From c830ff163a97239e1236807d24b79dc4ed031300 Mon Sep 17 00:00:00 2001 From: iSplasher Date: Tue, 7 Mar 2017 17:59:48 +0100 Subject: [PATCH] deleted stuff --- .appveyor.yml | 22 - .github/CONTRIBUTING.md | 385 - .travis.yml | 30 - CMake/MacOSXBundleInfo.plist.in | 38 - CMake/amd64-mingw32msvc.cmake | 13 - CMake/i586-mingw32msvc.cmake | 13 - CMake/i686-pc-mingw32.cmake | 13 - CMake/i686-w64-mingw32.cmake | 13 - CMake/modules/FindMir.cmake | 37 - CMake/modules/FindOSMesa.cmake | 18 - CMake/modules/FindVulkan.cmake | 48 - CMake/modules/FindWaylandProtocols.cmake | 26 - CMake/modules/FindXKBCommon.cmake | 34 - CMake/x86_64-w64-mingw32.cmake | 13 - CMakeLists.txt | 418 - COPYING.txt | 22 - README.md | 340 +- cmake_uninstall.cmake.in | 29 - deps/KHR/khrplatform.h | 282 - deps/getopt.c | 230 - deps/getopt.h | 57 - deps/glad.c | 1678 -- deps/glad/glad.h | 3680 ---- deps/linmath.h | 574 - deps/mingw/_mingw_dxhelper.h | 117 - deps/mingw/dinput.h | 2467 --- deps/mingw/xinput.h | 239 - deps/nuklear.h | 22243 --------------------- deps/nuklear_glfw_gl2.h | 350 - deps/stb_image_write.h | 1048 - deps/tinycthread.c | 594 - deps/tinycthread.h | 443 - deps/vs2008/stdint.h | 247 - deps/vulkan/vk_platform.h | 120 - deps/vulkan/vulkan.h | 4763 ----- docs/CMakeLists.txt | 34 - docs/Doxyfile.in | 1862 -- docs/DoxygenLayout.xml | 188 - docs/build.dox | 364 - docs/compat.dox | 231 - docs/compile.dox | 277 - docs/context.dox | 344 - docs/extra.css | 1 - docs/extra.less | 370 - docs/footer.html | 7 - docs/header.html | 34 - docs/input.dox | 745 - docs/internal.dox | 116 - docs/intro.dox | 422 - docs/main.dox | 47 - docs/monitor.dox | 224 - docs/moving.dox | 513 - docs/news.dox | 447 - docs/quick.dox | 364 - docs/spaces.svg | 872 - docs/vulkan.dox | 232 - docs/window.dox | 1216 -- examples/CMakeLists.txt | 75 - examples/boing.c | 678 - examples/gears.c | 357 - examples/glfw.icns | Bin 27988 -> 0 bytes examples/glfw.ico | Bin 21630 -> 0 bytes examples/glfw.rc | 3 - examples/heightmap.c | 511 - examples/offscreen.c | 175 - examples/particles.c | 1072 - examples/simple.c | 165 - examples/splitview.c | 545 - examples/wave.c | 460 - tests/CMakeLists.txt | 87 - tests/clipboard.c | 150 - tests/cursor.c | 373 - tests/empty.c | 131 - tests/events.c | 631 - tests/gamma.c | 153 - tests/glfwinfo.c | 910 - tests/icon.c | 148 - tests/iconify.c | 298 - tests/joysticks.c | 260 - tests/monitors.c | 251 - tests/msaa.c | 219 - tests/reopen.c | 239 - tests/sharing.c | 266 - tests/tearing.c | 274 - tests/threads.c | 151 - tests/timeout.c | 97 - tests/title.c | 78 - tests/vulkan.c | 2290 --- tests/windows.c | 166 - 89 files changed, 5 insertions(+), 60762 deletions(-) delete mode 100644 .appveyor.yml delete mode 100644 .github/CONTRIBUTING.md delete mode 100644 .travis.yml delete mode 100644 CMake/MacOSXBundleInfo.plist.in delete mode 100644 CMake/amd64-mingw32msvc.cmake delete mode 100644 CMake/i586-mingw32msvc.cmake delete mode 100644 CMake/i686-pc-mingw32.cmake delete mode 100644 CMake/i686-w64-mingw32.cmake delete mode 100644 CMake/modules/FindMir.cmake delete mode 100644 CMake/modules/FindOSMesa.cmake delete mode 100644 CMake/modules/FindVulkan.cmake delete mode 100644 CMake/modules/FindWaylandProtocols.cmake delete mode 100644 CMake/modules/FindXKBCommon.cmake delete mode 100644 CMake/x86_64-w64-mingw32.cmake delete mode 100644 CMakeLists.txt delete mode 100644 COPYING.txt delete mode 100644 cmake_uninstall.cmake.in delete mode 100644 deps/KHR/khrplatform.h delete mode 100644 deps/getopt.c delete mode 100644 deps/getopt.h delete mode 100644 deps/glad.c delete mode 100644 deps/glad/glad.h delete mode 100644 deps/linmath.h delete mode 100644 deps/mingw/_mingw_dxhelper.h delete mode 100644 deps/mingw/dinput.h delete mode 100644 deps/mingw/xinput.h delete mode 100644 deps/nuklear.h delete mode 100644 deps/nuklear_glfw_gl2.h delete mode 100644 deps/stb_image_write.h delete mode 100644 deps/tinycthread.c delete mode 100644 deps/tinycthread.h delete mode 100644 deps/vs2008/stdint.h delete mode 100644 deps/vulkan/vk_platform.h delete mode 100644 deps/vulkan/vulkan.h delete mode 100644 docs/CMakeLists.txt delete mode 100644 docs/Doxyfile.in delete mode 100644 docs/DoxygenLayout.xml delete mode 100644 docs/build.dox delete mode 100644 docs/compat.dox delete mode 100644 docs/compile.dox delete mode 100644 docs/context.dox delete mode 100644 docs/extra.css delete mode 100644 docs/extra.less delete mode 100644 docs/footer.html delete mode 100644 docs/header.html delete mode 100644 docs/input.dox delete mode 100644 docs/internal.dox delete mode 100644 docs/intro.dox delete mode 100644 docs/main.dox delete mode 100644 docs/monitor.dox delete mode 100644 docs/moving.dox delete mode 100644 docs/news.dox delete mode 100644 docs/quick.dox delete mode 100644 docs/spaces.svg delete mode 100644 docs/vulkan.dox delete mode 100644 docs/window.dox delete mode 100644 examples/CMakeLists.txt delete mode 100644 examples/boing.c delete mode 100644 examples/gears.c delete mode 100644 examples/glfw.icns delete mode 100644 examples/glfw.ico delete mode 100644 examples/glfw.rc delete mode 100644 examples/heightmap.c delete mode 100644 examples/offscreen.c delete mode 100644 examples/particles.c delete mode 100644 examples/simple.c delete mode 100644 examples/splitview.c delete mode 100644 examples/wave.c delete mode 100644 tests/CMakeLists.txt delete mode 100644 tests/clipboard.c delete mode 100644 tests/cursor.c delete mode 100644 tests/empty.c delete mode 100644 tests/events.c delete mode 100644 tests/gamma.c delete mode 100644 tests/glfwinfo.c delete mode 100644 tests/icon.c delete mode 100644 tests/iconify.c delete mode 100644 tests/joysticks.c delete mode 100644 tests/monitors.c delete mode 100644 tests/msaa.c delete mode 100644 tests/reopen.c delete mode 100644 tests/sharing.c delete mode 100644 tests/tearing.c delete mode 100644 tests/threads.c delete mode 100644 tests/timeout.c delete mode 100644 tests/title.c delete mode 100644 tests/vulkan.c delete mode 100644 tests/windows.c diff --git a/.appveyor.yml b/.appveyor.yml deleted file mode 100644 index ae658cc371..0000000000 --- a/.appveyor.yml +++ /dev/null @@ -1,22 +0,0 @@ -branches: - only: - - ci - - master -skip_tags: true -environment: - matrix: - - BUILD_SHARED_LIBS: ON - - BUILD_SHARED_LIBS: OFF -matrix: - fast_finish: true -build_script: - - mkdir build - - cd build - - cmake -DBUILD_SHARED_LIBS=%BUILD_SHARED_LIBS% .. - - cmake --build . -notifications: - - provider: Email - to: - - ci@glfw.org - - on_build_failure: true - - on_build_success: false diff --git a/.github/CONTRIBUTING.md b/.github/CONTRIBUTING.md deleted file mode 100644 index 2584ec3f24..0000000000 --- a/.github/CONTRIBUTING.md +++ /dev/null @@ -1,385 +0,0 @@ -# Contribution Guide - -## Contents - -- [Asking a question](#asking-a-question) -- [Reporting a bug](#reporting-a-bug) - - [Reporting a compile or link bug](#reporting-a-compile-or-link-bug) - - [Reporting a segfault or other crash bug](#reporting-a-segfault-or-other-crash-bug) - - [Reporting a context creation bug](#reporting-a-context-creation-bug) - - [Reporting a monitor or video mode bug](#reporting-a-monitor-or-video-mode-bug) - - [Reporting a window, input or event bug](#reporting-a-window-input-or-event-bug) - - [Reporting some other library bug](#reporting-some-other-library-bug) - - [Reporting a documentation bug](#reporting-a-documentation-bug) - - [Reporting a website bug](#reporting-a-website-bug) -- [Requesting a feature](#requesting-a-feature) -- [Contributing a bug fix](#contributing-a-bug-fix) -- [Contributing a feature](#contributing-a-feature) - - -## Asking a question - -Questions about how to use GLFW should be asked either in the [support -section](http://discourse.glfw.org/c/support) of the forum, under the [Stack -Overflow tag](https://stackoverflow.com/questions/tagged/glfw) or [Game -Development tag](https://gamedev.stackexchange.com/questions/tagged/glfw) on -Stack Exchange or in the IRC channel `#glfw` on -[Freenode](http://freenode.net/). - -Questions about the design or implementation of GLFW or about future plans -should be asked in the [dev section](http://discourse.glfw.org/c/dev) of the -forum or in the IRC channel. Please don't open a GitHub issue to discuss design -questions without first checking with a maintainer. - - -## Reporting a bug - -If GLFW is behaving unexpectedly at run-time, start by setting an [error -callback](http://www.glfw.org/docs/latest/intro_guide.html#error_handling). -GLFW will often tell you the cause of an error via this callback. If it -doesn't, that might be a separate bug. - -If GLFW is crashing or triggering asserts, make sure that all your object -handles and other pointers are valid. - -For bugs where it makes sense, a short, self contained example is absolutely -invaluable. Just put it inline in the body text. Note that if the bug is -reproducible with one of the test programs that come with GLFW, just mention -that instead. - -__Don't worry about adding too much information__. Unimportant information can -be abbreviated or removed later, but missing information can stall bug fixing, -especially when your schedule doesn't align with that of the maintainer. - -__Please provide text as text, not as images__. This includes code, error -messages and any other text. Text in images cannot be found by other users -searching for the same problem and may have to be re-typed by maintainers when -debugging. - -You don't need to manually indent your code or other text to quote it with -GitHub Markdown; just surround it with triple backticks: - - ``` - Some quoted text. - ``` - -You can also add syntax highlighting by appending the common file extension: - - ```c - int five(void) - { - return 5; - } - ``` - -There are issue labels for both platforms and GPU manufacturers, so there is no -need to mention these in the subject line. If you do, it will be removed when -the issue is labeled. - -If your bug is already reported, please add any new information you have, or if -it already has everything, give it a :+1:. - - -### Reporting a compile or link bug - -__Note:__ GLFW needs many system APIs to do its job, which on some platforms -means linking to many system libraries. If you are using GLFW as a static -library, that means your application needs to link to these in addition to GLFW. - -__Note:__ Check the [Compiling -GLFW](http://www.glfw.org/docs/latest/compile.html) guide and or [Building -applications](http://www.glfw.org/docs/latest/build.html) guide for before -opening an issue of this kind. Most issues are caused by a missing package or -linker flag. - -Always include the __operating system name and version__ (e.g. `Windows -7 64-bit` or `Ubuntu 15.10`) and the __compiler name and version__ (e.g. `Visual -C++ 2015 Update 2`). If you are using an official release of GLFW, -include the __GLFW release version__ (e.g. `3.1.2`), otherwise include the -__GLFW commit ID__ (e.g. `3795d78b14ef06008889cc422a1fb8d642597751`) from Git. - -Please also include the __complete build log__ from your compiler and linker, -even if it's long. It can always be shortened later, if necessary. - - -#### Quick template - -``` -OS and version: -Compiler version: -Release or commit: -Build log: -``` - - -### Reporting a segfault or other crash bug - -Always include the __operating system name and version__ (e.g. `Windows -7 64-bit` or `Ubuntu 15.10`). If you are using an official release of GLFW, -include the __GLFW release version__ (e.g. `3.1.2`), otherwise include the -__GLFW commit ID__ (e.g. `3795d78b14ef06008889cc422a1fb8d642597751`) from Git. - -Please also include any __error messages__ provided to your application via the -[error -callback](http://www.glfw.org/docs/latest/intro_guide.html#error_handling) and -the __full call stack__ of the crash, or if the crash does not occur in debug -mode, mention that instead. - - -#### Quick template - -``` -OS and version: -Release or commit: -Error messages: -Call stack: -``` - - -### Reporting a context creation bug - -__Note:__ Windows ships with graphics drivers that do not support OpenGL. If -GLFW says that your machine lacks support for OpenGL, it very likely does. -Install drivers from the computer manufacturer or graphics card manufacturer -([Nvidia](http://www.geforce.com/drivers), -[AMD](http://support.amd.com/en-us/download), -[Intel](https://www-ssl.intel.com/content/www/us/en/support/detect.html)) to -fix this. - -__Note:__ AMD only supports OpenGL ES on Windows via EGL. See the -[GLFW\_CONTEXT\_CREATION\_API](http://www.glfw.org/docs/latest/window_guide.html#window_hints_ctx) -hint for how to select EGL. - -Please verify that context creation also fails with the `glfwinfo` tool before -reporting it as a bug. This tool is included in the GLFW source tree as -`tests/glfwinfo.c` and is built along with the library. It has switches for all -GLFW context and framebuffer hints. Run `glfwinfo -h` for a complete list. - -Always include the __operating system name and version__ (e.g. `Windows -7 64-bit` or `Ubuntu 15.10`). If you are using an official release of GLFW, -include the __GLFW release version__ (e.g. `3.1.2`), otherwise include the -__GLFW commit ID__ (e.g. `3795d78b14ef06008889cc422a1fb8d642597751`) from Git. - -If you are running your program in a virtual machine, please mention this and -include the __VM name and version__ (e.g. `VirtualBox 5.1`). - -Please also include the __GLFW version string__ (`3.2.0 X11 EGL clock_gettime -/dev/js`), as described -[here](http://www.glfw.org/docs/latest/intro.html#intro_version_string), the -__GPU model and driver version__ (e.g. `GeForce GTX660 with 352.79`), and the -__output of `glfwinfo`__ (with switches matching any hints you set in your -code) when reporting this kind of bug. If this tool doesn't run on the machine, -mention that instead. - - -#### Quick template - -``` -OS and version: -GPU and driver: -Release or commit: -Version string: -glfwinfo output: -``` - - -### Reporting a monitor or video mode bug - -__Note:__ On headless systems on some platforms, no monitors are reported. This -causes glfwGetPrimaryMonitor to return `NULL`, which not all applications are -prepared for. - -__Note:__ Some third-party tools report more video modes than are approved of -by the OS. For safety and compatibility, GLFW only reports video modes the OS -wants programs to use. This is not a bug. - -The `monitors` tool is included in the GLFW source tree as `tests/monitors.c` -and is built along with the library. It lists all information GLFW provides -about monitors it detects. - -Always include the __operating system name and version__ (e.g. `Windows -7 64-bit` or `Ubuntu 15.10`). If you are using an official release of GLFW, -include the __GLFW release version__ (e.g. `3.1.2`), otherwise include the -__GLFW commit ID__ (e.g. `3795d78b14ef06008889cc422a1fb8d642597751`) from Git. - -If you are running your program in a virtual machine, please mention this and -include the __VM name and version__ (e.g. `VirtualBox 5.1`). - -Please also include any __error messages__ provided to your application via the -[error -callback](http://www.glfw.org/docs/latest/intro_guide.html#error_handling) and -the __output of `monitors`__ when reporting this kind of bug. If this tool -doesn't run on the machine, mention this instead. - - -#### Quick template - -``` -OS and version: -Release or commit: -Error messages: -monitors output: -``` - - -### Reporting a window, input or event bug - -__Note:__ The exact ordering of related window events will sometimes differ. - -__Note:__ Window moving and resizing (by the user) will block the main thread on -some platforms. This is not a bug. Set a [refresh -callback](http://www.glfw.org/docs/latest/window.html#window_refresh) if you -want to keep the window contents updated during a move or size operation. - -The `events` tool is included in the GLFW source tree as `tests/events.c` and is -built along with the library. It prints all information provided to every -callback supported by GLFW as events occur. Each event is listed with the time -and a unique number to make discussions about event logs easier. The tool has -command-line options for creating multiple windows and full screen windows. - -Always include the __operating system name and version__ (e.g. `Windows -7 64-bit` or `Ubuntu 15.10`). If you are using an official release of GLFW, -include the __GLFW release version__ (e.g. `3.1.2`), otherwise include the -__GLFW commit ID__ (e.g. `3795d78b14ef06008889cc422a1fb8d642597751`) from Git. - -If you are running your program in a virtual machine, please mention this and -include the __VM name and version__ (e.g. `VirtualBox 5.1`). - -Please also include any __error messages__ provided to your application via the -[error -callback](http://www.glfw.org/docs/latest/intro_guide.html#error_handling) and -if relevant, the __output of `events`__ when reporting this kind of bug. If -this tool doesn't run on the machine, mention this instead. - -__X11:__ If possible, please include what desktop environment (e.g. GNOME, -Unity, KDE) and/or window manager (e.g. Openbox, dwm, Window Maker) you are -running. If the bug is related to keyboard input, please include any input -method (e.g. ibus, SCIM) you are using. - - -#### Quick template - -``` -OS and version: -Release or commit: -Error messages: -events output: -``` - - -### Reporting some other library bug - -Always include the __operating system name and version__ (e.g. `Windows -7 64-bit` or `Ubuntu 15.10`). If you are using an official release of GLFW, -include the __GLFW release version__ (e.g. `3.1.2`), otherwise include the -__GLFW commit ID__ (e.g. `3795d78b14ef06008889cc422a1fb8d642597751`) from Git. - -Please also include any __error messages__ provided to your application via the -[error -callback](http://www.glfw.org/docs/latest/intro_guide.html#error_handling), if -relevant. - - -#### Quick template - -``` -OS and version: -Release or commit: -Error messages: -``` - - -### Reporting a documentation bug - -If you found a bug in the documentation, including this file, then it's fine to -just link to that web page or mention that source file. You don't need to match -the source to the output or vice versa. - - -### Reporting a website bug - -If the bug is in the documentation (anything under `/docs/`) then please see the -section above. Bugs in the rest of the site are reported to to the [website -source repository](https://github.com/glfw/website/issues). - - -## Requesting a feature - -Please explain why you need the feature and how you intend to use it. If you -have a specific API design in mind, please add that as well. If you have or are -planning to write code for the feature, see the section below. - -If there already is a request for the feature you need, add your specific use -case unless it is already mentioned. If it is, give it a :+1:. - - -## Contributing a bug fix - -__Note:__ You must have all necessary [intellectual -property rights](https://en.wikipedia.org/wiki/Intellectual_property) to any -code you contribute. If you did not write the code yourself, you must explain -where it came from and under what license you received it. Even code using the -same license as GLFW may not be copied without attribution. - -__There is no preferred patch size__. A one character fix is just as welcome as -a thousand line one, if that is the appropriate size for the fix. - -In addition to the code, a complete bug fix includes: - -- Change log entry in `README.md`, describing the incorrect behavior -- Credits entries for all authors of the bug fix - -Bug fixes will not be rejected because they don't include all the above parts, -but please keep in mind that maintainer time is finite and that there are many -other bugs and features to work on. - -If the patch fixes a bug introduced after the last release, it should not get -a change log entry. - - -## Contributing a feature - -__Note:__ You must have all necessary rights to any code you contribute. If you -did not write the code yourself, you must explain where it came from and under -what license. Even code using the same license as GLFW may not be copied -without attribution. - -__Note:__ If you haven't already implemented the feature, check first if there -already is an open issue for it and if it's already being developed in an -[experimental branch](https://github.com/glfw/glfw/branches/all). - -__There is no preferred patch size__. A one character change is just as welcome -as one adding a thousand line one, if that is the appropriate size for the -feature. - -In addition to the code, a complete feature includes: - -- Change log entry in `README.md`, listing all new symbols -- News page entry, briefly describing the feature -- Guide documentation, with minimal examples, in the relevant guide -- Reference documentation, with all applicable tags -- Cross-references and mentions in appropriate places -- Credits entries for all authors of the feature - -If the feature requires platform-specific code, at minimum stubs must be added -for the new platform function to all supported and experimental platforms. - -If it adds a new callback, support for it must be added to `tests/event.c`. - -If it adds a new monitor property, support for it must be added to -`tests/monitor.c`. - -If it adds a new OpenGL, OpenGL ES or Vulkan option or extension, support -for it must be added to `tests/glfwinfo.c` and the behavior of the library when -the extension is missing documented in `docs/compat.dox`. - -Features will not be rejected because they don't include all the above parts, -but please keep in mind that maintainer time is finite and that there are many -other features and bugs to work on. - -Please also keep in mind that any part of the public API that has been included -in a release cannot be changed until the next _major_ version. Features can be -added and existing parts can sometimes be overloaded (in the general sense of -doing more things, not in the C++ sense), but code written to the API of one -minor release should both compile and run on subsequent minor releases. - diff --git a/.travis.yml b/.travis.yml deleted file mode 100644 index ff1c6c352b..0000000000 --- a/.travis.yml +++ /dev/null @@ -1,30 +0,0 @@ -language: c -compiler: clang -branches: - only: - - ci - - master -os: - - linux - - osx -sudo: false -addons: - apt: - sources: - - kubuntu-backports - packages: - - cmake -env: - - BUILD_SHARED_LIBS=ON - - BUILD_SHARED_LIBS=OFF -script: - - mkdir build - - cd build - - cmake -DBUILD_SHARED_LIBS=${BUILD_SHARED_LIBS} .. - - cmake --build . -notifications: - email: - recipients: - - ci@glfw.org - on_success: never - on_failure: always diff --git a/CMake/MacOSXBundleInfo.plist.in b/CMake/MacOSXBundleInfo.plist.in deleted file mode 100644 index 684ad79087..0000000000 --- a/CMake/MacOSXBundleInfo.plist.in +++ /dev/null @@ -1,38 +0,0 @@ - - - - - CFBundleDevelopmentRegion - English - CFBundleExecutable - ${MACOSX_BUNDLE_EXECUTABLE_NAME} - CFBundleGetInfoString - ${MACOSX_BUNDLE_INFO_STRING} - CFBundleIconFile - ${MACOSX_BUNDLE_ICON_FILE} - CFBundleIdentifier - ${MACOSX_BUNDLE_GUI_IDENTIFIER} - CFBundleInfoDictionaryVersion - 6.0 - CFBundleLongVersionString - ${MACOSX_BUNDLE_LONG_VERSION_STRING} - CFBundleName - ${MACOSX_BUNDLE_BUNDLE_NAME} - CFBundlePackageType - APPL - CFBundleShortVersionString - ${MACOSX_BUNDLE_SHORT_VERSION_STRING} - CFBundleSignature - ???? - CFBundleVersion - ${MACOSX_BUNDLE_BUNDLE_VERSION} - CSResourcesFileMapped - - LSRequiresCarbon - - NSHumanReadableCopyright - ${MACOSX_BUNDLE_COPYRIGHT} - NSHighResolutionCapable - - - diff --git a/CMake/amd64-mingw32msvc.cmake b/CMake/amd64-mingw32msvc.cmake deleted file mode 100644 index 705e251d39..0000000000 --- a/CMake/amd64-mingw32msvc.cmake +++ /dev/null @@ -1,13 +0,0 @@ -# Define the environment for cross compiling from Linux to Win64 -SET(CMAKE_SYSTEM_NAME Windows) -SET(CMAKE_SYSTEM_VERSION 1) -SET(CMAKE_C_COMPILER "amd64-mingw32msvc-gcc") -SET(CMAKE_CXX_COMPILER "amd64-mingw32msvc-g++") -SET(CMAKE_RC_COMPILER "amd64-mingw32msvc-windres") -SET(CMAKE_RANLIB "amd64-mingw32msvc-ranlib") - -# Configure the behaviour of the find commands -SET(CMAKE_FIND_ROOT_PATH "/usr/amd64-mingw32msvc") -SET(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER) -SET(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY) -SET(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY) diff --git a/CMake/i586-mingw32msvc.cmake b/CMake/i586-mingw32msvc.cmake deleted file mode 100644 index 393ddbda30..0000000000 --- a/CMake/i586-mingw32msvc.cmake +++ /dev/null @@ -1,13 +0,0 @@ -# Define the environment for cross compiling from Linux to Win32 -SET(CMAKE_SYSTEM_NAME Windows) -SET(CMAKE_SYSTEM_VERSION 1) -SET(CMAKE_C_COMPILER "i586-mingw32msvc-gcc") -SET(CMAKE_CXX_COMPILER "i586-mingw32msvc-g++") -SET(CMAKE_RC_COMPILER "i586-mingw32msvc-windres") -SET(CMAKE_RANLIB "i586-mingw32msvc-ranlib") - -# Configure the behaviour of the find commands -SET(CMAKE_FIND_ROOT_PATH "/usr/i586-mingw32msvc") -SET(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER) -SET(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY) -SET(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY) diff --git a/CMake/i686-pc-mingw32.cmake b/CMake/i686-pc-mingw32.cmake deleted file mode 100644 index 9a46aef7b3..0000000000 --- a/CMake/i686-pc-mingw32.cmake +++ /dev/null @@ -1,13 +0,0 @@ -# Define the environment for cross compiling from Linux to Win32 -SET(CMAKE_SYSTEM_NAME Windows) # Target system name -SET(CMAKE_SYSTEM_VERSION 1) -SET(CMAKE_C_COMPILER "i686-pc-mingw32-gcc") -SET(CMAKE_CXX_COMPILER "i686-pc-mingw32-g++") -SET(CMAKE_RC_COMPILER "i686-pc-mingw32-windres") -SET(CMAKE_RANLIB "i686-pc-mingw32-ranlib") - -#Configure the behaviour of the find commands -SET(CMAKE_FIND_ROOT_PATH "/opt/mingw/usr/i686-pc-mingw32") -SET(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER) -SET(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY) -SET(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY) diff --git a/CMake/i686-w64-mingw32.cmake b/CMake/i686-w64-mingw32.cmake deleted file mode 100644 index 9bd60936de..0000000000 --- a/CMake/i686-w64-mingw32.cmake +++ /dev/null @@ -1,13 +0,0 @@ -# Define the environment for cross compiling from Linux to Win32 -SET(CMAKE_SYSTEM_NAME Windows) # Target system name -SET(CMAKE_SYSTEM_VERSION 1) -SET(CMAKE_C_COMPILER "i686-w64-mingw32-gcc") -SET(CMAKE_CXX_COMPILER "i686-w64-mingw32-g++") -SET(CMAKE_RC_COMPILER "i686-w64-mingw32-windres") -SET(CMAKE_RANLIB "i686-w64-mingw32-ranlib") - -# Configure the behaviour of the find commands -SET(CMAKE_FIND_ROOT_PATH "/usr/i686-w64-mingw32") -SET(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER) -SET(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY) -SET(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY) diff --git a/CMake/modules/FindMir.cmake b/CMake/modules/FindMir.cmake deleted file mode 100644 index 3f1fb0b3ee..0000000000 --- a/CMake/modules/FindMir.cmake +++ /dev/null @@ -1,37 +0,0 @@ -# Try to find Mir on a Unix system -# -# This will define: -# -# MIR_FOUND - System has Mir -# MIR_LIBRARIES - Link these to use Mir -# MIR_INCLUDE_DIR - Include directory for Mir -# MIR_DEFINITIONS - Compiler switches required for using Mir - -if (NOT WIN32) - - find_package (PkgConfig) - pkg_check_modules (PKG_MIR QUIET mirclient) - set(MIR_DEFINITIONS ${PKG_MIR_CFLAGS_OTHER}) - - find_path(MIR_INCLUDE_DIR - NAMES xkbcommon/xkbcommon.h - HINTS ${PC_XKBCOMMON_INCLUDE_DIR} ${PC_XKBCOMMON_INCLUDE_DIRS} - ) - - find_library(MIR_LIBRARY - NAMES mirclient - HINTS ${PKG_MIR_LIBRARIES} ${MIR_LIBRARY_DIRS} - ) - - set (MIR_INCLUDE_DIR ${PKG_MIR_INCLUDE_DIRS}) - set (MIR_LIBRARIES ${MIR_LIBRARY}) - - include (FindPackageHandleStandardArgs) - find_package_handle_standard_args (MIR DEFAULT_MSG - MIR_LIBRARIES - MIR_INCLUDE_DIR - ) - - mark_as_advanced (MIR_LIBRARIES MIR_INCLUDE_DIR) - -endif () diff --git a/CMake/modules/FindOSMesa.cmake b/CMake/modules/FindOSMesa.cmake deleted file mode 100644 index 3194bd91ab..0000000000 --- a/CMake/modules/FindOSMesa.cmake +++ /dev/null @@ -1,18 +0,0 @@ -# Try to find OSMesa on a Unix system -# -# This will define: -# -# OSMESA_LIBRARIES - Link these to use OSMesa -# OSMESA_INCLUDE_DIR - Include directory for OSMesa -# -# Copyright (c) 2014 Brandon Schaefer - -if (NOT WIN32) - - find_package (PkgConfig) - pkg_check_modules (PKG_OSMESA QUIET osmesa) - - set (OSMESA_INCLUDE_DIR ${PKG_OSMESA_INCLUDE_DIRS}) - set (OSMESA_LIBRARIES ${PKG_OSMESA_LIBRARIES}) - -endif () diff --git a/CMake/modules/FindVulkan.cmake b/CMake/modules/FindVulkan.cmake deleted file mode 100644 index 078fd460f7..0000000000 --- a/CMake/modules/FindVulkan.cmake +++ /dev/null @@ -1,48 +0,0 @@ -# Find Vulkan -# -# VULKAN_INCLUDE_DIR -# VULKAN_LIBRARY -# VULKAN_FOUND - -if (WIN32) - find_path(VULKAN_INCLUDE_DIR NAMES vulkan/vulkan.h HINTS - "$ENV{VULKAN_SDK}/Include" - "$ENV{VK_SDK_PATH}/Include") - if (CMAKE_SIZEOF_VOID_P EQUAL 8) - find_library(VULKAN_LIBRARY NAMES vulkan-1 HINTS - "$ENV{VULKAN_SDK}/Lib" - "$ENV{VULKAN_SDK}/Bin" - "$ENV{VK_SDK_PATH}/Bin") - find_library(VULKAN_STATIC_LIBRARY NAMES vkstatic.1 HINTS - "$ENV{VULKAN_SDK}/Lib" - "$ENV{VULKAN_SDK}/Bin" - "$ENV{VK_SDK_PATH}/Bin") - else() - find_library(VULKAN_LIBRARY NAMES vulkan-1 HINTS - "$ENV{VULKAN_SDK}/Lib32" - "$ENV{VULKAN_SDK}/Bin32" - "$ENV{VK_SDK_PATH}/Bin32") - find_library(VULKAN_STATIC_LIBRARY NAMES vkstatic.1 HINTS - "$ENV{VULKAN_SDK}/Lib32" - "$ENV{VULKAN_SDK}/Bin32" - "$ENV{VK_SDK_PATH}/Bin32") - endif() -elseif (APPLE) - find_library(VULKAN_LIBRARY MoltenVK) - if (VULKAN_LIBRARY) - set(VULKAN_STATIC_LIBRARY ${VULKAN_LIBRARY}) - find_path(VULKAN_INCLUDE_DIR NAMES vulkan/vulkan.h HINTS - "${VULKAN_LIBRARY}/Headers") - endif() -else() - find_path(VULKAN_INCLUDE_DIR NAMES vulkan/vulkan.h HINTS - "$ENV{VULKAN_SDK}/include") - find_library(VULKAN_LIBRARY NAMES vulkan HINTS - "$ENV{VULKAN_SDK}/lib") -endif() - -include(FindPackageHandleStandardArgs) -find_package_handle_standard_args(Vulkan DEFAULT_MSG VULKAN_LIBRARY VULKAN_INCLUDE_DIR) - -mark_as_advanced(VULKAN_INCLUDE_DIR VULKAN_LIBRARY VULKAN_STATIC_LIBRARY) - diff --git a/CMake/modules/FindWaylandProtocols.cmake b/CMake/modules/FindWaylandProtocols.cmake deleted file mode 100644 index 8eb83f27ef..0000000000 --- a/CMake/modules/FindWaylandProtocols.cmake +++ /dev/null @@ -1,26 +0,0 @@ -find_package(PkgConfig) - -pkg_check_modules(WaylandProtocols QUIET wayland-protocols>=${WaylandProtocols_FIND_VERSION}) - -execute_process(COMMAND ${PKG_CONFIG_EXECUTABLE} --variable=pkgdatadir wayland-protocols - OUTPUT_VARIABLE WaylandProtocols_PKGDATADIR - RESULT_VARIABLE _pkgconfig_failed) -if (_pkgconfig_failed) - message(FATAL_ERROR "Missing wayland-protocols pkgdatadir") -endif() - -string(REGEX REPLACE "[\r\n]" "" WaylandProtocols_PKGDATADIR "${WaylandProtocols_PKGDATADIR}") - -find_package_handle_standard_args(WaylandProtocols - FOUND_VAR - WaylandProtocols_FOUND - REQUIRED_VARS - WaylandProtocols_PKGDATADIR - VERSION_VAR - WaylandProtocols_VERSION - HANDLE_COMPONENTS -) - -set(WAYLAND_PROTOCOLS_FOUND ${WaylandProtocols_FOUND}) -set(WAYLAND_PROTOCOLS_PKGDATADIR ${WaylandProtocols_PKGDATADIR}) -set(WAYLAND_PROTOCOLS_VERSION ${WaylandProtocols_VERSION}) diff --git a/CMake/modules/FindXKBCommon.cmake b/CMake/modules/FindXKBCommon.cmake deleted file mode 100644 index 0f571eeacb..0000000000 --- a/CMake/modules/FindXKBCommon.cmake +++ /dev/null @@ -1,34 +0,0 @@ -# - Try to find XKBCommon -# Once done, this will define -# -# XKBCOMMON_FOUND - System has XKBCommon -# XKBCOMMON_INCLUDE_DIRS - The XKBCommon include directories -# XKBCOMMON_LIBRARIES - The libraries needed to use XKBCommon -# XKBCOMMON_DEFINITIONS - Compiler switches required for using XKBCommon - -find_package(PkgConfig) -pkg_check_modules(PC_XKBCOMMON QUIET xkbcommon) -set(XKBCOMMON_DEFINITIONS ${PC_XKBCOMMON_CFLAGS_OTHER}) - -find_path(XKBCOMMON_INCLUDE_DIR - NAMES xkbcommon/xkbcommon.h - HINTS ${PC_XKBCOMMON_INCLUDE_DIR} ${PC_XKBCOMMON_INCLUDE_DIRS} -) - -find_library(XKBCOMMON_LIBRARY - NAMES xkbcommon - HINTS ${PC_XKBCOMMON_LIBRARY} ${PC_XKBCOMMON_LIBRARY_DIRS} -) - -set(XKBCOMMON_LIBRARIES ${XKBCOMMON_LIBRARY}) -set(XKBCOMMON_LIBRARY_DIRS ${XKBCOMMON_LIBRARY_DIRS}) -set(XKBCOMMON_INCLUDE_DIRS ${XKBCOMMON_INCLUDE_DIR}) - -include(FindPackageHandleStandardArgs) -find_package_handle_standard_args(XKBCommon DEFAULT_MSG - XKBCOMMON_LIBRARY - XKBCOMMON_INCLUDE_DIR -) - -mark_as_advanced(XKBCOMMON_LIBRARY XKBCOMMON_INCLUDE_DIR) - diff --git a/CMake/x86_64-w64-mingw32.cmake b/CMake/x86_64-w64-mingw32.cmake deleted file mode 100644 index 84b2c701ec..0000000000 --- a/CMake/x86_64-w64-mingw32.cmake +++ /dev/null @@ -1,13 +0,0 @@ -# Define the environment for cross compiling from Linux to Win32 -SET(CMAKE_SYSTEM_NAME Windows) # Target system name -SET(CMAKE_SYSTEM_VERSION 1) -SET(CMAKE_C_COMPILER "x86_64-w64-mingw32-gcc") -SET(CMAKE_CXX_COMPILER "x86_64-w64-mingw32-g++") -SET(CMAKE_RC_COMPILER "x86_64-w64-mingw32-windres") -SET(CMAKE_RANLIB "x86_64-w64-mingw32-ranlib") - -# Configure the behaviour of the find commands -SET(CMAKE_FIND_ROOT_PATH "/usr/x86_64-w64-mingw32") -SET(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER) -SET(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY) -SET(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY) diff --git a/CMakeLists.txt b/CMakeLists.txt deleted file mode 100644 index 4e8d46fe3c..0000000000 --- a/CMakeLists.txt +++ /dev/null @@ -1,418 +0,0 @@ -set(CMAKE_LEGACY_CYGWIN_WIN32 OFF) - -project(GLFW C) - -cmake_minimum_required(VERSION 2.8.12) - -if (NOT CMAKE_VERSION VERSION_LESS "3.0") - # Until all major package systems have moved to CMake 3, - # we stick with the older INSTALL_NAME_DIR mechanism - cmake_policy(SET CMP0042 OLD) -endif() - -if (NOT CMAKE_VERSION VERSION_LESS "3.1") - cmake_policy(SET CMP0054 NEW) -endif() - -set(GLFW_VERSION_MAJOR "3") -set(GLFW_VERSION_MINOR "3") -set(GLFW_VERSION_PATCH "0") -set(GLFW_VERSION_EXTRA "") -set(GLFW_VERSION "${GLFW_VERSION_MAJOR}.${GLFW_VERSION_MINOR}") -set(GLFW_VERSION_FULL "${GLFW_VERSION}.${GLFW_VERSION_PATCH}${GLFW_VERSION_EXTRA}") -set(LIB_SUFFIX "" CACHE STRING "Takes an empty string or 64. Directory where lib will be installed: lib or lib64") - -set_property(GLOBAL PROPERTY USE_FOLDERS ON) - -option(BUILD_SHARED_LIBS "Build shared libraries" OFF) -option(GLFW_BUILD_EXAMPLES "Build the GLFW example programs" ON) -option(GLFW_BUILD_TESTS "Build the GLFW test programs" ON) -option(GLFW_BUILD_DOCS "Build the GLFW documentation" ON) -option(GLFW_INSTALL "Generate installation target" ON) -option(GLFW_VULKAN_STATIC "Use the Vulkan loader statically linked into application" OFF) -option(GLFW_DOCUMENT_INTERNALS "Include internals in documentation" OFF) - -if (UNIX) - option(GLFW_USE_OSMESA "Use OSMesa for offscreen context creation" OFF) -endif() - -if (WIN32) - option(GLFW_USE_HYBRID_HPG "Force use of high-performance GPU on hybrid systems" OFF) -endif() - -if (UNIX AND NOT APPLE) - option(GLFW_USE_WAYLAND "Use Wayland for window creation" OFF) - option(GLFW_USE_MIR "Use Mir for window creation" OFF) -endif() - -if (MSVC) - option(USE_MSVC_RUNTIME_LIBRARY_DLL "Use MSVC runtime library DLL" ON) -endif() - -if (BUILD_SHARED_LIBS) - set(_GLFW_BUILD_DLL 1) -endif() - -if (BUILD_SHARED_LIBS AND UNIX) - # On Unix-like systems, shared libraries can use the soname system. - set(GLFW_LIB_NAME glfw) -else() - set(GLFW_LIB_NAME glfw3) -endif() - -if (GLFW_VULKAN_STATIC) - set(_GLFW_VULKAN_STATIC 1) -endif() - -list(APPEND CMAKE_MODULE_PATH "${GLFW_SOURCE_DIR}/CMake/modules") - -find_package(Threads REQUIRED) -find_package(Vulkan) - -if (GLFW_BUILD_DOCS) - set(DOXYGEN_SKIP_DOT TRUE) - find_package(Doxygen) -endif() - -#-------------------------------------------------------------------- -# Set compiler specific flags -#-------------------------------------------------------------------- -if (MSVC) - if (MSVC90) - # Workaround for VS 2008 not shipping with the DirectX 9 SDK - include(CheckIncludeFile) - check_include_file(dinput.h DINPUT_H_FOUND) - if (NOT DINPUT_H_FOUND) - message(FATAL_ERROR "DirectX 9 SDK not found") - endif() - # Workaround for VS 2008 not shipping with stdint.h - list(APPEND glfw_INCLUDE_DIRS "${GLFW_SOURCE_DIR}/deps/vs2008") - endif() - - if (NOT USE_MSVC_RUNTIME_LIBRARY_DLL) - foreach (flag CMAKE_C_FLAGS - CMAKE_C_FLAGS_DEBUG - CMAKE_C_FLAGS_RELEASE - CMAKE_C_FLAGS_MINSIZEREL - CMAKE_C_FLAGS_RELWITHDEBINFO) - - if (${flag} MATCHES "/MD") - string(REGEX REPLACE "/MD" "/MT" ${flag} "${${flag}}") - endif() - if (${flag} MATCHES "/MDd") - string(REGEX REPLACE "/MDd" "/MTd" ${flag} "${${flag}}") - endif() - - endforeach() - endif() -endif() - -if (MINGW) - # Workaround for legacy MinGW not providing XInput and DirectInput - include(CheckIncludeFile) - - check_include_file(dinput.h DINPUT_H_FOUND) - check_include_file(xinput.h XINPUT_H_FOUND) - if (NOT DINPUT_H_FOUND OR NOT XINPUT_H_FOUND) - list(APPEND glfw_INCLUDE_DIRS "${GLFW_SOURCE_DIR}/deps/mingw") - endif() - - # Enable link-time exploit mitigation features enabled by default on MSVC - include(CheckCCompilerFlag) - - # Compatibility with data execution prevention (DEP) - set(CMAKE_REQUIRED_FLAGS "-Wl,--nxcompat") - check_c_compiler_flag("" _GLFW_HAS_DEP) - if (_GLFW_HAS_DEP) - set(CMAKE_SHARED_LINKER_FLAGS "-Wl,--nxcompat ${CMAKE_SHARED_LINKER_FLAGS}") - endif() - - # Compatibility with address space layout randomization (ASLR) - set(CMAKE_REQUIRED_FLAGS "-Wl,--dynamicbase") - check_c_compiler_flag("" _GLFW_HAS_ASLR) - if (_GLFW_HAS_ASLR) - set(CMAKE_SHARED_LINKER_FLAGS "-Wl,--dynamicbase ${CMAKE_SHARED_LINKER_FLAGS}") - endif() - - # Compatibility with 64-bit address space layout randomization (ASLR) - set(CMAKE_REQUIRED_FLAGS "-Wl,--high-entropy-va") - check_c_compiler_flag("" _GLFW_HAS_64ASLR) - if (_GLFW_HAS_64ASLR) - set(CMAKE_SHARED_LINKER_FLAGS "-Wl,--high-entropy-va ${CMAKE_SHARED_LINKER_FLAGS}") - endif() -endif() - -if (APPLE) - # Dependencies required by the MoltenVK static library - set(GLFW_VULKAN_DEPS - "-lc++" - "-framework Cocoa" - "-framework Metal" - "-framework QuartzCore") -endif() - -#-------------------------------------------------------------------- -# Detect and select backend APIs -#-------------------------------------------------------------------- -if (GLFW_USE_WAYLAND) - set(_GLFW_WAYLAND 1) - message(STATUS "Using Wayland for window creation") -elseif (GLFW_USE_MIR) - set(_GLFW_MIR 1) - message(STATUS "Using Mir for window creation") -elseif (GLFW_USE_OSMESA) - set(_GLFW_OSMESA 1) - message(STATUS "Using OSMesa for headless context creation") -elseif (WIN32) - set(_GLFW_WIN32 1) - message(STATUS "Using Win32 for window creation") -elseif (APPLE) - set(_GLFW_COCOA 1) - message(STATUS "Using Cocoa for window creation") -elseif (UNIX) - set(_GLFW_X11 1) - message(STATUS "Using X11 for window creation") -else() - message(FATAL_ERROR "No supported platform was detected") -endif() - -#-------------------------------------------------------------------- -# Add Vulkan static library if requested -#-------------------------------------------------------------------- -if (GLFW_VULKAN_STATIC) - if (VULKAN_FOUND AND VULKAN_STATIC_LIBRARY) - list(APPEND glfw_LIBRARIES ${VULKAN_STATIC_LIBRARY} ${GLFW_VULKAN_DEPS}) - if (BUILD_SHARED_LIBS) - message(WARNING "Linking Vulkan loader static library into GLFW") - endif() - else() - if (BUILD_SHARED_LIBS OR GLFW_BUILD_EXAMPLES OR GLFW_BUILD_TESTS) - message(FATAL_ERROR "Vulkan loader static library not found") - else() - message(WARNING "Vulkan loader static library not found") - endif() - endif() -endif() - -#-------------------------------------------------------------------- -# Find and add Unix math and time libraries -#-------------------------------------------------------------------- -if (UNIX AND NOT APPLE) - find_library(RT_LIBRARY rt) - mark_as_advanced(RT_LIBRARY) - if (RT_LIBRARY) - list(APPEND glfw_LIBRARIES "${RT_LIBRARY}") - list(APPEND glfw_PKG_LIBS "-lrt") - endif() - - find_library(MATH_LIBRARY m) - mark_as_advanced(MATH_LIBRARY) - if (MATH_LIBRARY) - list(APPEND glfw_LIBRARIES "${MATH_LIBRARY}") - list(APPEND glfw_PKG_LIBS "-lm") - endif() - - if (CMAKE_DL_LIBS) - list(APPEND glfw_LIBRARIES "${CMAKE_DL_LIBS}") - list(APPEND glfw_PKG_LIBS "-l${CMAKE_DL_LIBS}") - endif() -endif() - -#-------------------------------------------------------------------- -# Use Win32 for window creation -#-------------------------------------------------------------------- -if (_GLFW_WIN32) - - list(APPEND glfw_PKG_LIBS "-lgdi32") - - if (GLFW_USE_HYBRID_HPG) - set(_GLFW_USE_HYBRID_HPG 1) - endif() -endif() - -#-------------------------------------------------------------------- -# Use X11 for window creation -#-------------------------------------------------------------------- -if (_GLFW_X11) - - find_package(X11 REQUIRED) - - list(APPEND glfw_PKG_DEPS "x11") - - # Set up library and include paths - list(APPEND glfw_INCLUDE_DIRS "${X11_X11_INCLUDE_PATH}") - list(APPEND glfw_LIBRARIES "${X11_X11_LIB}" "${CMAKE_THREAD_LIBS_INIT}") - - # Check for XRandR (modern resolution switching and gamma control) - if (NOT X11_Xrandr_FOUND) - message(FATAL_ERROR "The RandR library and headers were not found") - endif() - - list(APPEND glfw_INCLUDE_DIRS "${X11_Xrandr_INCLUDE_PATH}") - list(APPEND glfw_LIBRARIES "${X11_Xrandr_LIB}") - list(APPEND glfw_PKG_DEPS "xrandr") - - # Check for Xinerama (legacy multi-monitor support) - if (NOT X11_Xinerama_FOUND) - message(FATAL_ERROR "The Xinerama library and headers were not found") - endif() - - list(APPEND glfw_INCLUDE_DIRS "${X11_Xinerama_INCLUDE_PATH}") - list(APPEND glfw_LIBRARIES "${X11_Xinerama_LIB}") - list(APPEND glfw_PKG_DEPS "xinerama") - - # Check for Xkb (X keyboard extension) - if (NOT X11_Xkb_FOUND) - message(FATAL_ERROR "The X keyboard extension headers were not found") - endif() - - list(APPEND glfw_INCLUDE_DIR "${X11_Xkb_INCLUDE_PATH}") - - # Check for Xcursor - if (NOT X11_Xcursor_FOUND) - message(FATAL_ERROR "The Xcursor libraries and headers were not found") - endif() - - list(APPEND glfw_INCLUDE_DIR "${X11_Xcursor_INCLUDE_PATH}") - list(APPEND glfw_LIBRARIES "${X11_Xcursor_LIB}") - list(APPEND glfw_PKG_DEPS "xcursor") - -endif() - -#-------------------------------------------------------------------- -# Use Wayland for window creation -#-------------------------------------------------------------------- -if (_GLFW_WAYLAND) - find_package(ECM REQUIRED NO_MODULE) - list(APPEND CMAKE_MODULE_PATH ${ECM_MODULE_PATH}) - - find_package(Wayland REQUIRED) - find_package(WaylandScanner REQUIRED) - find_package(WaylandProtocols 1.1 REQUIRED) - - list(APPEND glfw_PKG_DEPS "wayland-egl") - - list(APPEND glfw_INCLUDE_DIRS "${Wayland_INCLUDE_DIR}") - list(APPEND glfw_LIBRARIES "${Wayland_LIBRARIES}" "${CMAKE_THREAD_LIBS_INIT}") - - find_package(XKBCommon REQUIRED) - list(APPEND glfw_PKG_DEPS "xkbcommon") - list(APPEND glfw_INCLUDE_DIRS "${XKBCOMMON_INCLUDE_DIRS}") - list(APPEND glfw_LIBRARIES "${XKBCOMMON_LIBRARY}") -endif() - -#-------------------------------------------------------------------- -# Use Mir for window creation -#-------------------------------------------------------------------- -if (_GLFW_MIR) - find_package(Mir REQUIRED) - list(APPEND glfw_PKG_DEPS "mirclient") - - list(APPEND glfw_INCLUDE_DIRS "${MIR_INCLUDE_DIR}") - list(APPEND glfw_LIBRARIES "${MIR_LIBRARIES}" "${CMAKE_THREAD_LIBS_INIT}") - - find_package(XKBCommon REQUIRED) - list(APPEND glfw_PKG_DEPS "xkbcommon") - list(APPEND glfw_INCLUDE_DIRS "${XKBCOMMON_INCLUDE_DIRS}") - list(APPEND glfw_LIBRARIES "${XKBCOMMON_LIBRARY}") -endif() - -#-------------------------------------------------------------------- -# Use OSMesa for offscreen context creation -#-------------------------------------------------------------------- -if (_GLFW_OSMESA) - find_package(OSMesa REQUIRED) - list(APPEND glfw_LIBRARIES "${CMAKE_THREAD_LIBS_INIT}") -endif() - -#-------------------------------------------------------------------- -# Use Cocoa for window creation and NSOpenGL for context creation -#-------------------------------------------------------------------- -if (_GLFW_COCOA) - - list(APPEND glfw_LIBRARIES - "-framework Cocoa" - "-framework IOKit" - "-framework CoreFoundation" - "-framework CoreVideo") - - set(glfw_PKG_DEPS "") - set(glfw_PKG_LIBS "-framework Cocoa -framework IOKit -framework CoreFoundation -framework CoreVideo") -endif() - -#-------------------------------------------------------------------- -# Export GLFW library dependencies -#-------------------------------------------------------------------- -foreach(arg ${glfw_PKG_DEPS}) - set(GLFW_PKG_DEPS "${GLFW_PKG_DEPS} ${arg}") -endforeach() -foreach(arg ${glfw_PKG_LIBS}) - set(GLFW_PKG_LIBS "${GLFW_PKG_LIBS} ${arg}") -endforeach() - -#-------------------------------------------------------------------- -# Create generated files -#-------------------------------------------------------------------- -include(CMakePackageConfigHelpers) - -set(GLFW_CONFIG_PATH "lib${LIB_SUFFIX}/cmake/glfw3") - -configure_package_config_file(src/glfw3Config.cmake.in - src/glfw3Config.cmake - INSTALL_DESTINATION "${GLFW_CONFIG_PATH}" - NO_CHECK_REQUIRED_COMPONENTS_MACRO) - -write_basic_package_version_file(src/glfw3ConfigVersion.cmake - VERSION ${GLFW_VERSION_FULL} - COMPATIBILITY SameMajorVersion) - -configure_file(src/glfw_config.h.in src/glfw_config.h @ONLY) - -configure_file(src/glfw3.pc.in src/glfw3.pc @ONLY) - -#-------------------------------------------------------------------- -# Add subdirectories -#-------------------------------------------------------------------- -add_subdirectory(src) - -if (GLFW_BUILD_EXAMPLES) - add_subdirectory(examples) -endif() - -if (GLFW_BUILD_TESTS) - add_subdirectory(tests) -endif() - -if (DOXYGEN_FOUND AND GLFW_BUILD_DOCS) - add_subdirectory(docs) -endif() - -#-------------------------------------------------------------------- -# Install files other than the library -# The library is installed by src/CMakeLists.txt -#-------------------------------------------------------------------- -if (GLFW_INSTALL) - install(DIRECTORY include/GLFW DESTINATION include - FILES_MATCHING PATTERN glfw3.h PATTERN glfw3native.h) - - install(FILES "${GLFW_BINARY_DIR}/src/glfw3Config.cmake" - "${GLFW_BINARY_DIR}/src/glfw3ConfigVersion.cmake" - DESTINATION "${GLFW_CONFIG_PATH}") - - install(EXPORT glfwTargets FILE glfw3Targets.cmake - EXPORT_LINK_INTERFACE_LIBRARIES - DESTINATION "${GLFW_CONFIG_PATH}") - install(FILES "${GLFW_BINARY_DIR}/src/glfw3.pc" - DESTINATION "lib${LIB_SUFFIX}/pkgconfig") - - # Only generate this target if no higher-level project already has - if (NOT TARGET uninstall) - configure_file(cmake_uninstall.cmake.in - cmake_uninstall.cmake IMMEDIATE @ONLY) - - add_custom_target(uninstall - "${CMAKE_COMMAND}" -P - "${GLFW_BINARY_DIR}/cmake_uninstall.cmake") - endif() -endif() - diff --git a/COPYING.txt b/COPYING.txt deleted file mode 100644 index acdac20b93..0000000000 --- a/COPYING.txt +++ /dev/null @@ -1,22 +0,0 @@ -Copyright (c) 2002-2006 Marcus Geelnard -Copyright (c) 2006-2016 Camilla Löwy - -This software is provided 'as-is', without any express or implied -warranty. In no event will the authors be held liable for any damages -arising from the use of this software. - -Permission is granted to anyone to use this software for any purpose, -including commercial applications, and to alter it and redistribute it -freely, subject to the following restrictions: - -1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would - be appreciated but is not required. - -2. Altered source versions must be plainly marked as such, and must not - be misrepresented as being the original software. - -3. This notice may not be removed or altered from any source - distribution. - diff --git a/README.md b/README.md index a979061e73..85dc8fbecb 100644 --- a/README.md +++ b/README.md @@ -1,339 +1,9 @@ -# GLFW +# Minimal GLFW -[![Build status](https://travis-ci.org/glfw/glfw.svg?branch=master)](https://travis-ci.org/glfw/glfw) -[![Build status](https://ci.appveyor.com/api/projects/status/0kf0ct9831i5l6sp/branch/master?svg=true)](https://ci.appveyor.com/project/elmindreda/glfw) -[![Coverity Scan](https://scan.coverity.com/projects/4884/badge.svg)](https://scan.coverity.com/projects/glfw-glfw) +This is a minimal GLFW build. -## Introduction +It strips down GLFW to only include window and input (with some modifications). -GLFW is an Open Source, multi-platform library for OpenGL, OpenGL ES and Vulkan -application development. It provides a simple, platform-independent API for -creating windows, contexts and surfaces, reading input, handling events, etc. - -GLFW natively supports Windows, macOS and Linux and other Unix-like systems. -Experimental implementations for the Wayland protocol and the Mir display server -are available but not yet officially supported. - -GLFW is licensed under the [zlib/libpng -license](http://www.glfw.org/license.html). - -The latest stable release is version 3.2.1. - -See the [downloads](http://www.glfw.org/download.html) page for details and -files, or fetch the `latest` branch, which always points to the latest stable -release. Each release starting with 3.0 also has a corresponding [annotated -tag](https://github.com/glfw/glfw/releases) with source and binary archives. -The [version history](http://www.glfw.org/changelog.html) lists all user-visible -changes for every release. - -This is a development branch for version 3.3, which is _not yet described_. -Pre-release documentation is available [here](http://www.glfw.org/docs/3.3/). - -The `master` branch is the stable integration branch and _should_ always compile -and run on all supported platforms, although details of newly added features may -change until they have been included in a release. New features and many bug -fixes live in [other branches](https://github.com/glfw/glfw/branches/all) until -they are stable enough to merge. - -If you are new to GLFW, you may find the -[tutorial](http://www.glfw.org/docs/latest/quick.html) for GLFW -3 useful. If you have used GLFW 2 in the past, there is a -[transition guide](http://www.glfw.org/docs/latest/moving.html) for moving to -the GLFW 3 API. - - -## Compiling GLFW - -GLFW itself requires only the headers and libraries for your window system. It -does not need the headers for any context creation API (WGL, GLX, EGL, NSGL) or -rendering API (OpenGL, OpenGL ES, Vulkan) to enable support for them. - -GLFW supports compilation on Windows with Visual C++ 2010 and later, MinGW and -MinGW-w64, on macOS with Clang and on Linux and other Unix-like systems with GCC -and Clang. It will likely compile in other environments as well, but this is -not regularly tested. - -There are also [pre-compiled Windows -binaries](http://www.glfw.org/download.html) available for all compilers -supported on that platform. - -See the [compilation guide](http://www.glfw.org/docs/latest/compile.html) for -more information about how to compile GLFW. - - -## Using GLFW - -See the [documentation](http://www.glfw.org/docs/latest/) for tutorials, guides -and the API reference. - - -## Contributing to GLFW - -See the [contribution -guide](https://github.com/glfw/glfw/blob/master/.github/CONTRIBUTING.md) for -more information. - - -## System requirements - -GLFW supports Windows XP and later and macOS 10.7 and later. Linux and other -Unix-like systems running the X Window System are supported even without -a desktop environment or modern extensions, although some features require -a running window or clipboard manager. The OSMesa backend requires Mesa 6.3. - -See the [compatibility guide](http://www.glfw.org/docs/latest/compat.html) -in the documentation for more information. - - -## Dependencies - -GLFW itself depends only on the headers and libraries for your window system. - -The examples and test programs depend on a number of tiny libraries. These are -located in the `deps/` directory. - - - [getopt\_port](https://github.com/kimgr/getopt_port/) for examples - with command-line options - - [TinyCThread](https://github.com/tinycthread/tinycthread) for threaded - examples - - An OpenGL 3.2 core loader generated by - [glad](https://github.com/Dav1dde/glad) for examples using modern OpenGL - - [linmath.h](https://github.com/datenwolf/linmath.h) for linear algebra in - examples - - [Nuklear](https://github.com/vurtun/nuklear) for test and example UI - - [stb\_image\_write](https://github.com/nothings/stb) for writing images to disk - - [Vulkan headers](https://www.khronos.org/registry/vulkan/) for Vulkan tests - -The Vulkan example additionally requires the Vulkan SDK to be installed, or it -will not be included in the build. On macOS you need to set the path to the -MoltenVK SDK manually as it has no standard location. - -The documentation is generated with [Doxygen](http://doxygen.org/). If CMake -does not find Doxygen, the documentation will not be generated when you build. - - -## Reporting bugs - -Bugs are reported to our [issue tracker](https://github.com/glfw/glfw/issues). -Please check the [contribution -guide](https://github.com/glfw/glfw/blob/master/.github/CONTRIBUTING.md) for -information on what to include when reporting a bug. - - -## Changelog - -- Added `glfwGetKeyScancode` function that allows retrieving platform dependent - scancodes for keys (#830) -- Added `glfwSetWindowMaximizeCallback` and `GLFWwindowmaximizefun` for - receiving window maximization events (#778) -- Added `glfwSetWindowAttrib` function for changing window attributes (#537) -- Added `glfwGetJoystickHats` function for querying joystick hats - (#889,#906,#934) -- Added `glfwInitHint` function for setting library initialization hints -- Added headless [OSMesa](http://mesa3d.org/osmesa.html) backend (#850) -- Added definition of `GLAPIENTRY` to public header -- Added `GLFW_CENTER_CURSOR` window hint for controlling cursor centering - (#749,#842) -- Added `GLFW_JOYSTICK_HAT_BUTTONS` init hint (#889) -- Added macOS specific `GLFW_COCOA_RETINA_FRAMEBUFFER` window hint -- Added macOS specific `GLFW_COCOA_FRAME_AUTOSAVE` window hint (#195) -- Added macOS specific `GLFW_COCOA_GRAPHICS_SWITCHING` window hint (#377,#935) -- Added macOS specific `GLFW_COCOA_CHDIR_RESOURCES` init hint -- Added macOS specific `GLFW_COCOA_MENUBAR` init hint -- Added `GLFW_INCLUDE_ES32` for including the OpenGL ES 3.2 header -- Added `GLFW_OSMESA_CONTEXT_API` for creating OpenGL contexts with - [OSMesa](https://www.mesa3d.org/osmesa.html) (#281) -- Removed `GLFW_USE_RETINA` compile-time option -- Removed `GLFW_USE_CHDIR` compile-time option -- Removed `GLFW_USE_MENUBAR` compile-time option -- Bugfix: Calling `glfwMaximizeWindow` on a full screen window was not ignored -- Bugfix: `GLFW_INCLUDE_VULKAN` could not be combined with the corresponding - OpenGL and OpenGL ES header macros -- Bugfix: `glfwGetInstanceProcAddress` returned `NULL` for - `vkGetInstanceProcAddr` when `_GLFW_VULKAN_STATIC` was enabled -- Bugfix: Invalid library paths were used in test and example CMake files (#930) -- Bugfix: The scancode for synthetic key release events was always zero -- [Win32] Added system error strings to relevant GLFW error descriptions (#733) -- [Win32] Moved to `WM_INPUT` for disabled cursor mode motion input (#125) -- [Win32] Bugfix: Undecorated windows could not be iconified by the user (#861) -- [Win32] Bugfix: Deadzone logic could underflow with some controllers (#910) -- [Win32] Bugfix: Bitness test in `FindVulkan.cmake` was VS specific (#928) -- [Win32] Bugfix: `glfwVulkanSupported` emitted an error on systems with - a loader but no ICD (#916) -- [Win32] Bugfix: Non-iconified full sreeen windows did not prevent screen - blanking or password enabled screensavers (#851) -- [Win32] Bugfix: Mouse capture logic lost secondary release messages (#954) -- [Win32] Bugfix: The 32-bit Vulkan loader library static was not searched for -- [Win32] Bugfix: Vulkan libraries have a new path as of SDK 1.0.42.0 (#956) -- [X11] Replaced `_GLFW_HAS_XF86VM` compile-time option with dynamic loading -- [X11] Bugfix: `glfwGetVideoMode` would segfault on Cygwin/X -- [X11] Bugfix: Dynamic X11 library loading did not use full sonames (#941) -- [X11] Bugfix: Window creation on 64-bit would read past top of stack (#951) -- [Linux] Bugfix: Event processing did not detect joystick disconnection (#932) -- [Cocoa] Added support for Vulkan window surface creation via - [MoltenVK](https://moltengl.com/moltenvk/) (#870) -- [Cocoa] Added support for loading a `MainMenu.nib` when available -- [Cocoa] Bugfix: Disabling window aspect ratio would assert (#852) -- [Cocoa] Bugfix: Window creation failed to set first responder (#876,#883) -- [Cocoa] Bugfix: Removed use of deprecated `CGDisplayIOServicePort` function - (#165,#192,#508,#511) -- [Cocoa] Bugfix: Disabled use of deprecated `CGDisplayModeCopyPixelEncoding` - function on macOS 10.12+ -- [Cocoa] Bugfix: Running in AppSandbox would emit warnings (#816,#882) -- [Cocoa] Bugfix: Windows created after the first were not cascaded (#195) -- [X11] Moved to XI2 `XI_RawMotion` for disable cursor mode motion input (#125) -- [EGL] Added support for `EGL_KHR_get_all_proc_addresses` (#871) -- [EGL] Bugfix: The test for `EGL_RGB_BUFFER` was invalid - - -## Contact - -On [glfw.org](http://www.glfw.org/) you can find the latest version of GLFW, as -well as news, documentation and other information about the project. - -If you have questions related to the use of GLFW, we have a -[forum](http://discourse.glfw.org/), and the `#glfw` IRC channel on -[Freenode](http://freenode.net/). - -If you have a bug to report, a patch to submit or a feature you'd like to -request, please file it in the -[issue tracker](https://github.com/glfw/glfw/issues) on GitHub. - -Finally, if you're interested in helping out with the development of GLFW or -porting it to your favorite platform, join us on the forum, GitHub or IRC. - - -## Acknowledgements - -GLFW exists because people around the world donated their time and lent their -skills. - - - Bobyshev Alexander - - artblanc - - arturo - - Matt Arsenault - - Keith Bauer - - John Bartholomew - - Niklas Behrens - - Niklas Bergström - - Doug Binks - - blanco - - Kyle Brenneman - - Martin Capitanio - - Chi-kwan Chan - - Lambert Clara - - Andrew Corrigan - - Noel Cower - - Jason Daly - - Jarrod Davis - - Olivier Delannoy - - Paul R. Deppe - - Michael Dickens - - Роман Донченко - - Mario Dorn - - Jonathan Dummer - - Ralph Eastwood - - Siavash Eliasi - - Michael Fogleman - - Gerald Franz - - Mário Freitas - - GeO4d - - Marcus Geelnard - - Eloi Marín Gratacós - - Stefan Gustavson - - Sylvain Hellegouarch - - Matthew Henry - - heromyth - - Lucas Hinderberger - - Paul Holden - - Warren Hu - - IntellectualKitty - - Aaron Jacobs - - Erik S. V. Jansson - - Toni Jovanoski - - Arseny Kapoulkine - - Osman Keskin - - Cameron King - - Peter Knut - - Christoph Kubisch - - Konstantin Käfer - - Eric Larson - - Robin Leffmann - - Glenn Lewis - - Shane Liesegang - - Eyal Lotem - - Дмитри Малышев - - Martins Mozeiko - - Tristam MacDonald - - Hans Mackowiak - - Zbigniew Mandziejewicz - - Kyle McDonald - - David Medlock - - Bryce Mehring - - Jonathan Mercier - - Marcel Metz - - Liam Middlebrook - - Jonathan Miller - - Kenneth Miller - - Bruce Mitchener - - Jack Moffitt - - Jeff Molofee - - Jon Morton - - Pierre Moulon - - Julian Møller - - Kamil Nowakowski - - Ozzy - - Andri Pálsson - - Peoro - - Braden Pellett - - Arturo J. Pérez - - Orson Peters - - Emmanuel Gil Peyrot - - Cyril Pichard - - Pieroman - - Philip Rideout - - Jorge Rodriguez - - Ed Ropple - - Aleksey Rybalkin - - Riku Salminen - - Brandon Schaefer - - Sebastian Schuberth - - Matt Sealey - - SephiRok - - Steve Sexton - - Systemcluster - - Yoshiki Shibukawa - - Dmitri Shuralyov - - Daniel Skorupski - - Bradley Smith - - Patrick Snape - - Julian Squires - - Johannes Stein - - Michael Stocker - - Justin Stoecker - - Elviss Strazdins - - Nathan Sweet - - TTK-Bandit - - Sergey Tikhomirov - - Arthur Tombs - - Ioannis Tsakpinis - - Samuli Tuomola - - Matthew Turner - - urraka - - Elias Vanderstuyft - - Jari Vetoniemi - - Ricardo Vieira - - Nicholas Vitovitch - - Simon Voordouw - - Torsten Walluhn - - Patrick Walton - - Xo Wang - - Jay Weisskopf - - Frank Wille - - yuriks - - Santi Zupancic - - Jonas Ådahl - - Lasse Öörni - - All the unmentioned and anonymous contributors in the GLFW community, for bug - reports, patches, feedback, testing and encouragement +This is being used in the [Element++](https://github.com/iSplasher/elementpp) library. +This repository is not related nor endorsed to/by the official GLFW people. diff --git a/cmake_uninstall.cmake.in b/cmake_uninstall.cmake.in deleted file mode 100644 index 4ea57b1cfb..0000000000 --- a/cmake_uninstall.cmake.in +++ /dev/null @@ -1,29 +0,0 @@ - -if (NOT EXISTS "@CMAKE_CURRENT_BINARY_DIR@/install_manifest.txt") - message(FATAL_ERROR "Cannot find install manifest: \"@CMAKE_CURRENT_BINARY_DIR@/install_manifest.txt\"") -endif() - -file(READ "@CMAKE_CURRENT_BINARY_DIR@/install_manifest.txt" files) -string(REGEX REPLACE "\n" ";" files "${files}") - -foreach (file ${files}) - message(STATUS "Uninstalling \"$ENV{DESTDIR}${file}\"") - if (EXISTS "$ENV{DESTDIR}${file}") - exec_program("@CMAKE_COMMAND@" ARGS "-E remove \"$ENV{DESTDIR}${file}\"" - OUTPUT_VARIABLE rm_out - RETURN_VALUE rm_retval) - if (NOT "${rm_retval}" STREQUAL 0) - MESSAGE(FATAL_ERROR "Problem when removing \"$ENV{DESTDIR}${file}\"") - endif() - elseif (IS_SYMLINK "$ENV{DESTDIR}${file}") - EXEC_PROGRAM("@CMAKE_COMMAND@" ARGS "-E remove \"$ENV{DESTDIR}${file}\"" - OUTPUT_VARIABLE rm_out - RETURN_VALUE rm_retval) - if (NOT "${rm_retval}" STREQUAL 0) - message(FATAL_ERROR "Problem when removing symlink \"$ENV{DESTDIR}${file}\"") - endif() - else() - message(STATUS "File \"$ENV{DESTDIR}${file}\" does not exist.") - endif() -endforeach() - diff --git a/deps/KHR/khrplatform.h b/deps/KHR/khrplatform.h deleted file mode 100644 index c9e6f17d34..0000000000 --- a/deps/KHR/khrplatform.h +++ /dev/null @@ -1,282 +0,0 @@ -#ifndef __khrplatform_h_ -#define __khrplatform_h_ - -/* -** Copyright (c) 2008-2009 The Khronos Group Inc. -** -** Permission is hereby granted, free of charge, to any person obtaining a -** copy of this software and/or associated documentation files (the -** "Materials"), to deal in the Materials without restriction, including -** without limitation the rights to use, copy, modify, merge, publish, -** distribute, sublicense, and/or sell copies of the Materials, and to -** permit persons to whom the Materials are furnished to do so, subject to -** the following conditions: -** -** The above copyright notice and this permission notice shall be included -** in all copies or substantial portions of the Materials. -** -** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, -** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. -** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY -** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, -** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE -** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. -*/ - -/* Khronos platform-specific types and definitions. - * - * $Revision: 23298 $ on $Date: 2013-09-30 17:07:13 -0700 (Mon, 30 Sep 2013) $ - * - * Adopters may modify this file to suit their platform. Adopters are - * encouraged to submit platform specific modifications to the Khronos - * group so that they can be included in future versions of this file. - * Please submit changes by sending them to the public Khronos Bugzilla - * (http://khronos.org/bugzilla) by filing a bug against product - * "Khronos (general)" component "Registry". - * - * A predefined template which fills in some of the bug fields can be - * reached using http://tinyurl.com/khrplatform-h-bugreport, but you - * must create a Bugzilla login first. - * - * - * See the Implementer's Guidelines for information about where this file - * should be located on your system and for more details of its use: - * http://www.khronos.org/registry/implementers_guide.pdf - * - * This file should be included as - * #include - * by Khronos client API header files that use its types and defines. - * - * The types in khrplatform.h should only be used to define API-specific types. - * - * Types defined in khrplatform.h: - * khronos_int8_t signed 8 bit - * khronos_uint8_t unsigned 8 bit - * khronos_int16_t signed 16 bit - * khronos_uint16_t unsigned 16 bit - * khronos_int32_t signed 32 bit - * khronos_uint32_t unsigned 32 bit - * khronos_int64_t signed 64 bit - * khronos_uint64_t unsigned 64 bit - * khronos_intptr_t signed same number of bits as a pointer - * khronos_uintptr_t unsigned same number of bits as a pointer - * khronos_ssize_t signed size - * khronos_usize_t unsigned size - * khronos_float_t signed 32 bit floating point - * khronos_time_ns_t unsigned 64 bit time in nanoseconds - * khronos_utime_nanoseconds_t unsigned time interval or absolute time in - * nanoseconds - * khronos_stime_nanoseconds_t signed time interval in nanoseconds - * khronos_boolean_enum_t enumerated boolean type. This should - * only be used as a base type when a client API's boolean type is - * an enum. Client APIs which use an integer or other type for - * booleans cannot use this as the base type for their boolean. - * - * Tokens defined in khrplatform.h: - * - * KHRONOS_FALSE, KHRONOS_TRUE Enumerated boolean false/true values. - * - * KHRONOS_SUPPORT_INT64 is 1 if 64 bit integers are supported; otherwise 0. - * KHRONOS_SUPPORT_FLOAT is 1 if floats are supported; otherwise 0. - * - * Calling convention macros defined in this file: - * KHRONOS_APICALL - * KHRONOS_APIENTRY - * KHRONOS_APIATTRIBUTES - * - * These may be used in function prototypes as: - * - * KHRONOS_APICALL void KHRONOS_APIENTRY funcname( - * int arg1, - * int arg2) KHRONOS_APIATTRIBUTES; - */ - -/*------------------------------------------------------------------------- - * Definition of KHRONOS_APICALL - *------------------------------------------------------------------------- - * This precedes the return type of the function in the function prototype. - */ -#if defined(_WIN32) && !defined(__SCITECH_SNAP__) -# define KHRONOS_APICALL __declspec(dllimport) -#elif defined (__SYMBIAN32__) -# define KHRONOS_APICALL IMPORT_C -#else -# define KHRONOS_APICALL -#endif - -/*------------------------------------------------------------------------- - * Definition of KHRONOS_APIENTRY - *------------------------------------------------------------------------- - * This follows the return type of the function and precedes the function - * name in the function prototype. - */ -#if defined(_WIN32) && !defined(_WIN32_WCE) && !defined(__SCITECH_SNAP__) - /* Win32 but not WinCE */ -# define KHRONOS_APIENTRY __stdcall -#else -# define KHRONOS_APIENTRY -#endif - -/*------------------------------------------------------------------------- - * Definition of KHRONOS_APIATTRIBUTES - *------------------------------------------------------------------------- - * This follows the closing parenthesis of the function prototype arguments. - */ -#if defined (__ARMCC_2__) -#define KHRONOS_APIATTRIBUTES __softfp -#else -#define KHRONOS_APIATTRIBUTES -#endif - -/*------------------------------------------------------------------------- - * basic type definitions - *-----------------------------------------------------------------------*/ -#if (defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L) || defined(__GNUC__) || defined(__SCO__) || defined(__USLC__) - - -/* - * Using - */ -#include -typedef int32_t khronos_int32_t; -typedef uint32_t khronos_uint32_t; -typedef int64_t khronos_int64_t; -typedef uint64_t khronos_uint64_t; -#define KHRONOS_SUPPORT_INT64 1 -#define KHRONOS_SUPPORT_FLOAT 1 - -#elif defined(__VMS ) || defined(__sgi) - -/* - * Using - */ -#include -typedef int32_t khronos_int32_t; -typedef uint32_t khronos_uint32_t; -typedef int64_t khronos_int64_t; -typedef uint64_t khronos_uint64_t; -#define KHRONOS_SUPPORT_INT64 1 -#define KHRONOS_SUPPORT_FLOAT 1 - -#elif defined(_WIN32) && !defined(__SCITECH_SNAP__) - -/* - * Win32 - */ -typedef __int32 khronos_int32_t; -typedef unsigned __int32 khronos_uint32_t; -typedef __int64 khronos_int64_t; -typedef unsigned __int64 khronos_uint64_t; -#define KHRONOS_SUPPORT_INT64 1 -#define KHRONOS_SUPPORT_FLOAT 1 - -#elif defined(__sun__) || defined(__digital__) - -/* - * Sun or Digital - */ -typedef int khronos_int32_t; -typedef unsigned int khronos_uint32_t; -#if defined(__arch64__) || defined(_LP64) -typedef long int khronos_int64_t; -typedef unsigned long int khronos_uint64_t; -#else -typedef long long int khronos_int64_t; -typedef unsigned long long int khronos_uint64_t; -#endif /* __arch64__ */ -#define KHRONOS_SUPPORT_INT64 1 -#define KHRONOS_SUPPORT_FLOAT 1 - -#elif 0 - -/* - * Hypothetical platform with no float or int64 support - */ -typedef int khronos_int32_t; -typedef unsigned int khronos_uint32_t; -#define KHRONOS_SUPPORT_INT64 0 -#define KHRONOS_SUPPORT_FLOAT 0 - -#else - -/* - * Generic fallback - */ -#include -typedef int32_t khronos_int32_t; -typedef uint32_t khronos_uint32_t; -typedef int64_t khronos_int64_t; -typedef uint64_t khronos_uint64_t; -#define KHRONOS_SUPPORT_INT64 1 -#define KHRONOS_SUPPORT_FLOAT 1 - -#endif - - -/* - * Types that are (so far) the same on all platforms - */ -typedef signed char khronos_int8_t; -typedef unsigned char khronos_uint8_t; -typedef signed short int khronos_int16_t; -typedef unsigned short int khronos_uint16_t; - -/* - * Types that differ between LLP64 and LP64 architectures - in LLP64, - * pointers are 64 bits, but 'long' is still 32 bits. Win64 appears - * to be the only LLP64 architecture in current use. - */ -#ifdef _WIN64 -typedef signed long long int khronos_intptr_t; -typedef unsigned long long int khronos_uintptr_t; -typedef signed long long int khronos_ssize_t; -typedef unsigned long long int khronos_usize_t; -#else -typedef signed long int khronos_intptr_t; -typedef unsigned long int khronos_uintptr_t; -typedef signed long int khronos_ssize_t; -typedef unsigned long int khronos_usize_t; -#endif - -#if KHRONOS_SUPPORT_FLOAT -/* - * Float type - */ -typedef float khronos_float_t; -#endif - -#if KHRONOS_SUPPORT_INT64 -/* Time types - * - * These types can be used to represent a time interval in nanoseconds or - * an absolute Unadjusted System Time. Unadjusted System Time is the number - * of nanoseconds since some arbitrary system event (e.g. since the last - * time the system booted). The Unadjusted System Time is an unsigned - * 64 bit value that wraps back to 0 every 584 years. Time intervals - * may be either signed or unsigned. - */ -typedef khronos_uint64_t khronos_utime_nanoseconds_t; -typedef khronos_int64_t khronos_stime_nanoseconds_t; -#endif - -/* - * Dummy value used to pad enum types to 32 bits. - */ -#ifndef KHRONOS_MAX_ENUM -#define KHRONOS_MAX_ENUM 0x7FFFFFFF -#endif - -/* - * Enumerated boolean type - * - * Values other than zero should be considered to be true. Therefore - * comparisons should not be made against KHRONOS_TRUE. - */ -typedef enum { - KHRONOS_FALSE = 0, - KHRONOS_TRUE = 1, - KHRONOS_BOOLEAN_ENUM_FORCE_SIZE = KHRONOS_MAX_ENUM -} khronos_boolean_enum_t; - -#endif /* __khrplatform_h_ */ diff --git a/deps/getopt.c b/deps/getopt.c deleted file mode 100644 index 9743046f91..0000000000 --- a/deps/getopt.c +++ /dev/null @@ -1,230 +0,0 @@ -/* Copyright (c) 2012, Kim Gräsman - * All rights reserved. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are met: - * * Redistributions of source code must retain the above copyright notice, - * this list of conditions and the following disclaimer. - * * Redistributions in binary form must reproduce the above copyright notice, - * this list of conditions and the following disclaimer in the documentation - * and/or other materials provided with the distribution. - * * Neither the name of Kim Gräsman nor the names of contributors may be used - * to endorse or promote products derived from this software without specific - * prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" - * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE - * ARE DISCLAIMED. IN NO EVENT SHALL KIM GRÄSMAN BE LIABLE FOR ANY DIRECT, - * INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES - * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; - * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND - * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS - * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ - -#include "getopt.h" - -#include -#include - -const int no_argument = 0; -const int required_argument = 1; -const int optional_argument = 2; - -char* optarg; -int optopt; -/* The variable optind [...] shall be initialized to 1 by the system. */ -int optind = 1; -int opterr; - -static char* optcursor = NULL; - -/* Implemented based on [1] and [2] for optional arguments. - optopt is handled FreeBSD-style, per [3]. - Other GNU and FreeBSD extensions are purely accidental. - -[1] http://pubs.opengroup.org/onlinepubs/000095399/functions/getopt.html -[2] http://www.kernel.org/doc/man-pages/online/pages/man3/getopt.3.html -[3] http://www.freebsd.org/cgi/man.cgi?query=getopt&sektion=3&manpath=FreeBSD+9.0-RELEASE -*/ -int getopt(int argc, char* const argv[], const char* optstring) { - int optchar = -1; - const char* optdecl = NULL; - - optarg = NULL; - opterr = 0; - optopt = 0; - - /* Unspecified, but we need it to avoid overrunning the argv bounds. */ - if (optind >= argc) - goto no_more_optchars; - - /* If, when getopt() is called argv[optind] is a null pointer, getopt() - shall return -1 without changing optind. */ - if (argv[optind] == NULL) - goto no_more_optchars; - - /* If, when getopt() is called *argv[optind] is not the character '-', - getopt() shall return -1 without changing optind. */ - if (*argv[optind] != '-') - goto no_more_optchars; - - /* If, when getopt() is called argv[optind] points to the string "-", - getopt() shall return -1 without changing optind. */ - if (strcmp(argv[optind], "-") == 0) - goto no_more_optchars; - - /* If, when getopt() is called argv[optind] points to the string "--", - getopt() shall return -1 after incrementing optind. */ - if (strcmp(argv[optind], "--") == 0) { - ++optind; - goto no_more_optchars; - } - - if (optcursor == NULL || *optcursor == '\0') - optcursor = argv[optind] + 1; - - optchar = *optcursor; - - /* FreeBSD: The variable optopt saves the last known option character - returned by getopt(). */ - optopt = optchar; - - /* The getopt() function shall return the next option character (if one is - found) from argv that matches a character in optstring, if there is - one that matches. */ - optdecl = strchr(optstring, optchar); - if (optdecl) { - /* [I]f a character is followed by a colon, the option takes an - argument. */ - if (optdecl[1] == ':') { - optarg = ++optcursor; - if (*optarg == '\0') { - /* GNU extension: Two colons mean an option takes an - optional arg; if there is text in the current argv-element - (i.e., in the same word as the option name itself, for example, - "-oarg"), then it is returned in optarg, otherwise optarg is set - to zero. */ - if (optdecl[2] != ':') { - /* If the option was the last character in the string pointed to by - an element of argv, then optarg shall contain the next element - of argv, and optind shall be incremented by 2. If the resulting - value of optind is greater than argc, this indicates a missing - option-argument, and getopt() shall return an error indication. - - Otherwise, optarg shall point to the string following the - option character in that element of argv, and optind shall be - incremented by 1. - */ - if (++optind < argc) { - optarg = argv[optind]; - } else { - /* If it detects a missing option-argument, it shall return the - colon character ( ':' ) if the first character of optstring - was a colon, or a question-mark character ( '?' ) otherwise. - */ - optarg = NULL; - optchar = (optstring[0] == ':') ? ':' : '?'; - } - } else { - optarg = NULL; - } - } - - optcursor = NULL; - } - } else { - /* If getopt() encounters an option character that is not contained in - optstring, it shall return the question-mark ( '?' ) character. */ - optchar = '?'; - } - - if (optcursor == NULL || *++optcursor == '\0') - ++optind; - - return optchar; - -no_more_optchars: - optcursor = NULL; - return -1; -} - -/* Implementation based on [1]. - -[1] http://www.kernel.org/doc/man-pages/online/pages/man3/getopt.3.html -*/ -int getopt_long(int argc, char* const argv[], const char* optstring, - const struct option* longopts, int* longindex) { - const struct option* o = longopts; - const struct option* match = NULL; - int num_matches = 0; - size_t argument_name_length = 0; - const char* current_argument = NULL; - int retval = -1; - - optarg = NULL; - optopt = 0; - - if (optind >= argc) - return -1; - - if (strlen(argv[optind]) < 3 || strncmp(argv[optind], "--", 2) != 0) - return getopt(argc, argv, optstring); - - /* It's an option; starts with -- and is longer than two chars. */ - current_argument = argv[optind] + 2; - argument_name_length = strcspn(current_argument, "="); - for (; o->name; ++o) { - if (strncmp(o->name, current_argument, argument_name_length) == 0) { - match = o; - ++num_matches; - } - } - - if (num_matches == 1) { - /* If longindex is not NULL, it points to a variable which is set to the - index of the long option relative to longopts. */ - if (longindex) - *longindex = (int) (match - longopts); - - /* If flag is NULL, then getopt_long() shall return val. - Otherwise, getopt_long() returns 0, and flag shall point to a variable - which shall be set to val if the option is found, but left unchanged if - the option is not found. */ - if (match->flag) - *(match->flag) = match->val; - - retval = match->flag ? 0 : match->val; - - if (match->has_arg != no_argument) { - optarg = strchr(argv[optind], '='); - if (optarg != NULL) - ++optarg; - - if (match->has_arg == required_argument) { - /* Only scan the next argv for required arguments. Behavior is not - specified, but has been observed with Ubuntu and Mac OSX. */ - if (optarg == NULL && ++optind < argc) { - optarg = argv[optind]; - } - - if (optarg == NULL) - retval = ':'; - } - } else if (strchr(argv[optind], '=')) { - /* An argument was provided to a non-argument option. - I haven't seen this specified explicitly, but both GNU and BSD-based - implementations show this behavior. - */ - retval = '?'; - } - } else { - /* Unknown option or ambiguous match. */ - retval = '?'; - } - - ++optind; - return retval; -} diff --git a/deps/getopt.h b/deps/getopt.h deleted file mode 100644 index e1eb540fd9..0000000000 --- a/deps/getopt.h +++ /dev/null @@ -1,57 +0,0 @@ -/* Copyright (c) 2012, Kim Gräsman - * All rights reserved. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are met: - * * Redistributions of source code must retain the above copyright notice, - * this list of conditions and the following disclaimer. - * * Redistributions in binary form must reproduce the above copyright notice, - * this list of conditions and the following disclaimer in the documentation - * and/or other materials provided with the distribution. - * * Neither the name of Kim Gräsman nor the names of contributors may be used - * to endorse or promote products derived from this software without specific - * prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" - * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE - * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE - * ARE DISCLAIMED. IN NO EVENT SHALL KIM GRÄSMAN BE LIABLE FOR ANY DIRECT, - * INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES - * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; - * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND - * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS - * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ - -#ifndef INCLUDED_GETOPT_PORT_H -#define INCLUDED_GETOPT_PORT_H - -#if defined(__cplusplus) -extern "C" { -#endif - -extern const int no_argument; -extern const int required_argument; -extern const int optional_argument; - -extern char* optarg; -extern int optind, opterr, optopt; - -struct option { - const char* name; - int has_arg; - int* flag; - int val; -}; - -int getopt(int argc, char* const argv[], const char* optstring); - -int getopt_long(int argc, char* const argv[], - const char* optstring, const struct option* longopts, int* longindex); - -#if defined(__cplusplus) -} -#endif - -#endif // INCLUDED_GETOPT_PORT_H diff --git a/deps/glad.c b/deps/glad.c deleted file mode 100644 index 10b0a00e17..0000000000 --- a/deps/glad.c +++ /dev/null @@ -1,1678 +0,0 @@ -/* - - OpenGL loader generated by glad 0.1.12a0 on Fri Sep 23 13:36:15 2016. - - Language/Generator: C/C++ - Specification: gl - APIs: gl=3.2 - Profile: compatibility - Extensions: - GL_ARB_multisample, - GL_ARB_robustness, - GL_KHR_debug - Loader: False - Local files: False - Omit khrplatform: False - - Commandline: - --profile="compatibility" --api="gl=3.2" --generator="c" --spec="gl" --no-loader --extensions="GL_ARB_multisample,GL_ARB_robustness,GL_KHR_debug" - Online: - http://glad.dav1d.de/#profile=compatibility&language=c&specification=gl&api=gl%3D3.2&extensions=GL_ARB_multisample&extensions=GL_ARB_robustness&extensions=GL_KHR_debug -*/ - -#include -#include -#include -#include - -struct gladGLversionStruct GLVersion; - -#if defined(GL_ES_VERSION_3_0) || defined(GL_VERSION_3_0) -#define _GLAD_IS_SOME_NEW_VERSION 1 -#endif - -static int max_loaded_major; -static int max_loaded_minor; - -static const char *exts = NULL; -static int num_exts_i = 0; -static const char **exts_i = NULL; - -static int get_exts(void) { -#ifdef _GLAD_IS_SOME_NEW_VERSION - if(max_loaded_major < 3) { -#endif - exts = (const char *)glGetString(GL_EXTENSIONS); -#ifdef _GLAD_IS_SOME_NEW_VERSION - } else { - int index; - - num_exts_i = 0; - glGetIntegerv(GL_NUM_EXTENSIONS, &num_exts_i); - if (num_exts_i > 0) { - exts_i = (const char **)realloc((void *)exts_i, num_exts_i * sizeof *exts_i); - } - - if (exts_i == NULL) { - return 0; - } - - for(index = 0; index < num_exts_i; index++) { - exts_i[index] = (const char*)glGetStringi(GL_EXTENSIONS, index); - } - } -#endif - return 1; -} - -static void free_exts(void) { - if (exts_i != NULL) { - free((char **)exts_i); - exts_i = NULL; - } -} - -static int has_ext(const char *ext) { -#ifdef _GLAD_IS_SOME_NEW_VERSION - if(max_loaded_major < 3) { -#endif - const char *extensions; - const char *loc; - const char *terminator; - extensions = exts; - if(extensions == NULL || ext == NULL) { - return 0; - } - - while(1) { - loc = strstr(extensions, ext); - if(loc == NULL) { - return 0; - } - - terminator = loc + strlen(ext); - if((loc == extensions || *(loc - 1) == ' ') && - (*terminator == ' ' || *terminator == '\0')) { - return 1; - } - extensions = terminator; - } -#ifdef _GLAD_IS_SOME_NEW_VERSION - } else { - int index; - - for(index = 0; index < num_exts_i; index++) { - const char *e = exts_i[index]; - - if(strcmp(e, ext) == 0) { - return 1; - } - } - } -#endif - - return 0; -} -int GLAD_GL_VERSION_1_0; -int GLAD_GL_VERSION_1_1; -int GLAD_GL_VERSION_1_2; -int GLAD_GL_VERSION_1_3; -int GLAD_GL_VERSION_1_4; -int GLAD_GL_VERSION_1_5; -int GLAD_GL_VERSION_2_0; -int GLAD_GL_VERSION_2_1; -int GLAD_GL_VERSION_3_0; -int GLAD_GL_VERSION_3_1; -int GLAD_GL_VERSION_3_2; -PFNGLCOPYTEXIMAGE1DPROC glad_glCopyTexImage1D; -PFNGLVERTEXATTRIBI3UIPROC glad_glVertexAttribI3ui; -PFNGLWINDOWPOS2SPROC glad_glWindowPos2s; -PFNGLWINDOWPOS2IPROC glad_glWindowPos2i; -PFNGLWINDOWPOS2FPROC glad_glWindowPos2f; -PFNGLWINDOWPOS2DPROC glad_glWindowPos2d; -PFNGLVERTEX2FVPROC glad_glVertex2fv; -PFNGLINDEXIPROC glad_glIndexi; -PFNGLFRAMEBUFFERRENDERBUFFERPROC glad_glFramebufferRenderbuffer; -PFNGLRECTDVPROC glad_glRectdv; -PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC glad_glCompressedTexSubImage3D; -PFNGLEVALCOORD2DPROC glad_glEvalCoord2d; -PFNGLEVALCOORD2FPROC glad_glEvalCoord2f; -PFNGLINDEXDPROC glad_glIndexd; -PFNGLVERTEXATTRIB1SVPROC glad_glVertexAttrib1sv; -PFNGLINDEXFPROC glad_glIndexf; -PFNGLLINEWIDTHPROC glad_glLineWidth; -PFNGLGETINTEGERI_VPROC glad_glGetIntegeri_v; -PFNGLGETMAPFVPROC glad_glGetMapfv; -PFNGLINDEXSPROC glad_glIndexs; -PFNGLCOMPILESHADERPROC glad_glCompileShader; -PFNGLGETTRANSFORMFEEDBACKVARYINGPROC glad_glGetTransformFeedbackVarying; -PFNGLWINDOWPOS2IVPROC glad_glWindowPos2iv; -PFNGLINDEXFVPROC glad_glIndexfv; -PFNGLFOGIVPROC glad_glFogiv; -PFNGLSTENCILMASKSEPARATEPROC glad_glStencilMaskSeparate; -PFNGLRASTERPOS2FVPROC glad_glRasterPos2fv; -PFNGLLIGHTMODELIVPROC glad_glLightModeliv; -PFNGLCOLOR4UIPROC glad_glColor4ui; -PFNGLSECONDARYCOLOR3FVPROC glad_glSecondaryColor3fv; -PFNGLFOGFVPROC glad_glFogfv; -PFNGLENABLEIPROC glad_glEnablei; -PFNGLVERTEX4IVPROC glad_glVertex4iv; -PFNGLEVALCOORD1FVPROC glad_glEvalCoord1fv; -PFNGLWINDOWPOS2SVPROC glad_glWindowPos2sv; -PFNGLCREATESHADERPROC glad_glCreateShader; -PFNGLISBUFFERPROC glad_glIsBuffer; -PFNGLGETMULTISAMPLEFVPROC glad_glGetMultisamplefv; -PFNGLGENRENDERBUFFERSPROC glad_glGenRenderbuffers; -PFNGLCOPYTEXSUBIMAGE2DPROC glad_glCopyTexSubImage2D; -PFNGLCOMPRESSEDTEXIMAGE2DPROC glad_glCompressedTexImage2D; -PFNGLVERTEXATTRIB1FPROC glad_glVertexAttrib1f; -PFNGLBLENDFUNCSEPARATEPROC glad_glBlendFuncSeparate; -PFNGLVERTEX4FVPROC glad_glVertex4fv; -PFNGLBINDTEXTUREPROC glad_glBindTexture; -PFNGLVERTEXATTRIB1SPROC glad_glVertexAttrib1s; -PFNGLTEXCOORD2FVPROC glad_glTexCoord2fv; -PFNGLSAMPLEMASKIPROC glad_glSampleMaski; -PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC glad_glDrawRangeElementsBaseVertex; -PFNGLTEXCOORD4FVPROC glad_glTexCoord4fv; -PFNGLUNIFORMMATRIX3X2FVPROC glad_glUniformMatrix3x2fv; -PFNGLPOINTSIZEPROC glad_glPointSize; -PFNGLVERTEXATTRIB2DVPROC glad_glVertexAttrib2dv; -PFNGLDELETEPROGRAMPROC glad_glDeleteProgram; -PFNGLCOLOR4BVPROC glad_glColor4bv; -PFNGLRASTERPOS2FPROC glad_glRasterPos2f; -PFNGLRASTERPOS2DPROC glad_glRasterPos2d; -PFNGLLOADIDENTITYPROC glad_glLoadIdentity; -PFNGLRASTERPOS2IPROC glad_glRasterPos2i; -PFNGLRENDERBUFFERSTORAGEPROC glad_glRenderbufferStorage; -PFNGLUNIFORMMATRIX4X3FVPROC glad_glUniformMatrix4x3fv; -PFNGLCOLOR3BPROC glad_glColor3b; -PFNGLCLEARBUFFERFVPROC glad_glClearBufferfv; -PFNGLEDGEFLAGPROC glad_glEdgeFlag; -PFNGLVERTEX3DPROC glad_glVertex3d; -PFNGLVERTEX3FPROC glad_glVertex3f; -PFNGLVERTEX3IPROC glad_glVertex3i; -PFNGLCOLOR3IPROC glad_glColor3i; -PFNGLUNIFORM3FPROC glad_glUniform3f; -PFNGLVERTEXATTRIB4UBVPROC glad_glVertexAttrib4ubv; -PFNGLCOLOR3SPROC glad_glColor3s; -PFNGLVERTEX3SPROC glad_glVertex3s; -PFNGLCOLORMASKIPROC glad_glColorMaski; -PFNGLCLEARBUFFERFIPROC glad_glClearBufferfi; -PFNGLTEXCOORD1IVPROC glad_glTexCoord1iv; -PFNGLBLITFRAMEBUFFERPROC glad_glBlitFramebuffer; -PFNGLVERTEXATTRIB3FPROC glad_glVertexAttrib3f; -PFNGLVERTEX2IVPROC glad_glVertex2iv; -PFNGLCOLOR3SVPROC glad_glColor3sv; -PFNGLGETVERTEXATTRIBDVPROC glad_glGetVertexAttribdv; -PFNGLUNIFORMMATRIX3X4FVPROC glad_glUniformMatrix3x4fv; -PFNGLNORMALPOINTERPROC glad_glNormalPointer; -PFNGLVERTEX4SVPROC glad_glVertex4sv; -PFNGLPASSTHROUGHPROC glad_glPassThrough; -PFNGLFOGIPROC glad_glFogi; -PFNGLBEGINPROC glad_glBegin; -PFNGLEVALCOORD2DVPROC glad_glEvalCoord2dv; -PFNGLCOLOR3UBVPROC glad_glColor3ubv; -PFNGLVERTEXPOINTERPROC glad_glVertexPointer; -PFNGLSECONDARYCOLOR3UIVPROC glad_glSecondaryColor3uiv; -PFNGLDELETEFRAMEBUFFERSPROC glad_glDeleteFramebuffers; -PFNGLDRAWARRAYSPROC glad_glDrawArrays; -PFNGLUNIFORM1UIPROC glad_glUniform1ui; -PFNGLMULTITEXCOORD1DPROC glad_glMultiTexCoord1d; -PFNGLMULTITEXCOORD1FPROC glad_glMultiTexCoord1f; -PFNGLLIGHTFVPROC glad_glLightfv; -PFNGLVERTEXATTRIB3DPROC glad_glVertexAttrib3d; -PFNGLCLEARPROC glad_glClear; -PFNGLMULTITEXCOORD1IPROC glad_glMultiTexCoord1i; -PFNGLGETACTIVEUNIFORMNAMEPROC glad_glGetActiveUniformName; -PFNGLMULTITEXCOORD1SPROC glad_glMultiTexCoord1s; -PFNGLISENABLEDPROC glad_glIsEnabled; -PFNGLSTENCILOPPROC glad_glStencilOp; -PFNGLGETQUERYOBJECTUIVPROC glad_glGetQueryObjectuiv; -PFNGLFRAMEBUFFERTEXTURE2DPROC glad_glFramebufferTexture2D; -PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC glad_glGetFramebufferAttachmentParameteriv; -PFNGLTRANSLATEFPROC glad_glTranslatef; -PFNGLVERTEXATTRIB4NUBPROC glad_glVertexAttrib4Nub; -PFNGLTRANSLATEDPROC glad_glTranslated; -PFNGLTEXCOORD3SVPROC glad_glTexCoord3sv; -PFNGLGETFRAGDATALOCATIONPROC glad_glGetFragDataLocation; -PFNGLTEXIMAGE1DPROC glad_glTexImage1D; -PFNGLTEXPARAMETERIVPROC glad_glTexParameteriv; -PFNGLSECONDARYCOLOR3BVPROC glad_glSecondaryColor3bv; -PFNGLGETMATERIALFVPROC glad_glGetMaterialfv; -PFNGLGETTEXIMAGEPROC glad_glGetTexImage; -PFNGLFOGCOORDFVPROC glad_glFogCoordfv; -PFNGLPIXELMAPUIVPROC glad_glPixelMapuiv; -PFNGLGETSHADERINFOLOGPROC glad_glGetShaderInfoLog; -PFNGLGENFRAMEBUFFERSPROC glad_glGenFramebuffers; -PFNGLINDEXSVPROC glad_glIndexsv; -PFNGLGETATTACHEDSHADERSPROC glad_glGetAttachedShaders; -PFNGLISRENDERBUFFERPROC glad_glIsRenderbuffer; -PFNGLVERTEX3IVPROC glad_glVertex3iv; -PFNGLBITMAPPROC glad_glBitmap; -PFNGLMATERIALIPROC glad_glMateriali; -PFNGLISVERTEXARRAYPROC glad_glIsVertexArray; -PFNGLDISABLEVERTEXATTRIBARRAYPROC glad_glDisableVertexAttribArray; -PFNGLGETQUERYIVPROC glad_glGetQueryiv; -PFNGLTEXCOORD4FPROC glad_glTexCoord4f; -PFNGLTEXCOORD4DPROC glad_glTexCoord4d; -PFNGLTEXCOORD4IPROC glad_glTexCoord4i; -PFNGLMATERIALFPROC glad_glMaterialf; -PFNGLTEXCOORD4SPROC glad_glTexCoord4s; -PFNGLGETUNIFORMINDICESPROC glad_glGetUniformIndices; -PFNGLISSHADERPROC glad_glIsShader; -PFNGLMULTITEXCOORD2SPROC glad_glMultiTexCoord2s; -PFNGLVERTEXATTRIBI4UBVPROC glad_glVertexAttribI4ubv; -PFNGLVERTEX3DVPROC glad_glVertex3dv; -PFNGLGETINTEGER64VPROC glad_glGetInteger64v; -PFNGLPOINTPARAMETERIVPROC glad_glPointParameteriv; -PFNGLENABLEPROC glad_glEnable; -PFNGLGETACTIVEUNIFORMSIVPROC glad_glGetActiveUniformsiv; -PFNGLCOLOR4FVPROC glad_glColor4fv; -PFNGLTEXCOORD1FVPROC glad_glTexCoord1fv; -PFNGLTEXCOORD2SVPROC glad_glTexCoord2sv; -PFNGLVERTEXATTRIB4DVPROC glad_glVertexAttrib4dv; -PFNGLMULTITEXCOORD1DVPROC glad_glMultiTexCoord1dv; -PFNGLMULTITEXCOORD2IPROC glad_glMultiTexCoord2i; -PFNGLTEXCOORD3FVPROC glad_glTexCoord3fv; -PFNGLSECONDARYCOLOR3USVPROC glad_glSecondaryColor3usv; -PFNGLTEXGENFPROC glad_glTexGenf; -PFNGLGETPOINTERVPROC glad_glGetPointerv; -PFNGLPOLYGONOFFSETPROC glad_glPolygonOffset; -PFNGLGETUNIFORMUIVPROC glad_glGetUniformuiv; -PFNGLNORMAL3FVPROC glad_glNormal3fv; -PFNGLSECONDARYCOLOR3SPROC glad_glSecondaryColor3s; -PFNGLDEPTHRANGEPROC glad_glDepthRange; -PFNGLFRUSTUMPROC glad_glFrustum; -PFNGLMULTITEXCOORD4SVPROC glad_glMultiTexCoord4sv; -PFNGLDRAWBUFFERPROC glad_glDrawBuffer; -PFNGLPUSHMATRIXPROC glad_glPushMatrix; -PFNGLRASTERPOS3FVPROC glad_glRasterPos3fv; -PFNGLORTHOPROC glad_glOrtho; -PFNGLDRAWELEMENTSINSTANCEDPROC glad_glDrawElementsInstanced; -PFNGLWINDOWPOS3SVPROC glad_glWindowPos3sv; -PFNGLCLEARINDEXPROC glad_glClearIndex; -PFNGLMAP1DPROC glad_glMap1d; -PFNGLMAP1FPROC glad_glMap1f; -PFNGLFLUSHPROC glad_glFlush; -PFNGLGETRENDERBUFFERPARAMETERIVPROC glad_glGetRenderbufferParameteriv; -PFNGLINDEXIVPROC glad_glIndexiv; -PFNGLRASTERPOS3SVPROC glad_glRasterPos3sv; -PFNGLGETVERTEXATTRIBPOINTERVPROC glad_glGetVertexAttribPointerv; -PFNGLPIXELZOOMPROC glad_glPixelZoom; -PFNGLFENCESYNCPROC glad_glFenceSync; -PFNGLDELETEVERTEXARRAYSPROC glad_glDeleteVertexArrays; -PFNGLVERTEXATTRIB3SVPROC glad_glVertexAttrib3sv; -PFNGLBEGINCONDITIONALRENDERPROC glad_glBeginConditionalRender; -PFNGLDRAWELEMENTSBASEVERTEXPROC glad_glDrawElementsBaseVertex; -PFNGLGETTEXLEVELPARAMETERIVPROC glad_glGetTexLevelParameteriv; -PFNGLLIGHTIPROC glad_glLighti; -PFNGLLIGHTFPROC glad_glLightf; -PFNGLGETATTRIBLOCATIONPROC glad_glGetAttribLocation; -PFNGLSTENCILFUNCSEPARATEPROC glad_glStencilFuncSeparate; -PFNGLCLAMPCOLORPROC glad_glClampColor; -PFNGLUNIFORM4IVPROC glad_glUniform4iv; -PFNGLCLEARSTENCILPROC glad_glClearStencil; -PFNGLMULTITEXCOORD3FVPROC glad_glMultiTexCoord3fv; -PFNGLGETPIXELMAPUIVPROC glad_glGetPixelMapuiv; -PFNGLGENTEXTURESPROC glad_glGenTextures; -PFNGLTEXCOORD4IVPROC glad_glTexCoord4iv; -PFNGLGETTEXPARAMETERIUIVPROC glad_glGetTexParameterIuiv; -PFNGLINDEXPOINTERPROC glad_glIndexPointer; -PFNGLVERTEXATTRIB4NBVPROC glad_glVertexAttrib4Nbv; -PFNGLISSYNCPROC glad_glIsSync; -PFNGLVERTEX2FPROC glad_glVertex2f; -PFNGLVERTEX2DPROC glad_glVertex2d; -PFNGLDELETERENDERBUFFERSPROC glad_glDeleteRenderbuffers; -PFNGLUNIFORM2IPROC glad_glUniform2i; -PFNGLMAPGRID2DPROC glad_glMapGrid2d; -PFNGLMAPGRID2FPROC glad_glMapGrid2f; -PFNGLVERTEX2IPROC glad_glVertex2i; -PFNGLVERTEXATTRIBPOINTERPROC glad_glVertexAttribPointer; -PFNGLFRAMEBUFFERTEXTURELAYERPROC glad_glFramebufferTextureLayer; -PFNGLVERTEX2SPROC glad_glVertex2s; -PFNGLNORMAL3BVPROC glad_glNormal3bv; -PFNGLVERTEXATTRIB4NUIVPROC glad_glVertexAttrib4Nuiv; -PFNGLFLUSHMAPPEDBUFFERRANGEPROC glad_glFlushMappedBufferRange; -PFNGLSECONDARYCOLOR3SVPROC glad_glSecondaryColor3sv; -PFNGLVERTEX3SVPROC glad_glVertex3sv; -PFNGLGENQUERIESPROC glad_glGenQueries; -PFNGLGETPIXELMAPFVPROC glad_glGetPixelMapfv; -PFNGLTEXENVFPROC glad_glTexEnvf; -PFNGLTEXSUBIMAGE3DPROC glad_glTexSubImage3D; -PFNGLGETINTEGER64I_VPROC glad_glGetInteger64i_v; -PFNGLFOGCOORDDPROC glad_glFogCoordd; -PFNGLFOGCOORDFPROC glad_glFogCoordf; -PFNGLCOPYTEXIMAGE2DPROC glad_glCopyTexImage2D; -PFNGLTEXENVIPROC glad_glTexEnvi; -PFNGLMULTITEXCOORD1IVPROC glad_glMultiTexCoord1iv; -PFNGLISENABLEDIPROC glad_glIsEnabledi; -PFNGLVERTEXATTRIBI2IPROC glad_glVertexAttribI2i; -PFNGLMULTITEXCOORD2DVPROC glad_glMultiTexCoord2dv; -PFNGLUNIFORM2IVPROC glad_glUniform2iv; -PFNGLVERTEXATTRIB1FVPROC glad_glVertexAttrib1fv; -PFNGLUNIFORM4UIVPROC glad_glUniform4uiv; -PFNGLMATRIXMODEPROC glad_glMatrixMode; -PFNGLFEEDBACKBUFFERPROC glad_glFeedbackBuffer; -PFNGLGETMAPIVPROC glad_glGetMapiv; -PFNGLFRAMEBUFFERTEXTURE1DPROC glad_glFramebufferTexture1D; -PFNGLGETSHADERIVPROC glad_glGetShaderiv; -PFNGLMULTITEXCOORD2DPROC glad_glMultiTexCoord2d; -PFNGLMULTITEXCOORD2FPROC glad_glMultiTexCoord2f; -PFNGLBINDFRAGDATALOCATIONPROC glad_glBindFragDataLocation; -PFNGLPRIORITIZETEXTURESPROC glad_glPrioritizeTextures; -PFNGLCALLLISTPROC glad_glCallList; -PFNGLSECONDARYCOLOR3UBVPROC glad_glSecondaryColor3ubv; -PFNGLGETDOUBLEVPROC glad_glGetDoublev; -PFNGLMULTITEXCOORD3IVPROC glad_glMultiTexCoord3iv; -PFNGLVERTEXATTRIB1DPROC glad_glVertexAttrib1d; -PFNGLLIGHTMODELFPROC glad_glLightModelf; -PFNGLGETUNIFORMIVPROC glad_glGetUniformiv; -PFNGLVERTEX2SVPROC glad_glVertex2sv; -PFNGLLIGHTMODELIPROC glad_glLightModeli; -PFNGLWINDOWPOS3IVPROC glad_glWindowPos3iv; -PFNGLUNIFORM3FVPROC glad_glUniform3fv; -PFNGLPIXELSTOREIPROC glad_glPixelStorei; -PFNGLCALLLISTSPROC glad_glCallLists; -PFNGLMAPBUFFERPROC glad_glMapBuffer; -PFNGLSECONDARYCOLOR3DPROC glad_glSecondaryColor3d; -PFNGLTEXCOORD3IPROC glad_glTexCoord3i; -PFNGLMULTITEXCOORD4FVPROC glad_glMultiTexCoord4fv; -PFNGLRASTERPOS3IPROC glad_glRasterPos3i; -PFNGLSECONDARYCOLOR3BPROC glad_glSecondaryColor3b; -PFNGLRASTERPOS3DPROC glad_glRasterPos3d; -PFNGLRASTERPOS3FPROC glad_glRasterPos3f; -PFNGLCOMPRESSEDTEXIMAGE3DPROC glad_glCompressedTexImage3D; -PFNGLTEXCOORD3FPROC glad_glTexCoord3f; -PFNGLDELETESYNCPROC glad_glDeleteSync; -PFNGLCOPYTEXSUBIMAGE3DPROC glad_glCopyTexSubImage3D; -PFNGLTEXIMAGE2DMULTISAMPLEPROC glad_glTexImage2DMultisample; -PFNGLGETVERTEXATTRIBIVPROC glad_glGetVertexAttribiv; -PFNGLMULTIDRAWELEMENTSPROC glad_glMultiDrawElements; -PFNGLVERTEXATTRIB3FVPROC glad_glVertexAttrib3fv; -PFNGLTEXCOORD3SPROC glad_glTexCoord3s; -PFNGLUNIFORM3IVPROC glad_glUniform3iv; -PFNGLRASTERPOS3SPROC glad_glRasterPos3s; -PFNGLPOLYGONMODEPROC glad_glPolygonMode; -PFNGLDRAWBUFFERSPROC glad_glDrawBuffers; -PFNGLGETACTIVEUNIFORMBLOCKIVPROC glad_glGetActiveUniformBlockiv; -PFNGLARETEXTURESRESIDENTPROC glad_glAreTexturesResident; -PFNGLISLISTPROC glad_glIsList; -PFNGLRASTERPOS2SVPROC glad_glRasterPos2sv; -PFNGLRASTERPOS4SVPROC glad_glRasterPos4sv; -PFNGLCOLOR4SPROC glad_glColor4s; -PFNGLUSEPROGRAMPROC glad_glUseProgram; -PFNGLLINESTIPPLEPROC glad_glLineStipple; -PFNGLMULTITEXCOORD1SVPROC glad_glMultiTexCoord1sv; -PFNGLGETPROGRAMINFOLOGPROC glad_glGetProgramInfoLog; -PFNGLGETBUFFERPARAMETERIVPROC glad_glGetBufferParameteriv; -PFNGLMULTITEXCOORD2IVPROC glad_glMultiTexCoord2iv; -PFNGLUNIFORMMATRIX2X4FVPROC glad_glUniformMatrix2x4fv; -PFNGLBINDVERTEXARRAYPROC glad_glBindVertexArray; -PFNGLCOLOR4BPROC glad_glColor4b; -PFNGLSECONDARYCOLOR3FPROC glad_glSecondaryColor3f; -PFNGLCOLOR4FPROC glad_glColor4f; -PFNGLCOLOR4DPROC glad_glColor4d; -PFNGLCOLOR4IPROC glad_glColor4i; -PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC glad_glMultiDrawElementsBaseVertex; -PFNGLRASTERPOS3IVPROC glad_glRasterPos3iv; -PFNGLVERTEX2DVPROC glad_glVertex2dv; -PFNGLTEXCOORD4SVPROC glad_glTexCoord4sv; -PFNGLUNIFORM2UIVPROC glad_glUniform2uiv; -PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC glad_glCompressedTexSubImage1D; -PFNGLFINISHPROC glad_glFinish; -PFNGLGETBOOLEANVPROC glad_glGetBooleanv; -PFNGLDELETESHADERPROC glad_glDeleteShader; -PFNGLDRAWELEMENTSPROC glad_glDrawElements; -PFNGLRASTERPOS2SPROC glad_glRasterPos2s; -PFNGLGETMAPDVPROC glad_glGetMapdv; -PFNGLVERTEXATTRIB4NSVPROC glad_glVertexAttrib4Nsv; -PFNGLMATERIALFVPROC glad_glMaterialfv; -PFNGLVIEWPORTPROC glad_glViewport; -PFNGLUNIFORM1UIVPROC glad_glUniform1uiv; -PFNGLTRANSFORMFEEDBACKVARYINGSPROC glad_glTransformFeedbackVaryings; -PFNGLINDEXDVPROC glad_glIndexdv; -PFNGLTEXCOORD3DPROC glad_glTexCoord3d; -PFNGLTEXCOORD3IVPROC glad_glTexCoord3iv; -PFNGLVERTEXATTRIBI3IPROC glad_glVertexAttribI3i; -PFNGLCLEARDEPTHPROC glad_glClearDepth; -PFNGLVERTEXATTRIBI4USVPROC glad_glVertexAttribI4usv; -PFNGLTEXPARAMETERFPROC glad_glTexParameterf; -PFNGLTEXPARAMETERIPROC glad_glTexParameteri; -PFNGLGETSHADERSOURCEPROC glad_glGetShaderSource; -PFNGLTEXBUFFERPROC glad_glTexBuffer; -PFNGLPOPNAMEPROC glad_glPopName; -PFNGLVALIDATEPROGRAMPROC glad_glValidateProgram; -PFNGLPIXELSTOREFPROC glad_glPixelStoref; -PFNGLUNIFORM3UIVPROC glad_glUniform3uiv; -PFNGLRASTERPOS4FVPROC glad_glRasterPos4fv; -PFNGLEVALCOORD1DVPROC glad_glEvalCoord1dv; -PFNGLRECTIPROC glad_glRecti; -PFNGLCOLOR4UBPROC glad_glColor4ub; -PFNGLMULTTRANSPOSEMATRIXFPROC glad_glMultTransposeMatrixf; -PFNGLRECTFPROC glad_glRectf; -PFNGLRECTDPROC glad_glRectd; -PFNGLNORMAL3SVPROC glad_glNormal3sv; -PFNGLNEWLISTPROC glad_glNewList; -PFNGLCOLOR4USPROC glad_glColor4us; -PFNGLLINKPROGRAMPROC glad_glLinkProgram; -PFNGLHINTPROC glad_glHint; -PFNGLRECTSPROC glad_glRects; -PFNGLTEXCOORD2DVPROC glad_glTexCoord2dv; -PFNGLRASTERPOS4IVPROC glad_glRasterPos4iv; -PFNGLGETSTRINGPROC glad_glGetString; -PFNGLEDGEFLAGVPROC glad_glEdgeFlagv; -PFNGLDETACHSHADERPROC glad_glDetachShader; -PFNGLSCALEFPROC glad_glScalef; -PFNGLENDQUERYPROC glad_glEndQuery; -PFNGLSCALEDPROC glad_glScaled; -PFNGLEDGEFLAGPOINTERPROC glad_glEdgeFlagPointer; -PFNGLCOPYPIXELSPROC glad_glCopyPixels; -PFNGLVERTEXATTRIBI2UIPROC glad_glVertexAttribI2ui; -PFNGLPOPATTRIBPROC glad_glPopAttrib; -PFNGLDELETETEXTURESPROC glad_glDeleteTextures; -PFNGLSTENCILOPSEPARATEPROC glad_glStencilOpSeparate; -PFNGLDELETEQUERIESPROC glad_glDeleteQueries; -PFNGLVERTEXATTRIB4FPROC glad_glVertexAttrib4f; -PFNGLVERTEXATTRIB4DPROC glad_glVertexAttrib4d; -PFNGLINITNAMESPROC glad_glInitNames; -PFNGLGETBUFFERPARAMETERI64VPROC glad_glGetBufferParameteri64v; -PFNGLCOLOR3DVPROC glad_glColor3dv; -PFNGLVERTEXATTRIBI1IPROC glad_glVertexAttribI1i; -PFNGLGETTEXPARAMETERIVPROC glad_glGetTexParameteriv; -PFNGLWAITSYNCPROC glad_glWaitSync; -PFNGLVERTEXATTRIB4SPROC glad_glVertexAttrib4s; -PFNGLCOLORMATERIALPROC glad_glColorMaterial; -PFNGLSAMPLECOVERAGEPROC glad_glSampleCoverage; -PFNGLUNIFORM1FPROC glad_glUniform1f; -PFNGLGETVERTEXATTRIBFVPROC glad_glGetVertexAttribfv; -PFNGLRENDERMODEPROC glad_glRenderMode; -PFNGLGETCOMPRESSEDTEXIMAGEPROC glad_glGetCompressedTexImage; -PFNGLWINDOWPOS2DVPROC glad_glWindowPos2dv; -PFNGLUNIFORM1IPROC glad_glUniform1i; -PFNGLGETACTIVEATTRIBPROC glad_glGetActiveAttrib; -PFNGLUNIFORM3IPROC glad_glUniform3i; -PFNGLPIXELTRANSFERIPROC glad_glPixelTransferi; -PFNGLTEXSUBIMAGE2DPROC glad_glTexSubImage2D; -PFNGLDISABLEPROC glad_glDisable; -PFNGLLOGICOPPROC glad_glLogicOp; -PFNGLEVALPOINT2PROC glad_glEvalPoint2; -PFNGLPIXELTRANSFERFPROC glad_glPixelTransferf; -PFNGLSECONDARYCOLOR3IPROC glad_glSecondaryColor3i; -PFNGLUNIFORM4UIPROC glad_glUniform4ui; -PFNGLCOLOR3FPROC glad_glColor3f; -PFNGLBINDFRAMEBUFFERPROC glad_glBindFramebuffer; -PFNGLGETTEXENVFVPROC glad_glGetTexEnvfv; -PFNGLRECTFVPROC glad_glRectfv; -PFNGLCULLFACEPROC glad_glCullFace; -PFNGLGETLIGHTFVPROC glad_glGetLightfv; -PFNGLCOLOR3DPROC glad_glColor3d; -PFNGLTEXGENDPROC glad_glTexGend; -PFNGLTEXGENIPROC glad_glTexGeni; -PFNGLMULTITEXCOORD3SPROC glad_glMultiTexCoord3s; -PFNGLGETSTRINGIPROC glad_glGetStringi; -PFNGLMULTITEXCOORD3IPROC glad_glMultiTexCoord3i; -PFNGLMULTITEXCOORD3FPROC glad_glMultiTexCoord3f; -PFNGLMULTITEXCOORD3DPROC glad_glMultiTexCoord3d; -PFNGLATTACHSHADERPROC glad_glAttachShader; -PFNGLFOGCOORDDVPROC glad_glFogCoorddv; -PFNGLUNIFORMMATRIX2X3FVPROC glad_glUniformMatrix2x3fv; -PFNGLGETTEXGENFVPROC glad_glGetTexGenfv; -PFNGLFOGCOORDPOINTERPROC glad_glFogCoordPointer; -PFNGLPROVOKINGVERTEXPROC glad_glProvokingVertex; -PFNGLFRAMEBUFFERTEXTURE3DPROC glad_glFramebufferTexture3D; -PFNGLTEXGENIVPROC glad_glTexGeniv; -PFNGLRASTERPOS2DVPROC glad_glRasterPos2dv; -PFNGLSECONDARYCOLOR3DVPROC glad_glSecondaryColor3dv; -PFNGLCLIENTACTIVETEXTUREPROC glad_glClientActiveTexture; -PFNGLVERTEXATTRIBI4SVPROC glad_glVertexAttribI4sv; -PFNGLSECONDARYCOLOR3USPROC glad_glSecondaryColor3us; -PFNGLTEXENVFVPROC glad_glTexEnvfv; -PFNGLREADBUFFERPROC glad_glReadBuffer; -PFNGLTEXPARAMETERIUIVPROC glad_glTexParameterIuiv; -PFNGLDRAWARRAYSINSTANCEDPROC glad_glDrawArraysInstanced; -PFNGLGENERATEMIPMAPPROC glad_glGenerateMipmap; -PFNGLWINDOWPOS3FVPROC glad_glWindowPos3fv; -PFNGLLIGHTMODELFVPROC glad_glLightModelfv; -PFNGLDELETELISTSPROC glad_glDeleteLists; -PFNGLGETCLIPPLANEPROC glad_glGetClipPlane; -PFNGLVERTEX4DVPROC glad_glVertex4dv; -PFNGLTEXCOORD2DPROC glad_glTexCoord2d; -PFNGLPOPMATRIXPROC glad_glPopMatrix; -PFNGLTEXCOORD2FPROC glad_glTexCoord2f; -PFNGLCOLOR4IVPROC glad_glColor4iv; -PFNGLINDEXUBVPROC glad_glIndexubv; -PFNGLUNMAPBUFFERPROC glad_glUnmapBuffer; -PFNGLTEXCOORD2IPROC glad_glTexCoord2i; -PFNGLRASTERPOS4DPROC glad_glRasterPos4d; -PFNGLRASTERPOS4FPROC glad_glRasterPos4f; -PFNGLVERTEXATTRIB3SPROC glad_glVertexAttrib3s; -PFNGLTEXCOORD2SPROC glad_glTexCoord2s; -PFNGLBINDRENDERBUFFERPROC glad_glBindRenderbuffer; -PFNGLVERTEX3FVPROC glad_glVertex3fv; -PFNGLTEXCOORD4DVPROC glad_glTexCoord4dv; -PFNGLMATERIALIVPROC glad_glMaterialiv; -PFNGLISPROGRAMPROC glad_glIsProgram; -PFNGLVERTEXATTRIB4BVPROC glad_glVertexAttrib4bv; -PFNGLVERTEX4SPROC glad_glVertex4s; -PFNGLVERTEXATTRIB4FVPROC glad_glVertexAttrib4fv; -PFNGLNORMAL3DVPROC glad_glNormal3dv; -PFNGLUNIFORM4IPROC glad_glUniform4i; -PFNGLACTIVETEXTUREPROC glad_glActiveTexture; -PFNGLENABLEVERTEXATTRIBARRAYPROC glad_glEnableVertexAttribArray; -PFNGLROTATEDPROC glad_glRotated; -PFNGLROTATEFPROC glad_glRotatef; -PFNGLVERTEX4IPROC glad_glVertex4i; -PFNGLREADPIXELSPROC glad_glReadPixels; -PFNGLVERTEXATTRIBI3IVPROC glad_glVertexAttribI3iv; -PFNGLLOADNAMEPROC glad_glLoadName; -PFNGLUNIFORM4FPROC glad_glUniform4f; -PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC glad_glRenderbufferStorageMultisample; -PFNGLGENVERTEXARRAYSPROC glad_glGenVertexArrays; -PFNGLSHADEMODELPROC glad_glShadeModel; -PFNGLMAPGRID1DPROC glad_glMapGrid1d; -PFNGLGETUNIFORMFVPROC glad_glGetUniformfv; -PFNGLMAPGRID1FPROC glad_glMapGrid1f; -PFNGLDISABLECLIENTSTATEPROC glad_glDisableClientState; -PFNGLMULTITEXCOORD3SVPROC glad_glMultiTexCoord3sv; -PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC glad_glDrawElementsInstancedBaseVertex; -PFNGLSECONDARYCOLORPOINTERPROC glad_glSecondaryColorPointer; -PFNGLALPHAFUNCPROC glad_glAlphaFunc; -PFNGLUNIFORM1IVPROC glad_glUniform1iv; -PFNGLMULTITEXCOORD4IVPROC glad_glMultiTexCoord4iv; -PFNGLGETQUERYOBJECTIVPROC glad_glGetQueryObjectiv; -PFNGLSTENCILFUNCPROC glad_glStencilFunc; -PFNGLMULTITEXCOORD1FVPROC glad_glMultiTexCoord1fv; -PFNGLUNIFORMBLOCKBINDINGPROC glad_glUniformBlockBinding; -PFNGLCOLOR4UIVPROC glad_glColor4uiv; -PFNGLRECTIVPROC glad_glRectiv; -PFNGLRASTERPOS3DVPROC glad_glRasterPos3dv; -PFNGLEVALMESH2PROC glad_glEvalMesh2; -PFNGLEVALMESH1PROC glad_glEvalMesh1; -PFNGLTEXCOORDPOINTERPROC glad_glTexCoordPointer; -PFNGLVERTEXATTRIB4NUBVPROC glad_glVertexAttrib4Nubv; -PFNGLVERTEXATTRIBI4IVPROC glad_glVertexAttribI4iv; -PFNGLEVALCOORD2FVPROC glad_glEvalCoord2fv; -PFNGLCOLOR4UBVPROC glad_glColor4ubv; -PFNGLLOADTRANSPOSEMATRIXDPROC glad_glLoadTransposeMatrixd; -PFNGLLOADTRANSPOSEMATRIXFPROC glad_glLoadTransposeMatrixf; -PFNGLVERTEXATTRIBI4IPROC glad_glVertexAttribI4i; -PFNGLRASTERPOS2IVPROC glad_glRasterPos2iv; -PFNGLGETBUFFERSUBDATAPROC glad_glGetBufferSubData; -PFNGLTEXENVIVPROC glad_glTexEnviv; -PFNGLBLENDEQUATIONSEPARATEPROC glad_glBlendEquationSeparate; -PFNGLVERTEXATTRIBI1UIPROC glad_glVertexAttribI1ui; -PFNGLGENBUFFERSPROC glad_glGenBuffers; -PFNGLSELECTBUFFERPROC glad_glSelectBuffer; -PFNGLVERTEXATTRIB2SVPROC glad_glVertexAttrib2sv; -PFNGLPUSHATTRIBPROC glad_glPushAttrib; -PFNGLVERTEXATTRIBIPOINTERPROC glad_glVertexAttribIPointer; -PFNGLBLENDFUNCPROC glad_glBlendFunc; -PFNGLCREATEPROGRAMPROC glad_glCreateProgram; -PFNGLTEXIMAGE3DPROC glad_glTexImage3D; -PFNGLISFRAMEBUFFERPROC glad_glIsFramebuffer; -PFNGLLIGHTIVPROC glad_glLightiv; -PFNGLPRIMITIVERESTARTINDEXPROC glad_glPrimitiveRestartIndex; -PFNGLTEXGENFVPROC glad_glTexGenfv; -PFNGLENDPROC glad_glEnd; -PFNGLDELETEBUFFERSPROC glad_glDeleteBuffers; -PFNGLSCISSORPROC glad_glScissor; -PFNGLCLIPPLANEPROC glad_glClipPlane; -PFNGLPUSHNAMEPROC glad_glPushName; -PFNGLTEXGENDVPROC glad_glTexGendv; -PFNGLINDEXUBPROC glad_glIndexub; -PFNGLSECONDARYCOLOR3IVPROC glad_glSecondaryColor3iv; -PFNGLRASTERPOS4IPROC glad_glRasterPos4i; -PFNGLMULTTRANSPOSEMATRIXDPROC glad_glMultTransposeMatrixd; -PFNGLCLEARCOLORPROC glad_glClearColor; -PFNGLVERTEXATTRIB4UIVPROC glad_glVertexAttrib4uiv; -PFNGLNORMAL3SPROC glad_glNormal3s; -PFNGLVERTEXATTRIB4NIVPROC glad_glVertexAttrib4Niv; -PFNGLCLEARBUFFERIVPROC glad_glClearBufferiv; -PFNGLPOINTPARAMETERIPROC glad_glPointParameteri; -PFNGLBLENDCOLORPROC glad_glBlendColor; -PFNGLWINDOWPOS3DPROC glad_glWindowPos3d; -PFNGLVERTEXATTRIBI2UIVPROC glad_glVertexAttribI2uiv; -PFNGLUNIFORM3UIPROC glad_glUniform3ui; -PFNGLCOLOR4DVPROC glad_glColor4dv; -PFNGLVERTEXATTRIBI4UIVPROC glad_glVertexAttribI4uiv; -PFNGLPOINTPARAMETERFVPROC glad_glPointParameterfv; -PFNGLUNIFORM2FVPROC glad_glUniform2fv; -PFNGLSECONDARYCOLOR3UBPROC glad_glSecondaryColor3ub; -PFNGLSECONDARYCOLOR3UIPROC glad_glSecondaryColor3ui; -PFNGLTEXCOORD3DVPROC glad_glTexCoord3dv; -PFNGLBINDBUFFERRANGEPROC glad_glBindBufferRange; -PFNGLNORMAL3IVPROC glad_glNormal3iv; -PFNGLWINDOWPOS3SPROC glad_glWindowPos3s; -PFNGLPOINTPARAMETERFPROC glad_glPointParameterf; -PFNGLGETVERTEXATTRIBIUIVPROC glad_glGetVertexAttribIuiv; -PFNGLWINDOWPOS3IPROC glad_glWindowPos3i; -PFNGLMULTITEXCOORD4SPROC glad_glMultiTexCoord4s; -PFNGLWINDOWPOS3FPROC glad_glWindowPos3f; -PFNGLCOLOR3USPROC glad_glColor3us; -PFNGLCOLOR3UIVPROC glad_glColor3uiv; -PFNGLVERTEXATTRIB4NUSVPROC glad_glVertexAttrib4Nusv; -PFNGLGETLIGHTIVPROC glad_glGetLightiv; -PFNGLDEPTHFUNCPROC glad_glDepthFunc; -PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC glad_glCompressedTexSubImage2D; -PFNGLLISTBASEPROC glad_glListBase; -PFNGLMULTITEXCOORD4FPROC glad_glMultiTexCoord4f; -PFNGLCOLOR3UBPROC glad_glColor3ub; -PFNGLMULTITEXCOORD4DPROC glad_glMultiTexCoord4d; -PFNGLVERTEXATTRIBI4BVPROC glad_glVertexAttribI4bv; -PFNGLGETTEXPARAMETERFVPROC glad_glGetTexParameterfv; -PFNGLCOLOR3UIPROC glad_glColor3ui; -PFNGLMULTITEXCOORD4IPROC glad_glMultiTexCoord4i; -PFNGLGETPOLYGONSTIPPLEPROC glad_glGetPolygonStipple; -PFNGLCLIENTWAITSYNCPROC glad_glClientWaitSync; -PFNGLVERTEXATTRIBI4UIPROC glad_glVertexAttribI4ui; -PFNGLMULTITEXCOORD4DVPROC glad_glMultiTexCoord4dv; -PFNGLCOLORMASKPROC glad_glColorMask; -PFNGLTEXPARAMETERIIVPROC glad_glTexParameterIiv; -PFNGLBLENDEQUATIONPROC glad_glBlendEquation; -PFNGLGETUNIFORMLOCATIONPROC glad_glGetUniformLocation; -PFNGLRASTERPOS4SPROC glad_glRasterPos4s; -PFNGLENDTRANSFORMFEEDBACKPROC glad_glEndTransformFeedback; -PFNGLVERTEXATTRIB4USVPROC glad_glVertexAttrib4usv; -PFNGLMULTITEXCOORD3DVPROC glad_glMultiTexCoord3dv; -PFNGLCOLOR4SVPROC glad_glColor4sv; -PFNGLPOPCLIENTATTRIBPROC glad_glPopClientAttrib; -PFNGLBEGINTRANSFORMFEEDBACKPROC glad_glBeginTransformFeedback; -PFNGLFOGFPROC glad_glFogf; -PFNGLVERTEXATTRIBI1IVPROC glad_glVertexAttribI1iv; -PFNGLCOLOR3IVPROC glad_glColor3iv; -PFNGLCOMPRESSEDTEXIMAGE1DPROC glad_glCompressedTexImage1D; -PFNGLCOPYTEXSUBIMAGE1DPROC glad_glCopyTexSubImage1D; -PFNGLTEXCOORD1IPROC glad_glTexCoord1i; -PFNGLCHECKFRAMEBUFFERSTATUSPROC glad_glCheckFramebufferStatus; -PFNGLTEXCOORD1DPROC glad_glTexCoord1d; -PFNGLTEXCOORD1FPROC glad_glTexCoord1f; -PFNGLENDCONDITIONALRENDERPROC glad_glEndConditionalRender; -PFNGLENABLECLIENTSTATEPROC glad_glEnableClientState; -PFNGLBINDATTRIBLOCATIONPROC glad_glBindAttribLocation; -PFNGLUNIFORMMATRIX4X2FVPROC glad_glUniformMatrix4x2fv; -PFNGLMULTITEXCOORD2SVPROC glad_glMultiTexCoord2sv; -PFNGLVERTEXATTRIB1DVPROC glad_glVertexAttrib1dv; -PFNGLDRAWRANGEELEMENTSPROC glad_glDrawRangeElements; -PFNGLTEXCOORD1SPROC glad_glTexCoord1s; -PFNGLBINDBUFFERBASEPROC glad_glBindBufferBase; -PFNGLBUFFERSUBDATAPROC glad_glBufferSubData; -PFNGLVERTEXATTRIB4IVPROC glad_glVertexAttrib4iv; -PFNGLGENLISTSPROC glad_glGenLists; -PFNGLCOLOR3BVPROC glad_glColor3bv; -PFNGLMAPBUFFERRANGEPROC glad_glMapBufferRange; -PFNGLFRAMEBUFFERTEXTUREPROC glad_glFramebufferTexture; -PFNGLGETTEXGENDVPROC glad_glGetTexGendv; -PFNGLMULTIDRAWARRAYSPROC glad_glMultiDrawArrays; -PFNGLENDLISTPROC glad_glEndList; -PFNGLUNIFORM2UIPROC glad_glUniform2ui; -PFNGLVERTEXATTRIBI2IVPROC glad_glVertexAttribI2iv; -PFNGLCOLOR3USVPROC glad_glColor3usv; -PFNGLWINDOWPOS2FVPROC glad_glWindowPos2fv; -PFNGLDISABLEIPROC glad_glDisablei; -PFNGLINDEXMASKPROC glad_glIndexMask; -PFNGLPUSHCLIENTATTRIBPROC glad_glPushClientAttrib; -PFNGLSHADERSOURCEPROC glad_glShaderSource; -PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC glad_glGetActiveUniformBlockName; -PFNGLVERTEXATTRIBI3UIVPROC glad_glVertexAttribI3uiv; -PFNGLCLEARACCUMPROC glad_glClearAccum; -PFNGLGETSYNCIVPROC glad_glGetSynciv; -PFNGLUNIFORM2FPROC glad_glUniform2f; -PFNGLBEGINQUERYPROC glad_glBeginQuery; -PFNGLGETUNIFORMBLOCKINDEXPROC glad_glGetUniformBlockIndex; -PFNGLBINDBUFFERPROC glad_glBindBuffer; -PFNGLMAP2DPROC glad_glMap2d; -PFNGLMAP2FPROC glad_glMap2f; -PFNGLVERTEX4DPROC glad_glVertex4d; -PFNGLUNIFORMMATRIX2FVPROC glad_glUniformMatrix2fv; -PFNGLTEXCOORD1SVPROC glad_glTexCoord1sv; -PFNGLBUFFERDATAPROC glad_glBufferData; -PFNGLEVALPOINT1PROC glad_glEvalPoint1; -PFNGLGETTEXPARAMETERIIVPROC glad_glGetTexParameterIiv; -PFNGLTEXCOORD1DVPROC glad_glTexCoord1dv; -PFNGLGETERRORPROC glad_glGetError; -PFNGLGETTEXENVIVPROC glad_glGetTexEnviv; -PFNGLGETPROGRAMIVPROC glad_glGetProgramiv; -PFNGLGETFLOATVPROC glad_glGetFloatv; -PFNGLTEXSUBIMAGE1DPROC glad_glTexSubImage1D; -PFNGLMULTITEXCOORD2FVPROC glad_glMultiTexCoord2fv; -PFNGLVERTEXATTRIB2FVPROC glad_glVertexAttrib2fv; -PFNGLEVALCOORD1DPROC glad_glEvalCoord1d; -PFNGLGETTEXLEVELPARAMETERFVPROC glad_glGetTexLevelParameterfv; -PFNGLEVALCOORD1FPROC glad_glEvalCoord1f; -PFNGLPIXELMAPFVPROC glad_glPixelMapfv; -PFNGLGETPIXELMAPUSVPROC glad_glGetPixelMapusv; -PFNGLGETINTEGERVPROC glad_glGetIntegerv; -PFNGLACCUMPROC glad_glAccum; -PFNGLGETBUFFERPOINTERVPROC glad_glGetBufferPointerv; -PFNGLGETVERTEXATTRIBIIVPROC glad_glGetVertexAttribIiv; -PFNGLRASTERPOS4DVPROC glad_glRasterPos4dv; -PFNGLTEXCOORD2IVPROC glad_glTexCoord2iv; -PFNGLISQUERYPROC glad_glIsQuery; -PFNGLVERTEXATTRIB4SVPROC glad_glVertexAttrib4sv; -PFNGLWINDOWPOS3DVPROC glad_glWindowPos3dv; -PFNGLTEXIMAGE2DPROC glad_glTexImage2D; -PFNGLSTENCILMASKPROC glad_glStencilMask; -PFNGLDRAWPIXELSPROC glad_glDrawPixels; -PFNGLMULTMATRIXDPROC glad_glMultMatrixd; -PFNGLMULTMATRIXFPROC glad_glMultMatrixf; -PFNGLISTEXTUREPROC glad_glIsTexture; -PFNGLGETMATERIALIVPROC glad_glGetMaterialiv; -PFNGLUNIFORM1FVPROC glad_glUniform1fv; -PFNGLLOADMATRIXFPROC glad_glLoadMatrixf; -PFNGLLOADMATRIXDPROC glad_glLoadMatrixd; -PFNGLTEXPARAMETERFVPROC glad_glTexParameterfv; -PFNGLUNIFORMMATRIX3FVPROC glad_glUniformMatrix3fv; -PFNGLVERTEX4FPROC glad_glVertex4f; -PFNGLRECTSVPROC glad_glRectsv; -PFNGLCOLOR4USVPROC glad_glColor4usv; -PFNGLPOLYGONSTIPPLEPROC glad_glPolygonStipple; -PFNGLINTERLEAVEDARRAYSPROC glad_glInterleavedArrays; -PFNGLNORMAL3IPROC glad_glNormal3i; -PFNGLNORMAL3FPROC glad_glNormal3f; -PFNGLNORMAL3DPROC glad_glNormal3d; -PFNGLNORMAL3BPROC glad_glNormal3b; -PFNGLPIXELMAPUSVPROC glad_glPixelMapusv; -PFNGLGETTEXGENIVPROC glad_glGetTexGeniv; -PFNGLARRAYELEMENTPROC glad_glArrayElement; -PFNGLCOPYBUFFERSUBDATAPROC glad_glCopyBufferSubData; -PFNGLVERTEXATTRIBI1UIVPROC glad_glVertexAttribI1uiv; -PFNGLVERTEXATTRIB2DPROC glad_glVertexAttrib2d; -PFNGLVERTEXATTRIB2FPROC glad_glVertexAttrib2f; -PFNGLVERTEXATTRIB3DVPROC glad_glVertexAttrib3dv; -PFNGLDEPTHMASKPROC glad_glDepthMask; -PFNGLVERTEXATTRIB2SPROC glad_glVertexAttrib2s; -PFNGLCOLOR3FVPROC glad_glColor3fv; -PFNGLTEXIMAGE3DMULTISAMPLEPROC glad_glTexImage3DMultisample; -PFNGLUNIFORMMATRIX4FVPROC glad_glUniformMatrix4fv; -PFNGLUNIFORM4FVPROC glad_glUniform4fv; -PFNGLGETACTIVEUNIFORMPROC glad_glGetActiveUniform; -PFNGLCOLORPOINTERPROC glad_glColorPointer; -PFNGLFRONTFACEPROC glad_glFrontFace; -PFNGLGETBOOLEANI_VPROC glad_glGetBooleani_v; -PFNGLCLEARBUFFERUIVPROC glad_glClearBufferuiv; -int GLAD_GL_KHR_debug; -int GLAD_GL_ARB_robustness; -int GLAD_GL_ARB_multisample; -PFNGLSAMPLECOVERAGEARBPROC glad_glSampleCoverageARB; -PFNGLGETGRAPHICSRESETSTATUSARBPROC glad_glGetGraphicsResetStatusARB; -PFNGLGETNTEXIMAGEARBPROC glad_glGetnTexImageARB; -PFNGLREADNPIXELSARBPROC glad_glReadnPixelsARB; -PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC glad_glGetnCompressedTexImageARB; -PFNGLGETNUNIFORMFVARBPROC glad_glGetnUniformfvARB; -PFNGLGETNUNIFORMIVARBPROC glad_glGetnUniformivARB; -PFNGLGETNUNIFORMUIVARBPROC glad_glGetnUniformuivARB; -PFNGLGETNUNIFORMDVARBPROC glad_glGetnUniformdvARB; -PFNGLGETNMAPDVARBPROC glad_glGetnMapdvARB; -PFNGLGETNMAPFVARBPROC glad_glGetnMapfvARB; -PFNGLGETNMAPIVARBPROC glad_glGetnMapivARB; -PFNGLGETNPIXELMAPFVARBPROC glad_glGetnPixelMapfvARB; -PFNGLGETNPIXELMAPUIVARBPROC glad_glGetnPixelMapuivARB; -PFNGLGETNPIXELMAPUSVARBPROC glad_glGetnPixelMapusvARB; -PFNGLGETNPOLYGONSTIPPLEARBPROC glad_glGetnPolygonStippleARB; -PFNGLGETNCOLORTABLEARBPROC glad_glGetnColorTableARB; -PFNGLGETNCONVOLUTIONFILTERARBPROC glad_glGetnConvolutionFilterARB; -PFNGLGETNSEPARABLEFILTERARBPROC glad_glGetnSeparableFilterARB; -PFNGLGETNHISTOGRAMARBPROC glad_glGetnHistogramARB; -PFNGLGETNMINMAXARBPROC glad_glGetnMinmaxARB; -PFNGLDEBUGMESSAGECONTROLPROC glad_glDebugMessageControl; -PFNGLDEBUGMESSAGEINSERTPROC glad_glDebugMessageInsert; -PFNGLDEBUGMESSAGECALLBACKPROC glad_glDebugMessageCallback; -PFNGLGETDEBUGMESSAGELOGPROC glad_glGetDebugMessageLog; -PFNGLPUSHDEBUGGROUPPROC glad_glPushDebugGroup; -PFNGLPOPDEBUGGROUPPROC glad_glPopDebugGroup; -PFNGLOBJECTLABELPROC glad_glObjectLabel; -PFNGLGETOBJECTLABELPROC glad_glGetObjectLabel; -PFNGLOBJECTPTRLABELPROC glad_glObjectPtrLabel; -PFNGLGETOBJECTPTRLABELPROC glad_glGetObjectPtrLabel; -PFNGLDEBUGMESSAGECONTROLKHRPROC glad_glDebugMessageControlKHR; -PFNGLDEBUGMESSAGEINSERTKHRPROC glad_glDebugMessageInsertKHR; -PFNGLDEBUGMESSAGECALLBACKKHRPROC glad_glDebugMessageCallbackKHR; -PFNGLGETDEBUGMESSAGELOGKHRPROC glad_glGetDebugMessageLogKHR; -PFNGLPUSHDEBUGGROUPKHRPROC glad_glPushDebugGroupKHR; -PFNGLPOPDEBUGGROUPKHRPROC glad_glPopDebugGroupKHR; -PFNGLOBJECTLABELKHRPROC glad_glObjectLabelKHR; -PFNGLGETOBJECTLABELKHRPROC glad_glGetObjectLabelKHR; -PFNGLOBJECTPTRLABELKHRPROC glad_glObjectPtrLabelKHR; -PFNGLGETOBJECTPTRLABELKHRPROC glad_glGetObjectPtrLabelKHR; -PFNGLGETPOINTERVKHRPROC glad_glGetPointervKHR; -static void load_GL_VERSION_1_0(GLADloadproc load) { - if(!GLAD_GL_VERSION_1_0) return; - glad_glCullFace = (PFNGLCULLFACEPROC)load("glCullFace"); - glad_glFrontFace = (PFNGLFRONTFACEPROC)load("glFrontFace"); - glad_glHint = (PFNGLHINTPROC)load("glHint"); - glad_glLineWidth = (PFNGLLINEWIDTHPROC)load("glLineWidth"); - glad_glPointSize = (PFNGLPOINTSIZEPROC)load("glPointSize"); - glad_glPolygonMode = (PFNGLPOLYGONMODEPROC)load("glPolygonMode"); - glad_glScissor = (PFNGLSCISSORPROC)load("glScissor"); - glad_glTexParameterf = (PFNGLTEXPARAMETERFPROC)load("glTexParameterf"); - glad_glTexParameterfv = (PFNGLTEXPARAMETERFVPROC)load("glTexParameterfv"); - glad_glTexParameteri = (PFNGLTEXPARAMETERIPROC)load("glTexParameteri"); - glad_glTexParameteriv = (PFNGLTEXPARAMETERIVPROC)load("glTexParameteriv"); - glad_glTexImage1D = (PFNGLTEXIMAGE1DPROC)load("glTexImage1D"); - glad_glTexImage2D = (PFNGLTEXIMAGE2DPROC)load("glTexImage2D"); - glad_glDrawBuffer = (PFNGLDRAWBUFFERPROC)load("glDrawBuffer"); - glad_glClear = (PFNGLCLEARPROC)load("glClear"); - glad_glClearColor = (PFNGLCLEARCOLORPROC)load("glClearColor"); - glad_glClearStencil = (PFNGLCLEARSTENCILPROC)load("glClearStencil"); - glad_glClearDepth = (PFNGLCLEARDEPTHPROC)load("glClearDepth"); - glad_glStencilMask = (PFNGLSTENCILMASKPROC)load("glStencilMask"); - glad_glColorMask = (PFNGLCOLORMASKPROC)load("glColorMask"); - glad_glDepthMask = (PFNGLDEPTHMASKPROC)load("glDepthMask"); - glad_glDisable = (PFNGLDISABLEPROC)load("glDisable"); - glad_glEnable = (PFNGLENABLEPROC)load("glEnable"); - glad_glFinish = (PFNGLFINISHPROC)load("glFinish"); - glad_glFlush = (PFNGLFLUSHPROC)load("glFlush"); - glad_glBlendFunc = (PFNGLBLENDFUNCPROC)load("glBlendFunc"); - glad_glLogicOp = (PFNGLLOGICOPPROC)load("glLogicOp"); - glad_glStencilFunc = (PFNGLSTENCILFUNCPROC)load("glStencilFunc"); - glad_glStencilOp = (PFNGLSTENCILOPPROC)load("glStencilOp"); - glad_glDepthFunc = (PFNGLDEPTHFUNCPROC)load("glDepthFunc"); - glad_glPixelStoref = (PFNGLPIXELSTOREFPROC)load("glPixelStoref"); - glad_glPixelStorei = (PFNGLPIXELSTOREIPROC)load("glPixelStorei"); - glad_glReadBuffer = (PFNGLREADBUFFERPROC)load("glReadBuffer"); - glad_glReadPixels = (PFNGLREADPIXELSPROC)load("glReadPixels"); - glad_glGetBooleanv = (PFNGLGETBOOLEANVPROC)load("glGetBooleanv"); - glad_glGetDoublev = (PFNGLGETDOUBLEVPROC)load("glGetDoublev"); - glad_glGetError = (PFNGLGETERRORPROC)load("glGetError"); - glad_glGetFloatv = (PFNGLGETFLOATVPROC)load("glGetFloatv"); - glad_glGetIntegerv = (PFNGLGETINTEGERVPROC)load("glGetIntegerv"); - glad_glGetString = (PFNGLGETSTRINGPROC)load("glGetString"); - glad_glGetTexImage = (PFNGLGETTEXIMAGEPROC)load("glGetTexImage"); - glad_glGetTexParameterfv = (PFNGLGETTEXPARAMETERFVPROC)load("glGetTexParameterfv"); - glad_glGetTexParameteriv = (PFNGLGETTEXPARAMETERIVPROC)load("glGetTexParameteriv"); - glad_glGetTexLevelParameterfv = (PFNGLGETTEXLEVELPARAMETERFVPROC)load("glGetTexLevelParameterfv"); - glad_glGetTexLevelParameteriv = (PFNGLGETTEXLEVELPARAMETERIVPROC)load("glGetTexLevelParameteriv"); - glad_glIsEnabled = (PFNGLISENABLEDPROC)load("glIsEnabled"); - glad_glDepthRange = (PFNGLDEPTHRANGEPROC)load("glDepthRange"); - glad_glViewport = (PFNGLVIEWPORTPROC)load("glViewport"); - glad_glNewList = (PFNGLNEWLISTPROC)load("glNewList"); - glad_glEndList = (PFNGLENDLISTPROC)load("glEndList"); - glad_glCallList = (PFNGLCALLLISTPROC)load("glCallList"); - glad_glCallLists = (PFNGLCALLLISTSPROC)load("glCallLists"); - glad_glDeleteLists = (PFNGLDELETELISTSPROC)load("glDeleteLists"); - glad_glGenLists = (PFNGLGENLISTSPROC)load("glGenLists"); - glad_glListBase = (PFNGLLISTBASEPROC)load("glListBase"); - glad_glBegin = (PFNGLBEGINPROC)load("glBegin"); - glad_glBitmap = (PFNGLBITMAPPROC)load("glBitmap"); - glad_glColor3b = (PFNGLCOLOR3BPROC)load("glColor3b"); - glad_glColor3bv = (PFNGLCOLOR3BVPROC)load("glColor3bv"); - glad_glColor3d = (PFNGLCOLOR3DPROC)load("glColor3d"); - glad_glColor3dv = (PFNGLCOLOR3DVPROC)load("glColor3dv"); - glad_glColor3f = (PFNGLCOLOR3FPROC)load("glColor3f"); - glad_glColor3fv = (PFNGLCOLOR3FVPROC)load("glColor3fv"); - glad_glColor3i = (PFNGLCOLOR3IPROC)load("glColor3i"); - glad_glColor3iv = (PFNGLCOLOR3IVPROC)load("glColor3iv"); - glad_glColor3s = (PFNGLCOLOR3SPROC)load("glColor3s"); - glad_glColor3sv = (PFNGLCOLOR3SVPROC)load("glColor3sv"); - glad_glColor3ub = (PFNGLCOLOR3UBPROC)load("glColor3ub"); - glad_glColor3ubv = (PFNGLCOLOR3UBVPROC)load("glColor3ubv"); - glad_glColor3ui = (PFNGLCOLOR3UIPROC)load("glColor3ui"); - glad_glColor3uiv = (PFNGLCOLOR3UIVPROC)load("glColor3uiv"); - glad_glColor3us = (PFNGLCOLOR3USPROC)load("glColor3us"); - glad_glColor3usv = (PFNGLCOLOR3USVPROC)load("glColor3usv"); - glad_glColor4b = (PFNGLCOLOR4BPROC)load("glColor4b"); - glad_glColor4bv = (PFNGLCOLOR4BVPROC)load("glColor4bv"); - glad_glColor4d = (PFNGLCOLOR4DPROC)load("glColor4d"); - glad_glColor4dv = (PFNGLCOLOR4DVPROC)load("glColor4dv"); - glad_glColor4f = (PFNGLCOLOR4FPROC)load("glColor4f"); - glad_glColor4fv = (PFNGLCOLOR4FVPROC)load("glColor4fv"); - glad_glColor4i = (PFNGLCOLOR4IPROC)load("glColor4i"); - glad_glColor4iv = (PFNGLCOLOR4IVPROC)load("glColor4iv"); - glad_glColor4s = (PFNGLCOLOR4SPROC)load("glColor4s"); - glad_glColor4sv = (PFNGLCOLOR4SVPROC)load("glColor4sv"); - glad_glColor4ub = (PFNGLCOLOR4UBPROC)load("glColor4ub"); - glad_glColor4ubv = (PFNGLCOLOR4UBVPROC)load("glColor4ubv"); - glad_glColor4ui = (PFNGLCOLOR4UIPROC)load("glColor4ui"); - glad_glColor4uiv = (PFNGLCOLOR4UIVPROC)load("glColor4uiv"); - glad_glColor4us = (PFNGLCOLOR4USPROC)load("glColor4us"); - glad_glColor4usv = (PFNGLCOLOR4USVPROC)load("glColor4usv"); - glad_glEdgeFlag = (PFNGLEDGEFLAGPROC)load("glEdgeFlag"); - glad_glEdgeFlagv = (PFNGLEDGEFLAGVPROC)load("glEdgeFlagv"); - glad_glEnd = (PFNGLENDPROC)load("glEnd"); - glad_glIndexd = (PFNGLINDEXDPROC)load("glIndexd"); - glad_glIndexdv = (PFNGLINDEXDVPROC)load("glIndexdv"); - glad_glIndexf = (PFNGLINDEXFPROC)load("glIndexf"); - glad_glIndexfv = (PFNGLINDEXFVPROC)load("glIndexfv"); - glad_glIndexi = (PFNGLINDEXIPROC)load("glIndexi"); - glad_glIndexiv = (PFNGLINDEXIVPROC)load("glIndexiv"); - glad_glIndexs = (PFNGLINDEXSPROC)load("glIndexs"); - glad_glIndexsv = (PFNGLINDEXSVPROC)load("glIndexsv"); - glad_glNormal3b = 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(PFNGLRASTERPOS2IVPROC)load("glRasterPos2iv"); - glad_glRasterPos2s = (PFNGLRASTERPOS2SPROC)load("glRasterPos2s"); - glad_glRasterPos2sv = (PFNGLRASTERPOS2SVPROC)load("glRasterPos2sv"); - glad_glRasterPos3d = (PFNGLRASTERPOS3DPROC)load("glRasterPos3d"); - glad_glRasterPos3dv = (PFNGLRASTERPOS3DVPROC)load("glRasterPos3dv"); - glad_glRasterPos3f = (PFNGLRASTERPOS3FPROC)load("glRasterPos3f"); - glad_glRasterPos3fv = (PFNGLRASTERPOS3FVPROC)load("glRasterPos3fv"); - glad_glRasterPos3i = (PFNGLRASTERPOS3IPROC)load("glRasterPos3i"); - glad_glRasterPos3iv = (PFNGLRASTERPOS3IVPROC)load("glRasterPos3iv"); - glad_glRasterPos3s = (PFNGLRASTERPOS3SPROC)load("glRasterPos3s"); - glad_glRasterPos3sv = (PFNGLRASTERPOS3SVPROC)load("glRasterPos3sv"); - glad_glRasterPos4d = (PFNGLRASTERPOS4DPROC)load("glRasterPos4d"); - glad_glRasterPos4dv = (PFNGLRASTERPOS4DVPROC)load("glRasterPos4dv"); - glad_glRasterPos4f = (PFNGLRASTERPOS4FPROC)load("glRasterPos4f"); - glad_glRasterPos4fv = 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- if (strncmp(version, prefixes[i], length) == 0) { - version += length; - break; - } - } - -/* PR #18 */ -#ifdef _MSC_VER - sscanf_s(version, "%d.%d", &major, &minor); -#else - sscanf(version, "%d.%d", &major, &minor); -#endif - - GLVersion.major = major; GLVersion.minor = minor; - max_loaded_major = major; max_loaded_minor = minor; - GLAD_GL_VERSION_1_0 = (major == 1 && minor >= 0) || major > 1; - GLAD_GL_VERSION_1_1 = (major == 1 && minor >= 1) || major > 1; - GLAD_GL_VERSION_1_2 = (major == 1 && minor >= 2) || major > 1; - GLAD_GL_VERSION_1_3 = (major == 1 && minor >= 3) || major > 1; - GLAD_GL_VERSION_1_4 = (major == 1 && minor >= 4) || major > 1; - GLAD_GL_VERSION_1_5 = (major == 1 && minor >= 5) || major > 1; - GLAD_GL_VERSION_2_0 = (major == 2 && minor >= 0) || major > 2; - GLAD_GL_VERSION_2_1 = (major == 2 && minor >= 1) || major > 2; - GLAD_GL_VERSION_3_0 = (major == 3 && minor >= 0) || major > 3; - GLAD_GL_VERSION_3_1 = (major == 3 && minor >= 1) || major > 3; - GLAD_GL_VERSION_3_2 = (major == 3 && minor >= 2) || major > 3; - if (GLVersion.major > 3 || (GLVersion.major >= 3 && GLVersion.minor >= 2)) { - max_loaded_major = 3; - max_loaded_minor = 2; - } -} - -int gladLoadGLLoader(GLADloadproc load) { - GLVersion.major = 0; GLVersion.minor = 0; - glGetString = (PFNGLGETSTRINGPROC)load("glGetString"); - if(glGetString == NULL) return 0; - if(glGetString(GL_VERSION) == NULL) return 0; - find_coreGL(); - load_GL_VERSION_1_0(load); - load_GL_VERSION_1_1(load); - load_GL_VERSION_1_2(load); - load_GL_VERSION_1_3(load); - load_GL_VERSION_1_4(load); - load_GL_VERSION_1_5(load); - load_GL_VERSION_2_0(load); - load_GL_VERSION_2_1(load); - load_GL_VERSION_3_0(load); - load_GL_VERSION_3_1(load); - load_GL_VERSION_3_2(load); - - if (!find_extensionsGL()) return 0; - load_GL_ARB_multisample(load); - load_GL_ARB_robustness(load); - load_GL_KHR_debug(load); - return GLVersion.major != 0 || GLVersion.minor != 0; -} - diff --git a/deps/glad/glad.h b/deps/glad/glad.h deleted file mode 100644 index 7d81e98edd..0000000000 --- a/deps/glad/glad.h +++ /dev/null @@ -1,3680 +0,0 @@ -/* - - OpenGL loader generated by glad 0.1.12a0 on Fri Sep 23 13:36:15 2016. - - Language/Generator: C/C++ - Specification: gl - APIs: gl=3.2 - Profile: compatibility - Extensions: - GL_ARB_multisample, - GL_ARB_robustness, - GL_KHR_debug - Loader: False - Local files: False - Omit khrplatform: False - - Commandline: - --profile="compatibility" --api="gl=3.2" --generator="c" --spec="gl" --no-loader --extensions="GL_ARB_multisample,GL_ARB_robustness,GL_KHR_debug" - Online: - http://glad.dav1d.de/#profile=compatibility&language=c&specification=gl&api=gl%3D3.2&extensions=GL_ARB_multisample&extensions=GL_ARB_robustness&extensions=GL_KHR_debug -*/ - - -#ifndef __glad_h_ -#define __glad_h_ - -#ifdef __gl_h_ -#error OpenGL header already included, remove this include, glad already provides it -#endif -#define __gl_h_ - -#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__) -#ifndef WIN32_LEAN_AND_MEAN -#define WIN32_LEAN_AND_MEAN 1 -#endif -#include -#endif - -#ifndef APIENTRY -#define APIENTRY -#endif -#ifndef APIENTRYP -#define APIENTRYP APIENTRY * -#endif - -#ifdef __cplusplus -extern "C" { -#endif - -struct gladGLversionStruct { - int major; - int minor; -}; - -typedef void* (* GLADloadproc)(const char *name); - -#ifndef GLAPI -# if defined(GLAD_GLAPI_EXPORT) -# if defined(WIN32) || defined(__CYGWIN__) -# if defined(GLAD_GLAPI_EXPORT_BUILD) -# if defined(__GNUC__) -# define GLAPI __attribute__ ((dllexport)) extern -# else -# define GLAPI __declspec(dllexport) extern -# endif -# else -# if defined(__GNUC__) -# define GLAPI __attribute__ ((dllimport)) extern -# else -# define GLAPI __declspec(dllimport) extern -# endif -# endif -# elif defined(__GNUC__) && defined(GLAD_GLAPI_EXPORT_BUILD) -# define GLAPI __attribute__ ((visibility ("default"))) extern -# else -# define GLAPI extern -# endif -# else -# 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int64_t; -typedef unsigned long long int uint64_t; -#elif defined(_WIN32) && defined(__GNUC__) -#include -#elif defined(_WIN32) -typedef __int32 int32_t; -typedef __int64 int64_t; -typedef unsigned __int64 uint64_t; -#else -/* Fallback if nothing above works */ -#include -#endif -#endif -typedef unsigned int GLenum; -typedef unsigned char GLboolean; -typedef unsigned int GLbitfield; -typedef void GLvoid; -typedef signed char GLbyte; -typedef short GLshort; -typedef int GLint; -typedef int GLclampx; -typedef unsigned char GLubyte; -typedef unsigned short GLushort; -typedef unsigned int GLuint; -typedef int GLsizei; -typedef float GLfloat; -typedef float GLclampf; -typedef double GLdouble; -typedef double GLclampd; -typedef void *GLeglImageOES; -typedef char GLchar; -typedef char GLcharARB; -#ifdef __APPLE__ -typedef void *GLhandleARB; -#else -typedef unsigned int GLhandleARB; -#endif -typedef unsigned short GLhalfARB; -typedef unsigned short GLhalf; -typedef GLint GLfixed; -typedef ptrdiff_t GLintptr; -typedef ptrdiff_t GLsizeiptr; -typedef int64_t GLint64; -typedef uint64_t GLuint64; -typedef ptrdiff_t GLintptrARB; -typedef ptrdiff_t GLsizeiptrARB; -typedef int64_t GLint64EXT; -typedef uint64_t GLuint64EXT; -typedef struct __GLsync *GLsync; -struct _cl_context; -struct _cl_event; -typedef void (APIENTRY *GLDEBUGPROC)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam); -typedef void (APIENTRY *GLDEBUGPROCARB)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam); -typedef void (APIENTRY *GLDEBUGPROCKHR)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam); -typedef void (APIENTRY *GLDEBUGPROCAMD)(GLuint id,GLenum category,GLenum severity,GLsizei length,const GLchar *message,void *userParam); -typedef unsigned short GLhalfNV; -typedef GLintptr GLvdpauSurfaceNV; -#define GL_DEPTH_BUFFER_BIT 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-#define GL_STENCIL_CLEAR_VALUE 0x0B91 -#define GL_STENCIL_FUNC 0x0B92 -#define GL_STENCIL_VALUE_MASK 0x0B93 -#define GL_STENCIL_FAIL 0x0B94 -#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 -#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96 -#define GL_STENCIL_REF 0x0B97 -#define GL_STENCIL_WRITEMASK 0x0B98 -#define GL_VIEWPORT 0x0BA2 -#define GL_DITHER 0x0BD0 -#define GL_BLEND_DST 0x0BE0 -#define GL_BLEND_SRC 0x0BE1 -#define GL_BLEND 0x0BE2 -#define GL_LOGIC_OP_MODE 0x0BF0 -#define GL_COLOR_LOGIC_OP 0x0BF2 -#define GL_DRAW_BUFFER 0x0C01 -#define GL_READ_BUFFER 0x0C02 -#define GL_SCISSOR_BOX 0x0C10 -#define GL_SCISSOR_TEST 0x0C11 -#define GL_COLOR_CLEAR_VALUE 0x0C22 -#define GL_COLOR_WRITEMASK 0x0C23 -#define GL_DOUBLEBUFFER 0x0C32 -#define GL_STEREO 0x0C33 -#define GL_LINE_SMOOTH_HINT 0x0C52 -#define GL_POLYGON_SMOOTH_HINT 0x0C53 -#define GL_UNPACK_SWAP_BYTES 0x0CF0 -#define GL_UNPACK_LSB_FIRST 0x0CF1 -#define GL_UNPACK_ROW_LENGTH 0x0CF2 -#define GL_UNPACK_SKIP_ROWS 0x0CF3 -#define GL_UNPACK_SKIP_PIXELS 0x0CF4 -#define GL_UNPACK_ALIGNMENT 0x0CF5 -#define GL_PACK_SWAP_BYTES 0x0D00 -#define GL_PACK_LSB_FIRST 0x0D01 -#define GL_PACK_ROW_LENGTH 0x0D02 -#define GL_PACK_SKIP_ROWS 0x0D03 -#define GL_PACK_SKIP_PIXELS 0x0D04 -#define GL_PACK_ALIGNMENT 0x0D05 -#define GL_MAX_TEXTURE_SIZE 0x0D33 -#define GL_MAX_VIEWPORT_DIMS 0x0D3A -#define GL_SUBPIXEL_BITS 0x0D50 -#define GL_TEXTURE_1D 0x0DE0 -#define GL_TEXTURE_2D 0x0DE1 -#define GL_POLYGON_OFFSET_UNITS 0x2A00 -#define GL_POLYGON_OFFSET_POINT 0x2A01 -#define GL_POLYGON_OFFSET_LINE 0x2A02 -#define GL_POLYGON_OFFSET_FILL 0x8037 -#define GL_POLYGON_OFFSET_FACTOR 0x8038 -#define GL_TEXTURE_BINDING_1D 0x8068 -#define GL_TEXTURE_BINDING_2D 0x8069 -#define GL_TEXTURE_WIDTH 0x1000 -#define GL_TEXTURE_HEIGHT 0x1001 -#define GL_TEXTURE_INTERNAL_FORMAT 0x1003 -#define GL_TEXTURE_BORDER_COLOR 0x1004 -#define GL_TEXTURE_RED_SIZE 0x805C -#define GL_TEXTURE_GREEN_SIZE 0x805D -#define GL_TEXTURE_BLUE_SIZE 0x805E -#define GL_TEXTURE_ALPHA_SIZE 0x805F -#define GL_DONT_CARE 0x1100 -#define GL_FASTEST 0x1101 -#define GL_NICEST 0x1102 -#define GL_BYTE 0x1400 -#define GL_UNSIGNED_BYTE 0x1401 -#define GL_SHORT 0x1402 -#define GL_UNSIGNED_SHORT 0x1403 -#define GL_INT 0x1404 -#define GL_UNSIGNED_INT 0x1405 -#define GL_FLOAT 0x1406 -#define GL_DOUBLE 0x140A -#define GL_STACK_OVERFLOW 0x0503 -#define GL_STACK_UNDERFLOW 0x0504 -#define GL_CLEAR 0x1500 -#define GL_AND 0x1501 -#define GL_AND_REVERSE 0x1502 -#define GL_COPY 0x1503 -#define GL_AND_INVERTED 0x1504 -#define GL_NOOP 0x1505 -#define GL_XOR 0x1506 -#define GL_OR 0x1507 -#define GL_NOR 0x1508 -#define GL_EQUIV 0x1509 -#define GL_INVERT 0x150A -#define GL_OR_REVERSE 0x150B -#define GL_COPY_INVERTED 0x150C -#define GL_OR_INVERTED 0x150D -#define GL_NAND 0x150E -#define GL_SET 0x150F -#define GL_TEXTURE 0x1702 -#define GL_COLOR 0x1800 -#define GL_DEPTH 0x1801 -#define GL_STENCIL 0x1802 -#define GL_STENCIL_INDEX 0x1901 -#define GL_DEPTH_COMPONENT 0x1902 -#define GL_RED 0x1903 -#define GL_GREEN 0x1904 -#define GL_BLUE 0x1905 -#define GL_ALPHA 0x1906 -#define GL_RGB 0x1907 -#define GL_RGBA 0x1908 -#define GL_POINT 0x1B00 -#define GL_LINE 0x1B01 -#define GL_FILL 0x1B02 -#define GL_KEEP 0x1E00 -#define GL_REPLACE 0x1E01 -#define GL_INCR 0x1E02 -#define GL_DECR 0x1E03 -#define GL_VENDOR 0x1F00 -#define GL_RENDERER 0x1F01 -#define GL_VERSION 0x1F02 -#define GL_EXTENSIONS 0x1F03 -#define GL_NEAREST 0x2600 -#define GL_LINEAR 0x2601 -#define GL_NEAREST_MIPMAP_NEAREST 0x2700 -#define GL_LINEAR_MIPMAP_NEAREST 0x2701 -#define GL_NEAREST_MIPMAP_LINEAR 0x2702 -#define GL_LINEAR_MIPMAP_LINEAR 0x2703 -#define GL_TEXTURE_MAG_FILTER 0x2800 -#define GL_TEXTURE_MIN_FILTER 0x2801 -#define GL_TEXTURE_WRAP_S 0x2802 -#define GL_TEXTURE_WRAP_T 0x2803 -#define GL_PROXY_TEXTURE_1D 0x8063 -#define GL_PROXY_TEXTURE_2D 0x8064 -#define GL_REPEAT 0x2901 -#define GL_R3_G3_B2 0x2A10 -#define GL_RGB4 0x804F -#define GL_RGB5 0x8050 -#define GL_RGB8 0x8051 -#define GL_RGB10 0x8052 -#define GL_RGB12 0x8053 -#define GL_RGB16 0x8054 -#define GL_RGBA2 0x8055 -#define GL_RGBA4 0x8056 -#define GL_RGB5_A1 0x8057 -#define GL_RGBA8 0x8058 -#define GL_RGB10_A2 0x8059 -#define GL_RGBA12 0x805A -#define GL_RGBA16 0x805B -#define GL_CURRENT_BIT 0x00000001 -#define GL_POINT_BIT 0x00000002 -#define GL_LINE_BIT 0x00000004 -#define GL_POLYGON_BIT 0x00000008 -#define GL_POLYGON_STIPPLE_BIT 0x00000010 -#define GL_PIXEL_MODE_BIT 0x00000020 -#define GL_LIGHTING_BIT 0x00000040 -#define GL_FOG_BIT 0x00000080 -#define GL_ACCUM_BUFFER_BIT 0x00000200 -#define GL_VIEWPORT_BIT 0x00000800 -#define GL_TRANSFORM_BIT 0x00001000 -#define GL_ENABLE_BIT 0x00002000 -#define GL_HINT_BIT 0x00008000 -#define GL_EVAL_BIT 0x00010000 -#define GL_LIST_BIT 0x00020000 -#define GL_TEXTURE_BIT 0x00040000 -#define GL_SCISSOR_BIT 0x00080000 -#define GL_ALL_ATTRIB_BITS 0xFFFFFFFF -#define GL_CLIENT_PIXEL_STORE_BIT 0x00000001 -#define GL_CLIENT_VERTEX_ARRAY_BIT 0x00000002 -#define GL_CLIENT_ALL_ATTRIB_BITS 0xFFFFFFFF -#define GL_QUAD_STRIP 0x0008 -#define GL_POLYGON 0x0009 -#define GL_ACCUM 0x0100 -#define GL_LOAD 0x0101 -#define GL_RETURN 0x0102 -#define GL_MULT 0x0103 -#define GL_ADD 0x0104 -#define GL_AUX0 0x0409 -#define GL_AUX1 0x040A -#define GL_AUX2 0x040B -#define GL_AUX3 0x040C -#define GL_2D 0x0600 -#define GL_3D 0x0601 -#define GL_3D_COLOR 0x0602 -#define GL_3D_COLOR_TEXTURE 0x0603 -#define GL_4D_COLOR_TEXTURE 0x0604 -#define GL_PASS_THROUGH_TOKEN 0x0700 -#define GL_POINT_TOKEN 0x0701 -#define GL_LINE_TOKEN 0x0702 -#define GL_POLYGON_TOKEN 0x0703 -#define GL_BITMAP_TOKEN 0x0704 -#define GL_DRAW_PIXEL_TOKEN 0x0705 -#define GL_COPY_PIXEL_TOKEN 0x0706 -#define GL_LINE_RESET_TOKEN 0x0707 -#define GL_EXP 0x0800 -#define GL_EXP2 0x0801 -#define GL_COEFF 0x0A00 -#define GL_ORDER 0x0A01 -#define GL_DOMAIN 0x0A02 -#define GL_PIXEL_MAP_I_TO_I 0x0C70 -#define GL_PIXEL_MAP_S_TO_S 0x0C71 -#define GL_PIXEL_MAP_I_TO_R 0x0C72 -#define GL_PIXEL_MAP_I_TO_G 0x0C73 -#define GL_PIXEL_MAP_I_TO_B 0x0C74 -#define GL_PIXEL_MAP_I_TO_A 0x0C75 -#define GL_PIXEL_MAP_R_TO_R 0x0C76 -#define GL_PIXEL_MAP_G_TO_G 0x0C77 -#define GL_PIXEL_MAP_B_TO_B 0x0C78 -#define GL_PIXEL_MAP_A_TO_A 0x0C79 -#define GL_VERTEX_ARRAY_POINTER 0x808E -#define GL_NORMAL_ARRAY_POINTER 0x808F -#define GL_COLOR_ARRAY_POINTER 0x8090 -#define GL_INDEX_ARRAY_POINTER 0x8091 -#define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092 -#define GL_EDGE_FLAG_ARRAY_POINTER 0x8093 -#define GL_FEEDBACK_BUFFER_POINTER 0x0DF0 -#define GL_SELECTION_BUFFER_POINTER 0x0DF3 -#define GL_CURRENT_COLOR 0x0B00 -#define GL_CURRENT_INDEX 0x0B01 -#define GL_CURRENT_NORMAL 0x0B02 -#define GL_CURRENT_TEXTURE_COORDS 0x0B03 -#define GL_CURRENT_RASTER_COLOR 0x0B04 -#define GL_CURRENT_RASTER_INDEX 0x0B05 -#define GL_CURRENT_RASTER_TEXTURE_COORDS 0x0B06 -#define GL_CURRENT_RASTER_POSITION 0x0B07 -#define GL_CURRENT_RASTER_POSITION_VALID 0x0B08 -#define GL_CURRENT_RASTER_DISTANCE 0x0B09 -#define GL_POINT_SMOOTH 0x0B10 -#define GL_LINE_STIPPLE 0x0B24 -#define GL_LINE_STIPPLE_PATTERN 0x0B25 -#define GL_LINE_STIPPLE_REPEAT 0x0B26 -#define GL_LIST_MODE 0x0B30 -#define GL_MAX_LIST_NESTING 0x0B31 -#define GL_LIST_BASE 0x0B32 -#define GL_LIST_INDEX 0x0B33 -#define GL_POLYGON_STIPPLE 0x0B42 -#define GL_EDGE_FLAG 0x0B43 -#define GL_LIGHTING 0x0B50 -#define GL_LIGHT_MODEL_LOCAL_VIEWER 0x0B51 -#define GL_LIGHT_MODEL_TWO_SIDE 0x0B52 -#define GL_LIGHT_MODEL_AMBIENT 0x0B53 -#define GL_SHADE_MODEL 0x0B54 -#define GL_COLOR_MATERIAL_FACE 0x0B55 -#define GL_COLOR_MATERIAL_PARAMETER 0x0B56 -#define GL_COLOR_MATERIAL 0x0B57 -#define GL_FOG 0x0B60 -#define GL_FOG_INDEX 0x0B61 -#define GL_FOG_DENSITY 0x0B62 -#define GL_FOG_START 0x0B63 -#define GL_FOG_END 0x0B64 -#define GL_FOG_MODE 0x0B65 -#define GL_FOG_COLOR 0x0B66 -#define GL_ACCUM_CLEAR_VALUE 0x0B80 -#define GL_MATRIX_MODE 0x0BA0 -#define GL_NORMALIZE 0x0BA1 -#define GL_MODELVIEW_STACK_DEPTH 0x0BA3 -#define GL_PROJECTION_STACK_DEPTH 0x0BA4 -#define GL_TEXTURE_STACK_DEPTH 0x0BA5 -#define GL_MODELVIEW_MATRIX 0x0BA6 -#define GL_PROJECTION_MATRIX 0x0BA7 -#define GL_TEXTURE_MATRIX 0x0BA8 -#define GL_ATTRIB_STACK_DEPTH 0x0BB0 -#define GL_CLIENT_ATTRIB_STACK_DEPTH 0x0BB1 -#define GL_ALPHA_TEST 0x0BC0 -#define GL_ALPHA_TEST_FUNC 0x0BC1 -#define GL_ALPHA_TEST_REF 0x0BC2 -#define GL_INDEX_LOGIC_OP 0x0BF1 -#define GL_LOGIC_OP 0x0BF1 -#define GL_AUX_BUFFERS 0x0C00 -#define GL_INDEX_CLEAR_VALUE 0x0C20 -#define GL_INDEX_WRITEMASK 0x0C21 -#define GL_INDEX_MODE 0x0C30 -#define GL_RGBA_MODE 0x0C31 -#define GL_RENDER_MODE 0x0C40 -#define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50 -#define GL_POINT_SMOOTH_HINT 0x0C51 -#define GL_FOG_HINT 0x0C54 -#define GL_TEXTURE_GEN_S 0x0C60 -#define GL_TEXTURE_GEN_T 0x0C61 -#define GL_TEXTURE_GEN_R 0x0C62 -#define GL_TEXTURE_GEN_Q 0x0C63 -#define GL_PIXEL_MAP_I_TO_I_SIZE 0x0CB0 -#define GL_PIXEL_MAP_S_TO_S_SIZE 0x0CB1 -#define GL_PIXEL_MAP_I_TO_R_SIZE 0x0CB2 -#define GL_PIXEL_MAP_I_TO_G_SIZE 0x0CB3 -#define GL_PIXEL_MAP_I_TO_B_SIZE 0x0CB4 -#define GL_PIXEL_MAP_I_TO_A_SIZE 0x0CB5 -#define GL_PIXEL_MAP_R_TO_R_SIZE 0x0CB6 -#define GL_PIXEL_MAP_G_TO_G_SIZE 0x0CB7 -#define GL_PIXEL_MAP_B_TO_B_SIZE 0x0CB8 -#define GL_PIXEL_MAP_A_TO_A_SIZE 0x0CB9 -#define GL_MAP_COLOR 0x0D10 -#define GL_MAP_STENCIL 0x0D11 -#define GL_INDEX_SHIFT 0x0D12 -#define GL_INDEX_OFFSET 0x0D13 -#define GL_RED_SCALE 0x0D14 -#define GL_RED_BIAS 0x0D15 -#define GL_ZOOM_X 0x0D16 -#define GL_ZOOM_Y 0x0D17 -#define GL_GREEN_SCALE 0x0D18 -#define GL_GREEN_BIAS 0x0D19 -#define GL_BLUE_SCALE 0x0D1A -#define GL_BLUE_BIAS 0x0D1B -#define GL_ALPHA_SCALE 0x0D1C -#define GL_ALPHA_BIAS 0x0D1D -#define GL_DEPTH_SCALE 0x0D1E -#define GL_DEPTH_BIAS 0x0D1F -#define GL_MAX_EVAL_ORDER 0x0D30 -#define GL_MAX_LIGHTS 0x0D31 -#define GL_MAX_CLIP_PLANES 0x0D32 -#define GL_MAX_PIXEL_MAP_TABLE 0x0D34 -#define GL_MAX_ATTRIB_STACK_DEPTH 0x0D35 -#define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36 -#define GL_MAX_NAME_STACK_DEPTH 0x0D37 -#define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38 -#define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39 -#define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 0x0D3B -#define GL_INDEX_BITS 0x0D51 -#define GL_RED_BITS 0x0D52 -#define GL_GREEN_BITS 0x0D53 -#define GL_BLUE_BITS 0x0D54 -#define GL_ALPHA_BITS 0x0D55 -#define GL_DEPTH_BITS 0x0D56 -#define GL_STENCIL_BITS 0x0D57 -#define GL_ACCUM_RED_BITS 0x0D58 -#define GL_ACCUM_GREEN_BITS 0x0D59 -#define GL_ACCUM_BLUE_BITS 0x0D5A -#define GL_ACCUM_ALPHA_BITS 0x0D5B -#define GL_NAME_STACK_DEPTH 0x0D70 -#define GL_AUTO_NORMAL 0x0D80 -#define GL_MAP1_COLOR_4 0x0D90 -#define GL_MAP1_INDEX 0x0D91 -#define GL_MAP1_NORMAL 0x0D92 -#define GL_MAP1_TEXTURE_COORD_1 0x0D93 -#define GL_MAP1_TEXTURE_COORD_2 0x0D94 -#define GL_MAP1_TEXTURE_COORD_3 0x0D95 -#define GL_MAP1_TEXTURE_COORD_4 0x0D96 -#define GL_MAP1_VERTEX_3 0x0D97 -#define GL_MAP1_VERTEX_4 0x0D98 -#define GL_MAP2_COLOR_4 0x0DB0 -#define GL_MAP2_INDEX 0x0DB1 -#define GL_MAP2_NORMAL 0x0DB2 -#define GL_MAP2_TEXTURE_COORD_1 0x0DB3 -#define GL_MAP2_TEXTURE_COORD_2 0x0DB4 -#define GL_MAP2_TEXTURE_COORD_3 0x0DB5 -#define GL_MAP2_TEXTURE_COORD_4 0x0DB6 -#define GL_MAP2_VERTEX_3 0x0DB7 -#define GL_MAP2_VERTEX_4 0x0DB8 -#define GL_MAP1_GRID_DOMAIN 0x0DD0 -#define GL_MAP1_GRID_SEGMENTS 0x0DD1 -#define GL_MAP2_GRID_DOMAIN 0x0DD2 -#define GL_MAP2_GRID_SEGMENTS 0x0DD3 -#define GL_FEEDBACK_BUFFER_SIZE 0x0DF1 -#define GL_FEEDBACK_BUFFER_TYPE 0x0DF2 -#define GL_SELECTION_BUFFER_SIZE 0x0DF4 -#define GL_VERTEX_ARRAY 0x8074 -#define GL_NORMAL_ARRAY 0x8075 -#define GL_COLOR_ARRAY 0x8076 -#define GL_INDEX_ARRAY 0x8077 -#define GL_TEXTURE_COORD_ARRAY 0x8078 -#define GL_EDGE_FLAG_ARRAY 0x8079 -#define GL_VERTEX_ARRAY_SIZE 0x807A -#define GL_VERTEX_ARRAY_TYPE 0x807B -#define GL_VERTEX_ARRAY_STRIDE 0x807C -#define GL_NORMAL_ARRAY_TYPE 0x807E -#define GL_NORMAL_ARRAY_STRIDE 0x807F -#define GL_COLOR_ARRAY_SIZE 0x8081 -#define GL_COLOR_ARRAY_TYPE 0x8082 -#define GL_COLOR_ARRAY_STRIDE 0x8083 -#define GL_INDEX_ARRAY_TYPE 0x8085 -#define GL_INDEX_ARRAY_STRIDE 0x8086 -#define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088 -#define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089 -#define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A -#define GL_EDGE_FLAG_ARRAY_STRIDE 0x808C -#define GL_TEXTURE_COMPONENTS 0x1003 -#define GL_TEXTURE_BORDER 0x1005 -#define GL_TEXTURE_LUMINANCE_SIZE 0x8060 -#define GL_TEXTURE_INTENSITY_SIZE 0x8061 -#define GL_TEXTURE_PRIORITY 0x8066 -#define GL_TEXTURE_RESIDENT 0x8067 -#define GL_AMBIENT 0x1200 -#define GL_DIFFUSE 0x1201 -#define GL_SPECULAR 0x1202 -#define GL_POSITION 0x1203 -#define GL_SPOT_DIRECTION 0x1204 -#define GL_SPOT_EXPONENT 0x1205 -#define GL_SPOT_CUTOFF 0x1206 -#define GL_CONSTANT_ATTENUATION 0x1207 -#define GL_LINEAR_ATTENUATION 0x1208 -#define GL_QUADRATIC_ATTENUATION 0x1209 -#define GL_COMPILE 0x1300 -#define GL_COMPILE_AND_EXECUTE 0x1301 -#define GL_2_BYTES 0x1407 -#define GL_3_BYTES 0x1408 -#define GL_4_BYTES 0x1409 -#define GL_EMISSION 0x1600 -#define GL_SHININESS 0x1601 -#define GL_AMBIENT_AND_DIFFUSE 0x1602 -#define GL_COLOR_INDEXES 0x1603 -#define GL_MODELVIEW 0x1700 -#define GL_PROJECTION 0x1701 -#define GL_COLOR_INDEX 0x1900 -#define GL_LUMINANCE 0x1909 -#define GL_LUMINANCE_ALPHA 0x190A -#define GL_BITMAP 0x1A00 -#define GL_RENDER 0x1C00 -#define GL_FEEDBACK 0x1C01 -#define GL_SELECT 0x1C02 -#define GL_FLAT 0x1D00 -#define GL_SMOOTH 0x1D01 -#define GL_S 0x2000 -#define GL_T 0x2001 -#define GL_R 0x2002 -#define GL_Q 0x2003 -#define GL_MODULATE 0x2100 -#define GL_DECAL 0x2101 -#define GL_TEXTURE_ENV_MODE 0x2200 -#define GL_TEXTURE_ENV_COLOR 0x2201 -#define GL_TEXTURE_ENV 0x2300 -#define GL_EYE_LINEAR 0x2400 -#define GL_OBJECT_LINEAR 0x2401 -#define GL_SPHERE_MAP 0x2402 -#define GL_TEXTURE_GEN_MODE 0x2500 -#define GL_OBJECT_PLANE 0x2501 -#define GL_EYE_PLANE 0x2502 -#define GL_CLAMP 0x2900 -#define GL_ALPHA4 0x803B -#define GL_ALPHA8 0x803C -#define GL_ALPHA12 0x803D -#define GL_ALPHA16 0x803E -#define GL_LUMINANCE4 0x803F -#define GL_LUMINANCE8 0x8040 -#define GL_LUMINANCE12 0x8041 -#define GL_LUMINANCE16 0x8042 -#define GL_LUMINANCE4_ALPHA4 0x8043 -#define GL_LUMINANCE6_ALPHA2 0x8044 -#define GL_LUMINANCE8_ALPHA8 0x8045 -#define GL_LUMINANCE12_ALPHA4 0x8046 -#define GL_LUMINANCE12_ALPHA12 0x8047 -#define GL_LUMINANCE16_ALPHA16 0x8048 -#define GL_INTENSITY 0x8049 -#define GL_INTENSITY4 0x804A -#define GL_INTENSITY8 0x804B -#define GL_INTENSITY12 0x804C -#define GL_INTENSITY16 0x804D -#define GL_V2F 0x2A20 -#define GL_V3F 0x2A21 -#define GL_C4UB_V2F 0x2A22 -#define GL_C4UB_V3F 0x2A23 -#define GL_C3F_V3F 0x2A24 -#define GL_N3F_V3F 0x2A25 -#define GL_C4F_N3F_V3F 0x2A26 -#define GL_T2F_V3F 0x2A27 -#define GL_T4F_V4F 0x2A28 -#define GL_T2F_C4UB_V3F 0x2A29 -#define GL_T2F_C3F_V3F 0x2A2A -#define GL_T2F_N3F_V3F 0x2A2B -#define GL_T2F_C4F_N3F_V3F 0x2A2C -#define GL_T4F_C4F_N3F_V4F 0x2A2D -#define GL_CLIP_PLANE0 0x3000 -#define GL_CLIP_PLANE1 0x3001 -#define GL_CLIP_PLANE2 0x3002 -#define GL_CLIP_PLANE3 0x3003 -#define GL_CLIP_PLANE4 0x3004 -#define GL_CLIP_PLANE5 0x3005 -#define GL_LIGHT0 0x4000 -#define GL_LIGHT1 0x4001 -#define GL_LIGHT2 0x4002 -#define GL_LIGHT3 0x4003 -#define GL_LIGHT4 0x4004 -#define GL_LIGHT5 0x4005 -#define GL_LIGHT6 0x4006 -#define GL_LIGHT7 0x4007 -#define GL_UNSIGNED_BYTE_3_3_2 0x8032 -#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 -#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 -#define GL_UNSIGNED_INT_8_8_8_8 0x8035 -#define GL_UNSIGNED_INT_10_10_10_2 0x8036 -#define GL_TEXTURE_BINDING_3D 0x806A -#define GL_PACK_SKIP_IMAGES 0x806B -#define GL_PACK_IMAGE_HEIGHT 0x806C -#define GL_UNPACK_SKIP_IMAGES 0x806D -#define GL_UNPACK_IMAGE_HEIGHT 0x806E -#define GL_TEXTURE_3D 0x806F -#define GL_PROXY_TEXTURE_3D 0x8070 -#define GL_TEXTURE_DEPTH 0x8071 -#define GL_TEXTURE_WRAP_R 0x8072 -#define GL_MAX_3D_TEXTURE_SIZE 0x8073 -#define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362 -#define GL_UNSIGNED_SHORT_5_6_5 0x8363 -#define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364 -#define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365 -#define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366 -#define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367 -#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368 -#define GL_BGR 0x80E0 -#define GL_BGRA 0x80E1 -#define GL_MAX_ELEMENTS_VERTICES 0x80E8 -#define GL_MAX_ELEMENTS_INDICES 0x80E9 -#define GL_CLAMP_TO_EDGE 0x812F -#define GL_TEXTURE_MIN_LOD 0x813A -#define GL_TEXTURE_MAX_LOD 0x813B -#define GL_TEXTURE_BASE_LEVEL 0x813C -#define GL_TEXTURE_MAX_LEVEL 0x813D -#define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12 -#define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13 -#define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22 -#define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23 -#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E -#define GL_RESCALE_NORMAL 0x803A -#define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8 -#define GL_SINGLE_COLOR 0x81F9 -#define GL_SEPARATE_SPECULAR_COLOR 0x81FA -#define GL_ALIASED_POINT_SIZE_RANGE 0x846D -#define GL_TEXTURE0 0x84C0 -#define GL_TEXTURE1 0x84C1 -#define GL_TEXTURE2 0x84C2 -#define GL_TEXTURE3 0x84C3 -#define GL_TEXTURE4 0x84C4 -#define GL_TEXTURE5 0x84C5 -#define GL_TEXTURE6 0x84C6 -#define GL_TEXTURE7 0x84C7 -#define GL_TEXTURE8 0x84C8 -#define GL_TEXTURE9 0x84C9 -#define GL_TEXTURE10 0x84CA -#define GL_TEXTURE11 0x84CB -#define GL_TEXTURE12 0x84CC -#define GL_TEXTURE13 0x84CD -#define GL_TEXTURE14 0x84CE -#define GL_TEXTURE15 0x84CF -#define GL_TEXTURE16 0x84D0 -#define GL_TEXTURE17 0x84D1 -#define GL_TEXTURE18 0x84D2 -#define GL_TEXTURE19 0x84D3 -#define GL_TEXTURE20 0x84D4 -#define GL_TEXTURE21 0x84D5 -#define GL_TEXTURE22 0x84D6 -#define GL_TEXTURE23 0x84D7 -#define GL_TEXTURE24 0x84D8 -#define GL_TEXTURE25 0x84D9 -#define GL_TEXTURE26 0x84DA -#define GL_TEXTURE27 0x84DB -#define GL_TEXTURE28 0x84DC -#define GL_TEXTURE29 0x84DD -#define GL_TEXTURE30 0x84DE -#define GL_TEXTURE31 0x84DF -#define GL_ACTIVE_TEXTURE 0x84E0 -#define GL_MULTISAMPLE 0x809D -#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E -#define GL_SAMPLE_ALPHA_TO_ONE 0x809F -#define GL_SAMPLE_COVERAGE 0x80A0 -#define GL_SAMPLE_BUFFERS 0x80A8 -#define GL_SAMPLES 0x80A9 -#define GL_SAMPLE_COVERAGE_VALUE 0x80AA -#define GL_SAMPLE_COVERAGE_INVERT 0x80AB -#define GL_TEXTURE_CUBE_MAP 0x8513 -#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514 -#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 -#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516 -#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517 -#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518 -#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519 -#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A -#define GL_PROXY_TEXTURE_CUBE_MAP 0x851B -#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C -#define GL_COMPRESSED_RGB 0x84ED -#define GL_COMPRESSED_RGBA 0x84EE -#define GL_TEXTURE_COMPRESSION_HINT 0x84EF -#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0 -#define GL_TEXTURE_COMPRESSED 0x86A1 -#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 -#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 -#define GL_CLAMP_TO_BORDER 0x812D -#define GL_CLIENT_ACTIVE_TEXTURE 0x84E1 -#define GL_MAX_TEXTURE_UNITS 0x84E2 -#define GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3 -#define GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4 -#define GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5 -#define GL_TRANSPOSE_COLOR_MATRIX 0x84E6 -#define GL_MULTISAMPLE_BIT 0x20000000 -#define GL_NORMAL_MAP 0x8511 -#define GL_REFLECTION_MAP 0x8512 -#define GL_COMPRESSED_ALPHA 0x84E9 -#define GL_COMPRESSED_LUMINANCE 0x84EA -#define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB -#define GL_COMPRESSED_INTENSITY 0x84EC -#define GL_COMBINE 0x8570 -#define GL_COMBINE_RGB 0x8571 -#define GL_COMBINE_ALPHA 0x8572 -#define GL_SOURCE0_RGB 0x8580 -#define GL_SOURCE1_RGB 0x8581 -#define GL_SOURCE2_RGB 0x8582 -#define GL_SOURCE0_ALPHA 0x8588 -#define GL_SOURCE1_ALPHA 0x8589 -#define GL_SOURCE2_ALPHA 0x858A -#define GL_OPERAND0_RGB 0x8590 -#define GL_OPERAND1_RGB 0x8591 -#define GL_OPERAND2_RGB 0x8592 -#define GL_OPERAND0_ALPHA 0x8598 -#define GL_OPERAND1_ALPHA 0x8599 -#define GL_OPERAND2_ALPHA 0x859A -#define GL_RGB_SCALE 0x8573 -#define GL_ADD_SIGNED 0x8574 -#define GL_INTERPOLATE 0x8575 -#define GL_SUBTRACT 0x84E7 -#define GL_CONSTANT 0x8576 -#define GL_PRIMARY_COLOR 0x8577 -#define GL_PREVIOUS 0x8578 -#define GL_DOT3_RGB 0x86AE -#define GL_DOT3_RGBA 0x86AF -#define GL_BLEND_DST_RGB 0x80C8 -#define GL_BLEND_SRC_RGB 0x80C9 -#define GL_BLEND_DST_ALPHA 0x80CA -#define GL_BLEND_SRC_ALPHA 0x80CB -#define GL_POINT_FADE_THRESHOLD_SIZE 0x8128 -#define GL_DEPTH_COMPONENT16 0x81A5 -#define GL_DEPTH_COMPONENT24 0x81A6 -#define GL_DEPTH_COMPONENT32 0x81A7 -#define GL_MIRRORED_REPEAT 0x8370 -#define GL_MAX_TEXTURE_LOD_BIAS 0x84FD -#define GL_TEXTURE_LOD_BIAS 0x8501 -#define GL_INCR_WRAP 0x8507 -#define GL_DECR_WRAP 0x8508 -#define GL_TEXTURE_DEPTH_SIZE 0x884A -#define GL_TEXTURE_COMPARE_MODE 0x884C -#define GL_TEXTURE_COMPARE_FUNC 0x884D -#define GL_POINT_SIZE_MIN 0x8126 -#define GL_POINT_SIZE_MAX 0x8127 -#define GL_POINT_DISTANCE_ATTENUATION 0x8129 -#define GL_GENERATE_MIPMAP 0x8191 -#define GL_GENERATE_MIPMAP_HINT 0x8192 -#define GL_FOG_COORDINATE_SOURCE 0x8450 -#define GL_FOG_COORDINATE 0x8451 -#define GL_FRAGMENT_DEPTH 0x8452 -#define GL_CURRENT_FOG_COORDINATE 0x8453 -#define GL_FOG_COORDINATE_ARRAY_TYPE 0x8454 -#define GL_FOG_COORDINATE_ARRAY_STRIDE 0x8455 -#define GL_FOG_COORDINATE_ARRAY_POINTER 0x8456 -#define GL_FOG_COORDINATE_ARRAY 0x8457 -#define GL_COLOR_SUM 0x8458 -#define GL_CURRENT_SECONDARY_COLOR 0x8459 -#define GL_SECONDARY_COLOR_ARRAY_SIZE 0x845A -#define GL_SECONDARY_COLOR_ARRAY_TYPE 0x845B -#define GL_SECONDARY_COLOR_ARRAY_STRIDE 0x845C -#define GL_SECONDARY_COLOR_ARRAY_POINTER 0x845D -#define GL_SECONDARY_COLOR_ARRAY 0x845E -#define GL_TEXTURE_FILTER_CONTROL 0x8500 -#define GL_DEPTH_TEXTURE_MODE 0x884B -#define GL_COMPARE_R_TO_TEXTURE 0x884E -#define GL_FUNC_ADD 0x8006 -#define GL_FUNC_SUBTRACT 0x800A -#define GL_FUNC_REVERSE_SUBTRACT 0x800B -#define GL_MIN 0x8007 -#define GL_MAX 0x8008 -#define GL_CONSTANT_COLOR 0x8001 -#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002 -#define GL_CONSTANT_ALPHA 0x8003 -#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 -#define GL_BUFFER_SIZE 0x8764 -#define GL_BUFFER_USAGE 0x8765 -#define GL_QUERY_COUNTER_BITS 0x8864 -#define GL_CURRENT_QUERY 0x8865 -#define GL_QUERY_RESULT 0x8866 -#define GL_QUERY_RESULT_AVAILABLE 0x8867 -#define GL_ARRAY_BUFFER 0x8892 -#define GL_ELEMENT_ARRAY_BUFFER 0x8893 -#define GL_ARRAY_BUFFER_BINDING 0x8894 -#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895 -#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F -#define GL_READ_ONLY 0x88B8 -#define GL_WRITE_ONLY 0x88B9 -#define GL_READ_WRITE 0x88BA -#define GL_BUFFER_ACCESS 0x88BB -#define GL_BUFFER_MAPPED 0x88BC -#define GL_BUFFER_MAP_POINTER 0x88BD -#define GL_STREAM_DRAW 0x88E0 -#define GL_STREAM_READ 0x88E1 -#define GL_STREAM_COPY 0x88E2 -#define GL_STATIC_DRAW 0x88E4 -#define GL_STATIC_READ 0x88E5 -#define GL_STATIC_COPY 0x88E6 -#define GL_DYNAMIC_DRAW 0x88E8 -#define GL_DYNAMIC_READ 0x88E9 -#define GL_DYNAMIC_COPY 0x88EA -#define GL_SAMPLES_PASSED 0x8914 -#define GL_SRC1_ALPHA 0x8589 -#define GL_VERTEX_ARRAY_BUFFER_BINDING 0x8896 -#define GL_NORMAL_ARRAY_BUFFER_BINDING 0x8897 -#define GL_COLOR_ARRAY_BUFFER_BINDING 0x8898 -#define GL_INDEX_ARRAY_BUFFER_BINDING 0x8899 -#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A -#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING 0x889B -#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING 0x889C -#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING 0x889D -#define GL_WEIGHT_ARRAY_BUFFER_BINDING 0x889E -#define GL_FOG_COORD_SRC 0x8450 -#define GL_FOG_COORD 0x8451 -#define GL_CURRENT_FOG_COORD 0x8453 -#define GL_FOG_COORD_ARRAY_TYPE 0x8454 -#define GL_FOG_COORD_ARRAY_STRIDE 0x8455 -#define GL_FOG_COORD_ARRAY_POINTER 0x8456 -#define GL_FOG_COORD_ARRAY 0x8457 -#define GL_FOG_COORD_ARRAY_BUFFER_BINDING 0x889D -#define GL_SRC0_RGB 0x8580 -#define GL_SRC1_RGB 0x8581 -#define GL_SRC2_RGB 0x8582 -#define GL_SRC0_ALPHA 0x8588 -#define GL_SRC2_ALPHA 0x858A -#define GL_BLEND_EQUATION_RGB 0x8009 -#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622 -#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623 -#define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624 -#define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625 -#define GL_CURRENT_VERTEX_ATTRIB 0x8626 -#define GL_VERTEX_PROGRAM_POINT_SIZE 0x8642 -#define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645 -#define GL_STENCIL_BACK_FUNC 0x8800 -#define GL_STENCIL_BACK_FAIL 0x8801 -#define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802 -#define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803 -#define GL_MAX_DRAW_BUFFERS 0x8824 -#define GL_DRAW_BUFFER0 0x8825 -#define GL_DRAW_BUFFER1 0x8826 -#define GL_DRAW_BUFFER2 0x8827 -#define GL_DRAW_BUFFER3 0x8828 -#define GL_DRAW_BUFFER4 0x8829 -#define GL_DRAW_BUFFER5 0x882A -#define GL_DRAW_BUFFER6 0x882B -#define GL_DRAW_BUFFER7 0x882C -#define GL_DRAW_BUFFER8 0x882D -#define GL_DRAW_BUFFER9 0x882E -#define GL_DRAW_BUFFER10 0x882F -#define GL_DRAW_BUFFER11 0x8830 -#define GL_DRAW_BUFFER12 0x8831 -#define GL_DRAW_BUFFER13 0x8832 -#define GL_DRAW_BUFFER14 0x8833 -#define GL_DRAW_BUFFER15 0x8834 -#define GL_BLEND_EQUATION_ALPHA 0x883D -#define GL_MAX_VERTEX_ATTRIBS 0x8869 -#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A -#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872 -#define GL_FRAGMENT_SHADER 0x8B30 -#define GL_VERTEX_SHADER 0x8B31 -#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49 -#define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A -#define GL_MAX_VARYING_FLOATS 0x8B4B -#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C -#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D -#define GL_SHADER_TYPE 0x8B4F -#define GL_FLOAT_VEC2 0x8B50 -#define GL_FLOAT_VEC3 0x8B51 -#define GL_FLOAT_VEC4 0x8B52 -#define GL_INT_VEC2 0x8B53 -#define GL_INT_VEC3 0x8B54 -#define GL_INT_VEC4 0x8B55 -#define GL_BOOL 0x8B56 -#define GL_BOOL_VEC2 0x8B57 -#define GL_BOOL_VEC3 0x8B58 -#define GL_BOOL_VEC4 0x8B59 -#define GL_FLOAT_MAT2 0x8B5A -#define GL_FLOAT_MAT3 0x8B5B -#define GL_FLOAT_MAT4 0x8B5C -#define GL_SAMPLER_1D 0x8B5D -#define GL_SAMPLER_2D 0x8B5E -#define GL_SAMPLER_3D 0x8B5F -#define GL_SAMPLER_CUBE 0x8B60 -#define GL_SAMPLER_1D_SHADOW 0x8B61 -#define GL_SAMPLER_2D_SHADOW 0x8B62 -#define GL_DELETE_STATUS 0x8B80 -#define GL_COMPILE_STATUS 0x8B81 -#define GL_LINK_STATUS 0x8B82 -#define GL_VALIDATE_STATUS 0x8B83 -#define GL_INFO_LOG_LENGTH 0x8B84 -#define GL_ATTACHED_SHADERS 0x8B85 -#define GL_ACTIVE_UNIFORMS 0x8B86 -#define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87 -#define GL_SHADER_SOURCE_LENGTH 0x8B88 -#define GL_ACTIVE_ATTRIBUTES 0x8B89 -#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A -#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B -#define GL_SHADING_LANGUAGE_VERSION 0x8B8C -#define GL_CURRENT_PROGRAM 0x8B8D -#define GL_POINT_SPRITE_COORD_ORIGIN 0x8CA0 -#define GL_LOWER_LEFT 0x8CA1 -#define GL_UPPER_LEFT 0x8CA2 -#define GL_STENCIL_BACK_REF 0x8CA3 -#define GL_STENCIL_BACK_VALUE_MASK 0x8CA4 -#define GL_STENCIL_BACK_WRITEMASK 0x8CA5 -#define GL_VERTEX_PROGRAM_TWO_SIDE 0x8643 -#define GL_POINT_SPRITE 0x8861 -#define GL_COORD_REPLACE 0x8862 -#define GL_MAX_TEXTURE_COORDS 0x8871 -#define GL_PIXEL_PACK_BUFFER 0x88EB -#define GL_PIXEL_UNPACK_BUFFER 0x88EC -#define GL_PIXEL_PACK_BUFFER_BINDING 0x88ED -#define GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF -#define GL_FLOAT_MAT2x3 0x8B65 -#define GL_FLOAT_MAT2x4 0x8B66 -#define GL_FLOAT_MAT3x2 0x8B67 -#define GL_FLOAT_MAT3x4 0x8B68 -#define GL_FLOAT_MAT4x2 0x8B69 -#define GL_FLOAT_MAT4x3 0x8B6A -#define GL_SRGB 0x8C40 -#define GL_SRGB8 0x8C41 -#define GL_SRGB_ALPHA 0x8C42 -#define GL_SRGB8_ALPHA8 0x8C43 -#define GL_COMPRESSED_SRGB 0x8C48 -#define GL_COMPRESSED_SRGB_ALPHA 0x8C49 -#define GL_CURRENT_RASTER_SECONDARY_COLOR 0x845F -#define GL_SLUMINANCE_ALPHA 0x8C44 -#define GL_SLUMINANCE8_ALPHA8 0x8C45 -#define GL_SLUMINANCE 0x8C46 -#define GL_SLUMINANCE8 0x8C47 -#define GL_COMPRESSED_SLUMINANCE 0x8C4A -#define GL_COMPRESSED_SLUMINANCE_ALPHA 0x8C4B -#define GL_COMPARE_REF_TO_TEXTURE 0x884E -#define GL_CLIP_DISTANCE0 0x3000 -#define GL_CLIP_DISTANCE1 0x3001 -#define GL_CLIP_DISTANCE2 0x3002 -#define GL_CLIP_DISTANCE3 0x3003 -#define GL_CLIP_DISTANCE4 0x3004 -#define GL_CLIP_DISTANCE5 0x3005 -#define GL_CLIP_DISTANCE6 0x3006 -#define GL_CLIP_DISTANCE7 0x3007 -#define GL_MAX_CLIP_DISTANCES 0x0D32 -#define GL_MAJOR_VERSION 0x821B -#define GL_MINOR_VERSION 0x821C -#define GL_NUM_EXTENSIONS 0x821D -#define GL_CONTEXT_FLAGS 0x821E -#define GL_COMPRESSED_RED 0x8225 -#define GL_COMPRESSED_RG 0x8226 -#define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x00000001 -#define GL_RGBA32F 0x8814 -#define GL_RGB32F 0x8815 -#define GL_RGBA16F 0x881A -#define GL_RGB16F 0x881B -#define GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD -#define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF -#define GL_MIN_PROGRAM_TEXEL_OFFSET 0x8904 -#define GL_MAX_PROGRAM_TEXEL_OFFSET 0x8905 -#define GL_CLAMP_READ_COLOR 0x891C -#define GL_FIXED_ONLY 0x891D -#define GL_MAX_VARYING_COMPONENTS 0x8B4B -#define GL_TEXTURE_1D_ARRAY 0x8C18 -#define GL_PROXY_TEXTURE_1D_ARRAY 0x8C19 -#define GL_TEXTURE_2D_ARRAY 0x8C1A -#define GL_PROXY_TEXTURE_2D_ARRAY 0x8C1B -#define GL_TEXTURE_BINDING_1D_ARRAY 0x8C1C -#define GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D -#define GL_R11F_G11F_B10F 0x8C3A -#define GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B -#define GL_RGB9_E5 0x8C3D -#define GL_UNSIGNED_INT_5_9_9_9_REV 0x8C3E -#define GL_TEXTURE_SHARED_SIZE 0x8C3F -#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76 -#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F -#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80 -#define GL_TRANSFORM_FEEDBACK_VARYINGS 0x8C83 -#define GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84 -#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85 -#define GL_PRIMITIVES_GENERATED 0x8C87 -#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88 -#define GL_RASTERIZER_DISCARD 0x8C89 -#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A -#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B -#define GL_INTERLEAVED_ATTRIBS 0x8C8C -#define GL_SEPARATE_ATTRIBS 0x8C8D -#define GL_TRANSFORM_FEEDBACK_BUFFER 0x8C8E -#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F -#define GL_RGBA32UI 0x8D70 -#define GL_RGB32UI 0x8D71 -#define GL_RGBA16UI 0x8D76 -#define GL_RGB16UI 0x8D77 -#define GL_RGBA8UI 0x8D7C -#define GL_RGB8UI 0x8D7D -#define GL_RGBA32I 0x8D82 -#define GL_RGB32I 0x8D83 -#define GL_RGBA16I 0x8D88 -#define GL_RGB16I 0x8D89 -#define GL_RGBA8I 0x8D8E -#define GL_RGB8I 0x8D8F -#define GL_RED_INTEGER 0x8D94 -#define GL_GREEN_INTEGER 0x8D95 -#define GL_BLUE_INTEGER 0x8D96 -#define GL_RGB_INTEGER 0x8D98 -#define GL_RGBA_INTEGER 0x8D99 -#define GL_BGR_INTEGER 0x8D9A -#define GL_BGRA_INTEGER 0x8D9B -#define GL_SAMPLER_1D_ARRAY 0x8DC0 -#define GL_SAMPLER_2D_ARRAY 0x8DC1 -#define GL_SAMPLER_1D_ARRAY_SHADOW 0x8DC3 -#define GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4 -#define GL_SAMPLER_CUBE_SHADOW 0x8DC5 -#define GL_UNSIGNED_INT_VEC2 0x8DC6 -#define GL_UNSIGNED_INT_VEC3 0x8DC7 -#define GL_UNSIGNED_INT_VEC4 0x8DC8 -#define GL_INT_SAMPLER_1D 0x8DC9 -#define GL_INT_SAMPLER_2D 0x8DCA -#define GL_INT_SAMPLER_3D 0x8DCB -#define GL_INT_SAMPLER_CUBE 0x8DCC -#define GL_INT_SAMPLER_1D_ARRAY 0x8DCE -#define GL_INT_SAMPLER_2D_ARRAY 0x8DCF -#define GL_UNSIGNED_INT_SAMPLER_1D 0x8DD1 -#define GL_UNSIGNED_INT_SAMPLER_2D 0x8DD2 -#define GL_UNSIGNED_INT_SAMPLER_3D 0x8DD3 -#define GL_UNSIGNED_INT_SAMPLER_CUBE 0x8DD4 -#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY 0x8DD6 -#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY 0x8DD7 -#define GL_QUERY_WAIT 0x8E13 -#define GL_QUERY_NO_WAIT 0x8E14 -#define GL_QUERY_BY_REGION_WAIT 0x8E15 -#define GL_QUERY_BY_REGION_NO_WAIT 0x8E16 -#define GL_BUFFER_ACCESS_FLAGS 0x911F -#define GL_BUFFER_MAP_LENGTH 0x9120 -#define GL_BUFFER_MAP_OFFSET 0x9121 -#define GL_DEPTH_COMPONENT32F 0x8CAC -#define GL_DEPTH32F_STENCIL8 0x8CAD -#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD -#define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506 -#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210 -#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211 -#define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212 -#define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213 -#define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214 -#define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215 -#define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216 -#define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217 -#define GL_FRAMEBUFFER_DEFAULT 0x8218 -#define GL_FRAMEBUFFER_UNDEFINED 0x8219 -#define GL_DEPTH_STENCIL_ATTACHMENT 0x821A -#define GL_MAX_RENDERBUFFER_SIZE 0x84E8 -#define GL_DEPTH_STENCIL 0x84F9 -#define GL_UNSIGNED_INT_24_8 0x84FA -#define GL_DEPTH24_STENCIL8 0x88F0 -#define GL_TEXTURE_STENCIL_SIZE 0x88F1 -#define GL_TEXTURE_RED_TYPE 0x8C10 -#define GL_TEXTURE_GREEN_TYPE 0x8C11 -#define GL_TEXTURE_BLUE_TYPE 0x8C12 -#define GL_TEXTURE_ALPHA_TYPE 0x8C13 -#define GL_TEXTURE_DEPTH_TYPE 0x8C16 -#define GL_UNSIGNED_NORMALIZED 0x8C17 -#define GL_FRAMEBUFFER_BINDING 0x8CA6 -#define GL_DRAW_FRAMEBUFFER_BINDING 0x8CA6 -#define GL_RENDERBUFFER_BINDING 0x8CA7 -#define GL_READ_FRAMEBUFFER 0x8CA8 -#define GL_DRAW_FRAMEBUFFER 0x8CA9 -#define GL_READ_FRAMEBUFFER_BINDING 0x8CAA -#define GL_RENDERBUFFER_SAMPLES 0x8CAB -#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0 -#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3 -#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 -#define GL_FRAMEBUFFER_COMPLETE 0x8CD5 -#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6 -#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7 -#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER 0x8CDB -#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER 0x8CDC -#define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD -#define GL_MAX_COLOR_ATTACHMENTS 0x8CDF -#define GL_COLOR_ATTACHMENT0 0x8CE0 -#define GL_COLOR_ATTACHMENT1 0x8CE1 -#define GL_COLOR_ATTACHMENT2 0x8CE2 -#define GL_COLOR_ATTACHMENT3 0x8CE3 -#define GL_COLOR_ATTACHMENT4 0x8CE4 -#define GL_COLOR_ATTACHMENT5 0x8CE5 -#define GL_COLOR_ATTACHMENT6 0x8CE6 -#define GL_COLOR_ATTACHMENT7 0x8CE7 -#define GL_COLOR_ATTACHMENT8 0x8CE8 -#define GL_COLOR_ATTACHMENT9 0x8CE9 -#define GL_COLOR_ATTACHMENT10 0x8CEA -#define GL_COLOR_ATTACHMENT11 0x8CEB -#define GL_COLOR_ATTACHMENT12 0x8CEC -#define GL_COLOR_ATTACHMENT13 0x8CED -#define GL_COLOR_ATTACHMENT14 0x8CEE -#define GL_COLOR_ATTACHMENT15 0x8CEF -#define GL_COLOR_ATTACHMENT16 0x8CF0 -#define GL_COLOR_ATTACHMENT17 0x8CF1 -#define GL_COLOR_ATTACHMENT18 0x8CF2 -#define GL_COLOR_ATTACHMENT19 0x8CF3 -#define GL_COLOR_ATTACHMENT20 0x8CF4 -#define GL_COLOR_ATTACHMENT21 0x8CF5 -#define GL_COLOR_ATTACHMENT22 0x8CF6 -#define GL_COLOR_ATTACHMENT23 0x8CF7 -#define GL_COLOR_ATTACHMENT24 0x8CF8 -#define GL_COLOR_ATTACHMENT25 0x8CF9 -#define GL_COLOR_ATTACHMENT26 0x8CFA -#define GL_COLOR_ATTACHMENT27 0x8CFB -#define GL_COLOR_ATTACHMENT28 0x8CFC -#define GL_COLOR_ATTACHMENT29 0x8CFD -#define GL_COLOR_ATTACHMENT30 0x8CFE -#define GL_COLOR_ATTACHMENT31 0x8CFF -#define GL_DEPTH_ATTACHMENT 0x8D00 -#define GL_STENCIL_ATTACHMENT 0x8D20 -#define GL_FRAMEBUFFER 0x8D40 -#define GL_RENDERBUFFER 0x8D41 -#define GL_RENDERBUFFER_WIDTH 0x8D42 -#define GL_RENDERBUFFER_HEIGHT 0x8D43 -#define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44 -#define GL_STENCIL_INDEX1 0x8D46 -#define GL_STENCIL_INDEX4 0x8D47 -#define GL_STENCIL_INDEX8 0x8D48 -#define GL_STENCIL_INDEX16 0x8D49 -#define GL_RENDERBUFFER_RED_SIZE 0x8D50 -#define GL_RENDERBUFFER_GREEN_SIZE 0x8D51 -#define GL_RENDERBUFFER_BLUE_SIZE 0x8D52 -#define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53 -#define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54 -#define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55 -#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56 -#define GL_MAX_SAMPLES 0x8D57 -#define GL_INDEX 0x8222 -#define GL_TEXTURE_LUMINANCE_TYPE 0x8C14 -#define GL_TEXTURE_INTENSITY_TYPE 0x8C15 -#define GL_FRAMEBUFFER_SRGB 0x8DB9 -#define GL_HALF_FLOAT 0x140B -#define GL_MAP_READ_BIT 0x0001 -#define GL_MAP_WRITE_BIT 0x0002 -#define GL_MAP_INVALIDATE_RANGE_BIT 0x0004 -#define GL_MAP_INVALIDATE_BUFFER_BIT 0x0008 -#define GL_MAP_FLUSH_EXPLICIT_BIT 0x0010 -#define GL_MAP_UNSYNCHRONIZED_BIT 0x0020 -#define GL_COMPRESSED_RED_RGTC1 0x8DBB -#define GL_COMPRESSED_SIGNED_RED_RGTC1 0x8DBC -#define GL_COMPRESSED_RG_RGTC2 0x8DBD -#define GL_COMPRESSED_SIGNED_RG_RGTC2 0x8DBE -#define GL_RG 0x8227 -#define GL_RG_INTEGER 0x8228 -#define GL_R8 0x8229 -#define GL_R16 0x822A -#define GL_RG8 0x822B -#define GL_RG16 0x822C -#define GL_R16F 0x822D -#define GL_R32F 0x822E -#define GL_RG16F 0x822F -#define GL_RG32F 0x8230 -#define GL_R8I 0x8231 -#define GL_R8UI 0x8232 -#define GL_R16I 0x8233 -#define GL_R16UI 0x8234 -#define GL_R32I 0x8235 -#define GL_R32UI 0x8236 -#define GL_RG8I 0x8237 -#define GL_RG8UI 0x8238 -#define GL_RG16I 0x8239 -#define GL_RG16UI 0x823A -#define GL_RG32I 0x823B -#define GL_RG32UI 0x823C -#define GL_VERTEX_ARRAY_BINDING 0x85B5 -#define GL_CLAMP_VERTEX_COLOR 0x891A -#define GL_CLAMP_FRAGMENT_COLOR 0x891B -#define GL_ALPHA_INTEGER 0x8D97 -#define GL_SAMPLER_2D_RECT 0x8B63 -#define GL_SAMPLER_2D_RECT_SHADOW 0x8B64 -#define GL_SAMPLER_BUFFER 0x8DC2 -#define GL_INT_SAMPLER_2D_RECT 0x8DCD -#define GL_INT_SAMPLER_BUFFER 0x8DD0 -#define GL_UNSIGNED_INT_SAMPLER_2D_RECT 0x8DD5 -#define GL_UNSIGNED_INT_SAMPLER_BUFFER 0x8DD8 -#define GL_TEXTURE_BUFFER 0x8C2A -#define GL_MAX_TEXTURE_BUFFER_SIZE 0x8C2B -#define GL_TEXTURE_BINDING_BUFFER 0x8C2C -#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING 0x8C2D -#define GL_TEXTURE_RECTANGLE 0x84F5 -#define GL_TEXTURE_BINDING_RECTANGLE 0x84F6 -#define GL_PROXY_TEXTURE_RECTANGLE 0x84F7 -#define GL_MAX_RECTANGLE_TEXTURE_SIZE 0x84F8 -#define GL_R8_SNORM 0x8F94 -#define GL_RG8_SNORM 0x8F95 -#define GL_RGB8_SNORM 0x8F96 -#define GL_RGBA8_SNORM 0x8F97 -#define GL_R16_SNORM 0x8F98 -#define GL_RG16_SNORM 0x8F99 -#define GL_RGB16_SNORM 0x8F9A -#define GL_RGBA16_SNORM 0x8F9B -#define GL_SIGNED_NORMALIZED 0x8F9C -#define GL_PRIMITIVE_RESTART 0x8F9D -#define GL_PRIMITIVE_RESTART_INDEX 0x8F9E -#define GL_COPY_READ_BUFFER 0x8F36 -#define GL_COPY_WRITE_BUFFER 0x8F37 -#define GL_UNIFORM_BUFFER 0x8A11 -#define GL_UNIFORM_BUFFER_BINDING 0x8A28 -#define GL_UNIFORM_BUFFER_START 0x8A29 -#define GL_UNIFORM_BUFFER_SIZE 0x8A2A -#define GL_MAX_VERTEX_UNIFORM_BLOCKS 0x8A2B -#define GL_MAX_GEOMETRY_UNIFORM_BLOCKS 0x8A2C -#define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D -#define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E -#define GL_MAX_UNIFORM_BUFFER_BINDINGS 0x8A2F -#define GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30 -#define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31 -#define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS 0x8A32 -#define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33 -#define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34 -#define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35 -#define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36 -#define GL_UNIFORM_TYPE 0x8A37 -#define GL_UNIFORM_SIZE 0x8A38 -#define GL_UNIFORM_NAME_LENGTH 0x8A39 -#define GL_UNIFORM_BLOCK_INDEX 0x8A3A -#define GL_UNIFORM_OFFSET 0x8A3B -#define GL_UNIFORM_ARRAY_STRIDE 0x8A3C -#define GL_UNIFORM_MATRIX_STRIDE 0x8A3D -#define GL_UNIFORM_IS_ROW_MAJOR 0x8A3E -#define GL_UNIFORM_BLOCK_BINDING 0x8A3F -#define GL_UNIFORM_BLOCK_DATA_SIZE 0x8A40 -#define GL_UNIFORM_BLOCK_NAME_LENGTH 0x8A41 -#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42 -#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43 -#define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44 -#define GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER 0x8A45 -#define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46 -#define GL_INVALID_INDEX 0xFFFFFFFF -#define GL_CONTEXT_CORE_PROFILE_BIT 0x00000001 -#define GL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002 -#define GL_LINES_ADJACENCY 0x000A -#define GL_LINE_STRIP_ADJACENCY 0x000B -#define GL_TRIANGLES_ADJACENCY 0x000C -#define GL_TRIANGLE_STRIP_ADJACENCY 0x000D -#define GL_PROGRAM_POINT_SIZE 0x8642 -#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS 0x8C29 -#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED 0x8DA7 -#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS 0x8DA8 -#define GL_GEOMETRY_SHADER 0x8DD9 -#define GL_GEOMETRY_VERTICES_OUT 0x8916 -#define GL_GEOMETRY_INPUT_TYPE 0x8917 -#define GL_GEOMETRY_OUTPUT_TYPE 0x8918 -#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS 0x8DDF -#define GL_MAX_GEOMETRY_OUTPUT_VERTICES 0x8DE0 -#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS 0x8DE1 -#define GL_MAX_VERTEX_OUTPUT_COMPONENTS 0x9122 -#define GL_MAX_GEOMETRY_INPUT_COMPONENTS 0x9123 -#define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS 0x9124 -#define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125 -#define GL_CONTEXT_PROFILE_MASK 0x9126 -#define GL_DEPTH_CLAMP 0x864F -#define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION 0x8E4C -#define GL_FIRST_VERTEX_CONVENTION 0x8E4D -#define GL_LAST_VERTEX_CONVENTION 0x8E4E -#define GL_PROVOKING_VERTEX 0x8E4F -#define GL_TEXTURE_CUBE_MAP_SEAMLESS 0x884F -#define GL_MAX_SERVER_WAIT_TIMEOUT 0x9111 -#define GL_OBJECT_TYPE 0x9112 -#define GL_SYNC_CONDITION 0x9113 -#define GL_SYNC_STATUS 0x9114 -#define GL_SYNC_FLAGS 0x9115 -#define GL_SYNC_FENCE 0x9116 -#define GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117 -#define GL_UNSIGNALED 0x9118 -#define GL_SIGNALED 0x9119 -#define GL_ALREADY_SIGNALED 0x911A -#define GL_TIMEOUT_EXPIRED 0x911B -#define GL_CONDITION_SATISFIED 0x911C -#define GL_WAIT_FAILED 0x911D -#define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFF -#define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001 -#define GL_SAMPLE_POSITION 0x8E50 -#define GL_SAMPLE_MASK 0x8E51 -#define GL_SAMPLE_MASK_VALUE 0x8E52 -#define GL_MAX_SAMPLE_MASK_WORDS 0x8E59 -#define GL_TEXTURE_2D_MULTISAMPLE 0x9100 -#define GL_PROXY_TEXTURE_2D_MULTISAMPLE 0x9101 -#define GL_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9102 -#define GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9103 -#define GL_TEXTURE_BINDING_2D_MULTISAMPLE 0x9104 -#define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY 0x9105 -#define GL_TEXTURE_SAMPLES 0x9106 -#define GL_TEXTURE_FIXED_SAMPLE_LOCATIONS 0x9107 -#define GL_SAMPLER_2D_MULTISAMPLE 0x9108 -#define GL_INT_SAMPLER_2D_MULTISAMPLE 0x9109 -#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE 0x910A -#define GL_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910B -#define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910C -#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910D -#define GL_MAX_COLOR_TEXTURE_SAMPLES 0x910E -#define GL_MAX_DEPTH_TEXTURE_SAMPLES 0x910F -#define GL_MAX_INTEGER_SAMPLES 0x9110 -#ifndef GL_VERSION_1_0 -#define GL_VERSION_1_0 1 -GLAPI int GLAD_GL_VERSION_1_0; -typedef void (APIENTRYP PFNGLCULLFACEPROC)(GLenum mode); -GLAPI PFNGLCULLFACEPROC glad_glCullFace; -#define glCullFace glad_glCullFace -typedef void (APIENTRYP PFNGLFRONTFACEPROC)(GLenum mode); -GLAPI PFNGLFRONTFACEPROC glad_glFrontFace; -#define glFrontFace glad_glFrontFace -typedef void (APIENTRYP PFNGLHINTPROC)(GLenum target, GLenum mode); -GLAPI PFNGLHINTPROC glad_glHint; -#define glHint glad_glHint -typedef void (APIENTRYP PFNGLLINEWIDTHPROC)(GLfloat width); -GLAPI PFNGLLINEWIDTHPROC glad_glLineWidth; -#define glLineWidth glad_glLineWidth -typedef void (APIENTRYP PFNGLPOINTSIZEPROC)(GLfloat size); -GLAPI PFNGLPOINTSIZEPROC glad_glPointSize; -#define glPointSize glad_glPointSize -typedef void (APIENTRYP PFNGLPOLYGONMODEPROC)(GLenum face, GLenum mode); -GLAPI PFNGLPOLYGONMODEPROC glad_glPolygonMode; -#define glPolygonMode glad_glPolygonMode -typedef void (APIENTRYP PFNGLSCISSORPROC)(GLint x, GLint y, GLsizei width, GLsizei height); -GLAPI PFNGLSCISSORPROC glad_glScissor; -#define glScissor glad_glScissor -typedef void (APIENTRYP PFNGLTEXPARAMETERFPROC)(GLenum target, GLenum pname, GLfloat param); -GLAPI PFNGLTEXPARAMETERFPROC glad_glTexParameterf; -#define glTexParameterf glad_glTexParameterf -typedef void (APIENTRYP PFNGLTEXPARAMETERFVPROC)(GLenum target, GLenum pname, const GLfloat *params); -GLAPI PFNGLTEXPARAMETERFVPROC glad_glTexParameterfv; -#define glTexParameterfv glad_glTexParameterfv -typedef void (APIENTRYP PFNGLTEXPARAMETERIPROC)(GLenum target, GLenum pname, GLint param); -GLAPI PFNGLTEXPARAMETERIPROC glad_glTexParameteri; -#define glTexParameteri glad_glTexParameteri -typedef void (APIENTRYP PFNGLTEXPARAMETERIVPROC)(GLenum target, GLenum pname, const GLint *params); -GLAPI PFNGLTEXPARAMETERIVPROC glad_glTexParameteriv; -#define glTexParameteriv glad_glTexParameteriv -typedef void (APIENTRYP PFNGLTEXIMAGE1DPROC)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels); -GLAPI PFNGLTEXIMAGE1DPROC glad_glTexImage1D; -#define glTexImage1D glad_glTexImage1D -typedef void (APIENTRYP PFNGLTEXIMAGE2DPROC)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels); -GLAPI PFNGLTEXIMAGE2DPROC glad_glTexImage2D; -#define glTexImage2D glad_glTexImage2D -typedef void (APIENTRYP PFNGLDRAWBUFFERPROC)(GLenum buf); -GLAPI PFNGLDRAWBUFFERPROC glad_glDrawBuffer; -#define glDrawBuffer glad_glDrawBuffer -typedef void (APIENTRYP PFNGLCLEARPROC)(GLbitfield mask); -GLAPI PFNGLCLEARPROC glad_glClear; -#define glClear glad_glClear -typedef void (APIENTRYP PFNGLCLEARCOLORPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); -GLAPI PFNGLCLEARCOLORPROC glad_glClearColor; -#define glClearColor glad_glClearColor -typedef void (APIENTRYP PFNGLCLEARSTENCILPROC)(GLint s); -GLAPI PFNGLCLEARSTENCILPROC glad_glClearStencil; -#define glClearStencil glad_glClearStencil -typedef void (APIENTRYP PFNGLCLEARDEPTHPROC)(GLdouble depth); -GLAPI PFNGLCLEARDEPTHPROC glad_glClearDepth; -#define glClearDepth glad_glClearDepth -typedef void (APIENTRYP PFNGLSTENCILMASKPROC)(GLuint mask); -GLAPI PFNGLSTENCILMASKPROC glad_glStencilMask; -#define glStencilMask glad_glStencilMask -typedef void (APIENTRYP PFNGLCOLORMASKPROC)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); -GLAPI PFNGLCOLORMASKPROC glad_glColorMask; -#define glColorMask glad_glColorMask -typedef void (APIENTRYP PFNGLDEPTHMASKPROC)(GLboolean flag); -GLAPI PFNGLDEPTHMASKPROC glad_glDepthMask; -#define glDepthMask glad_glDepthMask -typedef void (APIENTRYP PFNGLDISABLEPROC)(GLenum cap); -GLAPI PFNGLDISABLEPROC glad_glDisable; -#define glDisable glad_glDisable -typedef void (APIENTRYP PFNGLENABLEPROC)(GLenum cap); -GLAPI PFNGLENABLEPROC glad_glEnable; -#define glEnable glad_glEnable -typedef void (APIENTRYP PFNGLFINISHPROC)(); -GLAPI PFNGLFINISHPROC glad_glFinish; -#define glFinish glad_glFinish -typedef void (APIENTRYP PFNGLFLUSHPROC)(); -GLAPI PFNGLFLUSHPROC glad_glFlush; -#define glFlush glad_glFlush -typedef void (APIENTRYP PFNGLBLENDFUNCPROC)(GLenum sfactor, GLenum dfactor); -GLAPI PFNGLBLENDFUNCPROC glad_glBlendFunc; -#define glBlendFunc glad_glBlendFunc -typedef void (APIENTRYP PFNGLLOGICOPPROC)(GLenum opcode); -GLAPI PFNGLLOGICOPPROC glad_glLogicOp; -#define glLogicOp glad_glLogicOp -typedef void (APIENTRYP PFNGLSTENCILFUNCPROC)(GLenum func, GLint ref, GLuint mask); -GLAPI PFNGLSTENCILFUNCPROC glad_glStencilFunc; -#define glStencilFunc glad_glStencilFunc -typedef void (APIENTRYP PFNGLSTENCILOPPROC)(GLenum fail, GLenum zfail, GLenum zpass); -GLAPI PFNGLSTENCILOPPROC glad_glStencilOp; -#define glStencilOp glad_glStencilOp -typedef void (APIENTRYP PFNGLDEPTHFUNCPROC)(GLenum func); -GLAPI PFNGLDEPTHFUNCPROC glad_glDepthFunc; -#define glDepthFunc glad_glDepthFunc -typedef void (APIENTRYP PFNGLPIXELSTOREFPROC)(GLenum pname, GLfloat param); -GLAPI PFNGLPIXELSTOREFPROC glad_glPixelStoref; -#define glPixelStoref glad_glPixelStoref -typedef void (APIENTRYP PFNGLPIXELSTOREIPROC)(GLenum pname, GLint param); -GLAPI PFNGLPIXELSTOREIPROC glad_glPixelStorei; -#define glPixelStorei glad_glPixelStorei -typedef void (APIENTRYP PFNGLREADBUFFERPROC)(GLenum src); -GLAPI PFNGLREADBUFFERPROC glad_glReadBuffer; -#define glReadBuffer glad_glReadBuffer -typedef void (APIENTRYP PFNGLREADPIXELSPROC)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels); -GLAPI PFNGLREADPIXELSPROC glad_glReadPixels; -#define glReadPixels glad_glReadPixels -typedef void (APIENTRYP PFNGLGETBOOLEANVPROC)(GLenum pname, GLboolean *data); -GLAPI PFNGLGETBOOLEANVPROC glad_glGetBooleanv; -#define glGetBooleanv glad_glGetBooleanv -typedef void (APIENTRYP PFNGLGETDOUBLEVPROC)(GLenum pname, GLdouble *data); -GLAPI PFNGLGETDOUBLEVPROC glad_glGetDoublev; -#define glGetDoublev glad_glGetDoublev -typedef GLenum (APIENTRYP PFNGLGETERRORPROC)(); -GLAPI PFNGLGETERRORPROC glad_glGetError; -#define glGetError glad_glGetError -typedef void (APIENTRYP PFNGLGETFLOATVPROC)(GLenum pname, GLfloat *data); -GLAPI PFNGLGETFLOATVPROC glad_glGetFloatv; -#define glGetFloatv glad_glGetFloatv -typedef void (APIENTRYP PFNGLGETINTEGERVPROC)(GLenum pname, GLint *data); -GLAPI PFNGLGETINTEGERVPROC glad_glGetIntegerv; -#define glGetIntegerv glad_glGetIntegerv -typedef const GLubyte * (APIENTRYP PFNGLGETSTRINGPROC)(GLenum name); -GLAPI PFNGLGETSTRINGPROC glad_glGetString; -#define glGetString glad_glGetString -typedef void (APIENTRYP PFNGLGETTEXIMAGEPROC)(GLenum target, GLint level, GLenum format, GLenum type, void *pixels); -GLAPI PFNGLGETTEXIMAGEPROC glad_glGetTexImage; -#define glGetTexImage glad_glGetTexImage -typedef void (APIENTRYP PFNGLGETTEXPARAMETERFVPROC)(GLenum target, GLenum pname, GLfloat *params); -GLAPI PFNGLGETTEXPARAMETERFVPROC glad_glGetTexParameterfv; -#define glGetTexParameterfv glad_glGetTexParameterfv -typedef void (APIENTRYP PFNGLGETTEXPARAMETERIVPROC)(GLenum target, GLenum pname, GLint *params); -GLAPI PFNGLGETTEXPARAMETERIVPROC glad_glGetTexParameteriv; -#define glGetTexParameteriv glad_glGetTexParameteriv -typedef void (APIENTRYP PFNGLGETTEXLEVELPARAMETERFVPROC)(GLenum target, GLint level, GLenum pname, GLfloat *params); -GLAPI PFNGLGETTEXLEVELPARAMETERFVPROC glad_glGetTexLevelParameterfv; -#define glGetTexLevelParameterfv glad_glGetTexLevelParameterfv -typedef void (APIENTRYP PFNGLGETTEXLEVELPARAMETERIVPROC)(GLenum target, GLint level, GLenum pname, GLint *params); -GLAPI PFNGLGETTEXLEVELPARAMETERIVPROC glad_glGetTexLevelParameteriv; -#define glGetTexLevelParameteriv 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-GLAPI PFNGLCALLLISTSPROC glad_glCallLists; -#define glCallLists glad_glCallLists -typedef void (APIENTRYP PFNGLDELETELISTSPROC)(GLuint list, GLsizei range); -GLAPI PFNGLDELETELISTSPROC glad_glDeleteLists; -#define glDeleteLists glad_glDeleteLists -typedef GLuint (APIENTRYP PFNGLGENLISTSPROC)(GLsizei range); -GLAPI PFNGLGENLISTSPROC glad_glGenLists; -#define glGenLists glad_glGenLists -typedef void (APIENTRYP PFNGLLISTBASEPROC)(GLuint base); -GLAPI PFNGLLISTBASEPROC glad_glListBase; -#define glListBase glad_glListBase -typedef void (APIENTRYP PFNGLBEGINPROC)(GLenum mode); -GLAPI PFNGLBEGINPROC glad_glBegin; -#define glBegin glad_glBegin -typedef void (APIENTRYP PFNGLBITMAPPROC)(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap); -GLAPI PFNGLBITMAPPROC glad_glBitmap; -#define glBitmap glad_glBitmap -typedef void (APIENTRYP PFNGLCOLOR3BPROC)(GLbyte red, GLbyte green, GLbyte blue); -GLAPI PFNGLCOLOR3BPROC glad_glColor3b; 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-GLAPI PFNGLCOLOR3IVPROC glad_glColor3iv; -#define glColor3iv glad_glColor3iv -typedef void (APIENTRYP PFNGLCOLOR3SPROC)(GLshort red, GLshort green, GLshort blue); -GLAPI PFNGLCOLOR3SPROC glad_glColor3s; -#define glColor3s glad_glColor3s -typedef void (APIENTRYP PFNGLCOLOR3SVPROC)(const GLshort *v); -GLAPI PFNGLCOLOR3SVPROC glad_glColor3sv; -#define glColor3sv glad_glColor3sv -typedef void (APIENTRYP PFNGLCOLOR3UBPROC)(GLubyte red, GLubyte green, GLubyte blue); -GLAPI PFNGLCOLOR3UBPROC glad_glColor3ub; -#define glColor3ub glad_glColor3ub -typedef void (APIENTRYP PFNGLCOLOR3UBVPROC)(const GLubyte *v); -GLAPI PFNGLCOLOR3UBVPROC glad_glColor3ubv; -#define glColor3ubv glad_glColor3ubv -typedef void (APIENTRYP PFNGLCOLOR3UIPROC)(GLuint red, GLuint green, GLuint blue); -GLAPI PFNGLCOLOR3UIPROC glad_glColor3ui; -#define glColor3ui glad_glColor3ui -typedef void (APIENTRYP PFNGLCOLOR3UIVPROC)(const GLuint *v); -GLAPI PFNGLCOLOR3UIVPROC glad_glColor3uiv; -#define glColor3uiv glad_glColor3uiv 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-GLAPI PFNGLNORMAL3FPROC glad_glNormal3f; -#define glNormal3f glad_glNormal3f -typedef void (APIENTRYP PFNGLNORMAL3FVPROC)(const GLfloat *v); -GLAPI PFNGLNORMAL3FVPROC glad_glNormal3fv; -#define glNormal3fv glad_glNormal3fv -typedef void (APIENTRYP PFNGLNORMAL3IPROC)(GLint nx, GLint ny, GLint nz); -GLAPI PFNGLNORMAL3IPROC glad_glNormal3i; -#define glNormal3i glad_glNormal3i -typedef void (APIENTRYP PFNGLNORMAL3IVPROC)(const GLint *v); -GLAPI PFNGLNORMAL3IVPROC glad_glNormal3iv; -#define glNormal3iv glad_glNormal3iv -typedef void (APIENTRYP PFNGLNORMAL3SPROC)(GLshort nx, GLshort ny, GLshort nz); -GLAPI PFNGLNORMAL3SPROC glad_glNormal3s; -#define glNormal3s glad_glNormal3s -typedef void (APIENTRYP PFNGLNORMAL3SVPROC)(const GLshort *v); -GLAPI PFNGLNORMAL3SVPROC glad_glNormal3sv; -#define glNormal3sv glad_glNormal3sv -typedef void (APIENTRYP PFNGLRASTERPOS2DPROC)(GLdouble x, GLdouble y); -GLAPI PFNGLRASTERPOS2DPROC glad_glRasterPos2d; -#define glRasterPos2d glad_glRasterPos2d -typedef 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-GLAPI PFNGLTEXGENDPROC glad_glTexGend; -#define glTexGend glad_glTexGend -typedef void (APIENTRYP PFNGLTEXGENDVPROC)(GLenum coord, GLenum pname, const GLdouble *params); -GLAPI PFNGLTEXGENDVPROC glad_glTexGendv; -#define glTexGendv glad_glTexGendv -typedef void (APIENTRYP PFNGLTEXGENFPROC)(GLenum coord, GLenum pname, GLfloat param); -GLAPI PFNGLTEXGENFPROC glad_glTexGenf; -#define glTexGenf glad_glTexGenf -typedef void (APIENTRYP PFNGLTEXGENFVPROC)(GLenum coord, GLenum pname, const GLfloat *params); -GLAPI PFNGLTEXGENFVPROC glad_glTexGenfv; -#define glTexGenfv glad_glTexGenfv -typedef void (APIENTRYP PFNGLTEXGENIPROC)(GLenum coord, GLenum pname, GLint param); -GLAPI PFNGLTEXGENIPROC glad_glTexGeni; -#define glTexGeni glad_glTexGeni -typedef void (APIENTRYP PFNGLTEXGENIVPROC)(GLenum coord, GLenum pname, const GLint *params); -GLAPI PFNGLTEXGENIVPROC glad_glTexGeniv; -#define glTexGeniv glad_glTexGeniv -typedef void (APIENTRYP PFNGLFEEDBACKBUFFERPROC)(GLsizei size, GLenum type, GLfloat 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glad_glPushMatrix -typedef void (APIENTRYP PFNGLROTATEDPROC)(GLdouble angle, GLdouble x, GLdouble y, GLdouble z); -GLAPI PFNGLROTATEDPROC glad_glRotated; -#define glRotated glad_glRotated -typedef void (APIENTRYP PFNGLROTATEFPROC)(GLfloat angle, GLfloat x, GLfloat y, GLfloat z); -GLAPI PFNGLROTATEFPROC glad_glRotatef; -#define glRotatef glad_glRotatef -typedef void (APIENTRYP PFNGLSCALEDPROC)(GLdouble x, GLdouble y, GLdouble z); -GLAPI PFNGLSCALEDPROC glad_glScaled; -#define glScaled glad_glScaled -typedef void (APIENTRYP PFNGLSCALEFPROC)(GLfloat x, GLfloat y, GLfloat z); -GLAPI PFNGLSCALEFPROC glad_glScalef; -#define glScalef glad_glScalef -typedef void (APIENTRYP PFNGLTRANSLATEDPROC)(GLdouble x, GLdouble y, GLdouble z); -GLAPI PFNGLTRANSLATEDPROC glad_glTranslated; -#define glTranslated glad_glTranslated -typedef void (APIENTRYP PFNGLTRANSLATEFPROC)(GLfloat x, GLfloat y, GLfloat z); -GLAPI PFNGLTRANSLATEFPROC glad_glTranslatef; -#define glTranslatef glad_glTranslatef -#endif -#ifndef GL_VERSION_1_1 -#define GL_VERSION_1_1 1 -GLAPI int GLAD_GL_VERSION_1_1; -typedef void (APIENTRYP PFNGLDRAWARRAYSPROC)(GLenum mode, GLint first, GLsizei count); -GLAPI PFNGLDRAWARRAYSPROC glad_glDrawArrays; -#define glDrawArrays glad_glDrawArrays -typedef void (APIENTRYP PFNGLDRAWELEMENTSPROC)(GLenum mode, GLsizei count, GLenum type, const void *indices); -GLAPI PFNGLDRAWELEMENTSPROC glad_glDrawElements; -#define glDrawElements glad_glDrawElements -typedef void (APIENTRYP PFNGLGETPOINTERVPROC)(GLenum pname, void **params); -GLAPI PFNGLGETPOINTERVPROC glad_glGetPointerv; -#define glGetPointerv glad_glGetPointerv -typedef void (APIENTRYP PFNGLPOLYGONOFFSETPROC)(GLfloat factor, GLfloat units); -GLAPI PFNGLPOLYGONOFFSETPROC glad_glPolygonOffset; -#define glPolygonOffset glad_glPolygonOffset -typedef void (APIENTRYP PFNGLCOPYTEXIMAGE1DPROC)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); -GLAPI PFNGLCOPYTEXIMAGE1DPROC glad_glCopyTexImage1D; -#define glCopyTexImage1D glad_glCopyTexImage1D -typedef void (APIENTRYP PFNGLCOPYTEXIMAGE2DPROC)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); -GLAPI PFNGLCOPYTEXIMAGE2DPROC glad_glCopyTexImage2D; -#define glCopyTexImage2D glad_glCopyTexImage2D -typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE1DPROC)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); -GLAPI PFNGLCOPYTEXSUBIMAGE1DPROC glad_glCopyTexSubImage1D; -#define glCopyTexSubImage1D glad_glCopyTexSubImage1D -typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); -GLAPI PFNGLCOPYTEXSUBIMAGE2DPROC glad_glCopyTexSubImage2D; -#define glCopyTexSubImage2D glad_glCopyTexSubImage2D -typedef void (APIENTRYP PFNGLTEXSUBIMAGE1DPROC)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels); -GLAPI PFNGLTEXSUBIMAGE1DPROC glad_glTexSubImage1D; -#define glTexSubImage1D glad_glTexSubImage1D -typedef void (APIENTRYP PFNGLTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels); -GLAPI PFNGLTEXSUBIMAGE2DPROC glad_glTexSubImage2D; -#define glTexSubImage2D glad_glTexSubImage2D -typedef void (APIENTRYP PFNGLBINDTEXTUREPROC)(GLenum target, GLuint texture); -GLAPI PFNGLBINDTEXTUREPROC glad_glBindTexture; -#define glBindTexture glad_glBindTexture -typedef void (APIENTRYP PFNGLDELETETEXTURESPROC)(GLsizei n, const GLuint *textures); -GLAPI PFNGLDELETETEXTURESPROC glad_glDeleteTextures; -#define glDeleteTextures glad_glDeleteTextures -typedef void (APIENTRYP PFNGLGENTEXTURESPROC)(GLsizei n, GLuint *textures); -GLAPI PFNGLGENTEXTURESPROC glad_glGenTextures; -#define glGenTextures glad_glGenTextures -typedef GLboolean (APIENTRYP PFNGLISTEXTUREPROC)(GLuint texture); -GLAPI PFNGLISTEXTUREPROC glad_glIsTexture; -#define glIsTexture glad_glIsTexture -typedef void (APIENTRYP PFNGLARRAYELEMENTPROC)(GLint i); -GLAPI PFNGLARRAYELEMENTPROC glad_glArrayElement; -#define glArrayElement glad_glArrayElement -typedef void (APIENTRYP PFNGLCOLORPOINTERPROC)(GLint size, GLenum type, GLsizei stride, const void *pointer); -GLAPI PFNGLCOLORPOINTERPROC glad_glColorPointer; -#define glColorPointer glad_glColorPointer -typedef void (APIENTRYP PFNGLDISABLECLIENTSTATEPROC)(GLenum array); -GLAPI PFNGLDISABLECLIENTSTATEPROC glad_glDisableClientState; -#define glDisableClientState glad_glDisableClientState -typedef void (APIENTRYP PFNGLEDGEFLAGPOINTERPROC)(GLsizei stride, const void *pointer); -GLAPI PFNGLEDGEFLAGPOINTERPROC glad_glEdgeFlagPointer; -#define glEdgeFlagPointer glad_glEdgeFlagPointer -typedef void (APIENTRYP PFNGLENABLECLIENTSTATEPROC)(GLenum array); -GLAPI PFNGLENABLECLIENTSTATEPROC glad_glEnableClientState; -#define glEnableClientState glad_glEnableClientState -typedef void (APIENTRYP PFNGLINDEXPOINTERPROC)(GLenum type, GLsizei stride, const void *pointer); -GLAPI PFNGLINDEXPOINTERPROC glad_glIndexPointer; -#define glIndexPointer glad_glIndexPointer -typedef void (APIENTRYP PFNGLINTERLEAVEDARRAYSPROC)(GLenum format, GLsizei stride, const void *pointer); -GLAPI PFNGLINTERLEAVEDARRAYSPROC glad_glInterleavedArrays; -#define glInterleavedArrays glad_glInterleavedArrays -typedef void (APIENTRYP PFNGLNORMALPOINTERPROC)(GLenum type, GLsizei stride, const void *pointer); -GLAPI PFNGLNORMALPOINTERPROC glad_glNormalPointer; -#define glNormalPointer glad_glNormalPointer -typedef void (APIENTRYP PFNGLTEXCOORDPOINTERPROC)(GLint size, GLenum type, GLsizei stride, const void *pointer); -GLAPI PFNGLTEXCOORDPOINTERPROC glad_glTexCoordPointer; -#define glTexCoordPointer glad_glTexCoordPointer -typedef void (APIENTRYP PFNGLVERTEXPOINTERPROC)(GLint size, GLenum type, GLsizei stride, const void *pointer); -GLAPI PFNGLVERTEXPOINTERPROC glad_glVertexPointer; -#define glVertexPointer glad_glVertexPointer -typedef GLboolean (APIENTRYP PFNGLARETEXTURESRESIDENTPROC)(GLsizei n, const GLuint *textures, GLboolean *residences); -GLAPI PFNGLARETEXTURESRESIDENTPROC glad_glAreTexturesResident; -#define glAreTexturesResident glad_glAreTexturesResident -typedef void (APIENTRYP PFNGLPRIORITIZETEXTURESPROC)(GLsizei n, const GLuint *textures, const GLfloat *priorities); -GLAPI PFNGLPRIORITIZETEXTURESPROC glad_glPrioritizeTextures; -#define glPrioritizeTextures glad_glPrioritizeTextures -typedef void (APIENTRYP PFNGLINDEXUBPROC)(GLubyte c); -GLAPI PFNGLINDEXUBPROC glad_glIndexub; -#define glIndexub glad_glIndexub -typedef void (APIENTRYP PFNGLINDEXUBVPROC)(const GLubyte *c); -GLAPI PFNGLINDEXUBVPROC glad_glIndexubv; -#define glIndexubv glad_glIndexubv -typedef void (APIENTRYP PFNGLPOPCLIENTATTRIBPROC)(); -GLAPI PFNGLPOPCLIENTATTRIBPROC glad_glPopClientAttrib; -#define glPopClientAttrib glad_glPopClientAttrib -typedef void (APIENTRYP PFNGLPUSHCLIENTATTRIBPROC)(GLbitfield mask); -GLAPI PFNGLPUSHCLIENTATTRIBPROC glad_glPushClientAttrib; -#define glPushClientAttrib glad_glPushClientAttrib -#endif -#ifndef GL_VERSION_1_2 -#define GL_VERSION_1_2 1 -GLAPI int GLAD_GL_VERSION_1_2; -typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSPROC)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices); -GLAPI PFNGLDRAWRANGEELEMENTSPROC glad_glDrawRangeElements; -#define glDrawRangeElements glad_glDrawRangeElements -typedef void (APIENTRYP PFNGLTEXIMAGE3DPROC)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); -GLAPI PFNGLTEXIMAGE3DPROC glad_glTexImage3D; -#define glTexImage3D glad_glTexImage3D -typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); -GLAPI PFNGLTEXSUBIMAGE3DPROC glad_glTexSubImage3D; -#define glTexSubImage3D glad_glTexSubImage3D -typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); -GLAPI PFNGLCOPYTEXSUBIMAGE3DPROC glad_glCopyTexSubImage3D; -#define glCopyTexSubImage3D glad_glCopyTexSubImage3D -#endif -#ifndef GL_VERSION_1_3 -#define GL_VERSION_1_3 1 -GLAPI int GLAD_GL_VERSION_1_3; -typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC)(GLenum texture); -GLAPI PFNGLACTIVETEXTUREPROC glad_glActiveTexture; -#define glActiveTexture glad_glActiveTexture -typedef void (APIENTRYP PFNGLSAMPLECOVERAGEPROC)(GLfloat value, GLboolean invert); -GLAPI PFNGLSAMPLECOVERAGEPROC glad_glSampleCoverage; -#define glSampleCoverage glad_glSampleCoverage -typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); -GLAPI PFNGLCOMPRESSEDTEXIMAGE3DPROC glad_glCompressedTexImage3D; -#define glCompressedTexImage3D glad_glCompressedTexImage3D -typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data); -GLAPI PFNGLCOMPRESSEDTEXIMAGE2DPROC glad_glCompressedTexImage2D; -#define glCompressedTexImage2D glad_glCompressedTexImage2D -typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *data); -GLAPI PFNGLCOMPRESSEDTEXIMAGE1DPROC glad_glCompressedTexImage1D; -#define glCompressedTexImage1D glad_glCompressedTexImage1D -typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); -GLAPI PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC glad_glCompressedTexSubImage3D; -#define glCompressedTexSubImage3D glad_glCompressedTexSubImage3D -typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data); -GLAPI PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC glad_glCompressedTexSubImage2D; -#define glCompressedTexSubImage2D glad_glCompressedTexSubImage2D -typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data); -GLAPI PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC glad_glCompressedTexSubImage1D; -#define glCompressedTexSubImage1D glad_glCompressedTexSubImage1D -typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEPROC)(GLenum target, GLint level, void *img); -GLAPI PFNGLGETCOMPRESSEDTEXIMAGEPROC glad_glGetCompressedTexImage; -#define glGetCompressedTexImage glad_glGetCompressedTexImage -typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREPROC)(GLenum texture); -GLAPI PFNGLCLIENTACTIVETEXTUREPROC glad_glClientActiveTexture; -#define glClientActiveTexture glad_glClientActiveTexture -typedef void (APIENTRYP PFNGLMULTITEXCOORD1DPROC)(GLenum target, GLdouble s); -GLAPI PFNGLMULTITEXCOORD1DPROC glad_glMultiTexCoord1d; -#define glMultiTexCoord1d glad_glMultiTexCoord1d -typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVPROC)(GLenum target, const GLdouble *v); -GLAPI PFNGLMULTITEXCOORD1DVPROC glad_glMultiTexCoord1dv; -#define glMultiTexCoord1dv glad_glMultiTexCoord1dv -typedef void (APIENTRYP PFNGLMULTITEXCOORD1FPROC)(GLenum target, GLfloat s); -GLAPI PFNGLMULTITEXCOORD1FPROC glad_glMultiTexCoord1f; -#define glMultiTexCoord1f glad_glMultiTexCoord1f -typedef void (APIENTRYP PFNGLMULTITEXCOORD1FVPROC)(GLenum target, const GLfloat *v); -GLAPI PFNGLMULTITEXCOORD1FVPROC glad_glMultiTexCoord1fv; -#define glMultiTexCoord1fv glad_glMultiTexCoord1fv -typedef void (APIENTRYP PFNGLMULTITEXCOORD1IPROC)(GLenum target, GLint s); -GLAPI PFNGLMULTITEXCOORD1IPROC glad_glMultiTexCoord1i; -#define glMultiTexCoord1i glad_glMultiTexCoord1i -typedef void (APIENTRYP PFNGLMULTITEXCOORD1IVPROC)(GLenum target, const GLint *v); -GLAPI PFNGLMULTITEXCOORD1IVPROC glad_glMultiTexCoord1iv; -#define glMultiTexCoord1iv glad_glMultiTexCoord1iv -typedef void (APIENTRYP PFNGLMULTITEXCOORD1SPROC)(GLenum target, GLshort s); -GLAPI PFNGLMULTITEXCOORD1SPROC glad_glMultiTexCoord1s; -#define glMultiTexCoord1s glad_glMultiTexCoord1s -typedef void (APIENTRYP PFNGLMULTITEXCOORD1SVPROC)(GLenum target, const GLshort *v); -GLAPI PFNGLMULTITEXCOORD1SVPROC glad_glMultiTexCoord1sv; -#define glMultiTexCoord1sv glad_glMultiTexCoord1sv -typedef void (APIENTRYP PFNGLMULTITEXCOORD2DPROC)(GLenum target, GLdouble s, GLdouble t); -GLAPI PFNGLMULTITEXCOORD2DPROC glad_glMultiTexCoord2d; -#define glMultiTexCoord2d glad_glMultiTexCoord2d -typedef void (APIENTRYP PFNGLMULTITEXCOORD2DVPROC)(GLenum target, const GLdouble *v); -GLAPI PFNGLMULTITEXCOORD2DVPROC glad_glMultiTexCoord2dv; -#define glMultiTexCoord2dv glad_glMultiTexCoord2dv -typedef void (APIENTRYP PFNGLMULTITEXCOORD2FPROC)(GLenum target, GLfloat s, GLfloat t); -GLAPI PFNGLMULTITEXCOORD2FPROC glad_glMultiTexCoord2f; -#define glMultiTexCoord2f glad_glMultiTexCoord2f -typedef void (APIENTRYP PFNGLMULTITEXCOORD2FVPROC)(GLenum target, const GLfloat *v); -GLAPI PFNGLMULTITEXCOORD2FVPROC glad_glMultiTexCoord2fv; -#define glMultiTexCoord2fv glad_glMultiTexCoord2fv -typedef void (APIENTRYP PFNGLMULTITEXCOORD2IPROC)(GLenum target, GLint s, GLint t); -GLAPI PFNGLMULTITEXCOORD2IPROC glad_glMultiTexCoord2i; -#define glMultiTexCoord2i glad_glMultiTexCoord2i -typedef void (APIENTRYP PFNGLMULTITEXCOORD2IVPROC)(GLenum target, const GLint *v); -GLAPI PFNGLMULTITEXCOORD2IVPROC glad_glMultiTexCoord2iv; -#define glMultiTexCoord2iv glad_glMultiTexCoord2iv -typedef void (APIENTRYP PFNGLMULTITEXCOORD2SPROC)(GLenum target, GLshort s, GLshort t); -GLAPI PFNGLMULTITEXCOORD2SPROC glad_glMultiTexCoord2s; -#define glMultiTexCoord2s glad_glMultiTexCoord2s -typedef void (APIENTRYP PFNGLMULTITEXCOORD2SVPROC)(GLenum target, const GLshort *v); -GLAPI PFNGLMULTITEXCOORD2SVPROC glad_glMultiTexCoord2sv; -#define glMultiTexCoord2sv glad_glMultiTexCoord2sv -typedef void (APIENTRYP PFNGLMULTITEXCOORD3DPROC)(GLenum target, GLdouble s, GLdouble t, GLdouble r); -GLAPI PFNGLMULTITEXCOORD3DPROC glad_glMultiTexCoord3d; -#define glMultiTexCoord3d glad_glMultiTexCoord3d -typedef void (APIENTRYP PFNGLMULTITEXCOORD3DVPROC)(GLenum target, const GLdouble *v); -GLAPI PFNGLMULTITEXCOORD3DVPROC glad_glMultiTexCoord3dv; -#define glMultiTexCoord3dv glad_glMultiTexCoord3dv -typedef void (APIENTRYP PFNGLMULTITEXCOORD3FPROC)(GLenum target, GLfloat s, GLfloat t, GLfloat r); -GLAPI PFNGLMULTITEXCOORD3FPROC glad_glMultiTexCoord3f; -#define glMultiTexCoord3f glad_glMultiTexCoord3f -typedef void (APIENTRYP PFNGLMULTITEXCOORD3FVPROC)(GLenum target, const GLfloat *v); -GLAPI PFNGLMULTITEXCOORD3FVPROC glad_glMultiTexCoord3fv; -#define glMultiTexCoord3fv glad_glMultiTexCoord3fv -typedef void (APIENTRYP PFNGLMULTITEXCOORD3IPROC)(GLenum target, GLint s, GLint t, GLint r); -GLAPI PFNGLMULTITEXCOORD3IPROC glad_glMultiTexCoord3i; -#define glMultiTexCoord3i glad_glMultiTexCoord3i -typedef void (APIENTRYP PFNGLMULTITEXCOORD3IVPROC)(GLenum target, const GLint *v); -GLAPI PFNGLMULTITEXCOORD3IVPROC glad_glMultiTexCoord3iv; -#define glMultiTexCoord3iv glad_glMultiTexCoord3iv -typedef void (APIENTRYP PFNGLMULTITEXCOORD3SPROC)(GLenum target, GLshort s, GLshort t, GLshort r); -GLAPI PFNGLMULTITEXCOORD3SPROC glad_glMultiTexCoord3s; -#define glMultiTexCoord3s glad_glMultiTexCoord3s -typedef void (APIENTRYP PFNGLMULTITEXCOORD3SVPROC)(GLenum target, const GLshort *v); -GLAPI PFNGLMULTITEXCOORD3SVPROC glad_glMultiTexCoord3sv; -#define glMultiTexCoord3sv glad_glMultiTexCoord3sv -typedef void (APIENTRYP PFNGLMULTITEXCOORD4DPROC)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); -GLAPI PFNGLMULTITEXCOORD4DPROC glad_glMultiTexCoord4d; -#define glMultiTexCoord4d glad_glMultiTexCoord4d -typedef void (APIENTRYP PFNGLMULTITEXCOORD4DVPROC)(GLenum target, const GLdouble *v); -GLAPI PFNGLMULTITEXCOORD4DVPROC glad_glMultiTexCoord4dv; -#define glMultiTexCoord4dv glad_glMultiTexCoord4dv -typedef void (APIENTRYP PFNGLMULTITEXCOORD4FPROC)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); -GLAPI PFNGLMULTITEXCOORD4FPROC glad_glMultiTexCoord4f; -#define glMultiTexCoord4f glad_glMultiTexCoord4f -typedef void (APIENTRYP PFNGLMULTITEXCOORD4FVPROC)(GLenum target, const GLfloat *v); -GLAPI PFNGLMULTITEXCOORD4FVPROC glad_glMultiTexCoord4fv; -#define glMultiTexCoord4fv glad_glMultiTexCoord4fv -typedef void (APIENTRYP PFNGLMULTITEXCOORD4IPROC)(GLenum target, GLint s, GLint t, GLint r, GLint q); -GLAPI PFNGLMULTITEXCOORD4IPROC glad_glMultiTexCoord4i; -#define glMultiTexCoord4i glad_glMultiTexCoord4i -typedef void (APIENTRYP PFNGLMULTITEXCOORD4IVPROC)(GLenum target, const GLint *v); -GLAPI PFNGLMULTITEXCOORD4IVPROC glad_glMultiTexCoord4iv; -#define glMultiTexCoord4iv glad_glMultiTexCoord4iv -typedef void (APIENTRYP PFNGLMULTITEXCOORD4SPROC)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); -GLAPI PFNGLMULTITEXCOORD4SPROC glad_glMultiTexCoord4s; -#define glMultiTexCoord4s glad_glMultiTexCoord4s -typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVPROC)(GLenum target, const GLshort *v); -GLAPI PFNGLMULTITEXCOORD4SVPROC glad_glMultiTexCoord4sv; -#define glMultiTexCoord4sv glad_glMultiTexCoord4sv -typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXFPROC)(const GLfloat *m); -GLAPI PFNGLLOADTRANSPOSEMATRIXFPROC glad_glLoadTransposeMatrixf; -#define glLoadTransposeMatrixf glad_glLoadTransposeMatrixf -typedef void (APIENTRYP PFNGLLOADTRANSPOSEMATRIXDPROC)(const GLdouble *m); -GLAPI PFNGLLOADTRANSPOSEMATRIXDPROC glad_glLoadTransposeMatrixd; -#define glLoadTransposeMatrixd glad_glLoadTransposeMatrixd -typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXFPROC)(const GLfloat *m); -GLAPI PFNGLMULTTRANSPOSEMATRIXFPROC glad_glMultTransposeMatrixf; -#define glMultTransposeMatrixf glad_glMultTransposeMatrixf -typedef void (APIENTRYP PFNGLMULTTRANSPOSEMATRIXDPROC)(const GLdouble *m); -GLAPI PFNGLMULTTRANSPOSEMATRIXDPROC glad_glMultTransposeMatrixd; -#define glMultTransposeMatrixd glad_glMultTransposeMatrixd -#endif -#ifndef GL_VERSION_1_4 -#define GL_VERSION_1_4 1 -GLAPI int GLAD_GL_VERSION_1_4; -typedef void (APIENTRYP PFNGLBLENDFUNCSEPARATEPROC)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); -GLAPI PFNGLBLENDFUNCSEPARATEPROC glad_glBlendFuncSeparate; -#define glBlendFuncSeparate glad_glBlendFuncSeparate -typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSPROC)(GLenum mode, const GLint *first, const GLsizei *count, GLsizei drawcount); -GLAPI PFNGLMULTIDRAWARRAYSPROC glad_glMultiDrawArrays; -#define glMultiDrawArrays glad_glMultiDrawArrays -typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSPROC)(GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei drawcount); -GLAPI PFNGLMULTIDRAWELEMENTSPROC glad_glMultiDrawElements; -#define glMultiDrawElements glad_glMultiDrawElements -typedef void (APIENTRYP PFNGLPOINTPARAMETERFPROC)(GLenum pname, GLfloat param); -GLAPI PFNGLPOINTPARAMETERFPROC glad_glPointParameterf; -#define glPointParameterf glad_glPointParameterf -typedef void (APIENTRYP PFNGLPOINTPARAMETERFVPROC)(GLenum pname, const GLfloat *params); -GLAPI PFNGLPOINTPARAMETERFVPROC glad_glPointParameterfv; -#define glPointParameterfv glad_glPointParameterfv -typedef void (APIENTRYP PFNGLPOINTPARAMETERIPROC)(GLenum pname, GLint param); -GLAPI PFNGLPOINTPARAMETERIPROC glad_glPointParameteri; -#define glPointParameteri glad_glPointParameteri -typedef void (APIENTRYP PFNGLPOINTPARAMETERIVPROC)(GLenum pname, const GLint *params); -GLAPI PFNGLPOINTPARAMETERIVPROC glad_glPointParameteriv; -#define glPointParameteriv glad_glPointParameteriv -typedef void (APIENTRYP PFNGLFOGCOORDFPROC)(GLfloat coord); -GLAPI PFNGLFOGCOORDFPROC glad_glFogCoordf; -#define glFogCoordf glad_glFogCoordf -typedef void (APIENTRYP PFNGLFOGCOORDFVPROC)(const GLfloat *coord); -GLAPI PFNGLFOGCOORDFVPROC glad_glFogCoordfv; -#define glFogCoordfv glad_glFogCoordfv -typedef void (APIENTRYP PFNGLFOGCOORDDPROC)(GLdouble coord); -GLAPI PFNGLFOGCOORDDPROC glad_glFogCoordd; -#define glFogCoordd glad_glFogCoordd -typedef void (APIENTRYP PFNGLFOGCOORDDVPROC)(const GLdouble *coord); -GLAPI PFNGLFOGCOORDDVPROC glad_glFogCoorddv; -#define glFogCoorddv glad_glFogCoorddv -typedef void (APIENTRYP PFNGLFOGCOORDPOINTERPROC)(GLenum type, GLsizei stride, const void *pointer); -GLAPI PFNGLFOGCOORDPOINTERPROC glad_glFogCoordPointer; -#define glFogCoordPointer glad_glFogCoordPointer -typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BPROC)(GLbyte red, GLbyte green, GLbyte blue); -GLAPI PFNGLSECONDARYCOLOR3BPROC glad_glSecondaryColor3b; -#define glSecondaryColor3b glad_glSecondaryColor3b -typedef void (APIENTRYP PFNGLSECONDARYCOLOR3BVPROC)(const GLbyte *v); -GLAPI PFNGLSECONDARYCOLOR3BVPROC glad_glSecondaryColor3bv; -#define glSecondaryColor3bv glad_glSecondaryColor3bv -typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DPROC)(GLdouble red, GLdouble green, GLdouble blue); -GLAPI PFNGLSECONDARYCOLOR3DPROC glad_glSecondaryColor3d; -#define glSecondaryColor3d glad_glSecondaryColor3d -typedef void (APIENTRYP PFNGLSECONDARYCOLOR3DVPROC)(const GLdouble *v); -GLAPI PFNGLSECONDARYCOLOR3DVPROC glad_glSecondaryColor3dv; -#define glSecondaryColor3dv glad_glSecondaryColor3dv -typedef void (APIENTRYP PFNGLSECONDARYCOLOR3FPROC)(GLfloat red, GLfloat green, GLfloat blue); -GLAPI PFNGLSECONDARYCOLOR3FPROC glad_glSecondaryColor3f; -#define glSecondaryColor3f glad_glSecondaryColor3f -typedef void (APIENTRYP PFNGLSECONDARYCOLOR3FVPROC)(const GLfloat *v); -GLAPI PFNGLSECONDARYCOLOR3FVPROC glad_glSecondaryColor3fv; -#define glSecondaryColor3fv glad_glSecondaryColor3fv -typedef void (APIENTRYP PFNGLSECONDARYCOLOR3IPROC)(GLint red, GLint green, GLint blue); -GLAPI PFNGLSECONDARYCOLOR3IPROC glad_glSecondaryColor3i; -#define glSecondaryColor3i glad_glSecondaryColor3i -typedef void (APIENTRYP PFNGLSECONDARYCOLOR3IVPROC)(const GLint *v); -GLAPI PFNGLSECONDARYCOLOR3IVPROC glad_glSecondaryColor3iv; -#define glSecondaryColor3iv glad_glSecondaryColor3iv -typedef void (APIENTRYP PFNGLSECONDARYCOLOR3SPROC)(GLshort red, GLshort green, GLshort blue); -GLAPI PFNGLSECONDARYCOLOR3SPROC glad_glSecondaryColor3s; -#define glSecondaryColor3s glad_glSecondaryColor3s -typedef void (APIENTRYP PFNGLSECONDARYCOLOR3SVPROC)(const GLshort *v); -GLAPI PFNGLSECONDARYCOLOR3SVPROC glad_glSecondaryColor3sv; -#define glSecondaryColor3sv glad_glSecondaryColor3sv -typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UBPROC)(GLubyte red, GLubyte green, GLubyte blue); -GLAPI PFNGLSECONDARYCOLOR3UBPROC glad_glSecondaryColor3ub; -#define glSecondaryColor3ub glad_glSecondaryColor3ub -typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UBVPROC)(const GLubyte *v); -GLAPI PFNGLSECONDARYCOLOR3UBVPROC glad_glSecondaryColor3ubv; -#define glSecondaryColor3ubv glad_glSecondaryColor3ubv -typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIPROC)(GLuint red, GLuint green, GLuint blue); -GLAPI PFNGLSECONDARYCOLOR3UIPROC glad_glSecondaryColor3ui; -#define glSecondaryColor3ui glad_glSecondaryColor3ui -typedef void (APIENTRYP PFNGLSECONDARYCOLOR3UIVPROC)(const GLuint *v); -GLAPI PFNGLSECONDARYCOLOR3UIVPROC glad_glSecondaryColor3uiv; -#define glSecondaryColor3uiv glad_glSecondaryColor3uiv -typedef void (APIENTRYP PFNGLSECONDARYCOLOR3USPROC)(GLushort red, GLushort green, GLushort blue); -GLAPI PFNGLSECONDARYCOLOR3USPROC glad_glSecondaryColor3us; -#define glSecondaryColor3us glad_glSecondaryColor3us -typedef void (APIENTRYP PFNGLSECONDARYCOLOR3USVPROC)(const GLushort *v); -GLAPI PFNGLSECONDARYCOLOR3USVPROC glad_glSecondaryColor3usv; -#define glSecondaryColor3usv glad_glSecondaryColor3usv -typedef void (APIENTRYP PFNGLSECONDARYCOLORPOINTERPROC)(GLint size, GLenum type, GLsizei stride, const void *pointer); -GLAPI PFNGLSECONDARYCOLORPOINTERPROC glad_glSecondaryColorPointer; -#define glSecondaryColorPointer glad_glSecondaryColorPointer -typedef void (APIENTRYP PFNGLWINDOWPOS2DPROC)(GLdouble x, GLdouble y); -GLAPI PFNGLWINDOWPOS2DPROC glad_glWindowPos2d; -#define glWindowPos2d glad_glWindowPos2d -typedef void (APIENTRYP PFNGLWINDOWPOS2DVPROC)(const GLdouble *v); -GLAPI PFNGLWINDOWPOS2DVPROC glad_glWindowPos2dv; -#define glWindowPos2dv glad_glWindowPos2dv -typedef void (APIENTRYP PFNGLWINDOWPOS2FPROC)(GLfloat x, GLfloat y); -GLAPI PFNGLWINDOWPOS2FPROC glad_glWindowPos2f; -#define glWindowPos2f glad_glWindowPos2f -typedef void (APIENTRYP PFNGLWINDOWPOS2FVPROC)(const GLfloat *v); -GLAPI PFNGLWINDOWPOS2FVPROC glad_glWindowPos2fv; -#define glWindowPos2fv glad_glWindowPos2fv -typedef void (APIENTRYP PFNGLWINDOWPOS2IPROC)(GLint x, GLint y); -GLAPI PFNGLWINDOWPOS2IPROC glad_glWindowPos2i; -#define glWindowPos2i glad_glWindowPos2i -typedef void (APIENTRYP PFNGLWINDOWPOS2IVPROC)(const GLint *v); -GLAPI PFNGLWINDOWPOS2IVPROC glad_glWindowPos2iv; -#define glWindowPos2iv glad_glWindowPos2iv -typedef void (APIENTRYP PFNGLWINDOWPOS2SPROC)(GLshort x, GLshort y); -GLAPI PFNGLWINDOWPOS2SPROC glad_glWindowPos2s; -#define glWindowPos2s glad_glWindowPos2s -typedef void (APIENTRYP PFNGLWINDOWPOS2SVPROC)(const GLshort *v); -GLAPI PFNGLWINDOWPOS2SVPROC glad_glWindowPos2sv; -#define glWindowPos2sv glad_glWindowPos2sv -typedef void (APIENTRYP PFNGLWINDOWPOS3DPROC)(GLdouble x, GLdouble y, GLdouble z); -GLAPI PFNGLWINDOWPOS3DPROC glad_glWindowPos3d; -#define glWindowPos3d glad_glWindowPos3d -typedef void (APIENTRYP PFNGLWINDOWPOS3DVPROC)(const GLdouble *v); -GLAPI PFNGLWINDOWPOS3DVPROC glad_glWindowPos3dv; -#define glWindowPos3dv glad_glWindowPos3dv -typedef void (APIENTRYP PFNGLWINDOWPOS3FPROC)(GLfloat x, GLfloat y, GLfloat z); -GLAPI PFNGLWINDOWPOS3FPROC glad_glWindowPos3f; -#define glWindowPos3f glad_glWindowPos3f -typedef void (APIENTRYP PFNGLWINDOWPOS3FVPROC)(const GLfloat *v); -GLAPI PFNGLWINDOWPOS3FVPROC glad_glWindowPos3fv; -#define glWindowPos3fv glad_glWindowPos3fv -typedef void (APIENTRYP PFNGLWINDOWPOS3IPROC)(GLint x, GLint y, GLint z); -GLAPI PFNGLWINDOWPOS3IPROC glad_glWindowPos3i; -#define glWindowPos3i glad_glWindowPos3i -typedef void (APIENTRYP PFNGLWINDOWPOS3IVPROC)(const GLint *v); -GLAPI PFNGLWINDOWPOS3IVPROC glad_glWindowPos3iv; -#define glWindowPos3iv glad_glWindowPos3iv -typedef void (APIENTRYP PFNGLWINDOWPOS3SPROC)(GLshort x, GLshort y, GLshort z); -GLAPI PFNGLWINDOWPOS3SPROC glad_glWindowPos3s; -#define glWindowPos3s glad_glWindowPos3s -typedef void (APIENTRYP PFNGLWINDOWPOS3SVPROC)(const GLshort *v); -GLAPI PFNGLWINDOWPOS3SVPROC glad_glWindowPos3sv; -#define glWindowPos3sv glad_glWindowPos3sv -typedef void (APIENTRYP PFNGLBLENDCOLORPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); -GLAPI PFNGLBLENDCOLORPROC glad_glBlendColor; -#define glBlendColor glad_glBlendColor -typedef void (APIENTRYP PFNGLBLENDEQUATIONPROC)(GLenum mode); -GLAPI PFNGLBLENDEQUATIONPROC glad_glBlendEquation; -#define glBlendEquation glad_glBlendEquation -#endif -#ifndef GL_VERSION_1_5 -#define GL_VERSION_1_5 1 -GLAPI int GLAD_GL_VERSION_1_5; -typedef void (APIENTRYP PFNGLGENQUERIESPROC)(GLsizei n, GLuint *ids); -GLAPI PFNGLGENQUERIESPROC glad_glGenQueries; -#define glGenQueries glad_glGenQueries -typedef void (APIENTRYP PFNGLDELETEQUERIESPROC)(GLsizei n, const GLuint *ids); -GLAPI PFNGLDELETEQUERIESPROC glad_glDeleteQueries; -#define glDeleteQueries glad_glDeleteQueries -typedef GLboolean (APIENTRYP PFNGLISQUERYPROC)(GLuint id); -GLAPI PFNGLISQUERYPROC glad_glIsQuery; -#define glIsQuery glad_glIsQuery -typedef void (APIENTRYP PFNGLBEGINQUERYPROC)(GLenum target, GLuint id); -GLAPI PFNGLBEGINQUERYPROC glad_glBeginQuery; -#define glBeginQuery glad_glBeginQuery -typedef void (APIENTRYP PFNGLENDQUERYPROC)(GLenum target); -GLAPI PFNGLENDQUERYPROC glad_glEndQuery; -#define glEndQuery glad_glEndQuery -typedef void (APIENTRYP PFNGLGETQUERYIVPROC)(GLenum target, GLenum pname, GLint *params); -GLAPI PFNGLGETQUERYIVPROC glad_glGetQueryiv; -#define glGetQueryiv glad_glGetQueryiv -typedef void (APIENTRYP PFNGLGETQUERYOBJECTIVPROC)(GLuint id, GLenum pname, GLint *params); -GLAPI PFNGLGETQUERYOBJECTIVPROC glad_glGetQueryObjectiv; -#define glGetQueryObjectiv glad_glGetQueryObjectiv -typedef void (APIENTRYP PFNGLGETQUERYOBJECTUIVPROC)(GLuint id, GLenum pname, GLuint *params); -GLAPI PFNGLGETQUERYOBJECTUIVPROC glad_glGetQueryObjectuiv; -#define glGetQueryObjectuiv glad_glGetQueryObjectuiv -typedef void (APIENTRYP PFNGLBINDBUFFERPROC)(GLenum target, GLuint buffer); -GLAPI PFNGLBINDBUFFERPROC glad_glBindBuffer; -#define glBindBuffer glad_glBindBuffer -typedef void (APIENTRYP PFNGLDELETEBUFFERSPROC)(GLsizei n, const GLuint *buffers); -GLAPI PFNGLDELETEBUFFERSPROC glad_glDeleteBuffers; -#define glDeleteBuffers glad_glDeleteBuffers -typedef void (APIENTRYP PFNGLGENBUFFERSPROC)(GLsizei n, GLuint *buffers); -GLAPI PFNGLGENBUFFERSPROC glad_glGenBuffers; -#define glGenBuffers glad_glGenBuffers -typedef GLboolean (APIENTRYP PFNGLISBUFFERPROC)(GLuint buffer); -GLAPI PFNGLISBUFFERPROC glad_glIsBuffer; -#define glIsBuffer glad_glIsBuffer -typedef void (APIENTRYP PFNGLBUFFERDATAPROC)(GLenum target, GLsizeiptr size, const void *data, GLenum usage); -GLAPI PFNGLBUFFERDATAPROC glad_glBufferData; -#define glBufferData glad_glBufferData -typedef void (APIENTRYP PFNGLBUFFERSUBDATAPROC)(GLenum target, GLintptr offset, GLsizeiptr size, const void *data); -GLAPI PFNGLBUFFERSUBDATAPROC glad_glBufferSubData; -#define glBufferSubData glad_glBufferSubData -typedef void (APIENTRYP PFNGLGETBUFFERSUBDATAPROC)(GLenum target, GLintptr offset, GLsizeiptr size, void *data); -GLAPI PFNGLGETBUFFERSUBDATAPROC glad_glGetBufferSubData; -#define glGetBufferSubData glad_glGetBufferSubData -typedef void * (APIENTRYP PFNGLMAPBUFFERPROC)(GLenum target, GLenum access); -GLAPI PFNGLMAPBUFFERPROC glad_glMapBuffer; -#define glMapBuffer glad_glMapBuffer -typedef GLboolean (APIENTRYP PFNGLUNMAPBUFFERPROC)(GLenum target); -GLAPI PFNGLUNMAPBUFFERPROC glad_glUnmapBuffer; -#define glUnmapBuffer glad_glUnmapBuffer -typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERIVPROC)(GLenum target, GLenum pname, GLint *params); -GLAPI PFNGLGETBUFFERPARAMETERIVPROC glad_glGetBufferParameteriv; -#define glGetBufferParameteriv glad_glGetBufferParameteriv -typedef void (APIENTRYP PFNGLGETBUFFERPOINTERVPROC)(GLenum target, GLenum pname, void **params); -GLAPI PFNGLGETBUFFERPOINTERVPROC glad_glGetBufferPointerv; -#define glGetBufferPointerv glad_glGetBufferPointerv -#endif -#ifndef GL_VERSION_2_0 -#define GL_VERSION_2_0 1 -GLAPI int GLAD_GL_VERSION_2_0; -typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEPROC)(GLenum modeRGB, GLenum modeAlpha); -GLAPI PFNGLBLENDEQUATIONSEPARATEPROC glad_glBlendEquationSeparate; -#define glBlendEquationSeparate glad_glBlendEquationSeparate -typedef void (APIENTRYP PFNGLDRAWBUFFERSPROC)(GLsizei n, const GLenum *bufs); -GLAPI PFNGLDRAWBUFFERSPROC glad_glDrawBuffers; -#define glDrawBuffers glad_glDrawBuffers -typedef void (APIENTRYP PFNGLSTENCILOPSEPARATEPROC)(GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); -GLAPI PFNGLSTENCILOPSEPARATEPROC glad_glStencilOpSeparate; -#define glStencilOpSeparate glad_glStencilOpSeparate -typedef void (APIENTRYP PFNGLSTENCILFUNCSEPARATEPROC)(GLenum face, GLenum func, GLint ref, GLuint mask); -GLAPI PFNGLSTENCILFUNCSEPARATEPROC glad_glStencilFuncSeparate; -#define glStencilFuncSeparate glad_glStencilFuncSeparate -typedef void (APIENTRYP PFNGLSTENCILMASKSEPARATEPROC)(GLenum face, GLuint mask); -GLAPI PFNGLSTENCILMASKSEPARATEPROC glad_glStencilMaskSeparate; -#define glStencilMaskSeparate glad_glStencilMaskSeparate -typedef void (APIENTRYP PFNGLATTACHSHADERPROC)(GLuint program, GLuint shader); -GLAPI PFNGLATTACHSHADERPROC glad_glAttachShader; -#define glAttachShader glad_glAttachShader -typedef void (APIENTRYP PFNGLBINDATTRIBLOCATIONPROC)(GLuint program, GLuint index, const GLchar *name); -GLAPI PFNGLBINDATTRIBLOCATIONPROC glad_glBindAttribLocation; -#define glBindAttribLocation glad_glBindAttribLocation -typedef void (APIENTRYP PFNGLCOMPILESHADERPROC)(GLuint shader); -GLAPI PFNGLCOMPILESHADERPROC glad_glCompileShader; -#define glCompileShader glad_glCompileShader -typedef GLuint (APIENTRYP PFNGLCREATEPROGRAMPROC)(); -GLAPI PFNGLCREATEPROGRAMPROC glad_glCreateProgram; -#define glCreateProgram glad_glCreateProgram -typedef GLuint (APIENTRYP PFNGLCREATESHADERPROC)(GLenum type); -GLAPI PFNGLCREATESHADERPROC glad_glCreateShader; -#define glCreateShader glad_glCreateShader -typedef void (APIENTRYP PFNGLDELETEPROGRAMPROC)(GLuint program); -GLAPI PFNGLDELETEPROGRAMPROC glad_glDeleteProgram; -#define glDeleteProgram glad_glDeleteProgram -typedef void (APIENTRYP PFNGLDELETESHADERPROC)(GLuint shader); -GLAPI PFNGLDELETESHADERPROC glad_glDeleteShader; -#define glDeleteShader glad_glDeleteShader -typedef void (APIENTRYP PFNGLDETACHSHADERPROC)(GLuint program, GLuint shader); -GLAPI PFNGLDETACHSHADERPROC glad_glDetachShader; -#define glDetachShader glad_glDetachShader -typedef void (APIENTRYP PFNGLDISABLEVERTEXATTRIBARRAYPROC)(GLuint index); -GLAPI PFNGLDISABLEVERTEXATTRIBARRAYPROC glad_glDisableVertexAttribArray; -#define glDisableVertexAttribArray glad_glDisableVertexAttribArray -typedef void (APIENTRYP PFNGLENABLEVERTEXATTRIBARRAYPROC)(GLuint index); -GLAPI PFNGLENABLEVERTEXATTRIBARRAYPROC glad_glEnableVertexAttribArray; -#define glEnableVertexAttribArray glad_glEnableVertexAttribArray -typedef void (APIENTRYP PFNGLGETACTIVEATTRIBPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); -GLAPI PFNGLGETACTIVEATTRIBPROC glad_glGetActiveAttrib; -#define glGetActiveAttrib glad_glGetActiveAttrib -typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); -GLAPI PFNGLGETACTIVEUNIFORMPROC glad_glGetActiveUniform; -#define glGetActiveUniform glad_glGetActiveUniform -typedef void (APIENTRYP PFNGLGETATTACHEDSHADERSPROC)(GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders); -GLAPI PFNGLGETATTACHEDSHADERSPROC glad_glGetAttachedShaders; -#define glGetAttachedShaders glad_glGetAttachedShaders -typedef GLint (APIENTRYP PFNGLGETATTRIBLOCATIONPROC)(GLuint program, const GLchar *name); -GLAPI PFNGLGETATTRIBLOCATIONPROC glad_glGetAttribLocation; -#define glGetAttribLocation glad_glGetAttribLocation -typedef void (APIENTRYP PFNGLGETPROGRAMIVPROC)(GLuint program, GLenum pname, GLint *params); -GLAPI PFNGLGETPROGRAMIVPROC glad_glGetProgramiv; -#define glGetProgramiv glad_glGetProgramiv -typedef void (APIENTRYP PFNGLGETPROGRAMINFOLOGPROC)(GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog); -GLAPI PFNGLGETPROGRAMINFOLOGPROC glad_glGetProgramInfoLog; -#define glGetProgramInfoLog glad_glGetProgramInfoLog -typedef void (APIENTRYP PFNGLGETSHADERIVPROC)(GLuint shader, GLenum pname, GLint *params); -GLAPI PFNGLGETSHADERIVPROC glad_glGetShaderiv; -#define glGetShaderiv glad_glGetShaderiv -typedef void (APIENTRYP PFNGLGETSHADERINFOLOGPROC)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog); -GLAPI PFNGLGETSHADERINFOLOGPROC glad_glGetShaderInfoLog; -#define glGetShaderInfoLog glad_glGetShaderInfoLog -typedef void (APIENTRYP PFNGLGETSHADERSOURCEPROC)(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source); -GLAPI PFNGLGETSHADERSOURCEPROC glad_glGetShaderSource; -#define glGetShaderSource glad_glGetShaderSource -typedef GLint (APIENTRYP PFNGLGETUNIFORMLOCATIONPROC)(GLuint program, const GLchar *name); -GLAPI PFNGLGETUNIFORMLOCATIONPROC glad_glGetUniformLocation; -#define glGetUniformLocation glad_glGetUniformLocation -typedef void (APIENTRYP PFNGLGETUNIFORMFVPROC)(GLuint program, GLint location, GLfloat *params); -GLAPI PFNGLGETUNIFORMFVPROC glad_glGetUniformfv; -#define glGetUniformfv glad_glGetUniformfv -typedef void (APIENTRYP PFNGLGETUNIFORMIVPROC)(GLuint program, GLint location, GLint *params); -GLAPI PFNGLGETUNIFORMIVPROC glad_glGetUniformiv; -#define glGetUniformiv glad_glGetUniformiv -typedef void (APIENTRYP PFNGLGETVERTEXATTRIBDVPROC)(GLuint index, GLenum pname, GLdouble *params); -GLAPI PFNGLGETVERTEXATTRIBDVPROC glad_glGetVertexAttribdv; -#define glGetVertexAttribdv glad_glGetVertexAttribdv -typedef void (APIENTRYP PFNGLGETVERTEXATTRIBFVPROC)(GLuint index, GLenum pname, GLfloat *params); -GLAPI PFNGLGETVERTEXATTRIBFVPROC glad_glGetVertexAttribfv; -#define glGetVertexAttribfv glad_glGetVertexAttribfv -typedef void (APIENTRYP PFNGLGETVERTEXATTRIBIVPROC)(GLuint index, GLenum pname, GLint *params); -GLAPI PFNGLGETVERTEXATTRIBIVPROC glad_glGetVertexAttribiv; -#define glGetVertexAttribiv glad_glGetVertexAttribiv -typedef void (APIENTRYP PFNGLGETVERTEXATTRIBPOINTERVPROC)(GLuint index, GLenum pname, void **pointer); -GLAPI PFNGLGETVERTEXATTRIBPOINTERVPROC glad_glGetVertexAttribPointerv; -#define glGetVertexAttribPointerv glad_glGetVertexAttribPointerv -typedef GLboolean (APIENTRYP PFNGLISPROGRAMPROC)(GLuint program); -GLAPI PFNGLISPROGRAMPROC glad_glIsProgram; -#define glIsProgram glad_glIsProgram -typedef GLboolean (APIENTRYP PFNGLISSHADERPROC)(GLuint shader); -GLAPI PFNGLISSHADERPROC glad_glIsShader; -#define glIsShader glad_glIsShader -typedef void (APIENTRYP PFNGLLINKPROGRAMPROC)(GLuint program); -GLAPI PFNGLLINKPROGRAMPROC glad_glLinkProgram; -#define glLinkProgram glad_glLinkProgram -typedef void (APIENTRYP PFNGLSHADERSOURCEPROC)(GLuint shader, GLsizei count, const GLchar *const*string, const GLint *length); -GLAPI PFNGLSHADERSOURCEPROC glad_glShaderSource; -#define glShaderSource glad_glShaderSource -typedef void (APIENTRYP PFNGLUSEPROGRAMPROC)(GLuint program); -GLAPI PFNGLUSEPROGRAMPROC glad_glUseProgram; -#define glUseProgram glad_glUseProgram -typedef void (APIENTRYP PFNGLUNIFORM1FPROC)(GLint location, GLfloat v0); -GLAPI PFNGLUNIFORM1FPROC glad_glUniform1f; -#define glUniform1f glad_glUniform1f -typedef void (APIENTRYP PFNGLUNIFORM2FPROC)(GLint location, GLfloat v0, GLfloat v1); -GLAPI PFNGLUNIFORM2FPROC glad_glUniform2f; -#define glUniform2f glad_glUniform2f -typedef void (APIENTRYP PFNGLUNIFORM3FPROC)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2); -GLAPI PFNGLUNIFORM3FPROC glad_glUniform3f; -#define glUniform3f glad_glUniform3f -typedef void (APIENTRYP PFNGLUNIFORM4FPROC)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); -GLAPI PFNGLUNIFORM4FPROC glad_glUniform4f; -#define glUniform4f glad_glUniform4f -typedef void (APIENTRYP PFNGLUNIFORM1IPROC)(GLint location, GLint v0); -GLAPI PFNGLUNIFORM1IPROC glad_glUniform1i; -#define glUniform1i glad_glUniform1i -typedef void (APIENTRYP PFNGLUNIFORM2IPROC)(GLint location, GLint v0, GLint v1); -GLAPI PFNGLUNIFORM2IPROC glad_glUniform2i; -#define glUniform2i glad_glUniform2i -typedef void (APIENTRYP PFNGLUNIFORM3IPROC)(GLint location, GLint v0, GLint v1, GLint v2); -GLAPI PFNGLUNIFORM3IPROC glad_glUniform3i; -#define glUniform3i glad_glUniform3i -typedef void (APIENTRYP PFNGLUNIFORM4IPROC)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3); -GLAPI PFNGLUNIFORM4IPROC glad_glUniform4i; -#define glUniform4i glad_glUniform4i -typedef void (APIENTRYP PFNGLUNIFORM1FVPROC)(GLint location, GLsizei count, const GLfloat *value); -GLAPI PFNGLUNIFORM1FVPROC glad_glUniform1fv; -#define glUniform1fv glad_glUniform1fv -typedef void (APIENTRYP PFNGLUNIFORM2FVPROC)(GLint location, GLsizei count, const GLfloat *value); -GLAPI PFNGLUNIFORM2FVPROC glad_glUniform2fv; -#define glUniform2fv glad_glUniform2fv -typedef void (APIENTRYP PFNGLUNIFORM3FVPROC)(GLint location, GLsizei count, const GLfloat *value); -GLAPI PFNGLUNIFORM3FVPROC glad_glUniform3fv; -#define glUniform3fv glad_glUniform3fv -typedef void (APIENTRYP PFNGLUNIFORM4FVPROC)(GLint location, GLsizei count, const GLfloat *value); -GLAPI PFNGLUNIFORM4FVPROC glad_glUniform4fv; -#define glUniform4fv glad_glUniform4fv -typedef void (APIENTRYP PFNGLUNIFORM1IVPROC)(GLint location, GLsizei count, const GLint *value); -GLAPI PFNGLUNIFORM1IVPROC glad_glUniform1iv; -#define glUniform1iv glad_glUniform1iv -typedef void (APIENTRYP PFNGLUNIFORM2IVPROC)(GLint location, GLsizei count, const GLint *value); -GLAPI PFNGLUNIFORM2IVPROC glad_glUniform2iv; -#define glUniform2iv glad_glUniform2iv -typedef void (APIENTRYP PFNGLUNIFORM3IVPROC)(GLint location, GLsizei count, const GLint *value); -GLAPI PFNGLUNIFORM3IVPROC glad_glUniform3iv; -#define glUniform3iv glad_glUniform3iv -typedef void (APIENTRYP PFNGLUNIFORM4IVPROC)(GLint location, GLsizei count, const GLint *value); -GLAPI PFNGLUNIFORM4IVPROC glad_glUniform4iv; -#define glUniform4iv glad_glUniform4iv -typedef void (APIENTRYP PFNGLUNIFORMMATRIX2FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI PFNGLUNIFORMMATRIX2FVPROC glad_glUniformMatrix2fv; -#define glUniformMatrix2fv glad_glUniformMatrix2fv -typedef void (APIENTRYP PFNGLUNIFORMMATRIX3FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI PFNGLUNIFORMMATRIX3FVPROC glad_glUniformMatrix3fv; -#define glUniformMatrix3fv glad_glUniformMatrix3fv -typedef void (APIENTRYP PFNGLUNIFORMMATRIX4FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI PFNGLUNIFORMMATRIX4FVPROC glad_glUniformMatrix4fv; -#define glUniformMatrix4fv glad_glUniformMatrix4fv -typedef void (APIENTRYP PFNGLVALIDATEPROGRAMPROC)(GLuint program); -GLAPI PFNGLVALIDATEPROGRAMPROC glad_glValidateProgram; -#define glValidateProgram glad_glValidateProgram -typedef void (APIENTRYP PFNGLVERTEXATTRIB1DPROC)(GLuint index, GLdouble x); -GLAPI PFNGLVERTEXATTRIB1DPROC glad_glVertexAttrib1d; -#define glVertexAttrib1d glad_glVertexAttrib1d -typedef void (APIENTRYP PFNGLVERTEXATTRIB1DVPROC)(GLuint index, const GLdouble *v); -GLAPI PFNGLVERTEXATTRIB1DVPROC glad_glVertexAttrib1dv; -#define glVertexAttrib1dv glad_glVertexAttrib1dv -typedef void (APIENTRYP PFNGLVERTEXATTRIB1FPROC)(GLuint index, GLfloat x); -GLAPI PFNGLVERTEXATTRIB1FPROC glad_glVertexAttrib1f; -#define glVertexAttrib1f glad_glVertexAttrib1f -typedef void (APIENTRYP PFNGLVERTEXATTRIB1FVPROC)(GLuint index, const GLfloat *v); -GLAPI PFNGLVERTEXATTRIB1FVPROC glad_glVertexAttrib1fv; -#define glVertexAttrib1fv glad_glVertexAttrib1fv -typedef void (APIENTRYP PFNGLVERTEXATTRIB1SPROC)(GLuint index, GLshort x); -GLAPI PFNGLVERTEXATTRIB1SPROC glad_glVertexAttrib1s; -#define glVertexAttrib1s glad_glVertexAttrib1s -typedef void (APIENTRYP PFNGLVERTEXATTRIB1SVPROC)(GLuint index, const GLshort *v); -GLAPI PFNGLVERTEXATTRIB1SVPROC glad_glVertexAttrib1sv; -#define glVertexAttrib1sv glad_glVertexAttrib1sv -typedef void (APIENTRYP PFNGLVERTEXATTRIB2DPROC)(GLuint index, GLdouble x, GLdouble y); -GLAPI PFNGLVERTEXATTRIB2DPROC glad_glVertexAttrib2d; -#define glVertexAttrib2d glad_glVertexAttrib2d -typedef void (APIENTRYP PFNGLVERTEXATTRIB2DVPROC)(GLuint index, const GLdouble *v); -GLAPI PFNGLVERTEXATTRIB2DVPROC glad_glVertexAttrib2dv; -#define glVertexAttrib2dv glad_glVertexAttrib2dv -typedef void (APIENTRYP PFNGLVERTEXATTRIB2FPROC)(GLuint index, GLfloat x, GLfloat y); -GLAPI PFNGLVERTEXATTRIB2FPROC glad_glVertexAttrib2f; -#define glVertexAttrib2f glad_glVertexAttrib2f -typedef void (APIENTRYP PFNGLVERTEXATTRIB2FVPROC)(GLuint index, const GLfloat *v); -GLAPI PFNGLVERTEXATTRIB2FVPROC glad_glVertexAttrib2fv; -#define glVertexAttrib2fv glad_glVertexAttrib2fv -typedef void (APIENTRYP PFNGLVERTEXATTRIB2SPROC)(GLuint index, GLshort x, GLshort y); -GLAPI PFNGLVERTEXATTRIB2SPROC glad_glVertexAttrib2s; -#define glVertexAttrib2s glad_glVertexAttrib2s -typedef void (APIENTRYP 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(APIENTRYP PFNGLVERTEXATTRIB4DPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); -GLAPI PFNGLVERTEXATTRIB4DPROC glad_glVertexAttrib4d; -#define glVertexAttrib4d glad_glVertexAttrib4d -typedef void (APIENTRYP PFNGLVERTEXATTRIB4DVPROC)(GLuint index, const GLdouble *v); -GLAPI PFNGLVERTEXATTRIB4DVPROC glad_glVertexAttrib4dv; -#define glVertexAttrib4dv glad_glVertexAttrib4dv -typedef void (APIENTRYP PFNGLVERTEXATTRIB4FPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); -GLAPI PFNGLVERTEXATTRIB4FPROC glad_glVertexAttrib4f; -#define glVertexAttrib4f glad_glVertexAttrib4f -typedef void (APIENTRYP PFNGLVERTEXATTRIB4FVPROC)(GLuint index, const GLfloat *v); -GLAPI PFNGLVERTEXATTRIB4FVPROC glad_glVertexAttrib4fv; -#define glVertexAttrib4fv glad_glVertexAttrib4fv -typedef void (APIENTRYP PFNGLVERTEXATTRIB4IVPROC)(GLuint index, const GLint *v); -GLAPI PFNGLVERTEXATTRIB4IVPROC glad_glVertexAttrib4iv; -#define glVertexAttrib4iv glad_glVertexAttrib4iv -typedef void 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glad_glUniformMatrix2x4fv; -#define glUniformMatrix2x4fv glad_glUniformMatrix2x4fv -typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X2FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI PFNGLUNIFORMMATRIX4X2FVPROC glad_glUniformMatrix4x2fv; -#define glUniformMatrix4x2fv glad_glUniformMatrix4x2fv -typedef void (APIENTRYP PFNGLUNIFORMMATRIX3X4FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI PFNGLUNIFORMMATRIX3X4FVPROC glad_glUniformMatrix3x4fv; -#define glUniformMatrix3x4fv glad_glUniformMatrix3x4fv -typedef void (APIENTRYP PFNGLUNIFORMMATRIX4X3FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); -GLAPI PFNGLUNIFORMMATRIX4X3FVPROC glad_glUniformMatrix4x3fv; -#define glUniformMatrix4x3fv glad_glUniformMatrix4x3fv -#endif -#ifndef GL_VERSION_3_0 -#define GL_VERSION_3_0 1 -GLAPI int GLAD_GL_VERSION_3_0; -typedef void (APIENTRYP PFNGLCOLORMASKIPROC)(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); -GLAPI PFNGLCOLORMASKIPROC glad_glColorMaski; -#define glColorMaski glad_glColorMaski -typedef void (APIENTRYP PFNGLGETBOOLEANI_VPROC)(GLenum target, GLuint index, GLboolean *data); -GLAPI PFNGLGETBOOLEANI_VPROC glad_glGetBooleani_v; -#define glGetBooleani_v glad_glGetBooleani_v -typedef void (APIENTRYP PFNGLGETINTEGERI_VPROC)(GLenum target, GLuint index, GLint *data); -GLAPI PFNGLGETINTEGERI_VPROC glad_glGetIntegeri_v; -#define glGetIntegeri_v glad_glGetIntegeri_v -typedef void (APIENTRYP PFNGLENABLEIPROC)(GLenum target, GLuint index); -GLAPI PFNGLENABLEIPROC glad_glEnablei; -#define glEnablei glad_glEnablei -typedef void (APIENTRYP PFNGLDISABLEIPROC)(GLenum target, GLuint index); -GLAPI PFNGLDISABLEIPROC glad_glDisablei; -#define glDisablei glad_glDisablei -typedef GLboolean (APIENTRYP PFNGLISENABLEDIPROC)(GLenum target, GLuint index); -GLAPI PFNGLISENABLEDIPROC glad_glIsEnabledi; -#define glIsEnabledi glad_glIsEnabledi -typedef void (APIENTRYP 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glad_glTransformFeedbackVaryings; -#define glTransformFeedbackVaryings glad_glTransformFeedbackVaryings -typedef void (APIENTRYP PFNGLGETTRANSFORMFEEDBACKVARYINGPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name); -GLAPI PFNGLGETTRANSFORMFEEDBACKVARYINGPROC glad_glGetTransformFeedbackVarying; -#define glGetTransformFeedbackVarying glad_glGetTransformFeedbackVarying -typedef void (APIENTRYP PFNGLCLAMPCOLORPROC)(GLenum target, GLenum clamp); -GLAPI PFNGLCLAMPCOLORPROC glad_glClampColor; -#define glClampColor glad_glClampColor -typedef void (APIENTRYP PFNGLBEGINCONDITIONALRENDERPROC)(GLuint id, GLenum mode); -GLAPI PFNGLBEGINCONDITIONALRENDERPROC glad_glBeginConditionalRender; -#define glBeginConditionalRender glad_glBeginConditionalRender -typedef void (APIENTRYP PFNGLENDCONDITIONALRENDERPROC)(); -GLAPI PFNGLENDCONDITIONALRENDERPROC glad_glEndConditionalRender; -#define glEndConditionalRender glad_glEndConditionalRender 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glad_glVertexAttribI2i; -#define glVertexAttribI2i glad_glVertexAttribI2i -typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IPROC)(GLuint index, GLint x, GLint y, GLint z); -GLAPI PFNGLVERTEXATTRIBI3IPROC glad_glVertexAttribI3i; -#define glVertexAttribI3i glad_glVertexAttribI3i -typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IPROC)(GLuint index, GLint x, GLint y, GLint z, GLint w); -GLAPI PFNGLVERTEXATTRIBI4IPROC glad_glVertexAttribI4i; -#define glVertexAttribI4i glad_glVertexAttribI4i -typedef void (APIENTRYP PFNGLVERTEXATTRIBI1UIPROC)(GLuint index, GLuint x); -GLAPI PFNGLVERTEXATTRIBI1UIPROC glad_glVertexAttribI1ui; -#define glVertexAttribI1ui glad_glVertexAttribI1ui -typedef void (APIENTRYP PFNGLVERTEXATTRIBI2UIPROC)(GLuint index, GLuint x, GLuint y); -GLAPI PFNGLVERTEXATTRIBI2UIPROC glad_glVertexAttribI2ui; -#define glVertexAttribI2ui glad_glVertexAttribI2ui -typedef void (APIENTRYP PFNGLVERTEXATTRIBI3UIPROC)(GLuint index, GLuint x, GLuint y, GLuint z); -GLAPI PFNGLVERTEXATTRIBI3UIPROC glad_glVertexAttribI3ui; -#define glVertexAttribI3ui glad_glVertexAttribI3ui -typedef void (APIENTRYP PFNGLVERTEXATTRIBI4UIPROC)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); -GLAPI PFNGLVERTEXATTRIBI4UIPROC glad_glVertexAttribI4ui; -#define glVertexAttribI4ui glad_glVertexAttribI4ui -typedef void (APIENTRYP PFNGLVERTEXATTRIBI1IVPROC)(GLuint index, const GLint *v); -GLAPI PFNGLVERTEXATTRIBI1IVPROC glad_glVertexAttribI1iv; -#define glVertexAttribI1iv glad_glVertexAttribI1iv -typedef void (APIENTRYP PFNGLVERTEXATTRIBI2IVPROC)(GLuint index, const GLint *v); -GLAPI PFNGLVERTEXATTRIBI2IVPROC glad_glVertexAttribI2iv; -#define glVertexAttribI2iv glad_glVertexAttribI2iv -typedef void (APIENTRYP PFNGLVERTEXATTRIBI3IVPROC)(GLuint index, const GLint *v); -GLAPI PFNGLVERTEXATTRIBI3IVPROC glad_glVertexAttribI3iv; -#define glVertexAttribI3iv glad_glVertexAttribI3iv -typedef void (APIENTRYP PFNGLVERTEXATTRIBI4IVPROC)(GLuint index, const GLint *v); -GLAPI PFNGLVERTEXATTRIBI4IVPROC 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PFNGLBINDFRAGDATALOCATIONPROC glad_glBindFragDataLocation; -#define glBindFragDataLocation glad_glBindFragDataLocation -typedef GLint (APIENTRYP PFNGLGETFRAGDATALOCATIONPROC)(GLuint program, const GLchar *name); -GLAPI PFNGLGETFRAGDATALOCATIONPROC glad_glGetFragDataLocation; -#define glGetFragDataLocation glad_glGetFragDataLocation -typedef void (APIENTRYP PFNGLUNIFORM1UIPROC)(GLint location, GLuint v0); -GLAPI PFNGLUNIFORM1UIPROC glad_glUniform1ui; -#define glUniform1ui glad_glUniform1ui -typedef void (APIENTRYP PFNGLUNIFORM2UIPROC)(GLint location, GLuint v0, GLuint v1); -GLAPI PFNGLUNIFORM2UIPROC glad_glUniform2ui; -#define glUniform2ui glad_glUniform2ui -typedef void (APIENTRYP PFNGLUNIFORM3UIPROC)(GLint location, GLuint v0, GLuint v1, GLuint v2); -GLAPI PFNGLUNIFORM3UIPROC glad_glUniform3ui; -#define glUniform3ui glad_glUniform3ui -typedef void (APIENTRYP PFNGLUNIFORM4UIPROC)(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); -GLAPI PFNGLUNIFORM4UIPROC glad_glUniform4ui; -#define glUniform4ui glad_glUniform4ui -typedef void (APIENTRYP PFNGLUNIFORM1UIVPROC)(GLint location, GLsizei count, const GLuint *value); -GLAPI PFNGLUNIFORM1UIVPROC glad_glUniform1uiv; -#define glUniform1uiv glad_glUniform1uiv -typedef void (APIENTRYP PFNGLUNIFORM2UIVPROC)(GLint location, GLsizei count, const GLuint *value); -GLAPI PFNGLUNIFORM2UIVPROC glad_glUniform2uiv; -#define glUniform2uiv glad_glUniform2uiv -typedef void (APIENTRYP PFNGLUNIFORM3UIVPROC)(GLint location, GLsizei count, const GLuint *value); -GLAPI PFNGLUNIFORM3UIVPROC glad_glUniform3uiv; -#define glUniform3uiv glad_glUniform3uiv -typedef void (APIENTRYP PFNGLUNIFORM4UIVPROC)(GLint location, GLsizei count, const GLuint *value); -GLAPI PFNGLUNIFORM4UIVPROC glad_glUniform4uiv; -#define glUniform4uiv glad_glUniform4uiv -typedef void (APIENTRYP PFNGLTEXPARAMETERIIVPROC)(GLenum target, GLenum pname, const GLint *params); -GLAPI PFNGLTEXPARAMETERIIVPROC glad_glTexParameterIiv; -#define glTexParameterIiv glad_glTexParameterIiv -typedef void (APIENTRYP PFNGLTEXPARAMETERIUIVPROC)(GLenum target, GLenum pname, const GLuint *params); -GLAPI PFNGLTEXPARAMETERIUIVPROC glad_glTexParameterIuiv; -#define glTexParameterIuiv glad_glTexParameterIuiv -typedef void (APIENTRYP PFNGLGETTEXPARAMETERIIVPROC)(GLenum target, GLenum pname, GLint *params); -GLAPI PFNGLGETTEXPARAMETERIIVPROC glad_glGetTexParameterIiv; -#define glGetTexParameterIiv glad_glGetTexParameterIiv -typedef void (APIENTRYP PFNGLGETTEXPARAMETERIUIVPROC)(GLenum target, GLenum pname, GLuint *params); -GLAPI PFNGLGETTEXPARAMETERIUIVPROC glad_glGetTexParameterIuiv; -#define glGetTexParameterIuiv glad_glGetTexParameterIuiv -typedef void (APIENTRYP PFNGLCLEARBUFFERIVPROC)(GLenum buffer, GLint drawbuffer, const GLint *value); -GLAPI PFNGLCLEARBUFFERIVPROC glad_glClearBufferiv; -#define glClearBufferiv glad_glClearBufferiv -typedef void (APIENTRYP PFNGLCLEARBUFFERUIVPROC)(GLenum buffer, GLint drawbuffer, const GLuint *value); -GLAPI PFNGLCLEARBUFFERUIVPROC glad_glClearBufferuiv; -#define glClearBufferuiv glad_glClearBufferuiv -typedef void (APIENTRYP PFNGLCLEARBUFFERFVPROC)(GLenum buffer, GLint drawbuffer, const GLfloat *value); -GLAPI PFNGLCLEARBUFFERFVPROC glad_glClearBufferfv; -#define glClearBufferfv glad_glClearBufferfv -typedef void (APIENTRYP PFNGLCLEARBUFFERFIPROC)(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); -GLAPI PFNGLCLEARBUFFERFIPROC glad_glClearBufferfi; -#define glClearBufferfi glad_glClearBufferfi -typedef const GLubyte * (APIENTRYP PFNGLGETSTRINGIPROC)(GLenum name, GLuint index); -GLAPI PFNGLGETSTRINGIPROC glad_glGetStringi; -#define glGetStringi glad_glGetStringi -typedef GLboolean (APIENTRYP PFNGLISRENDERBUFFERPROC)(GLuint renderbuffer); -GLAPI PFNGLISRENDERBUFFERPROC glad_glIsRenderbuffer; -#define glIsRenderbuffer glad_glIsRenderbuffer -typedef void (APIENTRYP PFNGLBINDRENDERBUFFERPROC)(GLenum target, GLuint renderbuffer); -GLAPI PFNGLBINDRENDERBUFFERPROC glad_glBindRenderbuffer; -#define glBindRenderbuffer glad_glBindRenderbuffer -typedef void (APIENTRYP PFNGLDELETERENDERBUFFERSPROC)(GLsizei n, const GLuint *renderbuffers); -GLAPI PFNGLDELETERENDERBUFFERSPROC glad_glDeleteRenderbuffers; -#define glDeleteRenderbuffers glad_glDeleteRenderbuffers -typedef void (APIENTRYP PFNGLGENRENDERBUFFERSPROC)(GLsizei n, GLuint *renderbuffers); -GLAPI PFNGLGENRENDERBUFFERSPROC glad_glGenRenderbuffers; -#define glGenRenderbuffers glad_glGenRenderbuffers -typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEPROC)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); -GLAPI PFNGLRENDERBUFFERSTORAGEPROC glad_glRenderbufferStorage; -#define glRenderbufferStorage glad_glRenderbufferStorage -typedef void (APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVPROC)(GLenum target, GLenum pname, GLint *params); -GLAPI PFNGLGETRENDERBUFFERPARAMETERIVPROC glad_glGetRenderbufferParameteriv; -#define glGetRenderbufferParameteriv glad_glGetRenderbufferParameteriv -typedef GLboolean (APIENTRYP PFNGLISFRAMEBUFFERPROC)(GLuint framebuffer); -GLAPI PFNGLISFRAMEBUFFERPROC glad_glIsFramebuffer; -#define glIsFramebuffer glad_glIsFramebuffer -typedef void (APIENTRYP PFNGLBINDFRAMEBUFFERPROC)(GLenum target, GLuint framebuffer); -GLAPI PFNGLBINDFRAMEBUFFERPROC glad_glBindFramebuffer; -#define glBindFramebuffer glad_glBindFramebuffer -typedef void (APIENTRYP PFNGLDELETEFRAMEBUFFERSPROC)(GLsizei n, const GLuint *framebuffers); -GLAPI PFNGLDELETEFRAMEBUFFERSPROC glad_glDeleteFramebuffers; -#define glDeleteFramebuffers glad_glDeleteFramebuffers -typedef void (APIENTRYP PFNGLGENFRAMEBUFFERSPROC)(GLsizei n, GLuint *framebuffers); -GLAPI PFNGLGENFRAMEBUFFERSPROC glad_glGenFramebuffers; -#define glGenFramebuffers glad_glGenFramebuffers -typedef GLenum (APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSPROC)(GLenum target); -GLAPI PFNGLCHECKFRAMEBUFFERSTATUSPROC glad_glCheckFramebufferStatus; -#define glCheckFramebufferStatus glad_glCheckFramebufferStatus -typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE1DPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); -GLAPI PFNGLFRAMEBUFFERTEXTURE1DPROC glad_glFramebufferTexture1D; -#define glFramebufferTexture1D glad_glFramebufferTexture1D -typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); -GLAPI PFNGLFRAMEBUFFERTEXTURE2DPROC glad_glFramebufferTexture2D; -#define glFramebufferTexture2D glad_glFramebufferTexture2D -typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); -GLAPI PFNGLFRAMEBUFFERTEXTURE3DPROC glad_glFramebufferTexture3D; -#define glFramebufferTexture3D glad_glFramebufferTexture3D -typedef void (APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFERPROC)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); -GLAPI PFNGLFRAMEBUFFERRENDERBUFFERPROC glad_glFramebufferRenderbuffer; -#define glFramebufferRenderbuffer glad_glFramebufferRenderbuffer -typedef void (APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)(GLenum target, GLenum attachment, GLenum pname, GLint *params); -GLAPI PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC glad_glGetFramebufferAttachmentParameteriv; -#define glGetFramebufferAttachmentParameteriv glad_glGetFramebufferAttachmentParameteriv -typedef void (APIENTRYP PFNGLGENERATEMIPMAPPROC)(GLenum target); -GLAPI PFNGLGENERATEMIPMAPPROC glad_glGenerateMipmap; -#define glGenerateMipmap glad_glGenerateMipmap -typedef void (APIENTRYP PFNGLBLITFRAMEBUFFERPROC)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); -GLAPI PFNGLBLITFRAMEBUFFERPROC glad_glBlitFramebuffer; -#define glBlitFramebuffer glad_glBlitFramebuffer -typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); -GLAPI PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC glad_glRenderbufferStorageMultisample; -#define glRenderbufferStorageMultisample glad_glRenderbufferStorageMultisample -typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); -GLAPI PFNGLFRAMEBUFFERTEXTURELAYERPROC glad_glFramebufferTextureLayer; -#define glFramebufferTextureLayer glad_glFramebufferTextureLayer -typedef void * (APIENTRYP PFNGLMAPBUFFERRANGEPROC)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); -GLAPI PFNGLMAPBUFFERRANGEPROC glad_glMapBufferRange; -#define glMapBufferRange glad_glMapBufferRange -typedef void (APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEPROC)(GLenum target, GLintptr offset, GLsizeiptr length); -GLAPI PFNGLFLUSHMAPPEDBUFFERRANGEPROC glad_glFlushMappedBufferRange; -#define glFlushMappedBufferRange glad_glFlushMappedBufferRange -typedef void (APIENTRYP PFNGLBINDVERTEXARRAYPROC)(GLuint array); -GLAPI PFNGLBINDVERTEXARRAYPROC glad_glBindVertexArray; -#define glBindVertexArray glad_glBindVertexArray -typedef void (APIENTRYP PFNGLDELETEVERTEXARRAYSPROC)(GLsizei n, const GLuint *arrays); -GLAPI PFNGLDELETEVERTEXARRAYSPROC glad_glDeleteVertexArrays; -#define glDeleteVertexArrays glad_glDeleteVertexArrays -typedef void (APIENTRYP PFNGLGENVERTEXARRAYSPROC)(GLsizei n, GLuint *arrays); -GLAPI PFNGLGENVERTEXARRAYSPROC glad_glGenVertexArrays; -#define glGenVertexArrays glad_glGenVertexArrays -typedef GLboolean (APIENTRYP PFNGLISVERTEXARRAYPROC)(GLuint array); -GLAPI PFNGLISVERTEXARRAYPROC glad_glIsVertexArray; -#define glIsVertexArray glad_glIsVertexArray -#endif -#ifndef GL_VERSION_3_1 -#define GL_VERSION_3_1 1 -GLAPI int GLAD_GL_VERSION_3_1; -typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDPROC)(GLenum mode, GLint first, GLsizei count, GLsizei instancecount); -GLAPI PFNGLDRAWARRAYSINSTANCEDPROC glad_glDrawArraysInstanced; -#define glDrawArraysInstanced glad_glDrawArraysInstanced -typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDPROC)(GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount); -GLAPI PFNGLDRAWELEMENTSINSTANCEDPROC glad_glDrawElementsInstanced; -#define glDrawElementsInstanced glad_glDrawElementsInstanced -typedef void (APIENTRYP PFNGLTEXBUFFERPROC)(GLenum target, GLenum internalformat, GLuint buffer); -GLAPI PFNGLTEXBUFFERPROC glad_glTexBuffer; -#define glTexBuffer glad_glTexBuffer -typedef void (APIENTRYP PFNGLPRIMITIVERESTARTINDEXPROC)(GLuint index); -GLAPI PFNGLPRIMITIVERESTARTINDEXPROC glad_glPrimitiveRestartIndex; -#define glPrimitiveRestartIndex glad_glPrimitiveRestartIndex -typedef void (APIENTRYP PFNGLCOPYBUFFERSUBDATAPROC)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); -GLAPI PFNGLCOPYBUFFERSUBDATAPROC glad_glCopyBufferSubData; -#define glCopyBufferSubData glad_glCopyBufferSubData -typedef void (APIENTRYP PFNGLGETUNIFORMINDICESPROC)(GLuint program, GLsizei uniformCount, const GLchar *const*uniformNames, GLuint *uniformIndices); -GLAPI PFNGLGETUNIFORMINDICESPROC glad_glGetUniformIndices; -#define glGetUniformIndices glad_glGetUniformIndices -typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMSIVPROC)(GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params); -GLAPI PFNGLGETACTIVEUNIFORMSIVPROC glad_glGetActiveUniformsiv; -#define glGetActiveUniformsiv glad_glGetActiveUniformsiv -typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMNAMEPROC)(GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName); -GLAPI PFNGLGETACTIVEUNIFORMNAMEPROC glad_glGetActiveUniformName; -#define glGetActiveUniformName glad_glGetActiveUniformName -typedef GLuint (APIENTRYP PFNGLGETUNIFORMBLOCKINDEXPROC)(GLuint program, const GLchar *uniformBlockName); -GLAPI PFNGLGETUNIFORMBLOCKINDEXPROC glad_glGetUniformBlockIndex; -#define glGetUniformBlockIndex glad_glGetUniformBlockIndex -typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKIVPROC)(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params); -GLAPI PFNGLGETACTIVEUNIFORMBLOCKIVPROC glad_glGetActiveUniformBlockiv; -#define glGetActiveUniformBlockiv glad_glGetActiveUniformBlockiv -typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC)(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName); -GLAPI PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC glad_glGetActiveUniformBlockName; -#define glGetActiveUniformBlockName glad_glGetActiveUniformBlockName -typedef void (APIENTRYP PFNGLUNIFORMBLOCKBINDINGPROC)(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding); -GLAPI PFNGLUNIFORMBLOCKBINDINGPROC glad_glUniformBlockBinding; -#define glUniformBlockBinding glad_glUniformBlockBinding -#endif -#ifndef GL_VERSION_3_2 -#define GL_VERSION_3_2 1 -GLAPI int GLAD_GL_VERSION_3_2; -typedef void (APIENTRYP PFNGLDRAWELEMENTSBASEVERTEXPROC)(GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex); -GLAPI PFNGLDRAWELEMENTSBASEVERTEXPROC glad_glDrawElementsBaseVertex; -#define glDrawElementsBaseVertex glad_glDrawElementsBaseVertex -typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex); -GLAPI PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC glad_glDrawRangeElementsBaseVertex; -#define glDrawRangeElementsBaseVertex glad_glDrawRangeElementsBaseVertex -typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC)(GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex); -GLAPI PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC glad_glDrawElementsInstancedBaseVertex; -#define glDrawElementsInstancedBaseVertex glad_glDrawElementsInstancedBaseVertex -typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC)(GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei drawcount, const GLint *basevertex); -GLAPI PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC glad_glMultiDrawElementsBaseVertex; -#define glMultiDrawElementsBaseVertex glad_glMultiDrawElementsBaseVertex -typedef void (APIENTRYP PFNGLPROVOKINGVERTEXPROC)(GLenum mode); -GLAPI PFNGLPROVOKINGVERTEXPROC glad_glProvokingVertex; -#define glProvokingVertex glad_glProvokingVertex -typedef GLsync (APIENTRYP PFNGLFENCESYNCPROC)(GLenum condition, GLbitfield flags); -GLAPI PFNGLFENCESYNCPROC glad_glFenceSync; -#define glFenceSync glad_glFenceSync -typedef GLboolean (APIENTRYP PFNGLISSYNCPROC)(GLsync sync); -GLAPI PFNGLISSYNCPROC glad_glIsSync; -#define glIsSync glad_glIsSync -typedef void (APIENTRYP PFNGLDELETESYNCPROC)(GLsync sync); -GLAPI PFNGLDELETESYNCPROC glad_glDeleteSync; -#define glDeleteSync glad_glDeleteSync -typedef GLenum (APIENTRYP PFNGLCLIENTWAITSYNCPROC)(GLsync sync, GLbitfield flags, GLuint64 timeout); -GLAPI PFNGLCLIENTWAITSYNCPROC glad_glClientWaitSync; -#define glClientWaitSync glad_glClientWaitSync -typedef void (APIENTRYP PFNGLWAITSYNCPROC)(GLsync sync, GLbitfield flags, GLuint64 timeout); -GLAPI PFNGLWAITSYNCPROC glad_glWaitSync; -#define glWaitSync glad_glWaitSync -typedef void (APIENTRYP PFNGLGETINTEGER64VPROC)(GLenum pname, GLint64 *data); -GLAPI PFNGLGETINTEGER64VPROC glad_glGetInteger64v; -#define glGetInteger64v glad_glGetInteger64v -typedef void (APIENTRYP PFNGLGETSYNCIVPROC)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); -GLAPI PFNGLGETSYNCIVPROC glad_glGetSynciv; -#define glGetSynciv glad_glGetSynciv -typedef void (APIENTRYP PFNGLGETINTEGER64I_VPROC)(GLenum target, GLuint index, GLint64 *data); -GLAPI PFNGLGETINTEGER64I_VPROC glad_glGetInteger64i_v; -#define glGetInteger64i_v glad_glGetInteger64i_v -typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERI64VPROC)(GLenum target, GLenum pname, GLint64 *params); -GLAPI PFNGLGETBUFFERPARAMETERI64VPROC glad_glGetBufferParameteri64v; -#define glGetBufferParameteri64v glad_glGetBufferParameteri64v -typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level); -GLAPI PFNGLFRAMEBUFFERTEXTUREPROC glad_glFramebufferTexture; -#define glFramebufferTexture glad_glFramebufferTexture -typedef void (APIENTRYP PFNGLTEXIMAGE2DMULTISAMPLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); -GLAPI PFNGLTEXIMAGE2DMULTISAMPLEPROC glad_glTexImage2DMultisample; -#define glTexImage2DMultisample glad_glTexImage2DMultisample -typedef void (APIENTRYP PFNGLTEXIMAGE3DMULTISAMPLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); -GLAPI PFNGLTEXIMAGE3DMULTISAMPLEPROC glad_glTexImage3DMultisample; -#define glTexImage3DMultisample glad_glTexImage3DMultisample -typedef void (APIENTRYP PFNGLGETMULTISAMPLEFVPROC)(GLenum pname, GLuint index, GLfloat *val); -GLAPI PFNGLGETMULTISAMPLEFVPROC glad_glGetMultisamplefv; -#define glGetMultisamplefv glad_glGetMultisamplefv -typedef void (APIENTRYP PFNGLSAMPLEMASKIPROC)(GLuint maskNumber, GLbitfield mask); -GLAPI PFNGLSAMPLEMASKIPROC glad_glSampleMaski; -#define glSampleMaski glad_glSampleMaski -#endif -#define GL_MULTISAMPLE_ARB 0x809D -#define GL_SAMPLE_ALPHA_TO_COVERAGE_ARB 0x809E -#define GL_SAMPLE_ALPHA_TO_ONE_ARB 0x809F -#define GL_SAMPLE_COVERAGE_ARB 0x80A0 -#define GL_SAMPLE_BUFFERS_ARB 0x80A8 -#define GL_SAMPLES_ARB 0x80A9 -#define GL_SAMPLE_COVERAGE_VALUE_ARB 0x80AA -#define GL_SAMPLE_COVERAGE_INVERT_ARB 0x80AB -#define GL_MULTISAMPLE_BIT_ARB 0x20000000 -#define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB 0x00000004 -#define GL_LOSE_CONTEXT_ON_RESET_ARB 0x8252 -#define GL_GUILTY_CONTEXT_RESET_ARB 0x8253 -#define GL_INNOCENT_CONTEXT_RESET_ARB 0x8254 -#define GL_UNKNOWN_CONTEXT_RESET_ARB 0x8255 -#define GL_RESET_NOTIFICATION_STRATEGY_ARB 0x8256 -#define GL_NO_RESET_NOTIFICATION_ARB 0x8261 -#define GL_DEBUG_OUTPUT_SYNCHRONOUS 0x8242 -#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH 0x8243 -#define GL_DEBUG_CALLBACK_FUNCTION 0x8244 -#define GL_DEBUG_CALLBACK_USER_PARAM 0x8245 -#define GL_DEBUG_SOURCE_API 0x8246 -#define GL_DEBUG_SOURCE_WINDOW_SYSTEM 0x8247 -#define GL_DEBUG_SOURCE_SHADER_COMPILER 0x8248 -#define GL_DEBUG_SOURCE_THIRD_PARTY 0x8249 -#define GL_DEBUG_SOURCE_APPLICATION 0x824A -#define GL_DEBUG_SOURCE_OTHER 0x824B -#define GL_DEBUG_TYPE_ERROR 0x824C -#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR 0x824D -#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR 0x824E -#define GL_DEBUG_TYPE_PORTABILITY 0x824F -#define GL_DEBUG_TYPE_PERFORMANCE 0x8250 -#define GL_DEBUG_TYPE_OTHER 0x8251 -#define GL_DEBUG_TYPE_MARKER 0x8268 -#define GL_DEBUG_TYPE_PUSH_GROUP 0x8269 -#define GL_DEBUG_TYPE_POP_GROUP 0x826A -#define GL_DEBUG_SEVERITY_NOTIFICATION 0x826B -#define GL_MAX_DEBUG_GROUP_STACK_DEPTH 0x826C -#define GL_DEBUG_GROUP_STACK_DEPTH 0x826D -#define GL_BUFFER 0x82E0 -#define GL_SHADER 0x82E1 -#define GL_PROGRAM 0x82E2 -#define GL_QUERY 0x82E3 -#define GL_PROGRAM_PIPELINE 0x82E4 -#define GL_SAMPLER 0x82E6 -#define GL_MAX_LABEL_LENGTH 0x82E8 -#define GL_MAX_DEBUG_MESSAGE_LENGTH 0x9143 -#define GL_MAX_DEBUG_LOGGED_MESSAGES 0x9144 -#define GL_DEBUG_LOGGED_MESSAGES 0x9145 -#define GL_DEBUG_SEVERITY_HIGH 0x9146 -#define GL_DEBUG_SEVERITY_MEDIUM 0x9147 -#define GL_DEBUG_SEVERITY_LOW 0x9148 -#define GL_DEBUG_OUTPUT 0x92E0 -#define GL_CONTEXT_FLAG_DEBUG_BIT 0x00000002 -#define GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR 0x8242 -#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR 0x8243 -#define GL_DEBUG_CALLBACK_FUNCTION_KHR 0x8244 -#define GL_DEBUG_CALLBACK_USER_PARAM_KHR 0x8245 -#define GL_DEBUG_SOURCE_API_KHR 0x8246 -#define GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR 0x8247 -#define GL_DEBUG_SOURCE_SHADER_COMPILER_KHR 0x8248 -#define GL_DEBUG_SOURCE_THIRD_PARTY_KHR 0x8249 -#define GL_DEBUG_SOURCE_APPLICATION_KHR 0x824A -#define GL_DEBUG_SOURCE_OTHER_KHR 0x824B -#define GL_DEBUG_TYPE_ERROR_KHR 0x824C -#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR 0x824D -#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR 0x824E -#define GL_DEBUG_TYPE_PORTABILITY_KHR 0x824F -#define GL_DEBUG_TYPE_PERFORMANCE_KHR 0x8250 -#define GL_DEBUG_TYPE_OTHER_KHR 0x8251 -#define GL_DEBUG_TYPE_MARKER_KHR 0x8268 -#define GL_DEBUG_TYPE_PUSH_GROUP_KHR 0x8269 -#define GL_DEBUG_TYPE_POP_GROUP_KHR 0x826A -#define GL_DEBUG_SEVERITY_NOTIFICATION_KHR 0x826B -#define GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR 0x826C -#define GL_DEBUG_GROUP_STACK_DEPTH_KHR 0x826D -#define GL_BUFFER_KHR 0x82E0 -#define GL_SHADER_KHR 0x82E1 -#define GL_PROGRAM_KHR 0x82E2 -#define GL_VERTEX_ARRAY_KHR 0x8074 -#define GL_QUERY_KHR 0x82E3 -#define GL_PROGRAM_PIPELINE_KHR 0x82E4 -#define GL_SAMPLER_KHR 0x82E6 -#define GL_MAX_LABEL_LENGTH_KHR 0x82E8 -#define GL_MAX_DEBUG_MESSAGE_LENGTH_KHR 0x9143 -#define GL_MAX_DEBUG_LOGGED_MESSAGES_KHR 0x9144 -#define GL_DEBUG_LOGGED_MESSAGES_KHR 0x9145 -#define GL_DEBUG_SEVERITY_HIGH_KHR 0x9146 -#define GL_DEBUG_SEVERITY_MEDIUM_KHR 0x9147 -#define GL_DEBUG_SEVERITY_LOW_KHR 0x9148 -#define GL_DEBUG_OUTPUT_KHR 0x92E0 -#define GL_CONTEXT_FLAG_DEBUG_BIT_KHR 0x00000002 -#define GL_STACK_OVERFLOW_KHR 0x0503 -#define GL_STACK_UNDERFLOW_KHR 0x0504 -#define GL_DISPLAY_LIST 0x82E7 -#ifndef GL_ARB_multisample -#define GL_ARB_multisample 1 -GLAPI int GLAD_GL_ARB_multisample; -typedef void (APIENTRYP PFNGLSAMPLECOVERAGEARBPROC)(GLfloat value, GLboolean invert); -GLAPI PFNGLSAMPLECOVERAGEARBPROC glad_glSampleCoverageARB; -#define glSampleCoverageARB glad_glSampleCoverageARB -#endif -#ifndef GL_ARB_robustness -#define GL_ARB_robustness 1 -GLAPI int GLAD_GL_ARB_robustness; -typedef GLenum (APIENTRYP PFNGLGETGRAPHICSRESETSTATUSARBPROC)(); -GLAPI PFNGLGETGRAPHICSRESETSTATUSARBPROC glad_glGetGraphicsResetStatusARB; -#define glGetGraphicsResetStatusARB glad_glGetGraphicsResetStatusARB -typedef void (APIENTRYP PFNGLGETNTEXIMAGEARBPROC)(GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void *img); -GLAPI PFNGLGETNTEXIMAGEARBPROC glad_glGetnTexImageARB; -#define glGetnTexImageARB glad_glGetnTexImageARB -typedef void (APIENTRYP PFNGLREADNPIXELSARBPROC)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data); -GLAPI PFNGLREADNPIXELSARBPROC glad_glReadnPixelsARB; -#define glReadnPixelsARB glad_glReadnPixelsARB -typedef void (APIENTRYP PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC)(GLenum target, GLint lod, GLsizei bufSize, void *img); -GLAPI PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC glad_glGetnCompressedTexImageARB; -#define glGetnCompressedTexImageARB glad_glGetnCompressedTexImageARB -typedef void (APIENTRYP PFNGLGETNUNIFORMFVARBPROC)(GLuint program, GLint location, GLsizei bufSize, GLfloat *params); -GLAPI PFNGLGETNUNIFORMFVARBPROC glad_glGetnUniformfvARB; -#define glGetnUniformfvARB glad_glGetnUniformfvARB -typedef void (APIENTRYP PFNGLGETNUNIFORMIVARBPROC)(GLuint program, GLint location, GLsizei bufSize, GLint *params); -GLAPI PFNGLGETNUNIFORMIVARBPROC glad_glGetnUniformivARB; -#define glGetnUniformivARB glad_glGetnUniformivARB -typedef void (APIENTRYP PFNGLGETNUNIFORMUIVARBPROC)(GLuint program, GLint location, GLsizei bufSize, GLuint *params); -GLAPI PFNGLGETNUNIFORMUIVARBPROC glad_glGetnUniformuivARB; -#define glGetnUniformuivARB glad_glGetnUniformuivARB -typedef void (APIENTRYP PFNGLGETNUNIFORMDVARBPROC)(GLuint program, GLint location, GLsizei bufSize, GLdouble *params); -GLAPI PFNGLGETNUNIFORMDVARBPROC glad_glGetnUniformdvARB; -#define glGetnUniformdvARB glad_glGetnUniformdvARB -typedef void (APIENTRYP PFNGLGETNMAPDVARBPROC)(GLenum target, GLenum query, GLsizei bufSize, GLdouble *v); -GLAPI PFNGLGETNMAPDVARBPROC glad_glGetnMapdvARB; -#define glGetnMapdvARB glad_glGetnMapdvARB -typedef void (APIENTRYP PFNGLGETNMAPFVARBPROC)(GLenum target, GLenum query, GLsizei bufSize, GLfloat *v); -GLAPI PFNGLGETNMAPFVARBPROC glad_glGetnMapfvARB; -#define glGetnMapfvARB glad_glGetnMapfvARB -typedef void (APIENTRYP PFNGLGETNMAPIVARBPROC)(GLenum target, GLenum query, GLsizei bufSize, GLint *v); -GLAPI PFNGLGETNMAPIVARBPROC glad_glGetnMapivARB; -#define glGetnMapivARB glad_glGetnMapivARB -typedef void (APIENTRYP PFNGLGETNPIXELMAPFVARBPROC)(GLenum map, GLsizei bufSize, GLfloat *values); -GLAPI PFNGLGETNPIXELMAPFVARBPROC glad_glGetnPixelMapfvARB; -#define glGetnPixelMapfvARB glad_glGetnPixelMapfvARB -typedef void (APIENTRYP PFNGLGETNPIXELMAPUIVARBPROC)(GLenum map, GLsizei bufSize, GLuint *values); -GLAPI PFNGLGETNPIXELMAPUIVARBPROC glad_glGetnPixelMapuivARB; -#define glGetnPixelMapuivARB glad_glGetnPixelMapuivARB -typedef void (APIENTRYP PFNGLGETNPIXELMAPUSVARBPROC)(GLenum map, GLsizei bufSize, GLushort *values); -GLAPI PFNGLGETNPIXELMAPUSVARBPROC glad_glGetnPixelMapusvARB; -#define glGetnPixelMapusvARB glad_glGetnPixelMapusvARB -typedef void (APIENTRYP PFNGLGETNPOLYGONSTIPPLEARBPROC)(GLsizei bufSize, GLubyte *pattern); -GLAPI PFNGLGETNPOLYGONSTIPPLEARBPROC glad_glGetnPolygonStippleARB; -#define glGetnPolygonStippleARB glad_glGetnPolygonStippleARB -typedef void (APIENTRYP PFNGLGETNCOLORTABLEARBPROC)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, void *table); -GLAPI PFNGLGETNCOLORTABLEARBPROC glad_glGetnColorTableARB; -#define glGetnColorTableARB glad_glGetnColorTableARB -typedef void (APIENTRYP PFNGLGETNCONVOLUTIONFILTERARBPROC)(GLenum target, GLenum format, GLenum type, GLsizei bufSize, void *image); -GLAPI PFNGLGETNCONVOLUTIONFILTERARBPROC glad_glGetnConvolutionFilterARB; -#define glGetnConvolutionFilterARB glad_glGetnConvolutionFilterARB -typedef void (APIENTRYP PFNGLGETNSEPARABLEFILTERARBPROC)(GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, void *row, GLsizei columnBufSize, void *column, void *span); -GLAPI PFNGLGETNSEPARABLEFILTERARBPROC glad_glGetnSeparableFilterARB; -#define glGetnSeparableFilterARB glad_glGetnSeparableFilterARB -typedef void (APIENTRYP