- if (!cfg->merge_mode) {
- dst_font->ranges = cfg->range;
- dst_font->height = cfg->size;
- dst_font->ascent = ((float)unscaled_ascent * font_scale);
- dst_font->descent = ((float)unscaled_descent * font_scale);
- dst_font->glyph_offset = glyph_n;
- }
-
- /* fill own baked font glyph array */
- for (i = 0; i < tmp->range_count; ++i)
- {
- struct nk_tt_pack_range *range = &tmp->ranges[i];
- for (char_idx = 0; char_idx < range->num_chars; char_idx++)
- {
- nk_rune codepoint = 0;
- float dummy_x = 0, dummy_y = 0;
- struct nk_tt_aligned_quad q;
- struct nk_font_glyph *glyph;
-
- /* query glyph bounds from stb_truetype */
- const struct nk_tt_packedchar *pc = &range->chardata_for_range[char_idx];
- if (!pc->x0 && !pc->x1 && !pc->y0 && !pc->y1) continue;
- codepoint = (nk_rune)(range->first_unicode_codepoint_in_range + char_idx);
- nk_tt_GetPackedQuad(range->chardata_for_range, (int)width,
- (int)height, char_idx, &dummy_x, &dummy_y, &q, 0);
-
- /* fill own glyph type with data */
- glyph = &glyphs[dst_font->glyph_offset + (unsigned int)glyph_count];
- glyph->codepoint = codepoint;
- glyph->x0 = q.x0; glyph->y0 = q.y0;
- glyph->x1 = q.x1; glyph->y1 = q.y1;
- glyph->y0 += (dst_font->ascent + 0.5f);
- glyph->y1 += (dst_font->ascent + 0.5f);
- glyph->w = glyph->x1 - glyph->x0 + 0.5f;
- glyph->h = glyph->y1 - glyph->y0;
-
- if (cfg->coord_type == NK_COORD_PIXEL) {
- glyph->u0 = q.s0 * (float)width;
- glyph->v0 = q.t0 * (float)height;
- glyph->u1 = q.s1 * (float)width;
- glyph->v1 = q.t1 * (float)height;
- } else {
- glyph->u0 = q.s0;
- glyph->v0 = q.t0;
- glyph->u1 = q.s1;
- glyph->v1 = q.t1;
- }
- glyph->xadvance = (pc->xadvance + cfg->spacing.x);
- if (cfg->pixel_snap)
- glyph->xadvance = (float)(int)(glyph->xadvance + 0.5f);
- glyph_count++;
- }
- }
- dst_font->glyph_count = glyph_count;
- glyph_n += dst_font->glyph_count;
- }
-}
-
-NK_INTERN void
-nk_font_bake_custom_data(void *img_memory, int img_width, int img_height,
- struct nk_recti img_dst, const char *texture_data_mask, int tex_width,
- int tex_height, char white, char black)
-{
- nk_byte *pixels;
- int y = 0;
- int x = 0;
- int n = 0;
-
- NK_ASSERT(img_memory);
- NK_ASSERT(img_width);
- NK_ASSERT(img_height);
- NK_ASSERT(texture_data_mask);
- NK_UNUSED(tex_height);
- if (!img_memory || !img_width || !img_height || !texture_data_mask)
- return;
-
- pixels = (nk_byte*)img_memory;
- for (y = 0, n = 0; y < tex_height; ++y) {
- for (x = 0; x < tex_width; ++x, ++n) {
- const int off0 = ((img_dst.x + x) + (img_dst.y + y) * img_width);
- const int off1 = off0 + 1 + tex_width;
- pixels[off0] = (texture_data_mask[n] == white) ? 0xFF : 0x00;
- pixels[off1] = (texture_data_mask[n] == black) ? 0xFF : 0x00;
- }
- }
-}
-
-NK_INTERN void
-nk_font_bake_convert(void *out_memory, int img_width, int img_height,
- const void *in_memory)
-{
- int n = 0;
- nk_rune *dst;
- const nk_byte *src;
-
- NK_ASSERT(out_memory);
- NK_ASSERT(in_memory);
- NK_ASSERT(img_width);
- NK_ASSERT(img_height);
- if (!out_memory || !in_memory || !img_height || !img_width) return;
-
- dst = (nk_rune*)out_memory;
- src = (const nk_byte*)in_memory;
- for (n = (int)(img_width * img_height); n > 0; n--)
- *dst++ = ((nk_rune)(*src++) << 24) | 0x00FFFFFF;
-}
-
-/* -------------------------------------------------------------
- *
- * FONT
- *
- * --------------------------------------------------------------*/
-NK_INTERN float
-nk_font_text_width(nk_handle handle, float height, const char *text, int len)
-{
- nk_rune unicode;
- int text_len = 0;
- float text_width = 0;
- int glyph_len = 0;
- float scale = 0;
-
- struct nk_font *font = (struct nk_font*)handle.ptr;
- NK_ASSERT(font);
- NK_ASSERT(font->glyphs);
- if (!font || !text || !len)
- return 0;
-
- scale = height/font->info.height;
- glyph_len = text_len = nk_utf_decode(text, &unicode, (int)len);
- if (!glyph_len) return 0;
- while (text_len <= (int)len && glyph_len) {
- const struct nk_font_glyph *g;
- if (unicode == NK_UTF_INVALID) break;
-
- /* query currently drawn glyph information */
- g = nk_font_find_glyph(font, unicode);
- text_width += g->xadvance * scale;
-
- /* offset next glyph */
- glyph_len = nk_utf_decode(text + text_len, &unicode, (int)len - text_len);
- text_len += glyph_len;
- }
- return text_width;
-}
-
-#ifdef NK_INCLUDE_VERTEX_BUFFER_OUTPUT
-NK_INTERN void
-nk_font_query_font_glyph(nk_handle handle, float height,
- struct nk_user_font_glyph *glyph, nk_rune codepoint, nk_rune next_codepoint)
-{
- float scale;
- const struct nk_font_glyph *g;
- struct nk_font *font;
-
- NK_ASSERT(glyph);
- NK_UNUSED(next_codepoint);
-
- font = (struct nk_font*)handle.ptr;
- NK_ASSERT(font);
- NK_ASSERT(font->glyphs);
- if (!font || !glyph)
- return;
-
- scale = height/font->info.height;
- g = nk_font_find_glyph(font, codepoint);
- glyph->width = (g->x1 - g->x0) * scale;
- glyph->height = (g->y1 - g->y0) * scale;
- glyph->offset = nk_vec2(g->x0 * scale, g->y0 * scale);
- glyph->xadvance = (g->xadvance * scale);
- glyph->uv[0] = nk_vec2(g->u0, g->v0);
- glyph->uv[1] = nk_vec2(g->u1, g->v1);
-}
-#endif
-
-NK_API const struct nk_font_glyph*
-nk_font_find_glyph(struct nk_font *font, nk_rune unicode)
-{
- int i = 0;
- int count;
- int total_glyphs = 0;
- const struct nk_font_glyph *glyph = 0;
-
- NK_ASSERT(font);
- NK_ASSERT(font->glyphs);
- NK_ASSERT(font->info.ranges);
- if (!font || !font->glyphs) return 0;
-
- glyph = font->fallback;
- count = nk_range_count(font->info.ranges);
- for (i = 0; i < count; ++i) {
- int diff;
- nk_rune f = font->info.ranges[(i*2)+0];
- nk_rune t = font->info.ranges[(i*2)+1];
- diff = (int)((t - f) + 1);
- if (unicode >= f && unicode <= t)
- return &font->glyphs[((nk_rune)total_glyphs + (unicode - f))];
- total_glyphs += diff;
- }
- return glyph;
-}
-
-NK_INTERN void
-nk_font_init(struct nk_font *font, float pixel_height,
- nk_rune fallback_codepoint, struct nk_font_glyph *glyphs,
- const struct nk_baked_font *baked_font, nk_handle atlas)
-{
- struct nk_baked_font baked;
- NK_ASSERT(font);
- NK_ASSERT(glyphs);
- NK_ASSERT(baked_font);
- if (!font || !glyphs || !baked_font)
- return;
-
- baked = *baked_font;
- font->info = baked;
- font->scale = (float)pixel_height / (float)font->info.height;
- font->glyphs = &glyphs[baked_font->glyph_offset];
- font->texture = atlas;
- font->fallback_codepoint = fallback_codepoint;
- font->fallback = nk_font_find_glyph(font, fallback_codepoint);
-
- font->handle.height = font->info.height * font->scale;
- font->handle.width = nk_font_text_width;
- font->handle.userdata.ptr = font;
-#ifdef NK_INCLUDE_VERTEX_BUFFER_OUTPUT
- font->handle.query = nk_font_query_font_glyph;
- font->handle.texture = font->texture;
-#endif
-}
-
-/* ---------------------------------------------------------------------------
- *
- * DEFAULT FONT
- *
- * ProggyClean.ttf
- * Copyright (c) 2004, 2005 Tristan Grimmer
- * MIT license (see License.txt in http://www.upperbounds.net/download/ProggyClean.ttf.zip)
- * Download and more information at http://upperbounds.net
- *-----------------------------------------------------------------------------*/
-#ifdef NK_INCLUDE_DEFAULT_FONT
-
- #ifdef __clang__
-#pragma clang diagnostic push
-
-#pragma clang diagnostic ignored "-Woverlength-strings"
-#elif defined(__GNUC__) || defined(__GNUG__)
-#pragma GCC diagnostic push
-#pragma GCC diagnostic ignored "-Woverlength-strings"
-#endif
-
-NK_GLOBAL const char nk_proggy_clean_ttf_compressed_data_base85[11980+1] =
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- "b0v=Pjer]$gG&JXDf->'StvU7505l9$AFvgYRI^&<^b68?j#q9QX4SM'RO#&sL1IM.rJfLUAj221]d##DW=m83u5;'bYx,*Sl0hL(W;;$doB&O/TQ:(Z^xBdLjLV#*8U_72Lh+2Q8Cj0i:6hp&$C/:p(HK>T8Y[gHQ4`4)'$Ab(Nof%V'8hLSfD07&6D@M.*J:;$-rv29'M]8qMv-tLp,'886iaC=Hb*YJoKJ,(j%K=H`K.v9HggqBIiZu'QvBT.#=)0ukruV&.)3=(^1`o*Pj4<-#MJ+gLq9-##@HuZPN0]u:h7.T..G:;$/Usj(T7`Q8tT72LnYl<-qx8;-HV7Q-&Xdx%1a,hC=0u+HlsV>nuIQL-5"
- "_>@kXQtMacfD.m-VAb8;IReM3$wf0''hra*so568'Ip&vRs849'MRYSp%:t:h5qSgwpEr$B>Q,;s(C#$)`svQuF$##-D,##,g68@2[T;.XSdN9Qe)rpt._K-#5wF)sP'##p#C0c%-Gb%"
- "hd+<-j'Ai*x&&HMkT]C'OSl##5RG[JXaHN;d'uA#x._U;.`PU@(Z3dt4r152@:v,'R.Sj'w#0<-;kPI)FfJAYJ//)>-k=m=*XnK$>=)72L]0I%>.G690a:$##<,);?;72#?x9+d;"
- "^V'9;jY@;)br#q^YQpx:X#Te$Z^'=-=bGhLf:D6&bNwZ9-ZD#n^9HhLMr5G;']d&6'wYmTFmLq9wI>P(9mI[>kC-ekLC/R&CH+s'B;K-M6$EB%is00:"
- "+A4[7xks.LrNk0&E)wILYF@2L'0Nb$+pv<(2.768/FrY&h$^3i&@+G%JT'<-,v`3;_)I9M^AE]CN?Cl2AZg+%4iTpT3$U4O]GKx'm9)b@p7YsvK3w^YR-"
- "CdQ*:Ir<($u&)#(&?L9Rg3H)4fiEp^iI9O8KnTj,]H?D*r7'M;PwZ9K0E^k&-cpI;.p/6_vwoFMV<->#%Xi.LxVnrU(4&8/P+:hLSKj$#U%]49t'I:rgMi'FL@a:0Y-uA[39',(vbma*"
- "hU%<-SRF`Tt:542R_VV$p@[p8DV[A,?1839FWdFTi1O*H(AL8[_P%.M>v^-))qOT*F5Cq0`Ye%+$B6i:7@0IXSsDiWP,##P`%/L-"
- "S(qw%sf/@%#B6;/U7K]uZbi^Oc^2n%t<)'mEVE''n`WnJra$^TKvX5B>;_aSEK',(hwa0:i4G?.Bci.(X[?b*($,=-n<.Q%`(X=?+@Am*Js0&=3bh8K]mL69=Lb,OcZV/);TTm8VI;?%OtJ<(b4mq7M6:u?KRdFl*:xP?Yb.5)%w_I?7uk5JC+FS(m#i'k.'a0i)9<7b'fs'59hq$*5Uhv##pi^8+hIEBF`nvo`;'l0.^S1<-wUK2/Coh58KKhLj"
- "M=SO*rfO`+qC`W-On.=AJ56>>i2@2LH6A:&5q`?9I3@@'04&p2/LVa*T-4<-i3;M9UvZd+N7>b*eIwg:CC)c<>nO$(>.Z-I&J(Q0Hd5Q%7Co-b`-cP)hI;*_F]u`Rb[.j8_Q/<&>uu+VsH$sM9TA%?)(vmJ80),P7E>)tjD%2L=-t#fK[%`v=Q8WlA2);Sa"
- ">gXm8YB`1d@K#n]76-a$U,mF%Ul:#/'xoFM9QX-$.QN'>"
- "[%$Z$uF6pA6Ki2O5:8w*vP1<-1`[G,)-m#>0`Peb#.3i)rtB61(o'$?X3B2Qft^ae_5tKL9MUe9b*sLEQ95C&`=G?@Mj=wh*'3E>=-<)Gt*Iw)'QG:`@I"
- "wOf7&]1i'S01B+Ev/Nac#9S;=;YQpg_6U`*kVY39xK,[/6Aj7:'1Bm-_1EYfa1+o&o4hp7KN_Q(OlIo@S%;jVdn0'1h19w,WQhLI)3S#f$2(eb,jr*b;3Vw]*7NH%$c4Vs,eD9>XW8?N]o+(*pgC%/72LV-uW%iewS8W6m2rtCpo'RS1R84=@paTKt)>=%&1[)*vp'u+x,VrwN;&]kuO9JDbg=pO$J*.jVe;u'm0dr9l,<*wMK*Oe=g8lV_KEBFkO'oU]^=[-792#ok,)"
- "i]lR8qQ2oA8wcRCZ^7w/Njh;?.stX?Q1>S1q4Bn$)K1<-rGdO'$Wr.Lc.CG)$/*JL4tNR/,SVO3,aUw'DJN:)Ss;wGn9A32ijw%FL+Z0Fn.U9;reSq)bmI32U==5ALuGVf1398/pVo"
- "1*c-(aY168o<`JsSbk-,1N;$>0:OUas(3:8Z972LSfF8eb=c-;>SPw7.6hn3m`9^Xkn(r.qS[0;T%&Qc=+STRxX'q1BNk3&*eu2;&8q$&x>Q#Q7^Tf+6<(d%ZVmj2bDi%.3L2n+4W'$P"
- "iDDG)g,r%+?,$@?uou5tSe2aN_AQU*'IAO"
- "URQ##V^Fv-XFbGM7Fl(N<3DhLGF%q.1rC$#:T__&Pi68%0xi_&[qFJ(77j_&JWoF.V735&T,[R*:xFR*K5>>#`bW-?4Ne_&6Ne_&6Ne_&n`kr-#GJcM6X;uM6X;uM(.a..^2TkL%oR(#"
- ";u.T%fAr%4tJ8&><1=GHZ_+m9/#H1F^R#SC#*N=BA9(D?v[UiFY>>^8p,KKF.W]L29uLkLlu/+4T"
- "w$)F./^n3+rlo+DB;5sIYGNk+i1t-69Jg--0pao7Sm#K)pdHW&;LuDNH@H>#/X-TI(;P>#,Gc>#0Su>#4`1?#8lC?#xL$#B.`$#F:r$#JF.%#NR@%#R_R%#Vke%#Zww%#_-4^Rh%Sflr-k'MS.o?.5/sWel/wpEM0%3'/1)K^f1-d>G21&v(35>V`39V7A4=onx4"
- "A1OY5EI0;6Ibgr6M$HS7Q<)58C5w,;WoA*#[%T*#`1g*#d=#+#hI5+#lUG+#pbY+#tnl+#x$),#&1;,#*=M,#.I`,#2Ur,#6b.-#;w[H#iQtA#m^0B#qjBB#uvTB##-hB#'9$C#+E6C#"
- "/QHC#3^ZC#7jmC#;v)D#?,)4kMYD4lVu`4m`:&5niUA5@(A5BA1]PBB:xlBCC=2CDLXMCEUtiCf&0g2'tN?PGT4CPGT4CPGT4CPGT4CPGT4CPGT4CPGT4CP"
- "GT4CPGT4CPGT4CPGT4CPGT4CPGT4CP-qekC`.9kEg^+F$kwViFJTB&5KTB&5KTB&5KTB&5KTB&5KTB&5KTB&5KTB&5KTB&5KTB&5KTB&5KTB&5KTB&5KTB&5KTB&5o,^<-28ZI'O?;xp"
- "O?;xpO?;xpO?;xpO?;xpO?;xpO?;xpO?;xpO?;xpO?;xpO?;xpO?;xpO?;xpO?;xp;7q-#lLYI:xvD=#";
-#endif /* NK_INCLUDE_DEFAULT_FONT */
-
-#define NK_CURSOR_DATA_W 90
-#define NK_CURSOR_DATA_H 27
-NK_GLOBAL const char nk_custom_cursor_data[NK_CURSOR_DATA_W * NK_CURSOR_DATA_H + 1] =
-{
- "..- -XXXXXXX- X - X -XXXXXXX - XXXXXXX"
- "..- -X.....X- X.X - X.X -X.....X - X.....X"
- "--- -XXX.XXX- X...X - X...X -X....X - X....X"
- "X - X.X - X.....X - X.....X -X...X - X...X"
- "XX - X.X -X.......X- X.......X -X..X.X - X.X..X"
- "X.X - X.X -XXXX.XXXX- XXXX.XXXX -X.X X.X - X.X X.X"
- "X..X - X.X - X.X - X.X -XX X.X - X.X XX"
- "X...X - X.X - X.X - XX X.X XX - X.X - X.X "
- "X....X - X.X - X.X - X.X X.X X.X - X.X - X.X "
- "X.....X - X.X - X.X - X..X X.X X..X - X.X - X.X "
- "X......X - X.X - X.X - X...XXXXXX.XXXXXX...X - X.X XX-XX X.X "
- "X.......X - X.X - X.X -X.....................X- X.X X.X-X.X X.X "
- "X........X - X.X - X.X - X...XXXXXX.XXXXXX...X - X.X..X-X..X.X "
- "X.........X -XXX.XXX- X.X - X..X X.X X..X - X...X-X...X "
- "X..........X-X.....X- X.X - X.X X.X X.X - X....X-X....X "
- "X......XXXXX-XXXXXXX- X.X - XX X.X XX - X.....X-X.....X "
- "X...X..X --------- X.X - X.X - XXXXXXX-XXXXXXX "
- "X..X X..X - -XXXX.XXXX- XXXX.XXXX ------------------------------------"
- "X.X X..X - -X.......X- X.......X - XX XX - "
- "XX X..X - - X.....X - X.....X - X.X X.X - "
- " X..X - X...X - X...X - X..X X..X - "
- " XX - X.X - X.X - X...XXXXXXXXXXXXX...X - "
- "------------ - X - X -X.....................X- "
- " ----------------------------------- X...XXXXXXXXXXXXX...X - "
- " - X..X X..X - "
- " - X.X X.X - "
- " - XX XX - "
-};
-
-#ifdef __clang__
-#pragma clang diagnostic pop
-#elif defined(__GNUC__) || defined(__GNUG__)
-#pragma GCC diagnostic pop
-#endif
-
-NK_INTERN unsigned int
-nk_decompress_length(unsigned char *input)
-{
- return (unsigned int)((input[8] << 24) + (input[9] << 16) + (input[10] << 8) + input[11]);
-}
-
-NK_GLOBAL unsigned char *nk__barrier;
-NK_GLOBAL unsigned char *nk__barrier2;
-NK_GLOBAL unsigned char *nk__barrier3;
-NK_GLOBAL unsigned char *nk__barrier4;
-NK_GLOBAL unsigned char *nk__dout;
-
-NK_INTERN void
-nk__match(unsigned char *data, unsigned int length)
-{
- /* INVERSE of memmove... write each byte before copying the next...*/
- NK_ASSERT (nk__dout + length <= nk__barrier);
- if (nk__dout + length > nk__barrier) { nk__dout += length; return; }
- if (data < nk__barrier4) { nk__dout = nk__barrier+1; return; }
- while (length--) *nk__dout++ = *data++;
-}
-
-NK_INTERN void
-nk__lit(unsigned char *data, unsigned int length)
-{
- NK_ASSERT (nk__dout + length <= nk__barrier);
- if (nk__dout + length > nk__barrier) { nk__dout += length; return; }
- if (data < nk__barrier2) { nk__dout = nk__barrier+1; return; }
- NK_MEMCPY(nk__dout, data, length);
- nk__dout += length;
-}
-
-#define nk__in2(x) ((i[x] << 8) + i[(x)+1])
-#define nk__in3(x) ((i[x] << 16) + nk__in2((x)+1))
-#define nk__in4(x) ((i[x] << 24) + nk__in3((x)+1))
-
-NK_INTERN unsigned char*
-nk_decompress_token(unsigned char *i)
-{
- if (*i >= 0x20) { /* use fewer if's for cases that expand small */
- if (*i >= 0x80) nk__match(nk__dout-i[1]-1, (unsigned int)i[0] - 0x80 + 1), i += 2;
- else if (*i >= 0x40) nk__match(nk__dout-(nk__in2(0) - 0x4000 + 1), (unsigned int)i[2]+1), i += 3;
- else /* *i >= 0x20 */ nk__lit(i+1, (unsigned int)i[0] - 0x20 + 1), i += 1 + (i[0] - 0x20 + 1);
- } else { /* more ifs for cases that expand large, since overhead is amortized */
- if (*i >= 0x18) nk__match(nk__dout-(unsigned int)(nk__in3(0) - 0x180000 + 1), (unsigned int)i[3]+1), i += 4;
- else if (*i >= 0x10) nk__match(nk__dout-(unsigned int)(nk__in3(0) - 0x100000 + 1), (unsigned int)nk__in2(3)+1), i += 5;
- else if (*i >= 0x08) nk__lit(i+2, (unsigned int)nk__in2(0) - 0x0800 + 1), i += 2 + (nk__in2(0) - 0x0800 + 1);
- else if (*i == 0x07) nk__lit(i+3, (unsigned int)nk__in2(1) + 1), i += 3 + (nk__in2(1) + 1);
- else if (*i == 0x06) nk__match(nk__dout-(unsigned int)(nk__in3(1)+1), i[4]+1u), i += 5;
- else if (*i == 0x04) nk__match(nk__dout-(unsigned int)(nk__in3(1)+1), (unsigned int)nk__in2(4)+1u), i += 6;
- }
- return i;
-}
-
-NK_INTERN unsigned int
-nk_adler32(unsigned int adler32, unsigned char *buffer, unsigned int buflen)
-{
- const unsigned long ADLER_MOD = 65521;
- unsigned long s1 = adler32 & 0xffff, s2 = adler32 >> 16;
- unsigned long blocklen, i;
-
- blocklen = buflen % 5552;
- while (buflen) {
- for (i=0; i + 7 < blocklen; i += 8) {
- s1 += buffer[0]; s2 += s1;
- s1 += buffer[1]; s2 += s1;
- s1 += buffer[2]; s2 += s1;
- s1 += buffer[3]; s2 += s1;
- s1 += buffer[4]; s2 += s1;
- s1 += buffer[5]; s2 += s1;
- s1 += buffer[6]; s2 += s1;
- s1 += buffer[7]; s2 += s1;
- buffer += 8;
- }
- for (; i < blocklen; ++i) {
- s1 += *buffer++; s2 += s1;
- }
-
- s1 %= ADLER_MOD; s2 %= ADLER_MOD;
- buflen -= (unsigned int)blocklen;
- blocklen = 5552;
- }
- return (unsigned int)(s2 << 16) + (unsigned int)s1;
-}
-
-NK_INTERN unsigned int
-nk_decompress(unsigned char *output, unsigned char *i, unsigned int length)
-{
- unsigned int olen;
- if (nk__in4(0) != 0x57bC0000) return 0;
- if (nk__in4(4) != 0) return 0; /* error! stream is > 4GB */
- olen = nk_decompress_length(i);
- nk__barrier2 = i;
- nk__barrier3 = i+length;
- nk__barrier = output + olen;
- nk__barrier4 = output;
- i += 16;
-
- nk__dout = output;
- for (;;) {
- unsigned char *old_i = i;
- i = nk_decompress_token(i);
- if (i == old_i) {
- if (*i == 0x05 && i[1] == 0xfa) {
- NK_ASSERT(nk__dout == output + olen);
- if (nk__dout != output + olen) return 0;
- if (nk_adler32(1, output, olen) != (unsigned int) nk__in4(2))
- return 0;
- return olen;
- } else {
- NK_ASSERT(0); /* NOTREACHED */
- return 0;
- }
- }
- NK_ASSERT(nk__dout <= output + olen);
- if (nk__dout > output + olen)
- return 0;
- }
-}
-
-NK_INTERN unsigned int
-nk_decode_85_byte(char c)
-{ return (unsigned int)((c >= '\\') ? c-36 : c-35); }
-
-NK_INTERN void
-nk_decode_85(unsigned char* dst, const unsigned char* src)
-{
- while (*src)
- {
- unsigned int tmp =
- nk_decode_85_byte((char)src[0]) +
- 85 * (nk_decode_85_byte((char)src[1]) +
- 85 * (nk_decode_85_byte((char)src[2]) +
- 85 * (nk_decode_85_byte((char)src[3]) +
- 85 * nk_decode_85_byte((char)src[4]))));
-
- /* we can't assume little-endianess. */
- dst[0] = (unsigned char)((tmp >> 0) & 0xFF);
- dst[1] = (unsigned char)((tmp >> 8) & 0xFF);
- dst[2] = (unsigned char)((tmp >> 16) & 0xFF);
- dst[3] = (unsigned char)((tmp >> 24) & 0xFF);
-
- src += 5;
- dst += 4;
- }
-}
-
-/* -------------------------------------------------------------
- *
- * FONT ATLAS
- *
- * --------------------------------------------------------------*/
-NK_API struct nk_font_config
-nk_font_config(float pixel_height)
-{
- struct nk_font_config cfg;
- nk_zero_struct(cfg);
- cfg.ttf_blob = 0;
- cfg.ttf_size = 0;
- cfg.ttf_data_owned_by_atlas = 0;
- cfg.size = pixel_height;
- cfg.oversample_h = 3;
- cfg.oversample_v = 1;
- cfg.pixel_snap = 0;
- cfg.coord_type = NK_COORD_UV;
- cfg.spacing = nk_vec2(0,0);
- cfg.range = nk_font_default_glyph_ranges();
- cfg.merge_mode = 0;
- cfg.fallback_glyph = '?';
- cfg.font = 0;
- return cfg;
-}
-
-#ifdef NK_INCLUDE_DEFAULT_ALLOCATOR
-NK_API void
-nk_font_atlas_init_default(struct nk_font_atlas *atlas)
-{
- NK_ASSERT(atlas);
- if (!atlas) return;
- nk_zero_struct(*atlas);
- atlas->temporary.userdata.ptr = 0;
- atlas->temporary.alloc = nk_malloc;
- atlas->temporary.free = nk_mfree;
- atlas->permanent.userdata.ptr = 0;
- atlas->permanent.alloc = nk_malloc;
- atlas->permanent.free = nk_mfree;
-}
-#endif
-
-NK_API void
-nk_font_atlas_init(struct nk_font_atlas *atlas, struct nk_allocator *alloc)
-{
- NK_ASSERT(atlas);
- NK_ASSERT(alloc);
- if (!atlas || !alloc) return;
- nk_zero_struct(*atlas);
- atlas->permanent = *alloc;
- atlas->temporary = *alloc;
-}
-
-NK_API void
-nk_font_atlas_init_custom(struct nk_font_atlas *atlas,
- struct nk_allocator *permanent, struct nk_allocator *temporary)
-{
- NK_ASSERT(atlas);
- NK_ASSERT(permanent);
- NK_ASSERT(temporary);
- if (!atlas || !permanent || !temporary) return;
- nk_zero_struct(*atlas);
- atlas->permanent = *permanent;
- atlas->temporary = *temporary;
-}
-
-NK_API void
-nk_font_atlas_begin(struct nk_font_atlas *atlas)
-{
- NK_ASSERT(atlas);
- NK_ASSERT(atlas->temporary.alloc && atlas->temporary.free);
- NK_ASSERT(atlas->permanent.alloc && atlas->permanent.free);
- if (!atlas || !atlas->permanent.alloc || !atlas->permanent.free ||
- !atlas->temporary.alloc || !atlas->temporary.free) return;
- if (atlas->glyphs) {
- atlas->permanent.free(atlas->permanent.userdata, atlas->glyphs);
- atlas->glyphs = 0;
- }
- if (atlas->pixel) {
- atlas->permanent.free(atlas->permanent.userdata, atlas->pixel);
- atlas->pixel = 0;
- }
-}
-
-NK_API struct nk_font*
-nk_font_atlas_add(struct nk_font_atlas *atlas, const struct nk_font_config *config)
-{
- struct nk_font *font = 0;
- struct nk_font_config *cfg;
-
- NK_ASSERT(atlas);
- NK_ASSERT(atlas->permanent.alloc);
- NK_ASSERT(atlas->permanent.free);
- NK_ASSERT(atlas->temporary.alloc);
- NK_ASSERT(atlas->temporary.free);
-
- NK_ASSERT(config);
- NK_ASSERT(config->ttf_blob);
- NK_ASSERT(config->ttf_size);
- NK_ASSERT(config->size > 0.0f);
-
- if (!atlas || !config || !config->ttf_blob || !config->ttf_size || config->size <= 0.0f||
- !atlas->permanent.alloc || !atlas->permanent.free ||
- !atlas->temporary.alloc || !atlas->temporary.free)
- return 0;
-
- /* allocate and insert font config into list */
- cfg = (struct nk_font_config*)
- atlas->permanent.alloc(atlas->permanent.userdata,0, sizeof(struct nk_font_config));
- NK_MEMCPY(cfg, config, sizeof(*config));
- if (!atlas->config) {
- atlas->config = cfg;
- cfg->next = 0;
- } else {
- cfg->next = atlas->config;
- atlas->config = cfg;
- }
-
- /* allocate new font */
- if (!config->merge_mode) {
- font = (struct nk_font*)
- atlas->permanent.alloc(atlas->permanent.userdata,0, sizeof(struct nk_font));
- NK_ASSERT(font);
- if (!font) return 0;
- font->config = cfg;
- } else {
- NK_ASSERT(atlas->font_num);
- font = atlas->fonts;
- font->config = cfg;
- }
-
- /* insert font into list */
- if (!config->merge_mode) {
- if (!atlas->fonts) {
- atlas->fonts = font;
- font->next = 0;
- } else {
- font->next = atlas->fonts;
- atlas->fonts = font;
- }
- cfg->font = &font->info;
- }
-
- /* create own copy of .TTF font blob */
- if (!config->ttf_data_owned_by_atlas) {
- cfg->ttf_blob = atlas->permanent.alloc(atlas->permanent.userdata,0, cfg->ttf_size);
- NK_ASSERT(cfg->ttf_blob);
- if (!cfg->ttf_blob) {
- atlas->font_num++;
- return 0;
- }
- NK_MEMCPY(cfg->ttf_blob, config->ttf_blob, cfg->ttf_size);
- cfg->ttf_data_owned_by_atlas = 1;
- }
- atlas->font_num++;
- return font;
-}
-
-NK_API struct nk_font*
-nk_font_atlas_add_from_memory(struct nk_font_atlas *atlas, void *memory,
- nk_size size, float height, const struct nk_font_config *config)
-{
- struct nk_font_config cfg;
- NK_ASSERT(memory);
- NK_ASSERT(size);
-
- NK_ASSERT(atlas);
- NK_ASSERT(atlas->temporary.alloc);
- NK_ASSERT(atlas->temporary.free);
- NK_ASSERT(atlas->permanent.alloc);
- NK_ASSERT(atlas->permanent.free);
- if (!atlas || !atlas->temporary.alloc || !atlas->temporary.free || !memory || !size ||
- !atlas->permanent.alloc || !atlas->permanent.free)
- return 0;
-
- cfg = (config) ? *config: nk_font_config(height);
- cfg.ttf_blob = memory;
- cfg.ttf_size = size;
- cfg.size = height;
- cfg.ttf_data_owned_by_atlas = 0;
- return nk_font_atlas_add(atlas, &cfg);
-}
-
-#ifdef NK_INCLUDE_STANDARD_IO
-NK_API struct nk_font*
-nk_font_atlas_add_from_file(struct nk_font_atlas *atlas, const char *file_path,
- float height, const struct nk_font_config *config)
-{
- nk_size size;
- char *memory;
- struct nk_font_config cfg;
-
- NK_ASSERT(atlas);
- NK_ASSERT(atlas->temporary.alloc);
- NK_ASSERT(atlas->temporary.free);
- NK_ASSERT(atlas->permanent.alloc);
- NK_ASSERT(atlas->permanent.free);
-
- if (!atlas || !file_path) return 0;
- memory = nk_file_load(file_path, &size, &atlas->permanent);
- if (!memory) return 0;
-
- cfg = (config) ? *config: nk_font_config(height);
- cfg.ttf_blob = memory;
- cfg.ttf_size = size;
- cfg.size = height;
- cfg.ttf_data_owned_by_atlas = 1;
- return nk_font_atlas_add(atlas, &cfg);
-}
-#endif
-
-NK_API struct nk_font*
-nk_font_atlas_add_compressed(struct nk_font_atlas *atlas,
- void *compressed_data, nk_size compressed_size, float height,
- const struct nk_font_config *config)
-{
- unsigned int decompressed_size;
- void *decompressed_data;
- struct nk_font_config cfg;
-
- NK_ASSERT(atlas);
- NK_ASSERT(atlas->temporary.alloc);
- NK_ASSERT(atlas->temporary.free);
- NK_ASSERT(atlas->permanent.alloc);
- NK_ASSERT(atlas->permanent.free);
-
- NK_ASSERT(compressed_data);
- NK_ASSERT(compressed_size);
- if (!atlas || !compressed_data || !atlas->temporary.alloc || !atlas->temporary.free ||
- !atlas->permanent.alloc || !atlas->permanent.free)
- return 0;
-
- decompressed_size = nk_decompress_length((unsigned char*)compressed_data);
- decompressed_data = atlas->permanent.alloc(atlas->permanent.userdata,0,decompressed_size);
- NK_ASSERT(decompressed_data);
- if (!decompressed_data) return 0;
- nk_decompress((unsigned char*)decompressed_data, (unsigned char*)compressed_data,
- (unsigned int)compressed_size);
-
- cfg = (config) ? *config: nk_font_config(height);
- cfg.ttf_blob = decompressed_data;
- cfg.ttf_size = decompressed_size;
- cfg.size = height;
- cfg.ttf_data_owned_by_atlas = 1;
- return nk_font_atlas_add(atlas, &cfg);
-}
-
-NK_API struct nk_font*
-nk_font_atlas_add_compressed_base85(struct nk_font_atlas *atlas,
- const char *data_base85, float height, const struct nk_font_config *config)
-{
- int compressed_size;
- void *compressed_data;
- struct nk_font *font;
-
- NK_ASSERT(atlas);
- NK_ASSERT(atlas->temporary.alloc);
- NK_ASSERT(atlas->temporary.free);
- NK_ASSERT(atlas->permanent.alloc);
- NK_ASSERT(atlas->permanent.free);
-
- NK_ASSERT(data_base85);
- if (!atlas || !data_base85 || !atlas->temporary.alloc || !atlas->temporary.free ||
- !atlas->permanent.alloc || !atlas->permanent.free)
- return 0;
-
- compressed_size = (((int)nk_strlen(data_base85) + 4) / 5) * 4;
- compressed_data = atlas->temporary.alloc(atlas->temporary.userdata,0, (nk_size)compressed_size);
- NK_ASSERT(compressed_data);
- if (!compressed_data) return 0;
- nk_decode_85((unsigned char*)compressed_data, (const unsigned char*)data_base85);
- font = nk_font_atlas_add_compressed(atlas, compressed_data,
- (nk_size)compressed_size, height, config);
- atlas->temporary.free(atlas->temporary.userdata, compressed_data);
- return font;
-}
-
-#ifdef NK_INCLUDE_DEFAULT_FONT
-NK_API struct nk_font*
-nk_font_atlas_add_default(struct nk_font_atlas *atlas,
- float pixel_height, const struct nk_font_config *config)
-{
- NK_ASSERT(atlas);
- NK_ASSERT(atlas->temporary.alloc);
- NK_ASSERT(atlas->temporary.free);
- NK_ASSERT(atlas->permanent.alloc);
- NK_ASSERT(atlas->permanent.free);
- return nk_font_atlas_add_compressed_base85(atlas,
- nk_proggy_clean_ttf_compressed_data_base85, pixel_height, config);
-}
-#endif
-
-NK_API const void*
-nk_font_atlas_bake(struct nk_font_atlas *atlas, int *width, int *height,
- enum nk_font_atlas_format fmt)
-{
- int i = 0;
- void *tmp = 0;
- nk_size tmp_size, img_size;
- struct nk_font *font_iter;
- struct nk_font_baker *baker;
-
- NK_ASSERT(atlas);
- NK_ASSERT(atlas->temporary.alloc);
- NK_ASSERT(atlas->temporary.free);
- NK_ASSERT(atlas->permanent.alloc);
- NK_ASSERT(atlas->permanent.free);
-
- NK_ASSERT(width);
- NK_ASSERT(height);
- if (!atlas || !width || !height ||
- !atlas->temporary.alloc || !atlas->temporary.free ||
- !atlas->permanent.alloc || !atlas->permanent.free)
- return 0;
-
-#ifdef NK_INCLUDE_DEFAULT_FONT
- /* no font added so just use default font */
- if (!atlas->font_num)
- atlas->default_font = nk_font_atlas_add_default(atlas, 13.0f, 0);
-#endif
- NK_ASSERT(atlas->font_num);
- if (!atlas->font_num) return 0;
-
- /* allocate temporary baker memory required for the baking process */
- nk_font_baker_memory(&tmp_size, &atlas->glyph_count, atlas->config, atlas->font_num);
- tmp = atlas->temporary.alloc(atlas->temporary.userdata,0, tmp_size);
- NK_ASSERT(tmp);
- if (!tmp) goto failed;
-
- /* allocate glyph memory for all fonts */
- baker = nk_font_baker(tmp, atlas->glyph_count, atlas->font_num, &atlas->temporary);
- atlas->glyphs = (struct nk_font_glyph*)atlas->permanent.alloc(
- atlas->permanent.userdata,0, sizeof(struct nk_font_glyph)*(nk_size)atlas->glyph_count);
- NK_ASSERT(atlas->glyphs);
- if (!atlas->glyphs)
- goto failed;
-
- /* pack all glyphs into a tight fit space */
- atlas->custom.w = (NK_CURSOR_DATA_W*2)+1;
- atlas->custom.h = NK_CURSOR_DATA_H + 1;
- if (!nk_font_bake_pack(baker, &img_size, width, height, &atlas->custom,
- atlas->config, atlas->font_num, &atlas->temporary))
- goto failed;
-
- /* allocate memory for the baked image font atlas */
- atlas->pixel = atlas->temporary.alloc(atlas->temporary.userdata,0, img_size);
- NK_ASSERT(atlas->pixel);
- if (!atlas->pixel)
- goto failed;
-
- /* bake glyphs and custom white pixel into image */
- nk_font_bake(baker, atlas->pixel, *width, *height,
- atlas->glyphs, atlas->glyph_count, atlas->config, atlas->font_num);
- nk_font_bake_custom_data(atlas->pixel, *width, *height, atlas->custom,
- nk_custom_cursor_data, NK_CURSOR_DATA_W, NK_CURSOR_DATA_H, '.', 'X');
-
- if (fmt == NK_FONT_ATLAS_RGBA32) {
- /* convert alpha8 image into rgba32 image */
- void *img_rgba = atlas->temporary.alloc(atlas->temporary.userdata,0,
- (nk_size)(*width * *height * 4));
- NK_ASSERT(img_rgba);
- if (!img_rgba) goto failed;
- nk_font_bake_convert(img_rgba, *width, *height, atlas->pixel);
- atlas->temporary.free(atlas->temporary.userdata, atlas->pixel);
- atlas->pixel = img_rgba;
- }
- atlas->tex_width = *width;
- atlas->tex_height = *height;
-
- /* initialize each font */
- for (font_iter = atlas->fonts; font_iter; font_iter = font_iter->next) {
- struct nk_font *font = font_iter;
- struct nk_font_config *config = font->config;
- nk_font_init(font, config->size, config->fallback_glyph, atlas->glyphs,
- config->font, nk_handle_ptr(0));
- }
-
- /* initialize each cursor */
- {NK_STORAGE const struct nk_vec2 nk_cursor_data[NK_CURSOR_COUNT][3] = {
- /* Pos ----- Size ------- Offset --*/
- {{ 0, 3}, {12,19}, { 0, 0}},
- {{13, 0}, { 7,16}, { 4, 8}},
- {{31, 0}, {23,23}, {11,11}},
- {{21, 0}, { 9, 23}, { 5,11}},
- {{55,18}, {23, 9}, {11, 5}},
- {{73, 0}, {17,17}, { 9, 9}},
- {{55, 0}, {17,17}, { 9, 9}}
- };
- for (i = 0; i < NK_CURSOR_COUNT; ++i) {
- struct nk_cursor *cursor = &atlas->cursors[i];
- cursor->img.w = (unsigned short)*width;
- cursor->img.h = (unsigned short)*height;
- cursor->img.region[0] = (unsigned short)(atlas->custom.x + nk_cursor_data[i][0].x);
- cursor->img.region[1] = (unsigned short)(atlas->custom.y + nk_cursor_data[i][0].y);
- cursor->img.region[2] = (unsigned short)nk_cursor_data[i][1].x;
- cursor->img.region[3] = (unsigned short)nk_cursor_data[i][1].y;
- cursor->size = nk_cursor_data[i][1];
- cursor->offset = nk_cursor_data[i][2];
- }}
- /* free temporary memory */
- atlas->temporary.free(atlas->temporary.userdata, tmp);
- return atlas->pixel;
-
-failed:
- /* error so cleanup all memory */
- if (tmp) atlas->temporary.free(atlas->temporary.userdata, tmp);
- if (atlas->glyphs) {
- atlas->permanent.free(atlas->permanent.userdata, atlas->glyphs);
- atlas->glyphs = 0;
- }
- if (atlas->pixel) {
- atlas->temporary.free(atlas->temporary.userdata, atlas->pixel);
- atlas->pixel = 0;
- }
- return 0;
-}
-
-NK_API void
-nk_font_atlas_end(struct nk_font_atlas *atlas, nk_handle texture,
- struct nk_draw_null_texture *null)
-{
- int i = 0;
- struct nk_font *font_iter;
- NK_ASSERT(atlas);
- if (!atlas) {
- if (!null) return;
- null->texture = texture;
- null->uv = nk_vec2(0.5f,0.5f);
- }
- if (null) {
- null->texture = texture;
- null->uv.x = (atlas->custom.x + 0.5f)/(float)atlas->tex_width;
- null->uv.y = (atlas->custom.y + 0.5f)/(float)atlas->tex_height;
- }
- for (font_iter = atlas->fonts; font_iter; font_iter = font_iter->next) {
- font_iter->texture = texture;
-#ifdef NK_INCLUDE_VERTEX_BUFFER_OUTPUT
- font_iter->handle.texture = texture;
-#endif
- }
- for (i = 0; i < NK_CURSOR_COUNT; ++i)
- atlas->cursors[i].img.handle = texture;
-
- atlas->temporary.free(atlas->temporary.userdata, atlas->pixel);
- atlas->pixel = 0;
- atlas->tex_width = 0;
- atlas->tex_height = 0;
- atlas->custom.x = 0;
- atlas->custom.y = 0;
- atlas->custom.w = 0;
- atlas->custom.h = 0;
-}
-
-NK_API void
-nk_font_atlas_cleanup(struct nk_font_atlas *atlas)
-{
- NK_ASSERT(atlas);
- NK_ASSERT(atlas->temporary.alloc);
- NK_ASSERT(atlas->temporary.free);
- NK_ASSERT(atlas->permanent.alloc);
- NK_ASSERT(atlas->permanent.free);
-
- if (!atlas || !atlas->permanent.alloc || !atlas->permanent.free) return;
- if (atlas->config) {
- struct nk_font_config *iter, *next;
- for (iter = atlas->config; iter; iter = next) {
- next = iter->next;
- atlas->permanent.free(atlas->permanent.userdata, iter->ttf_blob);
- atlas->permanent.free(atlas->permanent.userdata, iter);
- }
- }
-}
-
-NK_API void
-nk_font_atlas_clear(struct nk_font_atlas *atlas)
-{
- NK_ASSERT(atlas);
- NK_ASSERT(atlas->temporary.alloc);
- NK_ASSERT(atlas->temporary.free);
- NK_ASSERT(atlas->permanent.alloc);
- NK_ASSERT(atlas->permanent.free);
- if (!atlas || !atlas->permanent.alloc || !atlas->permanent.free) return;
-
- nk_font_atlas_cleanup(atlas);
- if (atlas->fonts) {
- struct nk_font *iter, *next;
- for (iter = atlas->fonts; iter; iter = next) {
- next = iter->next;
- atlas->permanent.free(atlas->permanent.userdata, iter);
- }
- atlas->fonts = 0;
- }
- if (atlas->glyphs)
- atlas->permanent.free(atlas->permanent.userdata, atlas->glyphs);
- nk_zero_struct(*atlas);
-}
-#endif
-/* ==============================================================
- *
- * INPUT
- *
- * ===============================================================*/
-NK_API void
-nk_input_begin(struct nk_context *ctx)
-{
- int i;
- struct nk_input *in;
- NK_ASSERT(ctx);
- if (!ctx) return;
- in = &ctx->input;
- for (i = 0; i < NK_BUTTON_MAX; ++i)
- in->mouse.buttons[i].clicked = 0;
-
- in->keyboard.text_len = 0;
- in->mouse.scroll_delta = 0;
- in->mouse.prev.x = in->mouse.pos.x;
- in->mouse.prev.y = in->mouse.pos.y;
- in->mouse.delta.x = 0;
- in->mouse.delta.y = 0;
- for (i = 0; i < NK_KEY_MAX; i++)
- in->keyboard.keys[i].clicked = 0;
-}
-
-NK_API void
-nk_input_end(struct nk_context *ctx)
-{
- struct nk_input *in;
- NK_ASSERT(ctx);
- if (!ctx) return;
- in = &ctx->input;
- if (in->mouse.grab)
- in->mouse.grab = 0;
- if (in->mouse.ungrab) {
- in->mouse.grabbed = 0;
- in->mouse.ungrab = 0;
- in->mouse.grab = 0;
- }
-}
-
-NK_API void
-nk_input_motion(struct nk_context *ctx, int x, int y)
-{
- struct nk_input *in;
- NK_ASSERT(ctx);
- if (!ctx) return;
- in = &ctx->input;
- in->mouse.pos.x = (float)x;
- in->mouse.pos.y = (float)y;
- in->mouse.delta.x = in->mouse.pos.x - in->mouse.prev.x;
- in->mouse.delta.y = in->mouse.pos.y - in->mouse.prev.y;
-}
-
-NK_API void
-nk_input_key(struct nk_context *ctx, enum nk_keys key, int down)
-{
- struct nk_input *in;
- NK_ASSERT(ctx);
- if (!ctx) return;
- in = &ctx->input;
- in->keyboard.keys[key].down = down;
- in->keyboard.keys[key].clicked++;
-}
-
-NK_API void
-nk_input_button(struct nk_context *ctx, enum nk_buttons id, int x, int y, int down)
-{
- struct nk_mouse_button *btn;
- struct nk_input *in;
- NK_ASSERT(ctx);
- if (!ctx) return;
- in = &ctx->input;
- if (in->mouse.buttons[id].down == down) return;
-
- btn = &in->mouse.buttons[id];
- btn->clicked_pos.x = (float)x;
- btn->clicked_pos.y = (float)y;
- btn->down = down;
- btn->clicked++;
-}
-
-NK_API void
-nk_input_scroll(struct nk_context *ctx, float y)
-{
- NK_ASSERT(ctx);
- if (!ctx) return;
- ctx->input.mouse.scroll_delta += y;
-}
-
-NK_API void
-nk_input_glyph(struct nk_context *ctx, const nk_glyph glyph)
-{
- int len = 0;
- nk_rune unicode;
- struct nk_input *in;
-
- NK_ASSERT(ctx);
- if (!ctx) return;
- in = &ctx->input;
-
- len = nk_utf_decode(glyph, &unicode, NK_UTF_SIZE);
- if (len && ((in->keyboard.text_len + len) < NK_INPUT_MAX)) {
- nk_utf_encode(unicode, &in->keyboard.text[in->keyboard.text_len],
- NK_INPUT_MAX - in->keyboard.text_len);
- in->keyboard.text_len += len;
- }
-}
-
-NK_API void
-nk_input_char(struct nk_context *ctx, char c)
-{
- nk_glyph glyph;
- NK_ASSERT(ctx);
- if (!ctx) return;
- glyph[0] = c;
- nk_input_glyph(ctx, glyph);
-}
-
-NK_API void
-nk_input_unicode(struct nk_context *ctx, nk_rune unicode)
-{
- nk_glyph rune;
- NK_ASSERT(ctx);
- if (!ctx) return;
- nk_utf_encode(unicode, rune, NK_UTF_SIZE);
- nk_input_glyph(ctx, rune);
-}
-
-NK_API int
-nk_input_has_mouse_click(const struct nk_input *i, enum nk_buttons id)
-{
- const struct nk_mouse_button *btn;
- if (!i) return nk_false;
- btn = &i->mouse.buttons[id];
- return (btn->clicked && btn->down == nk_false) ? nk_true : nk_false;
-}
-
-NK_API int
-nk_input_has_mouse_click_in_rect(const struct nk_input *i, enum nk_buttons id,
- struct nk_rect b)
-{
- const struct nk_mouse_button *btn;
- if (!i) return nk_false;
- btn = &i->mouse.buttons[id];
- if (!NK_INBOX(btn->clicked_pos.x,btn->clicked_pos.y,b.x,b.y,b.w,b.h))
- return nk_false;
- return nk_true;
-}
-
-NK_API int
-nk_input_has_mouse_click_down_in_rect(const struct nk_input *i, enum nk_buttons id,
- struct nk_rect b, int down)
-{
- const struct nk_mouse_button *btn;
- if (!i) return nk_false;
- btn = &i->mouse.buttons[id];
- return nk_input_has_mouse_click_in_rect(i, id, b) && (btn->down == down);
-}
-
-NK_API int
-nk_input_is_mouse_click_in_rect(const struct nk_input *i, enum nk_buttons id,
- struct nk_rect b)
-{
- const struct nk_mouse_button *btn;
- if (!i) return nk_false;
- btn = &i->mouse.buttons[id];
- return (nk_input_has_mouse_click_down_in_rect(i, id, b, nk_false) &&
- btn->clicked) ? nk_true : nk_false;
-}
-
-NK_API int
-nk_input_is_mouse_click_down_in_rect(const struct nk_input *i, enum nk_buttons id,
- struct nk_rect b, int down)
-{
- const struct nk_mouse_button *btn;
- if (!i) return nk_false;
- btn = &i->mouse.buttons[id];
- return (nk_input_has_mouse_click_down_in_rect(i, id, b, down) &&
- btn->clicked) ? nk_true : nk_false;
-}
-
-NK_API int
-nk_input_any_mouse_click_in_rect(const struct nk_input *in, struct nk_rect b)
-{
- int i, down = 0;
- for (i = 0; i < NK_BUTTON_MAX; ++i)
- down = down || nk_input_is_mouse_click_in_rect(in, (enum nk_buttons)i, b);
- return down;
-}
-
-NK_API int
-nk_input_is_mouse_hovering_rect(const struct nk_input *i, struct nk_rect rect)
-{
- if (!i) return nk_false;
- return NK_INBOX(i->mouse.pos.x, i->mouse.pos.y, rect.x, rect.y, rect.w, rect.h);
-}
-
-NK_API int
-nk_input_is_mouse_prev_hovering_rect(const struct nk_input *i, struct nk_rect rect)
-{
- if (!i) return nk_false;
- return NK_INBOX(i->mouse.prev.x, i->mouse.prev.y, rect.x, rect.y, rect.w, rect.h);
-}
-
-NK_API int
-nk_input_mouse_clicked(const struct nk_input *i, enum nk_buttons id, struct nk_rect rect)
-{
- if (!i) return nk_false;
- if (!nk_input_is_mouse_hovering_rect(i, rect)) return nk_false;
- return nk_input_is_mouse_click_in_rect(i, id, rect);
-}
-
-NK_API int
-nk_input_is_mouse_down(const struct nk_input *i, enum nk_buttons id)
-{
- if (!i) return nk_false;
- return i->mouse.buttons[id].down;
-}
-
-NK_API int
-nk_input_is_mouse_pressed(const struct nk_input *i, enum nk_buttons id)
-{
- const struct nk_mouse_button *b;
- if (!i) return nk_false;
- b = &i->mouse.buttons[id];
- if (b->down && b->clicked)
- return nk_true;
- return nk_false;
-}
-
-NK_API int
-nk_input_is_mouse_released(const struct nk_input *i, enum nk_buttons id)
-{
- if (!i) return nk_false;
- return (!i->mouse.buttons[id].down && i->mouse.buttons[id].clicked);
-}
-
-NK_API int
-nk_input_is_key_pressed(const struct nk_input *i, enum nk_keys key)
-{
- const struct nk_key *k;
- if (!i) return nk_false;
- k = &i->keyboard.keys[key];
- if ((k->down && k->clicked) || (!k->down && k->clicked >= 2))
- return nk_true;
- return nk_false;
-}
-
-NK_API int
-nk_input_is_key_released(const struct nk_input *i, enum nk_keys key)
-{
- const struct nk_key *k;
- if (!i) return nk_false;
- k = &i->keyboard.keys[key];
- if ((!k->down && k->clicked) || (k->down && k->clicked >= 2))
- return nk_true;
- return nk_false;
-}
-
-NK_API int
-nk_input_is_key_down(const struct nk_input *i, enum nk_keys key)
-{
- const struct nk_key *k;
- if (!i) return nk_false;
- k = &i->keyboard.keys[key];
- if (k->down) return nk_true;
- return nk_false;
-}
-
-/*
- * ==============================================================
- *
- * TEXT EDITOR
- *
- * ===============================================================
- */
-/* stb_textedit.h - v1.8 - public domain - Sean Barrett */
-struct nk_text_find {
- float x,y; /* position of n'th character */
- float height; /* height of line */
- int first_char, length; /* first char of row, and length */
- int prev_first; /*_ first char of previous row */
-};
-
-struct nk_text_edit_row {
- float x0,x1;
- /* starting x location, end x location (allows for align=right, etc) */
- float baseline_y_delta;
- /* position of baseline relative to previous row's baseline*/
- float ymin,ymax;
- /* height of row above and below baseline */
- int num_chars;
-};
-
-/* forward declarations */
-NK_INTERN void nk_textedit_makeundo_delete(struct nk_text_edit*, int, int);
-NK_INTERN void nk_textedit_makeundo_insert(struct nk_text_edit*, int, int);
-NK_INTERN void nk_textedit_makeundo_replace(struct nk_text_edit*, int, int, int);
-#define NK_TEXT_HAS_SELECTION(s) ((s)->select_start != (s)->select_end)
-
-NK_INTERN float
-nk_textedit_get_width(const struct nk_text_edit *edit, int line_start, int char_id,
- const struct nk_user_font *font)
-{
- int len = 0;
- nk_rune unicode = 0;
- const char *str = nk_str_at_const(&edit->string, line_start + char_id, &unicode, &len);
- return font->width(font->userdata, font->height, str, len);
-}
-
-NK_INTERN void
-nk_textedit_layout_row(struct nk_text_edit_row *r, struct nk_text_edit *edit,
- int line_start_id, float row_height, const struct nk_user_font *font)
-{
- int l;
- int glyphs = 0;
- nk_rune unicode;
- const char *remaining;
- int len = nk_str_len_char(&edit->string);
- const char *end = nk_str_get_const(&edit->string) + len;
- const char *text = nk_str_at_const(&edit->string, line_start_id, &unicode, &l);
- const struct nk_vec2 size = nk_text_calculate_text_bounds(font,
- text, (int)(end - text), row_height, &remaining, 0, &glyphs, NK_STOP_ON_NEW_LINE);
-
- r->x0 = 0.0f;
- r->x1 = size.x;
- r->baseline_y_delta = size.y;
- r->ymin = 0.0f;
- r->ymax = size.y;
- r->num_chars = glyphs;
-}
-
-NK_INTERN int
-nk_textedit_locate_coord(struct nk_text_edit *edit, float x, float y,
- const struct nk_user_font *font, float row_height)
-{
- struct nk_text_edit_row r;
- int n = edit->string.len;
- float base_y = 0, prev_x;
- int i=0, k;
-
- r.x0 = r.x1 = 0;
- r.ymin = r.ymax = 0;
- r.num_chars = 0;
-
- /* search rows to find one that straddles 'y' */
- while (i < n) {
- nk_textedit_layout_row(&r, edit, i, row_height, font);
- if (r.num_chars <= 0)
- return n;
-
- if (i==0 && y < base_y + r.ymin)
- return 0;
-
- if (y < base_y + r.ymax)
- break;
-
- i += r.num_chars;
- base_y += r.baseline_y_delta;
- }
-
- /* below all text, return 'after' last character */
- if (i >= n)
- return n;
-
- /* check if it's before the beginning of the line */
- if (x < r.x0)
- return i;
-
- /* check if it's before the end of the line */
- if (x < r.x1) {
- /* search characters in row for one that straddles 'x' */
- k = i;
- prev_x = r.x0;
- for (i=0; i < r.num_chars; ++i) {
- float w = nk_textedit_get_width(edit, k, i, font);
- if (x < prev_x+w) {
- if (x < prev_x+w/2)
- return k+i;
- else return k+i+1;
- }
- prev_x += w;
- }
- /* shouldn't happen, but if it does, fall through to end-of-line case */
- }
-
- /* if the last character is a newline, return that.
- * otherwise return 'after' the last character */
- if (nk_str_rune_at(&edit->string, i+r.num_chars-1) == '\n')
- return i+r.num_chars-1;
- else return i+r.num_chars;
-}
-
-NK_INTERN void
-nk_textedit_click(struct nk_text_edit *state, float x, float y,
- const struct nk_user_font *font, float row_height)
-{
- /* API click: on mouse down, move the cursor to the clicked location,
- * and reset the selection */
- state->cursor = nk_textedit_locate_coord(state, x, y, font, row_height);
- state->select_start = state->cursor;
- state->select_end = state->cursor;
- state->has_preferred_x = 0;
-}
-
-NK_INTERN void
-nk_textedit_drag(struct nk_text_edit *state, float x, float y,
- const struct nk_user_font *font, float row_height)
-{
- /* API drag: on mouse drag, move the cursor and selection endpoint
- * to the clicked location */
- int p = nk_textedit_locate_coord(state, x, y, font, row_height);
- if (state->select_start == state->select_end)
- state->select_start = state->cursor;
- state->cursor = state->select_end = p;
-}
-
-NK_INTERN void
-nk_textedit_find_charpos(struct nk_text_find *find, struct nk_text_edit *state,
- int n, int single_line, const struct nk_user_font *font, float row_height)
-{
- /* find the x/y location of a character, and remember info about the previous
- * row in case we get a move-up event (for page up, we'll have to rescan) */
- struct nk_text_edit_row r;
- int prev_start = 0;
- int z = state->string.len;
- int i=0, first;
-
- nk_zero_struct(r);
- if (n == z) {
- /* if it's at the end, then find the last line -- simpler than trying to
- explicitly handle this case in the regular code */
- nk_textedit_layout_row(&r, state, 0, row_height, font);
- if (single_line) {
- find->first_char = 0;
- find->length = z;
- } else {
- while (i < z) {
- prev_start = i;
- i += r.num_chars;
- nk_textedit_layout_row(&r, state, i, row_height, font);
- }
-
- find->first_char = i;
- find->length = r.num_chars;
- }
- find->x = r.x1;
- find->y = r.ymin;
- find->height = r.ymax - r.ymin;
- find->prev_first = prev_start;
- return;
- }
-
- /* search rows to find the one that straddles character n */
- find->y = 0;
-
- for(;;) {
- nk_textedit_layout_row(&r, state, i, row_height, font);
- if (n < i + r.num_chars) break;
- prev_start = i;
- i += r.num_chars;
- find->y += r.baseline_y_delta;
- }
-
- find->first_char = first = i;
- find->length = r.num_chars;
- find->height = r.ymax - r.ymin;
- find->prev_first = prev_start;
-
- /* now scan to find xpos */
- find->x = r.x0;
- for (i=0; first+i < n; ++i)
- find->x += nk_textedit_get_width(state, first, i, font);
-}
-
-NK_INTERN void
-nk_textedit_clamp(struct nk_text_edit *state)
-{
- /* make the selection/cursor state valid if client altered the string */
- int n = state->string.len;
- if (NK_TEXT_HAS_SELECTION(state)) {
- if (state->select_start > n) state->select_start = n;
- if (state->select_end > n) state->select_end = n;
- /* if clamping forced them to be equal, move the cursor to match */
- if (state->select_start == state->select_end)
- state->cursor = state->select_start;
- }
- if (state->cursor > n) state->cursor = n;
-}
-
-NK_API void
-nk_textedit_delete(struct nk_text_edit *state, int where, int len)
-{
- /* delete characters while updating undo */
- nk_textedit_makeundo_delete(state, where, len);
- nk_str_delete_runes(&state->string, where, len);
- state->has_preferred_x = 0;
-}
-
-NK_API void
-nk_textedit_delete_selection(struct nk_text_edit *state)
-{
- /* delete the section */
- nk_textedit_clamp(state);
- if (NK_TEXT_HAS_SELECTION(state)) {
- if (state->select_start < state->select_end) {
- nk_textedit_delete(state, state->select_start,
- state->select_end - state->select_start);
- state->select_end = state->cursor = state->select_start;
- } else {
- nk_textedit_delete(state, state->select_end,
- state->select_start - state->select_end);
- state->select_start = state->cursor = state->select_end;
- }
- state->has_preferred_x = 0;
- }
-}
-
-NK_INTERN void
-nk_textedit_sortselection(struct nk_text_edit *state)
-{
- /* canonicalize the selection so start <= end */
- if (state->select_end < state->select_start) {
- int temp = state->select_end;
- state->select_end = state->select_start;
- state->select_start = temp;
- }
-}
-
-NK_INTERN void
-nk_textedit_move_to_first(struct nk_text_edit *state)
-{
- /* move cursor to first character of selection */
- if (NK_TEXT_HAS_SELECTION(state)) {
- nk_textedit_sortselection(state);
- state->cursor = state->select_start;
- state->select_end = state->select_start;
- state->has_preferred_x = 0;
- }
-}
-
-NK_INTERN void
-nk_textedit_move_to_last(struct nk_text_edit *state)
-{
- /* move cursor to last character of selection */
- if (NK_TEXT_HAS_SELECTION(state)) {
- nk_textedit_sortselection(state);
- nk_textedit_clamp(state);
- state->cursor = state->select_end;
- state->select_start = state->select_end;
- state->has_preferred_x = 0;
- }
-}
-
-NK_INTERN int
-nk_is_word_boundary( struct nk_text_edit *state, int idx)
-{
- int len;
- nk_rune c;
- if (idx <= 0) return 1;
- if (!nk_str_at_rune(&state->string, idx, &c, &len)) return 1;
- return (c == ' ' || c == '\t' ||c == 0x3000 || c == ',' || c == ';' ||
- c == '(' || c == ')' || c == '{' || c == '}' || c == '[' || c == ']' ||
- c == '|');
-}
-
-NK_INTERN int
-nk_textedit_move_to_word_previous(struct nk_text_edit *state)
-{
- int c = state->cursor - 1;
- while( c >= 0 && !nk_is_word_boundary(state, c))
- --c;
-
- if( c < 0 )
- c = 0;
-
- return c;
-}
-
-NK_INTERN int
-nk_textedit_move_to_word_next(struct nk_text_edit *state)
-{
- const int len = state->string.len;
- int c = state->cursor+1;
- while( c < len && !nk_is_word_boundary(state, c))
- ++c;
-
- if( c > len )
- c = len;
-
- return c;
-}
-
-NK_INTERN void
-nk_textedit_prep_selection_at_cursor(struct nk_text_edit *state)
-{
- /* update selection and cursor to match each other */
- if (!NK_TEXT_HAS_SELECTION(state))
- state->select_start = state->select_end = state->cursor;
- else state->cursor = state->select_end;
-}
-
-NK_API int
-nk_textedit_cut(struct nk_text_edit *state)
-{
- /* API cut: delete selection */
- if (state->mode == NK_TEXT_EDIT_MODE_VIEW)
- return 0;
- if (NK_TEXT_HAS_SELECTION(state)) {
- nk_textedit_delete_selection(state); /* implicitly clamps */
- state->has_preferred_x = 0;
- return 1;
- }
- return 0;
-}
-
-NK_API int
-nk_textedit_paste(struct nk_text_edit *state, char const *ctext, int len)
-{
- /* API paste: replace existing selection with passed-in text */
- int glyphs;
- const char *text = (const char *) ctext;
- if (state->mode == NK_TEXT_EDIT_MODE_VIEW) return 0;
-
- /* if there's a selection, the paste should delete it */
- nk_textedit_clamp(state);
- nk_textedit_delete_selection(state);
-
- /* try to insert the characters */
- glyphs = nk_utf_len(ctext, len);
- if (nk_str_insert_text_char(&state->string, state->cursor, text, len)) {
- nk_textedit_makeundo_insert(state, state->cursor, glyphs);
- state->cursor += len;
- state->has_preferred_x = 0;
- return 1;
- }
- /* remove the undo since we didn't actually insert the characters */
- if (state->undo.undo_point)
- --state->undo.undo_point;
- return 0;
-}
-
-NK_API void
-nk_textedit_text(struct nk_text_edit *state, const char *text, int total_len)
-{
- nk_rune unicode;
- int glyph_len;
- int text_len = 0;
-
- NK_ASSERT(state);
- NK_ASSERT(text);
- if (!text || !total_len || state->mode == NK_TEXT_EDIT_MODE_VIEW) return;
-
- glyph_len = nk_utf_decode(text, &unicode, total_len);
- if (!glyph_len) return;
- while ((text_len < total_len) && glyph_len)
- {
- /* don't insert a backward delete, just process the event */
- if (unicode == 127)
- break;
-
- /* can't add newline in single-line mode */
- if (unicode == '\n' && state->single_line)
- break;
-
- /* filter incoming text */
- if (state->filter && !state->filter(state, unicode)) {
- glyph_len = nk_utf_decode(text + text_len, &unicode, total_len-text_len);
- text_len += glyph_len;
- continue;
- }
-
- if (!NK_TEXT_HAS_SELECTION(state) &&
- state->cursor < state->string.len)
- {
- if (state->mode == NK_TEXT_EDIT_MODE_REPLACE) {
- nk_textedit_makeundo_replace(state, state->cursor, 1, 1);
- nk_str_delete_runes(&state->string, state->cursor, 1);
- }
- if (nk_str_insert_text_utf8(&state->string, state->cursor,
- text+text_len, 1))
- {
- ++state->cursor;
- state->has_preferred_x = 0;
- }
- } else {
- nk_textedit_delete_selection(state); /* implicitly clamps */
- if (nk_str_insert_text_utf8(&state->string, state->cursor,
- text+text_len, 1))
- {
- nk_textedit_makeundo_insert(state, state->cursor, 1);
- ++state->cursor;
- state->has_preferred_x = 0;
- }
- }
- glyph_len = nk_utf_decode(text + text_len, &unicode, total_len-text_len);
- text_len += glyph_len;
- }
-}
-
-NK_INTERN void
-nk_textedit_key(struct nk_text_edit *state, enum nk_keys key, int shift_mod,
- const struct nk_user_font *font, float row_height)
-{
-retry:
- switch (key)
- {
- case NK_KEY_NONE:
- case NK_KEY_CTRL:
- case NK_KEY_ENTER:
- case NK_KEY_SHIFT:
- case NK_KEY_TAB:
- case NK_KEY_COPY:
- case NK_KEY_CUT:
- case NK_KEY_PASTE:
- case NK_KEY_MAX:
- default: break;
- case NK_KEY_TEXT_UNDO:
- nk_textedit_undo(state);
- state->has_preferred_x = 0;
- break;
-
- case NK_KEY_TEXT_REDO:
- nk_textedit_redo(state);
- state->has_preferred_x = 0;
- break;
-
- case NK_KEY_TEXT_SELECT_ALL:
- nk_textedit_select_all(state);
- state->has_preferred_x = 0;
- break;
-
- case NK_KEY_TEXT_INSERT_MODE:
- if (state->mode == NK_TEXT_EDIT_MODE_VIEW)
- state->mode = NK_TEXT_EDIT_MODE_INSERT;
- break;
- case NK_KEY_TEXT_REPLACE_MODE:
- if (state->mode == NK_TEXT_EDIT_MODE_VIEW)
- state->mode = NK_TEXT_EDIT_MODE_REPLACE;
- break;
- case NK_KEY_TEXT_RESET_MODE:
- if (state->mode == NK_TEXT_EDIT_MODE_INSERT ||
- state->mode == NK_TEXT_EDIT_MODE_REPLACE)
- state->mode = NK_TEXT_EDIT_MODE_VIEW;
- break;
-
- case NK_KEY_LEFT:
- if (shift_mod) {
- nk_textedit_clamp(state);
- nk_textedit_prep_selection_at_cursor(state);
- /* move selection left */
- if (state->select_end > 0)
- --state->select_end;
- state->cursor = state->select_end;
- state->has_preferred_x = 0;
- } else {
- /* if currently there's a selection,
- * move cursor to start of selection */
- if (NK_TEXT_HAS_SELECTION(state))
- nk_textedit_move_to_first(state);
- else if (state->cursor > 0)
- --state->cursor;
- state->has_preferred_x = 0;
- } break;
-
- case NK_KEY_RIGHT:
- if (shift_mod) {
- nk_textedit_prep_selection_at_cursor(state);
- /* move selection right */
- ++state->select_end;
- nk_textedit_clamp(state);
- state->cursor = state->select_end;
- state->has_preferred_x = 0;
- } else {
- /* if currently there's a selection,
- * move cursor to end of selection */
- if (NK_TEXT_HAS_SELECTION(state))
- nk_textedit_move_to_last(state);
- else ++state->cursor;
- nk_textedit_clamp(state);
- state->has_preferred_x = 0;
- } break;
-
- case NK_KEY_TEXT_WORD_LEFT:
- if (shift_mod) {
- if( !NK_TEXT_HAS_SELECTION( state ) )
- nk_textedit_prep_selection_at_cursor(state);
- state->cursor = nk_textedit_move_to_word_previous(state);
- state->select_end = state->cursor;
- nk_textedit_clamp(state );
- } else {
- if (NK_TEXT_HAS_SELECTION(state))
- nk_textedit_move_to_first(state);
- else {
- state->cursor = nk_textedit_move_to_word_previous(state);
- nk_textedit_clamp(state );
- }
- } break;
-
- case NK_KEY_TEXT_WORD_RIGHT:
- if (shift_mod) {
- if( !NK_TEXT_HAS_SELECTION( state ) )
- nk_textedit_prep_selection_at_cursor(state);
- state->cursor = nk_textedit_move_to_word_next(state);
- state->select_end = state->cursor;
- nk_textedit_clamp(state);
- } else {
- if (NK_TEXT_HAS_SELECTION(state))
- nk_textedit_move_to_last(state);
- else {
- state->cursor = nk_textedit_move_to_word_next(state);
- nk_textedit_clamp(state );
- }
- } break;
-
- case NK_KEY_DOWN: {
- struct nk_text_find find;
- struct nk_text_edit_row row;
- int i, sel = shift_mod;
-
- if (state->single_line) {
- /* on windows, up&down in single-line behave like left&right */
- key = NK_KEY_RIGHT;
- goto retry;
- }
-
- if (sel)
- nk_textedit_prep_selection_at_cursor(state);
- else if (NK_TEXT_HAS_SELECTION(state))
- nk_textedit_move_to_last(state);
-
- /* compute current position of cursor point */
- nk_textedit_clamp(state);
- nk_textedit_find_charpos(&find, state, state->cursor, state->single_line,
- font, row_height);
-
- /* now find character position down a row */
- if (find.length)
- {
- float x;
- float goal_x = state->has_preferred_x ? state->preferred_x : find.x;
- int start = find.first_char + find.length;
-
- state->cursor = start;
- nk_textedit_layout_row(&row, state, state->cursor, row_height, font);
- x = row.x0;
-
- for (i=0; i < row.num_chars && x < row.x1; ++i) {
- float dx = nk_textedit_get_width(state, start, i, font);
- x += dx;
- if (x > goal_x)
- break;
- ++state->cursor;
- }
- nk_textedit_clamp(state);
-
- state->has_preferred_x = 1;
- state->preferred_x = goal_x;
- if (sel)
- state->select_end = state->cursor;
- }
- } break;
-
- case NK_KEY_UP: {
- struct nk_text_find find;
- struct nk_text_edit_row row;
- int i, sel = shift_mod;
-
- if (state->single_line) {
- /* on windows, up&down become left&right */
- key = NK_KEY_LEFT;
- goto retry;
- }
-
- if (sel)
- nk_textedit_prep_selection_at_cursor(state);
- else if (NK_TEXT_HAS_SELECTION(state))
- nk_textedit_move_to_first(state);
-
- /* compute current position of cursor point */
- nk_textedit_clamp(state);
- nk_textedit_find_charpos(&find, state, state->cursor, state->single_line,
- font, row_height);
-
- /* can only go up if there's a previous row */
- if (find.prev_first != find.first_char) {
- /* now find character position up a row */
- float x;
- float goal_x = state->has_preferred_x ? state->preferred_x : find.x;
-
- state->cursor = find.prev_first;
- nk_textedit_layout_row(&row, state, state->cursor, row_height, font);
- x = row.x0;
-
- for (i=0; i < row.num_chars && x < row.x1; ++i) {
- float dx = nk_textedit_get_width(state, find.prev_first, i, font);
- x += dx;
- if (x > goal_x)
- break;
- ++state->cursor;
- }
- nk_textedit_clamp(state);
-
- state->has_preferred_x = 1;
- state->preferred_x = goal_x;
- if (sel) state->select_end = state->cursor;
- }
- } break;
-
- case NK_KEY_DEL:
- if (state->mode == NK_TEXT_EDIT_MODE_VIEW)
- break;
- if (NK_TEXT_HAS_SELECTION(state))
- nk_textedit_delete_selection(state);
- else {
- int n = state->string.len;
- if (state->cursor < n)
- nk_textedit_delete(state, state->cursor, 1);
- }
- state->has_preferred_x = 0;
- break;
-
- case NK_KEY_BACKSPACE:
- if (state->mode == NK_TEXT_EDIT_MODE_VIEW)
- break;
- if (NK_TEXT_HAS_SELECTION(state))
- nk_textedit_delete_selection(state);
- else {
- nk_textedit_clamp(state);
- if (state->cursor > 0) {
- nk_textedit_delete(state, state->cursor-1, 1);
- --state->cursor;
- }
- }
- state->has_preferred_x = 0;
- break;
-
- case NK_KEY_TEXT_START:
- if (shift_mod) {
- nk_textedit_prep_selection_at_cursor(state);
- state->cursor = state->select_end = 0;
- state->has_preferred_x = 0;
- } else {
- state->cursor = state->select_start = state->select_end = 0;
- state->has_preferred_x = 0;
- }
- break;
-
- case NK_KEY_TEXT_END:
- if (shift_mod) {
- nk_textedit_prep_selection_at_cursor(state);
- state->cursor = state->select_end = state->string.len;
- state->has_preferred_x = 0;
- } else {
- state->cursor = state->string.len;
- state->select_start = state->select_end = 0;
- state->has_preferred_x = 0;
- }
- break;
-
- case NK_KEY_TEXT_LINE_START: {
- if (shift_mod) {
- struct nk_text_find find;
- nk_textedit_clamp(state);
- nk_textedit_prep_selection_at_cursor(state);
- if (state->string.len && state->cursor == state->string.len)
- --state->cursor;
- nk_textedit_find_charpos(&find, state,state->cursor, state->single_line,
- font, row_height);
- state->cursor = state->select_end = find.first_char;
- state->has_preferred_x = 0;
- } else {
- struct nk_text_find find;
- if (state->string.len && state->cursor == state->string.len)
- --state->cursor;
- nk_textedit_clamp(state);
- nk_textedit_move_to_first(state);
- nk_textedit_find_charpos(&find, state, state->cursor, state->single_line,
- font, row_height);
- state->cursor = find.first_char;
- state->has_preferred_x = 0;
- }
- } break;
-
- case NK_KEY_TEXT_LINE_END: {
- if (shift_mod) {
- struct nk_text_find find;
- nk_textedit_clamp(state);
- nk_textedit_prep_selection_at_cursor(state);
- nk_textedit_find_charpos(&find, state, state->cursor, state->single_line,
- font, row_height);
- state->has_preferred_x = 0;
- state->cursor = find.first_char + find.length;
- if (find.length > 0 && nk_str_rune_at(&state->string, state->cursor-1) == '\n')
- --state->cursor;
- state->select_end = state->cursor;
- } else {
- struct nk_text_find find;
- nk_textedit_clamp(state);
- nk_textedit_move_to_first(state);
- nk_textedit_find_charpos(&find, state, state->cursor, state->single_line,
- font, row_height);
-
- state->has_preferred_x = 0;
- state->cursor = find.first_char + find.length;
- if (find.length > 0 && nk_str_rune_at(&state->string, state->cursor-1) == '\n')
- --state->cursor;
- }} break;
- }
-}
-
-NK_INTERN void
-nk_textedit_flush_redo(struct nk_text_undo_state *state)
-{
- state->redo_point = NK_TEXTEDIT_UNDOSTATECOUNT;
- state->redo_char_point = NK_TEXTEDIT_UNDOCHARCOUNT;
-}
-
-NK_INTERN void
-nk_textedit_discard_undo(struct nk_text_undo_state *state)
-{
- /* discard the oldest entry in the undo list */
- if (state->undo_point > 0) {
- /* if the 0th undo state has characters, clean those up */
- if (state->undo_rec[0].char_storage >= 0) {
- int n = state->undo_rec[0].insert_length, i;
- /* delete n characters from all other records */
- state->undo_char_point = (short)(state->undo_char_point - n);
- NK_MEMCPY(state->undo_char, state->undo_char + n,
- (nk_size)state->undo_char_point*sizeof(nk_rune));
- for (i=0; i < state->undo_point; ++i) {
- if (state->undo_rec[i].char_storage >= 0)
- state->undo_rec[i].char_storage = (short)
- (state->undo_rec[i].char_storage - n);
- }
- }
- --state->undo_point;
- NK_MEMCPY(state->undo_rec, state->undo_rec+1,
- (nk_size)((nk_size)state->undo_point * sizeof(state->undo_rec[0])));
- }
-}
-
-NK_INTERN void
-nk_textedit_discard_redo(struct nk_text_undo_state *state)
-{
-/* discard the oldest entry in the redo list--it's bad if this
- ever happens, but because undo & redo have to store the actual
- characters in different cases, the redo character buffer can
- fill up even though the undo buffer didn't */
- nk_size num;
- int k = NK_TEXTEDIT_UNDOSTATECOUNT-1;
- if (state->redo_point <= k) {
- /* if the k'th undo state has characters, clean those up */
- if (state->undo_rec[k].char_storage >= 0) {
- int n = state->undo_rec[k].insert_length, i;
- /* delete n characters from all other records */
- state->redo_char_point = (short)(state->redo_char_point + n);
- num = (nk_size)(NK_TEXTEDIT_UNDOCHARCOUNT - state->redo_char_point);
- NK_MEMCPY(state->undo_char + state->redo_char_point,
- state->undo_char + state->redo_char_point-n, num * sizeof(char));
- for (i = state->redo_point; i < k; ++i) {
- if (state->undo_rec[i].char_storage >= 0) {
- state->undo_rec[i].char_storage = (short)
- (state->undo_rec[i].char_storage + n);
- }
- }
- }
- ++state->redo_point;
- num = (nk_size)(NK_TEXTEDIT_UNDOSTATECOUNT - state->redo_point);
- if (num) NK_MEMCPY(state->undo_rec + state->redo_point-1,
- state->undo_rec + state->redo_point, num * sizeof(state->undo_rec[0]));
- }
-}
-
-NK_INTERN struct nk_text_undo_record*
-nk_textedit_create_undo_record(struct nk_text_undo_state *state, int numchars)
-{
- /* any time we create a new undo record, we discard redo*/
- nk_textedit_flush_redo(state);
-
- /* if we have no free records, we have to make room,
- * by sliding the existing records down */
- if (state->undo_point == NK_TEXTEDIT_UNDOSTATECOUNT)
- nk_textedit_discard_undo(state);
-
- /* if the characters to store won't possibly fit in the buffer,
- * we can't undo */
- if (numchars > NK_TEXTEDIT_UNDOCHARCOUNT) {
- state->undo_point = 0;
- state->undo_char_point = 0;
- return 0;
- }
-
- /* if we don't have enough free characters in the buffer,
- * we have to make room */
- while (state->undo_char_point + numchars > NK_TEXTEDIT_UNDOCHARCOUNT)
- nk_textedit_discard_undo(state);
- return &state->undo_rec[state->undo_point++];
-}
-
-NK_INTERN nk_rune*
-nk_textedit_createundo(struct nk_text_undo_state *state, int pos,
- int insert_len, int delete_len)
-{
- struct nk_text_undo_record *r = nk_textedit_create_undo_record(state, insert_len);
- if (r == 0)
- return 0;
-
- r->where = pos;
- r->insert_length = (short) insert_len;
- r->delete_length = (short) delete_len;
-
- if (insert_len == 0) {
- r->char_storage = -1;
- return 0;
- } else {
- r->char_storage = state->undo_char_point;
- state->undo_char_point = (short)(state->undo_char_point + insert_len);
- return &state->undo_char[r->char_storage];
- }
-}
-
-NK_API void
-nk_textedit_undo(struct nk_text_edit *state)
-{
- struct nk_text_undo_state *s = &state->undo;
- struct nk_text_undo_record u, *r;
- if (s->undo_point == 0)
- return;
-
- /* we need to do two things: apply the undo record, and create a redo record */
- u = s->undo_rec[s->undo_point-1];
- r = &s->undo_rec[s->redo_point-1];
- r->char_storage = -1;
-
- r->insert_length = u.delete_length;
- r->delete_length = u.insert_length;
- r->where = u.where;
-
- if (u.delete_length)
- {
- /* if the undo record says to delete characters, then the redo record will
- need to re-insert the characters that get deleted, so we need to store
- them.
- there are three cases:
- - there's enough room to store the characters
- - characters stored for *redoing* don't leave room for redo
- - characters stored for *undoing* don't leave room for redo
- if the last is true, we have to bail */
- if (s->undo_char_point + u.delete_length >= NK_TEXTEDIT_UNDOCHARCOUNT) {
- /* the undo records take up too much character space; there's no space
- * to store the redo characters */
- r->insert_length = 0;
- } else {
- int i;
- /* there's definitely room to store the characters eventually */
- while (s->undo_char_point + u.delete_length > s->redo_char_point) {
- /* there's currently not enough room, so discard a redo record */
- nk_textedit_discard_redo(s);
- /* should never happen: */
- if (s->redo_point == NK_TEXTEDIT_UNDOSTATECOUNT)
- return;
- }
-
- r = &s->undo_rec[s->redo_point-1];
- r->char_storage = (short)(s->redo_char_point - u.delete_length);
- s->redo_char_point = (short)(s->redo_char_point - u.delete_length);
-
- /* now save the characters */
- for (i=0; i < u.delete_length; ++i)
- s->undo_char[r->char_storage + i] =
- nk_str_rune_at(&state->string, u.where + i);
- }
- /* now we can carry out the deletion */
- nk_str_delete_runes(&state->string, u.where, u.delete_length);
- }
-
- /* check type of recorded action: */
- if (u.insert_length) {
- /* easy case: was a deletion, so we need to insert n characters */
- nk_str_insert_text_runes(&state->string, u.where,
- &s->undo_char[u.char_storage], u.insert_length);
- s->undo_char_point = (short)(s->undo_char_point - u.insert_length);
- }
- state->cursor = (short)(u.where + u.insert_length);
-
- s->undo_point--;
- s->redo_point--;
-}
-
-NK_API void
-nk_textedit_redo(struct nk_text_edit *state)
-{
- struct nk_text_undo_state *s = &state->undo;
- struct nk_text_undo_record *u, r;
- if (s->redo_point == NK_TEXTEDIT_UNDOSTATECOUNT)
- return;
-
- /* we need to do two things: apply the redo record, and create an undo record */
- u = &s->undo_rec[s->undo_point];
- r = s->undo_rec[s->redo_point];
-
- /* we KNOW there must be room for the undo record, because the redo record
- was derived from an undo record */
- u->delete_length = r.insert_length;
- u->insert_length = r.delete_length;
- u->where = r.where;
- u->char_storage = -1;
-
- if (r.delete_length) {
- /* the redo record requires us to delete characters, so the undo record
- needs to store the characters */
- if (s->undo_char_point + u->insert_length > s->redo_char_point) {
- u->insert_length = 0;
- u->delete_length = 0;
- } else {
- int i;
- u->char_storage = s->undo_char_point;
- s->undo_char_point = (short)(s->undo_char_point + u->insert_length);
-
- /* now save the characters */
- for (i=0; i < u->insert_length; ++i) {
- s->undo_char[u->char_storage + i] =
- nk_str_rune_at(&state->string, u->where + i);
- }
- }
- nk_str_delete_runes(&state->string, r.where, r.delete_length);
- }
-
- if (r.insert_length) {
- /* easy case: need to insert n characters */
- nk_str_insert_text_runes(&state->string, r.where,
- &s->undo_char[r.char_storage], r.insert_length);
- }
- state->cursor = r.where + r.insert_length;
-
- s->undo_point++;
- s->redo_point++;
-}
-
-NK_INTERN void
-nk_textedit_makeundo_insert(struct nk_text_edit *state, int where, int length)
-{
- nk_textedit_createundo(&state->undo, where, 0, length);
-}
-
-NK_INTERN void
-nk_textedit_makeundo_delete(struct nk_text_edit *state, int where, int length)
-{
- int i;
- nk_rune *p = nk_textedit_createundo(&state->undo, where, length, 0);
- if (p) {
- for (i=0; i < length; ++i)
- p[i] = nk_str_rune_at(&state->string, where+i);
- }
-}
-
-NK_INTERN void
-nk_textedit_makeundo_replace(struct nk_text_edit *state, int where,
- int old_length, int new_length)
-{
- int i;
- nk_rune *p = nk_textedit_createundo(&state->undo, where, old_length, new_length);
- if (p) {
- for (i=0; i < old_length; ++i)
- p[i] = nk_str_rune_at(&state->string, where+i);
- }
-}
-
-NK_INTERN void
-nk_textedit_clear_state(struct nk_text_edit *state, enum nk_text_edit_type type,
- nk_plugin_filter filter)
-{
- /* reset the state to default */
- state->undo.undo_point = 0;
- state->undo.undo_char_point = 0;
- state->undo.redo_point = NK_TEXTEDIT_UNDOSTATECOUNT;
- state->undo.redo_char_point = NK_TEXTEDIT_UNDOCHARCOUNT;
- state->select_end = state->select_start = 0;
- state->cursor = 0;
- state->has_preferred_x = 0;
- state->preferred_x = 0;
- state->cursor_at_end_of_line = 0;
- state->initialized = 1;
- state->single_line = (unsigned char)(type == NK_TEXT_EDIT_SINGLE_LINE);
- state->mode = NK_TEXT_EDIT_MODE_VIEW;
- state->filter = filter;
- state->scrollbar = nk_vec2(0,0);
-}
-
-NK_API void
-nk_textedit_init_fixed(struct nk_text_edit *state, void *memory, nk_size size)
-{
- NK_ASSERT(state);
- NK_ASSERT(memory);
- if (!state || !memory || !size) return;
- nk_textedit_clear_state(state, NK_TEXT_EDIT_SINGLE_LINE, 0);
- nk_str_init_fixed(&state->string, memory, size);
-}
-
-NK_API void
-nk_textedit_init(struct nk_text_edit *state, struct nk_allocator *alloc, nk_size size)
-{
- NK_ASSERT(state);
- NK_ASSERT(alloc);
- if (!state || !alloc) return;
- nk_textedit_clear_state(state, NK_TEXT_EDIT_SINGLE_LINE, 0);
- nk_str_init(&state->string, alloc, size);
-}
-
-#ifdef NK_INCLUDE_DEFAULT_ALLOCATOR
-NK_API void
-nk_textedit_init_default(struct nk_text_edit *state)
-{
- NK_ASSERT(state);
- if (!state) return;
- nk_textedit_clear_state(state, NK_TEXT_EDIT_SINGLE_LINE, 0);
- nk_str_init_default(&state->string);
-}
-#endif
-
-NK_API void
-nk_textedit_select_all(struct nk_text_edit *state)
-{
- NK_ASSERT(state);
- state->select_start = 0;
- state->select_end = state->string.len;
-}
-
-NK_API void
-nk_textedit_free(struct nk_text_edit *state)
-{
- NK_ASSERT(state);
- if (!state) return;
- nk_str_free(&state->string);
-}
-
-/* ===============================================================
- *
- * TEXT WIDGET
- *
- * ===============================================================*/
-#define nk_widget_state_reset(s)\
- if ((*(s)) & NK_WIDGET_STATE_MODIFIED)\
- (*(s)) = NK_WIDGET_STATE_INACTIVE|NK_WIDGET_STATE_MODIFIED;\
- else (*(s)) = NK_WIDGET_STATE_INACTIVE;
-
-struct nk_text {
- struct nk_vec2 padding;
- struct nk_color background;
- struct nk_color text;
-};
-
-NK_INTERN void
-nk_widget_text(struct nk_command_buffer *o, struct nk_rect b,
- const char *string, int len, const struct nk_text *t,
- nk_flags a, const struct nk_user_font *f)
-{
- struct nk_rect label;
- float text_width;
-
- NK_ASSERT(o);
- NK_ASSERT(t);
- if (!o || !t) return;
-
- b.h = NK_MAX(b.h, 2 * t->padding.y);
- label.x = 0; label.w = 0;
- label.y = b.y + t->padding.y;
- label.h = NK_MIN(f->height, b.h - 2 * t->padding.y);
-
- text_width = f->width(f->userdata, f->height, (const char*)string, len);
- text_width += (2.0f * t->padding.x);
-
- /* align in x-axis */
- if (a & NK_TEXT_ALIGN_LEFT) {
- label.x = b.x + t->padding.x;
- label.w = NK_MAX(0, b.w - 2 * t->padding.x);
- } else if (a & NK_TEXT_ALIGN_CENTERED) {
- label.w = NK_MAX(1, 2 * t->padding.x + (float)text_width);
- label.x = (b.x + t->padding.x + ((b.w - 2 * t->padding.x) - label.w) / 2);
- label.x = NK_MAX(b.x + t->padding.x, label.x);
- label.w = NK_MIN(b.x + b.w, label.x + label.w);
- if (label.w >= label.x) label.w -= label.x;
- } else if (a & NK_TEXT_ALIGN_RIGHT) {
- label.x = NK_MAX(b.x + t->padding.x, (b.x + b.w) - (2 * t->padding.x + (float)text_width));
- label.w = (float)text_width + 2 * t->padding.x;
- } else return;
-
- /* align in y-axis */
- if (a & NK_TEXT_ALIGN_MIDDLE) {
- label.y = b.y + b.h/2.0f - (float)f->height/2.0f;
- label.h = NK_MAX(b.h/2.0f, b.h - (b.h/2.0f + f->height/2.0f));
- } else if (a & NK_TEXT_ALIGN_BOTTOM) {
- label.y = b.y + b.h - f->height;
- label.h = f->height;
- }
- nk_draw_text(o, label, (const char*)string,
- len, f, t->background, t->text);
-}
-
-NK_INTERN void
-nk_widget_text_wrap(struct nk_command_buffer *o, struct nk_rect b,
- const char *string, int len, const struct nk_text *t,
- const struct nk_user_font *f)
-{
- float width;
- int glyphs = 0;
- int fitting = 0;
- int done = 0;
- struct nk_rect line;
- struct nk_text text;
- NK_INTERN nk_rune seperator[] = {' '};
-
- NK_ASSERT(o);
- NK_ASSERT(t);
- if (!o || !t) return;
-
- text.padding = nk_vec2(0,0);
- text.background = t->background;
- text.text = t->text;
-
- b.w = NK_MAX(b.w, 2 * t->padding.x);
- b.h = NK_MAX(b.h, 2 * t->padding.y);
- b.h = b.h - 2 * t->padding.y;
-
- line.x = b.x + t->padding.x;
- line.y = b.y + t->padding.y;
- line.w = b.w - 2 * t->padding.x;
- line.h = 2 * t->padding.y + f->height;
-
- fitting = nk_text_clamp(f, string, len, line.w, &glyphs, &width, seperator,NK_LEN(seperator));
- while (done < len) {
- if (!fitting || line.y + line.h >= (b.y + b.h)) break;
- nk_widget_text(o, line, &string[done], fitting, &text, NK_TEXT_LEFT, f);
- done += fitting;
- line.y += f->height + 2 * t->padding.y;
- fitting = nk_text_clamp(f, &string[done], len - done, line.w, &glyphs, &width, seperator,NK_LEN(seperator));
- }
-}
-
-/* ===============================================================
- *
- * BUTTON
- *
- * ===============================================================*/
-NK_INTERN void
-nk_draw_symbol(struct nk_command_buffer *out, enum nk_symbol_type type,
- struct nk_rect content, struct nk_color background, struct nk_color foreground,
- float border_width, const struct nk_user_font *font)
-{
- switch (type) {
- case NK_SYMBOL_X:
- case NK_SYMBOL_UNDERSCORE:
- case NK_SYMBOL_PLUS:
- case NK_SYMBOL_MINUS: {
- /* single character text symbol */
- const char *X = (type == NK_SYMBOL_X) ? "x":
- (type == NK_SYMBOL_UNDERSCORE) ? "_":
- (type == NK_SYMBOL_PLUS) ? "+": "-";
- struct nk_text text;
- text.padding = nk_vec2(0,0);
- text.background = background;
- text.text = foreground;
- nk_widget_text(out, content, X, 1, &text, NK_TEXT_CENTERED, font);
- } break;
- case NK_SYMBOL_CIRCLE_SOLID:
- case NK_SYMBOL_CIRCLE_OUTLINE:
- case NK_SYMBOL_RECT_SOLID:
- case NK_SYMBOL_RECT_OUTLINE: {
- /* simple empty/filled shapes */
- if (type == NK_SYMBOL_RECT_SOLID || type == NK_SYMBOL_RECT_OUTLINE) {
- nk_fill_rect(out, content, 0, foreground);
- if (type == NK_SYMBOL_RECT_OUTLINE)
- nk_fill_rect(out, nk_shrink_rect(content, border_width), 0, background);
- } else {
- nk_fill_circle(out, content, foreground);
- if (type == NK_SYMBOL_CIRCLE_OUTLINE)
- nk_fill_circle(out, nk_shrink_rect(content, 1), background);
- }
- } break;
- case NK_SYMBOL_TRIANGLE_UP:
- case NK_SYMBOL_TRIANGLE_DOWN:
- case NK_SYMBOL_TRIANGLE_LEFT:
- case NK_SYMBOL_TRIANGLE_RIGHT: {
- enum nk_heading heading;
- struct nk_vec2 points[3];
- heading = (type == NK_SYMBOL_TRIANGLE_RIGHT) ? NK_RIGHT :
- (type == NK_SYMBOL_TRIANGLE_LEFT) ? NK_LEFT:
- (type == NK_SYMBOL_TRIANGLE_UP) ? NK_UP: NK_DOWN;
- nk_triangle_from_direction(points, content, 0, 0, heading);
- nk_fill_triangle(out, points[0].x, points[0].y, points[1].x, points[1].y,
- points[2].x, points[2].y, foreground);
- } break;
- default:
- case NK_SYMBOL_NONE:
- case NK_SYMBOL_MAX: break;
- }
-}
-
-NK_INTERN int
-nk_button_behavior(nk_flags *state, struct nk_rect r,
- const struct nk_input *i, enum nk_button_behavior behavior)
-{
- int ret = 0;
- nk_widget_state_reset(state);
- if (!i) return 0;
- if (nk_input_is_mouse_hovering_rect(i, r)) {
- *state = NK_WIDGET_STATE_HOVERED;
- if (nk_input_is_mouse_down(i, NK_BUTTON_LEFT))
- *state = NK_WIDGET_STATE_ACTIVE;
- if (nk_input_has_mouse_click_in_rect(i, NK_BUTTON_LEFT, r)) {
- ret = (behavior != NK_BUTTON_DEFAULT) ?
- nk_input_is_mouse_down(i, NK_BUTTON_LEFT):
-#ifdef NK_BUTTON_TRIGGER_ON_RELEASE
- nk_input_is_mouse_released(i, NK_BUTTON_LEFT);
-#else
- nk_input_is_mouse_pressed(i, NK_BUTTON_LEFT);
-#endif
- }
- }
- if (*state & NK_WIDGET_STATE_HOVER && !nk_input_is_mouse_prev_hovering_rect(i, r))
- *state |= NK_WIDGET_STATE_ENTERED;
- else if (nk_input_is_mouse_prev_hovering_rect(i, r))
- *state |= NK_WIDGET_STATE_LEFT;
- return ret;
-}
-
-NK_INTERN const struct nk_style_item*
-nk_draw_button(struct nk_command_buffer *out,
- const struct nk_rect *bounds, nk_flags state,
- const struct nk_style_button *style)
-{
- const struct nk_style_item *background;
- if (state & NK_WIDGET_STATE_HOVER)
- background = &style->hover;
- else if (state & NK_WIDGET_STATE_ACTIVED)
- background = &style->active;
- else background = &style->normal;
-
- if (background->type == NK_STYLE_ITEM_IMAGE) {
- nk_draw_image(out, *bounds, &background->data.image, nk_white);
- } else {
- nk_fill_rect(out, *bounds, style->rounding, background->data.color);
- nk_stroke_rect(out, *bounds, style->rounding, style->border, style->border_color);
- }
- return background;
-}
-
-NK_INTERN int
-nk_do_button(nk_flags *state, struct nk_command_buffer *out, struct nk_rect r,
- const struct nk_style_button *style, const struct nk_input *in,
- enum nk_button_behavior behavior, struct nk_rect *content)
-{
- struct nk_rect bounds;
- NK_ASSERT(style);
- NK_ASSERT(state);
- NK_ASSERT(out);
- if (!out || !style)
- return nk_false;
-
- /* calculate button content space */
- content->x = r.x + style->padding.x + style->border + style->rounding;
- content->y = r.y + style->padding.y + style->border + style->rounding;
- content->w = r.w - (2 * style->padding.x + style->border + style->rounding*2);
- content->h = r.h - (2 * style->padding.y + style->border + style->rounding*2);
-
- /* execute button behavior */
- bounds.x = r.x - style->touch_padding.x;
- bounds.y = r.y - style->touch_padding.y;
- bounds.w = r.w + 2 * style->touch_padding.x;
- bounds.h = r.h + 2 * style->touch_padding.y;
- return nk_button_behavior(state, bounds, in, behavior);
-}
-
-NK_INTERN void
-nk_draw_button_text(struct nk_command_buffer *out,
- const struct nk_rect *bounds, const struct nk_rect *content, nk_flags state,
- const struct nk_style_button *style, const char *txt, int len,
- nk_flags text_alignment, const struct nk_user_font *font)
-{
- struct nk_text text;
- const struct nk_style_item *background;
- background = nk_draw_button(out, bounds, state, style);
-
- /* select correct colors/images */
- if (background->type == NK_STYLE_ITEM_COLOR)
- text.background = background->data.color;
- else text.background = style->text_background;
- if (state & NK_WIDGET_STATE_HOVER)
- text.text = style->text_hover;
- else if (state & NK_WIDGET_STATE_ACTIVED)
- text.text = style->text_active;
- else text.text = style->text_normal;
-
- text.padding = nk_vec2(0,0);
- nk_widget_text(out, *content, txt, len, &text, text_alignment, font);
-}
-
-NK_INTERN int
-nk_do_button_text(nk_flags *state,
- struct nk_command_buffer *out, struct nk_rect bounds,
- const char *string, int len, nk_flags align, enum nk_button_behavior behavior,
- const struct nk_style_button *style, const struct nk_input *in,
- const struct nk_user_font *font)
-{
- struct nk_rect content;
- int ret = nk_false;
-
- NK_ASSERT(state);
- NK_ASSERT(style);
- NK_ASSERT(out);
- NK_ASSERT(string);
- NK_ASSERT(font);
- if (!out || !style || !font || !string)
- return nk_false;
-
- ret = nk_do_button(state, out, bounds, style, in, behavior, &content);
- if (style->draw_begin) style->draw_begin(out, style->userdata);
- nk_draw_button_text(out, &bounds, &content, *state, style, string, len, align, font);
- if (style->draw_end) style->draw_end(out, style->userdata);
- return ret;
-}
-
-NK_INTERN void
-nk_draw_button_symbol(struct nk_command_buffer *out,
- const struct nk_rect *bounds, const struct nk_rect *content,
- nk_flags state, const struct nk_style_button *style,
- enum nk_symbol_type type, const struct nk_user_font *font)
-{
- struct nk_color sym, bg;
- const struct nk_style_item *background;
-
- /* select correct colors/images */
- background = nk_draw_button(out, bounds, state, style);
- if (background->type == NK_STYLE_ITEM_COLOR)
- bg = background->data.color;
- else bg = style->text_background;
-
- if (state & NK_WIDGET_STATE_HOVER)
- sym = style->text_hover;
- else if (state & NK_WIDGET_STATE_ACTIVED)
- sym = style->text_active;
- else sym = style->text_normal;
- nk_draw_symbol(out, type, *content, bg, sym, 1, font);
-}
-
-NK_INTERN int
-nk_do_button_symbol(nk_flags *state,
- struct nk_command_buffer *out, struct nk_rect bounds,
- enum nk_symbol_type symbol, enum nk_button_behavior behavior,
- const struct nk_style_button *style, const struct nk_input *in,
- const struct nk_user_font *font)
-{
- int ret;
- struct nk_rect content;
-
- NK_ASSERT(state);
- NK_ASSERT(style);
- NK_ASSERT(font);
- NK_ASSERT(out);
- if (!out || !style || !font || !state)
- return nk_false;
-
- ret = nk_do_button(state, out, bounds, style, in, behavior, &content);
- if (style->draw_begin) style->draw_begin(out, style->userdata);
- nk_draw_button_symbol(out, &bounds, &content, *state, style, symbol, font);
- if (style->draw_end) style->draw_end(out, style->userdata);
- return ret;
-}
-
-NK_INTERN void
-nk_draw_button_image(struct nk_command_buffer *out,
- const struct nk_rect *bounds, const struct nk_rect *content,
- nk_flags state, const struct nk_style_button *style, const struct nk_image *img)
-{
- nk_draw_button(out, bounds, state, style);
- nk_draw_image(out, *content, img, nk_white);
-}
-
-NK_INTERN int
-nk_do_button_image(nk_flags *state,
- struct nk_command_buffer *out, struct nk_rect bounds,
- struct nk_image img, enum nk_button_behavior b,
- const struct nk_style_button *style, const struct nk_input *in)
-{
- int ret;
- struct nk_rect content;
-
- NK_ASSERT(state);
- NK_ASSERT(style);
- NK_ASSERT(out);
- if (!out || !style || !state)
- return nk_false;
-
- ret = nk_do_button(state, out, bounds, style, in, b, &content);
- content.x += style->image_padding.x;
- content.y += style->image_padding.y;
- content.w -= 2 * style->image_padding.x;
- content.h -= 2 * style->image_padding.y;
-
- if (style->draw_begin) style->draw_begin(out, style->userdata);
- nk_draw_button_image(out, &bounds, &content, *state, style, &img);
- if (style->draw_end) style->draw_end(out, style->userdata);
- return ret;
-}
-
-NK_INTERN void
-nk_draw_button_text_symbol(struct nk_command_buffer *out,
- const struct nk_rect *bounds, const struct nk_rect *label,
- const struct nk_rect *symbol, nk_flags state, const struct nk_style_button *style,
- const char *str, int len, enum nk_symbol_type type,
- const struct nk_user_font *font)
-{
- struct nk_color sym;
- struct nk_text text;
- const struct nk_style_item *background;
-
- /* select correct background colors/images */
- background = nk_draw_button(out, bounds, state, style);
- if (background->type == NK_STYLE_ITEM_COLOR)
- text.background = background->data.color;
- else text.background = style->text_background;
-
- /* select correct text colors */
- if (state & NK_WIDGET_STATE_HOVER) {
- sym = style->text_hover;
- text.text = style->text_hover;
- } else if (state & NK_WIDGET_STATE_ACTIVED) {
- sym = style->text_active;
- text.text = style->text_active;
- } else {
- sym = style->text_normal;
- text.text = style->text_normal;
- }
-
- text.padding = nk_vec2(0,0);
- nk_draw_symbol(out, type, *symbol, style->text_background, sym, 0, font);
- nk_widget_text(out, *label, str, len, &text, NK_TEXT_CENTERED, font);
-}
-
-NK_INTERN int
-nk_do_button_text_symbol(nk_flags *state,
- struct nk_command_buffer *out, struct nk_rect bounds,
- enum nk_symbol_type symbol, const char *str, int len, nk_flags align,
- enum nk_button_behavior behavior, const struct nk_style_button *style,
- const struct nk_user_font *font, const struct nk_input *in)
-{
- int ret;
- struct nk_rect tri = {0,0,0,0};
- struct nk_rect content;
-
- NK_ASSERT(style);
- NK_ASSERT(out);
- NK_ASSERT(font);
- if (!out || !style || !font)
- return nk_false;
-
- ret = nk_do_button(state, out, bounds, style, in, behavior, &content);
- tri.y = content.y + (content.h/2) - font->height/2;
- tri.w = font->height; tri.h = font->height;
- if (align & NK_TEXT_ALIGN_LEFT) {
- tri.x = (content.x + content.w) - (2 * style->padding.x + tri.w);
- tri.x = NK_MAX(tri.x, 0);
- } else tri.x = content.x + 2 * style->padding.x;
-
- /* draw button */
- if (style->draw_begin) style->draw_begin(out, style->userdata);
- nk_draw_button_text_symbol(out, &bounds, &content, &tri,
- *state, style, str, len, symbol, font);
- if (style->draw_end) style->draw_end(out, style->userdata);
- return ret;
-}
-
-NK_INTERN void
-nk_draw_button_text_image(struct nk_command_buffer *out,
- const struct nk_rect *bounds, const struct nk_rect *label,
- const struct nk_rect *image, nk_flags state, const struct nk_style_button *style,
- const char *str, int len, const struct nk_user_font *font,
- const struct nk_image *img)
-{
- struct nk_text text;
- const struct nk_style_item *background;
- background = nk_draw_button(out, bounds, state, style);
-
- /* select correct colors */
- if (background->type == NK_STYLE_ITEM_COLOR)
- text.background = background->data.color;
- else text.background = style->text_background;
- if (state & NK_WIDGET_STATE_HOVER)
- text.text = style->text_hover;
- else if (state & NK_WIDGET_STATE_ACTIVED)
- text.text = style->text_active;
- else text.text = style->text_normal;
-
- text.padding = nk_vec2(0,0);
- nk_widget_text(out, *label, str, len, &text, NK_TEXT_CENTERED, font);
- nk_draw_image(out, *image, img, nk_white);
-}
-
-NK_INTERN int
-nk_do_button_text_image(nk_flags *state,
- struct nk_command_buffer *out, struct nk_rect bounds,
- struct nk_image img, const char* str, int len, nk_flags align,
- enum nk_button_behavior behavior, const struct nk_style_button *style,
- const struct nk_user_font *font, const struct nk_input *in)
-{
- int ret;
- struct nk_rect icon;
- struct nk_rect content;
-
- NK_ASSERT(style);
- NK_ASSERT(state);
- NK_ASSERT(font);
- NK_ASSERT(out);
- if (!out || !font || !style || !str)
- return nk_false;
-
- ret = nk_do_button(state, out, bounds, style, in, behavior, &content);
- icon.y = bounds.y + style->padding.y;
- icon.w = icon.h = bounds.h - 2 * style->padding.y;
- if (align & NK_TEXT_ALIGN_LEFT) {
- icon.x = (bounds.x + bounds.w) - (2 * style->padding.x + icon.w);
- icon.x = NK_MAX(icon.x, 0);
- } else icon.x = bounds.x + 2 * style->padding.x;
-
- icon.x += style->image_padding.x;
- icon.y += style->image_padding.y;
- icon.w -= 2 * style->image_padding.x;
- icon.h -= 2 * style->image_padding.y;
-
- if (style->draw_begin) style->draw_begin(out, style->userdata);
- nk_draw_button_text_image(out, &bounds, &content, &icon, *state, style, str, len, font, &img);
- if (style->draw_end) style->draw_end(out, style->userdata);
- return ret;
-}
-
-/* ===============================================================
- *
- * TOGGLE
- *
- * ===============================================================*/
-enum nk_toggle_type {
- NK_TOGGLE_CHECK,
- NK_TOGGLE_OPTION
-};
-
-NK_INTERN int
-nk_toggle_behavior(const struct nk_input *in, struct nk_rect select,
- nk_flags *state, int active)
-{
- nk_widget_state_reset(state);
- if (nk_button_behavior(state, select, in, NK_BUTTON_DEFAULT)) {
- *state = NK_WIDGET_STATE_ACTIVE;
- active = !active;
- }
- if (*state & NK_WIDGET_STATE_HOVER && !nk_input_is_mouse_prev_hovering_rect(in, select))
- *state |= NK_WIDGET_STATE_ENTERED;
- else if (nk_input_is_mouse_prev_hovering_rect(in, select))
- *state |= NK_WIDGET_STATE_LEFT;
- return active;
-}
-
-NK_INTERN void
-nk_draw_checkbox(struct nk_command_buffer *out,
- nk_flags state, const struct nk_style_toggle *style, int active,
- const struct nk_rect *label, const struct nk_rect *selector,
- const struct nk_rect *cursors, const char *string, int len,
- const struct nk_user_font *font)
-{
- const struct nk_style_item *background;
- const struct nk_style_item *cursor;
- struct nk_text text;
-
- /* select correct colors/images */
- if (state & NK_WIDGET_STATE_HOVER) {
- background = &style->hover;
- cursor = &style->cursor_hover;
- text.text = style->text_hover;
- } else if (state & NK_WIDGET_STATE_ACTIVED) {
- background = &style->hover;
- cursor = &style->cursor_hover;
- text.text = style->text_active;
- } else {
- background = &style->normal;
- cursor = &style->cursor_normal;
- text.text = style->text_normal;
- }
-
- /* draw background and cursor */
- if (background->type == NK_STYLE_ITEM_COLOR) {
- nk_fill_rect(out, *selector, 0, style->border_color);
- nk_fill_rect(out, nk_shrink_rect(*selector, style->border), 0, background->data.color);
- } else nk_draw_image(out, *selector, &background->data.image, nk_white);
- if (active) {
- if (cursor->type == NK_STYLE_ITEM_IMAGE)
- nk_draw_image(out, *cursors, &cursor->data.image, nk_white);
- else nk_fill_rect(out, *cursors, 0, cursor->data.color);
- }
-
- text.padding.x = 0;
- text.padding.y = 0;
- text.background = style->text_background;
- nk_widget_text(out, *label, string, len, &text, NK_TEXT_LEFT, font);
-}
-
-NK_INTERN void
-nk_draw_option(struct nk_command_buffer *out,
- nk_flags state, const struct nk_style_toggle *style, int active,
- const struct nk_rect *label, const struct nk_rect *selector,
- const struct nk_rect *cursors, const char *string, int len,
- const struct nk_user_font *font)
-{
- const struct nk_style_item *background;
- const struct nk_style_item *cursor;
- struct nk_text text;
-
- /* select correct colors/images */
- if (state & NK_WIDGET_STATE_HOVER) {
- background = &style->hover;
- cursor = &style->cursor_hover;
- text.text = style->text_hover;
- } else if (state & NK_WIDGET_STATE_ACTIVED) {
- background = &style->hover;
- cursor = &style->cursor_hover;
- text.text = style->text_active;
- } else {
- background = &style->normal;
- cursor = &style->cursor_normal;
- text.text = style->text_normal;
- }
-
- /* draw background and cursor */
- if (background->type == NK_STYLE_ITEM_COLOR) {
- nk_fill_circle(out, *selector, style->border_color);
- nk_fill_circle(out, nk_shrink_rect(*selector, style->border), background->data.color);
- } else nk_draw_image(out, *selector, &background->data.image, nk_white);
- if (active) {
- if (cursor->type == NK_STYLE_ITEM_IMAGE)
- nk_draw_image(out, *cursors, &cursor->data.image, nk_white);
- else nk_fill_circle(out, *cursors, cursor->data.color);
- }
-
- text.padding.x = 0;
- text.padding.y = 0;
- text.background = style->text_background;
- nk_widget_text(out, *label, string, len, &text, NK_TEXT_LEFT, font);
-}
-
-NK_INTERN int
-nk_do_toggle(nk_flags *state,
- struct nk_command_buffer *out, struct nk_rect r,
- int *active, const char *str, int len, enum nk_toggle_type type,
- const struct nk_style_toggle *style, const struct nk_input *in,
- const struct nk_user_font *font)
-{
- int was_active;
- struct nk_rect bounds;
- struct nk_rect select;
- struct nk_rect cursor;
- struct nk_rect label;
-
- NK_ASSERT(style);
- NK_ASSERT(out);
- NK_ASSERT(font);
- if (!out || !style || !font || !active)
- return 0;
-
- r.w = NK_MAX(r.w, font->height + 2 * style->padding.x);
- r.h = NK_MAX(r.h, font->height + 2 * style->padding.y);
-
- /* add additional touch padding for touch screen devices */
- bounds.x = r.x - style->touch_padding.x;
- bounds.y = r.y - style->touch_padding.y;
- bounds.w = r.w + 2 * style->touch_padding.x;
- bounds.h = r.h + 2 * style->touch_padding.y;
-
- /* calculate the selector space */
- select.w = font->height;
- select.h = select.w;
- select.y = r.y + r.h/2.0f - select.h/2.0f;
- select.x = r.x;
-
- /* calculate the bounds of the cursor inside the selector */
- cursor.x = select.x + style->padding.x + style->border;
- cursor.y = select.y + style->padding.y + style->border;
- cursor.w = select.w - (2 * style->padding.x + 2 * style->border);
- cursor.h = select.h - (2 * style->padding.y + 2 * style->border);
-
- /* label behind the selector */
- label.x = select.x + select.w + style->spacing;
- label.y = select.y;
- label.w = NK_MAX(r.x + r.w, label.x) - label.x;
- label.h = select.w;
-
- /* update selector */
- was_active = *active;
- *active = nk_toggle_behavior(in, bounds, state, *active);
-
- /* draw selector */
- if (style->draw_begin)
- style->draw_begin(out, style->userdata);
- if (type == NK_TOGGLE_CHECK) {
- nk_draw_checkbox(out, *state, style, *active, &label, &select, &cursor, str, len, font);
- } else {
- nk_draw_option(out, *state, style, *active, &label, &select, &cursor, str, len, font);
- }
- if (style->draw_end)
- style->draw_end(out, style->userdata);
- return (was_active != *active);
-}
-
-/* ===============================================================
- *
- * SELECTABLE
- *
- * ===============================================================*/
-NK_INTERN void
-nk_draw_selectable(struct nk_command_buffer *out,
- nk_flags state, const struct nk_style_selectable *style, int active,
- const struct nk_rect *bounds, const struct nk_rect *icon, const struct nk_image *img,
- const char *string, int len, nk_flags align, const struct nk_user_font *font)
-{
- const struct nk_style_item *background;
- struct nk_text text;
- text.padding = style->padding;
-
- /* select correct colors/images */
- if (!active) {
- if (state & NK_WIDGET_STATE_ACTIVED) {
- background = &style->pressed;
- text.text = style->text_pressed;
- } else if (state & NK_WIDGET_STATE_HOVER) {
- background = &style->hover;
- text.text = style->text_hover;
- } else {
- background = &style->normal;
- text.text = style->text_normal;
- }
- } else {
- if (state & NK_WIDGET_STATE_ACTIVED) {
- background = &style->pressed_active;
- text.text = style->text_pressed_active;
- } else if (state & NK_WIDGET_STATE_HOVER) {
- background = &style->hover_active;
- text.text = style->text_hover_active;
- } else {
- background = &style->normal_active;
- text.text = style->text_normal_active;
- }
- }
-
-
- /* draw selectable background and text */
- if (background->type == NK_STYLE_ITEM_IMAGE) {
- nk_draw_image(out, *bounds, &background->data.image, nk_white);
- text.background = nk_rgba(0,0,0,0);
- } else {
- nk_fill_rect(out, *bounds, style->rounding, background->data.color);
- text.background = background->data.color;
- }
- if (img && icon) nk_draw_image(out, *icon, img, nk_white);
- nk_widget_text(out, *bounds, string, len, &text, align, font);
-}
-
-NK_INTERN int
-nk_do_selectable(nk_flags *state, struct nk_command_buffer *out,
- struct nk_rect bounds, const char *str, int len, nk_flags align, int *value,
- const struct nk_style_selectable *style, const struct nk_input *in,
- const struct nk_user_font *font)
-{
- int old_value;
- struct nk_rect touch;
-
- NK_ASSERT(state);
- NK_ASSERT(out);
- NK_ASSERT(str);
- NK_ASSERT(len);
- NK_ASSERT(value);
- NK_ASSERT(style);
- NK_ASSERT(font);
-
- if (!state || !out || !str || !len || !value || !style || !font) return 0;
- old_value = *value;
-
- /* remove padding */
- touch.x = bounds.x - style->touch_padding.x;
- touch.y = bounds.y - style->touch_padding.y;
- touch.w = bounds.w + style->touch_padding.x * 2;
- touch.h = bounds.h + style->touch_padding.y * 2;
-
- /* update button */
- if (nk_button_behavior(state, touch, in, NK_BUTTON_DEFAULT))
- *value = !(*value);
-
- /* draw selectable */
- if (style->draw_begin) style->draw_begin(out, style->userdata);
- nk_draw_selectable(out, *state, style, *value, &bounds, 0,0, str, len, align, font);
- if (style->draw_end) style->draw_end(out, style->userdata);
- return old_value != *value;
-}
-
-NK_INTERN int
-nk_do_selectable_image(nk_flags *state, struct nk_command_buffer *out,
- struct nk_rect bounds, const char *str, int len, nk_flags align, int *value,
- const struct nk_image *img, const struct nk_style_selectable *style,
- const struct nk_input *in, const struct nk_user_font *font)
-{
- int old_value;
- struct nk_rect touch;
- struct nk_rect icon;
-
- NK_ASSERT(state);
- NK_ASSERT(out);
- NK_ASSERT(str);
- NK_ASSERT(len);
- NK_ASSERT(value);
- NK_ASSERT(style);
- NK_ASSERT(font);
-
- if (!state || !out || !str || !len || !value || !style || !font) return 0;
- old_value = *value;
-
- /* toggle behavior */
- touch.x = bounds.x - style->touch_padding.x;
- touch.y = bounds.y - style->touch_padding.y;
- touch.w = bounds.w + style->touch_padding.x * 2;
- touch.h = bounds.h + style->touch_padding.y * 2;
- if (nk_button_behavior(state, touch, in, NK_BUTTON_DEFAULT))
- *value = !(*value);
-
- icon.y = bounds.y + style->padding.y;
- icon.w = icon.h = bounds.h - 2 * style->padding.y;
- if (align & NK_TEXT_ALIGN_LEFT) {
- icon.x = (bounds.x + bounds.w) - (2 * style->padding.x + icon.w);
- icon.x = NK_MAX(icon.x, 0);
- } else icon.x = bounds.x + 2 * style->padding.x;
-
- icon.x += style->image_padding.x;
- icon.y += style->image_padding.y;
- icon.w -= 2 * style->image_padding.x;
- icon.h -= 2 * style->image_padding.y;
-
- /* draw selectable */
- if (style->draw_begin) style->draw_begin(out, style->userdata);
- nk_draw_selectable(out, *state, style, *value, &bounds, &icon, img, str, len, align, font);
- if (style->draw_end) style->draw_end(out, style->userdata);
- return old_value != *value;
-}
-
-
-/* ===============================================================
- *
- * SLIDER
- *
- * ===============================================================*/
-NK_INTERN float
-nk_slider_behavior(nk_flags *state, struct nk_rect *logical_cursor,
- struct nk_rect *visual_cursor, struct nk_input *in,
- const struct nk_style_slider *style, struct nk_rect bounds,
- float slider_min, float slider_max, float slider_value,
- float slider_step, float slider_steps)
-{
- int left_mouse_down;
- int left_mouse_click_in_cursor;
-
- /* check if visual cursor is being dragged */
- nk_widget_state_reset(state);
- left_mouse_down = in && in->mouse.buttons[NK_BUTTON_LEFT].down;
- left_mouse_click_in_cursor = in && nk_input_has_mouse_click_down_in_rect(in,
- NK_BUTTON_LEFT, *visual_cursor, nk_true);
-
- if (left_mouse_down && left_mouse_click_in_cursor)
- {
- float ratio = 0;
- const float d = in->mouse.pos.x - (visual_cursor->x+visual_cursor->w*0.5f);
- const float pxstep = bounds.w / slider_steps;
-
- /* only update value if the next slider step is reached */
- *state = NK_WIDGET_STATE_ACTIVE;
- if (NK_ABS(d) >= pxstep) {
- const float steps = (float)((int)(NK_ABS(d) / pxstep));
- slider_value += (d > 0) ? (slider_step*steps) : -(slider_step*steps);
- slider_value = NK_CLAMP(slider_min, slider_value, slider_max);
- ratio = (slider_value - slider_min)/slider_step;
- logical_cursor->x = bounds.x + (logical_cursor->w * ratio);
- in->mouse.buttons[NK_BUTTON_LEFT].clicked_pos.x = logical_cursor->x;
- }
- }
-
- /* slider widget state */
- if (nk_input_is_mouse_hovering_rect(in, bounds))
- *state = NK_WIDGET_STATE_HOVERED;
- if (*state & NK_WIDGET_STATE_HOVER &&
- !nk_input_is_mouse_prev_hovering_rect(in, bounds))
- *state |= NK_WIDGET_STATE_ENTERED;
- else if (nk_input_is_mouse_prev_hovering_rect(in, bounds))
- *state |= NK_WIDGET_STATE_LEFT;
- return slider_value;
-}
-
-NK_INTERN void
-nk_draw_slider(struct nk_command_buffer *out, nk_flags state,
- const struct nk_style_slider *style, const struct nk_rect *bounds,
- const struct nk_rect *visual_cursor, float min, float value, float max)
-{
- struct nk_rect fill;
- struct nk_rect bar;
- const struct nk_style_item *background;
-
- /* select correct slider images/colors */
- struct nk_color bar_color;
- const struct nk_style_item *cursor;
-
- NK_UNUSED(min);
- NK_UNUSED(max);
- NK_UNUSED(value);
-
- if (state & NK_WIDGET_STATE_ACTIVED) {
- background = &style->active;
- bar_color = style->bar_active;
- cursor = &style->cursor_active;
- } else if (state & NK_WIDGET_STATE_HOVER) {
- background = &style->hover;
- bar_color = style->bar_hover;
- cursor = &style->cursor_hover;
- } else {
- background = &style->normal;
- bar_color = style->bar_normal;
- cursor = &style->cursor_normal;
- }
-
- /* calculate slider background bar */
- bar.x = bounds->x;
- bar.y = (visual_cursor->y + visual_cursor->h/2) - bounds->h/12;
- bar.w = bounds->w;
- bar.h = bounds->h/6;
-
- /* filled background bar style */
- fill.w = (visual_cursor->x + (visual_cursor->w/2.0f)) - bar.x;
- fill.x = bar.x;
- fill.y = bar.y;
- fill.h = bar.h;
-
- /* draw background */
- if (background->type == NK_STYLE_ITEM_IMAGE) {
- nk_draw_image(out, *bounds, &background->data.image, nk_white);
- } else {
- nk_fill_rect(out, *bounds, style->rounding, background->data.color);
- nk_stroke_rect(out, *bounds, style->rounding, style->border, style->border_color);
- }
-
- /* draw slider bar */
- nk_fill_rect(out, bar, style->rounding, bar_color);
- nk_fill_rect(out, fill, style->rounding, style->bar_filled);
-
- /* draw cursor */
- if (cursor->type == NK_STYLE_ITEM_IMAGE)
- nk_draw_image(out, *visual_cursor, &cursor->data.image, nk_white);
- else nk_fill_circle(out, *visual_cursor, cursor->data.color);
-}
-
-NK_INTERN float
-nk_do_slider(nk_flags *state,
- struct nk_command_buffer *out, struct nk_rect bounds,
- float min, float val, float max, float step,
- const struct nk_style_slider *style, struct nk_input *in,
- const struct nk_user_font *font)
-{
- float slider_range;
- float slider_min;
- float slider_max;
- float slider_value;
- float slider_steps;
- float cursor_offset;
-
- struct nk_rect visual_cursor;
- struct nk_rect logical_cursor;
-
- NK_ASSERT(style);
- NK_ASSERT(out);
- if (!out || !style)
- return 0;
-
- /* remove padding from slider bounds */
- bounds.x = bounds.x + style->padding.x;
- bounds.y = bounds.y + style->padding.y;
- bounds.h = NK_MAX(bounds.h, 2*style->padding.y);
- bounds.w = NK_MAX(bounds.w, 2*style->padding.x + style->cursor_size.x);
- bounds.w -= 2 * style->padding.x;
- bounds.h -= 2 * style->padding.y;
-
- /* optional buttons */
- if (style->show_buttons) {
- nk_flags ws;
- struct nk_rect button;
- button.y = bounds.y;
- button.w = bounds.h;
- button.h = bounds.h;
-
- /* decrement button */
- button.x = bounds.x;
- if (nk_do_button_symbol(&ws, out, button, style->dec_symbol, NK_BUTTON_DEFAULT,
- &style->dec_button, in, font))
- val -= step;
-
- /* increment button */
- button.x = (bounds.x + bounds.w) - button.w;
- if (nk_do_button_symbol(&ws, out, button, style->inc_symbol, NK_BUTTON_DEFAULT,
- &style->inc_button, in, font))
- val += step;
-
- bounds.x = bounds.x + button.w + style->spacing.x;
- bounds.w = bounds.w - (2*button.w + 2*style->spacing.x);
- }
-
- /* remove one cursor size to support visual cursor */
- bounds.x += style->cursor_size.x*0.5f;
- bounds.w -= style->cursor_size.x;
-
- /* make sure the provided values are correct */
- slider_max = NK_MAX(min, max);
- slider_min = NK_MIN(min, max);
- slider_value = NK_CLAMP(slider_min, val, slider_max);
- slider_range = slider_max - slider_min;
- slider_steps = slider_range / step;
- cursor_offset = (slider_value - slider_min) / step;
-
- /* calculate cursor
- Basically you have two cursors. One for visual representation and interaction
- and one for updating the actual cursor value. */
- logical_cursor.h = bounds.h;
- logical_cursor.w = bounds.w / slider_steps;
- logical_cursor.x = bounds.x + (logical_cursor.w * cursor_offset);
- logical_cursor.y = bounds.y;
-
- visual_cursor.h = style->cursor_size.y;
- visual_cursor.w = style->cursor_size.x;
- visual_cursor.y = (bounds.y + bounds.h*0.5f) - visual_cursor.h*0.5f;
- visual_cursor.x = logical_cursor.x - visual_cursor.w*0.5f;
-
- slider_value = nk_slider_behavior(state, &logical_cursor, &visual_cursor,
- in, style, bounds, slider_min, slider_max, slider_value, step, slider_steps);
- visual_cursor.x = logical_cursor.x - visual_cursor.w*0.5f;
-
- /* draw slider */
- if (style->draw_begin) style->draw_begin(out, style->userdata);
- nk_draw_slider(out, *state, style, &bounds, &visual_cursor, slider_min, slider_value, slider_max);
- if (style->draw_end) style->draw_end(out, style->userdata);
- return slider_value;
-}
-
-/* ===============================================================
- *
- * PROGRESSBAR
- *
- * ===============================================================*/
-NK_INTERN nk_size
-nk_progress_behavior(nk_flags *state, const struct nk_input *in,
- struct nk_rect r, nk_size max, nk_size value, int modifiable)
-{
- nk_widget_state_reset(state);
- if (in && modifiable && nk_input_is_mouse_hovering_rect(in, r)) {
- int left_mouse_down = in->mouse.buttons[NK_BUTTON_LEFT].down;
- int left_mouse_click_in_cursor = nk_input_has_mouse_click_down_in_rect(in,
- NK_BUTTON_LEFT, r, nk_true);
-
- if (left_mouse_down && left_mouse_click_in_cursor) {
- float ratio = NK_MAX(0, (float)(in->mouse.pos.x - r.x)) / (float)r.w;
- value = (nk_size)NK_MAX(0,((float)max * ratio));
- *state = NK_WIDGET_STATE_ACTIVE;
- } else *state = NK_WIDGET_STATE_HOVERED;
- }
-
- /* set progressbar widget state */
- if (*state & NK_WIDGET_STATE_HOVER && !nk_input_is_mouse_prev_hovering_rect(in, r))
- *state |= NK_WIDGET_STATE_ENTERED;
- else if (nk_input_is_mouse_prev_hovering_rect(in, r))
- *state |= NK_WIDGET_STATE_LEFT;
-
- if (!max) return value;
- value = NK_MIN(value, max);
- return value;
-}
-
-NK_INTERN void
-nk_draw_progress(struct nk_command_buffer *out, nk_flags state,
- const struct nk_style_progress *style, const struct nk_rect *bounds,
- const struct nk_rect *scursor, nk_size value, nk_size max)
-{
- const struct nk_style_item *background;
- const struct nk_style_item *cursor;
-
- NK_UNUSED(max);
- NK_UNUSED(value);
-
- /* select correct colors/images to draw */
- if (state & NK_WIDGET_STATE_ACTIVED) {
- background = &style->active;
- cursor = &style->cursor_active;
- } else if (state & NK_WIDGET_STATE_HOVER){
- background = &style->hover;
- cursor = &style->cursor_hover;
- } else {
- background = &style->normal;
- cursor = &style->cursor_normal;
- }
-
- /* draw background */
- if (background->type == NK_STYLE_ITEM_COLOR) {
- nk_fill_rect(out, *bounds, style->rounding, background->data.color);
- nk_stroke_rect(out, *bounds, style->rounding, style->border, style->border_color);
- } else nk_draw_image(out, *bounds, &background->data.image, nk_white);
-
- /* draw cursor */
- if (background->type == NK_STYLE_ITEM_COLOR) {
- nk_fill_rect(out, *scursor, style->rounding, cursor->data.color);
- nk_stroke_rect(out, *scursor, style->rounding, style->border, style->border_color);
- } else nk_draw_image(out, *scursor, &cursor->data.image, nk_white);
-}
-
-NK_INTERN nk_size
-nk_do_progress(nk_flags *state,
- struct nk_command_buffer *out, struct nk_rect bounds,
- nk_size value, nk_size max, int modifiable,
- const struct nk_style_progress *style, const struct nk_input *in)
-{
- float prog_scale;
- nk_size prog_value;
- struct nk_rect cursor;
-
- NK_ASSERT(style);
- NK_ASSERT(out);
- if (!out || !style) return 0;
-
- /* calculate progressbar cursor */
- cursor.w = NK_MAX(bounds.w, 2 * style->padding.x + 2 * style->border);
- cursor.h = NK_MAX(bounds.h, 2 * style->padding.y + 2 * style->border);
- cursor = nk_pad_rect(bounds, nk_vec2(style->padding.x + style->border, style->padding.y + style->border));
- prog_scale = (float)value / (float)max;
- cursor.w = (bounds.w - 2) * prog_scale;
-
- /* update progressbar */
- prog_value = NK_MIN(value, max);
- prog_value = nk_progress_behavior(state, in, bounds, max, prog_value, modifiable);
-
- /* draw progressbar */
- if (style->draw_begin) style->draw_begin(out, style->userdata);
- nk_draw_progress(out, *state, style, &bounds, &cursor, value, max);
- if (style->draw_end) style->draw_end(out, style->userdata);
- return prog_value;
-}
-
-/* ===============================================================
- *
- * SCROLLBAR
- *
- * ===============================================================*/
-NK_INTERN float
-nk_scrollbar_behavior(nk_flags *state, struct nk_input *in,
- int has_scrolling, const struct nk_rect *scroll,
- const struct nk_rect *cursor, const struct nk_rect *empty0,
- const struct nk_rect *empty1, float scroll_offset,
- float target, float scroll_step, enum nk_orientation o)
-{
- nk_flags ws;
- int left_mouse_down;
- int left_mouse_click_in_cursor;
-
- nk_widget_state_reset(state);
- if (!in) return scroll_offset;
-
- left_mouse_down = in->mouse.buttons[NK_BUTTON_LEFT].down;
- left_mouse_click_in_cursor = nk_input_has_mouse_click_down_in_rect(in,
- NK_BUTTON_LEFT, *cursor, nk_true);
- if (nk_input_is_mouse_hovering_rect(in, *scroll))
- *state = NK_WIDGET_STATE_HOVERED;
-
- if (left_mouse_down && left_mouse_click_in_cursor) {
- /* update cursor by mouse dragging */
- float pixel, delta;
- *state = NK_WIDGET_STATE_ACTIVE;
- if (o == NK_VERTICAL) {
- float cursor_y;
- pixel = in->mouse.delta.y;
- delta = (pixel / scroll->h) * target;
- scroll_offset = NK_CLAMP(0, scroll_offset + delta, target - scroll->h);
- cursor_y = scroll->y + ((scroll_offset/target) * scroll->h);
- in->mouse.buttons[NK_BUTTON_LEFT].clicked_pos.y = cursor_y + cursor->h/2.0f;
- } else {
- float cursor_x;
- pixel = in->mouse.delta.x;
- delta = (pixel / scroll->w) * target;
- scroll_offset = NK_CLAMP(0, scroll_offset + delta, target - scroll->w);
- cursor_x = scroll->x + ((scroll_offset/target) * scroll->w);
- in->mouse.buttons[NK_BUTTON_LEFT].clicked_pos.x = cursor_x + cursor->w/2.0f;
- }
- } else if ((nk_input_is_key_pressed(in, NK_KEY_SCROLL_UP) && o == NK_VERTICAL && has_scrolling)||
- nk_button_behavior(&ws, *empty0, in, NK_BUTTON_DEFAULT)) {
- /* scroll page up by click on empty space or shortcut */
- if (o == NK_VERTICAL)
- scroll_offset = NK_MAX(0, scroll_offset - scroll->h);
- else scroll_offset = NK_MAX(0, scroll_offset - scroll->w);
- } else if ((nk_input_is_key_pressed(in, NK_KEY_SCROLL_DOWN) && o == NK_VERTICAL && has_scrolling) ||
- nk_button_behavior(&ws, *empty1, in, NK_BUTTON_DEFAULT)) {
- /* scroll page down by click on empty space or shortcut */
- if (o == NK_VERTICAL)
- scroll_offset = NK_MIN(scroll_offset + scroll->h, target - scroll->h);
- else scroll_offset = NK_MIN(scroll_offset + scroll->w, target - scroll->w);
- } else if (has_scrolling) {
- if ((in->mouse.scroll_delta<0 || (in->mouse.scroll_delta>0))) {
- /* update cursor by mouse scrolling */
- scroll_offset = scroll_offset + scroll_step * (-in->mouse.scroll_delta);
- if (o == NK_VERTICAL)
- scroll_offset = NK_CLAMP(0, scroll_offset, target - scroll->h);
- else scroll_offset = NK_CLAMP(0, scroll_offset, target - scroll->w);
- } else if (nk_input_is_key_pressed(in, NK_KEY_SCROLL_START)) {
- /* update cursor to the beginning */
- if (o == NK_VERTICAL) scroll_offset = 0;
- } else if (nk_input_is_key_pressed(in, NK_KEY_SCROLL_END)) {
- /* update cursor to the end */
- if (o == NK_VERTICAL) scroll_offset = target - scroll->h;
- }
- }
- if (*state & NK_WIDGET_STATE_HOVER && !nk_input_is_mouse_prev_hovering_rect(in, *scroll))
- *state |= NK_WIDGET_STATE_ENTERED;
- else if (nk_input_is_mouse_prev_hovering_rect(in, *scroll))
- *state |= NK_WIDGET_STATE_LEFT;
- return scroll_offset;
-}
-
-NK_INTERN void
-nk_draw_scrollbar(struct nk_command_buffer *out, nk_flags state,
- const struct nk_style_scrollbar *style, const struct nk_rect *bounds,
- const struct nk_rect *scroll)
-{
- const struct nk_style_item *background;
- const struct nk_style_item *cursor;
-
- /* select correct colors/images to draw */
- if (state & NK_WIDGET_STATE_ACTIVED) {
- background = &style->active;
- cursor = &style->cursor_active;
- } else if (state & NK_WIDGET_STATE_HOVER) {
- background = &style->hover;
- cursor = &style->cursor_hover;
- } else {
- background = &style->normal;
- cursor = &style->cursor_normal;
- }
-
- /* draw background */
- if (background->type == NK_STYLE_ITEM_COLOR) {
- nk_fill_rect(out, *bounds, style->rounding, background->data.color);
- nk_stroke_rect(out, *bounds, style->rounding, style->border, style->border_color);
- } else {
- nk_draw_image(out, *bounds, &background->data.image, nk_white);
- }
-
- /* draw cursor */
- if (background->type == NK_STYLE_ITEM_COLOR) {
- nk_fill_rect(out, *scroll, style->rounding_cursor, cursor->data.color);
- nk_stroke_rect(out, *scroll, style->rounding_cursor, style->border_cursor, style->cursor_border_color);
- } else nk_draw_image(out, *scroll, &cursor->data.image, nk_white);
-}
-
-NK_INTERN float
-nk_do_scrollbarv(nk_flags *state,
- struct nk_command_buffer *out, struct nk_rect scroll, int has_scrolling,
- float offset, float target, float step, float button_pixel_inc,
- const struct nk_style_scrollbar *style, struct nk_input *in,
- const struct nk_user_font *font)
-{
- struct nk_rect empty_north;
- struct nk_rect empty_south;
- struct nk_rect cursor;
-
- float scroll_step;
- float scroll_offset;
- float scroll_off;
- float scroll_ratio;
-
- NK_ASSERT(out);
- NK_ASSERT(style);
- NK_ASSERT(state);
- if (!out || !style) return 0;
-
- scroll.w = NK_MAX(scroll.w, 1);
- scroll.h = NK_MAX(scroll.h, 2 * scroll.w);
- if (target <= scroll.h) return 0;
-
- /* optional scrollbar buttons */
- if (style->show_buttons) {
- nk_flags ws;
- float scroll_h;
- struct nk_rect button;
-
- button.x = scroll.x;
- button.w = scroll.w;
- button.h = scroll.w;
-
- scroll_h = scroll.h - 2 * button.h;
- scroll_step = NK_MIN(step, button_pixel_inc);
-
- /* decrement button */
- button.y = scroll.y;
- if (nk_do_button_symbol(&ws, out, button, style->dec_symbol,
- NK_BUTTON_REPEATER, &style->dec_button, in, font))
- offset = offset - scroll_step;
-
- /* increment button */
- button.y = scroll.y + scroll.h - button.h;
- if (nk_do_button_symbol(&ws, out, button, style->inc_symbol,
- NK_BUTTON_REPEATER, &style->inc_button, in, font))
- offset = offset + scroll_step;
-
- scroll.y = scroll.y + button.h;
- scroll.h = scroll_h;
- }
-
- /* calculate scrollbar constants */
- scroll_step = NK_MIN(step, scroll.h);
- scroll_offset = NK_CLAMP(0, offset, target - scroll.h);
- scroll_ratio = scroll.h / target;
- scroll_off = scroll_offset / target;
-
- /* calculate scrollbar cursor bounds */
- cursor.h = (scroll_ratio * scroll.h) - (2*style->border + 2*style->padding.y);
- cursor.y = scroll.y + (scroll_off * scroll.h) + style->border + style->padding.y;
- cursor.w = scroll.w - (2 * style->border + 2 * style->padding.x);
- cursor.x = scroll.x + style->border + style->padding.x;
-
- /* calculate empty space around cursor */
- empty_north.x = scroll.x;
- empty_north.y = scroll.y;
- empty_north.w = scroll.w;
- empty_north.h = cursor.y - scroll.y;
-
- empty_south.x = scroll.x;
- empty_south.y = cursor.y + cursor.h;
- empty_south.w = scroll.w;
- empty_south.h = (scroll.y + scroll.h) - (cursor.y + cursor.h);
-
- /* update scrollbar */
- scroll_offset = nk_scrollbar_behavior(state, in, has_scrolling, &scroll, &cursor,
- &empty_north, &empty_south, scroll_offset, target, scroll_step, NK_VERTICAL);
- scroll_off = scroll_offset / target;
- cursor.y = scroll.y + (scroll_off * scroll.h) + style->border_cursor + style->padding.y;
-
- /* draw scrollbar */
- if (style->draw_begin) style->draw_begin(out, style->userdata);
- nk_draw_scrollbar(out, *state, style, &scroll, &cursor);
- if (style->draw_end) style->draw_end(out, style->userdata);
- return scroll_offset;
-}
-
-NK_INTERN float
-nk_do_scrollbarh(nk_flags *state,
- struct nk_command_buffer *out, struct nk_rect scroll, int has_scrolling,
- float offset, float target, float step, float button_pixel_inc,
- const struct nk_style_scrollbar *style, struct nk_input *in,
- const struct nk_user_font *font)
-{
- struct nk_rect cursor;
- struct nk_rect empty_west;
- struct nk_rect empty_east;
-
- float scroll_step;
- float scroll_offset;
- float scroll_off;
- float scroll_ratio;
-
- NK_ASSERT(out);
- NK_ASSERT(style);
- if (!out || !style) return 0;
-
- /* scrollbar background */
- scroll.h = NK_MAX(scroll.h, 1);
- scroll.w = NK_MAX(scroll.w, 2 * scroll.h);
- if (target <= scroll.w) return 0;
-
- /* optional scrollbar buttons */
- if (style->show_buttons) {
- nk_flags ws;
- float scroll_w;
- struct nk_rect button;
- button.y = scroll.y;
- button.w = scroll.h;
- button.h = scroll.h;
-
- scroll_w = scroll.w - 2 * button.w;
- scroll_step = NK_MIN(step, button_pixel_inc);
-
- /* decrement button */
- button.x = scroll.x;
- if (nk_do_button_symbol(&ws, out, button, style->dec_symbol,
- NK_BUTTON_REPEATER, &style->dec_button, in, font))
- offset = offset - scroll_step;
-
- /* increment button */
- button.x = scroll.x + scroll.w - button.w;
- if (nk_do_button_symbol(&ws, out, button, style->inc_symbol,
- NK_BUTTON_REPEATER, &style->inc_button, in, font))
- offset = offset + scroll_step;
-
- scroll.x = scroll.x + button.w;
- scroll.w = scroll_w;
- }
-
- /* calculate scrollbar constants */
- scroll_step = NK_MIN(step, scroll.w);
- scroll_offset = NK_CLAMP(0, offset, target - scroll.w);
- scroll_ratio = scroll.w / target;
- scroll_off = scroll_offset / target;
-
- /* calculate cursor bounds */
- cursor.w = (scroll_ratio * scroll.w) - (2*style->border + 2*style->padding.x);
- cursor.x = scroll.x + (scroll_off * scroll.w) + style->border + style->padding.x;
- cursor.h = scroll.h - (2 * style->border + 2 * style->padding.y);
- cursor.y = scroll.y + style->border + style->padding.y;
-
- /* calculate empty space around cursor */
- empty_west.x = scroll.x;
- empty_west.y = scroll.y;
- empty_west.w = cursor.x - scroll.x;
- empty_west.h = scroll.h;
-
- empty_east.x = cursor.x + cursor.w;
- empty_east.y = scroll.y;
- empty_east.w = (scroll.x + scroll.w) - (cursor.x + cursor.w);
- empty_east.h = scroll.h;
-
- /* update scrollbar */
- scroll_offset = nk_scrollbar_behavior(state, in, has_scrolling, &scroll, &cursor,
- &empty_west, &empty_east, scroll_offset, target, scroll_step, NK_HORIZONTAL);
- scroll_off = scroll_offset / target;
- cursor.x = scroll.x + (scroll_off * scroll.w);
-
- /* draw scrollbar */
- if (style->draw_begin) style->draw_begin(out, style->userdata);
- nk_draw_scrollbar(out, *state, style, &scroll, &cursor);
- if (style->draw_end) style->draw_end(out, style->userdata);
- return scroll_offset;
-}
-
-/* ===============================================================
- *
- * FILTER
- *
- * ===============================================================*/
-NK_API int nk_filter_default(const struct nk_text_edit *box, nk_rune unicode)
-{(void)unicode;NK_UNUSED(box);return nk_true;}
-
-NK_API int
-nk_filter_ascii(const struct nk_text_edit *box, nk_rune unicode)
-{
- NK_UNUSED(box);
- if (unicode > 128) return nk_false;
- else return nk_true;
-}
-
-NK_API int
-nk_filter_float(const struct nk_text_edit *box, nk_rune unicode)
-{
- NK_UNUSED(box);
- if ((unicode < '0' || unicode > '9') && unicode != '.' && unicode != '-')
- return nk_false;
- else return nk_true;
-}
-
-NK_API int
-nk_filter_decimal(const struct nk_text_edit *box, nk_rune unicode)
-{
- NK_UNUSED(box);
- if ((unicode < '0' || unicode > '9') && unicode != '-')
- return nk_false;
- else return nk_true;
-}
-
-NK_API int
-nk_filter_hex(const struct nk_text_edit *box, nk_rune unicode)
-{
- NK_UNUSED(box);
- if ((unicode < '0' || unicode > '9') &&
- (unicode < 'a' || unicode > 'f') &&
- (unicode < 'A' || unicode > 'F'))
- return nk_false;
- else return nk_true;
-}
-
-NK_API int
-nk_filter_oct(const struct nk_text_edit *box, nk_rune unicode)
-{
- NK_UNUSED(box);
- if (unicode < '0' || unicode > '7')
- return nk_false;
- else return nk_true;
-}
-
-NK_API int
-nk_filter_binary(const struct nk_text_edit *box, nk_rune unicode)
-{
- NK_UNUSED(box);
- if (unicode != '0' && unicode != '1')
- return nk_false;
- else return nk_true;
-}
-
-/* ===============================================================
- *
- * EDIT
- *
- * ===============================================================*/
-NK_INTERN void
-nk_edit_draw_text(struct nk_command_buffer *out,
- const struct nk_style_edit *style, float pos_x, float pos_y,
- float x_offset, const char *text, int byte_len, float row_height,
- const struct nk_user_font *font, struct nk_color background,
- struct nk_color foreground, int is_selected)
-{
- NK_ASSERT(out);
- NK_ASSERT(font);
- NK_ASSERT(style);
- if (!text || !byte_len || !out || !style) return;
-
- {int glyph_len = 0;
- nk_rune unicode = 0;
- int text_len = 0;
- float line_width = 0;
- float glyph_width;
- const char *line = text;
- float line_offset = 0;
- int line_count = 0;
-
- struct nk_text txt;
- txt.padding = nk_vec2(0,0);
- txt.background = background;
- txt.text = foreground;
-
- glyph_len = nk_utf_decode(text+text_len, &unicode, byte_len-text_len);
- if (!glyph_len) return;
- while ((text_len < byte_len) && glyph_len)
- {
- if (unicode == '\n') {
- /* new line sepeator so draw previous line */
- struct nk_rect label;
- label.y = pos_y + line_offset;
- label.h = row_height;
- label.w = line_width;
- label.x = pos_x;
- if (!line_count)
- label.x += x_offset;
-
- if (is_selected) /* selection needs to draw different background color */
- nk_fill_rect(out, label, 0, background);
- nk_widget_text(out, label, line, (int)((text + text_len) - line),
- &txt, NK_TEXT_CENTERED, font);
-
- text_len++;
- line_count++;
- line_width = 0;
- line = text + text_len;
- line_offset += row_height;
- glyph_len = nk_utf_decode(text + text_len, &unicode, (int)(byte_len-text_len));
- continue;
- }
- if (unicode == '\r') {
- text_len++;
- glyph_len = nk_utf_decode(text + text_len, &unicode, byte_len-text_len);
- continue;
- }
- glyph_width = font->width(font->userdata, font->height, text+text_len, glyph_len);
- line_width += (float)glyph_width;
- text_len += glyph_len;
- glyph_len = nk_utf_decode(text + text_len, &unicode, byte_len-text_len);
- continue;
- }
- if (line_width > 0) {
- /* draw last line */
- struct nk_rect label;
- label.y = pos_y + line_offset;
- label.h = row_height;
- label.w = line_width;
- label.x = pos_x;
- if (!line_count)
- label.x += x_offset;
-
- if (is_selected)
- nk_fill_rect(out, label, 0, background);
- nk_widget_text(out, label, line, (int)((text + text_len) - line),
- &txt, NK_TEXT_LEFT, font);
- }}
-}
-
-NK_INTERN nk_flags
-nk_do_edit(nk_flags *state, struct nk_command_buffer *out,
- struct nk_rect bounds, nk_flags flags, nk_plugin_filter filter,
- struct nk_text_edit *edit, const struct nk_style_edit *style,
- struct nk_input *in, const struct nk_user_font *font)
-{
- struct nk_rect area;
- nk_flags ret = 0;
- float row_height;
- char prev_state = 0;
- char is_hovered = 0;
- char select_all = 0;
- char cursor_follow = 0;
- struct nk_rect old_clip;
- struct nk_rect clip;
-
- NK_ASSERT(state);
- NK_ASSERT(out);
- NK_ASSERT(style);
- if (!state || !out || !style)
- return ret;
-
- /* visible text area calculation */
- area.x = bounds.x + style->padding.x + style->border;
- area.y = bounds.y + style->padding.y + style->border;
- area.w = bounds.w - (2.0f * style->padding.x + 2 * style->border);
- area.h = bounds.h - (2.0f * style->padding.y + 2 * style->border);
- if (flags & NK_EDIT_MULTILINE)
- area.w = NK_MAX(0, area.w - style->scrollbar_size.x);
- row_height = (flags & NK_EDIT_MULTILINE)? font->height + style->row_padding: area.h;
-
- /* calculate clipping rectangle */
- old_clip = out->clip;
- nk_unify(&clip, &old_clip, area.x, area.y, area.x + area.w, area.y + area.h);
-
- /* update edit state */
- prev_state = (char)edit->active;
- is_hovered = (char)nk_input_is_mouse_hovering_rect(in, bounds);
- if (in && in->mouse.buttons[NK_BUTTON_LEFT].clicked && in->mouse.buttons[NK_BUTTON_LEFT].down) {
- edit->active = NK_INBOX(in->mouse.pos.x, in->mouse.pos.y,
- bounds.x, bounds.y, bounds.w, bounds.h);
- }
-
- /* (de)activate text editor */
- if (!prev_state && edit->active) {
- const enum nk_text_edit_type type = (flags & NK_EDIT_MULTILINE) ?
- NK_TEXT_EDIT_MULTI_LINE: NK_TEXT_EDIT_SINGLE_LINE;
- nk_textedit_clear_state(edit, type, filter);
- if (flags & NK_EDIT_ALWAYS_INSERT_MODE)
- edit->mode = NK_TEXT_EDIT_MODE_INSERT;
- if (flags & NK_EDIT_AUTO_SELECT)
- select_all = nk_true;
- if (flags & NK_EDIT_GOTO_END_ON_ACTIVATE) {
- edit->cursor = edit->string.len;
- in = 0;
- }
- } else if (!edit->active) edit->mode = NK_TEXT_EDIT_MODE_VIEW;
- if (flags & NK_EDIT_READ_ONLY)
- edit->mode = NK_TEXT_EDIT_MODE_VIEW;
-
- ret = (edit->active) ? NK_EDIT_ACTIVE: NK_EDIT_INACTIVE;
- if (prev_state != edit->active)
- ret |= (edit->active) ? NK_EDIT_ACTIVATED: NK_EDIT_DEACTIVATED;
-
- /* handle user input */
- if (edit->active && in)
- {
- int shift_mod = in->keyboard.keys[NK_KEY_SHIFT].down;
- const float mouse_x = (in->mouse.pos.x - area.x) + edit->scrollbar.x;
- const float mouse_y = (in->mouse.pos.y - area.y) + edit->scrollbar.y;
-
- /* mouse click handler */
- is_hovered = (char)nk_input_is_mouse_hovering_rect(in, area);
- if (select_all) {
- nk_textedit_select_all(edit);
- } else if (is_hovered && in->mouse.buttons[NK_BUTTON_LEFT].down &&
- in->mouse.buttons[NK_BUTTON_LEFT].clicked) {
- nk_textedit_click(edit, mouse_x, mouse_y, font, row_height);
- } else if (is_hovered && in->mouse.buttons[NK_BUTTON_LEFT].down &&
- (in->mouse.delta.x != 0.0f || in->mouse.delta.y != 0.0f)) {
- nk_textedit_drag(edit, mouse_x, mouse_y, font, row_height);
- cursor_follow = nk_true;
- } else if (is_hovered && in->mouse.buttons[NK_BUTTON_RIGHT].clicked &&
- in->mouse.buttons[NK_BUTTON_RIGHT].down) {
- nk_textedit_key(edit, NK_KEY_TEXT_WORD_LEFT, nk_false, font, row_height);
- nk_textedit_key(edit, NK_KEY_TEXT_WORD_RIGHT, nk_true, font, row_height);
- cursor_follow = nk_true;
- }
-
- {int i; /* keyboard input */
- int old_mode = edit->mode;
- for (i = 0; i < NK_KEY_MAX; ++i) {
- if (i == NK_KEY_ENTER || i == NK_KEY_TAB) continue; /* special case */
- if (nk_input_is_key_pressed(in, (enum nk_keys)i)) {
- nk_textedit_key(edit, (enum nk_keys)i, shift_mod, font, row_height);
- cursor_follow = nk_true;
- }
- }
- if (old_mode != edit->mode) {
- in->keyboard.text_len = 0;
- }}
-
- /* text input */
- edit->filter = filter;
- if (in->keyboard.text_len) {
- nk_textedit_text(edit, in->keyboard.text, in->keyboard.text_len);
- cursor_follow = nk_true;
- in->keyboard.text_len = 0;
- }
-
- /* enter key handler */
- if (nk_input_is_key_pressed(in, NK_KEY_ENTER)) {
- cursor_follow = nk_true;
- if (flags & NK_EDIT_CTRL_ENTER_NEWLINE && shift_mod)
- nk_textedit_text(edit, "\n", 1);
- else if (flags & NK_EDIT_SIG_ENTER)
- ret |= NK_EDIT_COMMITED;
- else nk_textedit_text(edit, "\n", 1);
- }
-
- /* cut & copy handler */
- {int copy= nk_input_is_key_pressed(in, NK_KEY_COPY);
- int cut = nk_input_is_key_pressed(in, NK_KEY_CUT);
- if ((copy || cut) && (flags & NK_EDIT_CLIPBOARD))
- {
- int glyph_len;
- nk_rune unicode;
- const char *text;
- int b = edit->select_start;
- int e = edit->select_end;
-
- int begin = NK_MIN(b, e);
- int end = NK_MAX(b, e);
- text = nk_str_at_const(&edit->string, begin, &unicode, &glyph_len);
- if (edit->clip.copy)
- edit->clip.copy(edit->clip.userdata, text, end - begin);
- if (cut && !(flags & NK_EDIT_READ_ONLY)){
- nk_textedit_cut(edit);
- cursor_follow = nk_true;
- }
- }}
-
- /* paste handler */
- {int paste = nk_input_is_key_pressed(in, NK_KEY_PASTE);
- if (paste && (flags & NK_EDIT_CLIPBOARD) && edit->clip.paste) {
- edit->clip.paste(edit->clip.userdata, edit);
- cursor_follow = nk_true;
- }}
-
- /* tab handler */
- {int tab = nk_input_is_key_pressed(in, NK_KEY_TAB);
- if (tab && (flags & NK_EDIT_ALLOW_TAB)) {
- nk_textedit_text(edit, " ", 4);
- cursor_follow = nk_true;
- }}
- }
-
- /* set widget state */
- if (edit->active)
- *state = NK_WIDGET_STATE_ACTIVE;
- else nk_widget_state_reset(state);
-
- if (is_hovered)
- *state |= NK_WIDGET_STATE_HOVERED;
-
- /* DRAW EDIT */
- {const char *text = nk_str_get_const(&edit->string);
- int len = nk_str_len_char(&edit->string);
-
- {/* select background colors/images */
- const struct nk_style_item *background;
- if (*state & NK_WIDGET_STATE_ACTIVED)
- background = &style->active;
- else if (*state & NK_WIDGET_STATE_HOVER)
- background = &style->hover;
- else background = &style->normal;
-
- /* draw background frame */
- if (background->type == NK_STYLE_ITEM_COLOR) {
- nk_stroke_rect(out, bounds, style->rounding, style->border, style->border_color);
- nk_fill_rect(out, bounds, style->rounding, background->data.color);
- } else nk_draw_image(out, bounds, &background->data.image, nk_white);}
-
- area.w = NK_MAX(0, area.w - style->cursor_size);
- if (edit->active)
- {
- int total_lines = 1;
- struct nk_vec2 text_size = nk_vec2(0,0);
-
- /* text pointer positions */
- const char *cursor_ptr = 0;
- const char *select_begin_ptr = 0;
- const char *select_end_ptr = 0;
-
- /* 2D pixel positions */
- struct nk_vec2 cursor_pos = nk_vec2(0,0);
- struct nk_vec2 selection_offset_start = nk_vec2(0,0);
- struct nk_vec2 selection_offset_end = nk_vec2(0,0);
-
- int selection_begin = NK_MIN(edit->select_start, edit->select_end);
- int selection_end = NK_MAX(edit->select_start, edit->select_end);
-
- /* calculate total line count + total space + cursor/selection position */
- float line_width = 0.0f;
- if (text && len)
- {
- /* utf8 encoding */
- float glyph_width;
- int glyph_len = 0;
- nk_rune unicode = 0;
- int text_len = 0;
- int glyphs = 0;
- int row_begin = 0;
-
- glyph_len = nk_utf_decode(text, &unicode, len);
- glyph_width = font->width(font->userdata, font->height, text, glyph_len);
- line_width = 0;
-
- /* iterate all lines */
- while ((text_len < len) && glyph_len)
- {
- /* set cursor 2D position and line */
- if (!cursor_ptr && glyphs == edit->cursor)
- {
- int glyph_offset;
- struct nk_vec2 out_offset;
- struct nk_vec2 row_size;
- const char *remaining;
-
- /* calculate 2d position */
- cursor_pos.y = (float)(total_lines-1) * row_height;
- row_size = nk_text_calculate_text_bounds(font, text+row_begin,
- text_len-row_begin, row_height, &remaining,
- &out_offset, &glyph_offset, NK_STOP_ON_NEW_LINE);
- cursor_pos.x = row_size.x;
- cursor_ptr = text + text_len;
- }
-
- /* set start selection 2D position and line */
- if (!select_begin_ptr && edit->select_start != edit->select_end &&
- glyphs == selection_begin)
- {
- int glyph_offset;
- struct nk_vec2 out_offset;
- struct nk_vec2 row_size;
- const char *remaining;
-
- /* calculate 2d position */
- selection_offset_start.y = (float)(NK_MAX(total_lines-1,0)) * row_height;
- row_size = nk_text_calculate_text_bounds(font, text+row_begin,
- text_len-row_begin, row_height, &remaining,
- &out_offset, &glyph_offset, NK_STOP_ON_NEW_LINE);
- selection_offset_start.x = row_size.x;
- select_begin_ptr = text + text_len;
- }
-
- /* set end selection 2D position and line */
- if (!select_end_ptr && edit->select_start != edit->select_end &&
- glyphs == selection_end)
- {
- int glyph_offset;
- struct nk_vec2 out_offset;
- struct nk_vec2 row_size;
- const char *remaining;
-
- /* calculate 2d position */
- selection_offset_end.y = (float)(total_lines-1) * row_height;
- row_size = nk_text_calculate_text_bounds(font, text+row_begin,
- text_len-row_begin, row_height, &remaining,
- &out_offset, &glyph_offset, NK_STOP_ON_NEW_LINE);
- selection_offset_end.x = row_size.x;
- select_end_ptr = text + text_len;
- }
- if (unicode == '\n') {
- text_size.x = NK_MAX(text_size.x, line_width);
- total_lines++;
- line_width = 0;
- text_len++;
- glyphs++;
- row_begin = text_len;
- glyph_len = nk_utf_decode(text + text_len, &unicode, len-text_len);
- glyph_width = font->width(font->userdata, font->height, text+text_len, glyph_len);
- continue;
- }
-
- glyphs++;
- text_len += glyph_len;
- line_width += (float)glyph_width;
-
- glyph_len = nk_utf_decode(text + text_len, &unicode, len-text_len);
- glyph_width = font->width(font->userdata, font->height,
- text+text_len, glyph_len);
- continue;
- }
- text_size.y = (float)total_lines * row_height;
-
- /* handle case when cursor is at end of text buffer */
- if (!cursor_ptr && edit->cursor == edit->string.len) {
- cursor_pos.x = line_width;
- cursor_pos.y = text_size.y - row_height;
- }
- }
- {
- /* scrollbar */
- if (cursor_follow)
- {
- /* update scrollbar to follow cursor */
- if (!(flags & NK_EDIT_NO_HORIZONTAL_SCROLL)) {
- /* horizontal scroll */
- const float scroll_increment = area.w * 0.25f;
- if (cursor_pos.x < edit->scrollbar.x)
- edit->scrollbar.x = (float)(int)NK_MAX(0.0f, cursor_pos.x - scroll_increment);
- if (cursor_pos.x >= edit->scrollbar.x + area.w)
- edit->scrollbar.x = (float)(int)NK_MAX(0.0f, cursor_pos.x);
- } else edit->scrollbar.x = 0;
-
- if (flags & NK_EDIT_MULTILINE) {
- /* vertical scroll */
- if (cursor_pos.y < edit->scrollbar.y)
- edit->scrollbar.y = NK_MAX(0.0f, cursor_pos.y - row_height);
- if (cursor_pos.y >= edit->scrollbar.y + area.h)
- edit->scrollbar.y = edit->scrollbar.y + row_height;
- } else edit->scrollbar.y = 0;
- }
-
- /* scrollbar widget */
- if (flags & NK_EDIT_MULTILINE)
- {
- nk_flags ws;
- struct nk_rect scroll;
- float scroll_target;
- float scroll_offset;
- float scroll_step;
- float scroll_inc;
-
- scroll = area;
- scroll.x = (bounds.x + bounds.w - style->border) - style->scrollbar_size.x;
- scroll.w = style->scrollbar_size.x;
-
- scroll_offset = edit->scrollbar.y;
- scroll_step = scroll.h * 0.10f;
- scroll_inc = scroll.h * 0.01f;
- scroll_target = text_size.y;
- edit->scrollbar.y = nk_do_scrollbarv(&ws, out, scroll, 0,
- scroll_offset, scroll_target, scroll_step, scroll_inc,
- &style->scrollbar, in, font);
- }
- }
-
- /* draw text */
- {struct nk_color background_color;
- struct nk_color text_color;
- struct nk_color sel_background_color;
- struct nk_color sel_text_color;
- struct nk_color cursor_color;
- struct nk_color cursor_text_color;
- const struct nk_style_item *background;
- nk_push_scissor(out, clip);
-
- /* select correct colors to draw */
- if (*state & NK_WIDGET_STATE_ACTIVED) {
- background = &style->active;
- text_color = style->text_active;
- sel_text_color = style->selected_text_hover;
- sel_background_color = style->selected_hover;
- cursor_color = style->cursor_hover;
- cursor_text_color = style->cursor_text_hover;
- } else if (*state & NK_WIDGET_STATE_HOVER) {
- background = &style->hover;
- text_color = style->text_hover;
- sel_text_color = style->selected_text_hover;
- sel_background_color = style->selected_hover;
- cursor_text_color = style->cursor_text_hover;
- cursor_color = style->cursor_hover;
- } else {
- background = &style->normal;
- text_color = style->text_normal;
- sel_text_color = style->selected_text_normal;
- sel_background_color = style->selected_normal;
- cursor_color = style->cursor_normal;
- cursor_text_color = style->cursor_text_normal;
- }
- if (background->type == NK_STYLE_ITEM_IMAGE)
- background_color = nk_rgba(0,0,0,0);
- else background_color = background->data.color;
-
-
- if (edit->select_start == edit->select_end) {
- /* no selection so just draw the complete text */
- const char *begin = nk_str_get_const(&edit->string);
- int l = nk_str_len_char(&edit->string);
- nk_edit_draw_text(out, style, area.x - edit->scrollbar.x,
- area.y - edit->scrollbar.y, 0, begin, l, row_height, font,
- background_color, text_color, nk_false);
- } else {
- /* edit has selection so draw 1-3 text chunks */
- if (edit->select_start != edit->select_end && selection_begin > 0){
- /* draw unselected text before selection */
- const char *begin = nk_str_get_const(&edit->string);
- NK_ASSERT(select_begin_ptr);
- nk_edit_draw_text(out, style, area.x - edit->scrollbar.x,
- area.y - edit->scrollbar.y, 0, begin, (int)(select_begin_ptr - begin),
- row_height, font, background_color, text_color, nk_false);
- }
- if (edit->select_start != edit->select_end) {
- /* draw selected text */
- NK_ASSERT(select_begin_ptr);
- if (!select_end_ptr) {
- const char *begin = nk_str_get_const(&edit->string);
- select_end_ptr = begin + nk_str_len_char(&edit->string);
- }
- nk_edit_draw_text(out, style,
- area.x - edit->scrollbar.x,
- area.y + selection_offset_start.y - edit->scrollbar.y,
- selection_offset_start.x,
- select_begin_ptr, (int)(select_end_ptr - select_begin_ptr),
- row_height, font, sel_background_color, sel_text_color, nk_true);
- }
- if ((edit->select_start != edit->select_end &&
- selection_end < edit->string.len))
- {
- /* draw unselected text after selected text */
- const char *begin = select_end_ptr;
- const char *end = nk_str_get_const(&edit->string) +
- nk_str_len_char(&edit->string);
- NK_ASSERT(select_end_ptr);
- nk_edit_draw_text(out, style,
- area.x - edit->scrollbar.x,
- area.y + selection_offset_end.y - edit->scrollbar.y,
- selection_offset_end.x,
- begin, (int)(end - begin), row_height, font,
- background_color, text_color, nk_true);
- }
- }
-
- /* cursor */
- if (edit->select_start == edit->select_end)
- {
- if (edit->cursor >= nk_str_len(&edit->string) ||
- (cursor_ptr && *cursor_ptr == '\n')) {
- /* draw cursor at end of line */
- struct nk_rect cursor;
- cursor.w = style->cursor_size;
- cursor.h = font->height;
- cursor.x = area.x + cursor_pos.x - edit->scrollbar.x;
- cursor.y = area.y + cursor_pos.y + row_height/2.0f - cursor.h/2.0f;
- cursor.y -= edit->scrollbar.y;
- nk_fill_rect(out, cursor, 0, cursor_color);
- } else {
- /* draw cursor inside text */
- int glyph_len;
- struct nk_rect label;
- struct nk_text txt;
-
- nk_rune unicode;
- NK_ASSERT(cursor_ptr);
- glyph_len = nk_utf_decode(cursor_ptr, &unicode, 4);
-
- label.x = area.x + cursor_pos.x - edit->scrollbar.x;
- label.y = area.y + cursor_pos.y - edit->scrollbar.y;
- label.w = font->width(font->userdata, font->height, cursor_ptr, glyph_len);
- label.h = row_height;
-
- txt.padding = nk_vec2(0,0);
- txt.background = cursor_color;;
- txt.text = cursor_text_color;
- nk_fill_rect(out, label, 0, cursor_color);
- nk_widget_text(out, label, cursor_ptr, glyph_len, &txt, NK_TEXT_LEFT, font);
- }
- }}
- } else {
- /* not active so just draw text */
- int l = nk_str_len_char(&edit->string);
- const char *begin = nk_str_get_const(&edit->string);
-
- const struct nk_style_item *background;
- struct nk_color background_color;
- struct nk_color text_color;
- nk_push_scissor(out, clip);
- if (*state & NK_WIDGET_STATE_ACTIVED) {
- background = &style->active;
- text_color = style->text_active;
- } else if (*state & NK_WIDGET_STATE_HOVER) {
- background = &style->hover;
- text_color = style->text_hover;
- } else {
- background = &style->normal;
- text_color = style->text_normal;
- }
- if (background->type == NK_STYLE_ITEM_IMAGE)
- background_color = nk_rgba(0,0,0,0);
- else background_color = background->data.color;
- nk_edit_draw_text(out, style, area.x - edit->scrollbar.x,
- area.y - edit->scrollbar.y, 0, begin, l, row_height, font,
- background_color, text_color, nk_false);
- }
- nk_push_scissor(out, old_clip);}
- return ret;
-}
-
-/* ===============================================================
- *
- * PROPERTY
- *
- * ===============================================================*/
-enum nk_property_status {
- NK_PROPERTY_DEFAULT,
- NK_PROPERTY_EDIT,
- NK_PROPERTY_DRAG
-};
-enum nk_property_filter {
- NK_FILTER_INT,
- NK_FILTER_FLOAT
-};
-enum nk_property_kind {
- NK_PROPERTY_INT,
- NK_PROPERTY_FLOAT,
- NK_PROPERTY_DOUBLE
-};
-union nk_property {
- int i;
- float f;
- double d;
-};
-struct nk_property_variant {
- enum nk_property_kind kind;
- union nk_property value;
- union nk_property min_value;
- union nk_property max_value;
- union nk_property step;
-};
-
-NK_INTERN void
-nk_drag_behavior(nk_flags *state, const struct nk_input *in,
- struct nk_rect drag, struct nk_property_variant *variant,
- float inc_per_pixel)
-{
- int left_mouse_down = in && in->mouse.buttons[NK_BUTTON_LEFT].down;
- int left_mouse_click_in_cursor = in &&
- nk_input_has_mouse_click_down_in_rect(in, NK_BUTTON_LEFT, drag, nk_true);
-
- nk_widget_state_reset(state);
- if (nk_input_is_mouse_hovering_rect(in, drag))
- *state = NK_WIDGET_STATE_HOVERED;
-
- if (left_mouse_down && left_mouse_click_in_cursor) {
- float delta, pixels;
- pixels = in->mouse.delta.x;
- delta = pixels * inc_per_pixel;
- switch (variant->kind) {
- default: break;
- case NK_PROPERTY_INT:
- variant->value.i = variant->value.i + (int)delta;
- variant->value.i = NK_CLAMP(variant->min_value.i, variant->value.i, variant->max_value.i);
- break;
- case NK_PROPERTY_FLOAT:
- variant->value.f = variant->value.f + (float)delta;
- variant->value.f = NK_CLAMP(variant->min_value.f, variant->value.f, variant->max_value.f);
- break;
- case NK_PROPERTY_DOUBLE:
- variant->value.d = variant->value.d + (double)delta;
- variant->value.d = NK_CLAMP(variant->min_value.d, variant->value.d, variant->max_value.d);
- break;
- }
- *state = NK_WIDGET_STATE_ACTIVE;
- }
- if (*state & NK_WIDGET_STATE_HOVER && !nk_input_is_mouse_prev_hovering_rect(in, drag))
- *state |= NK_WIDGET_STATE_ENTERED;
- else if (nk_input_is_mouse_prev_hovering_rect(in, drag))
- *state |= NK_WIDGET_STATE_LEFT;
-}
-
-NK_INTERN void
-nk_property_behavior(nk_flags *ws, const struct nk_input *in,
- struct nk_rect property, struct nk_rect label, struct nk_rect edit,
- struct nk_rect empty, int *state, struct nk_property_variant *variant,
- float inc_per_pixel)
-{
- if (in && *state == NK_PROPERTY_DEFAULT) {
- if (nk_button_behavior(ws, edit, in, NK_BUTTON_DEFAULT))
- *state = NK_PROPERTY_EDIT;
- else if (nk_input_is_mouse_click_down_in_rect(in, NK_BUTTON_LEFT, label, nk_true))
- *state = NK_PROPERTY_DRAG;
- else if (nk_input_is_mouse_click_down_in_rect(in, NK_BUTTON_LEFT, empty, nk_true))
- *state = NK_PROPERTY_DRAG;
- }
- if (*state == NK_PROPERTY_DRAG) {
- nk_drag_behavior(ws, in, property, variant, inc_per_pixel);
- if (!(*ws & NK_WIDGET_STATE_ACTIVED)) *state = NK_PROPERTY_DEFAULT;
- }
-}
-
-NK_INTERN void
-nk_draw_property(struct nk_command_buffer *out, const struct nk_style_property *style,
- const struct nk_rect *bounds, const struct nk_rect *label, nk_flags state,
- const char *name, int len, const struct nk_user_font *font)
-{
- struct nk_text text;
- const struct nk_style_item *background;
-
- /* select correct background and text color */
- if (state & NK_WIDGET_STATE_ACTIVED) {
- background = &style->active;
- text.text = style->label_active;
- } else if (state & NK_WIDGET_STATE_HOVER) {
- background = &style->hover;
- text.text = style->label_hover;
- } else {
- background = &style->normal;
- text.text = style->label_normal;
- }
-
- /* draw background */
- if (background->type == NK_STYLE_ITEM_IMAGE) {
- nk_draw_image(out, *bounds, &background->data.image, nk_white);
- text.background = nk_rgba(0,0,0,0);
- } else {
- text.background = background->data.color;
- nk_fill_rect(out, *bounds, style->rounding, background->data.color);
- nk_stroke_rect(out, *bounds, style->rounding, style->border, background->data.color);
- }
-
- /* draw label */
- text.padding = nk_vec2(0,0);
- nk_widget_text(out, *label, name, len, &text, NK_TEXT_CENTERED, font);
-}
-
-NK_INTERN void
-nk_do_property(nk_flags *ws,
- struct nk_command_buffer *out, struct nk_rect property,
- const char *name, struct nk_property_variant *variant,
- float inc_per_pixel, char *buffer, int *len,
- int *state, int *cursor, const struct nk_style_property *style,
- enum nk_property_filter filter, struct nk_input *in,
- const struct nk_user_font *font, struct nk_text_edit *text_edit)
-{
- const nk_plugin_filter filters[] = {
- nk_filter_decimal,
- nk_filter_float
- };
- int active, old;
- int num_len, name_len;
- char string[NK_MAX_NUMBER_BUFFER];
- float size;
-
- char *dst = 0;
- int *length;
-
- struct nk_rect left;
- struct nk_rect right;
- struct nk_rect label;
- struct nk_rect edit;
- struct nk_rect empty;
-
- /* left decrement button */
- left.h = font->height/2;
- left.w = left.h;
- left.x = property.x + style->border + style->padding.x;
- left.y = property.y + style->border + property.h/2.0f - left.h/2;
-
- /* text label */
- name_len = nk_strlen(name);
- size = font->width(font->userdata, font->height, name, name_len);
- label.x = left.x + left.w + style->padding.x;
- label.w = (float)size + 2 * style->padding.x;
- label.y = property.y + style->border + style->padding.y;
- label.h = property.h - (2 * style->border + 2 * style->padding.y);
-
- /* right increment button */
- right.y = left.y;
- right.w = left.w;
- right.h = left.h;
- right.x = property.x + property.w - (right.w + style->padding.x);
-
- /* edit */
- if (*state == NK_PROPERTY_EDIT) {
- size = font->width(font->userdata, font->height, buffer, *len);
- size += style->edit.cursor_size;
- length = len;
- dst = buffer;
- } else {
- switch (variant->kind) {
- default: break;
- case NK_PROPERTY_INT:
- nk_itoa(string, variant->value.i);
- num_len = nk_strlen(string);
- break;
- case NK_PROPERTY_FLOAT:
- nk_dtoa(string, (double)variant->value.f);
- num_len = nk_string_float_limit(string, NK_MAX_FLOAT_PRECISION);
- break;
- case NK_PROPERTY_DOUBLE:
- nk_dtoa(string, variant->value.d);
- num_len = nk_string_float_limit(string, NK_MAX_FLOAT_PRECISION);
- break;
- }
- size = font->width(font->userdata, font->height, string, num_len);
- dst = string;
- length = &num_len;
- }
-
- edit.w = (float)size + 2 * style->padding.x;
- edit.w = NK_MIN(edit.w, right.x - (label.x + label.w));
- edit.x = right.x - (edit.w + style->padding.x);
- edit.y = property.y + style->border;
- edit.h = property.h - (2 * style->border);
-
- /* empty left space activator */
- empty.w = edit.x - (label.x + label.w);
- empty.x = label.x + label.w;
- empty.y = property.y;
- empty.h = property.h;
-
- /* update property */
- old = (*state == NK_PROPERTY_EDIT);
- nk_property_behavior(ws, in, property, label, edit, empty, state, variant, inc_per_pixel);
-
- /* draw property */
- if (style->draw_begin) style->draw_begin(out, style->userdata);
- nk_draw_property(out, style, &property, &label, *ws, name, name_len, font);
- if (style->draw_end) style->draw_end(out, style->userdata);
-
- /* execute right button */
- if (nk_do_button_symbol(ws, out, left, style->sym_left, NK_BUTTON_DEFAULT, &style->dec_button, in, font)) {
- switch (variant->kind) {
- default: break;
- case NK_PROPERTY_INT:
- variant->value.i = NK_CLAMP(variant->min_value.i, variant->value.i - variant->step.i, variant->max_value.i); break;
- case NK_PROPERTY_FLOAT:
- variant->value.f = NK_CLAMP(variant->min_value.f, variant->value.f - variant->step.f, variant->max_value.f); break;
- case NK_PROPERTY_DOUBLE:
- variant->value.d = NK_CLAMP(variant->min_value.d, variant->value.d - variant->step.d, variant->max_value.d); break;
- }
- }
-
- /* execute left button */
- if (nk_do_button_symbol(ws, out, right, style->sym_right, NK_BUTTON_DEFAULT, &style->inc_button, in, font)) {
- switch (variant->kind) {
- default: break;
- case NK_PROPERTY_INT:
- variant->value.i = NK_CLAMP(variant->min_value.i, variant->value.i + variant->step.i, variant->max_value.i); break;
- case NK_PROPERTY_FLOAT:
- variant->value.f = NK_CLAMP(variant->min_value.f, variant->value.f + variant->step.f, variant->max_value.f); break;
- case NK_PROPERTY_DOUBLE:
- variant->value.d = NK_CLAMP(variant->min_value.d, variant->value.d + variant->step.d, variant->max_value.d); break;
- }
- }
-
- active = (*state == NK_PROPERTY_EDIT);
- if (old != NK_PROPERTY_EDIT && active) {
- /* property has been activated so setup buffer */
- NK_MEMCPY(buffer, dst, (nk_size)*length);
- *cursor = nk_utf_len(buffer, *length);
- *len = *length;
- length = len;
- dst = buffer;
- }
-
- /* execute and run text edit field */
- nk_textedit_clear_state(text_edit, NK_TEXT_EDIT_SINGLE_LINE, filters[filter]);
- text_edit->active = (unsigned char)active;
- text_edit->string.len = *length;
- text_edit->cursor = NK_CLAMP(0, *cursor, *length);
- text_edit->string.buffer.allocated = (nk_size)*length;
- text_edit->string.buffer.memory.size = NK_MAX_NUMBER_BUFFER;
- text_edit->string.buffer.memory.ptr = dst;
- text_edit->string.buffer.size = NK_MAX_NUMBER_BUFFER;
- text_edit->mode = NK_TEXT_EDIT_MODE_INSERT;
- nk_do_edit(ws, out, edit, NK_EDIT_ALWAYS_INSERT_MODE, filters[filter],
- text_edit, &style->edit, (*state == NK_PROPERTY_EDIT) ? in: 0, font);
-
- *length = text_edit->string.len;
- active = text_edit->active;
- *cursor = text_edit->cursor;
-
- if (active && nk_input_is_key_pressed(in, NK_KEY_ENTER))
- active = !active;
-
- if (old && !active) {
- /* property is now not active so convert edit text to value*/
- *state = NK_PROPERTY_DEFAULT;
- buffer[*len] = '\0';
- switch (variant->kind) {
- default: break;
- case NK_PROPERTY_INT:
- variant->value.i = nk_strtoi(buffer, 0);
- variant->value.i = NK_CLAMP(variant->min_value.i, variant->value.i, variant->max_value.i);
- break;
- case NK_PROPERTY_FLOAT:
- nk_string_float_limit(buffer, NK_MAX_FLOAT_PRECISION);
- variant->value.f = nk_strtof(buffer, 0);
- variant->value.f = NK_CLAMP(variant->min_value.f, variant->value.f, variant->max_value.f);
- break;
- case NK_PROPERTY_DOUBLE:
- nk_string_float_limit(buffer, NK_MAX_FLOAT_PRECISION);
- variant->value.d = nk_strtod(buffer, 0);
- variant->value.d = NK_CLAMP(variant->min_value.d, variant->value.d, variant->max_value.d);
- break;
- }
- }
-}
-/* ===============================================================
- *
- * COLOR PICKER
- *
- * ===============================================================*/
-NK_INTERN int
-nk_color_picker_behavior(nk_flags *state,
- const struct nk_rect *bounds, const struct nk_rect *matrix,
- const struct nk_rect *hue_bar, const struct nk_rect *alpha_bar,
- struct nk_color *color, const struct nk_input *in)
-{
- float hsva[4];
- int value_changed = 0;
- int hsv_changed = 0;
-
- NK_ASSERT(state);
- NK_ASSERT(matrix);
- NK_ASSERT(hue_bar);
- NK_ASSERT(color);
-
- /* color matrix */
- nk_color_hsva_fv(hsva, *color);
- if (nk_button_behavior(state, *matrix, in, NK_BUTTON_REPEATER)) {
- hsva[1] = NK_SATURATE((in->mouse.pos.x - matrix->x) / (matrix->w-1));
- hsva[2] = 1.0f - NK_SATURATE((in->mouse.pos.y - matrix->y) / (matrix->h-1));
- value_changed = hsv_changed = 1;
- }
-
- /* hue bar */
- if (nk_button_behavior(state, *hue_bar, in, NK_BUTTON_REPEATER)) {
- hsva[0] = NK_SATURATE((in->mouse.pos.y - hue_bar->y) / (hue_bar->h-1));
- value_changed = hsv_changed = 1;
- }
-
- /* alpha bar */
- if (alpha_bar) {
- if (nk_button_behavior(state, *alpha_bar, in, NK_BUTTON_REPEATER)) {
- hsva[3] = 1.0f - NK_SATURATE((in->mouse.pos.y - alpha_bar->y) / (alpha_bar->h-1));
- value_changed = 1;
- }
- }
- nk_widget_state_reset(state);
- if (hsv_changed) {
- *color = nk_hsva_fv(hsva);
- *state = NK_WIDGET_STATE_ACTIVE;
- }
- if (value_changed) {
- color->a = (nk_byte)(hsva[3] * 255.0f);
- *state = NK_WIDGET_STATE_ACTIVE;
- }
-
- /* set color picker widget state */
- if (nk_input_is_mouse_hovering_rect(in, *bounds))
- *state = NK_WIDGET_STATE_HOVERED;
- if (*state & NK_WIDGET_STATE_HOVER && !nk_input_is_mouse_prev_hovering_rect(in, *bounds))
- *state |= NK_WIDGET_STATE_ENTERED;
- else if (nk_input_is_mouse_prev_hovering_rect(in, *bounds))
- *state |= NK_WIDGET_STATE_LEFT;
- return value_changed;
-}
-
-NK_INTERN void
-nk_draw_color_picker(struct nk_command_buffer *o, const struct nk_rect *matrix,
- const struct nk_rect *hue_bar, const struct nk_rect *alpha_bar,
- struct nk_color color)
-{
- NK_STORAGE const struct nk_color black = {0,0,0,255};
- NK_STORAGE const struct nk_color white = {255, 255, 255, 255};
- NK_STORAGE const struct nk_color black_trans = {0,0,0,0};
-
- const float crosshair_size = 7.0f;
- struct nk_color temp;
- float hsva[4];
- float line_y;
- int i;
-
- NK_ASSERT(o);
- NK_ASSERT(matrix);
- NK_ASSERT(hue_bar);
-
- /* draw hue bar */
- nk_color_hsv_fv(hsva, color);
- for (i = 0; i < 6; ++i) {
- NK_GLOBAL const struct nk_color hue_colors[] = {
- {255, 0, 0, 255},
- {255,255,0,255},
- {0,255,0,255},
- {0, 255,255,255},
- {0,0,255,255},
- {255, 0, 255, 255},
- {255, 0, 0, 255}
- };
- nk_fill_rect_multi_color(o,
- nk_rect(hue_bar->x, hue_bar->y + (float)i * (hue_bar->h/6.0f) + 0.5f,
- hue_bar->w, (hue_bar->h/6.0f) + 0.5f), hue_colors[i], hue_colors[i],
- hue_colors[i+1], hue_colors[i+1]);
- }
- line_y = (float)(int)(hue_bar->y + hsva[0] * matrix->h + 0.5f);
- nk_stroke_line(o, hue_bar->x-1, line_y, hue_bar->x + hue_bar->w + 2,
- line_y, 1, nk_rgb(255,255,255));
-
- /* draw alpha bar */
- if (alpha_bar) {
- float alpha = NK_SATURATE((float)color.a/255.0f);
- line_y = (float)(int)(alpha_bar->y + (1.0f - alpha) * matrix->h + 0.5f);
-
- nk_fill_rect_multi_color(o, *alpha_bar, white, white, black, black);
- nk_stroke_line(o, alpha_bar->x-1, line_y, alpha_bar->x + alpha_bar->w + 2,
- line_y, 1, nk_rgb(255,255,255));
- }
-
- /* draw color matrix */
- temp = nk_hsv_f(hsva[0], 1.0f, 1.0f);
- nk_fill_rect_multi_color(o, *matrix, white, temp, temp, white);
- nk_fill_rect_multi_color(o, *matrix, black_trans, black_trans, black, black);
-
- /* draw cross-hair */
- {struct nk_vec2 p; float S = hsva[1]; float V = hsva[2];
- p.x = (float)(int)(matrix->x + S * matrix->w);
- p.y = (float)(int)(matrix->y + (1.0f - V) * matrix->h);
- nk_stroke_line(o, p.x - crosshair_size, p.y, p.x-2, p.y, 1.0f, white);
- nk_stroke_line(o, p.x + crosshair_size + 1, p.y, p.x+3, p.y, 1.0f, white);
- nk_stroke_line(o, p.x, p.y + crosshair_size + 1, p.x, p.y+3, 1.0f, white);
- nk_stroke_line(o, p.x, p.y - crosshair_size, p.x, p.y-2, 1.0f, white);}
-}
-
-NK_INTERN int
-nk_do_color_picker(nk_flags *state,
- struct nk_command_buffer *out, struct nk_color *color,
- enum nk_color_format fmt, struct nk_rect bounds,
- struct nk_vec2 padding, const struct nk_input *in,
- const struct nk_user_font *font)
-{
- int ret = 0;
- struct nk_rect matrix;
- struct nk_rect hue_bar;
- struct nk_rect alpha_bar;
- float bar_w;
-
- NK_ASSERT(out);
- NK_ASSERT(color);
- NK_ASSERT(state);
- NK_ASSERT(font);
- if (!out || !color || !state || !font)
- return ret;
-
- bar_w = font->height;
- bounds.x += padding.x;
- bounds.y += padding.x;
- bounds.w -= 2 * padding.x;
- bounds.h -= 2 * padding.y;
-
- matrix.x = bounds.x;
- matrix.y = bounds.y;
- matrix.h = bounds.h;
- matrix.w = bounds.w - (3 * padding.x + 2 * bar_w);
-
- hue_bar.w = bar_w;
- hue_bar.y = bounds.y;
- hue_bar.h = matrix.h;
- hue_bar.x = matrix.x + matrix.w + padding.x;
-
- alpha_bar.x = hue_bar.x + hue_bar.w + padding.x;
- alpha_bar.y = bounds.y;
- alpha_bar.w = bar_w;
- alpha_bar.h = matrix.h;
-
- ret = nk_color_picker_behavior(state, &bounds, &matrix, &hue_bar,
- (fmt == NK_RGBA) ? &alpha_bar:0, color, in);
- nk_draw_color_picker(out, &matrix, &hue_bar, (fmt == NK_RGBA) ? &alpha_bar:0, *color);
- return ret;
-}
-
-/* ==============================================================
- *
- * STYLE
- *
- * ===============================================================*/
-NK_API void nk_style_default(struct nk_context *ctx){nk_style_from_table(ctx, 0);}
-#define NK_COLOR_MAP(NK_COLOR)\
- NK_COLOR(NK_COLOR_TEXT, 175,175,175,255) \
- NK_COLOR(NK_COLOR_WINDOW, 45, 45, 45, 255) \
- NK_COLOR(NK_COLOR_HEADER, 40, 40, 40, 255) \
- NK_COLOR(NK_COLOR_BORDER, 65, 65, 65, 255) \
- NK_COLOR(NK_COLOR_BUTTON, 50, 50, 50, 255) \
- NK_COLOR(NK_COLOR_BUTTON_HOVER, 40, 40, 40, 255) \
- NK_COLOR(NK_COLOR_BUTTON_ACTIVE, 35, 35, 35, 255) \
- NK_COLOR(NK_COLOR_TOGGLE, 100,100,100,255) \
- NK_COLOR(NK_COLOR_TOGGLE_HOVER, 120,120,120,255) \
- NK_COLOR(NK_COLOR_TOGGLE_CURSOR, 45, 45, 45, 255) \
- NK_COLOR(NK_COLOR_SELECT, 45, 45, 45, 255) \
- NK_COLOR(NK_COLOR_SELECT_ACTIVE, 35, 35, 35,255) \
- NK_COLOR(NK_COLOR_SLIDER, 38, 38, 38, 255) \
- NK_COLOR(NK_COLOR_SLIDER_CURSOR, 100,100,100,255) \
- NK_COLOR(NK_COLOR_SLIDER_CURSOR_HOVER, 120,120,120,255) \
- NK_COLOR(NK_COLOR_SLIDER_CURSOR_ACTIVE, 150,150,150,255) \
- NK_COLOR(NK_COLOR_PROPERTY, 38, 38, 38, 255) \
- NK_COLOR(NK_COLOR_EDIT, 38, 38, 38, 255) \
- NK_COLOR(NK_COLOR_EDIT_CURSOR, 175,175,175,255) \
- NK_COLOR(NK_COLOR_COMBO, 45, 45, 45, 255) \
- NK_COLOR(NK_COLOR_CHART, 120,120,120,255) \
- NK_COLOR(NK_COLOR_CHART_COLOR, 45, 45, 45, 255) \
- NK_COLOR(NK_COLOR_CHART_COLOR_HIGHLIGHT,255, 0, 0, 255) \
- NK_COLOR(NK_COLOR_SCROLLBAR, 40, 40, 40, 255) \
- NK_COLOR(NK_COLOR_SCROLLBAR_CURSOR, 100,100,100,255) \
- NK_COLOR(NK_COLOR_SCROLLBAR_CURSOR_HOVER,120,120,120,255) \
- NK_COLOR(NK_COLOR_SCROLLBAR_CURSOR_ACTIVE,150,150,150,255) \
- NK_COLOR(NK_COLOR_TAB_HEADER, 40, 40, 40,255)
-
-NK_GLOBAL const struct nk_color
-nk_default_color_style[NK_COLOR_COUNT] = {
-#define NK_COLOR(a,b,c,d,e) {b,c,d,e},
- NK_COLOR_MAP(NK_COLOR)
-#undef NK_COLOR
-};
-
-NK_GLOBAL const char *nk_color_names[NK_COLOR_COUNT] = {
-#define NK_COLOR(a,b,c,d,e) #a,
- NK_COLOR_MAP(NK_COLOR)
-#undef NK_COLOR
-};
-
-NK_API const char *nk_style_get_color_by_name(enum nk_style_colors c)
-{return nk_color_names[c];}
-
-NK_API struct nk_style_item nk_style_item_image(struct nk_image img)
-{struct nk_style_item i; i.type = NK_STYLE_ITEM_IMAGE; i.data.image = img; return i;}
-
-NK_API struct nk_style_item nk_style_item_color(struct nk_color col)
-{struct nk_style_item i; i.type = NK_STYLE_ITEM_COLOR; i.data.color = col; return i;}
-
-NK_API struct nk_style_item nk_style_item_hide(void)
-{struct nk_style_item i; i.type = NK_STYLE_ITEM_COLOR; i.data.color = nk_rgba(0,0,0,0); return i;}
-
-NK_API void
-nk_style_from_table(struct nk_context *ctx, const struct nk_color *table)
-{
- struct nk_style *style;
- struct nk_style_text *text;
- struct nk_style_button *button;
- struct nk_style_toggle *toggle;
- struct nk_style_selectable *select;
- struct nk_style_slider *slider;
- struct nk_style_progress *prog;
- struct nk_style_scrollbar *scroll;
- struct nk_style_edit *edit;
- struct nk_style_property *property;
- struct nk_style_combo *combo;
- struct nk_style_chart *chart;
- struct nk_style_tab *tab;
- struct nk_style_window *win;
-
- NK_ASSERT(ctx);
- if (!ctx) return;
- style = &ctx->style;
- table = (!table) ? nk_default_color_style: table;
-
- /* default text */
- text = &style->text;
- text->color = table[NK_COLOR_TEXT];
- text->padding = nk_vec2(0,0);
-
- /* default button */
- button = &style->button;
- nk_zero_struct(*button);
- button->normal = nk_style_item_color(table[NK_COLOR_BUTTON]);
- button->hover = nk_style_item_color(table[NK_COLOR_BUTTON_HOVER]);
- button->active = nk_style_item_color(table[NK_COLOR_BUTTON_ACTIVE]);
- button->border_color = table[NK_COLOR_BORDER];
- button->text_background = table[NK_COLOR_BUTTON];
- button->text_normal = table[NK_COLOR_TEXT];
- button->text_hover = table[NK_COLOR_TEXT];
- button->text_active = table[NK_COLOR_TEXT];
- button->padding = nk_vec2(2.0f,2.0f);
- button->image_padding = nk_vec2(0.0f,0.0f);
- button->touch_padding = nk_vec2(0.0f, 0.0f);
- button->userdata = nk_handle_ptr(0);
- button->text_alignment = NK_TEXT_CENTERED;
- button->border = 1.0f;
- button->rounding = 4.0f;
- button->draw_begin = 0;
- button->draw_end = 0;
-
- /* contextual button */
- button = &style->contextual_button;
- nk_zero_struct(*button);
- button->normal = nk_style_item_color(table[NK_COLOR_WINDOW]);
- button->hover = nk_style_item_color(table[NK_COLOR_BUTTON_HOVER]);
- button->active = nk_style_item_color(table[NK_COLOR_BUTTON_ACTIVE]);
- button->border_color = table[NK_COLOR_WINDOW];
- button->text_background = table[NK_COLOR_WINDOW];
- button->text_normal = table[NK_COLOR_TEXT];
- button->text_hover = table[NK_COLOR_TEXT];
- button->text_active = table[NK_COLOR_TEXT];
- button->padding = nk_vec2(2.0f,2.0f);
- button->touch_padding = nk_vec2(0.0f,0.0f);
- button->userdata = nk_handle_ptr(0);
- button->text_alignment = NK_TEXT_CENTERED;
- button->border = 0.0f;
- button->rounding = 0.0f;
- button->draw_begin = 0;
- button->draw_end = 0;
-
- /* menu button */
- button = &style->menu_button;
- nk_zero_struct(*button);
- button->normal = nk_style_item_color(table[NK_COLOR_WINDOW]);
- button->hover = nk_style_item_color(table[NK_COLOR_WINDOW]);
- button->active = nk_style_item_color(table[NK_COLOR_WINDOW]);
- button->border_color = table[NK_COLOR_WINDOW];
- button->text_background = table[NK_COLOR_WINDOW];
- button->text_normal = table[NK_COLOR_TEXT];
- button->text_hover = table[NK_COLOR_TEXT];
- button->text_active = table[NK_COLOR_TEXT];
- button->padding = nk_vec2(2.0f,2.0f);
- button->touch_padding = nk_vec2(0.0f,0.0f);
- button->userdata = nk_handle_ptr(0);
- button->text_alignment = NK_TEXT_CENTERED;
- button->border = 0.0f;
- button->rounding = 1.0f;
- button->draw_begin = 0;
- button->draw_end = 0;
-
- /* checkbox toggle */
- toggle = &style->checkbox;
- nk_zero_struct(*toggle);
- toggle->normal = nk_style_item_color(table[NK_COLOR_TOGGLE]);
- toggle->hover = nk_style_item_color(table[NK_COLOR_TOGGLE_HOVER]);
- toggle->active = nk_style_item_color(table[NK_COLOR_TOGGLE_HOVER]);
- toggle->cursor_normal = nk_style_item_color(table[NK_COLOR_TOGGLE_CURSOR]);
- toggle->cursor_hover = nk_style_item_color(table[NK_COLOR_TOGGLE_CURSOR]);
- toggle->userdata = nk_handle_ptr(0);
- toggle->text_background = table[NK_COLOR_WINDOW];
- toggle->text_normal = table[NK_COLOR_TEXT];
- toggle->text_hover = table[NK_COLOR_TEXT];
- toggle->text_active = table[NK_COLOR_TEXT];
- toggle->padding = nk_vec2(2.0f, 2.0f);
- toggle->touch_padding = nk_vec2(0,0);
- toggle->border_color = nk_rgba(0,0,0,0);
- toggle->border = 0.0f;
- toggle->spacing = 4;
-
- /* option toggle */
- toggle = &style->option;
- nk_zero_struct(*toggle);
- toggle->normal = nk_style_item_color(table[NK_COLOR_TOGGLE]);
- toggle->hover = nk_style_item_color(table[NK_COLOR_TOGGLE_HOVER]);
- toggle->active = nk_style_item_color(table[NK_COLOR_TOGGLE_HOVER]);
- toggle->cursor_normal = nk_style_item_color(table[NK_COLOR_TOGGLE_CURSOR]);
- toggle->cursor_hover = nk_style_item_color(table[NK_COLOR_TOGGLE_CURSOR]);
- toggle->userdata = nk_handle_ptr(0);
- toggle->text_background = table[NK_COLOR_WINDOW];
- toggle->text_normal = table[NK_COLOR_TEXT];
- toggle->text_hover = table[NK_COLOR_TEXT];
- toggle->text_active = table[NK_COLOR_TEXT];
- toggle->padding = nk_vec2(3.0f, 3.0f);
- toggle->touch_padding = nk_vec2(0,0);
- toggle->border_color = nk_rgba(0,0,0,0);
- toggle->border = 0.0f;
- toggle->spacing = 4;
-
- /* selectable */
- select = &style->selectable;
- nk_zero_struct(*select);
- select->normal = nk_style_item_color(table[NK_COLOR_SELECT]);
- select->hover = nk_style_item_color(table[NK_COLOR_SELECT]);
- select->pressed = nk_style_item_color(table[NK_COLOR_SELECT]);
- select->normal_active = nk_style_item_color(table[NK_COLOR_SELECT_ACTIVE]);
- select->hover_active = nk_style_item_color(table[NK_COLOR_SELECT_ACTIVE]);
- select->pressed_active = nk_style_item_color(table[NK_COLOR_SELECT_ACTIVE]);
- select->text_normal = table[NK_COLOR_TEXT];
- select->text_hover = table[NK_COLOR_TEXT];
- select->text_pressed = table[NK_COLOR_TEXT];
- select->text_normal_active = table[NK_COLOR_TEXT];
- select->text_hover_active = table[NK_COLOR_TEXT];
- select->text_pressed_active = table[NK_COLOR_TEXT];
- select->padding = nk_vec2(2.0f,2.0f);
- select->touch_padding = nk_vec2(0,0);
- select->userdata = nk_handle_ptr(0);
- select->rounding = 0.0f;
- select->draw_begin = 0;
- select->draw_end = 0;
-
- /* slider */
- slider = &style->slider;
- nk_zero_struct(*slider);
- slider->normal = nk_style_item_hide();
- slider->hover = nk_style_item_hide();
- slider->active = nk_style_item_hide();
- slider->bar_normal = table[NK_COLOR_SLIDER];
- slider->bar_hover = table[NK_COLOR_SLIDER];
- slider->bar_active = table[NK_COLOR_SLIDER];
- slider->bar_filled = table[NK_COLOR_SLIDER_CURSOR];
- slider->cursor_normal = nk_style_item_color(table[NK_COLOR_SLIDER_CURSOR]);
- slider->cursor_hover = nk_style_item_color(table[NK_COLOR_SLIDER_CURSOR_HOVER]);
- slider->cursor_active = nk_style_item_color(table[NK_COLOR_SLIDER_CURSOR_ACTIVE]);
- slider->inc_symbol = NK_SYMBOL_TRIANGLE_RIGHT;
- slider->dec_symbol = NK_SYMBOL_TRIANGLE_LEFT;
- slider->cursor_size = nk_vec2(16,16);
- slider->padding = nk_vec2(2,2);
- slider->spacing = nk_vec2(2,2);
- slider->userdata = nk_handle_ptr(0);
- slider->show_buttons = nk_false;
- slider->bar_height = 8;
- slider->rounding = 0;
- slider->draw_begin = 0;
- slider->draw_end = 0;
-
- /* slider buttons */
- button = &style->slider.inc_button;
- button->normal = nk_style_item_color(nk_rgb(40,40,40));
- button->hover = nk_style_item_color(nk_rgb(42,42,42));
- button->active = nk_style_item_color(nk_rgb(44,44,44));
- button->border_color = nk_rgb(65,65,65);
- button->text_background = nk_rgb(40,40,40);
- button->text_normal = nk_rgb(175,175,175);
- button->text_hover = nk_rgb(175,175,175);
- button->text_active = nk_rgb(175,175,175);
- button->padding = nk_vec2(8.0f,8.0f);
- button->touch_padding = nk_vec2(0.0f,0.0f);
- button->userdata = nk_handle_ptr(0);
- button->text_alignment = NK_TEXT_CENTERED;
- button->border = 1.0f;
- button->rounding = 0.0f;
- button->draw_begin = 0;
- button->draw_end = 0;
- style->slider.dec_button = style->slider.inc_button;
-
- /* progressbar */
- prog = &style->progress;
- nk_zero_struct(*prog);
- prog->normal = nk_style_item_color(table[NK_COLOR_SLIDER]);
- prog->hover = nk_style_item_color(table[NK_COLOR_SLIDER]);
- prog->active = nk_style_item_color(table[NK_COLOR_SLIDER]);
- prog->cursor_normal = nk_style_item_color(table[NK_COLOR_SLIDER_CURSOR]);
- prog->cursor_hover = nk_style_item_color(table[NK_COLOR_SLIDER_CURSOR_HOVER]);
- prog->cursor_active = nk_style_item_color(table[NK_COLOR_SLIDER_CURSOR_ACTIVE]);
- prog->border_color = nk_rgba(0,0,0,0);
- prog->cursor_border_color = nk_rgba(0,0,0,0);
- prog->userdata = nk_handle_ptr(0);
- prog->padding = nk_vec2(4,4);
- prog->rounding = 0;
- prog->border = 0;
- prog->cursor_rounding = 0;
- prog->cursor_border = 0;
- prog->draw_begin = 0;
- prog->draw_end = 0;
-
- /* scrollbars */
- scroll = &style->scrollh;
- nk_zero_struct(*scroll);
- scroll->normal = nk_style_item_color(table[NK_COLOR_SCROLLBAR]);
- scroll->hover = nk_style_item_color(table[NK_COLOR_SCROLLBAR]);
- scroll->active = nk_style_item_color(table[NK_COLOR_SCROLLBAR]);
- scroll->cursor_normal = nk_style_item_color(table[NK_COLOR_SCROLLBAR_CURSOR]);
- scroll->cursor_hover = nk_style_item_color(table[NK_COLOR_SCROLLBAR_CURSOR_HOVER]);
- scroll->cursor_active = nk_style_item_color(table[NK_COLOR_SCROLLBAR_CURSOR_ACTIVE]);
- scroll->dec_symbol = NK_SYMBOL_CIRCLE_SOLID;
- scroll->inc_symbol = NK_SYMBOL_CIRCLE_SOLID;
- scroll->userdata = nk_handle_ptr(0);
- scroll->border_color = table[NK_COLOR_SCROLLBAR];
- scroll->cursor_border_color = table[NK_COLOR_SCROLLBAR];
- scroll->padding = nk_vec2(0,0);
- scroll->show_buttons = nk_false;
- scroll->border = 0;
- scroll->rounding = 0;
- scroll->border_cursor = 0;
- scroll->rounding_cursor = 0;
- scroll->draw_begin = 0;
- scroll->draw_end = 0;
- style->scrollv = style->scrollh;
-
- /* scrollbars buttons */
- button = &style->scrollh.inc_button;
- button->normal = nk_style_item_color(nk_rgb(40,40,40));
- button->hover = nk_style_item_color(nk_rgb(42,42,42));
- button->active = nk_style_item_color(nk_rgb(44,44,44));
- button->border_color = nk_rgb(65,65,65);
- button->text_background = nk_rgb(40,40,40);
- button->text_normal = nk_rgb(175,175,175);
- button->text_hover = nk_rgb(175,175,175);
- button->text_active = nk_rgb(175,175,175);
- button->padding = nk_vec2(4.0f,4.0f);
- button->touch_padding = nk_vec2(0.0f,0.0f);
- button->userdata = nk_handle_ptr(0);
- button->text_alignment = NK_TEXT_CENTERED;
- button->border = 1.0f;
- button->rounding = 0.0f;
- button->draw_begin = 0;
- button->draw_end = 0;
- style->scrollh.dec_button = style->scrollh.inc_button;
- style->scrollv.inc_button = style->scrollh.inc_button;
- style->scrollv.dec_button = style->scrollh.inc_button;
-
- /* edit */
- edit = &style->edit;
- nk_zero_struct(*edit);
- edit->normal = nk_style_item_color(table[NK_COLOR_EDIT]);
- edit->hover = nk_style_item_color(table[NK_COLOR_EDIT]);
- edit->active = nk_style_item_color(table[NK_COLOR_EDIT]);
- edit->cursor_normal = table[NK_COLOR_TEXT];
- edit->cursor_hover = table[NK_COLOR_TEXT];
- edit->cursor_text_normal= table[NK_COLOR_EDIT];
- edit->cursor_text_hover = table[NK_COLOR_EDIT];
- edit->border_color = table[NK_COLOR_BORDER];
- edit->text_normal = table[NK_COLOR_TEXT];
- edit->text_hover = table[NK_COLOR_TEXT];
- edit->text_active = table[NK_COLOR_TEXT];
- edit->selected_normal = table[NK_COLOR_TEXT];
- edit->selected_hover = table[NK_COLOR_TEXT];
- edit->selected_text_normal = table[NK_COLOR_EDIT];
- edit->selected_text_hover = table[NK_COLOR_EDIT];
- edit->scrollbar_size = nk_vec2(10,10);
- edit->scrollbar = style->scrollv;
- edit->padding = nk_vec2(4,4);
- edit->row_padding = 2;
- edit->cursor_size = 4;
- edit->border = 1;
- edit->rounding = 0;
-
- /* property */
- property = &style->property;
- nk_zero_struct(*property);
- property->normal = nk_style_item_color(table[NK_COLOR_PROPERTY]);
- property->hover = nk_style_item_color(table[NK_COLOR_PROPERTY]);
- property->active = nk_style_item_color(table[NK_COLOR_PROPERTY]);
- property->border_color = table[NK_COLOR_BORDER];
- property->label_normal = table[NK_COLOR_TEXT];
- property->label_hover = table[NK_COLOR_TEXT];
- property->label_active = table[NK_COLOR_TEXT];
- property->sym_left = NK_SYMBOL_TRIANGLE_LEFT;
- property->sym_right = NK_SYMBOL_TRIANGLE_RIGHT;
- property->userdata = nk_handle_ptr(0);
- property->padding = nk_vec2(4,4);
- property->border = 1;
- property->rounding = 10;
- property->draw_begin = 0;
- property->draw_end = 0;
-
- /* property buttons */
- button = &style->property.dec_button;
- nk_zero_struct(*button);
- button->normal = nk_style_item_color(table[NK_COLOR_PROPERTY]);
- button->hover = nk_style_item_color(table[NK_COLOR_PROPERTY]);
- button->active = nk_style_item_color(table[NK_COLOR_PROPERTY]);
- button->border_color = nk_rgba(0,0,0,0);
- button->text_background = table[NK_COLOR_PROPERTY];
- button->text_normal = table[NK_COLOR_TEXT];
- button->text_hover = table[NK_COLOR_TEXT];
- button->text_active = table[NK_COLOR_TEXT];
- button->padding = nk_vec2(0.0f,0.0f);
- button->touch_padding = nk_vec2(0.0f,0.0f);
- button->userdata = nk_handle_ptr(0);
- button->text_alignment = NK_TEXT_CENTERED;
- button->border = 0.0f;
- button->rounding = 0.0f;
- button->draw_begin = 0;
- button->draw_end = 0;
- style->property.inc_button = style->property.dec_button;
-
- /* property edit */
- edit = &style->property.edit;
- nk_zero_struct(*edit);
- edit->normal = nk_style_item_color(table[NK_COLOR_PROPERTY]);
- edit->hover = nk_style_item_color(table[NK_COLOR_PROPERTY]);
- edit->active = nk_style_item_color(table[NK_COLOR_PROPERTY]);
- edit->border_color = nk_rgba(0,0,0,0);
- edit->cursor_normal = table[NK_COLOR_TEXT];
- edit->cursor_hover = table[NK_COLOR_TEXT];
- edit->cursor_text_normal= table[NK_COLOR_EDIT];
- edit->cursor_text_hover = table[NK_COLOR_EDIT];
- edit->text_normal = table[NK_COLOR_TEXT];
- edit->text_hover = table[NK_COLOR_TEXT];
- edit->text_active = table[NK_COLOR_TEXT];
- edit->selected_normal = table[NK_COLOR_TEXT];
- edit->selected_hover = table[NK_COLOR_TEXT];
- edit->selected_text_normal = table[NK_COLOR_EDIT];
- edit->selected_text_hover = table[NK_COLOR_EDIT];
- edit->padding = nk_vec2(0,0);
- edit->cursor_size = 8;
- edit->border = 0;
- edit->rounding = 0;
-
- /* chart */
- chart = &style->chart;
- nk_zero_struct(*chart);
- chart->background = nk_style_item_color(table[NK_COLOR_CHART]);
- chart->border_color = table[NK_COLOR_BORDER];
- chart->selected_color = table[NK_COLOR_CHART_COLOR_HIGHLIGHT];
- chart->color = table[NK_COLOR_CHART_COLOR];
- chart->padding = nk_vec2(4,4);
- chart->border = 0;
- chart->rounding = 0;
-
- /* combo */
- combo = &style->combo;
- combo->normal = nk_style_item_color(table[NK_COLOR_COMBO]);
- combo->hover = nk_style_item_color(table[NK_COLOR_COMBO]);
- combo->active = nk_style_item_color(table[NK_COLOR_COMBO]);
- combo->border_color = table[NK_COLOR_BORDER];
- combo->label_normal = table[NK_COLOR_TEXT];
- combo->label_hover = table[NK_COLOR_TEXT];
- combo->label_active = table[NK_COLOR_TEXT];
- combo->sym_normal = NK_SYMBOL_TRIANGLE_DOWN;
- combo->sym_hover = NK_SYMBOL_TRIANGLE_DOWN;
- combo->sym_active = NK_SYMBOL_TRIANGLE_DOWN;
- combo->content_padding = nk_vec2(4,4);
- combo->button_padding = nk_vec2(0,4);
- combo->spacing = nk_vec2(4,0);
- combo->border = 1;
- combo->rounding = 0;
-
- /* combo button */
- button = &style->combo.button;
- nk_zero_struct(*button);
- button->normal = nk_style_item_color(table[NK_COLOR_COMBO]);
- button->hover = nk_style_item_color(table[NK_COLOR_COMBO]);
- button->active = nk_style_item_color(table[NK_COLOR_COMBO]);
- button->border_color = nk_rgba(0,0,0,0);
- button->text_background = table[NK_COLOR_COMBO];
- button->text_normal = table[NK_COLOR_TEXT];
- button->text_hover = table[NK_COLOR_TEXT];
- button->text_active = table[NK_COLOR_TEXT];
- button->padding = nk_vec2(2.0f,2.0f);
- button->touch_padding = nk_vec2(0.0f,0.0f);
- button->userdata = nk_handle_ptr(0);
- button->text_alignment = NK_TEXT_CENTERED;
- button->border = 0.0f;
- button->rounding = 0.0f;
- button->draw_begin = 0;
- button->draw_end = 0;
-
- /* tab */
- tab = &style->tab;
- tab->background = nk_style_item_color(table[NK_COLOR_TAB_HEADER]);
- tab->border_color = table[NK_COLOR_BORDER];
- tab->text = table[NK_COLOR_TEXT];
- tab->sym_minimize = NK_SYMBOL_TRIANGLE_RIGHT;
- tab->sym_maximize = NK_SYMBOL_TRIANGLE_DOWN;
- tab->padding = nk_vec2(4,4);
- tab->spacing = nk_vec2(4,4);
- tab->indent = 10.0f;
- tab->border = 1;
- tab->rounding = 0;
-
- /* tab button */
- button = &style->tab.tab_minimize_button;
- nk_zero_struct(*button);
- button->normal = nk_style_item_color(table[NK_COLOR_TAB_HEADER]);
- button->hover = nk_style_item_color(table[NK_COLOR_TAB_HEADER]);
- button->active = nk_style_item_color(table[NK_COLOR_TAB_HEADER]);
- button->border_color = nk_rgba(0,0,0,0);
- button->text_background = table[NK_COLOR_TAB_HEADER];
- button->text_normal = table[NK_COLOR_TEXT];
- button->text_hover = table[NK_COLOR_TEXT];
- button->text_active = table[NK_COLOR_TEXT];
- button->padding = nk_vec2(2.0f,2.0f);
- button->touch_padding = nk_vec2(0.0f,0.0f);
- button->userdata = nk_handle_ptr(0);
- button->text_alignment = NK_TEXT_CENTERED;
- button->border = 0.0f;
- button->rounding = 0.0f;
- button->draw_begin = 0;
- button->draw_end = 0;
- style->tab.tab_maximize_button =*button;
-
- /* node button */
- button = &style->tab.node_minimize_button;
- nk_zero_struct(*button);
- button->normal = nk_style_item_color(table[NK_COLOR_WINDOW]);
- button->hover = nk_style_item_color(table[NK_COLOR_WINDOW]);
- button->active = nk_style_item_color(table[NK_COLOR_WINDOW]);
- button->border_color = nk_rgba(0,0,0,0);
- button->text_background = table[NK_COLOR_TAB_HEADER];
- button->text_normal = table[NK_COLOR_TEXT];
- button->text_hover = table[NK_COLOR_TEXT];
- button->text_active = table[NK_COLOR_TEXT];
- button->padding = nk_vec2(2.0f,2.0f);
- button->touch_padding = nk_vec2(0.0f,0.0f);
- button->userdata = nk_handle_ptr(0);
- button->text_alignment = NK_TEXT_CENTERED;
- button->border = 0.0f;
- button->rounding = 0.0f;
- button->draw_begin = 0;
- button->draw_end = 0;
- style->tab.node_maximize_button =*button;
-
- /* window header */
- win = &style->window;
- win->header.align = NK_HEADER_RIGHT;
- win->header.close_symbol = NK_SYMBOL_X;
- win->header.minimize_symbol = NK_SYMBOL_MINUS;
- win->header.maximize_symbol = NK_SYMBOL_PLUS;
- win->header.normal = nk_style_item_color(table[NK_COLOR_HEADER]);
- win->header.hover = nk_style_item_color(table[NK_COLOR_HEADER]);
- win->header.active = nk_style_item_color(table[NK_COLOR_HEADER]);
- win->header.label_normal = table[NK_COLOR_TEXT];
- win->header.label_hover = table[NK_COLOR_TEXT];
- win->header.label_active = table[NK_COLOR_TEXT];
- win->header.label_padding = nk_vec2(4,4);
- win->header.padding = nk_vec2(4,4);
- win->header.spacing = nk_vec2(0,0);
-
- /* window header close button */
- button = &style->window.header.close_button;
- nk_zero_struct(*button);
- button->normal = nk_style_item_color(table[NK_COLOR_HEADER]);
- button->hover = nk_style_item_color(table[NK_COLOR_HEADER]);
- button->active = nk_style_item_color(table[NK_COLOR_HEADER]);
- button->border_color = nk_rgba(0,0,0,0);
- button->text_background = table[NK_COLOR_HEADER];
- button->text_normal = table[NK_COLOR_TEXT];
- button->text_hover = table[NK_COLOR_TEXT];
- button->text_active = table[NK_COLOR_TEXT];
- button->padding = nk_vec2(0.0f,0.0f);
- button->touch_padding = nk_vec2(0.0f,0.0f);
- button->userdata = nk_handle_ptr(0);
- button->text_alignment = NK_TEXT_CENTERED;
- button->border = 0.0f;
- button->rounding = 0.0f;
- button->draw_begin = 0;
- button->draw_end = 0;
-
- /* window header minimize button */
- button = &style->window.header.minimize_button;
- nk_zero_struct(*button);
- button->normal = nk_style_item_color(table[NK_COLOR_HEADER]);
- button->hover = nk_style_item_color(table[NK_COLOR_HEADER]);
- button->active = nk_style_item_color(table[NK_COLOR_HEADER]);
- button->border_color = nk_rgba(0,0,0,0);
- button->text_background = table[NK_COLOR_HEADER];
- button->text_normal = table[NK_COLOR_TEXT];
- button->text_hover = table[NK_COLOR_TEXT];
- button->text_active = table[NK_COLOR_TEXT];
- button->padding = nk_vec2(0.0f,0.0f);
- button->touch_padding = nk_vec2(0.0f,0.0f);
- button->userdata = nk_handle_ptr(0);
- button->text_alignment = NK_TEXT_CENTERED;
- button->border = 0.0f;
- button->rounding = 0.0f;
- button->draw_begin = 0;
- button->draw_end = 0;
-
- /* window */
- win->background = table[NK_COLOR_WINDOW];
- win->fixed_background = nk_style_item_color(table[NK_COLOR_WINDOW]);
- win->border_color = table[NK_COLOR_BORDER];
- win->popup_border_color = table[NK_COLOR_BORDER];
- win->combo_border_color = table[NK_COLOR_BORDER];
- win->contextual_border_color = table[NK_COLOR_BORDER];
- win->menu_border_color = table[NK_COLOR_BORDER];
- win->group_border_color = table[NK_COLOR_BORDER];
- win->tooltip_border_color = table[NK_COLOR_BORDER];
- win->scaler = nk_style_item_color(table[NK_COLOR_TEXT]);
-
- win->rounding = 0.0f;
- win->spacing = nk_vec2(4,4);
- win->scrollbar_size = nk_vec2(10,10);
- win->min_size = nk_vec2(64,64);
-
- win->combo_border = 1.0f;
- win->contextual_border = 1.0f;
- win->menu_border = 1.0f;
- win->group_border = 1.0f;
- win->tooltip_border = 1.0f;
- win->popup_border = 1.0f;
- win->border = 2.0f;
-
- win->padding = nk_vec2(4,4);
- win->group_padding = nk_vec2(4,4);
- win->popup_padding = nk_vec2(4,4);
- win->combo_padding = nk_vec2(4,4);
- win->contextual_padding = nk_vec2(4,4);
- win->menu_padding = nk_vec2(4,4);
- win->tooltip_padding = nk_vec2(4,4);
-}
-
-NK_API void
-nk_style_set_font(struct nk_context *ctx, const struct nk_user_font *font)
-{
- struct nk_style *style;
- NK_ASSERT(ctx);
- if (!ctx) return;
- style = &ctx->style;
- style->font = font;
- ctx->stacks.fonts.head = 0;
-}
-
-NK_API int
-nk_style_push_font(struct nk_context *ctx, struct nk_user_font *font)
-{
- struct nk_config_stack_user_font *font_stack;
- struct nk_config_stack_user_font_element *element;
-
- NK_ASSERT(ctx);
- if (!ctx) return 0;
-
- font_stack = &ctx->stacks.fonts;
- NK_ASSERT(font_stack->head < (int)NK_LEN(font_stack->elements));
- if (font_stack->head >= (int)NK_LEN(font_stack->elements))
- return 0;
-
- element = &font_stack->elements[font_stack->head++];
- element->address = &ctx->style.font;
- element->old_value = ctx->style.font;
- ctx->style.font = font;
- return 1;
-}
-
-NK_API int
-nk_style_pop_font(struct nk_context *ctx)
-{
- struct nk_config_stack_user_font *font_stack;
- struct nk_config_stack_user_font_element *element;
-
- NK_ASSERT(ctx);
- if (!ctx) return 0;
-
- font_stack = &ctx->stacks.fonts;
- NK_ASSERT(font_stack->head > 0);
- if (font_stack->head < 1)
- return 0;
-
- element = &font_stack->elements[--font_stack->head];
- *element->address = element->old_value;
- return 1;
-}
-
-#define NK_STYLE_PUSH_IMPLEMENATION(prefix, type, stack) \
-nk_style_push_##type(struct nk_context *ctx, prefix##_##type *address, prefix##_##type value)\
-{\
- struct nk_config_stack_##type * type_stack;\
- struct nk_config_stack_##type##_element *element;\
- NK_ASSERT(ctx);\
- if (!ctx) return 0;\
- type_stack = &ctx->stacks.stack;\
- NK_ASSERT(type_stack->head < (int)NK_LEN(type_stack->elements));\
- if (type_stack->head >= (int)NK_LEN(type_stack->elements))\
- return 0;\
- element = &type_stack->elements[type_stack->head++];\
- element->address = address;\
- element->old_value = *address;\
- *address = value;\
- return 1;\
-}
-
-#define NK_STYLE_POP_IMPLEMENATION(type, stack) \
-nk_style_pop_##type(struct nk_context *ctx)\
-{\
- struct nk_config_stack_##type *type_stack;\
- struct nk_config_stack_##type##_element *element;\
- NK_ASSERT(ctx);\
- if (!ctx) return 0;\
- type_stack = &ctx->stacks.stack;\
- NK_ASSERT(type_stack->head > 0);\
- if (type_stack->head < 1)\
- return 0;\
- element = &type_stack->elements[--type_stack->head];\
- *element->address = element->old_value;\
- return 1;\
-}
-
-NK_API int NK_STYLE_PUSH_IMPLEMENATION(struct nk, style_item, style_items)
-NK_API int NK_STYLE_PUSH_IMPLEMENATION(nk,float, floats)
-NK_API int NK_STYLE_PUSH_IMPLEMENATION(struct nk, vec2, vectors)
-NK_API int NK_STYLE_PUSH_IMPLEMENATION(nk,flags, flags)
-NK_API int NK_STYLE_PUSH_IMPLEMENATION(struct nk,color, colors)
-
-NK_API int NK_STYLE_POP_IMPLEMENATION(style_item, style_items)
-NK_API int NK_STYLE_POP_IMPLEMENATION(float,floats)
-NK_API int NK_STYLE_POP_IMPLEMENATION(vec2, vectors)
-NK_API int NK_STYLE_POP_IMPLEMENATION(flags,flags)
-NK_API int NK_STYLE_POP_IMPLEMENATION(color,colors)
-
-NK_API int
-nk_style_set_cursor(struct nk_context *ctx, enum nk_style_cursor c)
-{
- struct nk_style *style;
- NK_ASSERT(ctx);
- if (!ctx) return 0;
- style = &ctx->style;
- if (style->cursors[c]) {
- style->cursor_active = style->cursors[c];
- return 1;
- }
- return 0;
-}
-
-NK_API void
-nk_style_show_cursor(struct nk_context *ctx)
-{
- ctx->style.cursor_visible = nk_true;
-}
-
-NK_API void
-nk_style_hide_cursor(struct nk_context *ctx)
-{
- ctx->style.cursor_visible = nk_false;
-}
-
-NK_API void
-nk_style_load_cursor(struct nk_context *ctx, enum nk_style_cursor cursor,
- const struct nk_cursor *c)
-{
- struct nk_style *style;
- NK_ASSERT(ctx);
- if (!ctx) return;
- style = &ctx->style;
- style->cursors[cursor] = c;
-}
-
-NK_API void
-nk_style_load_all_cursors(struct nk_context *ctx, struct nk_cursor *cursors)
-{
- int i = 0;
- struct nk_style *style;
- NK_ASSERT(ctx);
- if (!ctx) return;
- style = &ctx->style;
- for (i = 0; i < NK_CURSOR_COUNT; ++i)
- style->cursors[i] = &cursors[i];
- style->cursor_visible = nk_true;
-}
-
-/* ===============================================================
- *
- * POOL
- *
- * ===============================================================*/
-NK_INTERN void
-nk_pool_init(struct nk_pool *pool, struct nk_allocator *alloc,
- unsigned int capacity)
-{
- nk_zero(pool, sizeof(*pool));
- pool->alloc = *alloc;
- pool->capacity = capacity;
- pool->type = NK_BUFFER_DYNAMIC;
- pool->pages = 0;
-}
-
-NK_INTERN void
-nk_pool_free(struct nk_pool *pool)
-{
- struct nk_page *next;
- struct nk_page *iter = pool->pages;
- if (!pool) return;
- if (pool->type == NK_BUFFER_FIXED) return;
- while (iter) {
- next = iter->next;
- pool->alloc.free(pool->alloc.userdata, iter);
- iter = next;
- }
-}
-
-NK_INTERN void
-nk_pool_init_fixed(struct nk_pool *pool, void *memory, nk_size size)
-{
- nk_zero(pool, sizeof(*pool));
- NK_ASSERT(size >= sizeof(struct nk_page));
- if (size < sizeof(struct nk_page)) return;
- pool->capacity = (unsigned)(size - sizeof(struct nk_page)) / sizeof(struct nk_page_element);
- pool->pages = (struct nk_page*)memory;
- pool->type = NK_BUFFER_FIXED;
- pool->size = size;
-}
-
-NK_INTERN struct nk_page_element*
-nk_pool_alloc(struct nk_pool *pool)
-{
- if (!pool->pages || pool->pages->size >= pool->capacity) {
- /* allocate new page */
- struct nk_page *page;
- if (pool->type == NK_BUFFER_FIXED) {
- if (!pool->pages) {
- NK_ASSERT(pool->pages);
- return 0;
- }
- NK_ASSERT(pool->pages->size < pool->capacity);
- return 0;
- } else {
- nk_size size = sizeof(struct nk_page);
- size += NK_POOL_DEFAULT_CAPACITY * sizeof(union nk_page_data);
- page = (struct nk_page*)pool->alloc.alloc(pool->alloc.userdata,0, size);
- page->next = pool->pages;
- pool->pages = page;
- page->size = 0;
- }
- }
- return &pool->pages->win[pool->pages->size++];
-}
-
-/* ===============================================================
- *
- * CONTEXT
- *
- * ===============================================================*/
-NK_INTERN void* nk_create_window(struct nk_context *ctx);
-NK_INTERN void nk_remove_window(struct nk_context*, struct nk_window*);
-NK_INTERN void nk_free_window(struct nk_context *ctx, struct nk_window *win);
-NK_INTERN void nk_free_table(struct nk_context *ctx, struct nk_table *tbl);
-NK_INTERN void nk_remove_table(struct nk_window *win, struct nk_table *tbl);
-NK_INTERN void* nk_create_panel(struct nk_context *ctx);
-NK_INTERN void nk_free_panel(struct nk_context*, struct nk_panel *pan);
-
-NK_INTERN void
-nk_setup(struct nk_context *ctx, const struct nk_user_font *font)
-{
- NK_ASSERT(ctx);
- if (!ctx) return;
- nk_zero_struct(*ctx);
- nk_style_default(ctx);
- ctx->seq = 1;
- if (font) ctx->style.font = font;
-#ifdef NK_INCLUDE_VERTEX_BUFFER_OUTPUT
- nk_draw_list_init(&ctx->draw_list);
-#endif
-}
-
-#ifdef NK_INCLUDE_DEFAULT_ALLOCATOR
-NK_API int
-nk_init_default(struct nk_context *ctx, const struct nk_user_font *font)
-{
- struct nk_allocator alloc;
- alloc.userdata.ptr = 0;
- alloc.alloc = nk_malloc;
- alloc.free = nk_mfree;
- return nk_init(ctx, &alloc, font);
-}
-#endif
-
-NK_API int
-nk_init_fixed(struct nk_context *ctx, void *memory, nk_size size,
- const struct nk_user_font *font)
-{
- NK_ASSERT(memory);
- if (!memory) return 0;
- nk_setup(ctx, font);
- nk_buffer_init_fixed(&ctx->memory, memory, size);
- ctx->use_pool = nk_false;
- return 1;
-}
-
-NK_API int
-nk_init_custom(struct nk_context *ctx, struct nk_buffer *cmds,
- struct nk_buffer *pool, const struct nk_user_font *font)
-{
- NK_ASSERT(cmds);
- NK_ASSERT(pool);
- if (!cmds || !pool) return 0;
-
- nk_setup(ctx, font);
- ctx->memory = *cmds;
- if (pool->type == NK_BUFFER_FIXED) {
- /* take memory from buffer and alloc fixed pool */
- nk_pool_init_fixed(&ctx->pool, pool->memory.ptr, pool->memory.size);
- } else {
- /* create dynamic pool from buffer allocator */
- struct nk_allocator *alloc = &pool->pool;
- nk_pool_init(&ctx->pool, alloc, NK_POOL_DEFAULT_CAPACITY);
- }
- ctx->use_pool = nk_true;
- return 1;
-}
-
-NK_API int
-nk_init(struct nk_context *ctx, struct nk_allocator *alloc,
- const struct nk_user_font *font)
-{
- NK_ASSERT(alloc);
- if (!alloc) return 0;
- nk_setup(ctx, font);
- nk_buffer_init(&ctx->memory, alloc, NK_DEFAULT_COMMAND_BUFFER_SIZE);
- nk_pool_init(&ctx->pool, alloc, NK_POOL_DEFAULT_CAPACITY);
- ctx->use_pool = nk_true;
- return 1;
-}
-
-#ifdef NK_INCLUDE_COMMAND_USERDATA
-NK_API void
-nk_set_user_data(struct nk_context *ctx, nk_handle handle)
-{
- if (!ctx) return;
- ctx->userdata = handle;
- if (ctx->current)
- ctx->current->buffer.userdata = handle;
-}
-#endif
-
-NK_API void
-nk_free(struct nk_context *ctx)
-{
- NK_ASSERT(ctx);
- if (!ctx) return;
- nk_buffer_free(&ctx->memory);
- if (ctx->use_pool)
- nk_pool_free(&ctx->pool);
-
- nk_zero(&ctx->input, sizeof(ctx->input));
- nk_zero(&ctx->style, sizeof(ctx->style));
- nk_zero(&ctx->memory, sizeof(ctx->memory));
-
- ctx->seq = 0;
- ctx->build = 0;
- ctx->begin = 0;
- ctx->end = 0;
- ctx->active = 0;
- ctx->current = 0;
- ctx->freelist = 0;
- ctx->count = 0;
-}
-
-NK_API void
-nk_clear(struct nk_context *ctx)
-{
- struct nk_window *iter;
- struct nk_window *next;
- NK_ASSERT(ctx);
-
- if (!ctx) return;
- if (ctx->use_pool)
- nk_buffer_clear(&ctx->memory);
- else nk_buffer_reset(&ctx->memory, NK_BUFFER_FRONT);
-
- ctx->build = 0;
- ctx->memory.calls = 0;
- ctx->last_widget_state = 0;
- ctx->style.cursor_active = ctx->style.cursors[NK_CURSOR_ARROW];
- NK_MEMSET(&ctx->overlay, 0, sizeof(ctx->overlay));
-#ifdef NK_INCLUDE_VERTEX_BUFFER_OUTPUT
- nk_draw_list_clear(&ctx->draw_list);
-#endif
-
- /* garbage collector */
- iter = ctx->begin;
- while (iter) {
- /* make sure minimized windows do not get removed */
- if ((iter->flags & NK_WINDOW_MINIMIZED) &&
- !(iter->flags & NK_WINDOW_CLOSED)) {
- iter = iter->next;
- continue;
- }
-
- /* remove hotness from hidden or closed windows*/
- if (((iter->flags & NK_WINDOW_HIDDEN) ||
- (iter->flags & NK_WINDOW_CLOSED)) &&
- iter == ctx->active)
- ctx->active = iter->next;
-
- /* free unused popup windows */
- if (iter->popup.win && iter->popup.win->seq != ctx->seq) {
- nk_free_window(ctx, iter->popup.win);
- iter->popup.win = 0;
- }
-
- /* remove unused window state tables */
- {struct nk_table *n, *it = iter->tables;
- while (it) {
- n = it->next;
- if (it->seq != ctx->seq) {
- nk_remove_table(iter, it);
- nk_zero(it, sizeof(union nk_page_data));
- nk_free_table(ctx, it);
- if (it == iter->tables)
- iter->tables = n;
- }
- it = n;
- }}
-
- /* window itself is not used anymore so free */
- if (iter->seq != ctx->seq || iter->flags & NK_WINDOW_CLOSED) {
- next = iter->next;
- nk_remove_window(ctx, iter);
- nk_free_window(ctx, iter);
- iter = next;
- } else iter = iter->next;
- }
- ctx->seq++;
-}
-
-/* ----------------------------------------------------------------
- *
- * BUFFERING
- *
- * ---------------------------------------------------------------*/
-NK_INTERN void
-nk_start_buffer(struct nk_context *ctx, struct nk_command_buffer *buffer)
-{
- NK_ASSERT(ctx);
- NK_ASSERT(buffer);
- if (!ctx || !buffer) return;
- buffer->begin = ctx->memory.allocated;
- buffer->end = buffer->begin;
- buffer->last = buffer->begin;
- buffer->clip = nk_null_rect;
-}
-
-NK_INTERN void
-nk_start(struct nk_context *ctx, struct nk_window *win)
-{
- NK_ASSERT(ctx);
- NK_ASSERT(win);
- nk_start_buffer(ctx, &win->buffer);
-}
-
-NK_INTERN void
-nk_start_popup(struct nk_context *ctx, struct nk_window *win)
-{
- struct nk_popup_buffer *buf;
- struct nk_panel *iter;
- NK_ASSERT(ctx);
- NK_ASSERT(win);
- if (!ctx || !win) return;
-
- /* make sure to use the correct popup buffer*/
- iter = win->layout;
- while (iter->parent)
- iter = iter->parent;
-
- /* save buffer fill state for popup */
- buf = &iter->popup_buffer;
- buf->begin = win->buffer.end;
- buf->end = win->buffer.end;
- buf->parent = win->buffer.last;
- buf->last = buf->begin;
- buf->active = nk_true;
-}
-
-NK_INTERN void
-nk_finish_popup(struct nk_context *ctx, struct nk_window *win)
-{
- struct nk_popup_buffer *buf;
- struct nk_panel *iter;
- NK_ASSERT(ctx);
- NK_ASSERT(win);
- if (!ctx || !win) return;
-
- /* make sure to use the correct popup buffer*/
- iter = win->layout;
- while (iter->parent)
- iter = iter->parent;
-
- buf = &iter->popup_buffer;
- buf->last = win->buffer.last;
- buf->end = win->buffer.end;
-}
-
-NK_INTERN void
-nk_finish_buffer(struct nk_context *ctx, struct nk_command_buffer *buffer)
-{
- NK_ASSERT(ctx);
- NK_ASSERT(buffer);
- if (!ctx || !buffer) return;
- buffer->end = ctx->memory.allocated;
-}
-
-NK_INTERN void
-nk_finish(struct nk_context *ctx, struct nk_window *win)
-{
- struct nk_popup_buffer *buf;
- struct nk_command *parent_last;
- struct nk_command *sublast;
- struct nk_command *last;
- void *memory;
-
- NK_ASSERT(ctx);
- NK_ASSERT(win);
- if (!ctx || !win) return;
- nk_finish_buffer(ctx, &win->buffer);
- if (!win->layout->popup_buffer.active) return;
-
- /* from here on is for popup window buffer handling */
- /*--------------------------------------------------*/
- buf = &win->layout->popup_buffer;
- memory = ctx->memory.memory.ptr;
-
- /* redirect the sub-window buffer to the end of the window command buffer */
- parent_last = nk_ptr_add(struct nk_command, memory, buf->parent);
- sublast = nk_ptr_add(struct nk_command, memory, buf->last);
- last = nk_ptr_add(struct nk_command, memory, win->buffer.last);
-
- parent_last->next = buf->end;
- sublast->next = last->next;
- last->next = buf->begin;
- win->buffer.last = buf->last;
- win->buffer.end = buf->end;
- buf->active = nk_false;
-}
-
-NK_INTERN void
-nk_build(struct nk_context *ctx)
-{
- struct nk_window *iter;
- struct nk_window *next;
- struct nk_command *cmd;
- nk_byte *buffer;
-
- /* draw cursor overlay */
- if (!ctx->style.cursor_active)
- ctx->style.cursor_active = ctx->style.cursors[NK_CURSOR_ARROW];
- if (ctx->style.cursor_active && !ctx->input.mouse.grabbed && ctx->style.cursor_visible) {
- struct nk_rect mouse_bounds;
- const struct nk_cursor *cursor = ctx->style.cursor_active;
- nk_command_buffer_init(&ctx->overlay, &ctx->memory, NK_CLIPPING_OFF);
- nk_start_buffer(ctx, &ctx->overlay);
-
- mouse_bounds.x = ctx->input.mouse.pos.x - cursor->offset.x;
- mouse_bounds.y = ctx->input.mouse.pos.y - cursor->offset.y;
- mouse_bounds.w = cursor->size.x;
- mouse_bounds.h = cursor->size.y;
-
- nk_draw_image(&ctx->overlay, mouse_bounds, &cursor->img, nk_white);
- nk_finish_buffer(ctx, &ctx->overlay);
- }
-
- /* build one big draw command list out of all buffers */
- iter = ctx->begin;
- buffer = (nk_byte*)ctx->memory.memory.ptr;
- while (iter != 0) {
- next = iter->next;
- if (iter->buffer.last == iter->buffer.begin || (iter->flags & NK_WINDOW_HIDDEN)) {
- iter = next;
- continue;
- }
- cmd = nk_ptr_add(struct nk_command, buffer, iter->buffer.last);
- while (next && ((next->buffer.last == next->buffer.begin) ||
- (next->flags & NK_WINDOW_HIDDEN)))
- next = next->next; /* skip empty command buffers */
-
- if (next) {
- cmd->next = next->buffer.begin;
- } else {
- if (ctx->overlay.end != ctx->overlay.begin)
- cmd->next = ctx->overlay.begin;
- else cmd->next = ctx->memory.allocated;
- }
- iter = next;
- }
-}
-
-NK_API const struct nk_command*
-nk__begin(struct nk_context *ctx)
-{
- struct nk_window *iter;
- nk_byte *buffer;
- NK_ASSERT(ctx);
- if (!ctx) return 0;
- if (!ctx->count) return 0;
-
- buffer = (nk_byte*)ctx->memory.memory.ptr;
- if (!ctx->build) {
- nk_build(ctx);
- ctx->build = nk_true;
- }
-
- iter = ctx->begin;
- while (iter && ((iter->buffer.begin == iter->buffer.end) || (iter->flags & NK_WINDOW_HIDDEN)))
- iter = iter->next;
- if (!iter) return 0;
- return nk_ptr_add_const(struct nk_command, buffer, iter->buffer.begin);
-}
-
-NK_API const struct nk_command*
-nk__next(struct nk_context *ctx, const struct nk_command *cmd)
-{
- nk_byte *buffer;
- const struct nk_command *next;
- NK_ASSERT(ctx);
- if (!ctx || !cmd || !ctx->count) return 0;
- if (cmd->next >= ctx->memory.allocated) return 0;
- buffer = (nk_byte*)ctx->memory.memory.ptr;
- next = nk_ptr_add_const(struct nk_command, buffer, cmd->next);
- return next;
-}
-
-/* ----------------------------------------------------------------
- *
- * PANEL
- *
- * ---------------------------------------------------------------*/
-static int
-nk_panel_has_header(nk_flags flags, const char *title)
-{
- /* window header state */
- int active = 0;
- active = (flags & (NK_WINDOW_CLOSABLE|NK_WINDOW_MINIMIZABLE));
- active = active || (flags & NK_WINDOW_TITLE);
- active = active && !(flags & NK_WINDOW_HIDDEN) && title;
- return active;
-}
-
-NK_INTERN struct nk_vec2
-nk_panel_get_padding(const struct nk_style *style, enum nk_panel_type type)
-{
- switch (type) {
- default:
- case NK_PANEL_WINDOW: return style->window.padding;
- case NK_PANEL_GROUP: return style->window.group_padding;
- case NK_PANEL_POPUP: return style->window.popup_padding;
- case NK_PANEL_CONTEXTUAL: return style->window.contextual_padding;
- case NK_PANEL_COMBO: return style->window.combo_padding;
- case NK_PANEL_MENU: return style->window.menu_padding;
- case NK_PANEL_TOOLTIP: return style->window.menu_padding;
- }
-}
-
-NK_INTERN float
-nk_panel_get_border(const struct nk_style *style, nk_flags flags,
- enum nk_panel_type type)
-{
- if (flags & NK_WINDOW_BORDER) {
- switch (type) {
- default:
- case NK_PANEL_WINDOW: return style->window.border;
- case NK_PANEL_GROUP: return style->window.group_border;
- case NK_PANEL_POPUP: return style->window.popup_border;
- case NK_PANEL_CONTEXTUAL: return style->window.contextual_border;
- case NK_PANEL_COMBO: return style->window.combo_border;
- case NK_PANEL_MENU: return style->window.menu_border;
- case NK_PANEL_TOOLTIP: return style->window.menu_border;
- }} else return 0;
-}
-
-NK_INTERN struct nk_color
-nk_panel_get_border_color(const struct nk_style *style, enum nk_panel_type type)
-{
- switch (type) {
- default:
- case NK_PANEL_WINDOW: return style->window.border_color;
- case NK_PANEL_GROUP: return style->window.group_border_color;
- case NK_PANEL_POPUP: return style->window.popup_border_color;
- case NK_PANEL_CONTEXTUAL: return style->window.contextual_border_color;
- case NK_PANEL_COMBO: return style->window.combo_border_color;
- case NK_PANEL_MENU: return style->window.menu_border_color;
- case NK_PANEL_TOOLTIP: return style->window.menu_border_color;
- }
-}
-
-NK_INTERN int
-nk_panel_is_sub(enum nk_panel_type type)
-{
- return (type & NK_PANEL_SET_SUB)?1:0;
-}
-
-NK_INTERN int
-nk_panel_is_nonblock(enum nk_panel_type type)
-{
- return (type & NK_PANEL_SET_NONBLOCK)?1:0;
-}
-
-NK_INTERN int
-nk_panel_begin(struct nk_context *ctx, const char *title, enum nk_panel_type panel_type)
-{
- struct nk_input *in;
- struct nk_window *win;
- struct nk_panel *layout;
- struct nk_command_buffer *out;
- const struct nk_style *style;
- const struct nk_user_font *font;
-
- struct nk_vec2 scrollbar_size;
- struct nk_vec2 panel_padding;
-
- NK_ASSERT(ctx);
- NK_ASSERT(ctx->current);
- NK_ASSERT(ctx->current->layout);
- if (!ctx || !ctx->current || !ctx->current->layout) return 0;
- nk_zero(ctx->current->layout, sizeof(*ctx->current->layout));
- if (ctx->current->flags & NK_WINDOW_HIDDEN)
- return 0;
-
- /* pull state into local stack */
- style = &ctx->style;
- font = style->font;
- in = &ctx->input;
- win = ctx->current;
- layout = win->layout;
- out = &win->buffer;
-#ifdef NK_INCLUDE_COMMAND_USERDATA
- win->buffer.userdata = ctx->userdata;
-#endif
-
- /* pull style configuration into local stack */
- scrollbar_size = style->window.scrollbar_size;
- panel_padding = nk_panel_get_padding(style, panel_type);
-
- /* window movement */
- if ((win->flags & NK_WINDOW_MOVABLE) && !(win->flags & NK_WINDOW_ROM)) {
- int left_mouse_down;
- int left_mouse_click_in_cursor;
-
- /* calculate draggable window space */
- struct nk_rect header;
- header.x = win->bounds.x;
- header.y = win->bounds.y;
- header.w = win->bounds.w;
- if (nk_panel_has_header(win->flags, title)) {
- header.h = font->height + 2.0f * style->window.header.padding.y;
- header.h += 2.0f * style->window.header.label_padding.y;
- } else header.h = panel_padding.y;
-
- /* window movement by dragging */
- left_mouse_down = in->mouse.buttons[NK_BUTTON_LEFT].down;
- left_mouse_click_in_cursor = nk_input_has_mouse_click_down_in_rect(in,
- NK_BUTTON_LEFT, header, nk_true);
- if (left_mouse_down && left_mouse_click_in_cursor) {
- win->bounds.x = win->bounds.x + in->mouse.delta.x;
- win->bounds.y = win->bounds.y + in->mouse.delta.y;
- in->mouse.buttons[NK_BUTTON_LEFT].clicked_pos.x += in->mouse.delta.x;
- in->mouse.buttons[NK_BUTTON_LEFT].clicked_pos.y += in->mouse.delta.y;
- ctx->style.cursor_active = ctx->style.cursors[NK_CURSOR_MOVE];
- }
- }
-
- /* setup panel */
- layout->type = panel_type;
- layout->flags = win->flags;
- layout->bounds = win->bounds;
- layout->bounds.x += panel_padding.x;
- layout->bounds.w -= 2*panel_padding.x;
- if (win->flags & NK_WINDOW_BORDER) {
- layout->border = nk_panel_get_border(style, win->flags, panel_type);
- layout->bounds = nk_shrink_rect(layout->bounds, layout->border);
- } else layout->border = 0;
- layout->at_y = layout->bounds.y;
- layout->at_x = layout->bounds.x;
- layout->max_x = 0;
- layout->header_height = 0;
- layout->footer_height = 0;
- layout->row.index = 0;
- layout->row.columns = 0;
- layout->row.ratio = 0;
- layout->row.item_width = 0;
- layout->row.tree_depth = 0;
- layout->row.height = panel_padding.y;
- layout->has_scrolling = nk_true;
- if (!(win->flags & NK_WINDOW_NO_SCROLLBAR))
- layout->bounds.w -= scrollbar_size.x;
- if (!nk_panel_is_nonblock(panel_type)) {
- layout->footer_height = 0;
- if (!(win->flags & NK_WINDOW_NO_SCROLLBAR) || win->flags & NK_WINDOW_SCALABLE)
- layout->footer_height = scrollbar_size.y;
- layout->bounds.h -= layout->footer_height;
- }
-
- /* panel header */
- if (nk_panel_has_header(win->flags, title))
- {
- struct nk_text text;
- struct nk_rect header;
- const struct nk_style_item *background = 0;
-
- /* calculate header bounds */
- header.x = win->bounds.x;
- header.y = win->bounds.y;
- header.w = win->bounds.w;
- header.h = font->height + 2.0f * style->window.header.padding.y;
- header.h += (2.0f * style->window.header.label_padding.y);
-
- /* shrink panel by header */
- layout->header_height = header.h;
- layout->bounds.y += header.h;
- layout->bounds.h -= header.h;
- layout->at_y += header.h;
-
- /* select correct header background and text color */
- if (ctx->active == win) {
- background = &style->window.header.active;
- text.text = style->window.header.label_active;
- } else if (nk_input_is_mouse_hovering_rect(&ctx->input, header)) {
- background = &style->window.header.hover;
- text.text = style->window.header.label_hover;
- } else {
- background = &style->window.header.normal;
- text.text = style->window.header.label_normal;
- }
-
- /* draw header background */
- header.h += 1.0f;
- if (background->type == NK_STYLE_ITEM_IMAGE) {
- text.background = nk_rgba(0,0,0,0);
- nk_draw_image(&win->buffer, header, &background->data.image, nk_white);
- } else {
- text.background = background->data.color;
- nk_fill_rect(out, header, 0, background->data.color);
- }
-
- /* window close button */
- {struct nk_rect button;
- button.y = header.y + style->window.header.padding.y;
- button.h = header.h - 2 * style->window.header.padding.y;
- button.w = button.h;
- if (win->flags & NK_WINDOW_CLOSABLE) {
- nk_flags ws = 0;
- if (style->window.header.align == NK_HEADER_RIGHT) {
- button.x = (header.w + header.x) - (button.w + style->window.header.padding.x);
- header.w -= button.w + style->window.header.spacing.x + style->window.header.padding.x;
- } else {
- button.x = header.x + style->window.header.padding.x;
- header.x += button.w + style->window.header.spacing.x + style->window.header.padding.x;
- }
-
- if (nk_do_button_symbol(&ws, &win->buffer, button,
- style->window.header.close_symbol, NK_BUTTON_DEFAULT,
- &style->window.header.close_button, in, style->font) && !(win->flags & NK_WINDOW_ROM))
- {
- layout->flags |= NK_WINDOW_HIDDEN;
- layout->flags |= NK_WINDOW_CLOSED;
- layout->flags &= (nk_flags)~NK_WINDOW_MINIMIZED;
- }
- }
-
- /* window minimize button */
- if (win->flags & NK_WINDOW_MINIMIZABLE) {
- nk_flags ws = 0;
- if (style->window.header.align == NK_HEADER_RIGHT) {
- button.x = (header.w + header.x) - button.w;
- if (!(win->flags & NK_WINDOW_CLOSABLE)) {
- button.x -= style->window.header.padding.x;
- header.w -= style->window.header.padding.x;
- }
- header.w -= button.w + style->window.header.spacing.x;
- } else {
- button.x = header.x;
- header.x += button.w + style->window.header.spacing.x + style->window.header.padding.x;
- }
- if (nk_do_button_symbol(&ws, &win->buffer, button, (layout->flags & NK_WINDOW_MINIMIZED)?