PFNGLGETNHISTOGRAMARBPROC)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void *values); -GLAPI PFNGLGETNHISTOGRAMARBPROC glad_glGetnHistogramARB; -#define glGetnHistogramARB glad_glGetnHistogramARB -typedef void (APIENTRYP PFNGLGETNMINMAXARBPROC)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void *values); -GLAPI PFNGLGETNMINMAXARBPROC glad_glGetnMinmaxARB; -#define glGetnMinmaxARB glad_glGetnMinmaxARB -#endif -#ifndef GL_KHR_debug -#define GL_KHR_debug 1 -GLAPI int GLAD_GL_KHR_debug; -typedef void (APIENTRYP PFNGLDEBUGMESSAGECONTROLPROC)(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); -GLAPI PFNGLDEBUGMESSAGECONTROLPROC glad_glDebugMessageControl; -#define glDebugMessageControl glad_glDebugMessageControl -typedef void (APIENTRYP PFNGLDEBUGMESSAGEINSERTPROC)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf); -GLAPI PFNGLDEBUGMESSAGEINSERTPROC glad_glDebugMessageInsert; -#define glDebugMessageInsert glad_glDebugMessageInsert -typedef void (APIENTRYP PFNGLDEBUGMESSAGECALLBACKPROC)(GLDEBUGPROC callback, const void *userParam); -GLAPI PFNGLDEBUGMESSAGECALLBACKPROC glad_glDebugMessageCallback; -#define glDebugMessageCallback glad_glDebugMessageCallback -typedef GLuint (APIENTRYP PFNGLGETDEBUGMESSAGELOGPROC)(GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog); -GLAPI PFNGLGETDEBUGMESSAGELOGPROC glad_glGetDebugMessageLog; -#define glGetDebugMessageLog glad_glGetDebugMessageLog -typedef void (APIENTRYP PFNGLPUSHDEBUGGROUPPROC)(GLenum source, GLuint id, GLsizei length, const GLchar *message); -GLAPI PFNGLPUSHDEBUGGROUPPROC glad_glPushDebugGroup; -#define glPushDebugGroup glad_glPushDebugGroup -typedef void (APIENTRYP PFNGLPOPDEBUGGROUPPROC)(); -GLAPI PFNGLPOPDEBUGGROUPPROC glad_glPopDebugGroup; -#define glPopDebugGroup glad_glPopDebugGroup -typedef void (APIENTRYP PFNGLOBJECTLABELPROC)(GLenum identifier, GLuint name, GLsizei length, const GLchar *label); -GLAPI PFNGLOBJECTLABELPROC glad_glObjectLabel; -#define glObjectLabel glad_glObjectLabel -typedef void (APIENTRYP PFNGLGETOBJECTLABELPROC)(GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label); -GLAPI PFNGLGETOBJECTLABELPROC glad_glGetObjectLabel; -#define glGetObjectLabel glad_glGetObjectLabel -typedef void (APIENTRYP PFNGLOBJECTPTRLABELPROC)(const void *ptr, GLsizei length, const GLchar *label); -GLAPI PFNGLOBJECTPTRLABELPROC glad_glObjectPtrLabel; -#define glObjectPtrLabel glad_glObjectPtrLabel -typedef void (APIENTRYP PFNGLGETOBJECTPTRLABELPROC)(const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label); -GLAPI PFNGLGETOBJECTPTRLABELPROC glad_glGetObjectPtrLabel; -#define glGetObjectPtrLabel glad_glGetObjectPtrLabel -typedef void (APIENTRYP PFNGLDEBUGMESSAGECONTROLKHRPROC)(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); -GLAPI PFNGLDEBUGMESSAGECONTROLKHRPROC glad_glDebugMessageControlKHR; -#define glDebugMessageControlKHR glad_glDebugMessageControlKHR -typedef void (APIENTRYP PFNGLDEBUGMESSAGEINSERTKHRPROC)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf); -GLAPI PFNGLDEBUGMESSAGEINSERTKHRPROC glad_glDebugMessageInsertKHR; -#define glDebugMessageInsertKHR glad_glDebugMessageInsertKHR -typedef void (APIENTRYP PFNGLDEBUGMESSAGECALLBACKKHRPROC)(GLDEBUGPROCKHR callback, const void *userParam); -GLAPI PFNGLDEBUGMESSAGECALLBACKKHRPROC glad_glDebugMessageCallbackKHR; -#define glDebugMessageCallbackKHR glad_glDebugMessageCallbackKHR -typedef GLuint (APIENTRYP PFNGLGETDEBUGMESSAGELOGKHRPROC)(GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog); -GLAPI PFNGLGETDEBUGMESSAGELOGKHRPROC glad_glGetDebugMessageLogKHR; -#define glGetDebugMessageLogKHR glad_glGetDebugMessageLogKHR -typedef void (APIENTRYP PFNGLPUSHDEBUGGROUPKHRPROC)(GLenum source, GLuint id, GLsizei length, const GLchar *message); -GLAPI PFNGLPUSHDEBUGGROUPKHRPROC glad_glPushDebugGroupKHR; -#define glPushDebugGroupKHR glad_glPushDebugGroupKHR -typedef void (APIENTRYP PFNGLPOPDEBUGGROUPKHRPROC)(); -GLAPI PFNGLPOPDEBUGGROUPKHRPROC glad_glPopDebugGroupKHR; -#define glPopDebugGroupKHR glad_glPopDebugGroupKHR -typedef void (APIENTRYP PFNGLOBJECTLABELKHRPROC)(GLenum identifier, GLuint name, GLsizei length, const GLchar *label); -GLAPI PFNGLOBJECTLABELKHRPROC glad_glObjectLabelKHR; -#define glObjectLabelKHR glad_glObjectLabelKHR -typedef void (APIENTRYP PFNGLGETOBJECTLABELKHRPROC)(GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label); -GLAPI PFNGLGETOBJECTLABELKHRPROC glad_glGetObjectLabelKHR; -#define glGetObjectLabelKHR glad_glGetObjectLabelKHR -typedef void (APIENTRYP PFNGLOBJECTPTRLABELKHRPROC)(const void *ptr, GLsizei length, const GLchar *label); -GLAPI PFNGLOBJECTPTRLABELKHRPROC glad_glObjectPtrLabelKHR; -#define glObjectPtrLabelKHR glad_glObjectPtrLabelKHR -typedef void (APIENTRYP PFNGLGETOBJECTPTRLABELKHRPROC)(const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label); -GLAPI PFNGLGETOBJECTPTRLABELKHRPROC glad_glGetObjectPtrLabelKHR; -#define glGetObjectPtrLabelKHR glad_glGetObjectPtrLabelKHR -typedef void (APIENTRYP PFNGLGETPOINTERVKHRPROC)(GLenum pname, void **params); -GLAPI PFNGLGETPOINTERVKHRPROC glad_glGetPointervKHR; -#define glGetPointervKHR glad_glGetPointervKHR -#endif - -#ifdef __cplusplus -} -#endif - -#endif diff --git a/deps/linmath.h b/deps/linmath.h deleted file mode 100644 index 690a07a4ff..0000000000 --- a/deps/linmath.h +++ /dev/null @@ -1,574 +0,0 @@ -#ifndef LINMATH_H -#define LINMATH_H - -#include - -#ifdef _MSC_VER -#define inline __inline -#endif - -#define LINMATH_H_DEFINE_VEC(n) \ -typedef float vec##n[n]; \ -static inline void vec##n##_add(vec##n r, vec##n const a, vec##n const b) \ -{ \ - int i; \ - for(i=0; i 1e-4) { - mat4x4 T, C, S = {0}; - - vec3_norm(u, u); - mat4x4_from_vec3_mul_outer(T, u, u); - - S[1][2] = u[0]; - S[2][1] = -u[0]; - S[2][0] = u[1]; - S[0][2] = -u[1]; - S[0][1] = u[2]; - S[1][0] = -u[2]; - - mat4x4_scale(S, S, s); - - mat4x4_identity(C); - mat4x4_sub(C, C, T); - - mat4x4_scale(C, C, c); - - mat4x4_add(T, T, C); - mat4x4_add(T, T, S); - - T[3][3] = 1.; - mat4x4_mul(R, M, T); - } else { - mat4x4_dup(R, M); - } -} -static inline void mat4x4_rotate_X(mat4x4 Q, mat4x4 M, float angle) -{ - float s = sinf(angle); - float c = cosf(angle); - mat4x4 R = { - {1.f, 0.f, 0.f, 0.f}, - {0.f, c, s, 0.f}, - {0.f, -s, c, 0.f}, - {0.f, 0.f, 0.f, 1.f} - }; - mat4x4_mul(Q, M, R); -} -static inline void mat4x4_rotate_Y(mat4x4 Q, mat4x4 M, float angle) -{ - float s = sinf(angle); - float c = cosf(angle); - mat4x4 R = { - { c, 0.f, s, 0.f}, - { 0.f, 1.f, 0.f, 0.f}, - { -s, 0.f, c, 0.f}, - { 0.f, 0.f, 0.f, 1.f} - }; - mat4x4_mul(Q, M, R); -} -static inline void mat4x4_rotate_Z(mat4x4 Q, mat4x4 M, float angle) -{ - float s = sinf(angle); - float c = cosf(angle); - mat4x4 R = { - { c, s, 0.f, 0.f}, - { -s, c, 0.f, 0.f}, - { 0.f, 0.f, 1.f, 0.f}, - { 0.f, 0.f, 0.f, 1.f} - }; - mat4x4_mul(Q, M, R); -} -static inline void mat4x4_invert(mat4x4 T, mat4x4 M) -{ - float idet; - float s[6]; - float c[6]; - s[0] = M[0][0]*M[1][1] - M[1][0]*M[0][1]; - s[1] = M[0][0]*M[1][2] - M[1][0]*M[0][2]; - s[2] = M[0][0]*M[1][3] - M[1][0]*M[0][3]; - s[3] = M[0][1]*M[1][2] - M[1][1]*M[0][2]; - s[4] = M[0][1]*M[1][3] - M[1][1]*M[0][3]; - s[5] = M[0][2]*M[1][3] - M[1][2]*M[0][3]; - - c[0] = M[2][0]*M[3][1] - M[3][0]*M[2][1]; - c[1] = M[2][0]*M[3][2] - M[3][0]*M[2][2]; - c[2] = M[2][0]*M[3][3] - M[3][0]*M[2][3]; - c[3] = M[2][1]*M[3][2] - M[3][1]*M[2][2]; - c[4] = M[2][1]*M[3][3] - M[3][1]*M[2][3]; - c[5] = M[2][2]*M[3][3] - M[3][2]*M[2][3]; - - /* Assumes it is invertible */ - idet = 1.0f/( s[0]*c[5]-s[1]*c[4]+s[2]*c[3]+s[3]*c[2]-s[4]*c[1]+s[5]*c[0] ); - - T[0][0] = ( M[1][1] * c[5] - M[1][2] * c[4] + M[1][3] * c[3]) * idet; - T[0][1] = (-M[0][1] * c[5] + M[0][2] * c[4] - M[0][3] * c[3]) * idet; - T[0][2] = ( M[3][1] * s[5] - M[3][2] * s[4] + M[3][3] * s[3]) * idet; - T[0][3] = (-M[2][1] * s[5] + M[2][2] * s[4] - M[2][3] * s[3]) * idet; - - T[1][0] = (-M[1][0] * c[5] + M[1][2] * c[2] - M[1][3] * c[1]) * idet; - T[1][1] = ( M[0][0] * c[5] - M[0][2] * c[2] + M[0][3] * c[1]) * idet; - T[1][2] = (-M[3][0] * s[5] + M[3][2] * s[2] - M[3][3] * s[1]) * idet; - T[1][3] = ( M[2][0] * s[5] - M[2][2] * s[2] + M[2][3] * s[1]) * idet; - - T[2][0] = ( M[1][0] * c[4] - M[1][1] * c[2] + M[1][3] * c[0]) * idet; - T[2][1] = (-M[0][0] * c[4] + M[0][1] * c[2] - M[0][3] * c[0]) * idet; - T[2][2] = ( M[3][0] * s[4] - M[3][1] * s[2] + M[3][3] * s[0]) * idet; - T[2][3] = (-M[2][0] * s[4] + M[2][1] * s[2] - M[2][3] * s[0]) * idet; - - T[3][0] = (-M[1][0] * c[3] + M[1][1] * c[1] - M[1][2] * c[0]) * idet; - T[3][1] = ( M[0][0] * c[3] - M[0][1] * c[1] + M[0][2] * c[0]) * idet; - T[3][2] = (-M[3][0] * s[3] + M[3][1] * s[1] - M[3][2] * s[0]) * idet; - T[3][3] = ( M[2][0] * s[3] - M[2][1] * s[1] + M[2][2] * s[0]) * idet; -} -static inline void mat4x4_orthonormalize(mat4x4 R, mat4x4 M) -{ - float s = 1.; - vec3 h; - - mat4x4_dup(R, M); - vec3_norm(R[2], R[2]); - - s = vec3_mul_inner(R[1], R[2]); - vec3_scale(h, R[2], s); - vec3_sub(R[1], R[1], h); - vec3_norm(R[2], R[2]); - - s = vec3_mul_inner(R[1], R[2]); - vec3_scale(h, R[2], s); - vec3_sub(R[1], R[1], h); - vec3_norm(R[1], R[1]); - - s = vec3_mul_inner(R[0], R[1]); - vec3_scale(h, R[1], s); - vec3_sub(R[0], R[0], h); - vec3_norm(R[0], R[0]); -} - -static inline void mat4x4_frustum(mat4x4 M, float l, float r, float b, float t, float n, float f) -{ - M[0][0] = 2.f*n/(r-l); - M[0][1] = M[0][2] = M[0][3] = 0.f; - - M[1][1] = 2.f*n/(t-b); - M[1][0] = M[1][2] = M[1][3] = 0.f; - - M[2][0] = (r+l)/(r-l); - M[2][1] = (t+b)/(t-b); - M[2][2] = -(f+n)/(f-n); - M[2][3] = -1.f; - - M[3][2] = -2.f*(f*n)/(f-n); - M[3][0] = M[3][1] = M[3][3] = 0.f; -} -static inline void mat4x4_ortho(mat4x4 M, float l, float r, float b, float t, float n, float f) -{ - M[0][0] = 2.f/(r-l); - M[0][1] = M[0][2] = M[0][3] = 0.f; - - M[1][1] = 2.f/(t-b); - M[1][0] = M[1][2] = M[1][3] = 0.f; - - M[2][2] = -2.f/(f-n); - M[2][0] = M[2][1] = M[2][3] = 0.f; - - M[3][0] = -(r+l)/(r-l); - M[3][1] = -(t+b)/(t-b); - M[3][2] = -(f+n)/(f-n); - M[3][3] = 1.f; -} -static inline void mat4x4_perspective(mat4x4 m, float y_fov, float aspect, float n, float f) -{ - /* NOTE: Degrees are an unhandy unit to work with. - * linmath.h uses radians for everything! */ - float const a = 1.f / (float) tan(y_fov / 2.f); - - m[0][0] = a / aspect; - m[0][1] = 0.f; - m[0][2] = 0.f; - m[0][3] = 0.f; - - m[1][0] = 0.f; - m[1][1] = a; - m[1][2] = 0.f; - m[1][3] = 0.f; - - m[2][0] = 0.f; - m[2][1] = 0.f; - m[2][2] = -((f + n) / (f - n)); - m[2][3] = -1.f; - - m[3][0] = 0.f; - m[3][1] = 0.f; - m[3][2] = -((2.f * f * n) / (f - n)); - m[3][3] = 0.f; -} -static inline void mat4x4_look_at(mat4x4 m, vec3 eye, vec3 center, vec3 up) -{ - /* Adapted from Android's OpenGL Matrix.java. */ - /* See the OpenGL GLUT documentation for gluLookAt for a description */ - /* of the algorithm. We implement it in a straightforward way: */ - - /* TODO: The negation of of can be spared by swapping the order of - * operands in the following cross products in the right way. */ - vec3 f; - vec3 s; - vec3 t; - - vec3_sub(f, center, eye); - vec3_norm(f, f); - - vec3_mul_cross(s, f, up); - vec3_norm(s, s); - - vec3_mul_cross(t, s, f); - - m[0][0] = s[0]; - m[0][1] = t[0]; - m[0][2] = -f[0]; - m[0][3] = 0.f; - - m[1][0] = s[1]; - m[1][1] = t[1]; - m[1][2] = -f[1]; - m[1][3] = 0.f; - - m[2][0] = s[2]; - m[2][1] = t[2]; - m[2][2] = -f[2]; - m[2][3] = 0.f; - - m[3][0] = 0.f; - m[3][1] = 0.f; - m[3][2] = 0.f; - m[3][3] = 1.f; - - mat4x4_translate_in_place(m, -eye[0], -eye[1], -eye[2]); -} - -typedef float quat[4]; -static inline void quat_identity(quat q) -{ - q[0] = q[1] = q[2] = 0.f; - q[3] = 1.f; -} -static inline void quat_add(quat r, quat a, quat b) -{ - int i; - for(i=0; i<4; ++i) - r[i] = a[i] + b[i]; -} -static inline void quat_sub(quat r, quat a, quat b) -{ - int i; - for(i=0; i<4; ++i) - r[i] = a[i] - b[i]; -} -static inline void quat_mul(quat r, quat p, quat q) -{ - vec3 w; - vec3_mul_cross(r, p, q); - vec3_scale(w, p, q[3]); - vec3_add(r, r, w); - vec3_scale(w, q, p[3]); - vec3_add(r, r, w); - r[3] = p[3]*q[3] - vec3_mul_inner(p, q); -} -static inline void quat_scale(quat r, quat v, float s) -{ - int i; - for(i=0; i<4; ++i) - r[i] = v[i] * s; -} -static inline float quat_inner_product(quat a, quat b) -{ - float p = 0.f; - int i; - for(i=0; i<4; ++i) - p += b[i]*a[i]; - return p; -} -static inline void quat_conj(quat r, quat q) -{ - int i; - for(i=0; i<3; ++i) - r[i] = -q[i]; - r[3] = q[3]; -} -static inline void quat_rotate(quat r, float angle, vec3 axis) { - int i; - vec3 v; - vec3_scale(v, axis, sinf(angle / 2)); - for(i=0; i<3; ++i) - r[i] = v[i]; - r[3] = cosf(angle / 2); -} -#define quat_norm vec4_norm -static inline void quat_mul_vec3(vec3 r, quat q, vec3 v) -{ -/* - * Method by Fabian 'ryg' Giessen (of Farbrausch) -t = 2 * cross(q.xyz, v) -v' = v + q.w * t + cross(q.xyz, t) - */ - vec3 t = {q[0], q[1], q[2]}; - vec3 u = {q[0], q[1], q[2]}; - - vec3_mul_cross(t, t, v); - vec3_scale(t, t, 2); - - vec3_mul_cross(u, u, t); - vec3_scale(t, t, q[3]); - - vec3_add(r, v, t); - vec3_add(r, r, u); -} -static inline void mat4x4_from_quat(mat4x4 M, quat q) -{ - float a = q[3]; - float b = q[0]; - float c = q[1]; - float d = q[2]; - float a2 = a*a; - float b2 = b*b; - float c2 = c*c; - float d2 = d*d; - - M[0][0] = a2 + b2 - c2 - d2; - M[0][1] = 2.f*(b*c + a*d); - M[0][2] = 2.f*(b*d - a*c); - M[0][3] = 0.f; - - M[1][0] = 2*(b*c - a*d); - M[1][1] = a2 - b2 + c2 - d2; - M[1][2] = 2.f*(c*d + a*b); - M[1][3] = 0.f; - - M[2][0] = 2.f*(b*d + a*c); - M[2][1] = 2.f*(c*d - a*b); - M[2][2] = a2 - b2 - c2 + d2; - M[2][3] = 0.f; - - M[3][0] = M[3][1] = M[3][2] = 0.f; - M[3][3] = 1.f; -} - -static inline void mat4x4o_mul_quat(mat4x4 R, mat4x4 M, quat q) -{ -/* XXX: The way this is written only works for othogonal matrices. */ -/* TODO: Take care of non-orthogonal case. */ - quat_mul_vec3(R[0], q, M[0]); - quat_mul_vec3(R[1], q, M[1]); - quat_mul_vec3(R[2], q, M[2]); - - R[3][0] = R[3][1] = R[3][2] = 0.f; - R[3][3] = 1.f; -} -static inline void quat_from_mat4x4(quat q, mat4x4 M) -{ - float r=0.f; - int i; - - int perm[] = { 0, 1, 2, 0, 1 }; - int *p = perm; - - for(i = 0; i<3; i++) { - float m = M[i][i]; - if( m < r ) - continue; - m = r; - p = &perm[i]; - } - - r = (float) sqrt(1.f + M[p[0]][p[0]] - M[p[1]][p[1]] - M[p[2]][p[2]] ); - - if(r < 1e-6) { - q[0] = 1.f; - q[1] = q[2] = q[3] = 0.f; - return; - } - - q[0] = r/2.f; - q[1] = (M[p[0]][p[1]] - M[p[1]][p[0]])/(2.f*r); - q[2] = (M[p[2]][p[0]] - M[p[0]][p[2]])/(2.f*r); - q[3] = (M[p[2]][p[1]] - M[p[1]][p[2]])/(2.f*r); -} - -#endif diff --git a/deps/mingw/_mingw_dxhelper.h b/deps/mingw/_mingw_dxhelper.h deleted file mode 100644 index 849e291464..0000000000 --- a/deps/mingw/_mingw_dxhelper.h +++ /dev/null @@ -1,117 +0,0 @@ -/** - * This file has no copyright assigned and is placed in the Public Domain. - * This file is part of the mingw-w64 runtime package. - * No warranty is given; refer to the file DISCLAIMER within this package. - */ - -#if defined(_MSC_VER) && !defined(_MSC_EXTENSIONS) -#define NONAMELESSUNION 1 -#endif -#if defined(NONAMELESSSTRUCT) && \ - !defined(NONAMELESSUNION) -#define NONAMELESSUNION 1 -#endif -#if defined(NONAMELESSUNION) && \ - !defined(NONAMELESSSTRUCT) -#define NONAMELESSSTRUCT 1 -#endif -#if !defined(__GNU_EXTENSION) -#if defined(__GNUC__) || defined(__GNUG__) -#define __GNU_EXTENSION __extension__ -#else -#define __GNU_EXTENSION -#endif -#endif /* __extension__ */ - -#ifndef __ANONYMOUS_DEFINED -#define __ANONYMOUS_DEFINED -#if defined(__GNUC__) || defined(__GNUG__) -#define _ANONYMOUS_UNION __extension__ -#define _ANONYMOUS_STRUCT __extension__ -#else -#define _ANONYMOUS_UNION -#define _ANONYMOUS_STRUCT -#endif -#ifndef NONAMELESSUNION -#define _UNION_NAME(x) -#define _STRUCT_NAME(x) -#else /* NONAMELESSUNION */ -#define _UNION_NAME(x) x -#define _STRUCT_NAME(x) x -#endif -#endif /* __ANONYMOUS_DEFINED */ - -#ifndef DUMMYUNIONNAME -# ifdef NONAMELESSUNION -# define DUMMYUNIONNAME u -# define DUMMYUNIONNAME1 u1 /* Wine uses this variant */ -# define DUMMYUNIONNAME2 u2 -# define DUMMYUNIONNAME3 u3 -# define DUMMYUNIONNAME4 u4 -# define DUMMYUNIONNAME5 u5 -# define DUMMYUNIONNAME6 u6 -# define DUMMYUNIONNAME7 u7 -# define DUMMYUNIONNAME8 u8 -# define DUMMYUNIONNAME9 u9 -# else /* NONAMELESSUNION */ -# define DUMMYUNIONNAME -# define DUMMYUNIONNAME1 /* Wine uses this variant */ -# define DUMMYUNIONNAME2 -# define DUMMYUNIONNAME3 -# define DUMMYUNIONNAME4 -# define DUMMYUNIONNAME5 -# define DUMMYUNIONNAME6 -# define DUMMYUNIONNAME7 -# define DUMMYUNIONNAME8 -# define DUMMYUNIONNAME9 -# endif -#endif /* DUMMYUNIONNAME */ - -#if !defined(DUMMYUNIONNAME1) /* MinGW does not define this one */ -# ifdef NONAMELESSUNION -# define DUMMYUNIONNAME1 u1 /* Wine uses this variant */ -# else -# define DUMMYUNIONNAME1 /* Wine uses this variant */ -# endif -#endif /* DUMMYUNIONNAME1 */ - -#ifndef DUMMYSTRUCTNAME -# ifdef NONAMELESSUNION -# define DUMMYSTRUCTNAME s -# define DUMMYSTRUCTNAME1 s1 /* Wine uses this variant */ -# define DUMMYSTRUCTNAME2 s2 -# define DUMMYSTRUCTNAME3 s3 -# define DUMMYSTRUCTNAME4 s4 -# define DUMMYSTRUCTNAME5 s5 -# else -# define DUMMYSTRUCTNAME -# define DUMMYSTRUCTNAME1 /* Wine uses this variant */ -# define DUMMYSTRUCTNAME2 -# define DUMMYSTRUCTNAME3 -# define DUMMYSTRUCTNAME4 -# define DUMMYSTRUCTNAME5 -# endif -#endif /* DUMMYSTRUCTNAME */ - -/* These are for compatibility with the Wine source tree */ - -#ifndef WINELIB_NAME_AW -# ifdef __MINGW_NAME_AW -# define WINELIB_NAME_AW __MINGW_NAME_AW -# else -# ifdef UNICODE -# define WINELIB_NAME_AW(func) func##W -# else -# define WINELIB_NAME_AW(func) func##A -# endif -# endif -#endif /* WINELIB_NAME_AW */ - -#ifndef DECL_WINELIB_TYPE_AW -# ifdef __MINGW_TYPEDEF_AW -# define DECL_WINELIB_TYPE_AW __MINGW_TYPEDEF_AW -# else -# define DECL_WINELIB_TYPE_AW(type) typedef WINELIB_NAME_AW(type) type; -# endif -#endif /* DECL_WINELIB_TYPE_AW */ - diff --git a/deps/mingw/dinput.h b/deps/mingw/dinput.h deleted file mode 100644 index b5754802be..0000000000 --- a/deps/mingw/dinput.h +++ /dev/null @@ -1,2467 +0,0 @@ -/* - * Copyright (C) the Wine project - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2.1 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA - */ - -#ifndef __DINPUT_INCLUDED__ -#define __DINPUT_INCLUDED__ - -#define COM_NO_WINDOWS_H -#include -#include <_mingw_dxhelper.h> - -#ifndef DIRECTINPUT_VERSION -#define DIRECTINPUT_VERSION 0x0800 -#endif - -/* Classes */ -DEFINE_GUID(CLSID_DirectInput, 0x25E609E0,0xB259,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(CLSID_DirectInputDevice, 0x25E609E1,0xB259,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); - -DEFINE_GUID(CLSID_DirectInput8, 0x25E609E4,0xB259,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(CLSID_DirectInputDevice8, 0x25E609E5,0xB259,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); - -/* Interfaces */ -DEFINE_GUID(IID_IDirectInputA, 0x89521360,0xAA8A,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(IID_IDirectInputW, 0x89521361,0xAA8A,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(IID_IDirectInput2A, 0x5944E662,0xAA8A,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(IID_IDirectInput2W, 0x5944E663,0xAA8A,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(IID_IDirectInput7A, 0x9A4CB684,0x236D,0x11D3,0x8E,0x9D,0x00,0xC0,0x4F,0x68,0x44,0xAE); -DEFINE_GUID(IID_IDirectInput7W, 0x9A4CB685,0x236D,0x11D3,0x8E,0x9D,0x00,0xC0,0x4F,0x68,0x44,0xAE); -DEFINE_GUID(IID_IDirectInput8A, 0xBF798030,0x483A,0x4DA2,0xAA,0x99,0x5D,0x64,0xED,0x36,0x97,0x00); -DEFINE_GUID(IID_IDirectInput8W, 0xBF798031,0x483A,0x4DA2,0xAA,0x99,0x5D,0x64,0xED,0x36,0x97,0x00); -DEFINE_GUID(IID_IDirectInputDeviceA, 0x5944E680,0xC92E,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(IID_IDirectInputDeviceW, 0x5944E681,0xC92E,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(IID_IDirectInputDevice2A, 0x5944E682,0xC92E,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(IID_IDirectInputDevice2W, 0x5944E683,0xC92E,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(IID_IDirectInputDevice7A, 0x57D7C6BC,0x2356,0x11D3,0x8E,0x9D,0x00,0xC0,0x4F,0x68,0x44,0xAE); -DEFINE_GUID(IID_IDirectInputDevice7W, 0x57D7C6BD,0x2356,0x11D3,0x8E,0x9D,0x00,0xC0,0x4F,0x68,0x44,0xAE); -DEFINE_GUID(IID_IDirectInputDevice8A, 0x54D41080,0xDC15,0x4833,0xA4,0x1B,0x74,0x8F,0x73,0xA3,0x81,0x79); -DEFINE_GUID(IID_IDirectInputDevice8W, 0x54D41081,0xDC15,0x4833,0xA4,0x1B,0x74,0x8F,0x73,0xA3,0x81,0x79); -DEFINE_GUID(IID_IDirectInputEffect, 0xE7E1F7C0,0x88D2,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); - -/* Predefined object types */ -DEFINE_GUID(GUID_XAxis, 0xA36D02E0,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(GUID_YAxis, 0xA36D02E1,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(GUID_ZAxis, 0xA36D02E2,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(GUID_RxAxis,0xA36D02F4,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(GUID_RyAxis,0xA36D02F5,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(GUID_RzAxis,0xA36D02E3,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(GUID_Slider,0xA36D02E4,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(GUID_Button,0xA36D02F0,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(GUID_Key, 0x55728220,0xD33C,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(GUID_POV, 0xA36D02F2,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(GUID_Unknown,0xA36D02F3,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); - -/* Predefined product GUIDs */ -DEFINE_GUID(GUID_SysMouse, 0x6F1D2B60,0xD5A0,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(GUID_SysKeyboard, 0x6F1D2B61,0xD5A0,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(GUID_Joystick, 0x6F1D2B70,0xD5A0,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(GUID_SysMouseEm, 0x6F1D2B80,0xD5A0,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(GUID_SysMouseEm2, 0x6F1D2B81,0xD5A0,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(GUID_SysKeyboardEm, 0x6F1D2B82,0xD5A0,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); -DEFINE_GUID(GUID_SysKeyboardEm2,0x6F1D2B83,0xD5A0,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00); - -/* predefined forcefeedback effects */ -DEFINE_GUID(GUID_ConstantForce, 0x13541C20,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); -DEFINE_GUID(GUID_RampForce, 0x13541C21,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); -DEFINE_GUID(GUID_Square, 0x13541C22,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); -DEFINE_GUID(GUID_Sine, 0x13541C23,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); -DEFINE_GUID(GUID_Triangle, 0x13541C24,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); -DEFINE_GUID(GUID_SawtoothUp, 0x13541C25,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); -DEFINE_GUID(GUID_SawtoothDown, 0x13541C26,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); -DEFINE_GUID(GUID_Spring, 0x13541C27,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); -DEFINE_GUID(GUID_Damper, 0x13541C28,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); -DEFINE_GUID(GUID_Inertia, 0x13541C29,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); -DEFINE_GUID(GUID_Friction, 0x13541C2A,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); -DEFINE_GUID(GUID_CustomForce, 0x13541C2B,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35); - -typedef struct IDirectInputA *LPDIRECTINPUTA; -typedef struct IDirectInputW *LPDIRECTINPUTW; -typedef struct IDirectInput2A *LPDIRECTINPUT2A; -typedef struct IDirectInput2W *LPDIRECTINPUT2W; -typedef struct IDirectInput7A *LPDIRECTINPUT7A; -typedef struct IDirectInput7W *LPDIRECTINPUT7W; -#if DIRECTINPUT_VERSION >= 0x0800 -typedef struct IDirectInput8A *LPDIRECTINPUT8A; -typedef struct IDirectInput8W *LPDIRECTINPUT8W; -#endif /* DI8 */ -typedef struct IDirectInputDeviceA *LPDIRECTINPUTDEVICEA; -typedef struct IDirectInputDeviceW *LPDIRECTINPUTDEVICEW; -#if DIRECTINPUT_VERSION >= 0x0500 -typedef struct IDirectInputDevice2A *LPDIRECTINPUTDEVICE2A; -typedef struct IDirectInputDevice2W *LPDIRECTINPUTDEVICE2W; -#endif /* DI5 */ -#if DIRECTINPUT_VERSION >= 0x0700 -typedef struct IDirectInputDevice7A *LPDIRECTINPUTDEVICE7A; -typedef struct IDirectInputDevice7W *LPDIRECTINPUTDEVICE7W; -#endif /* DI7 */ -#if DIRECTINPUT_VERSION >= 0x0800 -typedef struct IDirectInputDevice8A *LPDIRECTINPUTDEVICE8A; -typedef struct IDirectInputDevice8W *LPDIRECTINPUTDEVICE8W; -#endif /* DI8 */ -#if DIRECTINPUT_VERSION >= 0x0500 -typedef struct IDirectInputEffect *LPDIRECTINPUTEFFECT; -#endif /* DI5 */ -typedef struct SysKeyboardA *LPSYSKEYBOARDA; -typedef struct SysMouseA *LPSYSMOUSEA; - -#define IID_IDirectInput WINELIB_NAME_AW(IID_IDirectInput) -#define IDirectInput WINELIB_NAME_AW(IDirectInput) -DECL_WINELIB_TYPE_AW(LPDIRECTINPUT) -#define IID_IDirectInput2 WINELIB_NAME_AW(IID_IDirectInput2) -#define IDirectInput2 WINELIB_NAME_AW(IDirectInput2) -DECL_WINELIB_TYPE_AW(LPDIRECTINPUT2) -#define IID_IDirectInput7 WINELIB_NAME_AW(IID_IDirectInput7) -#define IDirectInput7 WINELIB_NAME_AW(IDirectInput7) -DECL_WINELIB_TYPE_AW(LPDIRECTINPUT7) -#if DIRECTINPUT_VERSION >= 0x0800 -#define IID_IDirectInput8 WINELIB_NAME_AW(IID_IDirectInput8) -#define IDirectInput8 WINELIB_NAME_AW(IDirectInput8) -DECL_WINELIB_TYPE_AW(LPDIRECTINPUT8) -#endif /* DI8 */ -#define IID_IDirectInputDevice WINELIB_NAME_AW(IID_IDirectInputDevice) -#define IDirectInputDevice WINELIB_NAME_AW(IDirectInputDevice) -DECL_WINELIB_TYPE_AW(LPDIRECTINPUTDEVICE) -#if DIRECTINPUT_VERSION >= 0x0500 -#define IID_IDirectInputDevice2 WINELIB_NAME_AW(IID_IDirectInputDevice2) -#define IDirectInputDevice2 WINELIB_NAME_AW(IDirectInputDevice2) -DECL_WINELIB_TYPE_AW(LPDIRECTINPUTDEVICE2) -#endif /* DI5 */ -#if DIRECTINPUT_VERSION >= 0x0700 -#define IID_IDirectInputDevice7 WINELIB_NAME_AW(IID_IDirectInputDevice7) -#define IDirectInputDevice7 WINELIB_NAME_AW(IDirectInputDevice7) -DECL_WINELIB_TYPE_AW(LPDIRECTINPUTDEVICE7) -#endif /* DI7 */ -#if DIRECTINPUT_VERSION >= 0x0800 -#define IID_IDirectInputDevice8 WINELIB_NAME_AW(IID_IDirectInputDevice8) -#define IDirectInputDevice8 WINELIB_NAME_AW(IDirectInputDevice8) -DECL_WINELIB_TYPE_AW(LPDIRECTINPUTDEVICE8) -#endif /* DI8 */ - -#define DI_OK S_OK -#define DI_NOTATTACHED S_FALSE -#define DI_BUFFEROVERFLOW S_FALSE -#define DI_PROPNOEFFECT S_FALSE -#define DI_NOEFFECT S_FALSE -#define DI_POLLEDDEVICE ((HRESULT)0x00000002L) -#define DI_DOWNLOADSKIPPED ((HRESULT)0x00000003L) -#define DI_EFFECTRESTARTED ((HRESULT)0x00000004L) -#define DI_TRUNCATED ((HRESULT)0x00000008L) -#define DI_SETTINGSNOTSAVED ((HRESULT)0x0000000BL) -#define DI_TRUNCATEDANDRESTARTED ((HRESULT)0x0000000CL) -#define DI_WRITEPROTECT ((HRESULT)0x00000013L) - -#define DIERR_OLDDIRECTINPUTVERSION \ - MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_OLD_WIN_VERSION) -#define DIERR_BETADIRECTINPUTVERSION \ - MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_RMODE_APP) -#define DIERR_BADDRIVERVER \ - MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_BAD_DRIVER_LEVEL) -#define DIERR_DEVICENOTREG REGDB_E_CLASSNOTREG -#define DIERR_NOTFOUND \ - MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_FILE_NOT_FOUND) -#define DIERR_OBJECTNOTFOUND \ - MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_FILE_NOT_FOUND) -#define DIERR_INVALIDPARAM E_INVALIDARG -#define DIERR_NOINTERFACE E_NOINTERFACE -#define DIERR_GENERIC E_FAIL -#define DIERR_OUTOFMEMORY E_OUTOFMEMORY -#define DIERR_UNSUPPORTED E_NOTIMPL -#define DIERR_NOTINITIALIZED \ - MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_NOT_READY) -#define DIERR_ALREADYINITIALIZED \ - MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_ALREADY_INITIALIZED) -#define DIERR_NOAGGREGATION CLASS_E_NOAGGREGATION -#define DIERR_OTHERAPPHASPRIO E_ACCESSDENIED -#define DIERR_INPUTLOST \ - MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_READ_FAULT) -#define DIERR_ACQUIRED \ - MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_BUSY) -#define DIERR_NOTACQUIRED \ - MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_INVALID_ACCESS) -#define DIERR_READONLY E_ACCESSDENIED -#define DIERR_HANDLEEXISTS E_ACCESSDENIED -#ifndef E_PENDING -#define E_PENDING 0x8000000AL -#endif -#define DIERR_INSUFFICIENTPRIVS 0x80040200L -#define DIERR_DEVICEFULL 0x80040201L -#define DIERR_MOREDATA 0x80040202L -#define DIERR_NOTDOWNLOADED 0x80040203L -#define DIERR_HASEFFECTS 0x80040204L -#define DIERR_NOTEXCLUSIVEACQUIRED 0x80040205L -#define DIERR_INCOMPLETEEFFECT 0x80040206L -#define DIERR_NOTBUFFERED 0x80040207L -#define DIERR_EFFECTPLAYING 0x80040208L -#define DIERR_UNPLUGGED 0x80040209L -#define DIERR_REPORTFULL 0x8004020AL -#define DIERR_MAPFILEFAIL 0x8004020BL - -#define DIENUM_STOP 0 -#define DIENUM_CONTINUE 1 - -#define DIEDFL_ALLDEVICES 0x00000000 -#define DIEDFL_ATTACHEDONLY 0x00000001 -#define DIEDFL_FORCEFEEDBACK 0x00000100 -#define DIEDFL_INCLUDEALIASES 0x00010000 -#define DIEDFL_INCLUDEPHANTOMS 0x00020000 -#define DIEDFL_INCLUDEHIDDEN 0x00040000 - -#define DIDEVTYPE_DEVICE 1 -#define DIDEVTYPE_MOUSE 2 -#define DIDEVTYPE_KEYBOARD 3 -#define DIDEVTYPE_JOYSTICK 4 -#define DIDEVTYPE_HID 0x00010000 - -#define DI8DEVCLASS_ALL 0 -#define DI8DEVCLASS_DEVICE 1 -#define DI8DEVCLASS_POINTER 2 -#define DI8DEVCLASS_KEYBOARD 3 -#define DI8DEVCLASS_GAMECTRL 4 - -#define DI8DEVTYPE_DEVICE 0x11 -#define DI8DEVTYPE_MOUSE 0x12 -#define DI8DEVTYPE_KEYBOARD 0x13 -#define DI8DEVTYPE_JOYSTICK 0x14 -#define DI8DEVTYPE_GAMEPAD 0x15 -#define DI8DEVTYPE_DRIVING 0x16 -#define DI8DEVTYPE_FLIGHT 0x17 -#define DI8DEVTYPE_1STPERSON 0x18 -#define DI8DEVTYPE_DEVICECTRL 0x19 -#define DI8DEVTYPE_SCREENPOINTER 0x1A -#define DI8DEVTYPE_REMOTE 0x1B -#define DI8DEVTYPE_SUPPLEMENTAL 0x1C - -#define DIDEVTYPEMOUSE_UNKNOWN 1 -#define DIDEVTYPEMOUSE_TRADITIONAL 2 -#define DIDEVTYPEMOUSE_FINGERSTICK 3 -#define DIDEVTYPEMOUSE_TOUCHPAD 4 -#define DIDEVTYPEMOUSE_TRACKBALL 5 - -#define DIDEVTYPEKEYBOARD_UNKNOWN 0 -#define DIDEVTYPEKEYBOARD_PCXT 1 -#define DIDEVTYPEKEYBOARD_OLIVETTI 2 -#define DIDEVTYPEKEYBOARD_PCAT 3 -#define DIDEVTYPEKEYBOARD_PCENH 4 -#define DIDEVTYPEKEYBOARD_NOKIA1050 5 -#define DIDEVTYPEKEYBOARD_NOKIA9140 6 -#define DIDEVTYPEKEYBOARD_NEC98 7 -#define DIDEVTYPEKEYBOARD_NEC98LAPTOP 8 -#define DIDEVTYPEKEYBOARD_NEC98106 9 -#define DIDEVTYPEKEYBOARD_JAPAN106 10 -#define DIDEVTYPEKEYBOARD_JAPANAX 11 -#define DIDEVTYPEKEYBOARD_J3100 12 - -#define DIDEVTYPEJOYSTICK_UNKNOWN 1 -#define DIDEVTYPEJOYSTICK_TRADITIONAL 2 -#define DIDEVTYPEJOYSTICK_FLIGHTSTICK 3 -#define DIDEVTYPEJOYSTICK_GAMEPAD 4 -#define DIDEVTYPEJOYSTICK_RUDDER 5 -#define DIDEVTYPEJOYSTICK_WHEEL 6 -#define DIDEVTYPEJOYSTICK_HEADTRACKER 7 - -#define DI8DEVTYPEMOUSE_UNKNOWN 1 -#define DI8DEVTYPEMOUSE_TRADITIONAL 2 -#define DI8DEVTYPEMOUSE_FINGERSTICK 3 -#define DI8DEVTYPEMOUSE_TOUCHPAD 4 -#define DI8DEVTYPEMOUSE_TRACKBALL 5 -#define DI8DEVTYPEMOUSE_ABSOLUTE 6 - -#define DI8DEVTYPEKEYBOARD_UNKNOWN 0 -#define DI8DEVTYPEKEYBOARD_PCXT 1 -#define DI8DEVTYPEKEYBOARD_OLIVETTI 2 -#define DI8DEVTYPEKEYBOARD_PCAT 3 -#define DI8DEVTYPEKEYBOARD_PCENH 4 -#define DI8DEVTYPEKEYBOARD_NOKIA1050 5 -#define DI8DEVTYPEKEYBOARD_NOKIA9140 6 -#define DI8DEVTYPEKEYBOARD_NEC98 7 -#define DI8DEVTYPEKEYBOARD_NEC98LAPTOP 8 -#define DI8DEVTYPEKEYBOARD_NEC98106 9 -#define DI8DEVTYPEKEYBOARD_JAPAN106 10 -#define DI8DEVTYPEKEYBOARD_JAPANAX 11 -#define DI8DEVTYPEKEYBOARD_J3100 12 - -#define DI8DEVTYPE_LIMITEDGAMESUBTYPE 1 - -#define DI8DEVTYPEJOYSTICK_LIMITED DI8DEVTYPE_LIMITEDGAMESUBTYPE -#define DI8DEVTYPEJOYSTICK_STANDARD 2 - -#define DI8DEVTYPEGAMEPAD_LIMITED DI8DEVTYPE_LIMITEDGAMESUBTYPE -#define DI8DEVTYPEGAMEPAD_STANDARD 2 -#define DI8DEVTYPEGAMEPAD_TILT 3 - -#define DI8DEVTYPEDRIVING_LIMITED DI8DEVTYPE_LIMITEDGAMESUBTYPE -#define DI8DEVTYPEDRIVING_COMBINEDPEDALS 2 -#define DI8DEVTYPEDRIVING_DUALPEDALS 3 -#define DI8DEVTYPEDRIVING_THREEPEDALS 4 -#define DI8DEVTYPEDRIVING_HANDHELD 5 - -#define DI8DEVTYPEFLIGHT_LIMITED DI8DEVTYPE_LIMITEDGAMESUBTYPE -#define DI8DEVTYPEFLIGHT_STICK 2 -#define DI8DEVTYPEFLIGHT_YOKE 3 -#define DI8DEVTYPEFLIGHT_RC 4 - -#define DI8DEVTYPE1STPERSON_LIMITED DI8DEVTYPE_LIMITEDGAMESUBTYPE -#define DI8DEVTYPE1STPERSON_UNKNOWN 2 -#define DI8DEVTYPE1STPERSON_SIXDOF 3 -#define DI8DEVTYPE1STPERSON_SHOOTER 4 - -#define DI8DEVTYPESCREENPTR_UNKNOWN 2 -#define DI8DEVTYPESCREENPTR_LIGHTGUN 3 -#define DI8DEVTYPESCREENPTR_LIGHTPEN 4 -#define DI8DEVTYPESCREENPTR_TOUCH 5 - -#define DI8DEVTYPEREMOTE_UNKNOWN 2 - -#define DI8DEVTYPEDEVICECTRL_UNKNOWN 2 -#define DI8DEVTYPEDEVICECTRL_COMMSSELECTION 3 -#define DI8DEVTYPEDEVICECTRL_COMMSSELECTION_HARDWIRED 4 - -#define DI8DEVTYPESUPPLEMENTAL_UNKNOWN 2 -#define DI8DEVTYPESUPPLEMENTAL_2NDHANDCONTROLLER 3 -#define DI8DEVTYPESUPPLEMENTAL_HEADTRACKER 4 -#define DI8DEVTYPESUPPLEMENTAL_HANDTRACKER 5 -#define DI8DEVTYPESUPPLEMENTAL_SHIFTSTICKGATE 6 -#define DI8DEVTYPESUPPLEMENTAL_SHIFTER 7 -#define DI8DEVTYPESUPPLEMENTAL_THROTTLE 8 -#define DI8DEVTYPESUPPLEMENTAL_SPLITTHROTTLE 9 -#define DI8DEVTYPESUPPLEMENTAL_COMBINEDPEDALS 10 -#define DI8DEVTYPESUPPLEMENTAL_DUALPEDALS 11 -#define DI8DEVTYPESUPPLEMENTAL_THREEPEDALS 12 -#define DI8DEVTYPESUPPLEMENTAL_RUDDERPEDALS 13 - -#define GET_DIDEVICE_TYPE(dwDevType) LOBYTE(dwDevType) -#define GET_DIDEVICE_SUBTYPE(dwDevType) HIBYTE(dwDevType) - -typedef struct DIDEVICEOBJECTINSTANCE_DX3A { - DWORD dwSize; - GUID guidType; - DWORD dwOfs; - DWORD dwType; - DWORD dwFlags; - CHAR tszName[MAX_PATH]; -} DIDEVICEOBJECTINSTANCE_DX3A, *LPDIDEVICEOBJECTINSTANCE_DX3A; -typedef const DIDEVICEOBJECTINSTANCE_DX3A *LPCDIDEVICEOBJECTINSTANCE_DX3A; -typedef struct DIDEVICEOBJECTINSTANCE_DX3W { - DWORD dwSize; - GUID guidType; - DWORD dwOfs; - DWORD dwType; - DWORD dwFlags; - WCHAR tszName[MAX_PATH]; -} DIDEVICEOBJECTINSTANCE_DX3W, *LPDIDEVICEOBJECTINSTANCE_DX3W; -typedef const DIDEVICEOBJECTINSTANCE_DX3W *LPCDIDEVICEOBJECTINSTANCE_DX3W; - -DECL_WINELIB_TYPE_AW(DIDEVICEOBJECTINSTANCE_DX3) -DECL_WINELIB_TYPE_AW(LPDIDEVICEOBJECTINSTANCE_DX3) -DECL_WINELIB_TYPE_AW(LPCDIDEVICEOBJECTINSTANCE_DX3) - -typedef struct DIDEVICEOBJECTINSTANCEA { - DWORD dwSize; - GUID guidType; - DWORD dwOfs; - DWORD dwType; - DWORD dwFlags; - CHAR tszName[MAX_PATH]; -#if(DIRECTINPUT_VERSION >= 0x0500) - DWORD dwFFMaxForce; - DWORD dwFFForceResolution; - WORD wCollectionNumber; - WORD wDesignatorIndex; - WORD wUsagePage; - WORD wUsage; - DWORD dwDimension; - WORD wExponent; - WORD wReserved; -#endif /* DIRECTINPUT_VERSION >= 0x0500 */ -} DIDEVICEOBJECTINSTANCEA, *LPDIDEVICEOBJECTINSTANCEA; -typedef const DIDEVICEOBJECTINSTANCEA *LPCDIDEVICEOBJECTINSTANCEA; - -typedef struct DIDEVICEOBJECTINSTANCEW { - DWORD dwSize; - GUID guidType; - DWORD dwOfs; - DWORD dwType; - DWORD dwFlags; - WCHAR tszName[MAX_PATH]; -#if(DIRECTINPUT_VERSION >= 0x0500) - DWORD dwFFMaxForce; - DWORD dwFFForceResolution; - WORD wCollectionNumber; - WORD wDesignatorIndex; - WORD wUsagePage; - WORD wUsage; - DWORD dwDimension; - WORD wExponent; - WORD wReserved; -#endif /* DIRECTINPUT_VERSION >= 0x0500 */ -} DIDEVICEOBJECTINSTANCEW, *LPDIDEVICEOBJECTINSTANCEW; -typedef const DIDEVICEOBJECTINSTANCEW *LPCDIDEVICEOBJECTINSTANCEW; - -DECL_WINELIB_TYPE_AW(DIDEVICEOBJECTINSTANCE) -DECL_WINELIB_TYPE_AW(LPDIDEVICEOBJECTINSTANCE) -DECL_WINELIB_TYPE_AW(LPCDIDEVICEOBJECTINSTANCE) - -typedef struct DIDEVICEINSTANCE_DX3A { - DWORD dwSize; - GUID guidInstance; - GUID guidProduct; - DWORD dwDevType; - CHAR tszInstanceName[MAX_PATH]; - CHAR tszProductName[MAX_PATH]; -} DIDEVICEINSTANCE_DX3A, *LPDIDEVICEINSTANCE_DX3A; -typedef const DIDEVICEINSTANCE_DX3A *LPCDIDEVICEINSTANCE_DX3A; -typedef struct DIDEVICEINSTANCE_DX3W { - DWORD dwSize; - GUID guidInstance; - GUID guidProduct; - DWORD dwDevType; - WCHAR tszInstanceName[MAX_PATH]; - WCHAR tszProductName[MAX_PATH]; -} DIDEVICEINSTANCE_DX3W, *LPDIDEVICEINSTANCE_DX3W; -typedef const DIDEVICEINSTANCE_DX3W *LPCDIDEVICEINSTANCE_DX3W; - -DECL_WINELIB_TYPE_AW(DIDEVICEINSTANCE_DX3) -DECL_WINELIB_TYPE_AW(LPDIDEVICEINSTANCE_DX3) -DECL_WINELIB_TYPE_AW(LPCDIDEVICEINSTANCE_DX3) - -typedef struct DIDEVICEINSTANCEA { - DWORD dwSize; - GUID guidInstance; - GUID guidProduct; - DWORD dwDevType; - CHAR tszInstanceName[MAX_PATH]; - CHAR tszProductName[MAX_PATH]; -#if(DIRECTINPUT_VERSION >= 0x0500) - GUID guidFFDriver; - WORD wUsagePage; - WORD wUsage; -#endif /* DIRECTINPUT_VERSION >= 0x0500 */ -} DIDEVICEINSTANCEA, *LPDIDEVICEINSTANCEA; -typedef const DIDEVICEINSTANCEA *LPCDIDEVICEINSTANCEA; - -typedef struct DIDEVICEINSTANCEW { - DWORD dwSize; - GUID guidInstance; - GUID guidProduct; - DWORD dwDevType; - WCHAR tszInstanceName[MAX_PATH]; - WCHAR tszProductName[MAX_PATH]; -#if(DIRECTINPUT_VERSION >= 0x0500) - GUID guidFFDriver; - WORD wUsagePage; - WORD wUsage; -#endif /* DIRECTINPUT_VERSION >= 0x0500 */ -} DIDEVICEINSTANCEW, *LPDIDEVICEINSTANCEW; -typedef const DIDEVICEINSTANCEW *LPCDIDEVICEINSTANCEW; - -DECL_WINELIB_TYPE_AW(DIDEVICEINSTANCE) -DECL_WINELIB_TYPE_AW(LPDIDEVICEINSTANCE) -DECL_WINELIB_TYPE_AW(LPCDIDEVICEINSTANCE) - -typedef BOOL (CALLBACK *LPDIENUMDEVICESCALLBACKA)(LPCDIDEVICEINSTANCEA,LPVOID); -typedef BOOL (CALLBACK *LPDIENUMDEVICESCALLBACKW)(LPCDIDEVICEINSTANCEW,LPVOID); -DECL_WINELIB_TYPE_AW(LPDIENUMDEVICESCALLBACK) - -#define DIEDBS_MAPPEDPRI1 0x00000001 -#define DIEDBS_MAPPEDPRI2 0x00000002 -#define DIEDBS_RECENTDEVICE 0x00000010 -#define DIEDBS_NEWDEVICE 0x00000020 - -#define DIEDBSFL_ATTACHEDONLY 0x00000000 -#define DIEDBSFL_THISUSER 0x00000010 -#define DIEDBSFL_FORCEFEEDBACK DIEDFL_FORCEFEEDBACK -#define DIEDBSFL_AVAILABLEDEVICES 0x00001000 -#define DIEDBSFL_MULTIMICEKEYBOARDS 0x00002000 -#define DIEDBSFL_NONGAMINGDEVICES 0x00004000 -#define DIEDBSFL_VALID 0x00007110 - -#if DIRECTINPUT_VERSION >= 0x0800 -typedef BOOL (CALLBACK *LPDIENUMDEVICESBYSEMANTICSCBA)(LPCDIDEVICEINSTANCEA,LPDIRECTINPUTDEVICE8A,DWORD,DWORD,LPVOID); -typedef BOOL (CALLBACK *LPDIENUMDEVICESBYSEMANTICSCBW)(LPCDIDEVICEINSTANCEW,LPDIRECTINPUTDEVICE8W,DWORD,DWORD,LPVOID); -DECL_WINELIB_TYPE_AW(LPDIENUMDEVICESBYSEMANTICSCB) -#endif - -typedef BOOL (CALLBACK *LPDICONFIGUREDEVICESCALLBACK)(LPUNKNOWN,LPVOID); - -typedef BOOL (CALLBACK *LPDIENUMDEVICEOBJECTSCALLBACKA)(LPCDIDEVICEOBJECTINSTANCEA,LPVOID); -typedef BOOL (CALLBACK *LPDIENUMDEVICEOBJECTSCALLBACKW)(LPCDIDEVICEOBJECTINSTANCEW,LPVOID); -DECL_WINELIB_TYPE_AW(LPDIENUMDEVICEOBJECTSCALLBACK) - -#if DIRECTINPUT_VERSION >= 0x0500 -typedef BOOL (CALLBACK *LPDIENUMCREATEDEFFECTOBJECTSCALLBACK)(LPDIRECTINPUTEFFECT, LPVOID); -#endif - -#define DIK_ESCAPE 0x01 -#define DIK_1 0x02 -#define DIK_2 0x03 -#define DIK_3 0x04 -#define DIK_4 0x05 -#define DIK_5 0x06 -#define DIK_6 0x07 -#define DIK_7 0x08 -#define DIK_8 0x09 -#define DIK_9 0x0A -#define DIK_0 0x0B -#define DIK_MINUS 0x0C /* - on main keyboard */ -#define DIK_EQUALS 0x0D -#define DIK_BACK 0x0E /* backspace */ -#define DIK_TAB 0x0F -#define DIK_Q 0x10 -#define DIK_W 0x11 -#define DIK_E 0x12 -#define DIK_R 0x13 -#define DIK_T 0x14 -#define DIK_Y 0x15 -#define DIK_U 0x16 -#define DIK_I 0x17 -#define DIK_O 0x18 -#define DIK_P 0x19 -#define DIK_LBRACKET 0x1A -#define DIK_RBRACKET 0x1B -#define DIK_RETURN 0x1C /* Enter on main keyboard */ -#define DIK_LCONTROL 0x1D -#define DIK_A 0x1E -#define DIK_S 0x1F -#define DIK_D 0x20 -#define DIK_F 0x21 -#define DIK_G 0x22 -#define DIK_H 0x23 -#define DIK_J 0x24 -#define DIK_K 0x25 -#define DIK_L 0x26 -#define DIK_SEMICOLON 0x27 -#define DIK_APOSTROPHE 0x28 -#define DIK_GRAVE 0x29 /* accent grave */ -#define DIK_LSHIFT 0x2A -#define DIK_BACKSLASH 0x2B -#define DIK_Z 0x2C -#define DIK_X 0x2D -#define DIK_C 0x2E -#define DIK_V 0x2F -#define DIK_B 0x30 -#define DIK_N 0x31 -#define DIK_M 0x32 -#define DIK_COMMA 0x33 -#define DIK_PERIOD 0x34 /* . on main keyboard */ -#define DIK_SLASH 0x35 /* / on main keyboard */ -#define DIK_RSHIFT 0x36 -#define DIK_MULTIPLY 0x37 /* * on numeric keypad */ -#define DIK_LMENU 0x38 /* left Alt */ -#define DIK_SPACE 0x39 -#define DIK_CAPITAL 0x3A -#define DIK_F1 0x3B -#define DIK_F2 0x3C -#define DIK_F3 0x3D -#define DIK_F4 0x3E -#define DIK_F5 0x3F -#define DIK_F6 0x40 -#define DIK_F7 0x41 -#define DIK_F8 0x42 -#define DIK_F9 0x43 -#define DIK_F10 0x44 -#define DIK_NUMLOCK 0x45 -#define DIK_SCROLL 0x46 /* Scroll Lock */ -#define DIK_NUMPAD7 0x47 -#define DIK_NUMPAD8 0x48 -#define DIK_NUMPAD9 0x49 -#define DIK_SUBTRACT 0x4A /* - on numeric keypad */ -#define DIK_NUMPAD4 0x4B -#define DIK_NUMPAD5 0x4C -#define DIK_NUMPAD6 0x4D -#define DIK_ADD 0x4E /* + on numeric keypad */ -#define DIK_NUMPAD1 0x4F -#define DIK_NUMPAD2 0x50 -#define DIK_NUMPAD3 0x51 -#define DIK_NUMPAD0 0x52 -#define DIK_DECIMAL 0x53 /* . on numeric keypad */ -#define DIK_OEM_102 0x56 /* < > | on UK/Germany keyboards */ -#define DIK_F11 0x57 -#define DIK_F12 0x58 -#define DIK_F13 0x64 /* (NEC PC98) */ -#define DIK_F14 0x65 /* (NEC PC98) */ -#define DIK_F15 0x66 /* (NEC PC98) */ -#define DIK_KANA 0x70 /* (Japanese keyboard) */ -#define DIK_ABNT_C1 0x73 /* / ? on Portugese (Brazilian) keyboards */ -#define DIK_CONVERT 0x79 /* (Japanese keyboard) */ -#define DIK_NOCONVERT 0x7B /* (Japanese keyboard) */ -#define DIK_YEN 0x7D /* (Japanese keyboard) */ -#define DIK_ABNT_C2 0x7E /* Numpad . on Portugese (Brazilian) keyboards */ -#define DIK_NUMPADEQUALS 0x8D /* = on numeric keypad (NEC PC98) */ -#define DIK_CIRCUMFLEX 0x90 /* (Japanese keyboard) */ -#define DIK_AT 0x91 /* (NEC PC98) */ -#define DIK_COLON 0x92 /* (NEC PC98) */ -#define DIK_UNDERLINE 0x93 /* (NEC PC98) */ -#define DIK_KANJI 0x94 /* (Japanese keyboard) */ -#define DIK_STOP 0x95 /* (NEC PC98) */ -#define DIK_AX 0x96 /* (Japan AX) */ -#define DIK_UNLABELED 0x97 /* (J3100) */ -#define DIK_NEXTTRACK 0x99 /* Next Track */ -#define DIK_NUMPADENTER 0x9C /* Enter on numeric keypad */ -#define DIK_RCONTROL 0x9D -#define DIK_MUTE 0xA0 /* Mute */ -#define DIK_CALCULATOR 0xA1 /* Calculator */ -#define DIK_PLAYPAUSE 0xA2 /* Play / Pause */ -#define DIK_MEDIASTOP 0xA4 /* Media Stop */ -#define DIK_VOLUMEDOWN 0xAE /* Volume - */ -#define DIK_VOLUMEUP 0xB0 /* Volume + */ -#define DIK_WEBHOME 0xB2 /* Web home */ -#define DIK_NUMPADCOMMA 0xB3 /* , on numeric keypad (NEC PC98) */ -#define DIK_DIVIDE 0xB5 /* / on numeric keypad */ -#define DIK_SYSRQ 0xB7 -#define DIK_RMENU 0xB8 /* right Alt */ -#define DIK_PAUSE 0xC5 /* Pause */ -#define DIK_HOME 0xC7 /* Home on arrow keypad */ -#define DIK_UP 0xC8 /* UpArrow on arrow keypad */ -#define DIK_PRIOR 0xC9 /* PgUp on arrow keypad */ -#define DIK_LEFT 0xCB /* LeftArrow on arrow keypad */ -#define DIK_RIGHT 0xCD /* RightArrow on arrow keypad */ -#define DIK_END 0xCF /* End on arrow keypad */ -#define DIK_DOWN 0xD0 /* DownArrow on arrow keypad */ -#define DIK_NEXT 0xD1 /* PgDn on arrow keypad */ -#define DIK_INSERT 0xD2 /* Insert on arrow keypad */ -#define DIK_DELETE 0xD3 /* Delete on arrow keypad */ -#define DIK_LWIN 0xDB /* Left Windows key */ -#define DIK_RWIN 0xDC /* Right Windows key */ -#define DIK_APPS 0xDD /* AppMenu key */ -#define DIK_POWER 0xDE -#define DIK_SLEEP 0xDF -#define DIK_WAKE 0xE3 /* System Wake */ -#define DIK_WEBSEARCH 0xE5 /* Web Search */ -#define DIK_WEBFAVORITES 0xE6 /* Web Favorites */ -#define DIK_WEBREFRESH 0xE7 /* Web Refresh */ -#define DIK_WEBSTOP 0xE8 /* Web Stop */ -#define DIK_WEBFORWARD 0xE9 /* Web Forward */ -#define DIK_WEBBACK 0xEA /* Web Back */ -#define DIK_MYCOMPUTER 0xEB /* My Computer */ -#define DIK_MAIL 0xEC /* Mail */ -#define DIK_MEDIASELECT 0xED /* Media Select */ - -#define DIK_BACKSPACE DIK_BACK /* backspace */ -#define DIK_NUMPADSTAR DIK_MULTIPLY /* * on numeric keypad */ -#define DIK_LALT DIK_LMENU /* left Alt */ -#define DIK_CAPSLOCK DIK_CAPITAL /* CapsLock */ -#define DIK_NUMPADMINUS DIK_SUBTRACT /* - on numeric keypad */ -#define DIK_NUMPADPLUS DIK_ADD /* + on numeric keypad */ -#define DIK_NUMPADPERIOD DIK_DECIMAL /* . on numeric keypad */ -#define DIK_NUMPADSLASH DIK_DIVIDE /* / on numeric keypad */ -#define DIK_RALT DIK_RMENU /* right Alt */ -#define DIK_UPARROW DIK_UP /* UpArrow on arrow keypad */ -#define DIK_PGUP DIK_PRIOR /* PgUp on arrow keypad */ -#define DIK_LEFTARROW DIK_LEFT /* LeftArrow on arrow keypad */ -#define DIK_RIGHTARROW DIK_RIGHT /* RightArrow on arrow keypad */ -#define DIK_DOWNARROW DIK_DOWN /* DownArrow on arrow keypad */ -#define DIK_PGDN DIK_NEXT /* PgDn on arrow keypad */ - -#define DIDFT_ALL 0x00000000 -#define DIDFT_RELAXIS 0x00000001 -#define DIDFT_ABSAXIS 0x00000002 -#define DIDFT_AXIS 0x00000003 -#define DIDFT_PSHBUTTON 0x00000004 -#define DIDFT_TGLBUTTON 0x00000008 -#define DIDFT_BUTTON 0x0000000C -#define DIDFT_POV 0x00000010 -#define DIDFT_COLLECTION 0x00000040 -#define DIDFT_NODATA 0x00000080 -#define DIDFT_ANYINSTANCE 0x00FFFF00 -#define DIDFT_INSTANCEMASK DIDFT_ANYINSTANCE -#define DIDFT_MAKEINSTANCE(n) ((WORD)(n) << 8) -#define DIDFT_GETTYPE(n) LOBYTE(n) -#define DIDFT_GETINSTANCE(n) LOWORD((n) >> 8) -#define DIDFT_FFACTUATOR 0x01000000 -#define DIDFT_FFEFFECTTRIGGER 0x02000000 -#if DIRECTINPUT_VERSION >= 0x050a -#define DIDFT_OUTPUT 0x10000000 -#define DIDFT_VENDORDEFINED 0x04000000 -#define DIDFT_ALIAS 0x08000000 -#endif /* DI5a */ -#ifndef DIDFT_OPTIONAL -#define DIDFT_OPTIONAL 0x80000000 -#endif -#define DIDFT_ENUMCOLLECTION(n) ((WORD)(n) << 8) -#define DIDFT_NOCOLLECTION 0x00FFFF00 - -#define DIDF_ABSAXIS 0x00000001 -#define DIDF_RELAXIS 0x00000002 - -#define DIGDD_PEEK 0x00000001 - -#define DISEQUENCE_COMPARE(dwSq1,cmp,dwSq2) ((int)((dwSq1) - (dwSq2)) cmp 0) - -typedef struct DIDEVICEOBJECTDATA_DX3 { - DWORD dwOfs; - DWORD dwData; - DWORD dwTimeStamp; - DWORD dwSequence; -} DIDEVICEOBJECTDATA_DX3,*LPDIDEVICEOBJECTDATA_DX3; -typedef const DIDEVICEOBJECTDATA_DX3 *LPCDIDEVICEOBJECTDATA_DX3; - -typedef struct DIDEVICEOBJECTDATA { - DWORD dwOfs; - DWORD dwData; - DWORD dwTimeStamp; - DWORD dwSequence; -#if(DIRECTINPUT_VERSION >= 0x0800) - UINT_PTR uAppData; -#endif /* DIRECTINPUT_VERSION >= 0x0800 */ -} DIDEVICEOBJECTDATA, *LPDIDEVICEOBJECTDATA; -typedef const DIDEVICEOBJECTDATA *LPCDIDEVICEOBJECTDATA; - -typedef struct _DIOBJECTDATAFORMAT { - const GUID *pguid; - DWORD dwOfs; - DWORD dwType; - DWORD dwFlags; -} DIOBJECTDATAFORMAT, *LPDIOBJECTDATAFORMAT; -typedef const DIOBJECTDATAFORMAT *LPCDIOBJECTDATAFORMAT; - -typedef struct _DIDATAFORMAT { - DWORD dwSize; - DWORD dwObjSize; - DWORD dwFlags; - DWORD dwDataSize; - DWORD dwNumObjs; - LPDIOBJECTDATAFORMAT rgodf; -} DIDATAFORMAT, *LPDIDATAFORMAT; -typedef const DIDATAFORMAT *LPCDIDATAFORMAT; - -#if DIRECTINPUT_VERSION >= 0x0500 -#define DIDOI_FFACTUATOR 0x00000001 -#define DIDOI_FFEFFECTTRIGGER 0x00000002 -#define DIDOI_POLLED 0x00008000 -#define DIDOI_ASPECTPOSITION 0x00000100 -#define DIDOI_ASPECTVELOCITY 0x00000200 -#define DIDOI_ASPECTACCEL 0x00000300 -#define DIDOI_ASPECTFORCE 0x00000400 -#define DIDOI_ASPECTMASK 0x00000F00 -#endif /* DI5 */ -#if DIRECTINPUT_VERSION >= 0x050a -#define DIDOI_GUIDISUSAGE 0x00010000 -#endif /* DI5a */ - -typedef struct DIPROPHEADER { - DWORD dwSize; - DWORD dwHeaderSize; - DWORD dwObj; - DWORD dwHow; -} DIPROPHEADER,*LPDIPROPHEADER; -typedef const DIPROPHEADER *LPCDIPROPHEADER; - -#define DIPH_DEVICE 0 -#define DIPH_BYOFFSET 1 -#define DIPH_BYID 2 -#if DIRECTINPUT_VERSION >= 0x050a -#define DIPH_BYUSAGE 3 - -#define DIMAKEUSAGEDWORD(UsagePage, Usage) (DWORD)MAKELONG(Usage, UsagePage) -#endif /* DI5a */ - -typedef struct DIPROPDWORD { - DIPROPHEADER diph; - DWORD dwData; -} DIPROPDWORD, *LPDIPROPDWORD; -typedef const DIPROPDWORD *LPCDIPROPDWORD; - -typedef struct DIPROPRANGE { - DIPROPHEADER diph; - LONG lMin; - LONG lMax; -} DIPROPRANGE, *LPDIPROPRANGE; -typedef const DIPROPRANGE *LPCDIPROPRANGE; - -#define DIPROPRANGE_NOMIN ((LONG)0x80000000) -#define DIPROPRANGE_NOMAX ((LONG)0x7FFFFFFF) - -#if DIRECTINPUT_VERSION >= 0x050a -typedef struct DIPROPCAL { - DIPROPHEADER diph; - LONG lMin; - LONG lCenter; - LONG lMax; -} DIPROPCAL, *LPDIPROPCAL; -typedef const DIPROPCAL *LPCDIPROPCAL; - -typedef struct DIPROPCALPOV { - DIPROPHEADER diph; - LONG lMin[5]; - LONG lMax[5]; -} DIPROPCALPOV, *LPDIPROPCALPOV; -typedef const DIPROPCALPOV *LPCDIPROPCALPOV; - -typedef struct DIPROPGUIDANDPATH { - DIPROPHEADER diph; - GUID guidClass; - WCHAR wszPath[MAX_PATH]; -} DIPROPGUIDANDPATH, *LPDIPROPGUIDANDPATH; -typedef const DIPROPGUIDANDPATH *LPCDIPROPGUIDANDPATH; - -typedef struct DIPROPSTRING { - DIPROPHEADER diph; - WCHAR wsz[MAX_PATH]; -} DIPROPSTRING, *LPDIPROPSTRING; -typedef const DIPROPSTRING *LPCDIPROPSTRING; -#endif /* DI5a */ - -#if DIRECTINPUT_VERSION >= 0x0800 -typedef struct DIPROPPOINTER { - DIPROPHEADER diph; - UINT_PTR uData; -} DIPROPPOINTER, *LPDIPROPPOINTER; -typedef const DIPROPPOINTER *LPCDIPROPPOINTER; -#endif /* DI8 */ - -/* special property GUIDs */ -#ifdef __cplusplus -#define MAKEDIPROP(prop) (*(const GUID *)(prop)) -#else -#define MAKEDIPROP(prop) ((REFGUID)(prop)) -#endif -#define DIPROP_BUFFERSIZE MAKEDIPROP(1) -#define DIPROP_AXISMODE MAKEDIPROP(2) - -#define DIPROPAXISMODE_ABS 0 -#define DIPROPAXISMODE_REL 1 - -#define DIPROP_GRANULARITY MAKEDIPROP(3) -#define DIPROP_RANGE MAKEDIPROP(4) -#define DIPROP_DEADZONE MAKEDIPROP(5) -#define DIPROP_SATURATION MAKEDIPROP(6) -#define DIPROP_FFGAIN MAKEDIPROP(7) -#define DIPROP_FFLOAD MAKEDIPROP(8) -#define DIPROP_AUTOCENTER MAKEDIPROP(9) - -#define DIPROPAUTOCENTER_OFF 0 -#define DIPROPAUTOCENTER_ON 1 - -#define DIPROP_CALIBRATIONMODE MAKEDIPROP(10) - -#define DIPROPCALIBRATIONMODE_COOKED 0 -#define DIPROPCALIBRATIONMODE_RAW 1 - -#if DIRECTINPUT_VERSION >= 0x050a -#define DIPROP_CALIBRATION MAKEDIPROP(11) -#define DIPROP_GUIDANDPATH MAKEDIPROP(12) -#define DIPROP_INSTANCENAME MAKEDIPROP(13) -#define DIPROP_PRODUCTNAME MAKEDIPROP(14) -#endif - -#if DIRECTINPUT_VERSION >= 0x5B2 -#define DIPROP_JOYSTICKID MAKEDIPROP(15) -#define DIPROP_GETPORTDISPLAYNAME MAKEDIPROP(16) -#endif - -#if DIRECTINPUT_VERSION >= 0x0700 -#define DIPROP_PHYSICALRANGE MAKEDIPROP(18) -#define DIPROP_LOGICALRANGE MAKEDIPROP(19) -#endif - -#if(DIRECTINPUT_VERSION >= 0x0800) -#define DIPROP_KEYNAME MAKEDIPROP(20) -#define DIPROP_CPOINTS MAKEDIPROP(21) -#define DIPROP_APPDATA MAKEDIPROP(22) -#define DIPROP_SCANCODE MAKEDIPROP(23) -#define DIPROP_VIDPID MAKEDIPROP(24) -#define DIPROP_USERNAME MAKEDIPROP(25) -#define DIPROP_TYPENAME MAKEDIPROP(26) - -#define MAXCPOINTSNUM 8 - -typedef struct _CPOINT { - LONG lP; - DWORD dwLog; -} CPOINT, *PCPOINT; - -typedef struct DIPROPCPOINTS { - DIPROPHEADER diph; - DWORD dwCPointsNum; - CPOINT cp[MAXCPOINTSNUM]; -} DIPROPCPOINTS, *LPDIPROPCPOINTS; -typedef const DIPROPCPOINTS *LPCDIPROPCPOINTS; -#endif /* DI8 */ - - -typedef struct DIDEVCAPS_DX3 { - DWORD dwSize; - DWORD dwFlags; - DWORD dwDevType; - DWORD dwAxes; - DWORD dwButtons; - DWORD dwPOVs; -} DIDEVCAPS_DX3, *LPDIDEVCAPS_DX3; - -typedef struct DIDEVCAPS { - DWORD dwSize; - DWORD dwFlags; - DWORD dwDevType; - DWORD dwAxes; - DWORD dwButtons; - DWORD dwPOVs; -#if(DIRECTINPUT_VERSION >= 0x0500) - DWORD dwFFSamplePeriod; - DWORD dwFFMinTimeResolution; - DWORD dwFirmwareRevision; - DWORD dwHardwareRevision; - DWORD dwFFDriverVersion; -#endif /* DIRECTINPUT_VERSION >= 0x0500 */ -} DIDEVCAPS,*LPDIDEVCAPS; - -#define DIDC_ATTACHED 0x00000001 -#define DIDC_POLLEDDEVICE 0x00000002 -#define DIDC_EMULATED 0x00000004 -#define DIDC_POLLEDDATAFORMAT 0x00000008 -#define DIDC_FORCEFEEDBACK 0x00000100 -#define DIDC_FFATTACK 0x00000200 -#define DIDC_FFFADE 0x00000400 -#define DIDC_SATURATION 0x00000800 -#define DIDC_POSNEGCOEFFICIENTS 0x00001000 -#define DIDC_POSNEGSATURATION 0x00002000 -#define DIDC_DEADBAND 0x00004000 -#define DIDC_STARTDELAY 0x00008000 -#define DIDC_ALIAS 0x00010000 -#define DIDC_PHANTOM 0x00020000 -#define DIDC_HIDDEN 0x00040000 - - -/* SetCooperativeLevel dwFlags */ -#define DISCL_EXCLUSIVE 0x00000001 -#define DISCL_NONEXCLUSIVE 0x00000002 -#define DISCL_FOREGROUND 0x00000004 -#define DISCL_BACKGROUND 0x00000008 -#define DISCL_NOWINKEY 0x00000010 - -#if (DIRECTINPUT_VERSION >= 0x0500) -/* Device FF flags */ -#define DISFFC_RESET 0x00000001 -#define DISFFC_STOPALL 0x00000002 -#define DISFFC_PAUSE 0x00000004 -#define DISFFC_CONTINUE 0x00000008 -#define DISFFC_SETACTUATORSON 0x00000010 -#define DISFFC_SETACTUATORSOFF 0x00000020 - -#define DIGFFS_EMPTY 0x00000001 -#define DIGFFS_STOPPED 0x00000002 -#define DIGFFS_PAUSED 0x00000004 -#define DIGFFS_ACTUATORSON 0x00000010 -#define DIGFFS_ACTUATORSOFF 0x00000020 -#define DIGFFS_POWERON 0x00000040 -#define DIGFFS_POWEROFF 0x00000080 -#define DIGFFS_SAFETYSWITCHON 0x00000100 -#define DIGFFS_SAFETYSWITCHOFF 0x00000200 -#define DIGFFS_USERFFSWITCHON 0x00000400 -#define DIGFFS_USERFFSWITCHOFF 0x00000800 -#define DIGFFS_DEVICELOST 0x80000000 - -/* Effect flags */ -#define DIEFT_ALL 0x00000000 - -#define DIEFT_CONSTANTFORCE 0x00000001 -#define DIEFT_RAMPFORCE 0x00000002 -#define DIEFT_PERIODIC 0x00000003 -#define DIEFT_CONDITION 0x00000004 -#define DIEFT_CUSTOMFORCE 0x00000005 -#define DIEFT_HARDWARE 0x000000FF -#define DIEFT_FFATTACK 0x00000200 -#define DIEFT_FFFADE 0x00000400 -#define DIEFT_SATURATION 0x00000800 -#define DIEFT_POSNEGCOEFFICIENTS 0x00001000 -#define DIEFT_POSNEGSATURATION 0x00002000 -#define DIEFT_DEADBAND 0x00004000 -#define DIEFT_STARTDELAY 0x00008000 -#define DIEFT_GETTYPE(n) LOBYTE(n) - -#define DIEFF_OBJECTIDS 0x00000001 -#define DIEFF_OBJECTOFFSETS 0x00000002 -#define DIEFF_CARTESIAN 0x00000010 -#define DIEFF_POLAR 0x00000020 -#define DIEFF_SPHERICAL 0x00000040 - -#define DIEP_DURATION 0x00000001 -#define DIEP_SAMPLEPERIOD 0x00000002 -#define DIEP_GAIN 0x00000004 -#define DIEP_TRIGGERBUTTON 0x00000008 -#define DIEP_TRIGGERREPEATINTERVAL 0x00000010 -#define DIEP_AXES 0x00000020 -#define DIEP_DIRECTION 0x00000040 -#define DIEP_ENVELOPE 0x00000080 -#define DIEP_TYPESPECIFICPARAMS 0x00000100 -#if(DIRECTINPUT_VERSION >= 0x0600) -#define DIEP_STARTDELAY 0x00000200 -#define DIEP_ALLPARAMS_DX5 0x000001FF -#define DIEP_ALLPARAMS 0x000003FF -#else -#define DIEP_ALLPARAMS 0x000001FF -#endif /* DIRECTINPUT_VERSION >= 0x0600 */ -#define DIEP_START 0x20000000 -#define DIEP_NORESTART 0x40000000 -#define DIEP_NODOWNLOAD 0x80000000 -#define DIEB_NOTRIGGER 0xFFFFFFFF - -#define DIES_SOLO 0x00000001 -#define DIES_NODOWNLOAD 0x80000000 - -#define DIEGES_PLAYING 0x00000001 -#define DIEGES_EMULATED 0x00000002 - -#define DI_DEGREES 100 -#define DI_FFNOMINALMAX 10000 -#define DI_SECONDS 1000000 - -typedef struct DICONSTANTFORCE { - LONG lMagnitude; -} DICONSTANTFORCE, *LPDICONSTANTFORCE; -typedef const DICONSTANTFORCE *LPCDICONSTANTFORCE; - -typedef struct DIRAMPFORCE { - LONG lStart; - LONG lEnd; -} DIRAMPFORCE, *LPDIRAMPFORCE; -typedef const DIRAMPFORCE *LPCDIRAMPFORCE; - -typedef struct DIPERIODIC { - DWORD dwMagnitude; - LONG lOffset; - DWORD dwPhase; - DWORD dwPeriod; -} DIPERIODIC, *LPDIPERIODIC; -typedef const DIPERIODIC *LPCDIPERIODIC; - -typedef struct DICONDITION { - LONG lOffset; - LONG lPositiveCoefficient; - LONG lNegativeCoefficient; - DWORD dwPositiveSaturation; - DWORD dwNegativeSaturation; - LONG lDeadBand; -} DICONDITION, *LPDICONDITION; -typedef const DICONDITION *LPCDICONDITION; - -typedef struct DICUSTOMFORCE { - DWORD cChannels; - DWORD dwSamplePeriod; - DWORD cSamples; - LPLONG rglForceData; -} DICUSTOMFORCE, *LPDICUSTOMFORCE; -typedef const DICUSTOMFORCE *LPCDICUSTOMFORCE; - -typedef struct DIENVELOPE { - DWORD dwSize; - DWORD dwAttackLevel; - DWORD dwAttackTime; - DWORD dwFadeLevel; - DWORD dwFadeTime; -} DIENVELOPE, *LPDIENVELOPE; -typedef const DIENVELOPE *LPCDIENVELOPE; - -typedef struct DIEFFECT_DX5 { - DWORD dwSize; - DWORD dwFlags; - DWORD dwDuration; - DWORD dwSamplePeriod; - DWORD dwGain; - DWORD dwTriggerButton; - DWORD dwTriggerRepeatInterval; - DWORD cAxes; - LPDWORD rgdwAxes; - LPLONG rglDirection; - LPDIENVELOPE lpEnvelope; - DWORD cbTypeSpecificParams; - LPVOID lpvTypeSpecificParams; -} DIEFFECT_DX5, *LPDIEFFECT_DX5; -typedef const DIEFFECT_DX5 *LPCDIEFFECT_DX5; - -typedef struct DIEFFECT { - DWORD dwSize; - DWORD dwFlags; - DWORD dwDuration; - DWORD dwSamplePeriod; - DWORD dwGain; - DWORD dwTriggerButton; - DWORD dwTriggerRepeatInterval; - DWORD cAxes; - LPDWORD rgdwAxes; - LPLONG rglDirection; - LPDIENVELOPE lpEnvelope; - DWORD cbTypeSpecificParams; - LPVOID lpvTypeSpecificParams; -#if(DIRECTINPUT_VERSION >= 0x0600) - DWORD dwStartDelay; -#endif /* DIRECTINPUT_VERSION >= 0x0600 */ -} DIEFFECT, *LPDIEFFECT; -typedef const DIEFFECT *LPCDIEFFECT; -typedef DIEFFECT DIEFFECT_DX6; -typedef LPDIEFFECT LPDIEFFECT_DX6; - -typedef struct DIEFFECTINFOA { - DWORD dwSize; - GUID guid; - DWORD dwEffType; - DWORD dwStaticParams; - DWORD dwDynamicParams; - CHAR tszName[MAX_PATH]; -} DIEFFECTINFOA, *LPDIEFFECTINFOA; -typedef const DIEFFECTINFOA *LPCDIEFFECTINFOA; - -typedef struct DIEFFECTINFOW { - DWORD dwSize; - GUID guid; - DWORD dwEffType; - DWORD dwStaticParams; - DWORD dwDynamicParams; - WCHAR tszName[MAX_PATH]; -} DIEFFECTINFOW, *LPDIEFFECTINFOW; -typedef const DIEFFECTINFOW *LPCDIEFFECTINFOW; - -DECL_WINELIB_TYPE_AW(DIEFFECTINFO) -DECL_WINELIB_TYPE_AW(LPDIEFFECTINFO) -DECL_WINELIB_TYPE_AW(LPCDIEFFECTINFO) - -typedef BOOL (CALLBACK *LPDIENUMEFFECTSCALLBACKA)(LPCDIEFFECTINFOA, LPVOID); -typedef BOOL (CALLBACK *LPDIENUMEFFECTSCALLBACKW)(LPCDIEFFECTINFOW, LPVOID); - -typedef struct DIEFFESCAPE { - DWORD dwSize; - DWORD dwCommand; - LPVOID lpvInBuffer; - DWORD cbInBuffer; - LPVOID lpvOutBuffer; - DWORD cbOutBuffer; -} DIEFFESCAPE, *LPDIEFFESCAPE; - -typedef struct DIJOYSTATE { - LONG lX; - LONG lY; - LONG lZ; - LONG lRx; - LONG lRy; - LONG lRz; - LONG rglSlider[2]; - DWORD rgdwPOV[4]; - BYTE rgbButtons[32]; -} DIJOYSTATE, *LPDIJOYSTATE; - -typedef struct DIJOYSTATE2 { - LONG lX; - LONG lY; - LONG lZ; - LONG lRx; - LONG lRy; - LONG lRz; - LONG rglSlider[2]; - DWORD rgdwPOV[4]; - BYTE rgbButtons[128]; - LONG lVX; /* 'v' as in velocity */ - LONG lVY; - LONG lVZ; - LONG lVRx; - LONG lVRy; - LONG lVRz; - LONG rglVSlider[2]; - LONG lAX; /* 'a' as in acceleration */ - LONG lAY; - LONG lAZ; - LONG lARx; - LONG lARy; - LONG lARz; - LONG rglASlider[2]; - LONG lFX; /* 'f' as in force */ - LONG lFY; - LONG lFZ; - LONG lFRx; /* 'fr' as in rotational force aka torque */ - LONG lFRy; - LONG lFRz; - LONG rglFSlider[2]; -} DIJOYSTATE2, *LPDIJOYSTATE2; - -#define DIJOFS_X FIELD_OFFSET(DIJOYSTATE, lX) -#define DIJOFS_Y FIELD_OFFSET(DIJOYSTATE, lY) -#define DIJOFS_Z FIELD_OFFSET(DIJOYSTATE, lZ) -#define DIJOFS_RX FIELD_OFFSET(DIJOYSTATE, lRx) -#define DIJOFS_RY FIELD_OFFSET(DIJOYSTATE, lRy) -#define DIJOFS_RZ FIELD_OFFSET(DIJOYSTATE, lRz) -#define DIJOFS_SLIDER(n) (FIELD_OFFSET(DIJOYSTATE, rglSlider) + \ - (n) * sizeof(LONG)) -#define DIJOFS_POV(n) (FIELD_OFFSET(DIJOYSTATE, rgdwPOV) + \ - (n) * sizeof(DWORD)) -#define DIJOFS_BUTTON(n) (FIELD_OFFSET(DIJOYSTATE, rgbButtons) + (n)) -#define DIJOFS_BUTTON0 DIJOFS_BUTTON(0) -#define DIJOFS_BUTTON1 DIJOFS_BUTTON(1) -#define DIJOFS_BUTTON2 DIJOFS_BUTTON(2) -#define DIJOFS_BUTTON3 DIJOFS_BUTTON(3) -#define DIJOFS_BUTTON4 DIJOFS_BUTTON(4) -#define DIJOFS_BUTTON5 DIJOFS_BUTTON(5) -#define DIJOFS_BUTTON6 DIJOFS_BUTTON(6) -#define DIJOFS_BUTTON7 DIJOFS_BUTTON(7) -#define DIJOFS_BUTTON8 DIJOFS_BUTTON(8) -#define DIJOFS_BUTTON9 DIJOFS_BUTTON(9) -#define DIJOFS_BUTTON10 DIJOFS_BUTTON(10) -#define DIJOFS_BUTTON11 DIJOFS_BUTTON(11) -#define DIJOFS_BUTTON12 DIJOFS_BUTTON(12) -#define DIJOFS_BUTTON13 DIJOFS_BUTTON(13) -#define DIJOFS_BUTTON14 DIJOFS_BUTTON(14) -#define DIJOFS_BUTTON15 DIJOFS_BUTTON(15) -#define DIJOFS_BUTTON16 DIJOFS_BUTTON(16) -#define DIJOFS_BUTTON17 DIJOFS_BUTTON(17) -#define DIJOFS_BUTTON18 DIJOFS_BUTTON(18) -#define DIJOFS_BUTTON19 DIJOFS_BUTTON(19) -#define DIJOFS_BUTTON20 DIJOFS_BUTTON(20) -#define DIJOFS_BUTTON21 DIJOFS_BUTTON(21) -#define DIJOFS_BUTTON22 DIJOFS_BUTTON(22) -#define DIJOFS_BUTTON23 DIJOFS_BUTTON(23) -#define DIJOFS_BUTTON24 DIJOFS_BUTTON(24) -#define DIJOFS_BUTTON25 DIJOFS_BUTTON(25) -#define DIJOFS_BUTTON26 DIJOFS_BUTTON(26) -#define DIJOFS_BUTTON27 DIJOFS_BUTTON(27) -#define DIJOFS_BUTTON28 DIJOFS_BUTTON(28) -#define DIJOFS_BUTTON29 DIJOFS_BUTTON(29) -#define DIJOFS_BUTTON30 DIJOFS_BUTTON(30) -#define DIJOFS_BUTTON31 DIJOFS_BUTTON(31) -#endif /* DIRECTINPUT_VERSION >= 0x0500 */ - -/* DInput 7 structures, types */ -#if(DIRECTINPUT_VERSION >= 0x0700) -typedef struct DIFILEEFFECT { - DWORD dwSize; - GUID GuidEffect; - LPCDIEFFECT lpDiEffect; - CHAR szFriendlyName[MAX_PATH]; -} DIFILEEFFECT, *LPDIFILEEFFECT; - -typedef const DIFILEEFFECT *LPCDIFILEEFFECT; -typedef BOOL (CALLBACK *LPDIENUMEFFECTSINFILECALLBACK)(LPCDIFILEEFFECT , LPVOID); -#endif /* DIRECTINPUT_VERSION >= 0x0700 */ - -/* DInput 8 structures and types */ -#if DIRECTINPUT_VERSION >= 0x0800 -typedef struct _DIACTIONA { - UINT_PTR uAppData; - DWORD dwSemantic; - DWORD dwFlags; - __GNU_EXTENSION union { - LPCSTR lptszActionName; - UINT uResIdString; - } DUMMYUNIONNAME; - GUID guidInstance; - DWORD dwObjID; - DWORD dwHow; -} DIACTIONA, *LPDIACTIONA; -typedef const DIACTIONA *LPCDIACTIONA; - -typedef struct _DIACTIONW { - UINT_PTR uAppData; - DWORD dwSemantic; - DWORD dwFlags; - __GNU_EXTENSION union { - LPCWSTR lptszActionName; - UINT uResIdString; - } DUMMYUNIONNAME; - GUID guidInstance; - DWORD dwObjID; - DWORD dwHow; -} DIACTIONW, *LPDIACTIONW; -typedef const DIACTIONW *LPCDIACTIONW; - -DECL_WINELIB_TYPE_AW(DIACTION) -DECL_WINELIB_TYPE_AW(LPDIACTION) -DECL_WINELIB_TYPE_AW(LPCDIACTION) - -#define DIA_FORCEFEEDBACK 0x00000001 -#define DIA_APPMAPPED 0x00000002 -#define DIA_APPNOMAP 0x00000004 -#define DIA_NORANGE 0x00000008 -#define DIA_APPFIXED 0x00000010 - -#define DIAH_UNMAPPED 0x00000000 -#define DIAH_USERCONFIG 0x00000001 -#define DIAH_APPREQUESTED 0x00000002 -#define DIAH_HWAPP 0x00000004 -#define DIAH_HWDEFAULT 0x00000008 -#define DIAH_DEFAULT 0x00000020 -#define DIAH_ERROR 0x80000000 - -typedef struct _DIACTIONFORMATA { - DWORD dwSize; - DWORD dwActionSize; - DWORD dwDataSize; - DWORD dwNumActions; - LPDIACTIONA rgoAction; - GUID guidActionMap; - DWORD dwGenre; - DWORD dwBufferSize; - LONG lAxisMin; - LONG lAxisMax; - HINSTANCE hInstString; - FILETIME ftTimeStamp; - DWORD dwCRC; - CHAR tszActionMap[MAX_PATH]; -} DIACTIONFORMATA, *LPDIACTIONFORMATA; -typedef const DIACTIONFORMATA *LPCDIACTIONFORMATA; - -typedef struct _DIACTIONFORMATW { - DWORD dwSize; - DWORD dwActionSize; - DWORD dwDataSize; - DWORD dwNumActions; - LPDIACTIONW rgoAction; - GUID guidActionMap; - DWORD dwGenre; - DWORD dwBufferSize; - LONG lAxisMin; - LONG lAxisMax; - HINSTANCE hInstString; - FILETIME ftTimeStamp; - DWORD dwCRC; - WCHAR tszActionMap[MAX_PATH]; -} DIACTIONFORMATW, *LPDIACTIONFORMATW; -typedef const DIACTIONFORMATW *LPCDIACTIONFORMATW; - -DECL_WINELIB_TYPE_AW(DIACTIONFORMAT) -DECL_WINELIB_TYPE_AW(LPDIACTIONFORMAT) -DECL_WINELIB_TYPE_AW(LPCDIACTIONFORMAT) - -#define DIAFTS_NEWDEVICELOW 0xFFFFFFFF -#define DIAFTS_NEWDEVICEHIGH 0xFFFFFFFF -#define DIAFTS_UNUSEDDEVICELOW 0x00000000 -#define DIAFTS_UNUSEDDEVICEHIGH 0x00000000 - -#define DIDBAM_DEFAULT 0x00000000 -#define DIDBAM_PRESERVE 0x00000001 -#define DIDBAM_INITIALIZE 0x00000002 -#define DIDBAM_HWDEFAULTS 0x00000004 - -#define DIDSAM_DEFAULT 0x00000000 -#define DIDSAM_NOUSER 0x00000001 -#define DIDSAM_FORCESAVE 0x00000002 - -#define DICD_DEFAULT 0x00000000 -#define DICD_EDIT 0x00000001 - -#ifndef D3DCOLOR_DEFINED -typedef DWORD D3DCOLOR; -#define D3DCOLOR_DEFINED -#endif - -typedef struct _DICOLORSET { - DWORD dwSize; - D3DCOLOR cTextFore; - D3DCOLOR cTextHighlight; - D3DCOLOR cCalloutLine; - D3DCOLOR cCalloutHighlight; - D3DCOLOR cBorder; - D3DCOLOR cControlFill; - D3DCOLOR cHighlightFill; - D3DCOLOR cAreaFill; -} DICOLORSET, *LPDICOLORSET; -typedef const DICOLORSET *LPCDICOLORSET; - -typedef struct _DICONFIGUREDEVICESPARAMSA { - DWORD dwSize; - DWORD dwcUsers; - LPSTR lptszUserNames; - DWORD dwcFormats; - LPDIACTIONFORMATA lprgFormats; - HWND hwnd; - DICOLORSET dics; - LPUNKNOWN lpUnkDDSTarget; -} DICONFIGUREDEVICESPARAMSA, *LPDICONFIGUREDEVICESPARAMSA; -typedef const DICONFIGUREDEVICESPARAMSA *LPCDICONFIGUREDEVICESPARAMSA; - -typedef struct _DICONFIGUREDEVICESPARAMSW { - DWORD dwSize; - DWORD dwcUsers; - LPWSTR lptszUserNames; - DWORD dwcFormats; - LPDIACTIONFORMATW lprgFormats; - HWND hwnd; - DICOLORSET dics; - LPUNKNOWN lpUnkDDSTarget; -} DICONFIGUREDEVICESPARAMSW, *LPDICONFIGUREDEVICESPARAMSW; -typedef const DICONFIGUREDEVICESPARAMSW *LPCDICONFIGUREDEVICESPARAMSW; - -DECL_WINELIB_TYPE_AW(DICONFIGUREDEVICESPARAMS) -DECL_WINELIB_TYPE_AW(LPDICONFIGUREDEVICESPARAMS) -DECL_WINELIB_TYPE_AW(LPCDICONFIGUREDEVICESPARAMS) - -#define DIDIFT_CONFIGURATION 0x00000001 -#define DIDIFT_OVERLAY 0x00000002 - -#define DIDAL_CENTERED 0x00000000 -#define DIDAL_LEFTALIGNED 0x00000001 -#define DIDAL_RIGHTALIGNED 0x00000002 -#define DIDAL_MIDDLE 0x00000000 -#define DIDAL_TOPALIGNED 0x00000004 -#define DIDAL_BOTTOMALIGNED 0x00000008 - -typedef struct _DIDEVICEIMAGEINFOA { - CHAR tszImagePath[MAX_PATH]; - DWORD dwFlags; - DWORD dwViewID; - RECT rcOverlay; - DWORD dwObjID; - DWORD dwcValidPts; - POINT rgptCalloutLine[5]; - RECT rcCalloutRect; - DWORD dwTextAlign; -} DIDEVICEIMAGEINFOA, *LPDIDEVICEIMAGEINFOA; -typedef const DIDEVICEIMAGEINFOA *LPCDIDEVICEIMAGEINFOA; - -typedef struct _DIDEVICEIMAGEINFOW { - WCHAR tszImagePath[MAX_PATH]; - DWORD dwFlags; - DWORD dwViewID; - RECT rcOverlay; - DWORD dwObjID; - DWORD dwcValidPts; - POINT rgptCalloutLine[5]; - RECT rcCalloutRect; - DWORD dwTextAlign; -} DIDEVICEIMAGEINFOW, *LPDIDEVICEIMAGEINFOW; -typedef const DIDEVICEIMAGEINFOW *LPCDIDEVICEIMAGEINFOW; - -DECL_WINELIB_TYPE_AW(DIDEVICEIMAGEINFO) -DECL_WINELIB_TYPE_AW(LPDIDEVICEIMAGEINFO) -DECL_WINELIB_TYPE_AW(LPCDIDEVICEIMAGEINFO) - -typedef struct _DIDEVICEIMAGEINFOHEADERA { - DWORD dwSize; - DWORD dwSizeImageInfo; - DWORD dwcViews; - DWORD dwcButtons; - DWORD dwcAxes; - DWORD dwcPOVs; - DWORD dwBufferSize; - DWORD dwBufferUsed; - LPDIDEVICEIMAGEINFOA lprgImageInfoArray; -} DIDEVICEIMAGEINFOHEADERA, *LPDIDEVICEIMAGEINFOHEADERA; -typedef const DIDEVICEIMAGEINFOHEADERA *LPCDIDEVICEIMAGEINFOHEADERA; - -typedef struct _DIDEVICEIMAGEINFOHEADERW { - DWORD dwSize; - DWORD dwSizeImageInfo; - DWORD dwcViews; - DWORD dwcButtons; - DWORD dwcAxes; - DWORD dwcPOVs; - DWORD dwBufferSize; - DWORD dwBufferUsed; - LPDIDEVICEIMAGEINFOW lprgImageInfoArray; -} DIDEVICEIMAGEINFOHEADERW, *LPDIDEVICEIMAGEINFOHEADERW; -typedef const DIDEVICEIMAGEINFOHEADERW *LPCDIDEVICEIMAGEINFOHEADERW; - -DECL_WINELIB_TYPE_AW(DIDEVICEIMAGEINFOHEADER) -DECL_WINELIB_TYPE_AW(LPDIDEVICEIMAGEINFOHEADER) -DECL_WINELIB_TYPE_AW(LPCDIDEVICEIMAGEINFOHEADER) - -#endif /* DI8 */ - - -/***************************************************************************** - * IDirectInputEffect interface - */ -#if (DIRECTINPUT_VERSION >= 0x0500) -#undef INTERFACE -#define INTERFACE IDirectInputEffect -DECLARE_INTERFACE_(IDirectInputEffect,IUnknown) -{ - /*** IUnknown methods ***/ - STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; - STDMETHOD_(ULONG,AddRef)(THIS) PURE; - STDMETHOD_(ULONG,Release)(THIS) PURE; - /*** IDirectInputEffect methods ***/ - STDMETHOD(Initialize)(THIS_ HINSTANCE, DWORD, REFGUID) PURE; - STDMETHOD(GetEffectGuid)(THIS_ LPGUID) PURE; - STDMETHOD(GetParameters)(THIS_ LPDIEFFECT, DWORD) PURE; - STDMETHOD(SetParameters)(THIS_ LPCDIEFFECT, DWORD) PURE; - STDMETHOD(Start)(THIS_ DWORD, DWORD) PURE; - STDMETHOD(Stop)(THIS) PURE; - STDMETHOD(GetEffectStatus)(THIS_ LPDWORD) PURE; - STDMETHOD(Download)(THIS) PURE; - STDMETHOD(Unload)(THIS) PURE; - STDMETHOD(Escape)(THIS_ LPDIEFFESCAPE) PURE; -}; - -#if !defined(__cplusplus) || defined(CINTERFACE) -/*** IUnknown methods ***/ -#define IDirectInputEffect_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) -#define IDirectInputEffect_AddRef(p) (p)->lpVtbl->AddRef(p) -#define IDirectInputEffect_Release(p) (p)->lpVtbl->Release(p) -/*** IDirectInputEffect methods ***/ -#define IDirectInputEffect_Initialize(p,a,b,c) (p)->lpVtbl->Initialize(p,a,b,c) -#define IDirectInputEffect_GetEffectGuid(p,a) (p)->lpVtbl->GetEffectGuid(p,a) -#define IDirectInputEffect_GetParameters(p,a,b) (p)->lpVtbl->GetParameters(p,a,b) -#define IDirectInputEffect_SetParameters(p,a,b) (p)->lpVtbl->SetParameters(p,a,b) -#define IDirectInputEffect_Start(p,a,b) (p)->lpVtbl->Start(p,a,b) -#define IDirectInputEffect_Stop(p) (p)->lpVtbl->Stop(p) -#define IDirectInputEffect_GetEffectStatus(p,a) (p)->lpVtbl->GetEffectStatus(p,a) -#define IDirectInputEffect_Download(p) (p)->lpVtbl->Download(p) -#define IDirectInputEffect_Unload(p) (p)->lpVtbl->Unload(p) -#define IDirectInputEffect_Escape(p,a) (p)->lpVtbl->Escape(p,a) -#else -/*** IUnknown methods ***/ -#define IDirectInputEffect_QueryInterface(p,a,b) (p)->QueryInterface(a,b) -#define IDirectInputEffect_AddRef(p) (p)->AddRef() -#define IDirectInputEffect_Release(p) (p)->Release() -/*** IDirectInputEffect methods ***/ -#define IDirectInputEffect_Initialize(p,a,b,c) (p)->Initialize(a,b,c) -#define IDirectInputEffect_GetEffectGuid(p,a) (p)->GetEffectGuid(a) -#define IDirectInputEffect_GetParameters(p,a,b) (p)->GetParameters(a,b) -#define IDirectInputEffect_SetParameters(p,a,b) (p)->SetParameters(a,b) -#define IDirectInputEffect_Start(p,a,b) (p)->Start(a,b) -#define IDirectInputEffect_Stop(p) (p)->Stop() -#define IDirectInputEffect_GetEffectStatus(p,a) (p)->GetEffectStatus(a) -#define IDirectInputEffect_Download(p) (p)->Download() -#define IDirectInputEffect_Unload(p) (p)->Unload() -#define IDirectInputEffect_Escape(p,a) (p)->Escape(a) -#endif - -#endif /* DI5 */ - - -/***************************************************************************** - * IDirectInputDeviceA interface - */ -#undef INTERFACE -#define INTERFACE IDirectInputDeviceA -DECLARE_INTERFACE_(IDirectInputDeviceA,IUnknown) -{ - /*** IUnknown methods ***/ - STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; - STDMETHOD_(ULONG,AddRef)(THIS) PURE; - STDMETHOD_(ULONG,Release)(THIS) PURE; - /*** IDirectInputDeviceA methods ***/ - STDMETHOD(GetCapabilities)(THIS_ LPDIDEVCAPS lpDIDevCaps) PURE; - STDMETHOD(EnumObjects)(THIS_ LPDIENUMDEVICEOBJECTSCALLBACKA lpCallback, LPVOID pvRef, DWORD dwFlags) PURE; - STDMETHOD(GetProperty)(THIS_ REFGUID rguidProp, LPDIPROPHEADER pdiph) PURE; - STDMETHOD(SetProperty)(THIS_ REFGUID rguidProp, LPCDIPROPHEADER pdiph) PURE; - STDMETHOD(Acquire)(THIS) PURE; - STDMETHOD(Unacquire)(THIS) PURE; - STDMETHOD(GetDeviceState)(THIS_ DWORD cbData, LPVOID lpvData) PURE; - STDMETHOD(GetDeviceData)(THIS_ DWORD cbObjectData, LPDIDEVICEOBJECTDATA rgdod, LPDWORD pdwInOut, DWORD dwFlags) PURE; - STDMETHOD(SetDataFormat)(THIS_ LPCDIDATAFORMAT lpdf) PURE; - STDMETHOD(SetEventNotification)(THIS_ HANDLE hEvent) PURE; - STDMETHOD(SetCooperativeLevel)(THIS_ HWND hwnd, DWORD dwFlags) PURE; - STDMETHOD(GetObjectInfo)(THIS_ LPDIDEVICEOBJECTINSTANCEA pdidoi, DWORD dwObj, DWORD dwHow) PURE; - STDMETHOD(GetDeviceInfo)(THIS_ LPDIDEVICEINSTANCEA pdidi) PURE; - STDMETHOD(RunControlPanel)(THIS_ HWND hwndOwner, DWORD dwFlags) PURE; - STDMETHOD(Initialize)(THIS_ HINSTANCE hinst, DWORD dwVersion, REFGUID rguid) PURE; -}; - -/***************************************************************************** - * IDirectInputDeviceW interface - */ -#undef INTERFACE -#define INTERFACE IDirectInputDeviceW -DECLARE_INTERFACE_(IDirectInputDeviceW,IUnknown) -{ - /*** IUnknown methods ***/ - STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; - STDMETHOD_(ULONG,AddRef)(THIS) PURE; - STDMETHOD_(ULONG,Release)(THIS) PURE; - /*** IDirectInputDeviceW methods ***/ - STDMETHOD(GetCapabilities)(THIS_ LPDIDEVCAPS lpDIDevCaps) PURE; - STDMETHOD(EnumObjects)(THIS_ LPDIENUMDEVICEOBJECTSCALLBACKW lpCallback, LPVOID pvRef, DWORD dwFlags) PURE; - STDMETHOD(GetProperty)(THIS_ REFGUID rguidProp, LPDIPROPHEADER pdiph) PURE; - STDMETHOD(SetProperty)(THIS_ REFGUID rguidProp, LPCDIPROPHEADER pdiph) PURE; - STDMETHOD(Acquire)(THIS) PURE; - STDMETHOD(Unacquire)(THIS) PURE; - STDMETHOD(GetDeviceState)(THIS_ DWORD cbData, LPVOID lpvData) PURE; - STDMETHOD(GetDeviceData)(THIS_ DWORD cbObjectData, LPDIDEVICEOBJECTDATA rgdod, LPDWORD pdwInOut, DWORD dwFlags) PURE; - STDMETHOD(SetDataFormat)(THIS_ LPCDIDATAFORMAT lpdf) PURE; - STDMETHOD(SetEventNotification)(THIS_ HANDLE hEvent) PURE; - STDMETHOD(SetCooperativeLevel)(THIS_ HWND hwnd, DWORD dwFlags) PURE; - STDMETHOD(GetObjectInfo)(THIS_ LPDIDEVICEOBJECTINSTANCEW pdidoi, DWORD dwObj, DWORD dwHow) PURE; - STDMETHOD(GetDeviceInfo)(THIS_ LPDIDEVICEINSTANCEW pdidi) PURE; - STDMETHOD(RunControlPanel)(THIS_ HWND hwndOwner, DWORD dwFlags) PURE; - STDMETHOD(Initialize)(THIS_ HINSTANCE hinst, DWORD dwVersion, REFGUID rguid) PURE; -}; - -#if !defined(__cplusplus) || defined(CINTERFACE) -/*** IUnknown methods ***/ -#define IDirectInputDevice_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) -#define IDirectInputDevice_AddRef(p) (p)->lpVtbl->AddRef(p) -#define IDirectInputDevice_Release(p) (p)->lpVtbl->Release(p) -/*** IDirectInputDevice methods ***/ -#define IDirectInputDevice_GetCapabilities(p,a) (p)->lpVtbl->GetCapabilities(p,a) -#define IDirectInputDevice_EnumObjects(p,a,b,c) (p)->lpVtbl->EnumObjects(p,a,b,c) -#define IDirectInputDevice_GetProperty(p,a,b) (p)->lpVtbl->GetProperty(p,a,b) -#define IDirectInputDevice_SetProperty(p,a,b) (p)->lpVtbl->SetProperty(p,a,b) -#define IDirectInputDevice_Acquire(p) (p)->lpVtbl->Acquire(p) -#define IDirectInputDevice_Unacquire(p) (p)->lpVtbl->Unacquire(p) -#define IDirectInputDevice_GetDeviceState(p,a,b) (p)->lpVtbl->GetDeviceState(p,a,b) -#define IDirectInputDevice_GetDeviceData(p,a,b,c,d) (p)->lpVtbl->GetDeviceData(p,a,b,c,d) -#define IDirectInputDevice_SetDataFormat(p,a) (p)->lpVtbl->SetDataFormat(p,a) -#define IDirectInputDevice_SetEventNotification(p,a) (p)->lpVtbl->SetEventNotification(p,a) -#define IDirectInputDevice_SetCooperativeLevel(p,a,b) (p)->lpVtbl->SetCooperativeLevel(p,a,b) -#define IDirectInputDevice_GetObjectInfo(p,a,b,c) (p)->lpVtbl->GetObjectInfo(p,a,b,c) -#define IDirectInputDevice_GetDeviceInfo(p,a) (p)->lpVtbl->GetDeviceInfo(p,a) -#define IDirectInputDevice_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b) -#define IDirectInputDevice_Initialize(p,a,b,c) (p)->lpVtbl->Initialize(p,a,b,c) -#else -/*** IUnknown methods ***/ -#define IDirectInputDevice_QueryInterface(p,a,b) (p)->QueryInterface(a,b) -#define IDirectInputDevice_AddRef(p) (p)->AddRef() -#define IDirectInputDevice_Release(p) (p)->Release() -/*** IDirectInputDevice methods ***/ -#define IDirectInputDevice_GetCapabilities(p,a) (p)->GetCapabilities(a) -#define IDirectInputDevice_EnumObjects(p,a,b,c) (p)->EnumObjects(a,b,c) -#define IDirectInputDevice_GetProperty(p,a,b) (p)->GetProperty(a,b) -#define IDirectInputDevice_SetProperty(p,a,b) (p)->SetProperty(a,b) -#define IDirectInputDevice_Acquire(p) (p)->Acquire() -#define IDirectInputDevice_Unacquire(p) (p)->Unacquire() -#define IDirectInputDevice_GetDeviceState(p,a,b) (p)->GetDeviceState(a,b) -#define IDirectInputDevice_GetDeviceData(p,a,b,c,d) (p)->GetDeviceData(a,b,c,d) -#define IDirectInputDevice_SetDataFormat(p,a) (p)->SetDataFormat(a) -#define IDirectInputDevice_SetEventNotification(p,a) (p)->SetEventNotification(a) -#define IDirectInputDevice_SetCooperativeLevel(p,a,b) (p)->SetCooperativeLevel(a,b) -#define IDirectInputDevice_GetObjectInfo(p,a,b,c) (p)->GetObjectInfo(a,b,c) -#define IDirectInputDevice_GetDeviceInfo(p,a) (p)->GetDeviceInfo(a) -#define IDirectInputDevice_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b) -#define IDirectInputDevice_Initialize(p,a,b,c) (p)->Initialize(a,b,c) -#endif - - -#if (DIRECTINPUT_VERSION >= 0x0500) -/***************************************************************************** - * IDirectInputDevice2A interface - */ -#undef INTERFACE -#define INTERFACE IDirectInputDevice2A -DECLARE_INTERFACE_(IDirectInputDevice2A,IDirectInputDeviceA) -{ - /*** IUnknown methods ***/ - STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; - STDMETHOD_(ULONG,AddRef)(THIS) PURE; - STDMETHOD_(ULONG,Release)(THIS) PURE; - /*** IDirectInputDeviceA methods ***/ - STDMETHOD(GetCapabilities)(THIS_ LPDIDEVCAPS lpDIDevCaps) PURE; - STDMETHOD(EnumObjects)(THIS_ LPDIENUMDEVICEOBJECTSCALLBACKA lpCallback, LPVOID pvRef, DWORD dwFlags) PURE; - STDMETHOD(GetProperty)(THIS_ REFGUID rguidProp, LPDIPROPHEADER pdiph) PURE; - STDMETHOD(SetProperty)(THIS_ REFGUID rguidProp, LPCDIPROPHEADER pdiph) PURE; - STDMETHOD(Acquire)(THIS) PURE; - STDMETHOD(Unacquire)(THIS) PURE; - STDMETHOD(GetDeviceState)(THIS_ DWORD cbData, LPVOID lpvData) PURE; - STDMETHOD(GetDeviceData)(THIS_ DWORD cbObjectData, LPDIDEVICEOBJECTDATA rgdod, LPDWORD pdwInOut, DWORD dwFlags) PURE; - STDMETHOD(SetDataFormat)(THIS_ LPCDIDATAFORMAT lpdf) PURE; - STDMETHOD(SetEventNotification)(THIS_ HANDLE hEvent) PURE; - STDMETHOD(SetCooperativeLevel)(THIS_ HWND hwnd, DWORD dwFlags) PURE; - STDMETHOD(GetObjectInfo)(THIS_ LPDIDEVICEOBJECTINSTANCEA pdidoi, DWORD dwObj, DWORD dwHow) PURE; - STDMETHOD(GetDeviceInfo)(THIS_ LPDIDEVICEINSTANCEA pdidi) PURE; - STDMETHOD(RunControlPanel)(THIS_ HWND hwndOwner, DWORD dwFlags) PURE; - STDMETHOD(Initialize)(THIS_ HINSTANCE hinst, DWORD dwVersion, REFGUID rguid) PURE; - /*** IDirectInputDevice2A methods ***/ - STDMETHOD(CreateEffect)(THIS_ REFGUID rguid, LPCDIEFFECT lpeff, LPDIRECTINPUTEFFECT *ppdeff, LPUNKNOWN punkOuter) PURE; - STDMETHOD(EnumEffects)(THIS_ LPDIENUMEFFECTSCALLBACKA lpCallback, LPVOID pvRef, DWORD dwEffType) PURE; - STDMETHOD(GetEffectInfo)(THIS_ LPDIEFFECTINFOA pdei, REFGUID rguid) PURE; - STDMETHOD(GetForceFeedbackState)(THIS_ LPDWORD pdwOut) PURE; - STDMETHOD(SendForceFeedbackCommand)(THIS_ DWORD dwFlags) PURE; - STDMETHOD(EnumCreatedEffectObjects)(THIS_ LPDIENUMCREATEDEFFECTOBJECTSCALLBACK lpCallback, LPVOID pvRef, DWORD fl) PURE; - STDMETHOD(Escape)(THIS_ LPDIEFFESCAPE pesc) PURE; - STDMETHOD(Poll)(THIS) PURE; - STDMETHOD(SendDeviceData)(THIS_ DWORD cbObjectData, LPCDIDEVICEOBJECTDATA rgdod, LPDWORD pdwInOut, DWORD fl) PURE; -}; - -/***************************************************************************** - * IDirectInputDevice2W interface - */ -#undef INTERFACE -#define INTERFACE IDirectInputDevice2W -DECLARE_INTERFACE_(IDirectInputDevice2W,IDirectInputDeviceW) -{ - /*** IUnknown methods ***/ - STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; - STDMETHOD_(ULONG,AddRef)(THIS) PURE; - STDMETHOD_(ULONG,Release)(THIS) PURE; - /*** IDirectInputDeviceW methods ***/ - STDMETHOD(GetCapabilities)(THIS_ LPDIDEVCAPS lpDIDevCaps) PURE; - STDMETHOD(EnumObjects)(THIS_ LPDIENUMDEVICEOBJECTSCALLBACKW lpCallback, LPVOID pvRef, DWORD dwFlags) PURE; - STDMETHOD(GetProperty)(THIS_ REFGUID rguidProp, LPDIPROPHEADER pdiph) PURE; - STDMETHOD(SetProperty)(THIS_ REFGUID rguidProp, LPCDIPROPHEADER pdiph) PURE; - STDMETHOD(Acquire)(THIS) PURE; - STDMETHOD(Unacquire)(THIS) PURE; - STDMETHOD(GetDeviceState)(THIS_ DWORD cbData, LPVOID lpvData) PURE; - STDMETHOD(GetDeviceData)(THIS_ DWORD cbObjectData, LPDIDEVICEOBJECTDATA rgdod, LPDWORD pdwInOut, DWORD dwFlags) PURE; - STDMETHOD(SetDataFormat)(THIS_ LPCDIDATAFORMAT lpdf) PURE; - STDMETHOD(SetEventNotification)(THIS_ HANDLE hEvent) PURE; - STDMETHOD(SetCooperativeLevel)(THIS_ HWND hwnd, DWORD dwFlags) PURE; - STDMETHOD(GetObjectInfo)(THIS_ LPDIDEVICEOBJECTINSTANCEW pdidoi, DWORD dwObj, DWORD dwHow) PURE; - STDMETHOD(GetDeviceInfo)(THIS_ LPDIDEVICEINSTANCEW pdidi) PURE; - STDMETHOD(RunControlPanel)(THIS_ HWND hwndOwner, DWORD dwFlags) PURE; - STDMETHOD(Initialize)(THIS_ HINSTANCE hinst, DWORD dwVersion, REFGUID rguid) PURE; - /*** IDirectInputDevice2W methods ***/ - STDMETHOD(CreateEffect)(THIS_ REFGUID rguid, LPCDIEFFECT lpeff, LPDIRECTINPUTEFFECT *ppdeff, LPUNKNOWN punkOuter) PURE; - STDMETHOD(EnumEffects)(THIS_ LPDIENUMEFFECTSCALLBACKW lpCallback, LPVOID pvRef, DWORD dwEffType) PURE; - STDMETHOD(GetEffectInfo)(THIS_ LPDIEFFECTINFOW pdei, REFGUID rguid) PURE; - STDMETHOD(GetForceFeedbackState)(THIS_ LPDWORD pdwOut) PURE; - STDMETHOD(SendForceFeedbackCommand)(THIS_ DWORD dwFlags) PURE; - STDMETHOD(EnumCreatedEffectObjects)(THIS_ LPDIENUMCREATEDEFFECTOBJECTSCALLBACK lpCallback, LPVOID pvRef, DWORD fl) PURE; - STDMETHOD(Escape)(THIS_ LPDIEFFESCAPE pesc) PURE; - STDMETHOD(Poll)(THIS) PURE; - STDMETHOD(SendDeviceData)(THIS_ DWORD cbObjectData, LPCDIDEVICEOBJECTDATA rgdod, LPDWORD pdwInOut, DWORD fl) PURE; -}; - -#if !defined(__cplusplus) || defined(CINTERFACE) -/*** IUnknown methods ***/ -#define IDirectInputDevice2_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) -#define IDirectInputDevice2_AddRef(p) (p)->lpVtbl->AddRef(p) -#define IDirectInputDevice2_Release(p) (p)->lpVtbl->Release(p) -/*** IDirectInputDevice methods ***/ -#define IDirectInputDevice2_GetCapabilities(p,a) (p)->lpVtbl->GetCapabilities(p,a) -#define IDirectInputDevice2_EnumObjects(p,a,b,c) (p)->lpVtbl->EnumObjects(p,a,b,c) -#define IDirectInputDevice2_GetProperty(p,a,b) (p)->lpVtbl->GetProperty(p,a,b) -#define IDirectInputDevice2_SetProperty(p,a,b) (p)->lpVtbl->SetProperty(p,a,b) -#define IDirectInputDevice2_Acquire(p) (p)->lpVtbl->Acquire(p) -#define IDirectInputDevice2_Unacquire(p) (p)->lpVtbl->Unacquire(p) -#define IDirectInputDevice2_GetDeviceState(p,a,b) (p)->lpVtbl->GetDeviceState(p,a,b) -#define IDirectInputDevice2_GetDeviceData(p,a,b,c,d) (p)->lpVtbl->GetDeviceData(p,a,b,c,d) -#define IDirectInputDevice2_SetDataFormat(p,a) (p)->lpVtbl->SetDataFormat(p,a) -#define IDirectInputDevice2_SetEventNotification(p,a) (p)->lpVtbl->SetEventNotification(p,a) -#define IDirectInputDevice2_SetCooperativeLevel(p,a,b) (p)->lpVtbl->SetCooperativeLevel(p,a,b) -#define IDirectInputDevice2_GetObjectInfo(p,a,b,c) (p)->lpVtbl->GetObjectInfo(p,a,b,c) -#define IDirectInputDevice2_GetDeviceInfo(p,a) (p)->lpVtbl->GetDeviceInfo(p,a) -#define IDirectInputDevice2_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b) -#define IDirectInputDevice2_Initialize(p,a,b,c) (p)->lpVtbl->Initialize(p,a,b,c) -/*** IDirectInputDevice2 methods ***/ -#define IDirectInputDevice2_CreateEffect(p,a,b,c,d) (p)->lpVtbl->CreateEffect(p,a,b,c,d) -#define IDirectInputDevice2_EnumEffects(p,a,b,c) (p)->lpVtbl->EnumEffects(p,a,b,c) -#define IDirectInputDevice2_GetEffectInfo(p,a,b) (p)->lpVtbl->GetEffectInfo(p,a,b) -#define IDirectInputDevice2_GetForceFeedbackState(p,a) (p)->lpVtbl->GetForceFeedbackState(p,a) -#define IDirectInputDevice2_SendForceFeedbackCommand(p,a) (p)->lpVtbl->SendForceFeedbackCommand(p,a) -#define IDirectInputDevice2_EnumCreatedEffectObjects(p,a,b,c) (p)->lpVtbl->EnumCreatedEffectObjects(p,a,b,c) -#define IDirectInputDevice2_Escape(p,a) (p)->lpVtbl->Escape(p,a) -#define IDirectInputDevice2_Poll(p) (p)->lpVtbl->Poll(p) -#define IDirectInputDevice2_SendDeviceData(p,a,b,c,d) (p)->lpVtbl->SendDeviceData(p,a,b,c,d) -#else -/*** IUnknown methods ***/ -#define IDirectInputDevice2_QueryInterface(p,a,b) (p)->QueryInterface(a,b) -#define IDirectInputDevice2_AddRef(p) (p)->AddRef() -#define IDirectInputDevice2_Release(p) (p)->Release() -/*** IDirectInputDevice methods ***/ -#define IDirectInputDevice2_GetCapabilities(p,a) (p)->GetCapabilities(a) -#define IDirectInputDevice2_EnumObjects(p,a,b,c) (p)->EnumObjects(a,b,c) -#define IDirectInputDevice2_GetProperty(p,a,b) (p)->GetProperty(a,b) -#define IDirectInputDevice2_SetProperty(p,a,b) (p)->SetProperty(a,b) -#define IDirectInputDevice2_Acquire(p) (p)->Acquire() -#define IDirectInputDevice2_Unacquire(p) (p)->Unacquire() -#define IDirectInputDevice2_GetDeviceState(p,a,b) (p)->GetDeviceState(a,b) -#define IDirectInputDevice2_GetDeviceData(p,a,b,c,d) (p)->GetDeviceData(a,b,c,d) -#define IDirectInputDevice2_SetDataFormat(p,a) (p)->SetDataFormat(a) -#define IDirectInputDevice2_SetEventNotification(p,a) (p)->SetEventNotification(a) -#define IDirectInputDevice2_SetCooperativeLevel(p,a,b) (p)->SetCooperativeLevel(a,b) -#define IDirectInputDevice2_GetObjectInfo(p,a,b,c) (p)->GetObjectInfo(a,b,c) -#define IDirectInputDevice2_GetDeviceInfo(p,a) (p)->GetDeviceInfo(a) -#define IDirectInputDevice2_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b) -#define IDirectInputDevice2_Initialize(p,a,b,c) (p)->Initialize(a,b,c) -/*** IDirectInputDevice2 methods ***/ -#define IDirectInputDevice2_CreateEffect(p,a,b,c,d) (p)->CreateEffect(a,b,c,d) -#define IDirectInputDevice2_EnumEffects(p,a,b,c) (p)->EnumEffects(a,b,c) -#define IDirectInputDevice2_GetEffectInfo(p,a,b) (p)->GetEffectInfo(a,b) -#define IDirectInputDevice2_GetForceFeedbackState(p,a) (p)->GetForceFeedbackState(a) -#define IDirectInputDevice2_SendForceFeedbackCommand(p,a) (p)->SendForceFeedbackCommand(a) -#define IDirectInputDevice2_EnumCreatedEffectObjects(p,a,b,c) (p)->EnumCreatedEffectObjects(a,b,c) -#define IDirectInputDevice2_Escape(p,a) (p)->Escape(a) -#define IDirectInputDevice2_Poll(p) (p)->Poll() -#define IDirectInputDevice2_SendDeviceData(p,a,b,c,d) (p)->SendDeviceData(a,b,c,d) -#endif -#endif /* DI5 */ - -#if DIRECTINPUT_VERSION >= 0x0700 -/***************************************************************************** - * IDirectInputDevice7A interface - */ -#undef INTERFACE -#define INTERFACE IDirectInputDevice7A -DECLARE_INTERFACE_(IDirectInputDevice7A,IDirectInputDevice2A) -{ - /*** IUnknown methods ***/ - STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; - STDMETHOD_(ULONG,AddRef)(THIS) PURE; - STDMETHOD_(ULONG,Release)(THIS) PURE; - /*** IDirectInputDeviceA methods ***/ - STDMETHOD(GetCapabilities)(THIS_ LPDIDEVCAPS lpDIDevCaps) PURE; - STDMETHOD(EnumObjects)(THIS_ LPDIENUMDEVICEOBJECTSCALLBACKA lpCallback, LPVOID pvRef, DWORD dwFlags) PURE; - STDMETHOD(GetProperty)(THIS_ REFGUID rguidProp, LPDIPROPHEADER pdiph) PURE; - STDMETHOD(SetProperty)(THIS_ REFGUID rguidProp, LPCDIPROPHEADER pdiph) PURE; - STDMETHOD(Acquire)(THIS) PURE; - STDMETHOD(Unacquire)(THIS) PURE; - STDMETHOD(GetDeviceState)(THIS_ DWORD cbData, LPVOID lpvData) PURE; - STDMETHOD(GetDeviceData)(THIS_ DWORD cbObjectData, LPDIDEVICEOBJECTDATA rgdod, LPDWORD pdwInOut, DWORD dwFlags) PURE; - STDMETHOD(SetDataFormat)(THIS_ LPCDIDATAFORMAT lpdf) PURE; - STDMETHOD(SetEventNotification)(THIS_ HANDLE hEvent) PURE; - STDMETHOD(SetCooperativeLevel)(THIS_ HWND hwnd, DWORD dwFlags) PURE; - STDMETHOD(GetObjectInfo)(THIS_ LPDIDEVICEOBJECTINSTANCEA pdidoi, DWORD dwObj, DWORD dwHow) PURE; - STDMETHOD(GetDeviceInfo)(THIS_ LPDIDEVICEINSTANCEA