- style->window.header.maximize_symbol: style->window.header.minimize_symbol,
- NK_BUTTON_DEFAULT, &style->window.header.minimize_button, in, style->font) && !(win->flags & NK_WINDOW_ROM))
- layout->flags = (layout->flags & NK_WINDOW_MINIMIZED) ?
- layout->flags & (nk_flags)~NK_WINDOW_MINIMIZED:
- layout->flags | NK_WINDOW_MINIMIZED;
- }}
-
- {/* window header title */
- int text_len = nk_strlen(title);
- struct nk_rect label = {0,0,0,0};
- float t = font->width(font->userdata, font->height, title, text_len);
- text.padding = nk_vec2(0,0);
-
- label.x = header.x + style->window.header.padding.x;
- label.x += style->window.header.label_padding.x;
- label.y = header.y + style->window.header.label_padding.y;
- label.h = font->height + 2 * style->window.header.label_padding.y;
- label.w = t + 2 * style->window.header.spacing.x;
- nk_widget_text(out, label,(const char*)title, text_len, &text, NK_TEXT_LEFT, font);}
- }
-
- /* draw window background */
- if (!(layout->flags & NK_WINDOW_MINIMIZED) && !(layout->flags & NK_WINDOW_DYNAMIC)) {
- struct nk_rect body;
- body.x = win->bounds.x;
- body.w = win->bounds.w;
- body.y = (win->bounds.y + layout->header_height);
- body.h = (win->bounds.h - layout->header_height);
- if (style->window.fixed_background.type == NK_STYLE_ITEM_IMAGE)
- nk_draw_image(out, body, &style->window.fixed_background.data.image, nk_white);
- else nk_fill_rect(out, body, 0, style->window.fixed_background.data.color);
- }
-
- /* set clipping rectangle */
- {struct nk_rect clip;
- layout->clip = layout->bounds;
- nk_unify(&clip, &win->buffer.clip, layout->clip.x, layout->clip.y,
- layout->clip.x + layout->clip.w, layout->clip.y + layout->clip.h);
- nk_push_scissor(out, clip);
- layout->clip = clip;}
- return !(layout->flags & NK_WINDOW_HIDDEN) && !(layout->flags & NK_WINDOW_MINIMIZED);
-}
-
-NK_INTERN void
-nk_panel_end(struct nk_context *ctx)
-{
- struct nk_input *in;
- struct nk_window *window;
- struct nk_panel *layout;
- const struct nk_style *style;
- struct nk_command_buffer *out;
-
- struct nk_vec2 scrollbar_size;
- struct nk_vec2 panel_padding;
-
- NK_ASSERT(ctx);
- NK_ASSERT(ctx->current);
- NK_ASSERT(ctx->current->layout);
- if (!ctx || !ctx->current || !ctx->current->layout)
- return;
-
- window = ctx->current;
- layout = window->layout;
- style = &ctx->style;
- out = &window->buffer;
- in = (layout->flags & NK_WINDOW_ROM) ? 0 :&ctx->input;
- if (!nk_panel_is_sub(layout->type))
- nk_push_scissor(out, nk_null_rect);
-
- /* cache configuration data */
- scrollbar_size = style->window.scrollbar_size;
- panel_padding = nk_panel_get_padding(style, layout->type);
-
- /* update the current cursor Y-position to point over the last added widget */
- layout->at_y += layout->row.height;
-
- /* dynamic panels */
- if (layout->flags & NK_WINDOW_DYNAMIC && !(layout->flags & NK_WINDOW_MINIMIZED))
- {
- /* update panel height to fit dynamic growth */
- struct nk_rect empty_space;
- if (layout->at_y < (layout->bounds.y + layout->bounds.h))
- layout->bounds.h = layout->at_y - layout->bounds.y;
-
- /* fill top empty space */
- empty_space.x = window->bounds.x;
- empty_space.y = layout->bounds.y;
- empty_space.h = panel_padding.y;
- empty_space.w = window->bounds.w;
- nk_fill_rect(out, empty_space, 0, style->window.background);
-
- /* fill left empty space */
- empty_space.x = window->bounds.x;
- empty_space.y = layout->bounds.y;
- empty_space.w = panel_padding.x + layout->border;
- empty_space.h = layout->bounds.h;
- nk_fill_rect(out, empty_space, 0, style->window.background);
-
- /* fill right empty space */
- empty_space.x = layout->bounds.x + layout->bounds.w - layout->border;
- empty_space.y = layout->bounds.y;
- empty_space.w = panel_padding.x + layout->border;
- empty_space.h = layout->bounds.h;
- if (*layout->offset_y == 0 && !(layout->flags & NK_WINDOW_NO_SCROLLBAR))
- empty_space.w += scrollbar_size.x;
- nk_fill_rect(out, empty_space, 0, style->window.background);
-
- /* fill bottom empty space */
- if (*layout->offset_x != 0 && !(layout->flags & NK_WINDOW_NO_SCROLLBAR)) {
- empty_space.x = window->bounds.x;
- empty_space.y = layout->bounds.y + layout->bounds.h;
- empty_space.w = window->bounds.w;
- empty_space.h = scrollbar_size.y;
- nk_fill_rect(out, empty_space, 0, style->window.background);
- }
- }
-
- /* scrollbars */
- if (!(layout->flags & NK_WINDOW_NO_SCROLLBAR) &&
- !(layout->flags & NK_WINDOW_MINIMIZED) &&
- window->scrollbar_hiding_timer < NK_SCROLLBAR_HIDING_TIMEOUT)
- {
- struct nk_rect scroll;
- int scroll_has_scrolling;
- float scroll_target;
- float scroll_offset;
- float scroll_step;
- float scroll_inc;
- {
- /* vertical scrollbar */
- nk_flags state = 0;
- scroll.x = layout->bounds.x + layout->bounds.w + panel_padding.x;
- scroll.y = layout->bounds.y;
- scroll.w = scrollbar_size.x;
- scroll.h = layout->bounds.h;
-
- scroll_offset = (float)*layout->offset_y;
- scroll_step = scroll.h * 0.10f;
- scroll_inc = scroll.h * 0.01f;
- scroll_target = (float)(int)(layout->at_y - scroll.y);
-
- /* scrolling by mouse wheel */
- if (nk_panel_is_sub(layout->type))
- {
- /* sub-window scrollbar wheel scrolling */
- struct nk_window *root_window = window;
- struct nk_panel *root_panel = window->layout;
- while (root_panel->parent)
- root_panel = root_panel->parent;
- while (root_window->parent)
- root_window = root_window->parent;
-
- /* only allow scrolling if parent window is active */
- scroll_has_scrolling = 0;
- if ((root_window == ctx->active) && layout->has_scrolling) {
- /* and panel is being hovered and inside clip rect*/
- if (nk_input_is_mouse_hovering_rect(in, layout->bounds) &&
- NK_INTERSECT(layout->bounds.x, layout->bounds.y, layout->bounds.w, layout->bounds.h,
- root_panel->clip.x, root_panel->clip.y, root_panel->clip.w, root_panel->clip.h))
- {
- /* deactivate all parent scrolling */
- root_panel = window->layout;
- while (root_panel->parent) {
- root_panel->has_scrolling = nk_false;
- root_panel = root_panel->parent;
- }
- root_panel->has_scrolling = nk_false;
- scroll_has_scrolling = nk_true;
- }
- }
- } else if (!nk_panel_is_sub(layout->type)) {
- /* window scrollbar wheel scrolling */
- scroll_has_scrolling = (window == ctx->active) && layout->has_scrolling;
- if (in && in->mouse.scroll_delta > 0 && scroll_has_scrolling)
- window->scrolled = nk_true;
- else window->scrolled = nk_false;
- } else scroll_has_scrolling = nk_false;
-
- /* execute scrollbar */
- scroll_offset = nk_do_scrollbarv(&state, out, scroll, scroll_has_scrolling,
- scroll_offset, scroll_target, scroll_step, scroll_inc,
- &ctx->style.scrollv, in, style->font);
- *layout->offset_y = (nk_uint)scroll_offset;
- if (in && scroll_has_scrolling)
- in->mouse.scroll_delta = 0;
- }
- {
- /* horizontal scrollbar */
- nk_flags state = 0;
- scroll.x = layout->bounds.x;
- scroll.y = layout->bounds.y + layout->bounds.h;
- scroll.w = layout->bounds.w;
- scroll.h = scrollbar_size.y;
-
- scroll_offset = (float)*layout->offset_x;
- scroll_target = (float)(int)(layout->max_x - scroll.x);
- scroll_step = layout->max_x * 0.05f;
- scroll_inc = layout->max_x * 0.005f;
- scroll_has_scrolling = nk_false;
- scroll_offset = nk_do_scrollbarh(&state, out, scroll, scroll_has_scrolling,
- scroll_offset, scroll_target, scroll_step, scroll_inc,
- &ctx->style.scrollh, in, style->font);
- *layout->offset_x = (nk_uint)scroll_offset;
- }
- }
-
- /* hide scroll if no user input */
- if (window->flags & NK_WINDOW_SCROLL_AUTO_HIDE) {
- int has_input = ctx->input.mouse.delta.x != 0 || ctx->input.mouse.delta.y != 0 || ctx->input.mouse.scroll_delta != 0;
- int is_window_hovered = nk_window_is_hovered(ctx);
- int any_item_active = (ctx->last_widget_state & NK_WIDGET_STATE_MODIFIED);
- if ((!has_input && is_window_hovered) || (!is_window_hovered && !any_item_active))
- window->scrollbar_hiding_timer += ctx->delta_time_seconds;
- else window->scrollbar_hiding_timer = 0;
- } else window->scrollbar_hiding_timer = 0;
-
- /* window border */
- if (layout->flags & NK_WINDOW_BORDER)
- {
- struct nk_color border_color = nk_panel_get_border_color(style, layout->type);
- const float padding_y = (layout->flags & NK_WINDOW_MINIMIZED) ?
- style->window.border + window->bounds.y + layout->header_height:
- (layout->flags & NK_WINDOW_DYNAMIC)?
- layout->bounds.y + layout->bounds.h + layout->footer_height:
- window->bounds.y + window->bounds.h;
-
- /* draw border top */
- nk_stroke_line(out,window->bounds.x,window->bounds.y,
- window->bounds.x + window->bounds.w, window->bounds.y,
- layout->border, border_color);
-
- /* draw bottom border */
- nk_stroke_line(out, window->bounds.x, padding_y,
- window->bounds.x + window->bounds.w, padding_y, layout->border, border_color);
-
- /* draw left border */
- nk_stroke_line(out, window->bounds.x + layout->border*0.5f,
- window->bounds.y, window->bounds.x + layout->border*0.5f,
- padding_y, layout->border, border_color);
-
- /* draw right border */
- nk_stroke_line(out, window->bounds.x + window->bounds.w - layout->border*0.5f,
- window->bounds.y, window->bounds.x + window->bounds.w - layout->border*0.5f,
- padding_y, layout->border, border_color);
- }
-
- /* scaler */
- if ((layout->flags & NK_WINDOW_SCALABLE) && in && !(layout->flags & NK_WINDOW_MINIMIZED))
- {
- /* calculate scaler bounds */
- struct nk_rect scaler;
- scaler.w = scrollbar_size.x;
- scaler.h = scrollbar_size.y;
- scaler.y = layout->bounds.y + layout->bounds.h;
- if (layout->flags & NK_WINDOW_SCALE_LEFT)
- scaler.x = layout->bounds.x - panel_padding.x * 0.5f;
- else scaler.x = layout->bounds.x + layout->bounds.w + panel_padding.x;
- if (layout->flags & NK_WINDOW_NO_SCROLLBAR)
- scaler.x -= scaler.w;
-
- /* draw scaler */
- {const struct nk_style_item *item = &style->window.scaler;
- if (item->type == NK_STYLE_ITEM_IMAGE)
- nk_draw_image(out, scaler, &item->data.image, nk_white);
- else {
- if (layout->flags & NK_WINDOW_SCALE_LEFT) {
- nk_fill_triangle(out, scaler.x, scaler.y, scaler.x,
- scaler.y + scaler.h, scaler.x + scaler.w,
- scaler.y + scaler.h, item->data.color);
- } else {
- nk_fill_triangle(out, scaler.x + scaler.w, scaler.y, scaler.x + scaler.w,
- scaler.y + scaler.h, scaler.x, scaler.y + scaler.h, item->data.color);
- }
- }}
-
- /* do window scaling */
- if (!(window->flags & NK_WINDOW_ROM)) {
- struct nk_vec2 window_size = style->window.min_size;
- int left_mouse_down = in->mouse.buttons[NK_BUTTON_LEFT].down;
- int left_mouse_click_in_scaler = nk_input_has_mouse_click_down_in_rect(in,
- NK_BUTTON_LEFT, scaler, nk_true);
-
- if (nk_input_is_mouse_down(in, NK_BUTTON_LEFT) && left_mouse_down && left_mouse_click_in_scaler) {
- float delta_x = in->mouse.delta.x;
- if (layout->flags & NK_WINDOW_SCALE_LEFT) {
- delta_x = -delta_x;
- window->bounds.x += in->mouse.delta.x;
- }
- window->bounds.w = NK_MAX(window_size.x, window->bounds.w + delta_x);
-
- /* dragging in y-direction is only possible if static window */
- if (!(layout->flags & NK_WINDOW_DYNAMIC))
- window->bounds.h = NK_MAX(window_size.y, window->bounds.h + in->mouse.delta.y);
- ctx->style.cursor_active = ctx->style.cursors[NK_CURSOR_RESIZE_TOP_RIGHT_DOWN_LEFT];
- in->mouse.buttons[NK_BUTTON_LEFT].clicked_pos.x = scaler.x + in->mouse.delta.x + scaler.w/2.0f;
- in->mouse.buttons[NK_BUTTON_LEFT].clicked_pos.y = scaler.y + in->mouse.delta.y + scaler.h/2.0f;
- }
- }
- }
-
- if (!nk_panel_is_sub(layout->type)) {
- /* window is hidden so clear command buffer */
- if (layout->flags & NK_WINDOW_HIDDEN)
- nk_command_buffer_reset(&window->buffer);
- /* window is visible and not tab */
- else nk_finish(ctx, window);
- }
-
- /* NK_WINDOW_REMOVE_ROM flag was set so remove NK_WINDOW_ROM */
- if (layout->flags & NK_WINDOW_REMOVE_ROM) {
- layout->flags &= ~(nk_flags)NK_WINDOW_ROM;
- layout->flags &= ~(nk_flags)NK_WINDOW_REMOVE_ROM;
- }
- window->flags = layout->flags;
-
- /* property garbage collector */
- if (window->property.active && window->property.old != window->property.seq &&
- window->property.active == window->property.prev) {
- nk_zero(&window->property, sizeof(window->property));
- } else {
- window->property.old = window->property.seq;
- window->property.prev = window->property.active;
- window->property.seq = 0;
- }
-
- /* edit garbage collector */
- if (window->edit.active && window->edit.old != window->edit.seq &&
- window->edit.active == window->edit.prev) {
- nk_zero(&window->edit, sizeof(window->edit));
- } else {
- window->edit.old = window->edit.seq;
- window->edit.prev = window->edit.active;
- window->edit.seq = 0;
- }
-
- /* contextual garbage collector */
- if (window->popup.active_con && window->popup.con_old != window->popup.con_count) {
- window->popup.con_count = 0;
- window->popup.con_old = 0;
- window->popup.active_con = 0;
- } else {
- window->popup.con_old = window->popup.con_count;
- window->popup.con_count = 0;
- }
- window->popup.combo_count = 0;
-
- /* helper to make sure you have a 'nk_tree_push' * for every 'nk_tree_pop' */
- NK_ASSERT(!layout->row.tree_depth);
-}
-
-/* ----------------------------------------------------------------
- *
- * PAGE ELEMENT
- *
- * ---------------------------------------------------------------*/
-NK_INTERN struct nk_page_element*
-nk_create_page_element(struct nk_context *ctx)
-{
- struct nk_page_element *elem;
- if (ctx->freelist) {
- /* unlink page element from free list */
- elem = ctx->freelist;
- ctx->freelist = elem->next;
- } else if (ctx->use_pool) {
- /* allocate page element from memory pool */
- elem = nk_pool_alloc(&ctx->pool);
- NK_ASSERT(elem);
- if (!elem) return 0;
- } else {
- /* allocate new page element from the back of the fixed size memory buffer */
- NK_STORAGE const nk_size size = sizeof(struct nk_page_element);
- NK_STORAGE const nk_size align = NK_ALIGNOF(struct nk_page_element);
- elem = (struct nk_page_element*)nk_buffer_alloc(&ctx->memory, NK_BUFFER_BACK, size, align);
- NK_ASSERT(elem);
- if (!elem) return 0;
- }
- nk_zero_struct(*elem);
- elem->next = 0;
- elem->prev = 0;
- return elem;
-}
-
-NK_INTERN void
-nk_link_page_element_into_freelist(struct nk_context *ctx,
- struct nk_page_element *elem)
-{
- /* link table into freelist */
- if (!ctx->freelist) {
- ctx->freelist = elem;
- } else {
- elem->next = ctx->freelist;
- ctx->freelist = elem;
- }
-}
-
-NK_INTERN void
-nk_free_page_element(struct nk_context *ctx, struct nk_page_element *elem)
-{
- /* we have a pool so just add to free list */
- if (ctx->use_pool) {
- nk_link_page_element_into_freelist(ctx, elem);
- return;
- }
-
- /* if possible remove last element from back of fixed memory buffer */
- {void *elem_end = (void*)(elem + 1);
- void *buffer_end = (nk_byte*)ctx->memory.memory.ptr + ctx->memory.size;
- if (elem_end == buffer_end)
- ctx->memory.size -= sizeof(struct nk_page_element);
- else nk_link_page_element_into_freelist(ctx, elem);}
-}
-
-/* ----------------------------------------------------------------
- *
- * PANEL
- *
- * ---------------------------------------------------------------*/
-NK_INTERN void*
-nk_create_panel(struct nk_context *ctx)
-{
- struct nk_page_element *elem;
- elem = nk_create_page_element(ctx);
- if (!elem) return 0;
- nk_zero_struct(*elem);
- return &elem->data.pan;
-}
-
-NK_INTERN void
-nk_free_panel(struct nk_context *ctx, struct nk_panel *pan)
-{
- union nk_page_data *pd = NK_CONTAINER_OF(pan, union nk_page_data, pan);
- struct nk_page_element *pe = NK_CONTAINER_OF(pd, struct nk_page_element, data);
- nk_free_page_element(ctx, pe);
-}
-
-/* ----------------------------------------------------------------
- *
- * TABLES
- *
- * ---------------------------------------------------------------*/
-NK_INTERN struct nk_table*
-nk_create_table(struct nk_context *ctx)
-{
- struct nk_page_element *elem;
- elem = nk_create_page_element(ctx);
- if (!elem) return 0;
- nk_zero_struct(*elem);
- return &elem->data.tbl;
-}
-
-NK_INTERN void
-nk_free_table(struct nk_context *ctx, struct nk_table *tbl)
-{
- union nk_page_data *pd = NK_CONTAINER_OF(tbl, union nk_page_data, tbl);
- struct nk_page_element *pe = NK_CONTAINER_OF(pd, struct nk_page_element, data);
- nk_free_page_element(ctx, pe);
-}
-
-NK_INTERN void
-nk_push_table(struct nk_window *win, struct nk_table *tbl)
-{
- if (!win->tables) {
- win->tables = tbl;
- tbl->next = 0;
- tbl->prev = 0;
- win->table_count = 1;
- win->table_size = 0;
- return;
- }
- win->tables->prev = tbl;
- tbl->next = win->tables;
- tbl->prev = 0;
- win->tables = tbl;
- win->table_count++;
- win->table_size = 0;
-}
-
-NK_INTERN void
-nk_remove_table(struct nk_window *win, struct nk_table *tbl)
-{
- if (win->tables == tbl)
- win->tables = tbl->next;
- if (tbl->next)
- tbl->next->prev = tbl->prev;
- if (tbl->prev)
- tbl->prev->next = tbl->next;
- tbl->next = 0;
- tbl->prev = 0;
-}
-
-NK_INTERN nk_uint*
-nk_add_value(struct nk_context *ctx, struct nk_window *win,
- nk_hash name, nk_uint value)
-{
- NK_ASSERT(ctx);
- NK_ASSERT(win);
- if (!win || !ctx) return 0;
- if (!win->tables || win->table_size >= NK_VALUE_PAGE_CAPACITY) {
- struct nk_table *tbl = nk_create_table(ctx);
- NK_ASSERT(tbl);
- if (!tbl) return 0;
- nk_push_table(win, tbl);
- }
- win->tables->seq = win->seq;
- win->tables->keys[win->table_size] = name;
- win->tables->values[win->table_size] = value;
- return &win->tables->values[win->table_size++];
-}
-
-NK_INTERN nk_uint*
-nk_find_value(struct nk_window *win, nk_hash name)
-{
- nk_ushort size = win->table_size;
- struct nk_table *iter = win->tables;
- while (iter) {
- nk_ushort i = 0;
- for (i = 0; i < size; ++i) {
- if (iter->keys[i] == name) {
- iter->seq = win->seq;
- return &iter->values[i];
- }
- }
- size = NK_VALUE_PAGE_CAPACITY;
- iter = iter->next;
- }
- return 0;
-}
-
-/* ----------------------------------------------------------------
- *
- * WINDOW
- *
- * ---------------------------------------------------------------*/
-NK_INTERN void*
-nk_create_window(struct nk_context *ctx)
-{
- struct nk_page_element *elem;
- elem = nk_create_page_element(ctx);
- if (!elem) return 0;
- elem->data.win.seq = ctx->seq;
- return &elem->data.win;
-}
-
-NK_INTERN void
-nk_free_window(struct nk_context *ctx, struct nk_window *win)
-{
- /* unlink windows from list */
- struct nk_table *n, *it = win->tables;
- if (win->popup.win) {
- nk_free_window(ctx, win->popup.win);
- win->popup.win = 0;
- }
- win->next = 0;
- win->prev = 0;
-
- while (it) {
- /*free window state tables */
- n = it->next;
- nk_remove_table(win, it);
- nk_free_table(ctx, it);
- if (it == win->tables)
- win->tables = n;
- it = n;
- }
-
- /* link windows into freelist */
- {union nk_page_data *pd = NK_CONTAINER_OF(win, union nk_page_data, win);
- struct nk_page_element *pe = NK_CONTAINER_OF(pd, struct nk_page_element, data);
- nk_free_page_element(ctx, pe);}
-}
-
-NK_INTERN struct nk_window*
-nk_find_window(struct nk_context *ctx, nk_hash hash, const char *name)
-{
- struct nk_window *iter;
- iter = ctx->begin;
- while (iter) {
- NK_ASSERT(iter != iter->next);
- if (iter->name == hash) {
- int max_len = nk_strlen(iter->name_string);
- if (!nk_stricmpn(iter->name_string, name, max_len))
- return iter;
- }
- iter = iter->next;
- }
- return 0;
-}
-
-enum nk_window_insert_location {
- NK_INSERT_BACK, /* inserts window into the back of list (front of screen) */
- NK_INSERT_FRONT /* inserts window into the front of list (back of screen) */
-};
-NK_INTERN void
-nk_insert_window(struct nk_context *ctx, struct nk_window *win,
- enum nk_window_insert_location loc)
-{
- const struct nk_window *iter;
- NK_ASSERT(ctx);
- NK_ASSERT(win);
- if (!win || !ctx) return;
-
- iter = ctx->begin;
- while (iter) {
- NK_ASSERT(iter != iter->next);
- NK_ASSERT(iter != win);
- if (iter == win) return;
- iter = iter->next;
- }
-
- if (!ctx->begin) {
- win->next = 0;
- win->prev = 0;
- ctx->begin = win;
- ctx->end = win;
- ctx->count = 1;
- return;
- }
- if (loc == NK_INSERT_BACK) {
- struct nk_window *end;
- end = ctx->end;
- end->flags |= NK_WINDOW_ROM;
- end->next = win;
- win->prev = ctx->end;
- win->next = 0;
- ctx->end = win;
- ctx->active = ctx->end;
- ctx->end->flags &= ~(nk_flags)NK_WINDOW_ROM;
- } else {
- ctx->end->flags |= NK_WINDOW_ROM;
- ctx->begin->prev = win;
- win->next = ctx->begin;
- win->prev = 0;
- ctx->begin = win;
- ctx->begin->flags &= ~(nk_flags)NK_WINDOW_ROM;
- }
- ctx->count++;
-}
-
-NK_INTERN void
-nk_remove_window(struct nk_context *ctx, struct nk_window *win)
-{
- if (win == ctx->begin || win == ctx->end) {
- if (win == ctx->begin) {
- ctx->begin = win->next;
- if (win->next)
- win->next->prev = 0;
- }
- if (win == ctx->end) {
- ctx->end = win->prev;
- if (win->prev)
- win->prev->next = 0;
- }
- } else {
- if (win->next)
- win->next->prev = win->prev;
- if (win->prev)
- win->prev->next = win->next;
- }
- if (win == ctx->active || !ctx->active) {
- ctx->active = ctx->end;
- if (ctx->end)
- ctx->end->flags &= ~(nk_flags)NK_WINDOW_ROM;
- }
- win->next = 0;
- win->prev = 0;
- ctx->count--;
-}
-
-NK_API int
-nk_begin(struct nk_context *ctx, const char *title,
- struct nk_rect bounds, nk_flags flags)
-{
- return nk_begin_titled(ctx, title, title, bounds, flags);
-}
-
-NK_API int
-nk_begin_titled(struct nk_context *ctx, const char *name, const char *title,
- struct nk_rect bounds, nk_flags flags)
-{
- struct nk_window *win;
- struct nk_style *style;
- nk_hash title_hash;
- int title_len;
- int ret = 0;
-
- NK_ASSERT(ctx);
- NK_ASSERT(name);
- NK_ASSERT(title);
- NK_ASSERT(ctx->style.font && ctx->style.font->width && "if this triggers you forgot to add a font");
- NK_ASSERT(!ctx->current && "if this triggers you missed a `nk_end` call");
- if (!ctx || ctx->current || !title || !name)
- return 0;
-
- /* find or create window */
- style = &ctx->style;
- title_len = (int)nk_strlen(name);
- title_hash = nk_murmur_hash(name, (int)title_len, NK_WINDOW_TITLE);
- win = nk_find_window(ctx, title_hash, name);
- if (!win) {
- /* create new window */
- nk_size name_length = (nk_size)nk_strlen(name);
- win = (struct nk_window*)nk_create_window(ctx);
- NK_ASSERT(win);
- if (!win) return 0;
-
- if (flags & NK_WINDOW_BACKGROUND)
- nk_insert_window(ctx, win, NK_INSERT_FRONT);
- else nk_insert_window(ctx, win, NK_INSERT_BACK);
- nk_command_buffer_init(&win->buffer, &ctx->memory, NK_CLIPPING_ON);
-
- win->flags = flags;
- win->bounds = bounds;
- win->name = title_hash;
- name_length = NK_MIN(name_length, NK_WINDOW_MAX_NAME-1);
- NK_MEMCPY(win->name_string, name, name_length);
- win->name_string[name_length] = 0;
- win->popup.win = 0;
- if (!ctx->active)
- ctx->active = win;
- } else {
- /* update window */
- win->flags &= ~(nk_flags)(NK_WINDOW_PRIVATE-1);
- win->flags |= flags;
- if (!(win->flags & (NK_WINDOW_MOVABLE | NK_WINDOW_SCALABLE)))
- win->bounds = bounds;
- /* If this assert triggers you either:
- *
- * I.) Have more than one window with the same name or
- * II.) You forgot to actually draw the window.
- * More specific you did not call `nk_clear` (nk_clear will be
- * automatically called for you if you are using one of the
- * provided demo backends). */
- NK_ASSERT(win->seq != ctx->seq);
- win->seq = ctx->seq;
- if (!ctx->active && !(win->flags & NK_WINDOW_HIDDEN))
- ctx->active = win;
- }
- if (win->flags & NK_WINDOW_HIDDEN) {
- ctx->current = win;
- return 0;
- }
-
- /* window overlapping */
- if (!(win->flags & NK_WINDOW_HIDDEN))
- {
- int inpanel, ishovered;
- const struct nk_window *iter = win;
- float h = ctx->style.font->height + 2.0f * style->window.header.padding.y +
- (2.0f * style->window.header.label_padding.y);
- struct nk_rect win_bounds = (!(win->flags & NK_WINDOW_MINIMIZED))?
- win->bounds: nk_rect(win->bounds.x, win->bounds.y, win->bounds.w, h);
-
- /* activate window if hovered and no other window is overlapping this window */
- nk_start(ctx, win);
- inpanel = nk_input_has_mouse_click_down_in_rect(&ctx->input, NK_BUTTON_LEFT, win_bounds, nk_true);
- inpanel = inpanel && ctx->input.mouse.buttons[NK_BUTTON_LEFT].clicked;
- ishovered = nk_input_is_mouse_hovering_rect(&ctx->input, win_bounds);
- if ((win != ctx->active) && ishovered && !ctx->input.mouse.buttons[NK_BUTTON_LEFT].down) {
- iter = win->next;
- while (iter) {
- struct nk_rect iter_bounds = (!(iter->flags & NK_WINDOW_MINIMIZED))?
- iter->bounds: nk_rect(iter->bounds.x, iter->bounds.y, iter->bounds.w, h);
- if (NK_INTERSECT(win_bounds.x, win_bounds.y, win_bounds.w, win_bounds.h,
- iter_bounds.x, iter_bounds.y, iter_bounds.w, iter_bounds.h) &&
- (!(iter->flags & NK_WINDOW_HIDDEN) || !(iter->flags & NK_WINDOW_BACKGROUND)))
- break;
-
- if (iter->popup.win && iter->popup.active && !(iter->flags & NK_WINDOW_HIDDEN) &&
- NK_INTERSECT(win->bounds.x, win_bounds.y, win_bounds.w, win_bounds.h,
- iter->popup.win->bounds.x, iter->popup.win->bounds.y,
- iter->popup.win->bounds.w, iter->popup.win->bounds.h))
- break;
- iter = iter->next;
- }
- }
-
- /* activate window if clicked */
- if (iter && inpanel && (win != ctx->end) && !(iter->flags & NK_WINDOW_BACKGROUND)) {
- iter = win->next;
- while (iter) {
- /* try to find a panel with higher priority in the same position */
- struct nk_rect iter_bounds = (!(iter->flags & NK_WINDOW_MINIMIZED))?
- iter->bounds: nk_rect(iter->bounds.x, iter->bounds.y, iter->bounds.w, h);
- if (NK_INBOX(ctx->input.mouse.pos.x, ctx->input.mouse.pos.y,
- iter_bounds.x, iter_bounds.y, iter_bounds.w, iter_bounds.h) &&
- !(iter->flags & NK_WINDOW_HIDDEN))
- break;
- if (iter->popup.win && iter->popup.active && !(iter->flags & NK_WINDOW_HIDDEN) &&
- NK_INTERSECT(win_bounds.x, win_bounds.y, win_bounds.w, win_bounds.h,
- iter->popup.win->bounds.x, iter->popup.win->bounds.y,
- iter->popup.win->bounds.w, iter->popup.win->bounds.h))
- break;
- iter = iter->next;
- }
- }
-
- if (!iter && ctx->end != win) {
- if (!(win->flags & NK_WINDOW_BACKGROUND)) {
- /* current window is active in that position so transfer to top
- * at the highest priority in stack */
- nk_remove_window(ctx, win);
- nk_insert_window(ctx, win, NK_INSERT_BACK);
- }
- win->flags &= ~(nk_flags)NK_WINDOW_ROM;
- ctx->active = win;
- }
- if (ctx->end != win && !(win->flags & NK_WINDOW_BACKGROUND))
- win->flags |= NK_WINDOW_ROM;
- }
-
- win->layout = (struct nk_panel*)nk_create_panel(ctx);
- ctx->current = win;
- ret = nk_panel_begin(ctx, title, NK_PANEL_WINDOW);
- win->layout->offset_x = &win->scrollbar.x;
- win->layout->offset_y = &win->scrollbar.y;
- return ret;
-}
-
-NK_API void
-nk_end(struct nk_context *ctx)
-{
- struct nk_panel *layout;
- NK_ASSERT(ctx);
- NK_ASSERT(ctx->current && "if this triggers you forgot to call `nk_begin`");
- NK_ASSERT(ctx->current->layout);
-
- layout = ctx->current->layout;
- if (!ctx || !ctx->current) return;
- if (layout->type == NK_PANEL_WINDOW && (ctx->current->flags & NK_WINDOW_HIDDEN)) {
- ctx->current = 0;
- return;
- }
- nk_panel_end(ctx);
- nk_free_panel(ctx, ctx->current->layout);
- ctx->current = 0;
-}
-
-NK_API struct nk_rect
-nk_window_get_bounds(const struct nk_context *ctx)
-{
- NK_ASSERT(ctx);
- NK_ASSERT(ctx->current);
- if (!ctx || !ctx->current) return nk_rect(0,0,0,0);
- return ctx->current->bounds;
-}
-
-NK_API struct nk_vec2
-nk_window_get_position(const struct nk_context *ctx)
-{
- NK_ASSERT(ctx);
- NK_ASSERT(ctx->current);
- if (!ctx || !ctx->current) return nk_vec2(0,0);
- return nk_vec2(ctx->current->bounds.x, ctx->current->bounds.y);
-}
-
-NK_API struct nk_vec2
-nk_window_get_size(const struct nk_context *ctx)
-{
- NK_ASSERT(ctx);
- NK_ASSERT(ctx->current);
- if (!ctx || !ctx->current) return nk_vec2(0,0);
- return nk_vec2(ctx->current->bounds.w, ctx->current->bounds.h);
-}
-
-NK_API float
-nk_window_get_width(const struct nk_context *ctx)
-{
- NK_ASSERT(ctx);
- NK_ASSERT(ctx->current);
- if (!ctx || !ctx->current) return 0;
- return ctx->current->bounds.w;
-}
-
-NK_API float
-nk_window_get_height(const struct nk_context *ctx)
-{
- NK_ASSERT(ctx);
- NK_ASSERT(ctx->current);
- if (!ctx || !ctx->current) return 0;
- return ctx->current->bounds.h;
-}
-
-NK_API struct nk_rect
-nk_window_get_content_region(struct nk_context *ctx)
-{
- NK_ASSERT(ctx);
- NK_ASSERT(ctx->current);
- if (!ctx || !ctx->current) return nk_rect(0,0,0,0);
- return ctx->current->layout->clip;
-}
-
-NK_API struct nk_vec2
-nk_window_get_content_region_min(struct nk_context *ctx)
-{
- NK_ASSERT(ctx);
- NK_ASSERT(ctx->current);
- NK_ASSERT(ctx->current->layout);
- if (!ctx || !ctx->current) return nk_vec2(0,0);
- return nk_vec2(ctx->current->layout->clip.x, ctx->current->layout->clip.y);
-}
-
-NK_API struct nk_vec2
-nk_window_get_content_region_max(struct nk_context *ctx)
-{
- NK_ASSERT(ctx);
- NK_ASSERT(ctx->current);
- NK_ASSERT(ctx->current->layout);
- if (!ctx || !ctx->current) return nk_vec2(0,0);
- return nk_vec2(ctx->current->layout->clip.x + ctx->current->layout->clip.w,
- ctx->current->layout->clip.y + ctx->current->layout->clip.h);
-}
-
-NK_API struct nk_vec2
-nk_window_get_content_region_size(struct nk_context *ctx)
-{
- NK_ASSERT(ctx);
- NK_ASSERT(ctx->current);
- NK_ASSERT(ctx->current->layout);
- if (!ctx || !ctx->current) return nk_vec2(0,0);
- return nk_vec2(ctx->current->layout->clip.w, ctx->current->layout->clip.h);
-}
-
-NK_API struct nk_command_buffer*
-nk_window_get_canvas(struct nk_context *ctx)
-{
- NK_ASSERT(ctx);
- NK_ASSERT(ctx->current);
- NK_ASSERT(ctx->current->layout);
- if (!ctx || !ctx->current) return 0;
- return &ctx->current->buffer;
-}
-
-NK_API struct nk_panel*
-nk_window_get_panel(struct nk_context *ctx)
-{
- NK_ASSERT(ctx);
- NK_ASSERT(ctx->current);
- if (!ctx || !ctx->current) return 0;
- return ctx->current->layout;
-}
-
-NK_API int
-nk_window_has_focus(const struct nk_context *ctx)
-{
- NK_ASSERT(ctx);
- NK_ASSERT(ctx->current);
- NK_ASSERT(ctx->current->layout);
- if (!ctx || !ctx->current) return 0;
- return ctx->current == ctx->active;
-}
-
-NK_API int
-nk_window_is_hovered(struct nk_context *ctx)
-{
- NK_ASSERT(ctx);
- NK_ASSERT(ctx->current);
- if (!ctx || !ctx->current) return 0;
- return nk_input_is_mouse_hovering_rect(&ctx->input, ctx->current->bounds);
-}
-
-NK_API int
-nk_window_is_any_hovered(struct nk_context *ctx)
-{
- struct nk_window *iter;
- NK_ASSERT(ctx);
- if (!ctx) return 0;
- iter = ctx->begin;
- while (iter) {
- /* check if window is being hovered */
- if (iter->flags & NK_WINDOW_MINIMIZED) {
- struct nk_rect header = iter->bounds;
- header.h = ctx->style.font->height + 2 * ctx->style.window.header.padding.y;
- if (nk_input_is_mouse_hovering_rect(&ctx->input, header))
- return 1;
- } else if (nk_input_is_mouse_hovering_rect(&ctx->input, iter->bounds)) {
- return 1;
- }
- /* check if window popup is being hovered */
- if (iter->popup.active && iter->popup.win && nk_input_is_mouse_hovering_rect(&ctx->input, iter->popup.win->bounds))
- return 1;
- iter = iter->next;
- }
- return 0;
-}
-
-NK_API int
-nk_item_is_any_active(struct nk_context *ctx)
-{
- int any_hovered = nk_window_is_any_hovered(ctx);
- int any_active = (ctx->last_widget_state & NK_WIDGET_STATE_MODIFIED);
- return any_hovered || any_active;
-}
-
-NK_API int
-nk_window_is_collapsed(struct nk_context *ctx, const char *name)
-{
- int title_len;
- nk_hash title_hash;
- struct nk_window *win;
- NK_ASSERT(ctx);
- if (!ctx) return 0;
-
- title_len = (int)nk_strlen(name);
- title_hash = nk_murmur_hash(name, (int)title_len, NK_WINDOW_TITLE);
- win = nk_find_window(ctx, title_hash, name);
- if (!win) return 0;
- return win->flags & NK_WINDOW_MINIMIZED;
-}
-
-NK_API int
-nk_window_is_closed(struct nk_context *ctx, const char *name)
-{
- int title_len;
- nk_hash title_hash;
- struct nk_window *win;
- NK_ASSERT(ctx);
- if (!ctx) return 1;
-
- title_len = (int)nk_strlen(name);
- title_hash = nk_murmur_hash(name, (int)title_len, NK_WINDOW_TITLE);
- win = nk_find_window(ctx, title_hash, name);
- if (!win) return 1;
- return (win->flags & NK_WINDOW_CLOSED);
-}
-
-NK_API int
-nk_window_is_hidden(struct nk_context *ctx, const char *name)
-{
- int title_len;
- nk_hash title_hash;
- struct nk_window *win;
- NK_ASSERT(ctx);
- if (!ctx) return 1;
-
- title_len = (int)nk_strlen(name);
- title_hash = nk_murmur_hash(name, (int)title_len, NK_WINDOW_TITLE);
- win = nk_find_window(ctx, title_hash, name);
- if (!win) return 1;
- return (win->flags & NK_WINDOW_HIDDEN);
-}
-
-NK_API int
-nk_window_is_active(struct nk_context *ctx, const char *name)
-{
- int title_len;
- nk_hash title_hash;
- struct nk_window *win;
- NK_ASSERT(ctx);
- if (!ctx) return 0;
-
- title_len = (int)nk_strlen(name);
- title_hash = nk_murmur_hash(name, (int)title_len, NK_WINDOW_TITLE);
- win = nk_find_window(ctx, title_hash, name);
- if (!win) return 0;
- return win == ctx->active;
-}
-
-NK_API struct nk_window*
-nk_window_find(struct nk_context *ctx, const char *name)
-{
- int title_len;
- nk_hash title_hash;
- title_len = (int)nk_strlen(name);
- title_hash = nk_murmur_hash(name, (int)title_len, NK_WINDOW_TITLE);
- return nk_find_window(ctx, title_hash, name);
-}
-
-NK_API void
-nk_window_close(struct nk_context *ctx, const char *name)
-{
- struct nk_window *win;
- NK_ASSERT(ctx);
- if (!ctx) return;
- win = nk_window_find(ctx, name);
- if (!win) return;
- NK_ASSERT(ctx->current != win && "You cannot close a currently active window");
- if (ctx->current == win) return;
- win->flags |= NK_WINDOW_HIDDEN;
- win->flags |= NK_WINDOW_CLOSED;
-}
-
-NK_API void
-nk_window_set_bounds(struct nk_context *ctx, struct nk_rect bounds)
-{
- NK_ASSERT(ctx); NK_ASSERT(ctx->current);
- if (!ctx || !ctx->current) return;
- ctx->current->bounds = bounds;
-}
-
-NK_API void
-nk_window_set_position(struct nk_context *ctx, struct nk_vec2 pos)
-{
- NK_ASSERT(ctx); NK_ASSERT(ctx->current);
- if (!ctx || !ctx->current) return;
- ctx->current->bounds.x = pos.x;
- ctx->current->bounds.y = pos.y;
-}
-
-NK_API void
-nk_window_set_size(struct nk_context *ctx, struct nk_vec2 size)
-{
- NK_ASSERT(ctx); NK_ASSERT(ctx->current);
- if (!ctx || !ctx->current) return;
- ctx->current->bounds.w = size.x;
- ctx->current->bounds.h = size.y;
-}
-
-NK_API void
-nk_window_collapse(struct nk_context *ctx, const char *name,
- enum nk_collapse_states c)
-{
- int title_len;
- nk_hash title_hash;
- struct nk_window *win;
- NK_ASSERT(ctx);
- if (!ctx) return;
-
- title_len = (int)nk_strlen(name);
- title_hash = nk_murmur_hash(name, (int)title_len, NK_WINDOW_TITLE);
- win = nk_find_window(ctx, title_hash, name);
- if (!win) return;
- if (c == NK_MINIMIZED)
- win->flags |= NK_WINDOW_MINIMIZED;
- else win->flags &= ~(nk_flags)NK_WINDOW_MINIMIZED;
-}
-
-NK_API void
-nk_window_collapse_if(struct nk_context *ctx, const char *name,
- enum nk_collapse_states c, int cond)
-{
- NK_ASSERT(ctx);
- if (!ctx || !cond) return;
- nk_window_collapse(ctx, name, c);
-}
-
-NK_API void
-nk_window_show(struct nk_context *ctx, const char *name, enum nk_show_states s)
-{
- int title_len;
- nk_hash title_hash;
- struct nk_window *win;
- NK_ASSERT(ctx);
- if (!ctx) return;
-
- title_len = (int)nk_strlen(name);
- title_hash = nk_murmur_hash(name, (int)title_len, NK_WINDOW_TITLE);
- win = nk_find_window(ctx, title_hash, name);
- if (!win) return;
- if (s == NK_HIDDEN) {
- win->flags |= NK_WINDOW_HIDDEN;
- } else win->flags &= ~(nk_flags)NK_WINDOW_HIDDEN;
-}
-
-NK_API void
-nk_window_show_if(struct nk_context *ctx, const char *name,
- enum nk_show_states s, int cond)
-{
- NK_ASSERT(ctx);
- if (!ctx || !cond) return;
- nk_window_show(ctx, name, s);
-}
-
-NK_API void
-nk_window_set_focus(struct nk_context *ctx, const char *name)
-{
- int title_len;
- nk_hash title_hash;
- struct nk_window *win;
- NK_ASSERT(ctx);
- if (!ctx) return;
-
- title_len = (int)nk_strlen(name);
- title_hash = nk_murmur_hash(name, (int)title_len, NK_WINDOW_TITLE);
- win = nk_find_window(ctx, title_hash, name);
- if (win && ctx->end != win) {
- nk_remove_window(ctx, win);
- nk_insert_window(ctx, win, NK_INSERT_BACK);
- }
- ctx->active = win;
-}
-
-/*----------------------------------------------------------------
- *
- * MENUBAR
- *
- * --------------------------------------------------------------*/
-NK_API void
-nk_menubar_begin(struct nk_context *ctx)
-{
- struct nk_panel *layout;
- NK_ASSERT(ctx);
- NK_ASSERT(ctx->current);
- NK_ASSERT(ctx->current->layout);
- if (!ctx || !ctx->current || !ctx->current->layout)
- return;
-
- layout = ctx->current->layout;
- NK_ASSERT(layout->at_y == layout->bounds.y);
- /* if this assert triggers you allocated space between nk_begin and nk_menubar_begin.
- If you want a menubar the first nuklear function after `nk_begin` has to be a
- `nk_menubar_begin` call. Inside the menubar you then have to allocate space for
- widgets (also supports multiple rows).
- Example:
- if (nk_begin(...)) {
- nk_menubar_begin(...);
- nk_layout_xxxx(...);
- nk_button(...);
- nk_layout_xxxx(...);
- nk_button(...);
- nk_menubar_end(...);
- }
- nk_end(...);
- */
- if (layout->flags & NK_WINDOW_HIDDEN || layout->flags & NK_WINDOW_MINIMIZED)
- return;
-
- layout->menu.x = layout->at_x;
- layout->menu.y = layout->at_y + layout->row.height;
- layout->menu.w = layout->bounds.w;
- layout->menu.offset.x = *layout->offset_x;
- layout->menu.offset.y = *layout->offset_y;
- *layout->offset_y = 0;
-}
-
-NK_API void
-nk_menubar_end(struct nk_context *ctx)
-{
- struct nk_window *win;
- struct nk_panel *layout;
- struct nk_command_buffer *out;
-
- NK_ASSERT(ctx);
- NK_ASSERT(ctx->current);
- NK_ASSERT(ctx->current->layout);
- if (!ctx || !ctx->current || !ctx->current->layout)
- return;
-
- win = ctx->current;
- out = &win->buffer;
- layout = win->layout;
- if (layout->flags & NK_WINDOW_HIDDEN || layout->flags & NK_WINDOW_MINIMIZED)
- return;
-
- layout->menu.h = layout->at_y - layout->menu.y;
- layout->bounds.y += layout->menu.h + ctx->style.window.spacing.y + layout->row.height;
- layout->bounds.h -= layout->menu.h + ctx->style.window.spacing.y + layout->row.height;
-
- *layout->offset_x = layout->menu.offset.x;
- *layout->offset_y = layout->menu.offset.y;
- layout->at_y = layout->bounds.y - layout->row.height;
-
- layout->clip.y = layout->bounds.y;
- layout->clip.h = layout->bounds.h;
- nk_push_scissor(out, layout->clip);
-}
-/* -------------------------------------------------------------
- *
- * LAYOUT
- *
- * --------------------------------------------------------------*/
-NK_INTERN float
-nk_layout_row_calculate_usable_space(const struct nk_style *style, enum nk_panel_type type,
- float total_space, int columns)
-{
- float panel_padding;
- float panel_spacing;
- float panel_space;
-
- struct nk_vec2 spacing;
- struct nk_vec2 padding;
-
- spacing = style->window.spacing;
- padding = nk_panel_get_padding(style, type);
-
- /* calculate the usable panel space */
- panel_padding = 2 * padding.x;
- panel_spacing = (float)NK_MAX(columns - 1, 0) * spacing.x;
- panel_space = total_space - panel_padding - panel_spacing;
- return panel_space;
-}
-
-NK_INTERN void
-nk_panel_layout(const struct nk_context *ctx, struct nk_window *win,
- float height, int cols)
-{
- struct nk_panel *layout;
- const struct nk_style *style;
- struct nk_command_buffer *out;
-
- struct nk_vec2 item_spacing;
- struct nk_color color;
-
- NK_ASSERT(ctx);
- NK_ASSERT(ctx->current);
- NK_ASSERT(ctx->current->layout);
- if (!ctx || !ctx->current || !ctx->current->layout)
- return;
-
- /* prefetch some configuration data */
- layout = win->layout;
- style = &ctx->style;
- out = &win->buffer;
- color = style->window.background;
- item_spacing = style->window.spacing;
-
- /* if one of these triggers you forgot to add an `if` condition around either
- a window, group, popup, combobox or contextual menu `begin` and `end` block.
- Example:
- if (nk_begin(...) {...} nk_end(...); or
- if (nk_group_begin(...) { nk_group_end(...);} */
- NK_ASSERT(!(layout->flags & NK_WINDOW_MINIMIZED));
- NK_ASSERT(!(layout->flags & NK_WINDOW_HIDDEN));
- NK_ASSERT(!(layout->flags & NK_WINDOW_CLOSED));
-
- /* update the current row and set the current row layout */
- layout->row.index = 0;
- layout->at_y += layout->row.height;
- layout->row.columns = cols;
- layout->row.height = height + item_spacing.y;
- layout->row.item_offset = 0;
- if (layout->flags & NK_WINDOW_DYNAMIC) {
- /* draw background for dynamic panels */
- struct nk_rect background;
- background.x = win->bounds.x;
- background.w = win->bounds.w;
- background.y = layout->at_y - 1.0f;
- background.h = layout->row.height + 1.0f;
- nk_fill_rect(out, background, 0, color);
- }
-}
-
-NK_INTERN void
-nk_row_layout(struct nk_context *ctx, enum nk_layout_format fmt,
- float height, int cols, int width)
-{
- /* update the current row and set the current row layout */
- struct nk_window *win;
- NK_ASSERT(ctx);
- NK_ASSERT(ctx->current);
- NK_ASSERT(ctx->current->layout);
- if (!ctx || !ctx->current || !ctx->current->layout)
- return;
-
- win = ctx->current;
- nk_panel_layout(ctx, win, height, cols);
- if (fmt == NK_DYNAMIC)
- win->layout->row.type = NK_LAYOUT_DYNAMIC_FIXED;
- else win->layout->row.type = NK_LAYOUT_STATIC_FIXED;
-
- win->layout->row.ratio = 0;
- win->layout->row.filled = 0;
- win->layout->row.item_offset = 0;
- win->layout->row.item_width = (float)width;
-}
-
-NK_API float
-nk_layout_ratio_from_pixel(struct nk_context *ctx, float pixel_width)
-{
- struct nk_window *win;
- NK_ASSERT(ctx);
- NK_ASSERT(pixel_width);
- if (!ctx || !ctx->current || !ctx->current->layout) return 0;
- win = ctx->current;
- return NK_CLAMP(0.0f, pixel_width/win->bounds.x, 1.0f);
-}
-
-NK_API void
-nk_layout_row_dynamic(struct nk_context *ctx, float height, int cols)
-{
- nk_row_layout(ctx, NK_DYNAMIC, height, cols, 0);
-}
-
-NK_API void
-nk_layout_row_static(struct nk_context *ctx, float height, int item_width, int cols)
-{
- nk_row_layout(ctx, NK_STATIC, height, cols, item_width);
-}
-
-NK_API void
-nk_layout_row_begin(struct nk_context *ctx, enum nk_layout_format fmt,
- float row_height, int cols)
-{
- struct nk_window *win;
- struct nk_panel *layout;
-
- NK_ASSERT(ctx);
- NK_ASSERT(ctx->current);
- NK_ASSERT(ctx->current->layout);
- if (!ctx || !ctx->current || !ctx->current->layout)
- return;
-
- win = ctx->current;
- layout = win->layout;
- nk_panel_layout(ctx, win, row_height, cols);
- if (fmt == NK_DYNAMIC)
- layout->row.type = NK_LAYOUT_DYNAMIC_ROW;
- else layout->row.type = NK_LAYOUT_STATIC_ROW;
-
- layout->row.ratio = 0;
- layout->row.filled = 0;
- layout->row.item_width = 0;
- layout->row.item_offset = 0;
- layout->row.columns = cols;
-}
-
-NK_API void
-nk_layout_row_push(struct nk_context *ctx, float ratio_or_width)
-{
- struct nk_window *win;
- struct nk_panel *layout;
-
- NK_ASSERT(ctx);
- NK_ASSERT(ctx->current);
- NK_ASSERT(ctx->current->layout);
- if (!ctx || !ctx->current || !ctx->current->layout)
- return;
-
- win = ctx->current;
- layout = win->layout;
- NK_ASSERT(layout->row.type == NK_LAYOUT_STATIC_ROW || layout->row.type == NK_LAYOUT_DYNAMIC_ROW);
- if (layout->row.type != NK_LAYOUT_STATIC_ROW && layout->row.type != NK_LAYOUT_DYNAMIC_ROW)
- return;
-
- if (layout->row.type == NK_LAYOUT_DYNAMIC_ROW) {
- float ratio = ratio_or_width;
- if ((ratio + layout->row.filled) > 1.0f) return;
- if (ratio > 0.0f)
- layout->row.item_width = NK_SATURATE(ratio);
- else layout->row.item_width = 1.0f - layout->row.filled;
- } else layout->row.item_width = ratio_or_width;
-}
-
-NK_API void
-nk_layout_row_end(struct nk_context *ctx)
-{
- struct nk_window *win;
- struct nk_panel *layout;
-
- NK_ASSERT(ctx);
- NK_ASSERT(ctx->current);
- NK_ASSERT(ctx->current->layout);
- if (!ctx || !ctx->current || !ctx->current->layout)
- return;
-
- win = ctx->current;
- layout = win->layout;
- NK_ASSERT(layout->row.type == NK_LAYOUT_STATIC_ROW || layout->row.type == NK_LAYOUT_DYNAMIC_ROW);
- if (layout->row.type != NK_LAYOUT_STATIC_ROW && layout->row.type != NK_LAYOUT_DYNAMIC_ROW)
- return;
- layout->row.item_width = 0;
- layout->row.item_offset = 0;
-}
-
-NK_API void
-nk_layout_row(struct nk_context *ctx, enum nk_layout_format fmt,
- float height, int cols, const float *ratio)
-{
- int i;
- int n_undef = 0;
- struct nk_window *win;
- struct nk_panel *layout;
-
- NK_ASSERT(ctx);
- NK_ASSERT(ctx->current);
- NK_ASSERT(ctx->current->layout);
- if (!ctx || !ctx->current || !ctx->current->layout)
- return;
-
- win = ctx->current;
- layout = win->layout;
- nk_panel_layout(ctx, win, height, cols);
- if (fmt == NK_DYNAMIC) {
- /* calculate width of undefined widget ratios */
- float r = 0;
- layout->row.ratio = ratio;
- for (i = 0; i < cols; ++i) {
- if (ratio[i] < 0.0f)
- n_undef++;
- else r += ratio[i];
- }
- r = NK_SATURATE(1.0f - r);
- layout->row.type = NK_LAYOUT_DYNAMIC;
- layout->row.item_width = (r > 0 && n_undef > 0) ? (r / (float)n_undef):0;
- } else {
- layout->row.ratio = ratio;
- layout->row.type = NK_LAYOUT_STATIC;
- layout->row.item_width = 0;
- layout->row.item_offset = 0;
- }
- layout->row.item_offset = 0;
- layout->row.filled = 0;
-}
-
-NK_API void
-nk_layout_row_template_begin(struct nk_context *ctx, float height)
-{
- struct nk_window *win;
- struct nk_panel *layout;
-
- NK_ASSERT(ctx);
- NK_ASSERT(ctx->current);
- NK_ASSERT(ctx->current->layout);
- if (!ctx || !ctx->current || !ctx->current->layout)
- return;
-
- win = ctx->current;
- layout = win->layout;
- nk_panel_layout(ctx, win, height, 1);
- layout->row.type = NK_LAYOUT_TEMPLATE;
- layout->row.columns = 0;
- layout->row.ratio = 0;
- layout->row.item_width = 0;
- layout->row.item_height = 0;
- layout->row.item_offset = 0;
- layout->row.filled = 0;
- layout->row.item.x = 0;
- layout->row.item.y = 0;
- layout->row.item.w = 0;
- layout->row.item.h = 0;
-}
-
-NK_API void
-nk_layout_row_template_push_dynamic(struct nk_context *ctx)
-{
- struct nk_window *win;
- struct nk_panel *layout;
-
- NK_ASSERT(ctx);
- NK_ASSERT(ctx->current);
- NK_ASSERT(ctx->current->layout);
- if (!ctx || !ctx->current || !ctx->current->layout)
- return;
-
- win = ctx->current;
- layout = win->layout;
- NK_ASSERT(layout->row.type == NK_LAYOUT_TEMPLATE);
- NK_ASSERT(layout->row.columns < NK_MAX_LAYOUT_ROW_TEMPLATE_COLUMNS);
- if (layout->row.type != NK_LAYOUT_TEMPLATE) return;
- if (layout->row.columns >= NK_MAX_LAYOUT_ROW_TEMPLATE_COLUMNS) return;
- layout->row.templates[layout->row.columns++] = -1.0f;
-}
-
-NK_API void
-nk_layout_row_template_push_variable(struct nk_context *ctx, float min_width)
-{
- struct nk_window *win;
- struct nk_panel *layout;
-
- NK_ASSERT(ctx);
- NK_ASSERT(ctx->current);
- NK_ASSERT(ctx->current->layout);
- if (!ctx || !ctx->current || !ctx->current->layout)
- return;
-
- win = ctx->current;
- layout = win->layout;
- NK_ASSERT(layout->row.type == NK_LAYOUT_TEMPLATE);
- NK_ASSERT(layout->row.columns < NK_MAX_LAYOUT_ROW_TEMPLATE_COLUMNS);
- if (layout->row.type != NK_LAYOUT_TEMPLATE) return;
- if (layout->row.columns >= NK_MAX_LAYOUT_ROW_TEMPLATE_COLUMNS) return;
- layout->row.templates[layout->row.columns++] = -min_width;
-}
-
-NK_API void
-nk_layout_row_template_push_static(struct nk_context *ctx, float width)
-{
- struct nk_window *win;
- struct nk_panel *layout;
-
- NK_ASSERT(ctx);
- NK_ASSERT(ctx->current);
- NK_ASSERT(ctx->current->layout);
- if (!ctx || !ctx->current || !ctx->current->layout)
- return;
-
- win = ctx->current;
- layout = win->layout;
- NK_ASSERT(layout->row.type == NK_LAYOUT_TEMPLATE);
- NK_ASSERT(layout->row.columns < NK_MAX_LAYOUT_ROW_TEMPLATE_COLUMNS);
- if (layout->row.type != NK_LAYOUT_TEMPLATE) return;
- if (layout->row.columns >= NK_MAX_LAYOUT_ROW_TEMPLATE_COLUMNS) return;
- layout->row.templates[layout->row.columns++] = width;
-}
-
-NK_API void
-nk_layout_row_template_end(struct nk_context *ctx)
-{
- struct nk_window *win;
- struct nk_panel *layout;
-
- int i = 0;
- int variable_count = 0;
- int min_variable_count = 0;
- float min_fixed_width = 0.0f;
- float total_fixed_width = 0.0f;
- float max_variable_width = 0.0f;
-
- NK_ASSERT(ctx);
- NK_ASSERT(ctx->current);
- NK_ASSERT(ctx->current->layout);
- if (!ctx || !ctx->current || !ctx->current->layout)
- return;
-
- win = ctx->current;
- layout = win->layout;
- NK_ASSERT(layout->row.type == NK_LAYOUT_TEMPLATE);
- if (layout->row.type != NK_LAYOUT_TEMPLATE) return;
- for (i = 0; i < layout->row.columns; ++i) {
- float width = layout->row.templates[i];
- if (width >= 0.0f) {
- total_fixed_width += width;
- min_fixed_width += width;
- } else if (width < -1.0f) {
- width = -width;
- total_fixed_width += width;
- max_variable_width = NK_MAX(max_variable_width, width);
- variable_count++;
- } else {
- min_variable_count++;
- variable_count++;
- }
- }
- if (variable_count) {
- float space = nk_layout_row_calculate_usable_space(&ctx->style, layout->type,
- layout->bounds.w, layout->row.columns);
- float var_width = (NK_MAX(space-min_fixed_width,0.0f)) / (float)variable_count;
- int enough_space = var_width >= max_variable_width;
- if (!enough_space)
- var_width = (NK_MAX(space-total_fixed_width,0)) / (float)min_variable_count;
- for (i = 0; i < layout->row.columns; ++i) {
- float *width = &layout->row.templates[i];
- *width = (*width >= 0.0f)? *width: (*width < -1.0f && !enough_space)? -(*width): var_width;
- }
- }
-}
-
-NK_API void
-nk_layout_space_begin(struct nk_context *ctx, enum nk_layout_format fmt,
- float height, int widget_count)
-{
- struct nk_window *win;
- struct nk_panel *layout;
-
- NK_ASSERT(ctx);
- NK_ASSERT(ctx->current);
- NK_ASSERT(ctx->current->layout);
- if (!ctx || !ctx->current || !ctx->current->layout)
- return;
-
- win = ctx->current;
- layout = win->layout;
- nk_panel_layout(ctx, win, height, widget_count);
- if (fmt == NK_STATIC)
- layout->row.type = NK_LAYOUT_STATIC_FREE;
- else layout->row.type = NK_LAYOUT_DYNAMIC_FREE;
-
- layout->row.ratio = 0;
- layout->row.filled = 0;
- layout->row.item_width = 0;
- layout->row.item_offset = 0;
-}
-
-NK_API void
-nk_layout_space_end(struct nk_context *ctx)
-{
- struct nk_window *win;
- struct nk_panel *layout;
-
- NK_ASSERT(ctx);
- NK_ASSERT(ctx->current);
- NK_ASSERT(ctx->current->layout);
- if (!ctx || !ctx->current || !ctx->current->layout)
- return;
-
- win = ctx->current;
- layout = win->layout;
- layout->row.item_width = 0;
- layout->row.item_height = 0;
- layout->row.item_offset = 0;
- nk_zero(&layout->row.item, sizeof(layout->row.item));
-}
-
-NK_API void
-nk_layout_space_push(struct nk_context *ctx, struct nk_rect rect)
-{
- struct nk_window *win;
- struct nk_panel *layout;
-
- NK_ASSERT(ctx);
- NK_ASSERT(ctx->current);
- NK_ASSERT(ctx->current->layout);
- if (!ctx || !ctx->current || !ctx->current->layout)
- return;
-
- win = ctx->current;
- layout = win->layout;
- layout->row.item = rect;
-}
-
-NK_API struct nk_rect
-nk_layout_space_bounds(struct nk_context *ctx)
-{
- struct nk_rect ret;
- struct nk_window *win;
- struct nk_panel *layout;
-
- NK_ASSERT(ctx);
- NK_ASSERT(ctx->current);
- NK_ASSERT(ctx->current->layout);
- win = ctx->current;
- layout = win->layout;
-
- ret.x = layout->clip.x;
- ret.y = layout->clip.y;
- ret.w = layout->clip.w;
- ret.h = layout->row.height;
- return ret;
-}
-
-NK_API struct nk_vec2
-nk_layout_space_to_screen(struct nk_context *ctx, struct nk_vec2 ret)
-{
- struct nk_window *win;
- struct nk_panel *layout;
-
- NK_ASSERT(ctx);
- NK_ASSERT(ctx->current);
- NK_ASSERT(ctx->current->layout);
- win = ctx->current;
- layout = win->layout;
-
- ret.x += layout->at_x - (float)*layout->offset_x;
- ret.y += layout->at_y - (float)*layout->offset_y;
- return ret;
-}
-
-NK_API struct nk_vec2
-nk_layout_space_to_local(struct nk_context *ctx, struct nk_vec2 ret)
-{
- struct nk_window *win;
- struct nk_panel *layout;
-
- NK_ASSERT(ctx);
- NK_ASSERT(ctx->current);
- NK_ASSERT(ctx->current->layout);
- win = ctx->current;
- layout = win->layout;
-
- ret.x += -layout->at_x + (float)*layout->offset_x;
- ret.y += -layout->at_y + (float)*layout->offset_y;
- return ret;
-}
-
-NK_API struct nk_rect
-nk_layout_space_rect_to_screen(struct nk_context *ctx, struct nk_rect ret)
-{
- struct nk_window *win;
- struct nk_panel *layout;
-
- NK_ASSERT(ctx);
- NK_ASSERT(ctx->current);
- NK_ASSERT(ctx->current->layout);
- win = ctx->current;
- layout = win->layout;
-
- ret.x += layout->at_x - (float)*layout->offset_x;
- ret.y += layout->at_y - (float)*layout->offset_y;
- return ret;
-}
-
-NK_API struct nk_rect
-nk_layout_space_rect_to_local(struct nk_context *ctx, struct nk_rect ret)
-{
- struct nk_window *win;
- struct nk_panel *layout;
-
- NK_ASSERT(ctx);
- NK_ASSERT(ctx->current);
- NK_ASSERT(ctx->current->layout);
- win = ctx->current;
- layout = win->layout;
-
- ret.x += -layout->at_x + (float)*layout->offset_x;
- ret.y += -layout->at_y + (float)*layout->offset_y;
- return ret;
-}
-
-NK_INTERN void
-nk_panel_alloc_row(const struct nk_context *ctx, struct nk_window *win)
-{
- struct nk_panel *layout = win->layout;
- struct nk_vec2 spacing = ctx->style.window.spacing;
- const float row_height = layout->row.height - spacing.y;
- nk_panel_layout(ctx, win, row_height, layout->row.columns);
-}
-
-NK_INTERN void
-nk_layout_widget_space(struct nk_rect *bounds, const struct nk_context *ctx,
- struct nk_window *win, int modify)
-{
- struct nk_panel *layout;
- const struct nk_style *style;
-
- struct nk_vec2 spacing;
- struct nk_vec2 padding;
-
- float item_offset = 0;
- float item_width = 0;
- float item_spacing = 0;
- float panel_space = 0;
-
- NK_ASSERT(ctx);
- NK_ASSERT(ctx->current);
- NK_ASSERT(ctx->current->layout);
- if (!ctx || !ctx->current || !ctx->current->layout)
- return;
-
- win = ctx->current;
- layout = win->layout;
- style = &ctx->style;
- NK_ASSERT(bounds);
-
- spacing = style->window.spacing;
- padding = nk_panel_get_padding(style, layout->type);
- panel_space = nk_layout_row_calculate_usable_space(&ctx->style, layout->type,
- layout->bounds.w, layout->row.columns);
-
- /* calculate the width of one item inside the current layout space */
- switch (layout->row.type) {
- case NK_LAYOUT_DYNAMIC_FIXED: {
- /* scaling fixed size widgets item width */
- item_width = panel_space / (float)layout->row.columns;
- item_offset = (float)layout->row.index * item_width;
- item_spacing = (float)layout->row.index * spacing.x;
- } break;
- case NK_LAYOUT_DYNAMIC_ROW: {
- /* scaling single ratio widget width */
- item_width = layout->row.item_width * panel_space;
- item_offset = layout->row.item_offset;
- item_spacing = 0;
-
- if (modify) {
- layout->row.item_offset += item_width + spacing.x;
- layout->row.filled += layout->row.item_width;
- layout->row.index = 0;
- }
- } break;
- case NK_LAYOUT_DYNAMIC_FREE: {
- /* panel width depended free widget placing */
- bounds->x = layout->at_x + (layout->bounds.w * layout->row.item.x);
- bounds->x -= (float)*layout->offset_x;
- bounds->y = layout->at_y + (layout->row.height * layout->row.item.y);
- bounds->y -= (float)*layout->offset_y;
- bounds->w = layout->bounds.w * layout->row.item.w;
- bounds->h = layout->row.height * layout->row.item.h;
- return;
- } break;
- case NK_LAYOUT_DYNAMIC: {
- /* scaling arrays of panel width ratios for every widget */
- float ratio;
- NK_ASSERT(layout->row.ratio);
- ratio = (layout->row.ratio[layout->row.index] < 0) ?
- layout->row.item_width : layout->row.ratio[layout->row.index];
-
- item_spacing = (float)layout->row.index * spacing.x;
- item_width = (ratio * panel_space);
- item_offset = layout->row.item_offset;
-
- if (modify) {
- layout->row.item_offset += item_width;
- layout->row.filled += ratio;
- }
- } break;
- case NK_LAYOUT_STATIC_FIXED: {
- /* non-scaling fixed widgets item width */
- item_width = layout->row.item_width;
- item_offset = (float)layout->row.index * item_width;
- item_spacing = (float)layout->row.index * spacing.x;
- } break;
- case NK_LAYOUT_STATIC_ROW: {
- /* scaling single ratio widget width */
- item_width = layout->row.item_width;
- item_offset = layout->row.item_offset;
- item_spacing = (float)layout->row.index * spacing.x;
- if (modify) layout->row.item_offset += item_width;
- } break;
- case NK_LAYOUT_STATIC_FREE: {
- /* free widget placing */
- bounds->x = layout->at_x + layout->row.item.x;
- bounds->w = layout->row.item.w;
- if (((bounds->x + bounds->w) > layout->max_x) && modify)
- layout->max_x = (bounds->x + bounds->w);
- bounds->x -= (float)*layout->offset_x;
- bounds->y = layout->at_y + layout->row.item.y;
- bounds->y -= (float)*layout->offset_y;
- bounds->h = layout->row.item.h;
- return;
- } break;
- case NK_LAYOUT_STATIC: {
- /* non-scaling array of panel pixel width for every widget */
- item_spacing = (float)layout->row.index * spacing.x;
- item_width = layout->row.ratio[layout->row.index];
- item_offset = layout->row.item_offset;
- if (modify) layout->row.item_offset += item_width;
- } break;
- case NK_LAYOUT_TEMPLATE: {
- /* stretchy row layout with combined dynamic/static widget width*/
- NK_ASSERT(layout->row.index < layout->row.columns);
- NK_ASSERT(layout->row.index < NK_MAX_LAYOUT_ROW_TEMPLATE_COLUMNS);
- item_width = layout->row.templates[layout->row.index];
- item_offset = layout->row.item_offset;
- item_spacing = (float)layout->row.index * spacing.x;
- if (modify) layout->row.item_offset += item_width;
- } break;
- default: NK_ASSERT(0); break;
- };
-
- /* set the bounds of the newly allocated widget */
- bounds->w = item_width;
- bounds->h = layout->row.height - spacing.y;
- bounds->y = layout->at_y - (float)*layout->offset_y;
- bounds->x = layout->at_x + item_offset + item_spacing + padding.x;
- if (((bounds->x + bounds->w) > layout->max_x) && modify)
- layout->max_x = bounds->x + bounds->w;
- bounds->x -= (float)*layout->offset_x;
-}
-
-NK_INTERN void
-nk_panel_alloc_space(struct nk_rect *bounds, const struct nk_context *ctx)
-{
- struct nk_window *win;
- struct nk_panel *layout;
-
- NK_ASSERT(ctx);
- NK_ASSERT(ctx->current);
- NK_ASSERT(ctx->current->layout);
- if (!ctx || !ctx->current || !ctx->current->layout)
- return;
-
- /* check if the end of the row has been hit and begin new row if so */
- win = ctx->current;
- layout = win->layout;
- if (layout->row.index >= layout->row.columns)
- nk_panel_alloc_row(ctx, win);
-
- /* calculate widget position and size */
- nk_layout_widget_space(bounds, ctx, win, nk_true);
- layout->row.index++;
-}
-
-NK_INTERN void
-nk_layout_peek(struct nk_rect *bounds, struct nk_context *ctx)
-{
- float y;
- int index;
- struct nk_window *win;
- struct nk_panel *layout;
-
- NK_ASSERT(ctx);
- NK_ASSERT(ctx->current);
- NK_ASSERT(ctx->current->layout);
- if (!ctx || !ctx->current || !ctx->current->layout)
- return;
-
- win = ctx->current;
- layout = win->layout;
- y = layout->at_y;
- index = layout->row.index;
- if (layout->row.index >= layout->row.columns) {
- layout->at_y += layout->row.height;
- layout->row.index = 0;
- }
- nk_layout_widget_space(bounds, ctx, win, nk_false);
- layout->at_y = y;
- layout->row.index = index;
-}
-
-NK_INTERN int
-nk_tree_state_base(struct nk_context *ctx, enum nk_tree_type type,
- struct nk_image *img, const char *title, enum nk_collapse_states *state)
-{
- struct nk_window *win;
- struct nk_panel *layout;
- const struct nk_style *style;
- struct nk_command_buffer *out;
- const struct nk_input *in;
- const struct nk_style_button *button;
- enum nk_symbol_type symbol;
-
- struct nk_vec2 item_spacing;
- struct nk_rect header = {0,0,0,0};
- struct nk_rect sym = {0,0,0,0};
- struct nk_text text;
-
- nk_flags ws = 0;
- enum nk_widget_layout_states widget_state;
-
- NK_ASSERT(ctx);
- NK_ASSERT(ctx->current);
- NK_ASSERT(ctx->current->layout);
- if (!ctx || !ctx->current || !ctx->current->layout)
- return 0;
-
- /* cache some data */
- win = ctx->current;
- layout = win->layout;
- out = &win->buffer;
- style = &ctx->style;
- item_spacing = style->window.spacing;
-
- /* calculate header bounds and draw background */
- nk_layout_row_dynamic(ctx, style->font->height + 2 * style->tab.padding.y, 1);
- widget_state = nk_widget(&header, ctx);
- if (type == NK_TREE_TAB) {
- const struct nk_style_item *background = &style->tab.background;
- if (background->type == NK_STYLE_ITEM_IMAGE) {
- nk_draw_image(out, header, &background->data.image, nk_white);
- text.background = nk_rgba(0,0,0,0);
- } else {
- text.background = background->data.color;
- nk_fill_rect(out, header, 0, style->tab.border_color);
- nk_fill_rect(out, nk_shrink_rect(header, style->tab.border),
- style->tab.rounding, background->data.color);
- }
- } else text.background = style->window.background;
-
- /* update node state */
- in = (!(layout->flags & NK_WINDOW_ROM)) ? &ctx->input: 0;
- in = (in && widget_state == NK_WIDGET_VALID) ? &ctx->input : 0;
- if (nk_button_behavior(&ws, header, in, NK_BUTTON_DEFAULT))
- *state = (*state == NK_MAXIMIZED) ? NK_MINIMIZED : NK_MAXIMIZED;
-
- /* select correct button style */
- if (*state == NK_MAXIMIZED) {
- symbol = style->tab.sym_maximize;
- if (type == NK_TREE_TAB)
- button = &style->tab.tab_maximize_button;
- else button = &style->tab.node_maximize_button;
- } else {
- symbol = style->tab.sym_minimize;
- if (type == NK_TREE_TAB)
- button = &style->tab.tab_minimize_button;
- else button = &style->tab.node_minimize_button;
- }
-
- {/* draw triangle button */
- sym.w = sym.h = style->font->height;
- sym.y = header.y + style->tab.padding.y;
- sym.x = header.x + style->tab.padding.x;
- nk_do_button_symbol(&ws, &win->buffer, sym, symbol, NK_BUTTON_DEFAULT,
- button, 0, style->font);
-
- if (img) {
- /* draw optional image icon */
- sym.x = sym.x + sym.w + 4 * item_spacing.x;
- nk_draw_image(&win->buffer, sym, img, nk_white);
- sym.w = style->font->height + style->tab.spacing.x;}
- }
-
- {/* draw label */
- struct nk_rect label;
- header.w = NK_MAX(header.w, sym.w + item_spacing.x);
- label.x = sym.x + sym.w + item_spacing.x;
- label.y = sym.y;
- label.w = header.w - (sym.w + item_spacing.y + style->tab.indent);
- label.h = style->font->height;
- text.text = style->tab.text;
- text.padding = nk_vec2(0,0);
- nk_widget_text(out, label, title, nk_strlen(title), &text,
- NK_TEXT_LEFT, style->font);}
-
- /* increase x-axis cursor widget position pointer */
- if (*state == NK_MAXIMIZED) {
- layout->at_x = header.x + (float)*layout->offset_x + style->tab.indent;
- layout->bounds.w = NK_MAX(layout->bounds.w, style->tab.indent);
- layout->bounds.w -= (style->tab.indent + style->window.padding.x);
- layout->row.tree_depth++;
- return nk_true;
- } else return nk_false;
-}
-
-NK_INTERN int
-nk_tree_base(struct nk_context *ctx, enum nk_tree_type type,
- struct nk_image *img, const char *title, enum nk_collapse_states initial_state,
- const char *hash, int len, int line)
-{
- struct nk_window *win = ctx->current;
- int title_len = 0;
- nk_hash tree_hash = 0;
- nk_uint *state = 0;
-
- /* retrieve tree state from internal widget state tables */
- if (!hash) {
- title_len = (int)nk_strlen(title);
- tree_hash = nk_murmur_hash(title, (int)title_len, (nk_hash)line);
- } else tree_hash = nk_murmur_hash(hash, len, (nk_hash)line);
- state = nk_find_value(win, tree_hash);
- if (!state) {
- state = nk_add_value(ctx, win, tree_hash, 0);
- *state = initial_state;
- }
- return nk_tree_state_base(ctx, type, img, title, (enum nk_collapse_states*)state);
-}
-
-NK_API int
-nk_tree_state_push(struct nk_context *ctx, enum nk_tree_type type,
- const char *title, enum nk_collapse_states *state)
-{return nk_tree_state_base(ctx, type, 0, title, state);}
-
-NK_API int
-nk_tree_state_image_push(struct nk_context *ctx, enum nk_tree_type type,
- struct nk_image img, const char *title, enum nk_collapse_states *state)
-{return nk_tree_state_base(ctx, type, &img, title, state);}
-
-NK_API void
-nk_tree_state_pop(struct nk_context *ctx)
-{
- struct nk_window *win = 0;
- struct nk_panel *layout = 0;
-
- NK_ASSERT(ctx);
- NK_ASSERT(ctx->current);
- NK_ASSERT(ctx->current->layout);
- if (!ctx || !ctx->current || !ctx->current->layout)
- return;
-
- win = ctx->current;
- layout = win->layout;
- layout->at_x -= ctx->style.tab.indent + ctx->style.window.padding.x;
- layout->bounds.w += ctx->style.tab.indent + ctx->style.window.padding.x;
- NK_ASSERT(layout->row.tree_depth);
- layout->row.tree_depth--;
-}
-
-NK_API int
-nk_tree_push_hashed(struct nk_context *ctx, enum nk_tree_type type,
- const char *title, enum nk_collapse_states initial_state,
- const char *hash, int len, int line)
-{return nk_tree_base(ctx, type, 0, title, initial_state, hash, len, line);}
-
-NK_API int
-nk_tree_image_push_hashed(struct nk_context *ctx, enum nk_tree_type type,
- struct nk_image img, const char *title, enum nk_collapse_states initial_state,
- const char *hash, int len,int seed)
-{return nk_tree_base(ctx, type, &img, title, initial_state, hash, len, seed);}
-
-NK_API void
-nk_tree_pop(struct nk_context *ctx)
-{nk_tree_state_pop(ctx);}
-
-/*----------------------------------------------------------------
- *
- * WIDGETS
- *
- * --------------------------------------------------------------*/
-NK_API struct nk_rect
-nk_widget_bounds(struct nk_context *ctx)
-{
- struct nk_rect bounds;
- NK_ASSERT(ctx);
- NK_ASSERT(ctx->current);
- if (!ctx || !ctx->current)
- return nk_rect(0,0,0,0);
- nk_layout_peek(&bounds, ctx);
- return bounds;
-}
-
-NK_API struct nk_vec2
-nk_widget_position(struct nk_context *ctx)
-{
- struct nk_rect bounds;
- NK_ASSERT(ctx);
- NK_ASSERT(ctx->current);
- if (!ctx || !ctx->current)
- return nk_vec2(0,0);
-
- nk_layout_peek(&bounds, ctx);
- return nk_vec2(bounds.x, bounds.y);
-}
-
-NK_API struct nk_vec2
-nk_widget_size(struct nk_context *ctx)
-{
- struct nk_rect bounds;
- NK_ASSERT(ctx);
- NK_ASSERT(ctx->current);
- if (!ctx || !ctx->current)
- return nk_vec2(0,0);
-
- nk_layout_peek(&bounds, ctx);
- return nk_vec2(bounds.w, bounds.h);
-}
-
-NK_API float
-nk_widget_width(struct nk_context *ctx)
-{
- struct nk_rect bounds;
- NK_ASSERT(ctx);
- NK_ASSERT(ctx->current);
- if (!ctx || !ctx->current)
- return 0;
-
- nk_layout_peek(&bounds, ctx);
- return bounds.w;
-}
-
-NK_API float
-nk_widget_height(struct nk_context *ctx)
-{
- struct nk_rect bounds;
- NK_ASSERT(ctx);
- NK_ASSERT(ctx->current);
- if (!ctx || !ctx->current)
- return 0;
-
- nk_layout_peek(&bounds, ctx);
- return bounds.h;
-}
-
-NK_API int
-nk_widget_is_hovered(struct nk_context *ctx)
-{
- int ret;
- struct nk_rect bounds;
- NK_ASSERT(ctx);
- NK_ASSERT(ctx->current);
- if (!ctx || !ctx->current)
- return 0;
-
- nk_layout_peek(&bounds, ctx);
- ret = (ctx->active == ctx->current);
- ret = ret && nk_input_is_mouse_hovering_rect(&ctx->input, bounds);
- return ret;
-}
-
-NK_API int
-nk_widget_is_mouse_clicked(struct nk_context *ctx, enum nk_buttons btn)
-{
- int ret;
- struct nk_rect bounds;
- NK_ASSERT(ctx);
- NK_ASSERT(ctx->current);
- if (!ctx || !ctx->current)
- return 0;
-
- nk_layout_peek(&bounds, ctx);
- ret = (ctx->active == ctx->current);
- ret = ret && nk_input_mouse_clicked(&ctx->input, btn, bounds);
- return ret;
-}
-
-NK_API int
-nk_widget_has_mouse_click_down(struct nk_context *ctx, enum nk_buttons btn, int down)
-{
- int ret;
- struct nk_rect bounds;
- NK_ASSERT(ctx);
- NK_ASSERT(ctx->current);
- if (!ctx || !ctx->current)
- return 0;
-
- nk_layout_peek(&bounds, ctx);
- ret = (ctx->active == ctx->current);
- ret = ret && nk_input_has_mouse_click_down_in_rect(&ctx->input, btn, bounds, down);
- return ret;
-}
-
-NK_API enum nk_widget_layout_states
-nk_widget(struct nk_rect *bounds, const struct nk_context *ctx)
-{
- struct nk_rect *c = 0;
- struct nk_window *win;
- struct nk_panel *layout;
-
- NK_ASSERT(ctx);
- NK_ASSERT(ctx->current);
- NK_ASSERT(ctx->current->layout);
- if (!ctx || !ctx->current || !ctx->current->layout)
- return NK_WIDGET_INVALID;
-
- /* allocate space and check if the widget needs to be updated and drawn */
- nk_panel_alloc_space(bounds, ctx);
- win = ctx->current;
- layout = win->layout;
- c = &layout->clip;
-
- /* if one of these triggers you forgot to add an `if` condition around either
- a window, group, popup, combobox or contextual menu `begin` and `end` block.
- Example:
- if (nk_begin(...) {...} nk_end(...); or
- if (nk_group_begin(...) { nk_group_end(...);} */
- NK_ASSERT(!(layout->flags & NK_WINDOW_MINIMIZED));
- NK_ASSERT(!(layout->flags & NK_WINDOW_HIDDEN));
- NK_ASSERT(!(layout->flags & NK_WINDOW_CLOSED));
-
- /* need to convert to int here to remove floating point error */
- bounds->x = (float)((int)bounds->x);
- bounds->y = (float)((int)bounds->y);
- bounds->w = (float)((int)bounds->w);
- bounds->h = (float)((int)bounds->h);
-
- if (!NK_INTERSECT(c->x, c->y, c->w, c->h, bounds->x, bounds->y, bounds->w, bounds->h))
- return NK_WIDGET_INVALID;
- if (!NK_CONTAINS(bounds->x, bounds->y, bounds->w, bounds->h, c->x, c->y, c->w, c->h))
- return NK_WIDGET_ROM;
- return NK_WIDGET_VALID;
-}
-
-NK_API enum nk_widget_layout_states
-nk_widget_fitting(struct nk_rect *bounds, struct nk_context *ctx,
- struct nk_vec2 item_padding)
-{
- /* update the bounds to stand without padding */
- struct nk_window *win;
- struct nk_style *style;
- struct nk_panel *layout;
- enum nk_widget_layout_states state;
- struct nk_vec2 panel_padding;
-
- NK_ASSERT(ctx);
- NK_ASSERT(ctx->current);
- NK_ASSERT(ctx->current->layout);
- if (!ctx || !ctx->current || !ctx->current->layout)
- return NK_WIDGET_INVALID;
-
- win = ctx->current;
- style = &ctx->style;
- layout = win->layout;
- state = nk_widget(bounds, ctx);
-
- panel_padding = nk_panel_get_padding(style, layout->type);
- if (layout->row.index == 1) {
- bounds->w += panel_padding.x;
- bounds->x -= panel_padding.x;
- } else bounds->x -= item_padding.x;
-
- if (layout->row.index == layout->row.columns)
- bounds->w += panel_padding.x;
- else bounds->w += item_padding.x;
- return state;
-}
-
-/*----------------------------------------------------------------
- *
- * MISC
- *
- * --------------------------------------------------------------*/
-NK_API void
-nk_spacing(struct nk_context *ctx, int cols)
-{
- struct nk_window *win;
- struct nk_panel *layout;
- struct nk_rect none;
- int i, index, rows;
-
- NK_ASSERT(ctx);
- NK_ASSERT(ctx->current);
- NK_ASSERT(ctx->current->layout);
- if (!ctx || !ctx->current || !ctx->current->layout)
- return;
-
- /* spacing over row boundaries */
- win = ctx->current;
- layout = win->layout;
- index = (layout->row.index + cols) % layout->row.columns;
- rows = (layout->row.index + cols) / layout->row.columns;
- if (rows) {
- for (i = 0; i < rows; ++i)
- nk_panel_alloc_row(ctx, win);
- cols = index;
- }
-
- /* non table layout need to allocate space */
- if (layout->row.type != NK_LAYOUT_DYNAMIC_FIXED &&
- layout->row.type != NK_LAYOUT_STATIC_FIXED) {
- for (i = 0; i < cols; ++i)
- nk_panel_alloc_space(&none, ctx);
- }
- layout->row.index = index;
-}
-
-/*----------------------------------------------------------------
- *
- * TEXT
- *
- * --------------------------------------------------------------*/
-NK_API void
-nk_text_colored(struct nk_context *ctx, const char *str, int len,
- nk_flags alignment, struct nk_color color)
-{
- struct nk_window *win;
- const struct nk_style *style;
-
- struct nk_vec2 item_padding;
- struct nk_rect bounds;
- struct nk_text text;
-
- NK_ASSERT(ctx);
- NK_ASSERT(ctx->current);
- NK_ASSERT(ctx->current->layout);
- if (!ctx || !ctx->current || !ctx->current->layout) return;
-
- win = ctx->current;
- style = &ctx->style;
- nk_panel_alloc_space(&bounds, ctx);
- item_padding = style->text.padding;
-
- text.padding.x = item_padding.x;
- text.padding.y = item_padding.y;
- text.background = style->window.background;
- text.text = color;
- nk_widget_text(&win->buffer, bounds, str, len, &text, alignment, style->font);
-}
-
-NK_API void
-nk_text_wrap_colored(struct nk_context *ctx, const char *str,
- int len, struct nk_color color)
-{
- struct nk_window *win;
- const struct nk_style *style;
-
- struct nk_vec2 item_padding;
- struct nk_rect bounds;
- struct nk_text text;
-
- NK_ASSERT(ctx);
- NK_ASSERT(ctx->current);
- NK_ASSERT(ctx->current->layout);
- if (!ctx || !ctx->current || !ctx->current->layout) return;
-
- win = ctx->current;
- style = &ctx->style;
- nk_panel_alloc_space(&bounds, ctx);
- item_padding = style->text.padding;
-
- text.padding.x = item_padding.x;
- text.padding.y = item_padding.y;
- text.background = style->window.background;
- text.text = color;
- nk_widget_text_wrap(&win->buffer, bounds, str, len, &text, style->font);
-}
-
-#ifdef NK_INCLUDE_STANDARD_VARARGS
-NK_API void
-nk_labelf_colored(struct nk_context *ctx, nk_flags flags,
- struct nk_color color, const char *fmt, ...)
-{
- char buf[256];
- va_list args;
- va_start(args, fmt);
- nk_strfmt(buf, NK_LEN(buf), fmt, args);
- nk_label_colored(ctx, buf, flags, color);
- va_end(args);
-}
-
-NK_API void
-nk_labelf_colored_wrap(struct nk_context *ctx, struct nk_color color,
- const char *fmt, ...)
-{
- char buf[256];
- va_list args;
- va_start(args, fmt);
- nk_strfmt(buf, NK_LEN(buf), fmt, args);
- nk_label_colored_wrap(ctx, buf, color);
- va_end(args);
-}
-
-NK_API void
-nk_labelf(struct nk_context *ctx, nk_flags flags, const char *fmt, ...)
-{
- char buf[256];
- va_list args;
- va_start(args, fmt);
- nk_strfmt(buf, NK_LEN(buf), fmt, args);
- nk_label(ctx, buf, flags);
- va_end(args);
-}
-
-NK_API void
-nk_labelf_wrap(struct nk_context *ctx, const char *fmt,...)
-{
- char buf[256];
- va_list args;
- va_start(args, fmt);
- nk_strfmt(buf, NK_LEN(buf), fmt, args);
- nk_label_wrap(ctx, buf);
- va_end(args);
-}
-
-NK_API void
-nk_value_bool(struct nk_context *ctx, const char *prefix, int value)
-{nk_labelf(ctx, NK_TEXT_LEFT, "%s: %s", prefix, ((value) ? "true": "false"));}
-
-NK_API void
-nk_value_int(struct nk_context *ctx, const char *prefix, int value)
-{nk_labelf(ctx, NK_TEXT_LEFT, "%s: %d", prefix, value);}
-
-NK_API void
-nk_value_uint(struct nk_context *ctx, const char *prefix, unsigned int value)
-{nk_labelf(ctx, NK_TEXT_LEFT, "%s: %u", prefix, value);}
-
-NK_API void
-nk_value_float(struct nk_context *ctx, const char *prefix, float value)
-{
- double double_value = (double)value;
- nk_labelf(ctx, NK_TEXT_LEFT, "%s: %.3f", prefix, double_value);
-}
-
-NK_API void
-nk_value_color_byte(struct nk_context *ctx, const char *p, struct nk_color c)
-{nk_labelf(ctx, NK_TEXT_LEFT, "%s: (%d, %d, %d, %d)", p, c.r, c.g, c.b, c.a);}
-
-NK_API void
-nk_value_color_float(struct nk_context *ctx, const char *p, struct nk_color color)
-{
- double c[4]; nk_color_dv(c, color);
- nk_labelf(ctx, NK_TEXT_LEFT, "%s: (%.2f, %.2f, %.2f, %.2f)",
- p, c[0], c[1], c[2], c[3]);
-}
-
-NK_API void
-nk_value_color_hex(struct nk_context *ctx, const char *prefix, struct nk_color color)
-{
- char hex[16];
- nk_color_hex_rgba(hex, color);
- nk_labelf(ctx, NK_TEXT_LEFT, "%s: %s", prefix, hex);
-}
-#endif
-
-NK_API void
-nk_text(struct nk_context *ctx, const char *str, int len, nk_flags alignment)
-{
- NK_ASSERT(ctx);
- if (!ctx) return;
- nk_text_colored(ctx, str, len, alignment, ctx->style.text.color);
-}
-
-NK_API void
-nk_text_wrap(struct nk_context *ctx, const char *str, int len)
-{
- NK_ASSERT(ctx);
- if (!ctx) return;
- nk_text_wrap_colored(ctx, str, len, ctx->style.text.color);
-}
-
-NK_API void
-nk_label(struct nk_context *ctx, const char *str, nk_flags alignment)
-{nk_text(ctx, str, nk_strlen(str), alignment);}
-
-NK_API void
-nk_label_colored(struct nk_context *ctx, const char *str, nk_flags align,
- struct nk_color color)
-{nk_text_colored(ctx, str, nk_strlen(str), align, color);}
-
-NK_API void
-nk_label_wrap(struct nk_context *ctx, const char *str)
-{nk_text_wrap(ctx, str, nk_strlen(str));}
-
-NK_API void
-nk_label_colored_wrap(struct nk_context *ctx, const char *str, struct nk_color color)
-{nk_text_wrap_colored(ctx, str, nk_strlen(str), color);}
-
-NK_API void
-nk_image(struct nk_context *ctx, struct nk_image img)
-{
- struct nk_window *win;
- struct nk_rect bounds;
-
- NK_ASSERT(ctx);
- NK_ASSERT(ctx->current);
- NK_ASSERT(ctx->current->layout);
- if (!ctx || !ctx->current || !ctx->current->layout) return;
-
- win = ctx->current;
- if (!nk_widget(&bounds, ctx)) return;
- nk_draw_image(&win->buffer, bounds, &img, nk_white);
-}
-
-/*----------------------------------------------------------------
- *
- * BUTTON
- *
- * --------------------------------------------------------------*/
-NK_API void
-nk_button_set_behavior(struct nk_context *ctx, enum nk_button_behavior behavior)
-{
- NK_ASSERT(ctx);
- if (!ctx) return;
- ctx->button_behavior = behavior;
-}
-
-NK_API int
-nk_button_push_behavior(struct nk_context *ctx, enum nk_button_behavior behavior)
-{
- struct nk_config_stack_button_behavior *button_stack;
- struct nk_config_stack_button_behavior_element *element;
-
- NK_ASSERT(ctx);
- if (!ctx) return 0;
-
- button_stack = &ctx->stacks.button_behaviors;
- NK_ASSERT(button_stack->head < (int)NK_LEN(button_stack->elements));
- if (button_stack->head >= (int)NK_LEN(button_stack->elements))
- return 0;
-
- element = &button_stack->elements[button_stack->head++];
- element->address = &ctx->button_behavior;
- element->old_value = ctx->button_behavior;
- ctx->button_behavior = behavior;
- return 1;
-}
-
-NK_API int
-nk_button_pop_behavior(struct nk_context *ctx)
-{
- struct nk_config_stack_button_behavior *button_stack;
- struct nk_config_stack_button_behavior_element *element;
-
- NK_ASSERT(ctx);
- if (!ctx) return 0;
-
- button_stack = &ctx->stacks.button_behaviors;
- NK_ASSERT(button_stack->head > 0);
- if (button_stack->head < 1)
- return 0;
-
- element = &button_stack->elements[--button_stack->head];
- *element->address = element->old_value;
- return 1;
-}
-
-NK_API int
-nk_button_text_styled(struct nk_context *ctx,
- const struct nk_style_button *style, const char *title, int len)
-{
- struct nk_window *win;
- struct nk_panel *layout;
- const struct nk_input *in;
-
- struct nk_rect bounds;
- enum nk_widget_layout_states state;
-
- NK_ASSERT(ctx);
- NK_ASSERT(style);
- NK_ASSERT(ctx->current);
- NK_ASSERT(ctx->current->layout);
- if (!style || !ctx || !ctx->current || !ctx->current->layout) return 0;
-
- win = ctx->current;
- layout = win->layout;
- state = nk_widget(&bounds, ctx);
-
- if (!state) return 0;
- in = (state == NK_WIDGET_ROM || layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input;
- return nk_do_button_text(&ctx->last_widget_state, &win->buffer, bounds,
- title, len, style->text_alignment, ctx->button_behavior,
- style, in, ctx->style.font);
-}
-
-NK_API int
-nk_button_text(struct nk_context *ctx, const char *title, int len)
-{
- NK_ASSERT(ctx);
- if (!ctx) return 0;
- return nk_button_text_styled(ctx, &ctx->style.button, title, len);
-}
-
-NK_API int nk_button_label_styled(struct nk_context *ctx,
- const struct nk_style_button *style, const char *title)
-{return nk_button_text_styled(ctx, style, title, nk_strlen(title));}
-
-NK_API int nk_button_label(struct nk_context *ctx, const char *title)
-{return nk_button_text(ctx, title, nk_strlen(title));}
-
-NK_API int
-nk_button_color(struct nk_context *ctx, struct nk_color color)
-{
- struct nk_window *win;
- struct nk_panel *layout;
- const struct nk_input *in;
- struct nk_style_button button;
-
- int ret = 0;
- struct nk_rect bounds;
- struct nk_rect content;
- enum nk_widget_layout_states state;
-
- NK_ASSERT(ctx);
- NK_ASSERT(ctx->current);
- NK_ASSERT(ctx->current->layout);
- if (!ctx || !ctx->current || !ctx->current->layout)
- return 0;
-
- win = ctx->current;
- layout = win->layout;
-
- state = nk_widget(&bounds, ctx);
- if (!state) return 0;
- in = (state == NK_WIDGET_ROM || layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input;
-
- button = ctx->style.button;
- button.normal = nk_style_item_color(color);
- button.hover = nk_style_item_color(color);
- button.active = nk_style_item_color(color);
- ret = nk_do_button(&ctx->last_widget_state, &win->buffer, bounds,
- &button, in, ctx->button_behavior, &content);
- nk_draw_button(&win->buffer, &bounds, ctx->last_widget_state, &button);
- return ret;
-}
-
-NK_API int
-nk_button_symbol_styled(struct nk_context *ctx,
- const struct nk_style_button *style, enum nk_symbol_type symbol)
-{
- struct nk_window *win;
- struct nk_panel *layout;
- const struct nk_input *in;
-
- struct nk_rect bounds;
- enum nk_widget_layout_states state;
-
- NK_ASSERT(ctx);
- NK_ASSERT(ctx->current);
- NK_ASSERT(ctx->current->layout);
- if (!ctx || !ctx->current || !ctx->current->layout)
- return 0;
-
- win = ctx->current;
- layout = win->layout;
- state = nk_widget(&bounds, ctx);
- if (!state) return 0;
- in = (state == NK_WIDGET_ROM || layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input;
- return nk_do_button_symbol(&ctx->last_widget_state, &win->buffer, bounds,
- symbol, ctx->button_behavior, style, in, ctx->style.font);
-}
-
-NK_API int
-nk_button_symbol(struct nk_context *ctx, enum nk_symbol_type symbol)
-{
- NK_ASSERT(ctx);
- if (!ctx) return 0;
- return nk_button_symbol_styled(ctx, &ctx->style.button, symbol);
-}
-
-NK_API int
-nk_button_image_styled(struct nk_context *ctx, const struct nk_style_button *style,
- struct nk_image img)
-{
- struct nk_window *win;
- struct nk_panel *layout;
- const struct nk_input *in;
-
- struct nk_rect bounds;
- enum nk_widget_layout_states state;
-
- NK_ASSERT(ctx);
- NK_ASSERT(ctx->current);
- NK_ASSERT(ctx->current->layout);
- if (!ctx || !ctx->current || !ctx->current->layout)
- return 0;
-
- win = ctx->current;
- layout = win->layout;
-
- state = nk_widget(&bounds, ctx);
- if (!state) return 0;
- in = (state == NK_WIDGET_ROM || layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input;
- return nk_do_button_image(&ctx->last_widget_state, &win->buffer, bounds,
- img, ctx->button_behavior, style, in);
-}
-
-NK_API int
-nk_button_image(struct nk_context *ctx, struct nk_image img)
-{
- NK_ASSERT(ctx);
- if (!ctx) return 0;
- return nk_button_image_styled(ctx, &ctx->style.button, img);
-}
-
-NK_API int
-nk_button_symbol_text_styled(struct nk_context *ctx,
- const struct nk_style_button *style, enum nk_symbol_type symbol,
- const char *text, int len, nk_flags align)
-{
- struct nk_window *win;
- struct nk_panel *layout;
- const struct nk_input *in;
-
- struct nk_rect bounds;
- enum nk_widget_layout_states state;
-
- NK_ASSERT(ctx);
- NK_ASSERT(ctx->current);
- NK_ASSERT(ctx->current->layout);
- if (!ctx || !ctx->current || !ctx->current->layout)
- return 0;
-
- win = ctx->current;
- layout = win->layout;
-
- state = nk_widget(&bounds, ctx);
- if (!state) return 0;
- in = (state == NK_WIDGET_ROM || layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input;
- return nk_do_button_text_symbol(&ctx->last_widget_state, &win->buffer, bounds,
- symbol, text, len, align, ctx->button_behavior,
- style, ctx->style.font, in);
-}
-
-NK_API int
-nk_button_symbol_text(struct nk_context *ctx, enum nk_symbol_type symbol,
- const char* text, int len, nk_flags align)
-{
- NK_ASSERT(ctx);
- if (!ctx) return 0;
- return nk_button_symbol_text_styled(ctx, &ctx->style.button, symbol, text, len, align);
-}
-
-NK_API int nk_button_symbol_label(struct nk_context *ctx, enum nk_symbol_type symbol,
- const char *label, nk_flags align)
-{return nk_button_symbol_text(ctx, symbol, label, nk_strlen(label), align);}
-
-NK_API int nk_button_symbol_label_styled(struct nk_context *ctx,
- const struct nk_style_button *style, enum nk_symbol_type symbol,
- const char *title, nk_flags align)
-{return nk_button_symbol_text_styled(ctx, style, symbol, title, nk_strlen(title), align);}
-
-NK_API int
-nk_button_image_text_styled(struct nk_context *ctx,
- const struct nk_style_button *style, struct nk_image img, const char *text,
- int len, nk_flags align)
-{
- struct nk_window *win;
- struct nk_panel *layout;
- const struct nk_input *in;
-
- struct nk_rect bounds;
- enum nk_widget_layout_states state;
-
- NK_ASSERT(ctx);
- NK_ASSERT(ctx->current);
- NK_ASSERT(ctx->current->layout);
- if (!ctx || !ctx->current || !ctx->current->layout)
- return 0;
-
- win = ctx->current;
- layout = win->layout;
-
- state = nk_widget(&bounds, ctx);
- if (!state) return 0;
- in = (state == NK_WIDGET_ROM || layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input;
- return nk_do_button_text_image(&ctx->last_widget_state, &win->buffer,
- bounds, img, text, len, align, ctx->button_behavior,
- style, ctx->style.font, in);
-}
-
-NK_API int
-nk_button_image_text(struct nk_context *ctx, struct nk_image img,
- const char *text, int len, nk_flags align)
-{return nk_button_image_text_styled(ctx, &ctx->style.button,img, text, len, align);}
-
-
-NK_API int nk_button_image_label(struct nk_context *ctx, struct nk_image img,
- const char *label, nk_flags align)
-{return nk_button_image_text(ctx, img, label, nk_strlen(label), align);}
-
-NK_API int nk_button_image_label_styled(struct nk_context *ctx,
- const struct nk_style_button *style, struct nk_image img,
- const char *label, nk_flags text_alignment)
-{return nk_button_image_text_styled(ctx, style, img, label, nk_strlen(label), text_alignment);}
-
-/*----------------------------------------------------------------
- *
- * SELECTABLE
- *
- * --------------------------------------------------------------*/
-NK_API int
-nk_selectable_text(struct nk_context *ctx, const char *str, int len,
- nk_flags align, int *value)
-{
- struct nk_window *win;
- struct nk_panel *layout;
- const struct nk_input *in;
- const struct nk_style *style;
-
- enum nk_widget_layout_states state;
- struct nk_rect bounds;
-
- NK_ASSERT(ctx);
- NK_ASSERT(value);
- NK_ASSERT(ctx->current);
- NK_ASSERT(ctx->current->layout);
- if (!ctx || !ctx->current || !ctx->current->layout || !value)
- return 0;
-
- win = ctx->current;
- layout = win->layout;
- style = &ctx->style;
-
- state = nk_widget(&bounds, ctx);
- if (!state) return 0;
- in = (state == NK_WIDGET_ROM || layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input;
- return nk_do_selectable(&ctx->last_widget_state, &win->buffer, bounds,
- str, len, align, value, &style->selectable, in, style->font);
-}
-
-NK_API int
-nk_selectable_image_text(struct nk_context *ctx, struct nk_image img,
- const char *str, int len, nk_flags align, int *value)
-{
- struct nk_window *win;
- struct nk_panel *layout;
- const struct nk_input *in;
- const struct nk_style *style;
-
- enum nk_widget_layout_states state;
- struct nk_rect bounds;
-
- NK_ASSERT(ctx);
- NK_ASSERT(value);
- NK_ASSERT(ctx->current);
- NK_ASSERT(ctx->current->layout);
- if (!ctx || !ctx->current || !ctx->current->layout || !value)
- return 0;
-
- win = ctx->current;
- layout = win->layout;
- style = &ctx->style;
-
- state = nk_widget(&bounds, ctx);
- if (!state) return 0;
- in = (state == NK_WIDGET_ROM || layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input;
- return nk_do_selectable_image(&ctx->last_widget_state, &win->buffer, bounds,
- str, len, align, value, &img, &style->selectable, in, style->font);
-}
-
-NK_API int nk_select_text(struct nk_context *ctx, const char *str, int len,
- nk_flags align, int value)
-{nk_selectable_text(ctx, str, len, align, &value);return value;}
-
-NK_API int nk_selectable_label(struct nk_context *ctx, const char *str, nk_flags align, int *value)
-{return nk_selectable_text(ctx, str, nk_strlen(str), align, value);}
-
-NK_API int nk_selectable_image_label(struct nk_context *ctx,struct nk_image img,
- const char *str, nk_flags align, int *value)
-{return nk_selectable_image_text(ctx, img, str, nk_strlen(str), align, value);}
-
-NK_API int nk_select_label(struct nk_context *ctx, const char *str, nk_flags align, int value)
-{nk_selectable_text(ctx, str, nk_strlen(str), align, &value);return value;}
-
-NK_API int nk_select_image_label(struct nk_context *ctx, struct nk_image img,
- const char *str, nk_flags align, int value)
-{nk_selectable_image_text(ctx, img, str, nk_strlen(str), align, &value);return value;}
-
-NK_API int nk_select_image_text(struct nk_context *ctx, struct nk_image img,
- const char *str, int len, nk_flags align, int value)
-{nk_selectable_image_text(ctx, img, str, len, align, &value);return value;}
-
-/*----------------------------------------------------------------
- *
- * CHECKBOX
- *
- * --------------------------------------------------------------*/
-NK_API int
-nk_check_text(struct nk_context *ctx, const char *text, int len, int active)
-{
- struct nk_window *win;
- struct nk_panel *layout;
- const struct nk_input *in;
- const struct nk_style *style;
-
- struct nk_rect bounds;
- enum nk_widget_layout_states state;
-
- NK_ASSERT(ctx);
- NK_ASSERT(ctx->current);
- NK_ASSERT(ctx->current->layout);
- if (!ctx || !ctx->current || !ctx->current->layout)
- return active;
-
- win = ctx->current;
- style = &ctx->style;
- layout = win->layout;
-
- state = nk_widget(&bounds, ctx);
- if (!state) return active;
- in = (state == NK_WIDGET_ROM || layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input;
- nk_do_toggle(&ctx->last_widget_state, &win->buffer, bounds, &active,
- text, len, NK_TOGGLE_CHECK, &style->checkbox, in, style->font);
- return active;
-}
-
-NK_API unsigned int
-nk_check_flags_text(struct nk_context *ctx, const char *text, int len,
- unsigned int flags, unsigned int value)
-{
- int old_active;
- NK_ASSERT(ctx);
- NK_ASSERT(text);
- if (!ctx || !text) return flags;
- old_active = (int)((flags & value) & value);
- if (nk_check_text(ctx, text, len, old_active))
- flags |= value;
- else flags &= ~value;
- return flags;
-}
-
-NK_API int
-nk_checkbox_text(struct nk_context *ctx, const char *text, int len, int *active)
-{
- int old_val;
- NK_ASSERT(ctx);
- NK_ASSERT(text);
- NK_ASSERT(active);
- if (!ctx || !text || !active) return 0;
- old_val = *active;
- *active = nk_check_text(ctx, text, len, *active);
- return old_val != *active;
-}
-
-NK_API int
-nk_checkbox_flags_text(struct nk_context *ctx, const char *text, int len,
- unsigned int *flags, unsigned int value)
-{
- int active;
- NK_ASSERT(ctx);
- NK_ASSERT(text);
- NK_ASSERT(flags);
- if (!ctx || !text || !flags) return 0;
-
- active = (int)((*flags & value) & value);
- if (nk_checkbox_text(ctx, text, len, &active)) {
- if (active) *flags |= value;
- else *flags &= ~value;
- return 1;
- }
- return 0;
-}
-
-NK_API int nk_check_label(struct nk_context *ctx, const char *label, int active)
-{return nk_check_text(ctx, label, nk_strlen(label), active);}
-
-NK_API unsigned int nk_check_flags_label(struct nk_context *ctx, const char *label,
- unsigned int flags, unsigned int value)
-{return nk_check_flags_text(ctx, label, nk_strlen(label), flags, value);}
-
-NK_API int nk_checkbox_label(struct nk_context *ctx, const char *label, int *active)
-{return nk_checkbox_text(ctx, label, nk_strlen(label), active);}
-
-NK_API int nk_checkbox_flags_label(struct nk_context *ctx, const char *label,
- unsigned int *flags, unsigned int value)
-{return nk_checkbox_flags_text(ctx, label, nk_strlen(label), flags, value);}
-
-/*----------------------------------------------------------------
- *
- * OPTION
- *
- * --------------------------------------------------------------*/
-NK_API int
-nk_option_text(struct nk_context *ctx, const char *text, int len, int is_active)
-{
- struct nk_window *win;
- struct nk_panel *layout;
- const struct nk_input *in;
- const struct nk_style *style;
-
- struct nk_rect bounds;
- enum nk_widget_layout_states state;
-
- NK_ASSERT(ctx);
- NK_ASSERT(ctx->current);
- NK_ASSERT(ctx->current->layout);
- if (!ctx || !ctx->current || !ctx->current->layout)
- return is_active;
-
- win = ctx->current;
- style = &ctx->style;
- layout = win->layout;
-
- state = nk_widget(&bounds, ctx);
- if (!state) return state;
- in = (state == NK_WIDGET_ROM || layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input;
- nk_do_toggle(&ctx->last_widget_state, &win->buffer, bounds, &is_active,
- text, len, NK_TOGGLE_OPTION, &style->option, in, style->font);
- return is_active;
-}
-
-NK_API int
-nk_radio_text(struct nk_context *ctx, const char *text, int len, int *active)
-{
- int old_value;
- NK_ASSERT(ctx);
- NK_ASSERT(text);
- NK_ASSERT(active);
- if (!ctx || !text || !active) return 0;
- old_value = *active;
- *active = nk_option_text(ctx, text, len, old_value);
- return old_value != *active;
-}
-
-NK_API int
-nk_option_label(struct nk_context *ctx, const char *label, int active)
-{return nk_option_text(ctx, label, nk_strlen(label), active);}
-
-NK_API int
-nk_radio_label(struct nk_context *ctx, const char *label, int *active)
-{return nk_radio_text(ctx, label, nk_strlen(label), active);}
-
-/*----------------------------------------------------------------
- *
- * SLIDER
- *
- * --------------------------------------------------------------*/
-NK_API int
-nk_slider_float(struct nk_context *ctx, float min_value, float *value, float max_value,
- float value_step)
-{
- struct nk_window *win;
- struct nk_panel *layout;
- struct nk_input *in;
- const struct nk_style *style;
-
- int ret = 0;
- float old_value;
- struct nk_rect bounds;
- enum nk_widget_layout_states state;
-
- NK_ASSERT(ctx);
- NK_ASSERT(ctx->current);
- NK_ASSERT(ctx->current->layout);
- NK_ASSERT(value);
- if (!ctx || !ctx->current || !ctx->current->layout || !value)
- return ret;
-
- win = ctx->current;
- style = &ctx->style;
- layout = win->layout;
-
- state = nk_widget(&bounds, ctx);
- if (!state) return ret;
- in = (state == NK_WIDGET_ROM || layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input;
-
- old_value = *value;
- *value = nk_do_slider(&ctx->last_widget_state, &win->buffer, bounds, min_value,
- old_value, max_value, value_step, &style->slider, in, style->font);
- return (old_value > *value || old_value < *value);
-}
-
-NK_API float
-nk_slide_float(struct nk_context *ctx, float min, float val, float max, float step)
-{
- nk_slider_float(ctx, min, &val, max, step); return val;
-}
-
-NK_API int
-nk_slide_int(struct nk_context *ctx, int min, int val, int max, int step)
-{
- float value = (float)val;
- nk_slider_float(ctx, (float)min, &value, (float)max, (float)step);
- return (int)value;
-}
-
-NK_API int
-nk_slider_int(struct nk_context *ctx, int min, int *val, int max, int step)
-{
- int ret;
- float value = (float)*val;
- ret = nk_slider_float(ctx, (float)min, &value, (float)max, (float)step);
- *val = (int)value;
- return ret;
-}
-
-/*----------------------------------------------------------------
- *
- * PROGRESSBAR
- *
- * --------------------------------------------------------------*/
-NK_API int
-nk_progress(struct nk_context *ctx, nk_size *cur, nk_size max, int is_modifyable)
-{
- struct nk_window *win;
- struct nk_panel *layout;
- const struct nk_style *style;
- const struct nk_input *in;
-
- struct nk_rect bounds;
- enum nk_widget_layout_states state;
- nk_size old_value;
-
- NK_ASSERT(ctx);
- NK_ASSERT(cur);
- NK_ASSERT(ctx->current);
- NK_ASSERT(ctx->current->layout);
- if (!ctx || !ctx->current || !ctx->current->layout || !cur)
- return 0;
-
- win = ctx->current;
- style = &ctx->style;
- layout = win->layout;
- state = nk_widget(&bounds, ctx);
- if (!state) return 0;
-
- in = (state == NK_WIDGET_ROM || layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input;
- old_value = *cur;
- *cur = nk_do_progress(&ctx->last_widget_state, &win->buffer, bounds,
- *cur, max, is_modifyable, &style->progress, in);
- return (*cur != old_value);
-}
-
-NK_API nk_size nk_prog(struct nk_context *ctx, nk_size cur, nk_size max, int modifyable)
-{nk_progress(ctx, &cur, max, modifyable);return cur;}
-
-/*----------------------------------------------------------------
- *
- * EDIT
- *
- * --------------------------------------------------------------*/
-NK_API void
-nk_edit_focus(struct nk_context *ctx, nk_flags flags)
-{
- nk_hash hash;
- struct nk_window *win;
-
- NK_ASSERT(ctx);
- NK_ASSERT(ctx->current);
- if (!ctx || !ctx->current) return;
-
- win = ctx->current;
- hash = win->edit.seq;
- win->edit.active = nk_true;
- win->edit.name = hash;
- if (flags & NK_EDIT_ALWAYS_INSERT_MODE)
- win->edit.mode = NK_TEXT_EDIT_MODE_INSERT;
-}
-
-NK_API void
-nk_edit_unfocus(struct nk_context *ctx)
-{
- struct nk_window *win;
- NK_ASSERT(ctx);
- NK_ASSERT(ctx->current);
- if (!ctx || !ctx->current) return;
-
- win = ctx->current;
- win->edit.active = nk_false;
- win->edit.name = 0;
-}
-
-NK_API nk_flags
-nk_edit_string(struct nk_context *ctx, nk_flags flags,
- char *memory, int *len, int max, nk_plugin_filter filter)
-{
- nk_hash hash;
- nk_flags state;
- struct nk_text_edit *edit;
- struct nk_window *win;
-
- NK_ASSERT(ctx);
- NK_ASSERT(memory);
- NK_ASSERT(len);
- if (!ctx || !memory || !len)
- return 0;
-
- filter = (!filter) ? nk_filter_default: filter;
- win = ctx->current;
- hash = win->edit.seq;
- edit = &ctx->text_edit;
- nk_textedit_clear_state(&ctx->text_edit, (flags & NK_EDIT_MULTILINE)?
- NK_TEXT_EDIT_MULTI_LINE: NK_TEXT_EDIT_SINGLE_LINE, filter);
-
- if (win->edit.active && hash == win->edit.name) {
- if (flags & NK_EDIT_NO_CURSOR)
- edit->cursor = nk_utf_len(memory, *len);
- else edit->cursor = win->edit.cursor;
- if (!(flags & NK_EDIT_SELECTABLE)) {
- edit->select_start = win->edit.cursor;
- edit->select_end = win->edit.cursor;
- } else {
- edit->select_start = win->edit.sel_start;
- edit->select_end = win->edit.sel_end;
- }
- edit->mode = win->edit.mode;
- edit->scrollbar.x = (float)win->edit.scrollbar.x;
- edit->scrollbar.y = (float)win->edit.scrollbar.y;
- edit->active = nk_true;
- } else edit->active = nk_false;
-
- max = NK_MAX(1, max);
- *len = NK_MIN(*len, max-1);
- nk_str_init_fixed(&edit->string, memory, (nk_size)max);
- edit->string.buffer.allocated = (nk_size)*len;
- edit->string.len = nk_utf_len(memory, *len);
- state = nk_edit_buffer(ctx, flags, edit, filter);
- *len = (int)edit->string.buffer.allocated;
-
- if (edit->active) {
- win->edit.cursor = edit->cursor;
- win->edit.sel_start = edit->select_start;
- win->edit.sel_end = edit->select_end;
- win->edit.mode = edit->mode;
- win->edit.scrollbar.x = (nk_ushort)edit->scrollbar.x;
- win->edit.scrollbar.y = (nk_ushort)edit->scrollbar.y;
- }
- return state;
-}
-
-NK_API nk_flags
-nk_edit_buffer(struct nk_context *ctx, nk_flags flags,
- struct nk_text_edit *edit, nk_plugin_filter filter)
-{
- struct nk_window *win;
- struct nk_style *style;
- struct nk_input *in;
-
- enum nk_widget_layout_states state;
- struct nk_rect bounds;
-
- nk_flags ret_flags = 0;
- unsigned char prev_state;
- nk_hash hash;
-
- /* make sure correct values */
- NK_ASSERT(ctx);
- NK_ASSERT(edit);
- NK_ASSERT(ctx->current);
- NK_ASSERT(ctx->current->layout);
- if (!ctx || !ctx->current || !ctx->current->layout)
- return 0;
-
- win = ctx->current;
- style = &ctx->style;
- state = nk_widget(&bounds, ctx);
- if (!state) return state;
- in = (win->layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input;
-
- /* check if edit is currently hot item */
- hash = win->edit.seq++;
- if (win->edit.active && hash == win->edit.name) {
- if (flags & NK_EDIT_NO_CURSOR)
- edit->cursor = edit->string.len;
- if (!(flags & NK_EDIT_SELECTABLE)) {
- edit->select_start = edit->cursor;
- edit->select_end = edit->cursor;
- }
- if (flags & NK_EDIT_CLIPBOARD)
- edit->clip = ctx->clip;
- }
-
- filter = (!filter) ? nk_filter_default: filter;
- prev_state = (unsigned char)edit->active;
- in = (flags & NK_EDIT_READ_ONLY) ? 0: in;
- ret_flags = nk_do_edit(&ctx->last_widget_state, &win->buffer, bounds, flags,
- filter, edit, &style->edit, in, style->font);
-
- if (ctx->last_widget_state & NK_WIDGET_STATE_HOVER)
- ctx->style.cursor_active = ctx->style.cursors[NK_CURSOR_TEXT];
- if (edit->active && prev_state != edit->active) {
- /* current edit is now hot */
- win->edit.active = nk_true;
- win->edit.name = hash;
- } else if (prev_state && !edit->active) {
- /* current edit is now cold */
- win->edit.active = nk_false;
- }
- return ret_flags;
-}
-
-NK_API nk_flags
-nk_edit_string_zero_terminated(struct nk_context *ctx, nk_flags flags,
- char *buffer, int max, nk_plugin_filter filter)
-{
- nk_flags result;
- int len = nk_strlen(buffer);
- result = nk_edit_string(ctx, flags, buffer, &len, max, filter);
- buffer[NK_MIN(NK_MAX(max-1,0), len)] = '\0';
- return result;
-}
-
-/*----------------------------------------------------------------
- *
- * PROPERTY
- *
- * --------------------------------------------------------------*/
-NK_INTERN struct nk_property_variant
-nk_property_variant_int(int value, int min_value, int max_value, int step)
-{
- struct nk_property_variant result;
- result.kind = NK_PROPERTY_INT;
- result.value.i = value;
- result.min_value.i = min_value;
- result.max_value.i = max_value;
- result.step.i = step;
- return result;
-}
-
-NK_INTERN struct nk_property_variant
-nk_property_variant_float(float value, float min_value, float max_value, float step)
-{
- struct nk_property_variant result;
- result.kind = NK_PROPERTY_FLOAT;
- result.value.f = value;
- result.min_value.f = min_value;
- result.max_value.f = max_value;
- result.step.f = step;
- return result;
-}
-
-NK_INTERN struct nk_property_variant
-nk_property_variant_double(double value, double min_value, double max_value,
- double step)
-{
- struct nk_property_variant result;
- result.kind = NK_PROPERTY_DOUBLE;
- result.value.d = value;
- result.min_value.d = min_value;
- result.max_value.d = max_value;
- result.step.d = step;
- return result;
-}
-
-NK_INTERN void
-nk_property(struct nk_context *ctx, const char *name, struct nk_property_variant *variant,
- float inc_per_pixel, const enum nk_property_filter filter)
-{
- struct nk_window *win;
- struct nk_panel *layout;
- struct nk_input *in;
- const struct nk_style *style;
-
- struct nk_rect bounds;
- enum nk_widget_layout_states s;
-
- int *state = 0;
- nk_hash hash = 0;
- char *buffer = 0;
- int *len = 0;
- int *cursor = 0;
- int old_state;
-
- char dummy_buffer[NK_MAX_NUMBER_BUFFER];
- int dummy_state = NK_PROPERTY_DEFAULT;
- int dummy_length = 0;
- int dummy_cursor = 0;
-
- NK_ASSERT(ctx);
- NK_ASSERT(ctx->current);
- NK_ASSERT(ctx->current->layout);
- if (!ctx || !ctx->current || !ctx->current->layout)
- return;
-
- win = ctx->current;
- layout = win->layout;
- style = &ctx->style;
- s = nk_widget(&bounds, ctx);
- if (!s) return;
- in = (s == NK_WIDGET_ROM || layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input;
-
- /* calculate hash from name */
- if (name[0] == '#') {
- hash = nk_murmur_hash(name, (int)nk_strlen(name), win->property.seq++);
- name++; /* special number hash */
- } else hash = nk_murmur_hash(name, (int)nk_strlen(name), 42);
-
- /* check if property is currently hot item */
- if (win->property.active && hash == win->property.name) {
- buffer = win->property.buffer;
- len = &win->property.length;
- cursor = &win->property.cursor;
- state = &win->property.state;
- } else {
- buffer = dummy_buffer;
- len = &dummy_length;
- cursor = &dummy_cursor;
- state = &dummy_state;
- }
-
- /* execute property widget */
- old_state = *state;
- nk_do_property(&ctx->last_widget_state, &win->buffer, bounds, name,
- variant, inc_per_pixel, buffer, len, state, cursor,
- &style->property, filter, in, style->font, &ctx->text_edit);
-
- if (in && *state != NK_PROPERTY_DEFAULT && !win->property.active) {
- /* current property is now hot */
- win->property.active = 1;
- NK_MEMCPY(win->property.buffer, buffer, (nk_size)*len);
- win->property.length = *len;
- win->property.cursor = *cursor;
- win->property.state = *state;
- win->property.name = hash;
- if (*state == NK_PROPERTY_DRAG) {
- ctx->input.mouse.grab = nk_true;
- ctx->input.mouse.grabbed = nk_true;
- }
- }
-
- /* check if previously active property is now inactive */
- if (*state == NK_PROPERTY_DEFAULT && old_state != NK_PROPERTY_DEFAULT) {
- if (old_state == NK_PROPERTY_DRAG) {
- ctx->input.mouse.grab = nk_false;
- ctx->input.mouse.grabbed = nk_false;
- ctx->input.mouse.ungrab = nk_true;
- }
- win->property.active = 0;
- }
-}
-
-NK_API void
-nk_property_int(struct nk_context *ctx, const char *name,
- int min, int *val, int max, int step, float inc_per_pixel)
-{
- struct nk_property_variant variant;
- NK_ASSERT(ctx);
- NK_ASSERT(name);
- NK_ASSERT(val);
-
- if (!ctx || !ctx->current || !name || !val) return;
- variant = nk_property_variant_int(*val, min, max, step);
- nk_property(ctx, name, &variant, inc_per_pixel, NK_FILTER_INT);
- *val = variant.value.i;
-}
-
-NK_API void
-nk_property_float(struct nk_context *ctx, const char *name,
- float min, float *val, float max, float step, float inc_per_pixel)
-{
- struct nk_property_variant variant;
- NK_ASSERT(ctx);
- NK_ASSERT(name);
- NK_ASSERT(val);
-
- if (!ctx || !ctx->current || !name || !val) return;
- variant = nk_property_variant_float(*val, min, max, step);
- nk_property(ctx, name, &variant, inc_per_pixel, NK_FILTER_FLOAT);
- *val = variant.value.f;
-}
-
-NK_API void
-nk_property_double(struct nk_context *ctx, const char *name,
- double min, double *val, double max, double step, float inc_per_pixel)
-{
- struct nk_property_variant variant;
- NK_ASSERT(ctx);
- NK_ASSERT(name);
- NK_ASSERT(val);
-
- if (!ctx || !ctx->current || !name || !val) return;
- variant = nk_property_variant_double(*val, min, max, step);
- nk_property(ctx, name, &variant, inc_per_pixel, NK_FILTER_FLOAT);
- *val = variant.value.d;
-}
-
-NK_API int
-nk_propertyi(struct nk_context *ctx, const char *name, int min, int val,
- int max, int step, float inc_per_pixel)
-{
- struct nk_property_variant variant;
- NK_ASSERT(ctx);
- NK_ASSERT(name);
-
- if (!ctx || !ctx->current || !name) return val;
- variant = nk_property_variant_int(val, min, max, step);
- nk_property(ctx, name, &variant, inc_per_pixel, NK_FILTER_INT);
- val = variant.value.i;
- return val;
-}
-
-NK_API float
-nk_propertyf(struct nk_context *ctx, const char *name, float min,
- float val, float max, float step, float inc_per_pixel)
-{
- struct nk_property_variant variant;
- NK_ASSERT(ctx);
- NK_ASSERT(name);
-
- if (!ctx || !ctx->current || !name) return val;
- variant = nk_property_variant_float(val, min, max, step);
- nk_property(ctx, name, &variant, inc_per_pixel, NK_FILTER_FLOAT);
- val = variant.value.f;
- return val;
-}
-
-NK_API double
-nk_propertyd(struct nk_context *ctx, const char *name, double min,
- double val, double max, double step, float inc_per_pixel)
-{
- struct nk_property_variant variant;
- NK_ASSERT(ctx);
- NK_ASSERT(name);
-
- if (!ctx || !ctx->current || !name) return val;
- variant = nk_property_variant_double(val, min, max, step);
- nk_property(ctx, name, &variant, inc_per_pixel, NK_FILTER_FLOAT);
- val = variant.value.d;
- return val;
-}
-
-/*----------------------------------------------------------------
- *
- * COLOR PICKER
- *
- * --------------------------------------------------------------*/
-NK_API int
-nk_color_pick(struct nk_context * ctx, struct nk_color *color,
- enum nk_color_format fmt)
-{
- struct nk_window *win;
- struct nk_panel *layout;
- const struct nk_style *config;
- const struct nk_input *in;
-
- enum nk_widget_layout_states state;
- struct nk_rect bounds;
-
- NK_ASSERT(ctx);
- NK_ASSERT(color);
- NK_ASSERT(ctx->current);
- NK_ASSERT(ctx->current->layout);
- if (!ctx || !ctx->current || !ctx->current->layout || !color)
- return 0;
-
- win = ctx->current;
- config = &ctx->style;
- layout = win->layout;
- state = nk_widget(&bounds, ctx);
- if (!state) return 0;
- in = (state == NK_WIDGET_ROM || layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input;
- return nk_do_color_picker(&ctx->last_widget_state, &win->buffer, color, fmt, bounds,
- nk_vec2(0,0), in, config->font);
-}
-
-NK_API struct nk_color
-nk_color_picker(struct nk_context *ctx, struct nk_color color,
- enum nk_color_format fmt)
-{
- nk_color_pick(ctx, &color, fmt);
- return color;
-}
-
-/* -------------------------------------------------------------
- *
- * CHART
- *
- * --------------------------------------------------------------*/
-NK_API int
-nk_chart_begin_colored(struct nk_context *ctx, enum nk_chart_type type,
- struct nk_color color, struct nk_color highlight,
- int count, float min_value, float max_value)
-{
- struct nk_window *win;
- struct nk_chart *chart;
- const struct nk_style *config;
- const struct nk_style_chart *style;
-
- const struct nk_style_item *background;
- struct nk_rect bounds = {0, 0, 0, 0};
-
- NK_ASSERT(ctx);
- NK_ASSERT(ctx->current);
- NK_ASSERT(ctx->current->layout);
-
- if (!ctx || !ctx->current || !ctx->current->layout) return 0;
- if (!nk_widget(&bounds, ctx)) {
- chart = &ctx->current->layout->chart;
- nk_zero(chart, sizeof(*chart));
- return 0;
- }
-
- win = ctx->current;
- config = &ctx->style;
- chart = &win->layout->chart;
- style = &config->chart;
-
- /* setup basic generic chart */
- nk_zero(chart, sizeof(*chart));
- chart->x = bounds.x + style->padding.x;
- chart->y = bounds.y + style->padding.y;
- chart->w = bounds.w - 2 * style->padding.x;
- chart->h = bounds.h - 2 * style->padding.y;
- chart->w = NK_MAX(chart->w, 2 * style->padding.x);
- chart->h = NK_MAX(chart->h, 2 * style->padding.y);
-
- /* add first slot into chart */
- {struct nk_chart_slot *slot = &chart->slots[chart->slot++];
- slot->type = type;
- slot->count = count;
- slot->color = color;
- slot->highlight = highlight;
- slot->min = NK_MIN(min_value, max_value);
- slot->max = NK_MAX(min_value, max_value);
- slot->range = slot->max - slot->min;}
-
- /* draw chart background */
- background = &style->background;
- if (background->type == NK_STYLE_ITEM_IMAGE) {
- nk_draw_image(&win->buffer, bounds, &background->data.image, nk_white);
- } else {
- nk_fill_rect(&win->buffer, bounds, style->rounding, style->border_color);
- nk_fill_rect(&win->buffer, nk_shrink_rect(bounds, style->border),
- style->rounding, style->background.data.color);
- }
- return 1;
-}
-
-NK_API int
-nk_chart_begin(struct nk_context *ctx, const enum nk_chart_type type,
- int count, float min_value, float max_value)
-{return nk_chart_begin_colored(ctx, type, ctx->style.chart.color, ctx->style.chart.selected_color, count, min_value, max_value);}
-
-NK_API void
-nk_chart_add_slot_colored(struct nk_context *ctx, const enum nk_chart_type type,
- struct nk_color color, struct nk_color highlight,
- int count, float min_value, float max_value)
-{
- NK_ASSERT(ctx);
- NK_ASSERT(ctx->current);
- NK_ASSERT(ctx->current->layout);
- NK_ASSERT(ctx->current->layout->chart.slot < NK_CHART_MAX_SLOT);
- if (!ctx || !ctx->current || !ctx->current->layout) return;
- if (ctx->current->layout->chart.slot >= NK_CHART_MAX_SLOT) return;
-
- /* add another slot into the graph */
- {struct nk_chart *chart = &ctx->current->layout->chart;
- struct nk_chart_slot *slot = &chart->slots[chart->slot++];
- slot->type = type;
- slot->count = count;
- slot->color = color;
- slot->highlight = highlight;
- slot->min = NK_MIN(min_value, max_value);
- slot->max = NK_MAX(min_value, max_value);
- slot->range = slot->max - slot->min;}
-}
-
-NK_API void
-nk_chart_add_slot(struct nk_context *ctx, const enum nk_chart_type type,
- int count, float min_value, float max_value)
-{nk_chart_add_slot_colored(ctx, type, ctx->style.chart.color, ctx->style.chart.selected_color, count, min_value, max_value);}
-
-NK_INTERN nk_flags
-nk_chart_push_line(struct nk_context *ctx, struct nk_window *win,
- struct nk_chart *g, float value, int slot)
-{
- struct nk_panel *layout = win->layout;
- const struct nk_input *i = &ctx->input;
- struct nk_command_buffer *out = &win->buffer;
-
- nk_flags ret = 0;
- struct nk_vec2 cur;
- struct nk_rect bounds;
- struct nk_color color;
- float step;
- float range;
- float ratio;
-
- NK_ASSERT(slot >= 0 && slot < NK_CHART_MAX_SLOT);
- step = g->w / (float)g->slots[slot].count;
- range = g->slots[slot].max - g->slots[slot].min;
- ratio = (value - g->slots[slot].min) / range;
-
- if (g->slots[slot].index == 0) {
- /* first data point does not have a connection */
- g->slots[slot].last.x = g->x;
- g->slots[slot].last.y = (g->y + g->h) - ratio * (float)g->h;
-
- bounds.x = g->slots[slot].last.x - 2;
- bounds.y = g->slots[slot].last.y - 2;
- bounds.w = bounds.h = 4;
-
- color = g->slots[slot].color;
- if (!(layout->flags & NK_WINDOW_ROM) &&
- NK_INBOX(i->mouse.pos.x,i->mouse.pos.y, g->slots[slot].last.x-3, g->slots[slot].last.y-3, 6, 6)){
- ret = nk_input_is_mouse_hovering_rect(i, bounds) ? NK_CHART_HOVERING : 0;
- ret |= (i->mouse.buttons[NK_BUTTON_LEFT].down &&
- i->mouse.buttons[NK_BUTTON_LEFT].clicked) ? NK_CHART_CLICKED: 0;
- color = g->slots[slot].highlight;
- }
- nk_fill_rect(out, bounds, 0, color);
- g->slots[slot].index += 1;
- return ret;
- }
-
- /* draw a line between the last data point and the new one */
- color = g->slots[slot].color;
- cur.x = g->x + (float)(step * (float)g->slots[slot].index);
- cur.y = (g->y + g->h) - (ratio * (float)g->h);
- nk_stroke_line(out, g->slots[slot].last.x, g->slots[slot].last.y, cur.x, cur.y, 1.0f, color);
-
- bounds.x = cur.x - 3;
- bounds.y = cur.y - 3;
- bounds.w = bounds.h = 6;
-
- /* user selection of current data point */
- if (!(layout->flags & NK_WINDOW_ROM)) {
- if (nk_input_is_mouse_hovering_rect(i, bounds)) {
- ret = NK_CHART_HOVERING;
- ret |= (!i->mouse.buttons[NK_BUTTON_LEFT].down &&
- i->mouse.buttons[NK_BUTTON_LEFT].clicked) ? NK_CHART_CLICKED: 0;
- color = g->slots[slot].highlight;
- }
- }
- nk_fill_rect(out, nk_rect(cur.x - 2, cur.y - 2, 4, 4), 0, color);
-
- /* save current data point position */
- g->slots[slot].last.x = cur.x;
- g->slots[slot].last.y = cur.y;
- g->slots[slot].index += 1;
- return ret;
-}
-
-NK_INTERN nk_flags
-nk_chart_push_column(const struct nk_context *ctx, struct nk_window *win,
- struct nk_chart *chart, float value, int slot)
-{
- struct nk_command_buffer *out = &win->buffer;
- const struct nk_input *in = &ctx->input;
- struct nk_panel *layout = win->layout;
-
- float ratio;
- nk_flags ret = 0;
- struct nk_color color;
- struct nk_rect item = {0,0,0,0};
-
- NK_ASSERT(slot >= 0 && slot < NK_CHART_MAX_SLOT);
- if (chart->slots[slot].index >= chart->slots[slot].count)
- return nk_false;
- if (chart->slots[slot].count) {
- float padding = (float)(chart->slots[slot].count-1);
- item.w = (chart->w - padding) / (float)(chart->slots[slot].count);
- }
-
- /* calculate bounds of current bar chart entry */
- color = chart->slots[slot].color;;
- item.h = chart->h * NK_ABS((value/chart->slots[slot].range));
- if (value >= 0) {
- ratio = (value + NK_ABS(chart->slots[slot].min)) / NK_ABS(chart->slots[slot].range);
- item.y = (chart->y + chart->h) - chart->h * ratio;
- } else {
- ratio = (value - chart->slots[slot].max) / chart->slots[slot].range;
- item.y = chart->y + (chart->h * NK_ABS(ratio)) - item.h;
- }
- item.x = chart->x + ((float)chart->slots[slot].index * item.w);
- item.x = item.x + ((float)chart->slots[slot].index);
-
- /* user chart bar selection */
- if (!(layout->flags & NK_WINDOW_ROM) &&
- NK_INBOX(in->mouse.pos.x,in->mouse.pos.y,item.x,item.y,item.w,item.h)) {
- ret = NK_CHART_HOVERING;
- ret |= (!in->mouse.buttons[NK_BUTTON_LEFT].down &&
- in->mouse.buttons[NK_BUTTON_LEFT].clicked) ? NK_CHART_CLICKED: 0;
- color = chart->slots[slot].highlight;
- }
- nk_fill_rect(out, item, 0, color);
- chart->slots[slot].index += 1;
- return ret;
-}
-
-NK_API nk_flags
-nk_chart_push_slot(struct nk_context *ctx, float value, int slot)
-{
- nk_flags flags;
- struct nk_window *win;
-
- NK_ASSERT(ctx);
- NK_ASSERT(ctx->current);
- NK_ASSERT(slot >= 0 && slot < NK_CHART_MAX_SLOT);
- NK_ASSERT(slot < ctx->current->layout->chart.slot);
- if (!ctx || !ctx->current || slot >= NK_CHART_MAX_SLOT) return nk_false;
- if (slot >= ctx->current->layout->chart.slot) return nk_false;
-
- win = ctx->current;
- if (win->layout->chart.slot < slot) return nk_false;
- switch (win->layout->chart.slots[slot].type) {
- case NK_CHART_LINES:
- flags = nk_chart_push_line(ctx, win, &win->layout->chart, value, slot); break;
- case NK_CHART_COLUMN:
- flags = nk_chart_push_column(ctx, win, &win->layout->chart, value, slot); break;
- default:
- case NK_CHART_MAX:
- flags = 0;
- }
- return flags;
-}
-
-NK_API nk_flags
-nk_chart_push(struct nk_context *ctx, float value)
-{return nk_chart_push_slot(ctx, value, 0);}
-
-NK_API void
-nk_chart_end(struct nk_context *ctx)
-{
- struct nk_window *win;
- struct nk_chart *chart;
-
- NK_ASSERT(ctx);
- NK_ASSERT(ctx->current);
- if (!ctx || !ctx->current)
- return;
-
- win = ctx->current;
- chart = &win->layout->chart;
- NK_MEMSET(chart, 0, sizeof(*chart));
- return;
-}
-
-NK_API void
-nk_plot(struct nk_context *ctx, enum nk_chart_type type, const float *values,
- int count, int offset)
-{
- int i = 0;
- float min_value;
- float max_value;
-
- NK_ASSERT(ctx);
- NK_ASSERT(values);
- if (!ctx || !values || !count) return;
-
- min_value = values[offset];
- max_value = values[offset];
- for (i = 0; i < count; ++i) {
- min_value = NK_MIN(values[i + offset], min_value);
- max_value = NK_MAX(values[i + offset], max_value);
- }
- nk_chart_begin(ctx, type, count, min_value, max_value);
- for (i = 0; i < count; ++i)
- nk_chart_push(ctx, values[i + offset]);
- nk_chart_end(ctx);
-}
-
-NK_API void
-nk_plot_function(struct nk_context *ctx, enum nk_chart_type type, void *userdata,
- float(*value_getter)(void* user, int index), int count, int offset)
-{
- int i = 0;
- float min_value;
- float max_value;
-
- NK_ASSERT(ctx);
- NK_ASSERT(value_getter);
- if (!ctx || !value_getter || !count) return;
-
- max_value = min_value = value_getter(userdata, offset);
- for (i = 0; i < count; ++i) {
- float value = value_getter(userdata, i + offset);
- min_value = NK_MIN(value, min_value);
- max_value = NK_MAX(value, max_value);
- }
- nk_chart_begin(ctx, type, count, min_value, max_value);
- for (i = 0; i < count; ++i)
- nk_chart_push(ctx, value_getter(userdata, i + offset));
- nk_chart_end(ctx);
-}
-
-/* -------------------------------------------------------------
- *
- * GROUP
- *
- * --------------------------------------------------------------*/
-NK_API int
-nk_group_scrolled_offset_begin(struct nk_context *ctx,
- nk_uint *x_offset, nk_uint *y_offset, const char *title, nk_flags flags)
-{
- struct nk_rect bounds;
- struct nk_window panel;
- struct nk_window *win;
-
- win = ctx->current;
- nk_panel_alloc_space(&bounds, ctx);
-
- {const struct nk_rect *c = &win->layout->clip;
- if (!NK_INTERSECT(c->x, c->y, c->w, c->h, bounds.x, bounds.y, bounds.w, bounds.h) &&
- !(flags & NK_WINDOW_MOVABLE)) {
- return 0;
- }}
- if (win->flags & NK_WINDOW_ROM)
- flags |= NK_WINDOW_ROM;
-
- /* initialize a fake window to create the layout from */
- nk_zero(&panel, sizeof(panel));
- panel.bounds = bounds;
- panel.flags = flags;
- panel.scrollbar.x = *x_offset;
- panel.scrollbar.y = *y_offset;
- panel.buffer = win->buffer;
- panel.layout = (struct nk_panel*)nk_create_panel(ctx);
- ctx->current = &panel;
- nk_panel_begin(ctx, (flags & NK_WINDOW_TITLE) ? title: 0, NK_PANEL_GROUP);
-
- win->buffer = panel.buffer;
- win->buffer.clip = panel.layout->clip;
- panel.layout->offset_x = x_offset;
- panel.layout->offset_y = y_offset;
- panel.layout->parent = win->layout;
- win->layout = panel.layout;
- ctx->current = win;
- return 1;
-}
-
-NK_API void
-nk_group_scrolled_end(struct nk_context *ctx)
-{
- struct nk_window *win;
- struct nk_panel *parent;
- struct nk_panel *g;
-
- struct nk_rect clip;
- struct nk_window pan;
- struct nk_vec2 panel_padding;
-
- NK_ASSERT(ctx);
- NK_ASSERT(ctx->current);
- if (!ctx || !ctx->current)
- return;
-
- /* make sure nk_group_begin was called correctly */
- NK_ASSERT(ctx->current);
- win = ctx->current;
- NK_ASSERT(win->layout);
- g = win->layout;
- NK_ASSERT(g->parent);
- parent = g->parent;
-
- /* dummy window */
- nk_zero_struct(pan);
- panel_padding = nk_panel_get_padding(&ctx->style, NK_PANEL_GROUP);
- pan.bounds.y = g->bounds.y - (g->header_height + g->menu.h);
- pan.bounds.x = g->bounds.x - panel_padding.x;
- pan.bounds.w = g->bounds.w + 2 * panel_padding.x;
- pan.bounds.h = g->bounds.h + g->header_height + g->menu.h;
- if (g->flags & NK_WINDOW_BORDER) {
- pan.bounds.x -= g->border;
- pan.bounds.y -= g->border;
- pan.bounds.w += 2*g->border;
- pan.bounds.h += 2*g->border;
- }
- if (!(g->flags & NK_WINDOW_NO_SCROLLBAR)) {
- pan.bounds.w += ctx->style.window.scrollbar_size.x;
- pan.bounds.h += ctx->style.window.scrollbar_size.y;
- }
- pan.scrollbar.x = *g->offset_x;
- pan.scrollbar.y = *g->offset_y;
- pan.flags = g->flags;
- pan.buffer = win->buffer;
- pan.layout = g;
- pan.parent = win;
- ctx->current = &pan;
-
- /* make sure group has correct clipping rectangle */
- nk_unify(&clip, &parent->clip, pan.bounds.x, pan.bounds.y,
- pan.bounds.x + pan.bounds.w, pan.bounds.y + pan.bounds.h + panel_padding.x);
- nk_push_scissor(&pan.buffer, clip);
- nk_end(ctx);
-
- win->buffer = pan.buffer;
- nk_push_scissor(&win->buffer, parent->clip);
- ctx->current = win;
- win->layout = parent;
- g->bounds = pan.bounds;
- return;
-}
-
-NK_API int
-nk_group_scrolled_begin(struct nk_context *ctx,
- struct nk_scroll *scroll, const char *title, nk_flags flags)
-{return nk_group_scrolled_offset_begin(ctx, &scroll->x, &scroll->y, title, flags);}
-
-NK_API int
-nk_group_begin(struct nk_context *ctx, const char *title, nk_flags flags)
-{
- int title_len;
- nk_hash title_hash;
- struct nk_window *win;
- nk_uint *x_offset;
- nk_uint *y_offset;
-
- NK_ASSERT(ctx);
- NK_ASSERT(title);
- NK_ASSERT(ctx->current);
- NK_ASSERT(ctx->current->layout);
- if (!ctx || !ctx->current || !ctx->current->layout || !title)
- return 0;
-
- /* find persistent group scrollbar value */
- win = ctx->current;
- title_len = (int)nk_strlen(title);
- title_hash = nk_murmur_hash(title, (int)title_len, NK_PANEL_GROUP);
- x_offset = nk_find_value(win, title_hash);
- if (!x_offset) {
- x_offset = nk_add_value(ctx, win, title_hash, 0);
- y_offset = nk_add_value(ctx, win, title_hash+1, 0);
-
- NK_ASSERT(x_offset);
- NK_ASSERT(y_offset);
- if (!x_offset || !y_offset) return 0;
- *x_offset = *y_offset = 0;
- } else y_offset = nk_find_value(win, title_hash+1);
- return nk_group_scrolled_offset_begin(ctx, x_offset, y_offset, title, flags);
-}
-
-NK_API void
-nk_group_end(struct nk_context *ctx)
-{nk_group_scrolled_end(ctx);}
-
-NK_API int
-nk_list_view_begin(struct nk_context *ctx, struct nk_list_view *view,
- const char *title, nk_flags flags, int row_height, int row_count)
-{
- int title_len;
- nk_hash title_hash;
- nk_uint *x_offset;
- nk_uint *y_offset;
-
- int result;
- struct nk_window *win;
- struct nk_panel *layout;
- const struct nk_style *style;
- struct nk_vec2 item_spacing;
-
- NK_ASSERT(ctx);
- NK_ASSERT(view);
- NK_ASSERT(title);
- if (!ctx || !view || !title) return 0;
-
- win = ctx->current;
- style = &ctx->style;
- item_spacing = style->window.spacing;
- row_height += NK_MAX(0, (int)item_spacing.y);
-
- /* find persistent list view scrollbar offset */
- title_len = (int)nk_strlen(title);
- title_hash = nk_murmur_hash(title, (int)title_len, NK_PANEL_GROUP);
- x_offset = nk_find_value(win, title_hash);
- if (!x_offset) {
- x_offset = nk_add_value(ctx, win, title_hash, 0);
- y_offset = nk_add_value(ctx, win, title_hash+1, 0);
-
- NK_ASSERT(x_offset);
- NK_ASSERT(y_offset);
- if (!x_offset || !y_offset) return 0;
- *x_offset = *y_offset = 0;
- } else y_offset = nk_find_value(win, title_hash+1);
- view->scroll_value = *y_offset;
- view->scroll_pointer = y_offset;
-
- *y_offset = 0;
- result = nk_group_scrolled_offset_begin(ctx, x_offset, y_offset, title, flags);
- win = ctx->current;
- layout = win->layout;
-
- view->total_height = row_height * NK_MAX(row_count,1);
- view->begin = (int)NK_MAX(((float)view->scroll_value / (float)row_height), 0.0f);
- view->count = (int)NK_MAX(nk_iceilf((layout->clip.h)/(float)row_height), 0);
- view->end = view->begin + view->count;
- view->ctx = ctx;
- return result;
-}
-
-NK_API void
-nk_list_view_end(struct nk_list_view *view)
-{
- struct nk_context *ctx;
- struct nk_window *win;
- struct nk_panel *layout;
-
- NK_ASSERT(view);
- NK_ASSERT(view->ctx);
- NK_ASSERT(view->scroll_pointer);
- if (!view || !view->ctx) return;
-
- ctx = view->ctx;
- win = ctx->current;
- layout = win->layout;
- layout->at_y = layout->bounds.y + (float)view->total_height;
- *view->scroll_pointer = *view->scroll_pointer + view->scroll_value;
- nk_group_end(view->ctx);
-}
-
-/* --------------------------------------------------------------
- *
- * POPUP
- *
- * --------------------------------------------------------------*/
-NK_API int
-nk_popup_begin(struct nk_context *ctx, enum nk_popup_type type,
- const char *title, nk_flags flags, struct nk_rect rect)
-{
- struct nk_window *popup;
- struct nk_window *win;
- struct nk_panel *panel;
-
- int title_len;
- nk_hash title_hash;
- nk_size allocated;
-
- NK_ASSERT(ctx);
- NK_ASSERT(title);
- NK_ASSERT(ctx->current);
- NK_ASSERT(ctx->current->layout);
- if (!ctx || !ctx->current || !ctx->current->layout)
- return 0;
-
- win = ctx->current;
- panel = win->layout;
- NK_ASSERT(!(panel->type & NK_PANEL_SET_POPUP) && "popups are not allowed to have popups");
- (void)panel;
- title_len = (int)nk_strlen(title);
- title_hash = nk_murmur_hash(title, (int)title_len, NK_PANEL_POPUP);
-
- popup = win->popup.win;
- if (!popup) {
- popup = (struct nk_window*)nk_create_window(ctx);
- popup->parent = win;
- win->popup.win = popup;
- win->popup.active = 0;
- win->popup.type = NK_PANEL_POPUP;
- }
-
- /* make sure we have to correct popup */
- if (win->popup.name != title_hash) {
- if (!win->popup.active) {
- nk_zero(popup, sizeof(*popup));
- win->popup.name = title_hash;
- win->popup.active = 1;
- win->popup.type = NK_PANEL_POPUP;
- } else return 0;
- }
-
- /* popup position is local to window */
- ctx->current = popup;
- rect.x += win->layout->clip.x;
- rect.y += win->layout->clip.y;
-
- /* setup popup data */
- popup->parent = win;
- popup->bounds = rect;
- popup->seq = ctx->seq;
- popup->layout = (struct nk_panel*)nk_create_panel(ctx);
- popup->flags = flags;
- popup->flags |= NK_WINDOW_BORDER;
- if (type == NK_POPUP_DYNAMIC)
- popup->flags |= NK_WINDOW_DYNAMIC;
-
- popup->buffer = win->buffer;
- nk_start_popup(ctx, win);
- allocated = ctx->memory.allocated;
- nk_push_scissor(&popup->buffer, nk_null_rect);
-
- if (nk_panel_begin(ctx, title, NK_PANEL_POPUP)) {
- /* popup is running therefore invalidate parent panels */
- struct nk_panel *root;
- root = win->layout;
- while (root) {
- root->flags |= NK_WINDOW_ROM;
- root->flags &= ~(nk_flags)NK_WINDOW_REMOVE_ROM;
- root = root->parent;
- }
- win->popup.active = 1;
- popup->layout->offset_x = &popup->scrollbar.x;
- popup->layout->offset_y = &popup->scrollbar.y;
- popup->layout->parent = win->layout;
- return 1;
- } else {
- /* popup was closed/is invalid so cleanup */
- struct nk_panel *root;
- root = win->layout;
- while (root) {
- root->flags |= NK_WINDOW_REMOVE_ROM;
- root = root->parent;
- }
- win->layout->popup_buffer.active = 0;
- win->popup.active = 0;
- ctx->memory.allocated = allocated;
- ctx->current = win;
- nk_free_panel(ctx, popup->layout);
- popup->layout = 0;
- return 0;
- }
-}
-
-NK_INTERN int
-nk_nonblock_begin(struct nk_context *ctx,
- nk_flags flags, struct nk_rect body, struct nk_rect header,
- enum nk_panel_type panel_type)
-{
- struct nk_window *popup;
- struct nk_window *win;
- struct nk_panel *panel;
- int is_active = nk_true;
-
- NK_ASSERT(ctx);
- NK_ASSERT(ctx->current);
- NK_ASSERT(ctx->current->layout);
- if (!ctx || !ctx->current || !ctx->current->layout)
- return 0;
-
- /* popups cannot have popups */
- win = ctx->current;
- panel = win->layout;
- NK_ASSERT(!(panel->type & NK_PANEL_SET_POPUP));
- (void)panel;
- popup = win->popup.win;
- if (!popup) {
- /* create window for nonblocking popup */
- popup = (struct nk_window*)nk_create_window(ctx);
- popup->parent = win;
- win->popup.win = popup;
- win->popup.type = panel_type;
- nk_command_buffer_init(&popup->buffer, &ctx->memory, NK_CLIPPING_ON);
- } else {
- /* close the popup if user pressed outside or in the header */
- int pressed, in_body, in_header;
- pressed = nk_input_is_mouse_pressed(&ctx->input, NK_BUTTON_LEFT);
- in_body = nk_input_is_mouse_hovering_rect(&ctx->input, body);
- in_header = nk_input_is_mouse_hovering_rect(&ctx->input, header);
- if (pressed && (!in_body || in_header))
- is_active = nk_false;
- }
- win->popup.header = header;
-
- if (!is_active) {
- /* remove read only mode from all parent panels */
- struct nk_panel *root;
- root = win->layout;
- while (root) {
- root->flags |= NK_WINDOW_REMOVE_ROM;
- root = root->parent;
- }
- return is_active;
- }
-
- popup->bounds = body;
- popup->parent = win;
- popup->layout = (struct nk_panel*)nk_create_panel(ctx);
- popup->flags = flags;
- popup->flags |= NK_WINDOW_BORDER;
- popup->flags |= NK_WINDOW_DYNAMIC;
- popup->seq = ctx->seq;
- win->popup.active = 1;
- NK_ASSERT(popup->layout);
-
- nk_start_popup(ctx, win);
- popup->buffer = win->buffer;
- nk_push_scissor(&popup->buffer, nk_null_rect);
- ctx->current = popup;
-
- nk_panel_begin(ctx, 0, panel_type);
- win->buffer = popup->buffer;
- popup->layout->parent = win->layout;
- popup->layout->offset_x = &popup->scrollbar.x;
- popup->layout->offset_y = &popup->scrollbar.y;
-
- /* set read only mode to all parent panels */
- {struct nk_panel *root;
- root = win->layout;
- while (root) {
- root->flags |= NK_WINDOW_ROM;
- root = root->parent;
- }}
- return is_active;
-}
-
-NK_API void
-nk_popup_close(struct nk_context *ctx)
-{
- struct nk_window *popup;
- NK_ASSERT(ctx);
- if (!ctx || !ctx->current) return;
-
- popup = ctx->current;
- NK_ASSERT(popup->parent);
- NK_ASSERT(popup->layout->type & NK_PANEL_SET_POPUP);
- popup->flags |= NK_WINDOW_HIDDEN;
-}
-
-NK_API void
-nk_popup_end(struct nk_context *ctx)
-{
- struct nk_window *win;
- struct nk_window *popup;
-
- NK_ASSERT(ctx);
- NK_ASSERT(ctx->current);
- NK_ASSERT(ctx->current->layout);
- if (!ctx || !ctx->current || !ctx->current->layout)
- return;
-
- popup = ctx->current;
- if (!popup->parent) return;
- win = popup->parent;
- if (popup->flags & NK_WINDOW_HIDDEN) {
- struct nk_panel *root;
- root = win->layout;
- while (root) {
- root->flags |= NK_WINDOW_REMOVE_ROM;
- root = root->parent;
- }
- win->popup.active = 0;
- }
- nk_push_scissor(&popup->buffer, nk_null_rect);
- nk_end(ctx);
-
- win->buffer = popup->buffer;
- nk_finish_popup(ctx, win);
- ctx->current = win;
- nk_push_scissor(&win->buffer, win->layout->clip);
-}
-/* -------------------------------------------------------------
- *
- * TOOLTIP
- *
- * -------------------------------------------------------------- */
-NK_API int
-nk_tooltip_begin(struct nk_context *ctx, float width)
-{
- struct nk_window *win;
- const struct nk_input *in;
- struct nk_rect bounds;
- int ret;
-
- NK_ASSERT(ctx);
- NK_ASSERT(ctx->current);
- NK_ASSERT(ctx->current->layout);
- if (!ctx || !ctx->current || !ctx->current->layout)
- return 0;
-
- /* make sure that no nonblocking popup is currently active */
- win = ctx->current;
- in = &ctx->input;
- if (win->popup.win && (win->popup.type & NK_PANEL_SET_NONBLOCK))
- return 0;
-
- bounds.w = width;
- bounds.h = nk_null_rect.h;
- bounds.x = (in->mouse.pos.x + 1) - win->layout->clip.x;
- bounds.y = (in->mouse.pos.y + 1) - win->layout->clip.y;
-
- ret = nk_popup_begin(ctx, NK_POPUP_DYNAMIC,
- "__##Tooltip##__", NK_WINDOW_NO_SCROLLBAR|NK_WINDOW_BORDER, bounds);
- if (ret) win->layout->flags &= ~(nk_flags)NK_WINDOW_ROM;
- win->popup.type = NK_PANEL_TOOLTIP;
- ctx->current->layout->type = NK_PANEL_TOOLTIP;
- return ret;
-}
-
-NK_API void
-nk_tooltip_end(struct nk_context *ctx)
-{
- NK_ASSERT(ctx);
- NK_ASSERT(ctx->current);
- if (!ctx || !ctx->current) return;
- ctx->current->seq--;
- nk_popup_close(ctx);
- nk_popup_end(ctx);
-}
-
-NK_API void
-nk_tooltip(struct nk_context *ctx, const char *text)
-{
- const struct nk_style *style;
- struct nk_vec2 padding;
-
- int text_len;
- float text_width;
- float text_height;
-
- NK_ASSERT(ctx);
- NK_ASSERT(ctx->current);
- NK_ASSERT(ctx->current->layout);
- NK_ASSERT(text);
- if (!ctx || !ctx->current || !ctx->current->layout || !text)
- return;
-
- /* fetch configuration data */
- style = &ctx->style;
- padding = style->window.padding;
-
- /* calculate size of the text and tooltip */
- text_len = nk_strlen(text);
- text_width = style->font->width(style->font->userdata,
- style->font->height, text, text_len);
- text_width += (4 * padding.x);
- text_height = (style->font->height + 2 * padding.y);
-
- /* execute tooltip and fill with text */
- if (nk_tooltip_begin(ctx, (float)text_width)) {
- nk_layout_row_dynamic(ctx, (float)text_height, 1);
- nk_text(ctx, text, text_len, NK_TEXT_LEFT);
- nk_tooltip_end(ctx);
- }
-}
-/* -------------------------------------------------------------
- *
- * CONTEXTUAL
- *
- * -------------------------------------------------------------- */
-NK_API int
-nk_contextual_begin(struct nk_context *ctx, nk_flags flags, struct nk_vec2 size,
- struct nk_rect trigger_bounds)
-{
- struct nk_window *win;
- struct nk_window *popup;
- struct nk_rect body;
-
- NK_STORAGE const struct nk_rect null_rect = {0,0,0,0};
- int is_clicked = 0;
- int is_active = 0;
- int is_open = 0;
- int ret = 0;
-
- NK_ASSERT(ctx);
- NK_ASSERT(ctx->current);
- NK_ASSERT(ctx->current->layout);
- if (!ctx || !ctx->current || !ctx->current->layout)
- return 0;
-
- win = ctx->current;
- ++win->popup.con_count;
-
- /* check if currently active contextual is active */
- popup = win->popup.win;
- is_open = (popup && win->popup.type == NK_PANEL_CONTEXTUAL);
- is_clicked = nk_input_mouse_clicked(&ctx->input, NK_BUTTON_RIGHT, trigger_bounds);
- if (win->popup.active_con && win->popup.con_count != win->popup.active_con)
- return 0;
- if ((is_clicked && is_open && !is_active) || (!is_open && !is_active && !is_clicked))
- return 0;
-
- /* calculate contextual position on click */
- win->popup.active_con = win->popup.con_count;
- if (is_clicked) {
- body.x = ctx->input.mouse.pos.x;
- body.y = ctx->input.mouse.pos.y;
- } else {
- body.x = popup->bounds.x;
- body.y = popup->bounds.y;
- }
- body.w = size.x;
- body.h = size.y;
-
- /* start nonblocking contextual popup */
- ret = nk_nonblock_begin(ctx, flags|NK_WINDOW_NO_SCROLLBAR, body,
- null_rect, NK_PANEL_CONTEXTUAL);
- if (ret) win->popup.type = NK_PANEL_CONTEXTUAL;
- else {
- win->popup.active_con = 0;
- if (win->popup.win)
- win->popup.win->flags = 0;
- }
- return ret;
-}
-
-NK_API int
-nk_contextual_item_text(struct nk_context *ctx, const char *text, int len,
- nk_flags alignment)
-{
- struct nk_window *win;
- const struct nk_input *in;
- const struct nk_style *style;
-
- struct nk_rect bounds;
- enum nk_widget_layout_states state;
-
- NK_ASSERT(ctx);
- NK_ASSERT(ctx->current);
- NK_ASSERT(ctx->current->layout);
- if (!ctx || !ctx->current || !ctx->current->layout)
- return 0;
-
- win = ctx->current;
- style = &ctx->style;
- state = nk_widget_fitting(&bounds, ctx, style->contextual_button.padding);
- if (!state) return nk_false;
-
- in = (state == NK_WIDGET_ROM || win->layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input;
- if (nk_do_button_text(&ctx->last_widget_state, &win->buffer, bounds,
- text, len, alignment, NK_BUTTON_DEFAULT, &style->contextual_button, in, style->font)) {
- nk_contextual_close(ctx);
- return nk_true;
- }
- return nk_false;
-}
-
-NK_API int nk_contextual_item_label(struct nk_context *ctx, const char *label, nk_flags align)
-{return nk_contextual_item_text(ctx, label, nk_strlen(label), align);}
-
-NK_API int
-nk_contextual_item_image_text(struct nk_context *ctx, struct nk_image img,
- const char *text, int len, nk_flags align)
-{
- struct nk_window *win;
- const struct nk_input *in;
- const struct nk_style *style;
-
- struct nk_rect bounds;
- enum nk_widget_layout_states state;
-
- NK_ASSERT(ctx);
- NK_ASSERT(ctx->current);
- NK_ASSERT(ctx->current->layout);
- if (!ctx || !ctx->current || !ctx->current->layout)
- return 0;
-
- win = ctx->current;
- style = &ctx->style;
- state = nk_widget_fitting(&bounds, ctx, style->contextual_button.padding);
- if (!state) return nk_false;
-
- in = (state == NK_WIDGET_ROM || win->layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input;
- if (nk_do_button_text_image(&ctx->last_widget_state, &win->buffer, bounds,
- img, text, len, align, NK_BUTTON_DEFAULT, &style->contextual_button, style->font, in)){
- nk_contextual_close(ctx);
- return nk_true;
- }
- return nk_false;
-}
-
-NK_API int nk_contextual_item_image_label(struct nk_context *ctx, struct nk_image img,
- const char *label, nk_flags align)
-{return nk_contextual_item_image_text(ctx, img, label, nk_strlen(label), align);}
-
-NK_API int
-nk_contextual_item_symbol_text(struct nk_context *ctx, enum nk_symbol_type symbol,
- const char *text, int len, nk_flags align)
-{
- struct nk_window *win;
- const struct nk_input *in;
- const struct nk_style *style;
-
- struct nk_rect bounds;
- enum nk_widget_layout_states state;
-
- NK_ASSERT(ctx);
- NK_ASSERT(ctx->current);
- NK_ASSERT(ctx->current->layout);
- if (!ctx || !ctx->current || !ctx->current->layout)
- return 0;
-
- win = ctx->current;
- style = &ctx->style;
- state = nk_widget_fitting(&bounds, ctx, style->contextual_button.padding);
- if (!state) return nk_false;
-
- in = (state == NK_WIDGET_ROM || win->layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input;
- if (nk_do_button_text_symbol(&ctx->last_widget_state, &win->buffer, bounds,
- symbol, text, len, align, NK_BUTTON_DEFAULT, &style->contextual_button, style->font, in)) {
- nk_contextual_close(ctx);
- return nk_true;
- }
- return nk_false;
-}
-
-NK_API int nk_contextual_item_symbol_label(struct nk_context *ctx, enum nk_symbol_type symbol,
- const char *text, nk_flags align)
-{return nk_contextual_item_symbol_text(ctx, symbol, text, nk_strlen(text), align);}
-
-NK_API void
-nk_contextual_close(struct nk_context *ctx)
-{
- NK_ASSERT(ctx);
- NK_ASSERT(ctx->current);
- NK_ASSERT(ctx->current->layout);
- if (!ctx || !ctx->current || !ctx->current->layout) return;
- nk_popup_close(ctx);
-}
-
-NK_API void
-nk_contextual_end(struct nk_context *ctx)
-{
- struct nk_window *popup;
- struct nk_panel *panel;
- NK_ASSERT(ctx);
- NK_ASSERT(ctx->current);
- if (!ctx || !ctx->current) return;
-
- popup = ctx->current;
- panel = popup->layout;
- NK_ASSERT(popup->parent);
- NK_ASSERT(panel->type & NK_PANEL_SET_POPUP);
- if (panel->flags & NK_WINDOW_DYNAMIC) {
- /* Close behavior
- This is a bit hack solution since we do not now before we end our popup
- how big it will be. We therefore do not directly know when a
- click outside the non-blocking popup must close it at that direct frame.
- Instead it will be closed in the next frame.*/
- struct nk_rect body = {0,0,0,0};
- if (panel->at_y < (panel->bounds.y + panel->bounds.h)) {
- struct nk_vec2 padding = nk_panel_get_padding(&ctx->style, panel->type);
- body = panel->bounds;
- body.y = (panel->at_y + panel->footer_height + panel->border + padding.y + panel->row.height);
- body.h = (panel->bounds.y + panel->bounds.h) - body.y;
- }
-
- {int pressed = nk_input_is_mouse_pressed(&ctx->input, NK_BUTTON_LEFT);
- int in_body = nk_input_is_mouse_hovering_rect(&ctx->input, body);
- if (pressed && in_body)
- popup->flags |= NK_WINDOW_HIDDEN;
- }
- }
- if (popup->flags & NK_WINDOW_HIDDEN)
- popup->seq = 0;
- nk_popup_end(ctx);
- return;
-}
-/* -------------------------------------------------------------
- *
- * COMBO
- *
- * --------------------------------------------------------------*/
-NK_INTERN int
-nk_combo_begin(struct nk_context *ctx, struct nk_window *win,
- struct nk_vec2 size, int is_clicked, struct nk_rect header)
-{
- struct nk_window *popup;
- int is_open = 0;
- int is_active = 0;
- struct nk_rect body;
- nk_hash hash;
-
- NK_ASSERT(ctx);
- NK_ASSERT(ctx->current);
- NK_ASSERT(ctx->current->layout);
- if (!ctx || !ctx->current || !ctx->current->layout)
- return 0;
-
- popup = win->popup.win;
- body.x = header.x;
- body.w = size.x;
- body.y = header.y + header.h-ctx->style.window.combo_border;
- body.h = size.y;
-
- hash = win->popup.combo_count++;
- is_open = (popup) ? nk_true:nk_false;
- is_active = (popup && (win->popup.name == hash) && win->popup.type == NK_PANEL_COMBO);
- if ((is_clicked && is_open && !is_active) || (is_open && !is_active) ||
- (!is_open && !is_active && !is_clicked)) return 0;
- if (!nk_nonblock_begin(ctx, 0, body,
- (is_clicked && is_open)?nk_rect(0,0,0,0):header, NK_PANEL_COMBO)) return 0;
-
- win->popup.type = NK_PANEL_COMBO;
- win->popup.name = hash;
- return 1;
-}
-
-NK_API int
-nk_combo_begin_text(struct nk_context *ctx, const char *selected, int len,
- struct nk_vec2 size)
-{
- const struct nk_input *in;
- struct nk_window *win;
- struct nk_style *style;
-
- enum nk_widget_layout_states s;
- int is_clicked = nk_false;
- struct nk_rect header;
- const struct nk_style_item *background;
- struct nk_text text;
-
- NK_ASSERT(ctx);
- NK_ASSERT(selected);
- NK_ASSERT(ctx->current);
- NK_ASSERT(ctx->current->layout);
- if (!ctx || !ctx->current || !ctx->current->layout || !selected)
- return 0;
-
- win = ctx->current;
- style = &ctx->style;
- s = nk_widget(&header, ctx);
- if (s == NK_WIDGET_INVALID)
- return 0;
-
- in = (win->layout->flags & NK_WINDOW_ROM || s == NK_WIDGET_ROM)? 0: &ctx->input;
- if (nk_button_behavior(&ctx->last_widget_state, header, in, NK_BUTTON_DEFAULT))
- is_clicked = nk_true;
-
- /* draw combo box header background and border */
- if (ctx->last_widget_state & NK_WIDGET_STATE_ACTIVED) {
- background = &style->combo.active;
- text.text = style->combo.label_active;
- } else if (ctx->last_widget_state & NK_WIDGET_STATE_HOVER) {
- background = &style->combo.hover;
- text.text = style->combo.label_hover;
- } else {
- background = &style->combo.normal;
- text.text = style->combo.label_normal;
- }
- if (background->type == NK_STYLE_ITEM_IMAGE) {
- text.background = nk_rgba(0,0,0,0);
- nk_draw_image(&win->buffer, header, &background->data.image, nk_white);
- } else {
- text.background = background->data.color;
- nk_fill_rect(&win->buffer, header, style->combo.rounding, background->data.color);
- nk_stroke_rect(&win->buffer, header, style->combo.rounding, style->combo.border, style->combo.border_color);
- }
- {
- /* print currently selected text item */
- struct nk_rect label;
- struct nk_rect button;
- struct nk_rect content;
-
- enum nk_symbol_type sym;
- if (ctx->last_widget_state & NK_WIDGET_STATE_HOVER)
- sym = style->combo.sym_hover;
- else if (is_clicked)
- sym = style->combo.sym_active;
- else sym = style->combo.sym_normal;
-
- /* calculate button */
- button.w = header.h - 2 * style->combo.button_padding.y;
- button.x = (header.x + header.w - header.h) - style->combo.button_padding.x;
- button.y = header.y + style->combo.button_padding.y;
- button.h = button.w;
-
- content.x = button.x + style->combo.button.padding.x;
- content.y = button.y + style->combo.button.padding.y;
- content.w = button.w - 2 * style->combo.button.padding.x;
- content.h = button.h - 2 * style->combo.button.padding.y;
-
- /* draw selected label */
- text.padding = nk_vec2(0,0);
- label.x = header.x + style->combo.content_padding.x;
- label.y = header.y + style->combo.content_padding.y;
- label.w = button.x - (style->combo.content_padding.x + style->combo.spacing.x) - label.x;;
- label.h = header.h - 2 * style->combo.content_padding.y;
- nk_widget_text(&win->buffer, label, selected, len, &text,
- NK_TEXT_LEFT, ctx->style.font);
-
- /* draw open/close button */
- nk_draw_button_symbol(&win->buffer, &button, &content, ctx->last_widget_state,
- &ctx->style.combo.button, sym, style->font);
- }
- return nk_combo_begin(ctx, win, size, is_clicked, header);
-}
-
-NK_API int nk_combo_begin_label(struct nk_context *ctx, const char *selected, struct nk_vec2 size)
-{return nk_combo_begin_text(ctx, selected, nk_strlen(selected), size);}
-
-NK_API int
-nk_combo_begin_color(struct nk_context *ctx, struct nk_color color, struct nk_vec2 size)
-{
- struct nk_window *win;
- struct nk_style *style;
- const struct nk_input *in;
-
- struct nk_rect header;
- int is_clicked = nk_false;
- enum nk_widget_layout_states s;
- const struct nk_style_item *background;
-
- NK_ASSERT(ctx);
- NK_ASSERT(ctx->current);
- NK_ASSERT(ctx->current->layout);
- if (!ctx || !ctx->current || !ctx->current->layout)
- return 0;
-
- win = ctx->current;
- style = &ctx->style;
- s = nk_widget(&header, ctx);
- if (s == NK_WIDGET_INVALID)
- return 0;
-
- in = (win->layout->flags & NK_WINDOW_ROM || s == NK_WIDGET_ROM)? 0: &ctx->input;
- if (nk_button_behavior(&ctx->last_widget_state, header, in, NK_BUTTON_DEFAULT))
- is_clicked = nk_true;
-
- /* draw combo box header background and border */
- if (ctx->last_widget_state & NK_WIDGET_STATE_ACTIVED)
- background = &style->combo.active;
- else if (ctx->last_widget_state & NK_WIDGET_STATE_HOVER)
- background = &style->combo.hover;
- else background = &style->combo.normal;
-
- if (background->type == NK_STYLE_ITEM_IMAGE) {
- nk_draw_image(&win->buffer, header, &background->data.image,nk_white);
- } else {
- nk_fill_rect(&win->buffer, header, style->combo.rounding, background->data.color);
- nk_stroke_rect(&win->buffer, header, style->combo.rounding, style->combo.border, style->combo.border_color);
- }
- {
- struct nk_rect content;
- struct nk_rect button;
- struct nk_rect bounds;
-
- enum nk_symbol_type sym;
- if (ctx->last_widget_state & NK_WIDGET_STATE_HOVER)
- sym = style->combo.sym_hover;
- else if (is_clicked)
- sym = style->combo.sym_active;
- else sym = style->combo.sym_normal;
-
- /* calculate button */
- button.w = header.h - 2 * style->combo.button_padding.y;
- button.x = (header.x + header.w - header.h) - style->combo.button_padding.x;
- button.y = header.y + style->combo.button_padding.y;
- button.h = button.w;
-
- content.x = button.x + style->combo.button.padding.x;
- content.y = button.y + style->combo.button.padding.y;
- content.w = button.w - 2 * style->combo.button.padding.x;
- content.h = button.h - 2 * style->combo.button.padding.y;
-
- /* draw color */
- bounds.h = header.h - 4 * style->combo.content_padding.y;
- bounds.y = header.y + 2 * style->combo.content_padding.y;
- bounds.x = header.x + 2 * style->combo.content_padding.x;
- bounds.w = (button.x - (style->combo.content_padding.x + style->combo.spacing.x)) - bounds.x;
- nk_fill_rect(&win->buffer, bounds, 0, color);
-
- /* draw open/close button */
- nk_draw_button_symbol(&win->buffer, &button, &content, ctx->last_widget_state,
- &ctx->style.combo.button, sym, style->font);
- }
- return nk_combo_begin(ctx, win, size, is_clicked, header);
-}
-
-NK_API int
-nk_combo_begin_symbol(struct nk_context *ctx, enum nk_symbol_type symbol, struct nk_vec2 size)
-{
- struct nk_window *win;
- struct nk_style *style;
- const struct nk_input *in;
-
- struct nk_rect header;
- int is_clicked = nk_false;
- enum nk_widget_layout_states s;
- const struct nk_style_item *background;
- struct nk_color sym_background;
- struct nk_color symbol_color;
-
- NK_ASSERT(ctx);
- NK_ASSERT(ctx->current);
- NK_ASSERT(ctx->current->layout);
- if (!ctx || !ctx->current || !ctx->current->layout)
- return 0;
-
- win = ctx->current;
- style = &ctx->style;
- s = nk_widget(&header, ctx);
- if (s == NK_WIDGET_INVALID)
- return 0;
-
- in = (win->layout->flags & NK_WINDOW_ROM || s == NK_WIDGET_ROM)? 0: &ctx->input;
- if (nk_button_behavior(&ctx->last_widget_state, header, in, NK_BUTTON_DEFAULT))
- is_clicked = nk_true;
-
- /* draw combo box header background and border */
- if (ctx->last_widget_state & NK_WIDGET_STATE_ACTIVED) {
- background = &style->combo.active;
- symbol_color = style->combo.symbol_active;
- } else if (ctx->last_widget_state & NK_WIDGET_STATE_HOVER) {
- background = &style->combo.hover;
- symbol_color = style->combo.symbol_hover;
- } else {
- background = &style->combo.normal;
- symbol_color = style->combo.symbol_hover;
- }
-
- if (background->type == NK_STYLE_ITEM_IMAGE) {
- sym_background = nk_rgba(0,0,0,0);
- nk_draw_image(&win->buffer, header, &background->data.image, nk_white);
- } else {
- sym_background = background->data.color;
- nk_fill_rect(&win->buffer, header, style->combo.rounding, background->data.color);
- nk_stroke_rect(&win->buffer, header, style->combo.rounding, style->combo.border, style->combo.border_color);
- }
- {
- struct nk_rect bounds = {0,0,0,0};
- struct nk_rect content;
- struct nk_rect button;
-
- enum nk_symbol_type sym;
- if (ctx->last_widget_state & NK_WIDGET_STATE_HOVER)
- sym = style->combo.sym_hover;
- else if (is_clicked)
- sym = style->combo.sym_active;
- else sym = style->combo.sym_normal;
-
- /* calculate button */
- button.w = header.h - 2 * style->combo.button_padding.y;
- button.x = (header.x + header.w - header.h) - style->combo.button_padding.y;
- button.y = header.y + style->combo.button_padding.y;
- button.h = button.w;
-
- content.x = button.x + style->combo.button.padding.x;
- content.y = button.y + style->combo.button.padding.y;
- content.w = button.w - 2 * style->combo.button.padding.x;
- content.h = button.h - 2 * style->combo.button.padding.y;
-
- /* draw symbol */
- bounds.h = header.h - 2 * style->combo.content_padding.y;
- bounds.y = header.y + style->combo.content_padding.y;
- bounds.x = header.x + style->combo.content_padding.x;
- bounds.w = (button.x - style->combo.content_padding.y) - bounds.x;
- nk_draw_symbol(&win->buffer, symbol, bounds, sym_background, symbol_color,
- 1.0f, style->font);
-
- /* draw open/close button */
- nk_draw_button_symbol(&win->buffer, &bounds, &content, ctx->last_widget_state,
- &ctx->style.combo.button, sym, style->font);
- }
- return nk_combo_begin(ctx, win, size, is_clicked, header);
-}
-
-NK_API int
-nk_combo_begin_symbol_text(struct nk_context *ctx, const char *selected, int len,
- enum nk_symbol_type symbol, struct nk_vec2 size)
-{
- struct nk_window *win;
- struct nk_style *style;
- struct nk_input *in;
-
- struct nk_rect header;
- int is_clicked = nk_false;
- enum nk_widget_layout_states s;
- const struct nk_style_item *background;
- struct nk_color symbol_color;
- struct nk_text text;
-
- NK_ASSERT(ctx);
- NK_ASSERT(ctx->current);
- NK_ASSERT(ctx->current->layout);
- if (!ctx || !ctx->current || !ctx->current->layout)
- return 0;
-
- win = ctx->current;
- style = &ctx->style;
- s = nk_widget(&header, ctx);
- if (!s) return 0;
-
- in = (win->layout->flags & NK_WINDOW_ROM || s == NK_WIDGET_ROM)? 0: &ctx->input;
- if (nk_button_behavior(&ctx->last_widget_state, header, in, NK_BUTTON_DEFAULT))
- is_clicked = nk_true;
-
- /* draw combo box header background and border */
- if (ctx->last_widget_state & NK_WIDGET_STATE_ACTIVED) {
- background = &style->combo.active;
- symbol_color = style->combo.symbol_active;
- text.text = style->combo.label_active;
- } else if (ctx->last_widget_state & NK_WIDGET_STATE_HOVER) {
- background = &style->combo.hover;
- symbol_color = style->combo.symbol_hover;
- text.text = style->combo.label_hover;
- } else {
- background = &style->combo.normal;
- symbol_color = style->combo.symbol_normal;
- text.text = style->combo.label_normal;
- }
- if (background->type == NK_STYLE_ITEM_IMAGE) {
- text.background = nk_rgba(0,0,0,0);
- nk_draw_image(&win->buffer, header, &background->data.image, nk_white);
- } else {
- text.background = background->data.color;
- nk_fill_rect(&win->buffer, header, style->combo.rounding, background->data.color);
- nk_stroke_rect(&win->buffer, header, style->combo.rounding, style->combo.border, style->combo.border_color);
- }
- {
- struct nk_rect content;
- struct nk_rect button;
- struct nk_rect label;
- struct nk_rect image;
-
- enum nk_symbol_type sym;
- if (ctx->last_widget_state & NK_WIDGET_STATE_HOVER)
- sym = style->combo.sym_hover;
- else if (is_clicked)
- sym = style->combo.sym_active;
- else sym = style->combo.sym_normal;
-
- /* calculate button */
- button.w = header.h - 2 * style->combo.button_padding.y;
- button.x = (header.x + header.w - header.h) - style->combo.button_padding.x;
- button.y = header.y + style->combo.button_padding.y;
- button.h = button.w;
-
- content.x = button.x + style->combo.button.padding.x;
- content.y = button.y + style->combo.button.padding.y;
- content.w = button.w - 2 * style->combo.button.padding.x;
- content.h = button.h - 2 * style->combo.button.padding.y;
- nk_draw_button_symbol(&win->buffer, &button, &content, ctx->last_widget_state,
- &ctx->style.combo.button, sym, style->font);
-
- /* draw symbol */
- image.x = header.x + style->combo.content_padding.x;
- image.y = header.y + style->combo.content_padding.y;
- image.h = header.h - 2 * style->combo.content_padding.y;
- image.w = image.h;
- nk_draw_symbol(&win->buffer, symbol, image, text.background, symbol_color,
- 1.0f, style->font);
-
- /* draw label */
- text.padding = nk_vec2(0,0);
- label.x = image.x + image.w + style->combo.spacing.x + style->combo.content_padding.x;
- label.y = header.y + style->combo.content_padding.y;
- label.w = (button.x - style->combo.content_padding.x) - label.x;
- label.h = header.h - 2 * style->combo.content_padding.y;
- nk_widget_text(&win->buffer, label, selected, len, &text, NK_TEXT_LEFT, style->font);
- }
- return nk_combo_begin(ctx, win, size, is_clicked, header);
-}
-
-NK_API int
-nk_combo_begin_image(struct nk_context *ctx, struct nk_image img, struct nk_vec2 size)
-{
- struct nk_window *win;
- struct nk_style *style;
- const struct nk_input *in;
-
- struct nk_rect header;
- int is_clicked = nk_false;
- enum nk_widget_layout_states s;
- const struct nk_style_item *background;
-
- NK_ASSERT(ctx);
- NK_ASSERT(ctx->current);
- NK_ASSERT(ctx->current->layout);
- if (!ctx || !ctx->current || !ctx->current->layout)
- return 0;
-
- win = ctx->current;
- style = &ctx->style;
- s = nk_widget(&header, ctx);
- if (s == NK_WIDGET_INVALID)
- return 0;
-
- in = (win->layout->flags & NK_WINDOW_ROM || s == NK_WIDGET_ROM)? 0: &ctx->input;
- if (nk_button_behavior(&ctx->last_widget_state, header, in, NK_BUTTON_DEFAULT))
- is_clicked = nk_true;
-
- /* draw combo box header background and border */
- if (ctx->last_widget_state & NK_WIDGET_STATE_ACTIVED)
- background = &style->combo.active;
- else if (ctx->last_widget_state & NK_WIDGET_STATE_HOVER)
- background = &style->combo.hover;
- else background = &style->combo.normal;
-
- if (background->type == NK_STYLE_ITEM_IMAGE) {
- nk_draw_image(&win->buffer, header, &background->data.image, nk_white);
- } else {
- nk_fill_rect(&win->buffer, header, style->combo.rounding, background->data.color);
- nk_stroke_rect(&win->buffer, header, style->combo.rounding, style->combo.border, style->combo.border_color);
- }
- {
- struct nk_rect bounds = {0,0,0,0};
- struct nk_rect content;
- struct nk_rect button;
-
- enum nk_symbol_type sym;
- if (ctx->last_widget_state & NK_WIDGET_STATE_HOVER)
- sym = style->combo.sym_hover;
- else if (is_clicked)
- sym = style->combo.sym_active;
- else sym = style->combo.sym_normal;
-
- /* calculate button */
- button.w = header.h - 2 * style->combo.button_padding.y;
- button.x = (header.x + header.w - header.h) - style->combo.button_padding.y;
- button.y = header.y + style->combo.button_padding.y;
- button.h = button.w;
-
- content.x = button.x + style->combo.button.padding.x;
- content.y = button.y + style->combo.button.padding.y;
- content.w = button.w - 2 * style->combo.button.padding.x;
- content.h = button.h - 2 * style->combo.button.padding.y;
-
- /* draw image */
- bounds.h = header.h - 2 * style->combo.content_padding.y;
- bounds.y = header.y + style->combo.content_padding.y;
- bounds.x = header.x + style->combo.content_padding.x;
- bounds.w = (button.x - style->combo.content_padding.y) - bounds.x;
- nk_draw_image(&win->buffer, bounds, &img, nk_white);
-
- /* draw open/close button */
- nk_draw_button_symbol(&win->buffer, &bounds, &content, ctx->last_widget_state,
- &ctx->style.combo.button, sym, style->font);
- }
- return nk_combo_begin(ctx, win, size, is_clicked, header);
-}
-
-NK_API int
-nk_combo_begin_image_text(struct nk_context *ctx, const char *selected, int len,
- struct nk_image img, struct nk_vec2 size)
-{
- struct nk_window *win;
- struct nk_style *style;
- struct nk_input *in;
-
- struct nk_rect header;
- int is_clicked = nk_false;
- enum nk_widget_layout_states s;
- const struct nk_style_item *background;
- struct nk_text text;
-
- NK_ASSERT(ctx);
- NK_ASSERT(ctx->current);
- NK_ASSERT(ctx->current->layout);
- if (!ctx || !ctx->current || !ctx->current->layout)
- return 0;
-
- win = ctx->current;
- style = &ctx->style;
- s = nk_widget(&header, ctx);
- if (!s) return 0;
-
- in = (win->layout->flags & NK_WINDOW_ROM || s == NK_WIDGET_ROM)? 0: &ctx->input;
- if (nk_button_behavior(&ctx->last_widget_state, header, in, NK_BUTTON_DEFAULT))
- is_clicked = nk_true;
-
- /* draw combo box header background and border */
- if (ctx->last_widget_state & NK_WIDGET_STATE_ACTIVED) {
- background = &style->combo.active;
- text.text = style->combo.label_active;
- } else if (ctx->last_widget_state & NK_WIDGET_STATE_HOVER) {
- background = &style->combo.hover;
- text.text = style->combo.label_hover;
- } else {
- background = &style->combo.normal;
- text.text = style->combo.label_normal;
- }
- if (background->type == NK_STYLE_ITEM_IMAGE) {
- text.background = nk_rgba(0,0,0,0);
- nk_draw_image(&win->buffer, header, &background->data.image, nk_white);
- } else {
- text.background = background->data.color;
- nk_fill_rect(&win->buffer, header, style->combo.rounding, background->data.color);
- nk_stroke_rect(&win->buffer, header, style->combo.rounding, style->combo.border, style->combo.border_color);
- }
- {
- struct nk_rect content;
- struct nk_rect button;
- struct nk_rect label;
- struct nk_rect image;
-
- enum nk_symbol_type sym;
- if (ctx->last_widget_state & NK_WIDGET_STATE_HOVER)
- sym = style->combo.sym_hover;
- else if (is_clicked)
- sym = style->combo.sym_active;
- else sym = style->combo.sym_normal;
-
- /* calculate button */
- button.w = header.h - 2 * style->combo.button_padding.y;
- button.x = (header.x + header.w - header.h) - style->combo.button_padding.x;
- button.y = header.y + style->combo.button_padding.y;
- button.h = button.w;
-
- content.x = button.x + style->combo.button.padding.x;
- content.y = button.y + style->combo.button.padding.y;
- content.w = button.w - 2 * style->combo.button.padding.x;
- content.h = button.h - 2 * style->combo.button.padding.y;
- nk_draw_button_symbol(&win->buffer, &button, &content, ctx->last_widget_state,
- &ctx->style.combo.button, sym, style->font);
-
- /* draw image */
- image.x = header.x + style->combo.content_padding.x;
- image.y = header.y + style->combo.content_padding.y;
- image.h = header.h - 2 * style->combo.content_padding.y;
- image.w = image.h;
- nk_draw_image(&win->buffer, image, &img, nk_white);
-
- /* draw label */
- text.padding = nk_vec2(0,0);
- label.x = image.x + image.w + style->combo.spacing.x + style->combo.content_padding.x;
- label.y = header.y + style->combo.content_padding.y;
- label.w = (button.x - style->combo.content_padding.x) - label.x;
- label.h = header.h - 2 * style->combo.content_padding.y;
- nk_widget_text(&win->buffer, label, selected, len, &text, NK_TEXT_LEFT, style->font);
- }
- return nk_combo_begin(ctx, win, size, is_clicked, header);
-}
-
-NK_API int nk_combo_begin_symbol_label(struct nk_context *ctx,
- const char *selected, enum nk_symbol_type type, struct nk_vec2 size)
-{return nk_combo_begin_symbol_text(ctx, selected, nk_strlen(selected), type, size);}
-
-NK_API int nk_combo_begin_image_label(struct nk_context *ctx,
- const char *selected, struct nk_image img, struct nk_vec2 size)
-{return nk_combo_begin_image_text(ctx, selected, nk_strlen(selected), img, size);}
-
-NK_API int nk_combo_item_text(struct nk_context *ctx, const char *text, int len,nk_flags align)
-{return nk_contextual_item_text(ctx, text, len, align);}
-
-NK_API int nk_combo_item_label(struct nk_context *ctx, const char *label, nk_flags align)
-{return nk_contextual_item_label(ctx, label, align);}
-
-NK_API int nk_combo_item_image_text(struct nk_context *ctx, struct nk_image img, const char *text,
- int len, nk_flags alignment)
-{return nk_contextual_item_image_text(ctx, img, text, len, alignment);}
-
-NK_API int nk_combo_item_image_label(struct nk_context *ctx, struct nk_image img,
- const char *text, nk_flags alignment)
-{return nk_contextual_item_image_label(ctx, img, text, alignment);}
-
-NK_API int nk_combo_item_symbol_text(struct nk_context *ctx, enum nk_symbol_type sym,
- const char *text, int len, nk_flags alignment)
-{return nk_contextual_item_symbol_text(ctx, sym, text, len, alignment);}
-
-NK_API int nk_combo_item_symbol_label(struct nk_context *ctx, enum nk_symbol_type sym,
- const char *label, nk_flags alignment)
-{return nk_contextual_item_symbol_label(ctx, sym, label, alignment);}
-
-NK_API void nk_combo_end(struct nk_context *ctx)
-{nk_contextual_end(ctx);}
-
-NK_API void nk_combo_close(struct nk_context *ctx)
-{nk_contextual_close(ctx);}
-
-NK_API int
-nk_combo(struct nk_context *ctx, const char **items, int count,
- int selected, int item_height, struct nk_vec2 size)
-{
- int i = 0;
- int max_height;
- struct nk_vec2 item_spacing;
- struct nk_vec2 window_padding;
-
- NK_ASSERT(ctx);
- NK_ASSERT(items);
- NK_ASSERT(ctx->current);
- if (!ctx || !items ||!count)
- return selected;
-
- item_spacing = ctx->style.window.spacing;
- window_padding = nk_panel_get_padding(&ctx->style, ctx->current->layout->type);
- max_height = count * item_height + count * (int)item_spacing.y;
- max_height += (int)item_spacing.y * 2 + (int)window_padding.y * 2;
- size.y = NK_MIN(size.y, (float)max_height);
- if (nk_combo_begin_label(ctx, items[selected], size)) {
- nk_layout_row_dynamic(ctx, (float)item_height, 1);
- for (i = 0; i < count; ++i) {
- if (nk_combo_item_label(ctx, items[i], NK_TEXT_LEFT))
- selected = i;
- }
- nk_combo_end(ctx);
- }
- return selected;
-}
-
-NK_API int
-nk_combo_separator(struct nk_context *ctx, const char *items_separated_by_separator,
- int separator, int selected, int count, int item_height, struct nk_vec2 size)
-{
- int i;
- int max_height;
- struct nk_vec2 item_spacing;
- struct nk_vec2 window_padding;
- const char *current_item;
- const char *iter;
- int length = 0;
-
- NK_ASSERT(ctx);
- NK_ASSERT(items_separated_by_separator);
- if (!ctx || !items_separated_by_separator)
- return selected;
-
- /* calculate popup window */
- item_spacing = ctx->style.window.spacing;
- window_padding = nk_panel_get_padding(&ctx->style, ctx->current->layout->type);
- max_height = count * item_height + count * (int)item_spacing.y;
- max_height += (int)item_spacing.y * 2 + (int)window_padding.y * 2;
- size.y = NK_MIN(size.y, (float)max_height);
-
- /* find selected item */
- current_item = items_separated_by_separator;
- for (i = 0; i < count; ++i) {
- iter = current_item;
- while (*iter && *iter != separator) iter++;
- length = (int)(iter - current_item);
- if (i == selected) break;
- current_item = iter + 1;
- }
-
- if (nk_combo_begin_text(ctx, current_item, length, size)) {
- current_item = items_separated_by_separator;
- nk_layout_row_dynamic(ctx, (float)item_height, 1);
- for (i = 0; i < count; ++i) {
- iter = current_item;
- while (*iter && *iter != separator) iter++;
- length = (int)(iter - current_item);
- if (nk_combo_item_text(ctx, current_item, length, NK_TEXT_LEFT))
- selected = i;
- current_item = current_item + length + 1;
- }
- nk_combo_end(ctx);
- }
- return selected;
-}
-
-NK_API int
-nk_combo_string(struct nk_context *ctx, const char *items_separated_by_zeros,
- int selected, int count, int item_height, struct nk_vec2 size)
-{return nk_combo_separator(ctx, items_separated_by_zeros, '\0', selected, count, item_height, size);}
-
-NK_API int
-nk_combo_callback(struct nk_context *ctx, void(*item_getter)(void*, int, const char**),
- void *userdata, int selected, int count, int item_height, struct nk_vec2 size)
-{
- int i;
- int max_height;
- struct nk_vec2 item_spacing;
- struct nk_vec2 window_padding;
- const char *item;
-
- NK_ASSERT(ctx);
- NK_ASSERT(item_getter);
- if (!ctx || !item_getter)
- return selected;
-
- /* calculate popup window */
- item_spacing = ctx->style.window.spacing;
- window_padding = nk_panel_get_padding(&ctx->style, ctx->current->layout->type);
- max_height = count * item_height + count * (int)item_spacing.y;
- max_height += (int)item_spacing.y * 2 + (int)window_padding.y * 2;
- size.y = NK_MIN(size.y, (float)max_height);
-
- item_getter(userdata, selected, &item);
- if (nk_combo_begin_label(ctx, item, size)) {
- nk_layout_row_dynamic(ctx, (float)item_height, 1);
- for (i = 0; i < count; ++i) {
- item_getter(userdata, i, &item);
- if (nk_combo_item_label(ctx, item, NK_TEXT_LEFT))
- selected = i;
- }
- nk_combo_end(ctx);
- }
- return selected;
-}
-
-NK_API void nk_combobox(struct nk_context *ctx, const char **items, int count,
- int *selected, int item_height, struct nk_vec2 size)
-{*selected = nk_combo(ctx, items, count, *selected, item_height, size);}
-
-NK_API void nk_combobox_string(struct nk_context *ctx, const char *items_separated_by_zeros,
- int *selected, int count, int item_height, struct nk_vec2 size)
-{*selected = nk_combo_string(ctx, items_separated_by_zeros, *selected, count, item_height, size);}
-
-NK_API void nk_combobox_separator(struct nk_context *ctx, const char *items_separated_by_separator,
- int separator,int *selected, int count, int item_height, struct nk_vec2 size)
-{*selected = nk_combo_separator(ctx, items_separated_by_separator, separator,
- *selected, count, item_height, size);}
-
-NK_API void nk_combobox_callback(struct nk_context *ctx,
- void(*item_getter)(void* data, int id, const char **out_text),
- void *userdata, int *selected, int count, int item_height, struct nk_vec2 size)
-{*selected = nk_combo_callback(ctx, item_getter, userdata, *selected, count, item_height, size);}
-
-/*
- * -------------------------------------------------------------
- *
- * MENU
- *
- * --------------------------------------------------------------
- */
-NK_INTERN int
-nk_menu_begin(struct nk_context *ctx, struct nk_window *win,
- const char *id, int is_clicked, struct nk_rect header, struct nk_vec2 size)
-{
- int is_open = 0;
- int is_active = 0;
- struct nk_rect body;
- struct nk_window *popup;
- nk_hash hash = nk_murmur_hash(id, (int)nk_strlen(id), NK_PANEL_MENU);
-
- NK_ASSERT(ctx);
- NK_ASSERT(ctx->current);
- NK_ASSERT(ctx->current->layout);
- if (!ctx || !ctx->current || !ctx->current->layout)
- return 0;
-
- body.x = header.x;
- body.w = size.x;
- body.y = header.y + header.h;
- body.h = size.y;
-
- popup = win->popup.win;
- is_open = popup ? nk_true : nk_false;
- is_active = (popup && (win->popup.name == hash) && win->popup.type == NK_PANEL_MENU);
- if ((is_clicked && is_open && !is_active) || (is_open && !is_active) ||
- (!is_open && !is_active && !is_clicked)) return 0;
- if (!nk_nonblock_begin(ctx, NK_WINDOW_NO_SCROLLBAR, body, header, NK_PANEL_MENU))
- return 0;
-
- win->popup.type = NK_PANEL_MENU;
- win->popup.name = hash;
- return 1;
-}
-
-NK_API int
-nk_menu_begin_text(struct nk_context *ctx, const char *title, int len,
- nk_flags align, struct nk_vec2 size)
-{
- struct nk_window *win;
- const struct nk_input *in;
- struct nk_rect header;
- int is_clicked = nk_false;
- nk_flags state;
-
- NK_ASSERT(ctx);
- NK_ASSERT(ctx->current);
- NK_ASSERT(ctx->current->layout);
- if (!ctx || !ctx->current || !ctx->current->layout)
- return 0;
-
- win = ctx->current;
- state = nk_widget(&header, ctx);
- if (!state) return 0;
- in = (state == NK_WIDGET_ROM || win->flags & NK_WINDOW_ROM) ? 0 : &ctx->input;
- if (nk_do_button_text(&ctx->last_widget_state, &win->buffer, header,
- title, len, align, NK_BUTTON_DEFAULT, &ctx->style.menu_button, in, ctx->style.font))
- is_clicked = nk_true;
- return nk_menu_begin(ctx, win, title, is_clicked, header, size);
-}
-
-NK_API int nk_menu_begin_label(struct nk_context *ctx,
- const char *text, nk_flags align, struct nk_vec2 size)
-{return nk_menu_begin_text(ctx, text, nk_strlen(text), align, size);}
-
-NK_API int
-nk_menu_begin_image(struct nk_context *ctx, const char *id, struct nk_image img,
- struct nk_vec2 size)
-{
- struct nk_window *win;
- struct nk_rect header;
- const struct nk_input *in;
- int is_clicked = nk_false;
- nk_flags state;
-
- NK_ASSERT(ctx);
- NK_ASSERT(ctx->current);
- NK_ASSERT(ctx->current->layout);
- if (!ctx || !ctx->current || !ctx->current->layout)
- return 0;
-
- win = ctx->current;
- state = nk_widget(&header, ctx);
- if (!state) return 0;
- in = (state == NK_WIDGET_ROM || win->layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input;
- if (nk_do_button_image(&ctx->last_widget_state, &win->buffer, header,
- img, NK_BUTTON_DEFAULT, &ctx->style.menu_button, in))
- is_clicked = nk_true;
- return nk_menu_begin(ctx, win, id, is_clicked, header, size);
-}
-
-NK_API int
-nk_menu_begin_symbol(struct nk_context *ctx, const char *id,
- enum nk_symbol_type sym, struct nk_vec2 size)
-{
- struct nk_window *win;
- const struct nk_input *in;
- struct nk_rect header;
- int is_clicked = nk_false;
- nk_flags state;
-
- NK_ASSERT(ctx);
- NK_ASSERT(ctx->current);
- NK_ASSERT(ctx->current->layout);
- if (!ctx || !ctx->current || !ctx->current->layout)
- return 0;
-
- win = ctx->current;
- state = nk_widget(&header, ctx);
- if (!state) return 0;
- in = (state == NK_WIDGET_ROM || win->layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input;
- if (nk_do_button_symbol(&ctx->last_widget_state, &win->buffer, header,
- sym, NK_BUTTON_DEFAULT, &ctx->style.menu_button, in, ctx->style.font))
- is_clicked = nk_true;
- return nk_menu_begin(ctx, win, id, is_clicked, header, size);
-}
-
-NK_API int
-nk_menu_begin_image_text(struct nk_context *ctx, const char *title, int len,
- nk_flags align, struct nk_image img, struct nk_vec2 size)
-{
- struct nk_window *win;
- struct nk_rect header;
- const struct nk_input *in;
- int is_clicked = nk_false;
- nk_flags state;
-
- NK_ASSERT(ctx);
- NK_ASSERT(ctx->current);
- NK_ASSERT(ctx->current->layout);
- if (!ctx || !ctx->current || !ctx->current->layout)
- return 0;
-
- win = ctx->current;
- state = nk_widget(&header, ctx);
- if (!state) return 0;
- in = (state == NK_WIDGET_ROM || win->layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input;
- if (nk_do_button_text_image(&ctx->last_widget_state, &win->buffer,
- header, img, title, len, align, NK_BUTTON_DEFAULT, &ctx->style.menu_button,
- ctx->style.font, in))
- is_clicked = nk_true;
- return nk_menu_begin(ctx, win, title, is_clicked, header, size);
-}
-
-NK_API int nk_menu_begin_image_label(struct nk_context *ctx,
- const char *title, nk_flags align, struct nk_image img, struct nk_vec2 size)
-{return nk_menu_begin_image_text(ctx, title, nk_strlen(title), align, img, size);}
-
-NK_API int
-nk_menu_begin_symbol_text(struct nk_context *ctx, const char *title, int len,
- nk_flags align, enum nk_symbol_type sym, struct nk_vec2 size)
-{
- struct nk_window *win;
- struct nk_rect header;
- const struct nk_input *in;
- int is_clicked = nk_false;
- nk_flags state;
-
- NK_ASSERT(ctx);
- NK_ASSERT(ctx->current);
- NK_ASSERT(ctx->current->layout);
- if (!ctx || !ctx->current || !ctx->current->layout)
- return 0;
-
- win = ctx->current;
- state = nk_widget(&header, ctx);
- if (!state) return 0;
-
- in = (state == NK_WIDGET_ROM || win->layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input;
- if (nk_do_button_text_symbol(&ctx->last_widget_state, &win->buffer,
- header, sym, title, len, align, NK_BUTTON_DEFAULT, &ctx->style.menu_button,
- ctx->style.font, in)) is_clicked = nk_true;
- return nk_menu_begin(ctx, win, title, is_clicked, header, size);
-}
-
-NK_API int nk_menu_begin_symbol_label(struct nk_context *ctx,
- const char *title, nk_flags align, enum nk_symbol_type sym, struct nk_vec2 size )
-{return nk_menu_begin_symbol_text(ctx, title, nk_strlen(title), align,sym,size);}
-
-NK_API int nk_menu_item_text(struct nk_context *ctx, const char *title, int len, nk_flags align)
-{return nk_contextual_item_text(ctx, title, len, align);}
-
-NK_API int nk_menu_item_label(struct nk_context *ctx, const char *label, nk_flags align)
-{return nk_contextual_item_label(ctx, label, align);}
-
-NK_API int nk_menu_item_image_label(struct nk_context *ctx, struct nk_image img,
- const char *label, nk_flags align)
-{return nk_contextual_item_image_label(ctx, img, label, align);}
-
-NK_API int nk_menu_item_image_text(struct nk_context *ctx, struct nk_image img,
- const char *text, int len, nk_flags align)
-{return nk_contextual_item_image_text(ctx, img, text, len, align);}
-
-NK_API int nk_menu_item_symbol_text(struct nk_context *ctx, enum nk_symbol_type sym,
- const char *text, int len, nk_flags align)
-{return nk_contextual_item_symbol_text(ctx, sym, text, len, align);}
-
-NK_API int nk_menu_item_symbol_label(struct nk_context *ctx, enum nk_symbol_type sym,
- const char *label, nk_flags align)
-{return nk_contextual_item_symbol_label(ctx, sym, label, align);}
-
-NK_API void nk_menu_close(struct nk_context *ctx)
-{nk_contextual_close(ctx);}
-
-NK_API void
-nk_menu_end(struct nk_context *ctx)
-{nk_contextual_end(ctx);}
-
-#endif
diff --git a/deps/nuklear_glfw_gl2.h b/deps/nuklear_glfw_gl2.h
deleted file mode 100644
index 4b4e2f9509..0000000000
--- a/deps/nuklear_glfw_gl2.h
+++ /dev/null
@@ -1,350 +0,0 @@
-/*
- * Nuklear - v1.32.0 - public domain
- * no warrenty implied; use at your own risk.
- * authored from 2015-2016 by Micha Mettke
- */
-/*
- * ==============================================================
- *
- * API
- *
- * ===============================================================
- */
-#ifndef NK_GLFW_GL2_H_
-#define NK_GLFW_GL2_H_
-
-#include
-
-enum nk_glfw_init_state{
- NK_GLFW3_DEFAULT = 0,
- NK_GLFW3_INSTALL_CALLBACKS
-};
-NK_API struct nk_context* nk_glfw3_init(GLFWwindow *win, enum nk_glfw_init_state);
-NK_API void nk_glfw3_font_stash_begin(struct nk_font_atlas **atlas);
-NK_API void nk_glfw3_font_stash_end(void);
-
-NK_API void nk_glfw3_new_frame(void);
-NK_API void nk_glfw3_render(enum nk_anti_aliasing , int max_vertex_buffer, int max_element_buffer);
-NK_API void nk_glfw3_shutdown(void);
-
-NK_API void nk_glfw3_char_callback(GLFWwindow *win, unsigned int codepoint);
-NK_API void nk_gflw3_scroll_callback(GLFWwindow *win, double xoff, double yoff);
-
-#endif
-
-/*
- * ==============================================================
- *
- * IMPLEMENTATION
- *
- * ===============================================================
- */
-#ifdef NK_GLFW_GL2_IMPLEMENTATION
-
-#ifndef NK_GLFW_TEXT_MAX
-#define NK_GLFW_TEXT_MAX 256
-#endif
-
-struct nk_glfw_device {
- struct nk_buffer cmds;
- struct nk_draw_null_texture null;
- GLuint font_tex;
-};
-
-struct nk_glfw_vertex {
- float position[2];
- float uv[2];
- nk_byte col[4];
-};
-
-static struct nk_glfw {
- GLFWwindow *win;
- int width, height;
- int display_width, display_height;
- struct nk_glfw_device ogl;
- struct nk_context ctx;
- struct nk_font_atlas atlas;
- struct nk_vec2 fb_scale;
- unsigned int text[NK_GLFW_TEXT_MAX];
- int text_len;
- float scroll;
-} glfw;
-
-NK_INTERN void
-nk_glfw3_device_upload_atlas(const void *image, int width, int height)
-{
- struct nk_glfw_device *dev = &glfw.ogl;
- glGenTextures(1, &dev->font_tex);
- glBindTexture(GL_TEXTURE_2D, dev->font_tex);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
- glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, (GLsizei)width, (GLsizei)height, 0,
- GL_RGBA, GL_UNSIGNED_BYTE, image);
-}
-
-NK_API void
-nk_glfw3_render(enum nk_anti_aliasing AA, int max_vertex_buffer, int max_element_buffer)
-{
- /* setup global state */
- struct nk_glfw_device *dev = &glfw.ogl;
- glPushAttrib(GL_ENABLE_BIT|GL_COLOR_BUFFER_BIT|GL_TRANSFORM_BIT);
- glDisable(GL_CULL_FACE);
- glDisable(GL_DEPTH_TEST);
- glEnable(GL_SCISSOR_TEST);
- glEnable(GL_BLEND);
- glEnable(GL_TEXTURE_2D);
- glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
-
- /* setup viewport/project */
- glViewport(0,0,(GLsizei)glfw.display_width,(GLsizei)glfw.display_height);
- glMatrixMode(GL_PROJECTION);
- glPushMatrix();
- glLoadIdentity();
- glOrtho(0.0f, glfw.width, glfw.height, 0.0f, -1.0f, 1.0f);
- glMatrixMode(GL_MODELVIEW);
- glPushMatrix();
- glLoadIdentity();
-
- glEnableClientState(GL_VERTEX_ARRAY);
- glEnableClientState(GL_TEXTURE_COORD_ARRAY);
- glEnableClientState(GL_COLOR_ARRAY);
- {
- GLsizei vs = sizeof(struct nk_glfw_vertex);
- size_t vp = offsetof(struct nk_glfw_vertex, position);
- size_t vt = offsetof(struct nk_glfw_vertex, uv);
- size_t vc = offsetof(struct nk_glfw_vertex, col);
-
- /* convert from command queue into draw list and draw to screen */
- const struct nk_draw_command *cmd;
- const nk_draw_index *offset = NULL;
- struct nk_buffer vbuf, ebuf;
-
- /* fill convert configuration */
- struct nk_convert_config config;
- static const struct nk_draw_vertex_layout_element vertex_layout[] = {
- {NK_VERTEX_POSITION, NK_FORMAT_FLOAT, NK_OFFSETOF(struct nk_glfw_vertex, position)},
- {NK_VERTEX_TEXCOORD, NK_FORMAT_FLOAT, NK_OFFSETOF(struct nk_glfw_vertex, uv)},
- {NK_VERTEX_COLOR, NK_FORMAT_R8G8B8A8, NK_OFFSETOF(struct nk_glfw_vertex, col)},
- {NK_VERTEX_LAYOUT_END}
- };
- NK_MEMSET(&config, 0, sizeof(config));
- config.vertex_layout = vertex_layout;
- config.vertex_size = sizeof(struct nk_glfw_vertex);
- config.vertex_alignment = NK_ALIGNOF(struct nk_glfw_vertex);
- config.null = dev->null;
- config.circle_segment_count = 22;
- config.curve_segment_count = 22;
- config.arc_segment_count = 22;
- config.global_alpha = 1.0f;
- config.shape_AA = AA;
- config.line_AA = AA;
-
- /* convert shapes into vertexes */
- nk_buffer_init_default(&vbuf);
- nk_buffer_init_default(&ebuf);
- nk_convert(&glfw.ctx, &dev->cmds, &vbuf, &ebuf, &config);
-
- /* setup vertex buffer pointer */
- {const void *vertices = nk_buffer_memory_const(&vbuf);
- glVertexPointer(2, GL_FLOAT, vs, (const void*)((const nk_byte*)vertices + vp));
- glTexCoordPointer(2, GL_FLOAT, vs, (const void*)((const nk_byte*)vertices + vt));
- glColorPointer(4, GL_UNSIGNED_BYTE, vs, (const void*)((const nk_byte*)vertices + vc));}
-
- /* iterate over and execute each draw command */
- offset = (const nk_draw_index*)nk_buffer_memory_const(&ebuf);
- nk_draw_foreach(cmd, &glfw.ctx, &dev->cmds)
- {
- if (!cmd->elem_count) continue;
- glBindTexture(GL_TEXTURE_2D, (GLuint)cmd->texture.id);
- glScissor(
- (GLint)(cmd->clip_rect.x * glfw.fb_scale.x),
- (GLint)((glfw.height - (GLint)(cmd->clip_rect.y + cmd->clip_rect.h)) * glfw.fb_scale.y),
- (GLint)(cmd->clip_rect.w * glfw.fb_scale.x),
- (GLint)(cmd->clip_rect.h * glfw.fb_scale.y));
- glDrawElements(GL_TRIANGLES, (GLsizei)cmd->elem_count, GL_UNSIGNED_SHORT, offset);
- offset += cmd->elem_count;
- }
- nk_clear(&glfw.ctx);
- nk_buffer_free(&vbuf);
- nk_buffer_free(&ebuf);
- }
-
- /* default OpenGL state */
- glDisableClientState(GL_VERTEX_ARRAY);
- glDisableClientState(GL_TEXTURE_COORD_ARRAY);
- glDisableClientState(GL_COLOR_ARRAY);
-
- glDisable(GL_CULL_FACE);
- glDisable(GL_DEPTH_TEST);
- glDisable(GL_SCISSOR_TEST);
- glDisable(GL_BLEND);
- glDisable(GL_TEXTURE_2D);
-
- glBindTexture(GL_TEXTURE_2D, 0);
- glMatrixMode(GL_MODELVIEW);
- glPopMatrix();
- glMatrixMode(GL_PROJECTION);
- glPopMatrix();
- glPopAttrib();
-}
-
-NK_API void
-nk_glfw3_char_callback(GLFWwindow *win, unsigned int codepoint)
-{
- (void)win;
- if (glfw.text_len < NK_GLFW_TEXT_MAX)
- glfw.text[glfw.text_len++] = codepoint;
-}
-
-NK_API void
-nk_gflw3_scroll_callback(GLFWwindow *win, double xoff, double yoff)
-{
- (void)win; (void)xoff;
- glfw.scroll += (float)yoff;
-}
-
-NK_INTERN void
-nk_glfw3_clipbard_paste(nk_handle usr, struct nk_text_edit *edit)
-{
- const char *text = glfwGetClipboardString(glfw.win);
- if (text) nk_textedit_paste(edit, text, nk_strlen(text));
- (void)usr;
-}
-
-NK_INTERN void
-nk_glfw3_clipbard_copy(nk_handle usr, const char *text, int len)
-{
- char *str = 0;
- (void)usr;
- if (!len) return;
- str = (char*)malloc((size_t)len+1);
- if (!str) return;
- NK_MEMCPY(str, text, (size_t)len);
- str[len] = '\0';
- glfwSetClipboardString(glfw.win, str);
- free(str);
-}
-
-NK_API struct nk_context*
-nk_glfw3_init(GLFWwindow *win, enum nk_glfw_init_state init_state)
-{
- glfw.win = win;
- if (init_state == NK_GLFW3_INSTALL_CALLBACKS) {
- glfwSetScrollCallback(win, nk_gflw3_scroll_callback);
- glfwSetCharCallback(win, nk_glfw3_char_callback);
- }
-
- nk_init_default(&glfw.ctx, 0);
- glfw.ctx.clip.copy = nk_glfw3_clipbard_copy;
- glfw.ctx.clip.paste = nk_glfw3_clipbard_paste;
- glfw.ctx.clip.userdata = nk_handle_ptr(0);
- nk_buffer_init_default(&glfw.ogl.cmds);
- return &glfw.ctx;
-}
-
-NK_API void
-nk_glfw3_font_stash_begin(struct nk_font_atlas **atlas)
-{
- nk_font_atlas_init_default(&glfw.atlas);
- nk_font_atlas_begin(&glfw.atlas);
- *atlas = &glfw.atlas;
-}
-
-NK_API void
-nk_glfw3_font_stash_end(void)
-{
- const void *image; int w, h;
- image = nk_font_atlas_bake(&glfw.atlas, &w, &h, NK_FONT_ATLAS_RGBA32);
- nk_glfw3_device_upload_atlas(image, w, h);
- nk_font_atlas_end(&glfw.atlas, nk_handle_id((int)glfw.ogl.font_tex), &glfw.ogl.null);
- if (glfw.atlas.default_font)
- nk_style_set_font(&glfw.ctx, &glfw.atlas.default_font->handle);
-}
-
-NK_API void
-nk_glfw3_new_frame(void)
-{
- int i;
- double x, y;
- struct nk_context *ctx = &glfw.ctx;
- struct GLFWwindow *win = glfw.win;
-
- glfwGetWindowSize(win, &glfw.width, &glfw.height);
- glfwGetFramebufferSize(win, &glfw.display_width, &glfw.display_height);
- glfw.fb_scale.x = (float)glfw.display_width/(float)glfw.width;
- glfw.fb_scale.y = (float)glfw.display_height/(float)glfw.height;
-
- nk_input_begin(ctx);
- for (i = 0; i < glfw.text_len; ++i)
- nk_input_unicode(ctx, glfw.text[i]);
-
- /* optional grabbing behavior */
- if (ctx->input.mouse.grab)
- glfwSetInputMode(glfw.win, GLFW_CURSOR, GLFW_CURSOR_HIDDEN);
- else if (ctx->input.mouse.ungrab)
- glfwSetInputMode(glfw.win, GLFW_CURSOR, GLFW_CURSOR_NORMAL);
-
- nk_input_key(ctx, NK_KEY_DEL, glfwGetKey(win, GLFW_KEY_DELETE) == GLFW_PRESS);
- nk_input_key(ctx, NK_KEY_ENTER, glfwGetKey(win, GLFW_KEY_ENTER) == GLFW_PRESS);
- nk_input_key(ctx, NK_KEY_TAB, glfwGetKey(win, GLFW_KEY_TAB) == GLFW_PRESS);
- nk_input_key(ctx, NK_KEY_BACKSPACE, glfwGetKey(win, GLFW_KEY_BACKSPACE) == GLFW_PRESS);
- nk_input_key(ctx, NK_KEY_UP, glfwGetKey(win, GLFW_KEY_UP) == GLFW_PRESS);
- nk_input_key(ctx, NK_KEY_DOWN, glfwGetKey(win, GLFW_KEY_DOWN) == GLFW_PRESS);
- nk_input_key(ctx, NK_KEY_TEXT_START, glfwGetKey(win, GLFW_KEY_HOME) == GLFW_PRESS);
- nk_input_key(ctx, NK_KEY_TEXT_END, glfwGetKey(win, GLFW_KEY_END) == GLFW_PRESS);
- nk_input_key(ctx, NK_KEY_SCROLL_START, glfwGetKey(win, GLFW_KEY_HOME) == GLFW_PRESS);
- nk_input_key(ctx, NK_KEY_SCROLL_END, glfwGetKey(win, GLFW_KEY_END) == GLFW_PRESS);
- nk_input_key(ctx, NK_KEY_SCROLL_DOWN, glfwGetKey(win, GLFW_KEY_PAGE_DOWN) == GLFW_PRESS);
- nk_input_key(ctx, NK_KEY_SCROLL_UP, glfwGetKey(win, GLFW_KEY_PAGE_UP) == GLFW_PRESS);
- nk_input_key(ctx, NK_KEY_SHIFT, glfwGetKey(win, GLFW_KEY_LEFT_SHIFT) == GLFW_PRESS||
- glfwGetKey(win, GLFW_KEY_RIGHT_SHIFT) == GLFW_PRESS);
-
- if (glfwGetKey(win, GLFW_KEY_LEFT_CONTROL) == GLFW_PRESS ||
- glfwGetKey(win, GLFW_KEY_RIGHT_CONTROL) == GLFW_PRESS) {
- nk_input_key(ctx, NK_KEY_COPY, glfwGetKey(win, GLFW_KEY_C) == GLFW_PRESS);
- nk_input_key(ctx, NK_KEY_PASTE, glfwGetKey(win, GLFW_KEY_V) == GLFW_PRESS);
- nk_input_key(ctx, NK_KEY_CUT, glfwGetKey(win, GLFW_KEY_X) == GLFW_PRESS);
- nk_input_key(ctx, NK_KEY_TEXT_UNDO, glfwGetKey(win, GLFW_KEY_Z) == GLFW_PRESS);
- nk_input_key(ctx, NK_KEY_TEXT_REDO, glfwGetKey(win, GLFW_KEY_R) == GLFW_PRESS);
- nk_input_key(ctx, NK_KEY_TEXT_WORD_LEFT, glfwGetKey(win, GLFW_KEY_LEFT) == GLFW_PRESS);
- nk_input_key(ctx, NK_KEY_TEXT_WORD_RIGHT, glfwGetKey(win, GLFW_KEY_RIGHT) == GLFW_PRESS);
- nk_input_key(ctx, NK_KEY_TEXT_LINE_START, glfwGetKey(win, GLFW_KEY_B) == GLFW_PRESS);
- nk_input_key(ctx, NK_KEY_TEXT_LINE_END, glfwGetKey(win, GLFW_KEY_E) == GLFW_PRESS);
- } else {
- nk_input_key(ctx, NK_KEY_LEFT, glfwGetKey(win, GLFW_KEY_LEFT) == GLFW_PRESS);
- nk_input_key(ctx, NK_KEY_RIGHT, glfwGetKey(win, GLFW_KEY_RIGHT) == GLFW_PRESS);
- nk_input_key(ctx, NK_KEY_COPY, 0);
- nk_input_key(ctx, NK_KEY_PASTE, 0);
- nk_input_key(ctx, NK_KEY_CUT, 0);
- nk_input_key(ctx, NK_KEY_SHIFT, 0);
- }
-
- glfwGetCursorPos(win, &x, &y);
- nk_input_motion(ctx, (int)x, (int)y);
- if (ctx->input.mouse.grabbed) {
- glfwSetCursorPos(glfw.win, ctx->input.mouse.prev.x, ctx->input.mouse.prev.y);
- ctx->input.mouse.pos.x = ctx->input.mouse.prev.x;
- ctx->input.mouse.pos.y = ctx->input.mouse.prev.y;
- }
-
- nk_input_button(ctx, NK_BUTTON_LEFT, (int)x, (int)y, glfwGetMouseButton(win, GLFW_MOUSE_BUTTON_LEFT) == GLFW_PRESS);
- nk_input_button(ctx, NK_BUTTON_MIDDLE, (int)x, (int)y, glfwGetMouseButton(win, GLFW_MOUSE_BUTTON_MIDDLE) == GLFW_PRESS);
- nk_input_button(ctx, NK_BUTTON_RIGHT, (int)x, (int)y, glfwGetMouseButton(win, GLFW_MOUSE_BUTTON_RIGHT) == GLFW_PRESS);
- nk_input_scroll(ctx, glfw.scroll);
- nk_input_end(&glfw.ctx);
- glfw.text_len = 0;
- glfw.scroll = 0;
-}
-
-NK_API
-void nk_glfw3_shutdown(void)
-{
- struct nk_glfw_device *dev = &glfw.ogl;
- nk_font_atlas_clear(&glfw.atlas);
- nk_free(&glfw.ctx);
- glDeleteTextures(1, &dev->font_tex);
- nk_buffer_free(&dev->cmds);
- NK_MEMSET(&glfw, 0, sizeof(glfw));
-}
-
-#endif
diff --git a/deps/stb_image_write.h b/deps/stb_image_write.h
deleted file mode 100644
index 4319c0de1d..0000000000
--- a/deps/stb_image_write.h
+++ /dev/null
@@ -1,1048 +0,0 @@
-/* stb_image_write - v1.02 - public domain - http://nothings.org/stb/stb_image_write.h
- writes out PNG/BMP/TGA images to C stdio - Sean Barrett 2010-2015
- no warranty implied; use at your own risk
-
- Before #including,
-
- #define STB_IMAGE_WRITE_IMPLEMENTATION
-
- in the file that you want to have the implementation.
-
- Will probably not work correctly with strict-aliasing optimizations.
-
-ABOUT:
-
- This header file is a library for writing images to C stdio. It could be
- adapted to write to memory or a general streaming interface; let me know.
-
- The PNG output is not optimal; it is 20-50% larger than the file
- written by a decent optimizing implementation. This library is designed
- for source code compactness and simplicity, not optimal image file size
- or run-time performance.
-
-BUILDING:
-
- You can #define STBIW_ASSERT(x) before the #include to avoid using assert.h.
- You can #define STBIW_MALLOC(), STBIW_REALLOC(), and STBIW_FREE() to replace
- malloc,realloc,free.
- You can define STBIW_MEMMOVE() to replace memmove()
-
-USAGE:
-
- There are four functions, one for each image file format:
-
- int stbi_write_png(char const *filename, int w, int h, int comp, const void *data, int stride_in_bytes);
- int stbi_write_bmp(char const *filename, int w, int h, int comp, const void *data);
- int stbi_write_tga(char const *filename, int w, int h, int comp, const void *data);
- int stbi_write_hdr(char const *filename, int w, int h, int comp, const float *data);
-
- There are also four equivalent functions that use an arbitrary write function. You are
- expected to open/close your file-equivalent before and after calling these:
-
- int stbi_write_png_to_func(stbi_write_func *func, void *context, int w, int h, int comp, const void *data, int stride_in_bytes);
- int stbi_write_bmp_to_func(stbi_write_func *func, void *context, int w, int h, int comp, const void *data);
- int stbi_write_tga_to_func(stbi_write_func *func, void *context, int w, int h, int comp, const void *data);
- int stbi_write_hdr_to_func(stbi_write_func *func, void *context, int w, int h, int comp, const float *data);
-
- where the callback is:
- void stbi_write_func(void *context, void *data, int size);
-
- You can define STBI_WRITE_NO_STDIO to disable the file variant of these
- functions, so the library will not use stdio.h at all. However, this will
- also disable HDR writing, because it requires stdio for formatted output.
-
- Each function returns 0 on failure and non-0 on success.
-
- The functions create an image file defined by the parameters. The image
- is a rectangle of pixels stored from left-to-right, top-to-bottom.