pdidi) PURE; - STDMETHOD(RunControlPanel)(THIS_ HWND hwndOwner, DWORD dwFlags) PURE; - STDMETHOD(Initialize)(THIS_ HINSTANCE hinst, DWORD dwVersion, REFGUID rguid) PURE; - /*** IDirectInputDevice2A methods ***/ - STDMETHOD(CreateEffect)(THIS_ REFGUID rguid, LPCDIEFFECT lpeff, LPDIRECTINPUTEFFECT *ppdeff, LPUNKNOWN punkOuter) PURE; - STDMETHOD(EnumEffects)(THIS_ LPDIENUMEFFECTSCALLBACKA lpCallback, LPVOID pvRef, DWORD dwEffType) PURE; - STDMETHOD(GetEffectInfo)(THIS_ LPDIEFFECTINFOA pdei, REFGUID rguid) PURE; - STDMETHOD(GetForceFeedbackState)(THIS_ LPDWORD pdwOut) PURE; - STDMETHOD(SendForceFeedbackCommand)(THIS_ DWORD dwFlags) PURE; - STDMETHOD(EnumCreatedEffectObjects)(THIS_ LPDIENUMCREATEDEFFECTOBJECTSCALLBACK lpCallback, LPVOID pvRef, DWORD fl) PURE; - STDMETHOD(Escape)(THIS_ LPDIEFFESCAPE pesc) PURE; - STDMETHOD(Poll)(THIS) PURE; - STDMETHOD(SendDeviceData)(THIS_ DWORD cbObjectData, LPCDIDEVICEOBJECTDATA rgdod, LPDWORD pdwInOut, DWORD fl) PURE; - /*** IDirectInputDevice7A methods ***/ - STDMETHOD(EnumEffectsInFile)(THIS_ LPCSTR lpszFileName,LPDIENUMEFFECTSINFILECALLBACK pec,LPVOID pvRef,DWORD dwFlags) PURE; - STDMETHOD(WriteEffectToFile)(THIS_ LPCSTR lpszFileName,DWORD dwEntries,LPDIFILEEFFECT rgDiFileEft,DWORD dwFlags) PURE; -}; - -/***************************************************************************** - * IDirectInputDevice7W interface - */ -#undef INTERFACE -#define INTERFACE IDirectInputDevice7W -DECLARE_INTERFACE_(IDirectInputDevice7W,IDirectInputDevice2W) -{ - /*** IUnknown methods ***/ - STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; - STDMETHOD_(ULONG,AddRef)(THIS) PURE; - STDMETHOD_(ULONG,Release)(THIS) PURE; - /*** IDirectInputDeviceW methods ***/ - STDMETHOD(GetCapabilities)(THIS_ LPDIDEVCAPS lpDIDevCaps) PURE; - STDMETHOD(EnumObjects)(THIS_ LPDIENUMDEVICEOBJECTSCALLBACKW lpCallback, LPVOID pvRef, DWORD dwFlags) PURE; - STDMETHOD(GetProperty)(THIS_ REFGUID rguidProp, LPDIPROPHEADER pdiph) PURE; - STDMETHOD(SetProperty)(THIS_ REFGUID rguidProp, LPCDIPROPHEADER pdiph) PURE; - STDMETHOD(Acquire)(THIS) PURE; - STDMETHOD(Unacquire)(THIS) PURE; - STDMETHOD(GetDeviceState)(THIS_ DWORD cbData, LPVOID lpvData) PURE; - STDMETHOD(GetDeviceData)(THIS_ DWORD cbObjectData, LPDIDEVICEOBJECTDATA rgdod, LPDWORD pdwInOut, DWORD dwFlags) PURE; - STDMETHOD(SetDataFormat)(THIS_ LPCDIDATAFORMAT lpdf) PURE; - STDMETHOD(SetEventNotification)(THIS_ HANDLE hEvent) PURE; - STDMETHOD(SetCooperativeLevel)(THIS_ HWND hwnd, DWORD dwFlags) PURE; - STDMETHOD(GetObjectInfo)(THIS_ LPDIDEVICEOBJECTINSTANCEW pdidoi, DWORD dwObj, DWORD dwHow) PURE; - STDMETHOD(GetDeviceInfo)(THIS_ LPDIDEVICEINSTANCEW pdidi) PURE; - STDMETHOD(RunControlPanel)(THIS_ HWND hwndOwner, DWORD dwFlags) PURE; - STDMETHOD(Initialize)(THIS_ HINSTANCE hinst, DWORD dwVersion, REFGUID rguid) PURE; - /*** IDirectInputDevice2W methods ***/ - STDMETHOD(CreateEffect)(THIS_ REFGUID rguid, LPCDIEFFECT lpeff, LPDIRECTINPUTEFFECT *ppdeff, LPUNKNOWN punkOuter) PURE; - STDMETHOD(EnumEffects)(THIS_ LPDIENUMEFFECTSCALLBACKW lpCallback, LPVOID pvRef, DWORD dwEffType) PURE; - STDMETHOD(GetEffectInfo)(THIS_ LPDIEFFECTINFOW pdei, REFGUID rguid) PURE; - STDMETHOD(GetForceFeedbackState)(THIS_ LPDWORD pdwOut) PURE; - STDMETHOD(SendForceFeedbackCommand)(THIS_ DWORD dwFlags) PURE; - STDMETHOD(EnumCreatedEffectObjects)(THIS_ LPDIENUMCREATEDEFFECTOBJECTSCALLBACK lpCallback, LPVOID pvRef, DWORD fl) PURE; - STDMETHOD(Escape)(THIS_ LPDIEFFESCAPE pesc) PURE; - STDMETHOD(Poll)(THIS) PURE; - STDMETHOD(SendDeviceData)(THIS_ DWORD cbObjectData, LPCDIDEVICEOBJECTDATA rgdod, LPDWORD pdwInOut, DWORD fl) PURE; - /*** IDirectInputDevice7W methods ***/ - STDMETHOD(EnumEffectsInFile)(THIS_ LPCWSTR lpszFileName,LPDIENUMEFFECTSINFILECALLBACK pec,LPVOID pvRef,DWORD dwFlags) PURE; - STDMETHOD(WriteEffectToFile)(THIS_ LPCWSTR lpszFileName,DWORD dwEntries,LPDIFILEEFFECT rgDiFileEft,DWORD dwFlags) PURE; -}; - -#if !defined(__cplusplus) || defined(CINTERFACE) -/*** IUnknown methods ***/ -#define IDirectInputDevice7_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) -#define IDirectInputDevice7_AddRef(p) (p)->lpVtbl->AddRef(p) -#define IDirectInputDevice7_Release(p) (p)->lpVtbl->Release(p) -/*** IDirectInputDevice methods ***/ -#define IDirectInputDevice7_GetCapabilities(p,a) (p)->lpVtbl->GetCapabilities(p,a) -#define IDirectInputDevice7_EnumObjects(p,a,b,c) (p)->lpVtbl->EnumObjects(p,a,b,c) -#define IDirectInputDevice7_GetProperty(p,a,b) (p)->lpVtbl->GetProperty(p,a,b) -#define IDirectInputDevice7_SetProperty(p,a,b) (p)->lpVtbl->SetProperty(p,a,b) -#define IDirectInputDevice7_Acquire(p) (p)->lpVtbl->Acquire(p) -#define IDirectInputDevice7_Unacquire(p) (p)->lpVtbl->Unacquire(p) -#define IDirectInputDevice7_GetDeviceState(p,a,b) (p)->lpVtbl->GetDeviceState(p,a,b) -#define IDirectInputDevice7_GetDeviceData(p,a,b,c,d) (p)->lpVtbl->GetDeviceData(p,a,b,c,d) -#define IDirectInputDevice7_SetDataFormat(p,a) (p)->lpVtbl->SetDataFormat(p,a) -#define IDirectInputDevice7_SetEventNotification(p,a) (p)->lpVtbl->SetEventNotification(p,a) -#define IDirectInputDevice7_SetCooperativeLevel(p,a,b) (p)->lpVtbl->SetCooperativeLevel(p,a,b) -#define IDirectInputDevice7_GetObjectInfo(p,a,b,c) (p)->lpVtbl->GetObjectInfo(p,a,b,c) -#define IDirectInputDevice7_GetDeviceInfo(p,a) (p)->lpVtbl->GetDeviceInfo(p,a) -#define IDirectInputDevice7_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b) -#define IDirectInputDevice7_Initialize(p,a,b,c) (p)->lpVtbl->Initialize(p,a,b,c) -/*** IDirectInputDevice2 methods ***/ -#define IDirectInputDevice7_CreateEffect(p,a,b,c,d) (p)->lpVtbl->CreateEffect(p,a,b,c,d) -#define IDirectInputDevice7_EnumEffects(p,a,b,c) (p)->lpVtbl->EnumEffects(p,a,b,c) -#define IDirectInputDevice7_GetEffectInfo(p,a,b) (p)->lpVtbl->GetEffectInfo(p,a,b) -#define IDirectInputDevice7_GetForceFeedbackState(p,a) (p)->lpVtbl->GetForceFeedbackState(p,a) -#define IDirectInputDevice7_SendForceFeedbackCommand(p,a) (p)->lpVtbl->SendForceFeedbackCommand(p,a) -#define IDirectInputDevice7_EnumCreatedEffectObjects(p,a,b,c) (p)->lpVtbl->EnumCreatedEffectObjects(p,a,b,c) -#define IDirectInputDevice7_Escape(p,a) (p)->lpVtbl->Escape(p,a) -#define IDirectInputDevice7_Poll(p) (p)->lpVtbl->Poll(p) -#define IDirectInputDevice7_SendDeviceData(p,a,b,c,d) (p)->lpVtbl->SendDeviceData(p,a,b,c,d) -/*** IDirectInputDevice7 methods ***/ -#define IDirectInputDevice7_EnumEffectsInFile(p,a,b,c,d) (p)->lpVtbl->EnumEffectsInFile(p,a,b,c,d) -#define IDirectInputDevice7_WriteEffectToFile(p,a,b,c,d) (p)->lpVtbl->WriteEffectToFile(p,a,b,c,d) -#else -/*** IUnknown methods ***/ -#define IDirectInputDevice7_QueryInterface(p,a,b) (p)->QueryInterface(a,b) -#define IDirectInputDevice7_AddRef(p) (p)->AddRef() -#define IDirectInputDevice7_Release(p) (p)->Release() -/*** IDirectInputDevice methods ***/ -#define IDirectInputDevice7_GetCapabilities(p,a) (p)->GetCapabilities(a) -#define IDirectInputDevice7_EnumObjects(p,a,b,c) (p)->EnumObjects(a,b,c) -#define IDirectInputDevice7_GetProperty(p,a,b) (p)->GetProperty(a,b) -#define IDirectInputDevice7_SetProperty(p,a,b) (p)->SetProperty(a,b) -#define IDirectInputDevice7_Acquire(p) (p)->Acquire() -#define IDirectInputDevice7_Unacquire(p) (p)->Unacquire() -#define IDirectInputDevice7_GetDeviceState(p,a,b) (p)->GetDeviceState(a,b) -#define IDirectInputDevice7_GetDeviceData(p,a,b,c,d) (p)->GetDeviceData(a,b,c,d) -#define IDirectInputDevice7_SetDataFormat(p,a) (p)->SetDataFormat(a) -#define IDirectInputDevice7_SetEventNotification(p,a) (p)->SetEventNotification(a) -#define IDirectInputDevice7_SetCooperativeLevel(p,a,b) (p)->SetCooperativeLevel(a,b) -#define IDirectInputDevice7_GetObjectInfo(p,a,b,c) (p)->GetObjectInfo(a,b,c) -#define IDirectInputDevice7_GetDeviceInfo(p,a) (p)->GetDeviceInfo(a) -#define IDirectInputDevice7_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b) -#define IDirectInputDevice7_Initialize(p,a,b,c) (p)->Initialize(a,b,c) -/*** IDirectInputDevice2 methods ***/ -#define IDirectInputDevice7_CreateEffect(p,a,b,c,d) (p)->CreateEffect(a,b,c,d) -#define IDirectInputDevice7_EnumEffects(p,a,b,c) (p)->EnumEffects(a,b,c) -#define IDirectInputDevice7_GetEffectInfo(p,a,b) (p)->GetEffectInfo(a,b) -#define IDirectInputDevice7_GetForceFeedbackState(p,a) (p)->GetForceFeedbackState(a) -#define IDirectInputDevice7_SendForceFeedbackCommand(p,a) (p)->SendForceFeedbackCommand(a) -#define IDirectInputDevice7_EnumCreatedEffectObjects(p,a,b,c) (p)->EnumCreatedEffectObjects(a,b,c) -#define IDirectInputDevice7_Escape(p,a) (p)->Escape(a) -#define IDirectInputDevice7_Poll(p) (p)->Poll() -#define IDirectInputDevice7_SendDeviceData(p,a,b,c,d) (p)->SendDeviceData(a,b,c,d) -/*** IDirectInputDevice7 methods ***/ -#define IDirectInputDevice7_EnumEffectsInFile(p,a,b,c,d) (p)->EnumEffectsInFile(a,b,c,d) -#define IDirectInputDevice7_WriteEffectToFile(p,a,b,c,d) (p)->WriteEffectToFile(a,b,c,d) -#endif - -#endif /* DI7 */ - -#if DIRECTINPUT_VERSION >= 0x0800 -/***************************************************************************** - * IDirectInputDevice8A interface - */ -#undef INTERFACE -#define INTERFACE IDirectInputDevice8A -DECLARE_INTERFACE_(IDirectInputDevice8A,IDirectInputDevice7A) -{ - /*** IUnknown methods ***/ - STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; - STDMETHOD_(ULONG,AddRef)(THIS) PURE; - STDMETHOD_(ULONG,Release)(THIS) PURE; - /*** IDirectInputDeviceA methods ***/ - STDMETHOD(GetCapabilities)(THIS_ LPDIDEVCAPS lpDIDevCaps) PURE; - STDMETHOD(EnumObjects)(THIS_ LPDIENUMDEVICEOBJECTSCALLBACKA lpCallback, LPVOID pvRef, DWORD dwFlags) PURE; - STDMETHOD(GetProperty)(THIS_ REFGUID rguidProp, LPDIPROPHEADER pdiph) PURE; - STDMETHOD(SetProperty)(THIS_ REFGUID rguidProp, LPCDIPROPHEADER pdiph) PURE; - STDMETHOD(Acquire)(THIS) PURE; - STDMETHOD(Unacquire)(THIS) PURE; - STDMETHOD(GetDeviceState)(THIS_ DWORD cbData, LPVOID lpvData) PURE; - STDMETHOD(GetDeviceData)(THIS_ DWORD cbObjectData, LPDIDEVICEOBJECTDATA rgdod, LPDWORD pdwInOut, DWORD dwFlags) PURE; - STDMETHOD(SetDataFormat)(THIS_ LPCDIDATAFORMAT lpdf) PURE; - STDMETHOD(SetEventNotification)(THIS_ HANDLE hEvent) PURE; - STDMETHOD(SetCooperativeLevel)(THIS_ HWND hwnd, DWORD dwFlags) PURE; - STDMETHOD(GetObjectInfo)(THIS_ LPDIDEVICEOBJECTINSTANCEA pdidoi, DWORD dwObj, DWORD dwHow) PURE; - STDMETHOD(GetDeviceInfo)(THIS_ LPDIDEVICEINSTANCEA pdidi) PURE; - STDMETHOD(RunControlPanel)(THIS_ HWND hwndOwner, DWORD dwFlags) PURE; - STDMETHOD(Initialize)(THIS_ HINSTANCE hinst, DWORD dwVersion, REFGUID rguid) PURE; - /*** IDirectInputDevice2A methods ***/ - STDMETHOD(CreateEffect)(THIS_ REFGUID rguid, LPCDIEFFECT lpeff, LPDIRECTINPUTEFFECT *ppdeff, LPUNKNOWN punkOuter) PURE; - STDMETHOD(EnumEffects)(THIS_ LPDIENUMEFFECTSCALLBACKA lpCallback, LPVOID pvRef, DWORD dwEffType) PURE; - STDMETHOD(GetEffectInfo)(THIS_ LPDIEFFECTINFOA pdei, REFGUID rguid) PURE; - STDMETHOD(GetForceFeedbackState)(THIS_ LPDWORD pdwOut) PURE; - STDMETHOD(SendForceFeedbackCommand)(THIS_ DWORD dwFlags) PURE; - STDMETHOD(EnumCreatedEffectObjects)(THIS_ LPDIENUMCREATEDEFFECTOBJECTSCALLBACK lpCallback, LPVOID pvRef, DWORD fl) PURE; - STDMETHOD(Escape)(THIS_ LPDIEFFESCAPE pesc) PURE; - STDMETHOD(Poll)(THIS) PURE; - STDMETHOD(SendDeviceData)(THIS_ DWORD cbObjectData, LPCDIDEVICEOBJECTDATA rgdod, LPDWORD pdwInOut, DWORD fl) PURE; - /*** IDirectInputDevice7A methods ***/ - STDMETHOD(EnumEffectsInFile)(THIS_ LPCSTR lpszFileName,LPDIENUMEFFECTSINFILECALLBACK pec,LPVOID pvRef,DWORD dwFlags) PURE; - STDMETHOD(WriteEffectToFile)(THIS_ LPCSTR lpszFileName,DWORD dwEntries,LPDIFILEEFFECT rgDiFileEft,DWORD dwFlags) PURE; - /*** IDirectInputDevice8A methods ***/ - STDMETHOD(BuildActionMap)(THIS_ LPDIACTIONFORMATA lpdiaf, LPCSTR lpszUserName, DWORD dwFlags) PURE; - STDMETHOD(SetActionMap)(THIS_ LPDIACTIONFORMATA lpdiaf, LPCSTR lpszUserName, DWORD dwFlags) PURE; - STDMETHOD(GetImageInfo)(THIS_ LPDIDEVICEIMAGEINFOHEADERA lpdiDevImageInfoHeader) PURE; -}; - -/***************************************************************************** - * IDirectInputDevice8W interface - */ -#undef INTERFACE -#define INTERFACE IDirectInputDevice8W -DECLARE_INTERFACE_(IDirectInputDevice8W,IDirectInputDevice7W) -{ - /*** IUnknown methods ***/ - STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; - STDMETHOD_(ULONG,AddRef)(THIS) PURE; - STDMETHOD_(ULONG,Release)(THIS) PURE; - /*** IDirectInputDeviceW methods ***/ - STDMETHOD(GetCapabilities)(THIS_ LPDIDEVCAPS lpDIDevCaps) PURE; - STDMETHOD(EnumObjects)(THIS_ LPDIENUMDEVICEOBJECTSCALLBACKW lpCallback, LPVOID pvRef, DWORD dwFlags) PURE; - STDMETHOD(GetProperty)(THIS_ REFGUID rguidProp, LPDIPROPHEADER pdiph) PURE; - STDMETHOD(SetProperty)(THIS_ REFGUID rguidProp, LPCDIPROPHEADER pdiph) PURE; - STDMETHOD(Acquire)(THIS) PURE; - STDMETHOD(Unacquire)(THIS) PURE; - STDMETHOD(GetDeviceState)(THIS_ DWORD cbData, LPVOID lpvData) PURE; - STDMETHOD(GetDeviceData)(THIS_ DWORD cbObjectData, LPDIDEVICEOBJECTDATA rgdod, LPDWORD pdwInOut, DWORD dwFlags) PURE; - STDMETHOD(SetDataFormat)(THIS_ LPCDIDATAFORMAT lpdf) PURE; - STDMETHOD(SetEventNotification)(THIS_ HANDLE hEvent) PURE; - STDMETHOD(SetCooperativeLevel)(THIS_ HWND hwnd, DWORD dwFlags) PURE; - STDMETHOD(GetObjectInfo)(THIS_ LPDIDEVICEOBJECTINSTANCEW pdidoi, DWORD dwObj, DWORD dwHow) PURE; - STDMETHOD(GetDeviceInfo)(THIS_ LPDIDEVICEINSTANCEW pdidi) PURE; - STDMETHOD(RunControlPanel)(THIS_ HWND hwndOwner, DWORD dwFlags) PURE; - STDMETHOD(Initialize)(THIS_ HINSTANCE hinst, DWORD dwVersion, REFGUID rguid) PURE; - /*** IDirectInputDevice2W methods ***/ - STDMETHOD(CreateEffect)(THIS_ REFGUID rguid, LPCDIEFFECT lpeff, LPDIRECTINPUTEFFECT *ppdeff, LPUNKNOWN punkOuter) PURE; - STDMETHOD(EnumEffects)(THIS_ LPDIENUMEFFECTSCALLBACKW lpCallback, LPVOID pvRef, DWORD dwEffType) PURE; - STDMETHOD(GetEffectInfo)(THIS_ LPDIEFFECTINFOW pdei, REFGUID rguid) PURE; - STDMETHOD(GetForceFeedbackState)(THIS_ LPDWORD pdwOut) PURE; - STDMETHOD(SendForceFeedbackCommand)(THIS_ DWORD dwFlags) PURE; - STDMETHOD(EnumCreatedEffectObjects)(THIS_ LPDIENUMCREATEDEFFECTOBJECTSCALLBACK lpCallback, LPVOID pvRef, DWORD fl) PURE; - STDMETHOD(Escape)(THIS_ LPDIEFFESCAPE pesc) PURE; - STDMETHOD(Poll)(THIS) PURE; - STDMETHOD(SendDeviceData)(THIS_ DWORD cbObjectData, LPCDIDEVICEOBJECTDATA rgdod, LPDWORD pdwInOut, DWORD fl) PURE; - /*** IDirectInputDevice7W methods ***/ - STDMETHOD(EnumEffectsInFile)(THIS_ LPCWSTR lpszFileName,LPDIENUMEFFECTSINFILECALLBACK pec,LPVOID pvRef,DWORD dwFlags) PURE; - STDMETHOD(WriteEffectToFile)(THIS_ LPCWSTR lpszFileName,DWORD dwEntries,LPDIFILEEFFECT rgDiFileEft,DWORD dwFlags) PURE; - /*** IDirectInputDevice8W methods ***/ - STDMETHOD(BuildActionMap)(THIS_ LPDIACTIONFORMATW lpdiaf, LPCWSTR lpszUserName, DWORD dwFlags) PURE; - STDMETHOD(SetActionMap)(THIS_ LPDIACTIONFORMATW lpdiaf, LPCWSTR lpszUserName, DWORD dwFlags) PURE; - STDMETHOD(GetImageInfo)(THIS_ LPDIDEVICEIMAGEINFOHEADERW lpdiDevImageInfoHeader) PURE; -}; - -#if !defined(__cplusplus) || defined(CINTERFACE) -/*** IUnknown methods ***/ -#define IDirectInputDevice8_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) -#define IDirectInputDevice8_AddRef(p) (p)->lpVtbl->AddRef(p) -#define IDirectInputDevice8_Release(p) (p)->lpVtbl->Release(p) -/*** IDirectInputDevice methods ***/ -#define IDirectInputDevice8_GetCapabilities(p,a) (p)->lpVtbl->GetCapabilities(p,a) -#define IDirectInputDevice8_EnumObjects(p,a,b,c) (p)->lpVtbl->EnumObjects(p,a,b,c) -#define IDirectInputDevice8_GetProperty(p,a,b) (p)->lpVtbl->GetProperty(p,a,b) -#define IDirectInputDevice8_SetProperty(p,a,b) (p)->lpVtbl->SetProperty(p,a,b) -#define IDirectInputDevice8_Acquire(p) (p)->lpVtbl->Acquire(p) -#define IDirectInputDevice8_Unacquire(p) (p)->lpVtbl->Unacquire(p) -#define IDirectInputDevice8_GetDeviceState(p,a,b) (p)->lpVtbl->GetDeviceState(p,a,b) -#define IDirectInputDevice8_GetDeviceData(p,a,b,c,d) (p)->lpVtbl->GetDeviceData(p,a,b,c,d) -#define IDirectInputDevice8_SetDataFormat(p,a) (p)->lpVtbl->SetDataFormat(p,a) -#define IDirectInputDevice8_SetEventNotification(p,a) (p)->lpVtbl->SetEventNotification(p,a) -#define IDirectInputDevice8_SetCooperativeLevel(p,a,b) (p)->lpVtbl->SetCooperativeLevel(p,a,b) -#define IDirectInputDevice8_GetObjectInfo(p,a,b,c) (p)->lpVtbl->GetObjectInfo(p,a,b,c) -#define IDirectInputDevice8_GetDeviceInfo(p,a) (p)->lpVtbl->GetDeviceInfo(p,a) -#define IDirectInputDevice8_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b) -#define IDirectInputDevice8_Initialize(p,a,b,c) (p)->lpVtbl->Initialize(p,a,b,c) -/*** IDirectInputDevice2 methods ***/ -#define IDirectInputDevice8_CreateEffect(p,a,b,c,d) (p)->lpVtbl->CreateEffect(p,a,b,c,d) -#define IDirectInputDevice8_EnumEffects(p,a,b,c) (p)->lpVtbl->EnumEffects(p,a,b,c) -#define IDirectInputDevice8_GetEffectInfo(p,a,b) (p)->lpVtbl->GetEffectInfo(p,a,b) -#define IDirectInputDevice8_GetForceFeedbackState(p,a) (p)->lpVtbl->GetForceFeedbackState(p,a) -#define IDirectInputDevice8_SendForceFeedbackCommand(p,a) (p)->lpVtbl->SendForceFeedbackCommand(p,a) -#define IDirectInputDevice8_EnumCreatedEffectObjects(p,a,b,c) (p)->lpVtbl->EnumCreatedEffectObjects(p,a,b,c) -#define IDirectInputDevice8_Escape(p,a) (p)->lpVtbl->Escape(p,a) -#define IDirectInputDevice8_Poll(p) (p)->lpVtbl->Poll(p) -#define IDirectInputDevice8_SendDeviceData(p,a,b,c,d) (p)->lpVtbl->SendDeviceData(p,a,b,c,d) -/*** IDirectInputDevice7 methods ***/ -#define IDirectInputDevice8_EnumEffectsInFile(p,a,b,c,d) (p)->lpVtbl->EnumEffectsInFile(p,a,b,c,d) -#define IDirectInputDevice8_WriteEffectToFile(p,a,b,c,d) (p)->lpVtbl->WriteEffectToFile(p,a,b,c,d) -/*** IDirectInputDevice8 methods ***/ -#define IDirectInputDevice8_BuildActionMap(p,a,b,c) (p)->lpVtbl->BuildActionMap(p,a,b,c) -#define IDirectInputDevice8_SetActionMap(p,a,b,c) (p)->lpVtbl->SetActionMap(p,a,b,c) -#define IDirectInputDevice8_GetImageInfo(p,a) (p)->lpVtbl->GetImageInfo(p,a) -#else -/*** IUnknown methods ***/ -#define IDirectInputDevice8_QueryInterface(p,a,b) (p)->QueryInterface(a,b) -#define IDirectInputDevice8_AddRef(p) (p)->AddRef() -#define IDirectInputDevice8_Release(p) (p)->Release() -/*** IDirectInputDevice methods ***/ -#define IDirectInputDevice8_GetCapabilities(p,a) (p)->GetCapabilities(a) -#define IDirectInputDevice8_EnumObjects(p,a,b,c) (p)->EnumObjects(a,b,c) -#define IDirectInputDevice8_GetProperty(p,a,b) (p)->GetProperty(a,b) -#define IDirectInputDevice8_SetProperty(p,a,b) (p)->SetProperty(a,b) -#define IDirectInputDevice8_Acquire(p) (p)->Acquire() -#define IDirectInputDevice8_Unacquire(p) (p)->Unacquire() -#define IDirectInputDevice8_GetDeviceState(p,a,b) (p)->GetDeviceState(a,b) -#define IDirectInputDevice8_GetDeviceData(p,a,b,c,d) (p)->GetDeviceData(a,b,c,d) -#define IDirectInputDevice8_SetDataFormat(p,a) (p)->SetDataFormat(a) -#define IDirectInputDevice8_SetEventNotification(p,a) (p)->SetEventNotification(a) -#define IDirectInputDevice8_SetCooperativeLevel(p,a,b) (p)->SetCooperativeLevel(a,b) -#define IDirectInputDevice8_GetObjectInfo(p,a,b,c) (p)->GetObjectInfo(a,b,c) -#define IDirectInputDevice8_GetDeviceInfo(p,a) (p)->GetDeviceInfo(a) -#define IDirectInputDevice8_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b) -#define IDirectInputDevice8_Initialize(p,a,b,c) (p)->Initialize(a,b,c) -/*** IDirectInputDevice2 methods ***/ -#define IDirectInputDevice8_CreateEffect(p,a,b,c,d) (p)->CreateEffect(a,b,c,d) -#define IDirectInputDevice8_EnumEffects(p,a,b,c) (p)->EnumEffects(a,b,c) -#define IDirectInputDevice8_GetEffectInfo(p,a,b) (p)->GetEffectInfo(a,b) -#define IDirectInputDevice8_GetForceFeedbackState(p,a) (p)->GetForceFeedbackState(a) -#define IDirectInputDevice8_SendForceFeedbackCommand(p,a) (p)->SendForceFeedbackCommand(a) -#define IDirectInputDevice8_EnumCreatedEffectObjects(p,a,b,c) (p)->EnumCreatedEffectObjects(a,b,c) -#define IDirectInputDevice8_Escape(p,a) (p)->Escape(a) -#define IDirectInputDevice8_Poll(p) (p)->Poll() -#define IDirectInputDevice8_SendDeviceData(p,a,b,c,d) (p)->SendDeviceData(a,b,c,d) -/*** IDirectInputDevice7 methods ***/ -#define IDirectInputDevice8_EnumEffectsInFile(p,a,b,c,d) (p)->EnumEffectsInFile(a,b,c,d) -#define IDirectInputDevice8_WriteEffectToFile(p,a,b,c,d) (p)->WriteEffectToFile(a,b,c,d) -/*** IDirectInputDevice8 methods ***/ -#define IDirectInputDevice8_BuildActionMap(p,a,b,c) (p)->BuildActionMap(a,b,c) -#define IDirectInputDevice8_SetActionMap(p,a,b,c) (p)->SetActionMap(a,b,c) -#define IDirectInputDevice8_GetImageInfo(p,a) (p)->GetImageInfo(a) -#endif - -#endif /* DI8 */ - -/* "Standard" Mouse report... */ -typedef struct DIMOUSESTATE { - LONG lX; - LONG lY; - LONG lZ; - BYTE rgbButtons[4]; -} DIMOUSESTATE; - -#if DIRECTINPUT_VERSION >= 0x0700 -/* "Standard" Mouse report for DInput 7... */ -typedef struct DIMOUSESTATE2 { - LONG lX; - LONG lY; - LONG lZ; - BYTE rgbButtons[8]; -} DIMOUSESTATE2; -#endif /* DI7 */ - -#define DIMOFS_X FIELD_OFFSET(DIMOUSESTATE, lX) -#define DIMOFS_Y FIELD_OFFSET(DIMOUSESTATE, lY) -#define DIMOFS_Z FIELD_OFFSET(DIMOUSESTATE, lZ) -#define DIMOFS_BUTTON0 (FIELD_OFFSET(DIMOUSESTATE, rgbButtons) + 0) -#define DIMOFS_BUTTON1 (FIELD_OFFSET(DIMOUSESTATE, rgbButtons) + 1) -#define DIMOFS_BUTTON2 (FIELD_OFFSET(DIMOUSESTATE, rgbButtons) + 2) -#define DIMOFS_BUTTON3 (FIELD_OFFSET(DIMOUSESTATE, rgbButtons) + 3) -#if DIRECTINPUT_VERSION >= 0x0700 -#define DIMOFS_BUTTON4 (FIELD_OFFSET(DIMOUSESTATE2, rgbButtons) + 4) -#define DIMOFS_BUTTON5 (FIELD_OFFSET(DIMOUSESTATE2, rgbButtons) + 5) -#define DIMOFS_BUTTON6 (FIELD_OFFSET(DIMOUSESTATE2, rgbButtons) + 6) -#define DIMOFS_BUTTON7 (FIELD_OFFSET(DIMOUSESTATE2, rgbButtons) + 7) -#endif /* DI7 */ - -#ifdef __cplusplus -extern "C" { -#endif -extern const DIDATAFORMAT c_dfDIMouse; -#if DIRECTINPUT_VERSION >= 0x0700 -extern const DIDATAFORMAT c_dfDIMouse2; /* DX 7 */ -#endif /* DI7 */ -extern const DIDATAFORMAT c_dfDIKeyboard; -#if DIRECTINPUT_VERSION >= 0x0500 -extern const DIDATAFORMAT c_dfDIJoystick; -extern const DIDATAFORMAT c_dfDIJoystick2; -#endif /* DI5 */ -#ifdef __cplusplus -}; -#endif - -/***************************************************************************** - * IDirectInputA interface - */ -#undef INTERFACE -#define INTERFACE IDirectInputA -DECLARE_INTERFACE_(IDirectInputA,IUnknown) -{ - /*** IUnknown methods ***/ - STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; - STDMETHOD_(ULONG,AddRef)(THIS) PURE; - STDMETHOD_(ULONG,Release)(THIS) PURE; - /*** IDirectInputA methods ***/ - STDMETHOD(CreateDevice)(THIS_ REFGUID rguid, LPDIRECTINPUTDEVICEA *lplpDirectInputDevice, LPUNKNOWN pUnkOuter) PURE; - STDMETHOD(EnumDevices)(THIS_ DWORD dwDevType, LPDIENUMDEVICESCALLBACKA lpCallback, LPVOID pvRef, DWORD dwFlags) PURE; - STDMETHOD(GetDeviceStatus)(THIS_ REFGUID rguidInstance) PURE; - STDMETHOD(RunControlPanel)(THIS_ HWND hwndOwner, DWORD dwFlags) PURE; - STDMETHOD(Initialize)(THIS_ HINSTANCE hinst, DWORD dwVersion) PURE; -}; - -/***************************************************************************** - * IDirectInputW interface - */ -#undef INTERFACE -#define INTERFACE IDirectInputW -DECLARE_INTERFACE_(IDirectInputW,IUnknown) -{ - /*** IUnknown methods ***/ - STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; - STDMETHOD_(ULONG,AddRef)(THIS) PURE; - STDMETHOD_(ULONG,Release)(THIS) PURE; - /*** IDirectInputW methods ***/ - STDMETHOD(CreateDevice)(THIS_ REFGUID rguid, LPDIRECTINPUTDEVICEW *lplpDirectInputDevice, LPUNKNOWN pUnkOuter) PURE; - STDMETHOD(EnumDevices)(THIS_ DWORD dwDevType, LPDIENUMDEVICESCALLBACKW lpCallback, LPVOID pvRef, DWORD dwFlags) PURE; - STDMETHOD(GetDeviceStatus)(THIS_ REFGUID rguidInstance) PURE; - STDMETHOD(RunControlPanel)(THIS_ HWND hwndOwner, DWORD dwFlags) PURE; - STDMETHOD(Initialize)(THIS_ HINSTANCE hinst, DWORD dwVersion) PURE; -}; - -#if !defined(__cplusplus) || defined(CINTERFACE) -/*** IUnknown methods ***/ -#define IDirectInput_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) -#define IDirectInput_AddRef(p) (p)->lpVtbl->AddRef(p) -#define IDirectInput_Release(p) (p)->lpVtbl->Release(p) -/*** IDirectInput methods ***/ -#define IDirectInput_CreateDevice(p,a,b,c) (p)->lpVtbl->CreateDevice(p,a,b,c) -#define IDirectInput_EnumDevices(p,a,b,c,d) (p)->lpVtbl->EnumDevices(p,a,b,c,d) -#define IDirectInput_GetDeviceStatus(p,a) (p)->lpVtbl->GetDeviceStatus(p,a) -#define IDirectInput_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b) -#define IDirectInput_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b) -#else -/*** IUnknown methods ***/ -#define IDirectInput_QueryInterface(p,a,b) (p)->QueryInterface(a,b) -#define IDirectInput_AddRef(p) (p)->AddRef() -#define IDirectInput_Release(p) (p)->Release() -/*** IDirectInput methods ***/ -#define IDirectInput_CreateDevice(p,a,b,c) (p)->CreateDevice(a,b,c) -#define IDirectInput_EnumDevices(p,a,b,c,d) (p)->EnumDevices(a,b,c,d) -#define IDirectInput_GetDeviceStatus(p,a) (p)->GetDeviceStatus(a) -#define IDirectInput_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b) -#define IDirectInput_Initialize(p,a,b) (p)->Initialize(a,b) -#endif - -/***************************************************************************** - * IDirectInput2A interface - */ -#undef INTERFACE -#define INTERFACE IDirectInput2A -DECLARE_INTERFACE_(IDirectInput2A,IDirectInputA) -{ - /*** IUnknown methods ***/ - STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; - STDMETHOD_(ULONG,AddRef)(THIS) PURE; - STDMETHOD_(ULONG,Release)(THIS) PURE; - /*** IDirectInputA methods ***/ - STDMETHOD(CreateDevice)(THIS_ REFGUID rguid, LPDIRECTINPUTDEVICEA *lplpDirectInputDevice, LPUNKNOWN pUnkOuter) PURE; - STDMETHOD(EnumDevices)(THIS_ DWORD dwDevType, LPDIENUMDEVICESCALLBACKA lpCallback, LPVOID pvRef, DWORD dwFlags) PURE; - STDMETHOD(GetDeviceStatus)(THIS_ REFGUID rguidInstance) PURE; - STDMETHOD(RunControlPanel)(THIS_ HWND hwndOwner, DWORD dwFlags) PURE; - STDMETHOD(Initialize)(THIS_ HINSTANCE hinst, DWORD dwVersion) PURE; - /*** IDirectInput2A methods ***/ - STDMETHOD(FindDevice)(THIS_ REFGUID rguid, LPCSTR pszName, LPGUID pguidInstance) PURE; -}; - -/***************************************************************************** - * IDirectInput2W interface - */ -#undef INTERFACE -#define INTERFACE IDirectInput2W -DECLARE_INTERFACE_(IDirectInput2W,IDirectInputW) -{ - /*** IUnknown methods ***/ - STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; - STDMETHOD_(ULONG,AddRef)(THIS) PURE; - STDMETHOD_(ULONG,Release)(THIS) PURE; - /*** IDirectInputW methods ***/ - STDMETHOD(CreateDevice)(THIS_ REFGUID rguid, LPDIRECTINPUTDEVICEW *lplpDirectInputDevice, LPUNKNOWN pUnkOuter) PURE; - STDMETHOD(EnumDevices)(THIS_ DWORD dwDevType, LPDIENUMDEVICESCALLBACKW lpCallback, LPVOID pvRef, DWORD dwFlags) PURE; - STDMETHOD(GetDeviceStatus)(THIS_ REFGUID rguidInstance) PURE; - STDMETHOD(RunControlPanel)(THIS_ HWND hwndOwner, DWORD dwFlags) PURE; - STDMETHOD(Initialize)(THIS_ HINSTANCE hinst, DWORD dwVersion) PURE; - /*** IDirectInput2W methods ***/ - STDMETHOD(FindDevice)(THIS_ REFGUID rguid, LPCWSTR pszName, LPGUID pguidInstance) PURE; -}; - -#if !defined(__cplusplus) || defined(CINTERFACE) -/*** IUnknown methods ***/ -#define IDirectInput2_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) -#define IDirectInput2_AddRef(p) (p)->lpVtbl->AddRef(p) -#define IDirectInput2_Release(p) (p)->lpVtbl->Release(p) -/*** IDirectInput methods ***/ -#define IDirectInput2_CreateDevice(p,a,b,c) (p)->lpVtbl->CreateDevice(p,a,b,c) -#define IDirectInput2_EnumDevices(p,a,b,c,d) (p)->lpVtbl->EnumDevices(p,a,b,c,d) -#define IDirectInput2_GetDeviceStatus(p,a) (p)->lpVtbl->GetDeviceStatus(p,a) -#define IDirectInput2_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b) -#define IDirectInput2_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b) -/*** IDirectInput2 methods ***/ -#define IDirectInput2_FindDevice(p,a,b,c) (p)->lpVtbl->FindDevice(p,a,b,c) -#else -/*** IUnknown methods ***/ -#define IDirectInput2_QueryInterface(p,a,b) (p)->QueryInterface(a,b) -#define IDirectInput2_AddRef(p) (p)->AddRef() -#define IDirectInput2_Release(p) (p)->Release() -/*** IDirectInput methods ***/ -#define IDirectInput2_CreateDevice(p,a,b,c) (p)->CreateDevice(a,b,c) -#define IDirectInput2_EnumDevices(p,a,b,c,d) (p)->EnumDevices(a,b,c,d) -#define IDirectInput2_GetDeviceStatus(p,a) (p)->GetDeviceStatus(a) -#define IDirectInput2_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b) -#define IDirectInput2_Initialize(p,a,b) (p)->Initialize(a,b) -/*** IDirectInput2 methods ***/ -#define IDirectInput2_FindDevice(p,a,b,c) (p)->FindDevice(a,b,c) -#endif - -/***************************************************************************** - * IDirectInput7A interface - */ -#undef INTERFACE -#define INTERFACE IDirectInput7A -DECLARE_INTERFACE_(IDirectInput7A,IDirectInput2A) -{ - /*** IUnknown methods ***/ - STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; - STDMETHOD_(ULONG,AddRef)(THIS) PURE; - STDMETHOD_(ULONG,Release)(THIS) PURE; - /*** IDirectInputA methods ***/ - STDMETHOD(CreateDevice)(THIS_ REFGUID rguid, LPDIRECTINPUTDEVICEA *lplpDirectInputDevice, LPUNKNOWN pUnkOuter) PURE; - STDMETHOD(EnumDevices)(THIS_ DWORD dwDevType, LPDIENUMDEVICESCALLBACKA lpCallback, LPVOID pvRef, DWORD dwFlags) PURE; - STDMETHOD(GetDeviceStatus)(THIS_ REFGUID rguidInstance) PURE; - STDMETHOD(RunControlPanel)(THIS_ HWND hwndOwner, DWORD dwFlags) PURE; - STDMETHOD(Initialize)(THIS_ HINSTANCE hinst, DWORD dwVersion) PURE; - /*** IDirectInput2A methods ***/ - STDMETHOD(FindDevice)(THIS_ REFGUID rguid, LPCSTR pszName, LPGUID pguidInstance) PURE; - /*** IDirectInput7A methods ***/ - STDMETHOD(CreateDeviceEx)(THIS_ REFGUID rguid, REFIID riid, LPVOID *pvOut, LPUNKNOWN lpUnknownOuter) PURE; -}; - -/***************************************************************************** - * IDirectInput7W interface - */ -#undef INTERFACE -#define INTERFACE IDirectInput7W -DECLARE_INTERFACE_(IDirectInput7W,IDirectInput2W) -{ - /*** IUnknown methods ***/ - STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; - STDMETHOD_(ULONG,AddRef)(THIS) PURE; - STDMETHOD_(ULONG,Release)(THIS) PURE; - /*** IDirectInputW methods ***/ - STDMETHOD(CreateDevice)(THIS_ REFGUID rguid, LPDIRECTINPUTDEVICEW *lplpDirectInputDevice, LPUNKNOWN pUnkOuter) PURE; - STDMETHOD(EnumDevices)(THIS_ DWORD dwDevType, LPDIENUMDEVICESCALLBACKW lpCallback, LPVOID pvRef, DWORD dwFlags) PURE; - STDMETHOD(GetDeviceStatus)(THIS_ REFGUID rguidInstance) PURE; - STDMETHOD(RunControlPanel)(THIS_ HWND hwndOwner, DWORD dwFlags) PURE; - STDMETHOD(Initialize)(THIS_ HINSTANCE hinst, DWORD dwVersion) PURE; - /*** IDirectInput2W methods ***/ - STDMETHOD(FindDevice)(THIS_ REFGUID rguid, LPCWSTR pszName, LPGUID pguidInstance) PURE; - /*** IDirectInput7W methods ***/ - STDMETHOD(CreateDeviceEx)(THIS_ REFGUID rguid, REFIID riid, LPVOID *pvOut, LPUNKNOWN lpUnknownOuter) PURE; -}; - -#if !defined(__cplusplus) || defined(CINTERFACE) -/*** IUnknown methods ***/ -#define IDirectInput7_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) -#define IDirectInput7_AddRef(p) (p)->lpVtbl->AddRef(p) -#define IDirectInput7_Release(p) (p)->lpVtbl->Release(p) -/*** IDirectInput methods ***/ -#define IDirectInput7_CreateDevice(p,a,b,c) (p)->lpVtbl->CreateDevice(p,a,b,c) -#define IDirectInput7_EnumDevices(p,a,b,c,d) (p)->lpVtbl->EnumDevices(p,a,b,c,d) -#define IDirectInput7_GetDeviceStatus(p,a) (p)->lpVtbl->GetDeviceStatus(p,a) -#define IDirectInput7_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b) -#define IDirectInput7_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b) -/*** IDirectInput2 methods ***/ -#define IDirectInput7_FindDevice(p,a,b,c) (p)->lpVtbl->FindDevice(p,a,b,c) -/*** IDirectInput7 methods ***/ -#define IDirectInput7_CreateDeviceEx(p,a,b,c,d) (p)->lpVtbl->CreateDeviceEx(p,a,b,c,d) -#else -/*** IUnknown methods ***/ -#define IDirectInput7_QueryInterface(p,a,b) (p)->QueryInterface(a,b) -#define IDirectInput7_AddRef(p) (p)->AddRef() -#define IDirectInput7_Release(p) (p)->Release() -/*** IDirectInput methods ***/ -#define IDirectInput7_CreateDevice(p,a,b,c) (p)->CreateDevice(a,b,c) -#define IDirectInput7_EnumDevices(p,a,b,c,d) (p)->EnumDevices(a,b,c,d) -#define IDirectInput7_GetDeviceStatus(p,a) (p)->GetDeviceStatus(a) -#define IDirectInput7_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b) -#define IDirectInput7_Initialize(p,a,b) (p)->Initialize(a,b) -/*** IDirectInput2 methods ***/ -#define IDirectInput7_FindDevice(p,a,b,c) (p)->FindDevice(a,b,c) -/*** IDirectInput7 methods ***/ -#define IDirectInput7_CreateDeviceEx(p,a,b,c,d) (p)->CreateDeviceEx(a,b,c,d) -#endif - - -#if DIRECTINPUT_VERSION >= 0x0800 -/***************************************************************************** - * IDirectInput8A interface - */ -#undef INTERFACE -#define INTERFACE IDirectInput8A -DECLARE_INTERFACE_(IDirectInput8A,IUnknown) -{ - /*** IUnknown methods ***/ - STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; - STDMETHOD_(ULONG,AddRef)(THIS) PURE; - STDMETHOD_(ULONG,Release)(THIS) PURE; - /*** IDirectInput8A methods ***/ - STDMETHOD(CreateDevice)(THIS_ REFGUID rguid, LPDIRECTINPUTDEVICE8A *lplpDirectInputDevice, LPUNKNOWN pUnkOuter) PURE; - STDMETHOD(EnumDevices)(THIS_ DWORD dwDevType, LPDIENUMDEVICESCALLBACKA lpCallback, LPVOID pvRef, DWORD dwFlags) PURE; - STDMETHOD(GetDeviceStatus)(THIS_ REFGUID rguidInstance) PURE; - STDMETHOD(RunControlPanel)(THIS_ HWND hwndOwner, DWORD dwFlags) PURE; - STDMETHOD(Initialize)(THIS_ HINSTANCE hinst, DWORD dwVersion) PURE; - STDMETHOD(FindDevice)(THIS_ REFGUID rguid, LPCSTR pszName, LPGUID pguidInstance) PURE; - STDMETHOD(EnumDevicesBySemantics)(THIS_ LPCSTR ptszUserName, LPDIACTIONFORMATA lpdiActionFormat, LPDIENUMDEVICESBYSEMANTICSCBA lpCallback, LPVOID pvRef, DWORD dwFlags) PURE; - STDMETHOD(ConfigureDevices)(THIS_ LPDICONFIGUREDEVICESCALLBACK lpdiCallback, LPDICONFIGUREDEVICESPARAMSA lpdiCDParams, DWORD dwFlags, LPVOID pvRefData) PURE; -}; - -/***************************************************************************** - * IDirectInput8W interface - */ -#undef INTERFACE -#define INTERFACE IDirectInput8W -DECLARE_INTERFACE_(IDirectInput8W,IUnknown) -{ - /*** IUnknown methods ***/ - STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; - STDMETHOD_(ULONG,AddRef)(THIS) PURE; - STDMETHOD_(ULONG,Release)(THIS) PURE; - /*** IDirectInput8W methods ***/ - STDMETHOD(CreateDevice)(THIS_ REFGUID rguid, LPDIRECTINPUTDEVICE8W *lplpDirectInputDevice, LPUNKNOWN pUnkOuter) PURE; - STDMETHOD(EnumDevices)(THIS_ DWORD dwDevType, LPDIENUMDEVICESCALLBACKW lpCallback, LPVOID pvRef, DWORD dwFlags) PURE; - STDMETHOD(GetDeviceStatus)(THIS_ REFGUID rguidInstance) PURE; - STDMETHOD(RunControlPanel)(THIS_ HWND hwndOwner, DWORD dwFlags) PURE; - STDMETHOD(Initialize)(THIS_ HINSTANCE hinst, DWORD dwVersion) PURE; - STDMETHOD(FindDevice)(THIS_ REFGUID rguid, LPCWSTR pszName, LPGUID pguidInstance) PURE; - STDMETHOD(EnumDevicesBySemantics)(THIS_ LPCWSTR ptszUserName, LPDIACTIONFORMATW lpdiActionFormat, LPDIENUMDEVICESBYSEMANTICSCBW lpCallback, LPVOID pvRef, DWORD dwFlags) PURE; - STDMETHOD(ConfigureDevices)(THIS_ LPDICONFIGUREDEVICESCALLBACK lpdiCallback, LPDICONFIGUREDEVICESPARAMSW lpdiCDParams, DWORD dwFlags, LPVOID pvRefData) PURE; -}; -#undef INTERFACE - -#if !defined(__cplusplus) || defined(CINTERFACE) -/*** IUnknown methods ***/ -#define IDirectInput8_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) -#define IDirectInput8_AddRef(p) (p)->lpVtbl->AddRef(p) -#define IDirectInput8_Release(p) (p)->lpVtbl->Release(p) -/*** IDirectInput8 methods ***/ -#define IDirectInput8_CreateDevice(p,a,b,c) (p)->lpVtbl->CreateDevice(p,a,b,c) -#define IDirectInput8_EnumDevices(p,a,b,c,d) (p)->lpVtbl->EnumDevices(p,a,b,c,d) -#define IDirectInput8_GetDeviceStatus(p,a) (p)->lpVtbl->GetDeviceStatus(p,a) -#define IDirectInput8_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b) -#define IDirectInput8_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b) -#define IDirectInput8_FindDevice(p,a,b,c) (p)->lpVtbl->FindDevice(p,a,b,c) -#define IDirectInput8_EnumDevicesBySemantics(p,a,b,c,d,e) (p)->lpVtbl->EnumDevicesBySemantics(p,a,b,c,d,e) -#define IDirectInput8_ConfigureDevices(p,a,b,c,d) (p)->lpVtbl->ConfigureDevices(p,a,b,c,d) -#else -/*** IUnknown methods ***/ -#define IDirectInput8_QueryInterface(p,a,b) (p)->QueryInterface(a,b) -#define IDirectInput8_AddRef(p) (p)->AddRef() -#define IDirectInput8_Release(p) (p)->Release() -/*** IDirectInput8 methods ***/ -#define IDirectInput8_CreateDevice(p,a,b,c) (p)->CreateDevice(a,b,c) -#define IDirectInput8_EnumDevices(p,a,b,c,d) (p)->EnumDevices(a,b,c,d) -#define IDirectInput8_GetDeviceStatus(p,a) (p)->GetDeviceStatus(a) -#define IDirectInput8_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b) -#define IDirectInput8_Initialize(p,a,b) (p)->Initialize(a,b) -#define IDirectInput8_FindDevice(p,a,b,c) (p)->FindDevice(a,b,c) -#define IDirectInput8_EnumDevicesBySemantics(p,a,b,c,d,e) (p)->EnumDevicesBySemantics(a,b,c,d,e) -#define IDirectInput8_ConfigureDevices(p,a,b,c,d) (p)->ConfigureDevices(a,b,c,d) -#endif - -#endif /* DI8 */ - -/* Export functions */ - -#ifdef __cplusplus -extern "C" { -#endif - -#if DIRECTINPUT_VERSION >= 0x0800 -HRESULT WINAPI DirectInput8Create(HINSTANCE,DWORD,REFIID,LPVOID *,LPUNKNOWN); -#else /* DI < 8 */ -HRESULT WINAPI DirectInputCreateA(HINSTANCE,DWORD,LPDIRECTINPUTA *,LPUNKNOWN); -HRESULT WINAPI DirectInputCreateW(HINSTANCE,DWORD,LPDIRECTINPUTW *,LPUNKNOWN); -#define DirectInputCreate WINELIB_NAME_AW(DirectInputCreate) - -HRESULT WINAPI DirectInputCreateEx(HINSTANCE,DWORD,REFIID,LPVOID *,LPUNKNOWN); -#endif /* DI8 */ - -#ifdef __cplusplus -}; -#endif - -#endif /* __DINPUT_INCLUDED__ */ diff --git a/deps/mingw/xinput.h b/deps/mingw/xinput.h deleted file mode 100644 index d3ca726ce2..0000000000 --- a/deps/mingw/xinput.h +++ /dev/null @@ -1,239 +0,0 @@ -/* - * The Wine project - Xinput Joystick Library - * Copyright 2008 Andrew Fenn - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2.1 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA - */ - -#ifndef __WINE_XINPUT_H -#define __WINE_XINPUT_H - -#include - -/* - * Bitmasks for the joysticks buttons, determines what has - * been pressed on the joystick, these need to be mapped - * to whatever device you're using instead of an xbox 360 - * joystick - */ - -#define XINPUT_GAMEPAD_DPAD_UP 0x0001 -#define XINPUT_GAMEPAD_DPAD_DOWN 0x0002 -#define XINPUT_GAMEPAD_DPAD_LEFT 0x0004 -#define XINPUT_GAMEPAD_DPAD_RIGHT 0x0008 -#define XINPUT_GAMEPAD_START 0x0010 -#define XINPUT_GAMEPAD_BACK 0x0020 -#define XINPUT_GAMEPAD_LEFT_THUMB 0x0040 -#define XINPUT_GAMEPAD_RIGHT_THUMB 0x0080 -#define XINPUT_GAMEPAD_LEFT_SHOULDER 0x0100 -#define XINPUT_GAMEPAD_RIGHT_SHOULDER 0x0200 -#define XINPUT_GAMEPAD_A 0x1000 -#define XINPUT_GAMEPAD_B 0x2000 -#define XINPUT_GAMEPAD_X 0x4000 -#define XINPUT_GAMEPAD_Y 0x8000 - -/* - * Defines the flags used to determine if the user is pushing - * down on a button, not holding a button, etc - */ - -#define XINPUT_KEYSTROKE_KEYDOWN 0x0001 -#define XINPUT_KEYSTROKE_KEYUP 0x0002 -#define XINPUT_KEYSTROKE_REPEAT 0x0004 - -/* - * Defines the codes which are returned by XInputGetKeystroke - */ - -#define VK_PAD_A 0x5800 -#define VK_PAD_B 0x5801 -#define VK_PAD_X 0x5802 -#define VK_PAD_Y 0x5803 -#define VK_PAD_RSHOULDER 0x5804 -#define VK_PAD_LSHOULDER 0x5805 -#define VK_PAD_LTRIGGER 0x5806 -#define VK_PAD_RTRIGGER 0x5807 -#define VK_PAD_DPAD_UP 0x5810 -#define VK_PAD_DPAD_DOWN 0x5811 -#define VK_PAD_DPAD_LEFT 0x5812 -#define VK_PAD_DPAD_RIGHT 0x5813 -#define VK_PAD_START 0x5814 -#define VK_PAD_BACK 0x5815 -#define VK_PAD_LTHUMB_PRESS 0x5816 -#define VK_PAD_RTHUMB_PRESS 0x5817 -#define VK_PAD_LTHUMB_UP 0x5820 -#define VK_PAD_LTHUMB_DOWN 0x5821 -#define VK_PAD_LTHUMB_RIGHT 0x5822 -#define VK_PAD_LTHUMB_LEFT 0x5823 -#define VK_PAD_LTHUMB_UPLEFT 0x5824 -#define VK_PAD_LTHUMB_UPRIGHT 0x5825 -#define VK_PAD_LTHUMB_DOWNRIGHT 0x5826 -#define VK_PAD_LTHUMB_DOWNLEFT 0x5827 -#define VK_PAD_RTHUMB_UP 0x5830 -#define VK_PAD_RTHUMB_DOWN 0x5831 -#define VK_PAD_RTHUMB_RIGHT 0x5832 -#define VK_PAD_RTHUMB_LEFT 0x5833 -#define VK_PAD_RTHUMB_UPLEFT 0x5834 -#define VK_PAD_RTHUMB_UPRIGHT 0x5835 -#define VK_PAD_RTHUMB_DOWNRIGHT 0x5836 -#define VK_PAD_RTHUMB_DOWNLEFT 0x5837 - -/* - * Deadzones are for analogue joystick controls on the joypad - * which determine when input should be assumed to be in the - * middle of the pad. This is a threshold to stop a joypad - * controlling the game when the player isn't touching the - * controls. - */ - -#define XINPUT_GAMEPAD_LEFT_THUMB_DEADZONE 7849 -#define XINPUT_GAMEPAD_RIGHT_THUMB_DEADZONE 8689 -#define XINPUT_GAMEPAD_TRIGGER_THRESHOLD 30 - - -/* - * Defines what type of abilities the type of joystick has - * DEVTYPE_GAMEPAD is available for all joysticks, however - * there may be more specific identifiers for other joysticks - * which are being used. - */ - -#define XINPUT_DEVTYPE_GAMEPAD 0x01 -#define XINPUT_DEVSUBTYPE_GAMEPAD 0x01 -#define XINPUT_DEVSUBTYPE_WHEEL 0x02 -#define XINPUT_DEVSUBTYPE_ARCADE_STICK 0x03 -#define XINPUT_DEVSUBTYPE_FLIGHT_SICK 0x04 -#define XINPUT_DEVSUBTYPE_DANCE_PAD 0x05 -#define XINPUT_DEVSUBTYPE_GUITAR 0x06 -#define XINPUT_DEVSUBTYPE_DRUM_KIT 0x08 - -/* - * These are used with the XInputGetCapabilities function to - * determine the abilities to the joystick which has been - * plugged in. - */ - -#define XINPUT_CAPS_VOICE_SUPPORTED 0x0004 -#define XINPUT_FLAG_GAMEPAD 0x00000001 - -/* - * Defines the status of the battery if one is used in the - * attached joystick. The first two define if the joystick - * supports a battery. Disconnected means that the joystick - * isn't connected. Wired shows that the joystick is a wired - * joystick. - */ - -#define BATTERY_DEVTYPE_GAMEPAD 0x00 -#define BATTERY_DEVTYPE_HEADSET 0x01 -#define BATTERY_TYPE_DISCONNECTED 0x00 -#define BATTERY_TYPE_WIRED 0x01 -#define BATTERY_TYPE_ALKALINE 0x02 -#define BATTERY_TYPE_NIMH 0x03 -#define BATTERY_TYPE_UNKNOWN 0xFF -#define BATTERY_LEVEL_EMPTY 0x00 -#define BATTERY_LEVEL_LOW 0x01 -#define BATTERY_LEVEL_MEDIUM 0x02 -#define BATTERY_LEVEL_FULL 0x03 - -/* - * How many joysticks can be used with this library. Games that - * use the xinput library will not go over this number. - */ - -#define XUSER_MAX_COUNT 4 -#define XUSER_INDEX_ANY 0x000000FF - -/* - * Defines the structure of an xbox 360 joystick. - */ - -typedef struct _XINPUT_GAMEPAD { - WORD wButtons; - BYTE bLeftTrigger; - BYTE bRightTrigger; - SHORT sThumbLX; - SHORT sThumbLY; - SHORT sThumbRX; - SHORT sThumbRY; -} XINPUT_GAMEPAD, *PXINPUT_GAMEPAD; - -typedef struct _XINPUT_STATE { - DWORD dwPacketNumber; - XINPUT_GAMEPAD Gamepad; -} XINPUT_STATE, *PXINPUT_STATE; - -/* - * Defines the structure of how much vibration is set on both the - * right and left motors in a joystick. If you're not using a 360 - * joystick you will have to map these to your device. - */ - -typedef struct _XINPUT_VIBRATION { - WORD wLeftMotorSpeed; - WORD wRightMotorSpeed; -} XINPUT_VIBRATION, *PXINPUT_VIBRATION; - -/* - * Defines the structure for what kind of abilities the joystick has - * such abilities are things such as if the joystick has the ability - * to send and receive audio, if the joystick is in fact a driving - * wheel or perhaps if the joystick is some kind of dance pad or - * guitar. - */ - -typedef struct _XINPUT_CAPABILITIES { - BYTE Type; - BYTE SubType; - WORD Flags; - XINPUT_GAMEPAD Gamepad; - XINPUT_VIBRATION Vibration; -} XINPUT_CAPABILITIES, *PXINPUT_CAPABILITIES; - -/* - * Defines the structure for a joystick input event which is - * retrieved using the function XInputGetKeystroke - */ -typedef struct _XINPUT_KEYSTROKE { - WORD VirtualKey; - WCHAR Unicode; - WORD Flags; - BYTE UserIndex; - BYTE HidCode; -} XINPUT_KEYSTROKE, *PXINPUT_KEYSTROKE; - -typedef struct _XINPUT_BATTERY_INFORMATION -{ - BYTE BatteryType; - BYTE BatteryLevel; -} XINPUT_BATTERY_INFORMATION, *PXINPUT_BATTERY_INFORMATION; - -#ifdef __cplusplus -extern "C" { -#endif - -void WINAPI XInputEnable(WINBOOL); -DWORD WINAPI XInputSetState(DWORD, XINPUT_VIBRATION*); -DWORD WINAPI XInputGetState(DWORD, XINPUT_STATE*); -DWORD WINAPI XInputGetKeystroke(DWORD, DWORD, PXINPUT_KEYSTROKE); -DWORD WINAPI XInputGetCapabilities(DWORD, DWORD, XINPUT_CAPABILITIES*); -DWORD WINAPI XInputGetDSoundAudioDeviceGuids(DWORD, GUID*, GUID*); -DWORD WINAPI XInputGetBatteryInformation(DWORD, BYTE, XINPUT_BATTERY_INFORMATION*); - -#ifdef __cplusplus -} -#endif - -#endif /* __WINE_XINPUT_H */ diff --git a/deps/nuklear.h b/deps/nuklear.h deleted file mode 100644 index 0811e79c4d..0000000000 --- a/deps/nuklear.h +++ /dev/null @@ -1,22243 +0,0 @@ -/* - Nuklear - 1.33.0 - public domain - no warrenty implied; use at your own risk. - authored from 2015-2016 by Micha Mettke - -ABOUT: - This is a minimal state graphical user interface single header toolkit - written in ANSI C and licensed under public domain. - It was designed as a simple embeddable user interface for application and does - not have any dependencies, a default renderbackend or OS window and input handling - but instead provides a very modular library approach by using simple input state - for input and draw commands describing primitive shapes as output. - So instead of providing a layered library that tries to abstract over a number - of platform and render backends it only focuses on the actual UI. - -VALUES: - - Graphical user interface toolkit - - Single header library - - Written in C89 (a.k.a. ANSI C or ISO C90) - - Small codebase (~17kLOC) - - Focus on portability, efficiency and simplicity - - No dependencies (not even the standard library if not wanted) - - Fully skinnable and customizable - - Low memory footprint with total memory control if needed or wanted - - UTF-8 support - - No global or hidden state - - Customizable library modules (you can compile and use only what you need) - - Optional font baker and vertex buffer output - -USAGE: - This library is self contained in one single header file and can be used either - in header only mode or in implementation mode. The header only mode is used - by default when included and allows including this header in other headers - and does not contain the actual implementation. - - The implementation mode requires to define the preprocessor macro - NK_IMPLEMENTATION in *one* .c/.cpp file before #includeing this file, e.g.: - - #define NK_IMPLEMENTATION - #include "nuklear.h" - - Also optionally define the symbols listed in the section "OPTIONAL DEFINES" - below in header and implementation mode if you want to use additional functionality - or need more control over the library. - IMPORTANT: Every time you include "nuklear.h" you have to define the same flags. - This is very important not doing it either leads to compiler errors - or even worse stack corruptions. - -FEATURES: - - Absolutely no platform dependend code - - Memory management control ranging from/to - - Ease of use by allocating everything from standard library - - Control every byte of memory inside the library - - Font handling control ranging from/to - - Use your own font implementation for everything - - Use this libraries internal font baking and handling API - - Drawing output control ranging from/to - - Simple shapes for more high level APIs which already have drawing capabilities - - Hardware accessible anti-aliased vertex buffer output - - Customizable colors and properties ranging from/to - - Simple changes to color by filling a simple color table - - Complete control with ability to use skinning to decorate widgets - - Bendable UI library with widget ranging from/to - - Basic widgets like buttons, checkboxes, slider, ... - - Advanced widget like abstract comboboxes, contextual menus,... - - Compile time configuration to only compile what you need - - Subset which can be used if you do not want to link or use the standard library - - Can be easily modified to only update on user input instead of frame updates - -OPTIONAL DEFINES: - NK_PRIVATE - If defined declares all functions as static, so they can only be accessed - inside the file that contains the implementation - - NK_INCLUDE_FIXED_TYPES - If defined it will include header for fixed sized types - otherwise nuklear tries to select the correct type. If that fails it will - throw a compiler error and you have to select the correct types yourself. - If used needs to be defined for implementation and header - - NK_INCLUDE_DEFAULT_ALLOCATOR - if defined it will include header and provide additional functions - to use this library without caring for memory allocation control and therefore - ease memory management. - Adds the standard library with malloc and free so don't define if you - don't want to link to the standard library - If used needs to be defined for implementation and header - - NK_INCLUDE_STANDARD_IO - if defined it will include header and provide - additional functions depending on file loading. - Adds the standard library with fopen, fclose,... so don't define this - if you don't want to link to the standard library - If used needs to be defined for implementation and header - - NK_INCLUDE_STANDARD_VARARGS - if defined it will include header and provide - additional functions depending on variable arguments - Adds the standard library with va_list and so don't define this if - you don't want to link to the standard library - If used needs to be defined for implementation and header - - NK_INCLUDE_VERTEX_BUFFER_OUTPUT - Defining this adds a vertex draw command list backend to this - library, which allows you to convert queue commands into vertex draw commands. - This is mainly if you need a hardware accessible format for OpenGL, DirectX, - Vulkan, Metal,... - If used needs to be defined for implementation and header - - NK_INCLUDE_FONT_BAKING - Defining this adds the `stb_truetype` and `stb_rect_pack` implementation - to this library and provides font baking and rendering. - If you already have font handling or do not want to use this font handler - you don't have to define it. - If used needs to be defined for implementation and header - - NK_INCLUDE_DEFAULT_FONT - Defining this adds the default font: ProggyClean.ttf into this library - which can be loaded into a font atlas and allows using this library without - having a truetype font - Enabling this adds ~12kb to global stack memory - If used needs to be defined for implementation and header - - NK_INCLUDE_COMMAND_USERDATA - Defining this adds a userdata pointer into each command. Can be useful for - example if you want to provide custom shaders depending on the used widget. - Can be combined with the style structures. - If used needs to be defined for implementation and header - - NK_BUTTON_TRIGGER_ON_RELEASE - Different platforms require button clicks occuring either on buttons being - pressed (up to down) or released (down to up). - By default this library will react on buttons being pressed, but if you - define this it will only trigger if a button is released. - If used it is only required to be defined for the implementation part - - NK_ZERO_COMMAND_MEMORY - Defining this will zero out memory for each drawing command added to a - drawing queue (inside nk_command_buffer_push). Zeroing command memory - is very useful for fast checking (using memcmp) if command buffers are - equal and avoid drawing frames when nothing on screen has changed since - previous frame. - - NK_ASSERT - If you don't define this, nuklear will use with assert(). - Adds the standard library so define to nothing of not wanted - If used needs to be defined for implementation and header - - NK_BUFFER_DEFAULT_INITIAL_SIZE - Initial buffer size allocated by all buffers while using the default allocator - functions included by defining NK_INCLUDE_DEFAULT_ALLOCATOR. If you don't - want to allocate the default 4k memory then redefine it. - If used needs to be defined for implementation and header - - NK_MAX_NUMBER_BUFFER - Maximum buffer size for the conversion buffer between float and string - Under normal circumstances this should be more than sufficient. - If used needs to be defined for implementation and header - - NK_INPUT_MAX - Defines the max number of bytes which can be added as text input in one frame. - Under normal circumstances this should be more than sufficient. - If used it is only required to be defined for the implementation part - - NK_MEMSET - You can define this to 'memset' or your own memset implementation - replacement. If not nuklear will use its own version. - If used it is only required to be defined for the implementation part - - NK_MEMCPY - You can define this to 'memcpy' or your own memcpy implementation - replacement. If not nuklear will use its own version. - If used it is only required to be defined for the implementation part - - NK_SQRT - You can define this to 'sqrt' or your own sqrt implementation - replacement. If not nuklear will use its own slow and not highly - accurate version. - If used it is only required to be defined for the implementation part - - NK_SIN - You can define this to 'sinf' or your own sine implementation - replacement. If not nuklear will use its own approximation implementation. - If used it is only required to be defined for the implementation part - - NK_COS - You can define this to 'cosf' or your own cosine implementation - replacement. If not nuklear will use its own approximation implementation. - If used it is only required to be defined for the implementation part - - NK_STRTOD - You can define this to `strtod` or your own string to double conversion - implementation replacement. If not defined nuklear will use its own - imprecise and possibly unsafe version (does not handle nan or infinity!). - If used it is only required to be defined for the implementation part - - NK_DTOA - You can define this to `dtoa` or your own double to string conversion - implementation replacement. If not defined nuklear will use its own - imprecise and possibly unsafe version (does not handle nan or infinity!). - If used it is only required to be defined for the implementation part - - NK_VSNPRINTF - If you define `NK_INCLUDE_STANDARD_VARARGS` as well as `NK_INCLUDE_STANDARD_IO` - and want to be safe define this to `vsnprintf` on compilers supporting - later versions of C or C++. By default nuklear will check for your stdlib version - in C as well as compiler version in C++. if `vsnprintf` is available - it will define it to `vsnprintf` directly. If not defined and if you have - older versions of C or C++ it will be defined to `vsprintf` which is unsafe. - If used it is only required to be defined for the implementation part - - NK_BYTE - NK_INT16 - NK_UINT16 - NK_INT32 - NK_UINT32 - NK_SIZE_TYPE - NK_POINTER_TYPE - If you compile without NK_USE_FIXED_TYPE then a number of standard types - will be selected and compile time validated. If they are incorrect you can - define the correct types by overloading these type defines. - -CREDITS: - Developed by Micha Mettke and every direct or indirect contributor. - - Embeds stb_texedit, stb_truetype and stb_rectpack by Sean Barret (public domain) - Embeds ProggyClean.ttf font by Tristan Grimmer (MIT license). - - Big thank you to Omar Cornut (ocornut@github) for his imgui library and - giving me the inspiration for this library, Casey Muratori for handmade hero - and his original immediate mode graphical user interface idea and Sean - Barret for his amazing single header libraries which restored my faith - in libraries and brought me to create some of my own. - -LICENSE: - This software is dual-licensed to the public domain and under the following - license: you are granted a perpetual, irrevocable license to copy, modify, - publish and distribute this file as you see fit. -*/ -#ifndef NK_NUKLEAR_H_ -#define NK_NUKLEAR_H_ - -#ifdef __cplusplus -extern "C" { -#endif -/* - * ============================================================== - * - * CONSTANTS - * - * =============================================================== - */ -#define NK_UNDEFINED (-1.0f) -#define NK_UTF_INVALID 0xFFFD /* internal invalid utf8 rune */ -#define NK_UTF_SIZE 4 /* describes the number of bytes a glyph consists of*/ -#ifndef NK_INPUT_MAX -#define NK_INPUT_MAX 16 -#endif -#ifndef NK_MAX_NUMBER_BUFFER -#define NK_MAX_NUMBER_BUFFER 64 -#endif -#ifndef NK_SCROLLBAR_HIDING_TIMEOUT -#define NK_SCROLLBAR_HIDING_TIMEOUT 4.0f -#endif - -/* - * ============================================================== - * - * HELPER - * - * =============================================================== - */ -#ifndef NK_API - #ifdef NK_PRIVATE - #if (defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 199409L)) - #define NK_API static inline - #elif defined(__cplusplus) - #define NK_API static inline - #else - #define NK_API static - #endif - #else - #define NK_API extern - #endif -#endif - -#define NK_INTERN static -#define NK_STORAGE static -#define NK_GLOBAL static - -#define NK_FLAG(x) (1 << (x)) -#define NK_STRINGIFY(x) #x -#define NK_MACRO_STRINGIFY(x) NK_STRINGIFY(x) -#define NK_STRING_JOIN_IMMEDIATE(arg1, arg2) arg1 ## arg2 -#define NK_STRING_JOIN_DELAY(arg1, arg2) NK_STRING_JOIN_IMMEDIATE(arg1, arg2) -#define NK_STRING_JOIN(arg1, arg2) NK_STRING_JOIN_DELAY(arg1, arg2) - -#ifdef _MSC_VER -#define NK_UNIQUE_NAME(name) NK_STRING_JOIN(name,__COUNTER__) -#else -#define NK_UNIQUE_NAME(name) NK_STRING_JOIN(name,__LINE__) -#endif - -#ifndef NK_STATIC_ASSERT -#define NK_STATIC_ASSERT(exp) typedef char NK_UNIQUE_NAME(_dummy_array)[(exp)?1:-1] -#endif - -#ifndef NK_FILE_LINE -#ifdef _MSC_VER -#define NK_FILE_LINE __FILE__ ":" NK_MACRO_STRINGIFY(__COUNTER__) -#else -#define NK_FILE_LINE __FILE__ ":" NK_MACRO_STRINGIFY(__LINE__) -#endif -#endif - -#define NK_MIN(a,b) ((a) < (b) ? (a) : (b)) -#define NK_MAX(a,b) ((a) < (b) ? (b) : (a)) -#define NK_CLAMP(i,v,x) (NK_MAX(NK_MIN(v,x), i)) - -/* - * =============================================================== - * - * BASIC - * - * =============================================================== - */ -#ifdef NK_INCLUDE_FIXED_TYPES - #include - #define NK_INT8 int8_t - #define NK_UINT8 uint8_t - #define NK_INT16 int16_t - #define NK_UINT16 uint16_t - #define NK_INT32 int32_t - #define NK_UINT32 uint32_t - #define NK_SIZE_TYPE uintptr_t - #define NK_POINTER_TYPE uintptr_t -#else - #ifndef NK_INT8 - #define NK_INT8 char - #endif - #ifndef NK_UINT8 - #define NK_UINT8 unsigned char - #endif - #ifndef NK_INT16 - #define NK_INT16 signed short - #endif - #ifndef NK_UINT16 - #define NK_UINT16 unsigned short - #endif - #ifndef NK_INT32 - #if defined(_MSC_VER) - #define NK_INT32 __int32 - #else - #define NK_INT32 signed int - #endif - #endif - #ifndef NK_UINT32 - #if defined(_MSC_VER) - #define NK_UINT32 unsigned __int32 - #else - #define NK_UINT32 unsigned int - #endif - #endif - #ifndef NK_SIZE_TYPE - #if defined(_WIN64) && defined(_MSC_VER) - #define NK_SIZE_TYPE unsigned __int64 - #elif (defined(_WIN32) || defined(WIN32)) && defined(_MSC_VER) - #define NK_SIZE_TYPE unsigned __int32 - #elif defined(__GNUC__) || defined(__clang__) - #if defined(__x86_64__) || defined(__ppc64__) - #define NK_SIZE_TYPE unsigned long - #else - #define NK_SIZE_TYPE unsigned int - #endif - #else - #define NK_SIZE_TYPE unsigned long - #endif - #endif - #ifndef NK_POINTER_TYPE - #if defined(_WIN64) && defined(_MSC_VER) - #define NK_POINTER_TYPE unsigned __int64 - #elif (defined(_WIN32) || defined(WIN32)) && defined(_MSC_VER) - #define NK_POINTER_TYPE unsigned __int32 - #elif defined(__GNUC__) || defined(__clang__) - #if defined(__x86_64__) || defined(__ppc64__) - #define NK_POINTER_TYPE unsigned long - #else - #define NK_POINTER_TYPE unsigned int - #endif - #else - #define NK_POINTER_TYPE unsigned long - #endif - #endif -#endif - -typedef NK_INT8 nk_char; -typedef NK_UINT8 nk_uchar; -typedef NK_UINT8 nk_byte; -typedef NK_INT16 nk_short; -typedef NK_UINT16 nk_ushort; -typedef NK_INT32 nk_int; -typedef NK_UINT32 nk_uint; -typedef NK_SIZE_TYPE nk_size; -typedef NK_POINTER_TYPE nk_ptr; - -typedef nk_uint nk_hash; -typedef nk_uint nk_flags; -typedef nk_uint nk_rune; - -/* Make sure correct type size: - * This will fire with a negative subscript error if the type sizes - * are set incorrectly by the compiler, and compile out if not */ -NK_STATIC_ASSERT(sizeof(nk_short) == 2); -NK_STATIC_ASSERT(sizeof(nk_ushort) == 2); -NK_STATIC_ASSERT(sizeof(nk_uint) == 4); -NK_STATIC_ASSERT(sizeof(nk_int) == 4); -NK_STATIC_ASSERT(sizeof(nk_byte) == 1); -NK_STATIC_ASSERT(sizeof(nk_flags) >= 4); -NK_STATIC_ASSERT(sizeof(nk_rune) >= 4); -NK_STATIC_ASSERT(sizeof(nk_size) >= sizeof(void*)); -NK_STATIC_ASSERT(sizeof(nk_ptr) >= sizeof(void*)); - -/* ============================================================================ - * - * API - * - * =========================================================================== */ -struct nk_buffer; -struct nk_allocator; -struct nk_command_buffer; -struct nk_draw_command; -struct nk_convert_config; -struct nk_style_item; -struct nk_text_edit; -struct nk_draw_list; -struct nk_user_font; -struct nk_panel; -struct nk_context; -struct nk_draw_vertex_layout_element; -struct nk_style_button; -struct nk_style_toggle; -struct nk_style_selectable; -struct nk_style_slide; -struct nk_style_progress; -struct nk_style_scrollbar; -struct nk_style_edit; -struct nk_style_property; -struct nk_style_chart; -struct nk_style_combo; -struct nk_style_tab; -struct nk_style_window_header; -struct nk_style_window; - -enum {nk_false, nk_true}; -struct nk_color {nk_byte r,g,b,a;}; -struct nk_colorf {float r,g,b,a;}; -struct nk_vec2 {float x,y;}; -struct nk_vec2i {short x, y;}; -struct nk_rect {float x,y,w,h;}; -struct nk_recti {short x,y,w,h;}; -typedef char nk_glyph[NK_UTF_SIZE]; -typedef union {void *ptr; int id;} nk_handle; -struct nk_image {nk_handle handle;unsigned short w,h;unsigned short region[4];}; -struct nk_cursor {struct nk_image img; struct nk_vec2 size, offset;}; -struct nk_scroll {nk_uint x, y;}; - -enum nk_heading {NK_UP, NK_RIGHT, NK_DOWN, NK_LEFT}; -enum nk_button_behavior {NK_BUTTON_DEFAULT, NK_BUTTON_REPEATER}; -enum nk_modify {NK_FIXED = nk_false, NK_MODIFIABLE = nk_true}; -enum nk_orientation {NK_VERTICAL, NK_HORIZONTAL}; -enum nk_collapse_states {NK_MINIMIZED = nk_false, NK_MAXIMIZED = nk_true}; -enum nk_show_states {NK_HIDDEN = nk_false, NK_SHOWN = nk_true}; -enum nk_chart_type {NK_CHART_LINES, NK_CHART_COLUMN, NK_CHART_MAX}; -enum nk_chart_event {NK_CHART_HOVERING = 0x01, NK_CHART_CLICKED = 0x02}; -enum nk_color_format {NK_RGB, NK_RGBA}; -enum nk_popup_type {NK_POPUP_STATIC, NK_POPUP_DYNAMIC}; -enum nk_layout_format {NK_DYNAMIC, NK_STATIC}; -enum nk_tree_type {NK_TREE_NODE, NK_TREE_TAB}; -enum nk_anti_aliasing {NK_ANTI_ALIASING_OFF, NK_ANTI_ALIASING_ON}; - -typedef void*(*nk_plugin_alloc)(nk_handle, void *old, nk_size); -typedef void (*nk_plugin_free)(nk_handle, void *old); -typedef int(*nk_plugin_filter)(const struct nk_text_edit*, nk_rune unicode); -typedef void(*nk_plugin_paste)(nk_handle, struct nk_text_edit*); -typedef void(*nk_plugin_copy)(nk_handle, const char*, int len); - -struct nk_allocator { - nk_handle userdata; - nk_plugin_alloc alloc; - nk_plugin_free free; -}; - -struct nk_draw_null_texture { - nk_handle texture;/* texture handle to a texture with a white pixel */ - struct nk_vec2 uv; /* coordinates to a white pixel in the texture */ -}; -struct nk_convert_config { - float global_alpha; /* global alpha value */ - enum nk_anti_aliasing line_AA; /* line anti-aliasing flag can be turned off if you are tight on memory */ - enum nk_anti_aliasing shape_AA; /* shape anti-aliasing flag can be turned off if you are tight on memory */ - unsigned int circle_segment_count; /* number of segments used for circles: default to 22 */ - unsigned int arc_segment_count; /* number of segments used for arcs: default to 22 */ - unsigned int curve_segment_count; /* number of segments used for curves: default to 22 */ - struct nk_draw_null_texture null; /* handle to texture with a white pixel for shape drawing */ - const struct nk_draw_vertex_layout_element *vertex_layout; /* describes the vertex output format and packing */ - nk_size vertex_size; /* sizeof one vertex for vertex packing */ - nk_size vertex_alignment; /* vertex alignment: Can be optained by NK_ALIGNOF */ -}; - -struct nk_list_view { -/* public: */ - int begin, end, count; -/* private: */ - int total_height; - struct nk_context *ctx; - nk_uint *scroll_pointer; - nk_uint scroll_value; -}; - -enum nk_symbol_type { - NK_SYMBOL_NONE, - NK_SYMBOL_X, - NK_SYMBOL_UNDERSCORE, - NK_SYMBOL_CIRCLE_SOLID, - NK_SYMBOL_CIRCLE_OUTLINE, - NK_SYMBOL_RECT_SOLID, - NK_SYMBOL_RECT_OUTLINE, - NK_SYMBOL_TRIANGLE_UP, - NK_SYMBOL_TRIANGLE_DOWN, - NK_SYMBOL_TRIANGLE_LEFT, - NK_SYMBOL_TRIANGLE_RIGHT, - NK_SYMBOL_PLUS, - NK_SYMBOL_MINUS, - NK_SYMBOL_MAX -}; - -enum nk_keys { - NK_KEY_NONE, - NK_KEY_SHIFT, - NK_KEY_CTRL, - NK_KEY_DEL, - NK_KEY_ENTER, - NK_KEY_TAB, - NK_KEY_BACKSPACE, - NK_KEY_COPY, - NK_KEY_CUT, - NK_KEY_PASTE, - NK_KEY_UP, - NK_KEY_DOWN, - NK_KEY_LEFT, - NK_KEY_RIGHT, - - /* Shortcuts: text field */ - NK_KEY_TEXT_INSERT_MODE, - NK_KEY_TEXT_REPLACE_MODE, - NK_KEY_TEXT_RESET_MODE, - NK_KEY_TEXT_LINE_START, - NK_KEY_TEXT_LINE_END, - NK_KEY_TEXT_START, - NK_KEY_TEXT_END, - NK_KEY_TEXT_UNDO, - NK_KEY_TEXT_REDO, - NK_KEY_TEXT_SELECT_ALL, - NK_KEY_TEXT_WORD_LEFT, - NK_KEY_TEXT_WORD_RIGHT, - - /* Shortcuts: scrollbar */ - NK_KEY_SCROLL_START, - NK_KEY_SCROLL_END, - NK_KEY_SCROLL_DOWN, - NK_KEY_SCROLL_UP, - - NK_KEY_MAX -}; - -enum nk_buttons { - NK_BUTTON_LEFT, - NK_BUTTON_MIDDLE, - NK_BUTTON_RIGHT, - NK_BUTTON_MAX -}; - -enum nk_style_colors { - NK_COLOR_TEXT, - NK_COLOR_WINDOW, - NK_COLOR_HEADER, - NK_COLOR_BORDER, - NK_COLOR_BUTTON, - NK_COLOR_BUTTON_HOVER, - NK_COLOR_BUTTON_ACTIVE, - NK_COLOR_TOGGLE, - NK_COLOR_TOGGLE_HOVER, - NK_COLOR_TOGGLE_CURSOR, - NK_COLOR_SELECT, - NK_COLOR_SELECT_ACTIVE, - NK_COLOR_SLIDER, - NK_COLOR_SLIDER_CURSOR, - NK_COLOR_SLIDER_CURSOR_HOVER, - NK_COLOR_SLIDER_CURSOR_ACTIVE, - NK_COLOR_PROPERTY, - NK_COLOR_EDIT, - NK_COLOR_EDIT_CURSOR, - NK_COLOR_COMBO, - NK_COLOR_CHART, - NK_COLOR_CHART_COLOR, - NK_COLOR_CHART_COLOR_HIGHLIGHT, - NK_COLOR_SCROLLBAR, - NK_COLOR_SCROLLBAR_CURSOR, - NK_COLOR_SCROLLBAR_CURSOR_HOVER, - NK_COLOR_SCROLLBAR_CURSOR_ACTIVE, - NK_COLOR_TAB_HEADER, - NK_COLOR_COUNT -}; - -enum nk_style_cursor { - NK_CURSOR_ARROW, - NK_CURSOR_TEXT, - NK_CURSOR_MOVE, - NK_CURSOR_RESIZE_VERTICAL, - NK_CURSOR_RESIZE_HORIZONTAL, - NK_CURSOR_RESIZE_TOP_LEFT_DOWN_RIGHT, - NK_CURSOR_RESIZE_TOP_RIGHT_DOWN_LEFT, - NK_CURSOR_COUNT -}; - -enum nk_widget_layout_states { - NK_WIDGET_INVALID, /* The widget cannot be seen and is completely out of view */ - NK_WIDGET_VALID, /* The widget is completely inside the window and can be updated and drawn */ - NK_WIDGET_ROM /* The widget is partially visible and cannot be updated */ -}; - -/* widget states */ -enum nk_widget_states { - NK_WIDGET_STATE_MODIFIED = NK_FLAG(1), - NK_WIDGET_STATE_INACTIVE = NK_FLAG(2), /* widget is neither active nor hovered */ - NK_WIDGET_STATE_ENTERED = NK_FLAG(3), /* widget has been hovered on the current frame */ - NK_WIDGET_STATE_HOVER = NK_FLAG(4), /* widget is being hovered */ - NK_WIDGET_STATE_ACTIVED = NK_FLAG(5),/* widget is currently activated */ - NK_WIDGET_STATE_LEFT = NK_FLAG(6), /* widget is from this frame on not hovered anymore */ - NK_WIDGET_STATE_HOVERED = NK_WIDGET_STATE_HOVER|NK_WIDGET_STATE_MODIFIED, /* widget is being hovered */ - NK_WIDGET_STATE_ACTIVE = NK_WIDGET_STATE_ACTIVED|NK_WIDGET_STATE_MODIFIED /* widget is currently activated */ -}; - -/* text alignment */ -enum nk_text_align { - NK_TEXT_ALIGN_LEFT = 0x01, - NK_TEXT_ALIGN_CENTERED = 0x02, - NK_TEXT_ALIGN_RIGHT = 0x04, - NK_TEXT_ALIGN_TOP = 0x08, - NK_TEXT_ALIGN_MIDDLE = 0x10, - NK_TEXT_ALIGN_BOTTOM = 0x20 -}; -enum nk_text_alignment { - NK_TEXT_LEFT = NK_TEXT_ALIGN_MIDDLE|NK_TEXT_ALIGN_LEFT, - NK_TEXT_CENTERED = NK_TEXT_ALIGN_MIDDLE|NK_TEXT_ALIGN_CENTERED, - NK_TEXT_RIGHT = NK_TEXT_ALIGN_MIDDLE|NK_TEXT_ALIGN_RIGHT -}; - -/* edit flags */ -enum nk_edit_flags { - NK_EDIT_DEFAULT = 0, - NK_EDIT_READ_ONLY = NK_FLAG(0), - NK_EDIT_AUTO_SELECT = NK_FLAG(1), - NK_EDIT_SIG_ENTER = NK_FLAG(2), - NK_EDIT_ALLOW_TAB = NK_FLAG(3), - NK_EDIT_NO_CURSOR = NK_FLAG(4), - NK_EDIT_SELECTABLE = NK_FLAG(5), - NK_EDIT_CLIPBOARD = NK_FLAG(6), - NK_EDIT_CTRL_ENTER_NEWLINE = NK_FLAG(7), - NK_EDIT_NO_HORIZONTAL_SCROLL = NK_FLAG(8), - NK_EDIT_ALWAYS_INSERT_MODE = NK_FLAG(9), - NK_EDIT_MULTILINE = NK_FLAG(11), - NK_EDIT_GOTO_END_ON_ACTIVATE = NK_FLAG(12) -}; -enum nk_edit_types { - NK_EDIT_SIMPLE = NK_EDIT_ALWAYS_INSERT_MODE, - NK_EDIT_FIELD = NK_EDIT_SIMPLE|NK_EDIT_SELECTABLE|NK_EDIT_CLIPBOARD, - NK_EDIT_BOX = NK_EDIT_ALWAYS_INSERT_MODE| NK_EDIT_SELECTABLE| NK_EDIT_MULTILINE|NK_EDIT_ALLOW_TAB|NK_EDIT_CLIPBOARD, - NK_EDIT_EDITOR = NK_EDIT_SELECTABLE|NK_EDIT_MULTILINE|NK_EDIT_ALLOW_TAB| NK_EDIT_CLIPBOARD -}; -enum nk_edit_events { - NK_EDIT_ACTIVE = NK_FLAG(0), /* edit widget is currently being modified */ - NK_EDIT_INACTIVE = NK_FLAG(1), /* edit widget is not active and is not being modified */ - NK_EDIT_ACTIVATED = NK_FLAG(2), /* edit widget went from state inactive to state active */ - NK_EDIT_DEACTIVATED = NK_FLAG(3), /* edit widget went from state active to state inactive */ - NK_EDIT_COMMITED = NK_FLAG(4) /* edit widget has received an enter and lost focus */ -}; -enum nk_panel_flags { - NK_WINDOW_BORDER = NK_FLAG(0), /* Draws a border around the window to visually separate the window from the background */ - NK_WINDOW_MOVABLE = NK_FLAG(1), /* The movable flag indicates that a window can be moved by user input or by dragging the window header */ - NK_WINDOW_SCALABLE = NK_FLAG(2), /* The scalable flag indicates that a window can be scaled by user input by dragging a scaler icon at the button of the window */ - NK_WINDOW_CLOSABLE = NK_FLAG(3), /* adds a closable icon into the header */ - NK_WINDOW_MINIMIZABLE = NK_FLAG(4), /* adds a minimize icon into the header */ - NK_WINDOW_NO_SCROLLBAR = NK_FLAG(5), /* Removes the scrollbar from the window */ - NK_WINDOW_TITLE = NK_FLAG(6), /* Forces a header at the top at the window showing the title */ - NK_WINDOW_SCROLL_AUTO_HIDE = NK_FLAG(7), /* Automatically hides the window scrollbar if no user interaction: also requires delta time in `nk_context` to be set each frame */ - NK_WINDOW_BACKGROUND = NK_FLAG(8), /* Always keep window in the background */ - NK_WINDOW_SCALE_LEFT = NK_FLAG(9) /* Puts window scaler in the left-ottom corner instead right-bottom*/ -}; - -/* context */ -#ifdef NK_INCLUDE_DEFAULT_ALLOCATOR -NK_API int nk_init_default(struct nk_context*, const struct nk_user_font*); -#endif -NK_API int nk_init_fixed(struct nk_context*, void *memory, nk_size size, const struct nk_user_font*); -NK_API int nk_init(struct nk_context*, struct nk_allocator*, const struct nk_user_font*); -NK_API int nk_init_custom(struct nk_context*, struct nk_buffer *cmds, struct nk_buffer *pool, const struct nk_user_font*); -NK_API void nk_clear(struct nk_context*); -NK_API void nk_free(struct nk_context*); -#ifdef NK_INCLUDE_COMMAND_USERDATA -NK_API void nk_set_user_data(struct nk_context*, nk_handle handle); -#endif - -/* window */ -NK_API int nk_begin(struct nk_context*, const char *title, struct nk_rect bounds, nk_flags flags); -NK_API int nk_begin_titled(struct nk_context*, const char *name, const char *title, struct nk_rect bounds, nk_flags flags); -NK_API void nk_end(struct nk_context*); - -NK_API struct nk_window* nk_window_find(struct nk_context *ctx, const char *name); -NK_API struct nk_rect nk_window_get_bounds(const struct nk_context*); -NK_API struct nk_vec2 nk_window_get_position(const struct nk_context*); -NK_API struct nk_vec2 nk_window_get_size(const struct nk_context*); -NK_API float nk_window_get_width(const struct nk_context*); -NK_API float nk_window_get_height(const struct nk_context*); -NK_API struct nk_panel* nk_window_get_panel(struct nk_context*); -NK_API struct nk_rect nk_window_get_content_region(struct nk_context*); -NK_API struct nk_vec2 nk_window_get_content_region_min(struct nk_context*); -NK_API struct nk_vec2 nk_window_get_content_region_max(struct nk_context*); -NK_API struct nk_vec2 nk_window_get_content_region_size(struct nk_context*); -NK_API struct nk_command_buffer* nk_window_get_canvas(struct nk_context*); - -NK_API int nk_window_has_focus(const struct nk_context*); -NK_API int nk_window_is_collapsed(struct nk_context*, const char*); -NK_API int nk_window_is_closed(struct nk_context*, const char*); -NK_API int nk_window_is_hidden(struct nk_context*, const char*); -NK_API int nk_window_is_active(struct nk_context*, const char*); -NK_API int nk_window_is_hovered(struct nk_context*); -NK_API int nk_window_is_any_hovered(struct nk_context*); -NK_API int nk_item_is_any_active(struct nk_context*); - -NK_API void nk_window_set_bounds(struct nk_context*, struct nk_rect); -NK_API void nk_window_set_position(struct nk_context*, struct nk_vec2); -NK_API void nk_window_set_size(struct nk_context*, struct nk_vec2); -NK_API void nk_window_set_focus(struct nk_context*, const char *name); - -NK_API void nk_window_close(struct nk_context *ctx, const char *name); -NK_API void nk_window_collapse(struct nk_context*, const char *name, enum nk_collapse_states); -NK_API void nk_window_collapse_if(struct nk_context*, const char *name, enum nk_collapse_states, int cond); -NK_API void nk_window_show(struct nk_context*, const char *name, enum nk_show_states); -NK_API void nk_window_show_if(struct nk_context*, const char *name, enum nk_show_states, int cond); - -/* Layout */ -NK_API void nk_layout_row_dynamic(struct nk_context*, float height, int cols); -NK_API void nk_layout_row_static(struct nk_context*, float height, int item_width, int cols); - -NK_API void nk_layout_row_begin(struct nk_context*, enum nk_layout_format, float row_height, int cols); -NK_API void nk_layout_row_push(struct nk_context*, float value); -NK_API void nk_layout_row_end(struct nk_context*); -NK_API void nk_layout_row(struct nk_context*, enum nk_layout_format, float height, int cols, const float *ratio); - -NK_API void nk_layout_row_template_begin(struct nk_context*, float height); -NK_API void nk_layout_row_template_push_dynamic(struct nk_context*); -NK_API void nk_layout_row_template_push_variable(struct nk_context*, float min_width); -NK_API void nk_layout_row_template_push_static(struct nk_context*, float width); -NK_API void nk_layout_row_template_end(struct nk_context*); - -NK_API void nk_layout_space_begin(struct nk_context*, enum nk_layout_format, float height, int widget_count); -NK_API void nk_layout_space_push(struct nk_context*, struct nk_rect); -NK_API void nk_layout_space_end(struct nk_context*); - -/* Layout: Utility */ -NK_API struct nk_rect nk_layout_space_bounds(struct nk_context*); -NK_API struct nk_vec2 nk_layout_space_to_screen(struct nk_context*, struct nk_vec2); -NK_API struct nk_vec2 nk_layout_space_to_local(struct nk_context*, struct nk_vec2); -NK_API struct nk_rect nk_layout_space_rect_to_screen(struct nk_context*, struct nk_rect); -NK_API struct nk_rect nk_layout_space_rect_to_local(struct nk_context*, struct nk_rect); -NK_API float nk_layout_ratio_from_pixel(struct nk_context*, float pixel_width); - -/* Layout: Group */ -NK_API int nk_group_begin(struct nk_context*, const char *title, nk_flags); -NK_API int nk_group_scrolled_offset_begin(struct nk_context*, nk_uint *x_offset, nk_uint *y_offset, const char*, nk_flags); -NK_API int nk_group_scrolled_begin(struct nk_context*, struct nk_scroll*, const char *title, nk_flags); -NK_API void nk_group_scrolled_end(struct nk_context*); -NK_API void nk_group_end(struct nk_context*); - -NK_API int nk_list_view_begin(struct nk_context*, struct nk_list_view *out, const char *id, nk_flags, int row_height, int row_count); -NK_API void nk_list_view_end(struct nk_list_view*); - -/* Layout: Tree */ -#define nk_tree_push(ctx, type, title, state) nk_tree_push_hashed(ctx, type, title, state, NK_FILE_LINE,nk_strlen(NK_FILE_LINE),__LINE__) -#define nk_tree_push_id(ctx, type, title, state, id) nk_tree_push_hashed(ctx, type, title, state, NK_FILE_LINE,nk_strlen(NK_FILE_LINE),id) -NK_API int nk_tree_push_hashed(struct nk_context*, enum nk_tree_type, const char *title, enum nk_collapse_states initial_state, const char *hash, int len,int seed); -#define nk_tree_image_push(ctx, type, img, title, state) nk_tree_image_push_hashed(ctx, type, img, title, state, NK_FILE_LINE,nk_strlen(NK_FILE_LINE),__LINE__) -#define nk_tree_image_push_id(ctx, type, img, title, state, id) nk_tree_image_push_hashed(ctx, type, img, title, state, NK_FILE_LINE,nk_strlen(NK_FILE_LINE),id) -NK_API int nk_tree_image_push_hashed(struct nk_context*, enum nk_tree_type, struct nk_image, const char *title, enum nk_collapse_states initial_state, const char *hash, int len,int seed); -NK_API void nk_tree_pop(struct nk_context*); - -NK_API int nk_tree_state_push(struct nk_context*, enum nk_tree_type, const char *title, enum nk_collapse_states *state); -NK_API int nk_tree_state_image_push(struct nk_context*, enum nk_tree_type, struct nk_image, const char *title, enum nk_collapse_states *state); -NK_API void nk_tree_state_pop(struct nk_context*); - -/* Widgets */ -NK_API void nk_text(struct nk_context*, const char*, int, nk_flags); -NK_API void nk_text_colored(struct nk_context*, const char*, int, nk_flags, struct nk_color); -NK_API void nk_text_wrap(struct nk_context*, const char*, int); -NK_API void nk_text_wrap_colored(struct nk_context*, const char*, int, struct nk_color); - -NK_API void nk_label(struct nk_context*, const char*, nk_flags align); -NK_API void nk_label_colored(struct nk_context*, const char*, nk_flags align, struct nk_color); -NK_API void nk_label_wrap(struct nk_context*, const char*); -NK_API void nk_label_colored_wrap(struct nk_context*, const char*, struct nk_color); -NK_API void nk_image(struct nk_context*, struct nk_image); -#ifdef NK_INCLUDE_STANDARD_VARARGS -NK_API void nk_labelf(struct nk_context*, nk_flags, const char*, ...); -NK_API void nk_labelf_colored(struct nk_context*, nk_flags align, struct nk_color, const char*,...); -NK_API void nk_labelf_wrap(struct nk_context*, const char*,...); -NK_API void nk_labelf_colored_wrap(struct nk_context*, struct nk_color, const char*,...); - -NK_API void nk_value_bool(struct nk_context*, const char *prefix, int); -NK_API void nk_value_int(struct nk_context*, const char *prefix, int); -NK_API void nk_value_uint(struct nk_context*, const char *prefix, unsigned int); -NK_API void nk_value_float(struct nk_context*, const char *prefix, float); -NK_API void nk_value_color_byte(struct nk_context*, const char *prefix, struct nk_color); -NK_API void nk_value_color_float(struct nk_context*, const char *prefix, struct nk_color); -NK_API void nk_value_color_hex(struct nk_context*, const char *prefix, struct nk_color); -#endif - -/* Widgets: Buttons */ -NK_API void nk_button_set_behavior(struct nk_context*, enum nk_button_behavior); -NK_API int nk_button_push_behavior(struct nk_context*, enum nk_button_behavior); -NK_API int nk_button_pop_behavior(struct nk_context*); - -NK_API int nk_button_text(struct nk_context*, const char *title, int len); -NK_API int nk_button_label(struct nk_context*, const char *title); -NK_API int nk_button_color(struct nk_context*, struct nk_color); -NK_API int nk_button_symbol(struct nk_context*, enum nk_symbol_type); -NK_API int nk_button_image(struct nk_context*, struct nk_image img); -NK_API int nk_button_symbol_label(struct nk_context*, enum nk_symbol_type, const char*, nk_flags text_alignment); -NK_API int nk_button_symbol_text(struct nk_context*, enum nk_symbol_type, const char*, int, nk_flags alignment); -NK_API int nk_button_image_label(struct nk_context*, struct nk_image img, const char*, nk_flags text_alignment); -NK_API int nk_button_image_text(struct nk_context*, struct nk_image img, const char*, int, nk_flags alignment); - -NK_API int nk_button_text_styled(struct nk_context*, const struct nk_style_button*, const char *title, int len); -NK_API int nk_button_label_styled(struct nk_context*, const struct nk_style_button*, const char *title); -NK_API int nk_button_symbol_styled(struct nk_context*, const struct nk_style_button*, enum nk_symbol_type); -NK_API int nk_button_image_styled(struct nk_context*, const struct nk_style_button*, struct nk_image img); -NK_API int nk_button_symbol_label_styled(struct nk_context*,const struct nk_style_button*, enum nk_symbol_type, const char*, nk_flags text_alignment); -NK_API int nk_button_symbol_text_styled(struct nk_context*,const struct nk_style_button*, enum nk_symbol_type, const char*, int, nk_flags alignment); -NK_API int nk_button_image_label_styled(struct nk_context*,const struct nk_style_button*, struct nk_image img, const char*, nk_flags text_alignment); -NK_API int nk_button_image_text_styled(struct nk_context*,const struct nk_style_button*, struct nk_image img, const char*, int, nk_flags alignment); - -/* Widgets: Checkbox */ -NK_API int nk_check_label(struct nk_context*, const char*, int active); -NK_API int nk_check_text(struct nk_context*, const char*, int,int active); -NK_API unsigned nk_check_flags_label(struct nk_context*, const char*, unsigned int flags, unsigned int value); -NK_API unsigned nk_check_flags_text(struct nk_context*, const char*, int, unsigned int flags, unsigned int value); -NK_API int nk_checkbox_label(struct nk_context*, const char*, int *active); -NK_API int nk_checkbox_text(struct nk_context*, const char*, int, int *active); -NK_API int nk_checkbox_flags_label(struct nk_context*, const char*, unsigned int *flags, unsigned int value); -NK_API int nk_checkbox_flags_text(struct nk_context*, const char*, int, unsigned int *flags, unsigned int value); - -/* Widgets: Radio */ -NK_API int nk_radio_label(struct nk_context*, const char*, int *active); -NK_API int nk_radio_text(struct nk_context*, const char*, int, int *active); -NK_API int nk_option_label(struct nk_context*, const char*, int active); -NK_API int nk_option_text(struct nk_context*, const char*, int, int active); - -/* Widgets: Selectable */ -NK_API int nk_selectable_label(struct nk_context*, const char*, nk_flags align, int *value); -NK_API int nk_selectable_text(struct nk_context*, const char*, int, nk_flags align, int *value); -NK_API int nk_selectable_image_label(struct nk_context*,struct nk_image, const char*, nk_flags align, int *value); -NK_API int nk_selectable_image_text(struct nk_context*,struct nk_image, const char*, int, nk_flags align, int *value); - -NK_API int nk_select_label(struct nk_context*, const char*, nk_flags align, int value); -NK_API int nk_select_text(struct nk_context*, const char*, int, nk_flags align, int value); -NK_API int nk_select_image_label(struct nk_context*, struct nk_image,const char*, nk_flags align, int value); -NK_API int nk_select_image_text(struct nk_context*, struct nk_image,const char*, int, nk_flags align, int value); - -/* Widgets: Slider */ -NK_API float nk_slide_float(struct nk_context*, float min, float val, float max, float step); -NK_API int nk_slide_int(struct nk_context*, int min, int val, int max, int step); -NK_API int nk_slider_float(struct nk_context*, float min, float *val, float max, float step); -NK_API int nk_slider_int(struct nk_context*, int min, int *val, int max, int step); - -/* Widgets: Progressbar */ -NK_API int nk_progress(struct nk_context*, nk_size *cur, nk_size max, int modifyable); -NK_API nk_size nk_prog(struct nk_context*, nk_size cur, nk_size max, int modifyable); - -/* Widgets: Color picker */ -NK_API struct nk_color nk_color_picker(struct nk_context*, struct nk_color, enum nk_color_format); -NK_API int nk_color_pick(struct nk_context*, struct nk_color*, enum nk_color_format); - -/* Widgets: Property */ -NK_API void nk_property_int(struct nk_context*, const char *name, int min, int *val, int max, int step, float inc_per_pixel); -NK_API void nk_property_float(struct nk_context*, const char *name, float min, float *val, float max, float step, float inc_per_pixel); -NK_API void nk_property_double(struct nk_context*, const char *name, double min, double *val, double max, double step, float inc_per_pixel); -NK_API int nk_propertyi(struct nk_context*, const char *name, int min, int val, int max, int step, float inc_per_pixel); -NK_API float nk_propertyf(struct nk_context*, const char *name, float min, float val, float max, float step, float inc_per_pixel); -NK_API double nk_propertyd(struct nk_context*, const char *name, double min, double val, double max, double step, float inc_per_pixel); - -/* Widgets: TextEdit */ -NK_API void nk_edit_focus(struct nk_context*, nk_flags flags); -NK_API void nk_edit_unfocus(struct nk_context*); -NK_API nk_flags nk_edit_string(struct nk_context*, nk_flags, char *buffer, int *len, int max, nk_plugin_filter); -NK_API nk_flags nk_edit_buffer(struct nk_context*, nk_flags, struct nk_text_edit*, nk_plugin_filter); -NK_API nk_flags nk_edit_string_zero_terminated(struct nk_context*, nk_flags, char *buffer, int max, nk_plugin_filter); - -/* Chart */ -NK_API int nk_chart_begin(struct nk_context*, enum nk_chart_type, int num, float min, float max); -NK_API int nk_chart_begin_colored(struct nk_context*, enum nk_chart_type, struct nk_color, struct nk_color active, int num, float min, float max); -NK_API void nk_chart_add_slot(struct nk_context *ctx, const enum nk_chart_type, int count, float min_value, float max_value); -NK_API void nk_chart_add_slot_colored(struct nk_context *ctx, const enum nk_chart_type, struct nk_color, struct nk_color active, int count, float min_value, float max_value); -NK_API nk_flags nk_chart_push(struct nk_context*, float); -NK_API nk_flags nk_chart_push_slot(struct nk_context*, float, int); -NK_API void nk_chart_end(struct nk_context*); -NK_API void nk_plot(struct nk_context*, enum nk_chart_type, const float *values, int count, int offset); -NK_API void nk_plot_function(struct nk_context*, enum nk_chart_type, void *userdata, float(*value_getter)(void* user, int index), int count, int offset); - -/* Popups */ -NK_API int nk_popup_begin(struct nk_context*, enum nk_popup_type, const char*, nk_flags, struct nk_rect bounds); -NK_API void nk_popup_close(struct nk_context*); -NK_API void nk_popup_end(struct nk_context*); - -/* Combobox */ -NK_API int nk_combo(struct nk_context*, const char **items, int count, int selected, int item_height, struct nk_vec2 size); -NK_API int nk_combo_separator(struct nk_context*, const char *items_separated_by_separator, int separator, int selected, int count, int item_height, struct nk_vec2 size); -NK_API int nk_combo_string(struct nk_context*, const char *items_separated_by_zeros, int selected, int count, int item_height, struct nk_vec2 size); -NK_API int nk_combo_callback(struct nk_context*, void(*item_getter)(void*, int, const char**), void *userdata, int selected, int count, int item_height, struct nk_vec2 size); -NK_API void nk_combobox(struct nk_context*, const char **items, int count, int *selected, int item_height, struct nk_vec2 size); -NK_API void nk_combobox_string(struct nk_context*, const char *items_separated_by_zeros, int *selected, int count, int item_height, struct nk_vec2 size); -NK_API void nk_combobox_separator(struct nk_context*, const char *items_separated_by_separator, int separator,int *selected, int count, int item_height, struct nk_vec2 size); -NK_API void nk_combobox_callback(struct nk_context*, void(*item_getter)(void*, int, const char**), void*, int *selected, int count, int item_height, struct nk_vec2 size); - -/* Combobox: abstract */ -NK_API int nk_combo_begin_text(struct nk_context*, const char *selected, int, struct nk_vec2 size); -NK_API int nk_combo_begin_label(struct nk_context*, const char *selected, struct nk_vec2 size); -NK_API int nk_combo_begin_color(struct nk_context*, struct nk_color color, struct nk_vec2 size); -NK_API int nk_combo_begin_symbol(struct nk_context*, enum nk_symbol_type, struct nk_vec2 size); -NK_API int nk_combo_begin_symbol_label(struct nk_context*, const char *selected, enum nk_symbol_type, struct nk_vec2 size); -NK_API int nk_combo_begin_symbol_text(struct nk_context*, const char *selected, int, enum nk_symbol_type, struct nk_vec2 size); -NK_API int nk_combo_begin_image(struct nk_context*, struct nk_image img, struct nk_vec2 size); -NK_API int nk_combo_begin_image_label(struct nk_context*, const char *selected, struct nk_image, struct nk_vec2 size); -NK_API int nk_combo_begin_image_text(struct nk_context*, const char *selected, int, struct nk_image, struct nk_vec2 size); -NK_API int nk_combo_item_label(struct nk_context*, const char*, nk_flags alignment); -NK_API int nk_combo_item_text(struct nk_context*, const char*,int, nk_flags alignment); -NK_API int nk_combo_item_image_label(struct nk_context*, struct nk_image, const char*, nk_flags alignment); -NK_API int nk_combo_item_image_text(struct nk_context*, struct nk_image, const char*, int,nk_flags alignment); -NK_API int nk_combo_item_symbol_label(struct nk_context*, enum nk_symbol_type, const char*, nk_flags alignment); -NK_API int nk_combo_item_symbol_text(struct nk_context*, enum nk_symbol_type, const char*, int, nk_flags alignment); -NK_API void nk_combo_close(struct nk_context*); -NK_API void nk_combo_end(struct nk_context*); - -/* Contextual */ -NK_API int nk_contextual_begin(struct nk_context*, nk_flags, struct nk_vec2, struct nk_rect trigger_bounds); -NK_API int nk_contextual_item_text(struct nk_context*, const char*, int,nk_flags align); -NK_API int nk_contextual_item_label(struct nk_context*, const char*, nk_flags align); -NK_API int nk_contextual_item_image_label(struct nk_context*, struct nk_image, const char*, nk_flags alignment); -NK_API int nk_contextual_item_image_text(struct nk_context*, struct nk_image, const char*, int len, nk_flags alignment); -NK_API int nk_contextual_item_symbol_label(struct nk_context*, enum nk_symbol_type, const char*, nk_flags alignment); -NK_API int nk_contextual_item_symbol_text(struct nk_context*, enum nk_symbol_type, const char*, int, nk_flags alignment); -NK_API void nk_contextual_close(struct nk_context*); -NK_API void nk_contextual_end(struct nk_context*); - -/* Tooltip */ -NK_API void nk_tooltip(struct nk_context*, const char*); -NK_API int nk_tooltip_begin(struct nk_context*, float width); -NK_API void nk_tooltip_end(struct nk_context*); - -/* Menu */ -NK_API void nk_menubar_begin(struct nk_context*); -NK_API void nk_menubar_end(struct nk_context*); - -NK_API int nk_menu_begin_text(struct nk_context*, const char* title, int title_len, nk_flags align, struct nk_vec2 size); -NK_API int nk_menu_begin_label(struct nk_context*, const char*, nk_flags align, struct nk_vec2 size); -NK_API int nk_menu_begin_image(struct nk_context*, const char*, struct nk_image, struct nk_vec2 size); -NK_API int nk_menu_begin_image_text(struct nk_context*, const char*, int,nk_flags align,struct nk_image, struct nk_vec2 size); -NK_API int nk_menu_begin_image_label(struct nk_context*, const char*, nk_flags align,struct nk_image, struct nk_vec2 size); -NK_API int nk_menu_begin_symbol(struct nk_context*, const char*, enum nk_symbol_type, struct nk_vec2 size); -NK_API int nk_menu_begin_symbol_text(struct nk_context*, const char*, int,nk_flags align,enum nk_symbol_type, struct nk_vec2 size); -NK_API int nk_menu_begin_symbol_label(struct nk_context*, const char*, nk_flags align,enum nk_symbol_type, struct nk_vec2 size); -NK_API int nk_menu_item_text(struct nk_context*, const char*, int,nk_flags align); -NK_API int nk_menu_item_label(struct nk_context*, const char*, nk_flags alignment); -NK_API int nk_menu_item_image_label(struct nk_context*, struct nk_image, const char*, nk_flags alignment); -NK_API int nk_menu_item_image_text(struct nk_context*, struct nk_image, const char*, int len, nk_flags alignment); -NK_API int nk_menu_item_symbol_text(struct nk_context*, enum nk_symbol_type, const char*, int, nk_flags alignment); -NK_API int nk_menu_item_symbol_label(struct nk_context*, enum nk_symbol_type, const char*, nk_flags alignment); -NK_API void nk_menu_close(struct nk_context*); -NK_API void nk_menu_end(struct nk_context*); - -/* Drawing*/ -#define nk_foreach(c, ctx) for((c)=nk__begin(ctx); (c)!