- Each pixel contains 'comp' channels of data stored interleaved with 8-bits
- per channel, in the following order: 1=Y, 2=YA, 3=RGB, 4=RGBA. (Y is
- monochrome color.) The rectangle is 'w' pixels wide and 'h' pixels tall.
- The *data pointer points to the first byte of the top-left-most pixel.
- For PNG, "stride_in_bytes" is the distance in bytes from the first byte of
- a row of pixels to the first byte of the next row of pixels.
-
- PNG creates output files with the same number of components as the input.
- The BMP format expands Y to RGB in the file format and does not
- output alpha.
-
- PNG supports writing rectangles of data even when the bytes storing rows of
- data are not consecutive in memory (e.g. sub-rectangles of a larger image),
- by supplying the stride between the beginning of adjacent rows. The other
- formats do not. (Thus you cannot write a native-format BMP through the BMP
- writer, both because it is in BGR order and because it may have padding
- at the end of the line.)
-
- HDR expects linear float data. Since the format is always 32-bit rgb(e)
- data, alpha (if provided) is discarded, and for monochrome data it is
- replicated across all three channels.
-
- TGA supports RLE or non-RLE compressed data. To use non-RLE-compressed
- data, set the global variable 'stbi_write_tga_with_rle' to 0.
-
-CREDITS:
-
- PNG/BMP/TGA
- Sean Barrett
- HDR
- Baldur Karlsson
- TGA monochrome:
- Jean-Sebastien Guay
- misc enhancements:
- Tim Kelsey
- TGA RLE
- Alan Hickman
- initial file IO callback implementation
- Emmanuel Julien
- bugfixes:
- github:Chribba
- Guillaume Chereau
- github:jry2
- github:romigrou
- Sergio Gonzalez
- Jonas Karlsson
- Filip Wasil
- Thatcher Ulrich
-
-LICENSE
-
-This software is dual-licensed to the public domain and under the following
-license: you are granted a perpetual, irrevocable license to copy, modify,
-publish, and distribute this file as you see fit.
-
-*/
-
-#ifndef INCLUDE_STB_IMAGE_WRITE_H
-#define INCLUDE_STB_IMAGE_WRITE_H
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-#ifdef STB_IMAGE_WRITE_STATIC
-#define STBIWDEF static
-#else
-#define STBIWDEF extern
-extern int stbi_write_tga_with_rle;
-#endif
-
-#ifndef STBI_WRITE_NO_STDIO
-STBIWDEF int stbi_write_png(char const *filename, int w, int h, int comp, const void *data, int stride_in_bytes);
-STBIWDEF int stbi_write_bmp(char const *filename, int w, int h, int comp, const void *data);
-STBIWDEF int stbi_write_tga(char const *filename, int w, int h, int comp, const void *data);
-STBIWDEF int stbi_write_hdr(char const *filename, int w, int h, int comp, const float *data);
-#endif
-
-typedef void stbi_write_func(void *context, void *data, int size);
-
-STBIWDEF int stbi_write_png_to_func(stbi_write_func *func, void *context, int w, int h, int comp, const void *data, int stride_in_bytes);
-STBIWDEF int stbi_write_bmp_to_func(stbi_write_func *func, void *context, int w, int h, int comp, const void *data);
-STBIWDEF int stbi_write_tga_to_func(stbi_write_func *func, void *context, int w, int h, int comp, const void *data);
-STBIWDEF int stbi_write_hdr_to_func(stbi_write_func *func, void *context, int w, int h, int comp, const float *data);
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif//INCLUDE_STB_IMAGE_WRITE_H
-
-#ifdef STB_IMAGE_WRITE_IMPLEMENTATION
-
-#ifdef _WIN32
- #ifndef _CRT_SECURE_NO_WARNINGS
- #define _CRT_SECURE_NO_WARNINGS
- #endif
- #ifndef _CRT_NONSTDC_NO_DEPRECATE
- #define _CRT_NONSTDC_NO_DEPRECATE
- #endif
-#endif
-
-#ifndef STBI_WRITE_NO_STDIO
-#include
-#endif // STBI_WRITE_NO_STDIO
-
-#include
-#include
-#include
-#include
-
-#if defined(STBIW_MALLOC) && defined(STBIW_FREE) && (defined(STBIW_REALLOC) || defined(STBIW_REALLOC_SIZED))
-// ok
-#elif !defined(STBIW_MALLOC) && !defined(STBIW_FREE) && !defined(STBIW_REALLOC) && !defined(STBIW_REALLOC_SIZED)
-// ok
-#else
-#error "Must define all or none of STBIW_MALLOC, STBIW_FREE, and STBIW_REALLOC (or STBIW_REALLOC_SIZED)."
-#endif
-
-#ifndef STBIW_MALLOC
-#define STBIW_MALLOC(sz) malloc(sz)
-#define STBIW_REALLOC(p,newsz) realloc(p,newsz)
-#define STBIW_FREE(p) free(p)
-#endif
-
-#ifndef STBIW_REALLOC_SIZED
-#define STBIW_REALLOC_SIZED(p,oldsz,newsz) STBIW_REALLOC(p,newsz)
-#endif
-
-
-#ifndef STBIW_MEMMOVE
-#define STBIW_MEMMOVE(a,b,sz) memmove(a,b,sz)
-#endif
-
-
-#ifndef STBIW_ASSERT
-#include
-#define STBIW_ASSERT(x) assert(x)
-#endif
-
-#define STBIW_UCHAR(x) (unsigned char) ((x) & 0xff)
-
-typedef struct
-{
- stbi_write_func *func;
- void *context;
-} stbi__write_context;
-
-// initialize a callback-based context
-static void stbi__start_write_callbacks(stbi__write_context *s, stbi_write_func *c, void *context)
-{
- s->func = c;
- s->context = context;
-}
-
-#ifndef STBI_WRITE_NO_STDIO
-
-static void stbi__stdio_write(void *context, void *data, int size)
-{
- fwrite(data,1,size,(FILE*) context);
-}
-
-static int stbi__start_write_file(stbi__write_context *s, const char *filename)
-{
- FILE *f = fopen(filename, "wb");
- stbi__start_write_callbacks(s, stbi__stdio_write, (void *) f);
- return f != NULL;
-}
-
-static void stbi__end_write_file(stbi__write_context *s)
-{
- fclose((FILE *)s->context);
-}
-
-#endif // !STBI_WRITE_NO_STDIO
-
-typedef unsigned int stbiw_uint32;
-typedef int stb_image_write_test[sizeof(stbiw_uint32)==4 ? 1 : -1];
-
-#ifdef STB_IMAGE_WRITE_STATIC
-static int stbi_write_tga_with_rle = 1;
-#else
-int stbi_write_tga_with_rle = 1;
-#endif
-
-static void stbiw__writefv(stbi__write_context *s, const char *fmt, va_list v)
-{
- while (*fmt) {
- switch (*fmt++) {
- case ' ': break;
- case '1': { unsigned char x = STBIW_UCHAR(va_arg(v, int));
- s->func(s->context,&x,1);
- break; }
- case '2': { int x = va_arg(v,int);
- unsigned char b[2];
- b[0] = STBIW_UCHAR(x);
- b[1] = STBIW_UCHAR(x>>8);
- s->func(s->context,b,2);
- break; }
- case '4': { stbiw_uint32 x = va_arg(v,int);
- unsigned char b[4];
- b[0]=STBIW_UCHAR(x);
- b[1]=STBIW_UCHAR(x>>8);
- b[2]=STBIW_UCHAR(x>>16);
- b[3]=STBIW_UCHAR(x>>24);
- s->func(s->context,b,4);
- break; }
- default:
- STBIW_ASSERT(0);
- return;
- }
- }
-}
-
-static void stbiw__writef(stbi__write_context *s, const char *fmt, ...)
-{
- va_list v;
- va_start(v, fmt);
- stbiw__writefv(s, fmt, v);
- va_end(v);
-}
-
-static void stbiw__write3(stbi__write_context *s, unsigned char a, unsigned char b, unsigned char c)
-{
- unsigned char arr[3];
- arr[0] = a, arr[1] = b, arr[2] = c;
- s->func(s->context, arr, 3);
-}
-
-static void stbiw__write_pixel(stbi__write_context *s, int rgb_dir, int comp, int write_alpha, int expand_mono, unsigned char *d)
-{
- unsigned char bg[3] = { 255, 0, 255}, px[3];
- int k;
-
- if (write_alpha < 0)
- s->func(s->context, &d[comp - 1], 1);
-
- switch (comp) {
- case 1:
- s->func(s->context,d,1);
- break;
- case 2:
- if (expand_mono)
- stbiw__write3(s, d[0], d[0], d[0]); // monochrome bmp
- else
- s->func(s->context, d, 1); // monochrome TGA
- break;
- case 4:
- if (!write_alpha) {
- // composite against pink background
- for (k = 0; k < 3; ++k)
- px[k] = bg[k] + ((d[k] - bg[k]) * d[3]) / 255;
- stbiw__write3(s, px[1 - rgb_dir], px[1], px[1 + rgb_dir]);
- break;
- }
- /* FALLTHROUGH */
- case 3:
- stbiw__write3(s, d[1 - rgb_dir], d[1], d[1 + rgb_dir]);
- break;
- }
- if (write_alpha > 0)
- s->func(s->context, &d[comp - 1], 1);
-}
-
-static void stbiw__write_pixels(stbi__write_context *s, int rgb_dir, int vdir, int x, int y, int comp, void *data, int write_alpha, int scanline_pad, int expand_mono)
-{
- stbiw_uint32 zero = 0;
- int i,j, j_end;
-
- if (y <= 0)
- return;
-
- if (vdir < 0)
- j_end = -1, j = y-1;
- else
- j_end = y, j = 0;
-
- for (; j != j_end; j += vdir) {
- for (i=0; i < x; ++i) {
- unsigned char *d = (unsigned char *) data + (j*x+i)*comp;
- stbiw__write_pixel(s, rgb_dir, comp, write_alpha, expand_mono, d);
- }
- s->func(s->context, &zero, scanline_pad);
- }
-}
-
-static int stbiw__outfile(stbi__write_context *s, int rgb_dir, int vdir, int x, int y, int comp, int expand_mono, void *data, int alpha, int pad, const char *fmt, ...)
-{
- if (y < 0 || x < 0) {
- return 0;
- } else {
- va_list v;
- va_start(v, fmt);
- stbiw__writefv(s, fmt, v);
- va_end(v);
- stbiw__write_pixels(s,rgb_dir,vdir,x,y,comp,data,alpha,pad, expand_mono);
- return 1;
- }
-}
-
-static int stbi_write_bmp_core(stbi__write_context *s, int x, int y, int comp, const void *data)
-{
- int pad = (-x*3) & 3;
- return stbiw__outfile(s,-1,-1,x,y,comp,1,(void *) data,0,pad,
- "11 4 22 4" "4 44 22 444444",
- 'B', 'M', 14+40+(x*3+pad)*y, 0,0, 14+40, // file header
- 40, x,y, 1,24, 0,0,0,0,0,0); // bitmap header
-}
-
-STBIWDEF int stbi_write_bmp_to_func(stbi_write_func *func, void *context, int x, int y, int comp, const void *data)
-{
- stbi__write_context s;
- stbi__start_write_callbacks(&s, func, context);
- return stbi_write_bmp_core(&s, x, y, comp, data);
-}
-
-#ifndef STBI_WRITE_NO_STDIO
-STBIWDEF int stbi_write_bmp(char const *filename, int x, int y, int comp, const void *data)
-{
- stbi__write_context s;
- if (stbi__start_write_file(&s,filename)) {
- int r = stbi_write_bmp_core(&s, x, y, comp, data);
- stbi__end_write_file(&s);
- return r;
- } else
- return 0;
-}
-#endif //!STBI_WRITE_NO_STDIO
-
-static int stbi_write_tga_core(stbi__write_context *s, int x, int y, int comp, void *data)
-{
- int has_alpha = (comp == 2 || comp == 4);
- int colorbytes = has_alpha ? comp-1 : comp;
- int format = colorbytes < 2 ? 3 : 2; // 3 color channels (RGB/RGBA) = 2, 1 color channel (Y/YA) = 3
-
- if (y < 0 || x < 0)
- return 0;
-
- if (!stbi_write_tga_with_rle) {
- return stbiw__outfile(s, -1, -1, x, y, comp, 0, (void *) data, has_alpha, 0,
- "111 221 2222 11", 0, 0, format, 0, 0, 0, 0, 0, x, y, (colorbytes + has_alpha) * 8, has_alpha * 8);
- } else {
- int i,j,k;
-
- stbiw__writef(s, "111 221 2222 11", 0,0,format+8, 0,0,0, 0,0,x,y, (colorbytes + has_alpha) * 8, has_alpha * 8);
-
- for (j = y - 1; j >= 0; --j) {
- unsigned char *row = (unsigned char *) data + j * x * comp;
- int len;
-
- for (i = 0; i < x; i += len) {
- unsigned char *begin = row + i * comp;
- int diff = 1;
- len = 1;
-
- if (i < x - 1) {
- ++len;
- diff = memcmp(begin, row + (i + 1) * comp, comp);
- if (diff) {
- const unsigned char *prev = begin;
- for (k = i + 2; k < x && len < 128; ++k) {
- if (memcmp(prev, row + k * comp, comp)) {
- prev += comp;
- ++len;
- } else {
- --len;
- break;
- }
- }
- } else {
- for (k = i + 2; k < x && len < 128; ++k) {
- if (!memcmp(begin, row + k * comp, comp)) {
- ++len;
- } else {
- break;
- }
- }
- }
- }
-
- if (diff) {
- unsigned char header = STBIW_UCHAR(len - 1);
- s->func(s->context, &header, 1);
- for (k = 0; k < len; ++k) {
- stbiw__write_pixel(s, -1, comp, has_alpha, 0, begin + k * comp);
- }
- } else {
- unsigned char header = STBIW_UCHAR(len - 129);
- s->func(s->context, &header, 1);
- stbiw__write_pixel(s, -1, comp, has_alpha, 0, begin);
- }
- }
- }
- }
- return 1;
-}
-
-int stbi_write_tga_to_func(stbi_write_func *func, void *context, int x, int y, int comp, const void *data)
-{
- stbi__write_context s;
- stbi__start_write_callbacks(&s, func, context);
- return stbi_write_tga_core(&s, x, y, comp, (void *) data);
-}
-
-#ifndef STBI_WRITE_NO_STDIO
-int stbi_write_tga(char const *filename, int x, int y, int comp, const void *data)
-{
- stbi__write_context s;
- if (stbi__start_write_file(&s,filename)) {
- int r = stbi_write_tga_core(&s, x, y, comp, (void *) data);
- stbi__end_write_file(&s);
- return r;
- } else
- return 0;
-}
-#endif
-
-// *************************************************************************************************
-// Radiance RGBE HDR writer
-// by Baldur Karlsson
-#ifndef STBI_WRITE_NO_STDIO
-
-#define stbiw__max(a, b) ((a) > (b) ? (a) : (b))
-
-void stbiw__linear_to_rgbe(unsigned char *rgbe, float *linear)
-{
- int exponent;
- float maxcomp = stbiw__max(linear[0], stbiw__max(linear[1], linear[2]));
-
- if (maxcomp < 1e-32f) {
- rgbe[0] = rgbe[1] = rgbe[2] = rgbe[3] = 0;
- } else {
- float normalize = (float) frexp(maxcomp, &exponent) * 256.0f/maxcomp;
-
- rgbe[0] = (unsigned char)(linear[0] * normalize);
- rgbe[1] = (unsigned char)(linear[1] * normalize);
- rgbe[2] = (unsigned char)(linear[2] * normalize);
- rgbe[3] = (unsigned char)(exponent + 128);
- }
-}
-
-void stbiw__write_run_data(stbi__write_context *s, int length, unsigned char databyte)
-{
- unsigned char lengthbyte = STBIW_UCHAR(length+128);
- STBIW_ASSERT(length+128 <= 255);
- s->func(s->context, &lengthbyte, 1);
- s->func(s->context, &databyte, 1);
-}
-
-void stbiw__write_dump_data(stbi__write_context *s, int length, unsigned char *data)
-{
- unsigned char lengthbyte = STBIW_UCHAR(length);
- STBIW_ASSERT(length <= 128); // inconsistent with spec but consistent with official code
- s->func(s->context, &lengthbyte, 1);
- s->func(s->context, data, length);
-}
-
-void stbiw__write_hdr_scanline(stbi__write_context *s, int width, int ncomp, unsigned char *scratch, float *scanline)
-{
- unsigned char scanlineheader[4] = { 2, 2, 0, 0 };
- unsigned char rgbe[4];
- float linear[3];
- int x;
-
- scanlineheader[2] = (width&0xff00)>>8;
- scanlineheader[3] = (width&0x00ff);
-
- /* skip RLE for images too small or large */
- if (width < 8 || width >= 32768) {
- for (x=0; x < width; x++) {
- switch (ncomp) {
- case 4: /* fallthrough */
- case 3: linear[2] = scanline[x*ncomp + 2];
- linear[1] = scanline[x*ncomp + 1];
- linear[0] = scanline[x*ncomp + 0];
- break;
- default:
- linear[0] = linear[1] = linear[2] = scanline[x*ncomp + 0];
- break;
- }
- stbiw__linear_to_rgbe(rgbe, linear);
- s->func(s->context, rgbe, 4);
- }
- } else {
- int c,r;
- /* encode into scratch buffer */
- for (x=0; x < width; x++) {
- switch(ncomp) {
- case 4: /* fallthrough */
- case 3: linear[2] = scanline[x*ncomp + 2];
- linear[1] = scanline[x*ncomp + 1];
- linear[0] = scanline[x*ncomp + 0];
- break;
- default:
- linear[0] = linear[1] = linear[2] = scanline[x*ncomp + 0];
- break;
- }
- stbiw__linear_to_rgbe(rgbe, linear);
- scratch[x + width*0] = rgbe[0];
- scratch[x + width*1] = rgbe[1];
- scratch[x + width*2] = rgbe[2];
- scratch[x + width*3] = rgbe[3];
- }
-
- s->func(s->context, scanlineheader, 4);
-
- /* RLE each component separately */
- for (c=0; c < 4; c++) {
- unsigned char *comp = &scratch[width*c];
-
- x = 0;
- while (x < width) {
- // find first run
- r = x;
- while (r+2 < width) {
- if (comp[r] == comp[r+1] && comp[r] == comp[r+2])
- break;
- ++r;
- }
- if (r+2 >= width)
- r = width;
- // dump up to first run
- while (x < r) {
- int len = r-x;
- if (len > 128) len = 128;
- stbiw__write_dump_data(s, len, &comp[x]);
- x += len;
- }
- // if there's a run, output it
- if (r+2 < width) { // same test as what we break out of in search loop, so only true if we break'd
- // find next byte after run
- while (r < width && comp[r] == comp[x])
- ++r;
- // output run up to r
- while (x < r) {
- int len = r-x;
- if (len > 127) len = 127;
- stbiw__write_run_data(s, len, comp[x]);
- x += len;
- }
- }
- }
- }
- }
-}
-
-static int stbi_write_hdr_core(stbi__write_context *s, int x, int y, int comp, float *data)
-{
- if (y <= 0 || x <= 0 || data == NULL)
- return 0;
- else {
- // Each component is stored separately. Allocate scratch space for full output scanline.
- unsigned char *scratch = (unsigned char *) STBIW_MALLOC(x*4);
- int i, len;
- char buffer[128];
- char header[] = "#?RADIANCE\n# Written by stb_image_write.h\nFORMAT=32-bit_rle_rgbe\n";
- s->func(s->context, header, sizeof(header)-1);
-
- len = sprintf(buffer, "EXPOSURE= 1.0000000000000\n\n-Y %d +X %d\n", y, x);
- s->func(s->context, buffer, len);
-
- for(i=0; i < y; i++)
- stbiw__write_hdr_scanline(s, x, comp, scratch, data + comp*i*x);
- STBIW_FREE(scratch);
- return 1;
- }
-}
-
-int stbi_write_hdr_to_func(stbi_write_func *func, void *context, int x, int y, int comp, const float *data)
-{
- stbi__write_context s;
- stbi__start_write_callbacks(&s, func, context);
- return stbi_write_hdr_core(&s, x, y, comp, (float *) data);
-}
-
-int stbi_write_hdr(char const *filename, int x, int y, int comp, const float *data)
-{
- stbi__write_context s;
- if (stbi__start_write_file(&s,filename)) {
- int r = stbi_write_hdr_core(&s, x, y, comp, (float *) data);
- stbi__end_write_file(&s);
- return r;
- } else
- return 0;
-}
-#endif // STBI_WRITE_NO_STDIO
-
-
-//////////////////////////////////////////////////////////////////////////////
-//
-// PNG writer
-//
-
-// stretchy buffer; stbiw__sbpush() == vector<>::push_back() -- stbiw__sbcount() == vector<>::size()
-#define stbiw__sbraw(a) ((int *) (a) - 2)
-#define stbiw__sbm(a) stbiw__sbraw(a)[0]
-#define stbiw__sbn(a) stbiw__sbraw(a)[1]
-
-#define stbiw__sbneedgrow(a,n) ((a)==0 || stbiw__sbn(a)+n >= stbiw__sbm(a))
-#define stbiw__sbmaybegrow(a,n) (stbiw__sbneedgrow(a,(n)) ? stbiw__sbgrow(a,n) : 0)
-#define stbiw__sbgrow(a,n) stbiw__sbgrowf((void **) &(a), (n), sizeof(*(a)))
-
-#define stbiw__sbpush(a, v) (stbiw__sbmaybegrow(a,1), (a)[stbiw__sbn(a)++] = (v))
-#define stbiw__sbcount(a) ((a) ? stbiw__sbn(a) : 0)
-#define stbiw__sbfree(a) ((a) ? STBIW_FREE(stbiw__sbraw(a)),0 : 0)
-
-static void *stbiw__sbgrowf(void **arr, int increment, int itemsize)
-{
- int m = *arr ? 2*stbiw__sbm(*arr)+increment : increment+1;
- void *p = STBIW_REALLOC_SIZED(*arr ? stbiw__sbraw(*arr) : 0, *arr ? (stbiw__sbm(*arr)*itemsize + sizeof(int)*2) : 0, itemsize * m + sizeof(int)*2);
- STBIW_ASSERT(p);
- if (p) {
- if (!*arr) ((int *) p)[1] = 0;
- *arr = (void *) ((int *) p + 2);
- stbiw__sbm(*arr) = m;
- }
- return *arr;
-}
-
-static unsigned char *stbiw__zlib_flushf(unsigned char *data, unsigned int *bitbuffer, int *bitcount)
-{
- while (*bitcount >= 8) {
- stbiw__sbpush(data, STBIW_UCHAR(*bitbuffer));
- *bitbuffer >>= 8;
- *bitcount -= 8;
- }
- return data;
-}
-
-static int stbiw__zlib_bitrev(int code, int codebits)
-{
- int res=0;
- while (codebits--) {
- res = (res << 1) | (code & 1);
- code >>= 1;
- }
- return res;
-}
-
-static unsigned int stbiw__zlib_countm(unsigned char *a, unsigned char *b, int limit)
-{
- int i;
- for (i=0; i < limit && i < 258; ++i)
- if (a[i] != b[i]) break;
- return i;
-}
-
-static unsigned int stbiw__zhash(unsigned char *data)
-{
- stbiw_uint32 hash = data[0] + (data[1] << 8) + (data[2] << 16);
- hash ^= hash << 3;
- hash += hash >> 5;
- hash ^= hash << 4;
- hash += hash >> 17;
- hash ^= hash << 25;
- hash += hash >> 6;
- return hash;
-}
-
-#define stbiw__zlib_flush() (out = stbiw__zlib_flushf(out, &bitbuf, &bitcount))
-#define stbiw__zlib_add(code,codebits) \
- (bitbuf |= (code) << bitcount, bitcount += (codebits), stbiw__zlib_flush())
-#define stbiw__zlib_huffa(b,c) stbiw__zlib_add(stbiw__zlib_bitrev(b,c),c)
-// default huffman tables
-#define stbiw__zlib_huff1(n) stbiw__zlib_huffa(0x30 + (n), 8)
-#define stbiw__zlib_huff2(n) stbiw__zlib_huffa(0x190 + (n)-144, 9)
-#define stbiw__zlib_huff3(n) stbiw__zlib_huffa(0 + (n)-256,7)
-#define stbiw__zlib_huff4(n) stbiw__zlib_huffa(0xc0 + (n)-280,8)
-#define stbiw__zlib_huff(n) ((n) <= 143 ? stbiw__zlib_huff1(n) : (n) <= 255 ? stbiw__zlib_huff2(n) : (n) <= 279 ? stbiw__zlib_huff3(n) : stbiw__zlib_huff4(n))
-#define stbiw__zlib_huffb(n) ((n) <= 143 ? stbiw__zlib_huff1(n) : stbiw__zlib_huff2(n))
-
-#define stbiw__ZHASH 16384
-
-unsigned char * stbi_zlib_compress(unsigned char *data, int data_len, int *out_len, int quality)
-{
- static unsigned short lengthc[] = { 3,4,5,6,7,8,9,10,11,13,15,17,19,23,27,31,35,43,51,59,67,83,99,115,131,163,195,227,258, 259 };
- static unsigned char lengtheb[]= { 0,0,0,0,0,0,0, 0, 1, 1, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 4, 4, 4, 4, 5, 5, 5, 5, 0 };
- static unsigned short distc[] = { 1,2,3,4,5,7,9,13,17,25,33,49,65,97,129,193,257,385,513,769,1025,1537,2049,3073,4097,6145,8193,12289,16385,24577, 32768 };
- static unsigned char disteb[] = { 0,0,0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8,9,9,10,10,11,11,12,12,13,13 };
- unsigned int bitbuf=0;
- int i,j, bitcount=0;
- unsigned char *out = NULL;
- unsigned char ***hash_table = (unsigned char***) STBIW_MALLOC(stbiw__ZHASH * sizeof(char**));
- if (quality < 5) quality = 5;
-
- stbiw__sbpush(out, 0x78); // DEFLATE 32K window
- stbiw__sbpush(out, 0x5e); // FLEVEL = 1
- stbiw__zlib_add(1,1); // BFINAL = 1
- stbiw__zlib_add(1,2); // BTYPE = 1 -- fixed huffman
-
- for (i=0; i < stbiw__ZHASH; ++i)
- hash_table[i] = NULL;
-
- i=0;
- while (i < data_len-3) {
- // hash next 3 bytes of data to be compressed
- int h = stbiw__zhash(data+i)&(stbiw__ZHASH-1), best=3;
- unsigned char *bestloc = 0;
- unsigned char **hlist = hash_table[h];
- int n = stbiw__sbcount(hlist);
- for (j=0; j < n; ++j) {
- if (hlist[j]-data > i-32768) { // if entry lies within window
- int d = stbiw__zlib_countm(hlist[j], data+i, data_len-i);
- if (d >= best) best=d,bestloc=hlist[j];
- }
- }
- // when hash table entry is too long, delete half the entries
- if (hash_table[h] && stbiw__sbn(hash_table[h]) == 2*quality) {
- STBIW_MEMMOVE(hash_table[h], hash_table[h]+quality, sizeof(hash_table[h][0])*quality);
- stbiw__sbn(hash_table[h]) = quality;
- }
- stbiw__sbpush(hash_table[h],data+i);
-
- if (bestloc) {
- // "lazy matching" - check match at *next* byte, and if it's better, do cur byte as literal
- h = stbiw__zhash(data+i+1)&(stbiw__ZHASH-1);
- hlist = hash_table[h];
- n = stbiw__sbcount(hlist);
- for (j=0; j < n; ++j) {
- if (hlist[j]-data > i-32767) {
- int e = stbiw__zlib_countm(hlist[j], data+i+1, data_len-i-1);
- if (e > best) { // if next match is better, bail on current match
- bestloc = NULL;
- break;
- }
- }
- }
- }
-
- if (bestloc) {
- int d = (int) (data+i - bestloc); // distance back
- STBIW_ASSERT(d <= 32767 && best <= 258);
- for (j=0; best > lengthc[j+1]-1; ++j);
- stbiw__zlib_huff(j+257);
- if (lengtheb[j]) stbiw__zlib_add(best - lengthc[j], lengtheb[j]);
- for (j=0; d > distc[j+1]-1; ++j);
- stbiw__zlib_add(stbiw__zlib_bitrev(j,5),5);
- if (disteb[j]) stbiw__zlib_add(d - distc[j], disteb[j]);
- i += best;
- } else {
- stbiw__zlib_huffb(data[i]);
- ++i;
- }
- }
- // write out final bytes
- for (;i < data_len; ++i)
- stbiw__zlib_huffb(data[i]);
- stbiw__zlib_huff(256); // end of block
- // pad with 0 bits to byte boundary
- while (bitcount)
- stbiw__zlib_add(0,1);
-
- for (i=0; i < stbiw__ZHASH; ++i)
- (void) stbiw__sbfree(hash_table[i]);
- STBIW_FREE(hash_table);
-
- {
- // compute adler32 on input
- unsigned int s1=1, s2=0;
- int blocklen = (int) (data_len % 5552);
- j=0;
- while (j < data_len) {
- for (i=0; i < blocklen; ++i) s1 += data[j+i], s2 += s1;
- s1 %= 65521, s2 %= 65521;
- j += blocklen;
- blocklen = 5552;
- }
- stbiw__sbpush(out, STBIW_UCHAR(s2 >> 8));
- stbiw__sbpush(out, STBIW_UCHAR(s2));
- stbiw__sbpush(out, STBIW_UCHAR(s1 >> 8));
- stbiw__sbpush(out, STBIW_UCHAR(s1));
- }
- *out_len = stbiw__sbn(out);
- // make returned pointer freeable
- STBIW_MEMMOVE(stbiw__sbraw(out), out, *out_len);
- return (unsigned char *) stbiw__sbraw(out);
-}
-
-static unsigned int stbiw__crc32(unsigned char *buffer, int len)
-{
- static unsigned int crc_table[256] =
- {
- 0x00000000, 0x77073096, 0xEE0E612C, 0x990951BA, 0x076DC419, 0x706AF48F, 0xE963A535, 0x9E6495A3,
- 0x0eDB8832, 0x79DCB8A4, 0xE0D5E91E, 0x97D2D988, 0x09B64C2B, 0x7EB17CBD, 0xE7B82D07, 0x90BF1D91,
- 0x1DB71064, 0x6AB020F2, 0xF3B97148, 0x84BE41DE, 0x1ADAD47D, 0x6DDDE4EB, 0xF4D4B551, 0x83D385C7,
- 0x136C9856, 0x646BA8C0, 0xFD62F97A, 0x8A65C9EC, 0x14015C4F, 0x63066CD9, 0xFA0F3D63, 0x8D080DF5,
- 0x3B6E20C8, 0x4C69105E, 0xD56041E4, 0xA2677172, 0x3C03E4D1, 0x4B04D447, 0xD20D85FD, 0xA50AB56B,
- 0x35B5A8FA, 0x42B2986C, 0xDBBBC9D6, 0xACBCF940, 0x32D86CE3, 0x45DF5C75, 0xDCD60DCF, 0xABD13D59,
- 0x26D930AC, 0x51DE003A, 0xC8D75180, 0xBFD06116, 0x21B4F4B5, 0x56B3C423, 0xCFBA9599, 0xB8BDA50F,
- 0x2802B89E, 0x5F058808, 0xC60CD9B2, 0xB10BE924, 0x2F6F7C87, 0x58684C11, 0xC1611DAB, 0xB6662D3D,
- 0x76DC4190, 0x01DB7106, 0x98D220BC, 0xEFD5102A, 0x71B18589, 0x06B6B51F, 0x9FBFE4A5, 0xE8B8D433,
- 0x7807C9A2, 0x0F00F934, 0x9609A88E, 0xE10E9818, 0x7F6A0DBB, 0x086D3D2D, 0x91646C97, 0xE6635C01,
- 0x6B6B51F4, 0x1C6C6162, 0x856530D8, 0xF262004E, 0x6C0695ED, 0x1B01A57B, 0x8208F4C1, 0xF50FC457,
- 0x65B0D9C6, 0x12B7E950, 0x8BBEB8EA, 0xFCB9887C, 0x62DD1DDF, 0x15DA2D49, 0x8CD37CF3, 0xFBD44C65,
- 0x4DB26158, 0x3AB551CE, 0xA3BC0074, 0xD4BB30E2, 0x4ADFA541, 0x3DD895D7, 0xA4D1C46D, 0xD3D6F4FB,
- 0x4369E96A, 0x346ED9FC, 0xAD678846, 0xDA60B8D0, 0x44042D73, 0x33031DE5, 0xAA0A4C5F, 0xDD0D7CC9,
- 0x5005713C, 0x270241AA, 0xBE0B1010, 0xC90C2086, 0x5768B525, 0x206F85B3, 0xB966D409, 0xCE61E49F,
- 0x5EDEF90E, 0x29D9C998, 0xB0D09822, 0xC7D7A8B4, 0x59B33D17, 0x2EB40D81, 0xB7BD5C3B, 0xC0BA6CAD,
- 0xEDB88320, 0x9ABFB3B6, 0x03B6E20C, 0x74B1D29A, 0xEAD54739, 0x9DD277AF, 0x04DB2615, 0x73DC1683,
- 0xE3630B12, 0x94643B84, 0x0D6D6A3E, 0x7A6A5AA8, 0xE40ECF0B, 0x9309FF9D, 0x0A00AE27, 0x7D079EB1,
- 0xF00F9344, 0x8708A3D2, 0x1E01F268, 0x6906C2FE, 0xF762575D, 0x806567CB, 0x196C3671, 0x6E6B06E7,
- 0xFED41B76, 0x89D32BE0, 0x10DA7A5A, 0x67DD4ACC, 0xF9B9DF6F, 0x8EBEEFF9, 0x17B7BE43, 0x60B08ED5,
- 0xD6D6A3E8, 0xA1D1937E, 0x38D8C2C4, 0x4FDFF252, 0xD1BB67F1, 0xA6BC5767, 0x3FB506DD, 0x48B2364B,
- 0xD80D2BDA, 0xAF0A1B4C, 0x36034AF6, 0x41047A60, 0xDF60EFC3, 0xA867DF55, 0x316E8EEF, 0x4669BE79,
- 0xCB61B38C, 0xBC66831A, 0x256FD2A0, 0x5268E236, 0xCC0C7795, 0xBB0B4703, 0x220216B9, 0x5505262F,
- 0xC5BA3BBE, 0xB2BD0B28, 0x2BB45A92, 0x5CB36A04, 0xC2D7FFA7, 0xB5D0CF31, 0x2CD99E8B, 0x5BDEAE1D,
- 0x9B64C2B0, 0xEC63F226, 0x756AA39C, 0x026D930A, 0x9C0906A9, 0xEB0E363F, 0x72076785, 0x05005713,
- 0x95BF4A82, 0xE2B87A14, 0x7BB12BAE, 0x0CB61B38, 0x92D28E9B, 0xE5D5BE0D, 0x7CDCEFB7, 0x0BDBDF21,
- 0x86D3D2D4, 0xF1D4E242, 0x68DDB3F8, 0x1FDA836E, 0x81BE16CD, 0xF6B9265B, 0x6FB077E1, 0x18B74777,
- 0x88085AE6, 0xFF0F6A70, 0x66063BCA, 0x11010B5C, 0x8F659EFF, 0xF862AE69, 0x616BFFD3, 0x166CCF45,
- 0xA00AE278, 0xD70DD2EE, 0x4E048354, 0x3903B3C2, 0xA7672661, 0xD06016F7, 0x4969474D, 0x3E6E77DB,
- 0xAED16A4A, 0xD9D65ADC, 0x40DF0B66, 0x37D83BF0, 0xA9BCAE53, 0xDEBB9EC5, 0x47B2CF7F, 0x30B5FFE9,
- 0xBDBDF21C, 0xCABAC28A, 0x53B39330, 0x24B4A3A6, 0xBAD03605, 0xCDD70693, 0x54DE5729, 0x23D967BF,
- 0xB3667A2E, 0xC4614AB8, 0x5D681B02, 0x2A6F2B94, 0xB40BBE37, 0xC30C8EA1, 0x5A05DF1B, 0x2D02EF8D
- };
-
- unsigned int crc = ~0u;
- int i;
- for (i=0; i < len; ++i)
- crc = (crc >> 8) ^ crc_table[buffer[i] ^ (crc & 0xff)];
- return ~crc;
-}
-
-#define stbiw__wpng4(o,a,b,c,d) ((o)[0]=STBIW_UCHAR(a),(o)[1]=STBIW_UCHAR(b),(o)[2]=STBIW_UCHAR(c),(o)[3]=STBIW_UCHAR(d),(o)+=4)
-#define stbiw__wp32(data,v) stbiw__wpng4(data, (v)>>24,(v)>>16,(v)>>8,(v));
-#define stbiw__wptag(data,s) stbiw__wpng4(data, s[0],s[1],s[2],s[3])
-
-static void stbiw__wpcrc(unsigned char **data, int len)
-{
- unsigned int crc = stbiw__crc32(*data - len - 4, len+4);
- stbiw__wp32(*data, crc);
-}
-
-static unsigned char stbiw__paeth(int a, int b, int c)
-{
- int p = a + b - c, pa = abs(p-a), pb = abs(p-b), pc = abs(p-c);
- if (pa <= pb && pa <= pc) return STBIW_UCHAR(a);
- if (pb <= pc) return STBIW_UCHAR(b);
- return STBIW_UCHAR(c);
-}
-
-unsigned char *stbi_write_png_to_mem(unsigned char *pixels, int stride_bytes, int x, int y, int n, int *out_len)
-{
- int ctype[5] = { -1, 0, 4, 2, 6 };
- unsigned char sig[8] = { 137,80,78,71,13,10,26,10 };
- unsigned char *out,*o, *filt, *zlib;
- signed char *line_buffer;
- int i,j,k,p,zlen;
-
- if (stride_bytes == 0)
- stride_bytes = x * n;
-
- filt = (unsigned char *) STBIW_MALLOC((x*n+1) * y); if (!filt) return 0;
- line_buffer = (signed char *) STBIW_MALLOC(x * n); if (!line_buffer) { STBIW_FREE(filt); return 0; }
- for (j=0; j < y; ++j) {
- static int mapping[] = { 0,1,2,3,4 };
- static int firstmap[] = { 0,1,0,5,6 };
- int *mymap = j ? mapping : firstmap;
- int best = 0, bestval = 0x7fffffff;
- for (p=0; p < 2; ++p) {
- for (k= p?best:0; k < 5; ++k) {
- int type = mymap[k],est=0;
- unsigned char *z = pixels + stride_bytes*j;
- for (i=0; i < n; ++i)
- switch (type) {
- case 0: line_buffer[i] = z[i]; break;
- case 1: line_buffer[i] = z[i]; break;
- case 2: line_buffer[i] = z[i] - z[i-stride_bytes]; break;
- case 3: line_buffer[i] = z[i] - (z[i-stride_bytes]>>1); break;
- case 4: line_buffer[i] = (signed char) (z[i] - stbiw__paeth(0,z[i-stride_bytes],0)); break;
- case 5: line_buffer[i] = z[i]; break;
- case 6: line_buffer[i] = z[i]; break;
- }
- for (i=n; i < x*n; ++i) {
- switch (type) {
- case 0: line_buffer[i] = z[i]; break;
- case 1: line_buffer[i] = z[i] - z[i-n]; break;
- case 2: line_buffer[i] = z[i] - z[i-stride_bytes]; break;
- case 3: line_buffer[i] = z[i] - ((z[i-n] + z[i-stride_bytes])>>1); break;
- case 4: line_buffer[i] = z[i] - stbiw__paeth(z[i-n], z[i-stride_bytes], z[i-stride_bytes-n]); break;
- case 5: line_buffer[i] = z[i] - (z[i-n]>>1); break;
- case 6: line_buffer[i] = z[i] - stbiw__paeth(z[i-n], 0,0); break;
- }
- }
- if (p) break;
- for (i=0; i < x*n; ++i)
- est += abs((signed char) line_buffer[i]);
- if (est < bestval) { bestval = est; best = k; }
- }
- }
- // when we get here, best contains the filter type, and line_buffer contains the data
- filt[j*(x*n+1)] = (unsigned char) best;
- STBIW_MEMMOVE(filt+j*(x*n+1)+1, line_buffer, x*n);
- }
- STBIW_FREE(line_buffer);
- zlib = stbi_zlib_compress(filt, y*( x*n+1), &zlen, 8); // increase 8 to get smaller but use more memory
- STBIW_FREE(filt);
- if (!zlib) return 0;
-
- // each tag requires 12 bytes of overhead
- out = (unsigned char *) STBIW_MALLOC(8 + 12+13 + 12+zlen + 12);
- if (!out) return 0;
- *out_len = 8 + 12+13 + 12+zlen + 12;
-
- o=out;
- STBIW_MEMMOVE(o,sig,8); o+= 8;
- stbiw__wp32(o, 13); // header length
- stbiw__wptag(o, "IHDR");
- stbiw__wp32(o, x);
- stbiw__wp32(o, y);
- *o++ = 8;
- *o++ = STBIW_UCHAR(ctype[n]);
- *o++ = 0;
- *o++ = 0;
- *o++ = 0;
- stbiw__wpcrc(&o,13);
-
- stbiw__wp32(o, zlen);
- stbiw__wptag(o, "IDAT");
- STBIW_MEMMOVE(o, zlib, zlen);
- o += zlen;
- STBIW_FREE(zlib);
- stbiw__wpcrc(&o, zlen);
-
- stbiw__wp32(o,0);
- stbiw__wptag(o, "IEND");
- stbiw__wpcrc(&o,0);
-
- STBIW_ASSERT(o == out + *out_len);
-
- return out;
-}
-
-#ifndef STBI_WRITE_NO_STDIO
-STBIWDEF int stbi_write_png(char const *filename, int x, int y, int comp, const void *data, int stride_bytes)
-{
- FILE *f;
- int len;
- unsigned char *png = stbi_write_png_to_mem((unsigned char *) data, stride_bytes, x, y, comp, &len);
- if (png == NULL) return 0;
- f = fopen(filename, "wb");
- if (!f) { STBIW_FREE(png); return 0; }
- fwrite(png, 1, len, f);
- fclose(f);
- STBIW_FREE(png);
- return 1;
-}
-#endif
-
-STBIWDEF int stbi_write_png_to_func(stbi_write_func *func, void *context, int x, int y, int comp, const void *data, int stride_bytes)
-{
- int len;
- unsigned char *png = stbi_write_png_to_mem((unsigned char *) data, stride_bytes, x, y, comp, &len);
- if (png == NULL) return 0;
- func(context, png, len);
- STBIW_FREE(png);
- return 1;
-}
-
-#endif // STB_IMAGE_WRITE_IMPLEMENTATION
-
-/* Revision history
- 1.02 (2016-04-02)
- avoid allocating large structures on the stack
- 1.01 (2016-01-16)
- STBIW_REALLOC_SIZED: support allocators with no realloc support
- avoid race-condition in crc initialization
- minor compile issues
- 1.00 (2015-09-14)
- installable file IO function
- 0.99 (2015-09-13)
- warning fixes; TGA rle support
- 0.98 (2015-04-08)
- added STBIW_MALLOC, STBIW_ASSERT etc
- 0.97 (2015-01-18)
- fixed HDR asserts, rewrote HDR rle logic
- 0.96 (2015-01-17)
- add HDR output
- fix monochrome BMP
- 0.95 (2014-08-17)
- add monochrome TGA output
- 0.94 (2014-05-31)
- rename private functions to avoid conflicts with stb_image.h
- 0.93 (2014-05-27)
- warning fixes
- 0.92 (2010-08-01)
- casts to unsigned char to fix warnings
- 0.91 (2010-07-17)
- first public release
- 0.90 first internal release
-*/
diff --git a/deps/tinycthread.c b/deps/tinycthread.c
deleted file mode 100644
index f9cea2ed8c..0000000000
--- a/deps/tinycthread.c
+++ /dev/null
@@ -1,594 +0,0 @@
-/* -*- mode: c; tab-width: 2; indent-tabs-mode: nil; -*-
-Copyright (c) 2012 Marcus Geelnard
-
-This software is provided 'as-is', without any express or implied
-warranty. In no event will the authors be held liable for any damages
-arising from the use of this software.
-
-Permission is granted to anyone to use this software for any purpose,
-including commercial applications, and to alter it and redistribute it
-freely, subject to the following restrictions:
-
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would be
- appreciated but is not required.
-
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
-
- 3. This notice may not be removed or altered from any source
- distribution.
-*/
-
-/* 2013-01-06 Camilla Löwy
- *
- * Added casts from time_t to DWORD to avoid warnings on VC++.
- * Fixed time retrieval on POSIX systems.
- */
-
-#include "tinycthread.h"
-#include
-
-/* Platform specific includes */
-#if defined(_TTHREAD_POSIX_)
- #include
- #include
- #include
- #include
- #include
-#elif defined(_TTHREAD_WIN32_)
- #include
- #include
-#endif
-
-/* Standard, good-to-have defines */
-#ifndef NULL
- #define NULL (void*)0
-#endif
-#ifndef TRUE
- #define TRUE 1
-#endif
-#ifndef FALSE
- #define FALSE 0
-#endif
-
-int mtx_init(mtx_t *mtx, int type)
-{
-#if defined(_TTHREAD_WIN32_)
- mtx->mAlreadyLocked = FALSE;
- mtx->mRecursive = type & mtx_recursive;
- InitializeCriticalSection(&mtx->mHandle);
- return thrd_success;
-#else
- int ret;
- pthread_mutexattr_t attr;
- pthread_mutexattr_init(&attr);
- if (type & mtx_recursive)
- {
- pthread_mutexattr_settype(&attr, PTHREAD_MUTEX_RECURSIVE);
- }
- ret = pthread_mutex_init(mtx, &attr);
- pthread_mutexattr_destroy(&attr);
- return ret == 0 ? thrd_success : thrd_error;
-#endif
-}
-
-void mtx_destroy(mtx_t *mtx)
-{
-#if defined(_TTHREAD_WIN32_)
- DeleteCriticalSection(&mtx->mHandle);
-#else
- pthread_mutex_destroy(mtx);
-#endif
-}
-
-int mtx_lock(mtx_t *mtx)
-{
-#if defined(_TTHREAD_WIN32_)
- EnterCriticalSection(&mtx->mHandle);
- if (!mtx->mRecursive)
- {
- while(mtx->mAlreadyLocked) Sleep(1000); /* Simulate deadlock... */
- mtx->mAlreadyLocked = TRUE;
- }
- return thrd_success;
-#else
- return pthread_mutex_lock(mtx) == 0 ? thrd_success : thrd_error;
-#endif
-}
-
-int mtx_timedlock(mtx_t *mtx, const struct timespec *ts)
-{
- /* FIXME! */
- (void)mtx;
- (void)ts;
- return thrd_error;
-}
-
-int mtx_trylock(mtx_t *mtx)
-{
-#if defined(_TTHREAD_WIN32_)
- int ret = TryEnterCriticalSection(&mtx->mHandle) ? thrd_success : thrd_busy;
- if ((!mtx->mRecursive) && (ret == thrd_success) && mtx->mAlreadyLocked)
- {
- LeaveCriticalSection(&mtx->mHandle);
- ret = thrd_busy;
- }
- return ret;
-#else
- return (pthread_mutex_trylock(mtx) == 0) ? thrd_success : thrd_busy;
-#endif
-}
-
-int mtx_unlock(mtx_t *mtx)
-{
-#if defined(_TTHREAD_WIN32_)
- mtx->mAlreadyLocked = FALSE;
- LeaveCriticalSection(&mtx->mHandle);
- return thrd_success;
-#else
- return pthread_mutex_unlock(mtx) == 0 ? thrd_success : thrd_error;;
-#endif
-}
-
-#if defined(_TTHREAD_WIN32_)
-#define _CONDITION_EVENT_ONE 0
-#define _CONDITION_EVENT_ALL 1
-#endif
-
-int cnd_init(cnd_t *cond)
-{
-#if defined(_TTHREAD_WIN32_)
- cond->mWaitersCount = 0;
-
- /* Init critical section */
- InitializeCriticalSection(&cond->mWaitersCountLock);
-
- /* Init events */
- cond->mEvents[_CONDITION_EVENT_ONE] = CreateEvent(NULL, FALSE, FALSE, NULL);
- if (cond->mEvents[_CONDITION_EVENT_ONE] == NULL)
- {
- cond->mEvents[_CONDITION_EVENT_ALL] = NULL;
- return thrd_error;
- }
- cond->mEvents[_CONDITION_EVENT_ALL] = CreateEvent(NULL, TRUE, FALSE, NULL);
- if (cond->mEvents[_CONDITION_EVENT_ALL] == NULL)
- {
- CloseHandle(cond->mEvents[_CONDITION_EVENT_ONE]);
- cond->mEvents[_CONDITION_EVENT_ONE] = NULL;
- return thrd_error;
- }
-
- return thrd_success;
-#else
- return pthread_cond_init(cond, NULL) == 0 ? thrd_success : thrd_error;
-#endif
-}
-
-void cnd_destroy(cnd_t *cond)
-{
-#if defined(_TTHREAD_WIN32_)
- if (cond->mEvents[_CONDITION_EVENT_ONE] != NULL)
- {
- CloseHandle(cond->mEvents[_CONDITION_EVENT_ONE]);
- }
- if (cond->mEvents[_CONDITION_EVENT_ALL] != NULL)
- {
- CloseHandle(cond->mEvents[_CONDITION_EVENT_ALL]);
- }
- DeleteCriticalSection(&cond->mWaitersCountLock);
-#else
- pthread_cond_destroy(cond);
-#endif
-}
-
-int cnd_signal(cnd_t *cond)
-{
-#if defined(_TTHREAD_WIN32_)
- int haveWaiters;
-
- /* Are there any waiters? */
- EnterCriticalSection(&cond->mWaitersCountLock);
- haveWaiters = (cond->mWaitersCount > 0);
- LeaveCriticalSection(&cond->mWaitersCountLock);
-
- /* If we have any waiting threads, send them a signal */
- if(haveWaiters)
- {
- if (SetEvent(cond->mEvents[_CONDITION_EVENT_ONE]) == 0)
- {
- return thrd_error;
- }
- }
-
- return thrd_success;
-#else
- return pthread_cond_signal(cond) == 0 ? thrd_success : thrd_error;
-#endif
-}
-
-int cnd_broadcast(cnd_t *cond)
-{
-#if defined(_TTHREAD_WIN32_)
- int haveWaiters;
-
- /* Are there any waiters? */
- EnterCriticalSection(&cond->mWaitersCountLock);
- haveWaiters = (cond->mWaitersCount > 0);
- LeaveCriticalSection(&cond->mWaitersCountLock);
-
- /* If we have any waiting threads, send them a signal */
- if(haveWaiters)
- {
- if (SetEvent(cond->mEvents[_CONDITION_EVENT_ALL]) == 0)
- {
- return thrd_error;
- }
- }
-
- return thrd_success;
-#else
- return pthread_cond_signal(cond) == 0 ? thrd_success : thrd_error;
-#endif
-}
-
-#if defined(_TTHREAD_WIN32_)
-static int _cnd_timedwait_win32(cnd_t *cond, mtx_t *mtx, DWORD timeout)
-{
- int result, lastWaiter;
-
- /* Increment number of waiters */
- EnterCriticalSection(&cond->mWaitersCountLock);
- ++ cond->mWaitersCount;
- LeaveCriticalSection(&cond->mWaitersCountLock);
-
- /* Release the mutex while waiting for the condition (will decrease
- the number of waiters when done)... */
- mtx_unlock(mtx);
-
- /* Wait for either event to become signaled due to cnd_signal() or
- cnd_broadcast() being called */
- result = WaitForMultipleObjects(2, cond->mEvents, FALSE, timeout);
- if (result == WAIT_TIMEOUT)
- {
- return thrd_timeout;
- }
- else if (result == (int)WAIT_FAILED)
- {
- return thrd_error;
- }
-
- /* Check if we are the last waiter */
- EnterCriticalSection(&cond->mWaitersCountLock);
- -- cond->mWaitersCount;
- lastWaiter = (result == (WAIT_OBJECT_0 + _CONDITION_EVENT_ALL)) &&
- (cond->mWaitersCount == 0);
- LeaveCriticalSection(&cond->mWaitersCountLock);
-
- /* If we are the last waiter to be notified to stop waiting, reset the event */
- if (lastWaiter)
- {
- if (ResetEvent(cond->mEvents[_CONDITION_EVENT_ALL]) == 0)
- {
- return thrd_error;
- }
- }
-
- /* Re-acquire the mutex */
- mtx_lock(mtx);
-
- return thrd_success;
-}
-#endif
-
-int cnd_wait(cnd_t *cond, mtx_t *mtx)
-{
-#if defined(_TTHREAD_WIN32_)
- return _cnd_timedwait_win32(cond, mtx, INFINITE);
-#else
- return pthread_cond_wait(cond, mtx) == 0 ? thrd_success : thrd_error;
-#endif
-}
-
-int cnd_timedwait(cnd_t *cond, mtx_t *mtx, const struct timespec *ts)
-{
-#if defined(_TTHREAD_WIN32_)
- struct timespec now;
- if (clock_gettime(CLOCK_REALTIME, &now) == 0)
- {
- DWORD delta = (DWORD) ((ts->tv_sec - now.tv_sec) * 1000 +
- (ts->tv_nsec - now.tv_nsec + 500000) / 1000000);
- return _cnd_timedwait_win32(cond, mtx, delta);
- }
- else
- return thrd_error;
-#else
- int ret;
- ret = pthread_cond_timedwait(cond, mtx, ts);
- if (ret == ETIMEDOUT)
- {
- return thrd_timeout;
- }
- return ret == 0 ? thrd_success : thrd_error;
-#endif
-}
-
-
-/** Information to pass to the new thread (what to run). */
-typedef struct {
- thrd_start_t mFunction; /**< Pointer to the function to be executed. */
- void * mArg; /**< Function argument for the thread function. */
-} _thread_start_info;
-
-/* Thread wrapper function. */
-#if defined(_TTHREAD_WIN32_)
-static unsigned WINAPI _thrd_wrapper_function(void * aArg)
-#elif defined(_TTHREAD_POSIX_)
-static void * _thrd_wrapper_function(void * aArg)
-#endif
-{
- thrd_start_t fun;
- void *arg;
- int res;
-#if defined(_TTHREAD_POSIX_)
- void *pres;
-#endif
-
- /* Get thread startup information */
- _thread_start_info *ti = (_thread_start_info *) aArg;
- fun = ti->mFunction;
- arg = ti->mArg;
-
- /* The thread is responsible for freeing the startup information */
- free((void *)ti);
-
- /* Call the actual client thread function */
- res = fun(arg);
-
-#if defined(_TTHREAD_WIN32_)
- return res;
-#else
- pres = malloc(sizeof(int));
- if (pres != NULL)
- {
- *(int*)pres = res;
- }
- return pres;
-#endif
-}
-
-int thrd_create(thrd_t *thr, thrd_start_t func, void *arg)
-{
- /* Fill out the thread startup information (passed to the thread wrapper,
- which will eventually free it) */
- _thread_start_info* ti = (_thread_start_info*)malloc(sizeof(_thread_start_info));
- if (ti == NULL)
- {
- return thrd_nomem;
- }
- ti->mFunction = func;
- ti->mArg = arg;
-
- /* Create the thread */
-#if defined(_TTHREAD_WIN32_)
- *thr = (HANDLE)_beginthreadex(NULL, 0, _thrd_wrapper_function, (void *)ti, 0, NULL);
-#elif defined(_TTHREAD_POSIX_)
- if(pthread_create(thr, NULL, _thrd_wrapper_function, (void *)ti) != 0)
- {
- *thr = 0;
- }
-#endif
-
- /* Did we fail to create the thread? */
- if(!*thr)
- {
- free(ti);
- return thrd_error;
- }
-
- return thrd_success;
-}
-
-thrd_t thrd_current(void)
-{
-#if defined(_TTHREAD_WIN32_)
- return GetCurrentThread();
-#else
- return pthread_self();
-#endif
-}
-
-int thrd_detach(thrd_t thr)
-{
- /* FIXME! */
- (void)thr;
- return thrd_error;
-}
-
-int thrd_equal(thrd_t thr0, thrd_t thr1)
-{
-#if defined(_TTHREAD_WIN32_)
- return thr0 == thr1;
-#else
- return pthread_equal(thr0, thr1);
-#endif
-}
-
-void thrd_exit(int res)
-{
-#if defined(_TTHREAD_WIN32_)
- ExitThread(res);
-#else
- void *pres = malloc(sizeof(int));
- if (pres != NULL)
- {
- *(int*)pres = res;
- }
- pthread_exit(pres);
-#endif
-}
-
-int thrd_join(thrd_t thr, int *res)
-{
-#if defined(_TTHREAD_WIN32_)
- if (WaitForSingleObject(thr, INFINITE) == WAIT_FAILED)
- {
- return thrd_error;
- }
- if (res != NULL)
- {
- DWORD dwRes;
- GetExitCodeThread(thr, &dwRes);
- *res = dwRes;
- }
-#elif defined(_TTHREAD_POSIX_)
- void *pres;
- int ires = 0;
- if (pthread_join(thr, &pres) != 0)
- {
- return thrd_error;
- }
- if (pres != NULL)
- {
- ires = *(int*)pres;
- free(pres);
- }
- if (res != NULL)
- {
- *res = ires;
- }
-#endif
- return thrd_success;
-}
-
-int thrd_sleep(const struct timespec *time_point, struct timespec *remaining)
-{
- struct timespec now;
-#if defined(_TTHREAD_WIN32_)
- DWORD delta;
-#else
- long delta;
-#endif
-
- /* Get the current time */
- if (clock_gettime(CLOCK_REALTIME, &now) != 0)
- return -2; // FIXME: Some specific error code?
-
-#if defined(_TTHREAD_WIN32_)
- /* Delta in milliseconds */
- delta = (DWORD) ((time_point->tv_sec - now.tv_sec) * 1000 +
- (time_point->tv_nsec - now.tv_nsec + 500000) / 1000000);
- if (delta > 0)
- {
- Sleep(delta);
- }
-#else
- /* Delta in microseconds */
- delta = (time_point->tv_sec - now.tv_sec) * 1000000L +
- (time_point->tv_nsec - now.tv_nsec + 500L) / 1000L;
-
- /* On some systems, the usleep argument must be < 1000000 */
- while (delta > 999999L)
- {
- usleep(999999);
- delta -= 999999L;
- }
- if (delta > 0L)
- {
- usleep((useconds_t)delta);
- }
-#endif
-
- /* We don't support waking up prematurely (yet) */
- if (remaining)
- {
- remaining->tv_sec = 0;
- remaining->tv_nsec = 0;
- }
- return 0;
-}
-
-void thrd_yield(void)
-{
-#if defined(_TTHREAD_WIN32_)
- Sleep(0);
-#else
- sched_yield();
-#endif
-}
-
-int tss_create(tss_t *key, tss_dtor_t dtor)
-{
-#if defined(_TTHREAD_WIN32_)
- /* FIXME: The destructor function is not supported yet... */
- if (dtor != NULL)
- {
- return thrd_error;
- }
- *key = TlsAlloc();
- if (*key == TLS_OUT_OF_INDEXES)
- {
- return thrd_error;
- }
-#else
- if (pthread_key_create(key, dtor) != 0)
- {
- return thrd_error;
- }
-#endif
- return thrd_success;
-}
-
-void tss_delete(tss_t key)
-{
-#if defined(_TTHREAD_WIN32_)
- TlsFree(key);
-#else
- pthread_key_delete(key);
-#endif
-}
-
-void *tss_get(tss_t key)
-{
-#if defined(_TTHREAD_WIN32_)
- return TlsGetValue(key);
-#else
- return pthread_getspecific(key);
-#endif
-}
-
-int tss_set(tss_t key, void *val)
-{
-#if defined(_TTHREAD_WIN32_)
- if (TlsSetValue(key, val) == 0)
- {
- return thrd_error;
- }
-#else
- if (pthread_setspecific(key, val) != 0)
- {
- return thrd_error;
- }
-#endif
- return thrd_success;
-}
-
-#if defined(_TTHREAD_EMULATE_CLOCK_GETTIME_)
-int _tthread_clock_gettime(clockid_t clk_id, struct timespec *ts)
-{
-#if defined(_TTHREAD_WIN32_)
- struct _timeb tb;
- _ftime(&tb);
- ts->tv_sec = (time_t)tb.time;
- ts->tv_nsec = 1000000L * (long)tb.millitm;
-#else
- struct timeval tv;
- gettimeofday(&tv, NULL);
- ts->tv_sec = (time_t)tv.tv_sec;
- ts->tv_nsec = 1000L * (long)tv.tv_usec;
-#endif
- return 0;
-}
-#endif // _TTHREAD_EMULATE_CLOCK_GETTIME_
-
diff --git a/deps/tinycthread.h b/deps/tinycthread.h
deleted file mode 100644
index 42958c393e..0000000000
--- a/deps/tinycthread.h
+++ /dev/null
@@ -1,443 +0,0 @@
-/* -*- mode: c; tab-width: 2; indent-tabs-mode: nil; -*-
-Copyright (c) 2012 Marcus Geelnard
-
-This software is provided 'as-is', without any express or implied
-warranty. In no event will the authors be held liable for any damages
-arising from the use of this software.
-
-Permission is granted to anyone to use this software for any purpose,
-including commercial applications, and to alter it and redistribute it
-freely, subject to the following restrictions:
-
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would be
- appreciated but is not required.
-
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
-
- 3. This notice may not be removed or altered from any source
- distribution.
-*/
-
-#ifndef _TINYCTHREAD_H_
-#define _TINYCTHREAD_H_
-
-/**
-* @file
-* @mainpage TinyCThread API Reference
-*
-* @section intro_sec Introduction
-* TinyCThread is a minimal, portable implementation of basic threading
-* classes for C.
-*
-* They closely mimic the functionality and naming of the C11 standard, and
-* should be easily replaceable with the corresponding standard variants.
-*
-* @section port_sec Portability
-* The Win32 variant uses the native Win32 API for implementing the thread
-* classes, while for other systems, the POSIX threads API (pthread) is used.
-*
-* @section misc_sec Miscellaneous
-* The following special keywords are available: #_Thread_local.
-*
-* For more detailed information, browse the different sections of this
-* documentation. A good place to start is:
-* tinycthread.h.
-*/
-
-/* Which platform are we on? */
-#if !defined(_TTHREAD_PLATFORM_DEFINED_)
- #if defined(_WIN32) || defined(__WIN32__) || defined(__WINDOWS__)
- #define _TTHREAD_WIN32_
- #else
- #define _TTHREAD_POSIX_
- #endif
- #define _TTHREAD_PLATFORM_DEFINED_
-#endif
-
-/* Activate some POSIX functionality (e.g. clock_gettime and recursive mutexes) */
-#if defined(_TTHREAD_POSIX_)
- #undef _FEATURES_H
- #if !defined(_GNU_SOURCE)
- #define _GNU_SOURCE
- #endif
- #if !defined(_POSIX_C_SOURCE) || ((_POSIX_C_SOURCE - 0) < 199309L)
- #undef _POSIX_C_SOURCE
- #define _POSIX_C_SOURCE 199309L
- #endif
- #if !defined(_XOPEN_SOURCE) || ((_XOPEN_SOURCE - 0) < 500)
- #undef _XOPEN_SOURCE
- #define _XOPEN_SOURCE 500
- #endif
-#endif
-
-/* Generic includes */
-#include
-
-/* Platform specific includes */
-#if defined(_TTHREAD_POSIX_)
- #include
- #include
-#elif defined(_TTHREAD_WIN32_)
- #ifndef WIN32_LEAN_AND_MEAN
- #define WIN32_LEAN_AND_MEAN
- #define __UNDEF_LEAN_AND_MEAN
- #endif
- #include
- #ifdef __UNDEF_LEAN_AND_MEAN
- #undef WIN32_LEAN_AND_MEAN
- #undef __UNDEF_LEAN_AND_MEAN
- #endif
-#endif
-
-/* Workaround for missing TIME_UTC: If time.h doesn't provide TIME_UTC,
- it's quite likely that libc does not support it either. Hence, fall back to
- the only other supported time specifier: CLOCK_REALTIME (and if that fails,
- we're probably emulating clock_gettime anyway, so anything goes). */
-#ifndef TIME_UTC
- #ifdef CLOCK_REALTIME
- #define TIME_UTC CLOCK_REALTIME
- #else
- #define TIME_UTC 0
- #endif
-#endif
-
-/* Workaround for missing clock_gettime (most Windows compilers, afaik) */
-#if defined(_TTHREAD_WIN32_) || defined(__APPLE_CC__)
-#define _TTHREAD_EMULATE_CLOCK_GETTIME_
-/* Emulate struct timespec */
-#if defined(_TTHREAD_WIN32_)
-struct _ttherad_timespec {
- time_t tv_sec;
- long tv_nsec;
-};
-#define timespec _ttherad_timespec
-#endif
-
-/* Emulate clockid_t */
-typedef int _tthread_clockid_t;
-#define clockid_t _tthread_clockid_t
-
-/* Emulate clock_gettime */
-int _tthread_clock_gettime(clockid_t clk_id, struct timespec *ts);
-#define clock_gettime _tthread_clock_gettime
-#ifndef CLOCK_REALTIME
- #define CLOCK_REALTIME 0
-#endif
-#endif
-
-
-/** TinyCThread version (major number). */
-#define TINYCTHREAD_VERSION_MAJOR 1
-/** TinyCThread version (minor number). */
-#define TINYCTHREAD_VERSION_MINOR 1
-/** TinyCThread version (full version). */
-#define TINYCTHREAD_VERSION (TINYCTHREAD_VERSION_MAJOR * 100 + TINYCTHREAD_VERSION_MINOR)
-
-/**
-* @def _Thread_local
-* Thread local storage keyword.
-* A variable that is declared with the @c _Thread_local keyword makes the
-* value of the variable local to each thread (known as thread-local storage,
-* or TLS). Example usage:
-* @code
-* // This variable is local to each thread.
-* _Thread_local int variable;
-* @endcode
-* @note The @c _Thread_local keyword is a macro that maps to the corresponding
-* compiler directive (e.g. @c __declspec(thread)).
-* @note This directive is currently not supported on Mac OS X (it will give
-* a compiler error), since compile-time TLS is not supported in the Mac OS X
-* executable format. Also, some older versions of MinGW (before GCC 4.x) do
-* not support this directive.
-* @hideinitializer
-*/
-
-/* FIXME: Check for a PROPER value of __STDC_VERSION__ to know if we have C11 */
-#if !(defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 201102L)) && !defined(_Thread_local)
- #if defined(__GNUC__) || defined(__INTEL_COMPILER) || defined(__SUNPRO_CC) || defined(__IBMCPP__)
- #define _Thread_local __thread
- #else
- #define _Thread_local __declspec(thread)
- #endif
-#endif
-
-/* Macros */
-#define TSS_DTOR_ITERATIONS 0
-
-/* Function return values */
-#define thrd_error 0 /**< The requested operation failed */
-#define thrd_success 1 /**< The requested operation succeeded */
-#define thrd_timeout 2 /**< The time specified in the call was reached without acquiring the requested resource */
-#define thrd_busy 3 /**< The requested operation failed because a tesource requested by a test and return function is already in use */
-#define thrd_nomem 4 /**< The requested operation failed because it was unable to allocate memory */
-
-/* Mutex types */
-#define mtx_plain 1
-#define mtx_timed 2
-#define mtx_try 4
-#define mtx_recursive 8
-
-/* Mutex */
-#if defined(_TTHREAD_WIN32_)
-typedef struct {
- CRITICAL_SECTION mHandle; /* Critical section handle */
- int mAlreadyLocked; /* TRUE if the mutex is already locked */
- int mRecursive; /* TRUE if the mutex is recursive */
-} mtx_t;
-#else
-typedef pthread_mutex_t mtx_t;
-#endif
-
-/** Create a mutex object.
-* @param mtx A mutex object.
-* @param type Bit-mask that must have one of the following six values:
-* @li @c mtx_plain for a simple non-recursive mutex
-* @li @c mtx_timed for a non-recursive mutex that supports timeout
-* @li @c mtx_try for a non-recursive mutex that supports test and return
-* @li @c mtx_plain | @c mtx_recursive (same as @c mtx_plain, but recursive)
-* @li @c mtx_timed | @c mtx_recursive (same as @c mtx_timed, but recursive)
-* @li @c mtx_try | @c mtx_recursive (same as @c mtx_try, but recursive)
-* @return @ref thrd_success on success, or @ref thrd_error if the request could
-* not be honored.
-*/
-int mtx_init(mtx_t *mtx, int type);
-
-/** Release any resources used by the given mutex.
-* @param mtx A mutex object.
-*/
-void mtx_destroy(mtx_t *mtx);
-
-/** Lock the given mutex.
-* Blocks until the given mutex can be locked. If the mutex is non-recursive, and
-* the calling thread already has a lock on the mutex, this call will block
-* forever.
-* @param mtx A mutex object.
-* @return @ref thrd_success on success, or @ref thrd_error if the request could
-* not be honored.
-*/
-int mtx_lock(mtx_t *mtx);
-
-/** NOT YET IMPLEMENTED.
-*/
-int mtx_timedlock(mtx_t *mtx, const struct timespec *ts);
-
-/** Try to lock the given mutex.
-* The specified mutex shall support either test and return or timeout. If the
-* mutex is already locked, the function returns without blocking.
-* @param mtx A mutex object.
-* @return @ref thrd_success on success, or @ref thrd_busy if the resource
-* requested is already in use, or @ref thrd_error if the request could not be
-* honored.
-*/
-int mtx_trylock(mtx_t *mtx);
-
-/** Unlock the given mutex.
-* @param mtx A mutex object.
-* @return @ref thrd_success on success, or @ref thrd_error if the request could
-* not be honored.
-*/
-int mtx_unlock(mtx_t *mtx);
-
-/* Condition variable */
-#if defined(_TTHREAD_WIN32_)
-typedef struct {
- HANDLE mEvents[2]; /* Signal and broadcast event HANDLEs. */
- unsigned int mWaitersCount; /* Count of the number of waiters. */
- CRITICAL_SECTION mWaitersCountLock; /* Serialize access to mWaitersCount. */
-} cnd_t;
-#else
-typedef pthread_cond_t cnd_t;
-#endif
-
-/** Create a condition variable object.
-* @param cond A condition variable object.
-* @return @ref thrd_success on success, or @ref thrd_error if the request could
-* not be honored.
-*/
-int cnd_init(cnd_t *cond);
-
-/** Release any resources used by the given condition variable.
-* @param cond A condition variable object.
-*/
-void cnd_destroy(cnd_t *cond);
-
-/** Signal a condition variable.
-* Unblocks one of the threads that are blocked on the given condition variable
-* at the time of the call. If no threads are blocked on the condition variable
-* at the time of the call, the function does nothing and return success.
-* @param cond A condition variable object.
-* @return @ref thrd_success on success, or @ref thrd_error if the request could
-* not be honored.
-*/
-int cnd_signal(cnd_t *cond);
-
-/** Broadcast a condition variable.
-* Unblocks all of the threads that are blocked on the given condition variable
-* at the time of the call. If no threads are blocked on the condition variable
-* at the time of the call, the function does nothing and return success.
-* @param cond A condition variable object.
-* @return @ref thrd_success on success, or @ref thrd_error if the request could
-* not be honored.
-*/
-int cnd_broadcast(cnd_t *cond);
-
-/** Wait for a condition variable to become signaled.
-* The function atomically unlocks the given mutex and endeavors to block until
-* the given condition variable is signaled by a call to cnd_signal or to
-* cnd_broadcast. When the calling thread becomes unblocked it locks the mutex
-* before it returns.
-* @param cond A condition variable object.
-* @param mtx A mutex object.
-* @return @ref thrd_success on success, or @ref thrd_error if the request could
-* not be honored.
-*/
-int cnd_wait(cnd_t *cond, mtx_t *mtx);
-
-/** Wait for a condition variable to become signaled.
-* The function atomically unlocks the given mutex and endeavors to block until
-* the given condition variable is signaled by a call to cnd_signal or to
-* cnd_broadcast, or until after the specified time. When the calling thread
-* becomes unblocked it locks the mutex before it returns.
-* @param cond A condition variable object.
-* @param mtx A mutex object.
-* @param xt A point in time at which the request will time out (absolute time).
-* @return @ref thrd_success upon success, or @ref thrd_timeout if the time
-* specified in the call was reached without acquiring the requested resource, or
-* @ref thrd_error if the request could not be honored.
-*/
-int cnd_timedwait(cnd_t *cond, mtx_t *mtx, const struct timespec *ts);
-
-/* Thread */
-#if defined(_TTHREAD_WIN32_)
-typedef HANDLE thrd_t;
-#else
-typedef pthread_t thrd_t;
-#endif
-
-/** Thread start function.
-* Any thread that is started with the @ref thrd_create() function must be
-* started through a function of this type.
-* @param arg The thread argument (the @c arg argument of the corresponding
-* @ref thrd_create() call).
-* @return The thread return value, which can be obtained by another thread
-* by using the @ref thrd_join() function.
-*/
-typedef int (*thrd_start_t)(void *arg);
-
-/** Create a new thread.
-* @param thr Identifier of the newly created thread.
-* @param func A function pointer to the function that will be executed in
-* the new thread.
-* @param arg An argument to the thread function.
-* @return @ref thrd_success on success, or @ref thrd_nomem if no memory could
-* be allocated for the thread requested, or @ref thrd_error if the request
-* could not be honored.
-* @note A thread’s identifier may be reused for a different thread once the
-* original thread has exited and either been detached or joined to another
-* thread.
-*/
-int thrd_create(thrd_t *thr, thrd_start_t func, void *arg);
-
-/** Identify the calling thread.
-* @return The identifier of the calling thread.
-*/
-thrd_t thrd_current(void);
-
-/** NOT YET IMPLEMENTED.
-*/
-int thrd_detach(thrd_t thr);
-
-/** Compare two thread identifiers.
-* The function determines if two thread identifiers refer to the same thread.
-* @return Zero if the two thread identifiers refer to different threads.
-* Otherwise a nonzero value is returned.
-*/
-int thrd_equal(thrd_t thr0, thrd_t thr1);
-
-/** Terminate execution of the calling thread.
-* @param res Result code of the calling thread.
-*/
-void thrd_exit(int res);
-
-/** Wait for a thread to terminate.
-* The function joins the given thread with the current thread by blocking
-* until the other thread has terminated.
-* @param thr The thread to join with.
-* @param res If this pointer is not NULL, the function will store the result
-* code of the given thread in the integer pointed to by @c res.
-* @return @ref thrd_success on success, or @ref thrd_error if the request could
-* not be honored.
-*/
-int thrd_join(thrd_t thr, int *res);
-
-/** Put the calling thread to sleep.
-* Suspend execution of the calling thread.
-* @param time_point A point in time at which the thread will resume (absolute time).
-* @param remaining If non-NULL, this parameter will hold the remaining time until
-* time_point upon return. This will typically be zero, but if
-* the thread was woken up by a signal that is not ignored before
-* time_point was reached @c remaining will hold a positive
-* time.
-* @return 0 (zero) on successful sleep, or -1 if an interrupt occurred.
-*/
-int thrd_sleep(const struct timespec *time_point, struct timespec *remaining);
-
-/** Yield execution to another thread.
-* Permit other threads to run, even if the current thread would ordinarily
-* continue to run.
-*/
-void thrd_yield(void);
-
-/* Thread local storage */
-#if defined(_TTHREAD_WIN32_)
-typedef DWORD tss_t;
-#else
-typedef pthread_key_t tss_t;
-#endif
-
-/** Destructor function for a thread-specific storage.
-* @param val The value of the destructed thread-specific storage.
-*/
-typedef void (*tss_dtor_t)(void *val);
-
-/** Create a thread-specific storage.
-* @param key The unique key identifier that will be set if the function is
-* successful.
-* @param dtor Destructor function. This can be NULL.
-* @return @ref thrd_success on success, or @ref thrd_error if the request could
-* not be honored.
-* @note The destructor function is not supported under Windows. If @c dtor is
-* not NULL when calling this function under Windows, the function will fail
-* and return @ref thrd_error.
-*/
-int tss_create(tss_t *key, tss_dtor_t dtor);
-
-/** Delete a thread-specific storage.
-* The function releases any resources used by the given thread-specific
-* storage.
-* @param key The key that shall be deleted.
-*/
-void tss_delete(tss_t key);
-
-/** Get the value for a thread-specific storage.
-* @param key The thread-specific storage identifier.
-* @return The value for the current thread held in the given thread-specific
-* storage.
-*/
-void *tss_get(tss_t key);
-
-/** Set the value for a thread-specific storage.
-* @param key The thread-specific storage identifier.
-* @param val The value of the thread-specific storage to set for the current
-* thread.
-* @return @ref thrd_success on success, or @ref thrd_error if the request could
-* not be honored.
-*/
-int tss_set(tss_t key, void *val);
-
-
-#endif /* _TINYTHREAD_H_ */
-
diff --git a/deps/vs2008/stdint.h b/deps/vs2008/stdint.h
deleted file mode 100644
index d02608a597..0000000000
--- a/deps/vs2008/stdint.h
+++ /dev/null
@@ -1,247 +0,0 @@
-// ISO C9x compliant stdint.h for Microsoft Visual Studio
-// Based on ISO/IEC 9899:TC2 Committee draft (May 6, 2005) WG14/N1124
-//
-// Copyright (c) 2006-2008 Alexander Chemeris
-//
-// Redistribution and use in source and binary forms, with or without
-// modification, are permitted provided that the following conditions are met:
-//
-// 1. Redistributions of source code must retain the above copyright notice,
-// this list of conditions and the following disclaimer.
-//
-// 2. Redistributions in binary form must reproduce the above copyright
-// notice, this list of conditions and the following disclaimer in the
-// documentation and/or other materials provided with the distribution.
-//
-// 3. The name of the author may be used to endorse or promote products
-// derived from this software without specific prior written permission.
-//
-// THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
-// WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
-// MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
-// EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
-// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
-// OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
-// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
-// OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
-// ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-//
-///////////////////////////////////////////////////////////////////////////////
-
-#ifndef _MSC_VER // [
-#error "Use this header only with Microsoft Visual C++ compilers!"
-#endif // _MSC_VER ]
-
-#ifndef _MSC_STDINT_H_ // [
-#define _MSC_STDINT_H_
-
-#if _MSC_VER > 1000
-#pragma once
-#endif
-
-#include
-
-// For Visual Studio 6 in C++ mode and for many Visual Studio versions when
-// compiling for ARM we should wrap include with 'extern "C++" {}'
-// or compiler give many errors like this:
-// error C2733: second C linkage of overloaded function 'wmemchr' not allowed
-#ifdef __cplusplus
-extern "C" {
-#endif
-# include
-#ifdef __cplusplus
-}
-#endif
-
-// Define _W64 macros to mark types changing their size, like intptr_t.
-#ifndef _W64
-# if !defined(__midl) && (defined(_X86_) || defined(_M_IX86)) && _MSC_VER >= 1300
-# define _W64 __w64
-# else
-# define _W64
-# endif
-#endif
-
-
-// 7.18.1 Integer types
-
-// 7.18.1.1 Exact-width integer types
-
-// Visual Studio 6 and Embedded Visual C++ 4 doesn't
-// realize that, e.g. char has the same size as __int8
-// so we give up on __intX for them.
-#if (_MSC_VER < 1300)
- typedef signed char int8_t;
- typedef signed short int16_t;
- typedef signed int int32_t;
- typedef unsigned char uint8_t;
- typedef unsigned short uint16_t;
- typedef unsigned int uint32_t;
-#else
- typedef signed __int8 int8_t;
- typedef signed __int16 int16_t;
- typedef signed __int32 int32_t;
- typedef unsigned __int8 uint8_t;
- typedef unsigned __int16 uint16_t;
- typedef unsigned __int32 uint32_t;
-#endif
-typedef signed __int64 int64_t;
-typedef unsigned __int64 uint64_t;
-
-
-// 7.18.1.2 Minimum-width integer types
-typedef int8_t int_least8_t;
-typedef int16_t int_least16_t;
-typedef int32_t int_least32_t;
-typedef int64_t int_least64_t;
-typedef uint8_t uint_least8_t;
-typedef uint16_t uint_least16_t;
-typedef uint32_t uint_least32_t;
-typedef uint64_t uint_least64_t;
-
-// 7.18.1.3 Fastest minimum-width integer types
-typedef int8_t int_fast8_t;
-typedef int16_t int_fast16_t;
-typedef int32_t int_fast32_t;
-typedef int64_t int_fast64_t;
-typedef uint8_t uint_fast8_t;
-typedef uint16_t uint_fast16_t;
-typedef uint32_t uint_fast32_t;
-typedef uint64_t uint_fast64_t;
-
-// 7.18.1.4 Integer types capable of holding object pointers
-#ifdef _WIN64 // [
- typedef signed __int64 intptr_t;
- typedef unsigned __int64 uintptr_t;
-#else // _WIN64 ][
- typedef _W64 signed int intptr_t;
- typedef _W64 unsigned int uintptr_t;
-#endif // _WIN64 ]
-
-// 7.18.1.5 Greatest-width integer types
-typedef int64_t intmax_t;
-typedef uint64_t uintmax_t;
-
-
-// 7.18.2 Limits of specified-width integer types
-
-#if !defined(__cplusplus) || defined(__STDC_LIMIT_MACROS) // [ See footnote 220 at page 257 and footnote 221 at page 259
-
-// 7.18.2.1 Limits of exact-width integer types
-#define INT8_MIN ((int8_t)_I8_MIN)
-#define INT8_MAX _I8_MAX
-#define INT16_MIN ((int16_t)_I16_MIN)
-#define INT16_MAX _I16_MAX
-#define INT32_MIN ((int32_t)_I32_MIN)
-#define INT32_MAX _I32_MAX
-#define INT64_MIN ((int64_t)_I64_MIN)
-#define INT64_MAX _I64_MAX
-#define UINT8_MAX _UI8_MAX
-#define UINT16_MAX _UI16_MAX
-#define UINT32_MAX _UI32_MAX
-#define UINT64_MAX _UI64_MAX
-
-// 7.18.2.2 Limits of minimum-width integer types
-#define INT_LEAST8_MIN INT8_MIN
-#define INT_LEAST8_MAX INT8_MAX
-#define INT_LEAST16_MIN INT16_MIN
-#define INT_LEAST16_MAX INT16_MAX
-#define INT_LEAST32_MIN INT32_MIN
-#define INT_LEAST32_MAX INT32_MAX
-#define INT_LEAST64_MIN INT64_MIN
-#define INT_LEAST64_MAX INT64_MAX
-#define UINT_LEAST8_MAX UINT8_MAX
-#define UINT_LEAST16_MAX UINT16_MAX
-#define UINT_LEAST32_MAX UINT32_MAX
-#define UINT_LEAST64_MAX UINT64_MAX
-
-// 7.18.2.3 Limits of fastest minimum-width integer types
-#define INT_FAST8_MIN INT8_MIN
-#define INT_FAST8_MAX INT8_MAX
-#define INT_FAST16_MIN INT16_MIN
-#define INT_FAST16_MAX INT16_MAX
-#define INT_FAST32_MIN INT32_MIN
-#define INT_FAST32_MAX INT32_MAX
-#define INT_FAST64_MIN INT64_MIN
-#define INT_FAST64_MAX INT64_MAX
-#define UINT_FAST8_MAX UINT8_MAX
-#define UINT_FAST16_MAX UINT16_MAX
-#define UINT_FAST32_MAX UINT32_MAX
-#define UINT_FAST64_MAX UINT64_MAX
-
-// 7.18.2.4 Limits of integer types capable of holding object pointers
-#ifdef _WIN64 // [
-# define INTPTR_MIN INT64_MIN
-# define INTPTR_MAX INT64_MAX
-# define UINTPTR_MAX UINT64_MAX
-#else // _WIN64 ][
-# define INTPTR_MIN INT32_MIN
-# define INTPTR_MAX INT32_MAX
-# define UINTPTR_MAX UINT32_MAX
-#endif // _WIN64 ]
-
-// 7.18.2.5 Limits of greatest-width integer types
-#define INTMAX_MIN INT64_MIN
-#define INTMAX_MAX INT64_MAX
-#define UINTMAX_MAX UINT64_MAX
-
-// 7.18.3 Limits of other integer types
-
-#ifdef _WIN64 // [
-# define PTRDIFF_MIN _I64_MIN
-# define PTRDIFF_MAX _I64_MAX
-#else // _WIN64 ][
-# define PTRDIFF_MIN _I32_MIN
-# define PTRDIFF_MAX _I32_MAX
-#endif // _WIN64 ]
-
-#define SIG_ATOMIC_MIN INT_MIN
-#define SIG_ATOMIC_MAX INT_MAX
-
-#ifndef SIZE_MAX // [
-# ifdef _WIN64 // [
-# define SIZE_MAX _UI64_MAX
-# else // _WIN64 ][
-# define SIZE_MAX _UI32_MAX
-# endif // _WIN64 ]
-#endif // SIZE_MAX ]
-
-// WCHAR_MIN and WCHAR_MAX are also defined in
-#ifndef WCHAR_MIN // [
-# define WCHAR_MIN 0
-#endif // WCHAR_MIN ]
-#ifndef WCHAR_MAX // [
-# define WCHAR_MAX _UI16_MAX
-#endif // WCHAR_MAX ]
-
-#define WINT_MIN 0
-#define WINT_MAX _UI16_MAX
-
-#endif // __STDC_LIMIT_MACROS ]
-
-
-// 7.18.4 Limits of other integer types
-
-#if !defined(__cplusplus) || defined(__STDC_CONSTANT_MACROS) // [ See footnote 224 at page 260
-
-// 7.18.4.1 Macros for minimum-width integer constants
-
-#define INT8_C(val) val##i8
-#define INT16_C(val) val##i16
-#define INT32_C(val) val##i32
-#define INT64_C(val) val##i64
-
-#define UINT8_C(val) val##ui8
-#define UINT16_C(val) val##ui16
-#define UINT32_C(val) val##ui32
-#define UINT64_C(val) val##ui64
-
-// 7.18.4.2 Macros for greatest-width integer constants
-#define INTMAX_C INT64_C
-#define UINTMAX_C UINT64_C
-
-#endif // __STDC_CONSTANT_MACROS ]
-
-
-#endif // _MSC_STDINT_H_ ]
diff --git a/deps/vulkan/vk_platform.h b/deps/vulkan/vk_platform.h
deleted file mode 100644
index 0fa62ee23d..0000000000
--- a/deps/vulkan/vk_platform.h
+++ /dev/null
@@ -1,120 +0,0 @@
-//
-// File: vk_platform.h
-//
-/*
-** Copyright (c) 2014-2015 The Khronos Group Inc.
-**
-** Licensed under the Apache License, Version 2.0 (the "License");
-** you may not use this file except in compliance with the License.
-** You may obtain a copy of the License at
-**
-** http://www.apache.org/licenses/LICENSE-2.0
-**
-** Unless required by applicable law or agreed to in writing, software
-** distributed under the License is distributed on an "AS IS" BASIS,
-** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-** See the License for the specific language governing permissions and
-** limitations under the License.
-*/
-
-
-#ifndef VK_PLATFORM_H_
-#define VK_PLATFORM_H_
-
-#ifdef __cplusplus
-extern "C"
-{
-#endif // __cplusplus
-
-/*
-***************************************************************************************************
-* Platform-specific directives and type declarations
-***************************************************************************************************
-*/
-
-/* Platform-specific calling convention macros.
- *
- * Platforms should define these so that Vulkan clients call Vulkan commands
- * with the same calling conventions that the Vulkan implementation expects.
- *
- * VKAPI_ATTR - Placed before the return type in function declarations.
- * Useful for C++11 and GCC/Clang-style function attribute syntax.
- * VKAPI_CALL - Placed after the return type in function declarations.
- * Useful for MSVC-style calling convention syntax.
- * VKAPI_PTR - Placed between the '(' and '*' in function pointer types.
- *
- * Function declaration: VKAPI_ATTR void VKAPI_CALL vkCommand(void);
- * Function pointer type: typedef void (VKAPI_PTR *PFN_vkCommand)(void);
- */
-#if defined(_WIN32)
- // On Windows, Vulkan commands use the stdcall convention
- #define VKAPI_ATTR
- #define VKAPI_CALL __stdcall
- #define VKAPI_PTR VKAPI_CALL
-#elif defined(__ANDROID__) && defined(__ARM_ARCH) && __ARM_ARCH < 7
- #error "Vulkan isn't supported for the 'armeabi' NDK ABI"
-#elif defined(__ANDROID__) && defined(__ARM_ARCH) && __ARM_ARCH >= 7 && defined(__ARM_32BIT_STATE)
- // On Android 32-bit ARM targets, Vulkan functions use the "hardfloat"
- // calling convention, i.e. float parameters are passed in registers. This
- // is true even if the rest of the application passes floats on the stack,
- // as it does by default when compiling for the armeabi-v7a NDK ABI.
- #define VKAPI_ATTR __attribute__((pcs("aapcs-vfp")))
- #define VKAPI_CALL
- #define VKAPI_PTR VKAPI_ATTR
-#else
- // On other platforms, use the default calling convention
- #define VKAPI_ATTR
- #define VKAPI_CALL
- #define VKAPI_PTR
-#endif
-
-#include
-
-#if !defined(VK_NO_STDINT_H)
- #if defined(_MSC_VER) && (_MSC_VER < 1600)
- typedef signed __int8 int8_t;
- typedef unsigned __int8 uint8_t;
- typedef signed __int16 int16_t;
- typedef unsigned __int16 uint16_t;
- typedef signed __int32 int32_t;
- typedef unsigned __int32 uint32_t;
- typedef signed __int64 int64_t;
- typedef unsigned __int64 uint64_t;
- #else
- #include
- #endif
-#endif // !defined(VK_NO_STDINT_H)
-
-#ifdef __cplusplus
-} // extern "C"
-#endif // __cplusplus
-
-// Platform-specific headers required by platform window system extensions.
-// These are enabled prior to #including "vulkan.h". The same enable then
-// controls inclusion of the extension interfaces in vulkan.h.
-
-#ifdef VK_USE_PLATFORM_ANDROID_KHR
-#include
-#endif
-
-#ifdef VK_USE_PLATFORM_MIR_KHR
-#include
-#endif
-
-#ifdef VK_USE_PLATFORM_WAYLAND_KHR
-#include
-#endif
-
-#ifdef VK_USE_PLATFORM_WIN32_KHR
-#include
-#endif
-
-#ifdef VK_USE_PLATFORM_XLIB_KHR
-#include
-#endif
-
-#ifdef VK_USE_PLATFORM_XCB_KHR
-#include
-#endif
-
-#endif
diff --git a/deps/vulkan/vulkan.h b/deps/vulkan/vulkan.h
deleted file mode 100644
index 81dedf7773..0000000000
--- a/deps/vulkan/vulkan.h
+++ /dev/null
@@ -1,4763 +0,0 @@
-#ifndef VULKAN_H_
-#define VULKAN_H_ 1
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-/*
-** Copyright (c) 2015-2017 The Khronos Group Inc.
-**
-** Licensed under the Apache License, Version 2.0 (the "License");
-** you may not use this file except in compliance with the License.
-** You may obtain a copy of the License at
-**
-** http://www.apache.org/licenses/LICENSE-2.0
-**
-** Unless required by applicable law or agreed to in writing, software
-** distributed under the License is distributed on an "AS IS" BASIS,
-** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-** See the License for the specific language governing permissions and
-** limitations under the License.
-*/
-
-/*
-** This header is generated from the Khronos Vulkan XML API Registry.
-**
-*/
-
-
-#define VK_VERSION_1_0 1
-#include "vk_platform.h"
-
-#define VK_MAKE_VERSION(major, minor, patch) \
- (((major) << 22) | ((minor) << 12) | (patch))
-
-// DEPRECATED: This define has been removed. Specific version defines (e.g. VK_API_VERSION_1_0), or the VK_MAKE_VERSION macro, should be used instead.
-//#define VK_API_VERSION VK_MAKE_VERSION(1, 0, 0)
-
-// Vulkan 1.0 version number
-#define VK_API_VERSION_1_0 VK_MAKE_VERSION(1, 0, 0)
-
-#define VK_VERSION_MAJOR(version) ((uint32_t)(version) >> 22)
-#define VK_VERSION_MINOR(version) (((uint32_t)(version) >> 12) & 0x3ff)
-#define VK_VERSION_PATCH(version) ((uint32_t)(version) & 0xfff)
-// Version of this file
-#define VK_HEADER_VERSION 39
-
-
-#define VK_NULL_HANDLE 0
-
-
-
-#define VK_DEFINE_HANDLE(object) typedef struct object##_T* object;
-
-
-#if !defined(VK_DEFINE_NON_DISPATCHABLE_HANDLE)
-#if defined(__LP64__) || defined(_WIN64) || (defined(__x86_64__) && !defined(__ILP32__) ) || defined(_M_X64) || defined(__ia64) || defined (_M_IA64) || defined(__aarch64__) || defined(__powerpc64__)
- #define VK_DEFINE_NON_DISPATCHABLE_HANDLE(object) typedef struct object##_T *object;
-#else
- #define VK_DEFINE_NON_DISPATCHABLE_HANDLE(object) typedef uint64_t object;
-#endif
-#endif
-
-
-
-typedef uint32_t VkFlags;
-typedef uint32_t VkBool32;
-typedef uint64_t VkDeviceSize;
-typedef uint32_t VkSampleMask;
-
-VK_DEFINE_HANDLE(VkInstance)
-VK_DEFINE_HANDLE(VkPhysicalDevice)
-VK_DEFINE_HANDLE(VkDevice)
-VK_DEFINE_HANDLE(VkQueue)
-VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkSemaphore)
-VK_DEFINE_HANDLE(VkCommandBuffer)
-VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkFence)
-VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDeviceMemory)
-VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkBuffer)
-VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkImage)
-VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkEvent)
-VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkQueryPool)
-VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkBufferView)
-VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkImageView)
-VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkShaderModule)
-VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkPipelineCache)
-VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkPipelineLayout)
-VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkRenderPass)
-VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkPipeline)
-VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDescriptorSetLayout)
-VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkSampler)
-VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDescriptorPool)
-VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDescriptorSet)
-VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkFramebuffer)
-VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkCommandPool)
-
-#define VK_LOD_CLAMP_NONE 1000.0f
-#define VK_REMAINING_MIP_LEVELS (~0U)
-#define VK_REMAINING_ARRAY_LAYERS (~0U)
-#define VK_WHOLE_SIZE (~0ULL)
-#define VK_ATTACHMENT_UNUSED (~0U)
-#define VK_TRUE 1
-#define VK_FALSE 0
-#define VK_QUEUE_FAMILY_IGNORED (~0U)
-#define VK_SUBPASS_EXTERNAL (~0U)
-#define VK_MAX_PHYSICAL_DEVICE_NAME_SIZE 256
-#define VK_UUID_SIZE 16
-#define VK_MAX_MEMORY_TYPES 32
-#define VK_MAX_MEMORY_HEAPS 16
-#define VK_MAX_EXTENSION_NAME_SIZE 256
-#define VK_MAX_DESCRIPTION_SIZE 256
-
-
-typedef enum VkPipelineCacheHeaderVersion {
- VK_PIPELINE_CACHE_HEADER_VERSION_ONE = 1,
- VK_PIPELINE_CACHE_HEADER_VERSION_BEGIN_RANGE = VK_PIPELINE_CACHE_HEADER_VERSION_ONE,
- VK_PIPELINE_CACHE_HEADER_VERSION_END_RANGE = VK_PIPELINE_CACHE_HEADER_VERSION_ONE,
- VK_PIPELINE_CACHE_HEADER_VERSION_RANGE_SIZE = (VK_PIPELINE_CACHE_HEADER_VERSION_ONE - VK_PIPELINE_CACHE_HEADER_VERSION_ONE + 1),
- VK_PIPELINE_CACHE_HEADER_VERSION_MAX_ENUM = 0x7FFFFFFF
-} VkPipelineCacheHeaderVersion;
-
-typedef enum VkResult {
- VK_SUCCESS = 0,
- VK_NOT_READY = 1,
- VK_TIMEOUT = 2,
- VK_EVENT_SET = 3,
- VK_EVENT_RESET = 4,
- VK_INCOMPLETE = 5,
- VK_ERROR_OUT_OF_HOST_MEMORY = -1,
- VK_ERROR_OUT_OF_DEVICE_MEMORY = -2,
- VK_ERROR_INITIALIZATION_FAILED = -3,
- VK_ERROR_DEVICE_LOST = -4,
- VK_ERROR_MEMORY_MAP_FAILED = -5,
- VK_ERROR_LAYER_NOT_PRESENT = -6,
- VK_ERROR_EXTENSION_NOT_PRESENT = -7,
- VK_ERROR_FEATURE_NOT_PRESENT = -8,
- VK_ERROR_INCOMPATIBLE_DRIVER = -9,
- VK_ERROR_TOO_MANY_OBJECTS = -10,
- VK_ERROR_FORMAT_NOT_SUPPORTED = -11,
- VK_ERROR_FRAGMENTED_POOL = -12,
- VK_ERROR_SURFACE_LOST_KHR = -1000000000,
- VK_ERROR_NATIVE_WINDOW_IN_USE_KHR = -1000000001,
- VK_SUBOPTIMAL_KHR = 1000001003,
- VK_ERROR_OUT_OF_DATE_KHR = -1000001004,
- VK_ERROR_INCOMPATIBLE_DISPLAY_KHR = -1000003001,
- VK_ERROR_VALIDATION_FAILED_EXT = -1000011001,
- VK_ERROR_INVALID_SHADER_NV = -1000012000,
- VK_ERROR_OUT_OF_POOL_MEMORY_KHR = -1000069000,
- VK_RESULT_BEGIN_RANGE = VK_ERROR_FRAGMENTED_POOL,
- VK_RESULT_END_RANGE = VK_INCOMPLETE,
- VK_RESULT_RANGE_SIZE = (VK_INCOMPLETE - VK_ERROR_FRAGMENTED_POOL + 1),
- VK_RESULT_MAX_ENUM = 0x7FFFFFFF
-} VkResult;
-
-typedef enum VkStructureType {
- VK_STRUCTURE_TYPE_APPLICATION_INFO = 0,
- VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO = 1,
- VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO = 2,
- VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO = 3,
- VK_STRUCTURE_TYPE_SUBMIT_INFO = 4,
- VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO = 5,
- VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE = 6,
- VK_STRUCTURE_TYPE_BIND_SPARSE_INFO = 7,
- VK_STRUCTURE_TYPE_FENCE_CREATE_INFO = 8,
- VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO = 9,
- VK_STRUCTURE_TYPE_EVENT_CREATE_INFO = 10,
- VK_STRUCTURE_TYPE_QUERY_POOL_CREATE_INFO = 11,
- VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO = 12,
- VK_STRUCTURE_TYPE_BUFFER_VIEW_CREATE_INFO = 13,
- VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO = 14,
- VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO = 15,
- VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO = 16,
- VK_STRUCTURE_TYPE_PIPELINE_CACHE_CREATE_INFO = 17,
- VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO = 18,
- VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO = 19,
- VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO = 20,
- VK_STRUCTURE_TYPE_PIPELINE_TESSELLATION_STATE_CREATE_INFO = 21,
- VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO = 22,
- VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO = 23,
- VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO = 24,
- VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO = 25,
- VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO = 26,
- VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO = 27,
- VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO = 28,
- VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO = 29,
- VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO = 30,
- VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO = 31,
- VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO = 32,
- VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO = 33,
- VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO = 34,
- VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET = 35,
- VK_STRUCTURE_TYPE_COPY_DESCRIPTOR_SET = 36,
- VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO = 37,
- VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO = 38,
- VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO = 39,
- VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO = 40,
- VK_STRUCTURE_TYPE_COMMAND_BUFFER_INHERITANCE_INFO = 41,
- VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO = 42,
- VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO = 43,
- VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER = 44,
- VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER = 45,
- VK_STRUCTURE_TYPE_MEMORY_BARRIER = 46,
- VK_STRUCTURE_TYPE_LOADER_INSTANCE_CREATE_INFO = 47,
- VK_STRUCTURE_TYPE_LOADER_DEVICE_CREATE_INFO = 48,
- VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR = 1000001000,
- VK_STRUCTURE_TYPE_PRESENT_INFO_KHR = 1000001001,
- VK_STRUCTURE_TYPE_DISPLAY_MODE_CREATE_INFO_KHR = 1000002000,
- VK_STRUCTURE_TYPE_DISPLAY_SURFACE_CREATE_INFO_KHR = 1000002001,
- VK_STRUCTURE_TYPE_DISPLAY_PRESENT_INFO_KHR = 1000003000,
- VK_STRUCTURE_TYPE_XLIB_SURFACE_CREATE_INFO_KHR = 1000004000,
- VK_STRUCTURE_TYPE_XCB_SURFACE_CREATE_INFO_KHR = 1000005000,
- VK_STRUCTURE_TYPE_WAYLAND_SURFACE_CREATE_INFO_KHR = 1000006000,
- VK_STRUCTURE_TYPE_MIR_SURFACE_CREATE_INFO_KHR = 1000007000,
- VK_STRUCTURE_TYPE_ANDROID_SURFACE_CREATE_INFO_KHR = 1000008000,
- VK_STRUCTURE_TYPE_WIN32_SURFACE_CREATE_INFO_KHR = 1000009000,
- VK_STRUCTURE_TYPE_DEBUG_REPORT_CALLBACK_CREATE_INFO_EXT = 1000011000,
- VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_RASTERIZATION_ORDER_AMD = 1000018000,
- VK_STRUCTURE_TYPE_DEBUG_MARKER_OBJECT_NAME_INFO_EXT = 1000022000,
- VK_STRUCTURE_TYPE_DEBUG_MARKER_OBJECT_TAG_INFO_EXT = 1000022001,
- VK_STRUCTURE_TYPE_DEBUG_MARKER_MARKER_INFO_EXT = 1000022002,
- VK_STRUCTURE_TYPE_DEDICATED_ALLOCATION_IMAGE_CREATE_INFO_NV = 1000026000,
- VK_STRUCTURE_TYPE_DEDICATED_ALLOCATION_BUFFER_CREATE_INFO_NV = 1000026001,
- VK_STRUCTURE_TYPE_DEDICATED_ALLOCATION_MEMORY_ALLOCATE_INFO_NV = 1000026002,
- VK_STRUCTURE_TYPE_EXTERNAL_MEMORY_IMAGE_CREATE_INFO_NV = 1000056000,
- VK_STRUCTURE_TYPE_EXPORT_MEMORY_ALLOCATE_INFO_NV = 1000056001,
- VK_STRUCTURE_TYPE_IMPORT_MEMORY_WIN32_HANDLE_INFO_NV = 1000057000,
- VK_STRUCTURE_TYPE_EXPORT_MEMORY_WIN32_HANDLE_INFO_NV = 1000057001,
- VK_STRUCTURE_TYPE_WIN32_KEYED_MUTEX_ACQUIRE_RELEASE_INFO_NV = 1000058000,
- VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2_KHR = 1000059000,
- VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2_KHR = 1000059001,
- VK_STRUCTURE_TYPE_FORMAT_PROPERTIES_2_KHR = 1000059002,
- VK_STRUCTURE_TYPE_IMAGE_FORMAT_PROPERTIES_2_KHR = 1000059003,
- VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGE_FORMAT_INFO_2_KHR = 1000059004,
- VK_STRUCTURE_TYPE_QUEUE_FAMILY_PROPERTIES_2_KHR = 1000059005,
- VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MEMORY_PROPERTIES_2_KHR = 1000059006,
- VK_STRUCTURE_TYPE_SPARSE_IMAGE_FORMAT_PROPERTIES_2_KHR = 1000059007,
- VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SPARSE_IMAGE_FORMAT_INFO_2_KHR = 1000059008,
- VK_STRUCTURE_TYPE_VALIDATION_FLAGS_EXT = 1000061000,
- VK_STRUCTURE_TYPE_VI_SURFACE_CREATE_INFO_NN = 1000062000,
- VK_STRUCTURE_TYPE_OBJECT_TABLE_CREATE_INFO_NVX = 1000086000,
- VK_STRUCTURE_TYPE_INDIRECT_COMMANDS_LAYOUT_CREATE_INFO_NVX = 1000086001,
- VK_STRUCTURE_TYPE_CMD_PROCESS_COMMANDS_INFO_NVX = 1000086002,
- VK_STRUCTURE_TYPE_CMD_RESERVE_SPACE_FOR_COMMANDS_INFO_NVX = 1000086003,
- VK_STRUCTURE_TYPE_DEVICE_GENERATED_COMMANDS_LIMITS_NVX = 1000086004,
- VK_STRUCTURE_TYPE_DEVICE_GENERATED_COMMANDS_FEATURES_NVX = 1000086005,
- VK_STRUCTURE_TYPE_SURFACE_CAPABILITIES2_EXT = 1000090000,
- VK_STRUCTURE_TYPE_DISPLAY_POWER_INFO_EXT = 1000091000,
- VK_STRUCTURE_TYPE_DEVICE_EVENT_INFO_EXT = 1000091001,
- VK_STRUCTURE_TYPE_DISPLAY_EVENT_INFO_EXT = 1000091002,
- VK_STRUCTURE_TYPE_SWAPCHAIN_COUNTER_CREATE_INFO_EXT = 1000091003,
- VK_STRUCTURE_TYPE_BEGIN_RANGE = VK_STRUCTURE_TYPE_APPLICATION_INFO,
- VK_STRUCTURE_TYPE_END_RANGE = VK_STRUCTURE_TYPE_LOADER_DEVICE_CREATE_INFO,
- VK_STRUCTURE_TYPE_RANGE_SIZE = (VK_STRUCTURE_TYPE_LOADER_DEVICE_CREATE_INFO - VK_STRUCTURE_TYPE_APPLICATION_INFO + 1),
- VK_STRUCTURE_TYPE_MAX_ENUM = 0x7FFFFFFF
-} VkStructureType;
-
-typedef enum VkSystemAllocationScope {
- VK_SYSTEM_ALLOCATION_SCOPE_COMMAND = 0,
- VK_SYSTEM_ALLOCATION_SCOPE_OBJECT = 1,
- VK_SYSTEM_ALLOCATION_SCOPE_CACHE = 2,
- VK_SYSTEM_ALLOCATION_SCOPE_DEVICE = 3,
- VK_SYSTEM_ALLOCATION_SCOPE_INSTANCE = 4,
- VK_SYSTEM_ALLOCATION_SCOPE_BEGIN_RANGE = VK_SYSTEM_ALLOCATION_SCOPE_COMMAND,
- VK_SYSTEM_ALLOCATION_SCOPE_END_RANGE = VK_SYSTEM_ALLOCATION_SCOPE_INSTANCE,
- VK_SYSTEM_ALLOCATION_SCOPE_RANGE_SIZE = (VK_SYSTEM_ALLOCATION_SCOPE_INSTANCE - VK_SYSTEM_ALLOCATION_SCOPE_COMMAND + 1),
- VK_SYSTEM_ALLOCATION_SCOPE_MAX_ENUM = 0x7FFFFFFF
-} VkSystemAllocationScope;
-
-typedef enum VkInternalAllocationType {
- VK_INTERNAL_ALLOCATION_TYPE_EXECUTABLE = 0,
- VK_INTERNAL_ALLOCATION_TYPE_BEGIN_RANGE = VK_INTERNAL_ALLOCATION_TYPE_EXECUTABLE,
- VK_INTERNAL_ALLOCATION_TYPE_END_RANGE = VK_INTERNAL_ALLOCATION_TYPE_EXECUTABLE,
- VK_INTERNAL_ALLOCATION_TYPE_RANGE_SIZE = (VK_INTERNAL_ALLOCATION_TYPE_EXECUTABLE - VK_INTERNAL_ALLOCATION_TYPE_EXECUTABLE + 1),
- VK_INTERNAL_ALLOCATION_TYPE_MAX_ENUM = 0x7FFFFFFF
-} VkInternalAllocationType;
-
-typedef enum VkFormat {
- VK_FORMAT_UNDEFINED = 0,
- VK_FORMAT_R4G4_UNORM_PACK8 = 1,
- VK_FORMAT_R4G4B4A4_UNORM_PACK16 = 2,
- VK_FORMAT_B4G4R4A4_UNORM_PACK16 = 3,
- VK_FORMAT_R5G6B5_UNORM_PACK16 = 4,
- VK_FORMAT_B5G6R5_UNORM_PACK16 = 5,
- VK_FORMAT_R5G5B5A1_UNORM_PACK16 = 6,
- VK_FORMAT_B5G5R5A1_UNORM_PACK16 = 7,
- VK_FORMAT_A1R5G5B5_UNORM_PACK16 = 8,
- VK_FORMAT_R8_UNORM = 9,
- VK_FORMAT_R8_SNORM = 10,
- VK_FORMAT_R8_USCALED = 11,
- VK_FORMAT_R8_SSCALED = 12,
- VK_FORMAT_R8_UINT = 13,
- VK_FORMAT_R8_SINT = 14,
- VK_FORMAT_R8_SRGB = 15,
- VK_FORMAT_R8G8_UNORM = 16,
- VK_FORMAT_R8G8_SNORM = 17,
- VK_FORMAT_R8G8_USCALED = 18,
- VK_FORMAT_R8G8_SSCALED = 19,
- VK_FORMAT_R8G8_UINT = 20,
- VK_FORMAT_R8G8_SINT = 21,
- VK_FORMAT_R8G8_SRGB = 22,
- VK_FORMAT_R8G8B8_UNORM = 23,
- VK_FORMAT_R8G8B8_SNORM = 24,
- VK_FORMAT_R8G8B8_USCALED = 25,
- VK_FORMAT_R8G8B8_SSCALED = 26,
- VK_FORMAT_R8G8B8_UINT = 27,
- VK_FORMAT_R8G8B8_SINT = 28,
- VK_FORMAT_R8G8B8_SRGB = 29,
- VK_FORMAT_B8G8R8_UNORM = 30,
- VK_FORMAT_B8G8R8_SNORM = 31,
- VK_FORMAT_B8G8R8_USCALED = 32,
- VK_FORMAT_B8G8R8_SSCALED = 33,
- VK_FORMAT_B8G8R8_UINT = 34,
- VK_FORMAT_B8G8R8_SINT = 35,
- VK_FORMAT_B8G8R8_SRGB = 36,
- VK_FORMAT_R8G8B8A8_UNORM = 37,
- VK_FORMAT_R8G8B8A8_SNORM = 38,
- VK_FORMAT_R8G8B8A8_USCALED = 39,
- VK_FORMAT_R8G8B8A8_SSCALED = 40,
- VK_FORMAT_R8G8B8A8_UINT = 41,
- VK_FORMAT_R8G8B8A8_SINT = 42,
- VK_FORMAT_R8G8B8A8_SRGB = 43,
- VK_FORMAT_B8G8R8A8_UNORM = 44,
- VK_FORMAT_B8G8R8A8_SNORM = 45,
- VK_FORMAT_B8G8R8A8_USCALED = 46,
- VK_FORMAT_B8G8R8A8_SSCALED = 47,
- VK_FORMAT_B8G8R8A8_UINT = 48,
- VK_FORMAT_B8G8R8A8_SINT = 49,
- VK_FORMAT_B8G8R8A8_SRGB = 50,
- VK_FORMAT_A8B8G8R8_UNORM_PACK32 = 51,
- VK_FORMAT_A8B8G8R8_SNORM_PACK32 = 52,
- VK_FORMAT_A8B8G8R8_USCALED_PACK32 = 53,
- VK_FORMAT_A8B8G8R8_SSCALED_PACK32 = 54,
- VK_FORMAT_A8B8G8R8_UINT_PACK32 = 55,
- VK_FORMAT_A8B8G8R8_SINT_PACK32 = 56,
- VK_FORMAT_A8B8G8R8_SRGB_PACK32 = 57,
- VK_FORMAT_A2R10G10B10_UNORM_PACK32 = 58,
- VK_FORMAT_A2R10G10B10_SNORM_PACK32 = 59,
- VK_FORMAT_A2R10G10B10_USCALED_PACK32 = 60,
- VK_FORMAT_A2R10G10B10_SSCALED_PACK32 = 61,
- VK_FORMAT_A2R10G10B10_UINT_PACK32 = 62,
- VK_FORMAT_A2R10G10B10_SINT_PACK32 = 63,
- VK_FORMAT_A2B10G10R10_UNORM_PACK32 = 64,
- VK_FORMAT_A2B10G10R10_SNORM_PACK32 = 65,
- VK_FORMAT_A2B10G10R10_USCALED_PACK32 = 66,
- VK_FORMAT_A2B10G10R10_SSCALED_PACK32 = 67,
- VK_FORMAT_A2B10G10R10_UINT_PACK32 = 68,
- VK_FORMAT_A2B10G10R10_SINT_PACK32 = 69,
- VK_FORMAT_R16_UNORM = 70,
- VK_FORMAT_R16_SNORM = 71,
- VK_FORMAT_R16_USCALED = 72,
- VK_FORMAT_R16_SSCALED = 73,
- VK_FORMAT_R16_UINT = 74,
- VK_FORMAT_R16_SINT = 75,
- VK_FORMAT_R16_SFLOAT = 76,
- VK_FORMAT_R16G16_UNORM = 77,
- VK_FORMAT_R16G16_SNORM = 78,
- VK_FORMAT_R16G16_USCALED = 79,
- VK_FORMAT_R16G16_SSCALED = 80,
- VK_FORMAT_R16G16_UINT = 81,
- VK_FORMAT_R16G16_SINT = 82,
- VK_FORMAT_R16G16_SFLOAT = 83,
- VK_FORMAT_R16G16B16_UNORM = 84,
- VK_FORMAT_R16G16B16_SNORM = 85,
- VK_FORMAT_R16G16B16_USCALED = 86,
- VK_FORMAT_R16G16B16_SSCALED = 87,
- VK_FORMAT_R16G16B16_UINT = 88,
- VK_FORMAT_R16G16B16_SINT = 89,
- VK_FORMAT_R16G16B16_SFLOAT = 90,
- VK_FORMAT_R16G16B16A16_UNORM = 91,
- VK_FORMAT_R16G16B16A16_SNORM = 92,
- VK_FORMAT_R16G16B16A16_USCALED = 93,
- VK_FORMAT_R16G16B16A16_SSCALED = 94,
- VK_FORMAT_R16G16B16A16_UINT = 95,
- VK_FORMAT_R16G16B16A16_SINT = 96,
- VK_FORMAT_R16G16B16A16_SFLOAT = 97,
- VK_FORMAT_R32_UINT = 98,
- VK_FORMAT_R32_SINT = 99,
- VK_FORMAT_R32_SFLOAT = 100,
- VK_FORMAT_R32G32_UINT = 101,
- VK_FORMAT_R32G32_SINT = 102,
- VK_FORMAT_R32G32_SFLOAT = 103,
- VK_FORMAT_R32G32B32_UINT = 104,
- VK_FORMAT_R32G32B32_SINT = 105,
- VK_FORMAT_R32G32B32_SFLOAT = 106,
- VK_FORMAT_R32G32B32A32_UINT = 107,
- VK_FORMAT_R32G32B32A32_SINT = 108,
- VK_FORMAT_R32G32B32A32_SFLOAT = 109,
- VK_FORMAT_R64_UINT = 110,
- VK_FORMAT_R64_SINT = 111,
- VK_FORMAT_R64_SFLOAT = 112,
- VK_FORMAT_R64G64_UINT = 113,
- VK_FORMAT_R64G64_SINT = 114,
- VK_FORMAT_R64G64_SFLOAT = 115,
- VK_FORMAT_R64G64B64_UINT = 116,
- VK_FORMAT_R64G64B64_SINT = 117,
- VK_FORMAT_R64G64B64_SFLOAT = 118,
- VK_FORMAT_R64G64B64A64_UINT = 119,
- VK_FORMAT_R64G64B64A64_SINT = 120,
- VK_FORMAT_R64G64B64A64_SFLOAT = 121,
- VK_FORMAT_B10G11R11_UFLOAT_PACK32 = 122,
- VK_FORMAT_E5B9G9R9_UFLOAT_PACK32 = 123,
- VK_FORMAT_D16_UNORM = 124,
- VK_FORMAT_X8_D24_UNORM_PACK32 = 125,
- VK_FORMAT_D32_SFLOAT = 126,
- VK_FORMAT_S8_UINT = 127,
- VK_FORMAT_D16_UNORM_S8_UINT = 128,
- VK_FORMAT_D24_UNORM_S8_UINT = 129,
- VK_FORMAT_D32_SFLOAT_S8_UINT = 130,
- VK_FORMAT_BC1_RGB_UNORM_BLOCK = 131,
- VK_FORMAT_BC1_RGB_SRGB_BLOCK = 132,
- VK_FORMAT_BC1_RGBA_UNORM_BLOCK = 133,
- VK_FORMAT_BC1_RGBA_SRGB_BLOCK = 134,
- VK_FORMAT_BC2_UNORM_BLOCK = 135,
- VK_FORMAT_BC2_SRGB_BLOCK = 136,
- VK_FORMAT_BC3_UNORM_BLOCK = 137,
- VK_FORMAT_BC3_SRGB_BLOCK = 138,
- VK_FORMAT_BC4_UNORM_BLOCK = 139,
- VK_FORMAT_BC4_SNORM_BLOCK = 140,
- VK_FORMAT_BC5_UNORM_BLOCK = 141,
- VK_FORMAT_BC5_SNORM_BLOCK = 142,
- VK_FORMAT_BC6H_UFLOAT_BLOCK = 143,
- VK_FORMAT_BC6H_SFLOAT_BLOCK = 144,
- VK_FORMAT_BC7_UNORM_BLOCK = 145,
- VK_FORMAT_BC7_SRGB_BLOCK = 146,
- VK_FORMAT_ETC2_R8G8B8_UNORM_BLOCK = 147,
- VK_FORMAT_ETC2_R8G8B8_SRGB_BLOCK = 148,
- VK_FORMAT_ETC2_R8G8B8A1_UNORM_BLOCK = 149,
- VK_FORMAT_ETC2_R8G8B8A1_SRGB_BLOCK = 150,
- VK_FORMAT_ETC2_R8G8B8A8_UNORM_BLOCK = 151,
- VK_FORMAT_ETC2_R8G8B8A8_SRGB_BLOCK = 152,
- VK_FORMAT_EAC_R11_UNORM_BLOCK = 153,
- VK_FORMAT_EAC_R11_SNORM_BLOCK = 154,
- VK_FORMAT_EAC_R11G11_UNORM_BLOCK = 155,
- VK_FORMAT_EAC_R11G11_SNORM_BLOCK = 156,
- VK_FORMAT_ASTC_4x4_UNORM_BLOCK = 157,
- VK_FORMAT_ASTC_4x4_SRGB_BLOCK = 158,
- VK_FORMAT_ASTC_5x4_UNORM_BLOCK = 159,
- VK_FORMAT_ASTC_5x4_SRGB_BLOCK = 160,
- VK_FORMAT_ASTC_5x5_UNORM_BLOCK = 161,
- VK_FORMAT_ASTC_5x5_SRGB_BLOCK = 162,
- VK_FORMAT_ASTC_6x5_UNORM_BLOCK = 163,
- VK_FORMAT_ASTC_6x5_SRGB_BLOCK = 164,
- VK_FORMAT_ASTC_6x6_UNORM_BLOCK = 165,
- VK_FORMAT_ASTC_6x6_SRGB_BLOCK = 166,
- VK_FORMAT_ASTC_8x5_UNORM_BLOCK = 167,
- VK_FORMAT_ASTC_8x5_SRGB_BLOCK = 168,
- VK_FORMAT_ASTC_8x6_UNORM_BLOCK = 169,
- VK_FORMAT_ASTC_8x6_SRGB_BLOCK = 170,
- VK_FORMAT_ASTC_8x8_UNORM_BLOCK = 171,
- VK_FORMAT_ASTC_8x8_SRGB_BLOCK = 172,
- VK_FORMAT_ASTC_10x5_UNORM_BLOCK = 173,
- VK_FORMAT_ASTC_10x5_SRGB_BLOCK = 174,
- VK_FORMAT_ASTC_10x6_UNORM_BLOCK = 175,
- VK_FORMAT_ASTC_10x6_SRGB_BLOCK = 176,
- VK_FORMAT_ASTC_10x8_UNORM_BLOCK = 177,
- VK_FORMAT_ASTC_10x8_SRGB_BLOCK = 178,
- VK_FORMAT_ASTC_10x10_UNORM_BLOCK = 179,
- VK_FORMAT_ASTC_10x10_SRGB_BLOCK = 180,
- VK_FORMAT_ASTC_12x10_UNORM_BLOCK = 181,
- VK_FORMAT_ASTC_12x10_SRGB_BLOCK = 182,
- VK_FORMAT_ASTC_12x12_UNORM_BLOCK = 183,
- VK_FORMAT_ASTC_12x12_SRGB_BLOCK = 184,
- VK_FORMAT_PVRTC1_2BPP_UNORM_BLOCK_IMG = 1000054000,
- VK_FORMAT_PVRTC1_4BPP_UNORM_BLOCK_IMG = 1000054001,
- VK_FORMAT_PVRTC2_2BPP_UNORM_BLOCK_IMG = 1000054002,
- VK_FORMAT_PVRTC2_4BPP_UNORM_BLOCK_IMG = 1000054003,
- VK_FORMAT_PVRTC1_2BPP_SRGB_BLOCK_IMG = 1000054004,
- VK_FORMAT_PVRTC1_4BPP_SRGB_BLOCK_IMG = 1000054005,
- VK_FORMAT_PVRTC2_2BPP_SRGB_BLOCK_IMG = 1000054006,
- VK_FORMAT_PVRTC2_4BPP_SRGB_BLOCK_IMG = 1000054007,
- VK_FORMAT_BEGIN_RANGE = VK_FORMAT_UNDEFINED,
- VK_FORMAT_END_RANGE = VK_FORMAT_ASTC_12x12_SRGB_BLOCK,
- VK_FORMAT_RANGE_SIZE = (VK_FORMAT_ASTC_12x12_SRGB_BLOCK - VK_FORMAT_UNDEFINED + 1),
- VK_FORMAT_MAX_ENUM = 0x7FFFFFFF
-} VkFormat;
-
-typedef enum VkImageType {
- VK_IMAGE_TYPE_1D = 0,
- VK_IMAGE_TYPE_2D = 1,
- VK_IMAGE_TYPE_3D = 2,
- VK_IMAGE_TYPE_BEGIN_RANGE = VK_IMAGE_TYPE_1D,
- VK_IMAGE_TYPE_END_RANGE = VK_IMAGE_TYPE_3D,
- VK_IMAGE_TYPE_RANGE_SIZE = (VK_IMAGE_TYPE_3D - VK_IMAGE_TYPE_1D + 1),
- VK_IMAGE_TYPE_MAX_ENUM = 0x7FFFFFFF
-} VkImageType;
-
-typedef enum VkImageTiling {
- VK_IMAGE_TILING_OPTIMAL = 0,
- VK_IMAGE_TILING_LINEAR = 1,
- VK_IMAGE_TILING_BEGIN_RANGE = VK_IMAGE_TILING_OPTIMAL,
- VK_IMAGE_TILING_END_RANGE = VK_IMAGE_TILING_LINEAR,
- VK_IMAGE_TILING_RANGE_SIZE = (VK_IMAGE_TILING_LINEAR - VK_IMAGE_TILING_OPTIMAL + 1),
- VK_IMAGE_TILING_MAX_ENUM = 0x7FFFFFFF
-} VkImageTiling;
-
-typedef enum VkPhysicalDeviceType {
- VK_PHYSICAL_DEVICE_TYPE_OTHER = 0,
- VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU = 1,
- VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU = 2,
- VK_PHYSICAL_DEVICE_TYPE_VIRTUAL_GPU = 3,
- VK_PHYSICAL_DEVICE_TYPE_CPU = 4,
- VK_PHYSICAL_DEVICE_TYPE_BEGIN_RANGE = VK_PHYSICAL_DEVICE_TYPE_OTHER,
- VK_PHYSICAL_DEVICE_TYPE_END_RANGE = VK_PHYSICAL_DEVICE_TYPE_CPU,
- VK_PHYSICAL_DEVICE_TYPE_RANGE_SIZE = (VK_PHYSICAL_DEVICE_TYPE_CPU - VK_PHYSICAL_DEVICE_TYPE_OTHER + 1),
- VK_PHYSICAL_DEVICE_TYPE_MAX_ENUM = 0x7FFFFFFF
-} VkPhysicalDeviceType;
-
-typedef enum VkQueryType {
- VK_QUERY_TYPE_OCCLUSION = 0,
- VK_QUERY_TYPE_PIPELINE_STATISTICS = 1,
- VK_QUERY_TYPE_TIMESTAMP = 2,
- VK_QUERY_TYPE_BEGIN_RANGE = VK_QUERY_TYPE_OCCLUSION,
- VK_QUERY_TYPE_END_RANGE = VK_QUERY_TYPE_TIMESTAMP,
- VK_QUERY_TYPE_RANGE_SIZE = (VK_QUERY_TYPE_TIMESTAMP - VK_QUERY_TYPE_OCCLUSION + 1),
- VK_QUERY_TYPE_MAX_ENUM = 0x7FFFFFFF
-} VkQueryType;
-
-typedef enum VkSharingMode {
- VK_SHARING_MODE_EXCLUSIVE = 0,
- VK_SHARING_MODE_CONCURRENT = 1,
- VK_SHARING_MODE_BEGIN_RANGE = VK_SHARING_MODE_EXCLUSIVE,
- VK_SHARING_MODE_END_RANGE = VK_SHARING_MODE_CONCURRENT,
- VK_SHARING_MODE_RANGE_SIZE = (VK_SHARING_MODE_CONCURRENT - VK_SHARING_MODE_EXCLUSIVE + 1),
- VK_SHARING_MODE_MAX_ENUM = 0x7FFFFFFF
-} VkSharingMode;
-
-typedef enum VkImageLayout {
- VK_IMAGE_LAYOUT_UNDEFINED = 0,
- VK_IMAGE_LAYOUT_GENERAL = 1,
- VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL = 2,
- VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL = 3,
- VK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL = 4,
- VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL = 5,
- VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL = 6,
- VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL = 7,
- VK_IMAGE_LAYOUT_PREINITIALIZED = 8,
- VK_IMAGE_LAYOUT_PRESENT_SRC_KHR = 1000001002,
- VK_IMAGE_LAYOUT_BEGIN_RANGE = VK_IMAGE_LAYOUT_UNDEFINED,
- VK_IMAGE_LAYOUT_END_RANGE = VK_IMAGE_LAYOUT_PREINITIALIZED,
- VK_IMAGE_LAYOUT_RANGE_SIZE = (VK_IMAGE_LAYOUT_PREINITIALIZED - VK_IMAGE_LAYOUT_UNDEFINED + 1),
- VK_IMAGE_LAYOUT_MAX_ENUM = 0x7FFFFFFF
-} VkImageLayout;
-
-typedef enum VkImageViewType {
- VK_IMAGE_VIEW_TYPE_1D = 0,
- VK_IMAGE_VIEW_TYPE_2D = 1,
- VK_IMAGE_VIEW_TYPE_3D = 2,
- VK_IMAGE_VIEW_TYPE_CUBE = 3,
- VK_IMAGE_VIEW_TYPE_1D_ARRAY = 4,
- VK_IMAGE_VIEW_TYPE_2D_ARRAY = 5,
- VK_IMAGE_VIEW_TYPE_CUBE_ARRAY = 6,
- VK_IMAGE_VIEW_TYPE_BEGIN_RANGE = VK_IMAGE_VIEW_TYPE_1D,
- VK_IMAGE_VIEW_TYPE_END_RANGE = VK_IMAGE_VIEW_TYPE_CUBE_ARRAY,
- VK_IMAGE_VIEW_TYPE_RANGE_SIZE = (VK_IMAGE_VIEW_TYPE_CUBE_ARRAY - VK_IMAGE_VIEW_TYPE_1D + 1),
- VK_IMAGE_VIEW_TYPE_MAX_ENUM = 0x7FFFFFFF
-} VkImageViewType;
-
-typedef enum VkComponentSwizzle {
- VK_COMPONENT_SWIZZLE_IDENTITY = 0,
- VK_COMPONENT_SWIZZLE_ZERO = 1,
- VK_COMPONENT_SWIZZLE_ONE = 2,
- VK_COMPONENT_SWIZZLE_R = 3,
- VK_COMPONENT_SWIZZLE_G = 4,
- VK_COMPONENT_SWIZZLE_B = 5,
- VK_COMPONENT_SWIZZLE_A = 6,
- VK_COMPONENT_SWIZZLE_BEGIN_RANGE = VK_COMPONENT_SWIZZLE_IDENTITY,
- VK_COMPONENT_SWIZZLE_END_RANGE = VK_COMPONENT_SWIZZLE_A,
- VK_COMPONENT_SWIZZLE_RANGE_SIZE = (VK_COMPONENT_SWIZZLE_A - VK_COMPONENT_SWIZZLE_IDENTITY + 1),
- VK_COMPONENT_SWIZZLE_MAX_ENUM = 0x7FFFFFFF
-} VkComponentSwizzle;
-
-typedef enum VkVertexInputRate {
- VK_VERTEX_INPUT_RATE_VERTEX = 0,
- VK_VERTEX_INPUT_RATE_INSTANCE = 1,
- VK_VERTEX_INPUT_RATE_BEGIN_RANGE = VK_VERTEX_INPUT_RATE_VERTEX,
- VK_VERTEX_INPUT_RATE_END_RANGE = VK_VERTEX_INPUT_RATE_INSTANCE,
- VK_VERTEX_INPUT_RATE_RANGE_SIZE = (VK_VERTEX_INPUT_RATE_INSTANCE - VK_VERTEX_INPUT_RATE_VERTEX + 1),
- VK_VERTEX_INPUT_RATE_MAX_ENUM = 0x7FFFFFFF
-} VkVertexInputRate;
-
-typedef enum VkPrimitiveTopology {
- VK_PRIMITIVE_TOPOLOGY_POINT_LIST = 0,
- VK_PRIMITIVE_TOPOLOGY_LINE_LIST = 1,
- VK_PRIMITIVE_TOPOLOGY_LINE_STRIP = 2,
- VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST = 3,
- VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP = 4,
- VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN = 5,
- VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY = 6,
- VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_WITH_ADJACENCY = 7,
- VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY = 8,
- VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_WITH_ADJACENCY = 9,
- VK_PRIMITIVE_TOPOLOGY_PATCH_LIST = 10,
- VK_PRIMITIVE_TOPOLOGY_BEGIN_RANGE = VK_PRIMITIVE_TOPOLOGY_POINT_LIST,
- VK_PRIMITIVE_TOPOLOGY_END_RANGE = VK_PRIMITIVE_TOPOLOGY_PATCH_LIST,
- VK_PRIMITIVE_TOPOLOGY_RANGE_SIZE = (VK_PRIMITIVE_TOPOLOGY_PATCH_LIST - VK_PRIMITIVE_TOPOLOGY_POINT_LIST + 1),
- VK_PRIMITIVE_TOPOLOGY_MAX_ENUM = 0x7FFFFFFF
-} VkPrimitiveTopology;
-
-typedef enum VkPolygonMode {
- VK_POLYGON_MODE_FILL = 0,
- VK_POLYGON_MODE_LINE = 1,
- VK_POLYGON_MODE_POINT = 2,
- VK_POLYGON_MODE_BEGIN_RANGE = VK_POLYGON_MODE_FILL,
- VK_POLYGON_MODE_END_RANGE = VK_POLYGON_MODE_POINT,
- VK_POLYGON_MODE_RANGE_SIZE = (VK_POLYGON_MODE_POINT - VK_POLYGON_MODE_FILL + 1),
- VK_POLYGON_MODE_MAX_ENUM = 0x7FFFFFFF
-} VkPolygonMode;
-
-typedef enum VkFrontFace {
- VK_FRONT_FACE_COUNTER_CLOCKWISE = 0,
- VK_FRONT_FACE_CLOCKWISE = 1,
- VK_FRONT_FACE_BEGIN_RANGE = VK_FRONT_FACE_COUNTER_CLOCKWISE,
- VK_FRONT_FACE_END_RANGE = VK_FRONT_FACE_CLOCKWISE,
- VK_FRONT_FACE_RANGE_SIZE = (VK_FRONT_FACE_CLOCKWISE - VK_FRONT_FACE_COUNTER_CLOCKWISE + 1),
- VK_FRONT_FACE_MAX_ENUM = 0x7FFFFFFF
-} VkFrontFace;
-
-typedef enum VkCompareOp {
- VK_COMPARE_OP_NEVER = 0,
- VK_COMPARE_OP_LESS = 1,
- VK_COMPARE_OP_EQUAL = 2,
- VK_COMPARE_OP_LESS_OR_EQUAL = 3,
- VK_COMPARE_OP_GREATER = 4,
- VK_COMPARE_OP_NOT_EQUAL = 5,
- VK_COMPARE_OP_GREATER_OR_EQUAL = 6,
- VK_COMPARE_OP_ALWAYS = 7,
- VK_COMPARE_OP_BEGIN_RANGE = VK_COMPARE_OP_NEVER,
- VK_COMPARE_OP_END_RANGE = VK_COMPARE_OP_ALWAYS,
- VK_COMPARE_OP_RANGE_SIZE = (VK_COMPARE_OP_ALWAYS - VK_COMPARE_OP_NEVER + 1),
- VK_COMPARE_OP_MAX_ENUM = 0x7FFFFFFF
-} VkCompareOp;
-
-typedef enum VkStencilOp {
- VK_STENCIL_OP_KEEP = 0,
- VK_STENCIL_OP_ZERO = 1,
- VK_STENCIL_OP_REPLACE = 2,
- VK_STENCIL_OP_INCREMENT_AND_CLAMP = 3,
- VK_STENCIL_OP_DECREMENT_AND_CLAMP = 4,
- VK_STENCIL_OP_INVERT = 5,
- VK_STENCIL_OP_INCREMENT_AND_WRAP = 6,
- VK_STENCIL_OP_DECREMENT_AND_WRAP = 7,
- VK_STENCIL_OP_BEGIN_RANGE = VK_STENCIL_OP_KEEP,
- VK_STENCIL_OP_END_RANGE = VK_STENCIL_OP_DECREMENT_AND_WRAP,
- VK_STENCIL_OP_RANGE_SIZE = (VK_STENCIL_OP_DECREMENT_AND_WRAP - VK_STENCIL_OP_KEEP + 1),
- VK_STENCIL_OP_MAX_ENUM = 0x7FFFFFFF
-} VkStencilOp;
-
-typedef enum VkLogicOp {
- VK_LOGIC_OP_CLEAR = 0,
- VK_LOGIC_OP_AND = 1,
- VK_LOGIC_OP_AND_REVERSE = 2,
- VK_LOGIC_OP_COPY = 3,
- VK_LOGIC_OP_AND_INVERTED = 4,
- VK_LOGIC_OP_NO_OP = 5,
- VK_LOGIC_OP_XOR = 6,
- VK_LOGIC_OP_OR = 7,
- VK_LOGIC_OP_NOR = 8,
- VK_LOGIC_OP_EQUIVALENT = 9,
- VK_LOGIC_OP_INVERT = 10,
- VK_LOGIC_OP_OR_REVERSE = 11,
- VK_LOGIC_OP_COPY_INVERTED = 12,
- VK_LOGIC_OP_OR_INVERTED = 13,
- VK_LOGIC_OP_NAND = 14,
- VK_LOGIC_OP_SET = 15,
- VK_LOGIC_OP_BEGIN_RANGE = VK_LOGIC_OP_CLEAR,
- VK_LOGIC_OP_END_RANGE = VK_LOGIC_OP_SET,
- VK_LOGIC_OP_RANGE_SIZE = (VK_LOGIC_OP_SET - VK_LOGIC_OP_CLEAR + 1),
- VK_LOGIC_OP_MAX_ENUM = 0x7FFFFFFF
-} VkLogicOp;
-
-typedef enum VkBlendFactor {
- VK_BLEND_FACTOR_ZERO = 0,
- VK_BLEND_FACTOR_ONE = 1,
- VK_BLEND_FACTOR_SRC_COLOR = 2,
- VK_BLEND_FACTOR_ONE_MINUS_SRC_COLOR = 3,
- VK_BLEND_FACTOR_DST_COLOR = 4,
- VK_BLEND_FACTOR_ONE_MINUS_DST_COLOR = 5,
- VK_BLEND_FACTOR_SRC_ALPHA = 6,
- VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA = 7,
- VK_BLEND_FACTOR_DST_ALPHA = 8,
- VK_BLEND_FACTOR_ONE_MINUS_DST_ALPHA = 9,
- VK_BLEND_FACTOR_CONSTANT_COLOR = 10,
- VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_COLOR = 11,
- VK_BLEND_FACTOR_CONSTANT_ALPHA = 12,
- VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_ALPHA = 13,
- VK_BLEND_FACTOR_SRC_ALPHA_SATURATE = 14,
- VK_BLEND_FACTOR_SRC1_COLOR = 15,
- VK_BLEND_FACTOR_ONE_MINUS_SRC1_COLOR = 16,
- VK_BLEND_FACTOR_SRC1_ALPHA = 17,
- VK_BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA = 18,
- VK_BLEND_FACTOR_BEGIN_RANGE = VK_BLEND_FACTOR_ZERO,
- VK_BLEND_FACTOR_END_RANGE = VK_BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA,
- VK_BLEND_FACTOR_RANGE_SIZE = (VK_BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA - VK_BLEND_FACTOR_ZERO + 1),
- VK_BLEND_FACTOR_MAX_ENUM = 0x7FFFFFFF
-} VkBlendFactor;
-
-typedef enum VkBlendOp {
- VK_BLEND_OP_ADD = 0,
- VK_BLEND_OP_SUBTRACT = 1,
- VK_BLEND_OP_REVERSE_SUBTRACT = 2,
- VK_BLEND_OP_MIN = 3,
- VK_BLEND_OP_MAX = 4,
- VK_BLEND_OP_BEGIN_RANGE = VK_BLEND_OP_ADD,
- VK_BLEND_OP_END_RANGE = VK_BLEND_OP_MAX,
- VK_BLEND_OP_RANGE_SIZE = (VK_BLEND_OP_MAX - VK_BLEND_OP_ADD + 1),
- VK_BLEND_OP_MAX_ENUM = 0x7FFFFFFF
-} VkBlendOp;
-
-typedef enum VkDynamicState {
- VK_DYNAMIC_STATE_VIEWPORT = 0,
- VK_DYNAMIC_STATE_SCISSOR = 1,
- VK_DYNAMIC_STATE_LINE_WIDTH = 2,
- VK_DYNAMIC_STATE_DEPTH_BIAS = 3,
- VK_DYNAMIC_STATE_BLEND_CONSTANTS = 4,
- VK_DYNAMIC_STATE_DEPTH_BOUNDS = 5,
- VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK = 6,
- VK_DYNAMIC_STATE_STENCIL_WRITE_MASK = 7,
- VK_DYNAMIC_STATE_STENCIL_REFERENCE = 8,
- VK_DYNAMIC_STATE_BEGIN_RANGE = VK_DYNAMIC_STATE_VIEWPORT,
- VK_DYNAMIC_STATE_END_RANGE = VK_DYNAMIC_STATE_STENCIL_REFERENCE,
- VK_DYNAMIC_STATE_RANGE_SIZE = (VK_DYNAMIC_STATE_STENCIL_REFERENCE - VK_DYNAMIC_STATE_VIEWPORT + 1),
- VK_DYNAMIC_STATE_MAX_ENUM = 0x7FFFFFFF
-} VkDynamicState;
-
-typedef enum VkFilter {
- VK_FILTER_NEAREST = 0,
- VK_FILTER_LINEAR = 1,
- VK_FILTER_CUBIC_IMG = 1000015000,
- VK_FILTER_BEGIN_RANGE = VK_FILTER_NEAREST,
- VK_FILTER_END_RANGE = VK_FILTER_LINEAR,
- VK_FILTER_RANGE_SIZE = (VK_FILTER_LINEAR - VK_FILTER_NEAREST + 1),
- VK_FILTER_MAX_ENUM = 0x7FFFFFFF
-} VkFilter;
-
-typedef enum VkSamplerMipmapMode {
- VK_SAMPLER_MIPMAP_MODE_NEAREST = 0,
- VK_SAMPLER_MIPMAP_MODE_LINEAR = 1,
- VK_SAMPLER_MIPMAP_MODE_BEGIN_RANGE = VK_SAMPLER_MIPMAP_MODE_NEAREST,
- VK_SAMPLER_MIPMAP_MODE_END_RANGE = VK_SAMPLER_MIPMAP_MODE_LINEAR,
- VK_SAMPLER_MIPMAP_MODE_RANGE_SIZE = (VK_SAMPLER_MIPMAP_MODE_LINEAR - VK_SAMPLER_MIPMAP_MODE_NEAREST + 1),
- VK_SAMPLER_MIPMAP_MODE_MAX_ENUM = 0x7FFFFFFF
-} VkSamplerMipmapMode;
-
-typedef enum VkSamplerAddressMode {
- VK_SAMPLER_ADDRESS_MODE_REPEAT = 0,
- VK_SAMPLER_ADDRESS_MODE_MIRRORED_REPEAT = 1,
- VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE = 2,
- VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER = 3,
- VK_SAMPLER_ADDRESS_MODE_MIRROR_CLAMP_TO_EDGE = 4,
- VK_SAMPLER_ADDRESS_MODE_BEGIN_RANGE = VK_SAMPLER_ADDRESS_MODE_REPEAT,
- VK_SAMPLER_ADDRESS_MODE_END_RANGE = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER,
- VK_SAMPLER_ADDRESS_MODE_RANGE_SIZE = (VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER - VK_SAMPLER_ADDRESS_MODE_REPEAT + 1),
- VK_SAMPLER_ADDRESS_MODE_MAX_ENUM = 0x7FFFFFFF
-} VkSamplerAddressMode;
-
-typedef enum VkBorderColor {
- VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK = 0,
- VK_BORDER_COLOR_INT_TRANSPARENT_BLACK = 1,
- VK_BORDER_COLOR_FLOAT_OPAQUE_BLACK = 2,
- VK_BORDER_COLOR_INT_OPAQUE_BLACK = 3,
- VK_BORDER_COLOR_FLOAT_OPAQUE_WHITE = 4,
- VK_BORDER_COLOR_INT_OPAQUE_WHITE = 5,
- VK_BORDER_COLOR_BEGIN_RANGE = VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK,
- VK_BORDER_COLOR_END_RANGE = VK_BORDER_COLOR_INT_OPAQUE_WHITE,
- VK_BORDER_COLOR_RANGE_SIZE = (VK_BORDER_COLOR_INT_OPAQUE_WHITE - VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK + 1),
- VK_BORDER_COLOR_MAX_ENUM = 0x7FFFFFFF
-} VkBorderColor;
-
-typedef enum VkDescriptorType {
- VK_DESCRIPTOR_TYPE_SAMPLER = 0,
- VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER = 1,
- VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE = 2,
- VK_DESCRIPTOR_TYPE_STORAGE_IMAGE = 3,
- VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER = 4,
- VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER = 5,
- VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER = 6,
- VK_DESCRIPTOR_TYPE_STORAGE_BUFFER = 7,
- VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC = 8,
- VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC = 9,
- VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT = 10,
- VK_DESCRIPTOR_TYPE_BEGIN_RANGE = VK_DESCRIPTOR_TYPE_SAMPLER,
- VK_DESCRIPTOR_TYPE_END_RANGE = VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT,
- VK_DESCRIPTOR_TYPE_RANGE_SIZE = (VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT - VK_DESCRIPTOR_TYPE_SAMPLER + 1),
- VK_DESCRIPTOR_TYPE_MAX_ENUM = 0x7FFFFFFF
-} VkDescriptorType;
-
-typedef enum VkAttachmentLoadOp {
- VK_ATTACHMENT_LOAD_OP_LOAD = 0,
- VK_ATTACHMENT_LOAD_OP_CLEAR = 1,
- VK_ATTACHMENT_LOAD_OP_DONT_CARE = 2,
- VK_ATTACHMENT_LOAD_OP_BEGIN_RANGE = VK_ATTACHMENT_LOAD_OP_LOAD,
- VK_ATTACHMENT_LOAD_OP_END_RANGE = VK_ATTACHMENT_LOAD_OP_DONT_CARE,
- VK_ATTACHMENT_LOAD_OP_RANGE_SIZE = (VK_ATTACHMENT_LOAD_OP_DONT_CARE - VK_ATTACHMENT_LOAD_OP_LOAD + 1),
- VK_ATTACHMENT_LOAD_OP_MAX_ENUM = 0x7FFFFFFF
-} VkAttachmentLoadOp;
-
-typedef enum VkAttachmentStoreOp {
- VK_ATTACHMENT_STORE_OP_STORE = 0,
- VK_ATTACHMENT_STORE_OP_DONT_CARE = 1,
- VK_ATTACHMENT_STORE_OP_BEGIN_RANGE = VK_ATTACHMENT_STORE_OP_STORE,
- VK_ATTACHMENT_STORE_OP_END_RANGE = VK_ATTACHMENT_STORE_OP_DONT_CARE,
- VK_ATTACHMENT_STORE_OP_RANGE_SIZE = (VK_ATTACHMENT_STORE_OP_DONT_CARE - VK_ATTACHMENT_STORE_OP_STORE + 1),
- VK_ATTACHMENT_STORE_OP_MAX_ENUM = 0x7FFFFFFF
-} VkAttachmentStoreOp;
-
-typedef enum VkPipelineBindPoint {
- VK_PIPELINE_BIND_POINT_GRAPHICS = 0,
- VK_PIPELINE_BIND_POINT_COMPUTE = 1,
- VK_PIPELINE_BIND_POINT_BEGIN_RANGE = VK_PIPELINE_BIND_POINT_GRAPHICS,
- VK_PIPELINE_BIND_POINT_END_RANGE = VK_PIPELINE_BIND_POINT_COMPUTE,
- VK_PIPELINE_BIND_POINT_RANGE_SIZE = (VK_PIPELINE_BIND_POINT_COMPUTE - VK_PIPELINE_BIND_POINT_GRAPHICS + 1),
- VK_PIPELINE_BIND_POINT_MAX_ENUM = 0x7FFFFFFF
-} VkPipelineBindPoint;
-
-typedef enum VkCommandBufferLevel {
- VK_COMMAND_BUFFER_LEVEL_PRIMARY = 0,
- VK_COMMAND_BUFFER_LEVEL_SECONDARY = 1,
- VK_COMMAND_BUFFER_LEVEL_BEGIN_RANGE = VK_COMMAND_BUFFER_LEVEL_PRIMARY,
- VK_COMMAND_BUFFER_LEVEL_END_RANGE = VK_COMMAND_BUFFER_LEVEL_SECONDARY,
- VK_COMMAND_BUFFER_LEVEL_RANGE_SIZE = (VK_COMMAND_BUFFER_LEVEL_SECONDARY - VK_COMMAND_BUFFER_LEVEL_PRIMARY + 1),
- VK_COMMAND_BUFFER_LEVEL_MAX_ENUM = 0x7FFFFFFF
-} VkCommandBufferLevel;
-
-typedef enum VkIndexType {
- VK_INDEX_TYPE_UINT16 = 0,
- VK_INDEX_TYPE_UINT32 = 1,
- VK_INDEX_TYPE_BEGIN_RANGE = VK_INDEX_TYPE_UINT16,
- VK_INDEX_TYPE_END_RANGE = VK_INDEX_TYPE_UINT32,
- VK_INDEX_TYPE_RANGE_SIZE = (VK_INDEX_TYPE_UINT32 - VK_INDEX_TYPE_UINT16 + 1),
- VK_INDEX_TYPE_MAX_ENUM = 0x7FFFFFFF
-} VkIndexType;
-
-typedef enum VkSubpassContents {
- VK_SUBPASS_CONTENTS_INLINE = 0,
- VK_SUBPASS_CONTENTS_SECONDARY_COMMAND_BUFFERS = 1,
- VK_SUBPASS_CONTENTS_BEGIN_RANGE = VK_SUBPASS_CONTENTS_INLINE,
- VK_SUBPASS_CONTENTS_END_RANGE = VK_SUBPASS_CONTENTS_SECONDARY_COMMAND_BUFFERS,
- VK_SUBPASS_CONTENTS_RANGE_SIZE = (VK_SUBPASS_CONTENTS_SECONDARY_COMMAND_BUFFERS - VK_SUBPASS_CONTENTS_INLINE + 1),
- VK_SUBPASS_CONTENTS_MAX_ENUM = 0x7FFFFFFF
-} VkSubpassContents;
-
-typedef VkFlags VkInstanceCreateFlags;
-
-typedef enum VkFormatFeatureFlagBits {
- VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT = 0x00000001,
- VK_FORMAT_FEATURE_STORAGE_IMAGE_BIT = 0x00000002,
- VK_FORMAT_FEATURE_STORAGE_IMAGE_ATOMIC_BIT = 0x00000004,
- VK_FORMAT_FEATURE_UNIFORM_TEXEL_BUFFER_BIT = 0x00000008,
- VK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_BIT = 0x00000010,
- VK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_ATOMIC_BIT = 0x00000020,
- VK_FORMAT_FEATURE_VERTEX_BUFFER_BIT = 0x00000040,
- VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BIT = 0x00000080,
- VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT = 0x00000100,
- VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT = 0x00000200,
- VK_FORMAT_FEATURE_BLIT_SRC_BIT = 0x00000400,
- VK_FORMAT_FEATURE_BLIT_DST_BIT = 0x00000800,
- VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_LINEAR_BIT = 0x00001000,
- VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_CUBIC_BIT_IMG = 0x00002000,
- VK_FORMAT_FEATURE_TRANSFER_SRC_BIT_KHR = 0x00004000,
- VK_FORMAT_FEATURE_TRANSFER_DST_BIT_KHR = 0x00008000,
- VK_FORMAT_FEATURE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
-} VkFormatFeatureFlagBits;
-typedef VkFlags VkFormatFeatureFlags;
-
-typedef enum VkImageUsageFlagBits {
- VK_IMAGE_USAGE_TRANSFER_SRC_BIT = 0x00000001,
- VK_IMAGE_USAGE_TRANSFER_DST_BIT = 0x00000002,
- VK_IMAGE_USAGE_SAMPLED_BIT = 0x00000004,
- VK_IMAGE_USAGE_STORAGE_BIT = 0x00000008,
- VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT = 0x00000010,
- VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT = 0x00000020,
- VK_IMAGE_USAGE_TRANSIENT_ATTACHMENT_BIT = 0x00000040,
- VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT = 0x00000080,
- VK_IMAGE_USAGE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
-} VkImageUsageFlagBits;
-typedef VkFlags VkImageUsageFlags;
-
-typedef enum VkImageCreateFlagBits {
- VK_IMAGE_CREATE_SPARSE_BINDING_BIT = 0x00000001,
- VK_IMAGE_CREATE_SPARSE_RESIDENCY_BIT = 0x00000002,
- VK_IMAGE_CREATE_SPARSE_ALIASED_BIT = 0x00000004,
- VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT = 0x00000008,
- VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT = 0x00000010,
- VK_IMAGE_CREATE_2D_ARRAY_COMPATIBLE_BIT_KHR = 0x00000020,
- VK_IMAGE_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
-} VkImageCreateFlagBits;
-typedef VkFlags VkImageCreateFlags;
-
-typedef enum VkSampleCountFlagBits {
- VK_SAMPLE_COUNT_1_BIT = 0x00000001,
- VK_SAMPLE_COUNT_2_BIT = 0x00000002,
- VK_SAMPLE_COUNT_4_BIT = 0x00000004,
- VK_SAMPLE_COUNT_8_BIT = 0x00000008,
- VK_SAMPLE_COUNT_16_BIT = 0x00000010,
- VK_SAMPLE_COUNT_32_BIT = 0x00000020,
- VK_SAMPLE_COUNT_64_BIT = 0x00000040,
- VK_SAMPLE_COUNT_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
-} VkSampleCountFlagBits;
-typedef VkFlags VkSampleCountFlags;
-
-typedef enum VkQueueFlagBits {
- VK_QUEUE_GRAPHICS_BIT = 0x00000001,
- VK_QUEUE_COMPUTE_BIT = 0x00000002,
- VK_QUEUE_TRANSFER_BIT = 0x00000004,
- VK_QUEUE_SPARSE_BINDING_BIT = 0x00000008,
- VK_QUEUE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
-} VkQueueFlagBits;
-typedef VkFlags VkQueueFlags;
-
-typedef enum VkMemoryPropertyFlagBits {
- VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT = 0x00000001,
- VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT = 0x00000002,
- VK_MEMORY_PROPERTY_HOST_COHERENT_BIT = 0x00000004,
- VK_MEMORY_PROPERTY_HOST_CACHED_BIT = 0x00000008,
- VK_MEMORY_PROPERTY_LAZILY_ALLOCATED_BIT = 0x00000010,
- VK_MEMORY_PROPERTY_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
-} VkMemoryPropertyFlagBits;
-typedef VkFlags VkMemoryPropertyFlags;
-
-typedef enum VkMemoryHeapFlagBits {
- VK_MEMORY_HEAP_DEVICE_LOCAL_BIT = 0x00000001,
- VK_MEMORY_HEAP_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
-} VkMemoryHeapFlagBits;
-typedef VkFlags VkMemoryHeapFlags;
-typedef VkFlags VkDeviceCreateFlags;
-typedef VkFlags VkDeviceQueueCreateFlags;
-
-typedef enum VkPipelineStageFlagBits {
- VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT = 0x00000001,
- VK_PIPELINE_STAGE_DRAW_INDIRECT_BIT = 0x00000002,
- VK_PIPELINE_STAGE_VERTEX_INPUT_BIT = 0x00000004,
- VK_PIPELINE_STAGE_VERTEX_SHADER_BIT = 0x00000008,
- VK_PIPELINE_STAGE_TESSELLATION_CONTROL_SHADER_BIT = 0x00000010,
- VK_PIPELINE_STAGE_TESSELLATION_EVALUATION_SHADER_BIT = 0x00000020,
- VK_PIPELINE_STAGE_GEOMETRY_SHADER_BIT = 0x00000040,
- VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT = 0x00000080,
- VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT = 0x00000100,
- VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT = 0x00000200,
- VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT = 0x00000400,
- VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT = 0x00000800,
- VK_PIPELINE_STAGE_TRANSFER_BIT = 0x00001000,
- VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT = 0x00002000,
- VK_PIPELINE_STAGE_HOST_BIT = 0x00004000,
- VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT = 0x00008000,
- VK_PIPELINE_STAGE_ALL_COMMANDS_BIT = 0x00010000,
- VK_PIPELINE_STAGE_COMMAND_PROCESS_BIT_NVX = 0x00020000,
- VK_PIPELINE_STAGE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
-} VkPipelineStageFlagBits;
-typedef VkFlags VkPipelineStageFlags;
-typedef VkFlags VkMemoryMapFlags;
-
-typedef enum VkImageAspectFlagBits {
- VK_IMAGE_ASPECT_COLOR_BIT = 0x00000001,
- VK_IMAGE_ASPECT_DEPTH_BIT = 0x00000002,
- VK_IMAGE_ASPECT_STENCIL_BIT = 0x00000004,
- VK_IMAGE_ASPECT_METADATA_BIT = 0x00000008,
- VK_IMAGE_ASPECT_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
-} VkImageAspectFlagBits;
-typedef VkFlags VkImageAspectFlags;
-
-typedef enum VkSparseImageFormatFlagBits {
- VK_SPARSE_IMAGE_FORMAT_SINGLE_MIPTAIL_BIT = 0x00000001,
- VK_SPARSE_IMAGE_FORMAT_ALIGNED_MIP_SIZE_BIT = 0x00000002,
- VK_SPARSE_IMAGE_FORMAT_NONSTANDARD_BLOCK_SIZE_BIT = 0x00000004,
- VK_SPARSE_IMAGE_FORMAT_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
-} VkSparseImageFormatFlagBits;
-typedef VkFlags VkSparseImageFormatFlags;
-
-typedef enum VkSparseMemoryBindFlagBits {
- VK_SPARSE_MEMORY_BIND_METADATA_BIT = 0x00000001,
- VK_SPARSE_MEMORY_BIND_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
-} VkSparseMemoryBindFlagBits;
-typedef VkFlags VkSparseMemoryBindFlags;
-
-typedef enum VkFenceCreateFlagBits {
- VK_FENCE_CREATE_SIGNALED_BIT = 0x00000001,
- VK_FENCE_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
-} VkFenceCreateFlagBits;
-typedef VkFlags VkFenceCreateFlags;
-typedef VkFlags VkSemaphoreCreateFlags;
-typedef VkFlags VkEventCreateFlags;
-typedef VkFlags VkQueryPoolCreateFlags;
-
-typedef enum VkQueryPipelineStatisticFlagBits {
- VK_QUERY_PIPELINE_STATISTIC_INPUT_ASSEMBLY_VERTICES_BIT = 0x00000001,
- VK_QUERY_PIPELINE_STATISTIC_INPUT_ASSEMBLY_PRIMITIVES_BIT = 0x00000002,
- VK_QUERY_PIPELINE_STATISTIC_VERTEX_SHADER_INVOCATIONS_BIT = 0x00000004,
- VK_QUERY_PIPELINE_STATISTIC_GEOMETRY_SHADER_INVOCATIONS_BIT = 0x00000008,
- VK_QUERY_PIPELINE_STATISTIC_GEOMETRY_SHADER_PRIMITIVES_BIT = 0x00000010,
- VK_QUERY_PIPELINE_STATISTIC_CLIPPING_INVOCATIONS_BIT = 0x00000020,
- VK_QUERY_PIPELINE_STATISTIC_CLIPPING_PRIMITIVES_BIT = 0x00000040,
- VK_QUERY_PIPELINE_STATISTIC_FRAGMENT_SHADER_INVOCATIONS_BIT = 0x00000080,
- VK_QUERY_PIPELINE_STATISTIC_TESSELLATION_CONTROL_SHADER_PATCHES_BIT = 0x00000100,
- VK_QUERY_PIPELINE_STATISTIC_TESSELLATION_EVALUATION_SHADER_INVOCATIONS_BIT = 0x00000200,
- VK_QUERY_PIPELINE_STATISTIC_COMPUTE_SHADER_INVOCATIONS_BIT = 0x00000400,
- VK_QUERY_PIPELINE_STATISTIC_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
-} VkQueryPipelineStatisticFlagBits;
-typedef VkFlags VkQueryPipelineStatisticFlags;
-
-typedef enum VkQueryResultFlagBits {
- VK_QUERY_RESULT_64_BIT = 0x00000001,
- VK_QUERY_RESULT_WAIT_BIT = 0x00000002,
- VK_QUERY_RESULT_WITH_AVAILABILITY_BIT = 0x00000004,
- VK_QUERY_RESULT_PARTIAL_BIT = 0x00000008,
- VK_QUERY_RESULT_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
-} VkQueryResultFlagBits;
-typedef VkFlags VkQueryResultFlags;
-
-typedef enum VkBufferCreateFlagBits {
- VK_BUFFER_CREATE_SPARSE_BINDING_BIT = 0x00000001,
- VK_BUFFER_CREATE_SPARSE_RESIDENCY_BIT = 0x00000002,
- VK_BUFFER_CREATE_SPARSE_ALIASED_BIT = 0x00000004,
- VK_BUFFER_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
-} VkBufferCreateFlagBits;
-typedef VkFlags VkBufferCreateFlags;
-
-typedef enum VkBufferUsageFlagBits {
- VK_BUFFER_USAGE_TRANSFER_SRC_BIT = 0x00000001,
- VK_BUFFER_USAGE_TRANSFER_DST_BIT = 0x00000002,
- VK_BUFFER_USAGE_UNIFORM_TEXEL_BUFFER_BIT = 0x00000004,
- VK_BUFFER_USAGE_STORAGE_TEXEL_BUFFER_BIT = 0x00000008,
- VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT = 0x00000010,
- VK_BUFFER_USAGE_STORAGE_BUFFER_BIT = 0x00000020,
- VK_BUFFER_USAGE_INDEX_BUFFER_BIT = 0x00000040,
- VK_BUFFER_USAGE_VERTEX_BUFFER_BIT = 0x00000080,
- VK_BUFFER_USAGE_INDIRECT_BUFFER_BIT = 0x00000100,
- VK_BUFFER_USAGE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
-} VkBufferUsageFlagBits;
-typedef VkFlags VkBufferUsageFlags;
-typedef VkFlags VkBufferViewCreateFlags;
-typedef VkFlags VkImageViewCreateFlags;
-typedef VkFlags VkShaderModuleCreateFlags;
-typedef VkFlags VkPipelineCacheCreateFlags;
-
-typedef enum VkPipelineCreateFlagBits {
- VK_PIPELINE_CREATE_DISABLE_OPTIMIZATION_BIT = 0x00000001,
- VK_PIPELINE_CREATE_ALLOW_DERIVATIVES_BIT = 0x00000002,
- VK_PIPELINE_CREATE_DERIVATIVE_BIT = 0x00000004,
- VK_PIPELINE_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
-} VkPipelineCreateFlagBits;
-typedef VkFlags VkPipelineCreateFlags;
-typedef VkFlags VkPipelineShaderStageCreateFlags;
-
-typedef enum VkShaderStageFlagBits {
- VK_SHADER_STAGE_VERTEX_BIT = 0x00000001,
- VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT = 0x00000002,
- VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT = 0x00000004,
- VK_SHADER_STAGE_GEOMETRY_BIT = 0x00000008,
- VK_SHADER_STAGE_FRAGMENT_BIT = 0x00000010,
- VK_SHADER_STAGE_COMPUTE_BIT = 0x00000020,
- VK_SHADER_STAGE_ALL_GRAPHICS = 0x0000001F,
- VK_SHADER_STAGE_ALL = 0x7FFFFFFF,
- VK_SHADER_STAGE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
-} VkShaderStageFlagBits;
-typedef VkFlags VkPipelineVertexInputStateCreateFlags;
-typedef VkFlags VkPipelineInputAssemblyStateCreateFlags;
-typedef VkFlags VkPipelineTessellationStateCreateFlags;
-typedef VkFlags VkPipelineViewportStateCreateFlags;
-typedef VkFlags VkPipelineRasterizationStateCreateFlags;
-
-typedef enum VkCullModeFlagBits {
- VK_CULL_MODE_NONE = 0,
- VK_CULL_MODE_FRONT_BIT = 0x00000001,
- VK_CULL_MODE_BACK_BIT = 0x00000002,
- VK_CULL_MODE_FRONT_AND_BACK = 0x00000003,
- VK_CULL_MODE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
-} VkCullModeFlagBits;
-typedef VkFlags VkCullModeFlags;
-typedef VkFlags VkPipelineMultisampleStateCreateFlags;
-typedef VkFlags VkPipelineDepthStencilStateCreateFlags;
-typedef VkFlags VkPipelineColorBlendStateCreateFlags;
-
-typedef enum VkColorComponentFlagBits {
- VK_COLOR_COMPONENT_R_BIT = 0x00000001,
- VK_COLOR_COMPONENT_G_BIT = 0x00000002,
- VK_COLOR_COMPONENT_B_BIT = 0x00000004,
- VK_COLOR_COMPONENT_A_BIT = 0x00000008,
- VK_COLOR_COMPONENT_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
-} VkColorComponentFlagBits;
-typedef VkFlags VkColorComponentFlags;
-typedef VkFlags VkPipelineDynamicStateCreateFlags;
-typedef VkFlags VkPipelineLayoutCreateFlags;
-typedef VkFlags VkShaderStageFlags;
-typedef VkFlags VkSamplerCreateFlags;
-typedef VkFlags VkDescriptorSetLayoutCreateFlags;
-
-typedef enum VkDescriptorPoolCreateFlagBits {
- VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT = 0x00000001,
- VK_DESCRIPTOR_POOL_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
-} VkDescriptorPoolCreateFlagBits;
-typedef VkFlags VkDescriptorPoolCreateFlags;
-typedef VkFlags VkDescriptorPoolResetFlags;
-typedef VkFlags VkFramebufferCreateFlags;
-typedef VkFlags VkRenderPassCreateFlags;
-
-typedef enum VkAttachmentDescriptionFlagBits {
- VK_ATTACHMENT_DESCRIPTION_MAY_ALIAS_BIT = 0x00000001,
- VK_ATTACHMENT_DESCRIPTION_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
-} VkAttachmentDescriptionFlagBits;
-typedef VkFlags VkAttachmentDescriptionFlags;
-typedef VkFlags VkSubpassDescriptionFlags;
-
-typedef enum VkAccessFlagBits {
- VK_ACCESS_INDIRECT_COMMAND_READ_BIT = 0x00000001,
- VK_ACCESS_INDEX_READ_BIT = 0x00000002,
- VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT = 0x00000004,
- VK_ACCESS_UNIFORM_READ_BIT = 0x00000008,
- VK_ACCESS_INPUT_ATTACHMENT_READ_BIT = 0x00000010,
- VK_ACCESS_SHADER_READ_BIT = 0x00000020,
- VK_ACCESS_SHADER_WRITE_BIT = 0x00000040,
- VK_ACCESS_COLOR_ATTACHMENT_READ_BIT = 0x00000080,
- VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT = 0x00000100,
- VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT = 0x00000200,
- VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT = 0x00000400,
- VK_ACCESS_TRANSFER_READ_BIT = 0x00000800,
- VK_ACCESS_TRANSFER_WRITE_BIT = 0x00001000,
- VK_ACCESS_HOST_READ_BIT = 0x00002000,
- VK_ACCESS_HOST_WRITE_BIT = 0x00004000,
- VK_ACCESS_MEMORY_READ_BIT = 0x00008000,
- VK_ACCESS_MEMORY_WRITE_BIT = 0x00010000,
- VK_ACCESS_COMMAND_PROCESS_READ_BIT_NVX = 0x00020000,
- VK_ACCESS_COMMAND_PROCESS_WRITE_BIT_NVX = 0x00040000,
- VK_ACCESS_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
-} VkAccessFlagBits;
-typedef VkFlags VkAccessFlags;
-
-typedef enum VkDependencyFlagBits {
- VK_DEPENDENCY_BY_REGION_BIT = 0x00000001,
- VK_DEPENDENCY_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
-} VkDependencyFlagBits;
-typedef VkFlags VkDependencyFlags;
-
-typedef enum VkCommandPoolCreateFlagBits {
- VK_COMMAND_POOL_CREATE_TRANSIENT_BIT = 0x00000001,
- VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT = 0x00000002,
- VK_COMMAND_POOL_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
-} VkCommandPoolCreateFlagBits;
-typedef VkFlags VkCommandPoolCreateFlags;
-
-typedef enum VkCommandPoolResetFlagBits {
- VK_COMMAND_POOL_RESET_RELEASE_RESOURCES_BIT = 0x00000001,
- VK_COMMAND_POOL_RESET_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
-} VkCommandPoolResetFlagBits;
-typedef VkFlags VkCommandPoolResetFlags;
-
-typedef enum VkCommandBufferUsageFlagBits {
- VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT = 0x00000001,
- VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT = 0x00000002,
- VK_COMMAND_BUFFER_USAGE_SIMULTANEOUS_USE_BIT = 0x00000004,
- VK_COMMAND_BUFFER_USAGE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
-} VkCommandBufferUsageFlagBits;
-typedef VkFlags VkCommandBufferUsageFlags;
-
-typedef enum VkQueryControlFlagBits {
- VK_QUERY_CONTROL_PRECISE_BIT = 0x00000001,
- VK_QUERY_CONTROL_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
-} VkQueryControlFlagBits;
-typedef VkFlags VkQueryControlFlags;
-
-typedef enum VkCommandBufferResetFlagBits {
- VK_COMMAND_BUFFER_RESET_RELEASE_RESOURCES_BIT = 0x00000001,
- VK_COMMAND_BUFFER_RESET_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
-} VkCommandBufferResetFlagBits;
-typedef VkFlags VkCommandBufferResetFlags;
-
-typedef enum VkStencilFaceFlagBits {
- VK_STENCIL_FACE_FRONT_BIT = 0x00000001,
- VK_STENCIL_FACE_BACK_BIT = 0x00000002,
- VK_STENCIL_FRONT_AND_BACK = 0x00000003,
- VK_STENCIL_FACE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF
-} VkStencilFaceFlagBits;
-typedef VkFlags VkStencilFaceFlags;
-
-typedef void* (VKAPI_PTR *PFN_vkAllocationFunction)(
- void* pUserData,
- size_t size,
- size_t alignment,
- VkSystemAllocationScope allocationScope);
-
-typedef void* (VKAPI_PTR *PFN_vkReallocationFunction)(
- void* pUserData,
- void* pOriginal,
- size_t size,
- size_t alignment,
- VkSystemAllocationScope allocationScope);
-
-typedef void (VKAPI_PTR *PFN_vkFreeFunction)(
- void* pUserData,
- void* pMemory);
-
-typedef void (VKAPI_PTR *PFN_vkInternalAllocationNotification)(
- void* pUserData,
- size_t size,
- VkInternalAllocationType allocationType,
- VkSystemAllocationScope allocationScope);
-
-typedef void (VKAPI_PTR *PFN_vkInternalFreeNotification)(
- void* pUserData,
- size_t size,
- VkInternalAllocationType allocationType,
- VkSystemAllocationScope allocationScope);
-
-typedef void (VKAPI_PTR *PFN_vkVoidFunction)(void);
-
-typedef struct VkApplicationInfo {
- VkStructureType sType;
- const void* pNext;
- const char* pApplicationName;
- uint32_t applicationVersion;
- const char* pEngineName;
- uint32_t engineVersion;
- uint32_t apiVersion;
-} VkApplicationInfo;
-
-typedef struct VkInstanceCreateInfo {
- VkStructureType sType;
- const void* pNext;
- VkInstanceCreateFlags flags;
- const VkApplicationInfo* pApplicationInfo;
- uint32_t enabledLayerCount;
- const char* const* ppEnabledLayerNames;
- uint32_t enabledExtensionCount;
- const char* const* ppEnabledExtensionNames;
-} VkInstanceCreateInfo;
-
-typedef struct VkAllocationCallbacks {
- void* pUserData;
- PFN_vkAllocationFunction pfnAllocation;
- PFN_vkReallocationFunction pfnReallocation;
- PFN_vkFreeFunction pfnFree;
- PFN_vkInternalAllocationNotification pfnInternalAllocation;
- PFN_vkInternalFreeNotification pfnInternalFree;
-} VkAllocationCallbacks;
-
-typedef struct VkPhysicalDeviceFeatures {
- VkBool32 robustBufferAccess;
- VkBool32 fullDrawIndexUint32;
- VkBool32 imageCubeArray;
- VkBool32 independentBlend;
- VkBool32 geometryShader;
- VkBool32 tessellationShader;
- VkBool32 sampleRateShading;
- VkBool32 dualSrcBlend;
- VkBool32 logicOp;
- VkBool32 multiDrawIndirect;
- VkBool32 drawIndirectFirstInstance;
- VkBool32 depthClamp;
- VkBool32 depthBiasClamp;
- VkBool32 fillModeNonSolid;
- VkBool32 depthBounds;
- VkBool32 wideLines;
- VkBool32 largePoints;
- VkBool32 alphaToOne;
- VkBool32 multiViewport;
- VkBool32 samplerAnisotropy;
- VkBool32 textureCompressionETC2;
- VkBool32 textureCompressionASTC_LDR;
- VkBool32 textureCompressionBC;
- VkBool32 occlusionQueryPrecise;
- VkBool32 pipelineStatisticsQuery;
- VkBool32 vertexPipelineStoresAndAtomics;
- VkBool32 fragmentStoresAndAtomics;
- VkBool32 shaderTessellationAndGeometryPointSize;
- VkBool32 shaderImageGatherExtended;
- VkBool32 shaderStorageImageExtendedFormats;
- VkBool32 shaderStorageImageMultisample;
- VkBool32 shaderStorageImageReadWithoutFormat;
- VkBool32 shaderStorageImageWriteWithoutFormat;
- VkBool32 shaderUniformBufferArrayDynamicIndexing;
- VkBool32 shaderSampledImageArrayDynamicIndexing;
- VkBool32 shaderStorageBufferArrayDynamicIndexing;
- VkBool32 shaderStorageImageArrayDynamicIndexing;
- VkBool32 shaderClipDistance;
- VkBool32 shaderCullDistance;
- VkBool32 shaderFloat64;
- VkBool32 shaderInt64;
- VkBool32 shaderInt16;
- VkBool32 shaderResourceResidency;
- VkBool32 shaderResourceMinLod;
- VkBool32 sparseBinding;
- VkBool32 sparseResidencyBuffer;
- VkBool32 sparseResidencyImage2D;
- VkBool32 sparseResidencyImage3D;
- VkBool32 sparseResidency2Samples;
- VkBool32 sparseResidency4Samples;
- VkBool32 sparseResidency8Samples;
- VkBool32 sparseResidency16Samples;
- VkBool32 sparseResidencyAliased;
- VkBool32 variableMultisampleRate;
- VkBool32 inheritedQueries;
-} VkPhysicalDeviceFeatures;
-
-typedef struct VkFormatProperties {
- VkFormatFeatureFlags linearTilingFeatures;
- VkFormatFeatureFlags optimalTilingFeatures;
- VkFormatFeatureFlags bufferFeatures;
-} VkFormatProperties;
-
-typedef struct VkExtent3D {
- uint32_t width;
- uint32_t height;
- uint32_t depth;
-} VkExtent3D;
-
-typedef struct VkImageFormatProperties {
- VkExtent3D maxExtent;
- uint32_t maxMipLevels;
- uint32_t maxArrayLayers;
- VkSampleCountFlags sampleCounts;
- VkDeviceSize maxResourceSize;
-} VkImageFormatProperties;
-
-typedef struct VkPhysicalDeviceLimits {
- uint32_t maxImageDimension1D;
- uint32_t maxImageDimension2D;
- uint32_t maxImageDimension3D;
- uint32_t maxImageDimensionCube;
- uint32_t maxImageArrayLayers;
- uint32_t maxTexelBufferElements;
- uint32_t maxUniformBufferRange;
- uint32_t maxStorageBufferRange;
- uint32_t maxPushConstantsSize;
- uint32_t maxMemoryAllocationCount;
- uint32_t maxSamplerAllocationCount;
- VkDeviceSize bufferImageGranularity;
- VkDeviceSize sparseAddressSpaceSize;
- uint32_t maxBoundDescriptorSets;
- uint32_t maxPerStageDescriptorSamplers;
- uint32_t maxPerStageDescriptorUniformBuffers;
- uint32_t maxPerStageDescriptorStorageBuffers;
- uint32_t maxPerStageDescriptorSampledImages;
- uint32_t maxPerStageDescriptorStorageImages;
- uint32_t maxPerStageDescriptorInputAttachments;
- uint32_t maxPerStageResources;
- uint32_t maxDescriptorSetSamplers;
- uint32_t maxDescriptorSetUniformBuffers;
- uint32_t maxDescriptorSetUniformBuffersDynamic;
- uint32_t maxDescriptorSetStorageBuffers;
- uint32_t maxDescriptorSetStorageBuffersDynamic;
- uint32_t maxDescriptorSetSampledImages;
- uint32_t maxDescriptorSetStorageImages;
- uint32_t maxDescriptorSetInputAttachments;
- uint32_t maxVertexInputAttributes;
- uint32_t maxVertexInputBindings;
- uint32_t maxVertexInputAttributeOffset;
- uint32_t maxVertexInputBindingStride;
- uint32_t maxVertexOutputComponents;
- uint32_t maxTessellationGenerationLevel;
- uint32_t maxTessellationPatchSize;
- uint32_t maxTessellationControlPerVertexInputComponents;
- uint32_t maxTessellationControlPerVertexOutputComponents;
- uint32_t maxTessellationControlPerPatchOutputComponents;
- uint32_t maxTessellationControlTotalOutputComponents;
- uint32_t maxTessellationEvaluationInputComponents;
- uint32_t maxTessellationEvaluationOutputComponents;
- uint32_t maxGeometryShaderInvocations;
- uint32_t maxGeometryInputComponents;
- uint32_t maxGeometryOutputComponents;
- uint32_t maxGeometryOutputVertices;
- uint32_t maxGeometryTotalOutputComponents;
- uint32_t maxFragmentInputComponents;
- uint32_t maxFragmentOutputAttachments;
- uint32_t maxFragmentDualSrcAttachments;
- uint32_t maxFragmentCombinedOutputResources;
- uint32_t maxComputeSharedMemorySize;
- uint32_t maxComputeWorkGroupCount[3];
- uint32_t maxComputeWorkGroupInvocations;
- uint32_t maxComputeWorkGroupSize[3];
- uint32_t subPixelPrecisionBits;
- uint32_t subTexelPrecisionBits;
- uint32_t mipmapPrecisionBits;
- uint32_t maxDrawIndexedIndexValue;
- uint32_t maxDrawIndirectCount;
- float maxSamplerLodBias;
- float maxSamplerAnisotropy;
- uint32_t maxViewports;
- uint32_t maxViewportDimensions[2];
- float viewportBoundsRange[2];
- uint32_t viewportSubPixelBits;
- size_t minMemoryMapAlignment;
- VkDeviceSize minTexelBufferOffsetAlignment;
- VkDeviceSize minUniformBufferOffsetAlignment;
- VkDeviceSize minStorageBufferOffsetAlignment;
- int32_t minTexelOffset;
- uint32_t maxTexelOffset;
- int32_t minTexelGatherOffset;
- uint32_t maxTexelGatherOffset;
- float minInterpolationOffset;
- float maxInterpolationOffset;
- uint32_t subPixelInterpolationOffsetBits;
- uint32_t maxFramebufferWidth;
- uint32_t maxFramebufferHeight;
- uint32_t maxFramebufferLayers;
- VkSampleCountFlags framebufferColorSampleCounts;
- VkSampleCountFlags framebufferDepthSampleCounts;
- VkSampleCountFlags framebufferStencilSampleCounts;
- VkSampleCountFlags framebufferNoAttachmentsSampleCounts;
- uint32_t maxColorAttachments;
- VkSampleCountFlags sampledImageColorSampleCounts;
- VkSampleCountFlags sampledImageIntegerSampleCounts;
- VkSampleCountFlags sampledImageDepthSampleCounts;
- VkSampleCountFlags sampledImageStencilSampleCounts;
- VkSampleCountFlags storageImageSampleCounts;
- uint32_t maxSampleMaskWords;
- VkBool32 timestampComputeAndGraphics;
- float timestampPeriod;
- uint32_t maxClipDistances;
- uint32_t maxCullDistances;
- uint32_t maxCombinedClipAndCullDistances;
- uint32_t discreteQueuePriorities;
- float pointSizeRange[2];
- float lineWidthRange[2];
- float pointSizeGranularity;
- float lineWidthGranularity;
- VkBool32 strictLines;
- VkBool32 standardSampleLocations;
- VkDeviceSize optimalBufferCopyOffsetAlignment;
- VkDeviceSize optimalBufferCopyRowPitchAlignment;
- VkDeviceSize nonCoherentAtomSize;
-} VkPhysicalDeviceLimits;
-
-typedef struct VkPhysicalDeviceSparseProperties {
- VkBool32 residencyStandard2DBlockShape;
- VkBool32 residencyStandard2DMultisampleBlockShape;
- VkBool32 residencyStandard3DBlockShape;
- VkBool32 residencyAlignedMipSize;
- VkBool32 residencyNonResidentStrict;
-} VkPhysicalDeviceSparseProperties;
-
-typedef struct VkPhysicalDeviceProperties {
- uint32_t apiVersion;
- uint32_t driverVersion;
- uint32_t vendorID;
- uint32_t deviceID;
- VkPhysicalDeviceType deviceType;
- char deviceName[VK_MAX_PHYSICAL_DEVICE_NAME_SIZE];
- uint8_t pipelineCacheUUID[VK_UUID_SIZE];
- VkPhysicalDeviceLimits limits;
- VkPhysicalDeviceSparseProperties sparseProperties;
-} VkPhysicalDeviceProperties;
-
-typedef struct VkQueueFamilyProperties {
- VkQueueFlags queueFlags;
- uint32_t queueCount;
- uint32_t timestampValidBits;
- VkExtent3D minImageTransferGranularity;
-} VkQueueFamilyProperties;
-
-typedef struct VkMemoryType {
- VkMemoryPropertyFlags propertyFlags;
- uint32_t heapIndex;
-} VkMemoryType;
-
-typedef struct VkMemoryHeap {
- VkDeviceSize size;
- VkMemoryHeapFlags flags;
-} VkMemoryHeap;
-
-typedef struct VkPhysicalDeviceMemoryProperties {
- uint32_t memoryTypeCount;
- VkMemoryType memoryTypes[VK_MAX_MEMORY_TYPES];
- uint32_t memoryHeapCount;
- VkMemoryHeap memoryHeaps[VK_MAX_MEMORY_HEAPS];
-} VkPhysicalDeviceMemoryProperties;
-
-typedef struct VkDeviceQueueCreateInfo {
- VkStructureType sType;
- const void* pNext;
- VkDeviceQueueCreateFlags flags;
- uint32_t queueFamilyIndex;
- uint32_t queueCount;
- const float* pQueuePriorities;
-} VkDeviceQueueCreateInfo;
-
-typedef struct VkDeviceCreateInfo {
- VkStructureType sType;
- const void* pNext;
- VkDeviceCreateFlags flags;
- uint32_t queueCreateInfoCount;
- const VkDeviceQueueCreateInfo* pQueueCreateInfos;
- uint32_t enabledLayerCount;
- const char* const* ppEnabledLayerNames;
- uint32_t enabledExtensionCount;
- const char* const* ppEnabledExtensionNames;
- const VkPhysicalDeviceFeatures* pEnabledFeatures;
-} VkDeviceCreateInfo;
-
-typedef struct VkExtensionProperties {
- char extensionName[VK_MAX_EXTENSION_NAME_SIZE];
- uint32_t specVersion;
-} VkExtensionProperties;
-
-typedef struct VkLayerProperties {
- char layerName[VK_MAX_EXTENSION_NAME_SIZE];
- uint32_t specVersion;
- uint32_t implementationVersion;
- char description[VK_MAX_DESCRIPTION_SIZE];
-} VkLayerProperties;
-
-typedef struct VkSubmitInfo {
- VkStructureType sType;
- const void* pNext;
- uint32_t waitSemaphoreCount;
- const VkSemaphore* pWaitSemaphores;
- const VkPipelineStageFlags* pWaitDstStageMask;
- uint32_t commandBufferCount;
- const VkCommandBuffer* pCommandBuffers;
- uint32_t signalSemaphoreCount;
- const VkSemaphore* pSignalSemaphores;
-} VkSubmitInfo;
-
-typedef struct VkMemoryAllocateInfo {
- VkStructureType sType;
- const void* pNext;
- VkDeviceSize allocationSize;
- uint32_t memoryTypeIndex;
-} VkMemoryAllocateInfo;
-
-typedef struct VkMappedMemoryRange {
- VkStructureType sType;
- const void* pNext;
- VkDeviceMemory memory;
- VkDeviceSize offset;
- VkDeviceSize size;
-} VkMappedMemoryRange;
-
-typedef struct VkMemoryRequirements {
- VkDeviceSize size;
- VkDeviceSize alignment;
- uint32_t memoryTypeBits;
-} VkMemoryRequirements;
-
-typedef struct VkSparseImageFormatProperties {
- VkImageAspectFlags aspectMask;
- VkExtent3D imageGranularity;
- VkSparseImageFormatFlags flags;
-} VkSparseImageFormatProperties;
-
-typedef struct VkSparseImageMemoryRequirements {
- VkSparseImageFormatProperties formatProperties;
- uint32_t imageMipTailFirstLod;
- VkDeviceSize imageMipTailSize;
- VkDeviceSize imageMipTailOffset;
- VkDeviceSize imageMipTailStride;
-} VkSparseImageMemoryRequirements;
-
-typedef struct VkSparseMemoryBind {
- VkDeviceSize resourceOffset;
- VkDeviceSize size;
- VkDeviceMemory memory;
- VkDeviceSize memoryOffset;
- VkSparseMemoryBindFlags flags;
-} VkSparseMemoryBind;
-
-typedef struct VkSparseBufferMemoryBindInfo {
- VkBuffer buffer;
- uint32_t bindCount;
- const VkSparseMemoryBind* pBinds;
-} VkSparseBufferMemoryBindInfo;
-
-typedef struct VkSparseImageOpaqueMemoryBindInfo {
- VkImage image;
- uint32_t bindCount;
- const VkSparseMemoryBind* pBinds;
-} VkSparseImageOpaqueMemoryBindInfo;
-
-typedef struct VkImageSubresource {
- VkImageAspectFlags aspectMask;
- uint32_t mipLevel;
- uint32_t arrayLayer;
-} VkImageSubresource;
-
-typedef struct VkOffset3D {
- int32_t x;
- int32_t y;
- int32_t z;
-} VkOffset3D;
-
-typedef struct VkSparseImageMemoryBind {
- VkImageSubresource subresource;
- VkOffset3D offset;
- VkExtent3D extent;
- VkDeviceMemory memory;
- VkDeviceSize memoryOffset;
- VkSparseMemoryBindFlags flags;
-} VkSparseImageMemoryBind;
-
-typedef struct VkSparseImageMemoryBindInfo {
- VkImage image;
- uint32_t bindCount;
- const VkSparseImageMemoryBind* pBinds;
-} VkSparseImageMemoryBindInfo;
-
-typedef struct VkBindSparseInfo {
- VkStructureType sType;
- const void* pNext;
- uint32_t waitSemaphoreCount;
- const VkSemaphore* pWaitSemaphores;
- uint32_t bufferBindCount;
- const VkSparseBufferMemoryBindInfo* pBufferBinds;
- uint32_t imageOpaqueBindCount;
- const VkSparseImageOpaqueMemoryBindInfo* pImageOpaqueBinds;
- uint32_t imageBindCount;
- const VkSparseImageMemoryBindInfo* pImageBinds;
- uint32_t signalSemaphoreCount;
- const VkSemaphore* pSignalSemaphores;
-} VkBindSparseInfo;
-
-typedef struct VkFenceCreateInfo {
- VkStructureType sType;
- const void* pNext;
- VkFenceCreateFlags flags;
-} VkFenceCreateInfo;
-
-typedef struct VkSemaphoreCreateInfo {
- VkStructureType sType;
- const void* pNext;
- VkSemaphoreCreateFlags flags;
-} VkSemaphoreCreateInfo;
-
-typedef struct VkEventCreateInfo {
- VkStructureType sType;
- const void* pNext;
- VkEventCreateFlags flags;
-} VkEventCreateInfo;
-
-typedef struct VkQueryPoolCreateInfo {
- VkStructureType sType;
- const void* pNext;
- VkQueryPoolCreateFlags flags;
- VkQueryType queryType;
- uint32_t queryCount;
- VkQueryPipelineStatisticFlags pipelineStatistics;
-} VkQueryPoolCreateInfo;
-
-typedef struct VkBufferCreateInfo {
- VkStructureType sType;
- const void* pNext;
- VkBufferCreateFlags flags;
- VkDeviceSize size;
- VkBufferUsageFlags usage;
- VkSharingMode sharingMode;
- uint32_t queueFamilyIndexCount;
- const uint32_t* pQueueFamilyIndices;
-} VkBufferCreateInfo;
-
-typedef struct VkBufferViewCreateInfo {
- VkStructureType sType;
- const void* pNext;
- VkBufferViewCreateFlags flags;
- VkBuffer buffer;
- VkFormat format;
- VkDeviceSize offset;
- VkDeviceSize range;
-} VkBufferViewCreateInfo;
-
-typedef struct VkImageCreateInfo {
- VkStructureType sType;
- const void* pNext;
- VkImageCreateFlags flags;
- VkImageType imageType;
- VkFormat format;
- VkExtent3D extent;
- uint32_t mipLevels;
- uint32_t arrayLayers;
- VkSampleCountFlagBits samples;
- VkImageTiling tiling;
- VkImageUsageFlags usage;
- VkSharingMode sharingMode;
- uint32_t queueFamilyIndexCount;
- const uint32_t* pQueueFamilyIndices;
- VkImageLayout initialLayout;
-} VkImageCreateInfo;
-
-typedef struct VkSubresourceLayout {
- VkDeviceSize offset;
- VkDeviceSize size;
- VkDeviceSize rowPitch;
- VkDeviceSize arrayPitch;
- VkDeviceSize depthPitch;
-} VkSubresourceLayout;
-
-typedef struct VkComponentMapping {
- VkComponentSwizzle r;
- VkComponentSwizzle g;
- VkComponentSwizzle b;
- VkComponentSwizzle a;
-} VkComponentMapping;
-
-typedef struct VkImageSubresourceRange {
- VkImageAspectFlags aspectMask;
- uint32_t baseMipLevel;
- uint32_t levelCount;
- uint32_t baseArrayLayer;
- uint32_t layerCount;
-} VkImageSubresourceRange;
-
-typedef struct VkImageViewCreateInfo {
- VkStructureType sType;
- const void* pNext;
- VkImageViewCreateFlags flags;
- VkImage image;
- VkImageViewType viewType;
- VkFormat format;
- VkComponentMapping components;
- VkImageSubresourceRange subresourceRange;
-} VkImageViewCreateInfo;
-
-typedef struct VkShaderModuleCreateInfo {
- VkStructureType sType;
- const void* pNext;
- VkShaderModuleCreateFlags flags;
- size_t codeSize;
- const uint32_t* pCode;
-} VkShaderModuleCreateInfo;
-
-typedef struct VkPipelineCacheCreateInfo {
- VkStructureType sType;
- const void* pNext;
- VkPipelineCacheCreateFlags flags;
- size_t initialDataSize;
- const void* pInitialData;
-} VkPipelineCacheCreateInfo;
-
-typedef struct VkSpecializationMapEntry {
- uint32_t constantID;
- uint32_t offset;
- size_t size;
-} VkSpecializationMapEntry;
-
-typedef struct VkSpecializationInfo {
- uint32_t mapEntryCount;
- const VkSpecializationMapEntry* pMapEntries;
- size_t dataSize;
- const void* pData;
-} VkSpecializationInfo;
-
-typedef struct VkPipelineShaderStageCreateInfo {
- VkStructureType sType;
- const void* pNext;
- VkPipelineShaderStageCreateFlags flags;
- VkShaderStageFlagBits stage;
- VkShaderModule module;
- const char* pName;
- const VkSpecializationInfo* pSpecializationInfo;
-} VkPipelineShaderStageCreateInfo;
-
-typedef struct VkVertexInputBindingDescription {
- uint32_t binding;
- uint32_t stride;
- VkVertexInputRate inputRate;
-} VkVertexInputBindingDescription;
-
-typedef struct VkVertexInputAttributeDescription {
- uint32_t location;
- uint32_t binding;
- VkFormat format;
- uint32_t offset;
-} VkVertexInputAttributeDescription;
-
-typedef struct VkPipelineVertexInputStateCreateInfo {
- VkStructureType sType;
- const void* pNext;
- VkPipelineVertexInputStateCreateFlags flags;
- uint32_t vertexBindingDescriptionCount;
- const VkVertexInputBindingDescription* pVertexBindingDescriptions;
- uint32_t vertexAttributeDescriptionCount;
- const VkVertexInputAttributeDescription* pVertexAttributeDescriptions;
-} VkPipelineVertexInputStateCreateInfo;
-
-typedef struct VkPipelineInputAssemblyStateCreateInfo {
- VkStructureType sType;
- const void* pNext;
- VkPipelineInputAssemblyStateCreateFlags flags;
- VkPrimitiveTopology topology;
- VkBool32 primitiveRestartEnable;
-} VkPipelineInputAssemblyStateCreateInfo;
-
-typedef struct VkPipelineTessellationStateCreateInfo {
- VkStructureType sType;
- const void* pNext;
- VkPipelineTessellationStateCreateFlags flags;
- uint32_t patchControlPoints;
-} VkPipelineTessellationStateCreateInfo;
-
-typedef struct VkViewport {
- float x;
- float y;
- float width;
- float height;
- float minDepth;
- float maxDepth;
-} VkViewport;
-
-typedef struct VkOffset2D {
- int32_t x;
- int32_t y;
-} VkOffset2D;
-
-typedef struct VkExtent2D {
- uint32_t width;
- uint32_t height;
-} VkExtent2D;
-
-typedef struct VkRect2D {
- VkOffset2D offset;
- VkExtent2D extent;
-} VkRect2D;
-
-typedef struct VkPipelineViewportStateCreateInfo {
- VkStructureType sType;
- const void* pNext;
- VkPipelineViewportStateCreateFlags flags;
- uint32_t viewportCount;
- const VkViewport* pViewports;
- uint32_t scissorCount;
- const VkRect2D* pScissors;
-} VkPipelineViewportStateCreateInfo;
-
-typedef struct VkPipelineRasterizationStateCreateInfo {
- VkStructureType sType;
- const void* pNext;
- VkPipelineRasterizationStateCreateFlags flags;
- VkBool32 depthClampEnable;
- VkBool32 rasterizerDiscardEnable;
- VkPolygonMode polygonMode;
- VkCullModeFlags cullMode;
- VkFrontFace frontFace;
- VkBool32 depthBiasEnable;
- float depthBiasConstantFactor;
- float depthBiasClamp;
- float depthBiasSlopeFactor;
- float lineWidth;
-} VkPipelineRasterizationStateCreateInfo;
-
-typedef struct VkPipelineMultisampleStateCreateInfo {
- VkStructureType sType;
- const void* pNext;
- VkPipelineMultisampleStateCreateFlags flags;
- VkSampleCountFlagBits rasterizationSamples;
- VkBool32 sampleShadingEnable;
- float minSampleShading;
- const VkSampleMask* pSampleMask;
- VkBool32 alphaToCoverageEnable;
- VkBool32 alphaToOneEnable;
-} VkPipelineMultisampleStateCreateInfo;
-
-typedef struct VkStencilOpState {
- VkStencilOp failOp;
- VkStencilOp passOp;
- VkStencilOp depthFailOp;
- VkCompareOp compareOp;
- uint32_t compareMask;
- uint32_t writeMask;
- uint32_t reference;
-} VkStencilOpState;
-
-typedef struct VkPipelineDepthStencilStateCreateInfo {
- VkStructureType sType;
- const void* pNext;
- VkPipelineDepthStencilStateCreateFlags flags;
- VkBool32 depthTestEnable;
- VkBool32 depthWriteEnable;
- VkCompareOp depthCompareOp;
- VkBool32 depthBoundsTestEnable;
- VkBool32 stencilTestEnable;
- VkStencilOpState front;
- VkStencilOpState back;
- float minDepthBounds;
- float maxDepthBounds;
-} VkPipelineDepthStencilStateCreateInfo;
-
-typedef struct VkPipelineColorBlendAttachmentState {
- VkBool32 blendEnable;
- VkBlendFactor srcColorBlendFactor;
- VkBlendFactor dstColorBlendFactor;
- VkBlendOp colorBlendOp;
- VkBlendFactor srcAlphaBlendFactor;
- VkBlendFactor dstAlphaBlendFactor;
- VkBlendOp alphaBlendOp;
- VkColorComponentFlags colorWriteMask;
-} VkPipelineColorBlendAttachmentState;
-
-typedef struct VkPipelineColorBlendStateCreateInfo {
- VkStructureType sType;
- const void* pNext;
- VkPipelineColorBlendStateCreateFlags flags;
- VkBool32 logicOpEnable;
- VkLogicOp logicOp;
- uint32_t attachmentCount;
- const VkPipelineColorBlendAttachmentState* pAttachments;
- float blendConstants[4];
-} VkPipelineColorBlendStateCreateInfo;
-
-typedef struct VkPipelineDynamicStateCreateInfo {
- VkStructureType sType;
- const void* pNext;
- VkPipelineDynamicStateCreateFlags flags;
- uint32_t dynamicStateCount;
- const VkDynamicState* pDynamicStates;
-} VkPipelineDynamicStateCreateInfo;
-
-typedef struct VkGraphicsPipelineCreateInfo {
- VkStructureType sType;
- const void* pNext;
- VkPipelineCreateFlags flags;
- uint32_t stageCount;
- const VkPipelineShaderStageCreateInfo* pStages;
- const VkPipelineVertexInputStateCreateInfo* pVertexInputState;
- const VkPipelineInputAssemblyStateCreateInfo* pInputAssemblyState;
- const VkPipelineTessellationStateCreateInfo* pTessellationState;
- const VkPipelineViewportStateCreateInfo* pViewportState;
- const VkPipelineRasterizationStateCreateInfo* pRasterizationState;
- const VkPipelineMultisampleStateCreateInfo* pMultisampleState;
- const VkPipelineDepthStencilStateCreateInfo* pDepthStencilState;
- const VkPipelineColorBlendStateCreateInfo* pColorBlendState;
- const VkPipelineDynamicStateCreateInfo* pDynamicState;
- VkPipelineLayout layout;
- VkRenderPass renderPass;
- uint32_t subpass;
- VkPipeline basePipelineHandle;
- int32_t basePipelineIndex;
-} VkGraphicsPipelineCreateInfo;
-
-typedef struct VkComputePipelineCreateInfo {
- VkStructureType sType;
- const void* pNext;
- VkPipelineCreateFlags flags;
- VkPipelineShaderStageCreateInfo stage;
- VkPipelineLayout layout;
- VkPipeline basePipelineHandle;
- int32_t basePipelineIndex;
-} VkComputePipelineCreateInfo;
-
-typedef struct VkPushConstantRange {
- VkShaderStageFlags stageFlags;
- uint32_t offset;
- uint32_t size;
-} VkPushConstantRange;
-
-typedef struct VkPipelineLayoutCreateInfo {
- VkStructureType sType;
- const void* pNext;
- VkPipelineLayoutCreateFlags flags;
- uint32_t setLayoutCount;
- const VkDescriptorSetLayout* pSetLayouts;
- uint32_t pushConstantRangeCount;
- const VkPushConstantRange* pPushConstantRanges;
-} VkPipelineLayoutCreateInfo;
-
-typedef struct VkSamplerCreateInfo {
- VkStructureType sType;
- const void* pNext;
- VkSamplerCreateFlags flags;
- VkFilter magFilter;
- VkFilter minFilter;
- VkSamplerMipmapMode mipmapMode;
- VkSamplerAddressMode addressModeU;
- VkSamplerAddressMode addressModeV;
- VkSamplerAddressMode addressModeW;
- float mipLodBias;
- VkBool32 anisotropyEnable;
- float maxAnisotropy;
- VkBool32 compareEnable;
- VkCompareOp compareOp;
- float minLod;
- float maxLod;
- VkBorderColor borderColor;
- VkBool32 unnormalizedCoordinates;
-} VkSamplerCreateInfo;
-
-typedef struct VkDescriptorSetLayoutBinding {
- uint32_t binding;
- VkDescriptorType descriptorType;
- uint32_t descriptorCount;
- VkShaderStageFlags stageFlags;
- const VkSampler* pImmutableSamplers;
-} VkDescriptorSetLayoutBinding;
-
-typedef struct VkDescriptorSetLayoutCreateInfo {
- VkStructureType sType;
- const void* pNext;
- VkDescriptorSetLayoutCreateFlags flags;
- uint32_t bindingCount;
- const VkDescriptorSetLayoutBinding* pBindings;
-} VkDescriptorSetLayoutCreateInfo;
-
-typedef struct VkDescriptorPoolSize {
- VkDescriptorType type;
- uint32_t descriptorCount;
-} VkDescriptorPoolSize;
-
-typedef struct VkDescriptorPoolCreateInfo {
- VkStructureType sType;
- const void* pNext;
- VkDescriptorPoolCreateFlags flags;
- uint32_t maxSets;
- uint32_t poolSizeCount;
- const VkDescriptorPoolSize* pPoolSizes;
-} VkDescriptorPoolCreateInfo;
-
-typedef struct VkDescriptorSetAllocateInfo {
- VkStructureType sType;
- const void* pNext;
- VkDescriptorPool descriptorPool;
- uint32_t descriptorSetCount;
- const VkDescriptorSetLayout* pSetLayouts;
-} VkDescriptorSetAllocateInfo;
-
-typedef struct VkDescriptorImageInfo {
- VkSampler sampler;
- VkImageView imageView;
- VkImageLayout imageLayout;
-} VkDescriptorImageInfo;
-
-typedef struct VkDescriptorBufferInfo {
- VkBuffer buffer;
- VkDeviceSize offset;
- VkDeviceSize range;
-} VkDescriptorBufferInfo;
-
-typedef struct VkWriteDescriptorSet {
- VkStructureType sType;
- const void* pNext;
- VkDescriptorSet dstSet;
- uint32_t dstBinding;
- uint32_t dstArrayElement;
- uint32_t descriptorCount;
- VkDescriptorType descriptorType;
- const VkDescriptorImageInfo* pImageInfo;
- const VkDescriptorBufferInfo* pBufferInfo;
- const VkBufferView* pTexelBufferView;
-} VkWriteDescriptorSet;
-
-typedef struct VkCopyDescriptorSet {
- VkStructureType sType;
- const void* pNext;
- VkDescriptorSet srcSet;
- uint32_t srcBinding;
- uint32_t srcArrayElement;
- VkDescriptorSet dstSet;
- uint32_t dstBinding;
- uint32_t dstArrayElement;
- uint32_t descriptorCount;
-} VkCopyDescriptorSet;
-
-typedef struct VkFramebufferCreateInfo {
- VkStructureType sType;
- const void* pNext;
- VkFramebufferCreateFlags flags;
- VkRenderPass renderPass;
- uint32_t attachmentCount;
- const VkImageView* pAttachments;
- uint32_t width;
- uint32_t height;
- uint32_t layers;
-} VkFramebufferCreateInfo;
-
-typedef struct VkAttachmentDescription {
- VkAttachmentDescriptionFlags flags;
- VkFormat format;
- VkSampleCountFlagBits samples;
- VkAttachmentLoadOp loadOp;
- VkAttachmentStoreOp storeOp;
- VkAttachmentLoadOp stencilLoadOp;
- VkAttachmentStoreOp stencilStoreOp;
- VkImageLayout initialLayout;
- VkImageLayout finalLayout;
-} VkAttachmentDescription;
-
-typedef struct VkAttachmentReference {
- uint32_t attachment;
- VkImageLayout layout;
-} VkAttachmentReference;
-
-typedef struct VkSubpassDescription {
- VkSubpassDescriptionFlags flags;
- VkPipelineBindPoint pipelineBindPoint;
- uint32_t inputAttachmentCount;
- const VkAttachmentReference* pInputAttachments;
- uint32_t colorAttachmentCount;
- const VkAttachmentReference* pColorAttachments;
- const VkAttachmentReference* pResolveAttachments;
- const VkAttachmentReference* pDepthStencilAttachment;
- uint32_t preserveAttachmentCount;
- const uint32_t* pPreserveAttachments;
-} VkSubpassDescription;
-
-typedef struct VkSubpassDependency {
- uint32_t srcSubpass;
- uint32_t dstSubpass;
- VkPipelineStageFlags srcStageMask;
- VkPipelineStageFlags dstStageMask;
- VkAccessFlags srcAccessMask;
- VkAccessFlags dstAccessMask;
- VkDependencyFlags dependencyFlags;
-} VkSubpassDependency;
-
-typedef struct VkRenderPassCreateInfo {
- VkStructureType sType;
- const void* pNext;
- VkRenderPassCreateFlags flags;
- uint32_t attachmentCount;
- const VkAttachmentDescription* pAttachments;
- uint32_t subpassCount;
- const VkSubpassDescription* pSubpasses;
- uint32_t dependencyCount;
- const VkSubpassDependency* pDependencies;
-} VkRenderPassCreateInfo;
-
-typedef struct VkCommandPoolCreateInfo {
- VkStructureType sType;
- const void* pNext;
- VkCommandPoolCreateFlags flags;
- uint32_t queueFamilyIndex;
-} VkCommandPoolCreateInfo;
-
-typedef struct VkCommandBufferAllocateInfo {
- VkStructureType sType;
- const void* pNext;
- VkCommandPool commandPool;
- VkCommandBufferLevel level;
- uint32_t commandBufferCount;
-} VkCommandBufferAllocateInfo;
-
-typedef struct VkCommandBufferInheritanceInfo {
- VkStructureType sType;
- const void* pNext;
- VkRenderPass renderPass;
- uint32_t subpass;
- VkFramebuffer framebuffer;
- VkBool32 occlusionQueryEnable;
- VkQueryControlFlags queryFlags;
- VkQueryPipelineStatisticFlags pipelineStatistics;
-} VkCommandBufferInheritanceInfo;
-
-typedef struct VkCommandBufferBeginInfo {
- VkStructureType sType;
- const void* pNext;
- VkCommandBufferUsageFlags flags;
- const VkCommandBufferInheritanceInfo* pInheritanceInfo;
-} VkCommandBufferBeginInfo;
-
-typedef struct VkBufferCopy {
- VkDeviceSize srcOffset;
- VkDeviceSize dstOffset;
- VkDeviceSize size;
-} VkBufferCopy;
-
-typedef struct VkImageSubresourceLayers {
- VkImageAspectFlags aspectMask;
- uint32_t mipLevel;
- uint32_t baseArrayLayer;
- uint32_t layerCount;
-} VkImageSubresourceLayers;
-
-typedef struct VkImageCopy {
- VkImageSubresourceLayers srcSubresource;
- VkOffset3D srcOffset;
- VkImageSubresourceLayers dstSubresource;
- VkOffset3D dstOffset;
- VkExtent3D extent;
-} VkImageCopy;
-
-typedef struct VkImageBlit {
- VkImageSubresourceLayers srcSubresource;
- VkOffset3D srcOffsets[2];
- VkImageSubresourceLayers dstSubresource;
- VkOffset3D dstOffsets[2];
-} VkImageBlit;
-
-typedef struct VkBufferImageCopy {
- VkDeviceSize bufferOffset;
- uint32_t bufferRowLength;
- uint32_t bufferImageHeight;
- VkImageSubresourceLayers imageSubresource;
- VkOffset3D imageOffset;
- VkExtent3D imageExtent;
-} VkBufferImageCopy;
-
-typedef union VkClearColorValue {
- float float32[4];
- int32_t int32[4];
- uint32_t uint32[4];
-} VkClearColorValue;
-
-typedef struct VkClearDepthStencilValue {
- float depth;
- uint32_t stencil;
-} VkClearDepthStencilValue;
-
-typedef union VkClearValue {
- VkClearColorValue color;
- VkClearDepthStencilValue depthStencil;
-} VkClearValue;
-
-typedef struct VkClearAttachment {
- VkImageAspectFlags aspectMask;
- uint32_t colorAttachment;
- VkClearValue clearValue;
-} VkClearAttachment;
-
-typedef struct VkClearRect {
- VkRect2D rect;
- uint32_t baseArrayLayer;
- uint32_t layerCount;
-} VkClearRect;
-
-typedef struct VkImageResolve {
- VkImageSubresourceLayers srcSubresource;
- VkOffset3D srcOffset;
- VkImageSubresourceLayers dstSubresource;
- VkOffset3D dstOffset;
- VkExtent3D extent;
-} VkImageResolve;
-
-typedef struct VkMemoryBarrier {
- VkStructureType sType;
- const void* pNext;
- VkAccessFlags srcAccessMask;
- VkAccessFlags dstAccessMask;
-} VkMemoryBarrier;
-
-typedef struct VkBufferMemoryBarrier {
- VkStructureType sType;
- const void* pNext;
- VkAccessFlags srcAccessMask;
- VkAccessFlags dstAccessMask;
- uint32_t srcQueueFamilyIndex;
- uint32_t dstQueueFamilyIndex;
- VkBuffer buffer;
- VkDeviceSize offset;
- VkDeviceSize size;
-} VkBufferMemoryBarrier;
-
-typedef struct VkImageMemoryBarrier {
- VkStructureType sType;
- const void* pNext;
- VkAccessFlags srcAccessMask;
- VkAccessFlags dstAccessMask;
- VkImageLayout oldLayout;
- VkImageLayout newLayout;
- uint32_t srcQueueFamilyIndex;
- uint32_t dstQueueFamilyIndex;
- VkImage image;
- VkImageSubresourceRange subresourceRange;
-} VkImageMemoryBarrier;
-
-typedef struct VkRenderPassBeginInfo {
- VkStructureType sType;
- const void* pNext;
- VkRenderPass renderPass;
- VkFramebuffer framebuffer;
- VkRect2D renderArea;
- uint32_t clearValueCount;
- const VkClearValue* pClearValues;
-} VkRenderPassBeginInfo;
-
-typedef struct VkDispatchIndirectCommand {
- uint32_t x;
- uint32_t y;
- uint32_t z;
-} VkDispatchIndirectCommand;
-
-typedef struct VkDrawIndexedIndirectCommand {
- uint32_t indexCount;
- uint32_t instanceCount;
- uint32_t firstIndex;
- int32_t vertexOffset;
- uint32_t firstInstance;
-} VkDrawIndexedIndirectCommand;
-
-typedef struct VkDrawIndirectCommand {
- uint32_t vertexCount;
- uint32_t instanceCount;
- uint32_t firstVertex;
- uint32_t firstInstance;
-} VkDrawIndirectCommand;
-
-
-typedef VkResult (VKAPI_PTR *PFN_vkCreateInstance)(const VkInstanceCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkInstance* pInstance);
-typedef void (VKAPI_PTR *PFN_vkDestroyInstance)(VkInstance instance, const VkAllocationCallbacks* pAllocator);
-typedef VkResult (VKAPI_PTR *PFN_vkEnumeratePhysicalDevices)(VkInstance instance, uint32_t* pPhysicalDeviceCount, VkPhysicalDevice* pPhysicalDevices);
-typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceFeatures)(VkPhysicalDevice physicalDevice, VkPhysicalDeviceFeatures* pFeatures);
-typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceFormatProperties)(VkPhysicalDevice physicalDevice, VkFormat format, VkFormatProperties* pFormatProperties);
-typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceImageFormatProperties)(VkPhysicalDevice physicalDevice, VkFormat format, VkImageType type, VkImageTiling tiling, VkImageUsageFlags usage, VkImageCreateFlags flags, VkImageFormatProperties* pImageFormatProperties);
-typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceProperties)(VkPhysicalDevice physicalDevice, VkPhysicalDeviceProperties* pProperties);
-typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceQueueFamilyProperties)(VkPhysicalDevice physicalDevice, uint32_t* pQueueFamilyPropertyCount, VkQueueFamilyProperties* pQueueFamilyProperties);
-typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceMemoryProperties)(VkPhysicalDevice physicalDevice, VkPhysicalDeviceMemoryProperties* pMemoryProperties);
-typedef PFN_vkVoidFunction (VKAPI_PTR *PFN_vkGetInstanceProcAddr)(VkInstance instance, const char* pName);
-typedef PFN_vkVoidFunction (VKAPI_PTR *PFN_vkGetDeviceProcAddr)(VkDevice device, const char* pName);
-typedef VkResult (VKAPI_PTR *PFN_vkCreateDevice)(VkPhysicalDevice physicalDevice, const VkDeviceCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkDevice* pDevice);
-typedef void (VKAPI_PTR *PFN_vkDestroyDevice)(VkDevice device, const VkAllocationCallbacks* pAllocator);
-typedef VkResult (VKAPI_PTR *PFN_vkEnumerateInstanceExtensionProperties)(const char* pLayerName, uint32_t* pPropertyCount, VkExtensionProperties* pProperties);
-typedef VkResult (VKAPI_PTR *PFN_vkEnumerateDeviceExtensionProperties)(VkPhysicalDevice physicalDevice, const char* pLayerName, uint32_t* pPropertyCount, VkExtensionProperties* pProperties);
-typedef VkResult (VKAPI_PTR *PFN_vkEnumerateInstanceLayerProperties)(uint32_t* pPropertyCount, VkLayerProperties* pProperties);
-typedef VkResult (VKAPI_PTR *PFN_vkEnumerateDeviceLayerProperties)(VkPhysicalDevice physicalDevice, uint32_t* pPropertyCount, VkLayerProperties* pProperties);
-typedef void (VKAPI_PTR *PFN_vkGetDeviceQueue)(VkDevice device, uint32_t queueFamilyIndex, uint32_t queueIndex, VkQueue* pQueue);
-typedef VkResult (VKAPI_PTR *PFN_vkQueueSubmit)(VkQueue queue, uint32_t submitCount, const VkSubmitInfo* pSubmits, VkFence fence);
-typedef VkResult (VKAPI_PTR *PFN_vkQueueWaitIdle)(VkQueue queue);
-typedef VkResult (VKAPI_PTR *PFN_vkDeviceWaitIdle)(VkDevice device);
-typedef VkResult (VKAPI_PTR *PFN_vkAllocateMemory)(VkDevice device, const VkMemoryAllocateInfo* pAllocateInfo, const VkAllocationCallbacks* pAllocator, VkDeviceMemory* pMemory);
-typedef void (VKAPI_PTR *PFN_vkFreeMemory)(VkDevice device, VkDeviceMemory memory, const VkAllocationCallbacks* pAllocator);
-typedef VkResult (VKAPI_PTR *PFN_vkMapMemory)(VkDevice device, VkDeviceMemory memory, VkDeviceSize offset, VkDeviceSize size, VkMemoryMapFlags flags, void** ppData);
-typedef void (VKAPI_PTR *PFN_vkUnmapMemory)(VkDevice device, VkDeviceMemory memory);
-typedef VkResult (VKAPI_PTR *PFN_vkFlushMappedMemoryRanges)(VkDevice device, uint32_t memoryRangeCount, const VkMappedMemoryRange* pMemoryRanges);
-typedef VkResult (VKAPI_PTR *PFN_vkInvalidateMappedMemoryRanges)(VkDevice device, uint32_t memoryRangeCount, const VkMappedMemoryRange* pMemoryRanges);
-typedef void (VKAPI_PTR *PFN_vkGetDeviceMemoryCommitment)(VkDevice device, VkDeviceMemory memory, VkDeviceSize* pCommittedMemoryInBytes);
-typedef VkResult (VKAPI_PTR *PFN_vkBindBufferMemory)(VkDevice device, VkBuffer buffer, VkDeviceMemory memory, VkDeviceSize memoryOffset);
-typedef VkResult (VKAPI_PTR *PFN_vkBindImageMemory)(VkDevice device, VkImage image, VkDeviceMemory memory, VkDeviceSize memoryOffset);
-typedef void (VKAPI_PTR *PFN_vkGetBufferMemoryRequirements)(VkDevice device, VkBuffer buffer, VkMemoryRequirements* pMemoryRequirements);
-typedef void (VKAPI_PTR *PFN_vkGetImageMemoryRequirements)(VkDevice device, VkImage image, VkMemoryRequirements* pMemoryRequirements);
-typedef void (VKAPI_PTR *PFN_vkGetImageSparseMemoryRequirements)(VkDevice device, VkImage image, uint32_t* pSparseMemoryRequirementCount, VkSparseImageMemoryRequirements* pSparseMemoryRequirements);
-typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceSparseImageFormatProperties)(VkPhysicalDevice physicalDevice, VkFormat format, VkImageType type, VkSampleCountFlagBits samples, VkImageUsageFlags usage, VkImageTiling tiling, uint32_t* pPropertyCount, VkSparseImageFormatProperties* pProperties);
-typedef VkResult (VKAPI_PTR *PFN_vkQueueBindSparse)(VkQueue queue, uint32_t bindInfoCount, const VkBindSparseInfo* pBindInfo, VkFence fence);
-typedef VkResult (VKAPI_PTR *PFN_vkCreateFence)(VkDevice device, const VkFenceCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkFence* pFence);
-typedef void (VKAPI_PTR *PFN_vkDestroyFence)(VkDevice device, VkFence fence, const VkAllocationCallbacks* pAllocator);
-typedef VkResult (VKAPI_PTR *PFN_vkResetFences)(VkDevice device, uint32_t fenceCount, const VkFence* pFences);
-typedef VkResult (VKAPI_PTR *PFN_vkGetFenceStatus)(VkDevice device, VkFence fence);
-typedef VkResult (VKAPI_PTR *PFN_vkWaitForFences)(VkDevice device, uint32_t fenceCount, const VkFence* pFences, VkBool32 waitAll, uint64_t timeout);
-typedef VkResult (VKAPI_PTR *PFN_vkCreateSemaphore)(VkDevice device, const VkSemaphoreCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSemaphore* pSemaphore);
-typedef void (VKAPI_PTR *PFN_vkDestroySemaphore)(VkDevice device, VkSemaphore semaphore, const VkAllocationCallbacks* pAllocator);
-typedef VkResult (VKAPI_PTR *PFN_vkCreateEvent)(VkDevice device, const VkEventCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkEvent* pEvent);
-typedef void (VKAPI_PTR *PFN_vkDestroyEvent)(VkDevice device, VkEvent event, const VkAllocationCallbacks* pAllocator);
-typedef VkResult (VKAPI_PTR *PFN_vkGetEventStatus)(VkDevice device, VkEvent event);
-typedef VkResult (VKAPI_PTR *PFN_vkSetEvent)(VkDevice device, VkEvent event);
-typedef VkResult (VKAPI_PTR *PFN_vkResetEvent)(VkDevice device, VkEvent event);
-typedef VkResult (VKAPI_PTR *PFN_vkCreateQueryPool)(VkDevice device, const VkQueryPoolCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkQueryPool* pQueryPool);
-typedef void (VKAPI_PTR *PFN_vkDestroyQueryPool)(VkDevice device, VkQueryPool queryPool, const VkAllocationCallbacks* pAllocator);
-typedef VkResult (VKAPI_PTR *PFN_vkGetQueryPoolResults)(VkDevice device, VkQueryPool queryPool, uint32_t firstQuery, uint32_t queryCount, size_t dataSize, void* pData, VkDeviceSize stride, VkQueryResultFlags flags);
-typedef VkResult (VKAPI_PTR *PFN_vkCreateBuffer)(VkDevice device, const VkBufferCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkBuffer* pBuffer);
-typedef void (VKAPI_PTR *PFN_vkDestroyBuffer)(VkDevice device, VkBuffer buffer, const VkAllocationCallbacks* pAllocator);
-typedef VkResult (VKAPI_PTR *PFN_vkCreateBufferView)(VkDevice device, const VkBufferViewCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkBufferView* pView);
-typedef void (VKAPI_PTR *PFN_vkDestroyBufferView)(VkDevice device, VkBufferView bufferView, const VkAllocationCallbacks* pAllocator);
-typedef VkResult (VKAPI_PTR *PFN_vkCreateImage)(VkDevice device, const VkImageCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkImage* pImage);
-typedef void (VKAPI_PTR *PFN_vkDestroyImage)(VkDevice device, VkImage image, const VkAllocationCallbacks* pAllocator);
-typedef void (VKAPI_PTR *PFN_vkGetImageSubresourceLayout)(VkDevice device, VkImage image, const VkImageSubresource* pSubresource, VkSubresourceLayout* pLayout);
-typedef VkResult (VKAPI_PTR *PFN_vkCreateImageView)(VkDevice device, const VkImageViewCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkImageView* pView);
-typedef void (VKAPI_PTR *PFN_vkDestroyImageView)(VkDevice device, VkImageView imageView, const VkAllocationCallbacks* pAllocator);
-typedef VkResult (VKAPI_PTR *PFN_vkCreateShaderModule)(VkDevice device, const VkShaderModuleCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkShaderModule* pShaderModule);
-typedef void (VKAPI_PTR *PFN_vkDestroyShaderModule)(VkDevice device, VkShaderModule shaderModule, const VkAllocationCallbacks* pAllocator);
-typedef VkResult (VKAPI_PTR *PFN_vkCreatePipelineCache)(VkDevice device, const VkPipelineCacheCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkPipelineCache* pPipelineCache);
-typedef void (VKAPI_PTR *PFN_vkDestroyPipelineCache)(VkDevice device, VkPipelineCache pipelineCache, const VkAllocationCallbacks* pAllocator);
-typedef VkResult (VKAPI_PTR *PFN_vkGetPipelineCacheData)(VkDevice device, VkPipelineCache pipelineCache, size_t* pDataSize, void* pData);
-typedef VkResult (VKAPI_PTR *PFN_vkMergePipelineCaches)(VkDevice device, VkPipelineCache dstCache, uint32_t srcCacheCount, const VkPipelineCache* pSrcCaches);
-typedef VkResult (VKAPI_PTR *PFN_vkCreateGraphicsPipelines)(VkDevice device, VkPipelineCache pipelineCache, uint32_t createInfoCount, const VkGraphicsPipelineCreateInfo* pCreateInfos, const VkAllocationCallbacks* pAllocator, VkPipeline* pPipelines);
-typedef VkResult (VKAPI_PTR *PFN_vkCreateComputePipelines)(VkDevice device, VkPipelineCache pipelineCache, uint32_t createInfoCount, const VkComputePipelineCreateInfo* pCreateInfos, const VkAllocationCallbacks* pAllocator, VkPipeline* pPipelines);
-typedef void (VKAPI_PTR *PFN_vkDestroyPipeline)(VkDevice device, VkPipeline pipeline, const VkAllocationCallbacks* pAllocator);
-typedef VkResult (VKAPI_PTR *PFN_vkCreatePipelineLayout)(VkDevice device, const VkPipelineLayoutCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkPipelineLayout* pPipelineLayout);
-typedef void (VKAPI_PTR *PFN_vkDestroyPipelineLayout)(VkDevice device, VkPipelineLayout pipelineLayout, const VkAllocationCallbacks* pAllocator);
-typedef VkResult (VKAPI_PTR *PFN_vkCreateSampler)(VkDevice device, const VkSamplerCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSampler* pSampler);
-typedef void (VKAPI_PTR *PFN_vkDestroySampler)(VkDevice device, VkSampler sampler, const VkAllocationCallbacks* pAllocator);
-typedef VkResult (VKAPI_PTR *PFN_vkCreateDescriptorSetLayout)(VkDevice device, const VkDescriptorSetLayoutCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkDescriptorSetLayout* pSetLayout);
-typedef void (VKAPI_PTR *PFN_vkDestroyDescriptorSetLayout)(VkDevice device, VkDescriptorSetLayout descriptorSetLayout, const VkAllocationCallbacks* pAllocator);
-typedef VkResult (VKAPI_PTR *PFN_vkCreateDescriptorPool)(VkDevice device, const VkDescriptorPoolCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkDescriptorPool* pDescriptorPool);
-typedef void (VKAPI_PTR *PFN_vkDestroyDescriptorPool)(VkDevice device, VkDescriptorPool descriptorPool, const VkAllocationCallbacks* pAllocator);
-typedef VkResult (VKAPI_PTR *PFN_vkResetDescriptorPool)(VkDevice device, VkDescriptorPool descriptorPool, VkDescriptorPoolResetFlags flags);
-typedef VkResult (VKAPI_PTR *PFN_vkAllocateDescriptorSets)(VkDevice device, const VkDescriptorSetAllocateInfo* pAllocateInfo, VkDescriptorSet* pDescriptorSets);
-typedef VkResult (VKAPI_PTR *PFN_vkFreeDescriptorSets)(VkDevice device, VkDescriptorPool descriptorPool, uint32_t descriptorSetCount, const VkDescriptorSet* pDescriptorSets);
-typedef void (VKAPI_PTR *PFN_vkUpdateDescriptorSets)(VkDevice device, uint32_t descriptorWriteCount, const VkWriteDescriptorSet* pDescriptorWrites, uint32_t descriptorCopyCount, const VkCopyDescriptorSet* pDescriptorCopies);
-typedef VkResult (VKAPI_PTR *PFN_vkCreateFramebuffer)(VkDevice device, const VkFramebufferCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkFramebuffer* pFramebuffer);
-typedef void (VKAPI_PTR *PFN_vkDestroyFramebuffer)(VkDevice device, VkFramebuffer framebuffer, const VkAllocationCallbacks* pAllocator);
-typedef VkResult (VKAPI_PTR *PFN_vkCreateRenderPass)(VkDevice device, const VkRenderPassCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkRenderPass* pRenderPass);
-typedef void (VKAPI_PTR *PFN_vkDestroyRenderPass)(VkDevice device, VkRenderPass renderPass, const VkAllocationCallbacks* pAllocator);
-typedef void (VKAPI_PTR *PFN_vkGetRenderAreaGranularity)(VkDevice device, VkRenderPass renderPass, VkExtent2D* pGranularity);
-typedef VkResult (VKAPI_PTR *PFN_vkCreateCommandPool)(VkDevice device, const VkCommandPoolCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkCommandPool* pCommandPool);
-typedef void (VKAPI_PTR *PFN_vkDestroyCommandPool)(VkDevice device, VkCommandPool commandPool, const VkAllocationCallbacks* pAllocator);
-typedef VkResult (VKAPI_PTR *PFN_vkResetCommandPool)(VkDevice device, VkCommandPool commandPool, VkCommandPoolResetFlags flags);
-typedef VkResult (VKAPI_PTR *PFN_vkAllocateCommandBuffers)(VkDevice device, const VkCommandBufferAllocateInfo* pAllocateInfo, VkCommandBuffer* pCommandBuffers);
-typedef void (VKAPI_PTR *PFN_vkFreeCommandBuffers)(VkDevice device, VkCommandPool commandPool, uint32_t commandBufferCount, const VkCommandBuffer* pCommandBuffers);
-typedef VkResult (VKAPI_PTR *PFN_vkBeginCommandBuffer)(VkCommandBuffer commandBuffer, const VkCommandBufferBeginInfo* pBeginInfo);
-typedef VkResult (VKAPI_PTR *PFN_vkEndCommandBuffer)(VkCommandBuffer commandBuffer);
-typedef VkResult (VKAPI_PTR *PFN_vkResetCommandBuffer)(VkCommandBuffer commandBuffer, VkCommandBufferResetFlags flags);
-typedef void (VKAPI_PTR *PFN_vkCmdBindPipeline)(VkCommandBuffer commandBuffer, VkPipelineBindPoint pipelineBindPoint, VkPipeline pipeline);
-typedef void (VKAPI_PTR *PFN_vkCmdSetViewport)(VkCommandBuffer commandBuffer, uint32_t firstViewport, uint32_t viewportCount, const VkViewport* pViewports);
-typedef void (VKAPI_PTR *PFN_vkCmdSetScissor)(VkCommandBuffer commandBuffer, uint32_t firstScissor, uint32_t scissorCount, const VkRect2D* pScissors);
-typedef void (VKAPI_PTR *PFN_vkCmdSetLineWidth)(VkCommandBuffer commandBuffer, float lineWidth);
-typedef void (VKAPI_PTR *PFN_vkCmdSetDepthBias)(VkCommandBuffer commandBuffer, float depthBiasConstantFactor, float depthBiasClamp, float depthBiasSlopeFactor);
-typedef void (VKAPI_PTR *PFN_vkCmdSetBlendConstants)(VkCommandBuffer commandBuffer, const float blendConstants[4]);
-typedef void (VKAPI_PTR *PFN_vkCmdSetDepthBounds)(VkCommandBuffer commandBuffer, float minDepthBounds, float maxDepthBounds);
-typedef void (VKAPI_PTR *PFN_vkCmdSetStencilCompareMask)(VkCommandBuffer commandBuffer, VkStencilFaceFlags faceMask, uint32_t compareMask);
-typedef void (VKAPI_PTR *PFN_vkCmdSetStencilWriteMask)(VkCommandBuffer commandBuffer, VkStencilFaceFlags faceMask, uint32_t writeMask);
-typedef void (VKAPI_PTR *PFN_vkCmdSetStencilReference)(VkCommandBuffer commandBuffer, VkStencilFaceFlags faceMask, uint32_t reference);
-typedef void (VKAPI_PTR *PFN_vkCmdBindDescriptorSets)(VkCommandBuffer commandBuffer, VkPipelineBindPoint pipelineBindPoint, VkPipelineLayout layout, uint32_t firstSet, uint32_t descriptorSetCount, const VkDescriptorSet* pDescriptorSets, uint32_t dynamicOffsetCount, const uint32_t* pDynamicOffsets);
-typedef void (VKAPI_PTR *PFN_vkCmdBindIndexBuffer)(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, VkIndexType indexType);
-typedef void (VKAPI_PTR *PFN_vkCmdBindVertexBuffers)(VkCommandBuffer commandBuffer, uint32_t firstBinding, uint32_t bindingCount, const VkBuffer* pBuffers, const VkDeviceSize* pOffsets);
-typedef void (VKAPI_PTR *PFN_vkCmdDraw)(VkCommandBuffer commandBuffer, uint32_t vertexCount, uint32_t instanceCount, uint32_t firstVertex, uint32_t firstInstance);
-typedef void (VKAPI_PTR *PFN_vkCmdDrawIndexed)(VkCommandBuffer commandBuffer, uint32_t indexCount, uint32_t instanceCount, uint32_t firstIndex, int32_t vertexOffset, uint32_t firstInstance);
-typedef void (VKAPI_PTR *PFN_vkCmdDrawIndirect)(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, uint32_t drawCount, uint32_t stride);
-typedef void (VKAPI_PTR *PFN_vkCmdDrawIndexedIndirect)(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, uint32_t drawCount, uint32_t stride);
-typedef void (VKAPI_PTR *PFN_vkCmdDispatch)(VkCommandBuffer commandBuffer, uint32_t x, uint32_t y, uint32_t z);
-typedef void (VKAPI_PTR *PFN_vkCmdDispatchIndirect)(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset);
-typedef void (VKAPI_PTR *PFN_vkCmdCopyBuffer)(VkCommandBuffer commandBuffer, VkBuffer srcBuffer, VkBuffer dstBuffer, uint32_t regionCount, const VkBufferCopy* pRegions);
-typedef void (VKAPI_PTR *PFN_vkCmdCopyImage)(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount, const VkImageCopy* pRegions);
-typedef void (VKAPI_PTR *PFN_vkCmdBlitImage)(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount, const VkImageBlit* pRegions, VkFilter filter);
-typedef void (VKAPI_PTR *PFN_vkCmdCopyBufferToImage)(VkCommandBuffer commandBuffer, VkBuffer srcBuffer, VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount, const VkBufferImageCopy* pRegions);
-typedef void (VKAPI_PTR *PFN_vkCmdCopyImageToBuffer)(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkBuffer dstBuffer, uint32_t regionCount, const VkBufferImageCopy* pRegions);
-typedef void (VKAPI_PTR *PFN_vkCmdUpdateBuffer)(VkCommandBuffer commandBuffer, VkBuffer dstBuffer, VkDeviceSize dstOffset, VkDeviceSize dataSize, const void* pData);
-typedef void (VKAPI_PTR *PFN_vkCmdFillBuffer)(VkCommandBuffer commandBuffer, VkBuffer dstBuffer, VkDeviceSize dstOffset, VkDeviceSize size, uint32_t data);