=0; (c)=nk__next(ctx, c)) -#ifdef NK_INCLUDE_VERTEX_BUFFER_OUTPUT -NK_API void nk_convert(struct nk_context*, struct nk_buffer *cmds, struct nk_buffer *vertices, struct nk_buffer *elements, const struct nk_convert_config*); -#define nk_draw_foreach(cmd,ctx, b) for((cmd)=nk__draw_begin(ctx, b); (cmd)!=0; (cmd)=nk__draw_next(cmd, b, ctx)) -#define nk_draw_foreach_bounded(cmd,from,to) for((cmd)=(from); (cmd) && (to) && (cmd)>=to; --(cmd)) -NK_API const struct nk_draw_command* nk__draw_begin(const struct nk_context*, const struct nk_buffer*); -NK_API const struct nk_draw_command* nk__draw_end(const struct nk_context*, const struct nk_buffer*); -NK_API const struct nk_draw_command* nk__draw_next(const struct nk_draw_command*, const struct nk_buffer*, const struct nk_context*); -#endif - -/* User Input */ -NK_API void nk_input_begin(struct nk_context*); -NK_API void nk_input_motion(struct nk_context*, int x, int y); -NK_API void nk_input_key(struct nk_context*, enum nk_keys, int down); -NK_API void nk_input_button(struct nk_context*, enum nk_buttons, int x, int y, int down); -NK_API void nk_input_scroll(struct nk_context*, float y); -NK_API void nk_input_char(struct nk_context*, char); -NK_API void nk_input_glyph(struct nk_context*, const nk_glyph); -NK_API void nk_input_unicode(struct nk_context*, nk_rune); -NK_API void nk_input_end(struct nk_context*); - -/* Style */ -NK_API void nk_style_default(struct nk_context*); -NK_API void nk_style_from_table(struct nk_context*, const struct nk_color*); -NK_API void nk_style_load_cursor(struct nk_context*, enum nk_style_cursor, const struct nk_cursor*); -NK_API void nk_style_load_all_cursors(struct nk_context*, struct nk_cursor*); -NK_API const char* nk_style_get_color_by_name(enum nk_style_colors); -NK_API void nk_style_set_font(struct nk_context*, const struct nk_user_font*); -NK_API int nk_style_set_cursor(struct nk_context*, enum nk_style_cursor); -NK_API void nk_style_show_cursor(struct nk_context*); -NK_API void nk_style_hide_cursor(struct nk_context*); - -/* Style: stack */ -NK_API int nk_style_push_font(struct nk_context*, struct nk_user_font*); -NK_API int nk_style_push_float(struct nk_context*, float*, float); -NK_API int nk_style_push_vec2(struct nk_context*, struct nk_vec2*, struct nk_vec2); -NK_API int nk_style_push_style_item(struct nk_context*, struct nk_style_item*, struct nk_style_item); -NK_API int nk_style_push_flags(struct nk_context*, nk_flags*, nk_flags); -NK_API int nk_style_push_color(struct nk_context*, struct nk_color*, struct nk_color); - -NK_API int nk_style_pop_font(struct nk_context*); -NK_API int nk_style_pop_float(struct nk_context*); -NK_API int nk_style_pop_vec2(struct nk_context*); -NK_API int nk_style_pop_style_item(struct nk_context*); -NK_API int nk_style_pop_flags(struct nk_context*); -NK_API int nk_style_pop_color(struct nk_context*); - -/* Utilities */ -NK_API struct nk_rect nk_widget_bounds(struct nk_context*); -NK_API struct nk_vec2 nk_widget_position(struct nk_context*); -NK_API struct nk_vec2 nk_widget_size(struct nk_context*); -NK_API float nk_widget_width(struct nk_context*); -NK_API float nk_widget_height(struct nk_context*); -NK_API int nk_widget_is_hovered(struct nk_context*); -NK_API int nk_widget_is_mouse_clicked(struct nk_context*, enum nk_buttons); -NK_API int nk_widget_has_mouse_click_down(struct nk_context*, enum nk_buttons, int down); -NK_API void nk_spacing(struct nk_context*, int cols); - -/* base widget function */ -NK_API enum nk_widget_layout_states nk_widget(struct nk_rect*, const struct nk_context*); -NK_API enum nk_widget_layout_states nk_widget_fitting(struct nk_rect*, struct nk_context*, struct nk_vec2); - -/* color (conversion user --> nuklear) */ -NK_API struct nk_color nk_rgb(int r, int g, int b); -NK_API struct nk_color nk_rgb_iv(const int *rgb); -NK_API struct nk_color nk_rgb_bv(const nk_byte* rgb); -NK_API struct nk_color nk_rgb_f(float r, float g, float b); -NK_API struct nk_color nk_rgb_fv(const float *rgb); -NK_API struct nk_color nk_rgb_hex(const char *rgb); - -NK_API struct nk_color nk_rgba(int r, int g, int b, int a); -NK_API struct nk_color nk_rgba_u32(nk_uint); -NK_API struct nk_color nk_rgba_iv(const int *rgba); -NK_API struct nk_color nk_rgba_bv(const nk_byte *rgba); -NK_API struct nk_color nk_rgba_f(float r, float g, float b, float a); -NK_API struct nk_color nk_rgba_fv(const float *rgba); -NK_API struct nk_color nk_rgba_hex(const char *rgb); - -NK_API struct nk_color nk_hsv(int h, int s, int v); -NK_API struct nk_color nk_hsv_iv(const int *hsv); -NK_API struct nk_color nk_hsv_bv(const nk_byte *hsv); -NK_API struct nk_color nk_hsv_f(float h, float s, float v); -NK_API struct nk_color nk_hsv_fv(const float *hsv); - -NK_API struct nk_color nk_hsva(int h, int s, int v, int a); -NK_API struct nk_color nk_hsva_iv(const int *hsva); -NK_API struct nk_color nk_hsva_bv(const nk_byte *hsva); -NK_API struct nk_color nk_hsva_f(float h, float s, float v, float a); -NK_API struct nk_color nk_hsva_fv(const float *hsva); - -/* color (conversion nuklear --> user) */ -NK_API void nk_color_f(float *r, float *g, float *b, float *a, struct nk_color); -NK_API void nk_color_fv(float *rgba_out, struct nk_color); -NK_API void nk_color_d(double *r, double *g, double *b, double *a, struct nk_color); -NK_API void nk_color_dv(double *rgba_out, struct nk_color); - -NK_API nk_uint nk_color_u32(struct nk_color); -NK_API void nk_color_hex_rgba(char *output, struct nk_color); -NK_API void nk_color_hex_rgb(char *output, struct nk_color); - -NK_API void nk_color_hsv_i(int *out_h, int *out_s, int *out_v, struct nk_color); -NK_API void nk_color_hsv_b(nk_byte *out_h, nk_byte *out_s, nk_byte *out_v, struct nk_color); -NK_API void nk_color_hsv_iv(int *hsv_out, struct nk_color); -NK_API void nk_color_hsv_bv(nk_byte *hsv_out, struct nk_color); -NK_API void nk_color_hsv_f(float *out_h, float *out_s, float *out_v, struct nk_color); -NK_API void nk_color_hsv_fv(float *hsv_out, struct nk_color); - -NK_API void nk_color_hsva_i(int *h, int *s, int *v, int *a, struct nk_color); -NK_API void nk_color_hsva_b(nk_byte *h, nk_byte *s, nk_byte *v, nk_byte *a, struct nk_color); -NK_API void nk_color_hsva_iv(int *hsva_out, struct nk_color); -NK_API void nk_color_hsva_bv(nk_byte *hsva_out, struct nk_color); -NK_API void nk_color_hsva_f(float *out_h, float *out_s, float *out_v, float *out_a, struct nk_color); -NK_API void nk_color_hsva_fv(float *hsva_out, struct nk_color); - -/* image */ -NK_API nk_handle nk_handle_ptr(void*); -NK_API nk_handle nk_handle_id(int); -NK_API struct nk_image nk_image_handle(nk_handle); -NK_API struct nk_image nk_image_ptr(void*); -NK_API struct nk_image nk_image_id(int); -NK_API int nk_image_is_subimage(const struct nk_image* img); -NK_API struct nk_image nk_subimage_ptr(void*, unsigned short w, unsigned short h, struct nk_rect sub_region); -NK_API struct nk_image nk_subimage_id(int, unsigned short w, unsigned short h, struct nk_rect sub_region); -NK_API struct nk_image nk_subimage_handle(nk_handle, unsigned short w, unsigned short h, struct nk_rect sub_region); - -/* math */ -NK_API nk_hash nk_murmur_hash(const void *key, int len, nk_hash seed); -NK_API void nk_triangle_from_direction(struct nk_vec2 *result, struct nk_rect r, float pad_x, float pad_y, enum nk_heading); - -NK_API struct nk_vec2 nk_vec2(float x, float y); -NK_API struct nk_vec2 nk_vec2i(int x, int y); -NK_API struct nk_vec2 nk_vec2v(const float *xy); -NK_API struct nk_vec2 nk_vec2iv(const int *xy); - -NK_API struct nk_rect nk_get_null_rect(void); -NK_API struct nk_rect nk_rect(float x, float y, float w, float h); -NK_API struct nk_rect nk_recti(int x, int y, int w, int h); -NK_API struct nk_rect nk_recta(struct nk_vec2 pos, struct nk_vec2 size); -NK_API struct nk_rect nk_rectv(const float *xywh); -NK_API struct nk_rect nk_rectiv(const int *xywh); -NK_API struct nk_vec2 nk_rect_pos(struct nk_rect); -NK_API struct nk_vec2 nk_rect_size(struct nk_rect); - -/* string*/ -NK_API int nk_strlen(const char *str); -NK_API int nk_stricmp(const char *s1, const char *s2); -NK_API int nk_stricmpn(const char *s1, const char *s2, int n); -NK_API int nk_strtoi(const char *str, char **endptr); -NK_API float nk_strtof(const char *str, char **endptr); -NK_API double nk_strtod(const char *str, char **endptr); -NK_API int nk_strfilter(const char *text, const char *regexp); -NK_API int nk_strmatch_fuzzy_string(char const *str, char const *pattern, int *out_score); -NK_API int nk_strmatch_fuzzy_text(const char *txt, int txt_len, const char *pattern, int *out_score); - -/* UTF-8 */ -NK_API int nk_utf_decode(const char*, nk_rune*, int); -NK_API int nk_utf_encode(nk_rune, char*, int); -NK_API int nk_utf_len(const char*, int byte_len); -NK_API const char* nk_utf_at(const char *buffer, int length, int index, nk_rune *unicode, int *len); - -/* =============================================================== - * - * FONT - * - * ===============================================================*/ -/* Font handling in this library was designed to be quite customizable and lets - you decide what you want to use and what you want to provide. There are three - different ways to use the font atlas. The first two will use your font - handling scheme and only requires essential data to run nuklear. The next - slightly more advanced features is font handling with vertex buffer output. - Finally the most complex API wise is using nuklears font baking API. - - 1.) Using your own implementation without vertex buffer output - -------------------------------------------------------------- - So first up the easiest way to do font handling is by just providing a - `nk_user_font` struct which only requires the height in pixel of the used - font and a callback to calculate the width of a string. This way of handling - fonts is best fitted for using the normal draw shape command API where you - do all the text drawing yourself and the library does not require any kind - of deeper knowledge about which font handling mechanism you use. - IMPORTANT: the `nk_user_font` pointer provided to nuklear has to persist - over the complete life time! I know this sucks but it is currently the only - way to switch between fonts. - - float your_text_width_calculation(nk_handle handle, float height, const char *text, int len) - { - your_font_type *type = handle.ptr; - float text_width = ...; - return text_width; - } - - struct nk_user_font font; - font.userdata.ptr = &your_font_class_or_struct; - font.height = your_font_height; - font.width = your_text_width_calculation; - - struct nk_context ctx; - nk_init_default(&ctx, &font); - - 2.) Using your own implementation with vertex buffer output - -------------------------------------------------------------- - While the first approach works fine if you don't want to use the optional - vertex buffer output it is not enough if you do. To get font handling working - for these cases you have to provide two additional parameters inside the - `nk_user_font`. First a texture atlas handle used to draw text as subimages - of a bigger font atlas texture and a callback to query a character's glyph - information (offset, size, ...). So it is still possible to provide your own - font and use the vertex buffer output. - - float your_text_width_calculation(nk_handle handle, float height, const char *text, int len) - { - your_font_type *type = handle.ptr; - float text_width = ...; - return text_width; - } - void query_your_font_glyph(nk_handle handle, float font_height, struct nk_user_font_glyph *glyph, nk_rune codepoint, nk_rune next_codepoint) - { - your_font_type *type = handle.ptr; - glyph.width = ...; - glyph.height = ...; - glyph.xadvance = ...; - glyph.uv[0].x = ...; - glyph.uv[0].y = ...; - glyph.uv[1].x = ...; - glyph.uv[1].y = ...; - glyph.offset.x = ...; - glyph.offset.y = ...; - } - - struct nk_user_font font; - font.userdata.ptr = &your_font_class_or_struct; - font.height = your_font_height; - font.width = your_text_width_calculation; - font.query = query_your_font_glyph; - font.texture.id = your_font_texture; - - struct nk_context ctx; - nk_init_default(&ctx, &font); - - 3.) Nuklear font baker - ------------------------------------ - The final approach if you do not have a font handling functionality or don't - want to use it in this library is by using the optional font baker. - The font baker API's can be used to create a font plus font atlas texture - and can be used with or without the vertex buffer output. - - It still uses the `nk_user_font` struct and the two different approaches - previously stated still work. The font baker is not located inside - `nk_context` like all other systems since it can be understood as more of - an extension to nuklear and does not really depend on any `nk_context` state. - - Font baker need to be initialized first by one of the nk_font_atlas_init_xxx - functions. If you don't care about memory just call the default version - `nk_font_atlas_init_default` which will allocate all memory from the standard library. - If you want to control memory allocation but you don't care if the allocated - memory is temporary and therefore can be freed directly after the baking process - is over or permanent you can call `nk_font_atlas_init`. - - After successfull intializing the font baker you can add Truetype(.ttf) fonts from - different sources like memory or from file by calling one of the `nk_font_atlas_add_xxx`. - functions. Adding font will permanently store each font, font config and ttf memory block(!) - inside the font atlas and allows to reuse the font atlas. If you don't want to reuse - the font baker by for example adding additional fonts you can call - `nk_font_atlas_cleanup` after the baking process is over (after calling nk_font_atlas_end). - - As soon as you added all fonts you wanted you can now start the baking process - for every selected glyphes to image by calling `nk_font_atlas_bake`. - The baking process returns image memory, width and height which can be used to - either create your own image object or upload it to any graphics library. - No matter which case you finally have to call `nk_font_atlas_end` which - will free all temporary memory including the font atlas image so make sure - you created our texture beforehand. `nk_font_atlas_end` requires a handle - to your font texture or object and optionally fills a `struct nk_draw_null_texture` - which can be used for the optional vertex output. If you don't want it just - set the argument to `NULL`. - - At this point you are done and if you don't want to reuse the font atlas you - can call `nk_font_atlas_cleanup` to free all truetype blobs and configuration - memory. Finally if you don't use the font atlas and any of it's fonts anymore - you need to call `nk_font_atlas_clear` to free all memory still being used. - - struct nk_font_atlas atlas; - nk_font_atlas_init_default(&atlas); - nk_font_atlas_begin(&atlas); - nk_font *font = nk_font_atlas_add_from_file(&atlas, "Path/To/Your/TTF_Font.ttf", 13, 0); - nk_font *font2 = nk_font_atlas_add_from_file(&atlas, "Path/To/Your/TTF_Font2.ttf", 16, 0); - void* img = nk_font_atlas_bake(&atlas, &img_width, &img_height, NK_FONT_ATLAS_RGBA32, 0); - nk_font_atlas_end(&atlas, nk_handle_id(texture), 0); - - struct nk_context ctx; - nk_init_default(&ctx, &font->handle); - while (1) { - - } - nk_font_atlas_clear(&atlas); - - The font baker API is probably the most complex API inside this library and - I would suggest reading some of my examples `example/` to get a grip on how - to use the font atlas. There are a number of details I left out. For example - how to merge fonts, configure a font with `nk_font_config` to use other languages, - use another texture coodinate format and a lot more: - - struct nk_font_config cfg = nk_font_config(font_pixel_height); - cfg.merge_mode = nk_false or nk_true; - cfg.range = nk_font_korean_glyph_ranges(); - cfg.coord_type = NK_COORD_PIXEL; - nk_font *font = nk_font_atlas_add_from_file(&atlas, "Path/To/Your/TTF_Font.ttf", 13, &cfg); - -*/ -struct nk_user_font_glyph; -typedef float(*nk_text_width_f)(nk_handle, float h, const char*, int len); -typedef void(*nk_query_font_glyph_f)(nk_handle handle, float font_height, - struct nk_user_font_glyph *glyph, - nk_rune codepoint, nk_rune next_codepoint); - -#ifdef NK_INCLUDE_VERTEX_BUFFER_OUTPUT -struct nk_user_font_glyph { - struct nk_vec2 uv[2]; - /* texture coordinates */ - struct nk_vec2 offset; - /* offset between top left and glyph */ - float width, height; - /* size of the glyph */ - float xadvance; - /* offset to the next glyph */ -}; -#endif - -struct nk_user_font { - nk_handle userdata; - /* user provided font handle */ - float height; - /* max height of the font */ - nk_text_width_f width; - /* font string width in pixel callback */ -#ifdef NK_INCLUDE_VERTEX_BUFFER_OUTPUT - nk_query_font_glyph_f query; - /* font glyph callback to query drawing info */ - nk_handle texture; - /* texture handle to the used font atlas or texture */ -#endif -}; - -#ifdef NK_INCLUDE_FONT_BAKING -enum nk_font_coord_type { - NK_COORD_UV, /* texture coordinates inside font glyphs are clamped between 0-1 */ - NK_COORD_PIXEL /* texture coordinates inside font glyphs are in absolute pixel */ -}; - -struct nk_baked_font { - float height; - /* height of the font */ - float ascent, descent; - /* font glyphs ascent and descent */ - nk_rune glyph_offset; - /* glyph array offset inside the font glyph baking output array */ - nk_rune glyph_count; - /* number of glyphs of this font inside the glyph baking array output */ - const nk_rune *ranges; - /* font codepoint ranges as pairs of (from/to) and 0 as last element */ -}; - -struct nk_font_config { - struct nk_font_config *next; - /* NOTE: only used internally */ - void *ttf_blob; - /* pointer to loaded TTF file memory block. - * NOTE: not needed for nk_font_atlas_add_from_memory and nk_font_atlas_add_from_file. */ - nk_size ttf_size; - /* size of the loaded TTF file memory block - * NOTE: not needed for nk_font_atlas_add_from_memory and nk_font_atlas_add_from_file. */ - - unsigned char ttf_data_owned_by_atlas; - /* used inside font atlas: default to: 0*/ - unsigned char merge_mode; - /* merges this font into the last font */ - unsigned char pixel_snap; - /* align every character to pixel boundary (if true set oversample (1,1)) */ - unsigned char oversample_v, oversample_h; - /* rasterize at hight quality for sub-pixel position */ - unsigned char padding[3]; - - float size; - /* baked pixel height of the font */ - enum nk_font_coord_type coord_type; - /* texture coordinate format with either pixel or UV coordinates */ - struct nk_vec2 spacing; - /* extra pixel spacing between glyphs */ - const nk_rune *range; - /* list of unicode ranges (2 values per range, zero terminated) */ - struct nk_baked_font *font; - /* font to setup in the baking process: NOTE: not needed for font atlas */ - nk_rune fallback_glyph; - /* fallback glyph to use if a given rune is not found */ -}; - -struct nk_font_glyph { - nk_rune codepoint; - float xadvance; - float x0, y0, x1, y1, w, h; - float u0, v0, u1, v1; -}; - -struct nk_font { - struct nk_font *next; - struct nk_user_font handle; - struct nk_baked_font info; - float scale; - struct nk_font_glyph *glyphs; - const struct nk_font_glyph *fallback; - nk_rune fallback_codepoint; - nk_handle texture; - struct nk_font_config *config; -}; - -enum nk_font_atlas_format { - NK_FONT_ATLAS_ALPHA8, - NK_FONT_ATLAS_RGBA32 -}; - -struct nk_font_atlas { - void *pixel; - int tex_width; - int tex_height; - - struct nk_allocator permanent; - struct nk_allocator temporary; - - struct nk_recti custom; - struct nk_cursor cursors[NK_CURSOR_COUNT]; - - int glyph_count; - struct nk_font_glyph *glyphs; - struct nk_font *default_font; - struct nk_font *fonts; - struct nk_font_config *config; - int font_num; -}; - -/* some language glyph codepoint ranges */ -NK_API const nk_rune *nk_font_default_glyph_ranges(void); -NK_API const nk_rune *nk_font_chinese_glyph_ranges(void); -NK_API const nk_rune *nk_font_cyrillic_glyph_ranges(void); -NK_API const nk_rune *nk_font_korean_glyph_ranges(void); - -#ifdef NK_INCLUDE_DEFAULT_ALLOCATOR -NK_API void nk_font_atlas_init_default(struct nk_font_atlas*); -#endif -NK_API void nk_font_atlas_init(struct nk_font_atlas*, struct nk_allocator*); -NK_API void nk_font_atlas_init_custom(struct nk_font_atlas*, struct nk_allocator *persistent, struct nk_allocator *transient); -NK_API void nk_font_atlas_begin(struct nk_font_atlas*); -NK_API struct nk_font_config nk_font_config(float pixel_height); -NK_API struct nk_font *nk_font_atlas_add(struct nk_font_atlas*, const struct nk_font_config*); -#ifdef NK_INCLUDE_DEFAULT_FONT -NK_API struct nk_font* nk_font_atlas_add_default(struct nk_font_atlas*, float height, const struct nk_font_config*); -#endif -NK_API struct nk_font* nk_font_atlas_add_from_memory(struct nk_font_atlas *atlas, void *memory, nk_size size, float height, const struct nk_font_config *config); -#ifdef NK_INCLUDE_STANDARD_IO -NK_API struct nk_font* nk_font_atlas_add_from_file(struct nk_font_atlas *atlas, const char *file_path, float height, const struct nk_font_config*); -#endif -NK_API struct nk_font *nk_font_atlas_add_compressed(struct nk_font_atlas*, void *memory, nk_size size, float height, const struct nk_font_config*); -NK_API struct nk_font* nk_font_atlas_add_compressed_base85(struct nk_font_atlas*, const char *data, float height, const struct nk_font_config *config); -NK_API const void* nk_font_atlas_bake(struct nk_font_atlas*, int *width, int *height, enum nk_font_atlas_format); -NK_API void nk_font_atlas_end(struct nk_font_atlas*, nk_handle tex, struct nk_draw_null_texture*); -NK_API const struct nk_font_glyph* nk_font_find_glyph(struct nk_font*, nk_rune unicode); -NK_API void nk_font_atlas_cleanup(struct nk_font_atlas *atlas); -NK_API void nk_font_atlas_clear(struct nk_font_atlas*); - -#endif - -/* ============================================================== - * - * MEMORY BUFFER - * - * ===============================================================*/ -/* A basic (double)-buffer with linear allocation and resetting as only - freeing policy. The buffer's main purpose is to control all memory management - inside the GUI toolkit and still leave memory control as much as possible in - the hand of the user while also making sure the library is easy to use if - not as much control is needed. - In general all memory inside this library can be provided from the user in - three different ways. - - The first way and the one providing most control is by just passing a fixed - size memory block. In this case all control lies in the hand of the user - since he can exactly control where the memory comes from and how much memory - the library should consume. Of course using the fixed size API removes the - ability to automatically resize a buffer if not enough memory is provided so - you have to take over the resizing. While being a fixed sized buffer sounds - quite limiting, it is very effective in this library since the actual memory - consumption is quite stable and has a fixed upper bound for a lot of cases. - - If you don't want to think about how much memory the library should allocate - at all time or have a very dynamic UI with unpredictable memory consumption - habits but still want control over memory allocation you can use the dynamic - allocator based API. The allocator consists of two callbacks for allocating - and freeing memory and optional userdata so you can plugin your own allocator. - - The final and easiest way can be used by defining - NK_INCLUDE_DEFAULT_ALLOCATOR which uses the standard library memory - allocation functions malloc and free and takes over complete control over - memory in this library. -*/ -struct nk_memory_status { - void *memory; - unsigned int type; - nk_size size; - nk_size allocated; - nk_size needed; - nk_size calls; -}; - -enum nk_allocation_type { - NK_BUFFER_FIXED, - NK_BUFFER_DYNAMIC -}; - -enum nk_buffer_allocation_type { - NK_BUFFER_FRONT, - NK_BUFFER_BACK, - NK_BUFFER_MAX -}; - -struct nk_buffer_marker { - int active; - nk_size offset; -}; - -struct nk_memory {void *ptr;nk_size size;}; -struct nk_buffer { - struct nk_buffer_marker marker[NK_BUFFER_MAX]; - /* buffer marker to free a buffer to a certain offset */ - struct nk_allocator pool; - /* allocator callback for dynamic buffers */ - enum nk_allocation_type type; - /* memory management type */ - struct nk_memory memory; - /* memory and size of the current memory block */ - float grow_factor; - /* growing factor for dynamic memory management */ - nk_size allocated; - /* total amount of memory allocated */ - nk_size needed; - /* totally consumed memory given that enough memory is present */ - nk_size calls; - /* number of allocation calls */ - nk_size size; - /* current size of the buffer */ -}; - -#ifdef NK_INCLUDE_DEFAULT_ALLOCATOR -NK_API void nk_buffer_init_default(struct nk_buffer*); -#endif -NK_API void nk_buffer_init(struct nk_buffer*, const struct nk_allocator*, nk_size size); -NK_API void nk_buffer_init_fixed(struct nk_buffer*, void *memory, nk_size size); -NK_API void nk_buffer_info(struct nk_memory_status*, struct nk_buffer*); -NK_API void nk_buffer_push(struct nk_buffer*, enum nk_buffer_allocation_type type, const void *memory, nk_size size, nk_size align); -NK_API void nk_buffer_mark(struct nk_buffer*, enum nk_buffer_allocation_type type); -NK_API void nk_buffer_reset(struct nk_buffer*, enum nk_buffer_allocation_type type); -NK_API void nk_buffer_clear(struct nk_buffer*); -NK_API void nk_buffer_free(struct nk_buffer*); -NK_API void *nk_buffer_memory(struct nk_buffer*); -NK_API const void *nk_buffer_memory_const(const struct nk_buffer*); -NK_API nk_size nk_buffer_total(struct nk_buffer*); - -/* ============================================================== - * - * STRING - * - * ===============================================================*/ -/* Basic string buffer which is only used in context with the text editor - * to manage and manipulate dynamic or fixed size string content. This is _NOT_ - * the default string handling method. The only instance you should have any contact - * with this API is if you interact with an `nk_text_edit` object inside one of the - * copy and paste functions and even there only for more advanced cases. */ -struct nk_str { - struct nk_buffer buffer; - int len; /* in codepoints/runes/glyphs */ -}; - -#ifdef NK_INCLUDE_DEFAULT_ALLOCATOR -NK_API void nk_str_init_default(struct nk_str*); -#endif -NK_API void nk_str_init(struct nk_str*, const struct nk_allocator*, nk_size size); -NK_API void nk_str_init_fixed(struct nk_str*, void *memory, nk_size size); -NK_API void nk_str_clear(struct nk_str*); -NK_API void nk_str_free(struct nk_str*); - -NK_API int nk_str_append_text_char(struct nk_str*, const char*, int); -NK_API int nk_str_append_str_char(struct nk_str*, const char*); -NK_API int nk_str_append_text_utf8(struct nk_str*, const char*, int); -NK_API int nk_str_append_str_utf8(struct nk_str*, const char*); -NK_API int nk_str_append_text_runes(struct nk_str*, const nk_rune*, int); -NK_API int nk_str_append_str_runes(struct nk_str*, const nk_rune*); - -NK_API int nk_str_insert_at_char(struct nk_str*, int pos, const char*, int); -NK_API int nk_str_insert_at_rune(struct nk_str*, int pos, const char*, int); - -NK_API int nk_str_insert_text_char(struct nk_str*, int pos, const char*, int); -NK_API int nk_str_insert_str_char(struct nk_str*, int pos, const char*); -NK_API int nk_str_insert_text_utf8(struct nk_str*, int pos, const char*, int); -NK_API int nk_str_insert_str_utf8(struct nk_str*, int pos, const char*); -NK_API int nk_str_insert_text_runes(struct nk_str*, int pos, const nk_rune*, int); -NK_API int nk_str_insert_str_runes(struct nk_str*, int pos, const nk_rune*); - -NK_API void nk_str_remove_chars(struct nk_str*, int len); -NK_API void nk_str_remove_runes(struct nk_str *str, int len); -NK_API void nk_str_delete_chars(struct nk_str*, int pos, int len); -NK_API void nk_str_delete_runes(struct nk_str*, int pos, int len); - -NK_API char *nk_str_at_char(struct nk_str*, int pos); -NK_API char *nk_str_at_rune(struct nk_str*, int pos, nk_rune *unicode, int *len); -NK_API nk_rune nk_str_rune_at(const struct nk_str*, int pos); -NK_API const char *nk_str_at_char_const(const struct nk_str*, int pos); -NK_API const char *nk_str_at_const(const struct nk_str*, int pos, nk_rune *unicode, int *len); - -NK_API char *nk_str_get(struct nk_str*); -NK_API const char *nk_str_get_const(const struct nk_str*); -NK_API int nk_str_len(struct nk_str*); -NK_API int nk_str_len_char(struct nk_str*); - -/*=============================================================== - * - * TEXT EDITOR - * - * ===============================================================*/ -/* Editing text in this library is handled by either `nk_edit_string` or - * `nk_edit_buffer`. But like almost everything in this library there are multiple - * ways of doing it and a balance between control and ease of use with memory - * as well as functionality controlled by flags. - * - * This library generally allows three different levels of memory control: - * First of is the most basic way of just providing a simple char array with - * string length. This method is probably the easiest way of handling simple - * user text input. Main upside is complete control over memory while the biggest - * downside in comparsion with the other two approaches is missing undo/redo. - * - * For UIs that require undo/redo the second way was created. It is based on - * a fixed size nk_text_edit struct, which has an internal undo/redo stack. - * This is mainly useful if you want something more like a text editor but don't want - * to have a dynamically growing buffer. - * - * The final way is using a dynamically growing nk_text_edit struct, which - * has both a default version if you don't care where memory comes from and an - * allocator version if you do. While the text editor is quite powerful for its - * complexity I would not recommend editing gigabytes of data with it. - * It is rather designed for uses cases which make sense for a GUI library not for - * an full blown text editor. - */ -#ifndef NK_TEXTEDIT_UNDOSTATECOUNT -#define NK_TEXTEDIT_UNDOSTATECOUNT 99 -#endif - -#ifndef NK_TEXTEDIT_UNDOCHARCOUNT -#define NK_TEXTEDIT_UNDOCHARCOUNT 999 -#endif - -struct nk_text_edit; -struct nk_clipboard { - nk_handle userdata; - nk_plugin_paste paste; - nk_plugin_copy copy; -}; - -struct nk_text_undo_record { - int where; - short insert_length; - short delete_length; - short char_storage; -}; - -struct nk_text_undo_state { - struct nk_text_undo_record undo_rec[NK_TEXTEDIT_UNDOSTATECOUNT]; - nk_rune undo_char[NK_TEXTEDIT_UNDOCHARCOUNT]; - short undo_point; - short redo_point; - short undo_char_point; - short redo_char_point; -}; - -enum nk_text_edit_type { - NK_TEXT_EDIT_SINGLE_LINE, - NK_TEXT_EDIT_MULTI_LINE -}; - -enum nk_text_edit_mode { - NK_TEXT_EDIT_MODE_VIEW, - NK_TEXT_EDIT_MODE_INSERT, - NK_TEXT_EDIT_MODE_REPLACE -}; - -struct nk_text_edit { - struct nk_clipboard clip; - struct nk_str string; - nk_plugin_filter filter; - struct nk_vec2 scrollbar; - - int cursor; - int select_start; - int select_end; - unsigned char mode; - unsigned char cursor_at_end_of_line; - unsigned char initialized; - unsigned char has_preferred_x; - unsigned char single_line; - unsigned char active; - unsigned char padding1; - float preferred_x; - struct nk_text_undo_state undo; -}; - -/* filter function */ -NK_API int nk_filter_default(const struct nk_text_edit*, nk_rune unicode); -NK_API int nk_filter_ascii(const struct nk_text_edit*, nk_rune unicode); -NK_API int nk_filter_float(const struct nk_text_edit*, nk_rune unicode); -NK_API int nk_filter_decimal(const struct nk_text_edit*, nk_rune unicode); -NK_API int nk_filter_hex(const struct nk_text_edit*, nk_rune unicode); -NK_API int nk_filter_oct(const struct nk_text_edit*, nk_rune unicode); -NK_API int nk_filter_binary(const struct nk_text_edit*, nk_rune unicode); - -/* text editor */ -#ifdef NK_INCLUDE_DEFAULT_ALLOCATOR -NK_API void nk_textedit_init_default(struct nk_text_edit*); -#endif -NK_API void nk_textedit_init(struct nk_text_edit*, struct nk_allocator*, nk_size size); -NK_API void nk_textedit_init_fixed(struct nk_text_edit*, void *memory, nk_size size); -NK_API void nk_textedit_free(struct nk_text_edit*); -NK_API void nk_textedit_text(struct nk_text_edit*, const char*, int total_len); -NK_API void nk_textedit_delete(struct nk_text_edit*, int where, int len); -NK_API void nk_textedit_delete_selection(struct nk_text_edit*); -NK_API void nk_textedit_select_all(struct nk_text_edit*); -NK_API int nk_textedit_cut(struct nk_text_edit*); -NK_API int nk_textedit_paste(struct nk_text_edit*, char const*, int len); -NK_API void nk_textedit_undo(struct nk_text_edit*); -NK_API void nk_textedit_redo(struct nk_text_edit*); - -/* =============================================================== - * - * DRAWING - * - * ===============================================================*/ -/* This library was designed to be render backend agnostic so it does - not draw anything to screen. Instead all drawn shapes, widgets - are made of, are buffered into memory and make up a command queue. - Each frame therefore fills the command buffer with draw commands - that then need to be executed by the user and his own render backend. - After that the command buffer needs to be cleared and a new frame can be - started. It is probably important to note that the command buffer is the main - drawing API and the optional vertex buffer API only takes this format and - converts it into a hardware accessible format. - - To use the command queue to draw your own widgets you can access the - command buffer of each window by calling `nk_window_get_canvas` after - previously having called `nk_begin`: - - void draw_red_rectangle_widget(struct nk_context *ctx) - { - struct nk_command_buffer *canvas; - struct nk_input *input = &ctx->input; - canvas = nk_window_get_canvas(ctx); - - struct nk_rect space; - enum nk_widget_layout_states state; - state = nk_widget(&space, ctx); - if (!state) return; - - if (state != NK_WIDGET_ROM) - update_your_widget_by_user_input(...); - nk_fill_rect(canvas, space, 0, nk_rgb(255,0,0)); - } - - if (nk_begin(...)) { - nk_layout_row_dynamic(ctx, 25, 1); - draw_red_rectangle_widget(ctx); - } - nk_end(..) - - Important to know if you want to create your own widgets is the `nk_widget` - call. It allocates space on the panel reserved for this widget to be used, - but also returns the state of the widget space. If your widget is not seen and does - not have to be updated it is '0' and you can just return. If it only has - to be drawn the state will be `NK_WIDGET_ROM` otherwise you can do both - update and draw your widget. The reason for seperating is to only draw and - update what is actually neccessary which is crucial for performance. -*/ -enum nk_command_type { - NK_COMMAND_NOP, - NK_COMMAND_SCISSOR, - NK_COMMAND_LINE, - NK_COMMAND_CURVE, - NK_COMMAND_RECT, - NK_COMMAND_RECT_FILLED, - NK_COMMAND_RECT_MULTI_COLOR, - NK_COMMAND_CIRCLE, - NK_COMMAND_CIRCLE_FILLED, - NK_COMMAND_ARC, - NK_COMMAND_ARC_FILLED, - NK_COMMAND_TRIANGLE, - NK_COMMAND_TRIANGLE_FILLED, - NK_COMMAND_POLYGON, - NK_COMMAND_POLYGON_FILLED, - NK_COMMAND_POLYLINE, - NK_COMMAND_TEXT, - NK_COMMAND_IMAGE -}; - -/* command base and header of every command inside the buffer */ -struct nk_command { - enum nk_command_type type; - nk_size next; -#ifdef NK_INCLUDE_COMMAND_USERDATA - nk_handle userdata; -#endif -}; - -struct nk_command_scissor { - struct nk_command header; - short x, y; - unsigned short w, h; -}; - -struct nk_command_line { - struct nk_command header; - unsigned short line_thickness; - struct nk_vec2i begin; - struct nk_vec2i end; - struct nk_color color; -}; - -struct nk_command_curve { - struct nk_command header; - unsigned short line_thickness; - struct nk_vec2i begin; - struct nk_vec2i end; - struct nk_vec2i ctrl[2]; - struct nk_color color; -}; - -struct nk_command_rect { - struct nk_command header; - unsigned short rounding; - unsigned short line_thickness; - short x, y; - unsigned short w, h; - struct nk_color color; -}; - -struct nk_command_rect_filled { - struct nk_command header; - unsigned short rounding; - short x, y; - unsigned short w, h; - struct nk_color color; -}; - -struct nk_command_rect_multi_color { - struct nk_command header; - short x, y; - unsigned short w, h; - struct nk_color left; - struct nk_color top; - struct nk_color bottom; - struct nk_color right; -}; - -struct nk_command_triangle { - struct nk_command header; - unsigned short line_thickness; - struct nk_vec2i a; - struct nk_vec2i b; - struct nk_vec2i c; - struct nk_color color; -}; - -struct nk_command_triangle_filled { - struct nk_command header; - struct nk_vec2i a; - struct nk_vec2i b; - struct nk_vec2i c; - struct nk_color color; -}; - -struct nk_command_circle { - struct nk_command header; - short x, y; - unsigned short line_thickness; - unsigned short w, h; - struct nk_color color; -}; - -struct nk_command_circle_filled { - struct nk_command header; - short x, y; - unsigned short w, h; - struct nk_color color; -}; - -struct nk_command_arc { - struct nk_command header; - short cx, cy; - unsigned short r; - unsigned short line_thickness; - float a[2]; - struct nk_color color; -}; - -struct nk_command_arc_filled { - struct nk_command header; - short cx, cy; - unsigned short r; - float a[2]; - struct nk_color color; -}; - -struct nk_command_polygon { - struct nk_command header; - struct nk_color color; - unsigned short line_thickness; - unsigned short point_count; - struct nk_vec2i points[1]; -}; - -struct nk_command_polygon_filled { - struct nk_command header; - struct nk_color color; - unsigned short point_count; - struct nk_vec2i points[1]; -}; - -struct nk_command_polyline { - struct nk_command header; - struct nk_color color; - unsigned short line_thickness; - unsigned short point_count; - struct nk_vec2i points[1]; -}; - -struct nk_command_image { - struct nk_command header; - short x, y; - unsigned short w, h; - struct nk_image img; - struct nk_color col; -}; - -struct nk_command_text { - struct nk_command header; - const struct nk_user_font *font; - struct nk_color background; - struct nk_color foreground; - short x, y; - unsigned short w, h; - float height; - int length; - char string[1]; -}; - -enum nk_command_clipping { - NK_CLIPPING_OFF = nk_false, - NK_CLIPPING_ON = nk_true -}; - -struct nk_command_buffer { - struct nk_buffer *base; - struct nk_rect clip; - int use_clipping; - nk_handle userdata; - nk_size begin, end, last; -}; - -/* shape outlines */ -NK_API void nk_stroke_line(struct nk_command_buffer *b, float x0, float y0, float x1, float y1, float line_thickness, struct nk_color); -NK_API void nk_stroke_curve(struct nk_command_buffer*, float, float, float, float, float, float, float, float, float line_thickness, struct nk_color); -NK_API void nk_stroke_rect(struct nk_command_buffer*, struct nk_rect, float rounding, float line_thickness, struct nk_color); -NK_API void nk_stroke_circle(struct nk_command_buffer*, struct nk_rect, float line_thickness, struct nk_color); -NK_API void nk_stroke_arc(struct nk_command_buffer*, float cx, float cy, float radius, float a_min, float a_max, float line_thickness, struct nk_color); -NK_API void nk_stroke_triangle(struct nk_command_buffer*, float, float, float, float, float, float, float line_thichness, struct nk_color); -NK_API void nk_stroke_polyline(struct nk_command_buffer*, float *points, int point_count, float line_thickness, struct nk_color col); -NK_API void nk_stroke_polygon(struct nk_command_buffer*, float*, int point_count, float line_thickness, struct nk_color); - -/* filled shades */ -NK_API void nk_fill_rect(struct nk_command_buffer*, struct nk_rect, float rounding, struct nk_color); -NK_API void nk_fill_rect_multi_color(struct nk_command_buffer*, struct nk_rect, struct nk_color left, struct nk_color top, struct nk_color right, struct nk_color bottom); -NK_API void nk_fill_circle(struct nk_command_buffer*, struct nk_rect, struct nk_color); -NK_API void nk_fill_arc(struct nk_command_buffer*, float cx, float cy, float radius, float a_min, float a_max, struct nk_color); -NK_API void nk_fill_triangle(struct nk_command_buffer*, float x0, float y0, float x1, float y1, float x2, float y2, struct nk_color); -NK_API void nk_fill_polygon(struct nk_command_buffer*, float*, int point_count, struct nk_color); - -/* misc */ -NK_API void nk_push_scissor(struct nk_command_buffer*, struct nk_rect); -NK_API void nk_draw_image(struct nk_command_buffer*, struct nk_rect, const struct nk_image*, struct nk_color); -NK_API void nk_draw_text(struct nk_command_buffer*, struct nk_rect, const char *text, int len, const struct nk_user_font*, struct nk_color, struct nk_color); -NK_API const struct nk_command* nk__next(struct nk_context*, const struct nk_command*); -NK_API const struct nk_command* nk__begin(struct nk_context*); - -/* =============================================================== - * - * INPUT - * - * ===============================================================*/ -struct nk_mouse_button { - int down; - unsigned int clicked; - struct nk_vec2 clicked_pos; -}; -struct nk_mouse { - struct nk_mouse_button buttons[NK_BUTTON_MAX]; - struct nk_vec2 pos; - struct nk_vec2 prev; - struct nk_vec2 delta; - float scroll_delta; - unsigned char grab; - unsigned char grabbed; - unsigned char ungrab; -}; - -struct nk_key { - int down; - unsigned int clicked; -}; -struct nk_keyboard { - struct nk_key keys[NK_KEY_MAX]; - char text[NK_INPUT_MAX]; - int text_len; -}; - -struct nk_input { - struct nk_keyboard keyboard; - struct nk_mouse mouse; -}; - -NK_API int nk_input_has_mouse_click(const struct nk_input*, enum nk_buttons); -NK_API int nk_input_has_mouse_click_in_rect(const struct nk_input*, enum nk_buttons, struct nk_rect); -NK_API int nk_input_has_mouse_click_down_in_rect(const struct nk_input*, enum nk_buttons, struct nk_rect, int down); -NK_API int nk_input_is_mouse_click_in_rect(const struct nk_input*, enum nk_buttons, struct nk_rect); -NK_API int nk_input_is_mouse_click_down_in_rect(const struct nk_input *i, enum nk_buttons id, struct nk_rect b, int down); -NK_API int nk_input_any_mouse_click_in_rect(const struct nk_input*, struct nk_rect); -NK_API int nk_input_is_mouse_prev_hovering_rect(const struct nk_input*, struct nk_rect); -NK_API int nk_input_is_mouse_hovering_rect(const struct nk_input*, struct nk_rect); -NK_API int nk_input_mouse_clicked(const struct nk_input*, enum nk_buttons, struct nk_rect); -NK_API int nk_input_is_mouse_down(const struct nk_input*, enum nk_buttons); -NK_API int nk_input_is_mouse_pressed(const struct nk_input*, enum nk_buttons); -NK_API int nk_input_is_mouse_released(const struct nk_input*, enum nk_buttons); -NK_API int nk_input_is_key_pressed(const struct nk_input*, enum nk_keys); -NK_API int nk_input_is_key_released(const struct nk_input*, enum nk_keys); -NK_API int nk_input_is_key_down(const struct nk_input*, enum nk_keys); - -/* =============================================================== - * - * DRAW LIST - * - * ===============================================================*/ -#ifdef NK_INCLUDE_VERTEX_BUFFER_OUTPUT -/* The optional vertex buffer draw list provides a 2D drawing context - with antialiasing functionality which takes basic filled or outlined shapes - or a path and outputs vertexes, elements and draw commands. - The actual draw list API is not required to be used directly while using this - library since converting the default library draw command output is done by - just calling `nk_convert` but I decided to still make this library accessible - since it can be useful. - - The draw list is based on a path buffering and polygon and polyline - rendering API which allows a lot of ways to draw 2D content to screen. - In fact it is probably more powerful than needed but allows even more crazy - things than this library provides by default. -*/ -typedef nk_ushort nk_draw_index; -enum nk_draw_list_stroke { - NK_STROKE_OPEN = nk_false, - /* build up path has no connection back to the beginning */ - NK_STROKE_CLOSED = nk_true - /* build up path has a connection back to the beginning */ -}; - -enum nk_draw_vertex_layout_attribute { - NK_VERTEX_POSITION, - NK_VERTEX_COLOR, - NK_VERTEX_TEXCOORD, - NK_VERTEX_ATTRIBUTE_COUNT -}; - -enum nk_draw_vertex_layout_format { - NK_FORMAT_SCHAR, - NK_FORMAT_SSHORT, - NK_FORMAT_SINT, - NK_FORMAT_UCHAR, - NK_FORMAT_USHORT, - NK_FORMAT_UINT, - NK_FORMAT_FLOAT, - NK_FORMAT_DOUBLE, - -NK_FORMAT_COLOR_BEGIN, - NK_FORMAT_R8G8B8 = NK_FORMAT_COLOR_BEGIN, - NK_FORMAT_R16G15B16, - NK_FORMAT_R32G32B32, - - NK_FORMAT_R8G8B8A8, - NK_FORMAT_R16G15B16A16, - NK_FORMAT_R32G32B32A32, - NK_FORMAT_R32G32B32A32_FLOAT, - NK_FORMAT_R32G32B32A32_DOUBLE, - - NK_FORMAT_RGB32, - NK_FORMAT_RGBA32, -NK_FORMAT_COLOR_END = NK_FORMAT_RGBA32, - NK_FORMAT_COUNT -}; - -#define NK_VERTEX_LAYOUT_END NK_VERTEX_ATTRIBUTE_COUNT,NK_FORMAT_COUNT,0 -struct nk_draw_vertex_layout_element { - enum nk_draw_vertex_layout_attribute attribute; - enum nk_draw_vertex_layout_format format; - nk_size offset; -}; - -struct nk_draw_command { - unsigned int elem_count; - /* number of elements in the current draw batch */ - struct nk_rect clip_rect; - /* current screen clipping rectangle */ - nk_handle texture; - /* current texture to set */ -#ifdef NK_INCLUDE_COMMAND_USERDATA - nk_handle userdata; -#endif -}; - -struct nk_draw_list { - struct nk_rect clip_rect; - struct nk_vec2 circle_vtx[12]; - struct nk_convert_config config; - - struct nk_buffer *buffer; - struct nk_buffer *vertices; - struct nk_buffer *elements; - - unsigned int element_count; - unsigned int vertex_count; - unsigned int cmd_count; - nk_size cmd_offset; - - unsigned int path_count; - unsigned int path_offset; - -#ifdef NK_INCLUDE_COMMAND_USERDATA - nk_handle userdata; -#endif -}; - -/* draw list */ -NK_API void nk_draw_list_init(struct nk_draw_list*); -NK_API void nk_draw_list_setup(struct nk_draw_list*, const struct nk_convert_config*, struct nk_buffer *cmds, struct nk_buffer *vertices, struct nk_buffer *elements); -NK_API void nk_draw_list_clear(struct nk_draw_list*); - -/* drawing */ -#define nk_draw_list_foreach(cmd, can, b) for((cmd)=nk__draw_list_begin(can, b); (cmd)!=0; (cmd)=nk__draw_list_next(cmd, b, can)) -NK_API const struct nk_draw_command* nk__draw_list_begin(const struct nk_draw_list*, const struct nk_buffer*); -NK_API const struct nk_draw_command* nk__draw_list_next(const struct nk_draw_command*, const struct nk_buffer*, const struct nk_draw_list*); -NK_API const struct nk_draw_command* nk__draw_list_end(const struct nk_draw_list*, const struct nk_buffer*); -NK_API void nk_draw_list_clear(struct nk_draw_list *list); - -/* path */ -NK_API void nk_draw_list_path_clear(struct nk_draw_list*); -NK_API void nk_draw_list_path_line_to(struct nk_draw_list*, struct nk_vec2 pos); -NK_API void nk_draw_list_path_arc_to_fast(struct nk_draw_list*, struct nk_vec2 center, float radius, int a_min, int a_max); -NK_API void nk_draw_list_path_arc_to(struct nk_draw_list*, struct nk_vec2 center, float radius, float a_min, float a_max, unsigned int segments); -NK_API void nk_draw_list_path_rect_to(struct nk_draw_list*, struct nk_vec2 a, struct nk_vec2 b, float rounding); -NK_API void nk_draw_list_path_curve_to(struct nk_draw_list*, struct nk_vec2 p2, struct nk_vec2 p3, struct nk_vec2 p4, unsigned int num_segments); -NK_API void nk_draw_list_path_fill(struct nk_draw_list*, struct nk_color); -NK_API void nk_draw_list_path_stroke(struct nk_draw_list*, struct nk_color, enum nk_draw_list_stroke closed, float thickness); - -/* stroke */ -NK_API void nk_draw_list_stroke_line(struct nk_draw_list*, struct nk_vec2 a, struct nk_vec2 b, struct nk_color, float thickness); -NK_API void nk_draw_list_stroke_rect(struct nk_draw_list*, struct nk_rect rect, struct nk_color, float rounding, float thickness); -NK_API void nk_draw_list_stroke_triangle(struct nk_draw_list*, struct nk_vec2 a, struct nk_vec2 b, struct nk_vec2 c, struct nk_color, float thickness); -NK_API void nk_draw_list_stroke_circle(struct nk_draw_list*, struct nk_vec2 center, float radius, struct nk_color, unsigned int segs, float thickness); -NK_API void nk_draw_list_stroke_curve(struct nk_draw_list*, struct nk_vec2 p0, struct nk_vec2 cp0, struct nk_vec2 cp1, struct nk_vec2 p1, struct nk_color, unsigned int segments, float thickness); -NK_API void nk_draw_list_stroke_poly_line(struct nk_draw_list*, const struct nk_vec2 *pnts, const unsigned int cnt, struct nk_color, enum nk_draw_list_stroke, float thickness, enum nk_anti_aliasing); - -/* fill */ -NK_API void nk_draw_list_fill_rect(struct nk_draw_list*, struct nk_rect rect, struct nk_color, float rounding); -NK_API void nk_draw_list_fill_rect_multi_color(struct nk_draw_list*, struct nk_rect rect, struct nk_color left, struct nk_color top, struct nk_color right, struct nk_color bottom); -NK_API void nk_draw_list_fill_triangle(struct nk_draw_list*, struct nk_vec2 a, struct nk_vec2 b, struct nk_vec2 c, struct nk_color); -NK_API void nk_draw_list_fill_circle(struct nk_draw_list*, struct nk_vec2 center, float radius, struct nk_color col, unsigned int segs); -NK_API void nk_draw_list_fill_poly_convex(struct nk_draw_list*, const struct nk_vec2 *points, const unsigned int count, struct nk_color, enum nk_anti_aliasing); - -/* misc */ -NK_API void nk_draw_list_add_image(struct nk_draw_list*, struct nk_image texture, struct nk_rect rect, struct nk_color); -NK_API void nk_draw_list_add_text(struct nk_draw_list*, const struct nk_user_font*, struct nk_rect, const char *text, int len, float font_height, struct nk_color); -#ifdef NK_INCLUDE_COMMAND_USERDATA -NK_API void nk_draw_list_push_userdata(struct nk_draw_list*, nk_handle userdata); -#endif - -#endif - -/* =============================================================== - * - * GUI - * - * ===============================================================*/ -enum nk_style_item_type { - NK_STYLE_ITEM_COLOR, - NK_STYLE_ITEM_IMAGE -}; - -union nk_style_item_data { - struct nk_image image; - struct nk_color color; -}; - -struct nk_style_item { - enum nk_style_item_type type; - union nk_style_item_data data; -}; - -struct nk_style_text { - struct nk_color color; - struct nk_vec2 padding; -}; - -struct nk_style_button { - /* background */ - struct nk_style_item normal; - struct nk_style_item hover; - struct nk_style_item active; - struct nk_color border_color; - - /* text */ - struct nk_color text_background; - struct nk_color text_normal; - struct nk_color text_hover; - struct nk_color text_active; - nk_flags text_alignment; - - /* properties */ - float border; - float rounding; - struct nk_vec2 padding; - struct nk_vec2 image_padding; - struct nk_vec2 touch_padding; - - /* optional user callbacks */ - nk_handle userdata; - void(*draw_begin)(struct nk_command_buffer*, nk_handle userdata); - void(*draw_end)(struct nk_command_buffer*, nk_handle userdata); -}; - -struct nk_style_toggle { - /* background */ - struct nk_style_item normal; - struct nk_style_item hover; - struct nk_style_item active; - struct nk_color border_color; - - /* cursor */ - struct nk_style_item cursor_normal; - struct nk_style_item cursor_hover; - - /* text */ - struct nk_color text_normal; - struct nk_color text_hover; - struct nk_color text_active; - struct nk_color text_background; - nk_flags text_alignment; - - /* properties */ - struct nk_vec2 padding; - struct nk_vec2 touch_padding; - float spacing; - float border; - - /* optional user callbacks */ - nk_handle userdata; - void(*draw_begin)(struct nk_command_buffer*, nk_handle); - void(*draw_end)(struct nk_command_buffer*, nk_handle); -}; - -struct nk_style_selectable { - /* background (inactive) */ - struct nk_style_item normal; - struct nk_style_item hover; - struct nk_style_item pressed; - - /* background (active) */ - struct nk_style_item normal_active; - struct nk_style_item hover_active; - struct nk_style_item pressed_active; - - /* text color (inactive) */ - struct nk_color text_normal; - struct nk_color text_hover; - struct nk_color text_pressed; - - /* text color (active) */ - struct nk_color text_normal_active; - struct nk_color text_hover_active; - struct nk_color text_pressed_active; - struct nk_color text_background; - nk_flags text_alignment; - - /* properties */ - float rounding; - struct nk_vec2 padding; - struct nk_vec2 touch_padding; - struct nk_vec2 image_padding; - - /* optional user callbacks */ - nk_handle userdata; - void(*draw_begin)(struct nk_command_buffer*, nk_handle); - void(*draw_end)(struct nk_command_buffer*, nk_handle); -}; - -struct nk_style_slider { - /* background */ - struct nk_style_item normal; - struct nk_style_item hover; - struct nk_style_item active; - struct nk_color border_color; - - /* background bar */ - struct nk_color bar_normal; - struct nk_color bar_hover; - struct nk_color bar_active; - struct nk_color bar_filled; - - /* cursor */ - struct nk_style_item cursor_normal; - struct nk_style_item cursor_hover; - struct nk_style_item cursor_active; - - /* properties */ - float border; - float rounding; - float bar_height; - struct nk_vec2 padding; - struct nk_vec2 spacing; - struct nk_vec2 cursor_size; - - /* optional buttons */ - int show_buttons; - struct nk_style_button inc_button; - struct nk_style_button dec_button; - enum nk_symbol_type inc_symbol; - enum nk_symbol_type dec_symbol; - - /* optional user callbacks */ - nk_handle userdata; - void(*draw_begin)(struct nk_command_buffer*, nk_handle); - void(*draw_end)(struct nk_command_buffer*, nk_handle); -}; - -struct nk_style_progress { - /* background */ - struct nk_style_item normal; - struct nk_style_item hover; - struct nk_style_item active; - struct nk_color border_color; - - /* cursor */ - struct nk_style_item cursor_normal; - struct nk_style_item cursor_hover; - struct nk_style_item cursor_active; - struct nk_color cursor_border_color; - - /* properties */ - float rounding; - float border; - float cursor_border; - float cursor_rounding; - struct nk_vec2 padding; - - /* optional user callbacks */ - nk_handle userdata; - void(*draw_begin)(struct nk_command_buffer*, nk_handle); - void(*draw_end)(struct nk_command_buffer*, nk_handle); -}; - -struct nk_style_scrollbar { - /* background */ - struct nk_style_item normal; - struct nk_style_item hover; - struct nk_style_item active; - struct nk_color border_color; - - /* cursor */ - struct nk_style_item cursor_normal; - struct nk_style_item cursor_hover; - struct nk_style_item cursor_active; - struct nk_color cursor_border_color; - - /* properties */ - float border; - float rounding; - float border_cursor; - float rounding_cursor; - struct nk_vec2 padding; - - /* optional buttons */ - int show_buttons; - struct nk_style_button inc_button; - struct nk_style_button dec_button; - enum nk_symbol_type inc_symbol; - enum nk_symbol_type dec_symbol; - - /* optional user callbacks */ - nk_handle userdata; - void(*draw_begin)(struct nk_command_buffer*, nk_handle); - void(*draw_end)(struct nk_command_buffer*, nk_handle); -}; - -struct nk_style_edit { - /* background */ - struct nk_style_item normal; - struct nk_style_item hover; - struct nk_style_item active; - struct nk_color border_color; - struct nk_style_scrollbar scrollbar; - - /* cursor */ - struct nk_color cursor_normal; - struct nk_color cursor_hover; - struct nk_color cursor_text_normal; - struct nk_color cursor_text_hover; - - /* text (unselected) */ - struct nk_color text_normal; - struct nk_color text_hover; - struct nk_color text_active; - - /* text (selected) */ - struct nk_color selected_normal; - struct nk_color selected_hover; - struct nk_color selected_text_normal; - struct nk_color selected_text_hover; - - /* properties */ - float border; - float rounding; - float cursor_size; - struct nk_vec2 scrollbar_size; - struct nk_vec2 padding; - float row_padding; -}; - -struct nk_style_property { - /* background */ - struct nk_style_item normal; - struct nk_style_item hover; - struct nk_style_item active; - struct nk_color border_color; - - /* text */ - struct nk_color label_normal; - struct nk_color label_hover; - struct nk_color label_active; - - /* symbols */ - enum nk_symbol_type sym_left; - enum nk_symbol_type sym_right; - - /* properties */ - float border; - float rounding; - struct nk_vec2 padding; - - struct nk_style_edit edit; - struct nk_style_button inc_button; - struct nk_style_button dec_button; - - /* optional user callbacks */ - nk_handle userdata; - void(*draw_begin)(struct nk_command_buffer*, nk_handle); - void(*draw_end)(struct nk_command_buffer*, nk_handle); -}; - -struct nk_style_chart { - /* colors */ - struct nk_style_item background; - struct nk_color border_color; - struct nk_color selected_color; - struct nk_color color; - - /* properties */ - float border; - float rounding; - struct nk_vec2 padding; -}; - -struct nk_style_combo { - /* background */ - struct nk_style_item normal; - struct nk_style_item hover; - struct nk_style_item active; - struct nk_color border_color; - - /* label */ - struct nk_color label_normal; - struct nk_color label_hover; - struct nk_color label_active; - - /* symbol */ - struct nk_color symbol_normal; - struct nk_color symbol_hover; - struct nk_color symbol_active; - - /* button */ - struct nk_style_button button; - enum nk_symbol_type sym_normal; - enum nk_symbol_type sym_hover; - enum nk_symbol_type sym_active; - - /* properties */ - float border; - float rounding; - struct nk_vec2 content_padding; - struct nk_vec2 button_padding; - struct nk_vec2 spacing; -}; - -struct nk_style_tab { - /* background */ - struct nk_style_item background; - struct nk_color border_color; - struct nk_color text; - - /* button */ - struct nk_style_button tab_maximize_button; - struct nk_style_button tab_minimize_button; - struct nk_style_button node_maximize_button; - struct nk_style_button node_minimize_button; - enum nk_symbol_type sym_minimize; - enum nk_symbol_type sym_maximize; - - /* properties */ - float border; - float rounding; - float indent; - struct nk_vec2 padding; - struct nk_vec2 spacing; -}; - -enum nk_style_header_align { - NK_HEADER_LEFT, - NK_HEADER_RIGHT -}; -struct nk_style_window_header { - /* background */ - struct nk_style_item normal; - struct nk_style_item hover; - struct nk_style_item active; - - /* button */ - struct nk_style_button close_button; - struct nk_style_button minimize_button; - enum nk_symbol_type close_symbol; - enum nk_symbol_type minimize_symbol; - enum nk_symbol_type maximize_symbol; - - /* title */ - struct nk_color label_normal; - struct nk_color label_hover; - struct nk_color label_active; - - /* properties */ - enum nk_style_header_align align; - struct nk_vec2 padding; - struct nk_vec2 label_padding; - struct nk_vec2 spacing; -}; - -struct nk_style_window { - struct nk_style_window_header header; - struct nk_style_item fixed_background; - struct nk_color background; - - struct nk_color border_color; - struct nk_color popup_border_color; - struct nk_color combo_border_color; - struct nk_color contextual_border_color; - struct nk_color menu_border_color; - struct nk_color group_border_color; - struct nk_color tooltip_border_color; - struct nk_style_item scaler; - - float border; - float combo_border; - float contextual_border; - float menu_border; - float group_border; - float tooltip_border; - float popup_border; - - float rounding; - struct nk_vec2 spacing; - struct nk_vec2 scrollbar_size; - struct nk_vec2 min_size; - - struct nk_vec2 padding; - struct nk_vec2 group_padding; - struct nk_vec2 popup_padding; - struct nk_vec2 combo_padding; - struct nk_vec2 contextual_padding; - struct nk_vec2 menu_padding; - struct nk_vec2 tooltip_padding; -}; - -struct nk_style { - const struct nk_user_font *font; - const struct nk_cursor *cursors[NK_CURSOR_COUNT]; - const struct nk_cursor *cursor_active; - struct nk_cursor *cursor_last; - int cursor_visible; - - struct nk_style_text text; - struct nk_style_button button; - struct nk_style_button contextual_button; - struct nk_style_button menu_button; - struct nk_style_toggle option; - struct nk_style_toggle checkbox; - struct nk_style_selectable selectable; - struct nk_style_slider slider; - struct nk_style_progress progress; - struct nk_style_property property; - struct nk_style_edit edit; - struct nk_style_chart chart; - struct nk_style_scrollbar scrollh; - struct nk_style_scrollbar scrollv; - struct nk_style_tab tab; - struct nk_style_combo combo; - struct nk_style_window window; -}; - -NK_API struct nk_style_item nk_style_item_image(struct nk_image img); -NK_API struct nk_style_item nk_style_item_color(struct nk_color); -NK_API struct nk_style_item nk_style_item_hide(void); - -/*============================================================== - * PANEL - * =============================================================*/ -#ifndef NK_MAX_LAYOUT_ROW_TEMPLATE_COLUMNS -#define NK_MAX_LAYOUT_ROW_TEMPLATE_COLUMNS 16 -#endif -#ifndef NK_CHART_MAX_SLOT -#define NK_CHART_MAX_SLOT 4 -#endif - -enum nk_panel_type { - NK_PANEL_WINDOW = NK_FLAG(0), - NK_PANEL_GROUP = NK_FLAG(1), - NK_PANEL_POPUP = NK_FLAG(2), - NK_PANEL_CONTEXTUAL = NK_FLAG(4), - NK_PANEL_COMBO = NK_FLAG(5), - NK_PANEL_MENU = NK_FLAG(6), - NK_PANEL_TOOLTIP = NK_FLAG(7) -}; -enum nk_panel_set { - NK_PANEL_SET_NONBLOCK = NK_PANEL_CONTEXTUAL|NK_PANEL_COMBO|NK_PANEL_MENU|NK_PANEL_TOOLTIP, - NK_PANEL_SET_POPUP = NK_PANEL_SET_NONBLOCK|NK_PANEL_POPUP, - NK_PANEL_SET_SUB = NK_PANEL_SET_POPUP|NK_PANEL_GROUP -}; - -struct nk_chart_slot { - enum nk_chart_type type; - struct nk_color color; - struct nk_color highlight; - float min, max, range; - int count; - struct nk_vec2 last; - int index; -}; - -struct nk_chart { - int slot; - float x, y, w, h; - struct nk_chart_slot slots[NK_CHART_MAX_SLOT]; -}; - -enum nk_panel_row_layout_type { - NK_LAYOUT_DYNAMIC_FIXED = 0, - NK_LAYOUT_DYNAMIC_ROW, - NK_LAYOUT_DYNAMIC_FREE, - NK_LAYOUT_DYNAMIC, - NK_LAYOUT_STATIC_FIXED, - NK_LAYOUT_STATIC_ROW, - NK_LAYOUT_STATIC_FREE, - NK_LAYOUT_STATIC, - NK_LAYOUT_TEMPLATE, - NK_LAYOUT_COUNT -}; -struct nk_row_layout { - enum nk_panel_row_layout_type type; - int index; - float height; - int columns; - const float *ratio; - float item_width; - float item_height; - float item_offset; - float filled; - struct nk_rect item; - int tree_depth; - float templates[NK_MAX_LAYOUT_ROW_TEMPLATE_COLUMNS]; -}; - -struct nk_popup_buffer { - nk_size begin; - nk_size parent; - nk_size last; - nk_size end; - int active; -}; - -struct nk_menu_state { - float x, y, w, h; - struct nk_scroll offset; -}; - -struct nk_panel { - enum nk_panel_type type; - nk_flags flags; - struct nk_rect bounds; - nk_uint *offset_x; - nk_uint *offset_y; - float at_x, at_y, max_x; - float footer_height; - float header_height; - float border; - unsigned int has_scrolling; - struct nk_rect clip; - struct nk_menu_state menu; - struct nk_row_layout row; - struct nk_chart chart; - struct nk_popup_buffer popup_buffer; - struct nk_command_buffer *buffer; - struct nk_panel *parent; -}; - -/*============================================================== - * WINDOW - * =============================================================*/ -#ifndef NK_WINDOW_MAX_NAME -#define NK_WINDOW_MAX_NAME 64 -#endif - -struct nk_table; -enum nk_window_flags { - NK_WINDOW_PRIVATE = NK_FLAG(10), - NK_WINDOW_DYNAMIC = NK_WINDOW_PRIVATE, - /* special window type growing up in height while being filled to a certain maximum height */ - NK_WINDOW_ROM = NK_FLAG(11), - /* sets the window into a read only mode and does not allow input changes */ - NK_WINDOW_HIDDEN = NK_FLAG(12), - /* Hides the window and stops any window interaction and drawing */ - NK_WINDOW_CLOSED = NK_FLAG(13), - /* Directly closes and frees the window at the end of the frame */ - NK_WINDOW_MINIMIZED = NK_FLAG(14), - /* marks the window as minimized */ - NK_WINDOW_REMOVE_ROM = NK_FLAG(15) - /* Removes the read only mode at the end of the window */ -}; - -struct nk_popup_state { - struct nk_window *win; - enum nk_panel_type type; - nk_hash name; - int active; - unsigned combo_count; - unsigned con_count, con_old; - unsigned active_con; - struct nk_rect header; -}; - -struct nk_edit_state { - nk_hash name; - unsigned int seq; - unsigned int old; - int active, prev; - int cursor; - int sel_start; - int sel_end; - struct nk_scroll scrollbar; - unsigned char mode; - unsigned char single_line; -}; - -struct nk_property_state { - int active, prev; - char buffer[NK_MAX_NUMBER_BUFFER]; - int length; - int cursor; - nk_hash name; - unsigned int seq; - unsigned int old; - int state; -}; - -struct nk_window { - unsigned int seq; - nk_hash name; - char name_string[NK_WINDOW_MAX_NAME]; - nk_flags flags; - - struct nk_rect bounds; - struct nk_scroll scrollbar; - struct nk_command_buffer buffer; - struct nk_panel *layout; - float scrollbar_hiding_timer; - - /* persistent widget state */ - struct nk_property_state property; - struct nk_popup_state popup; - struct nk_edit_state edit; - unsigned int scrolled; - - struct nk_table *tables; - unsigned short table_count; - unsigned short table_size; - - /* window list hooks */ - struct nk_window *next; - struct nk_window *prev; - struct nk_window *parent; -}; - -/*============================================================== - * STACK - * =============================================================*/ -/* The style modifier stack can be used to temporarily change a - * property inside `nk_style`. For example if you want a special - * red button you can temporarily push the old button color onto a stack - * draw the button with a red color and then you just pop the old color - * back from the stack: - * - * nk_style_push_style_item(ctx, &ctx->style.button.normal, nk_style_item_color(nk_rgb(255,0,0))); - * nk_style_push_style_item(ctx, &ctx->style.button.hover, nk_style_item_color(nk_rgb(255,0,0))); - * nk_style_push_style_item(ctx, &ctx->style.button.active, nk_style_item_color(nk_rgb(255,0,0))); - * nk_style_push_vec2(ctx, &cx->style.button.padding, nk_vec2(2,2)); - * - * nk_button(...); - * - * nk_style_pop_style_item(ctx); - * nk_style_pop_style_item(ctx); - * nk_style_pop_style_item(ctx); - * nk_style_pop_vec2(ctx); - * - * Nuklear has a stack for style_items, float properties, vector properties, - * flags, colors, fonts and for button_behavior. Each has it's own fixed size stack - * which can be changed at compile time. - */ -#ifndef NK_BUTTON_BEHAVIOR_STACK_SIZE -#define NK_BUTTON_BEHAVIOR_STACK_SIZE 8 -#endif - -#ifndef NK_FONT_STACK_SIZE -#define NK_FONT_STACK_SIZE 8 -#endif - -#ifndef NK_STYLE_ITEM_STACK_SIZE -#define NK_STYLE_ITEM_STACK_SIZE 16 -#endif - -#ifndef NK_FLOAT_STACK_SIZE -#define NK_FLOAT_STACK_SIZE 32 -#endif - -#ifndef NK_VECTOR_STACK_SIZE -#define NK_VECTOR_STACK_SIZE 16 -#endif - -#ifndef NK_FLAGS_STACK_SIZE -#define NK_FLAGS_STACK_SIZE 32 -#endif - -#ifndef NK_COLOR_STACK_SIZE -#define NK_COLOR_STACK_SIZE 32 -#endif - -#define NK_CONFIGURATION_STACK_TYPE(prefix, name, type)\ - struct nk_config_stack_##name##_element {\ - prefix##_##type *address;\ - prefix##_##type old_value;\ - } -#define NK_CONFIG_STACK(type,size)\ - struct nk_config_stack_##type {\ - int head;\ - struct nk_config_stack_##type##_element elements[size];\ - } - -#define nk_float float -NK_CONFIGURATION_STACK_TYPE(struct nk, style_item, style_item); -NK_CONFIGURATION_STACK_TYPE(nk ,float, float); -NK_CONFIGURATION_STACK_TYPE(struct nk, vec2, vec2); -NK_CONFIGURATION_STACK_TYPE(nk ,flags, flags); -NK_CONFIGURATION_STACK_TYPE(struct nk, color, color); -NK_CONFIGURATION_STACK_TYPE(const struct nk, user_font, user_font*); -NK_CONFIGURATION_STACK_TYPE(enum nk, button_behavior, button_behavior); - -NK_CONFIG_STACK(style_item, NK_STYLE_ITEM_STACK_SIZE); -NK_CONFIG_STACK(float, NK_FLOAT_STACK_SIZE); -NK_CONFIG_STACK(vec2, NK_VECTOR_STACK_SIZE); -NK_CONFIG_STACK(flags, NK_FLAGS_STACK_SIZE); -NK_CONFIG_STACK(color, NK_COLOR_STACK_SIZE); -NK_CONFIG_STACK(user_font, NK_FONT_STACK_SIZE); -NK_CONFIG_STACK(button_behavior, NK_BUTTON_BEHAVIOR_STACK_SIZE); - -struct nk_configuration_stacks { - struct nk_config_stack_style_item style_items; - struct nk_config_stack_float floats; - struct nk_config_stack_vec2 vectors; - struct nk_config_stack_flags flags; - struct nk_config_stack_color colors; - struct nk_config_stack_user_font fonts; - struct nk_config_stack_button_behavior button_behaviors; -}; - -/*============================================================== - * CONTEXT - * =============================================================*/ -#define NK_VALUE_PAGE_CAPACITY \ - ((NK_MAX(sizeof(struct nk_window),sizeof(struct nk_panel)) / sizeof(nk_uint)) / 2) - -struct nk_table { - unsigned int seq; - nk_hash keys[NK_VALUE_PAGE_CAPACITY]; - nk_uint values[NK_VALUE_PAGE_CAPACITY]; - struct nk_table *next, *prev; -}; - -union nk_page_data { - struct nk_table tbl; - struct nk_panel pan; - struct nk_window win; -}; - -struct nk_page_element { - union nk_page_data data; - struct nk_page_element *next; - struct nk_page_element *prev; -}; - -struct nk_page { - unsigned int size; - struct nk_page *next; - struct nk_page_element win[1]; -}; - -struct nk_pool { - struct nk_allocator alloc; - enum nk_allocation_type type; - unsigned int page_count; - struct nk_page *pages; - struct nk_page_element *freelist; - unsigned capacity; - nk_size size; - nk_size cap; -}; - -struct nk_context { -/* public: can be accessed freely */ - struct nk_input input; - struct nk_style style; - struct nk_buffer memory; - struct nk_clipboard clip; - nk_flags last_widget_state; - enum nk_button_behavior button_behavior; - struct nk_configuration_stacks stacks; - float delta_time_seconds; - -/* private: - should only be accessed if you - know what you are doing */ -#ifdef NK_INCLUDE_VERTEX_BUFFER_OUTPUT - struct nk_draw_list draw_list; -#endif -#ifdef NK_INCLUDE_COMMAND_USERDATA - nk_handle userdata; -#endif - /* text editor objects are quite big because of an internal - * undo/redo stack. Therefore it does not make sense to have one for - * each window for temporary use cases, so I only provide *one* instance - * for all windows. This works because the content is cleared anyway */ - struct nk_text_edit text_edit; - /* draw buffer used for overlay drawing operation like cursor */ - struct nk_command_buffer overlay; - - /* windows */ - int build; - int use_pool; - struct nk_pool pool; - struct nk_window *begin; - struct nk_window *end; - struct nk_window *active; - struct nk_window *current; - struct nk_page_element *freelist; - unsigned int count; - unsigned int seq; -}; - -/* ============================================================== - * MATH - * =============================================================== */ -#define NK_PI 3.141592654f -#define NK_UTF_INVALID 0xFFFD -#define NK_MAX_FLOAT_PRECISION 2 - -#define NK_UNUSED(x) ((void)(x)) -#define NK_SATURATE(x) (NK_MAX(0, NK_MIN(1.0f, x))) -#define NK_LEN(a) (sizeof(a)/sizeof(a)[0]) -#define NK_ABS(a) (((a) < 0) ? -(a) : (a)) -#define NK_BETWEEN(x, a, b) ((a) <= (x) && (x) <= (b)) -#define NK_INBOX(px, py, x, y, w, h)\ - (NK_BETWEEN(px,x,x+w) && NK_BETWEEN(py,y,y+h)) -#define NK_INTERSECT(x0, y0, w0, h0, x1, y1, w1, h1) \ - (!