-typedef void (VKAPI_PTR *PFN_vkCmdClearColorImage)(VkCommandBuffer commandBuffer, VkImage image, VkImageLayout imageLayout, const VkClearColorValue* pColor, uint32_t rangeCount, const VkImageSubresourceRange* pRanges);
-typedef void (VKAPI_PTR *PFN_vkCmdClearDepthStencilImage)(VkCommandBuffer commandBuffer, VkImage image, VkImageLayout imageLayout, const VkClearDepthStencilValue* pDepthStencil, uint32_t rangeCount, const VkImageSubresourceRange* pRanges);
-typedef void (VKAPI_PTR *PFN_vkCmdClearAttachments)(VkCommandBuffer commandBuffer, uint32_t attachmentCount, const VkClearAttachment* pAttachments, uint32_t rectCount, const VkClearRect* pRects);
-typedef void (VKAPI_PTR *PFN_vkCmdResolveImage)(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount, const VkImageResolve* pRegions);
-typedef void (VKAPI_PTR *PFN_vkCmdSetEvent)(VkCommandBuffer commandBuffer, VkEvent event, VkPipelineStageFlags stageMask);
-typedef void (VKAPI_PTR *PFN_vkCmdResetEvent)(VkCommandBuffer commandBuffer, VkEvent event, VkPipelineStageFlags stageMask);
-typedef void (VKAPI_PTR *PFN_vkCmdWaitEvents)(VkCommandBuffer commandBuffer, uint32_t eventCount, const VkEvent* pEvents, VkPipelineStageFlags srcStageMask, VkPipelineStageFlags dstStageMask, uint32_t memoryBarrierCount, const VkMemoryBarrier* pMemoryBarriers, uint32_t bufferMemoryBarrierCount, const VkBufferMemoryBarrier* pBufferMemoryBarriers, uint32_t imageMemoryBarrierCount, const VkImageMemoryBarrier* pImageMemoryBarriers);
-typedef void (VKAPI_PTR *PFN_vkCmdPipelineBarrier)(VkCommandBuffer commandBuffer, VkPipelineStageFlags srcStageMask, VkPipelineStageFlags dstStageMask, VkDependencyFlags dependencyFlags, uint32_t memoryBarrierCount, const VkMemoryBarrier* pMemoryBarriers, uint32_t bufferMemoryBarrierCount, const VkBufferMemoryBarrier* pBufferMemoryBarriers, uint32_t imageMemoryBarrierCount, const VkImageMemoryBarrier* pImageMemoryBarriers);
-typedef void (VKAPI_PTR *PFN_vkCmdBeginQuery)(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t query, VkQueryControlFlags flags);
-typedef void (VKAPI_PTR *PFN_vkCmdEndQuery)(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t query);
-typedef void (VKAPI_PTR *PFN_vkCmdResetQueryPool)(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t firstQuery, uint32_t queryCount);
-typedef void (VKAPI_PTR *PFN_vkCmdWriteTimestamp)(VkCommandBuffer commandBuffer, VkPipelineStageFlagBits pipelineStage, VkQueryPool queryPool, uint32_t query);
-typedef void (VKAPI_PTR *PFN_vkCmdCopyQueryPoolResults)(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t firstQuery, uint32_t queryCount, VkBuffer dstBuffer, VkDeviceSize dstOffset, VkDeviceSize stride, VkQueryResultFlags flags);
-typedef void (VKAPI_PTR *PFN_vkCmdPushConstants)(VkCommandBuffer commandBuffer, VkPipelineLayout layout, VkShaderStageFlags stageFlags, uint32_t offset, uint32_t size, const void* pValues);
-typedef void (VKAPI_PTR *PFN_vkCmdBeginRenderPass)(VkCommandBuffer commandBuffer, const VkRenderPassBeginInfo* pRenderPassBegin, VkSubpassContents contents);
-typedef void (VKAPI_PTR *PFN_vkCmdNextSubpass)(VkCommandBuffer commandBuffer, VkSubpassContents contents);
-typedef void (VKAPI_PTR *PFN_vkCmdEndRenderPass)(VkCommandBuffer commandBuffer);
-typedef void (VKAPI_PTR *PFN_vkCmdExecuteCommands)(VkCommandBuffer commandBuffer, uint32_t commandBufferCount, const VkCommandBuffer* pCommandBuffers);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR VkResult VKAPI_CALL vkCreateInstance(
- const VkInstanceCreateInfo* pCreateInfo,
- const VkAllocationCallbacks* pAllocator,
- VkInstance* pInstance);
-
-VKAPI_ATTR void VKAPI_CALL vkDestroyInstance(
- VkInstance instance,
- const VkAllocationCallbacks* pAllocator);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkEnumeratePhysicalDevices(
- VkInstance instance,
- uint32_t* pPhysicalDeviceCount,
- VkPhysicalDevice* pPhysicalDevices);
-
-VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceFeatures(
- VkPhysicalDevice physicalDevice,
- VkPhysicalDeviceFeatures* pFeatures);
-
-VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceFormatProperties(
- VkPhysicalDevice physicalDevice,
- VkFormat format,
- VkFormatProperties* pFormatProperties);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceImageFormatProperties(
- VkPhysicalDevice physicalDevice,
- VkFormat format,
- VkImageType type,
- VkImageTiling tiling,
- VkImageUsageFlags usage,
- VkImageCreateFlags flags,
- VkImageFormatProperties* pImageFormatProperties);
-
-VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceProperties(
- VkPhysicalDevice physicalDevice,
- VkPhysicalDeviceProperties* pProperties);
-
-VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceQueueFamilyProperties(
- VkPhysicalDevice physicalDevice,
- uint32_t* pQueueFamilyPropertyCount,
- VkQueueFamilyProperties* pQueueFamilyProperties);
-
-VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceMemoryProperties(
- VkPhysicalDevice physicalDevice,
- VkPhysicalDeviceMemoryProperties* pMemoryProperties);
-
-VKAPI_ATTR PFN_vkVoidFunction VKAPI_CALL vkGetInstanceProcAddr(
- VkInstance instance,
- const char* pName);
-
-VKAPI_ATTR PFN_vkVoidFunction VKAPI_CALL vkGetDeviceProcAddr(
- VkDevice device,
- const char* pName);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkCreateDevice(
- VkPhysicalDevice physicalDevice,
- const VkDeviceCreateInfo* pCreateInfo,
- const VkAllocationCallbacks* pAllocator,
- VkDevice* pDevice);
-
-VKAPI_ATTR void VKAPI_CALL vkDestroyDevice(
- VkDevice device,
- const VkAllocationCallbacks* pAllocator);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkEnumerateInstanceExtensionProperties(
- const char* pLayerName,
- uint32_t* pPropertyCount,
- VkExtensionProperties* pProperties);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkEnumerateDeviceExtensionProperties(
- VkPhysicalDevice physicalDevice,
- const char* pLayerName,
- uint32_t* pPropertyCount,
- VkExtensionProperties* pProperties);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkEnumerateInstanceLayerProperties(
- uint32_t* pPropertyCount,
- VkLayerProperties* pProperties);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkEnumerateDeviceLayerProperties(
- VkPhysicalDevice physicalDevice,
- uint32_t* pPropertyCount,
- VkLayerProperties* pProperties);
-
-VKAPI_ATTR void VKAPI_CALL vkGetDeviceQueue(
- VkDevice device,
- uint32_t queueFamilyIndex,
- uint32_t queueIndex,
- VkQueue* pQueue);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkQueueSubmit(
- VkQueue queue,
- uint32_t submitCount,
- const VkSubmitInfo* pSubmits,
- VkFence fence);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkQueueWaitIdle(
- VkQueue queue);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkDeviceWaitIdle(
- VkDevice device);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkAllocateMemory(
- VkDevice device,
- const VkMemoryAllocateInfo* pAllocateInfo,
- const VkAllocationCallbacks* pAllocator,
- VkDeviceMemory* pMemory);
-
-VKAPI_ATTR void VKAPI_CALL vkFreeMemory(
- VkDevice device,
- VkDeviceMemory memory,
- const VkAllocationCallbacks* pAllocator);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkMapMemory(
- VkDevice device,
- VkDeviceMemory memory,
- VkDeviceSize offset,
- VkDeviceSize size,
- VkMemoryMapFlags flags,
- void** ppData);
-
-VKAPI_ATTR void VKAPI_CALL vkUnmapMemory(
- VkDevice device,
- VkDeviceMemory memory);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkFlushMappedMemoryRanges(
- VkDevice device,
- uint32_t memoryRangeCount,
- const VkMappedMemoryRange* pMemoryRanges);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkInvalidateMappedMemoryRanges(
- VkDevice device,
- uint32_t memoryRangeCount,
- const VkMappedMemoryRange* pMemoryRanges);
-
-VKAPI_ATTR void VKAPI_CALL vkGetDeviceMemoryCommitment(
- VkDevice device,
- VkDeviceMemory memory,
- VkDeviceSize* pCommittedMemoryInBytes);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkBindBufferMemory(
- VkDevice device,
- VkBuffer buffer,
- VkDeviceMemory memory,
- VkDeviceSize memoryOffset);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkBindImageMemory(
- VkDevice device,
- VkImage image,
- VkDeviceMemory memory,
- VkDeviceSize memoryOffset);
-
-VKAPI_ATTR void VKAPI_CALL vkGetBufferMemoryRequirements(
- VkDevice device,
- VkBuffer buffer,
- VkMemoryRequirements* pMemoryRequirements);
-
-VKAPI_ATTR void VKAPI_CALL vkGetImageMemoryRequirements(
- VkDevice device,
- VkImage image,
- VkMemoryRequirements* pMemoryRequirements);
-
-VKAPI_ATTR void VKAPI_CALL vkGetImageSparseMemoryRequirements(
- VkDevice device,
- VkImage image,
- uint32_t* pSparseMemoryRequirementCount,
- VkSparseImageMemoryRequirements* pSparseMemoryRequirements);
-
-VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceSparseImageFormatProperties(
- VkPhysicalDevice physicalDevice,
- VkFormat format,
- VkImageType type,
- VkSampleCountFlagBits samples,
- VkImageUsageFlags usage,
- VkImageTiling tiling,
- uint32_t* pPropertyCount,
- VkSparseImageFormatProperties* pProperties);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkQueueBindSparse(
- VkQueue queue,
- uint32_t bindInfoCount,
- const VkBindSparseInfo* pBindInfo,
- VkFence fence);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkCreateFence(
- VkDevice device,
- const VkFenceCreateInfo* pCreateInfo,
- const VkAllocationCallbacks* pAllocator,
- VkFence* pFence);
-
-VKAPI_ATTR void VKAPI_CALL vkDestroyFence(
- VkDevice device,
- VkFence fence,
- const VkAllocationCallbacks* pAllocator);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkResetFences(
- VkDevice device,
- uint32_t fenceCount,
- const VkFence* pFences);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkGetFenceStatus(
- VkDevice device,
- VkFence fence);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkWaitForFences(
- VkDevice device,
- uint32_t fenceCount,
- const VkFence* pFences,
- VkBool32 waitAll,
- uint64_t timeout);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkCreateSemaphore(
- VkDevice device,
- const VkSemaphoreCreateInfo* pCreateInfo,
- const VkAllocationCallbacks* pAllocator,
- VkSemaphore* pSemaphore);
-
-VKAPI_ATTR void VKAPI_CALL vkDestroySemaphore(
- VkDevice device,
- VkSemaphore semaphore,
- const VkAllocationCallbacks* pAllocator);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkCreateEvent(
- VkDevice device,
- const VkEventCreateInfo* pCreateInfo,
- const VkAllocationCallbacks* pAllocator,
- VkEvent* pEvent);
-
-VKAPI_ATTR void VKAPI_CALL vkDestroyEvent(
- VkDevice device,
- VkEvent event,
- const VkAllocationCallbacks* pAllocator);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkGetEventStatus(
- VkDevice device,
- VkEvent event);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkSetEvent(
- VkDevice device,
- VkEvent event);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkResetEvent(
- VkDevice device,
- VkEvent event);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkCreateQueryPool(
- VkDevice device,
- const VkQueryPoolCreateInfo* pCreateInfo,
- const VkAllocationCallbacks* pAllocator,
- VkQueryPool* pQueryPool);
-
-VKAPI_ATTR void VKAPI_CALL vkDestroyQueryPool(
- VkDevice device,
- VkQueryPool queryPool,
- const VkAllocationCallbacks* pAllocator);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkGetQueryPoolResults(
- VkDevice device,
- VkQueryPool queryPool,
- uint32_t firstQuery,
- uint32_t queryCount,
- size_t dataSize,
- void* pData,
- VkDeviceSize stride,
- VkQueryResultFlags flags);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkCreateBuffer(
- VkDevice device,
- const VkBufferCreateInfo* pCreateInfo,
- const VkAllocationCallbacks* pAllocator,
- VkBuffer* pBuffer);
-
-VKAPI_ATTR void VKAPI_CALL vkDestroyBuffer(
- VkDevice device,
- VkBuffer buffer,
- const VkAllocationCallbacks* pAllocator);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkCreateBufferView(
- VkDevice device,
- const VkBufferViewCreateInfo* pCreateInfo,
- const VkAllocationCallbacks* pAllocator,
- VkBufferView* pView);
-
-VKAPI_ATTR void VKAPI_CALL vkDestroyBufferView(
- VkDevice device,
- VkBufferView bufferView,
- const VkAllocationCallbacks* pAllocator);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkCreateImage(
- VkDevice device,
- const VkImageCreateInfo* pCreateInfo,
- const VkAllocationCallbacks* pAllocator,
- VkImage* pImage);
-
-VKAPI_ATTR void VKAPI_CALL vkDestroyImage(
- VkDevice device,
- VkImage image,
- const VkAllocationCallbacks* pAllocator);
-
-VKAPI_ATTR void VKAPI_CALL vkGetImageSubresourceLayout(
- VkDevice device,
- VkImage image,
- const VkImageSubresource* pSubresource,
- VkSubresourceLayout* pLayout);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkCreateImageView(
- VkDevice device,
- const VkImageViewCreateInfo* pCreateInfo,
- const VkAllocationCallbacks* pAllocator,
- VkImageView* pView);
-
-VKAPI_ATTR void VKAPI_CALL vkDestroyImageView(
- VkDevice device,
- VkImageView imageView,
- const VkAllocationCallbacks* pAllocator);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkCreateShaderModule(
- VkDevice device,
- const VkShaderModuleCreateInfo* pCreateInfo,
- const VkAllocationCallbacks* pAllocator,
- VkShaderModule* pShaderModule);
-
-VKAPI_ATTR void VKAPI_CALL vkDestroyShaderModule(
- VkDevice device,
- VkShaderModule shaderModule,
- const VkAllocationCallbacks* pAllocator);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkCreatePipelineCache(
- VkDevice device,
- const VkPipelineCacheCreateInfo* pCreateInfo,
- const VkAllocationCallbacks* pAllocator,
- VkPipelineCache* pPipelineCache);
-
-VKAPI_ATTR void VKAPI_CALL vkDestroyPipelineCache(
- VkDevice device,
- VkPipelineCache pipelineCache,
- const VkAllocationCallbacks* pAllocator);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkGetPipelineCacheData(
- VkDevice device,
- VkPipelineCache pipelineCache,
- size_t* pDataSize,
- void* pData);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkMergePipelineCaches(
- VkDevice device,
- VkPipelineCache dstCache,
- uint32_t srcCacheCount,
- const VkPipelineCache* pSrcCaches);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkCreateGraphicsPipelines(
- VkDevice device,
- VkPipelineCache pipelineCache,
- uint32_t createInfoCount,
- const VkGraphicsPipelineCreateInfo* pCreateInfos,
- const VkAllocationCallbacks* pAllocator,
- VkPipeline* pPipelines);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkCreateComputePipelines(
- VkDevice device,
- VkPipelineCache pipelineCache,
- uint32_t createInfoCount,
- const VkComputePipelineCreateInfo* pCreateInfos,
- const VkAllocationCallbacks* pAllocator,
- VkPipeline* pPipelines);
-
-VKAPI_ATTR void VKAPI_CALL vkDestroyPipeline(
- VkDevice device,
- VkPipeline pipeline,
- const VkAllocationCallbacks* pAllocator);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkCreatePipelineLayout(
- VkDevice device,
- const VkPipelineLayoutCreateInfo* pCreateInfo,
- const VkAllocationCallbacks* pAllocator,
- VkPipelineLayout* pPipelineLayout);
-
-VKAPI_ATTR void VKAPI_CALL vkDestroyPipelineLayout(
- VkDevice device,
- VkPipelineLayout pipelineLayout,
- const VkAllocationCallbacks* pAllocator);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkCreateSampler(
- VkDevice device,
- const VkSamplerCreateInfo* pCreateInfo,
- const VkAllocationCallbacks* pAllocator,
- VkSampler* pSampler);
-
-VKAPI_ATTR void VKAPI_CALL vkDestroySampler(
- VkDevice device,
- VkSampler sampler,
- const VkAllocationCallbacks* pAllocator);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkCreateDescriptorSetLayout(
- VkDevice device,
- const VkDescriptorSetLayoutCreateInfo* pCreateInfo,
- const VkAllocationCallbacks* pAllocator,
- VkDescriptorSetLayout* pSetLayout);
-
-VKAPI_ATTR void VKAPI_CALL vkDestroyDescriptorSetLayout(
- VkDevice device,
- VkDescriptorSetLayout descriptorSetLayout,
- const VkAllocationCallbacks* pAllocator);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkCreateDescriptorPool(
- VkDevice device,
- const VkDescriptorPoolCreateInfo* pCreateInfo,
- const VkAllocationCallbacks* pAllocator,
- VkDescriptorPool* pDescriptorPool);
-
-VKAPI_ATTR void VKAPI_CALL vkDestroyDescriptorPool(
- VkDevice device,
- VkDescriptorPool descriptorPool,
- const VkAllocationCallbacks* pAllocator);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkResetDescriptorPool(
- VkDevice device,
- VkDescriptorPool descriptorPool,
- VkDescriptorPoolResetFlags flags);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkAllocateDescriptorSets(
- VkDevice device,
- const VkDescriptorSetAllocateInfo* pAllocateInfo,
- VkDescriptorSet* pDescriptorSets);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkFreeDescriptorSets(
- VkDevice device,
- VkDescriptorPool descriptorPool,
- uint32_t descriptorSetCount,
- const VkDescriptorSet* pDescriptorSets);
-
-VKAPI_ATTR void VKAPI_CALL vkUpdateDescriptorSets(
- VkDevice device,
- uint32_t descriptorWriteCount,
- const VkWriteDescriptorSet* pDescriptorWrites,
- uint32_t descriptorCopyCount,
- const VkCopyDescriptorSet* pDescriptorCopies);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkCreateFramebuffer(
- VkDevice device,
- const VkFramebufferCreateInfo* pCreateInfo,
- const VkAllocationCallbacks* pAllocator,
- VkFramebuffer* pFramebuffer);
-
-VKAPI_ATTR void VKAPI_CALL vkDestroyFramebuffer(
- VkDevice device,
- VkFramebuffer framebuffer,
- const VkAllocationCallbacks* pAllocator);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkCreateRenderPass(
- VkDevice device,
- const VkRenderPassCreateInfo* pCreateInfo,
- const VkAllocationCallbacks* pAllocator,
- VkRenderPass* pRenderPass);
-
-VKAPI_ATTR void VKAPI_CALL vkDestroyRenderPass(
- VkDevice device,
- VkRenderPass renderPass,
- const VkAllocationCallbacks* pAllocator);
-
-VKAPI_ATTR void VKAPI_CALL vkGetRenderAreaGranularity(
- VkDevice device,
- VkRenderPass renderPass,
- VkExtent2D* pGranularity);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkCreateCommandPool(
- VkDevice device,
- const VkCommandPoolCreateInfo* pCreateInfo,
- const VkAllocationCallbacks* pAllocator,
- VkCommandPool* pCommandPool);
-
-VKAPI_ATTR void VKAPI_CALL vkDestroyCommandPool(
- VkDevice device,
- VkCommandPool commandPool,
- const VkAllocationCallbacks* pAllocator);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkResetCommandPool(
- VkDevice device,
- VkCommandPool commandPool,
- VkCommandPoolResetFlags flags);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkAllocateCommandBuffers(
- VkDevice device,
- const VkCommandBufferAllocateInfo* pAllocateInfo,
- VkCommandBuffer* pCommandBuffers);
-
-VKAPI_ATTR void VKAPI_CALL vkFreeCommandBuffers(
- VkDevice device,
- VkCommandPool commandPool,
- uint32_t commandBufferCount,
- const VkCommandBuffer* pCommandBuffers);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkBeginCommandBuffer(
- VkCommandBuffer commandBuffer,
- const VkCommandBufferBeginInfo* pBeginInfo);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkEndCommandBuffer(
- VkCommandBuffer commandBuffer);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkResetCommandBuffer(
- VkCommandBuffer commandBuffer,
- VkCommandBufferResetFlags flags);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdBindPipeline(
- VkCommandBuffer commandBuffer,
- VkPipelineBindPoint pipelineBindPoint,
- VkPipeline pipeline);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdSetViewport(
- VkCommandBuffer commandBuffer,
- uint32_t firstViewport,
- uint32_t viewportCount,
- const VkViewport* pViewports);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdSetScissor(
- VkCommandBuffer commandBuffer,
- uint32_t firstScissor,
- uint32_t scissorCount,
- const VkRect2D* pScissors);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdSetLineWidth(
- VkCommandBuffer commandBuffer,
- float lineWidth);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdSetDepthBias(
- VkCommandBuffer commandBuffer,
- float depthBiasConstantFactor,
- float depthBiasClamp,
- float depthBiasSlopeFactor);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdSetBlendConstants(
- VkCommandBuffer commandBuffer,
- const float blendConstants[4]);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdSetDepthBounds(
- VkCommandBuffer commandBuffer,
- float minDepthBounds,
- float maxDepthBounds);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdSetStencilCompareMask(
- VkCommandBuffer commandBuffer,
- VkStencilFaceFlags faceMask,
- uint32_t compareMask);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdSetStencilWriteMask(
- VkCommandBuffer commandBuffer,
- VkStencilFaceFlags faceMask,
- uint32_t writeMask);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdSetStencilReference(
- VkCommandBuffer commandBuffer,
- VkStencilFaceFlags faceMask,
- uint32_t reference);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdBindDescriptorSets(
- VkCommandBuffer commandBuffer,
- VkPipelineBindPoint pipelineBindPoint,
- VkPipelineLayout layout,
- uint32_t firstSet,
- uint32_t descriptorSetCount,
- const VkDescriptorSet* pDescriptorSets,
- uint32_t dynamicOffsetCount,
- const uint32_t* pDynamicOffsets);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdBindIndexBuffer(
- VkCommandBuffer commandBuffer,
- VkBuffer buffer,
- VkDeviceSize offset,
- VkIndexType indexType);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdBindVertexBuffers(
- VkCommandBuffer commandBuffer,
- uint32_t firstBinding,
- uint32_t bindingCount,
- const VkBuffer* pBuffers,
- const VkDeviceSize* pOffsets);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdDraw(
- VkCommandBuffer commandBuffer,
- uint32_t vertexCount,
- uint32_t instanceCount,
- uint32_t firstVertex,
- uint32_t firstInstance);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdDrawIndexed(
- VkCommandBuffer commandBuffer,
- uint32_t indexCount,
- uint32_t instanceCount,
- uint32_t firstIndex,
- int32_t vertexOffset,
- uint32_t firstInstance);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdDrawIndirect(
- VkCommandBuffer commandBuffer,
- VkBuffer buffer,
- VkDeviceSize offset,
- uint32_t drawCount,
- uint32_t stride);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdDrawIndexedIndirect(
- VkCommandBuffer commandBuffer,
- VkBuffer buffer,
- VkDeviceSize offset,
- uint32_t drawCount,
- uint32_t stride);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdDispatch(
- VkCommandBuffer commandBuffer,
- uint32_t x,
- uint32_t y,
- uint32_t z);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdDispatchIndirect(
- VkCommandBuffer commandBuffer,
- VkBuffer buffer,
- VkDeviceSize offset);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdCopyBuffer(
- VkCommandBuffer commandBuffer,
- VkBuffer srcBuffer,
- VkBuffer dstBuffer,
- uint32_t regionCount,
- const VkBufferCopy* pRegions);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdCopyImage(
- VkCommandBuffer commandBuffer,
- VkImage srcImage,
- VkImageLayout srcImageLayout,
- VkImage dstImage,
- VkImageLayout dstImageLayout,
- uint32_t regionCount,
- const VkImageCopy* pRegions);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdBlitImage(
- VkCommandBuffer commandBuffer,
- VkImage srcImage,
- VkImageLayout srcImageLayout,
- VkImage dstImage,
- VkImageLayout dstImageLayout,
- uint32_t regionCount,
- const VkImageBlit* pRegions,
- VkFilter filter);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdCopyBufferToImage(
- VkCommandBuffer commandBuffer,
- VkBuffer srcBuffer,
- VkImage dstImage,
- VkImageLayout dstImageLayout,
- uint32_t regionCount,
- const VkBufferImageCopy* pRegions);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdCopyImageToBuffer(
- VkCommandBuffer commandBuffer,
- VkImage srcImage,
- VkImageLayout srcImageLayout,
- VkBuffer dstBuffer,
- uint32_t regionCount,
- const VkBufferImageCopy* pRegions);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdUpdateBuffer(
- VkCommandBuffer commandBuffer,
- VkBuffer dstBuffer,
- VkDeviceSize dstOffset,
- VkDeviceSize dataSize,
- const void* pData);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdFillBuffer(
- VkCommandBuffer commandBuffer,
- VkBuffer dstBuffer,
- VkDeviceSize dstOffset,
- VkDeviceSize size,
- uint32_t data);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdClearColorImage(
- VkCommandBuffer commandBuffer,
- VkImage image,
- VkImageLayout imageLayout,
- const VkClearColorValue* pColor,
- uint32_t rangeCount,
- const VkImageSubresourceRange* pRanges);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdClearDepthStencilImage(
- VkCommandBuffer commandBuffer,
- VkImage image,
- VkImageLayout imageLayout,
- const VkClearDepthStencilValue* pDepthStencil,
- uint32_t rangeCount,
- const VkImageSubresourceRange* pRanges);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdClearAttachments(
- VkCommandBuffer commandBuffer,
- uint32_t attachmentCount,
- const VkClearAttachment* pAttachments,
- uint32_t rectCount,
- const VkClearRect* pRects);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdResolveImage(
- VkCommandBuffer commandBuffer,
- VkImage srcImage,
- VkImageLayout srcImageLayout,
- VkImage dstImage,
- VkImageLayout dstImageLayout,
- uint32_t regionCount,
- const VkImageResolve* pRegions);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdSetEvent(
- VkCommandBuffer commandBuffer,
- VkEvent event,
- VkPipelineStageFlags stageMask);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdResetEvent(
- VkCommandBuffer commandBuffer,
- VkEvent event,
- VkPipelineStageFlags stageMask);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdWaitEvents(
- VkCommandBuffer commandBuffer,
- uint32_t eventCount,
- const VkEvent* pEvents,
- VkPipelineStageFlags srcStageMask,
- VkPipelineStageFlags dstStageMask,
- uint32_t memoryBarrierCount,
- const VkMemoryBarrier* pMemoryBarriers,
- uint32_t bufferMemoryBarrierCount,
- const VkBufferMemoryBarrier* pBufferMemoryBarriers,
- uint32_t imageMemoryBarrierCount,
- const VkImageMemoryBarrier* pImageMemoryBarriers);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdPipelineBarrier(
- VkCommandBuffer commandBuffer,
- VkPipelineStageFlags srcStageMask,
- VkPipelineStageFlags dstStageMask,
- VkDependencyFlags dependencyFlags,
- uint32_t memoryBarrierCount,
- const VkMemoryBarrier* pMemoryBarriers,
- uint32_t bufferMemoryBarrierCount,
- const VkBufferMemoryBarrier* pBufferMemoryBarriers,
- uint32_t imageMemoryBarrierCount,
- const VkImageMemoryBarrier* pImageMemoryBarriers);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdBeginQuery(
- VkCommandBuffer commandBuffer,
- VkQueryPool queryPool,
- uint32_t query,
- VkQueryControlFlags flags);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdEndQuery(
- VkCommandBuffer commandBuffer,
- VkQueryPool queryPool,
- uint32_t query);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdResetQueryPool(
- VkCommandBuffer commandBuffer,
- VkQueryPool queryPool,
- uint32_t firstQuery,
- uint32_t queryCount);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdWriteTimestamp(
- VkCommandBuffer commandBuffer,
- VkPipelineStageFlagBits pipelineStage,
- VkQueryPool queryPool,
- uint32_t query);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdCopyQueryPoolResults(
- VkCommandBuffer commandBuffer,
- VkQueryPool queryPool,
- uint32_t firstQuery,
- uint32_t queryCount,
- VkBuffer dstBuffer,
- VkDeviceSize dstOffset,
- VkDeviceSize stride,
- VkQueryResultFlags flags);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdPushConstants(
- VkCommandBuffer commandBuffer,
- VkPipelineLayout layout,
- VkShaderStageFlags stageFlags,
- uint32_t offset,
- uint32_t size,
- const void* pValues);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdBeginRenderPass(
- VkCommandBuffer commandBuffer,
- const VkRenderPassBeginInfo* pRenderPassBegin,
- VkSubpassContents contents);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdNextSubpass(
- VkCommandBuffer commandBuffer,
- VkSubpassContents contents);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdEndRenderPass(
- VkCommandBuffer commandBuffer);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdExecuteCommands(
- VkCommandBuffer commandBuffer,
- uint32_t commandBufferCount,
- const VkCommandBuffer* pCommandBuffers);
-#endif
-
-#define VK_KHR_surface 1
-VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkSurfaceKHR)
-
-#define VK_KHR_SURFACE_SPEC_VERSION 25
-#define VK_KHR_SURFACE_EXTENSION_NAME "VK_KHR_surface"
-#define VK_COLORSPACE_SRGB_NONLINEAR_KHR VK_COLOR_SPACE_SRGB_NONLINEAR_KHR
-
-
-typedef enum VkColorSpaceKHR {
- VK_COLOR_SPACE_SRGB_NONLINEAR_KHR = 0,
- VK_COLOR_SPACE_DISPLAY_P3_LINEAR_EXT = 1000104001,
- VK_COLOR_SPACE_DISPLAY_P3_NONLINEAR_EXT = 1000104002,
- VK_COLOR_SPACE_SCRGB_LINEAR_EXT = 1000104003,
- VK_COLOR_SPACE_SCRGB_NONLINEAR_EXT = 1000104004,
- VK_COLOR_SPACE_DCI_P3_LINEAR_EXT = 1000104005,
- VK_COLOR_SPACE_DCI_P3_NONLINEAR_EXT = 1000104006,
- VK_COLOR_SPACE_BT709_LINEAR_EXT = 1000104007,
- VK_COLOR_SPACE_BT709_NONLINEAR_EXT = 1000104008,
- VK_COLOR_SPACE_BT2020_LINEAR_EXT = 1000104009,
- VK_COLOR_SPACE_BT2020_NONLINEAR_EXT = 1000104010,
- VK_COLOR_SPACE_ADOBERGB_LINEAR_EXT = 1000104011,
- VK_COLOR_SPACE_ADOBERGB_NONLINEAR_EXT = 1000104012,
- VK_COLOR_SPACE_BEGIN_RANGE_KHR = VK_COLOR_SPACE_SRGB_NONLINEAR_KHR,
- VK_COLOR_SPACE_END_RANGE_KHR = VK_COLOR_SPACE_SRGB_NONLINEAR_KHR,
- VK_COLOR_SPACE_RANGE_SIZE_KHR = (VK_COLOR_SPACE_SRGB_NONLINEAR_KHR - VK_COLOR_SPACE_SRGB_NONLINEAR_KHR + 1),
- VK_COLOR_SPACE_MAX_ENUM_KHR = 0x7FFFFFFF
-} VkColorSpaceKHR;
-
-typedef enum VkPresentModeKHR {
- VK_PRESENT_MODE_IMMEDIATE_KHR = 0,
- VK_PRESENT_MODE_MAILBOX_KHR = 1,
- VK_PRESENT_MODE_FIFO_KHR = 2,
- VK_PRESENT_MODE_FIFO_RELAXED_KHR = 3,
- VK_PRESENT_MODE_BEGIN_RANGE_KHR = VK_PRESENT_MODE_IMMEDIATE_KHR,
- VK_PRESENT_MODE_END_RANGE_KHR = VK_PRESENT_MODE_FIFO_RELAXED_KHR,
- VK_PRESENT_MODE_RANGE_SIZE_KHR = (VK_PRESENT_MODE_FIFO_RELAXED_KHR - VK_PRESENT_MODE_IMMEDIATE_KHR + 1),
- VK_PRESENT_MODE_MAX_ENUM_KHR = 0x7FFFFFFF
-} VkPresentModeKHR;
-
-
-typedef enum VkSurfaceTransformFlagBitsKHR {
- VK_SURFACE_TRANSFORM_IDENTITY_BIT_KHR = 0x00000001,
- VK_SURFACE_TRANSFORM_ROTATE_90_BIT_KHR = 0x00000002,
- VK_SURFACE_TRANSFORM_ROTATE_180_BIT_KHR = 0x00000004,
- VK_SURFACE_TRANSFORM_ROTATE_270_BIT_KHR = 0x00000008,
- VK_SURFACE_TRANSFORM_HORIZONTAL_MIRROR_BIT_KHR = 0x00000010,
- VK_SURFACE_TRANSFORM_HORIZONTAL_MIRROR_ROTATE_90_BIT_KHR = 0x00000020,
- VK_SURFACE_TRANSFORM_HORIZONTAL_MIRROR_ROTATE_180_BIT_KHR = 0x00000040,
- VK_SURFACE_TRANSFORM_HORIZONTAL_MIRROR_ROTATE_270_BIT_KHR = 0x00000080,
- VK_SURFACE_TRANSFORM_INHERIT_BIT_KHR = 0x00000100,
- VK_SURFACE_TRANSFORM_FLAG_BITS_MAX_ENUM_KHR = 0x7FFFFFFF
-} VkSurfaceTransformFlagBitsKHR;
-typedef VkFlags VkSurfaceTransformFlagsKHR;
-
-typedef enum VkCompositeAlphaFlagBitsKHR {
- VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR = 0x00000001,
- VK_COMPOSITE_ALPHA_PRE_MULTIPLIED_BIT_KHR = 0x00000002,
- VK_COMPOSITE_ALPHA_POST_MULTIPLIED_BIT_KHR = 0x00000004,
- VK_COMPOSITE_ALPHA_INHERIT_BIT_KHR = 0x00000008,
- VK_COMPOSITE_ALPHA_FLAG_BITS_MAX_ENUM_KHR = 0x7FFFFFFF
-} VkCompositeAlphaFlagBitsKHR;
-typedef VkFlags VkCompositeAlphaFlagsKHR;
-
-typedef struct VkSurfaceCapabilitiesKHR {
- uint32_t minImageCount;
- uint32_t maxImageCount;
- VkExtent2D currentExtent;
- VkExtent2D minImageExtent;
- VkExtent2D maxImageExtent;
- uint32_t maxImageArrayLayers;
- VkSurfaceTransformFlagsKHR supportedTransforms;
- VkSurfaceTransformFlagBitsKHR currentTransform;
- VkCompositeAlphaFlagsKHR supportedCompositeAlpha;
- VkImageUsageFlags supportedUsageFlags;
-} VkSurfaceCapabilitiesKHR;
-
-typedef struct VkSurfaceFormatKHR {
- VkFormat format;
- VkColorSpaceKHR colorSpace;
-} VkSurfaceFormatKHR;
-
-
-typedef void (VKAPI_PTR *PFN_vkDestroySurfaceKHR)(VkInstance instance, VkSurfaceKHR surface, const VkAllocationCallbacks* pAllocator);
-typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceSurfaceSupportKHR)(VkPhysicalDevice physicalDevice, uint32_t queueFamilyIndex, VkSurfaceKHR surface, VkBool32* pSupported);
-typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceSurfaceCapabilitiesKHR)(VkPhysicalDevice physicalDevice, VkSurfaceKHR surface, VkSurfaceCapabilitiesKHR* pSurfaceCapabilities);
-typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceSurfaceFormatsKHR)(VkPhysicalDevice physicalDevice, VkSurfaceKHR surface, uint32_t* pSurfaceFormatCount, VkSurfaceFormatKHR* pSurfaceFormats);
-typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceSurfacePresentModesKHR)(VkPhysicalDevice physicalDevice, VkSurfaceKHR surface, uint32_t* pPresentModeCount, VkPresentModeKHR* pPresentModes);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR void VKAPI_CALL vkDestroySurfaceKHR(
- VkInstance instance,
- VkSurfaceKHR surface,
- const VkAllocationCallbacks* pAllocator);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceSurfaceSupportKHR(
- VkPhysicalDevice physicalDevice,
- uint32_t queueFamilyIndex,
- VkSurfaceKHR surface,
- VkBool32* pSupported);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceSurfaceCapabilitiesKHR(
- VkPhysicalDevice physicalDevice,
- VkSurfaceKHR surface,
- VkSurfaceCapabilitiesKHR* pSurfaceCapabilities);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceSurfaceFormatsKHR(
- VkPhysicalDevice physicalDevice,
- VkSurfaceKHR surface,
- uint32_t* pSurfaceFormatCount,
- VkSurfaceFormatKHR* pSurfaceFormats);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceSurfacePresentModesKHR(
- VkPhysicalDevice physicalDevice,
- VkSurfaceKHR surface,
- uint32_t* pPresentModeCount,
- VkPresentModeKHR* pPresentModes);
-#endif
-
-#define VK_KHR_swapchain 1
-VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkSwapchainKHR)
-
-#define VK_KHR_SWAPCHAIN_SPEC_VERSION 68
-#define VK_KHR_SWAPCHAIN_EXTENSION_NAME "VK_KHR_swapchain"
-
-typedef VkFlags VkSwapchainCreateFlagsKHR;
-
-typedef struct VkSwapchainCreateInfoKHR {
- VkStructureType sType;
- const void* pNext;
- VkSwapchainCreateFlagsKHR flags;
- VkSurfaceKHR surface;
- uint32_t minImageCount;
- VkFormat imageFormat;
- VkColorSpaceKHR imageColorSpace;
- VkExtent2D imageExtent;
- uint32_t imageArrayLayers;
- VkImageUsageFlags imageUsage;
- VkSharingMode imageSharingMode;
- uint32_t queueFamilyIndexCount;
- const uint32_t* pQueueFamilyIndices;
- VkSurfaceTransformFlagBitsKHR preTransform;
- VkCompositeAlphaFlagBitsKHR compositeAlpha;
- VkPresentModeKHR presentMode;
- VkBool32 clipped;
- VkSwapchainKHR oldSwapchain;
-} VkSwapchainCreateInfoKHR;
-
-typedef struct VkPresentInfoKHR {
- VkStructureType sType;
- const void* pNext;
- uint32_t waitSemaphoreCount;
- const VkSemaphore* pWaitSemaphores;
- uint32_t swapchainCount;
- const VkSwapchainKHR* pSwapchains;
- const uint32_t* pImageIndices;
- VkResult* pResults;
-} VkPresentInfoKHR;
-
-
-typedef VkResult (VKAPI_PTR *PFN_vkCreateSwapchainKHR)(VkDevice device, const VkSwapchainCreateInfoKHR* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSwapchainKHR* pSwapchain);
-typedef void (VKAPI_PTR *PFN_vkDestroySwapchainKHR)(VkDevice device, VkSwapchainKHR swapchain, const VkAllocationCallbacks* pAllocator);
-typedef VkResult (VKAPI_PTR *PFN_vkGetSwapchainImagesKHR)(VkDevice device, VkSwapchainKHR swapchain, uint32_t* pSwapchainImageCount, VkImage* pSwapchainImages);
-typedef VkResult (VKAPI_PTR *PFN_vkAcquireNextImageKHR)(VkDevice device, VkSwapchainKHR swapchain, uint64_t timeout, VkSemaphore semaphore, VkFence fence, uint32_t* pImageIndex);
-typedef VkResult (VKAPI_PTR *PFN_vkQueuePresentKHR)(VkQueue queue, const VkPresentInfoKHR* pPresentInfo);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR VkResult VKAPI_CALL vkCreateSwapchainKHR(
- VkDevice device,
- const VkSwapchainCreateInfoKHR* pCreateInfo,
- const VkAllocationCallbacks* pAllocator,
- VkSwapchainKHR* pSwapchain);
-
-VKAPI_ATTR void VKAPI_CALL vkDestroySwapchainKHR(
- VkDevice device,
- VkSwapchainKHR swapchain,
- const VkAllocationCallbacks* pAllocator);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkGetSwapchainImagesKHR(
- VkDevice device,
- VkSwapchainKHR swapchain,
- uint32_t* pSwapchainImageCount,
- VkImage* pSwapchainImages);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkAcquireNextImageKHR(
- VkDevice device,
- VkSwapchainKHR swapchain,
- uint64_t timeout,
- VkSemaphore semaphore,
- VkFence fence,
- uint32_t* pImageIndex);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkQueuePresentKHR(
- VkQueue queue,
- const VkPresentInfoKHR* pPresentInfo);
-#endif
-
-#define VK_KHR_display 1
-VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDisplayKHR)
-VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDisplayModeKHR)
-
-#define VK_KHR_DISPLAY_SPEC_VERSION 21
-#define VK_KHR_DISPLAY_EXTENSION_NAME "VK_KHR_display"
-
-
-typedef enum VkDisplayPlaneAlphaFlagBitsKHR {
- VK_DISPLAY_PLANE_ALPHA_OPAQUE_BIT_KHR = 0x00000001,
- VK_DISPLAY_PLANE_ALPHA_GLOBAL_BIT_KHR = 0x00000002,
- VK_DISPLAY_PLANE_ALPHA_PER_PIXEL_BIT_KHR = 0x00000004,
- VK_DISPLAY_PLANE_ALPHA_PER_PIXEL_PREMULTIPLIED_BIT_KHR = 0x00000008,
- VK_DISPLAY_PLANE_ALPHA_FLAG_BITS_MAX_ENUM_KHR = 0x7FFFFFFF
-} VkDisplayPlaneAlphaFlagBitsKHR;
-typedef VkFlags VkDisplayPlaneAlphaFlagsKHR;
-typedef VkFlags VkDisplayModeCreateFlagsKHR;
-typedef VkFlags VkDisplaySurfaceCreateFlagsKHR;
-
-typedef struct VkDisplayPropertiesKHR {
- VkDisplayKHR display;
- const char* displayName;
- VkExtent2D physicalDimensions;
- VkExtent2D physicalResolution;
- VkSurfaceTransformFlagsKHR supportedTransforms;
- VkBool32 planeReorderPossible;
- VkBool32 persistentContent;
-} VkDisplayPropertiesKHR;
-
-typedef struct VkDisplayModeParametersKHR {
- VkExtent2D visibleRegion;
- uint32_t refreshRate;
-} VkDisplayModeParametersKHR;
-
-typedef struct VkDisplayModePropertiesKHR {
- VkDisplayModeKHR displayMode;
- VkDisplayModeParametersKHR parameters;
-} VkDisplayModePropertiesKHR;
-
-typedef struct VkDisplayModeCreateInfoKHR {
- VkStructureType sType;
- const void* pNext;
- VkDisplayModeCreateFlagsKHR flags;
- VkDisplayModeParametersKHR parameters;
-} VkDisplayModeCreateInfoKHR;
-
-typedef struct VkDisplayPlaneCapabilitiesKHR {
- VkDisplayPlaneAlphaFlagsKHR supportedAlpha;
- VkOffset2D minSrcPosition;
- VkOffset2D maxSrcPosition;
- VkExtent2D minSrcExtent;
- VkExtent2D maxSrcExtent;
- VkOffset2D minDstPosition;
- VkOffset2D maxDstPosition;
- VkExtent2D minDstExtent;
- VkExtent2D maxDstExtent;
-} VkDisplayPlaneCapabilitiesKHR;
-
-typedef struct VkDisplayPlanePropertiesKHR {
- VkDisplayKHR currentDisplay;
- uint32_t currentStackIndex;
-} VkDisplayPlanePropertiesKHR;
-
-typedef struct VkDisplaySurfaceCreateInfoKHR {
- VkStructureType sType;
- const void* pNext;
- VkDisplaySurfaceCreateFlagsKHR flags;
- VkDisplayModeKHR displayMode;
- uint32_t planeIndex;
- uint32_t planeStackIndex;
- VkSurfaceTransformFlagBitsKHR transform;
- float globalAlpha;
- VkDisplayPlaneAlphaFlagBitsKHR alphaMode;
- VkExtent2D imageExtent;
-} VkDisplaySurfaceCreateInfoKHR;
-
-
-typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceDisplayPropertiesKHR)(VkPhysicalDevice physicalDevice, uint32_t* pPropertyCount, VkDisplayPropertiesKHR* pProperties);
-typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceDisplayPlanePropertiesKHR)(VkPhysicalDevice physicalDevice, uint32_t* pPropertyCount, VkDisplayPlanePropertiesKHR* pProperties);
-typedef VkResult (VKAPI_PTR *PFN_vkGetDisplayPlaneSupportedDisplaysKHR)(VkPhysicalDevice physicalDevice, uint32_t planeIndex, uint32_t* pDisplayCount, VkDisplayKHR* pDisplays);
-typedef VkResult (VKAPI_PTR *PFN_vkGetDisplayModePropertiesKHR)(VkPhysicalDevice physicalDevice, VkDisplayKHR display, uint32_t* pPropertyCount, VkDisplayModePropertiesKHR* pProperties);
-typedef VkResult (VKAPI_PTR *PFN_vkCreateDisplayModeKHR)(VkPhysicalDevice physicalDevice, VkDisplayKHR display, const VkDisplayModeCreateInfoKHR* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkDisplayModeKHR* pMode);
-typedef VkResult (VKAPI_PTR *PFN_vkGetDisplayPlaneCapabilitiesKHR)(VkPhysicalDevice physicalDevice, VkDisplayModeKHR mode, uint32_t planeIndex, VkDisplayPlaneCapabilitiesKHR* pCapabilities);
-typedef VkResult (VKAPI_PTR *PFN_vkCreateDisplayPlaneSurfaceKHR)(VkInstance instance, const VkDisplaySurfaceCreateInfoKHR* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceDisplayPropertiesKHR(
- VkPhysicalDevice physicalDevice,
- uint32_t* pPropertyCount,
- VkDisplayPropertiesKHR* pProperties);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceDisplayPlanePropertiesKHR(
- VkPhysicalDevice physicalDevice,
- uint32_t* pPropertyCount,
- VkDisplayPlanePropertiesKHR* pProperties);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkGetDisplayPlaneSupportedDisplaysKHR(
- VkPhysicalDevice physicalDevice,
- uint32_t planeIndex,
- uint32_t* pDisplayCount,
- VkDisplayKHR* pDisplays);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkGetDisplayModePropertiesKHR(
- VkPhysicalDevice physicalDevice,
- VkDisplayKHR display,
- uint32_t* pPropertyCount,
- VkDisplayModePropertiesKHR* pProperties);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkCreateDisplayModeKHR(
- VkPhysicalDevice physicalDevice,
- VkDisplayKHR display,
- const VkDisplayModeCreateInfoKHR* pCreateInfo,
- const VkAllocationCallbacks* pAllocator,
- VkDisplayModeKHR* pMode);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkGetDisplayPlaneCapabilitiesKHR(
- VkPhysicalDevice physicalDevice,
- VkDisplayModeKHR mode,
- uint32_t planeIndex,
- VkDisplayPlaneCapabilitiesKHR* pCapabilities);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkCreateDisplayPlaneSurfaceKHR(
- VkInstance instance,
- const VkDisplaySurfaceCreateInfoKHR* pCreateInfo,
- const VkAllocationCallbacks* pAllocator,
- VkSurfaceKHR* pSurface);
-#endif
-
-#define VK_KHR_display_swapchain 1
-#define VK_KHR_DISPLAY_SWAPCHAIN_SPEC_VERSION 9
-#define VK_KHR_DISPLAY_SWAPCHAIN_EXTENSION_NAME "VK_KHR_display_swapchain"
-
-typedef struct VkDisplayPresentInfoKHR {
- VkStructureType sType;
- const void* pNext;
- VkRect2D srcRect;
- VkRect2D dstRect;
- VkBool32 persistent;
-} VkDisplayPresentInfoKHR;
-
-
-typedef VkResult (VKAPI_PTR *PFN_vkCreateSharedSwapchainsKHR)(VkDevice device, uint32_t swapchainCount, const VkSwapchainCreateInfoKHR* pCreateInfos, const VkAllocationCallbacks* pAllocator, VkSwapchainKHR* pSwapchains);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR VkResult VKAPI_CALL vkCreateSharedSwapchainsKHR(
- VkDevice device,
- uint32_t swapchainCount,
- const VkSwapchainCreateInfoKHR* pCreateInfos,
- const VkAllocationCallbacks* pAllocator,
- VkSwapchainKHR* pSwapchains);
-#endif
-
-#ifdef VK_USE_PLATFORM_XLIB_KHR
-#define VK_KHR_xlib_surface 1
-#include
-
-#define VK_KHR_XLIB_SURFACE_SPEC_VERSION 6
-#define VK_KHR_XLIB_SURFACE_EXTENSION_NAME "VK_KHR_xlib_surface"
-
-typedef VkFlags VkXlibSurfaceCreateFlagsKHR;
-
-typedef struct VkXlibSurfaceCreateInfoKHR {
- VkStructureType sType;
- const void* pNext;
- VkXlibSurfaceCreateFlagsKHR flags;
- Display* dpy;
- Window window;
-} VkXlibSurfaceCreateInfoKHR;
-
-
-typedef VkResult (VKAPI_PTR *PFN_vkCreateXlibSurfaceKHR)(VkInstance instance, const VkXlibSurfaceCreateInfoKHR* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface);
-typedef VkBool32 (VKAPI_PTR *PFN_vkGetPhysicalDeviceXlibPresentationSupportKHR)(VkPhysicalDevice physicalDevice, uint32_t queueFamilyIndex, Display* dpy, VisualID visualID);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR VkResult VKAPI_CALL vkCreateXlibSurfaceKHR(
- VkInstance instance,
- const VkXlibSurfaceCreateInfoKHR* pCreateInfo,
- const VkAllocationCallbacks* pAllocator,
- VkSurfaceKHR* pSurface);
-
-VKAPI_ATTR VkBool32 VKAPI_CALL vkGetPhysicalDeviceXlibPresentationSupportKHR(
- VkPhysicalDevice physicalDevice,
- uint32_t queueFamilyIndex,
- Display* dpy,
- VisualID visualID);
-#endif
-#endif /* VK_USE_PLATFORM_XLIB_KHR */
-
-#ifdef VK_USE_PLATFORM_XCB_KHR
-#define VK_KHR_xcb_surface 1
-#include
-
-#define VK_KHR_XCB_SURFACE_SPEC_VERSION 6
-#define VK_KHR_XCB_SURFACE_EXTENSION_NAME "VK_KHR_xcb_surface"
-
-typedef VkFlags VkXcbSurfaceCreateFlagsKHR;
-
-typedef struct VkXcbSurfaceCreateInfoKHR {
- VkStructureType sType;
- const void* pNext;
- VkXcbSurfaceCreateFlagsKHR flags;
- xcb_connection_t* connection;
- xcb_window_t window;
-} VkXcbSurfaceCreateInfoKHR;
-
-
-typedef VkResult (VKAPI_PTR *PFN_vkCreateXcbSurfaceKHR)(VkInstance instance, const VkXcbSurfaceCreateInfoKHR* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface);
-typedef VkBool32 (VKAPI_PTR *PFN_vkGetPhysicalDeviceXcbPresentationSupportKHR)(VkPhysicalDevice physicalDevice, uint32_t queueFamilyIndex, xcb_connection_t* connection, xcb_visualid_t visual_id);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR VkResult VKAPI_CALL vkCreateXcbSurfaceKHR(
- VkInstance instance,
- const VkXcbSurfaceCreateInfoKHR* pCreateInfo,
- const VkAllocationCallbacks* pAllocator,
- VkSurfaceKHR* pSurface);
-
-VKAPI_ATTR VkBool32 VKAPI_CALL vkGetPhysicalDeviceXcbPresentationSupportKHR(
- VkPhysicalDevice physicalDevice,
- uint32_t queueFamilyIndex,
- xcb_connection_t* connection,
- xcb_visualid_t visual_id);
-#endif
-#endif /* VK_USE_PLATFORM_XCB_KHR */
-
-#ifdef VK_USE_PLATFORM_WAYLAND_KHR
-#define VK_KHR_wayland_surface 1
-#include
-
-#define VK_KHR_WAYLAND_SURFACE_SPEC_VERSION 5
-#define VK_KHR_WAYLAND_SURFACE_EXTENSION_NAME "VK_KHR_wayland_surface"
-
-typedef VkFlags VkWaylandSurfaceCreateFlagsKHR;
-
-typedef struct VkWaylandSurfaceCreateInfoKHR {
- VkStructureType sType;
- const void* pNext;
- VkWaylandSurfaceCreateFlagsKHR flags;
- struct wl_display* display;
- struct wl_surface* surface;
-} VkWaylandSurfaceCreateInfoKHR;
-
-
-typedef VkResult (VKAPI_PTR *PFN_vkCreateWaylandSurfaceKHR)(VkInstance instance, const VkWaylandSurfaceCreateInfoKHR* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface);
-typedef VkBool32 (VKAPI_PTR *PFN_vkGetPhysicalDeviceWaylandPresentationSupportKHR)(VkPhysicalDevice physicalDevice, uint32_t queueFamilyIndex, struct wl_display* display);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR VkResult VKAPI_CALL vkCreateWaylandSurfaceKHR(
- VkInstance instance,
- const VkWaylandSurfaceCreateInfoKHR* pCreateInfo,
- const VkAllocationCallbacks* pAllocator,
- VkSurfaceKHR* pSurface);
-
-VKAPI_ATTR VkBool32 VKAPI_CALL vkGetPhysicalDeviceWaylandPresentationSupportKHR(
- VkPhysicalDevice physicalDevice,
- uint32_t queueFamilyIndex,
- struct wl_display* display);
-#endif
-#endif /* VK_USE_PLATFORM_WAYLAND_KHR */
-
-#ifdef VK_USE_PLATFORM_MIR_KHR
-#define VK_KHR_mir_surface 1
-#include
-
-#define VK_KHR_MIR_SURFACE_SPEC_VERSION 4
-#define VK_KHR_MIR_SURFACE_EXTENSION_NAME "VK_KHR_mir_surface"
-
-typedef VkFlags VkMirSurfaceCreateFlagsKHR;
-
-typedef struct VkMirSurfaceCreateInfoKHR {
- VkStructureType sType;
- const void* pNext;
- VkMirSurfaceCreateFlagsKHR flags;
- MirConnection* connection;
- MirSurface* mirSurface;
-} VkMirSurfaceCreateInfoKHR;
-
-
-typedef VkResult (VKAPI_PTR *PFN_vkCreateMirSurfaceKHR)(VkInstance instance, const VkMirSurfaceCreateInfoKHR* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface);
-typedef VkBool32 (VKAPI_PTR *PFN_vkGetPhysicalDeviceMirPresentationSupportKHR)(VkPhysicalDevice physicalDevice, uint32_t queueFamilyIndex, MirConnection* connection);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR VkResult VKAPI_CALL vkCreateMirSurfaceKHR(
- VkInstance instance,
- const VkMirSurfaceCreateInfoKHR* pCreateInfo,
- const VkAllocationCallbacks* pAllocator,
- VkSurfaceKHR* pSurface);
-
-VKAPI_ATTR VkBool32 VKAPI_CALL vkGetPhysicalDeviceMirPresentationSupportKHR(
- VkPhysicalDevice physicalDevice,
- uint32_t queueFamilyIndex,
- MirConnection* connection);
-#endif
-#endif /* VK_USE_PLATFORM_MIR_KHR */
-
-#ifdef VK_USE_PLATFORM_ANDROID_KHR
-#define VK_KHR_android_surface 1
-#include
-
-#define VK_KHR_ANDROID_SURFACE_SPEC_VERSION 6
-#define VK_KHR_ANDROID_SURFACE_EXTENSION_NAME "VK_KHR_android_surface"
-
-typedef VkFlags VkAndroidSurfaceCreateFlagsKHR;
-
-typedef struct VkAndroidSurfaceCreateInfoKHR {
- VkStructureType sType;
- const void* pNext;
- VkAndroidSurfaceCreateFlagsKHR flags;
- ANativeWindow* window;
-} VkAndroidSurfaceCreateInfoKHR;
-
-
-typedef VkResult (VKAPI_PTR *PFN_vkCreateAndroidSurfaceKHR)(VkInstance instance, const VkAndroidSurfaceCreateInfoKHR* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR VkResult VKAPI_CALL vkCreateAndroidSurfaceKHR(
- VkInstance instance,
- const VkAndroidSurfaceCreateInfoKHR* pCreateInfo,
- const VkAllocationCallbacks* pAllocator,
- VkSurfaceKHR* pSurface);
-#endif
-#endif /* VK_USE_PLATFORM_ANDROID_KHR */
-
-#ifdef VK_USE_PLATFORM_WIN32_KHR
-#define VK_KHR_win32_surface 1
-#include
-
-#define VK_KHR_WIN32_SURFACE_SPEC_VERSION 5
-#define VK_KHR_WIN32_SURFACE_EXTENSION_NAME "VK_KHR_win32_surface"
-
-typedef VkFlags VkWin32SurfaceCreateFlagsKHR;
-
-typedef struct VkWin32SurfaceCreateInfoKHR {
- VkStructureType sType;
- const void* pNext;
- VkWin32SurfaceCreateFlagsKHR flags;
- HINSTANCE hinstance;
- HWND hwnd;
-} VkWin32SurfaceCreateInfoKHR;
-
-
-typedef VkResult (VKAPI_PTR *PFN_vkCreateWin32SurfaceKHR)(VkInstance instance, const VkWin32SurfaceCreateInfoKHR* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface);
-typedef VkBool32 (VKAPI_PTR *PFN_vkGetPhysicalDeviceWin32PresentationSupportKHR)(VkPhysicalDevice physicalDevice, uint32_t queueFamilyIndex);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR VkResult VKAPI_CALL vkCreateWin32SurfaceKHR(
- VkInstance instance,
- const VkWin32SurfaceCreateInfoKHR* pCreateInfo,
- const VkAllocationCallbacks* pAllocator,
- VkSurfaceKHR* pSurface);
-
-VKAPI_ATTR VkBool32 VKAPI_CALL vkGetPhysicalDeviceWin32PresentationSupportKHR(
- VkPhysicalDevice physicalDevice,
- uint32_t queueFamilyIndex);
-#endif
-#endif /* VK_USE_PLATFORM_WIN32_KHR */
-
-#define VK_KHR_sampler_mirror_clamp_to_edge 1
-#define VK_KHR_SAMPLER_MIRROR_CLAMP_TO_EDGE_SPEC_VERSION 1
-#define VK_KHR_SAMPLER_MIRROR_CLAMP_TO_EDGE_EXTENSION_NAME "VK_KHR_sampler_mirror_clamp_to_edge"
-
-
-#define VK_KHR_get_physical_device_properties2 1
-#define VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_SPEC_VERSION 1
-#define VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME "VK_KHR_get_physical_device_properties2"
-
-typedef struct VkPhysicalDeviceFeatures2KHR {
- VkStructureType sType;
- void* pNext;
- VkPhysicalDeviceFeatures features;
-} VkPhysicalDeviceFeatures2KHR;
-
-typedef struct VkPhysicalDeviceProperties2KHR {
- VkStructureType sType;
- void* pNext;
- VkPhysicalDeviceProperties properties;
-} VkPhysicalDeviceProperties2KHR;
-
-typedef struct VkFormatProperties2KHR {
- VkStructureType sType;
- void* pNext;
- VkFormatProperties formatProperties;
-} VkFormatProperties2KHR;
-
-typedef struct VkImageFormatProperties2KHR {
- VkStructureType sType;
- void* pNext;
- VkImageFormatProperties imageFormatProperties;
-} VkImageFormatProperties2KHR;
-
-typedef struct VkPhysicalDeviceImageFormatInfo2KHR {
- VkStructureType sType;
- const void* pNext;
- VkFormat format;
- VkImageType type;
- VkImageTiling tiling;
- VkImageUsageFlags usage;
- VkImageCreateFlags flags;
-} VkPhysicalDeviceImageFormatInfo2KHR;
-
-typedef struct VkQueueFamilyProperties2KHR {
- VkStructureType sType;
- void* pNext;
- VkQueueFamilyProperties queueFamilyProperties;
-} VkQueueFamilyProperties2KHR;
-
-typedef struct VkPhysicalDeviceMemoryProperties2KHR {
- VkStructureType sType;
- void* pNext;
- VkPhysicalDeviceMemoryProperties memoryProperties;
-} VkPhysicalDeviceMemoryProperties2KHR;
-
-typedef struct VkSparseImageFormatProperties2KHR {
- VkStructureType sType;
- void* pNext;
- VkSparseImageFormatProperties properties;
-} VkSparseImageFormatProperties2KHR;
-
-typedef struct VkPhysicalDeviceSparseImageFormatInfo2KHR {
- VkStructureType sType;
- const void* pNext;
- VkFormat format;
- VkImageType type;
- VkSampleCountFlagBits samples;
- VkImageUsageFlags usage;
- VkImageTiling tiling;
-} VkPhysicalDeviceSparseImageFormatInfo2KHR;
-
-
-typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceFeatures2KHR)(VkPhysicalDevice physicalDevice, VkPhysicalDeviceFeatures2KHR* pFeatures);
-typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceProperties2KHR)(VkPhysicalDevice physicalDevice, VkPhysicalDeviceProperties2KHR* pProperties);
-typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceFormatProperties2KHR)(VkPhysicalDevice physicalDevice, VkFormat format, VkFormatProperties2KHR* pFormatProperties);
-typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceImageFormatProperties2KHR)(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceImageFormatInfo2KHR* pImageFormatInfo, VkImageFormatProperties2KHR* pImageFormatProperties);
-typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceQueueFamilyProperties2KHR)(VkPhysicalDevice physicalDevice, uint32_t* pQueueFamilyPropertyCount, VkQueueFamilyProperties2KHR* pQueueFamilyProperties);
-typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceMemoryProperties2KHR)(VkPhysicalDevice physicalDevice, VkPhysicalDeviceMemoryProperties2KHR* pMemoryProperties);
-typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceSparseImageFormatProperties2KHR)(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceSparseImageFormatInfo2KHR* pFormatInfo, uint32_t* pPropertyCount, VkSparseImageFormatProperties2KHR* pProperties);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceFeatures2KHR(
- VkPhysicalDevice physicalDevice,
- VkPhysicalDeviceFeatures2KHR* pFeatures);
-
-VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceProperties2KHR(
- VkPhysicalDevice physicalDevice,
- VkPhysicalDeviceProperties2KHR* pProperties);
-
-VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceFormatProperties2KHR(
- VkPhysicalDevice physicalDevice,
- VkFormat format,
- VkFormatProperties2KHR* pFormatProperties);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceImageFormatProperties2KHR(
- VkPhysicalDevice physicalDevice,
- const VkPhysicalDeviceImageFormatInfo2KHR* pImageFormatInfo,
- VkImageFormatProperties2KHR* pImageFormatProperties);
-
-VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceQueueFamilyProperties2KHR(
- VkPhysicalDevice physicalDevice,
- uint32_t* pQueueFamilyPropertyCount,
- VkQueueFamilyProperties2KHR* pQueueFamilyProperties);
-
-VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceMemoryProperties2KHR(
- VkPhysicalDevice physicalDevice,
- VkPhysicalDeviceMemoryProperties2KHR* pMemoryProperties);
-
-VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceSparseImageFormatProperties2KHR(
- VkPhysicalDevice physicalDevice,
- const VkPhysicalDeviceSparseImageFormatInfo2KHR* pFormatInfo,
- uint32_t* pPropertyCount,
- VkSparseImageFormatProperties2KHR* pProperties);
-#endif
-
-#define VK_KHR_shader_draw_parameters 1
-#define VK_KHR_SHADER_DRAW_PARAMETERS_SPEC_VERSION 1
-#define VK_KHR_SHADER_DRAW_PARAMETERS_EXTENSION_NAME "VK_KHR_shader_draw_parameters"
-
-
-#define VK_KHR_maintenance1 1
-#define VK_KHR_MAINTENANCE1_SPEC_VERSION 1
-#define VK_KHR_MAINTENANCE1_EXTENSION_NAME "VK_KHR_maintenance1"
-
-typedef VkFlags VkCommandPoolTrimFlagsKHR;
-
-typedef void (VKAPI_PTR *PFN_vkTrimCommandPoolKHR)(VkDevice device, VkCommandPool commandPool, VkCommandPoolTrimFlagsKHR flags);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR void VKAPI_CALL vkTrimCommandPoolKHR(
- VkDevice device,
- VkCommandPool commandPool,
- VkCommandPoolTrimFlagsKHR flags);
-#endif
-
-#define VK_EXT_debug_report 1
-VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDebugReportCallbackEXT)
-
-#define VK_EXT_DEBUG_REPORT_SPEC_VERSION 4
-#define VK_EXT_DEBUG_REPORT_EXTENSION_NAME "VK_EXT_debug_report"
-#define VK_STRUCTURE_TYPE_DEBUG_REPORT_CREATE_INFO_EXT VK_STRUCTURE_TYPE_DEBUG_REPORT_CALLBACK_CREATE_INFO_EXT
-
-
-typedef enum VkDebugReportObjectTypeEXT {
- VK_DEBUG_REPORT_OBJECT_TYPE_UNKNOWN_EXT = 0,
- VK_DEBUG_REPORT_OBJECT_TYPE_INSTANCE_EXT = 1,
- VK_DEBUG_REPORT_OBJECT_TYPE_PHYSICAL_DEVICE_EXT = 2,
- VK_DEBUG_REPORT_OBJECT_TYPE_DEVICE_EXT = 3,
- VK_DEBUG_REPORT_OBJECT_TYPE_QUEUE_EXT = 4,
- VK_DEBUG_REPORT_OBJECT_TYPE_SEMAPHORE_EXT = 5,
- VK_DEBUG_REPORT_OBJECT_TYPE_COMMAND_BUFFER_EXT = 6,
- VK_DEBUG_REPORT_OBJECT_TYPE_FENCE_EXT = 7,
- VK_DEBUG_REPORT_OBJECT_TYPE_DEVICE_MEMORY_EXT = 8,
- VK_DEBUG_REPORT_OBJECT_TYPE_BUFFER_EXT = 9,
- VK_DEBUG_REPORT_OBJECT_TYPE_IMAGE_EXT = 10,
- VK_DEBUG_REPORT_OBJECT_TYPE_EVENT_EXT = 11,
- VK_DEBUG_REPORT_OBJECT_TYPE_QUERY_POOL_EXT = 12,
- VK_DEBUG_REPORT_OBJECT_TYPE_BUFFER_VIEW_EXT = 13,
- VK_DEBUG_REPORT_OBJECT_TYPE_IMAGE_VIEW_EXT = 14,
- VK_DEBUG_REPORT_OBJECT_TYPE_SHADER_MODULE_EXT = 15,
- VK_DEBUG_REPORT_OBJECT_TYPE_PIPELINE_CACHE_EXT = 16,
- VK_DEBUG_REPORT_OBJECT_TYPE_PIPELINE_LAYOUT_EXT = 17,
- VK_DEBUG_REPORT_OBJECT_TYPE_RENDER_PASS_EXT = 18,
- VK_DEBUG_REPORT_OBJECT_TYPE_PIPELINE_EXT = 19,
- VK_DEBUG_REPORT_OBJECT_TYPE_DESCRIPTOR_SET_LAYOUT_EXT = 20,
- VK_DEBUG_REPORT_OBJECT_TYPE_SAMPLER_EXT = 21,
- VK_DEBUG_REPORT_OBJECT_TYPE_DESCRIPTOR_POOL_EXT = 22,
- VK_DEBUG_REPORT_OBJECT_TYPE_DESCRIPTOR_SET_EXT = 23,
- VK_DEBUG_REPORT_OBJECT_TYPE_FRAMEBUFFER_EXT = 24,
- VK_DEBUG_REPORT_OBJECT_TYPE_COMMAND_POOL_EXT = 25,
- VK_DEBUG_REPORT_OBJECT_TYPE_SURFACE_KHR_EXT = 26,
- VK_DEBUG_REPORT_OBJECT_TYPE_SWAPCHAIN_KHR_EXT = 27,
- VK_DEBUG_REPORT_OBJECT_TYPE_DEBUG_REPORT_EXT = 28,
- VK_DEBUG_REPORT_OBJECT_TYPE_DISPLAY_KHR_EXT = 29,
- VK_DEBUG_REPORT_OBJECT_TYPE_DISPLAY_MODE_KHR_EXT = 30,
- VK_DEBUG_REPORT_OBJECT_TYPE_OBJECT_TABLE_NVX_EXT = 31,
- VK_DEBUG_REPORT_OBJECT_TYPE_INDIRECT_COMMANDS_LAYOUT_NVX_EXT = 32,
- VK_DEBUG_REPORT_OBJECT_TYPE_BEGIN_RANGE_EXT = VK_DEBUG_REPORT_OBJECT_TYPE_UNKNOWN_EXT,
- VK_DEBUG_REPORT_OBJECT_TYPE_END_RANGE_EXT = VK_DEBUG_REPORT_OBJECT_TYPE_INDIRECT_COMMANDS_LAYOUT_NVX_EXT,
- VK_DEBUG_REPORT_OBJECT_TYPE_RANGE_SIZE_EXT = (VK_DEBUG_REPORT_OBJECT_TYPE_INDIRECT_COMMANDS_LAYOUT_NVX_EXT - VK_DEBUG_REPORT_OBJECT_TYPE_UNKNOWN_EXT + 1),
- VK_DEBUG_REPORT_OBJECT_TYPE_MAX_ENUM_EXT = 0x7FFFFFFF
-} VkDebugReportObjectTypeEXT;
-
-typedef enum VkDebugReportErrorEXT {
- VK_DEBUG_REPORT_ERROR_NONE_EXT = 0,
- VK_DEBUG_REPORT_ERROR_CALLBACK_REF_EXT = 1,
- VK_DEBUG_REPORT_ERROR_BEGIN_RANGE_EXT = VK_DEBUG_REPORT_ERROR_NONE_EXT,
- VK_DEBUG_REPORT_ERROR_END_RANGE_EXT = VK_DEBUG_REPORT_ERROR_CALLBACK_REF_EXT,
- VK_DEBUG_REPORT_ERROR_RANGE_SIZE_EXT = (VK_DEBUG_REPORT_ERROR_CALLBACK_REF_EXT - VK_DEBUG_REPORT_ERROR_NONE_EXT + 1),
- VK_DEBUG_REPORT_ERROR_MAX_ENUM_EXT = 0x7FFFFFFF
-} VkDebugReportErrorEXT;
-
-
-typedef enum VkDebugReportFlagBitsEXT {
- VK_DEBUG_REPORT_INFORMATION_BIT_EXT = 0x00000001,
- VK_DEBUG_REPORT_WARNING_BIT_EXT = 0x00000002,
- VK_DEBUG_REPORT_PERFORMANCE_WARNING_BIT_EXT = 0x00000004,
- VK_DEBUG_REPORT_ERROR_BIT_EXT = 0x00000008,
- VK_DEBUG_REPORT_DEBUG_BIT_EXT = 0x00000010,
- VK_DEBUG_REPORT_FLAG_BITS_MAX_ENUM_EXT = 0x7FFFFFFF
-} VkDebugReportFlagBitsEXT;
-typedef VkFlags VkDebugReportFlagsEXT;
-
-typedef VkBool32 (VKAPI_PTR *PFN_vkDebugReportCallbackEXT)(
- VkDebugReportFlagsEXT flags,
- VkDebugReportObjectTypeEXT objectType,
- uint64_t object,
- size_t location,
- int32_t messageCode,
- const char* pLayerPrefix,
- const char* pMessage,
- void* pUserData);
-
-
-typedef struct VkDebugReportCallbackCreateInfoEXT {
- VkStructureType sType;
- const void* pNext;
- VkDebugReportFlagsEXT flags;
- PFN_vkDebugReportCallbackEXT pfnCallback;
- void* pUserData;
-} VkDebugReportCallbackCreateInfoEXT;
-
-
-typedef VkResult (VKAPI_PTR *PFN_vkCreateDebugReportCallbackEXT)(VkInstance instance, const VkDebugReportCallbackCreateInfoEXT* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkDebugReportCallbackEXT* pCallback);
-typedef void (VKAPI_PTR *PFN_vkDestroyDebugReportCallbackEXT)(VkInstance instance, VkDebugReportCallbackEXT callback, const VkAllocationCallbacks* pAllocator);
-typedef void (VKAPI_PTR *PFN_vkDebugReportMessageEXT)(VkInstance instance, VkDebugReportFlagsEXT flags, VkDebugReportObjectTypeEXT objectType, uint64_t object, size_t location, int32_t messageCode, const char* pLayerPrefix, const char* pMessage);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR VkResult VKAPI_CALL vkCreateDebugReportCallbackEXT(
- VkInstance instance,
- const VkDebugReportCallbackCreateInfoEXT* pCreateInfo,
- const VkAllocationCallbacks* pAllocator,
- VkDebugReportCallbackEXT* pCallback);
-
-VKAPI_ATTR void VKAPI_CALL vkDestroyDebugReportCallbackEXT(
- VkInstance instance,
- VkDebugReportCallbackEXT callback,
- const VkAllocationCallbacks* pAllocator);
-
-VKAPI_ATTR void VKAPI_CALL vkDebugReportMessageEXT(
- VkInstance instance,
- VkDebugReportFlagsEXT flags,
- VkDebugReportObjectTypeEXT objectType,
- uint64_t object,
- size_t location,
- int32_t messageCode,
- const char* pLayerPrefix,
- const char* pMessage);
-#endif
-
-#define VK_NV_glsl_shader 1
-#define VK_NV_GLSL_SHADER_SPEC_VERSION 1
-#define VK_NV_GLSL_SHADER_EXTENSION_NAME "VK_NV_glsl_shader"
-
-
-#define VK_IMG_filter_cubic 1
-#define VK_IMG_FILTER_CUBIC_SPEC_VERSION 1
-#define VK_IMG_FILTER_CUBIC_EXTENSION_NAME "VK_IMG_filter_cubic"
-
-
-#define VK_AMD_rasterization_order 1
-#define VK_AMD_RASTERIZATION_ORDER_SPEC_VERSION 1
-#define VK_AMD_RASTERIZATION_ORDER_EXTENSION_NAME "VK_AMD_rasterization_order"
-
-
-typedef enum VkRasterizationOrderAMD {
- VK_RASTERIZATION_ORDER_STRICT_AMD = 0,
- VK_RASTERIZATION_ORDER_RELAXED_AMD = 1,
- VK_RASTERIZATION_ORDER_BEGIN_RANGE_AMD = VK_RASTERIZATION_ORDER_STRICT_AMD,
- VK_RASTERIZATION_ORDER_END_RANGE_AMD = VK_RASTERIZATION_ORDER_RELAXED_AMD,
- VK_RASTERIZATION_ORDER_RANGE_SIZE_AMD = (VK_RASTERIZATION_ORDER_RELAXED_AMD - VK_RASTERIZATION_ORDER_STRICT_AMD + 1),
- VK_RASTERIZATION_ORDER_MAX_ENUM_AMD = 0x7FFFFFFF
-} VkRasterizationOrderAMD;
-
-typedef struct VkPipelineRasterizationStateRasterizationOrderAMD {
- VkStructureType sType;
- const void* pNext;
- VkRasterizationOrderAMD rasterizationOrder;
-} VkPipelineRasterizationStateRasterizationOrderAMD;
-
-
-
-#define VK_AMD_shader_trinary_minmax 1
-#define VK_AMD_SHADER_TRINARY_MINMAX_SPEC_VERSION 1
-#define VK_AMD_SHADER_TRINARY_MINMAX_EXTENSION_NAME "VK_AMD_shader_trinary_minmax"
-
-
-#define VK_AMD_shader_explicit_vertex_parameter 1
-#define VK_AMD_SHADER_EXPLICIT_VERTEX_PARAMETER_SPEC_VERSION 1
-#define VK_AMD_SHADER_EXPLICIT_VERTEX_PARAMETER_EXTENSION_NAME "VK_AMD_shader_explicit_vertex_parameter"
-
-
-#define VK_EXT_debug_marker 1
-#define VK_EXT_DEBUG_MARKER_SPEC_VERSION 3
-#define VK_EXT_DEBUG_MARKER_EXTENSION_NAME "VK_EXT_debug_marker"
-
-typedef struct VkDebugMarkerObjectNameInfoEXT {
- VkStructureType sType;
- const void* pNext;
- VkDebugReportObjectTypeEXT objectType;
- uint64_t object;
- const char* pObjectName;
-} VkDebugMarkerObjectNameInfoEXT;
-
-typedef struct VkDebugMarkerObjectTagInfoEXT {
- VkStructureType sType;
- const void* pNext;
- VkDebugReportObjectTypeEXT objectType;
- uint64_t object;
- uint64_t tagName;
- size_t tagSize;
- const void* pTag;
-} VkDebugMarkerObjectTagInfoEXT;
-
-typedef struct VkDebugMarkerMarkerInfoEXT {
- VkStructureType sType;
- const void* pNext;
- const char* pMarkerName;
- float color[4];
-} VkDebugMarkerMarkerInfoEXT;
-
-
-typedef VkResult (VKAPI_PTR *PFN_vkDebugMarkerSetObjectTagEXT)(VkDevice device, VkDebugMarkerObjectTagInfoEXT* pTagInfo);
-typedef VkResult (VKAPI_PTR *PFN_vkDebugMarkerSetObjectNameEXT)(VkDevice device, VkDebugMarkerObjectNameInfoEXT* pNameInfo);
-typedef void (VKAPI_PTR *PFN_vkCmdDebugMarkerBeginEXT)(VkCommandBuffer commandBuffer, VkDebugMarkerMarkerInfoEXT* pMarkerInfo);
-typedef void (VKAPI_PTR *PFN_vkCmdDebugMarkerEndEXT)(VkCommandBuffer commandBuffer);
-typedef void (VKAPI_PTR *PFN_vkCmdDebugMarkerInsertEXT)(VkCommandBuffer commandBuffer, VkDebugMarkerMarkerInfoEXT* pMarkerInfo);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR VkResult VKAPI_CALL vkDebugMarkerSetObjectTagEXT(
- VkDevice device,
- VkDebugMarkerObjectTagInfoEXT* pTagInfo);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkDebugMarkerSetObjectNameEXT(
- VkDevice device,
- VkDebugMarkerObjectNameInfoEXT* pNameInfo);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdDebugMarkerBeginEXT(
- VkCommandBuffer commandBuffer,
- VkDebugMarkerMarkerInfoEXT* pMarkerInfo);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdDebugMarkerEndEXT(
- VkCommandBuffer commandBuffer);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdDebugMarkerInsertEXT(
- VkCommandBuffer commandBuffer,
- VkDebugMarkerMarkerInfoEXT* pMarkerInfo);
-#endif
-
-#define VK_AMD_gcn_shader 1
-#define VK_AMD_GCN_SHADER_SPEC_VERSION 1
-#define VK_AMD_GCN_SHADER_EXTENSION_NAME "VK_AMD_gcn_shader"
-
-
-#define VK_NV_dedicated_allocation 1
-#define VK_NV_DEDICATED_ALLOCATION_SPEC_VERSION 1
-#define VK_NV_DEDICATED_ALLOCATION_EXTENSION_NAME "VK_NV_dedicated_allocation"
-
-typedef struct VkDedicatedAllocationImageCreateInfoNV {
- VkStructureType sType;
- const void* pNext;
- VkBool32 dedicatedAllocation;
-} VkDedicatedAllocationImageCreateInfoNV;
-
-typedef struct VkDedicatedAllocationBufferCreateInfoNV {
- VkStructureType sType;
- const void* pNext;
- VkBool32 dedicatedAllocation;
-} VkDedicatedAllocationBufferCreateInfoNV;
-
-typedef struct VkDedicatedAllocationMemoryAllocateInfoNV {
- VkStructureType sType;
- const void* pNext;
- VkImage image;
- VkBuffer buffer;
-} VkDedicatedAllocationMemoryAllocateInfoNV;
-
-
-
-#define VK_AMD_draw_indirect_count 1
-#define VK_AMD_DRAW_INDIRECT_COUNT_SPEC_VERSION 1
-#define VK_AMD_DRAW_INDIRECT_COUNT_EXTENSION_NAME "VK_AMD_draw_indirect_count"
-
-typedef void (VKAPI_PTR *PFN_vkCmdDrawIndirectCountAMD)(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, VkBuffer countBuffer, VkDeviceSize countBufferOffset, uint32_t maxDrawCount, uint32_t stride);
-typedef void (VKAPI_PTR *PFN_vkCmdDrawIndexedIndirectCountAMD)(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, VkBuffer countBuffer, VkDeviceSize countBufferOffset, uint32_t maxDrawCount, uint32_t stride);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR void VKAPI_CALL vkCmdDrawIndirectCountAMD(
- VkCommandBuffer commandBuffer,
- VkBuffer buffer,
- VkDeviceSize offset,
- VkBuffer countBuffer,
- VkDeviceSize countBufferOffset,
- uint32_t maxDrawCount,
- uint32_t stride);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdDrawIndexedIndirectCountAMD(
- VkCommandBuffer commandBuffer,
- VkBuffer buffer,
- VkDeviceSize offset,
- VkBuffer countBuffer,
- VkDeviceSize countBufferOffset,
- uint32_t maxDrawCount,
- uint32_t stride);
-#endif
-
-#define VK_AMD_negative_viewport_height 1
-#define VK_AMD_NEGATIVE_VIEWPORT_HEIGHT_SPEC_VERSION 1
-#define VK_AMD_NEGATIVE_VIEWPORT_HEIGHT_EXTENSION_NAME "VK_AMD_negative_viewport_height"
-
-
-#define VK_AMD_gpu_shader_half_float 1
-#define VK_AMD_GPU_SHADER_HALF_FLOAT_SPEC_VERSION 1
-#define VK_AMD_GPU_SHADER_HALF_FLOAT_EXTENSION_NAME "VK_AMD_gpu_shader_half_float"
-
-
-#define VK_AMD_shader_ballot 1
-#define VK_AMD_SHADER_BALLOT_SPEC_VERSION 1
-#define VK_AMD_SHADER_BALLOT_EXTENSION_NAME "VK_AMD_shader_ballot"
-
-
-#define VK_IMG_format_pvrtc 1
-#define VK_IMG_FORMAT_PVRTC_SPEC_VERSION 1
-#define VK_IMG_FORMAT_PVRTC_EXTENSION_NAME "VK_IMG_format_pvrtc"
-
-
-#define VK_NV_external_memory_capabilities 1
-#define VK_NV_EXTERNAL_MEMORY_CAPABILITIES_SPEC_VERSION 1
-#define VK_NV_EXTERNAL_MEMORY_CAPABILITIES_EXTENSION_NAME "VK_NV_external_memory_capabilities"
-
-
-typedef enum VkExternalMemoryHandleTypeFlagBitsNV {
- VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_WIN32_BIT_NV = 0x00000001,
- VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_WIN32_KMT_BIT_NV = 0x00000002,
- VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D11_IMAGE_BIT_NV = 0x00000004,
- VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D11_IMAGE_KMT_BIT_NV = 0x00000008,
- VK_EXTERNAL_MEMORY_HANDLE_TYPE_FLAG_BITS_MAX_ENUM_NV = 0x7FFFFFFF
-} VkExternalMemoryHandleTypeFlagBitsNV;
-typedef VkFlags VkExternalMemoryHandleTypeFlagsNV;
-
-typedef enum VkExternalMemoryFeatureFlagBitsNV {
- VK_EXTERNAL_MEMORY_FEATURE_DEDICATED_ONLY_BIT_NV = 0x00000001,
- VK_EXTERNAL_MEMORY_FEATURE_EXPORTABLE_BIT_NV = 0x00000002,
- VK_EXTERNAL_MEMORY_FEATURE_IMPORTABLE_BIT_NV = 0x00000004,
- VK_EXTERNAL_MEMORY_FEATURE_FLAG_BITS_MAX_ENUM_NV = 0x7FFFFFFF
-} VkExternalMemoryFeatureFlagBitsNV;
-typedef VkFlags VkExternalMemoryFeatureFlagsNV;
-
-typedef struct VkExternalImageFormatPropertiesNV {
- VkImageFormatProperties imageFormatProperties;
- VkExternalMemoryFeatureFlagsNV externalMemoryFeatures;
- VkExternalMemoryHandleTypeFlagsNV exportFromImportedHandleTypes;
- VkExternalMemoryHandleTypeFlagsNV compatibleHandleTypes;
-} VkExternalImageFormatPropertiesNV;
-
-
-typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceExternalImageFormatPropertiesNV)(VkPhysicalDevice physicalDevice, VkFormat format, VkImageType type, VkImageTiling tiling, VkImageUsageFlags usage, VkImageCreateFlags flags, VkExternalMemoryHandleTypeFlagsNV externalHandleType, VkExternalImageFormatPropertiesNV* pExternalImageFormatProperties);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceExternalImageFormatPropertiesNV(
- VkPhysicalDevice physicalDevice,
- VkFormat format,
- VkImageType type,
- VkImageTiling tiling,
- VkImageUsageFlags usage,
- VkImageCreateFlags flags,
- VkExternalMemoryHandleTypeFlagsNV externalHandleType,
- VkExternalImageFormatPropertiesNV* pExternalImageFormatProperties);
-#endif
-
-#define VK_NV_external_memory 1
-#define VK_NV_EXTERNAL_MEMORY_SPEC_VERSION 1
-#define VK_NV_EXTERNAL_MEMORY_EXTENSION_NAME "VK_NV_external_memory"
-
-typedef struct VkExternalMemoryImageCreateInfoNV {
- VkStructureType sType;
- const void* pNext;
- VkExternalMemoryHandleTypeFlagsNV handleTypes;
-} VkExternalMemoryImageCreateInfoNV;
-
-typedef struct VkExportMemoryAllocateInfoNV {
- VkStructureType sType;
- const void* pNext;
- VkExternalMemoryHandleTypeFlagsNV handleTypes;
-} VkExportMemoryAllocateInfoNV;
-
-
-
-#ifdef VK_USE_PLATFORM_WIN32_KHR
-#define VK_NV_external_memory_win32 1
-#define VK_NV_EXTERNAL_MEMORY_WIN32_SPEC_VERSION 1
-#define VK_NV_EXTERNAL_MEMORY_WIN32_EXTENSION_NAME "VK_NV_external_memory_win32"
-
-typedef struct VkImportMemoryWin32HandleInfoNV {
- VkStructureType sType;
- const void* pNext;
- VkExternalMemoryHandleTypeFlagsNV handleType;
- HANDLE handle;
-} VkImportMemoryWin32HandleInfoNV;
-
-typedef struct VkExportMemoryWin32HandleInfoNV {
- VkStructureType sType;
- const void* pNext;
- const SECURITY_ATTRIBUTES* pAttributes;
- DWORD dwAccess;
-} VkExportMemoryWin32HandleInfoNV;
-
-
-typedef VkResult (VKAPI_PTR *PFN_vkGetMemoryWin32HandleNV)(VkDevice device, VkDeviceMemory memory, VkExternalMemoryHandleTypeFlagsNV handleType, HANDLE* pHandle);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR VkResult VKAPI_CALL vkGetMemoryWin32HandleNV(
- VkDevice device,
- VkDeviceMemory memory,
- VkExternalMemoryHandleTypeFlagsNV handleType,
- HANDLE* pHandle);
-#endif
-#endif /* VK_USE_PLATFORM_WIN32_KHR */
-
-#ifdef VK_USE_PLATFORM_WIN32_KHR
-#define VK_NV_win32_keyed_mutex 1
-#define VK_NV_WIN32_KEYED_MUTEX_SPEC_VERSION 1
-#define VK_NV_WIN32_KEYED_MUTEX_EXTENSION_NAME "VK_NV_win32_keyed_mutex"
-
-typedef struct VkWin32KeyedMutexAcquireReleaseInfoNV {
- VkStructureType sType;
- const void* pNext;
- uint32_t acquireCount;
- const VkDeviceMemory* pAcquireSyncs;
- const uint64_t* pAcquireKeys;
- const uint32_t* pAcquireTimeoutMilliseconds;
- uint32_t releaseCount;
- const VkDeviceMemory* pReleaseSyncs;
- const uint64_t* pReleaseKeys;
-} VkWin32KeyedMutexAcquireReleaseInfoNV;
-
-
-#endif /* VK_USE_PLATFORM_WIN32_KHR */
-
-#define VK_EXT_validation_flags 1
-#define VK_EXT_VALIDATION_FLAGS_SPEC_VERSION 1
-#define VK_EXT_VALIDATION_FLAGS_EXTENSION_NAME "VK_EXT_validation_flags"
-
-
-typedef enum VkValidationCheckEXT {
- VK_VALIDATION_CHECK_ALL_EXT = 0,
- VK_VALIDATION_CHECK_BEGIN_RANGE_EXT = VK_VALIDATION_CHECK_ALL_EXT,
- VK_VALIDATION_CHECK_END_RANGE_EXT = VK_VALIDATION_CHECK_ALL_EXT,
- VK_VALIDATION_CHECK_RANGE_SIZE_EXT = (VK_VALIDATION_CHECK_ALL_EXT - VK_VALIDATION_CHECK_ALL_EXT + 1),
- VK_VALIDATION_CHECK_MAX_ENUM_EXT = 0x7FFFFFFF
-} VkValidationCheckEXT;
-
-typedef struct VkValidationFlagsEXT {
- VkStructureType sType;
- const void* pNext;
- uint32_t disabledValidationCheckCount;
- VkValidationCheckEXT* pDisabledValidationChecks;
-} VkValidationFlagsEXT;
-
-
-
-#ifdef VK_USE_PLATFORM_VI_NN
-#define VK_NN_vi_surface 1
-#define VK_NN_VI_SURFACE_SPEC_VERSION 1
-#define VK_NN_VI_SURFACE_EXTENSION_NAME "VK_NN_vi_surface"
-
-typedef VkFlags VkViSurfaceCreateFlagsNN;
-
-typedef struct VkViSurfaceCreateInfoNN {
- VkStructureType sType;
- const void* pNext;
- VkViSurfaceCreateFlagsNN flags;
- void* window;
-} VkViSurfaceCreateInfoNN;
-
-
-typedef VkResult (VKAPI_PTR *PFN_vkCreateViSurfaceNN)(VkInstance instance, const VkViSurfaceCreateInfoNN* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR VkResult VKAPI_CALL vkCreateViSurfaceNN(
- VkInstance instance,
- const VkViSurfaceCreateInfoNN* pCreateInfo,
- const VkAllocationCallbacks* pAllocator,
- VkSurfaceKHR* pSurface);
-#endif
-#endif /* VK_USE_PLATFORM_VI_NN */
-
-#define VK_EXT_shader_subgroup_ballot 1
-#define VK_EXT_SHADER_SUBGROUP_BALLOT_SPEC_VERSION 1
-#define VK_EXT_SHADER_SUBGROUP_BALLOT_EXTENSION_NAME "VK_EXT_shader_subgroup_ballot"
-
-
-#define VK_EXT_shader_subgroup_vote 1
-#define VK_EXT_SHADER_SUBGROUP_VOTE_SPEC_VERSION 1
-#define VK_EXT_SHADER_SUBGROUP_VOTE_EXTENSION_NAME "VK_EXT_shader_subgroup_vote"
-
-
-#define VK_NVX_device_generated_commands 1
-VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkObjectTableNVX)
-VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkIndirectCommandsLayoutNVX)
-
-#define VK_NVX_DEVICE_GENERATED_COMMANDS_SPEC_VERSION 1
-#define VK_NVX_DEVICE_GENERATED_COMMANDS_EXTENSION_NAME "VK_NVX_device_generated_commands"
-
-
-typedef enum VkIndirectCommandsTokenTypeNVX {
- VK_INDIRECT_COMMANDS_TOKEN_PIPELINE_NVX = 0,
- VK_INDIRECT_COMMANDS_TOKEN_DESCRIPTOR_SET_NVX = 1,
- VK_INDIRECT_COMMANDS_TOKEN_INDEX_BUFFER_NVX = 2,
- VK_INDIRECT_COMMANDS_TOKEN_VERTEX_BUFFER_NVX = 3,
- VK_INDIRECT_COMMANDS_TOKEN_PUSH_CONSTANT_NVX = 4,
- VK_INDIRECT_COMMANDS_TOKEN_DRAW_INDEXED_NVX = 5,
- VK_INDIRECT_COMMANDS_TOKEN_DRAW_NVX = 6,
- VK_INDIRECT_COMMANDS_TOKEN_DISPATCH_NVX = 7,
- VK_INDIRECT_COMMANDS_TOKEN_TYPE_BEGIN_RANGE_NVX = VK_INDIRECT_COMMANDS_TOKEN_PIPELINE_NVX,
- VK_INDIRECT_COMMANDS_TOKEN_TYPE_END_RANGE_NVX = VK_INDIRECT_COMMANDS_TOKEN_DISPATCH_NVX,
- VK_INDIRECT_COMMANDS_TOKEN_TYPE_RANGE_SIZE_NVX = (VK_INDIRECT_COMMANDS_TOKEN_DISPATCH_NVX - VK_INDIRECT_COMMANDS_TOKEN_PIPELINE_NVX + 1),
- VK_INDIRECT_COMMANDS_TOKEN_TYPE_MAX_ENUM_NVX = 0x7FFFFFFF
-} VkIndirectCommandsTokenTypeNVX;
-
-typedef enum VkObjectEntryTypeNVX {
- VK_OBJECT_ENTRY_DESCRIPTOR_SET_NVX = 0,
- VK_OBJECT_ENTRY_PIPELINE_NVX = 1,
- VK_OBJECT_ENTRY_INDEX_BUFFER_NVX = 2,
- VK_OBJECT_ENTRY_VERTEX_BUFFER_NVX = 3,
- VK_OBJECT_ENTRY_PUSH_CONSTANT_NVX = 4,
- VK_OBJECT_ENTRY_TYPE_BEGIN_RANGE_NVX = VK_OBJECT_ENTRY_DESCRIPTOR_SET_NVX,
- VK_OBJECT_ENTRY_TYPE_END_RANGE_NVX = VK_OBJECT_ENTRY_PUSH_CONSTANT_NVX,
- VK_OBJECT_ENTRY_TYPE_RANGE_SIZE_NVX = (VK_OBJECT_ENTRY_PUSH_CONSTANT_NVX - VK_OBJECT_ENTRY_DESCRIPTOR_SET_NVX + 1),
- VK_OBJECT_ENTRY_TYPE_MAX_ENUM_NVX = 0x7FFFFFFF
-} VkObjectEntryTypeNVX;
-
-
-typedef enum VkIndirectCommandsLayoutUsageFlagBitsNVX {
- VK_INDIRECT_COMMANDS_LAYOUT_USAGE_UNORDERED_SEQUENCES_BIT_NVX = 0x00000001,
- VK_INDIRECT_COMMANDS_LAYOUT_USAGE_SPARSE_SEQUENCES_BIT_NVX = 0x00000002,
- VK_INDIRECT_COMMANDS_LAYOUT_USAGE_EMPTY_EXECUTIONS_BIT_NVX = 0x00000004,
- VK_INDIRECT_COMMANDS_LAYOUT_USAGE_INDEXED_SEQUENCES_BIT_NVX = 0x00000008,
- VK_INDIRECT_COMMANDS_LAYOUT_USAGE_FLAG_BITS_MAX_ENUM_NVX = 0x7FFFFFFF
-} VkIndirectCommandsLayoutUsageFlagBitsNVX;
-typedef VkFlags VkIndirectCommandsLayoutUsageFlagsNVX;
-
-typedef enum VkObjectEntryUsageFlagBitsNVX {
- VK_OBJECT_ENTRY_USAGE_GRAPHICS_BIT_NVX = 0x00000001,
- VK_OBJECT_ENTRY_USAGE_COMPUTE_BIT_NVX = 0x00000002,
- VK_OBJECT_ENTRY_USAGE_FLAG_BITS_MAX_ENUM_NVX = 0x7FFFFFFF
-} VkObjectEntryUsageFlagBitsNVX;
-typedef VkFlags VkObjectEntryUsageFlagsNVX;
-
-typedef struct VkDeviceGeneratedCommandsFeaturesNVX {
- VkStructureType sType;
- const void* pNext;
- VkBool32 computeBindingPointSupport;
-} VkDeviceGeneratedCommandsFeaturesNVX;
-
-typedef struct VkDeviceGeneratedCommandsLimitsNVX {
- VkStructureType sType;
- const void* pNext;
- uint32_t maxIndirectCommandsLayoutTokenCount;
- uint32_t maxObjectEntryCounts;
- uint32_t minSequenceCountBufferOffsetAlignment;
- uint32_t minSequenceIndexBufferOffsetAlignment;
- uint32_t minCommandsTokenBufferOffsetAlignment;
-} VkDeviceGeneratedCommandsLimitsNVX;
-
-typedef struct VkIndirectCommandsTokenNVX {
- VkIndirectCommandsTokenTypeNVX tokenType;
- VkBuffer buffer;
- VkDeviceSize offset;
-} VkIndirectCommandsTokenNVX;
-
-typedef struct VkIndirectCommandsLayoutTokenNVX {
- VkIndirectCommandsTokenTypeNVX tokenType;
- uint32_t bindingUnit;
- uint32_t dynamicCount;
- uint32_t divisor;
-} VkIndirectCommandsLayoutTokenNVX;
-
-typedef struct VkIndirectCommandsLayoutCreateInfoNVX {
- VkStructureType sType;
- const void* pNext;
- VkPipelineBindPoint pipelineBindPoint;
- VkIndirectCommandsLayoutUsageFlagsNVX flags;
- uint32_t tokenCount;
- const VkIndirectCommandsLayoutTokenNVX* pTokens;
-} VkIndirectCommandsLayoutCreateInfoNVX;
-
-typedef struct VkCmdProcessCommandsInfoNVX {
- VkStructureType sType;
- const void* pNext;
- VkObjectTableNVX objectTable;
- VkIndirectCommandsLayoutNVX indirectCommandsLayout;
- uint32_t indirectCommandsTokenCount;
- const VkIndirectCommandsTokenNVX* pIndirectCommandsTokens;
- uint32_t maxSequencesCount;
- VkCommandBuffer targetCommandBuffer;
- VkBuffer sequencesCountBuffer;
- VkDeviceSize sequencesCountOffset;
- VkBuffer sequencesIndexBuffer;
- VkDeviceSize sequencesIndexOffset;
-} VkCmdProcessCommandsInfoNVX;
-
-typedef struct VkCmdReserveSpaceForCommandsInfoNVX {
- VkStructureType sType;
- const void* pNext;
- VkObjectTableNVX objectTable;
- VkIndirectCommandsLayoutNVX indirectCommandsLayout;
- uint32_t maxSequencesCount;
-} VkCmdReserveSpaceForCommandsInfoNVX;
-
-typedef struct VkObjectTableCreateInfoNVX {
- VkStructureType sType;
- const void* pNext;
- uint32_t objectCount;
- const VkObjectEntryTypeNVX* pObjectEntryTypes;
- const uint32_t* pObjectEntryCounts;
- const VkObjectEntryUsageFlagsNVX* pObjectEntryUsageFlags;
- uint32_t maxUniformBuffersPerDescriptor;
- uint32_t maxStorageBuffersPerDescriptor;
- uint32_t maxStorageImagesPerDescriptor;
- uint32_t maxSampledImagesPerDescriptor;
- uint32_t maxPipelineLayouts;
-} VkObjectTableCreateInfoNVX;
-
-typedef struct VkObjectTableEntryNVX {
- VkObjectEntryTypeNVX type;
- VkObjectEntryUsageFlagsNVX flags;
-} VkObjectTableEntryNVX;
-
-typedef struct VkObjectTablePipelineEntryNVX {
- VkObjectEntryTypeNVX type;
- VkObjectEntryUsageFlagsNVX flags;
- VkPipeline pipeline;
-} VkObjectTablePipelineEntryNVX;
-
-typedef struct VkObjectTableDescriptorSetEntryNVX {
- VkObjectEntryTypeNVX type;
- VkObjectEntryUsageFlagsNVX flags;
- VkPipelineLayout pipelineLayout;
- VkDescriptorSet descriptorSet;
-} VkObjectTableDescriptorSetEntryNVX;
-
-typedef struct VkObjectTableVertexBufferEntryNVX {
- VkObjectEntryTypeNVX type;
- VkObjectEntryUsageFlagsNVX flags;
- VkBuffer buffer;
-} VkObjectTableVertexBufferEntryNVX;
-
-typedef struct VkObjectTableIndexBufferEntryNVX {
- VkObjectEntryTypeNVX type;
- VkObjectEntryUsageFlagsNVX flags;
- VkBuffer buffer;
- VkIndexType indexType;
-} VkObjectTableIndexBufferEntryNVX;
-
-typedef struct VkObjectTablePushConstantEntryNVX {
- VkObjectEntryTypeNVX type;
- VkObjectEntryUsageFlagsNVX flags;
- VkPipelineLayout pipelineLayout;
- VkShaderStageFlags stageFlags;
-} VkObjectTablePushConstantEntryNVX;
-
-
-typedef void (VKAPI_PTR *PFN_vkCmdProcessCommandsNVX)(VkCommandBuffer commandBuffer, const VkCmdProcessCommandsInfoNVX* pProcessCommandsInfo);
-typedef void (VKAPI_PTR *PFN_vkCmdReserveSpaceForCommandsNVX)(VkCommandBuffer commandBuffer, const VkCmdReserveSpaceForCommandsInfoNVX* pReserveSpaceInfo);
-typedef VkResult (VKAPI_PTR *PFN_vkCreateIndirectCommandsLayoutNVX)(VkDevice device, const VkIndirectCommandsLayoutCreateInfoNVX* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkIndirectCommandsLayoutNVX* pIndirectCommandsLayout);
-typedef void (VKAPI_PTR *PFN_vkDestroyIndirectCommandsLayoutNVX)(VkDevice device, VkIndirectCommandsLayoutNVX indirectCommandsLayout, const VkAllocationCallbacks* pAllocator);
-typedef VkResult (VKAPI_PTR *PFN_vkCreateObjectTableNVX)(VkDevice device, const VkObjectTableCreateInfoNVX* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkObjectTableNVX* pObjectTable);
-typedef void (VKAPI_PTR *PFN_vkDestroyObjectTableNVX)(VkDevice device, VkObjectTableNVX objectTable, const VkAllocationCallbacks* pAllocator);
-typedef VkResult (VKAPI_PTR *PFN_vkRegisterObjectsNVX)(VkDevice device, VkObjectTableNVX objectTable, uint32_t objectCount, const VkObjectTableEntryNVX* const* ppObjectTableEntries, const uint32_t* pObjectIndices);
-typedef VkResult (VKAPI_PTR *PFN_vkUnregisterObjectsNVX)(VkDevice device, VkObjectTableNVX objectTable, uint32_t objectCount, const VkObjectEntryTypeNVX* pObjectEntryTypes, const uint32_t* pObjectIndices);
-typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceGeneratedCommandsPropertiesNVX)(VkPhysicalDevice physicalDevice, VkDeviceGeneratedCommandsFeaturesNVX* pFeatures, VkDeviceGeneratedCommandsLimitsNVX* pLimits);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR void VKAPI_CALL vkCmdProcessCommandsNVX(
- VkCommandBuffer commandBuffer,
- const VkCmdProcessCommandsInfoNVX* pProcessCommandsInfo);
-
-VKAPI_ATTR void VKAPI_CALL vkCmdReserveSpaceForCommandsNVX(
- VkCommandBuffer commandBuffer,
- const VkCmdReserveSpaceForCommandsInfoNVX* pReserveSpaceInfo);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkCreateIndirectCommandsLayoutNVX(
- VkDevice device,
- const VkIndirectCommandsLayoutCreateInfoNVX* pCreateInfo,
- const VkAllocationCallbacks* pAllocator,
- VkIndirectCommandsLayoutNVX* pIndirectCommandsLayout);
-
-VKAPI_ATTR void VKAPI_CALL vkDestroyIndirectCommandsLayoutNVX(
- VkDevice device,
- VkIndirectCommandsLayoutNVX indirectCommandsLayout,
- const VkAllocationCallbacks* pAllocator);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkCreateObjectTableNVX(
- VkDevice device,
- const VkObjectTableCreateInfoNVX* pCreateInfo,
- const VkAllocationCallbacks* pAllocator,
- VkObjectTableNVX* pObjectTable);
-
-VKAPI_ATTR void VKAPI_CALL vkDestroyObjectTableNVX(
- VkDevice device,
- VkObjectTableNVX objectTable,
- const VkAllocationCallbacks* pAllocator);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkRegisterObjectsNVX(
- VkDevice device,
- VkObjectTableNVX objectTable,
- uint32_t objectCount,
- const VkObjectTableEntryNVX* const* ppObjectTableEntries,
- const uint32_t* pObjectIndices);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkUnregisterObjectsNVX(
- VkDevice device,
- VkObjectTableNVX objectTable,
- uint32_t objectCount,
- const VkObjectEntryTypeNVX* pObjectEntryTypes,
- const uint32_t* pObjectIndices);
-
-VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceGeneratedCommandsPropertiesNVX(
- VkPhysicalDevice physicalDevice,
- VkDeviceGeneratedCommandsFeaturesNVX* pFeatures,
- VkDeviceGeneratedCommandsLimitsNVX* pLimits);
-#endif
-
-#define VK_EXT_direct_mode_display 1
-#define VK_EXT_DIRECT_MODE_DISPLAY_SPEC_VERSION 1
-#define VK_EXT_DIRECT_MODE_DISPLAY_EXTENSION_NAME "VK_EXT_direct_mode_display"
-
-typedef VkResult (VKAPI_PTR *PFN_vkReleaseDisplayEXT)(VkPhysicalDevice physicalDevice, VkDisplayKHR display);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR VkResult VKAPI_CALL vkReleaseDisplayEXT(
- VkPhysicalDevice physicalDevice,
- VkDisplayKHR display);
-#endif
-
-#ifdef VK_USE_PLATFORM_XLIB_XRANDR_EXT
-#define VK_EXT_acquire_xlib_display 1
-#include
-
-#define VK_EXT_ACQUIRE_XLIB_DISPLAY_SPEC_VERSION 1
-#define VK_EXT_ACQUIRE_XLIB_DISPLAY_EXTENSION_NAME "VK_EXT_acquire_xlib_display"
-
-typedef VkResult (VKAPI_PTR *PFN_vkAcquireXlibDisplayEXT)(VkPhysicalDevice physicalDevice, Display* dpy, VkDisplayKHR display);
-typedef VkResult (VKAPI_PTR *PFN_vkGetRandROutputDisplayEXT)(VkPhysicalDevice physicalDevice, Display* dpy, RROutput rrOutput, VkDisplayKHR* pDisplay);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR VkResult VKAPI_CALL vkAcquireXlibDisplayEXT(
- VkPhysicalDevice physicalDevice,
- Display* dpy,
- VkDisplayKHR display);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkGetRandROutputDisplayEXT(
- VkPhysicalDevice physicalDevice,
- Display* dpy,
- RROutput rrOutput,
- VkDisplayKHR* pDisplay);
-#endif
-#endif /* VK_USE_PLATFORM_XLIB_XRANDR_EXT */
-
-#define VK_EXT_display_surface_counter 1
-#define VK_EXT_DISPLAY_SURFACE_COUNTER_SPEC_VERSION 1
-#define VK_EXT_DISPLAY_SURFACE_COUNTER_EXTENSION_NAME "VK_EXT_display_surface_counter"
-
-
-typedef enum VkSurfaceCounterFlagBitsEXT {
- VK_SURFACE_COUNTER_VBLANK_EXT = 0x00000001,
- VK_SURFACE_COUNTER_FLAG_BITS_MAX_ENUM_EXT = 0x7FFFFFFF
-} VkSurfaceCounterFlagBitsEXT;
-typedef VkFlags VkSurfaceCounterFlagsEXT;
-
-typedef struct VkSurfaceCapabilities2EXT {
- VkStructureType sType;
- void* pNext;
- uint32_t minImageCount;
- uint32_t maxImageCount;
- VkExtent2D currentExtent;
- VkExtent2D minImageExtent;
- VkExtent2D maxImageExtent;
- uint32_t maxImageArrayLayers;
- VkSurfaceTransformFlagsKHR supportedTransforms;
- VkSurfaceTransformFlagBitsKHR currentTransform;
- VkCompositeAlphaFlagsKHR supportedCompositeAlpha;
- VkImageUsageFlags supportedUsageFlags;
- VkSurfaceCounterFlagsEXT supportedSurfaceCounters;
-} VkSurfaceCapabilities2EXT;
-
-
-typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceSurfaceCapabilities2EXT)(VkPhysicalDevice physicalDevice, VkSurfaceKHR surface, VkSurfaceCapabilities2EXT* pSurfaceCapabilities);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceSurfaceCapabilities2EXT(
- VkPhysicalDevice physicalDevice,
- VkSurfaceKHR surface,
- VkSurfaceCapabilities2EXT* pSurfaceCapabilities);
-#endif
-
-#define VK_EXT_display_control 1
-#define VK_EXT_DISPLAY_CONTROL_SPEC_VERSION 1
-#define VK_EXT_DISPLAY_CONTROL_EXTENSION_NAME "VK_EXT_display_control"
-
-
-typedef enum VkDisplayPowerStateEXT {
- VK_DISPLAY_POWER_STATE_OFF_EXT = 0,
- VK_DISPLAY_POWER_STATE_SUSPEND_EXT = 1,
- VK_DISPLAY_POWER_STATE_ON_EXT = 2,
- VK_DISPLAY_POWER_STATE_BEGIN_RANGE_EXT = VK_DISPLAY_POWER_STATE_OFF_EXT,
- VK_DISPLAY_POWER_STATE_END_RANGE_EXT = VK_DISPLAY_POWER_STATE_ON_EXT,
- VK_DISPLAY_POWER_STATE_RANGE_SIZE_EXT = (VK_DISPLAY_POWER_STATE_ON_EXT - VK_DISPLAY_POWER_STATE_OFF_EXT + 1),
- VK_DISPLAY_POWER_STATE_MAX_ENUM_EXT = 0x7FFFFFFF
-} VkDisplayPowerStateEXT;
-
-typedef enum VkDeviceEventTypeEXT {
- VK_DEVICE_EVENT_TYPE_DISPLAY_HOTPLUG_EXT = 0,
- VK_DEVICE_EVENT_TYPE_BEGIN_RANGE_EXT = VK_DEVICE_EVENT_TYPE_DISPLAY_HOTPLUG_EXT,
- VK_DEVICE_EVENT_TYPE_END_RANGE_EXT = VK_DEVICE_EVENT_TYPE_DISPLAY_HOTPLUG_EXT,
- VK_DEVICE_EVENT_TYPE_RANGE_SIZE_EXT = (VK_DEVICE_EVENT_TYPE_DISPLAY_HOTPLUG_EXT - VK_DEVICE_EVENT_TYPE_DISPLAY_HOTPLUG_EXT + 1),
- VK_DEVICE_EVENT_TYPE_MAX_ENUM_EXT = 0x7FFFFFFF
-} VkDeviceEventTypeEXT;
-
-typedef enum VkDisplayEventTypeEXT {
- VK_DISPLAY_EVENT_TYPE_FIRST_PIXEL_OUT_EXT = 0,
- VK_DISPLAY_EVENT_TYPE_BEGIN_RANGE_EXT = VK_DISPLAY_EVENT_TYPE_FIRST_PIXEL_OUT_EXT,
- VK_DISPLAY_EVENT_TYPE_END_RANGE_EXT = VK_DISPLAY_EVENT_TYPE_FIRST_PIXEL_OUT_EXT,
- VK_DISPLAY_EVENT_TYPE_RANGE_SIZE_EXT = (VK_DISPLAY_EVENT_TYPE_FIRST_PIXEL_OUT_EXT - VK_DISPLAY_EVENT_TYPE_FIRST_PIXEL_OUT_EXT + 1),
- VK_DISPLAY_EVENT_TYPE_MAX_ENUM_EXT = 0x7FFFFFFF
-} VkDisplayEventTypeEXT;
-
-typedef struct VkDisplayPowerInfoEXT {
- VkStructureType sType;
- const void* pNext;
- VkDisplayPowerStateEXT powerState;
-} VkDisplayPowerInfoEXT;
-
-typedef struct VkDeviceEventInfoEXT {
- VkStructureType sType;
- const void* pNext;
- VkDeviceEventTypeEXT deviceEvent;
-} VkDeviceEventInfoEXT;
-
-typedef struct VkDisplayEventInfoEXT {
- VkStructureType sType;
- const void* pNext;
- VkDisplayEventTypeEXT displayEvent;
-} VkDisplayEventInfoEXT;
-
-typedef struct VkSwapchainCounterCreateInfoEXT {
- VkStructureType sType;
- const void* pNext;
- VkSurfaceCounterFlagsEXT surfaceCounters;
-} VkSwapchainCounterCreateInfoEXT;
-
-
-typedef VkResult (VKAPI_PTR *PFN_vkDisplayPowerControlEXT)(VkDevice device, VkDisplayKHR display, const VkDisplayPowerInfoEXT* pDisplayPowerInfo);
-typedef VkResult (VKAPI_PTR *PFN_vkRegisterDeviceEventEXT)(VkDevice device, const VkDeviceEventInfoEXT* pDeviceEventInfo, const VkAllocationCallbacks* pAllocator, VkFence* pFence);
-typedef VkResult (VKAPI_PTR *PFN_vkRegisterDisplayEventEXT)(VkDevice device, VkDisplayKHR display, const VkDisplayEventInfoEXT* pDisplayEventInfo, const VkAllocationCallbacks* pAllocator, VkFence* pFence);
-typedef VkResult (VKAPI_PTR *PFN_vkGetSwapchainCounterEXT)(VkDevice device, VkSwapchainKHR swapchain, VkSurfaceCounterFlagBitsEXT counter, uint64_t* pCounterValue);
-
-#ifndef VK_NO_PROTOTYPES
-VKAPI_ATTR VkResult VKAPI_CALL vkDisplayPowerControlEXT(
- VkDevice device,
- VkDisplayKHR display,
- const VkDisplayPowerInfoEXT* pDisplayPowerInfo);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkRegisterDeviceEventEXT(
- VkDevice device,
- const VkDeviceEventInfoEXT* pDeviceEventInfo,
- const VkAllocationCallbacks* pAllocator,
- VkFence* pFence);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkRegisterDisplayEventEXT(
- VkDevice device,
- VkDisplayKHR display,
- const VkDisplayEventInfoEXT* pDisplayEventInfo,
- const VkAllocationCallbacks* pAllocator,
- VkFence* pFence);
-
-VKAPI_ATTR VkResult VKAPI_CALL vkGetSwapchainCounterEXT(
- VkDevice device,
- VkSwapchainKHR swapchain,
- VkSurfaceCounterFlagBitsEXT counter,
- uint64_t* pCounterValue);
-#endif
-
-#define VK_EXT_swapchain_colorspace 1
-#define VK_SWAPCHAIN_COLOR_SPACE_SPEC_VERSION 1
-#define VK_SWAPCHAIN_COLOR_SPACE_EXTENSION_NAME "VK_EXT_swapchain_colorspace"
-
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif
diff --git a/docs/CMakeLists.txt b/docs/CMakeLists.txt
deleted file mode 100644
index b3034dfb3c..0000000000
--- a/docs/CMakeLists.txt
+++ /dev/null
@@ -1,34 +0,0 @@
-
-set(glfw_DOCS_SOURCES
- "${GLFW_SOURCE_DIR}/include/GLFW/glfw3.h"
- "${GLFW_SOURCE_DIR}/include/GLFW/glfw3native.h"
- "${GLFW_SOURCE_DIR}/docs/main.dox"
- "${GLFW_SOURCE_DIR}/docs/news.dox"
- "${GLFW_SOURCE_DIR}/docs/moving.dox"
- "${GLFW_SOURCE_DIR}/docs/quick.dox"
- "${GLFW_SOURCE_DIR}/docs/compile.dox"
- "${GLFW_SOURCE_DIR}/docs/build.dox"
- "${GLFW_SOURCE_DIR}/docs/intro.dox"
- "${GLFW_SOURCE_DIR}/docs/context.dox"
- "${GLFW_SOURCE_DIR}/docs/monitor.dox"
- "${GLFW_SOURCE_DIR}/docs/window.dox"
- "${GLFW_SOURCE_DIR}/docs/input.dox"
- "${GLFW_SOURCE_DIR}/docs/vulkan.dox"
- "${GLFW_SOURCE_DIR}/docs/compat.dox")
-
-if (GLFW_DOCUMENT_INTERNALS)
- list(APPEND glfw_DOCS_SOURCES
- "${GLFW_SOURCE_DIR}/docs/internal.dox"
- "${GLFW_SOURCE_DIR}/src/internal.h")
-endif()
-
-foreach(arg ${glfw_DOCS_SOURCES})
- set(GLFW_DOCS_SOURCES "${GLFW_DOCS_SOURCES} ${arg}")
-endforeach()
-
-configure_file(Doxyfile.in Doxyfile @ONLY)
-
-add_custom_target(docs ALL "${DOXYGEN_EXECUTABLE}"
- WORKING_DIRECTORY "${GLFW_BINARY_DIR}/docs"
- COMMENT "Generating HTML documentation" VERBATIM)
-
diff --git a/docs/Doxyfile.in b/docs/Doxyfile.in
deleted file mode 100644
index 16562cc838..0000000000
--- a/docs/Doxyfile.in
+++ /dev/null
@@ -1,1862 +0,0 @@
-# Doxyfile 1.8.3.1
-
-# This file describes the settings to be used by the documentation system
-# doxygen (www.doxygen.org) for a project.
-#
-# All text after a hash (#) is considered a comment and will be ignored.
-# The format is:
-# TAG = value [value, ...]
-# For lists items can also be appended using:
-# TAG += value [value, ...]
-# Values that contain spaces should be placed between quotes (" ").
-
-#---------------------------------------------------------------------------
-# Project related configuration options
-#---------------------------------------------------------------------------
-
-# This tag specifies the encoding used for all characters in the config file
-# that follow. The default is UTF-8 which is also the encoding used for all
-# text before the first occurrence of this tag. Doxygen uses libiconv (or the
-# iconv built into libc) for the transcoding. See
-# http://www.gnu.org/software/libiconv for the list of possible encodings.
-
-DOXYFILE_ENCODING = UTF-8
-
-# The PROJECT_NAME tag is a single word (or sequence of words) that should
-# identify the project. Note that if you do not use Doxywizard you need
-# to put quotes around the project name if it contains spaces.
-
-PROJECT_NAME = "GLFW"
-
-# The PROJECT_NUMBER tag can be used to enter a project or revision number.
-# This could be handy for archiving the generated documentation or
-# if some version control system is used.
-
-PROJECT_NUMBER = @GLFW_VERSION_FULL@
-
-# Using the PROJECT_BRIEF tag one can provide an optional one line description
-# for a project that appears at the top of each page and should give viewer
-# a quick idea about the purpose of the project. Keep the description short.
-
-PROJECT_BRIEF = "A multi-platform library for OpenGL, window and input"
-
-# With the PROJECT_LOGO tag one can specify an logo or icon that is
-# included in the documentation. The maximum height of the logo should not
-# exceed 55 pixels and the maximum width should not exceed 200 pixels.
-# Doxygen will copy the logo to the output directory.
-
-PROJECT_LOGO =
-
-# The OUTPUT_DIRECTORY tag is used to specify the (relative or absolute)
-# base path where the generated documentation will be put.
-# If a relative path is entered, it will be relative to the location
-# where doxygen was started. If left blank the current directory will be used.
-
-OUTPUT_DIRECTORY = @GLFW_BINARY_DIR@/docs
-
-# If the CREATE_SUBDIRS tag is set to YES, then doxygen will create
-# 4096 sub-directories (in 2 levels) under the output directory of each output
-# format and will distribute the generated files over these directories.
-# Enabling this option can be useful when feeding doxygen a huge amount of
-# source files, where putting all generated files in the same directory would
-# otherwise cause performance problems for the file system.
-
-CREATE_SUBDIRS = NO
-
-# The OUTPUT_LANGUAGE tag is used to specify the language in which all
-# documentation generated by doxygen is written. Doxygen will use this
-# information to generate all constant output in the proper language.
-# The default language is English, other supported languages are:
-# Afrikaans, Arabic, Brazilian, Catalan, Chinese, Chinese-Traditional,
-# Croatian, Czech, Danish, Dutch, Esperanto, Farsi, Finnish, French, German,
-# Greek, Hungarian, Italian, Japanese, Japanese-en (Japanese with English
-# messages), Korean, Korean-en, Lithuanian, Norwegian, Macedonian, Persian,
-# Polish, Portuguese, Romanian, Russian, Serbian, Serbian-Cyrillic, Slovak,
-# Slovene, Spanish, Swedish, Ukrainian, and Vietnamese.
-
-OUTPUT_LANGUAGE = English
-
-# If the BRIEF_MEMBER_DESC tag is set to YES (the default) Doxygen will
-# include brief member descriptions after the members that are listed in
-# the file and class documentation (similar to JavaDoc).
-# Set to NO to disable this.
-
-BRIEF_MEMBER_DESC = YES
-
-# If the REPEAT_BRIEF tag is set to YES (the default) Doxygen will prepend
-# the brief description of a member or function before the detailed description.
-# Note: if both HIDE_UNDOC_MEMBERS and BRIEF_MEMBER_DESC are set to NO, the
-# brief descriptions will be completely suppressed.
-
-REPEAT_BRIEF = NO
-
-# This tag implements a quasi-intelligent brief description abbreviator
-# that is used to form the text in various listings. Each string
-# in this list, if found as the leading text of the brief description, will be
-# stripped from the text and the result after processing the whole list, is
-# used as the annotated text. Otherwise, the brief description is used as-is.
-# If left blank, the following values are used ("$name" is automatically
-# replaced with the name of the entity): "The $name class" "The $name widget"
-# "The $name file" "is" "provides" "specifies" "contains"
-# "represents" "a" "an" "the"
-
-ABBREVIATE_BRIEF =
-
-# If the ALWAYS_DETAILED_SEC and REPEAT_BRIEF tags are both set to YES then
-# Doxygen will generate a detailed section even if there is only a brief
-# description.
-
-ALWAYS_DETAILED_SEC = YES
-
-# If the INLINE_INHERITED_MEMB tag is set to YES, doxygen will show all
-# inherited members of a class in the documentation of that class as if those
-# members were ordinary class members. Constructors, destructors and assignment
-# operators of the base classes will not be shown.
-
-INLINE_INHERITED_MEMB = NO
-
-# If the FULL_PATH_NAMES tag is set to YES then Doxygen will prepend the full
-# path before files name in the file list and in the header files. If set
-# to NO the shortest path that makes the file name unique will be used.
-
-FULL_PATH_NAMES = NO
-
-# If the FULL_PATH_NAMES tag is set to YES then the STRIP_FROM_PATH tag
-# can be used to strip a user-defined part of the path. Stripping is
-# only done if one of the specified strings matches the left-hand part of
-# the path. The tag can be used to show relative paths in the file list.
-# If left blank the directory from which doxygen is run is used as the
-# path to strip. Note that you specify absolute paths here, but also
-# relative paths, which will be relative from the directory where doxygen is
-# started.
-
-STRIP_FROM_PATH =
-
-# The STRIP_FROM_INC_PATH tag can be used to strip a user-defined part of
-# the path mentioned in the documentation of a class, which tells
-# the reader which header file to include in order to use a class.
-# If left blank only the name of the header file containing the class
-# definition is used. Otherwise one should specify the include paths that
-# are normally passed to the compiler using the -I flag.
-
-STRIP_FROM_INC_PATH =
-
-# If the SHORT_NAMES tag is set to YES, doxygen will generate much shorter
-# (but less readable) file names. This can be useful if your file system
-# doesn't support long names like on DOS, Mac, or CD-ROM.
-
-SHORT_NAMES = NO
-
-# If the JAVADOC_AUTOBRIEF tag is set to YES then Doxygen
-# will interpret the first line (until the first dot) of a JavaDoc-style
-# comment as the brief description. If set to NO, the JavaDoc
-# comments will behave just like regular Qt-style comments
-# (thus requiring an explicit @brief command for a brief description.)
-
-JAVADOC_AUTOBRIEF = NO
-
-# If the QT_AUTOBRIEF tag is set to YES then Doxygen will
-# interpret the first line (until the first dot) of a Qt-style
-# comment as the brief description. If set to NO, the comments
-# will behave just like regular Qt-style comments (thus requiring
-# an explicit \brief command for a brief description.)
-
-QT_AUTOBRIEF = NO
-
-# The MULTILINE_CPP_IS_BRIEF tag can be set to YES to make Doxygen
-# treat a multi-line C++ special comment block (i.e. a block of //! or ///
-# comments) as a brief description. This used to be the default behaviour.
-# The new default is to treat a multi-line C++ comment block as a detailed
-# description. Set this tag to YES if you prefer the old behaviour instead.
-
-MULTILINE_CPP_IS_BRIEF = NO
-
-# If the INHERIT_DOCS tag is set to YES (the default) then an undocumented
-# member inherits the documentation from any documented member that it
-# re-implements.
-
-INHERIT_DOCS = YES
-
-# If the SEPARATE_MEMBER_PAGES tag is set to YES, then doxygen will produce
-# a new page for each member. If set to NO, the documentation of a member will
-# be part of the file/class/namespace that contains it.
-
-SEPARATE_MEMBER_PAGES = NO
-
-# The TAB_SIZE tag can be used to set the number of spaces in a tab.
-# Doxygen uses this value to replace tabs by spaces in code fragments.
-
-TAB_SIZE = 8
-
-# This tag can be used to specify a number of aliases that acts
-# as commands in the documentation. An alias has the form "name=value".
-# For example adding "sideeffect=\par Side Effects:\n" will allow you to
-# put the command \sideeffect (or @sideeffect) in the documentation, which
-# will result in a user-defined paragraph with heading "Side Effects:".
-# You can put \n's in the value part of an alias to insert newlines.
-
-ALIASES = "thread_safety=@par Thread safety\n" \
- "pointer_lifetime=@par Pointer lifetime\n" \
- "analysis=@par Analysis\n" \
- "reentrancy=@par Reentrancy\n" \
- "errors=@par Errors\n" \
- "glfw3=@par\n__GLFW 3:__" \
- "x11=__X11:__" \
- "wayland=__Wayland:__" \
- "win32=__Windows:__" \
- "macos=__macOS:__" \
- "linux=__Linux:__"
-
-# This tag can be used to specify a number of word-keyword mappings (TCL only).
-# A mapping has the form "name=value". For example adding
-# "class=itcl::class" will allow you to use the command class in the
-# itcl::class meaning.