(((x1 > (x0 + w0)) || ((x1 + w1) < x0) || (y1 > (y0 + h0)) || (y1 + h1) < y0))) -#define NK_CONTAINS(x, y, w, h, bx, by, bw, bh)\ - (NK_INBOX(x,y, bx, by, bw, bh) && NK_INBOX(x+w,y+h, bx, by, bw, bh)) - -#define nk_vec2_sub(a, b) nk_vec2((a).x - (b).x, (a).y - (b).y) -#define nk_vec2_add(a, b) nk_vec2((a).x + (b).x, (a).y + (b).y) -#define nk_vec2_len_sqr(a) ((a).x*(a).x+(a).y*(a).y) -#define nk_vec2_muls(a, t) nk_vec2((a).x * (t), (a).y * (t)) - -#define nk_ptr_add(t, p, i) ((t*)((void*)((nk_byte*)(p) + (i)))) -#define nk_ptr_add_const(t, p, i) ((const t*)((const void*)((const nk_byte*)(p) + (i)))) -#define nk_zero_struct(s) nk_zero(&s, sizeof(s)) - -/* ============================================================== - * ALIGNMENT - * =============================================================== */ -/* Pointer to Integer type conversion for pointer alignment */ -#if defined(__PTRDIFF_TYPE__) /* This case should work for GCC*/ -# define NK_UINT_TO_PTR(x) ((void*)(__PTRDIFF_TYPE__)(x)) -# define NK_PTR_TO_UINT(x) ((nk_size)(__PTRDIFF_TYPE__)(x)) -#elif !defined(__GNUC__) /* works for compilers other than LLVM */ -# define NK_UINT_TO_PTR(x) ((void*)&((char*)0)[x]) -# define NK_PTR_TO_UINT(x) ((nk_size)(((char*)x)-(char*)0)) -#elif defined(NK_USE_FIXED_TYPES) /* used if we have */ -# define NK_UINT_TO_PTR(x) ((void*)(uintptr_t)(x)) -# define NK_PTR_TO_UINT(x) ((uintptr_t)(x)) -#else /* generates warning but works */ -# define NK_UINT_TO_PTR(x) ((void*)(x)) -# define NK_PTR_TO_UINT(x) ((nk_size)(x)) -#endif - -#define NK_ALIGN_PTR(x, mask)\ - (NK_UINT_TO_PTR((NK_PTR_TO_UINT((nk_byte*)(x) + (mask-1)) & ~(mask-1)))) -#define NK_ALIGN_PTR_BACK(x, mask)\ - (NK_UINT_TO_PTR((NK_PTR_TO_UINT((nk_byte*)(x)) & ~(mask-1)))) - -#define NK_OFFSETOF(st,m) ((nk_ptr)&(((st*)0)->m)) -#define NK_CONTAINER_OF(ptr,type,member)\ - (type*)((void*)((char*)(1 ? (ptr): &((type*)0)->member) - NK_OFFSETOF(type, member))) - -#ifdef __cplusplus -} -#endif - -#ifdef __cplusplus -template struct nk_alignof; -template struct nk_helper{enum {value = size_diff};}; -template struct nk_helper{enum {value = nk_alignof::value};}; -template struct nk_alignof{struct Big {T x; char c;}; enum { - diff = sizeof(Big) - sizeof(T), value = nk_helper::value};}; -#define NK_ALIGNOF(t) (nk_alignof::value); -#elif defined(_MSC_VER) -#define NK_ALIGNOF(t) (__alignof(t)) -#else -#define NK_ALIGNOF(t) ((char*)(&((struct {char c; t _h;}*)0)->_h) - (char*)0) -#endif - -#endif /* NK_H_ */ -/* - * ============================================================== - * - * IMPLEMENTATION - * - * =============================================================== - */ -#ifdef NK_IMPLEMENTATION - -#ifndef NK_POOL_DEFAULT_CAPACITY -#define NK_POOL_DEFAULT_CAPACITY 16 -#endif - -#ifndef NK_DEFAULT_COMMAND_BUFFER_SIZE -#define NK_DEFAULT_COMMAND_BUFFER_SIZE (4*1024) -#endif - -#ifndef NK_BUFFER_DEFAULT_INITIAL_SIZE -#define NK_BUFFER_DEFAULT_INITIAL_SIZE (4*1024) -#endif - -/* standard library headers */ -#ifdef NK_INCLUDE_DEFAULT_ALLOCATOR -#include /* malloc, free */ -#endif -#ifdef NK_INCLUDE_STANDARD_IO -#include /* fopen, fclose,... */ -#endif -#ifdef NK_INCLUDE_STANDARD_VARARGS -#include /* valist, va_start, va_end, ... */ -#endif -#ifndef NK_ASSERT -#include -#define NK_ASSERT(expr) assert(expr) -#endif - -#ifndef NK_MEMSET -#define NK_MEMSET nk_memset -#endif -#ifndef NK_MEMCPY -#define NK_MEMCPY nk_memcopy -#endif -#ifndef NK_SQRT -#define NK_SQRT nk_sqrt -#endif -#ifndef NK_SIN -#define NK_SIN nk_sin -#endif -#ifndef NK_COS -#define NK_COS nk_cos -#endif -#ifndef NK_STRTOD -#define NK_STRTOD nk_strtod -#endif -#ifndef NK_DTOA -#define NK_DTOA nk_dtoa -#endif - -#define NK_DEFAULT (-1) - -#ifndef NK_VSNPRINTF -/* If your compiler does support `vsnprintf` I would highly recommend - * defining this to vsnprintf instead since `vsprintf` is basically - * unbelievable unsafe and should *NEVER* be used. But I have to support - * it since C89 only provides this unsafe version. */ - #if (defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 199901L)) ||\ - (defined(__cplusplus) && (__cplusplus >= 201103L)) || \ - (defined(_POSIX_C_SOURCE) && (_POSIX_C_SOURCE >= 200112L)) ||\ - (defined(_XOPEN_SOURCE) && (_XOPEN_SOURCE >= 500)) ||\ - defined(_ISOC99_SOURCE) || defined(_BSD_SOURCE) - #define NK_VSNPRINTF(s,n,f,a) vsnprintf(s,n,f,a) - #else - #define NK_VSNPRINTF(s,n,f,a) vsprintf(s,f,a) - #endif -#endif - -#define NK_SCHAR_MIN (-127) -#define NK_SCHAR_MAX 127 -#define NK_UCHAR_MIN 0 -#define NK_UCHAR_MAX 256 -#define NK_SSHORT_MIN (-32767) -#define NK_SSHORT_MAX 32767 -#define NK_USHORT_MIN 0 -#define NK_USHORT_MAX 65535 -#define NK_SINT_MIN (-2147483647) -#define NK_SINT_MAX 2147483647 -#define NK_UINT_MIN 0 -#define NK_UINT_MAX 4294967295u - -/* Make sure correct type size: - * This will fire with a negative subscript error if the type sizes - * are set incorrectly by the compiler, and compile out if not */ -NK_STATIC_ASSERT(sizeof(nk_size) >= sizeof(void*)); -NK_STATIC_ASSERT(sizeof(nk_ptr) == sizeof(void*)); -NK_STATIC_ASSERT(sizeof(nk_flags) >= 4); -NK_STATIC_ASSERT(sizeof(nk_rune) >= 4); -NK_STATIC_ASSERT(sizeof(nk_ushort) == 2); -NK_STATIC_ASSERT(sizeof(nk_short) == 2); -NK_STATIC_ASSERT(sizeof(nk_uint) == 4); -NK_STATIC_ASSERT(sizeof(nk_int) == 4); -NK_STATIC_ASSERT(sizeof(nk_byte) == 1); - -NK_GLOBAL const struct nk_rect nk_null_rect = {-8192.0f, -8192.0f, 16384, 16384}; -#define NK_FLOAT_PRECISION 0.00000000000001 - -NK_GLOBAL const struct nk_color nk_red = {255,0,0,255}; -NK_GLOBAL const struct nk_color nk_green = {0,255,0,255}; -NK_GLOBAL const struct nk_color nk_blue = {0,0,255,255}; -NK_GLOBAL const struct nk_color nk_white = {255,255,255,255}; -NK_GLOBAL const struct nk_color nk_black = {0,0,0,255}; -NK_GLOBAL const struct nk_color nk_yellow = {255,255,0,255}; - -/* - * ============================================================== - * - * MATH - * - * =============================================================== - */ -/* Since nuklear is supposed to work on all systems providing floating point - math without any dependencies I also had to implement my own math functions - for sqrt, sin and cos. Since the actual highly accurate implementations for - the standard library functions are quite complex and I do not need high - precision for my use cases I use approximations. - - Sqrt - ---- - For square root nuklear uses the famous fast inverse square root: - https://en.wikipedia.org/wiki/Fast_inverse_square_root with - slightly tweaked magic constant. While on todays hardware it is - probably not faster it is still fast and accurate enough for - nuklear's use cases. IMPORTANT: this requires float format IEEE 754 - - Sine/Cosine - ----------- - All constants inside both function are generated Remez's minimax - approximations for value range 0...2*PI. The reason why I decided to - approximate exactly that range is that nuklear only needs sine and - cosine to generate circles which only requires that exact range. - In addition I used Remez instead of Taylor for additional precision: - www.lolengine.net/blog/2011/12/21/better-function-approximatations. - - The tool I used to generate constants for both sine and cosine - (it can actually approximate a lot more functions) can be - found here: www.lolengine.net/wiki/oss/lolremez -*/ -NK_INTERN float -nk_inv_sqrt(float number) -{ - float x2; - const float threehalfs = 1.5f; - union {nk_uint i; float f;} conv = {0}; - conv.f = number; - x2 = number * 0.5f; - conv.i = 0x5f375A84 - (conv.i >> 1); - conv.f = conv.f * (threehalfs - (x2 * conv.f * conv.f)); - return conv.f; -} - -NK_INTERN float -nk_sqrt(float x) -{ - return x * nk_inv_sqrt(x); -} - -NK_INTERN float -nk_sin(float x) -{ - NK_STORAGE const float a0 = +1.91059300966915117e-31f; - NK_STORAGE const float a1 = +1.00086760103908896f; - NK_STORAGE const float a2 = -1.21276126894734565e-2f; - NK_STORAGE const float a3 = -1.38078780785773762e-1f; - NK_STORAGE const float a4 = -2.67353392911981221e-2f; - NK_STORAGE const float a5 = +2.08026600266304389e-2f; - NK_STORAGE const float a6 = -3.03996055049204407e-3f; - NK_STORAGE const float a7 = +1.38235642404333740e-4f; - return a0 + x*(a1 + x*(a2 + x*(a3 + x*(a4 + x*(a5 + x*(a6 + x*a7)))))); -} - -NK_INTERN float -nk_cos(float x) -{ - NK_STORAGE const float a0 = +1.00238601909309722f; - NK_STORAGE const float a1 = -3.81919947353040024e-2f; - NK_STORAGE const float a2 = -3.94382342128062756e-1f; - NK_STORAGE const float a3 = -1.18134036025221444e-1f; - NK_STORAGE const float a4 = +1.07123798512170878e-1f; - NK_STORAGE const float a5 = -1.86637164165180873e-2f; - NK_STORAGE const float a6 = +9.90140908664079833e-4f; - NK_STORAGE const float a7 = -5.23022132118824778e-14f; - return a0 + x*(a1 + x*(a2 + x*(a3 + x*(a4 + x*(a5 + x*(a6 + x*a7)))))); -} - -NK_INTERN nk_uint -nk_round_up_pow2(nk_uint v) -{ - v--; - v |= v >> 1; - v |= v >> 2; - v |= v >> 4; - v |= v >> 8; - v |= v >> 16; - v++; - return v; -} - -NK_API struct nk_rect -nk_get_null_rect(void) -{ - return nk_null_rect; -} - -NK_API struct nk_rect -nk_rect(float x, float y, float w, float h) -{ - struct nk_rect r; - r.x = x; r.y = y; - r.w = w; r.h = h; - return r; -} - -NK_API struct nk_rect -nk_recti(int x, int y, int w, int h) -{ - struct nk_rect r; - r.x = (float)x; - r.y = (float)y; - r.w = (float)w; - r.h = (float)h; - return r; -} - -NK_API struct nk_rect -nk_recta(struct nk_vec2 pos, struct nk_vec2 size) -{ - return nk_rect(pos.x, pos.y, size.x, size.y); -} - -NK_API struct nk_rect -nk_rectv(const float *r) -{ - return nk_rect(r[0], r[1], r[2], r[3]); -} - -NK_API struct nk_rect -nk_rectiv(const int *r) -{ - return nk_recti(r[0], r[1], r[2], r[3]); -} - -NK_API struct nk_vec2 -nk_rect_pos(struct nk_rect r) -{ - struct nk_vec2 ret; - ret.x = r.x; ret.y = r.y; - return ret; -} - -NK_API struct nk_vec2 -nk_rect_size(struct nk_rect r) -{ - struct nk_vec2 ret; - ret.x = r.w; ret.y = r.h; - return ret; -} - -NK_INTERN struct nk_rect -nk_shrink_rect(struct nk_rect r, float amount) -{ - struct nk_rect res; - r.w = NK_MAX(r.w, 2 * amount); - r.h = NK_MAX(r.h, 2 * amount); - res.x = r.x + amount; - res.y = r.y + amount; - res.w = r.w - 2 * amount; - res.h = r.h - 2 * amount; - return res; -} - -NK_INTERN struct nk_rect -nk_pad_rect(struct nk_rect r, struct nk_vec2 pad) -{ - r.w = NK_MAX(r.w, 2 * pad.x); - r.h = NK_MAX(r.h, 2 * pad.y); - r.x += pad.x; r.y += pad.y; - r.w -= 2 * pad.x; - r.h -= 2 * pad.y; - return r; -} - -NK_API struct nk_vec2 -nk_vec2(float x, float y) -{ - struct nk_vec2 ret; - ret.x = x; ret.y = y; - return ret; -} - -NK_API struct nk_vec2 -nk_vec2i(int x, int y) -{ - struct nk_vec2 ret; - ret.x = (float)x; - ret.y = (float)y; - return ret; -} - -NK_API struct nk_vec2 -nk_vec2v(const float *v) -{ - return nk_vec2(v[0], v[1]); -} - -NK_API struct nk_vec2 -nk_vec2iv(const int *v) -{ - return nk_vec2i(v[0], v[1]); -} - -/* - * ============================================================== - * - * UTIL - * - * =============================================================== - */ -NK_INTERN int nk_str_match_here(const char *regexp, const char *text); -NK_INTERN int nk_str_match_star(int c, const char *regexp, const char *text); -NK_INTERN int nk_is_lower(int c) {return (c >= 'a' && c <= 'z') || (c >= 0xE0 && c <= 0xFF);} -NK_INTERN int nk_is_upper(int c){return (c >= 'A' && c <= 'Z') || (c >= 0xC0 && c <= 0xDF);} -NK_INTERN int nk_to_upper(int c) {return (c >= 'a' && c <= 'z') ? (c - ('a' - 'A')) : c;} -NK_INTERN int nk_to_lower(int c) {return (c >= 'A' && c <= 'Z') ? (c - ('a' + 'A')) : c;} - -NK_INTERN void* -nk_memcopy(void *dst0, const void *src0, nk_size length) -{ - nk_ptr t; - char *dst = (char*)dst0; - const char *src = (const char*)src0; - if (length == 0 || dst == src) - goto done; - - #define nk_word int - #define nk_wsize sizeof(nk_word) - #define nk_wmask (nk_wsize-1) - #define NK_TLOOP(s) if (t) NK_TLOOP1(s) - #define NK_TLOOP1(s) do { s; } while (--t) - - if (dst < src) { - t = (nk_ptr)src; /* only need low bits */ - if ((t | (nk_ptr)dst) & nk_wmask) { - if ((t ^ (nk_ptr)dst) & nk_wmask || length < nk_wsize) - t = length; - else - t = nk_wsize - (t & nk_wmask); - length -= t; - NK_TLOOP1(*dst++ = *src++); - } - t = length / nk_wsize; - NK_TLOOP(*(nk_word*)(void*)dst = *(const nk_word*)(const void*)src; - src += nk_wsize; dst += nk_wsize); - t = length & nk_wmask; - NK_TLOOP(*dst++ = *src++); - } else { - src += length; - dst += length; - t = (nk_ptr)src; - if ((t | (nk_ptr)dst) & nk_wmask) { - if ((t ^ (nk_ptr)dst) & nk_wmask || length <= nk_wsize) - t = length; - else - t &= nk_wmask; - length -= t; - NK_TLOOP1(*--dst = *--src); - } - t = length / nk_wsize; - NK_TLOOP(src -= nk_wsize; dst -= nk_wsize; - *(nk_word*)(void*)dst = *(const nk_word*)(const void*)src); - t = length & nk_wmask; - NK_TLOOP(*--dst = *--src); - } - #undef nk_word - #undef nk_wsize - #undef nk_wmask - #undef NK_TLOOP - #undef NK_TLOOP1 -done: - return (dst0); -} - -NK_INTERN void -nk_memset(void *ptr, int c0, nk_size size) -{ - #define nk_word unsigned - #define nk_wsize sizeof(nk_word) - #define nk_wmask (nk_wsize - 1) - nk_byte *dst = (nk_byte*)ptr; - unsigned c = 0; - nk_size t = 0; - - if ((c = (nk_byte)c0) != 0) { - c = (c << 8) | c; /* at least 16-bits */ - if (sizeof(unsigned int) > 2) - c = (c << 16) | c; /* at least 32-bits*/ - } - - /* too small of a word count */ - dst = (nk_byte*)ptr; - if (size < 3 * nk_wsize) { - while (size--) *dst++ = (nk_byte)c0; - return; - } - - /* align destination */ - if ((t = NK_PTR_TO_UINT(dst) & nk_wmask) != 0) { - t = nk_wsize -t; - size -= t; - do { - *dst++ = (nk_byte)c0; - } while (--t != 0); - } - - /* fill word */ - t = size / nk_wsize; - do { - *(nk_word*)((void*)dst) = c; - dst += nk_wsize; - } while (--t != 0); - - /* fill trailing bytes */ - t = (size & nk_wmask); - if (t != 0) { - do { - *dst++ = (nk_byte)c0; - } while (--t != 0); - } - - #undef nk_word - #undef nk_wsize - #undef nk_wmask -} - -NK_INTERN void -nk_zero(void *ptr, nk_size size) -{ - NK_ASSERT(ptr); - NK_MEMSET(ptr, 0, size); -} - -NK_API int -nk_strlen(const char *str) -{ - int siz = 0; - NK_ASSERT(str); - while (str && *str++ != '\0') siz++; - return siz; -} - -NK_API int -nk_strtoi(const char *str, char **endptr) -{ - int neg = 1; - const char *p = str; - int value = 0; - - NK_ASSERT(str); - if (!str) return 0; - - /* skip whitespace */ - while (*p == ' ') p++; - if (*p == '-') { - neg = -1; - p++; - } - while (*p && *p >= '0' && *p <= '9') { - value = value * 10 + (int) (*p - '0'); - p++; - } - if (endptr) - *endptr = (char*)p; - return neg*value; -} - -NK_API double -nk_strtod(const char *str, char **endptr) -{ - double m; - double neg = 1.0; - const char *p = str; - double value = 0; - double number = 0; - - NK_ASSERT(str); - if (!str) return 0; - - /* skip whitespace */ - while (*p == ' ') p++; - if (*p == '-') { - neg = -1.0; - p++; - } - - while (*p && *p != '.' && *p != 'e') { - value = value * 10.0 + (double) (*p - '0'); - p++; - } - - if (*p == '.') { - p++; - for(m = 0.1; *p && *p != 'e'; p++ ) { - value = value + (double) (*p - '0') * m; - m *= 0.1; - } - } - if (*p == 'e') { - int i, pow, div; - p++; - if (*p == '-') { - div = nk_true; - p++; - } else if (*p == '+') { - div = nk_false; - p++; - } else div = nk_false; - - for (pow = 0; *p; p++) - pow = pow * 10 + (int) (*p - '0'); - - for (m = 1.0, i = 0; i < pow; i++) - m *= 10.0; - - if (div) - value /= m; - else value *= m; - } - number = value * neg; - if (endptr) - *endptr = (char*)p; - return number; -} - -NK_API float -nk_strtof(const char *str, char **endptr) -{ - float float_value; - double double_value; - double_value = NK_STRTOD(str, endptr); - float_value = (float)double_value; - return float_value; -} - -NK_API int -nk_stricmp(const char *s1, const char *s2) -{ - nk_int c1,c2,d; - do { - c1 = *s1++; - c2 = *s2++; - d = c1 - c2; - while (d) { - if (c1 <= 'Z' && c1 >= 'A') { - d += ('a' - 'A'); - if (!d) break; - } - if (c2 <= 'Z' && c2 >= 'A') { - d -= ('a' - 'A'); - if (!d) break; - } - return ((d >= 0) << 1) - 1; - } - } while (c1); - return 0; -} - -NK_API int -nk_stricmpn(const char *s1, const char *s2, int n) -{ - int c1,c2,d; - NK_ASSERT(n >= 0); - do { - c1 = *s1++; - c2 = *s2++; - if (!n--) return 0; - - d = c1 - c2; - while (d) { - if (c1 <= 'Z' && c1 >= 'A') { - d += ('a' - 'A'); - if (!d) break; - } - if (c2 <= 'Z' && c2 >= 'A') { - d -= ('a' - 'A'); - if (!d) break; - } - return ((d >= 0) << 1) - 1; - } - } while (c1); - return 0; -} - -NK_INTERN int -nk_str_match_here(const char *regexp, const char *text) -{ - if (regexp[0] == '\0') - return 1; - if (regexp[1] == '*') - return nk_str_match_star(regexp[0], regexp+2, text); - if (regexp[0] == '$' && regexp[1] == '\0') - return *text == '\0'; - if (*text!='\0' && (regexp[0]=='.' || regexp[0]==*text)) - return nk_str_match_here(regexp+1, text+1); - return 0; -} - -NK_INTERN int -nk_str_match_star(int c, const char *regexp, const char *text) -{ - do {/* a '* matches zero or more instances */ - if (nk_str_match_here(regexp, text)) - return 1; - } while (*text != '\0' && (*text++ == c || c == '.')); - return 0; -} - -NK_API int -nk_strfilter(const char *text, const char *regexp) -{ - /* - c matches any literal character c - . matches any single character - ^ matches the beginning of the input string - $ matches the end of the input string - * matches zero or more occurrences of the previous character*/ - if (regexp[0] == '^') - return nk_str_match_here(regexp+1, text); - do { /* must look even if string is empty */ - if (nk_str_match_here(regexp, text)) - return 1; - } while (*text++ != '\0'); - return 0; -} - -NK_API int -nk_strmatch_fuzzy_text(const char *str, int str_len, - const char *pattern, int *out_score) -{ - /* Returns true if each character in pattern is found sequentially within str - * if found then outScore is also set. Score value has no intrinsic meaning. - * Range varies with pattern. Can only compare scores with same search pattern. */ - - /* ------- scores --------- */ - /* bonus for adjacent matches */ - #define NK_ADJACENCY_BONUS 5 - /* bonus if match occurs after a separator */ - #define NK_SEPARATOR_BONUS 10 - /* bonus if match is uppercase and prev is lower */ - #define NK_CAMEL_BONUS 10 - /* penalty applied for every letter in str before the first match */ - #define NK_LEADING_LETTER_PENALTY (-3) - /* maximum penalty for leading letters */ - #define NK_MAX_LEADING_LETTER_PENALTY (-9) - /* penalty for every letter that doesn't matter */ - #define NK_UNMATCHED_LETTER_PENALTY (-1) - - /* loop variables */ - int score = 0; - char const * pattern_iter = pattern; - int str_iter = 0; - int prev_matched = nk_false; - int prev_lower = nk_false; - /* true so if first letter match gets separator bonus*/ - int prev_separator = nk_true; - - /* use "best" matched letter if multiple string letters match the pattern */ - char const * best_letter = 0; - int best_letter_score = 0; - - /* loop over strings */ - NK_ASSERT(str); - NK_ASSERT(pattern); - if (!str || !str_len || !pattern) return 0; - while (str_iter < str_len) - { - const char pattern_letter = *pattern_iter; - const char str_letter = str[str_iter]; - - int next_match = *pattern_iter != '\0' && - nk_to_lower(pattern_letter) == nk_to_lower(str_letter); - int rematch = best_letter && nk_to_upper(*best_letter) == nk_to_upper(str_letter); - - int advanced = next_match && best_letter; - int pattern_repeat = best_letter && *pattern_iter != '\0'; - pattern_repeat = pattern_repeat && - nk_to_lower(*best_letter) == nk_to_lower(pattern_letter); - - if (advanced || pattern_repeat) { - score += best_letter_score; - best_letter = 0; - best_letter_score = 0; - } - - if (next_match || rematch) - { - int new_score = 0; - /* Apply penalty for each letter before the first pattern match */ - if (pattern_iter == pattern) { - int count = (int)(&str[str_iter] - str); - int penalty = NK_LEADING_LETTER_PENALTY * count; - if (penalty < NK_MAX_LEADING_LETTER_PENALTY) - penalty = NK_MAX_LEADING_LETTER_PENALTY; - - score += penalty; - } - - /* apply bonus for consecutive bonuses */ - if (prev_matched) - new_score += NK_ADJACENCY_BONUS; - - /* apply bonus for matches after a separator */ - if (prev_separator) - new_score += NK_SEPARATOR_BONUS; - - /* apply bonus across camel case boundaries */ - if (prev_lower && nk_is_upper(str_letter)) - new_score += NK_CAMEL_BONUS; - - /* update pattern iter IFF the next pattern letter was matched */ - if (next_match) - ++pattern_iter; - - /* update best letter in str which may be for a "next" letter or a rematch */ - if (new_score >= best_letter_score) { - /* apply penalty for now skipped letter */ - if (best_letter != 0) - score += NK_UNMATCHED_LETTER_PENALTY; - - best_letter = &str[str_iter]; - best_letter_score = new_score; - } - prev_matched = nk_true; - } else { - score += NK_UNMATCHED_LETTER_PENALTY; - prev_matched = nk_false; - } - - /* separators should be more easily defined */ - prev_lower = nk_is_lower(str_letter) != 0; - prev_separator = str_letter == '_' || str_letter == ' '; - - ++str_iter; - } - - /* apply score for last match */ - if (best_letter) - score += best_letter_score; - - /* did not match full pattern */ - if (*pattern_iter != '\0') - return nk_false; - - if (out_score) - *out_score = score; - return nk_true; -} - -NK_API int -nk_strmatch_fuzzy_string(char const *str, char const *pattern, int *out_score) -{return nk_strmatch_fuzzy_text(str, nk_strlen(str), pattern, out_score);} - -NK_INTERN int -nk_string_float_limit(char *string, int prec) -{ - int dot = 0; - char *c = string; - while (*c) { - if (*c == '.') { - dot = 1; - c++; - continue; - } - if (dot == (prec+1)) { - *c = 0; - break; - } - if (dot > 0) dot++; - c++; - } - return (int)(c - string); -} - -NK_INTERN double -nk_pow(double x, int n) -{ - /* check the sign of n */ - double r = 1; - int plus = n >= 0; - n = (plus) ? n : -n; - while (n > 0) { - if ((n & 1) == 1) - r *= x; - n /= 2; - x *= x; - } - return plus ? r : 1.0 / r; -} - -NK_INTERN int -nk_ifloord(double x) -{ - x = (double)((int)x - ((x < 0.0) ? 1 : 0)); - return (int)x; -} - -NK_INTERN int -nk_ifloorf(float x) -{ - x = (float)((int)x - ((x < 0.0f) ? 1 : 0)); - return (int)x; -} - -NK_INTERN int -nk_iceilf(float x) -{ - if (x >= 0) { - int i = (int)x; - return i; - } else { - int t = (int)x; - float r = x - (float)t; - return (r > 0.0f) ? t+1: t; - } -} - -NK_INTERN int -nk_log10(double n) -{ - int neg; - int ret; - int exp = 0; - - neg = (n < 0) ? 1 : 0; - ret = (neg) ? (int)-n : (int)n; - while ((ret / 10) > 0) { - ret /= 10; - exp++; - } - if (neg) exp = -exp; - return exp; -} - -NK_INTERN void -nk_strrev_ascii(char *s) -{ - int len = nk_strlen(s); - int end = len / 2; - int i = 0; - char t; - for (; i < end; ++i) { - t = s[i]; - s[i] = s[len - 1 - i]; - s[len -1 - i] = t; - } -} - -NK_INTERN char* -nk_itoa(char *s, long n) -{ - long i = 0; - if (n == 0) { - s[i++] = '0'; - s[i] = 0; - return s; - } - if (n < 0) { - s[i++] = '-'; - n = -n; - } - while (n > 0) { - s[i++] = (char)('0' + (n % 10)); - n /= 10; - } - s[i] = 0; - if (s[0] == '-') - ++s; - - nk_strrev_ascii(s); - return s; -} - -NK_INTERN char* -nk_dtoa(char *s, double n) -{ - int useExp = 0; - int digit = 0, m = 0, m1 = 0; - char *c = s; - int neg = 0; - - NK_ASSERT(s); - if (!s) return 0; - - if (n == 0.0) { - s[0] = '0'; s[1] = '\0'; - return s; - } - - neg = (n < 0); - if (neg) n = -n; - - /* calculate magnitude */ - m = nk_log10(n); - useExp = (m >= 14 || (neg && m >= 9) || m <= -9); - if (neg) *(c++) = '-'; - - /* set up for scientific notation */ - if (useExp) { - if (m < 0) - m -= 1; - n = n / (double)nk_pow(10.0, m); - m1 = m; - m = 0; - } - if (m < 1.0) { - m = 0; - } - - /* convert the number */ - while (n > NK_FLOAT_PRECISION || m >= 0) { - double weight = nk_pow(10.0, m); - if (weight > 0) { - double t = (double)n / weight; - digit = nk_ifloord(t); - n -= ((double)digit * weight); - *(c++) = (char)('0' + (char)digit); - } - if (m == 0 && n > 0) - *(c++) = '.'; - m--; - } - - if (useExp) { - /* convert the exponent */ - int i, j; - *(c++) = 'e'; - if (m1 > 0) { - *(c++) = '+'; - } else { - *(c++) = '-'; - m1 = -m1; - } - m = 0; - while (m1 > 0) { - *(c++) = (char)('0' + (char)(m1 % 10)); - m1 /= 10; - m++; - } - c -= m; - for (i = 0, j = m-1; i= buf_size) break; - iter++; - - /* flag arguments */ - while (*iter) { - if (*iter == '-') flag |= NK_ARG_FLAG_LEFT; - else if (*iter == '+') flag |= NK_ARG_FLAG_PLUS; - else if (*iter == ' ') flag |= NK_ARG_FLAG_SPACE; - else if (*iter == '#') flag |= NK_ARG_FLAG_NUM; - else if (*iter == '0') flag |= NK_ARG_FLAG_ZERO; - else break; - iter++; - } - - /* width argument */ - width = NK_DEFAULT; - if (*iter >= '1' && *iter <= '9') { - char *end; - width = nk_strtoi(iter, &end); - if (end == iter) - width = -1; - else iter = end; - } else if (*iter == '*') { - width = va_arg(args, int); - iter++; - } - - /* precision argument */ - precision = NK_DEFAULT; - if (*iter == '.') { - iter++; - if (*iter == '*') { - precision = va_arg(args, int); - iter++; - } else { - char *end; - precision = nk_strtoi(iter, &end); - if (end == iter) - precision = -1; - else iter = end; - } - } - - /* length modifier */ - if (*iter == 'h') { - if (*(iter+1) == 'h') { - arg_type = NK_ARG_TYPE_CHAR; - iter++; - } else arg_type = NK_ARG_TYPE_SHORT; - iter++; - } else if (*iter == 'l') { - arg_type = NK_ARG_TYPE_LONG; - iter++; - } else arg_type = NK_ARG_TYPE_DEFAULT; - - /* specifier */ - if (*iter == '%') { - NK_ASSERT(arg_type == NK_ARG_TYPE_DEFAULT); - NK_ASSERT(precision == NK_DEFAULT); - NK_ASSERT(width == NK_DEFAULT); - if (len < buf_size) - buf[len++] = '%'; - } else if (*iter == 's') { - /* string */ - const char *str = va_arg(args, const char*); - NK_ASSERT(str != buf && "buffer and argument are not allowed to overlap!"); - NK_ASSERT(arg_type == NK_ARG_TYPE_DEFAULT); - NK_ASSERT(precision == NK_DEFAULT); - NK_ASSERT(width == NK_DEFAULT); - if (str == buf) return -1; - while (str && *str && len < buf_size) - buf[len++] = *str++; - } else if (*iter == 'n') { - /* current length callback */ - signed int *n = va_arg(args, int*); - NK_ASSERT(arg_type == NK_ARG_TYPE_DEFAULT); - NK_ASSERT(precision == NK_DEFAULT); - NK_ASSERT(width == NK_DEFAULT); - if (n) *n = len; - } else if (*iter == 'c' || *iter == 'i' || *iter == 'd') { - /* signed integer */ - long value = 0; - const char *num_iter; - int num_len, num_print, padding; - int cur_precision = NK_MAX(precision, 1); - int cur_width = NK_MAX(width, 0); - - /* retrieve correct value type */ - if (arg_type == NK_ARG_TYPE_CHAR) - value = (signed char)va_arg(args, int); - else if (arg_type == NK_ARG_TYPE_SHORT) - value = (signed short)va_arg(args, int); - else if (arg_type == NK_ARG_TYPE_LONG) - value = va_arg(args, signed long); - else if (*iter == 'c') - value = (unsigned char)va_arg(args, int); - else value = va_arg(args, signed int); - - /* convert number to string */ - nk_itoa(number_buffer, value); - num_len = nk_strlen(number_buffer); - padding = NK_MAX(cur_width - NK_MAX(cur_precision, num_len), 0); - if ((flag & NK_ARG_FLAG_PLUS) || (flag & NK_ARG_FLAG_SPACE)) - padding = NK_MAX(padding-1, 0); - - /* fill left padding up to a total of `width` characters */ - if (!(flag & NK_ARG_FLAG_LEFT)) { - while (padding-- > 0 && (len < buf_size)) { - if ((flag & NK_ARG_FLAG_ZERO) && (precision == NK_DEFAULT)) - buf[len++] = '0'; - else buf[len++] = ' '; - } - } - - /* copy string value representation into buffer */ - if ((flag & NK_ARG_FLAG_PLUS) && value >= 0 && len < buf_size) - buf[len++] = '+'; - else if ((flag & NK_ARG_FLAG_SPACE) && value >= 0 && len < buf_size) - buf[len++] = ' '; - - /* fill up to precision number of digits with '0' */ - num_print = NK_MAX(cur_precision, num_len); - while (precision && (num_print > num_len) && (len < buf_size)) { - buf[len++] = '0'; - num_print--; - } - - /* copy string value representation into buffer */ - num_iter = number_buffer; - while (precision && *num_iter && len < buf_size) - buf[len++] = *num_iter++; - - /* fill right padding up to width characters */ - if (flag & NK_ARG_FLAG_LEFT) { - while ((padding-- > 0) && (len < buf_size)) - buf[len++] = ' '; - } - } else if (*iter == 'o' || *iter == 'x' || *iter == 'X' || *iter == 'u') { - /* unsigned integer */ - unsigned long value = 0; - int num_len = 0, num_print, padding = 0; - int cur_precision = NK_MAX(precision, 1); - int cur_width = NK_MAX(width, 0); - unsigned int base = (*iter == 'o') ? 8: (*iter == 'u')? 10: 16; - - /* print oct/hex/dec value */ - const char *upper_output_format = "0123456789ABCDEF"; - const char *lower_output_format = "0123456789abcdef"; - const char *output_format = (*iter == 'x') ? - lower_output_format: upper_output_format; - - /* retrieve correct value type */ - if (arg_type == NK_ARG_TYPE_CHAR) - value = (unsigned char)va_arg(args, int); - else if (arg_type == NK_ARG_TYPE_SHORT) - value = (unsigned short)va_arg(args, int); - else if (arg_type == NK_ARG_TYPE_LONG) - value = va_arg(args, unsigned long); - else value = va_arg(args, unsigned int); - - do { - /* convert decimal number into hex/oct number */ - int digit = output_format[value % base]; - if (num_len < NK_MAX_NUMBER_BUFFER) - number_buffer[num_len++] = (char)digit; - value /= base; - } while (value > 0); - - num_print = NK_MAX(cur_precision, num_len); - padding = NK_MAX(cur_width - NK_MAX(cur_precision, num_len), 0); - if (flag & NK_ARG_FLAG_NUM) - padding = NK_MAX(padding-1, 0); - - /* fill left padding up to a total of `width` characters */ - if (!(flag & NK_ARG_FLAG_LEFT)) { - while ((padding-- > 0) && (len < buf_size)) { - if ((flag & NK_ARG_FLAG_ZERO) && (precision == NK_DEFAULT)) - buf[len++] = '0'; - else buf[len++] = ' '; - } - } - - /* fill up to precision number of digits */ - if (num_print && (flag & NK_ARG_FLAG_NUM)) { - if ((*iter == 'o') && (len < buf_size)) { - buf[len++] = '0'; - } else if ((*iter == 'x') && ((len+1) < buf_size)) { - buf[len++] = '0'; - buf[len++] = 'x'; - } else if ((*iter == 'X') && ((len+1) < buf_size)) { - buf[len++] = '0'; - buf[len++] = 'X'; - } - } - while (precision && (num_print > num_len) && (len < buf_size)) { - buf[len++] = '0'; - num_print--; - } - - /* reverse number direction */ - while (num_len > 0) { - if (precision && (len < buf_size)) - buf[len++] = number_buffer[num_len-1]; - num_len--; - } - - /* fill right padding up to width characters */ - if (flag & NK_ARG_FLAG_LEFT) { - while ((padding-- > 0) && (len < buf_size)) - buf[len++] = ' '; - } - } else if (*iter == 'f') { - /* floating point */ - const char *num_iter; - int cur_precision = (precision < 0) ? 6: precision; - int prefix, cur_width = NK_MAX(width, 0); - double value = va_arg(args, double); - int num_len = 0, frac_len = 0, dot = 0; - int padding = 0; - - NK_ASSERT(arg_type == NK_ARG_TYPE_DEFAULT); - NK_DTOA(number_buffer, value); - num_len = nk_strlen(number_buffer); - - /* calculate padding */ - num_iter = number_buffer; - while (*num_iter && *num_iter != '.') - num_iter++; - - prefix = (*num_iter == '.')?(int)(num_iter - number_buffer)+1:0; - padding = NK_MAX(cur_width - (prefix + NK_MIN(cur_precision, num_len - prefix)) , 0); - if ((flag & NK_ARG_FLAG_PLUS) || (flag & NK_ARG_FLAG_SPACE)) - padding = NK_MAX(padding-1, 0); - - /* fill left padding up to a total of `width` characters */ - if (!(flag & NK_ARG_FLAG_LEFT)) { - while (padding-- > 0 && (len < buf_size)) { - if (flag & NK_ARG_FLAG_ZERO) - buf[len++] = '0'; - else buf[len++] = ' '; - } - } - - /* copy string value representation into buffer */ - num_iter = number_buffer; - if ((flag & NK_ARG_FLAG_PLUS) && (value >= 0) && (len < buf_size)) - buf[len++] = '+'; - else if ((flag & NK_ARG_FLAG_SPACE) && (value >= 0) && (len < buf_size)) - buf[len++] = ' '; - while (*num_iter) { - if (dot) frac_len++; - if (len < buf_size) - buf[len++] = *num_iter; - if (*num_iter == '.') dot = 1; - if (frac_len >= cur_precision) break; - num_iter++; - } - - /* fill number up to precision */ - while (frac_len < cur_precision) { - if (!dot && len < buf_size) { - buf[len++] = '.'; - dot = 1; - } - if (len < buf_size) - buf[len++] = '0'; - frac_len++; - } - - /* fill right padding up to width characters */ - if (flag & NK_ARG_FLAG_LEFT) { - while ((padding-- > 0) && (len < buf_size)) - buf[len++] = ' '; - } - } else { - /* Specifier not supported: g,G,e,E,p,z */ - NK_ASSERT(0 && "specifier is not supported!"); - return result; - } - } - buf[(len >= buf_size)?(buf_size-1):len] = 0; - result = (len >= buf_size)?-1:len; - return result; -} - -NK_INTERN int -nk_strfmt(char *buf, int buf_size, const char *fmt, va_list args) -{ - int result = -1; - NK_ASSERT(buf); - NK_ASSERT(buf_size); - if (!buf || !buf_size || !fmt) return 0; -#ifdef NK_INCLUDE_STANDARD_IO - result = NK_VSNPRINTF(buf, (nk_size)buf_size, fmt, args); - result = (result >= buf_size) ? -1: result; - buf[buf_size-1] = 0; -#else - result = nk_vsnprintf(buf, buf_size, fmt, args); -#endif - return result; -} -#endif - -NK_API nk_hash -nk_murmur_hash(const void * key, int len, nk_hash seed) -{ - /* 32-Bit MurmurHash3: https://code.google.com/p/smhasher/wiki/MurmurHash3*/ - #define NK_ROTL(x,r) ((x) << (r) | ((x) >> (32 - r))) - union {const nk_uint *i; const nk_byte *b;} conv = {0}; - const nk_byte *data = (const nk_byte*)key; - const int nblocks = len/4; - nk_uint h1 = seed; - const nk_uint c1 = 0xcc9e2d51; - const nk_uint c2 = 0x1b873593; - const nk_byte *tail; - const nk_uint *blocks; - nk_uint k1; - int i; - - /* body */ - if (!key) return 0; - conv.b = (data + nblocks*4); - blocks = (const nk_uint*)conv.i; - for (i = -nblocks; i; ++i) { - k1 = blocks[i]; - k1 *= c1; - k1 = NK_ROTL(k1,15); - k1 *= c2; - - h1 ^= k1; - h1 = NK_ROTL(h1,13); - h1 = h1*5+0xe6546b64; - } - - /* tail */ - tail = (const nk_byte*)(data + nblocks*4); - k1 = 0; - switch (len & 3) { - case 3: k1 ^= (nk_uint)(tail[2] << 16); - case 2: k1 ^= (nk_uint)(tail[1] << 8u); - case 1: k1 ^= tail[0]; - k1 *= c1; - k1 = NK_ROTL(k1,15); - k1 *= c2; - h1 ^= k1; - default: break; - } - - /* finalization */ - h1 ^= (nk_uint)len; - /* fmix32 */ - h1 ^= h1 >> 16; - h1 *= 0x85ebca6b; - h1 ^= h1 >> 13; - h1 *= 0xc2b2ae35; - h1 ^= h1 >> 16; - - #undef NK_ROTL - return h1; -} - -#ifdef NK_INCLUDE_STANDARD_IO -NK_INTERN char* -nk_file_load(const char* path, nk_size* siz, struct nk_allocator *alloc) -{ - char *buf; - FILE *fd; - long ret; - - NK_ASSERT(path); - NK_ASSERT(siz); - NK_ASSERT(alloc); - if (!path || !siz || !alloc) - return 0; - - fd = fopen(path, "rb"); - if (!fd) return 0; - fseek(fd, 0, SEEK_END); - ret = ftell(fd); - if (ret < 0) { - fclose(fd); - return 0; - } - *siz = (nk_size)ret; - fseek(fd, 0, SEEK_SET); - buf = (char*)alloc->alloc(alloc->userdata,0, *siz); - NK_ASSERT(buf); - if (!buf) { - fclose(fd); - return 0; - } - *siz = (nk_size)fread(buf, *siz, 1, fd); - fclose(fd); - return buf; -} -#endif - -/* - * ============================================================== - * - * COLOR - * - * =============================================================== - */ -NK_INTERN int -nk_parse_hex(const char *p, int length) -{ - int i = 0; - int len = 0; - while (len < length) { - i <<= 4; - if (p[len] >= 'a' && p[len] <= 'f') - i += ((p[len] - 'a') + 10); - else if (p[len] >= 'A' && p[len] <= 'F') - i += ((p[len] - 'A') + 10); - else i += (p[len] - '0'); - len++; - } - return i; -} - -NK_API struct nk_color -nk_rgba(int r, int g, int b, int a) -{ - struct nk_color ret; - ret.r = (nk_byte)NK_CLAMP(0, r, 255); - ret.g = (nk_byte)NK_CLAMP(0, g, 255); - ret.b = (nk_byte)NK_CLAMP(0, b, 255); - ret.a = (nk_byte)NK_CLAMP(0, a, 255); - return ret; -} - -NK_API struct nk_color -nk_rgb_hex(const char *rgb) -{ - struct nk_color col; - const char *c = rgb; - if (*c == '#') c++; - col.r = (nk_byte)nk_parse_hex(c, 2); - col.g = (nk_byte)nk_parse_hex(c+2, 2); - col.b = (nk_byte)nk_parse_hex(c+4, 2); - col.a = 255; - return col; -} - -NK_API struct nk_color -nk_rgba_hex(const char *rgb) -{ - struct nk_color col; - const char *c = rgb; - if (*c == '#') c++; - col.r = (nk_byte)nk_parse_hex(c, 2); - col.g = (nk_byte)nk_parse_hex(c+2, 2); - col.b = (nk_byte)nk_parse_hex(c+4, 2); - col.a = (nk_byte)nk_parse_hex(c+6, 2); - return col; -} - -NK_API void -nk_color_hex_rgba(char *output, struct nk_color col) -{ - #define NK_TO_HEX(i) ((i) <= 9 ? '0' + (i): 'A' - 10 + (i)) - output[0] = (char)NK_TO_HEX((col.r & 0xF0) >> 4); - output[1] = (char)NK_TO_HEX((col.r & 0x0F)); - output[2] = (char)NK_TO_HEX((col.g & 0xF0) >> 4); - output[3] = (char)NK_TO_HEX((col.g & 0x0F)); - output[4] = (char)NK_TO_HEX((col.b & 0xF0) >> 4); - output[5] = (char)NK_TO_HEX((col.b & 0x0F)); - output[6] = (char)NK_TO_HEX((col.a & 0xF0) >> 4); - output[7] = (char)NK_TO_HEX((col.a & 0x0F)); - output[8] = '\0'; - #undef NK_TO_HEX -} - -NK_API void -nk_color_hex_rgb(char *output, struct nk_color col) -{ - #define NK_TO_HEX(i) ((i) <= 9 ? '0' + (i): 'A' - 10 + (i)) - output[0] = (char)NK_TO_HEX((col.r & 0xF0) >> 4); - output[1] = (char)NK_TO_HEX((col.r & 0x0F)); - output[2] = (char)NK_TO_HEX((col.g & 0xF0) >> 4); - output[3] = (char)NK_TO_HEX((col.g & 0x0F)); - output[4] = (char)NK_TO_HEX((col.b & 0xF0) >> 4); - output[5] = (char)NK_TO_HEX((col.b & 0x0F)); - output[6] = '\0'; - #undef NK_TO_HEX -} - -NK_API struct nk_color -nk_rgba_iv(const int *c) -{ - return nk_rgba(c[0], c[1], c[2], c[3]); -} - -NK_API struct nk_color -nk_rgba_bv(const nk_byte *c) -{ - return nk_rgba(c[0], c[1], c[2], c[3]); -} - -NK_API struct nk_color -nk_rgb(int r, int g, int b) -{ - struct nk_color ret; - ret.r = (nk_byte)NK_CLAMP(0, r, 255); - ret.g = (nk_byte)NK_CLAMP(0, g, 255); - ret.b = (nk_byte)NK_CLAMP(0, b, 255); - ret.a = (nk_byte)255; - return ret; -} - -NK_API struct nk_color -nk_rgb_iv(const int *c) -{ - return nk_rgb(c[0], c[1], c[2]); -} - -NK_API struct nk_color -nk_rgb_bv(const nk_byte* c) -{ - return nk_rgb(c[0], c[1], c[2]); -} - -NK_API struct nk_color -nk_rgba_u32(nk_uint in) -{ - struct nk_color ret; - ret.r = (in & 0xFF); - ret.g = ((in >> 8) & 0xFF); - ret.b = ((in >> 16) & 0xFF); - ret.a = (nk_byte)((in >> 24) & 0xFF); - return ret; -} - -NK_API struct nk_color -nk_rgba_f(float r, float g, float b, float a) -{ - struct nk_color ret; - ret.r = (nk_byte)(NK_SATURATE(r) * 255.0f); - ret.g = (nk_byte)(NK_SATURATE(g) * 255.0f); - ret.b = (nk_byte)(NK_SATURATE(b) * 255.0f); - ret.a = (nk_byte)(NK_SATURATE(a) * 255.0f); - return ret; -} - -NK_API struct nk_color -nk_rgba_fv(const float *c) -{ - return nk_rgba_f(c[0], c[1], c[2], c[3]); -} - -NK_API struct nk_color -nk_rgb_f(float r, float g, float b) -{ - struct nk_color ret; - ret.r = (nk_byte)(NK_SATURATE(r) * 255.0f); - ret.g = (nk_byte)(NK_SATURATE(g) * 255.0f); - ret.b = (nk_byte)(NK_SATURATE(b) * 255.0f); - ret.a = 255; - return ret; -} - -NK_API struct nk_color -nk_rgb_fv(const float *c) -{ - return nk_rgb_f(c[0], c[1], c[2]); -} - -NK_API struct nk_color -nk_hsv(int h, int s, int v) -{ - return nk_hsva(h, s, v, 255); -} - -NK_API struct nk_color -nk_hsv_iv(const int *c) -{ - return nk_hsv(c[0], c[1], c[2]); -} - -NK_API struct nk_color -nk_hsv_bv(const nk_byte *c) -{ - return nk_hsv(c[0], c[1], c[2]); -} - -NK_API struct nk_color -nk_hsv_f(float h, float s, float v) -{ - return nk_hsva_f(h, s, v, 1.0f); -} - -NK_API struct nk_color -nk_hsv_fv(const float *c) -{ - return nk_hsv_f(c[0], c[1], c[2]); -} - -NK_API struct nk_color -nk_hsva(int h, int s, int v, int a) -{ - float hf = ((float)NK_CLAMP(0, h, 255)) / 255.0f; - float sf = ((float)NK_CLAMP(0, s, 255)) / 255.0f; - float vf = ((float)NK_CLAMP(0, v, 255)) / 255.0f; - float af = ((float)NK_CLAMP(0, a, 255)) / 255.0f; - return nk_hsva_f(hf, sf, vf, af); -} - -NK_API struct nk_color -nk_hsva_iv(const int *c) -{ - return nk_hsva(c[0], c[1], c[2], c[3]); -} - -NK_API struct nk_color -nk_hsva_bv(const nk_byte *c) -{ - return nk_hsva(c[0], c[1], c[2], c[3]); -} - -NK_API struct nk_color -nk_hsva_f(float h, float s, float v, float a) -{ - struct nk_colorf out = {0,0,0,0}; - float p, q, t, f; - int i; - - if (s <= 0.0f) { - out.r = v; out.g = v; out.b = v; - return nk_rgb_f(out.r, out.g, out.b); - } - - h = h / (60.0f/360.0f); - i = (int)h; - f = h - (float)i; - p = v * (1.0f - s); - q = v * (1.0f - (s * f)); - t = v * (1.0f - s * (1.0f - f)); - - switch (i) { - case 0: default: out.r = v; out.g = t; out.b = p; break; - case 1: out.r = q; out.g = v; out.b = p; break; - case 2: out.r = p; out.g = v; out.b = t; break; - case 3: out.r = p; out.g = q; out.b = v; break; - case 4: out.r = t; out.g = p; out.b = v; break; - case 5: out.r = v; out.g = p; out.b = q; break; - } - return nk_rgba_f(out.r, out.g, out.b, a); -} - -NK_API struct nk_color -nk_hsva_fv(const float *c) -{ - return nk_hsva_f(c[0], c[1], c[2], c[3]); -} - -NK_API nk_uint -nk_color_u32(struct nk_color in) -{ - nk_uint out = (nk_uint)in.r; - out |= ((nk_uint)in.g << 8); - out |= ((nk_uint)in.b << 16); - out |= ((nk_uint)in.a << 24); - return out; -} - -NK_API void -nk_color_f(float *r, float *g, float *b, float *a, struct nk_color in) -{ - NK_STORAGE const float s = 1.0f/255.0f; - *r = (float)in.r * s; - *g = (float)in.g * s; - *b = (float)in.b * s; - *a = (float)in.a * s; -} - -NK_API void -nk_color_fv(float *c, struct nk_color in) -{ - nk_color_f(&c[0], &c[1], &c[2], &c[3], in); -} - -NK_API void -nk_color_d(double *r, double *g, double *b, double *a, struct nk_color in) -{ - NK_STORAGE const double s = 1.0/255.0; - *r = (double)in.r * s; - *g = (double)in.g * s; - *b = (double)in.b * s; - *a = (double)in.a * s; -} - -NK_API void -nk_color_dv(double *c, struct nk_color in) -{ - nk_color_d(&c[0], &c[1], &c[2], &c[3], in); -} - -NK_API void -nk_color_hsv_f(float *out_h, float *out_s, float *out_v, struct nk_color in) -{ - float a; - nk_color_hsva_f(out_h, out_s, out_v, &a, in); -} - -NK_API void -nk_color_hsv_fv(float *out, struct nk_color in) -{ - float a; - nk_color_hsva_f(&out[0], &out[1], &out[2], &a, in); -} - -NK_API void -nk_color_hsva_f(float *out_h, float *out_s, - float *out_v, float *out_a, struct nk_color in) -{ - float chroma; - float K = 0.0f; - float r,g,b,a; - - nk_color_f(&r,&g,&b,&a, in); - if (g < b) { - const float t = g; g = b; b = t; - K = -1.f; - } - if (r < g) { - const float t = r; r = g; g = t; - K = -2.f/6.0f - K; - } - chroma = r - ((g < b) ? g: b); - *out_h = NK_ABS(K + (g - b)/(6.0f * chroma + 1e-20f)); - *out_s = chroma / (r + 1e-20f); - *out_v = r; - *out_a = (float)in.a / 255.0f; -} - -NK_API void -nk_color_hsva_fv(float *out, struct nk_color in) -{ - nk_color_hsva_f(&out[0], &out[1], &out[2], &out[3], in); -} - -NK_API void -nk_color_hsva_i(int *out_h, int *out_s, int *out_v, - int *out_a, struct nk_color in) -{ - float h,s,v,a; - nk_color_hsva_f(&h, &s, &v, &a, in); - *out_h = (nk_byte)(h * 255.0f); - *out_s = (nk_byte)(s * 255.0f); - *out_v = (nk_byte)(v * 255.0f); - *out_a = (nk_byte)(a * 255.0f); -} - -NK_API void -nk_color_hsva_iv(int *out, struct nk_color in) -{ - nk_color_hsva_i(&out[0], &out[1], &out[2], &out[3], in); -} - -NK_API void -nk_color_hsva_bv(nk_byte *out, struct nk_color in) -{ - int tmp[4]; - nk_color_hsva_i(&tmp[0], &tmp[1], &tmp[2], &tmp[3], in); - out[0] = (nk_byte)tmp[0]; - out[1] = (nk_byte)tmp[1]; - out[2] = (nk_byte)tmp[2]; - out[3] = (nk_byte)tmp[3]; -} - -NK_API void -nk_color_hsva_b(nk_byte *h, nk_byte *s, nk_byte *v, nk_byte *a, struct nk_color in) -{ - int tmp[4]; - nk_color_hsva_i(&tmp[0], &tmp[1], &tmp[2], &tmp[3], in); - *h = (nk_byte)tmp[0]; - *s = (nk_byte)tmp[1]; - *v = (nk_byte)tmp[2]; - *a = (nk_byte)tmp[3]; -} - -NK_API void -nk_color_hsv_i(int *out_h, int *out_s, int *out_v, struct nk_color in) -{ - int a; - nk_color_hsva_i(out_h, out_s, out_v, &a, in); -} - -NK_API void -nk_color_hsv_b(nk_byte *out_h, nk_byte *out_s, nk_byte *out_v, struct nk_color in) -{ - int tmp[4]; - nk_color_hsva_i(&tmp[0], &tmp[1], &tmp[2], &tmp[3], in); - *out_h = (nk_byte)tmp[0]; - *out_s = (nk_byte)tmp[1]; - *out_v = (nk_byte)tmp[2]; -} - -NK_API void -nk_color_hsv_iv(int *out, struct nk_color in) -{ - nk_color_hsv_i(&out[0], &out[1], &out[2], in); -} - -NK_API void -nk_color_hsv_bv(nk_byte *out, struct nk_color in) -{ - int tmp[4]; - nk_color_hsv_i(&tmp[0], &tmp[1], &tmp[2], in); - out[0] = (nk_byte)tmp[0]; - out[1] = (nk_byte)tmp[1]; - out[2] = (nk_byte)tmp[2]; -} -/* - * ============================================================== - * - * IMAGE - * - * =============================================================== - */ -NK_API nk_handle -nk_handle_ptr(void *ptr) -{ - nk_handle handle = {0}; - handle.ptr = ptr; - return handle; -} - -NK_API nk_handle -nk_handle_id(int id) -{ - nk_handle handle; - nk_zero_struct(handle); - handle.id = id; - return handle; -} - -NK_API struct nk_image -nk_subimage_ptr(void *ptr, unsigned short w, unsigned short h, struct nk_rect r) -{ - struct nk_image s; - nk_zero(&s, sizeof(s)); - s.handle.ptr = ptr; - s.w = w; s.h = h; - s.region[0] = (unsigned short)r.x; - s.region[1] = (unsigned short)r.y; - s.region[2] = (unsigned short)r.w; - s.region[3] = (unsigned short)r.h; - return s; -} - -NK_API struct nk_image -nk_subimage_id(int id, unsigned short w, unsigned short h, struct nk_rect r) -{ - struct nk_image s; - nk_zero(&s, sizeof(s)); - s.handle.id = id; - s.w = w; s.h = h; - s.region[0] = (unsigned short)r.x; - s.region[1] = (unsigned short)r.y; - s.region[2] = (unsigned short)r.w; - s.region[3] = (unsigned short)r.h; - return s; -} - -NK_API struct nk_image -nk_subimage_handle(nk_handle handle, unsigned short w, unsigned short h, - struct nk_rect r) -{ - struct nk_image s; - nk_zero(&s, sizeof(s)); - s.handle = handle; - s.w = w; s.h = h; - s.region[0] = (unsigned short)r.x; - s.region[1] = (unsigned short)r.y; - s.region[2] = (unsigned short)r.w; - s.region[3] = (unsigned short)r.h; - return s; -} - -NK_API struct nk_image -nk_image_handle(nk_handle handle) -{ - struct nk_image s; - nk_zero(&s, sizeof(s)); - s.handle = handle; - s.w = 0; s.h = 0; - s.region[0] = 0; - s.region[1] = 0; - s.region[2] = 0; - s.region[3] = 0; - return s; -} - -NK_API struct nk_image -nk_image_ptr(void *ptr) -{ - struct nk_image s; - nk_zero(&s, sizeof(s)); - NK_ASSERT(ptr); - s.handle.ptr = ptr; - s.w = 0; s.h = 0; - s.region[0] = 0; - s.region[1] = 0; - s.region[2] = 0; - s.region[3] = 0; - return s; -} - -NK_API struct nk_image -nk_image_id(int id) -{ - struct nk_image s; - nk_zero(&s, sizeof(s)); - s.handle.id = id; - s.w = 0; s.h = 0; - s.region[0] = 0; - s.region[1] = 0; - s.region[2] = 0; - s.region[3] = 0; - return s; -} - -NK_API int -nk_image_is_subimage(const struct nk_image* img) -{ - NK_ASSERT(img); - return !(img->w == 0 && img->h == 0); -} - -NK_INTERN void -nk_unify(struct nk_rect *clip, const struct nk_rect *a, float x0, float y0, - float x1, float y1) -{ - NK_ASSERT(a); - NK_ASSERT(clip); - clip->x = NK_MAX(a->x, x0); - clip->y = NK_MAX(a->y, y0); - clip->w = NK_MIN(a->x + a->w, x1) - clip->x; - clip->h = NK_MIN(a->y + a->h, y1) - clip->y; - clip->w = NK_MAX(0, clip->w); - clip->h = NK_MAX(0, clip->h); -} - -NK_API void -nk_triangle_from_direction(struct nk_vec2 *result, struct nk_rect r, - float pad_x, float pad_y, enum nk_heading direction) -{ - float w_half, h_half; - NK_ASSERT(result); - - r.w = NK_MAX(2 * pad_x, r.w); - r.h = NK_MAX(2 * pad_y, r.h); - r.w = r.w - 2 * pad_x; - r.h = r.h - 2 * pad_y; - - r.x = r.x + pad_x; - r.y = r.y + pad_y; - - w_half = r.w / 2.0f; - h_half = r.h / 2.0f; - - if (direction == NK_UP) { - result[0] = nk_vec2(r.x + w_half, r.y); - result[1] = nk_vec2(r.x + r.w, r.y + r.h); - result[2] = nk_vec2(r.x, r.y + r.h); - } else if (direction == NK_RIGHT) { - result[0] = nk_vec2(r.x, r.y); - result[1] = nk_vec2(r.x + r.w, r.y + h_half); - result[2] = nk_vec2(r.x, r.y + r.h); - } else if (direction == NK_DOWN) { - result[0] = nk_vec2(r.x, r.y); - result[1] = nk_vec2(r.x + r.w, r.y); - result[2] = nk_vec2(r.x + w_half, r.y + r.h); - } else { - result[0] = nk_vec2(r.x, r.y + h_half); - result[1] = nk_vec2(r.x + r.w, r.y); - result[2] = nk_vec2(r.x + r.w, r.y + r.h); - } -} - -NK_INTERN int -nk_text_clamp(const struct nk_user_font *font, const char *text, - int text_len, float space, int *glyphs, float *text_width, - nk_rune *sep_list, int sep_count) -{ - int i = 0; - int glyph_len = 0; - float last_width = 0; - nk_rune unicode = 0; - float width = 0; - int len = 0; - int g = 0; - float s; - - int sep_len = 0; - int sep_g = 0; - float sep_width = 0; - sep_count = NK_MAX(sep_count,0); - - glyph_len = nk_utf_decode(text, &unicode, text_len); - while (glyph_len && (width < space) && (len < text_len)) { - len += glyph_len; - s = font->width(font->userdata, font->height, text, len); - for (i = 0; i < sep_count; ++i) { - if (unicode != sep_list[i]) continue; - sep_width = last_width = width; - sep_g = g+1; - sep_len = len; - break; - } - if (i == NK_MAX(sep_count,0)){ - last_width = sep_width = width; - sep_g = g+1; - } - width = s; - glyph_len = nk_utf_decode(&text[len], &unicode, text_len - len); - g++; - } - if (len >= text_len) { - *glyphs = g; - *text_width = last_width; - return len; - } else { - *glyphs = sep_g; - *text_width = sep_width; - return (!sep_len) ? len: sep_len; - } -} - -enum {NK_DO_NOT_STOP_ON_NEW_LINE, NK_STOP_ON_NEW_LINE}; -NK_INTERN struct nk_vec2 -nk_text_calculate_text_bounds(const struct nk_user_font *font, - const char *begin, int byte_len, float row_height, const char **remaining, - struct nk_vec2 *out_offset, int *glyphs, int op) -{ - float line_height = row_height; - struct nk_vec2 text_size = nk_vec2(0,0); - float line_width = 0.0f; - - float glyph_width; - int glyph_len = 0; - nk_rune unicode = 0; - int text_len = 0; - if (!begin || byte_len <= 0 || !font) - return nk_vec2(0,row_height); - - glyph_len = nk_utf_decode(begin, &unicode, byte_len); - if (!glyph_len) return text_size; - glyph_width = font->width(font->userdata, font->height, begin, glyph_len); - - *glyphs = 0; - while ((text_len < byte_len) && glyph_len) { - if (unicode == '\n') { - text_size.x = NK_MAX(text_size.x, line_width); - text_size.y += line_height; - line_width = 0; - *glyphs+=1; - if (op == NK_STOP_ON_NEW_LINE) - break; - - text_len++; - glyph_len = nk_utf_decode(begin + text_len, &unicode, byte_len-text_len); - continue; - } - - if (unicode == '\r') { - text_len++; - *glyphs+=1; - glyph_len = nk_utf_decode(begin + text_len, &unicode, byte_len-text_len); - continue; - } - - *glyphs = *glyphs + 1; - text_len += glyph_len; - line_width += (float)glyph_width; - glyph_len = nk_utf_decode(begin + text_len, &unicode, byte_len-text_len); - glyph_width = font->width(font->userdata, font->height, begin+text_len, glyph_len); - continue; - } - - if (text_size.x < line_width) - text_size.x = line_width; - if (out_offset) - *out_offset = nk_vec2(line_width, text_size.y + line_height); - if (line_width > 0 || text_size.y == 0.0f) - text_size.y += line_height; - if (remaining) - *remaining = begin+text_len; - return text_size; -} - -/* ============================================================== - * - * UTF-8 - * - * ===============================================================*/ -NK_GLOBAL const nk_byte nk_utfbyte[NK_UTF_SIZE+1] = {0x80, 0, 0xC0, 0xE0, 0xF0}; -NK_GLOBAL const nk_byte nk_utfmask[NK_UTF_SIZE+1] = {0xC0, 0x80, 0xE0, 0xF0, 0xF8}; -NK_GLOBAL const nk_uint nk_utfmin[NK_UTF_SIZE+1] = {0, 0, 0x80, 0x800, 0x10000}; -NK_GLOBAL const nk_uint nk_utfmax[NK_UTF_SIZE+1] = {0x10FFFF, 0x7F, 0x7FF, 0xFFFF, 0x10FFFF}; - -NK_INTERN int -nk_utf_validate(nk_rune *u, int i) -{ - NK_ASSERT(u); - if (!u) return 0; - if (!NK_BETWEEN(*u, nk_utfmin[i], nk_utfmax[i]) || - NK_BETWEEN(*u, 0xD800, 0xDFFF)) - *u = NK_UTF_INVALID; - for (i = 1; *u > nk_utfmax[i]; ++i); - return i; -} - -NK_INTERN nk_rune -nk_utf_decode_byte(char c, int *i) -{ - NK_ASSERT(i); - if (!i) return 0; - for(*i = 0; *i < (int)NK_LEN(nk_utfmask); ++(*i)) { - if (((nk_byte)c & nk_utfmask[*i]) == nk_utfbyte[*i]) - return (nk_byte)(c & ~nk_utfmask[*i]); - } - return 0; -} - -NK_API int -nk_utf_decode(const char *c, nk_rune *u, int clen) -{ - int i, j, len, type=0; - nk_rune udecoded; - - NK_ASSERT(c); - NK_ASSERT(u); - - if (!c || !u) return 0; - if (!clen) return 0; - *u = NK_UTF_INVALID; - - udecoded = nk_utf_decode_byte(c[0], &len); - if (!NK_BETWEEN(len, 1, NK_UTF_SIZE)) - return 1; - - for (i = 1, j = 1; i < clen && j < len; ++i, ++j) { - udecoded = (udecoded << 6) | nk_utf_decode_byte(c[i], &type); - if (type != 0) - return j; - } - if (j < len) - return 0; - *u = udecoded; - nk_utf_validate(u, len); - return len; -} - -NK_INTERN char -nk_utf_encode_byte(nk_rune u, int i) -{ - return (char)((nk_utfbyte[i]) | ((nk_byte)u & ~nk_utfmask[i])); -} - -NK_API int -nk_utf_encode(nk_rune u, char *c, int clen) -{ - int len, i; - len = nk_utf_validate(&u, 0); - if (clen < len || !len || len > NK_UTF_SIZE) - return 0; - - for (i = len - 1; i != 0; --i) { - c[i] = nk_utf_encode_byte(u, 0); - u >>= 6; - } - c[0] = nk_utf_encode_byte(u, len); - return len; -} - -NK_API int -nk_utf_len(const char *str, int len) -{ - const char *text; - int glyphs = 0; - int text_len; - int glyph_len; - int src_len = 0; - nk_rune unicode; - - NK_ASSERT(str); - if (!str || !len) return 0; - - text = str; - text_len = len; - glyph_len = nk_utf_decode(text, &unicode, text_len); - while (glyph_len && src_len < len) { - glyphs++; - src_len = src_len + glyph_len; - glyph_len = nk_utf_decode(text + src_len, &unicode, text_len - src_len); - } - return glyphs; -} - -NK_API const char* -nk_utf_at(const char *buffer, int length, int index, - nk_rune *unicode, int *len) -{ - int i = 0; - int src_len = 0; - int glyph_len = 0; - const char *text; - int text_len; - - NK_ASSERT(buffer); - NK_ASSERT(unicode); - NK_ASSERT(len); - - if (!buffer || !unicode || !len) return 0; - if (index < 0) { - *unicode = NK_UTF_INVALID; - *len = 0; - return 0; - } - - text = buffer; - text_len = length; - glyph_len = nk_utf_decode(text, unicode, text_len); - while (glyph_len) { - if (i == index) { - *len = glyph_len; - break; - } - - i++; - src_len = src_len + glyph_len; - glyph_len = nk_utf_decode(text + src_len, unicode, text_len - src_len); - } - if (i != index) return 0; - return buffer + src_len; -} - -/* ============================================================== - * - * BUFFER - * - * ===============================================================*/ -#ifdef NK_INCLUDE_DEFAULT_ALLOCATOR -NK_INTERN void* nk_malloc(nk_handle unused, void *old,nk_size size) -{NK_UNUSED(unused); NK_UNUSED(old); return malloc(size);} -NK_INTERN void nk_mfree(nk_handle unused, void *ptr) -{NK_UNUSED(unused); free(ptr);} - -NK_API void -nk_buffer_init_default(struct nk_buffer *buffer) -{ - struct nk_allocator alloc; - alloc.userdata.ptr = 0; - alloc.alloc = nk_malloc; - alloc.free = nk_mfree; - nk_buffer_init(buffer, &alloc, NK_BUFFER_DEFAULT_INITIAL_SIZE); -} -#endif - -NK_API void -nk_buffer_init(struct nk_buffer *b, const struct nk_allocator *a, - nk_size initial_size) -{ - NK_ASSERT(b); - NK_ASSERT(a); - NK_ASSERT(initial_size); - if (!b || !a || !initial_size) return; - - nk_zero(b, sizeof(*b)); - b->type = NK_BUFFER_DYNAMIC; - b->memory.ptr = a->alloc(a->userdata,0, initial_size); - b->memory.size = initial_size; - b->size = initial_size; - b->grow_factor = 2.0f; - b->pool = *a; -} - -NK_API void -nk_buffer_init_fixed(struct nk_buffer *b, void *m, nk_size size) -{ - NK_ASSERT(b); - NK_ASSERT(m); - NK_ASSERT(size); - if (!b || !m || !size) return; - - nk_zero(b, sizeof(*b)); - b->type = NK_BUFFER_FIXED; - b->memory.ptr = m; - b->memory.size = size; - b->size = size; -} - -NK_INTERN void* -nk_buffer_align(void *unaligned, nk_size align, nk_size *alignment, - enum nk_buffer_allocation_type type) -{ - void *memory = 0; - switch (type) { - default: - case NK_BUFFER_MAX: - case NK_BUFFER_FRONT: - if (align) { - memory = NK_ALIGN_PTR(unaligned, align); - *alignment = (nk_size)((nk_byte*)memory - (nk_byte*)unaligned); - } else { - memory = unaligned; - *alignment = 0; - } - break; - case NK_BUFFER_BACK: - if (align) { - memory = NK_ALIGN_PTR_BACK(unaligned, align); - *alignment = (nk_size)((nk_byte*)unaligned - (nk_byte*)memory); - } else { - memory = unaligned; - *alignment = 0; - } - break; - } - return memory; -} - -NK_INTERN void* -nk_buffer_realloc(struct nk_buffer *b, nk_size capacity, nk_size *size) -{ - void *temp; - nk_size buffer_size; - - NK_ASSERT(b); - NK_ASSERT(size); - if (!b || !size || !b->pool.alloc || !b->pool.free) - return 0; - - buffer_size = b->memory.size; - temp = b->pool.alloc(b->pool.userdata, b->memory.ptr, capacity); - NK_ASSERT(temp); - if (!temp) return 0; - - *size = capacity; - if (temp != b->memory.ptr) { - NK_MEMCPY(temp, b->memory.ptr, buffer_size); - b->pool.free(b->pool.userdata, b->memory.ptr); - } - - if (b->size == buffer_size) { - /* no back buffer so just set correct size */ - b->size = capacity; - return temp; - } else { - /* copy back buffer to the end of the new buffer */ - void *dst, *src; - nk_size back_size; - back_size = buffer_size - b->size; - dst = nk_ptr_add(void, temp, capacity - back_size); - src = nk_ptr_add(void, temp, b->size); - NK_MEMCPY(dst, src, back_size); - b->size = capacity - back_size; - } - return temp; -} - -NK_INTERN void* -nk_buffer_alloc(struct nk_buffer *b, enum nk_buffer_allocation_type type, - nk_size size, nk_size align) -{ - int full; - nk_size alignment; - void *unaligned; - void *memory; - - NK_ASSERT(b); - NK_ASSERT(size); - if (!b || !size) return 0; - b->needed += size; - - /* calculate total size with needed alignment + size */ - if (type == NK_BUFFER_FRONT) - unaligned = nk_ptr_add(void, b->memory.ptr, b->allocated); - else unaligned = nk_ptr_add(void, b->memory.ptr, b->size - size); - memory = nk_buffer_align(unaligned, align, &alignment, type); - - /* check if buffer has enough memory*/ - if (type == NK_BUFFER_FRONT) - full = ((b->allocated + size + alignment) > b->size); - else full = ((b->size - (size + alignment)) <= b->allocated); - - if (full) { - nk_size capacity; - NK_ASSERT(b->type == NK_BUFFER_DYNAMIC); - NK_ASSERT(b->pool.alloc && b->pool.free); - if (b->type != NK_BUFFER_DYNAMIC || !b->pool.alloc || !b->pool.free) - return 0; - - /* buffer is full so allocate bigger buffer if dynamic */ - capacity = (nk_size)((float)b->memory.size * b->grow_factor); - capacity = NK_MAX(capacity, nk_round_up_pow2((nk_uint)(b->allocated + size))); - b->memory.ptr = nk_buffer_realloc(b, capacity, &b->memory.size); - if (!b->memory.ptr) return 0; - - /* align newly allocated pointer */ - if (type == NK_BUFFER_FRONT) - unaligned = nk_ptr_add(void, b->memory.ptr, b->allocated); - else unaligned = nk_ptr_add(void, b->memory.ptr, b->size - size); - memory = nk_buffer_align(unaligned, align, &alignment, type); - } - - if (type == NK_BUFFER_FRONT) - b->allocated += size + alignment; - else b->size -= (size + alignment); - b->needed += alignment; - b->calls++; - return memory; -} - -NK_API void -nk_buffer_push(struct nk_buffer *b, enum nk_buffer_allocation_type type, - const void *memory, nk_size size, nk_size align) -{ - void *mem = nk_buffer_alloc(b, type, size, align); - if (!mem) return; - NK_MEMCPY(mem, memory, size); -} - -NK_API void -nk_buffer_mark(struct nk_buffer *buffer, enum nk_buffer_allocation_type type) -{ - NK_ASSERT(buffer); - if (!buffer) return; - buffer->marker[type].active = nk_true; - if (type == NK_BUFFER_BACK) - buffer->marker[type].offset = buffer->size; - else buffer->marker[type].offset = buffer->allocated; -} - -NK_API void -nk_buffer_reset(struct nk_buffer *buffer, enum nk_buffer_allocation_type type) -{ - NK_ASSERT(buffer); - if (!buffer) return; - if (type == NK_BUFFER_BACK) { - /* reset back buffer either back to marker or empty */ - buffer->needed -= (buffer->memory.size - buffer->marker[type].offset); - if (buffer->marker[type].active) - buffer->size = buffer->marker[type].offset; - else buffer->size = buffer->memory.size; - buffer->marker[type].active = nk_false; - } else { - /* reset front buffer either back to back marker or empty */ - buffer->needed -= (buffer->allocated - buffer->marker[type].offset); - if (buffer->marker[type].active) - buffer->allocated = buffer->marker[type].offset; - else buffer->allocated = 0; - buffer->marker[type].active = nk_false; - } -} - -NK_API void -nk_buffer_clear(struct nk_buffer *b) -{ - NK_ASSERT(b); - if (!b) return; - b->allocated = 0; - b->size = b->memory.size; - b->calls = 0; - b->needed = 0; -} - -NK_API void -nk_buffer_free(struct nk_buffer *b) -{ - NK_ASSERT(b); - if (!b || !b->memory.ptr) return; - if (b->type == NK_BUFFER_FIXED) return; - if (!b->pool.free) return; - NK_ASSERT(b->pool.free); - b->pool.free(b->pool.userdata, b->memory.ptr); -} - -NK_API void -nk_buffer_info(struct nk_memory_status *s, struct nk_buffer *b) -{ - NK_ASSERT(b); - NK_ASSERT(s); - if (!s || !b) return; - s->allocated = b->allocated; - s->size = b->memory.size; - s->needed = b->needed; - s->memory = b->memory.ptr; - s->calls = b->calls; -} - -NK_API void* -nk_buffer_memory(struct nk_buffer *buffer) -{ - NK_ASSERT(buffer); - if (!buffer) return 0; - return buffer->memory.ptr; -} - -NK_API const void* -nk_buffer_memory_const(const struct nk_buffer *buffer) -{ - NK_ASSERT(buffer); - if (!buffer) return 0; - return buffer->memory.ptr; -} - -NK_API nk_size -nk_buffer_total(struct nk_buffer *buffer) -{ - NK_ASSERT(buffer); - if (!buffer) return 0; - return buffer->memory.size; -} - -/* - * ============================================================== - * - * STRING - * - * =============================================================== - */ -#ifdef NK_INCLUDE_DEFAULT_ALLOCATOR -NK_API void -nk_str_init_default(struct nk_str *str) -{ - struct nk_allocator alloc; - alloc.userdata.ptr = 0; - alloc.alloc = nk_malloc; - alloc.free = nk_mfree; - nk_buffer_init(&str->buffer, &alloc, 32); - str->len = 0; -} -#endif - -NK_API void -nk_str_init(struct nk_str *str, const struct nk_allocator *alloc, nk_size size) -{ - nk_buffer_init(&str->buffer, alloc, size); - str->len = 0; -} - -NK_API void -nk_str_init_fixed(struct nk_str *str, void *memory, nk_size size) -{ - nk_buffer_init_fixed(&str->buffer, memory, size); - str->len = 0; -} - -NK_API int -nk_str_append_text_char(struct nk_str *s, const char *str, int len) -{ - char *mem; - NK_ASSERT(s); - NK_ASSERT(str); - if (!s || !str || !len) return 0; - mem = (char*)nk_buffer_alloc(&s->buffer, NK_BUFFER_FRONT, (nk_size)len * sizeof(char), 0); - if (!mem) return 0; - NK_MEMCPY(mem, str, (nk_size)len * sizeof(char)); - s->len += nk_utf_len(str, len); - return len; -} - -NK_API int -nk_str_append_str_char(struct nk_str *s, const char *str) -{ - return nk_str_append_text_char(s, str, nk_strlen(str)); -} - -NK_API int -nk_str_append_text_utf8(struct nk_str *str, const char *text, int len) -{ - int i = 0; - int byte_len = 0; - nk_rune unicode; - if (!str || !text || !len) return 0; - for (i = 0; i < len; ++i) - byte_len += nk_utf_decode(text+byte_len, &unicode, 4); - nk_str_append_text_char(str, text, byte_len); - return len; -} - -NK_API int -nk_str_append_str_utf8(struct nk_str *str, const char *text) -{ - int runes = 0; - int byte_len = 0; - int num_runes = 0; - int glyph_len = 0; - nk_rune unicode; - if (!str || !text) return 0; - - glyph_len = byte_len = nk_utf_decode(text+byte_len, &unicode, 4); - while (unicode != '\0' && glyph_len) { - glyph_len = nk_utf_decode(text+byte_len, &unicode, 4); - byte_len += glyph_len; - num_runes++; - } - nk_str_append_text_char(str, text, byte_len); - return runes; -} - -NK_API int -nk_str_append_text_runes(struct nk_str *str, const nk_rune *text, int len) -{ - int i = 0; - int byte_len = 0; - nk_glyph glyph; - - NK_ASSERT(str); - if (!str || !text || !len) return 0; - for (i = 0; i < len; ++i) { - byte_len = nk_utf_encode(text[i], glyph, NK_UTF_SIZE); - if (!byte_len) break; - nk_str_append_text_char(str, glyph, byte_len); - } - return len; -} - -NK_API int -nk_str_append_str_runes(struct nk_str *str, const nk_rune *runes) -{ - int i = 0; - nk_glyph glyph; - int byte_len; - NK_ASSERT(str); - if (!str || !runes) return 0; - while (runes[i] != '\0') { - byte_len = nk_utf_encode(runes[i], glyph, NK_UTF_SIZE); - nk_str_append_text_char(str, glyph, byte_len); - i++; - } - return i; -} - -NK_API int -nk_str_insert_at_char(struct nk_str *s, int pos, const char *str, int len) -{ - int i; - void *mem; - char *src; - char *dst; - - int copylen; - NK_ASSERT(s); - NK_ASSERT(str); - NK_ASSERT(len >= 0); - if (!s || !str || !len || (nk_size)pos > s->buffer.allocated) return 0; - if ((s->buffer.allocated + (nk_size)len >= s->buffer.memory.size) && - (s->buffer.type == NK_BUFFER_FIXED)) return 0; - - copylen = (int)s->buffer.allocated - pos; - if (!copylen) { - nk_str_append_text_char(s, str, len); - return 1; - } - mem = nk_buffer_alloc(&s->buffer, NK_BUFFER_FRONT, (nk_size)len * sizeof(char), 0); - if (!mem) return 0; - - /* memmove */ - NK_ASSERT(((int)pos + (int)len + ((int)copylen - 1)) >= 0); - NK_ASSERT(((int)pos + ((int)copylen - 1)) >= 0); - dst = nk_ptr_add(char, s->buffer.memory.ptr, pos + len + (copylen - 1)); - src = nk_ptr_add(char, s->buffer.memory.ptr, pos + (copylen-1)); - for (i = 0; i < copylen; ++i) *dst-- = *src--; - mem = nk_ptr_add(void, s->buffer.memory.ptr, pos); - NK_MEMCPY(mem, str, (nk_size)len * sizeof(char)); - s->len = nk_utf_len((char *)s->buffer.memory.ptr, (int)s->buffer.allocated); - return 1; -} - -NK_API int -nk_str_insert_at_rune(struct nk_str *str, int pos, const char *cstr, int len) -{ - int glyph_len; - nk_rune unicode; - const char *begin; - const char *buffer; - - NK_ASSERT(str); - NK_ASSERT(cstr); - NK_ASSERT(len); - if (!str || !cstr || !len) return 0; - begin = nk_str_at_rune(str, pos, &unicode, &glyph_len); - if (!str->len) - return nk_str_append_text_char(str, cstr, len); - buffer = nk_str_get_const(str); - if (!begin) return 0; - return nk_str_insert_at_char(str, (int)(begin - buffer), cstr, len); -} - -NK_API int -nk_str_insert_text_char(struct nk_str *str, int pos, const char *text, int len) -{ - return nk_str_insert_text_utf8(str, pos, text, len); -} - -NK_API int -nk_str_insert_str_char(struct nk_str *str, int pos, const char *text) -{ - return nk_str_insert_text_utf8(str, pos, text, nk_strlen(text)); -} - -NK_API int -nk_str_insert_text_utf8(struct nk_str *str, int pos, const char *text, int len) -{ - int i = 0; - int byte_len = 0; - nk_rune unicode; - - NK_ASSERT(str); - NK_ASSERT(text); - if (!str || !text || !len) return 0; - for (i = 0; i < len; ++i) - byte_len += nk_utf_decode(text+byte_len, &unicode, 4); - nk_str_insert_at_rune(str, pos, text, byte_len); - return len; -} - -NK_API int -nk_str_insert_str_utf8(struct nk_str *str, int pos, const char *text) -{ - int runes = 0; - int byte_len = 0; - int num_runes = 0; - int glyph_len = 0; - nk_rune unicode; - if (!str || !text) return 0; - - glyph_len = byte_len = nk_utf_decode(text+byte_len, &unicode, 4); - while (unicode != '\0' && glyph_len) { - glyph_len = nk_utf_decode(text+byte_len, &unicode, 4); - byte_len += glyph_len; - num_runes++; - } - nk_str_insert_at_rune(str, pos, text, byte_len); - return runes; -} - -NK_API int -nk_str_insert_text_runes(struct nk_str *str, int pos, const nk_rune *runes, int len) -{ - int i = 0; - int byte_len = 0; - nk_glyph glyph; - - NK_ASSERT(str); - if (!str || !runes || !len) return 0; - for (i = 0; i < len; ++i) { - byte_len = nk_utf_encode(runes[i], glyph, NK_UTF_SIZE); - if (!byte_len) break; - nk_str_insert_at_rune(str, pos+i, glyph, byte_len); - } - return len; -} - -NK_API int -nk_str_insert_str_runes(struct nk_str *str, int pos, const nk_rune *runes) -{ - int i = 0; - nk_glyph glyph; - int byte_len; - NK_ASSERT(str); - if (!str || !runes) return 0; - while (runes[i] != '\0') { - byte_len = nk_utf_encode(runes[i], glyph, NK_UTF_SIZE); - nk_str_insert_at_rune(str, pos+i, glyph, byte_len); - i++; - } - return i; -} - -NK_API void -nk_str_remove_chars(struct nk_str *s, int len) -{ - NK_ASSERT(s); - NK_ASSERT(len >= 0); - if (!s || len < 0 || (nk_size)len > s->buffer.allocated) return; - NK_ASSERT(((int)s->buffer.allocated - (int)len) >= 0); - s->buffer.allocated -= (nk_size)len; - s->len = nk_utf_len((char *)s->buffer.memory.ptr, (int)s->buffer.allocated); -} - -NK_API void -nk_str_remove_runes(struct nk_str *str, int len) -{ - int index; - const char *begin; - const char *end; - nk_rune unicode; - - NK_ASSERT(str); - NK_ASSERT(len >= 0); - if (!str || len < 0) return; - if (len >= str->len) { - str->len = 0; - return; - } - - index = str->len - len; - begin = nk_str_at_rune(str, index, &unicode, &len); - end = (const char*)str->buffer.memory.ptr + str->buffer.allocated; - nk_str_remove_chars(str, (int)(end-begin)+1); -} - -NK_API void -nk_str_delete_chars(struct nk_str *s, int pos, int len) -{ - NK_ASSERT(s); - if (!s || !len || (nk_size)pos > s->buffer.allocated || - (nk_size)(pos + len) > s->buffer.allocated) return; - - if ((nk_size)(pos + len) < s->buffer.allocated) { - /* memmove */ - char *dst = nk_ptr_add(char, s->buffer.memory.ptr, pos); - char *src = nk_ptr_add(char, s->buffer.memory.ptr, pos + len); - NK_MEMCPY(dst, src, s->buffer.allocated - (nk_size)(pos + len)); - NK_ASSERT(((int)s->buffer.allocated - (int)len) >= 0); - s->buffer.allocated -= (nk_size)len; - } else nk_str_remove_chars(s, len); - s->len = nk_utf_len((char *)s->buffer.memory.ptr, (int)s->buffer.allocated); -} - -NK_API void -nk_str_delete_runes(struct nk_str *s, int pos, int len) -{ - char *temp; - nk_rune unicode; - char *begin; - char *end; - int unused; - - NK_ASSERT(s); - NK_ASSERT(s->len >= pos + len); - if (s->len < pos + len) - len = NK_CLAMP(0, (s->len - pos), s->len); - if (!len) return; - - temp = (char *)s->buffer.memory.ptr; - begin = nk_str_at_rune(s, pos, &unicode, &unused); - if (!begin) return; - s->buffer.memory.ptr = begin; - end = nk_str_at_rune(s, len, &unicode, &unused); - s->buffer.memory.ptr = temp; - if (!end) return; - nk_str_delete_chars(s, (int)(begin - temp), (int)(end - begin)); -} - -NK_API char* -nk_str_at_char(struct nk_str *s, int pos) -{ - NK_ASSERT(s); - if (!s || pos > (int)s->buffer.allocated) return 0; - return nk_ptr_add(char, s->buffer.memory.ptr, pos); -} - -NK_API char* -nk_str_at_rune(struct nk_str *str, int pos, nk_rune *unicode, int *len) -{ - int i = 0; - int src_len = 0; - int glyph_len = 0; - char *text; - int text_len; - - NK_ASSERT(str); - NK_ASSERT(unicode); - NK_ASSERT(len); - - if (!str || !unicode || !len) return 0; - if (pos < 0) { - *unicode = 0; - *len = 0; - return 0; - } - - text = (char*)str->buffer.memory.ptr; - text_len = (int)str->buffer.allocated; - glyph_len = nk_utf_decode(text, unicode, text_len); - while (glyph_len) { - if (i == pos) { - *len = glyph_len; - break; - } - - i++; - src_len = src_len + glyph_len; - glyph_len = nk_utf_decode(text + src_len, unicode, text_len - src_len); - } - if (i != pos) return 0; - return text + src_len; -} - -NK_API const char* -nk_str_at_char_const(const struct nk_str *s, int pos) -{ - NK_ASSERT(s); - if (!s || pos > (int)s->buffer.allocated) return 0; - return nk_ptr_add(char, s->buffer.memory.ptr, pos); -} - -NK_API const char* -nk_str_at_const(const struct nk_str *str, int pos, nk_rune *unicode, int *len) -{ - int i = 0; - int src_len = 0; - int glyph_len = 0; - char *text; - int text_len; - - NK_ASSERT(str); - NK_ASSERT(unicode); - NK_ASSERT(len); - - if (!str || !unicode || !len) return 0; - if (pos < 0) { - *unicode = 0; - *len = 0; - return 0; - } - - text = (char*)str->buffer.memory.ptr; - text_len = (int)str->buffer.allocated; - glyph_len = nk_utf_decode(text, unicode, text_len); - while (glyph_len) { - if (i == pos) { - *len = glyph_len; - break; - } - - i++; - src_len = src_len + glyph_len; - glyph_len = nk_utf_decode(text + src_len, unicode, text_len - src_len); - } - if (i != pos) return 0; - return text + src_len; -} - -NK_API nk_rune -nk_str_rune_at(const struct nk_str *str, int pos) -{ - int len; - nk_rune unicode = 0; - nk_str_at_const(str, pos, &unicode, &len); - return unicode; -} - -NK_API char* -nk_str_get(struct nk_str *s) -{ - NK_ASSERT(s); - if (!s || !s->len || !s->buffer.allocated) return 0; - return (char*)s->buffer.memory.ptr; -} - -NK_API const char* -nk_str_get_const(const struct nk_str *s) -{ - NK_ASSERT(s); - if (!s || !s->len || !s->buffer.allocated) return 0; - return (const char*)s->buffer.memory.ptr; -} - -NK_API int -nk_str_len(struct nk_str *s) -{ - NK_ASSERT(s); - if (!s || !s->len || !s->buffer.allocated) return 0; - return s->len; -} - -NK_API int -nk_str_len_char(struct nk_str *s) -{ - NK_ASSERT(s); - if (!s || !s->len || !s->buffer.allocated) return 0; - return (int)s->buffer.allocated; -} - -NK_API void -nk_str_clear(struct nk_str *str) -{ - NK_ASSERT(str); - nk_buffer_clear(&str->buffer); - str->len = 0; -} - -NK_API void -nk_str_free(struct nk_str *str) -{ - NK_ASSERT(str); - nk_buffer_free(&str->buffer); - str->len = 0; -} - -/* - * ============================================================== - * - * Command buffer - * - * =============================================================== -*/ -NK_INTERN void -nk_command_buffer_init(struct nk_command_buffer *cmdbuf, - struct nk_buffer *buffer, enum nk_command_clipping clip) -{ - NK_ASSERT(cmdbuf); - NK_ASSERT(buffer); - if (!cmdbuf || !buffer) return; - cmdbuf->base = buffer; - cmdbuf->use_clipping = clip; - cmdbuf->begin = buffer->allocated; - cmdbuf->end = buffer->allocated; - cmdbuf->last = buffer->allocated; -} - -NK_INTERN void -nk_command_buffer_reset(struct nk_command_buffer *buffer) -{ - NK_ASSERT(buffer); - if (!buffer) return; - buffer->begin = 0; - buffer->end = 0; - buffer->last = 0; - buffer->clip = nk_null_rect; -#ifdef NK_INCLUDE_COMMAND_USERDATA - buffer->userdata.ptr = 0; -#endif -} - -NK_INTERN void* -nk_command_buffer_push(struct nk_command_buffer* b, - enum nk_command_type t, nk_size size) -{ - NK_STORAGE const nk_size align = NK_ALIGNOF(struct nk_command); - struct nk_command *cmd; - nk_size alignment; - void *unaligned; - void *memory; - - NK_ASSERT(b); - NK_ASSERT(b->base); - if (!b) return 0; - cmd = (struct nk_command*)nk_buffer_alloc(b->base,NK_BUFFER_FRONT,size,align); - if (!cmd) return 0; - - /* make sure the offset to the next command is aligned */ - b->last = (nk_size)((nk_byte*)cmd - (nk_byte*)b->base->memory.ptr); - unaligned = (nk_byte*)cmd + size; - memory = NK_ALIGN_PTR(unaligned, align); - alignment = (nk_size)((nk_byte*)memory - (nk_byte*)unaligned); -#ifdef NK_ZERO_COMMAND_MEMORY - NK_MEMSET(cmd, 0, size + alignment); -#endif - - cmd->type = t; - cmd->next = b->base->allocated + alignment; -#ifdef NK_INCLUDE_COMMAND_USERDATA - cmd->userdata = b->userdata; -#endif - b->end = cmd->next; - return cmd; -} - -NK_API void -nk_push_scissor(struct nk_command_buffer *b, struct nk_rect r) -{ - struct nk_command_scissor *cmd; - NK_ASSERT(b); - if (!b) return; - - b->clip.x = r.x; - b->clip.y = r.y; - b->clip.w = r.w; - b->clip.h = r.h; - cmd = (struct nk_command_scissor*) - nk_command_buffer_push(b, NK_COMMAND_SCISSOR, sizeof(*cmd)); - - if (!cmd) return; - cmd->x = (short)r.x; - cmd->y = (short)r.y; - cmd->w = (unsigned short)NK_MAX(0, r.w); - cmd->h = (unsigned short)NK_MAX(0, r.h); -} - -NK_API void -nk_stroke_line(struct nk_command_buffer *b, float x0, float y0, - float x1, float y1, float line_thickness, struct nk_color c) -{ - struct nk_command_line *cmd; - NK_ASSERT(b); - if (!b) return; - cmd = (struct nk_command_line*) - nk_command_buffer_push(b, NK_COMMAND_LINE, sizeof(*cmd)); - if (!cmd) return; - cmd->line_thickness = (unsigned short)line_thickness; - cmd->begin.x = (short)x0; - cmd->begin.y = (short)y0; - cmd->end.x = (short)x1; - cmd->end.y = (short)y1; - cmd->color = c; -} - -NK_API void -nk_stroke_curve(struct nk_command_buffer *b, float ax, float ay, - float ctrl0x, float ctrl0y, float ctrl1x, float ctrl1y, - float bx, float by, float line_thickness, struct nk_color col) -{ - struct nk_command_curve *cmd; - NK_ASSERT(b); - if (!b || col.a == 0) return; - - cmd = (struct nk_command_curve*) - nk_command_buffer_push(b, NK_COMMAND_CURVE, sizeof(*cmd)); - if (!cmd) return; - cmd->line_thickness = (unsigned short)line_thickness; - cmd->begin.x = (short)ax; - cmd->begin.y = (short)ay; - cmd->ctrl[0].x = (short)ctrl0x; - cmd->ctrl[0].y = (short)ctrl0y; - cmd->ctrl[1].x = (short)ctrl1x; - cmd->ctrl[1].y = (short)ctrl1y; - cmd->end.x = (short)bx; - cmd->end.y = (short)by; - cmd->color = col; -} - -NK_API void -nk_stroke_rect(struct nk_command_buffer *b, struct nk_rect rect, - float rounding, float line_thickness, struct nk_color c) -{ - struct nk_command_rect *cmd; - NK_ASSERT(b); - if (!b || c.a == 0 || rect.w == 0 || rect.h == 0) return; - if (b->use_clipping) { - const struct nk_rect *clip = &b->clip; - if (!NK_INTERSECT(rect.x, rect.y, rect.w, rect.h, - clip->x, clip->y, clip->w, clip->h)) return; - } - - cmd = (struct nk_command_rect*) - nk_command_buffer_push(b, NK_COMMAND_RECT, sizeof(*cmd)); - if (!cmd) return; - cmd->rounding = (unsigned short)rounding; - cmd->line_thickness = (unsigned short)line_thickness; - cmd->x = (short)rect.x; - cmd->y = (short)rect.y; - cmd->w = (unsigned short)NK_MAX(0, rect.w); - cmd->h = (unsigned short)NK_MAX(0, rect.h); - cmd->color = c; -} - -NK_API void -nk_fill_rect(struct nk_command_buffer *b, struct nk_rect rect, - float rounding, struct nk_color c) -{ - struct nk_command_rect_filled *cmd; - NK_ASSERT(b); - if (!b || c.a == 0 || rect.w == 0 || rect.h == 0) return; - if (b->use_clipping) { - const struct nk_rect *clip = &b->clip; - if (!NK_INTERSECT(rect.x, rect.y, rect.w, rect.h, - clip->x, clip->y, clip->w, clip->h)) return; - } - - cmd = (struct nk_command_rect_filled*) - nk_command_buffer_push(b, NK_COMMAND_RECT_FILLED, sizeof(*cmd)); - if (!cmd) return; - cmd->rounding = (unsigned short)rounding; - cmd->x = (short)rect.x; - cmd->y = (short)rect.y; - cmd->w = (unsigned short)NK_MAX(0, rect.w); - cmd->h = (unsigned short)NK_MAX(0, rect.h); - cmd->color = c; -} - -NK_API void -nk_fill_rect_multi_color(struct nk_command_buffer *b, struct nk_rect rect, - struct nk_color left, struct nk_color top, struct nk_color right, - struct nk_color bottom) -{ - struct nk_command_rect_multi_color *cmd; - NK_ASSERT(b); - if (!b || rect.w == 0 || rect.h == 0) return; - if (b->use_clipping) { - const struct nk_rect *clip = &b->clip; - if (!NK_INTERSECT(rect.x, rect.y, rect.w, rect.h, - clip->x, clip->y, clip->w, clip->h)) return; - } - - cmd = (struct nk_command_rect_multi_color*) - nk_command_buffer_push(b, NK_COMMAND_RECT_MULTI_COLOR, sizeof(*cmd)); - if (!cmd) return; - cmd->x = (short)rect.x; - cmd->y = (short)rect.y; - cmd->w = (unsigned short)NK_MAX(0, rect.w); - cmd->h = (unsigned short)NK_MAX(0, rect.h); - cmd->left = left; - cmd->top = top; - cmd->right = right; - cmd->bottom = bottom; -} - -NK_API void -nk_stroke_circle(struct nk_command_buffer *b, struct nk_rect r, - float line_thickness, struct nk_color c) -{ - struct nk_command_circle *cmd; - if (!b || r.w == 0 || r.h == 0) return; - if (b->use_clipping) { - const struct nk_rect *clip = &b->clip; - if (!NK_INTERSECT(r.x, r.y, r.w, r.h, clip->x, clip->y, clip->w, clip->h)) - return; - } - - cmd = (struct nk_command_circle*) - nk_command_buffer_push(b, NK_COMMAND_CIRCLE, sizeof(*cmd)); - if (!cmd) return; - cmd->line_thickness = (unsigned short)line_thickness; - cmd->x = (short)r.x; - cmd->y = (short)r.y; - cmd->w = (unsigned short)NK_MAX(r.w, 0); - cmd->h = (unsigned short)NK_MAX(r.h, 0); - cmd->color = c; -} - -NK_API void -nk_fill_circle(struct nk_command_buffer *b, struct nk_rect r, struct nk_color c) -{ - struct nk_command_circle_filled *cmd; - NK_ASSERT(b); - if (!b || c.a == 0 || r.w == 0 || r.h == 0) return; - if (b->use_clipping) { - const struct nk_rect *clip = &b->clip; - if (!NK_INTERSECT(r.x, r.y, r.w, r.h, clip->x, clip->y, clip->w, clip->h)) - return; - } - - cmd = (struct nk_command_circle_filled*) - nk_command_buffer_push(b, NK_COMMAND_CIRCLE_FILLED, sizeof(*cmd)); - if (!cmd) return; - cmd->x = (short)r.x; - cmd->y = (short)r.y; - cmd->w = (unsigned short)NK_MAX(r.w, 0); - cmd->h = (unsigned short)NK_MAX(r.h, 0); - cmd->color = c; -} - -NK_API void -nk_stroke_arc(struct nk_command_buffer *b, float cx, float cy, float radius, - float a_min, float a_max, float line_thickness, struct nk_color c) -{ - struct nk_command_arc *cmd; - if (!b || c.a == 0) return; - cmd = (struct nk_command_arc*) - nk_command_buffer_push(b, NK_COMMAND_ARC, sizeof(*cmd)); - if (!cmd) return; - cmd->line_thickness = (unsigned short)line_thickness; - cmd->cx = (short)cx; - cmd->cy = (short)cy; - cmd->r = (unsigned short)radius; - cmd->a[0] = a_min; - cmd->a[1] = a_max; - cmd->color = c; -} - -NK_API void -nk_fill_arc(struct nk_command_buffer *b, float cx, float cy, float radius, - float a_min, float a_max, struct nk_color c) -{ - struct nk_command_arc_filled *cmd; - NK_ASSERT(b); - if (!b || c.a == 0) return; - cmd = (struct nk_command_arc_filled*) - nk_command_buffer_push(b, NK_COMMAND_ARC_FILLED, sizeof(*cmd)); - if (!cmd) return; - cmd->cx = (short)cx; - cmd->cy = (short)cy; - cmd->r = (unsigned short)radius; - cmd->a[0] = a_min; - cmd->a[1] = a_max; - cmd->color = c; -} - -NK_API void -nk_stroke_triangle(struct nk_command_buffer *b, float x0, float y0, float x1, - float y1, float x2, float y2, float line_thickness, struct nk_color c) -{ - struct nk_command_triangle *cmd; - NK_ASSERT(b); - if (!b || c.a == 0) return; - if (b->use_clipping) { - const struct nk_rect *clip = &b->clip; - if (!NK_INBOX(x0, y0, clip->x, clip->y, clip->w, clip->h) && - !NK_INBOX(x1, y1, clip->x, clip->y, clip->w, clip->h) && - !NK_INBOX(x2, y2, clip->x, clip->y, clip->w, clip->h)) - return; - } - - cmd = (struct nk_command_triangle*) - nk_command_buffer_push(b, NK_COMMAND_TRIANGLE, sizeof(*cmd)); - if (!cmd) return; - cmd->line_thickness = (unsigned short)line_thickness; - cmd->a.x = (short)x0; - cmd->a.y = (short)y0; - cmd->b.x = (short)x1; - cmd->b.y = (short)y1; - cmd->c.x = (short)x2; - cmd->c.y = (short)y2; - cmd->color = c; -} - -NK_API void -nk_fill_triangle(struct nk_command_buffer *b, float x0, float y0, float x1, - float y1, float x2, float y2, struct nk_color c) -{ - struct nk_command_triangle_filled *cmd; - NK_ASSERT(b); - if (!b || c.a == 0) return; - if (!b) return; - if (b->use_clipping) { - const struct nk_rect *clip = &b->clip; - if (!NK_INBOX(x0, y0, clip->x, clip->y, clip->w, clip->h) && - !NK_INBOX(x1, y1, clip->x, clip->y, clip->w, clip->h) && - !NK_INBOX(x2, y2, clip->x, clip->y, clip->w, clip->h)) - return; - } - - cmd = (struct nk_command_triangle_filled*) - nk_command_buffer_push(b, NK_COMMAND_TRIANGLE_FILLED, sizeof(*cmd)); - if (!cmd) return; - cmd->a.x = (short)x0; - cmd->a.y = (short)y0; - cmd->b.x = (short)x1; - cmd->b.y = (short)y1; - cmd->c.x = (short)x2; - cmd->c.y = (short)y2; - cmd->color = c; -} - -NK_API void -nk_stroke_polygon(struct nk_command_buffer *b, float *points, int point_count, - float line_thickness, struct nk_color col) -{ - int i; - nk_size size = 0; - struct nk_command_polygon *cmd; - - NK_ASSERT(b); - if (!b || col.a == 0) return; - size = sizeof(*cmd) + sizeof(short) * 2 * (nk_size)point_count; - cmd = (struct nk_command_polygon*) nk_command_buffer_push(b, NK_COMMAND_POLYGON, size); - if (!cmd) return; - cmd->color = col; - cmd->line_thickness = (unsigned short)line_thickness; - cmd->point_count = (unsigned short)point_count; - for (i = 0; i < point_count; ++i) { - cmd->points[i].x = (short)points[i*2]; - cmd->points[i].y = (short)points[i*2+1]; - } -} - -NK_API void -nk_fill_polygon(struct nk_command_buffer *b, float *points, int point_count, - struct nk_color col) -{ - int i; - nk_size size = 0; - struct nk_command_polygon_filled *cmd; - - NK_ASSERT(b); - if (!b || col.a == 0) return; - size = sizeof(*cmd) + sizeof(short) * 2 * (nk_size)point_count; - cmd = (struct nk_command_polygon_filled*) - nk_command_buffer_push(b, NK_COMMAND_POLYGON_FILLED, size); - if (!cmd) return; - cmd->color = col; - cmd->point_count = (unsigned short)point_count; - for (i = 0; i < point_count; ++i) { - cmd->points[i].x = (short)points[i*2+0]; - cmd->points[i].y = (short)points[i*2+1]; - } -} - -NK_API void -nk_stroke_polyline(struct nk_command_buffer *b, float *points, int point_count, - float line_thickness, struct nk_color col) -{ - int i; - nk_size size = 0; - struct nk_command_polyline *cmd; - - NK_ASSERT(b); - if (!b || col.a == 0) return; - size = sizeof(*cmd) + sizeof(short) * 2 * (nk_size)point_count; - cmd = (struct nk_command_polyline*) nk_command_buffer_push(b, NK_COMMAND_POLYLINE, size); - if (!cmd) return; - cmd->color = col; - cmd->point_count = (unsigned short)point_count; - cmd->line_thickness = (unsigned short)line_thickness; - for (i = 0; i < point_count; ++i) { - cmd->points[i].x = (short)points[i*2]; - cmd->points[i].y = (short)points[i*2+1]; - } -} - -NK_API void -nk_draw_image(struct nk_command_buffer *b, struct nk_rect r, - const struct nk_image *img, struct nk_color col) -{ - struct nk_command_image *cmd; - NK_ASSERT(b); - if (!b) return; - if (b->use_clipping) { - const struct nk_rect *c = &b->clip; - if (c->w == 0 || c->h == 0 || !NK_INTERSECT(r.x, r.y, r.w, r.h, c->x, c->y, c->w, c->h)) - return; - } - - cmd = (struct nk_command_image*) - nk_command_buffer_push(b, NK_COMMAND_IMAGE, sizeof(*cmd)); - if (!cmd) return; - cmd->x = (short)r.x; - cmd->y = (short)r.y; - cmd->w = (unsigned short)NK_MAX(0, r.w); - cmd->h = (unsigned short)NK_MAX(0, r.h); - cmd->img = *img; - cmd->col = col; -} - -NK_API void -nk_draw_text(struct nk_command_buffer *b, struct nk_rect r, - const char *string, int length, const struct nk_user_font *font, - struct nk_color bg, struct nk_color fg) -{ - float text_width = 0; - struct nk_command_text *cmd; - - NK_ASSERT(b); - NK_ASSERT(font); - if (!b || !string || !length || (bg.a == 0 && fg.a == 0)) return; - if (b->use_clipping) { - const struct nk_rect *c = &b->clip; - if (c->w == 0 || c->h == 0 || !NK_INTERSECT(r.x, r.y, r.w, r.h, c->x, c->y, c->w, c->h)) - return; - } - - /* make sure text fits inside bounds */ - text_width = font->width(font->userdata, font->height, string, length); - if (text_width > r.w){ - int glyphs = 0; - float txt_width = (float)text_width; - length = nk_text_clamp(font, string, length, r.w, &glyphs, &txt_width, 0,0); - } - - if (!length) return; - cmd = (struct nk_command_text*) - nk_command_buffer_push(b, NK_COMMAND_TEXT, sizeof(*cmd) + (nk_size)(length + 1)); - if (!cmd) return; - cmd->x = (short)r.x; - cmd->y = (short)r.y; - cmd->w = (unsigned short)r.w; - cmd->h = (unsigned short)r.h; - cmd->background = bg; - cmd->foreground = fg; - cmd->font = font; - cmd->length = length; - cmd->height = font->height; - NK_MEMCPY(cmd->string, string, (nk_size)length); - cmd->string[length] = '\0'; -} - -/* ============================================================== - * - * DRAW LIST - * - * ===============================================================*/ -#ifdef NK_INCLUDE_VERTEX_BUFFER_OUTPUT -NK_API void -nk_draw_list_init(struct nk_draw_list *list) -{ - nk_size i = 0; - NK_ASSERT(list); - if (!list) return; - nk_zero(list, sizeof(*list)); - for (i = 0; i < NK_LEN(list->circle_vtx); ++i) { - const float a = ((float)i / (float)NK_LEN(list->circle_vtx)) * 2 * NK_PI; - list->circle_vtx[i].x = (float)NK_COS(a); - list->circle_vtx[i].y = (float)NK_SIN(a); - } -} - -NK_API void -nk_draw_list_setup(struct nk_draw_list *canvas, const struct nk_convert_config *config, - struct nk_buffer *cmds, struct nk_buffer *vertices, struct nk_buffer *elements) -{ - NK_ASSERT(canvas); - NK_ASSERT(config); - NK_ASSERT(cmds); - NK_ASSERT(vertices); - NK_ASSERT(elements); - if (!canvas || !config || !cmds || !vertices || !elements) - return; - - canvas->buffer = cmds; - canvas->config = *config; - canvas->elements = elements; - canvas->vertices = vertices; - canvas->clip_rect = nk_null_rect; -} - -NK_API const struct nk_draw_command* -nk__draw_list_begin(const struct nk_draw_list *canvas, const struct nk_buffer *buffer) -{ - nk_byte *memory; - nk_size offset; - const struct nk_draw_command *cmd; - - NK_ASSERT(buffer); - if (!buffer || !buffer->size || !canvas->cmd_count) - return 0; - - memory = (nk_byte*)buffer->memory.ptr; - offset = buffer->memory.size - canvas->cmd_offset; - cmd = nk_ptr_add(const struct nk_draw_command, memory, offset); - return cmd; -} - -NK_API const struct nk_draw_command* -nk__draw_list_end(const struct nk_draw_list *canvas, const struct nk_buffer *buffer) -{ - nk_size size; - nk_size offset; - nk_byte *memory; - const struct nk_draw_command *end; - - NK_ASSERT(buffer); - NK_ASSERT(canvas); - if (!buffer || !canvas) - return 0; - - memory = (nk_byte*)buffer->memory.ptr; - size = buffer->memory.size; - offset = size - canvas->cmd_offset; - end = nk_ptr_add(const struct nk_draw_command, memory, offset); - end -= (canvas->cmd_count-1); - return end; -} - -NK_API const struct nk_draw_command* -nk__draw_list_next(const struct nk_draw_command *cmd, - const struct nk_buffer *buffer, const struct nk_draw_list *canvas) -{ - const struct nk_draw_command *end; - NK_ASSERT(buffer); - NK_ASSERT(canvas); - if (!cmd || !buffer || !canvas) - return 0; - - end = nk__draw_list_end(canvas, buffer); - if (cmd <= end) return 0; - return (cmd-1); -} - -NK_API void -nk_draw_list_clear(struct nk_draw_list *list) -{ - NK_ASSERT(list); - if (!list) return; - if (list->buffer) - nk_buffer_clear(list->buffer); - if (list->vertices) - nk_buffer_clear(list->vertices); - if (list->elements) - nk_buffer_clear(list->elements); - - list->element_count = 0; - list->vertex_count = 0; - list->cmd_offset = 0; - list->cmd_count = 0; - list->path_count = 0; - list->vertices = 0; - list->elements = 0; - list->clip_rect = nk_null_rect; -} - -NK_INTERN struct nk_vec2* -nk_draw_list_alloc_path(struct nk_draw_list *list, int count) -{ - struct nk_vec2 *points; - NK_STORAGE const nk_size point_align = NK_ALIGNOF(struct nk_vec2); - NK_STORAGE const nk_size point_size = sizeof(struct nk_vec2); - points = (struct nk_vec2*) - nk_buffer_alloc(list->buffer, NK_BUFFER_FRONT, - point_size * (nk_size)count, point_align); - - if (!points) return 0; - if (!list->path_offset) { - void *memory = nk_buffer_memory(list->buffer); - list->path_offset = (unsigned int)((nk_byte*)points - (nk_byte*)memory); - } - list->path_count += (unsigned int)count; - return points; -} - -NK_INTERN struct nk_vec2 -nk_draw_list_path_last(struct nk_draw_list *list) -{ - void *memory; - struct nk_vec2 *point; - NK_ASSERT(list->path_count); - memory = nk_buffer_memory(list->buffer); - point = nk_ptr_add(struct nk_vec2, memory, list->path_offset); - point += (list->path_count-1); - return *point; -} - -NK_INTERN struct nk_draw_command* -nk_draw_list_push_command(struct nk_draw_list *list, struct nk_rect clip, - nk_handle texture) -{ - NK_STORAGE const nk_size cmd_align = NK_ALIGNOF(struct nk_draw_command); - NK_STORAGE const nk_size cmd_size = sizeof(struct nk_draw_command); - struct nk_draw_command *cmd; - - NK_ASSERT(list); - cmd = (struct nk_draw_command*) - nk_buffer_alloc(list->buffer, NK_BUFFER_BACK, cmd_size, cmd_align); - - if (!cmd) return 0; - if (!list->cmd_count) { - nk_byte *memory = (nk_byte*)nk_buffer_memory(list->buffer); - nk_size total = nk_buffer_total(list->buffer); - memory = nk_ptr_add(nk_byte, memory, total); - list->cmd_offset = (nk_size)(memory - (nk_byte*)cmd); - } - - cmd->elem_count = 0; - cmd->clip_rect = clip; - cmd->texture = texture; -#ifdef NK_INCLUDE_COMMAND_USERDATA - cmd->userdata = list->userdata; -#endif - - list->cmd_count++; - list->clip_rect = clip; - return cmd; -} - -NK_INTERN struct nk_draw_command* -nk_draw_list_command_last(struct nk_draw_list *list) -{ - void *memory; - nk_size size; - struct nk_draw_command *cmd; - NK_ASSERT(list->cmd_count); - - memory = nk_buffer_memory(list->buffer); - size = nk_buffer_total(list->buffer); - cmd = nk_ptr_add(struct nk_draw_command, memory, size - list->cmd_offset); - return (cmd - (list->cmd_count-1)); -} - -NK_INTERN void -nk_draw_list_add_clip(struct nk_draw_list *list, struct nk_rect rect) -{ - NK_ASSERT(list); - if (!list) return; - if (!list->cmd_count) { - nk_draw_list_push_command(list, rect, list->config.null.texture); - } else { - struct nk_draw_command *prev = nk_draw_list_command_last(list); - if (prev->elem_count == 0) - prev->clip_rect = rect; - nk_draw_list_push_command(list, rect, prev->texture); - } -} - -NK_INTERN void -nk_draw_list_push_image(struct nk_draw_list *list, nk_handle texture) -{ - NK_ASSERT(list); - if (!list) return; - if (!list->cmd_count) { - nk_draw_list_push_command(list, nk_null_rect, texture); - } else { - struct nk_draw_command *prev = nk_draw_list_command_last(list); - if (prev->elem_count == 0) - prev->texture = texture; - else if (prev->texture.id != texture.id) - nk_draw_list_push_command(list, prev->clip_rect, texture); - } -} - -#ifdef NK_INCLUDE_COMMAND_USERDATA -NK_API void -nk_draw_list_push_userdata(struct nk_draw_list *list, nk_handle userdata) -{ - list->userdata = userdata; -} -#endif - -NK_INTERN void* -nk_draw_list_alloc_vertices(struct nk_draw_list *list, nk_size count) -{ - void *vtx; - NK_ASSERT(list); - if (!list) return 0; - vtx = nk_buffer_alloc(list->vertices, NK_BUFFER_FRONT, - list->config.vertex_size*count, list->config.vertex_alignment); - if (!vtx) return 0; - list->vertex_count += (unsigned int)count; - return vtx; -} - -NK_INTERN nk_draw_index* -nk_draw_list_alloc_elements(struct nk_draw_list *list, nk_size count) -{ - nk_draw_index *ids; - struct nk_draw_command *cmd; - NK_STORAGE const nk_size elem_align = NK_ALIGNOF(nk_draw_index); - NK_STORAGE const nk_size elem_size = sizeof(nk_draw_index); - NK_ASSERT(list); - if (!list) return 0; - - ids = (nk_draw_index*) - nk_buffer_alloc(list->elements, NK_BUFFER_FRONT, elem_size*count, elem_align); - if (!ids) return 0; - cmd = nk_draw_list_command_last(list); - list->element_count += (unsigned int)count; - cmd->elem_count += (unsigned int)count; - return ids; -} - -static int -nk_draw_vertex_layout_element_is_end_of_layout( - const struct nk_draw_vertex_layout_element *element) -{ - return (element->attribute == NK_VERTEX_ATTRIBUTE_COUNT || - element->format == NK_FORMAT_COUNT); -} - -static void -nk_draw_vertex_color(void *attribute, const float *values, - enum nk_draw_vertex_layout_format format) -{ - /* if this triggers you tried to provide a value format for a color */ - NK_ASSERT(format >= NK_FORMAT_COLOR_BEGIN); - NK_ASSERT(format <= NK_FORMAT_COLOR_END); - if (format < NK_FORMAT_COLOR_BEGIN || format > NK_FORMAT_COLOR_END) return; - - switch (format) { - default: NK_ASSERT(0 && "Invalid vertex layout color format"); break; - case NK_FORMAT_R8G8B8A8: - case NK_FORMAT_R8G8B8: { - struct nk_color col = nk_rgba_fv(values); - NK_MEMCPY(attribute, &col.r, sizeof(col)); - } break; - case NK_FORMAT_R16G15B16: { - nk_ushort col[3]; - col[0] = (nk_ushort)NK_CLAMP(NK_USHORT_MIN, values[0] * NK_USHORT_MAX, NK_USHORT_MAX); - col[1] = (nk_ushort)NK_CLAMP(NK_USHORT_MIN, values[1] * NK_USHORT_MAX, NK_USHORT_MAX); - col[2] = (nk_ushort)NK_CLAMP(NK_USHORT_MIN, values[2] * NK_USHORT_MAX, NK_USHORT_MAX); - NK_MEMCPY(attribute, col, sizeof(col)); - } break; - case NK_FORMAT_R16G15B16A16: { - nk_ushort col[4]; - col[0] = (nk_ushort)NK_CLAMP(NK_USHORT_MIN, values[0] * NK_USHORT_MAX, NK_USHORT_MAX); - col[1] = (nk_ushort)NK_CLAMP(NK_USHORT_MIN, values[1] * NK_USHORT_MAX, NK_USHORT_MAX); - col[2] = (nk_ushort)NK_CLAMP(NK_USHORT_MIN, values[2] * NK_USHORT_MAX, NK_USHORT_MAX); - col[3] = (nk_ushort)NK_CLAMP(NK_USHORT_MIN, values[3] * NK_USHORT_MAX, NK_USHORT_MAX); - NK_MEMCPY(attribute, col, sizeof(col)); - } break; - case NK_FORMAT_R32G32B32: { - nk_uint col[3]; - col[0] = (nk_uint)NK_CLAMP(NK_UINT_MIN, values[0] * NK_UINT_MAX, NK_UINT_MAX); - col[1] = (nk_uint)NK_CLAMP(NK_UINT_MIN, values[1] * NK_UINT_MAX, NK_UINT_MAX); - col[2] = (nk_uint)NK_CLAMP(NK_UINT_MIN, values[2] * NK_UINT_MAX, NK_UINT_MAX); - NK_MEMCPY(attribute, col, sizeof(col)); - } break; - case NK_FORMAT_R32G32B32A32: { - nk_uint col[4]; - col[0] = (nk_uint)NK_CLAMP(NK_UINT_MIN, values[0] * NK_UINT_MAX, NK_UINT_MAX); - col[1] = (nk_uint)NK_CLAMP(NK_UINT_MIN, values[1] * NK_UINT_MAX, NK_UINT_MAX); - col[2] = (nk_uint)NK_CLAMP(NK_UINT_MIN, values[2] * NK_UINT_MAX, NK_UINT_MAX); - col[3] = (nk_uint)NK_CLAMP(NK_UINT_MIN, values[3] * NK_UINT_MAX, NK_UINT_MAX); - NK_MEMCPY(attribute, col, sizeof(col)); - } break; - case NK_FORMAT_R32G32B32A32_FLOAT: - NK_MEMCPY(attribute, values, sizeof(float)*4); - break; - case NK_FORMAT_R32G32B32A32_DOUBLE: { - double col[4]; - col[0] = (double)NK_SATURATE(values[0]); - col[1] = (double)NK_SATURATE(values[1]); - col[2] = (double)NK_SATURATE(values[2]); - col[3] = (double)NK_SATURATE(values[3]); - NK_MEMCPY(attribute, col, sizeof(col)); - } break; - case NK_FORMAT_RGB32: - case NK_FORMAT_RGBA32: { - struct nk_color col = nk_rgba_fv(values); - nk_uint color = nk_color_u32(col); - NK_MEMCPY(attribute, &color, sizeof(color)); - } break; - } -} - -static void -nk_draw_vertex_element(void *dst, const float *values, int value_count, - enum nk_draw_vertex_layout_format format) -{ - int value_index; - void *attribute = dst; - /* if this triggers you tried to provide a color format for a value */ - NK_ASSERT(format < NK_FORMAT_COLOR_BEGIN); - if (format >= NK_FORMAT_COLOR_BEGIN && format <= NK_FORMAT_COLOR_END) return; - for (value_index = 0; value_index < value_count; ++value_index) { - switch (format) { - default: NK_ASSERT(0 && "invalid vertex layout format"); break; - case NK_FORMAT_SCHAR: { - char value = (char)NK_CLAMP(NK_SCHAR_MIN, values[value_index], NK_SCHAR_MAX); - NK_MEMCPY(attribute, &value, sizeof(value)); - attribute = (void*)((char*)attribute + sizeof(char)); - } break; - case NK_FORMAT_SSHORT: { - nk_short value = (nk_short)NK_CLAMP(NK_SSHORT_MIN, values[value_index], NK_SSHORT_MAX); - NK_MEMCPY(attribute, &value, sizeof(value)); - attribute = (void*)((char*)attribute + sizeof(value)); - } break; - case NK_FORMAT_SINT: { - nk_int value = (nk_int)NK_CLAMP(NK_SINT_MIN, values[value_index], NK_SINT_MAX); - NK_MEMCPY(attribute, &value, sizeof(value)); - attribute = (void*)((char*)attribute + sizeof(nk_int)); - } break; - case NK_FORMAT_UCHAR: { - unsigned char value = (unsigned char)NK_CLAMP(NK_UCHAR_MIN, values[value_index], NK_UCHAR_MAX); - NK_MEMCPY(attribute, &value, sizeof(value)); - attribute = (void*)((char*)attribute + sizeof(unsigned char)); - } break; - case NK_FORMAT_USHORT: { - nk_ushort value = (nk_ushort)NK_CLAMP(NK_USHORT_MIN, values[value_index], NK_USHORT_MAX); - NK_MEMCPY(attribute, &value, sizeof(value)); - attribute = (void*)((char*)attribute + sizeof(value)); - } break; - case NK_FORMAT_UINT: { - nk_uint value = (nk_uint)NK_CLAMP(NK_UINT_MIN, values[value_index], NK_UINT_MAX); - NK_MEMCPY(attribute, &value, sizeof(value)); - attribute = (void*)((char*)attribute + sizeof(nk_uint)); - } break; - case NK_FORMAT_FLOAT: - NK_MEMCPY(attribute, &values[value_index], sizeof(values[value_index])); - attribute = (void*)((char*)attribute + sizeof(float)); - break; - case NK_FORMAT_DOUBLE: { - double value = (double)values[value_index]; - NK_MEMCPY(attribute, &value, sizeof(value)); - attribute = (void*)((char*)attribute + sizeof(double)); - } break; - } - } -} - -NK_INTERN void* -nk_draw_vertex(void *dst, const struct nk_convert_config *config, - struct nk_vec2 pos, struct nk_vec2 uv, struct nk_colorf color) -{ - void *result = (void*)((char*)dst + config->vertex_size); - const struct nk_draw_vertex_layout_element *elem_iter = config->vertex_layout; - while (!nk_draw_vertex_layout_element_is_end_of_layout(elem_iter)) { - void *address = (void*)((char*)dst + elem_iter->offset); - switch (elem_iter->attribute) { - case NK_VERTEX_ATTRIBUTE_COUNT: - default: NK_ASSERT(0 && "wrong element attribute"); - case NK_VERTEX_POSITION: nk_draw_vertex_element(address, &pos.x, 2, elem_iter->format); break; - case NK_VERTEX_TEXCOORD: nk_draw_vertex_element(address, &uv.x, 2, elem_iter->format); break; - case NK_VERTEX_COLOR: nk_draw_vertex_color(address, &color.r, elem_iter->format); break; - } - elem_iter++; - } - return result; -} - -NK_API void -nk_draw_list_stroke_poly_line(struct nk_draw_list *list, const struct nk_vec2 *points, - const unsigned int points_count, struct nk_color color, enum nk_draw_list_stroke closed, - float thickness, enum nk_anti_aliasing aliasing) -{ - nk_size count; - int thick_line; - struct nk_colorf col; - struct nk_colorf col_trans; - NK_ASSERT(list); - if (!list || points_count < 2) return; - - color.a = (nk_byte)((float)color.a * list->config.global_alpha); - count = points_count; - if (!closed) count = points_count-1; - thick_line = thickness > 1.0f; - -#ifdef NK_INCLUDE_COMMAND_USERDATA - nk_draw_list_push_userdata(list, list->userdata); -#endif - - color.a = (nk_byte)((float)color.a * list->config.global_alpha); - nk_color_fv(&col.r, color); - col_trans = col; - col_trans.a = 0; - - if (aliasing == NK_ANTI_ALIASING_ON) { - /* ANTI-ALIASED STROKE */ - const float AA_SIZE = 1.0f; - NK_STORAGE const nk_size pnt_align = NK_ALIGNOF(struct nk_vec2); - NK_STORAGE const nk_size pnt_size = sizeof(struct nk_vec2); - - /* allocate vertices and elements */ - nk_size i1 = 0; - nk_size vertex_offset; - nk_size index = list->vertex_count; - - const nk_size idx_count = (thick_line) ? (count * 18) : (count * 12); - const nk_size vtx_count = (thick_line) ? (points_count * 4): (points_count *3); - - void *vtx = nk_draw_list_alloc_vertices(list, vtx_count); - nk_draw_index *ids = nk_draw_list_alloc_elements(list, idx_count); - - nk_size size; - struct nk_vec2 *normals, *temp; - NK_ASSERT(vtx && ids); - if (!vtx || !ids) return; - - /* temporary allocate normals + points */ - vertex_offset = (nk_size)((nk_byte*)vtx - (nk_byte*)list->vertices->memory.ptr); - nk_buffer_mark(list->vertices, NK_BUFFER_FRONT); - size = pnt_size * ((thick_line) ? 