-
-TCL_SUBST =
-
-# Set the OPTIMIZE_OUTPUT_FOR_C tag to YES if your project consists of C
-# sources only. Doxygen will then generate output that is more tailored for C.
-# For instance, some of the names that are used will be different. The list
-# of all members will be omitted, etc.
-
-OPTIMIZE_OUTPUT_FOR_C = YES
-
-# Set the OPTIMIZE_OUTPUT_JAVA tag to YES if your project consists of Java
-# sources only. Doxygen will then generate output that is more tailored for
-# Java. For instance, namespaces will be presented as packages, qualified
-# scopes will look different, etc.
-
-OPTIMIZE_OUTPUT_JAVA = NO
-
-# Set the OPTIMIZE_FOR_FORTRAN tag to YES if your project consists of Fortran
-# sources only. Doxygen will then generate output that is more tailored for
-# Fortran.
-
-OPTIMIZE_FOR_FORTRAN = NO
-
-# Set the OPTIMIZE_OUTPUT_VHDL tag to YES if your project consists of VHDL
-# sources. Doxygen will then generate output that is tailored for
-# VHDL.
-
-OPTIMIZE_OUTPUT_VHDL = NO
-
-# Doxygen selects the parser to use depending on the extension of the files it
-# parses. With this tag you can assign which parser to use for a given
-# extension. Doxygen has a built-in mapping, but you can override or extend it
-# using this tag. The format is ext=language, where ext is a file extension,
-# and language is one of the parsers supported by doxygen: IDL, Java,
-# Javascript, CSharp, C, C++, D, PHP, Objective-C, Python, Fortran, VHDL, C,
-# C++. For instance to make doxygen treat .inc files as Fortran files (default
-# is PHP), and .f files as C (default is Fortran), use: inc=Fortran f=C. Note
-# that for custom extensions you also need to set FILE_PATTERNS otherwise the
-# files are not read by doxygen.
-
-EXTENSION_MAPPING =
-
-# If MARKDOWN_SUPPORT is enabled (the default) then doxygen pre-processes all
-# comments according to the Markdown format, which allows for more readable
-# documentation. See http://daringfireball.net/projects/markdown/ for details.
-# The output of markdown processing is further processed by doxygen, so you
-# can mix doxygen, HTML, and XML commands with Markdown formatting.
-# Disable only in case of backward compatibilities issues.
-
-MARKDOWN_SUPPORT = YES
-
-# When enabled doxygen tries to link words that correspond to documented classes,
-# or namespaces to their corresponding documentation. Such a link can be
-# prevented in individual cases by by putting a % sign in front of the word or
-# globally by setting AUTOLINK_SUPPORT to NO.
-
-AUTOLINK_SUPPORT = YES
-
-# If you use STL classes (i.e. std::string, std::vector, etc.) but do not want
-# to include (a tag file for) the STL sources as input, then you should
-# set this tag to YES in order to let doxygen match functions declarations and
-# definitions whose arguments contain STL classes (e.g. func(std::string); v.s.
-# func(std::string) {}). This also makes the inheritance and collaboration
-# diagrams that involve STL classes more complete and accurate.
-
-BUILTIN_STL_SUPPORT = NO
-
-# If you use Microsoft's C++/CLI language, you should set this option to YES to
-# enable parsing support.
-
-CPP_CLI_SUPPORT = NO
-
-# Set the SIP_SUPPORT tag to YES if your project consists of sip sources only.
-# Doxygen will parse them like normal C++ but will assume all classes use public
-# instead of private inheritance when no explicit protection keyword is present.
-
-SIP_SUPPORT = NO
-
-# For Microsoft's IDL there are propget and propput attributes to indicate
-# getter and setter methods for a property. Setting this option to YES (the
-# default) will make doxygen replace the get and set methods by a property in
-# the documentation. This will only work if the methods are indeed getting or
-# setting a simple type. If this is not the case, or you want to show the
-# methods anyway, you should set this option to NO.
-
-IDL_PROPERTY_SUPPORT = NO
-
-# If member grouping is used in the documentation and the DISTRIBUTE_GROUP_DOC
-# tag is set to YES, then doxygen will reuse the documentation of the first
-# member in the group (if any) for the other members of the group. By default
-# all members of a group must be documented explicitly.
-
-DISTRIBUTE_GROUP_DOC = NO
-
-# Set the SUBGROUPING tag to YES (the default) to allow class member groups of
-# the same type (for instance a group of public functions) to be put as a
-# subgroup of that type (e.g. under the Public Functions section). Set it to
-# NO to prevent subgrouping. Alternatively, this can be done per class using
-# the \nosubgrouping command.
-
-SUBGROUPING = YES
-
-# When the INLINE_GROUPED_CLASSES tag is set to YES, classes, structs and
-# unions are shown inside the group in which they are included (e.g. using
-# @ingroup) instead of on a separate page (for HTML and Man pages) or
-# section (for LaTeX and RTF).
-
-INLINE_GROUPED_CLASSES = NO
-
-# When the INLINE_SIMPLE_STRUCTS tag is set to YES, structs, classes, and
-# unions with only public data fields will be shown inline in the documentation
-# of the scope in which they are defined (i.e. file, namespace, or group
-# documentation), provided this scope is documented. If set to NO (the default),
-# structs, classes, and unions are shown on a separate page (for HTML and Man
-# pages) or section (for LaTeX and RTF).
-
-INLINE_SIMPLE_STRUCTS = NO
-
-# When TYPEDEF_HIDES_STRUCT is enabled, a typedef of a struct, union, or enum
-# is documented as struct, union, or enum with the name of the typedef. So
-# typedef struct TypeS {} TypeT, will appear in the documentation as a struct
-# with name TypeT. When disabled the typedef will appear as a member of a file,
-# namespace, or class. And the struct will be named TypeS. This can typically
-# be useful for C code in case the coding convention dictates that all compound
-# types are typedef'ed and only the typedef is referenced, never the tag name.
-
-TYPEDEF_HIDES_STRUCT = NO
-
-# Similar to the SYMBOL_CACHE_SIZE the size of the symbol lookup cache can be
-# set using LOOKUP_CACHE_SIZE. This cache is used to resolve symbols given
-# their name and scope. Since this can be an expensive process and often the
-# same symbol appear multiple times in the code, doxygen keeps a cache of
-# pre-resolved symbols. If the cache is too small doxygen will become slower.
-# If the cache is too large, memory is wasted. The cache size is given by this
-# formula: 2^(16+LOOKUP_CACHE_SIZE). The valid range is 0..9, the default is 0,
-# corresponding to a cache size of 2^16 = 65536 symbols.
-
-LOOKUP_CACHE_SIZE = 0
-
-#---------------------------------------------------------------------------
-# Build related configuration options
-#---------------------------------------------------------------------------
-
-# If the EXTRACT_ALL tag is set to YES doxygen will assume all entities in
-# documentation are documented, even if no documentation was available.
-# Private class members and static file members will be hidden unless
-# the EXTRACT_PRIVATE and EXTRACT_STATIC tags are set to YES
-
-EXTRACT_ALL = YES
-
-# If the EXTRACT_PRIVATE tag is set to YES all private members of a class
-# will be included in the documentation.
-
-EXTRACT_PRIVATE = NO
-
-# If the EXTRACT_PACKAGE tag is set to YES all members with package or internal
-# scope will be included in the documentation.
-
-EXTRACT_PACKAGE = NO
-
-# If the EXTRACT_STATIC tag is set to YES all static members of a file
-# will be included in the documentation.
-
-EXTRACT_STATIC = NO
-
-# If the EXTRACT_LOCAL_CLASSES tag is set to YES classes (and structs)
-# defined locally in source files will be included in the documentation.
-# If set to NO only classes defined in header files are included.
-
-EXTRACT_LOCAL_CLASSES = YES
-
-# This flag is only useful for Objective-C code. When set to YES local
-# methods, which are defined in the implementation section but not in
-# the interface are included in the documentation.
-# If set to NO (the default) only methods in the interface are included.
-
-EXTRACT_LOCAL_METHODS = NO
-
-# If this flag is set to YES, the members of anonymous namespaces will be
-# extracted and appear in the documentation as a namespace called
-# 'anonymous_namespace{file}', where file will be replaced with the base
-# name of the file that contains the anonymous namespace. By default
-# anonymous namespaces are hidden.
-
-EXTRACT_ANON_NSPACES = NO
-
-# If the HIDE_UNDOC_MEMBERS tag is set to YES, Doxygen will hide all
-# undocumented members of documented classes, files or namespaces.
-# If set to NO (the default) these members will be included in the
-# various overviews, but no documentation section is generated.
-# This option has no effect if EXTRACT_ALL is enabled.
-
-HIDE_UNDOC_MEMBERS = NO
-
-# If the HIDE_UNDOC_CLASSES tag is set to YES, Doxygen will hide all
-# undocumented classes that are normally visible in the class hierarchy.
-# If set to NO (the default) these classes will be included in the various
-# overviews. This option has no effect if EXTRACT_ALL is enabled.
-
-HIDE_UNDOC_CLASSES = NO
-
-# If the HIDE_FRIEND_COMPOUNDS tag is set to YES, Doxygen will hide all
-# friend (class|struct|union) declarations.
-# If set to NO (the default) these declarations will be included in the
-# documentation.
-
-HIDE_FRIEND_COMPOUNDS = NO
-
-# If the HIDE_IN_BODY_DOCS tag is set to YES, Doxygen will hide any
-# documentation blocks found inside the body of a function.
-# If set to NO (the default) these blocks will be appended to the
-# function's detailed documentation block.
-
-HIDE_IN_BODY_DOCS = NO
-
-# The INTERNAL_DOCS tag determines if documentation
-# that is typed after a \internal command is included. If the tag is set
-# to NO (the default) then the documentation will be excluded.
-# Set it to YES to include the internal documentation.
-
-INTERNAL_DOCS = NO
-
-# If the CASE_SENSE_NAMES tag is set to NO then Doxygen will only generate
-# file names in lower-case letters. If set to YES upper-case letters are also
-# allowed. This is useful if you have classes or files whose names only differ
-# in case and if your file system supports case sensitive file names. Windows
-# and Mac users are advised to set this option to NO.
-
-CASE_SENSE_NAMES = YES
-
-# If the HIDE_SCOPE_NAMES tag is set to NO (the default) then Doxygen
-# will show members with their full class and namespace scopes in the
-# documentation. If set to YES the scope will be hidden.
-
-HIDE_SCOPE_NAMES = NO
-
-# If the SHOW_INCLUDE_FILES tag is set to YES (the default) then Doxygen
-# will put a list of the files that are included by a file in the documentation
-# of that file.
-
-SHOW_INCLUDE_FILES = NO
-
-# If the FORCE_LOCAL_INCLUDES tag is set to YES then Doxygen
-# will list include files with double quotes in the documentation
-# rather than with sharp brackets.
-
-FORCE_LOCAL_INCLUDES = NO
-
-# If the INLINE_INFO tag is set to YES (the default) then a tag [inline]
-# is inserted in the documentation for inline members.
-
-INLINE_INFO = YES
-
-# If the SORT_MEMBER_DOCS tag is set to YES (the default) then doxygen
-# will sort the (detailed) documentation of file and class members
-# alphabetically by member name. If set to NO the members will appear in
-# declaration order.
-
-SORT_MEMBER_DOCS = NO
-
-# If the SORT_BRIEF_DOCS tag is set to YES then doxygen will sort the
-# brief documentation of file, namespace and class members alphabetically
-# by member name. If set to NO (the default) the members will appear in
-# declaration order.
-
-SORT_BRIEF_DOCS = YES
-
-# If the SORT_MEMBERS_CTORS_1ST tag is set to YES then doxygen
-# will sort the (brief and detailed) documentation of class members so that
-# constructors and destructors are listed first. If set to NO (the default)
-# the constructors will appear in the respective orders defined by
-# SORT_MEMBER_DOCS and SORT_BRIEF_DOCS.
-# This tag will be ignored for brief docs if SORT_BRIEF_DOCS is set to NO
-# and ignored for detailed docs if SORT_MEMBER_DOCS is set to NO.
-
-SORT_MEMBERS_CTORS_1ST = NO
-
-# If the SORT_GROUP_NAMES tag is set to YES then doxygen will sort the
-# hierarchy of group names into alphabetical order. If set to NO (the default)
-# the group names will appear in their defined order.
-
-SORT_GROUP_NAMES = YES
-
-# If the SORT_BY_SCOPE_NAME tag is set to YES, the class list will be
-# sorted by fully-qualified names, including namespaces. If set to
-# NO (the default), the class list will be sorted only by class name,
-# not including the namespace part.
-# Note: This option is not very useful if HIDE_SCOPE_NAMES is set to YES.
-# Note: This option applies only to the class list, not to the
-# alphabetical list.
-
-SORT_BY_SCOPE_NAME = NO
-
-# If the STRICT_PROTO_MATCHING option is enabled and doxygen fails to
-# do proper type resolution of all parameters of a function it will reject a
-# match between the prototype and the implementation of a member function even
-# if there is only one candidate or it is obvious which candidate to choose
-# by doing a simple string match. By disabling STRICT_PROTO_MATCHING doxygen
-# will still accept a match between prototype and implementation in such cases.
-
-STRICT_PROTO_MATCHING = NO
-
-# The GENERATE_TODOLIST tag can be used to enable (YES) or
-# disable (NO) the todo list. This list is created by putting \todo
-# commands in the documentation.
-
-GENERATE_TODOLIST = YES
-
-# The GENERATE_TESTLIST tag can be used to enable (YES) or
-# disable (NO) the test list. This list is created by putting \test
-# commands in the documentation.
-
-GENERATE_TESTLIST = YES
-
-# The GENERATE_BUGLIST tag can be used to enable (YES) or
-# disable (NO) the bug list. This list is created by putting \bug
-# commands in the documentation.
-
-GENERATE_BUGLIST = YES
-
-# The GENERATE_DEPRECATEDLIST tag can be used to enable (YES) or
-# disable (NO) the deprecated list. This list is created by putting
-# \deprecated commands in the documentation.
-
-GENERATE_DEPRECATEDLIST= YES
-
-# The ENABLED_SECTIONS tag can be used to enable conditional
-# documentation sections, marked by \if section-label ... \endif
-# and \cond section-label ... \endcond blocks.
-
-ENABLED_SECTIONS =
-
-# The MAX_INITIALIZER_LINES tag determines the maximum number of lines
-# the initial value of a variable or macro consists of for it to appear in
-# the documentation. If the initializer consists of more lines than specified
-# here it will be hidden. Use a value of 0 to hide initializers completely.
-# The appearance of the initializer of individual variables and macros in the
-# documentation can be controlled using \showinitializer or \hideinitializer
-# command in the documentation regardless of this setting.
-
-MAX_INITIALIZER_LINES = 30
-
-# Set the SHOW_USED_FILES tag to NO to disable the list of files generated
-# at the bottom of the documentation of classes and structs. If set to YES the
-# list will mention the files that were used to generate the documentation.
-
-SHOW_USED_FILES = YES
-
-# Set the SHOW_FILES tag to NO to disable the generation of the Files page.
-# This will remove the Files entry from the Quick Index and from the
-# Folder Tree View (if specified). The default is YES.
-
-SHOW_FILES = YES
-
-# Set the SHOW_NAMESPACES tag to NO to disable the generation of the
-# Namespaces page.
-# This will remove the Namespaces entry from the Quick Index
-# and from the Folder Tree View (if specified). The default is YES.
-
-SHOW_NAMESPACES = NO
-
-# The FILE_VERSION_FILTER tag can be used to specify a program or script that
-# doxygen should invoke to get the current version for each file (typically from
-# the version control system). Doxygen will invoke the program by executing (via
-# popen()) the command , where is the value of
-# the FILE_VERSION_FILTER tag, and is the name of an input file
-# provided by doxygen. Whatever the program writes to standard output
-# is used as the file version. See the manual for examples.
-
-FILE_VERSION_FILTER =
-
-# The LAYOUT_FILE tag can be used to specify a layout file which will be parsed
-# by doxygen. The layout file controls the global structure of the generated
-# output files in an output format independent way. To create the layout file
-# that represents doxygen's defaults, run doxygen with the -l option.
-# You can optionally specify a file name after the option, if omitted
-# DoxygenLayout.xml will be used as the name of the layout file.
-
-LAYOUT_FILE =
-
-# The CITE_BIB_FILES tag can be used to specify one or more bib files
-# containing the references data. This must be a list of .bib files. The
-# .bib extension is automatically appended if omitted. Using this command
-# requires the bibtex tool to be installed. See also
-# http://en.wikipedia.org/wiki/BibTeX for more info. For LaTeX the style
-# of the bibliography can be controlled using LATEX_BIB_STYLE. To use this
-# feature you need bibtex and perl available in the search path. Do not use
-# file names with spaces, bibtex cannot handle them.
-
-CITE_BIB_FILES =
-
-#---------------------------------------------------------------------------
-# configuration options related to warning and progress messages
-#---------------------------------------------------------------------------
-
-# The QUIET tag can be used to turn on/off the messages that are generated
-# by doxygen. Possible values are YES and NO. If left blank NO is used.
-
-QUIET = YES
-
-# The WARNINGS tag can be used to turn on/off the warning messages that are
-# generated by doxygen. Possible values are YES and NO. If left blank
-# NO is used.
-
-WARNINGS = YES
-
-# If WARN_IF_UNDOCUMENTED is set to YES, then doxygen will generate warnings
-# for undocumented members. If EXTRACT_ALL is set to YES then this flag will
-# automatically be disabled.
-
-WARN_IF_UNDOCUMENTED = YES
-
-# If WARN_IF_DOC_ERROR is set to YES, doxygen will generate warnings for
-# potential errors in the documentation, such as not documenting some
-# parameters in a documented function, or documenting parameters that
-# don't exist or using markup commands wrongly.
-
-WARN_IF_DOC_ERROR = YES
-
-# The WARN_NO_PARAMDOC option can be enabled to get warnings for
-# functions that are documented, but have no documentation for their parameters
-# or return value. If set to NO (the default) doxygen will only warn about
-# wrong or incomplete parameter documentation, but not about the absence of
-# documentation.
-
-WARN_NO_PARAMDOC = YES
-
-# The WARN_FORMAT tag determines the format of the warning messages that
-# doxygen can produce. The string should contain the $file, $line, and $text
-# tags, which will be replaced by the file and line number from which the
-# warning originated and the warning text. Optionally the format may contain
-# $version, which will be replaced by the version of the file (if it could
-# be obtained via FILE_VERSION_FILTER)
-
-WARN_FORMAT = "$file:$line: $text"
-
-# The WARN_LOGFILE tag can be used to specify a file to which warning
-# and error messages should be written. If left blank the output is written
-# to stderr.
-
-WARN_LOGFILE = @GLFW_BINARY_DIR@/docs/warnings.txt
-
-#---------------------------------------------------------------------------
-# configuration options related to the input files
-#---------------------------------------------------------------------------
-
-# The INPUT tag can be used to specify the files and/or directories that contain
-# documented source files. You may enter file names like "myfile.cpp" or
-# directories like "/usr/src/myproject". Separate the files or directories
-# with spaces.
-
-INPUT = @GLFW_DOCS_SOURCES@
-
-# This tag can be used to specify the character encoding of the source files
-# that doxygen parses. Internally doxygen uses the UTF-8 encoding, which is
-# also the default input encoding. Doxygen uses libiconv (or the iconv built
-# into libc) for the transcoding. See http://www.gnu.org/software/libiconv for
-# the list of possible encodings.
-
-INPUT_ENCODING = UTF-8
-
-# If the value of the INPUT tag contains directories, you can use the
-# FILE_PATTERNS tag to specify one or more wildcard pattern (like *.cpp
-# and *.h) to filter out the source-files in the directories. If left
-# blank the following patterns are tested:
-# *.c *.cc *.cxx *.cpp *.c++ *.d *.java *.ii *.ixx *.ipp *.i++ *.inl *.h *.hh
-# *.hxx *.hpp *.h++ *.idl *.odl *.cs *.php *.php3 *.inc *.m *.mm *.dox *.py
-# *.f90 *.f *.for *.vhd *.vhdl
-
-FILE_PATTERNS = *.h *.dox
-
-# The RECURSIVE tag can be used to turn specify whether or not subdirectories
-# should be searched for input files as well. Possible values are YES and NO.
-# If left blank NO is used.
-
-RECURSIVE = NO
-
-# The EXCLUDE tag can be used to specify files and/or directories that should be
-# excluded from the INPUT source files. This way you can easily exclude a
-# subdirectory from a directory tree whose root is specified with the INPUT tag.
-# Note that relative paths are relative to the directory from which doxygen is
-# run.
-
-EXCLUDE =
-
-# The EXCLUDE_SYMLINKS tag can be used to select whether or not files or
-# directories that are symbolic links (a Unix file system feature) are excluded
-# from the input.
-
-EXCLUDE_SYMLINKS = NO
-
-# If the value of the INPUT tag contains directories, you can use the
-# EXCLUDE_PATTERNS tag to specify one or more wildcard patterns to exclude
-# certain files from those directories. Note that the wildcards are matched
-# against the file with absolute path, so to exclude all test directories
-# for example use the pattern */test/*
-
-EXCLUDE_PATTERNS =
-
-# The EXCLUDE_SYMBOLS tag can be used to specify one or more symbol names
-# (namespaces, classes, functions, etc.) that should be excluded from the
-# output. The symbol name can be a fully qualified name, a word, or if the
-# wildcard * is used, a substring. Examples: ANamespace, AClass,
-# AClass::ANamespace, ANamespace::*Test
-
-EXCLUDE_SYMBOLS = APIENTRY GLFWAPI
-
-# The EXAMPLE_PATH tag can be used to specify one or more files or
-# directories that contain example code fragments that are included (see
-# the \include command).
-
-EXAMPLE_PATH = @GLFW_SOURCE_DIR@/examples
-
-# If the value of the EXAMPLE_PATH tag contains directories, you can use the
-# EXAMPLE_PATTERNS tag to specify one or more wildcard pattern (like *.cpp
-# and *.h) to filter out the source-files in the directories. If left
-# blank all files are included.
-
-EXAMPLE_PATTERNS =
-
-# If the EXAMPLE_RECURSIVE tag is set to YES then subdirectories will be
-# searched for input files to be used with the \include or \dontinclude
-# commands irrespective of the value of the RECURSIVE tag.
-# Possible values are YES and NO. If left blank NO is used.
-
-EXAMPLE_RECURSIVE = NO
-
-# The IMAGE_PATH tag can be used to specify one or more files or
-# directories that contain image that are included in the documentation (see
-# the \image command).
-
-IMAGE_PATH =
-
-# The INPUT_FILTER tag can be used to specify a program that doxygen should
-# invoke to filter for each input file. Doxygen will invoke the filter program
-# by executing (via popen()) the command , where
-# is the value of the INPUT_FILTER tag, and is the name of an
-# input file. Doxygen will then use the output that the filter program writes
-# to standard output.
-# If FILTER_PATTERNS is specified, this tag will be
-# ignored.
-
-INPUT_FILTER =
-
-# The FILTER_PATTERNS tag can be used to specify filters on a per file pattern
-# basis.
-# Doxygen will compare the file name with each pattern and apply the
-# filter if there is a match.
-# The filters are a list of the form:
-# pattern=filter (like *.cpp=my_cpp_filter). See INPUT_FILTER for further
-# info on how filters are used. If FILTER_PATTERNS is empty or if
-# non of the patterns match the file name, INPUT_FILTER is applied.
-
-FILTER_PATTERNS =
-
-# If the FILTER_SOURCE_FILES tag is set to YES, the input filter (if set using
-# INPUT_FILTER) will be used to filter the input files when producing source
-# files to browse (i.e. when SOURCE_BROWSER is set to YES).
-
-FILTER_SOURCE_FILES = NO
-
-# The FILTER_SOURCE_PATTERNS tag can be used to specify source filters per file
-# pattern. A pattern will override the setting for FILTER_PATTERN (if any)
-# and it is also possible to disable source filtering for a specific pattern
-# using *.ext= (so without naming a filter). This option only has effect when
-# FILTER_SOURCE_FILES is enabled.
-
-FILTER_SOURCE_PATTERNS =
-
-# If the USE_MD_FILE_AS_MAINPAGE tag refers to the name of a markdown file that
-# is part of the input, its contents will be placed on the main page (index.html).
-# This can be useful if you have a project on for instance GitHub and want reuse
-# the introduction page also for the doxygen output.
-
-USE_MDFILE_AS_MAINPAGE =
-
-#---------------------------------------------------------------------------
-# configuration options related to source browsing
-#---------------------------------------------------------------------------
-
-# If the SOURCE_BROWSER tag is set to YES then a list of source files will
-# be generated. Documented entities will be cross-referenced with these sources.
-# Note: To get rid of all source code in the generated output, make sure also
-# VERBATIM_HEADERS is set to NO.
-
-SOURCE_BROWSER = NO
-
-# Setting the INLINE_SOURCES tag to YES will include the body
-# of functions and classes directly in the documentation.
-
-INLINE_SOURCES = NO
-
-# Setting the STRIP_CODE_COMMENTS tag to YES (the default) will instruct
-# doxygen to hide any special comment blocks from generated source code
-# fragments. Normal C, C++ and Fortran comments will always remain visible.
-
-STRIP_CODE_COMMENTS = YES
-
-# If the REFERENCED_BY_RELATION tag is set to YES
-# then for each documented function all documented
-# functions referencing it will be listed.
-
-REFERENCED_BY_RELATION = NO
-
-# If the REFERENCES_RELATION tag is set to YES
-# then for each documented function all documented entities
-# called/used by that function will be listed.
-
-REFERENCES_RELATION = NO
-
-# If the REFERENCES_LINK_SOURCE tag is set to YES (the default)
-# and SOURCE_BROWSER tag is set to YES, then the hyperlinks from
-# functions in REFERENCES_RELATION and REFERENCED_BY_RELATION lists will
-# link to the source code.
-# Otherwise they will link to the documentation.
-
-REFERENCES_LINK_SOURCE = YES
-
-# If the USE_HTAGS tag is set to YES then the references to source code
-# will point to the HTML generated by the htags(1) tool instead of doxygen
-# built-in source browser. The htags tool is part of GNU's global source
-# tagging system (see http://www.gnu.org/software/global/global.html). You
-# will need version 4.8.6 or higher.
-
-USE_HTAGS = NO
-
-# If the VERBATIM_HEADERS tag is set to YES (the default) then Doxygen
-# will generate a verbatim copy of the header file for each class for
-# which an include is specified. Set to NO to disable this.
-
-VERBATIM_HEADERS = YES
-
-#---------------------------------------------------------------------------
-# configuration options related to the alphabetical class index
-#---------------------------------------------------------------------------
-
-# If the ALPHABETICAL_INDEX tag is set to YES, an alphabetical index
-# of all compounds will be generated. Enable this if the project
-# contains a lot of classes, structs, unions or interfaces.
-
-ALPHABETICAL_INDEX = YES
-
-# If the alphabetical index is enabled (see ALPHABETICAL_INDEX) then
-# the COLS_IN_ALPHA_INDEX tag can be used to specify the number of columns
-# in which this list will be split (can be a number in the range [1..20])
-
-COLS_IN_ALPHA_INDEX = 5
-
-# In case all classes in a project start with a common prefix, all
-# classes will be put under the same header in the alphabetical index.
-# The IGNORE_PREFIX tag can be used to specify one or more prefixes that
-# should be ignored while generating the index headers.
-
-IGNORE_PREFIX = glfw GLFW_
-
-#---------------------------------------------------------------------------
-# configuration options related to the HTML output
-#---------------------------------------------------------------------------
-
-# If the GENERATE_HTML tag is set to YES (the default) Doxygen will
-# generate HTML output.
-
-GENERATE_HTML = YES
-
-# The HTML_OUTPUT tag is used to specify where the HTML docs will be put.
-# If a relative path is entered the value of OUTPUT_DIRECTORY will be
-# put in front of it. If left blank `html' will be used as the default path.
-
-HTML_OUTPUT = html
-
-# The HTML_FILE_EXTENSION tag can be used to specify the file extension for
-# each generated HTML page (for example: .htm,.php,.asp). If it is left blank
-# doxygen will generate files with .html extension.
-
-HTML_FILE_EXTENSION = .html
-
-# The HTML_HEADER tag can be used to specify a personal HTML header for
-# each generated HTML page. If it is left blank doxygen will generate a
-# standard header. Note that when using a custom header you are responsible
-# for the proper inclusion of any scripts and style sheets that doxygen
-# needs, which is dependent on the configuration options used.
-# It is advised to generate a default header using "doxygen -w html
-# header.html footer.html stylesheet.css YourConfigFile" and then modify
-# that header. Note that the header is subject to change so you typically
-# have to redo this when upgrading to a newer version of doxygen or when
-# changing the value of configuration settings such as GENERATE_TREEVIEW!
-
-HTML_HEADER = @GLFW_SOURCE_DIR@/docs/header.html
-
-# The HTML_FOOTER tag can be used to specify a personal HTML footer for
-# each generated HTML page. If it is left blank doxygen will generate a
-# standard footer.
-
-HTML_FOOTER = @GLFW_SOURCE_DIR@/docs/footer.html
-
-# The HTML_STYLESHEET tag can be used to specify a user-defined cascading
-# style sheet that is used by each HTML page. It can be used to
-# fine-tune the look of the HTML output. If left blank doxygen will
-# generate a default style sheet. Note that it is recommended to use
-# HTML_EXTRA_STYLESHEET instead of this one, as it is more robust and this
-# tag will in the future become obsolete.
-
-HTML_STYLESHEET =
-
-# The HTML_EXTRA_STYLESHEET tag can be used to specify an additional
-# user-defined cascading style sheet that is included after the standard
-# style sheets created by doxygen. Using this option one can overrule
-# certain style aspects. This is preferred over using HTML_STYLESHEET
-# since it does not replace the standard style sheet and is therefor more
-# robust against future updates. Doxygen will copy the style sheet file to
-# the output directory.
-
-HTML_EXTRA_STYLESHEET = @GLFW_SOURCE_DIR@/docs/extra.css
-
-# The HTML_EXTRA_FILES tag can be used to specify one or more extra images or
-# other source files which should be copied to the HTML output directory. Note
-# that these files will be copied to the base HTML output directory. Use the
-# $relpath$ marker in the HTML_HEADER and/or HTML_FOOTER files to load these
-# files. In the HTML_STYLESHEET file, use the file name only. Also note that
-# the files will be copied as-is; there are no commands or markers available.
-
-HTML_EXTRA_FILES = @GLFW_SOURCE_DIR@/docs/spaces.svg
-
-# The HTML_COLORSTYLE_HUE tag controls the color of the HTML output.
-# Doxygen will adjust the colors in the style sheet and background images
-# according to this color. Hue is specified as an angle on a colorwheel,
-# see http://en.wikipedia.org/wiki/Hue for more information.
-# For instance the value 0 represents red, 60 is yellow, 120 is green,
-# 180 is cyan, 240 is blue, 300 purple, and 360 is red again.
-# The allowed range is 0 to 359.
-
-HTML_COLORSTYLE_HUE = 220
-
-# The HTML_COLORSTYLE_SAT tag controls the purity (or saturation) of
-# the colors in the HTML output. For a value of 0 the output will use
-# grayscales only. A value of 255 will produce the most vivid colors.
-
-HTML_COLORSTYLE_SAT = 100
-
-# The HTML_COLORSTYLE_GAMMA tag controls the gamma correction applied to
-# the luminance component of the colors in the HTML output. Values below
-# 100 gradually make the output lighter, whereas values above 100 make
-# the output darker. The value divided by 100 is the actual gamma applied,
-# so 80 represents a gamma of 0.8, The value 220 represents a gamma of 2.2,
-# and 100 does not change the gamma.
-
-HTML_COLORSTYLE_GAMMA = 80
-
-# If the HTML_TIMESTAMP tag is set to YES then the footer of each generated HTML
-# page will contain the date and time when the page was generated. Setting
-# this to NO can help when comparing the output of multiple runs.
-
-HTML_TIMESTAMP = YES
-
-# If the HTML_DYNAMIC_SECTIONS tag is set to YES then the generated HTML
-# documentation will contain sections that can be hidden and shown after the
-# page has loaded.
-
-HTML_DYNAMIC_SECTIONS = NO
-
-# With HTML_INDEX_NUM_ENTRIES one can control the preferred number of
-# entries shown in the various tree structured indices initially; the user
-# can expand and collapse entries dynamically later on. Doxygen will expand
-# the tree to such a level that at most the specified number of entries are
-# visible (unless a fully collapsed tree already exceeds this amount).
-# So setting the number of entries 1 will produce a full collapsed tree by
-# default. 0 is a special value representing an infinite number of entries
-# and will result in a full expanded tree by default.
-
-HTML_INDEX_NUM_ENTRIES = 100
-
-# If the GENERATE_DOCSET tag is set to YES, additional index files
-# will be generated that can be used as input for Apple's Xcode 3
-# integrated development environment, introduced with OSX 10.5 (Leopard).
-# To create a documentation set, doxygen will generate a Makefile in the
-# HTML output directory. Running make will produce the docset in that
-# directory and running "make install" will install the docset in
-# ~/Library/Developer/Shared/Documentation/DocSets so that Xcode will find
-# it at startup.
-# See http://developer.apple.com/tools/creatingdocsetswithdoxygen.html
-# for more information.
-
-GENERATE_DOCSET = NO
-
-# When GENERATE_DOCSET tag is set to YES, this tag determines the name of the
-# feed. A documentation feed provides an umbrella under which multiple
-# documentation sets from a single provider (such as a company or product suite)
-# can be grouped.
-
-DOCSET_FEEDNAME = "Doxygen generated docs"
-
-# When GENERATE_DOCSET tag is set to YES, this tag specifies a string that
-# should uniquely identify the documentation set bundle. This should be a
-# reverse domain-name style string, e.g. com.mycompany.MyDocSet. Doxygen
-# will append .docset to the name.
-
-DOCSET_BUNDLE_ID = org.doxygen.Project
-
-# When GENERATE_PUBLISHER_ID tag specifies a string that should uniquely
-# identify the documentation publisher. This should be a reverse domain-name
-# style string, e.g. com.mycompany.MyDocSet.documentation.
-
-DOCSET_PUBLISHER_ID = org.doxygen.Publisher
-
-# The GENERATE_PUBLISHER_NAME tag identifies the documentation publisher.
-
-DOCSET_PUBLISHER_NAME = Publisher
-
-# If the GENERATE_HTMLHELP tag is set to YES, additional index files
-# will be generated that can be used as input for tools like the
-# Microsoft HTML help workshop to generate a compiled HTML help file (.chm)
-# of the generated HTML documentation.
-
-GENERATE_HTMLHELP = NO
-
-# If the GENERATE_HTMLHELP tag is set to YES, the CHM_FILE tag can
-# be used to specify the file name of the resulting .chm file. You
-# can add a path in front of the file if the result should not be
-# written to the html output directory.
-
-CHM_FILE =
-
-# If the GENERATE_HTMLHELP tag is set to YES, the HHC_LOCATION tag can
-# be used to specify the location (absolute path including file name) of
-# the HTML help compiler (hhc.exe). If non-empty doxygen will try to run
-# the HTML help compiler on the generated index.hhp.
-
-HHC_LOCATION =
-
-# If the GENERATE_HTMLHELP tag is set to YES, the GENERATE_CHI flag
-# controls if a separate .chi index file is generated (YES) or that
-# it should be included in the master .chm file (NO).
-
-GENERATE_CHI = NO
-
-# If the GENERATE_HTMLHELP tag is set to YES, the CHM_INDEX_ENCODING
-# is used to encode HtmlHelp index (hhk), content (hhc) and project file
-# content.
-
-CHM_INDEX_ENCODING =
-
-# If the GENERATE_HTMLHELP tag is set to YES, the BINARY_TOC flag
-# controls whether a binary table of contents is generated (YES) or a
-# normal table of contents (NO) in the .chm file.
-
-BINARY_TOC = NO
-
-# The TOC_EXPAND flag can be set to YES to add extra items for group members
-# to the contents of the HTML help documentation and to the tree view.
-
-TOC_EXPAND = NO
-
-# If the GENERATE_QHP tag is set to YES and both QHP_NAMESPACE and
-# QHP_VIRTUAL_FOLDER are set, an additional index file will be generated
-# that can be used as input for Qt's qhelpgenerator to generate a
-# Qt Compressed Help (.qch) of the generated HTML documentation.
-
-GENERATE_QHP = NO
-
-# If the QHG_LOCATION tag is specified, the QCH_FILE tag can
-# be used to specify the file name of the resulting .qch file.
-# The path specified is relative to the HTML output folder.
-
-QCH_FILE =
-
-# The QHP_NAMESPACE tag specifies the namespace to use when generating
-# Qt Help Project output. For more information please see
-# http://doc.trolltech.com/qthelpproject.html#namespace
-
-QHP_NAMESPACE = org.doxygen.Project
-
-# The QHP_VIRTUAL_FOLDER tag specifies the namespace to use when generating
-# Qt Help Project output. For more information please see
-# http://doc.trolltech.com/qthelpproject.html#virtual-folders
-
-QHP_VIRTUAL_FOLDER = doc
-
-# If QHP_CUST_FILTER_NAME is set, it specifies the name of a custom filter to
-# add. For more information please see
-# http://doc.trolltech.com/qthelpproject.html#custom-filters
-
-QHP_CUST_FILTER_NAME =
-
-# The QHP_CUST_FILT_ATTRS tag specifies the list of the attributes of the
-# custom filter to add. For more information please see
-#
-# Qt Help Project / Custom Filters.
-
-QHP_CUST_FILTER_ATTRS =
-
-# The QHP_SECT_FILTER_ATTRS tag specifies the list of the attributes this
-# project's
-# filter section matches.
-#
-# Qt Help Project / Filter Attributes.
-
-QHP_SECT_FILTER_ATTRS =
-
-# If the GENERATE_QHP tag is set to YES, the QHG_LOCATION tag can
-# be used to specify the location of Qt's qhelpgenerator.
-# If non-empty doxygen will try to run qhelpgenerator on the generated
-# .qhp file.
-
-QHG_LOCATION =
-
-# If the GENERATE_ECLIPSEHELP tag is set to YES, additional index files
-# will be generated, which together with the HTML files, form an Eclipse help
-# plugin. To install this plugin and make it available under the help contents
-# menu in Eclipse, the contents of the directory containing the HTML and XML
-# files needs to be copied into the plugins directory of eclipse. The name of
-# the directory within the plugins directory should be the same as
-# the ECLIPSE_DOC_ID value. After copying Eclipse needs to be restarted before
-# the help appears.
-
-GENERATE_ECLIPSEHELP = NO
-
-# A unique identifier for the eclipse help plugin. When installing the plugin
-# the directory name containing the HTML and XML files should also have
-# this name.
-
-ECLIPSE_DOC_ID = org.doxygen.Project
-
-# The DISABLE_INDEX tag can be used to turn on/off the condensed index (tabs)
-# at top of each HTML page. The value NO (the default) enables the index and
-# the value YES disables it. Since the tabs have the same information as the
-# navigation tree you can set this option to NO if you already set
-# GENERATE_TREEVIEW to YES.
-
-DISABLE_INDEX = NO
-
-# The GENERATE_TREEVIEW tag is used to specify whether a tree-like index
-# structure should be generated to display hierarchical information.
-# If the tag value is set to YES, a side panel will be generated
-# containing a tree-like index structure (just like the one that
-# is generated for HTML Help). For this to work a browser that supports
-# JavaScript, DHTML, CSS and frames is required (i.e. any modern browser).
-# Windows users are probably better off using the HTML help feature.
-# Since the tree basically has the same information as the tab index you
-# could consider to set DISABLE_INDEX to NO when enabling this option.
-
-GENERATE_TREEVIEW = NO
-
-# The ENUM_VALUES_PER_LINE tag can be used to set the number of enum values
-# (range [0,1..20]) that doxygen will group on one line in the generated HTML
-# documentation. Note that a value of 0 will completely suppress the enum
-# values from appearing in the overview section.
-
-ENUM_VALUES_PER_LINE = 4
-
-# If the treeview is enabled (see GENERATE_TREEVIEW) then this tag can be
-# used to set the initial width (in pixels) of the frame in which the tree
-# is shown.
-
-TREEVIEW_WIDTH = 300
-
-# When the EXT_LINKS_IN_WINDOW option is set to YES doxygen will open
-# links to external symbols imported via tag files in a separate window.
-
-EXT_LINKS_IN_WINDOW = NO
-
-# Use this tag to change the font size of Latex formulas included
-# as images in the HTML documentation. The default is 10. Note that
-# when you change the font size after a successful doxygen run you need
-# to manually remove any form_*.png images from the HTML output directory
-# to force them to be regenerated.
-
-FORMULA_FONTSIZE = 10
-
-# Use the FORMULA_TRANPARENT tag to determine whether or not the images
-# generated for formulas are transparent PNGs. Transparent PNGs are
-# not supported properly for IE 6.0, but are supported on all modern browsers.
-# Note that when changing this option you need to delete any form_*.png files
-# in the HTML output before the changes have effect.
-
-FORMULA_TRANSPARENT = YES
-
-# Enable the USE_MATHJAX option to render LaTeX formulas using MathJax
-# (see http://www.mathjax.org) which uses client side Javascript for the
-# rendering instead of using prerendered bitmaps. Use this if you do not
-# have LaTeX installed or if you want to formulas look prettier in the HTML
-# output. When enabled you may also need to install MathJax separately and
-# configure the path to it using the MATHJAX_RELPATH option.
-
-USE_MATHJAX = NO
-
-# When MathJax is enabled you can set the default output format to be used for
-# thA MathJax output. Supported types are HTML-CSS, NativeMML (i.e. MathML) and
-# SVG. The default value is HTML-CSS, which is slower, but has the best
-# compatibility.
-
-MATHJAX_FORMAT = HTML-CSS
-
-# When MathJax is enabled you need to specify the location relative to the
-# HTML output directory using the MATHJAX_RELPATH option. The destination
-# directory should contain the MathJax.js script. For instance, if the mathjax
-# directory is located at the same level as the HTML output directory, then
-# MATHJAX_RELPATH should be ../mathjax. The default value points to
-# the MathJax Content Delivery Network so you can quickly see the result without
-# installing MathJax.
-# However, it is strongly recommended to install a local
-# copy of MathJax from http://www.mathjax.org before deployment.
-
-MATHJAX_RELPATH = http://cdn.mathjax.org/mathjax/latest
-
-# The MATHJAX_EXTENSIONS tag can be used to specify one or MathJax extension
-# names that should be enabled during MathJax rendering.
-
-MATHJAX_EXTENSIONS =
-
-# When the SEARCHENGINE tag is enabled doxygen will generate a search box
-# for the HTML output. The underlying search engine uses javascript
-# and DHTML and should work on any modern browser. Note that when using
-# HTML help (GENERATE_HTMLHELP), Qt help (GENERATE_QHP), or docsets
-# (GENERATE_DOCSET) there is already a search function so this one should
-# typically be disabled. For large projects the javascript based search engine
-# can be slow, then enabling SERVER_BASED_SEARCH may provide a better solution.
-
-SEARCHENGINE = YES
-
-# When the SERVER_BASED_SEARCH tag is enabled the search engine will be
-# implemented using a web server instead of a web client using Javascript.
-# There are two flavours of web server based search depending on the
-# EXTERNAL_SEARCH setting. When disabled, doxygen will generate a PHP script for
-# searching and an index file used by the script. When EXTERNAL_SEARCH is
-# enabled the indexing and searching needs to be provided by external tools.
-# See the manual for details.
-
-SERVER_BASED_SEARCH = NO
-
-# When EXTERNAL_SEARCH is enabled doxygen will no longer generate the PHP
-# script for searching. Instead the search results are written to an XML file
-# which needs to be processed by an external indexer. Doxygen will invoke an
-# external search engine pointed to by the SEARCHENGINE_URL option to obtain
-# the search results. Doxygen ships with an example indexer (doxyindexer) and
-# search engine (doxysearch.cgi) which are based on the open source search engine
-# library Xapian. See the manual for configuration details.
-
-EXTERNAL_SEARCH = NO
-
-# The SEARCHENGINE_URL should point to a search engine hosted by a web server
-# which will returned the search results when EXTERNAL_SEARCH is enabled.
-# Doxygen ships with an example search engine (doxysearch) which is based on
-# the open source search engine library Xapian. See the manual for configuration
-# details.
-
-SEARCHENGINE_URL =
-
-# When SERVER_BASED_SEARCH and EXTERNAL_SEARCH are both enabled the unindexed
-# search data is written to a file for indexing by an external tool. With the
-# SEARCHDATA_FILE tag the name of this file can be specified.
-
-SEARCHDATA_FILE = searchdata.xml
-
-# When SERVER_BASED_SEARCH AND EXTERNAL_SEARCH are both enabled the
-# EXTERNAL_SEARCH_ID tag can be used as an identifier for the project. This is
-# useful in combination with EXTRA_SEARCH_MAPPINGS to search through multiple
-# projects and redirect the results back to the right project.
-
-EXTERNAL_SEARCH_ID =
-
-# The EXTRA_SEARCH_MAPPINGS tag can be used to enable searching through doxygen
-# projects other than the one defined by this configuration file, but that are
-# all added to the same external search index. Each project needs to have a
-# unique id set via EXTERNAL_SEARCH_ID. The search mapping then maps the id
-# of to a relative location where the documentation can be found.
-# The format is: EXTRA_SEARCH_MAPPINGS = id1=loc1 id2=loc2 ...
-
-EXTRA_SEARCH_MAPPINGS =
-
-#---------------------------------------------------------------------------
-# configuration options related to the LaTeX output
-#---------------------------------------------------------------------------
-
-# If the GENERATE_LATEX tag is set to YES (the default) Doxygen will
-# generate Latex output.
-
-GENERATE_LATEX = NO
-
-# The LATEX_OUTPUT tag is used to specify where the LaTeX docs will be put.
-# If a relative path is entered the value of OUTPUT_DIRECTORY will be
-# put in front of it. If left blank `latex' will be used as the default path.
-
-LATEX_OUTPUT = latex
-
-# The LATEX_CMD_NAME tag can be used to specify the LaTeX command name to be
-# invoked. If left blank `latex' will be used as the default command name.
-# Note that when enabling USE_PDFLATEX this option is only used for
-# generating bitmaps for formulas in the HTML output, but not in the
-# Makefile that is written to the output directory.
-
-LATEX_CMD_NAME = latex
-
-# The MAKEINDEX_CMD_NAME tag can be used to specify the command name to
-# generate index for LaTeX. If left blank `makeindex' will be used as the
-# default command name.
-
-MAKEINDEX_CMD_NAME = makeindex
-
-# If the COMPACT_LATEX tag is set to YES Doxygen generates more compact
-# LaTeX documents. This may be useful for small projects and may help to
-# save some trees in general.
-
-COMPACT_LATEX = NO
-
-# The PAPER_TYPE tag can be used to set the paper type that is used
-# by the printer. Possible values are: a4, letter, legal and
-# executive. If left blank a4wide will be used.
-
-PAPER_TYPE = a4
-
-# The EXTRA_PACKAGES tag can be to specify one or more names of LaTeX
-# packages that should be included in the LaTeX output.
-
-EXTRA_PACKAGES =
-
-# The LATEX_HEADER tag can be used to specify a personal LaTeX header for
-# the generated latex document. The header should contain everything until
-# the first chapter. If it is left blank doxygen will generate a
-# standard header. Notice: only use this tag if you know what you are doing!
-
-LATEX_HEADER =
-
-# The LATEX_FOOTER tag can be used to specify a personal LaTeX footer for
-# the generated latex document. The footer should contain everything after
-# the last chapter. If it is left blank doxygen will generate a
-# standard footer. Notice: only use this tag if you know what you are doing!
-
-LATEX_FOOTER =
-
-# If the PDF_HYPERLINKS tag is set to YES, the LaTeX that is generated
-# is prepared for conversion to pdf (using ps2pdf). The pdf file will
-# contain links (just like the HTML output) instead of page references
-# This makes the output suitable for online browsing using a pdf viewer.
-
-PDF_HYPERLINKS = YES
-
-# If the USE_PDFLATEX tag is set to YES, pdflatex will be used instead of
-# plain latex in the generated Makefile. Set this option to YES to get a
-# higher quality PDF documentation.
-
-USE_PDFLATEX = YES
-
-# If the LATEX_BATCHMODE tag is set to YES, doxygen will add the \\batchmode.
-# command to the generated LaTeX files. This will instruct LaTeX to keep
-# running if errors occur, instead of asking the user for help.
-# This option is also used when generating formulas in HTML.
-
-LATEX_BATCHMODE = NO
-
-# If LATEX_HIDE_INDICES is set to YES then doxygen will not
-# include the index chapters (such as File Index, Compound Index, etc.)
-# in the output.
-
-LATEX_HIDE_INDICES = NO
-
-# If LATEX_SOURCE_CODE is set to YES then doxygen will include
-# source code with syntax highlighting in the LaTeX output.
-# Note that which sources are shown also depends on other settings
-# such as SOURCE_BROWSER.
-
-LATEX_SOURCE_CODE = NO
-
-# The LATEX_BIB_STYLE tag can be used to specify the style to use for the
-# bibliography, e.g. plainnat, or ieeetr. The default style is "plain". See
-# http://en.wikipedia.org/wiki/BibTeX for more info.
-
-LATEX_BIB_STYLE = plain
-
-#---------------------------------------------------------------------------
-# configuration options related to the RTF output
-#---------------------------------------------------------------------------
-
-# If the GENERATE_RTF tag is set to YES Doxygen will generate RTF output
-# The RTF output is optimized for Word 97 and may not look very pretty with
-# other RTF readers or editors.
-
-GENERATE_RTF = NO
-
-# The RTF_OUTPUT tag is used to specify where the RTF docs will be put.
-# If a relative path is entered the value of OUTPUT_DIRECTORY will be
-# put in front of it. If left blank `rtf' will be used as the default path.
-
-RTF_OUTPUT = rtf
-
-# If the COMPACT_RTF tag is set to YES Doxygen generates more compact
-# RTF documents. This may be useful for small projects and may help to
-# save some trees in general.
-
-COMPACT_RTF = NO
-
-# If the RTF_HYPERLINKS tag is set to YES, the RTF that is generated
-# will contain hyperlink fields. The RTF file will
-# contain links (just like the HTML output) instead of page references.
-# This makes the output suitable for online browsing using WORD or other
-# programs which support those fields.
-# Note: wordpad (write) and others do not support links.
-
-RTF_HYPERLINKS = NO
-
-# Load style sheet definitions from file. Syntax is similar to doxygen's
-# config file, i.e. a series of assignments. You only have to provide
-# replacements, missing definitions are set to their default value.
-
-RTF_STYLESHEET_FILE =
-
-# Set optional variables used in the generation of an rtf document.
-# Syntax is similar to doxygen's config file.
-
-RTF_EXTENSIONS_FILE =
-
-#---------------------------------------------------------------------------
-# configuration options related to the man page output
-#---------------------------------------------------------------------------
-
-# If the GENERATE_MAN tag is set to YES (the default) Doxygen will
-# generate man pages
-
-GENERATE_MAN = NO
-
-# The MAN_OUTPUT tag is used to specify where the man pages will be put.
-# If a relative path is entered the value of OUTPUT_DIRECTORY will be
-# put in front of it. If left blank `man' will be used as the default path.
-
-MAN_OUTPUT = man
-
-# The MAN_EXTENSION tag determines the extension that is added to
-# the generated man pages (default is the subroutine's section .3)
-
-MAN_EXTENSION = .3
-
-# If the MAN_LINKS tag is set to YES and Doxygen generates man output,
-# then it will generate one additional man file for each entity
-# documented in the real man page(s). These additional files
-# only source the real man page, but without them the man command
-# would be unable to find the correct page. The default is NO.
-
-MAN_LINKS = NO
-
-#---------------------------------------------------------------------------
-# configuration options related to the XML output
-#---------------------------------------------------------------------------
-
-# If the GENERATE_XML tag is set to YES Doxygen will
-# generate an XML file that captures the structure of
-# the code including all documentation.
-
-GENERATE_XML = NO
-
-# The XML_OUTPUT tag is used to specify where the XML pages will be put.
-# If a relative path is entered the value of OUTPUT_DIRECTORY will be
-# put in front of it. If left blank `xml' will be used as the default path.
-
-XML_OUTPUT = xml
-
-# If the XML_PROGRAMLISTING tag is set to YES Doxygen will
-# dump the program listings (including syntax highlighting
-# and cross-referencing information) to the XML output. Note that
-# enabling this will significantly increase the size of the XML output.
-
-XML_PROGRAMLISTING = YES
-
-#---------------------------------------------------------------------------
-# configuration options for the AutoGen Definitions output
-#---------------------------------------------------------------------------
-
-# If the GENERATE_AUTOGEN_DEF tag is set to YES Doxygen will
-# generate an AutoGen Definitions (see autogen.sf.net) file
-# that captures the structure of the code including all
-# documentation. Note that this feature is still experimental
-# and incomplete at the moment.
-
-GENERATE_AUTOGEN_DEF = NO
-
-#---------------------------------------------------------------------------
-# configuration options related to the Perl module output
-#---------------------------------------------------------------------------
-
-# If the GENERATE_PERLMOD tag is set to YES Doxygen will
-# generate a Perl module file that captures the structure of
-# the code including all documentation. Note that this
-# feature is still experimental and incomplete at the
-# moment.
-
-GENERATE_PERLMOD = NO
-
-# If the PERLMOD_LATEX tag is set to YES Doxygen will generate
-# the necessary Makefile rules, Perl scripts and LaTeX code to be able
-# to generate PDF and DVI output from the Perl module output.
-
-PERLMOD_LATEX = NO
-
-# If the PERLMOD_PRETTY tag is set to YES the Perl module output will be
-# nicely formatted so it can be parsed by a human reader.
-# This is useful
-# if you want to understand what is going on.
-# On the other hand, if this
-# tag is set to NO the size of the Perl module output will be much smaller
-# and Perl will parse it just the same.
-
-PERLMOD_PRETTY = YES
-
-# The names of the make variables in the generated doxyrules.make file
-# are prefixed with the string contained in PERLMOD_MAKEVAR_PREFIX.
-# This is useful so different doxyrules.make files included by the same
-# Makefile don't overwrite each other's variables.
-
-PERLMOD_MAKEVAR_PREFIX =
-
-#---------------------------------------------------------------------------
-# Configuration options related to the preprocessor
-#---------------------------------------------------------------------------
-
-# If the ENABLE_PREPROCESSING tag is set to YES (the default) Doxygen will
-# evaluate all C-preprocessor directives found in the sources and include
-# files.
-
-ENABLE_PREPROCESSING = YES
-
-# If the MACRO_EXPANSION tag is set to YES Doxygen will expand all macro
-# names in the source code. If set to NO (the default) only conditional
-# compilation will be performed. Macro expansion can be done in a controlled
-# way by setting EXPAND_ONLY_PREDEF to YES.
-
-MACRO_EXPANSION = YES
-
-# If the EXPAND_ONLY_PREDEF and MACRO_EXPANSION tags are both set to YES
-# then the macro expansion is limited to the macros specified with the
-# PREDEFINED and EXPAND_AS_DEFINED tags.
-
-EXPAND_ONLY_PREDEF = YES
-
-# If the SEARCH_INCLUDES tag is set to YES (the default) the includes files
-# pointed to by INCLUDE_PATH will be searched when a #include is found.
-
-SEARCH_INCLUDES = YES
-
-# The INCLUDE_PATH tag can be used to specify one or more directories that
-# contain include files that are not input files but should be processed by
-# the preprocessor.
-
-INCLUDE_PATH =
-
-# You can use the INCLUDE_FILE_PATTERNS tag to specify one or more wildcard
-# patterns (like *.h and *.hpp) to filter out the header-files in the
-# directories. If left blank, the patterns specified with FILE_PATTERNS will
-# be used.
-
-INCLUDE_FILE_PATTERNS =
-
-# The PREDEFINED tag can be used to specify one or more macro names that
-# are defined before the preprocessor is started (similar to the -D option of
-# gcc). The argument of the tag is a list of macros of the form: name
-# or name=definition (no spaces). If the definition and the = are
-# omitted =1 is assumed. To prevent a macro definition from being
-# undefined via #undef or recursively expanded use the := operator
-# instead of the = operator.
-
-PREDEFINED = GLFWAPI= \
- GLFW_EXPOSE_NATIVE_WIN32 \
- GLFW_EXPOSE_NATIVE_WGL \
- GLFW_EXPOSE_NATIVE_X11 \
- GLFW_EXPOSE_NATIVE_WAYLAND \
- GLFW_EXPOSE_NATIVE_MIR \
- GLFW_EXPOSE_NATIVE_GLX \
- GLFW_EXPOSE_NATIVE_COCOA \
- GLFW_EXPOSE_NATIVE_NSGL \
- GLFW_EXPOSE_NATIVE_EGL \
- GLFW_EXPOSE_NATIVE_OSMESA \
- VK_VERSION_1_0
-
-# If the MACRO_EXPANSION and EXPAND_ONLY_PREDEF tags are set to YES then
-# this tag can be used to specify a list of macro names that should be expanded.
-# The macro definition that is found in the sources will be used.
-# Use the PREDEFINED tag if you want to use a different macro definition that
-# overrules the definition found in the source code.
-
-EXPAND_AS_DEFINED =
-
-# If the SKIP_FUNCTION_MACROS tag is set to YES (the default) then
-# doxygen's preprocessor will remove all references to function-like macros
-# that are alone on a line, have an all uppercase name, and do not end with a
-# semicolon, because these will confuse the parser if not removed.
-
-SKIP_FUNCTION_MACROS = YES
-
-#---------------------------------------------------------------------------
-# Configuration::additions related to external references
-#---------------------------------------------------------------------------
-
-# The TAGFILES option can be used to specify one or more tagfiles. For each
-# tag file the location of the external documentation should be added. The
-# format of a tag file without this location is as follows:
-#
-# TAGFILES = file1 file2 ...
-# Adding location for the tag files is done as follows:
-#
-# TAGFILES = file1=loc1 "file2 = loc2" ...
-# where "loc1" and "loc2" can be relative or absolute paths
-# or URLs. Note that each tag file must have a unique name (where the name does
-# NOT include the path). If a tag file is not located in the directory in which
-# doxygen is run, you must also specify the path to the tagfile here.
-
-TAGFILES =
-
-# When a file name is specified after GENERATE_TAGFILE, doxygen will create
-# a tag file that is based on the input files it reads.
-
-GENERATE_TAGFILE =
-
-# If the ALLEXTERNALS tag is set to YES all external classes will be listed
-# in the class index. If set to NO only the inherited external classes
-# will be listed.
-
-ALLEXTERNALS = NO
-
-# If the EXTERNAL_GROUPS tag is set to YES all external groups will be listed
-# in the modules index. If set to NO, only the current project's groups will
-# be listed.
-
-EXTERNAL_GROUPS = YES
-
-# The PERL_PATH should be the absolute path and name of the perl script
-# interpreter (i.e. the result of `which perl').
-
-PERL_PATH = /usr/bin/perl
-
-#---------------------------------------------------------------------------
-# Configuration options related to the dot tool
-#---------------------------------------------------------------------------
-
-# If the CLASS_DIAGRAMS tag is set to YES (the default) Doxygen will
-# generate a inheritance diagram (in HTML, RTF and LaTeX) for classes with base
-# or super classes. Setting the tag to NO turns the diagrams off. Note that
-# this option also works with HAVE_DOT disabled, but it is recommended to
-# install and use dot, since it yields more powerful graphs.
-
-CLASS_DIAGRAMS = YES
-
-# You can define message sequence charts within doxygen comments using the \msc
-# command. Doxygen will then run the mscgen tool (see
-# http://www.mcternan.me.uk/mscgen/) to produce the chart and insert it in the
-# documentation. The MSCGEN_PATH tag allows you to specify the directory where
-# the mscgen tool resides. If left empty the tool is assumed to be found in the
-# default search path.
-
-MSCGEN_PATH =
-
-# If set to YES, the inheritance and collaboration graphs will hide
-# inheritance and usage relations if the target is undocumented
-# or is not a class.
-
-HIDE_UNDOC_RELATIONS = YES
-
-# If you set the HAVE_DOT tag to YES then doxygen will assume the dot tool is
-# available from the path. This tool is part of Graphviz, a graph visualization
-# toolkit from AT&T and Lucent Bell Labs. The other options in this section
-# have no effect if this option is set to NO (the default)
-
-HAVE_DOT = NO
-
-# The DOT_NUM_THREADS specifies the number of dot invocations doxygen is
-# allowed to run in parallel. When set to 0 (the default) doxygen will
-# base this on the number of processors available in the system. You can set it
-# explicitly to a value larger than 0 to get control over the balance
-# between CPU load and processing speed.
-
-DOT_NUM_THREADS = 0
-
-# By default doxygen will use the Helvetica font for all dot files that
-# doxygen generates. When you want a differently looking font you can specify
-# the font name using DOT_FONTNAME. You need to make sure dot is able to find
-# the font, which can be done by putting it in a standard location or by setting
-# the DOTFONTPATH environment variable or by setting DOT_FONTPATH to the
-# directory containing the font.
-
-DOT_FONTNAME = Helvetica
-
-# The DOT_FONTSIZE tag can be used to set the size of the font of dot graphs.
-# The default size is 10pt.
-
-DOT_FONTSIZE = 10
-
-# By default doxygen will tell dot to use the Helvetica font.
-# If you specify a different font using DOT_FONTNAME you can use DOT_FONTPATH to
-# set the path where dot can find it.
-
-DOT_FONTPATH =
-
-# If the CLASS_GRAPH and HAVE_DOT tags are set to YES then doxygen
-# will generate a graph for each documented class showing the direct and
-# indirect inheritance relations. Setting this tag to YES will force the
-# CLASS_DIAGRAMS tag to NO.
-
-CLASS_GRAPH = YES
-
-# If the COLLABORATION_GRAPH and HAVE_DOT tags are set to YES then doxygen
-# will generate a graph for each documented class showing the direct and
-# indirect implementation dependencies (inheritance, containment, and
-# class references variables) of the class with other documented classes.
-
-COLLABORATION_GRAPH = YES
-
-# If the GROUP_GRAPHS and HAVE_DOT tags are set to YES then doxygen
-# will generate a graph for groups, showing the direct groups dependencies
-
-GROUP_GRAPHS = YES
-
-# If the UML_LOOK tag is set to YES doxygen will generate inheritance and
-# collaboration diagrams in a style similar to the OMG's Unified Modeling
-# Language.
-
-UML_LOOK = NO
-
-# If the UML_LOOK tag is enabled, the fields and methods are shown inside
-# the class node. If there are many fields or methods and many nodes the
-# graph may become too big to be useful. The UML_LIMIT_NUM_FIELDS
-# threshold limits the number of items for each type to make the size more
-# managable. Set this to 0 for no limit. Note that the threshold may be
-# exceeded by 50% before the limit is enforced.
-
-UML_LIMIT_NUM_FIELDS = 10
-
-# If set to YES, the inheritance and collaboration graphs will show the
-# relations between templates and their instances.
-
-TEMPLATE_RELATIONS = NO
-
-# If the ENABLE_PREPROCESSING, SEARCH_INCLUDES, INCLUDE_GRAPH, and HAVE_DOT
-# tags are set to YES then doxygen will generate a graph for each documented
-# file showing the direct and indirect include dependencies of the file with
-# other documented files.
-
-INCLUDE_GRAPH = YES
-
-# If the ENABLE_PREPROCESSING, SEARCH_INCLUDES, INCLUDED_BY_GRAPH, and
-# HAVE_DOT tags are set to YES then doxygen will generate a graph for each
-# documented header file showing the documented files that directly or
-# indirectly include this file.
-
-INCLUDED_BY_GRAPH = YES
-
-# If the CALL_GRAPH and HAVE_DOT options are set to YES then
-# doxygen will generate a call dependency graph for every global function
-# or class method. Note that enabling this option will significantly increase
-# the time of a run. So in most cases it will be better to enable call graphs
-# for selected functions only using the \callgraph command.
-
-CALL_GRAPH = NO
-
-# If the CALLER_GRAPH and HAVE_DOT tags are set to YES then
-# doxygen will generate a caller dependency graph for every global function
-# or class method. Note that enabling this option will significantly increase
-# the time of a run. So in most cases it will be better to enable caller
-# graphs for selected functions only using the \callergraph command.
-
-CALLER_GRAPH = NO
-
-# If the GRAPHICAL_HIERARCHY and HAVE_DOT tags are set to YES then doxygen
-# will generate a graphical hierarchy of all classes instead of a textual one.
-
-GRAPHICAL_HIERARCHY = YES
-
-# If the DIRECTORY_GRAPH and HAVE_DOT tags are set to YES
-# then doxygen will show the dependencies a directory has on other directories
-# in a graphical way. The dependency relations are determined by the #include
-# relations between the files in the directories.
-
-DIRECTORY_GRAPH = YES
-
-# The DOT_IMAGE_FORMAT tag can be used to set the image format of the images
-# generated by dot. Possible values are svg, png, jpg, or gif.
-# If left blank png will be used. If you choose svg you need to set
-# HTML_FILE_EXTENSION to xhtml in order to make the SVG files
-# visible in IE 9+ (other browsers do not have this requirement).
-
-DOT_IMAGE_FORMAT = png
-
-# If DOT_IMAGE_FORMAT is set to svg, then this option can be set to YES to
-# enable generation of interactive SVG images that allow zooming and panning.
-# Note that this requires a modern browser other than Internet Explorer.
-# Tested and working are Firefox, Chrome, Safari, and Opera. For IE 9+ you
-# need to set HTML_FILE_EXTENSION to xhtml in order to make the SVG files
-# visible. Older versions of IE do not have SVG support.
-
-INTERACTIVE_SVG = NO
-
-# The tag DOT_PATH can be used to specify the path where the dot tool can be
-# found. If left blank, it is assumed the dot tool can be found in the path.
-
-DOT_PATH =
-
-# The DOTFILE_DIRS tag can be used to specify one or more directories that
-# contain dot files that are included in the documentation (see the
-# \dotfile command).
-
-DOTFILE_DIRS =
-
-# The MSCFILE_DIRS tag can be used to specify one or more directories that
-# contain msc files that are included in the documentation (see the
-# \mscfile command).
-
-MSCFILE_DIRS =
-
-# The DOT_GRAPH_MAX_NODES tag can be used to set the maximum number of
-# nodes that will be shown in the graph. If the number of nodes in a graph
-# becomes larger than this value, doxygen will truncate the graph, which is
-# visualized by representing a node as a red box. Note that doxygen if the
-# number of direct children of the root node in a graph is already larger than
-# DOT_GRAPH_MAX_NODES then the graph will not be shown at all. Also note
-# that the size of a graph can be further restricted by MAX_DOT_GRAPH_DEPTH.
-
-DOT_GRAPH_MAX_NODES = 50
-
-# The MAX_DOT_GRAPH_DEPTH tag can be used to set the maximum depth of the
-# graphs generated by dot. A depth value of 3 means that only nodes reachable
-# from the root by following a path via at most 3 edges will be shown. Nodes
-# that lay further from the root node will be omitted. Note that setting this
-# option to 1 or 2 may greatly reduce the computation time needed for large
-# code bases. Also note that the size of a graph can be further restricted by
-# DOT_GRAPH_MAX_NODES. Using a depth of 0 means no depth restriction.
-
-MAX_DOT_GRAPH_DEPTH = 0
-
-# Set the DOT_TRANSPARENT tag to YES to generate images with a transparent
-# background. This is disabled by default, because dot on Windows does not
-# seem to support this out of the box. Warning: Depending on the platform used,
-# enabling this option may lead to badly anti-aliased labels on the edges of
-# a graph (i.e. they become hard to read).
-
-DOT_TRANSPARENT = NO
-
-# Set the DOT_MULTI_TARGETS tag to YES allow dot to generate multiple output
-# files in one run (i.e. multiple -o and -T options on the command line). This
-# makes dot run faster, but since only newer versions of dot (>1.8.10)
-# support this, this feature is disabled by default.
-
-DOT_MULTI_TARGETS = NO
-
-# If the GENERATE_LEGEND tag is set to YES (the default) Doxygen will
-# generate a legend page explaining the meaning of the various boxes and
-# arrows in the dot generated graphs.
-
-GENERATE_LEGEND = YES
-
-# If the DOT_CLEANUP tag is set to YES (the default) Doxygen will
-# remove the intermediate dot files that are used to generate
-# the various graphs.
-
-DOT_CLEANUP = YES
diff --git a/docs/DoxygenLayout.xml b/docs/DoxygenLayout.xml
deleted file mode 100644
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@@ -1,188 +0,0 @@
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diff --git a/docs/build.dox b/docs/build.dox
deleted file mode 100644
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--- a/docs/build.dox
+++ /dev/null
@@ -1,364 +0,0 @@
-/*!
-
-@page build_guide Building applications
-
-@tableofcontents
-
-This is about compiling and linking applications that use GLFW. For information on
-how to write such applications, start with the
-[introductory tutorial](@ref quick_guide). For information on how to compile
-the GLFW library itself, see @ref compile_guide.
-
-This is not a tutorial on compilation or linking. It assumes basic
-understanding of how to compile and link a C program as well as how to use the
-specific compiler of your chosen development environment. The compilation
-and linking process should be explained in your C programming material and in
-the documentation for your development environment.
-
-@section build_include Including the GLFW header file
-
-In the source files of your application where you use OpenGL or GLFW, you should
-include the GLFW header file, i.e.:
-
-@code
-#include
-@endcode
-
-The GLFW header declares the GLFW API and by default also includes the OpenGL
-header of your development environment, which in turn defines all the constants,
-types and function prototypes of the OpenGL API.
-
-The GLFW header also defines everything necessary for your OpenGL header to
-function. For example, under Windows you are normally required to include
-`windows.h` before the OpenGL header, which would pollute your code namespace
-with the entire Win32 API.
-
-Instead, the GLFW header takes care of this for you, not by including
-`windows.h`, but by duplicating only the very few necessary parts of it. It
-does this only when needed, so if `windows.h` _is_ included, the GLFW header
-does not try to redefine those symbols. The reverse is not true, i.e.
-`windows.h` cannot cope if any of its symbols have already been defined.
-
-In other words:
-
- - Do _not_ include the OpenGL headers yourself, as GLFW does this for you
- - Do _not_ include `windows.h` or other platform-specific headers unless you
- plan on using those APIs directly
- - If you _do_ need to include such headers, do it _before_ including
- the GLFW header and it will handle this
-
-If you are using an OpenGL extension loading library such as
-[glad](https://github.com/Dav1dde/glad), the extension loader header should
-either be included _before_ the GLFW one, or the @ref GLFW_INCLUDE_NONE macro
-(described below) should be defined.
-
-
-@subsection build_macros GLFW header option macros
-
-These macros may be defined before the inclusion of the GLFW header and affect
-its behavior.
-
-@anchor GLFW_DLL
-__GLFW_DLL__ is required on Windows when using the GLFW DLL, to tell the
-compiler that the GLFW functions are defined in a DLL.
-
-The following macros control which OpenGL or OpenGL ES API header is included.
-Only one of these may be defined at a time.
-
-@anchor GLFW_INCLUDE_GLCOREARB
-__GLFW_INCLUDE_GLCOREARB__ makes the GLFW header include the modern
-`GL/glcorearb.h` header (`OpenGL/gl3.h` on macOS) instead of the regular OpenGL
-header.
-
-@anchor GLFW_INCLUDE_ES1
-__GLFW_INCLUDE_ES1__ makes the GLFW header include the OpenGL ES 1.x `GLES/gl.h`
-header instead of the regular OpenGL header.
-
-@anchor GLFW_INCLUDE_ES2
-__GLFW_INCLUDE_ES2__ makes the GLFW header include the OpenGL ES 2.0
-`GLES2/gl2.h` header instead of the regular OpenGL header.
-
-@anchor GLFW_INCLUDE_ES3
-__GLFW_INCLUDE_ES3__ makes the GLFW header include the OpenGL ES 3.0
-`GLES3/gl3.h` header instead of the regular OpenGL header.
-
-@anchor GLFW_INCLUDE_ES31
-__GLFW_INCLUDE_ES31__ makes the GLFW header include the OpenGL ES 3.1
-`GLES3/gl31.h` header instead of the regular OpenGL header.
-
-@anchor GLFW_INCLUDE_ES32
-__GLFW_INCLUDE_ES31__ makes the GLFW header include the OpenGL ES 3.2
-`GLES3/gl32.h` header instead of the regular OpenGL header.
-
-@anchor GLFW_INCLUDE_NONE
-__GLFW_INCLUDE_NONE__ makes the GLFW header not include any OpenGL or OpenGL ES
-API header. This is useful in combination with an extension loading library.
-
-If none of the above inclusion macros are defined, the standard OpenGL `GL/gl.h`
-header (`OpenGL/gl.h` on macOS) is included.
-
-The following macros control the inclusion of additional API headers. Any
-number of these may be defined simultaneously, and/or together with one of the
-above macros.
-
-@anchor GLFW_INCLUDE_VULKAN
-__GLFW_INCLUDE_VULKAN__ makes the GLFW header include the Vulkan
-`vulkan/vulkan.h` header in addition to any selected OpenGL or OpenGL ES header.
-
-@anchor GLFW_INCLUDE_GLEXT
-__GLFW_INCLUDE_GLEXT__ makes the GLFW header include the appropriate extension
-header for the OpenGL or OpenGL ES header selected above after and in addition
-to that header.
-
-@anchor GLFW_INCLUDE_GLU
-__GLFW_INCLUDE_GLU__ makes the header include the GLU header in addition to the
-header selected above. This should only be used with the standard OpenGL header
-and only for compatibility with legacy code. GLU has been deprecated and should
-not be used in new code.
-
-@note GLFW does not provide any of the API headers mentioned above. They must
-be provided by your development environment or your OpenGL, OpenGL ES or Vulkan
-SDK.
-
-@note None of these macros may be defined during the compilation of GLFW itself.
-If your build includes GLFW and you define any these in your build files, make
-sure they are not applied to the GLFW sources.
-
-
-@section build_link Link with the right libraries
-
-GLFW is essentially a wrapper of various platform-specific APIs and therefore
-needs to link against many different system libraries. If you are using GLFW as
-a shared library / dynamic library / DLL then it takes care of these links.
-However, if you are using GLFW as a static library then your executable will
-need to link against these libraries.
-
-On Windows and macOS, the list of system libraries is static and can be
-hard-coded into your build environment. See the section for your development
-environment below. On Linux and other Unix-like operating systems, the list
-varies but can be retrieved in various ways as described below.
-
-A good general introduction to linking is
-[Beginner's Guide to Linkers](http://www.lurklurk.org/linkers/linkers.html) by
-David Drysdale.
-
-
-@subsection build_link_win32 With MinGW or Visual C++ on Windows
-
-The static version of the GLFW library is named `glfw3`. When using this
-version, it is also necessary to link with some libraries that GLFW uses.
-
-When linking an application under Windows that uses the static version of GLFW,
-you must link with `opengl32`. On some versions of MinGW, you must also
-explicitly link with `gdi32`, while other versions of MinGW include it in the
-set of default libraries along with other dependencies like `user32` and
-`kernel32`. If you are using GLU, you must also link with `glu32`.
-
-The link library for the GLFW DLL is named `glfw3dll`. When compiling an
-application that uses the DLL version of GLFW, you need to define the @ref
-GLFW_DLL macro _before_ any inclusion of the GLFW header. This can be done
-either with a compiler switch or by defining it in your source code.
-
-An application using the GLFW DLL does not need to link against any of its
-dependencies, but you still have to link against `opengl32` if your application
-uses OpenGL and `glu32` if it uses GLU.
-
-
-@subsection build_link_cmake_source With CMake and GLFW source
-
-This section is about using CMake to compile and link GLFW along with your
-application. If you want to use an installed binary instead, see @ref
-build_link_cmake_package.
-
-With just a few changes to your `CMakeLists.txt` you can have the GLFW source
-tree built along with your application.
-
-When including GLFW as part of your build, you probably don't want to build the
-GLFW tests, examples and documentation. To disable these, set the corresponding
-cache variables before adding the GLFW source tree.
-
-@code
-set(GLFW_BUILD_DOCS OFF CACHE BOOL "" FORCE)
-set(GLFW_BUILD_TESTS OFF CACHE BOOL "" FORCE)
-set(GLFW_BUILD_EXAMPLES OFF CACHE BOOL "" FORCE)
-@endcode
-
-Then add the root directory of the GLFW source tree to your project. This
-will add the `glfw` target and the necessary cache variables to your project.
-
-@code{.cmake}
-add_subdirectory(path/to/glfw)
-@endcode
-
-Once GLFW has been added to the project, link against it with the `glfw` target.
-This adds all link-time dependencies of GLFW as it is currently configured,
-the include directory for the GLFW header and, when applicable, the @ref
-GLFW_DLL macro.
-
-@code{.cmake}
-target_link_libraries(myapp glfw)
-@endcode
-
-Note that the dependencies do not include OpenGL or GLU, as GLFW loads any
-OpenGL, OpenGL ES or Vulkan libraries it needs at runtime and does not use GLU.
-If your application calls OpenGL directly, instead of using a modern
-[extension loader library](@ref context_glext_auto) you can find it by requiring
-the OpenGL package.
-
-@code{.cmake}
-find_package(OpenGL REQUIRED)
-@endcode
-
-If OpenGL is found, the `OPENGL_FOUND` variable is true and the
-`OPENGL_INCLUDE_DIR` and `OPENGL_gl_LIBRARY` cache variables can be used.
-
-@code{.cmake}
-target_include_directories(myapp ${OPENGL_INCLUDE_DIR})
-target_link_libraries(myapp ${OPENGL_gl_LIBRARY})
-@endcode
-
-The OpenGL CMake package also looks for GLU. If GLU is found, the
-`OPENGL_GLU_FOUND` variable is true and the `OPENGL_INCLUDE_DIR` and
-`OPENGL_glu_LIBRARY` cache variables can be used.
-
-@code{.cmake}
-target_link_libraries(myapp ${OPENGL_glu_LIBRARY})
-@endcode
-
-@note GLU has been deprecated and should not be used in new code, but some
-legacy code requires it. See the [section on GLU](@ref moving_glu) in the
-transition guide for suggested replacements.
-
-
-@subsection build_link_cmake_package With CMake and installed GLFW binaries
-
-This section is about using CMake to link GLFW after it has been built and
-installed. If you want to build it along with your application instead, see
-@ref build_link_cmake_source.
-
-With just a few changes to your `CMakeLists.txt`, you can locate the package and
-target files generated when GLFW is installed.
-
-@code{.cmake}
-find_package(glfw3 3.3 REQUIRED)
-@endcode
-
-Note that the dependencies do not include OpenGL or GLU, as GLFW loads any
-OpenGL, OpenGL ES or Vulkan libraries it needs at runtime and does not use GLU.
-If your application calls OpenGL directly, instead of using a modern
-[extension loader library](@ref context_glext_auto) you can find it by requiring
-the OpenGL package.
-
-@code{.cmake}
-find_package(OpenGL REQUIRED)
-@endcode
-
-If OpenGL is found, the `OPENGL_FOUND` variable is true and the
-`OPENGL_INCLUDE_DIR` and `OPENGL_gl_LIBRARY` cache variables can be used.
-
-@code{.cmake}
-target_include_directories(myapp ${OPENGL_INCLUDE_DIR})
-target_link_libraries(myapp ${OPENGL_gl_LIBRARY})
-@endcode
-
-The OpenGL CMake package also looks for GLU. If GLU is found, the
-`OPENGL_GLU_FOUND` variable is true and the `OPENGL_INCLUDE_DIR` and
-`OPENGL_glu_LIBRARY` cache variables can be used.
-
-@code{.cmake}
-target_link_libraries(myapp ${OPENGL_glu_LIBRARY})
-@endcode
-
-@note GLU has been deprecated and should not be used in new code, but some
-legacy code requires it. See the [section on GLU](@ref moving_glu) in the
-transition guide for suggested replacements.
-
-
-@subsection build_link_pkgconfig With makefiles and pkg-config on Unix
-
-GLFW supports [pkg-config](http://www.freedesktop.org/wiki/Software/pkg-config/),
-and the `glfw3.pc` pkg-config file is generated when the GLFW library is built
-and is installed along with it. A pkg-config file describes all necessary
-compile-time and link-time flags and dependencies needed to use a library. When
-they are updated or if they differ between systems, you will get the correct
-ones automatically.
-
-A typical compile and link command-line when using the static version of the
-GLFW library may look like this:
-
-@code{.sh}
-cc `pkg-config --cflags glfw3` -o myprog myprog.c `pkg-config --static --libs glfw3`
-@endcode
-
-If you are using the shared version of the GLFW library, simply omit the
-`--static` flag.
-
-@code{.sh}
-cc `pkg-config --cflags glfw3` -o myprog myprog.c `pkg-config --libs glfw3`
-@endcode
-
-You can also use the `glfw3.pc` file without installing it first, by using the
-`PKG_CONFIG_PATH` environment variable.
-
-@code{.sh}
-env PKG_CONFIG_PATH=path/to/glfw/src cc `pkg-config --cflags glfw3` -o myprog myprog.c `pkg-config --libs glfw3`
-@endcode
-
-The dependencies do not include OpenGL or GLU, as GLFW loads any OpenGL, OpenGL
-ES or Vulkan libraries it needs at runtime and does not use GLU. On macOS, GLU
-is built into the OpenGL framework, so if you need GLU you don't need to do
-anything extra. If you need GLU and are using Linux or BSD, you should add the
-`glu` pkg-config package.
-
-@code{.sh}
-cc `pkg-config --cflags glfw3 glu` -o myprog myprog.c `pkg-config --libs glfw3 glu`
-@endcode
-
-@note GLU has been deprecated and should not be used in new code, but some
-legacy code requires it. See the [section on GLU](@ref moving_glu) in the
-transition guide for suggested replacements.
-
-If you are using the static version of the GLFW library, make sure you don't
-link statically against GLU.
-
-@code{.sh}
-cc `pkg-config --cflags glfw3 glu` -o myprog myprog.c `pkg-config --static --libs glfw3` `pkg-config --libs glu`
-@endcode
-
-
-@subsection build_link_xcode With Xcode on macOS
-
-If you are using the dynamic library version of GLFW, simply add it to the
-project dependencies.
-
-If you are using the static library version of GLFW, add it and the Cocoa,
-OpenGL, IOKit and CoreVideo frameworks to the project as dependencies. They can
-all be found in `/System/Library/Frameworks`.
-
-
-@subsection build_link_osx With command-line on macOS
-
-It is recommended that you use [pkg-config](@ref build_link_pkgconfig) when
-building from the command line on macOS. That way you will get any new
-dependencies added automatically. If you still wish to build manually, you need
-to add the required frameworks and libraries to your command-line yourself using
-the `-l` and `-framework` switches.
-
-If you are using the dynamic GLFW library, which is named `libglfw.3.dylib`, do:
-
-@code{.sh}
-cc -o myprog myprog.c -lglfw -framework Cocoa -framework OpenGL -framework IOKit -framework CoreVideo
-@endcode
-
-If you are using the static library, named `libglfw3.a`, substitute `-lglfw3`
-for `-lglfw`.
-
-Note that you do not add the `.framework` extension to a framework when linking
-against it from the command-line.
-
-The OpenGL framework contains both the OpenGL and GLU APIs, so there is nothing
-special to do when using GLU. Also note that even though your machine may have
-`libGL`-style OpenGL libraries, they are for use with the X Window System and
-will _not_ work with the macOS native version of GLFW.
-
-*/
diff --git a/docs/compat.dox b/docs/compat.dox
deleted file mode 100644
index 32618e81f4..0000000000
--- a/docs/compat.dox
+++ /dev/null
@@ -1,231 +0,0 @@
-/*!
-
-@page compat_guide Standards conformance
-
-@tableofcontents
-
-This guide describes the various API extensions used by this version of GLFW.
-It lists what are essentially implementation details, but which are nonetheless
-vital knowledge for developers intending to deploy their applications on a wide
-range of machines.
-
-The information in this guide is not a part of GLFW API, but merely
-preconditions for some parts of the library to function on a given machine. Any
-part of this information may change in future versions of GLFW and that will not
-be considered a breaking API change.
-
-
-@section compat_x11 X11 extensions, protocols and IPC standards
-
-As GLFW uses Xlib directly, without any intervening toolkit
-library, it has sole responsibility for interacting well with the many and
-varied window managers in use on Unix-like systems. In order for applications
-and window managers to work well together, a number of standards and
-conventions have been developed that regulate behavior outside the scope of the
-X11 API; most importantly the
-[Inter-Client Communication Conventions Manual](http://www.tronche.com/gui/x/icccm/)
-(ICCCM) and
-[Extended Window Manager Hints](http://standards.freedesktop.org/wm-spec/wm-spec-latest.html)
-(EWMH) standards.
-
-GLFW uses the `_MOTIF_WM_HINTS` window property to support borderless windows.
-If the running window manager does not support this property, the
-`GLFW_DECORATED` hint will have no effect.
-
-GLFW uses the ICCCM `WM_DELETE_WINDOW` protocol to intercept the user
-attempting to close the GLFW window. If the running window manager does not
-support this protocol, the close callback will never be called.
-
-GLFW uses the EWMH `_NET_WM_PING` protocol, allowing the window manager notify
-the user when the application has stopped responding, i.e. when it has ceased to
-process events. If the running window manager does not support this protocol,
-the user will not be notified if the application locks up.
-
-GLFW uses the EWMH `_NET_WM_STATE_FULLSCREEN` window state to tell the window
-manager to make the GLFW window full screen. If the running window manager does
-not support this state, full screen windows may not work properly. GLFW has
-a fallback code path in case this state is unavailable, but every window manager
-behaves slightly differently in this regard.
-
-GLFW uses the EWMH `_NET_WM_BYPASS_COMPOSITOR` window property to tell a
-compositing window manager to un-redirect full screen GLFW windows. If the
-running window manager uses compositing but does not support this property then
-additional copying may be performed for each buffer swap of full screen windows.
-
-GLFW uses the
-[clipboard manager protocol](http://www.freedesktop.org/wiki/ClipboardManager/)
-to push a clipboard string (i.e. selection) owned by a GLFW window about to be
-destroyed to the clipboard manager. If there is no running clipboard manager,
-the clipboard string will be unavailable once the window has been destroyed.
-
-GLFW uses the
-[X drag-and-drop protocol](http://www.freedesktop.org/wiki/Specifications/XDND/)
-to provide file drop events. If the application originating the drag does not
-support this protocol, drag and drop will not work.
-
-GLFW uses the XRandR 1.3 extension to provide multi-monitor support. If the
-running X server does not support this version of this extension, multi-monitor
-support will not function and only a single, desktop-spanning monitor will be
-reported.
-
-GLFW uses the XRandR 1.3 and Xf86vidmode extensions to provide gamma ramp
-support. If the running X server does not support either or both of these
-extensions, gamma ramp support will not function.
-
-GLFW uses the Xkb extension and detectable auto-repeat to provide keyboard
-input. If the running X server does not support this extension, a non-Xkb
-fallback path is used.
-
-GLFW uses the XInput2 extension to provide raw, non-accelerated mouse motion
-when the cursor is disabled. If the running X server does not support this
-extension, regular accelerated mouse motion will be used.
-
-
-@section compat_glx GLX extensions
-
-The GLX API is the default API used to create OpenGL contexts on Unix-like
-systems using the X Window System.
-
-GLFW uses the GLX 1.3 `GLXFBConfig` functions to enumerate and select framebuffer pixel
-formats. If GLX 1.3 is not supported, @ref glfwInit will fail.
-
-GLFW uses the `GLX_MESA_swap_control,` `GLX_EXT_swap_control` and
-`GLX_SGI_swap_control` extensions to provide vertical retrace synchronization
-(or _vsync_), in that order of preference. Where none of these extension are
-available, calling @ref glfwSwapInterval will have no effect.
-
-GLFW uses the `GLX_ARB_multisample` extension to create contexts with
-multisampling anti-aliasing. Where this extension is unavailable, the
-`GLFW_SAMPLES` hint will have no effect.
-
-GLFW uses the `GLX_ARB_create_context` extension when available, even when
-creating OpenGL contexts of version 2.1 and below. Where this extension is
-unavailable, the `GLFW_CONTEXT_VERSION_MAJOR` and `GLFW_CONTEXT_VERSION_MINOR`
-hints will only be partially supported, the `GLFW_OPENGL_DEBUG_CONTEXT` hint
-will have no effect, and setting the `GLFW_OPENGL_PROFILE` or
-`GLFW_OPENGL_FORWARD_COMPAT` hints to `GLFW_TRUE` will cause @ref
-glfwCreateWindow to fail.
-
-GLFW uses the `GLX_ARB_create_context_profile` extension to provide support for
-context profiles. Where this extension is unavailable, setting the
-`GLFW_OPENGL_PROFILE` hint to anything but `GLFW_OPENGL_ANY_PROFILE`, or setting
-`GLFW_CLIENT_API` to anything but `GLFW_OPENGL_API` or `GLFW_NO_API` will cause
-@ref glfwCreateWindow to fail.
-
-GLFW uses the `GLX_ARB_context_flush_control` extension to provide control over
-whether a context is flushed when it is released (made non-current). Where this
-extension is unavailable, the `GLFW_CONTEXT_RELEASE_BEHAVIOR` hint will have no
-effect and the context will always be flushed when released.
-
-GLFW uses the `GLX_ARB_framebuffer_sRGB` and `GLX_EXT_framebuffer_sRGB`
-extensions to provide support for sRGB framebuffers. Where both of these
-extensions are unavailable, the `GLFW_SRGB_CAPABLE` hint will have no effect.
-
-
-@section compat_wgl WGL extensions
-
-The WGL API is used to create OpenGL contexts on Microsoft Windows and other
-implementations of the Win32 API, such as Wine.
-
-GLFW uses either the `WGL_EXT_extension_string` or the
-`WGL_ARB_extension_string` extension to check for the presence of all other WGL
-extensions listed below. If both are available, the EXT one is preferred. If
-neither is available, no other extensions are used and many GLFW features
-related to context creation will have no effect or cause errors when used.
-
-GLFW uses the `WGL_EXT_swap_control` extension to provide vertical retrace
-synchronization (or _vsync_). Where this extension is unavailable, calling @ref
-glfwSwapInterval will have no effect.
-
-GLFW uses the `WGL_ARB_pixel_format` and `WGL_ARB_multisample` extensions to
-create contexts with multisampling anti-aliasing. Where these extensions are
-unavailable, the `GLFW_SAMPLES` hint will have no effect.
-
-GLFW uses the `WGL_ARB_create_context` extension when available, even when
-creating OpenGL contexts of version 2.1 and below. Where this extension is
-unavailable, the `GLFW_CONTEXT_VERSION_MAJOR` and `GLFW_CONTEXT_VERSION_MINOR`
-hints will only be partially supported, the `GLFW_OPENGL_DEBUG_CONTEXT` hint
-will have no effect, and setting the `GLFW_OPENGL_PROFILE` or
-`GLFW_OPENGL_FORWARD_COMPAT` hints to `GLFW_TRUE` will cause @ref
-glfwCreateWindow to fail.
-
-GLFW uses the `WGL_ARB_create_context_profile` extension to provide support for
-context profiles. Where this extension is unavailable, setting the
-`GLFW_OPENGL_PROFILE` hint to anything but `GLFW_OPENGL_ANY_PROFILE` will cause
-@ref glfwCreateWindow to fail.
-
-GLFW uses the `WGL_ARB_context_flush_control` extension to provide control over
-whether a context is flushed when it is released (made non-current). Where this
-extension is unavailable, the `GLFW_CONTEXT_RELEASE_BEHAVIOR` hint will have no
-effect and the context will always be flushed when released.
-
-GLFW uses the `WGL_ARB_framebuffer_sRGB` and `WGL_EXT_framebuffer_sRGB`
-extensions to provide support for sRGB framebuffers. Where both of these
-extension are unavailable, the `GLFW_SRGB_CAPABLE` hint will have no effect.
-
-
-@section compat_osx OpenGL 3.2 and later on macOS
-
-Support for OpenGL 3.2 and above was introduced with OS X 10.7 and even then
-only forward-compatible, core profile contexts are supported. Support for
-OpenGL 4.1 was introduced with OS X 10.9, also limited to forward-compatible,
-core profile contexts. There is also still no mechanism for requesting debug
-contexts. Versions of Mac OS X earlier than 10.7 support at most OpenGL
-version 2.1.
-
-Because of this, on OS X 10.7 and later, the `GLFW_CONTEXT_VERSION_MAJOR` and
-`GLFW_CONTEXT_VERSION_MINOR` hints will cause @ref glfwCreateWindow to fail if
-given version 3.0 or 3.1, the `GLFW_OPENGL_FORWARD_COMPAT` hint must be set to
-`GLFW_TRUE` and the `GLFW_OPENGL_PROFILE` hint must be set to
-`GLFW_OPENGL_CORE_PROFILE` when creating OpenGL 3.2 and later contexts and the
-`GLFW_OPENGL_DEBUG_CONTEXT` hint is ignored.
-
-Also, on Mac OS X 10.6 and below, the `GLFW_CONTEXT_VERSION_MAJOR` and
-`GLFW_CONTEXT_VERSION_MINOR` hints will fail if given a version above 2.1,
-setting the `GLFW_OPENGL_PROFILE` or `GLFW_OPENGL_FORWARD_COMPAT` hints to
-a non-default value will cause @ref glfwCreateWindow to fail and the
-`GLFW_OPENGL_DEBUG_CONTEXT` hint is ignored.
-
-
-@section compat_vulkan Vulkan loader and API
-
-By default, GLFW uses the standard system-wide Vulkan loader to access the
-Vulkan API on all platforms except macOS. This is installed by both graphics
-drivers and Vulkan SDKs. If either the loader or at least one minimally
-functional ICD is missing, @ref glfwVulkanSupported will return `GLFW_FALSE` and
-all other Vulkan-related functions will fail with an @ref GLFW_API_UNAVAILABLE
-error.
-
-
-@section compat_wsi Vulkan WSI extensions
-
-The Vulkan WSI extensions are used to create Vulkan surfaces for GLFW windows on
-all supported platforms.
-
-GLFW uses the `VK_KHR_surface` and `VK_KHR_win32_surface` extensions to create
-surfaces on Microsoft Windows. If any of these extensions are not available,
-@ref glfwGetRequiredInstanceExtensions will return an empty list and window
-surface creation will fail.
-
-GLFW uses the `VK_KHR_surface` and `VK_MVK_macos_surface` extensions to create
-surfaces on macOS. If any of these extensions are not available, @ref
-glfwGetRequiredInstanceExtensions will return an empty list and window surface
-creation will fail.
-
-GLFW uses the `VK_KHR_surface` and either the `VK_KHR_xlib_surface` or
-`VK_KHR_xcb_surface` extensions to create surfaces on X11. If `VK_KHR_surface`
-or both `VK_KHR_xlib_surface` and `VK_KHR_xcb_surface` are not available, @ref
-glfwGetRequiredInstanceExtensions will return an empty list and window surface
-creation will fail.
-
-GLFW uses the `VK_KHR_surface` and `VK_KHR_wayland_surface` extensions to create
-surfaces on Wayland. If any of these extensions are not available, @ref
-glfwGetRequiredInstanceExtensions will return an empty list and window surface
-creation will fail.
-
-GLFW uses the `VK_KHR_surface` and `VK_KHR_mir_surface` extensions to create
-surfaces on Mir. If any of these extensions are not available, @ref
-glfwGetRequiredInstanceExtensions will return an empty list and window surface
-creation will fail.
-
-*/
diff --git a/docs/compile.dox b/docs/compile.dox
deleted file mode 100644
index 75f938cac2..0000000000
--- a/docs/compile.dox
+++ /dev/null
@@ -1,277 +0,0 @@
-/*!
-
-@page compile_guide Compiling GLFW
-
-@tableofcontents
-
-This is about compiling the GLFW library itself. For information on how to
-build applications that use GLFW, see @ref build_guide.
-
-
-@section compile_cmake Using CMake
-
-GLFW uses [CMake](http://www.cmake.org/) to generate project files or makefiles
-for a particular development environment. If you are on a Unix-like system such
-as Linux or FreeBSD or have a package system like Fink, MacPorts, Cygwin or
-Homebrew, you can simply install its CMake package. If not, you can download
-installers for Windows and macOS from the
-[CMake website](http://www.cmake.org/).
-
-@note CMake only generates project files or makefiles. It does not compile the
-actual GLFW library. To compile GLFW, first generate these files for your
-chosen development environment and then use them to compile the actual GLFW
-library.
-
-
-@subsection compile_deps Dependencies
-
-Once you have installed CMake, make sure that all other dependencies are
-available. On some platforms, GLFW needs a few additional packages to be
-installed. See the section for your chosen platform and development environment
-below.
-
-
-@subsubsection compile_deps_msvc Dependencies for Visual C++ on Windows
-
-The Microsoft Platform SDK that is installed along with Visual C++ already
-contains all the necessary headers, link libraries and tools except for CMake.
-Move on to @ref compile_generate.
-
-
-@subsubsection compile_deps_mingw Dependencies for MinGW or MinGW-w64 on Windows
-
-Both the MinGW and the MinGW-w64 packages already contain all the necessary
-headers, link libraries and tools except for CMake. Move on to @ref
-compile_generate.
-
-
-@subsubsection compile_deps_mingw_cross Dependencies for MinGW or MinGW-w64 cross-compilation
-
-Both Cygwin and many Linux distributions have MinGW or MinGW-w64 packages. For
-example, Cygwin has the `mingw64-i686-gcc` and `mingw64-x86_64-gcc` packages
-for 32- and 64-bit version of MinGW-w64, while Debian GNU/Linux and derivatives
-like Ubuntu have the `mingw-w64` package for both.
-
-GLFW has CMake toolchain files in the `CMake/` directory that allow for easy
-cross-compilation of Windows binaries. To use these files you need to add a
-special parameter when generating the project files or makefiles:
-
-@code{.sh}
-cmake -DCMAKE_TOOLCHAIN_FILE= .
-@endcode
-
-The exact toolchain file to use depends on the prefix used by the MinGW or
-MinGW-w64 binaries on your system. You can usually see this in the /usr
-directory. For example, both the Debian/Ubuntu and Cygwin MinGW-w64 packages
-have `/usr/x86_64-w64-mingw32` for the 64-bit compilers, so the correct
-invocation would be:
-
-@code{.sh}
-cmake -DCMAKE_TOOLCHAIN_FILE=CMake/x86_64-w64-mingw32.cmake .
-@endcode
-
-For more details see the article
-[CMake Cross Compiling](http://www.paraview.org/Wiki/CMake_Cross_Compiling) on
-the CMake wiki.
-
-Once you have this set up, move on to @ref compile_generate.
-
-
-@subsubsection compile_deps_xcode Dependencies for Xcode on macOS
-
-Xcode comes with all necessary tools except for CMake. The required headers
-and libraries are included in the core macOS frameworks. Xcode can be
-downloaded from the Mac App Store or from the ADC Member Center.
-
-Once you have Xcode installed, move on to @ref compile_generate.
-
-
-@subsubsection compile_deps_x11 Dependencies for Linux and X11
-
-To compile GLFW for X11, you need to have the X11 packages installed, as well as
-the basic development tools like GCC and make. For example, on Ubuntu and other
-distributions based on Debian GNU/Linux, you need to install the `xorg-dev`
-package, which pulls in all X.org header packages.
-
-Once you have installed the necessary packages, move on to @ref
-compile_generate.
-
-
-@subsection compile_deps_osmesa Dependencies for Linux and OSMesa
-
-To compile GLFW for OSMesa, you need to install the OSMesa library and header
-packages. For example, on Ubuntu and other distributions based on Debian
-GNU/Linux, you need to install the `libosmesa6-dev` package. The OSMesa library
-is required at runtime for context creation and is loaded on demand.
-
-Once you have installed the necessary packages, move on to @ref
-compile_generate.
-
-
-@subsection compile_generate Generating build files with CMake
-
-Once you have all necessary dependencies it is time to generate the project
-files or makefiles for your development environment. CMake needs to know two
-paths for this: the path to the _root_ directory of the GLFW source tree (i.e.
-_not_ the `src` subdirectory) and the target path for the generated files and
-compiled binaries. If these are the same, it is called an in-tree build,
-otherwise it is called an out-of-tree build.
-
-One of several advantages of out-of-tree builds is that you can generate files
-and compile for different development environments using a single source tree.
-
-@note This section is about generating the project files or makefiles necessary
-to compile the GLFW library, not about compiling the actual library.
-
-
-@subsubsection compile_generate_cli Generating files with the CMake command-line tool
-
-To make an in-tree build, enter the _root_ directory of the GLFW source tree
-(i.e. _not_ the `src` subdirectory) and run CMake. The current directory is
-used as target path, while the path provided as an argument is used to find the
-source tree.
-
-@code{.sh}
-cd
-cmake .
-@endcode
-
-To make an out-of-tree build, make a directory outside of the source tree, enter
-it and run CMake with the (relative or absolute) path to the root of the source
-tree as an argument.
-
-@code{.sh}
-mkdir glfw-build
-cd glfw-build
-cmake
-@endcode
-
-Once you have generated the project files or makefiles for your chosen
-development environment, move on to @ref compile_compile.
-
-
-@subsubsection compile_generate_gui Generating files with the CMake GUI
-
-If you are using the GUI version, choose the root of the GLFW source tree as
-source location and the same directory or another, empty directory as the
-destination for binaries. Choose _Configure_, change any options you wish to,
-_Configure_ again to let the changes take effect and then _Generate_.
-
-Once you have generated the project files or makefiles for your chosen
-development environment, move on to @ref compile_compile.
-
-
-@subsection compile_compile Compiling the library
-
-You should now have all required dependencies and the project files or makefiles
-necessary to compile GLFW. Go ahead and compile the actual GLFW library with
-these files, as you would with any other project.
-
-Once the GLFW library is compiled, you are ready to build your applications,
-linking it to the GLFW library. See @ref build_guide for more information.
-
-
-@subsection compile_options CMake options
-
-The CMake files for GLFW provide a number of options, although not all are
-available on all supported platforms. Some of these are de facto standards
-among projects using CMake and so have no `GLFW_` prefix.
-
-If you are using the GUI version of CMake, these are listed and can be changed
-from there. If you are using the command-line version of CMake you can use the
-`ccmake` ncurses GUI to set options. Some package systems like Ubuntu and other
-distributions based on Debian GNU/Linux have this tool in a separate
-`cmake-curses-gui` package.
-
-Finally, if you don't want to use any GUI, you can set options from the `cmake`
-command-line with the `-D` flag.
-
-@code{.sh}
-cmake -DBUILD_SHARED_LIBS=ON .
-@endcode
-
-
-@subsubsection compile_options_shared Shared CMake options
-
-@anchor BUILD_SHARED_LIBS
-__BUILD_SHARED_LIBS__ determines whether GLFW is built as a static
-library or as a DLL / shared library / dynamic library.
-
-@anchor LIB_SUFFIX
-__LIB_SUFFIX__ affects where the GLFW shared /dynamic library is installed. If
-it is empty, it is installed to `${CMAKE_INSTALL_PREFIX}/lib`. If it is set to
-`64`, it is installed to `${CMAKE_INSTALL_PREFIX}/lib64`.
-
-@anchor GLFW_BUILD_EXAMPLES
-__GLFW_BUILD_EXAMPLES__ determines whether the GLFW examples are built
-along with the library.
-
-@anchor GLFW_BUILD_TESTS
-__GLFW_BUILD_TESTS__ determines whether the GLFW test programs are
-built along with the library.
-
-@anchor GLFW_BUILD_DOCS
-__GLFW_BUILD_DOCS__ determines whether the GLFW documentation is built along
-with the library.
-
-@anchor GLFW_VULKAN_STATIC
-__GLFW_VULKAN_STATIC__ determines whether to use the Vulkan loader linked
-statically into the application.
-
-
-@subsubsection compile_options_win32 Windows specific CMake options
-
-@anchor USE_MSVC_RUNTIME_LIBRARY_DLL
-__USE_MSVC_RUNTIME_LIBRARY_DLL__ determines whether to use the DLL version or the
-static library version of the Visual C++ runtime library. If set to `ON`, the
-DLL version of the Visual C++ library is used.
-
-@anchor GLFW_USE_HYBRID_HPG
-__GLFW_USE_HYBRID_HPG__ determines whether to export the `NvOptimusEnablement` and
-`AmdPowerXpressRequestHighPerformance` symbols, which force the use of the
-high-performance GPU on Nvidia Optimus and AMD PowerXpress systems. These symbols
-need to be exported by the EXE to be detected by the driver, so the override
-will not work if GLFW is built as a DLL.
-
-
-@section compile_manual Compiling GLFW manually
-
-If you wish to compile GLFW without its CMake build environment then you will
-have to do at least some of the platform detection yourself. GLFW needs
-a configuration macro to be defined in order to know what window system it's
-being compiled for and also has optional, platform-specific ones for various
-features.
-
-When building with CMake, the `glfw_config.h` configuration header is generated
-based on the current platform and CMake options. The GLFW CMake environment
-defines @b GLFW_USE_CONFIG_H, which causes this header to be included by
-`internal.h`. Without this macro, GLFW will expect the necessary configuration
-macros to be defined on the command-line.
-
-The window creation API is used to create windows, handle input, monitors, gamma
-ramps and clipboard. The options are:
-
- - @b _GLFW_COCOA to use the Cocoa frameworks
- - @b _GLFW_WIN32 to use the Win32 API
- - @b _GLFW_X11 to use the X Window System
- - @b _GLFW_WAYLAND to use the Wayland API (experimental and incomplete)
- - @b _GLFW_MIR to use the Mir API (experimental and incomplete)
- - @b _GLFW_OSMESA to use the OSMesa API (headless and non-interactive)
-
-If you are building GLFW as a shared library / dynamic library / DLL then you
-must also define @b _GLFW_BUILD_DLL. Otherwise, you must not define it.
-
-If you are linking the Vulkan loader statically into your application then you
-must also define @b _GLFW_VULKAN_STATIC. Otherwise, GLFW will attempt to use the
-external version.
-
-For the EGL context creation API, the following options are available:
-
- - @b _GLFW_USE_EGLPLATFORM_H to use `EGL/eglplatform.h` for native handle
- definitions (fallback)
-
-@note None of the @ref build_macros may be defined during the compilation of
-GLFW. If you define any of these in your build files, make sure they are not
-applied to the GLFW sources.
-
-*/
diff --git a/docs/context.dox b/docs/context.dox
deleted file mode 100644
index 9aa72a5c84..0000000000
--- a/docs/context.dox
+++ /dev/null
@@ -1,344 +0,0 @@
-/*!
-
-@page context_guide Context guide
-
-@tableofcontents
-
-This guide introduces the OpenGL and OpenGL ES context related functions of
-GLFW. For details on a specific function in this category, see the @ref
-context. There are also guides for the other areas of the GLFW API.
-
- - @ref intro_guide
- - @ref window_guide
- - @ref vulkan_guide
- - @ref monitor_guide
- - @ref input_guide
-
-
-@section context_object Context objects
-
-A window object encapsulates both a top-level window and an OpenGL or OpenGL ES
-context. It is created with @ref glfwCreateWindow and destroyed with @ref
-glfwDestroyWindow or @ref glfwTerminate. See @ref window_creation for more
-information.
-
-As the window and context are inseparably linked, the window object also serves
-as the context handle.
-
-To test the creation of various kinds of contexts and see their properties, run
-the `glfwinfo` test program.
-
-@note Vulkan does not have a context and the Vulkan instance is created via the
-Vulkan API itself. If you will be using Vulkan to render to a window, disable
-context creation by setting the [GLFW_CLIENT_API](@ref GLFW_CLIENT_API_hint)
-hint to `GLFW_NO_API`. For more information, see the @ref vulkan_guide.
-
-
-@subsection context_hints Context creation hints
-
-There are a number of hints, specified using @ref glfwWindowHint, related to
-what kind of context is created. See
-[context related hints](@ref window_hints_ctx) in the window guide.
-
-
-@subsection context_sharing Context object sharing
-
-When creating a window and its OpenGL or OpenGL ES context with @ref
-glfwCreateWindow, you can specify another window whose context the new one
-should share its objects (textures, vertex and element buffers, etc.) with.
-
-@code
-GLFWwindow* second_window = glfwCreateWindow(640, 480, "Second Window", NULL, first_window);
-@endcode
-
-Object sharing is implemented by the operating system and graphics driver. On
-platforms where it is possible to choose which types of objects are shared, GLFW
-requests that all types are shared.
-
-See the relevant chapter of the [OpenGL](https://www.opengl.org/registry/) or
-[OpenGL ES](http://www.khronos.org/opengles/) reference documents for more
-information. The name and number of this chapter unfortunately varies between
-versions and APIs, but has at times been named _Shared Objects and Multiple
-Contexts_.
-
-GLFW comes with a simple object sharing test program called `sharing`.
-
-
-@subsection context_offscreen Offscreen contexts
-
-GLFW doesn't support creating contexts without an associated window. However,
-contexts with hidden windows can be created with the
-[GLFW_VISIBLE](@ref GLFW_VISIBLE_hint) window hint.
-
-@code
-glfwWindowHint(GLFW_VISIBLE, GLFW_FALSE);
-
-GLFWwindow* offscreen_context = glfwCreateWindow(640, 480, "", NULL, NULL);
-@endcode
-
-The window never needs to be shown and its context can be used as a plain
-offscreen context. Depending on the window manager, the size of a hidden
-window's framebuffer may not be usable or modifiable, so framebuffer
-objects are recommended for rendering with such contexts.
-
-You should still [process events](@ref events) as long as you have at least one
-window, even if none of them are visible.
-
-@macos The first time a window is created the menu bar is created. This is not
-desirable for example when writing a command-line only application. Menu bar
-creation can be disabled with the @ref GLFW_COCOA_MENUBAR init hint.
-
-
-@subsection context_less Windows without contexts
-
-You can disable context creation by setting the
-[GLFW_CLIENT_API](@ref GLFW_CLIENT_API_hint) hint to `GLFW_NO_API`. Windows
-without contexts must not be passed to @ref glfwMakeContextCurrent or @ref
-glfwSwapBuffers.
-
-
-@section context_current Current context
-
-Before you can make OpenGL or OpenGL ES calls, you need to have a current
-context of the correct type. A context can only be current for a single thread
-at a time, and a thread can only have a single context current at a time.
-
-The context of a window is made current with @ref glfwMakeContextCurrent.
-
-@code
-glfwMakeContextCurrent(window);
-@endcode
-
-The window of the current context is returned by @ref glfwGetCurrentContext.
-
-@code
-GLFWwindow* window = glfwGetCurrentContext();
-@endcode
-
-The following GLFW functions require a context to be current. Calling any these
-functions without a current context will generate a @ref GLFW_NO_CURRENT_CONTEXT
-error.
-
- - @ref glfwSwapInterval
- - @ref glfwExtensionSupported
- - @ref glfwGetProcAddress
-
-
-@section context_swap Buffer swapping
-
-Buffer swapping is part of the window and framebuffer, not the context. See
-@ref buffer_swap.
-
-
-@section context_glext OpenGL and OpenGL ES extensions
-
-One of the benefits of OpenGL and OpenGL ES is their extensibility.
-Hardware vendors may include extensions in their implementations that extend the
-API before that functionality is included in a new version of the OpenGL or
-OpenGL ES specification, and some extensions are never included and remain
-as extensions until they become obsolete.
-
-An extension is defined by:
-
-- An extension name (e.g. `GL_ARB_debug_output`)
-- New OpenGL tokens (e.g. `GL_DEBUG_SEVERITY_HIGH_ARB`)
-- New OpenGL functions (e.g. `glGetDebugMessageLogARB`)
-
-Note the `ARB` affix, which stands for Architecture Review Board and is used
-for official extensions. The extension above was created by the ARB, but there
-are many different affixes, like `NV` for Nvidia and `AMD` for, well, AMD. Any
-group may also use the generic `EXT` affix. Lists of extensions, together with
-their specifications, can be found at the
-[OpenGL Registry](http://www.opengl.org/registry/) and
-[OpenGL ES Registry](https://www.khronos.org/registry/gles/).
-
-
-@subsection context_glext_auto Loading extension with a loader library
-
-An extension loader library is the easiest and best way to access both OpenGL and
-OpenGL ES extensions and modern versions of the core OpenGL or OpenGL ES APIs.
-They will take care of all the details of declaring and loading everything you
-need. One such library is [glad](https://github.com/Dav1dde/glad) and there are
-several others.
-
-The following example will use glad but all extension loader libraries work
-similarly.
-
-First you need to generate the source files using the glad Python script. This
-example generates a loader for any version of OpenGL, which is the default for
-both GLFW and glad, but loaders for OpenGL ES, as well as loaders for specific
-API versions and extension sets can be generated. The generated files are
-written to the `output` directory.
-
-@code{.sh}
-python main.py --generator c --no-loader --out-path output
-@endcode
-
-The `--no-loader` option is added because GLFW already provides a function for
-loading OpenGL and OpenGL ES function pointers, one that automatically uses the
-selected context creation API, and glad can call this instead of having to
-implement its own. There are several other command-line options as well. See
-the glad documentation for details.
-
-Add the generated `output/src/glad.c`, `output/include/glad/glad.h` and
-`output/include/KHR/khrplatform.h` files to your build. Then you need to
-include the glad header file, which will replace the OpenGL header of your
-development environment. By including the glad header before the GLFW header,
-it suppresses the development environment's OpenGL or OpenGL ES header.
-
-@code
-#include
-#include
-@endcode
-
-Finally you need to initialize glad once you have a suitable current context.
-
-@code
-window = glfwCreateWindow(640, 480, "My Window", NULL, NULL);
-if (!window)
-{
- ...
-}
-
-glfwMakeContextCurrent(window);
-
-gladLoadGLLoader((GLADloadproc) glfwGetProcAddress);
-@endcode
-
-Once glad has been loaded, you have access to all OpenGL core and extension
-functions supported by both the context you created and the glad loader you
-generated and you are ready to start rendering.
-
-You can specify a minimum required OpenGL or OpenGL ES version with
-[context hints](@ref window_hints_ctx). If your needs are more complex, you can
-check the actual OpenGL or OpenGL ES version with
-[context attributes](@ref window_attribs_ctx), or you can check whether
-a specific version is supported by the current context with the
-`GLAD_GL_VERSION_x_x` booleans.
-
-@code
-if (GLAD_GL_VERSION_3_2)
-{
- // Call OpenGL 3.2+ specific code
-}
-@endcode
-
-To check whether a specific extension is supported, use the `GLAD_GL_xxx`
-booleans.
-
-@code
-if (GLAD_GL_ARB_debug_output)
-{
- // Use GL_ARB_debug_output
-}
-@endcode
-
-
-@subsection context_glext_manual Loading extensions manually
-
-__Do not use this technique__ unless it is absolutely necessary. An
-[extension loader library](@ref context_glext_auto) will save you a ton of
-tedious, repetitive, error prone work.
-
-To use a certain extension, you must first check whether the context supports
-that extension and then, if it introduces new functions, retrieve the pointers
-to those functions. GLFW provides @ref glfwExtensionSupported and @ref
-glfwGetProcAddress for manual loading of extensions and new API functions.
-
-This section will demonstrate manual loading of OpenGL extensions. The loading
-of OpenGL ES extensions is identical except for the name of the extension header.
-
-
-@subsubsection context_glext_header The glext.h header
-
-The `glext.h` extension header is a continually updated file that defines the
-interfaces for all OpenGL extensions. The latest version of this can always be
-found at the [OpenGL Registry](http://www.opengl.org/registry/). There are also
-extension headers for the various versions of OpenGL ES at the
-[OpenGL ES Registry](https://www.khronos.org/registry/gles/). It it strongly
-recommended that you use your own copy of the extension header, as the one
-included in your development environment may be several years out of date and
-may not include the extensions you wish to use.
-
-The header defines function pointer types for all functions of all extensions it
-supports. These have names like `PFNGLGETDEBUGMESSAGELOGARBPROC` (for
-`glGetDebugMessageLogARB`), i.e. the name is made uppercase and `PFN` (pointer
-to function) and `PROC` (procedure) are added to the ends.
-
-To include the extension header, define @ref GLFW_INCLUDE_GLEXT before including
-the GLFW header.
-
-@code
-#define GLFW_INCLUDE_GLEXT
-#include
-@endcode
-
-
-@subsubsection context_glext_string Checking for extensions
-
-A given machine may not actually support the extension (it may have older
-drivers or a graphics card that lacks the necessary hardware features), so it
-is necessary to check at run-time whether the context supports the extension.
-This is done with @ref glfwExtensionSupported.
-
-@code
-if (glfwExtensionSupported("GL_ARB_debug_output"))
-{
- // The extension is supported by the current context
-}
-@endcode
-
-The argument is a null terminated ASCII string with the extension name. If the
-extension is supported, @ref glfwExtensionSupported returns `GLFW_TRUE`,
-otherwise it returns `GLFW_FALSE`.
-
-
-@subsubsection context_glext_proc Fetching function pointers
-
-Many extensions, though not all, require the use of new OpenGL functions.
-These functions often do not have entry points in the client API libraries of
-your operating system, making it necessary to fetch them at run time. You can
-retrieve pointers to these functions with @ref glfwGetProcAddress.
-
-@code
-PFNGLGETDEBUGMESSAGELOGARBPROC pfnGetDebugMessageLog = glfwGetProcAddress("glGetDebugMessageLogARB");
-@endcode
-
-In general, you should avoid giving the function pointer variables the (exact)
-same name as the function, as this may confuse your linker. Instead, you can
-use a different prefix, like above, or some other naming scheme.
-
-Now that all the pieces have been introduced, here is what they might look like
-when used together.
-
-@code
-#define GLFW_INCLUDE_GLEXT
-#include
-
-#define glGetDebugMessageLogARB pfnGetDebugMessageLog
-PFNGLGETDEBUGMESSAGELOGARBPROC pfnGetDebugMessageLog;
-
-// Flag indicating whether the extension is supported
-int has_ARB_debug_output = 0;
-
-void load_extensions(void)
-{
- if (glfwExtensionSupported("GL_ARB_debug_output"))
- {
- pfnGetDebugMessageLog = (PFNGLGETDEBUGMESSAGELOGARBPROC)
- glfwGetProcAddress("glGetDebugMessageLogARB");
- has_ARB_debug_output = 1;
- }
-}
-
-void some_function(void)
-{
- if (has_ARB_debug_output)
- {
- // Now the extension function can be called as usual
- glGetDebugMessageLogARB(...);
- }
-}
-@endcode
-
-*/
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-//
-// You need to install a few Ruby gems to generate extra.css from this file:
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-//
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-
-span.preprocessor,span.comment {
- color:hsl(193,100%,30%);
-}
-
-a.code,a.code:visited {
- color:hsl(18,100%,45%);
-}
-
-span.keyword,span.keywordtype,span.keywordflow {
- color:darken(@default-text-color, 5%);
- font-weight:bold;
-}
-
-span.stringliteral {
- color:hsl(261,100%,30%);
-}
-
-code {
- padding:.1em;
- border-radius:4px;
-}
diff --git a/docs/footer.html b/docs/footer.html
deleted file mode 100644
index b0434ca183..0000000000
--- a/docs/footer.html
+++ /dev/null
@@ -1,7 +0,0 @@
-
-