5 : 3) * points_count; - normals = (struct nk_vec2*) nk_buffer_alloc(list->vertices, NK_BUFFER_FRONT, size, pnt_align); - NK_ASSERT(normals); - if (!normals) return; - temp = normals + points_count; - - /* make sure vertex pointer is still correct */ - vtx = (void*)((nk_byte*)list->vertices->memory.ptr + vertex_offset); - - /* calculate normals */ - for (i1 = 0; i1 < count; ++i1) { - const nk_size i2 = ((i1 + 1) == points_count) ? 0 : (i1 + 1); - struct nk_vec2 diff = nk_vec2_sub(points[i2], points[i1]); - float len; - - /* vec2 inverted length */ - len = nk_vec2_len_sqr(diff); - if (len != 0.0f) - len = nk_inv_sqrt(len); - else len = 1.0f; - - diff = nk_vec2_muls(diff, len); - normals[i1].x = diff.y; - normals[i1].y = -diff.x; - } - - if (!closed) - normals[points_count-1] = normals[points_count-2]; - - if (!thick_line) { - nk_size idx1, i; - if (!closed) { - struct nk_vec2 d; - temp[0] = nk_vec2_add(points[0], nk_vec2_muls(normals[0], AA_SIZE)); - temp[1] = nk_vec2_sub(points[0], nk_vec2_muls(normals[0], AA_SIZE)); - d = nk_vec2_muls(normals[points_count-1], AA_SIZE); - temp[(points_count-1) * 2 + 0] = nk_vec2_add(points[points_count-1], d); - temp[(points_count-1) * 2 + 1] = nk_vec2_sub(points[points_count-1], d); - } - - /* fill elements */ - idx1 = index; - for (i1 = 0; i1 < count; i1++) { - struct nk_vec2 dm; - float dmr2; - nk_size i2 = ((i1 + 1) == points_count) ? 0 : (i1 + 1); - nk_size idx2 = ((i1+1) == points_count) ? index: (idx1 + 3); - - /* average normals */ - dm = nk_vec2_muls(nk_vec2_add(normals[i1], normals[i2]), 0.5f); - dmr2 = dm.x * dm.x + dm.y* dm.y; - if (dmr2 > 0.000001f) { - float scale = 1.0f/dmr2; - scale = NK_MIN(100.0f, scale); - dm = nk_vec2_muls(dm, scale); - } - - dm = nk_vec2_muls(dm, AA_SIZE); - temp[i2*2+0] = nk_vec2_add(points[i2], dm); - temp[i2*2+1] = nk_vec2_sub(points[i2], dm); - - ids[0] = (nk_draw_index)(idx2 + 0); ids[1] = (nk_draw_index)(idx1+0); - ids[2] = (nk_draw_index)(idx1 + 2); ids[3] = (nk_draw_index)(idx1+2); - ids[4] = (nk_draw_index)(idx2 + 2); ids[5] = (nk_draw_index)(idx2+0); - ids[6] = (nk_draw_index)(idx2 + 1); ids[7] = (nk_draw_index)(idx1+1); - ids[8] = (nk_draw_index)(idx1 + 0); ids[9] = (nk_draw_index)(idx1+0); - ids[10]= (nk_draw_index)(idx2 + 0); ids[11]= (nk_draw_index)(idx2+1); - ids += 12; - idx1 = idx2; - } - - /* fill vertices */ - for (i = 0; i < points_count; ++i) { - const struct nk_vec2 uv = list->config.null.uv; - vtx = nk_draw_vertex(vtx, &list->config, points[i], uv, col); - vtx = nk_draw_vertex(vtx, &list->config, temp[i*2+0], uv, col_trans); - vtx = nk_draw_vertex(vtx, &list->config, temp[i*2+1], uv, col_trans); - } - } else { - nk_size idx1, i; - const float half_inner_thickness = (thickness - AA_SIZE) * 0.5f; - if (!closed) { - struct nk_vec2 d1 = nk_vec2_muls(normals[0], half_inner_thickness + AA_SIZE); - struct nk_vec2 d2 = nk_vec2_muls(normals[0], half_inner_thickness); - - temp[0] = nk_vec2_add(points[0], d1); - temp[1] = nk_vec2_add(points[0], d2); - temp[2] = nk_vec2_sub(points[0], d2); - temp[3] = nk_vec2_sub(points[0], d1); - - d1 = nk_vec2_muls(normals[points_count-1], half_inner_thickness + AA_SIZE); - d2 = nk_vec2_muls(normals[points_count-1], half_inner_thickness); - - temp[(points_count-1)*4+0] = nk_vec2_add(points[points_count-1], d1); - temp[(points_count-1)*4+1] = nk_vec2_add(points[points_count-1], d2); - temp[(points_count-1)*4+2] = nk_vec2_sub(points[points_count-1], d2); - temp[(points_count-1)*4+3] = nk_vec2_sub(points[points_count-1], d1); - } - - /* add all elements */ - idx1 = index; - for (i1 = 0; i1 < count; ++i1) { - struct nk_vec2 dm_out, dm_in; - const nk_size i2 = ((i1+1) == points_count) ? 0: (i1 + 1); - nk_size idx2 = ((i1+1) == points_count) ? index: (idx1 + 4); - - /* average normals */ - struct nk_vec2 dm = nk_vec2_muls(nk_vec2_add(normals[i1], normals[i2]), 0.5f); - float dmr2 = dm.x * dm.x + dm.y* dm.y; - if (dmr2 > 0.000001f) { - float scale = 1.0f/dmr2; - scale = NK_MIN(100.0f, scale); - dm = nk_vec2_muls(dm, scale); - } - - dm_out = nk_vec2_muls(dm, ((half_inner_thickness) + AA_SIZE)); - dm_in = nk_vec2_muls(dm, half_inner_thickness); - temp[i2*4+0] = nk_vec2_add(points[i2], dm_out); - temp[i2*4+1] = nk_vec2_add(points[i2], dm_in); - temp[i2*4+2] = nk_vec2_sub(points[i2], dm_in); - temp[i2*4+3] = nk_vec2_sub(points[i2], dm_out); - - /* add indexes */ - ids[0] = (nk_draw_index)(idx2 + 1); ids[1] = (nk_draw_index)(idx1+1); - ids[2] = (nk_draw_index)(idx1 + 2); ids[3] = (nk_draw_index)(idx1+2); - ids[4] = (nk_draw_index)(idx2 + 2); ids[5] = (nk_draw_index)(idx2+1); - ids[6] = (nk_draw_index)(idx2 + 1); ids[7] = (nk_draw_index)(idx1+1); - ids[8] = (nk_draw_index)(idx1 + 0); ids[9] = (nk_draw_index)(idx1+0); - ids[10]= (nk_draw_index)(idx2 + 0); ids[11] = (nk_draw_index)(idx2+1); - ids[12]= (nk_draw_index)(idx2 + 2); ids[13] = (nk_draw_index)(idx1+2); - ids[14]= (nk_draw_index)(idx1 + 3); ids[15] = (nk_draw_index)(idx1+3); - ids[16]= (nk_draw_index)(idx2 + 3); ids[17] = (nk_draw_index)(idx2+2); - ids += 18; - idx1 = idx2; - } - - /* add vertices */ - for (i = 0; i < points_count; ++i) { - const struct nk_vec2 uv = list->config.null.uv; - vtx = nk_draw_vertex(vtx, &list->config, temp[i*4+0], uv, col_trans); - vtx = nk_draw_vertex(vtx, &list->config, temp[i*4+1], uv, col); - vtx = nk_draw_vertex(vtx, &list->config, temp[i*4+2], uv, col); - vtx = nk_draw_vertex(vtx, &list->config, temp[i*4+3], uv, col_trans); - } - } - /* free temporary normals + points */ - nk_buffer_reset(list->vertices, NK_BUFFER_FRONT); - } else { - /* NON ANTI-ALIASED STROKE */ - nk_size i1 = 0; - nk_size idx = list->vertex_count; - const nk_size idx_count = count * 6; - const nk_size vtx_count = count * 4; - void *vtx = nk_draw_list_alloc_vertices(list, vtx_count); - nk_draw_index *ids = nk_draw_list_alloc_elements(list, idx_count); - if (!vtx || !ids) return; - - for (i1 = 0; i1 < count; ++i1) { - float dx, dy; - const struct nk_vec2 uv = list->config.null.uv; - const nk_size i2 = ((i1+1) == points_count) ? 0 : i1 + 1; - const struct nk_vec2 p1 = points[i1]; - const struct nk_vec2 p2 = points[i2]; - struct nk_vec2 diff = nk_vec2_sub(p2, p1); - float len; - - /* vec2 inverted length */ - len = nk_vec2_len_sqr(diff); - if (len != 0.0f) - len = nk_inv_sqrt(len); - else len = 1.0f; - diff = nk_vec2_muls(diff, len); - - /* add vertices */ - dx = diff.x * (thickness * 0.5f); - dy = diff.y * (thickness * 0.5f); - - vtx = nk_draw_vertex(vtx, &list->config, nk_vec2(p1.x + dy, p1.y - dx), uv, col); - vtx = nk_draw_vertex(vtx, &list->config, nk_vec2(p2.x + dy, p2.y - dx), uv, col); - vtx = nk_draw_vertex(vtx, &list->config, nk_vec2(p2.x - dy, p2.y + dx), uv, col); - vtx = nk_draw_vertex(vtx, &list->config, nk_vec2(p1.x - dy, p1.y + dx), uv, col); - - ids[0] = (nk_draw_index)(idx+0); ids[1] = (nk_draw_index)(idx+1); - ids[2] = (nk_draw_index)(idx+2); ids[3] = (nk_draw_index)(idx+0); - ids[4] = (nk_draw_index)(idx+2); ids[5] = (nk_draw_index)(idx+3); - - ids += 6; - idx += 4; - } - } -} - -NK_API void -nk_draw_list_fill_poly_convex(struct nk_draw_list *list, - const struct nk_vec2 *points, const unsigned int points_count, - struct nk_color color, enum nk_anti_aliasing aliasing) -{ - struct nk_colorf col; - struct nk_colorf col_trans; - - NK_STORAGE const nk_size pnt_align = NK_ALIGNOF(struct nk_vec2); - NK_STORAGE const nk_size pnt_size = sizeof(struct nk_vec2); - NK_ASSERT(list); - if (!list || points_count < 3) return; - -#ifdef NK_INCLUDE_COMMAND_USERDATA - nk_draw_list_push_userdata(list, list->userdata); -#endif - - color.a = (nk_byte)((float)color.a * list->config.global_alpha); - nk_color_fv(&col.r, color); - col_trans = col; - col_trans.a = 0; - - if (aliasing == NK_ANTI_ALIASING_ON) { - nk_size i = 0; - nk_size i0 = 0; - nk_size i1 = 0; - - const float AA_SIZE = 1.0f; - nk_size vertex_offset = 0; - nk_size index = list->vertex_count; - - const nk_size idx_count = (points_count-2)*3 + points_count*6; - const nk_size vtx_count = (points_count*2); - - void *vtx = nk_draw_list_alloc_vertices(list, vtx_count); - nk_draw_index *ids = nk_draw_list_alloc_elements(list, idx_count); - - nk_size size = 0; - struct nk_vec2 *normals = 0; - unsigned int vtx_inner_idx = (unsigned int)(index + 0); - unsigned int vtx_outer_idx = (unsigned int)(index + 1); - if (!vtx || !ids) return; - - /* temporary allocate normals */ - vertex_offset = (nk_size)((nk_byte*)vtx - (nk_byte*)list->vertices->memory.ptr); - nk_buffer_mark(list->vertices, NK_BUFFER_FRONT); - size = pnt_size * points_count; - normals = (struct nk_vec2*) nk_buffer_alloc(list->vertices, NK_BUFFER_FRONT, size, pnt_align); - NK_ASSERT(normals); - if (!normals) return; - vtx = (void*)((nk_byte*)list->vertices->memory.ptr + vertex_offset); - - /* add elements */ - for (i = 2; i < points_count; i++) { - ids[0] = (nk_draw_index)(vtx_inner_idx); - ids[1] = (nk_draw_index)(vtx_inner_idx + ((i-1) << 1)); - ids[2] = (nk_draw_index)(vtx_inner_idx + (i << 1)); - ids += 3; - } - - /* compute normals */ - for (i0 = points_count-1, i1 = 0; i1 < points_count; i0 = i1++) { - struct nk_vec2 p0 = points[i0]; - struct nk_vec2 p1 = points[i1]; - struct nk_vec2 diff = nk_vec2_sub(p1, p0); - - /* vec2 inverted length */ - float len = nk_vec2_len_sqr(diff); - if (len != 0.0f) - len = nk_inv_sqrt(len); - else len = 1.0f; - diff = nk_vec2_muls(diff, len); - - normals[i0].x = diff.y; - normals[i0].y = -diff.x; - } - - /* add vertices + indexes */ - for (i0 = points_count-1, i1 = 0; i1 < points_count; i0 = i1++) { - const struct nk_vec2 uv = list->config.null.uv; - struct nk_vec2 n0 = normals[i0]; - struct nk_vec2 n1 = normals[i1]; - struct nk_vec2 dm = nk_vec2_muls(nk_vec2_add(n0, n1), 0.5f); - float dmr2 = dm.x*dm.x + dm.y*dm.y; - if (dmr2 > 0.000001f) { - float scale = 1.0f / dmr2; - scale = NK_MIN(scale, 100.0f); - dm = nk_vec2_muls(dm, scale); - } - dm = nk_vec2_muls(dm, AA_SIZE * 0.5f); - - /* add vertices */ - vtx = nk_draw_vertex(vtx, &list->config, nk_vec2_sub(points[i1], dm), uv, col); - vtx = nk_draw_vertex(vtx, &list->config, nk_vec2_add(points[i1], dm), uv, col_trans); - - /* add indexes */ - ids[0] = (nk_draw_index)(vtx_inner_idx+(i1<<1)); - ids[1] = (nk_draw_index)(vtx_inner_idx+(i0<<1)); - ids[2] = (nk_draw_index)(vtx_outer_idx+(i0<<1)); - ids[3] = (nk_draw_index)(vtx_outer_idx+(i0<<1)); - ids[4] = (nk_draw_index)(vtx_outer_idx+(i1<<1)); - ids[5] = (nk_draw_index)(vtx_inner_idx+(i1<<1)); - ids += 6; - } - /* free temporary normals + points */ - nk_buffer_reset(list->vertices, NK_BUFFER_FRONT); - } else { - nk_size i = 0; - nk_size index = list->vertex_count; - const nk_size idx_count = (points_count-2)*3; - const nk_size vtx_count = points_count; - void *vtx = nk_draw_list_alloc_vertices(list, vtx_count); - nk_draw_index *ids = nk_draw_list_alloc_elements(list, idx_count); - - if (!vtx || !ids) return; - for (i = 0; i < vtx_count; ++i) - vtx = nk_draw_vertex(vtx, &list->config, points[i], list->config.null.uv, col); - for (i = 2; i < points_count; ++i) { - ids[0] = (nk_draw_index)index; - ids[1] = (nk_draw_index)(index+ i - 1); - ids[2] = (nk_draw_index)(index+i); - ids += 3; - } - } -} - -NK_API void -nk_draw_list_path_clear(struct nk_draw_list *list) -{ - NK_ASSERT(list); - if (!list) return; - nk_buffer_reset(list->buffer, NK_BUFFER_FRONT); - list->path_count = 0; - list->path_offset = 0; -} - -NK_API void -nk_draw_list_path_line_to(struct nk_draw_list *list, struct nk_vec2 pos) -{ - struct nk_vec2 *points = 0; - struct nk_draw_command *cmd = 0; - NK_ASSERT(list); - if (!list) return; - if (!list->cmd_count) - nk_draw_list_add_clip(list, nk_null_rect); - - cmd = nk_draw_list_command_last(list); - if (cmd && cmd->texture.ptr != list->config.null.texture.ptr) - nk_draw_list_push_image(list, list->config.null.texture); - - points = nk_draw_list_alloc_path(list, 1); - if (!points) return; - points[0] = pos; -} - -NK_API void -nk_draw_list_path_arc_to_fast(struct nk_draw_list *list, struct nk_vec2 center, - float radius, int a_min, int a_max) -{ - int a = 0; - NK_ASSERT(list); - if (!list) return; - if (a_min <= a_max) { - for (a = a_min; a <= a_max; a++) { - const struct nk_vec2 c = list->circle_vtx[(nk_size)a % NK_LEN(list->circle_vtx)]; - const float x = center.x + c.x * radius; - const float y = center.y + c.y * radius; - nk_draw_list_path_line_to(list, nk_vec2(x, y)); - } - } -} - -NK_API void -nk_draw_list_path_arc_to(struct nk_draw_list *list, struct nk_vec2 center, - float radius, float a_min, float a_max, unsigned int segments) -{ - unsigned int i = 0; - NK_ASSERT(list); - if (!list) return; - if (radius == 0.0f) return; - for (i = 0; i <= segments; ++i) { - const float a = a_min + ((float)i / ((float)segments) * (a_max - a_min)); - const float x = center.x + (float)NK_COS(a) * radius; - const float y = center.y + (float)NK_SIN(a) * radius; - nk_draw_list_path_line_to(list, nk_vec2(x, y)); - } -} - -NK_API void -nk_draw_list_path_rect_to(struct nk_draw_list *list, struct nk_vec2 a, - struct nk_vec2 b, float rounding) -{ - float r; - NK_ASSERT(list); - if (!list) return; - r = rounding; - r = NK_MIN(r, ((b.x-a.x) < 0) ? -(b.x-a.x): (b.x-a.x)); - r = NK_MIN(r, ((b.y-a.y) < 0) ? -(b.y-a.y): (b.y-a.y)); - - if (r == 0.0f) { - nk_draw_list_path_line_to(list, a); - nk_draw_list_path_line_to(list, nk_vec2(b.x,a.y)); - nk_draw_list_path_line_to(list, b); - nk_draw_list_path_line_to(list, nk_vec2(a.x,b.y)); - } else { - nk_draw_list_path_arc_to_fast(list, nk_vec2(a.x + r, a.y + r), r, 6, 9); - nk_draw_list_path_arc_to_fast(list, nk_vec2(b.x - r, a.y + r), r, 9, 12); - nk_draw_list_path_arc_to_fast(list, nk_vec2(b.x - r, b.y - r), r, 0, 3); - nk_draw_list_path_arc_to_fast(list, nk_vec2(a.x + r, b.y - r), r, 3, 6); - } -} - -NK_API void -nk_draw_list_path_curve_to(struct nk_draw_list *list, struct nk_vec2 p2, - struct nk_vec2 p3, struct nk_vec2 p4, unsigned int num_segments) -{ - float t_step; - unsigned int i_step; - struct nk_vec2 p1; - - NK_ASSERT(list); - NK_ASSERT(list->path_count); - if (!list || !list->path_count) return; - num_segments = NK_MAX(num_segments, 1); - - p1 = nk_draw_list_path_last(list); - t_step = 1.0f/(float)num_segments; - for (i_step = 1; i_step <= num_segments; ++i_step) { - float t = t_step * (float)i_step; - float u = 1.0f - t; - float w1 = u*u*u; - float w2 = 3*u*u*t; - float w3 = 3*u*t*t; - float w4 = t * t *t; - float x = w1 * p1.x + w2 * p2.x + w3 * p3.x + w4 * p4.x; - float y = w1 * p1.y + w2 * p2.y + w3 * p3.y + w4 * p4.y; - nk_draw_list_path_line_to(list, nk_vec2(x,y)); - } -} - -NK_API void -nk_draw_list_path_fill(struct nk_draw_list *list, struct nk_color color) -{ - struct nk_vec2 *points; - NK_ASSERT(list); - if (!list) return; - points = (struct nk_vec2*)nk_buffer_memory(list->buffer); - nk_draw_list_fill_poly_convex(list, points, list->path_count, color, list->config.shape_AA); - nk_draw_list_path_clear(list); -} - -NK_API void -nk_draw_list_path_stroke(struct nk_draw_list *list, struct nk_color color, - enum nk_draw_list_stroke closed, float thickness) -{ - struct nk_vec2 *points; - NK_ASSERT(list); - if (!list) return; - points = (struct nk_vec2*)nk_buffer_memory(list->buffer); - nk_draw_list_stroke_poly_line(list, points, list->path_count, color, - closed, thickness, list->config.line_AA); - nk_draw_list_path_clear(list); -} - -NK_API void -nk_draw_list_stroke_line(struct nk_draw_list *list, struct nk_vec2 a, - struct nk_vec2 b, struct nk_color col, float thickness) -{ - NK_ASSERT(list); - if (!list || !col.a) return; - nk_draw_list_path_line_to(list, nk_vec2_add(a, nk_vec2(0.5f, 0.5f))); - nk_draw_list_path_line_to(list, nk_vec2_add(b, nk_vec2(0.5f, 0.5f))); - nk_draw_list_path_stroke(list, col, NK_STROKE_OPEN, thickness); -} - -NK_API void -nk_draw_list_fill_rect(struct nk_draw_list *list, struct nk_rect rect, - struct nk_color col, float rounding) -{ - NK_ASSERT(list); - if (!list || !col.a) return; - nk_draw_list_path_rect_to(list, nk_vec2(rect.x + 0.5f, rect.y + 0.5f), - nk_vec2(rect.x + rect.w + 0.5f, rect.y + rect.h + 0.5f), rounding); - nk_draw_list_path_fill(list, col); -} - -NK_API void -nk_draw_list_stroke_rect(struct nk_draw_list *list, struct nk_rect rect, - struct nk_color col, float rounding, float thickness) -{ - NK_ASSERT(list); - if (!list || !col.a) return; - nk_draw_list_path_rect_to(list, nk_vec2(rect.x + 0.5f, rect.y + 0.5f), - nk_vec2(rect.x + rect.w + 0.5f, rect.y + rect.h + 0.5f), rounding); - nk_draw_list_path_stroke(list, col, NK_STROKE_CLOSED, thickness); -} - -NK_API void -nk_draw_list_fill_rect_multi_color(struct nk_draw_list *list, struct nk_rect rect, - struct nk_color left, struct nk_color top, struct nk_color right, - struct nk_color bottom) -{ - void *vtx; - struct nk_colorf col_left, col_top; - struct nk_colorf col_right, col_bottom; - nk_draw_index *idx; - nk_draw_index index; - - nk_color_fv(&col_left.r, left); - nk_color_fv(&col_right.r, right); - nk_color_fv(&col_top.r, top); - nk_color_fv(&col_bottom.r, bottom); - - NK_ASSERT(list); - if (!list) return; - - nk_draw_list_push_image(list, list->config.null.texture); - index = (nk_draw_index)list->vertex_count; - vtx = nk_draw_list_alloc_vertices(list, 4); - idx = nk_draw_list_alloc_elements(list, 6); - if (!vtx || !idx) return; - - idx[0] = (nk_draw_index)(index+0); idx[1] = (nk_draw_index)(index+1); - idx[2] = (nk_draw_index)(index+2); idx[3] = (nk_draw_index)(index+0); - idx[4] = (nk_draw_index)(index+2); idx[5] = (nk_draw_index)(index+3); - - vtx = nk_draw_vertex(vtx, &list->config, nk_vec2(rect.x, rect.y), list->config.null.uv, col_left); - vtx = nk_draw_vertex(vtx, &list->config, nk_vec2(rect.x + rect.w, rect.y), list->config.null.uv, col_top); - vtx = nk_draw_vertex(vtx, &list->config, nk_vec2(rect.x + rect.w, rect.y + rect.h), list->config.null.uv, col_right); - vtx = nk_draw_vertex(vtx, &list->config, nk_vec2(rect.x, rect.y + rect.h), list->config.null.uv, col_bottom); -} - -NK_API void -nk_draw_list_fill_triangle(struct nk_draw_list *list, struct nk_vec2 a, - struct nk_vec2 b, struct nk_vec2 c, struct nk_color col) -{ - NK_ASSERT(list); - if (!list || !col.a) return; - nk_draw_list_path_line_to(list, a); - nk_draw_list_path_line_to(list, b); - nk_draw_list_path_line_to(list, c); - nk_draw_list_path_fill(list, col); -} - -NK_API void -nk_draw_list_stroke_triangle(struct nk_draw_list *list, struct nk_vec2 a, - struct nk_vec2 b, struct nk_vec2 c, struct nk_color col, float thickness) -{ - NK_ASSERT(list); - if (!list || !col.a) return; - nk_draw_list_path_line_to(list, a); - nk_draw_list_path_line_to(list, b); - nk_draw_list_path_line_to(list, c); - nk_draw_list_path_stroke(list, col, NK_STROKE_CLOSED, thickness); -} - -NK_API void -nk_draw_list_fill_circle(struct nk_draw_list *list, struct nk_vec2 center, - float radius, struct nk_color col, unsigned int segs) -{ - float a_max; - NK_ASSERT(list); - if (!list || !col.a) return; - a_max = NK_PI * 2.0f * ((float)segs - 1.0f) / (float)segs; - nk_draw_list_path_arc_to(list, center, radius, 0.0f, a_max, segs); - nk_draw_list_path_fill(list, col); -} - -NK_API void -nk_draw_list_stroke_circle(struct nk_draw_list *list, struct nk_vec2 center, - float radius, struct nk_color col, unsigned int segs, float thickness) -{ - float a_max; - NK_ASSERT(list); - if (!list || !col.a) return; - a_max = NK_PI * 2.0f * ((float)segs - 1.0f) / (float)segs; - nk_draw_list_path_arc_to(list, center, radius, 0.0f, a_max, segs); - nk_draw_list_path_stroke(list, col, NK_STROKE_CLOSED, thickness); -} - -NK_API void -nk_draw_list_stroke_curve(struct nk_draw_list *list, struct nk_vec2 p0, - struct nk_vec2 cp0, struct nk_vec2 cp1, struct nk_vec2 p1, - struct nk_color col, unsigned int segments, float thickness) -{ - NK_ASSERT(list); - if (!list || !col.a) return; - nk_draw_list_path_line_to(list, p0); - nk_draw_list_path_curve_to(list, cp0, cp1, p1, segments); - nk_draw_list_path_stroke(list, col, NK_STROKE_OPEN, thickness); -} - -NK_INTERN void -nk_draw_list_push_rect_uv(struct nk_draw_list *list, struct nk_vec2 a, - struct nk_vec2 c, struct nk_vec2 uva, struct nk_vec2 uvc, - struct nk_color color) -{ - void *vtx; - struct nk_vec2 uvb; - struct nk_vec2 uvd; - struct nk_vec2 b; - struct nk_vec2 d; - - struct nk_colorf col; - nk_draw_index *idx; - nk_draw_index index; - NK_ASSERT(list); - if (!list) return; - - nk_color_fv(&col.r, color); - uvb = nk_vec2(uvc.x, uva.y); - uvd = nk_vec2(uva.x, uvc.y); - b = nk_vec2(c.x, a.y); - d = nk_vec2(a.x, c.y); - - index = (nk_draw_index)list->vertex_count; - vtx = nk_draw_list_alloc_vertices(list, 4); - idx = nk_draw_list_alloc_elements(list, 6); - if (!vtx || !idx) return; - - idx[0] = (nk_draw_index)(index+0); idx[1] = (nk_draw_index)(index+1); - idx[2] = (nk_draw_index)(index+2); idx[3] = (nk_draw_index)(index+0); - idx[4] = (nk_draw_index)(index+2); idx[5] = (nk_draw_index)(index+3); - - vtx = nk_draw_vertex(vtx, &list->config, a, uva, col); - vtx = nk_draw_vertex(vtx, &list->config, b, uvb, col); - vtx = nk_draw_vertex(vtx, &list->config, c, uvc, col); - vtx = nk_draw_vertex(vtx, &list->config, d, uvd, col); -} - -NK_API void -nk_draw_list_add_image(struct nk_draw_list *list, struct nk_image texture, - struct nk_rect rect, struct nk_color color) -{ - NK_ASSERT(list); - if (!list) return; - /* push new command with given texture */ - nk_draw_list_push_image(list, texture.handle); - if (nk_image_is_subimage(&texture)) { - /* add region inside of the texture */ - struct nk_vec2 uv[2]; - uv[0].x = (float)texture.region[0]/(float)texture.w; - uv[0].y = (float)texture.region[1]/(float)texture.h; - uv[1].x = (float)(texture.region[0] + texture.region[2])/(float)texture.w; - uv[1].y = (float)(texture.region[1] + texture.region[3])/(float)texture.h; - nk_draw_list_push_rect_uv(list, nk_vec2(rect.x, rect.y), - nk_vec2(rect.x + rect.w, rect.y + rect.h), uv[0], uv[1], color); - } else nk_draw_list_push_rect_uv(list, nk_vec2(rect.x, rect.y), - nk_vec2(rect.x + rect.w, rect.y + rect.h), - nk_vec2(0.0f, 0.0f), nk_vec2(1.0f, 1.0f),color); -} - -NK_API void -nk_draw_list_add_text(struct nk_draw_list *list, const struct nk_user_font *font, - struct nk_rect rect, const char *text, int len, float font_height, - struct nk_color fg) -{ - float x = 0; - int text_len = 0; - nk_rune unicode = 0; - nk_rune next = 0; - int glyph_len = 0; - int next_glyph_len = 0; - struct nk_user_font_glyph g; - - NK_ASSERT(list); - if (!list || !len || !text) return; - if (!NK_INTERSECT(rect.x, rect.y, rect.w, rect.h, - list->clip_rect.x, list->clip_rect.y, list->clip_rect.w, list->clip_rect.h)) return; - - nk_draw_list_push_image(list, font->texture); - x = rect.x; - glyph_len = nk_utf_decode(text, &unicode, len); - if (!glyph_len) return; - - /* draw every glyph image */ - fg.a = (nk_byte)((float)fg.a * list->config.global_alpha); - while (text_len < len && glyph_len) { - float gx, gy, gh, gw; - float char_width = 0; - if (unicode == NK_UTF_INVALID) break; - - /* query currently drawn glyph information */ - next_glyph_len = nk_utf_decode(text + text_len + glyph_len, &next, (int)len - text_len); - font->query(font->userdata, font_height, &g, unicode, - (next == NK_UTF_INVALID) ? '\0' : next); - - /* calculate and draw glyph drawing rectangle and image */ - gx = x + g.offset.x; - gy = rect.y + g.offset.y; - gw = g.width; gh = g.height; - char_width = g.xadvance; - nk_draw_list_push_rect_uv(list, nk_vec2(gx,gy), nk_vec2(gx + gw, gy+ gh), - g.uv[0], g.uv[1], fg); - - /* offset next glyph */ - text_len += glyph_len; - x += char_width; - glyph_len = next_glyph_len; - unicode = next; - } -} - -NK_API void -nk_convert(struct nk_context *ctx, struct nk_buffer *cmds, - struct nk_buffer *vertices, struct nk_buffer *elements, - const struct nk_convert_config *config) -{ - const struct nk_command *cmd; - NK_ASSERT(ctx); - NK_ASSERT(cmds); - NK_ASSERT(vertices); - NK_ASSERT(elements); - NK_ASSERT(config); - NK_ASSERT(config->vertex_layout); - NK_ASSERT(config->vertex_size); - if (!ctx || !cmds || !vertices || !elements || !config || !config->vertex_layout) - return; - - nk_draw_list_setup(&ctx->draw_list, config, cmds, vertices, elements); - nk_foreach(cmd, ctx) - { -#ifdef NK_INCLUDE_COMMAND_USERDATA - ctx->draw_list.userdata = cmd->userdata; -#endif - switch (cmd->type) { - case NK_COMMAND_NOP: break; - case NK_COMMAND_SCISSOR: { - const struct nk_command_scissor *s = (const struct nk_command_scissor*)cmd; - nk_draw_list_add_clip(&ctx->draw_list, nk_rect(s->x, s->y, s->w, s->h)); - } break; - case NK_COMMAND_LINE: { - const struct nk_command_line *l = (const struct nk_command_line*)cmd; - nk_draw_list_stroke_line(&ctx->draw_list, nk_vec2(l->begin.x, l->begin.y), - nk_vec2(l->end.x, l->end.y), l->color, l->line_thickness); - } break; - case NK_COMMAND_CURVE: { - const struct nk_command_curve *q = (const struct nk_command_curve*)cmd; - nk_draw_list_stroke_curve(&ctx->draw_list, nk_vec2(q->begin.x, q->begin.y), - nk_vec2(q->ctrl[0].x, q->ctrl[0].y), nk_vec2(q->ctrl[1].x, - q->ctrl[1].y), nk_vec2(q->end.x, q->end.y), q->color, - config->curve_segment_count, q->line_thickness); - } break; - case NK_COMMAND_RECT: { - const struct nk_command_rect *r = (const struct nk_command_rect*)cmd; - nk_draw_list_stroke_rect(&ctx->draw_list, nk_rect(r->x, r->y, r->w, r->h), - r->color, (float)r->rounding, r->line_thickness); - } break; - case NK_COMMAND_RECT_FILLED: { - const struct nk_command_rect_filled *r = (const struct nk_command_rect_filled*)cmd; - nk_draw_list_fill_rect(&ctx->draw_list, nk_rect(r->x, r->y, r->w, r->h), - r->color, (float)r->rounding); - } break; - case NK_COMMAND_RECT_MULTI_COLOR: { - const struct nk_command_rect_multi_color *r = (const struct nk_command_rect_multi_color*)cmd; - nk_draw_list_fill_rect_multi_color(&ctx->draw_list, nk_rect(r->x, r->y, r->w, r->h), - r->left, r->top, r->right, r->bottom); - } break; - case NK_COMMAND_CIRCLE: { - const struct nk_command_circle *c = (const struct nk_command_circle*)cmd; - nk_draw_list_stroke_circle(&ctx->draw_list, nk_vec2((float)c->x + (float)c->w/2, - (float)c->y + (float)c->h/2), (float)c->w/2, c->color, - config->circle_segment_count, c->line_thickness); - } break; - case NK_COMMAND_CIRCLE_FILLED: { - const struct nk_command_circle_filled *c = (const struct nk_command_circle_filled *)cmd; - nk_draw_list_fill_circle(&ctx->draw_list, nk_vec2((float)c->x + (float)c->w/2, - (float)c->y + (float)c->h/2), (float)c->w/2, c->color, - config->circle_segment_count); - } break; - case NK_COMMAND_ARC: { - const struct nk_command_arc *c = (const struct nk_command_arc*)cmd; - nk_draw_list_path_line_to(&ctx->draw_list, nk_vec2(c->cx, c->cy)); - nk_draw_list_path_arc_to(&ctx->draw_list, nk_vec2(c->cx, c->cy), c->r, - c->a[0], c->a[1], config->arc_segment_count); - nk_draw_list_path_stroke(&ctx->draw_list, c->color, NK_STROKE_CLOSED, c->line_thickness); - } break; - case NK_COMMAND_ARC_FILLED: { - const struct nk_command_arc_filled *c = (const struct nk_command_arc_filled*)cmd; - nk_draw_list_path_line_to(&ctx->draw_list, nk_vec2(c->cx, c->cy)); - nk_draw_list_path_arc_to(&ctx->draw_list, nk_vec2(c->cx, c->cy), c->r, - c->a[0], c->a[1], config->arc_segment_count); - nk_draw_list_path_fill(&ctx->draw_list, c->color); - } break; - case NK_COMMAND_TRIANGLE: { - const struct nk_command_triangle *t = (const struct nk_command_triangle*)cmd; - nk_draw_list_stroke_triangle(&ctx->draw_list, nk_vec2(t->a.x, t->a.y), - nk_vec2(t->b.x, t->b.y), nk_vec2(t->c.x, t->c.y), t->color, - t->line_thickness); - } break; - case NK_COMMAND_TRIANGLE_FILLED: { - const struct nk_command_triangle_filled *t = (const struct nk_command_triangle_filled*)cmd; - nk_draw_list_fill_triangle(&ctx->draw_list, nk_vec2(t->a.x, t->a.y), - nk_vec2(t->b.x, t->b.y), nk_vec2(t->c.x, t->c.y), t->color); - } break; - case NK_COMMAND_POLYGON: { - int i; - const struct nk_command_polygon*p = (const struct nk_command_polygon*)cmd; - for (i = 0; i < p->point_count; ++i) { - struct nk_vec2 pnt = nk_vec2((float)p->points[i].x, (float)p->points[i].y); - nk_draw_list_path_line_to(&ctx->draw_list, pnt); - } - nk_draw_list_path_stroke(&ctx->draw_list, p->color, NK_STROKE_CLOSED, p->line_thickness); - } break; - case NK_COMMAND_POLYGON_FILLED: { - int i; - const struct nk_command_polygon_filled *p = (const struct nk_command_polygon_filled*)cmd; - for (i = 0; i < p->point_count; ++i) { - struct nk_vec2 pnt = nk_vec2((float)p->points[i].x, (float)p->points[i].y); - nk_draw_list_path_line_to(&ctx->draw_list, pnt); - } - nk_draw_list_path_fill(&ctx->draw_list, p->color); - } break; - case NK_COMMAND_POLYLINE: { - int i; - const struct nk_command_polyline *p = (const struct nk_command_polyline*)cmd; - for (i = 0; i < p->point_count; ++i) { - struct nk_vec2 pnt = nk_vec2((float)p->points[i].x, (float)p->points[i].y); - nk_draw_list_path_line_to(&ctx->draw_list, pnt); - } - nk_draw_list_path_stroke(&ctx->draw_list, p->color, NK_STROKE_OPEN, p->line_thickness); - } break; - case NK_COMMAND_TEXT: { - const struct nk_command_text *t = (const struct nk_command_text*)cmd; - nk_draw_list_add_text(&ctx->draw_list, t->font, nk_rect(t->x, t->y, t->w, t->h), - t->string, t->length, t->height, t->foreground); - } break; - case NK_COMMAND_IMAGE: { - const struct nk_command_image *i = (const struct nk_command_image*)cmd; - nk_draw_list_add_image(&ctx->draw_list, i->img, nk_rect(i->x, i->y, i->w, i->h), i->col); - } break; - default: break; - } - } -} - -NK_API const struct nk_draw_command* -nk__draw_begin(const struct nk_context *ctx, - const struct nk_buffer *buffer) -{return nk__draw_list_begin(&ctx->draw_list, buffer);} - -NK_API const struct nk_draw_command* -nk__draw_end(const struct nk_context *ctx, const struct nk_buffer *buffer) -{return nk__draw_list_end(&ctx->draw_list, buffer);} - -NK_API const struct nk_draw_command* -nk__draw_next(const struct nk_draw_command *cmd, - const struct nk_buffer *buffer, const struct nk_context *ctx) -{return nk__draw_list_next(cmd, buffer, &ctx->draw_list);} - -#endif - -/* - * ============================================================== - * - * FONT HANDLING - * - * =============================================================== - */ -#ifdef NK_INCLUDE_FONT_BAKING -/* ------------------------------------------------------------- - * - * RECT PACK - * - * --------------------------------------------------------------*/ -/* stb_rect_pack.h - v0.05 - public domain - rectangle packing */ -/* Sean Barrett 2014 */ -#define NK_RP__MAXVAL 0xffff -typedef unsigned short nk_rp_coord; - -struct nk_rp_rect { - /* reserved for your use: */ - int id; - /* input: */ - nk_rp_coord w, h; - /* output: */ - nk_rp_coord x, y; - int was_packed; - /* non-zero if valid packing */ -}; /* 16 bytes, nominally */ - -struct nk_rp_node { - nk_rp_coord x,y; - struct nk_rp_node *next; -}; - -struct nk_rp_context { - int width; - int height; - int align; - int init_mode; - int heuristic; - int num_nodes; - struct nk_rp_node *active_head; - struct nk_rp_node *free_head; - struct nk_rp_node extra[2]; - /* we allocate two extra nodes so optimal user-node-count is 'width' not 'width+2' */ -}; - -struct nk_rp__findresult { - int x,y; - struct nk_rp_node **prev_link; -}; - -enum NK_RP_HEURISTIC { - NK_RP_HEURISTIC_Skyline_default=0, - NK_RP_HEURISTIC_Skyline_BL_sortHeight = NK_RP_HEURISTIC_Skyline_default, - NK_RP_HEURISTIC_Skyline_BF_sortHeight -}; -enum NK_RP_INIT_STATE{NK_RP__INIT_skyline = 1}; - -NK_INTERN void -nk_rp_setup_allow_out_of_mem(struct nk_rp_context *context, int allow_out_of_mem) -{ - if (allow_out_of_mem) - /* if it's ok to run out of memory, then don't bother aligning them; */ - /* this gives better packing, but may fail due to OOM (even though */ - /* the rectangles easily fit). @TODO a smarter approach would be to only */ - /* quantize once we've hit OOM, then we could get rid of this parameter. */ - context->align = 1; - else { - /* if it's not ok to run out of memory, then quantize the widths */ - /* so that num_nodes is always enough nodes. */ - /* */ - /* I.e. num_nodes * align >= width */ - /* align >= width / num_nodes */ - /* align = ceil(width/num_nodes) */ - context->align = (context->width + context->num_nodes-1) / context->num_nodes; - } -} - -NK_INTERN void -nk_rp_init_target(struct nk_rp_context *context, int width, int height, - struct nk_rp_node *nodes, int num_nodes) -{ - int i; -#ifndef STBRP_LARGE_RECTS - NK_ASSERT(width <= 0xffff && height <= 0xffff); -#endif - - for (i=0; i < num_nodes-1; ++i) - nodes[i].next = &nodes[i+1]; - nodes[i].next = 0; - context->init_mode = NK_RP__INIT_skyline; - context->heuristic = NK_RP_HEURISTIC_Skyline_default; - context->free_head = &nodes[0]; - context->active_head = &context->extra[0]; - context->width = width; - context->height = height; - context->num_nodes = num_nodes; - nk_rp_setup_allow_out_of_mem(context, 0); - - /* node 0 is the full width, node 1 is the sentinel (lets us not store width explicitly) */ - context->extra[0].x = 0; - context->extra[0].y = 0; - context->extra[0].next = &context->extra[1]; - context->extra[1].x = (nk_rp_coord) width; - context->extra[1].y = 65535; - context->extra[1].next = 0; -} - -/* find minimum y position if it starts at x1 */ -NK_INTERN int -nk_rp__skyline_find_min_y(struct nk_rp_context *c, struct nk_rp_node *first, - int x0, int width, int *pwaste) -{ - struct nk_rp_node *node = first; - int x1 = x0 + width; - int min_y, visited_width, waste_area; - NK_ASSERT(first->x <= x0); - NK_UNUSED(c); - - NK_ASSERT(node->next->x > x0); - /* we ended up handling this in the caller for efficiency */ - NK_ASSERT(node->x <= x0); - - min_y = 0; - waste_area = 0; - visited_width = 0; - while (node->x < x1) - { - if (node->y > min_y) { - /* raise min_y higher. */ - /* we've accounted for all waste up to min_y, */ - /* but we'll now add more waste for everything we've visited */ - waste_area += visited_width * (node->y - min_y); - min_y = node->y; - /* the first time through, visited_width might be reduced */ - if (node->x < x0) - visited_width += node->next->x - x0; - else - visited_width += node->next->x - node->x; - } else { - /* add waste area */ - int under_width = node->next->x - node->x; - if (under_width + visited_width > width) - under_width = width - visited_width; - waste_area += under_width * (min_y - node->y); - visited_width += under_width; - } - node = node->next; - } - *pwaste = waste_area; - return min_y; -} - -NK_INTERN struct nk_rp__findresult -nk_rp__skyline_find_best_pos(struct nk_rp_context *c, int width, int height) -{ - int best_waste = (1<<30), best_x, best_y = (1 << 30); - struct nk_rp__findresult fr; - struct nk_rp_node **prev, *node, *tail, **best = 0; - - /* align to multiple of c->align */ - width = (width + c->align - 1); - width -= width % c->align; - NK_ASSERT(width % c->align == 0); - - node = c->active_head; - prev = &c->active_head; - while (node->x + width <= c->width) { - int y,waste; - y = nk_rp__skyline_find_min_y(c, node, node->x, width, &waste); - /* actually just want to test BL */ - if (c->heuristic == NK_RP_HEURISTIC_Skyline_BL_sortHeight) { - /* bottom left */ - if (y < best_y) { - best_y = y; - best = prev; - } - } else { - /* best-fit */ - if (y + height <= c->height) { - /* can only use it if it first vertically */ - if (y < best_y || (y == best_y && waste < best_waste)) { - best_y = y; - best_waste = waste; - best = prev; - } - } - } - prev = &node->next; - node = node->next; - } - best_x = (best == 0) ? 0 : (*best)->x; - - /* if doing best-fit (BF), we also have to try aligning right edge to each node position */ - /* */ - /* e.g, if fitting */ - /* */ - /* ____________________ */ - /* |____________________| */ - /* */ - /* into */ - /* */ - /* | | */ - /* | ____________| */ - /* |____________| */ - /* */ - /* then right-aligned reduces waste, but bottom-left BL is always chooses left-aligned */ - /* */ - /* This makes BF take about 2x the time */ - if (c->heuristic == NK_RP_HEURISTIC_Skyline_BF_sortHeight) - { - tail = c->active_head; - node = c->active_head; - prev = &c->active_head; - /* find first node that's admissible */ - while (tail->x < width) - tail = tail->next; - while (tail) - { - int xpos = tail->x - width; - int y,waste; - NK_ASSERT(xpos >= 0); - /* find the left position that matches this */ - while (node->next->x <= xpos) { - prev = &node->next; - node = node->next; - } - NK_ASSERT(node->next->x > xpos && node->x <= xpos); - y = nk_rp__skyline_find_min_y(c, node, xpos, width, &waste); - if (y + height < c->height) { - if (y <= best_y) { - if (y < best_y || waste < best_waste || (waste==best_waste && xpos < best_x)) { - best_x = xpos; - NK_ASSERT(y <= best_y); - best_y = y; - best_waste = waste; - best = prev; - } - } - } - tail = tail->next; - } - } - fr.prev_link = best; - fr.x = best_x; - fr.y = best_y; - return fr; -} - -NK_INTERN struct nk_rp__findresult -nk_rp__skyline_pack_rectangle(struct nk_rp_context *context, int width, int height) -{ - /* find best position according to heuristic */ - struct nk_rp__findresult res = nk_rp__skyline_find_best_pos(context, width, height); - struct nk_rp_node *node, *cur; - - /* bail if: */ - /* 1. it failed */ - /* 2. the best node doesn't fit (we don't always check this) */ - /* 3. we're out of memory */ - if (res.prev_link == 0 || res.y + height > context->height || context->free_head == 0) { - res.prev_link = 0; - return res; - } - - /* on success, create new node */ - node = context->free_head; - node->x = (nk_rp_coord) res.x; - node->y = (nk_rp_coord) (res.y + height); - - context->free_head = node->next; - - /* insert the new node into the right starting point, and */ - /* let 'cur' point to the remaining nodes needing to be */ - /* stitched back in */ - cur = *res.prev_link; - if (cur->x < res.x) { - /* preserve the existing one, so start testing with the next one */ - struct nk_rp_node *next = cur->next; - cur->next = node; - cur = next; - } else { - *res.prev_link = node; - } - - /* from here, traverse cur and free the nodes, until we get to one */ - /* that shouldn't be freed */ - while (cur->next && cur->next->x <= res.x + width) { - struct nk_rp_node *next = cur->next; - /* move the current node to the free list */ - cur->next = context->free_head; - context->free_head = cur; - cur = next; - } - /* stitch the list back in */ - node->next = cur; - - if (cur->x < res.x + width) - cur->x = (nk_rp_coord) (res.x + width); - return res; -} - -NK_INTERN int -nk_rect_height_compare(const void *a, const void *b) -{ - const struct nk_rp_rect *p = (const struct nk_rp_rect *) a; - const struct nk_rp_rect *q = (const struct nk_rp_rect *) b; - if (p->h > q->h) - return -1; - if (p->h < q->h) - return 1; - return (p->w > q->w) ? -1 : (p->w < q->w); -} - -NK_INTERN int -nk_rect_original_order(const void *a, const void *b) -{ - const struct nk_rp_rect *p = (const struct nk_rp_rect *) a; - const struct nk_rp_rect *q = (const struct nk_rp_rect *) b; - return (p->was_packed < q->was_packed) ? -1 : (p->was_packed > q->was_packed); -} - -static void -nk_rp_qsort(struct nk_rp_rect *array, unsigned int len, int(*cmp)(const void*,const void*)) -{ - /* iterative quick sort */ - #define NK_MAX_SORT_STACK 64 - unsigned right, left = 0, stack[NK_MAX_SORT_STACK], pos = 0; - unsigned seed = len/2 * 69069+1; - for (;;) { - for (; left+1 < len; len++) { - struct nk_rp_rect pivot, tmp; - if (pos == NK_MAX_SORT_STACK) len = stack[pos = 0]; - pivot = array[left+seed%(len-left)]; - seed = seed * 69069 + 1; - stack[pos++] = len; - for (right = left-1;;) { - while (cmp(&array[++right], &pivot) < 0); - while (cmp(&pivot, &array[--len]) < 0); - if (right >= len) break; - tmp = array[right]; - array[right] = array[len]; - array[len] = tmp; - } - } - if (pos == 0) break; - left = len; - len = stack[--pos]; - } - #undef NK_MAX_SORT_STACK -} - -NK_INTERN void -nk_rp_pack_rects(struct nk_rp_context *context, struct nk_rp_rect *rects, int num_rects) -{ - int i; - /* we use the 'was_packed' field internally to allow sorting/unsorting */ - for (i=0; i < num_rects; ++i) { - rects[i].was_packed = i; - } - - /* sort according to heuristic */ - nk_rp_qsort(rects, (unsigned)num_rects, nk_rect_height_compare); - - for (i=0; i < num_rects; ++i) { - struct nk_rp__findresult fr = nk_rp__skyline_pack_rectangle(context, rects[i].w, rects[i].h); - if (fr.prev_link) { - rects[i].x = (nk_rp_coord) fr.x; - rects[i].y = (nk_rp_coord) fr.y; - } else { - rects[i].x = rects[i].y = NK_RP__MAXVAL; - } - } - - /* unsort */ - nk_rp_qsort(rects, (unsigned)num_rects, nk_rect_original_order); - - /* set was_packed flags */ - for (i=0; i < num_rects; ++i) - rects[i].was_packed = !(rects[i].x == NK_RP__MAXVAL && rects[i].y == NK_RP__MAXVAL); -} - -/* - * ============================================================== - * - * TRUETYPE - * - * =============================================================== - */ -/* stb_truetype.h - v1.07 - public domain */ -#define NK_TT_MAX_OVERSAMPLE 8 -#define NK_TT__OVER_MASK (NK_TT_MAX_OVERSAMPLE-1) - -struct nk_tt_bakedchar { - unsigned short x0,y0,x1,y1; - /* coordinates of bbox in bitmap */ - float xoff,yoff,xadvance; -}; - -struct nk_tt_aligned_quad{ - float x0,y0,s0,t0; /* top-left */ - float x1,y1,s1,t1; /* bottom-right */ -}; - -struct nk_tt_packedchar { - unsigned short x0,y0,x1,y1; - /* coordinates of bbox in bitmap */ - float xoff,yoff,xadvance; - float xoff2,yoff2; -}; - -struct nk_tt_pack_range { - float font_size; - int first_unicode_codepoint_in_range; - /* if non-zero, then the chars are continuous, and this is the first codepoint */ - int *array_of_unicode_codepoints; - /* if non-zero, then this is an array of unicode codepoints */ - int num_chars; - struct nk_tt_packedchar *chardata_for_range; /* output */ - unsigned char h_oversample, v_oversample; - /* don't set these, they're used internally */ -}; - -struct nk_tt_pack_context { - void *pack_info; - int width; - int height; - int stride_in_bytes; - int padding; - unsigned int h_oversample, v_oversample; - unsigned char *pixels; - void *nodes; -}; - -struct nk_tt_fontinfo { - const unsigned char* data; /* pointer to .ttf file */ - int fontstart;/* offset of start of font */ - int numGlyphs;/* number of glyphs, needed for range checking */ - int loca,head,glyf,hhea,hmtx,kern; /* table locations as offset from start of .ttf */ - int index_map; /* a cmap mapping for our chosen character encoding */ - int indexToLocFormat; /* format needed to map from glyph index to glyph */ -}; - -enum { - NK_TT_vmove=1, - NK_TT_vline, - NK_TT_vcurve -}; - -struct nk_tt_vertex { - short x,y,cx,cy; - unsigned char type,padding; -}; - -struct nk_tt__bitmap{ - int w,h,stride; - unsigned char *pixels; -}; - -struct nk_tt__hheap_chunk { - struct nk_tt__hheap_chunk *next; -}; -struct nk_tt__hheap { - struct nk_allocator alloc; - struct nk_tt__hheap_chunk *head; - void *first_free; - int num_remaining_in_head_chunk; -}; - -struct nk_tt__edge { - float x0,y0, x1,y1; - int invert; -}; - -struct nk_tt__active_edge { - struct nk_tt__active_edge *next; - float fx,fdx,fdy; - float direction; - float sy; - float ey; -}; -struct nk_tt__point {float x,y;}; - -#define NK_TT_MACSTYLE_DONTCARE 0 -#define NK_TT_MACSTYLE_BOLD 1 -#define NK_TT_MACSTYLE_ITALIC 2 -#define NK_TT_MACSTYLE_UNDERSCORE 4 -#define NK_TT_MACSTYLE_NONE 8 -/* <= not same as 0, this makes us check the bitfield is 0 */ - -enum { /* platformID */ - NK_TT_PLATFORM_ID_UNICODE =0, - NK_TT_PLATFORM_ID_MAC =1, - NK_TT_PLATFORM_ID_ISO =2, - NK_TT_PLATFORM_ID_MICROSOFT =3 -}; - -enum { /* encodingID for NK_TT_PLATFORM_ID_UNICODE */ - NK_TT_UNICODE_EID_UNICODE_1_0 =0, - NK_TT_UNICODE_EID_UNICODE_1_1 =1, - NK_TT_UNICODE_EID_ISO_10646 =2, - NK_TT_UNICODE_EID_UNICODE_2_0_BMP=3, - NK_TT_UNICODE_EID_UNICODE_2_0_FULL=4 -}; - -enum { /* encodingID for NK_TT_PLATFORM_ID_MICROSOFT */ - NK_TT_MS_EID_SYMBOL =0, - NK_TT_MS_EID_UNICODE_BMP =1, - NK_TT_MS_EID_SHIFTJIS =2, - NK_TT_MS_EID_UNICODE_FULL =10 -}; - -enum { /* encodingID for NK_TT_PLATFORM_ID_MAC; same as Script Manager codes */ - NK_TT_MAC_EID_ROMAN =0, NK_TT_MAC_EID_ARABIC =4, - NK_TT_MAC_EID_JAPANESE =1, NK_TT_MAC_EID_HEBREW =5, - NK_TT_MAC_EID_CHINESE_TRAD =2, NK_TT_MAC_EID_GREEK =6, - NK_TT_MAC_EID_KOREAN =3, NK_TT_MAC_EID_RUSSIAN =7 -}; - -enum { /* languageID for NK_TT_PLATFORM_ID_MICROSOFT; same as LCID... */ - /* problematic because there are e.g. 16 english LCIDs and 16 arabic LCIDs */ - NK_TT_MS_LANG_ENGLISH =0x0409, NK_TT_MS_LANG_ITALIAN =0x0410, - NK_TT_MS_LANG_CHINESE =0x0804, NK_TT_MS_LANG_JAPANESE =0x0411, - NK_TT_MS_LANG_DUTCH =0x0413, NK_TT_MS_LANG_KOREAN =0x0412, - NK_TT_MS_LANG_FRENCH =0x040c, NK_TT_MS_LANG_RUSSIAN =0x0419, - NK_TT_MS_LANG_GERMAN =0x0407, NK_TT_MS_LANG_SPANISH =0x0409, - NK_TT_MS_LANG_HEBREW =0x040d, NK_TT_MS_LANG_SWEDISH =0x041D -}; - -enum { /* languageID for NK_TT_PLATFORM_ID_MAC */ - NK_TT_MAC_LANG_ENGLISH =0 , NK_TT_MAC_LANG_JAPANESE =11, - NK_TT_MAC_LANG_ARABIC =12, NK_TT_MAC_LANG_KOREAN =23, - NK_TT_MAC_LANG_DUTCH =4 , NK_TT_MAC_LANG_RUSSIAN =32, - NK_TT_MAC_LANG_FRENCH =1 , NK_TT_MAC_LANG_SPANISH =6 , - NK_TT_MAC_LANG_GERMAN =2 , NK_TT_MAC_LANG_SWEDISH =5 , - NK_TT_MAC_LANG_HEBREW =10, NK_TT_MAC_LANG_CHINESE_SIMPLIFIED =33, - NK_TT_MAC_LANG_ITALIAN =3 , NK_TT_MAC_LANG_CHINESE_TRAD =19 -}; - -#define nk_ttBYTE(p) (* (const nk_byte *) (p)) -#define nk_ttCHAR(p) (* (const char *) (p)) - -#if defined(NK_BIGENDIAN) && !defined(NK_ALLOW_UNALIGNED_TRUETYPE) - #define nk_ttUSHORT(p) (* (nk_ushort *) (p)) - #define nk_ttSHORT(p) (* (nk_short *) (p)) - #define nk_ttULONG(p) (* (nk_uint *) (p)) - #define nk_ttLONG(p) (* (nk_int *) (p)) -#else - static nk_ushort nk_ttUSHORT(const nk_byte *p) { return (nk_ushort)(p[0]*256 + p[1]); } - static nk_short nk_ttSHORT(const nk_byte *p) { return (nk_short)(p[0]*256 + p[1]); } - static nk_uint nk_ttULONG(const nk_byte *p) { return (nk_uint)((p[0]<<24) + (p[1]<<16) + (p[2]<<8) + p[3]); } -#endif - -#define nk_tt_tag4(p,c0,c1,c2,c3)\ - ((p)[0] == (c0) && (p)[1] == (c1) && (p)[2] == (c2) && (p)[3] == (c3)) -#define nk_tt_tag(p,str) nk_tt_tag4(p,str[0],str[1],str[2],str[3]) - -NK_INTERN int nk_tt_GetGlyphShape(const struct nk_tt_fontinfo *info, struct nk_allocator *alloc, - int glyph_index, struct nk_tt_vertex **pvertices); - -NK_INTERN nk_uint -nk_tt__find_table(const nk_byte *data, nk_uint fontstart, const char *tag) -{ - /* @OPTIMIZE: binary search */ - nk_int num_tables = nk_ttUSHORT(data+fontstart+4); - nk_uint tabledir = fontstart + 12; - nk_int i; - for (i = 0; i < num_tables; ++i) { - nk_uint loc = tabledir + (nk_uint)(16*i); - if (nk_tt_tag(data+loc+0, tag)) - return nk_ttULONG(data+loc+8); - } - return 0; -} - -NK_INTERN int -nk_tt_InitFont(struct nk_tt_fontinfo *info, const unsigned char *data2, int fontstart) -{ - nk_uint cmap, t; - nk_int i,numTables; - const nk_byte *data = (const nk_byte *) data2; - - info->data = data; - info->fontstart = fontstart; - - cmap = nk_tt__find_table(data, (nk_uint)fontstart, "cmap"); /* required */ - info->loca = (int)nk_tt__find_table(data, (nk_uint)fontstart, "loca"); /* required */ - info->head = (int)nk_tt__find_table(data, (nk_uint)fontstart, "head"); /* required */ - info->glyf = (int)nk_tt__find_table(data, (nk_uint)fontstart, "glyf"); /* required */ - info->hhea = (int)nk_tt__find_table(data, (nk_uint)fontstart, "hhea"); /* required */ - info->hmtx = (int)nk_tt__find_table(data, (nk_uint)fontstart, "hmtx"); /* required */ - info->kern = (int)nk_tt__find_table(data, (nk_uint)fontstart, "kern"); /* not required */ - if (!cmap || !info->loca || !info->head || !info->glyf || !info->hhea || !info->hmtx) - return 0; - - t = nk_tt__find_table(data, (nk_uint)fontstart, "maxp"); - if (t) info->numGlyphs = nk_ttUSHORT(data+t+4); - else info->numGlyphs = 0xffff; - - /* find a cmap encoding table we understand *now* to avoid searching */ - /* later. (todo: could make this installable) */ - /* the same regardless of glyph. */ - numTables = nk_ttUSHORT(data + cmap + 2); - info->index_map = 0; - for (i=0; i < numTables; ++i) - { - nk_uint encoding_record = cmap + 4 + 8 * (nk_uint)i; - /* find an encoding we understand: */ - switch(nk_ttUSHORT(data+encoding_record)) { - case NK_TT_PLATFORM_ID_MICROSOFT: - switch (nk_ttUSHORT(data+encoding_record+2)) { - case NK_TT_MS_EID_UNICODE_BMP: - case NK_TT_MS_EID_UNICODE_FULL: - /* MS/Unicode */ - info->index_map = (int)(cmap + nk_ttULONG(data+encoding_record+4)); - break; - default: break; - } break; - case NK_TT_PLATFORM_ID_UNICODE: - /* Mac/iOS has these */ - /* all the encodingIDs are unicode, so we don't bother to check it */ - info->index_map = (int)(cmap + nk_ttULONG(data+encoding_record+4)); - break; - default: break; - } - } - if (info->index_map == 0) - return 0; - info->indexToLocFormat = nk_ttUSHORT(data+info->head + 50); - return 1; -} - -NK_INTERN int -nk_tt_FindGlyphIndex(const struct nk_tt_fontinfo *info, int unicode_codepoint) -{ - const nk_byte *data = info->data; - nk_uint index_map = (nk_uint)info->index_map; - - nk_ushort format = nk_ttUSHORT(data + index_map + 0); - if (format == 0) { /* apple byte encoding */ - nk_int bytes = nk_ttUSHORT(data + index_map + 2); - if (unicode_codepoint < bytes-6) - return nk_ttBYTE(data + index_map + 6 + unicode_codepoint); - return 0; - } else if (format == 6) { - nk_uint first = nk_ttUSHORT(data + index_map + 6); - nk_uint count = nk_ttUSHORT(data + index_map + 8); - if ((nk_uint) unicode_codepoint >= first && (nk_uint) unicode_codepoint < first+count) - return nk_ttUSHORT(data + index_map + 10 + (unicode_codepoint - (int)first)*2); - return 0; - } else if (format == 2) { - NK_ASSERT(0); /* @TODO: high-byte mapping for japanese/chinese/korean */ - return 0; - } else if (format == 4) { /* standard mapping for windows fonts: binary search collection of ranges */ - nk_ushort segcount = nk_ttUSHORT(data+index_map+6) >> 1; - nk_ushort searchRange = nk_ttUSHORT(data+index_map+8) >> 1; - nk_ushort entrySelector = nk_ttUSHORT(data+index_map+10); - nk_ushort rangeShift = nk_ttUSHORT(data+index_map+12) >> 1; - - /* do a binary search of the segments */ - nk_uint endCount = index_map + 14; - nk_uint search = endCount; - - if (unicode_codepoint > 0xffff) - return 0; - - /* they lie from endCount .. endCount + segCount */ - /* but searchRange is the nearest power of two, so... */ - if (unicode_codepoint >= nk_ttUSHORT(data + search + rangeShift*2)) - search += (nk_uint)(rangeShift*2); - - /* now decrement to bias correctly to find smallest */ - search -= 2; - while (entrySelector) { - nk_ushort end; - searchRange >>= 1; - end = nk_ttUSHORT(data + search + searchRange*2); - if (unicode_codepoint > end) - search += (nk_uint)(searchRange*2); - --entrySelector; - } - search += 2; - - { - nk_ushort offset, start; - nk_ushort item = (nk_ushort) ((search - endCount) >> 1); - - NK_ASSERT(unicode_codepoint <= nk_ttUSHORT(data + endCount + 2*item)); - start = nk_ttUSHORT(data + index_map + 14 + segcount*2 + 2 + 2*item); - if (unicode_codepoint < start) - return 0; - - offset = nk_ttUSHORT(data + index_map + 14 + segcount*6 + 2 + 2*item); - if (offset == 0) - return (nk_ushort) (unicode_codepoint + nk_ttSHORT(data + index_map + 14 + segcount*4 + 2 + 2*item)); - - return nk_ttUSHORT(data + offset + (unicode_codepoint-start)*2 + index_map + 14 + segcount*6 + 2 + 2*item); - } - } else if (format == 12 || format == 13) { - nk_uint ngroups = nk_ttULONG(data+index_map+12); - nk_int low,high; - low = 0; high = (nk_int)ngroups; - /* Binary search the right group. */ - while (low < high) { - nk_int mid = low + ((high-low) >> 1); /* rounds down, so low <= mid < high */ - nk_uint start_char = nk_ttULONG(data+index_map+16+mid*12); - nk_uint end_char = nk_ttULONG(data+index_map+16+mid*12+4); - if ((nk_uint) unicode_codepoint < start_char) - high = mid; - else if ((nk_uint) unicode_codepoint > end_char) - low = mid+1; - else { - nk_uint start_glyph = nk_ttULONG(data+index_map+16+mid*12+8); - if (format == 12) - return (int)start_glyph + (int)unicode_codepoint - (int)start_char; - else /* format == 13 */ - return (int)start_glyph; - } - } - return 0; /* not found */ - } - /* @TODO */ - NK_ASSERT(0); - return 0; -} - -NK_INTERN void -nk_tt_setvertex(struct nk_tt_vertex *v, nk_byte type, nk_int x, nk_int y, nk_int cx, nk_int cy) -{ - v->type = type; - v->x = (nk_short) x; - v->y = (nk_short) y; - v->cx = (nk_short) cx; - v->cy = (nk_short) cy; -} - -NK_INTERN int -nk_tt__GetGlyfOffset(const struct nk_tt_fontinfo *info, int glyph_index) -{ - int g1,g2; - if (glyph_index >= info->numGlyphs) return -1; /* glyph index out of range */ - if (info->indexToLocFormat >= 2) return -1; /* unknown index->glyph map format */ - - if (info->indexToLocFormat == 0) { - g1 = info->glyf + nk_ttUSHORT(info->data + info->loca + glyph_index * 2) * 2; - g2 = info->glyf + nk_ttUSHORT(info->data + info->loca + glyph_index * 2 + 2) * 2; - } else { - g1 = info->glyf + (int)nk_ttULONG (info->data + info->loca + glyph_index * 4); - g2 = info->glyf + (int)nk_ttULONG (info->data + info->loca + glyph_index * 4 + 4); - } - return g1==g2 ? -1 : g1; /* if length is 0, return -1 */ -} - -NK_INTERN int -nk_tt_GetGlyphBox(const struct nk_tt_fontinfo *info, int glyph_index, - int *x0, int *y0, int *x1, int *y1) -{ - int g = nk_tt__GetGlyfOffset(info, glyph_index); - if (g < 0) return 0; - - if (x0) *x0 = nk_ttSHORT(info->data + g + 2); - if (y0) *y0 = nk_ttSHORT(info->data + g + 4); - if (x1) *x1 = nk_ttSHORT(info->data + g + 6); - if (y1) *y1 = nk_ttSHORT(info->data + g + 8); - return 1; -} - -NK_INTERN int -stbtt__close_shape(struct nk_tt_vertex *vertices, int num_vertices, int was_off, - int start_off, nk_int sx, nk_int sy, nk_int scx, nk_int scy, nk_int cx, nk_int cy) -{ - if (start_off) { - if (was_off) - nk_tt_setvertex(&vertices[num_vertices++], NK_TT_vcurve, (cx+scx)>>1, (cy+scy)>>1, cx,cy); - nk_tt_setvertex(&vertices[num_vertices++], NK_TT_vcurve, sx,sy,scx,scy); - } else { - if (was_off) - nk_tt_setvertex(&vertices[num_vertices++], NK_TT_vcurve,sx,sy,cx,cy); - else - nk_tt_setvertex(&vertices[num_vertices++], NK_TT_vline,sx,sy,0,0); - } - return num_vertices; -} - -NK_INTERN int -nk_tt_GetGlyphShape(const struct nk_tt_fontinfo *info, struct nk_allocator *alloc, - int glyph_index, struct nk_tt_vertex **pvertices) -{ - nk_short numberOfContours; - const nk_byte *endPtsOfContours; - const nk_byte *data = info->data; - struct nk_tt_vertex *vertices=0; - int num_vertices=0; - int g = nk_tt__GetGlyfOffset(info, glyph_index); - *pvertices = 0; - - if (g < 0) return 0; - numberOfContours = nk_ttSHORT(data + g); - if (numberOfContours > 0) { - nk_byte flags=0,flagcount; - nk_int ins, i,j=0,m,n, next_move, was_off=0, off, start_off=0; - nk_int x,y,cx,cy,sx,sy, scx,scy; - const nk_byte *points; - endPtsOfContours = (data + g + 10); - ins = nk_ttUSHORT(data + g + 10 + numberOfContours * 2); - points = data + g + 10 + numberOfContours * 2 + 2 + ins; - - n = 1+nk_ttUSHORT(endPtsOfContours + numberOfContours*2-2); - m = n + 2*numberOfContours; /* a loose bound on how many vertices we might need */ - vertices = (struct nk_tt_vertex *)alloc->alloc(alloc->userdata, 0, (nk_size)m * sizeof(vertices[0])); - if (vertices == 0) - return 0; - - next_move = 0; - flagcount=0; - - /* in first pass, we load uninterpreted data into the allocated array */ - /* above, shifted to the end of the array so we won't overwrite it when */ - /* we create our final data starting from the front */ - off = m - n; /* starting offset for uninterpreted data, regardless of how m ends up being calculated */ - - /* first load flags */ - for (i=0; i < n; ++i) { - if (flagcount == 0) { - flags = *points++; - if (flags & 8) - flagcount = *points++; - } else --flagcount; - vertices[off+i].type = flags; - } - - /* now load x coordinates */ - x=0; - for (i=0; i < n; ++i) { - flags = vertices[off+i].type; - if (flags & 2) { - nk_short dx = *points++; - x += (flags & 16) ? dx : -dx; /* ??? */ - } else { - if (!(flags & 16)) { - x = x + (nk_short) (points[0]*256 + points[1]); - points += 2; - } - } - vertices[off+i].x = (nk_short) x; - } - - /* now load y coordinates */ - y=0; - for (i=0; i < n; ++i) { - flags = vertices[off+i].type; - if (flags & 4) { - nk_short dy = *points++; - y += (flags & 32) ? dy : -dy; /* ??? */ - } else { - if (!(flags & 32)) { - y = y + (nk_short) (points[0]*256 + points[1]); - points += 2; - } - } - vertices[off+i].y = (nk_short) y; - } - - /* now convert them to our format */ - num_vertices=0; - sx = sy = cx = cy = scx = scy = 0; - for (i=0; i < n; ++i) - { - flags = vertices[off+i].type; - x = (nk_short) vertices[off+i].x; - y = (nk_short) vertices[off+i].y; - - if (next_move == i) { - if (i != 0) - num_vertices = stbtt__close_shape(vertices, num_vertices, was_off, start_off, sx,sy,scx,scy,cx,cy); - - /* now start the new one */ - start_off = !(flags & 1); - if (start_off) { - /* if we start off with an off-curve point, then when we need to find a point on the curve */ - /* where we can start, and we need to save some state for when we wraparound. */ - scx = x; - scy = y; - if (!(vertices[off+i+1].type & 1)) { - /* next point is also a curve point, so interpolate an on-point curve */ - sx = (x + (nk_int) vertices[off+i+1].x) >> 1; - sy = (y + (nk_int) vertices[off+i+1].y) >> 1; - } else { - /* otherwise just use the next point as our start point */ - sx = (nk_int) vertices[off+i+1].x; - sy = (nk_int) vertices[off+i+1].y; - ++i; /* we're using point i+1 as the starting point, so skip it */ - } - } else { - sx = x; - sy = y; - } - nk_tt_setvertex(&vertices[num_vertices++], NK_TT_vmove,sx,sy,0,0); - was_off = 0; - next_move = 1 + nk_ttUSHORT(endPtsOfContours+j*2); - ++j; - } else { - if (!(flags & 1)) - { /* if it's a curve */ - if (was_off) /* two off-curve control points in a row means interpolate an on-curve midpoint */ - nk_tt_setvertex(&vertices[num_vertices++], NK_TT_vcurve, (cx+x)>>1, (cy+y)>>1, cx, cy); - cx = x; - cy = y; - was_off = 1; - } else { - if (was_off) - nk_tt_setvertex(&vertices[num_vertices++], NK_TT_vcurve, x,y, cx, cy); - else nk_tt_setvertex(&vertices[num_vertices++], NK_TT_vline, x,y,0,0); - was_off = 0; - } - } - } - num_vertices = stbtt__close_shape(vertices, num_vertices, was_off, start_off, sx,sy,scx,scy,cx,cy); - } else if (numberOfContours == -1) { - /* Compound shapes. */ - int more = 1; - const nk_byte *comp = data + g + 10; - num_vertices = 0; - vertices = 0; - - while (more) - { - nk_ushort flags, gidx; - int comp_num_verts = 0, i; - struct nk_tt_vertex *comp_verts = 0, *tmp = 0; - float mtx[6] = {1,0,0,1,0,0}, m, n; - - flags = (nk_ushort)nk_ttSHORT(comp); comp+=2; - gidx = (nk_ushort)nk_ttSHORT(comp); comp+=2; - - if (flags & 2) { /* XY values */ - if (flags & 1) { /* shorts */ - mtx[4] = nk_ttSHORT(comp); comp+=2; - mtx[5] = nk_ttSHORT(comp); comp+=2; - } else { - mtx[4] = nk_ttCHAR(comp); comp+=1; - mtx[5] = nk_ttCHAR(comp); comp+=1; - } - } else { - /* @TODO handle matching point */ - NK_ASSERT(0); - } - if (flags & (1<<3)) { /* WE_HAVE_A_SCALE */ - mtx[0] = mtx[3] = nk_ttSHORT(comp)/16384.0f; comp+=2; - mtx[1] = mtx[2] = 0; - } else if (flags & (1<<6)) { /* WE_HAVE_AN_X_AND_YSCALE */ - mtx[0] = nk_ttSHORT(comp)/16384.0f; comp+=2; - mtx[1] = mtx[2] = 0; - mtx[3] = nk_ttSHORT(comp)/16384.0f; comp+=2; - } else if (flags & (1<<7)) { /* WE_HAVE_A_TWO_BY_TWO */ - mtx[0] = nk_ttSHORT(comp)/16384.0f; comp+=2; - mtx[1] = nk_ttSHORT(comp)/16384.0f; comp+=2; - mtx[2] = nk_ttSHORT(comp)/16384.0f; comp+=2; - mtx[3] = nk_ttSHORT(comp)/16384.0f; comp+=2; - } - - /* Find transformation scales. */ - m = (float) NK_SQRT(mtx[0]*mtx[0] + mtx[1]*mtx[1]); - n = (float) NK_SQRT(mtx[2]*mtx[2] + mtx[3]*mtx[3]); - - /* Get indexed glyph. */ - comp_num_verts = nk_tt_GetGlyphShape(info, alloc, gidx, &comp_verts); - if (comp_num_verts > 0) - { - /* Transform vertices. */ - for (i = 0; i < comp_num_verts; ++i) { - struct nk_tt_vertex* v = &comp_verts[i]; - short x,y; - x=v->x; y=v->y; - v->x = (short)(m * (mtx[0]*x + mtx[2]*y + mtx[4])); - v->y = (short)(n * (mtx[1]*x + mtx[3]*y + mtx[5])); - x=v->cx; y=v->cy; - v->cx = (short)(m * (mtx[0]*x + mtx[2]*y + mtx[4])); - v->cy = (short)(n * (mtx[1]*x + mtx[3]*y + mtx[5])); - } - /* Append vertices. */ - tmp = (struct nk_tt_vertex*)alloc->alloc(alloc->userdata, 0, - (nk_size)(num_vertices+comp_num_verts)*sizeof(struct nk_tt_vertex)); - if (!tmp) { - if (vertices) alloc->free(alloc->userdata, vertices); - if (comp_verts) alloc->free(alloc->userdata, comp_verts); - return 0; - } - if (num_vertices > 0) NK_MEMCPY(tmp, vertices, (nk_size)num_vertices*sizeof(struct nk_tt_vertex)); - NK_MEMCPY(tmp+num_vertices, comp_verts, (nk_size)comp_num_verts*sizeof(struct nk_tt_vertex)); - if (vertices) alloc->free(alloc->userdata,vertices); - vertices = tmp; - alloc->free(alloc->userdata,comp_verts); - num_vertices += comp_num_verts; - } - /* More components ? */ - more = flags & (1<<5); - } - } else if (numberOfContours < 0) { - /* @TODO other compound variations? */ - NK_ASSERT(0); - } else { - /* numberOfCounters == 0, do nothing */ - } - *pvertices = vertices; - return num_vertices; -} - -NK_INTERN void -nk_tt_GetGlyphHMetrics(const struct nk_tt_fontinfo *info, int glyph_index, - int *advanceWidth, int *leftSideBearing) -{ - nk_ushort numOfLongHorMetrics = nk_ttUSHORT(info->data+info->hhea + 34); - if (glyph_index < numOfLongHorMetrics) { - if (advanceWidth) - *advanceWidth = nk_ttSHORT(info->data + info->hmtx + 4*glyph_index); - if (leftSideBearing) - *leftSideBearing = nk_ttSHORT(info->data + info->hmtx + 4*glyph_index + 2); - } else { - if (advanceWidth) - *advanceWidth = nk_ttSHORT(info->data + info->hmtx + 4*(numOfLongHorMetrics-1)); - if (leftSideBearing) - *leftSideBearing = nk_ttSHORT(info->data + info->hmtx + 4*numOfLongHorMetrics + 2*(glyph_index - numOfLongHorMetrics)); - } -} - -NK_INTERN void -nk_tt_GetFontVMetrics(const struct nk_tt_fontinfo *info, - int *ascent, int *descent, int *lineGap) -{ - if (ascent ) *ascent = nk_ttSHORT(info->data+info->hhea + 4); - if (descent) *descent = nk_ttSHORT(info->data+info->hhea + 6); - if (lineGap) *lineGap = nk_ttSHORT(info->data+info->hhea + 8); -} - -NK_INTERN float -nk_tt_ScaleForPixelHeight(const struct nk_tt_fontinfo *info, float height) -{ - int fheight = nk_ttSHORT(info->data + info->hhea + 4) - nk_ttSHORT(info->data + info->hhea + 6); - return (float) height / (float)fheight; -} - -NK_INTERN float -nk_tt_ScaleForMappingEmToPixels(const struct nk_tt_fontinfo *info, float pixels) -{ - int unitsPerEm = nk_ttUSHORT(info->data + info->head + 18); - return pixels / (float)unitsPerEm; -} - -/*------------------------------------------------------------- - * antialiasing software rasterizer - * --------------------------------------------------------------*/ -NK_INTERN void -nk_tt_GetGlyphBitmapBoxSubpixel(const struct nk_tt_fontinfo *font, - int glyph, float scale_x, float scale_y,float shift_x, float shift_y, - int *ix0, int *iy0, int *ix1, int *iy1) -{ - int x0,y0,x1,y1; - if (!nk_tt_GetGlyphBox(font, glyph, &x0,&y0,&x1,&y1)) { - /* e.g. space character */ - if (ix0) *ix0 = 0; - if (iy0) *iy0 = 0; - if (ix1) *ix1 = 0; - if (iy1) *iy1 = 0; - } else { - /* move to integral bboxes (treating pixels as little squares, what pixels get touched)? */ - if (ix0) *ix0 = nk_ifloorf((float)x0 * scale_x + shift_x); - if (iy0) *iy0 = nk_ifloorf((float)-y1 * scale_y + shift_y); - if (ix1) *ix1 = nk_iceilf ((float)x1 * scale_x + shift_x); - if (iy1) *iy1 = nk_iceilf ((float)-y0 * scale_y + shift_y); - } -} - -NK_INTERN void -nk_tt_GetGlyphBitmapBox(const struct nk_tt_fontinfo *font, int glyph, - float scale_x, float scale_y, int *ix0, int *iy0, int *ix1, int *iy1) -{ - nk_tt_GetGlyphBitmapBoxSubpixel(font, glyph, scale_x, scale_y,0.0f,0.0f, ix0, iy0, ix1, iy1); -} - -/*------------------------------------------------------------- - * Rasterizer - * --------------------------------------------------------------*/ -NK_INTERN void* -nk_tt__hheap_alloc(struct nk_tt__hheap *hh, nk_size size) -{ - if (hh->first_free) { - void *p = hh->first_free; - hh->first_free = * (void **) p; - return p; - } else { - if (hh->num_remaining_in_head_chunk == 0) { - int count = (size < 32 ? 2000 : size < 128 ? 800 : 100); - struct nk_tt__hheap_chunk *c = (struct nk_tt__hheap_chunk *) - hh->alloc.alloc(hh->alloc.userdata, 0, - sizeof(struct nk_tt__hheap_chunk) + size * (nk_size)count); - if (c == 0) return 0; - c->next = hh->head; - hh->head = c; - hh->num_remaining_in_head_chunk = count; - } - --hh->num_remaining_in_head_chunk; - return (char *) (hh->head) + size * (nk_size)hh->num_remaining_in_head_chunk; - } -} - -NK_INTERN void -nk_tt__hheap_free(struct nk_tt__hheap *hh, void *p) -{ - *(void **) p = hh->first_free; - hh->first_free = p; -} - -NK_INTERN void -nk_tt__hheap_cleanup(struct nk_tt__hheap *hh) -{ - struct nk_tt__hheap_chunk *c = hh->head; - while (c) { - struct nk_tt__hheap_chunk *n = c->next; - hh->alloc.free(hh->alloc.userdata, c); - c = n; - } -} - -NK_INTERN struct nk_tt__active_edge* -nk_tt__new_active(struct nk_tt__hheap *hh, struct nk_tt__edge *e, - int off_x, float start_point) -{ - struct nk_tt__active_edge *z = (struct nk_tt__active_edge *) - nk_tt__hheap_alloc(hh, sizeof(*z)); - float dxdy = (e->x1 - e->x0) / (e->y1 - e->y0); - /*STBTT_assert(e->y0 <= start_point); */ - if (!z) return z; - z->fdx = dxdy; - z->fdy = (dxdy != 0) ? (1/dxdy): 0; - z->fx = e->x0 + dxdy * (start_point - e->y0); - z->fx -= (float)off_x; - z->direction = e->invert ? 1.0f : -1.0f; - z->sy = e->y0; - z->ey = e->y1; - z->next = 0; - return z; -} - -NK_INTERN void -nk_tt__handle_clipped_edge(float *scanline, int x, struct nk_tt__active_edge *e, - float x0, float y0, float x1, float y1) -{ - if (y0 == y1) return; - NK_ASSERT(y0 < y1); - NK_ASSERT(e->sy <= e->ey); - if (y0 > e->ey) return; - if (y1 < e->sy) return; - if (y0 < e->sy) { - x0 += (x1-x0) * (e->sy - y0) / (y1-y0); - y0 = e->sy; - } - if (y1 > e->ey) { - x1 += (x1-x0) * (e->ey - y1) / (y1-y0); - y1 = e->ey; - } - - if (x0 == x) NK_ASSERT(x1 <= x+1); - else if (x0 == x+1) NK_ASSERT(x1 >= x); - else if (x0 <= x) NK_ASSERT(x1 <= x); - else if (x0 >= x+1) NK_ASSERT(x1 >= x+1); - else NK_ASSERT(x1 >= x && x1 <= x+1); - - if (x0 <= x && x1 <= x) - scanline[x] += e->direction * (y1-y0); - else if (x0 >= x+1 && x1 >= x+1); - else { - NK_ASSERT(x0 >= x && x0 <= x+1 && x1 >= x && x1 <= x+1); - /* coverage = 1 - average x position */ - scanline[x] += (float)e->direction * (float)(y1-y0) * (1.0f-((x0-(float)x)+(x1-(float)x))/2.0f); - } -} - -NK_INTERN void -nk_tt__fill_active_edges_new(float *scanline, float *scanline_fill, int len, - struct nk_tt__active_edge *e, float y_top) -{ - float y_bottom = y_top+1; - while (e) - { - /* brute force every pixel */ - /* compute intersection points with top & bottom */ - NK_ASSERT(e->ey >= y_top); - if (e->fdx == 0) { - float x0 = e->fx; - if (x0 < len) { - if (x0 >= 0) { - nk_tt__handle_clipped_edge(scanline,(int) x0,e, x0,y_top, x0,y_bottom); - nk_tt__handle_clipped_edge(scanline_fill-1,(int) x0+1,e, x0,y_top, x0,y_bottom); - } else { - nk_tt__handle_clipped_edge(scanline_fill-1,0,e, x0,y_top, x0,y_bottom); - } - } - } else { - float x0 = e->fx; - float dx = e->fdx; - float xb = x0 + dx; - float x_top, x_bottom; - float y0,y1; - float dy = e->fdy; - NK_ASSERT(e->sy <= y_bottom && e->ey >= y_top); - - /* compute endpoints of line segment clipped to this scanline (if the */ - /* line segment starts on this scanline. x0 is the intersection of the */ - /* line with y_top, but that may be off the line segment. */ - if (e->sy > y_top) { - x_top = x0 + dx * (e->sy - y_top); - y0 = e->sy; - } else { - x_top = x0; - y0 = y_top; - } - - if (e->ey < y_bottom) { - x_bottom = x0 + dx * (e->ey - y_top); - y1 = e->ey; - } else { - x_bottom = xb; - y1 = y_bottom; - } - - if (x_top >= 0 && x_bottom >= 0 && x_top < len && x_bottom < len) - { - /* from here on, we don't have to range check x values */ - if ((int) x_top == (int) x_bottom) { - float height; - /* simple case, only spans one pixel */ - int x = (int) x_top; - height = y1 - y0; - NK_ASSERT(x >= 0 && x < len); - scanline[x] += e->direction * (1.0f-(((float)x_top - (float)x) + ((float)x_bottom-(float)x))/2.0f) * (float)height; - scanline_fill[x] += e->direction * (float)height; /* everything right of this pixel is filled */ - } else { - int x,x1,x2; - float y_crossing, step, sign, area; - /* covers 2+ pixels */ - if (x_top > x_bottom) - { - /* flip scanline vertically; signed area is the same */ - float t; - y0 = y_bottom - (y0 - y_top); - y1 = y_bottom - (y1 - y_top); - t = y0; y0 = y1; y1 = t; - t = x_bottom; x_bottom = x_top; x_top = t; - dx = -dx; - dy = -dy; - t = x0; x0 = xb; xb = t; - } - - x1 = (int) x_top; - x2 = (int) x_bottom; - /* compute intersection with y axis at x1+1 */ - y_crossing = ((float)x1+1 - (float)x0) * (float)dy + (float)y_top; - - sign = e->direction; - /* area of the rectangle covered from y0..y_crossing */ - area = sign * (y_crossing-y0); - /* area of the triangle (x_top,y0), (x+1,y0), (x+1,y_crossing) */ - scanline[x1] += area * (1.0f-((float)((float)x_top - (float)x1)+(float)(x1+1-x1))/2.0f); - - step = sign * dy; - for (x = x1+1; x < x2; ++x) { - scanline[x] += area + step/2; - area += step; - } - y_crossing += (float)dy * (float)(x2 - (x1+1)); - - scanline[x2] += area + sign * (1.0f-((float)(x2-x2)+((float)x_bottom-(float)x2))/2.0f) * (y1-y_crossing); - scanline_fill[x2] += sign * (y1-y0); - } - } - else - { - /* if edge goes outside of box we're drawing, we require */ - /* clipping logic. since this does not match the intended use */ - /* of this library, we use a different, very slow brute */ - /* force implementation */ - int x; - for (x=0; x < len; ++x) - { - /* cases: */ - /* */ - /* there can be up to two intersections with the pixel. any intersection */ - /* with left or right edges can be handled by splitting into two (or three) */ - /* regions. intersections with top & bottom do not necessitate case-wise logic. */ - /* */ - /* the old way of doing this found the intersections with the left & right edges, */ - /* then used some simple logic to produce up to three segments in sorted order */ - /* from top-to-bottom. however, this had a problem: if an x edge was epsilon */ - /* across the x border, then the corresponding y position might not be distinct */ - /* from the other y segment, and it might ignored as an empty segment. to avoid */ - /* that, we need to explicitly produce segments based on x positions. */ - - /* rename variables to clear pairs */ - float ya = y_top; - float x1 = (float) (x); - float x2 = (float) (x+1); - float x3 = xb; - float y3 = y_bottom; - float yb,y2; - - yb = ((float)x - x0) / dx + y_top; - y2 = ((float)x+1 - x0) / dx + y_top; - - if (x0 < x1 && x3 > x2) { /* three segments descending down-right */ - nk_tt__handle_clipped_edge(scanline,x,e, x0,ya, x1,yb); - nk_tt__handle_clipped_edge(scanline,x,e, x1,yb, x2,y2); - nk_tt__handle_clipped_edge(scanline,x,e, x2,y2, x3,y3); - } else if (x3 < x1 && x0 > x2) { /* three segments descending down-left */ - nk_tt__handle_clipped_edge(scanline,x,e, x0,ya, x2,y2); - nk_tt__handle_clipped_edge(scanline,x,e, x2,y2, x1,yb); - nk_tt__handle_clipped_edge(scanline,x,e, x1,yb, x3,y3); - } else if (x0 < x1 && x3 > x1) { /* two segments across x, down-right */ - nk_tt__handle_clipped_edge(scanline,x,e, x0,ya, x1,yb); - nk_tt__handle_clipped_edge(scanline,x,e, x1,yb, x3,y3); - } else if (x3 < x1 && x0 > x1) { /* two segments across x, down-left */ - nk_tt__handle_clipped_edge(scanline,x,e, x0,ya, x1,yb); - nk_tt__handle_clipped_edge(scanline,x,e, x1,yb, x3,y3); - } else if (x0 < x2 && x3 > x2) { /* two segments across x+1, down-right */ - nk_tt__handle_clipped_edge(scanline,x,e, x0,ya, x2,y2); - nk_tt__handle_clipped_edge(scanline,x,e, x2,y2, x3,y3); - } else if (x3 < x2 && x0 > x2) { /* two segments across x+1, down-left */ - nk_tt__handle_clipped_edge(scanline,x,e, x0,ya, x2,y2); - nk_tt__handle_clipped_edge(scanline,x,e, x2,y2, x3,y3); - } else { /* one segment */ - nk_tt__handle_clipped_edge(scanline,x,e, x0,ya, x3,y3); - } - } - } - } - e = e->next; - } -} - -/* directly AA rasterize edges w/o supersampling */ -NK_INTERN void -nk_tt__rasterize_sorted_edges(struct nk_tt__bitmap *result, struct nk_tt__edge *e, - int n, int vsubsample, int off_x, int off_y, struct nk_allocator *alloc) -{ - struct nk_tt__hheap hh; - struct nk_tt__active_edge *active = 0; - int y,j=0, i; - float scanline_data[129], *scanline, *scanline2; - - NK_UNUSED(vsubsample); - nk_zero_struct(hh); - hh.alloc = *alloc; - - if (result->w > 64) - scanline = (float *) alloc->alloc(alloc->userdata,0, (nk_size)(result->w*2+1) * sizeof(float)); - else scanline = scanline_data; - - scanline2 = scanline + result->w; - y = off_y; - e[n].y0 = (float) (off_y + result->h) + 1; - - while (j < result->h) - { - /* find center of pixel for this scanline */ - float scan_y_top = (float)y + 0.0f; - float scan_y_bottom = (float)y + 1.0f; - struct nk_tt__active_edge **step = &active; - - NK_MEMSET(scanline , 0, (nk_size)result->w*sizeof(scanline[0])); - NK_MEMSET(scanline2, 0, (nk_size)(result->w+1)*sizeof(scanline[0])); - - /* update all active edges; */ - /* remove all active edges that terminate before the top of this scanline */ - while (*step) { - struct nk_tt__active_edge * z = *step; - if (z->ey <= scan_y_top) { - *step = z->next; /* delete from list */ - NK_ASSERT(z->direction); - z->direction = 0; - nk_tt__hheap_free(&hh, z); - } else { - step = &((*step)->next); /* advance through list */ - } - } - - /* insert all edges that start before the bottom of this scanline */ - while (e->y0 <= scan_y_bottom) { - if (e->y0 != e->y1) { - struct nk_tt__active_edge *z = nk_tt__new_active(&hh, e, off_x, scan_y_top); - if (z != 0) { - NK_ASSERT(z->ey >= scan_y_top); - /* insert at front */ - z->next = active; - active = z; - } - } - ++e; - } - - /* now process all active edges */ - if (active) - nk_tt__fill_active_edges_new(scanline, scanline2+1, result->w, active, scan_y_top); - - { - float sum = 0; - for (i=0; i < result->w; ++i) { - float k; - int m; - sum += scanline2[i]; - k = scanline[i] + sum; - k = (float) NK_ABS(k) * 255.0f + 0.5f; - m = (int) k; - if (m > 255) m = 255; - result->pixels[j*result->stride + i] = (unsigned char) m; - } - } - /* advance all the edges */ - step = &active; - while (*step) { - struct nk_tt__active_edge *z = *step; - z->fx += z->fdx; /* advance to position for current scanline */ - step = &((*step)->next); /* advance through list */ - } - ++y; - ++j; - } - nk_tt__hheap_cleanup(&hh); - if (scanline != scanline_data) - alloc->free(alloc->userdata, scanline); -} - -#define NK_TT__COMPARE(a,b) ((a)->y0 < (b)->y0) -NK_INTERN void -nk_tt__sort_edges_ins_sort(struct nk_tt__edge *p, int n) -{ - int i,j; - for (i=1; i < n; ++i) { - struct nk_tt__edge t = p[i], *a = &t; - j = i; - while (j > 0) { - struct nk_tt__edge *b = &p[j-1]; - int c = NK_TT__COMPARE(a,b); - if (!c) break; - p[j] = p[j-1]; - --j; - } - if (i != j) - p[j] = t; - } -} - -NK_INTERN void -nk_tt__sort_edges_quicksort(struct nk_tt__edge *p, int n) -{ - /* threshold for transitioning to insertion sort */ - while (n > 12) { - struct nk_tt__edge t; - int c01,c12,c,m,i,j; - - /* compute median of three */ - m = n >> 1; - c01 = NK_TT__COMPARE(&p[0],&p[m]); - c12 = NK_TT__COMPARE(&p[m],&p[n-1]); - - /* if 0 >= mid >= end, or 0 < mid < end, then use mid */ - if (c01 != c12) { - /* otherwise, we'll need to swap something else to middle */ - int z; - c = NK_TT__COMPARE(&p[0],&p[n-1]); - /* 0>mid && midn => n; 0 0 */ - /* 0n: 0>n => 0; 0 n */ - z = (c == c12) ? 0 : n-1; - t = p[z]; - p[z] = p[m]; - p[m] = t; - } - - /* now p[m] is the median-of-three */ - /* swap it to the beginning so it won't move around */ - t = p[0]; - p[0] = p[m]; - p[m] = t; - - /* partition loop */ - i=1; - j=n-1; - for(;;) { - /* handling of equality is crucial here */ - /* for sentinels & efficiency with duplicates */ - for (;;++i) { - if (!NK_TT__COMPARE(&p[i], &p[0])) break; - } - for (;;--j) { - if (!NK_TT__COMPARE(&p[0], &p[j])) break; - } - - /* make sure we haven't crossed */ - if (i >= j) break; - t = p[i]; - p[i] = p[j]; - p[j] = t; - - ++i; - --j; - - } - - /* recurse on smaller side, iterate on larger */ - if (j < (n-i)) { - nk_tt__sort_edges_quicksort(p,j); - p = p+i; - n = n-i; - } else { - nk_tt__sort_edges_quicksort(p+i, n-i); - n = j; - } - } -} - -NK_INTERN void -nk_tt__sort_edges(struct nk_tt__edge *p, int n) -{ - nk_tt__sort_edges_quicksort(p, n); - nk_tt__sort_edges_ins_sort(p, n); -} - -NK_INTERN void -nk_tt__rasterize(struct nk_tt__bitmap *result, struct nk_tt__point *pts, - int *wcount, int windings, float scale_x, float scale_y, - float shift_x, float shift_y, int off_x, int off_y, int invert, - struct nk_allocator *alloc) -{ - float y_scale_inv = invert ? -scale_y : scale_y; - struct nk_tt__edge *e; - int n,i,j,k,m; - int vsubsample = 1; - /* vsubsample should divide 255 evenly; otherwise we won't reach full opacity */ - - /* now we have to blow out the windings into explicit edge lists */ - n = 0; - for (i=0; i < windings; ++i) - n += wcount[i]; - - e = (struct nk_tt__edge*) - alloc->alloc(alloc->userdata, 0,(sizeof(*e) * (nk_size)(n+1))); - if (e == 0) return; - n = 0; - - m=0; - for (i=0; i < windings; ++i) - { - struct nk_tt__point *p = pts + m; - m += wcount[i]; - j = wcount[i]-1; - for (k=0; k < wcount[i]; j=k++) { - int a=k,b=j; - /* skip the edge if horizontal */ - if (p[j].y == p[k].y) - continue; - - /* add edge from j to k to the list */ - e[n].invert = 0; - if (invert ? p[j].y > p[k].y : p[j].y < p[k].y) { - e[n].invert = 1; - a=j,b=k; - } - e[n].x0 = p[a].x * scale_x + shift_x; - e[n].y0 = (p[a].y * y_scale_inv + shift_y) * (float)vsubsample; - e[n].x1 = p[b].x * scale_x + shift_x; - e[n].y1 = (p[b].y * y_scale_inv + shift_y) * (float)vsubsample; - ++n; - } - } - - /* now sort the edges by their highest point (should snap to integer, and then by x) */ - /*STBTT_sort(e, n, sizeof(e[0]), stbtt__edge_compare); */ - nk_tt__sort_edges(e, n); - /* now, traverse the scanlines and find the intersections on each scanline, use xor winding rule */ - nk_tt__rasterize_sorted_edges(result, e, n, vsubsample, off_x, off_y, alloc); - alloc->free(alloc->userdata, e); -} - -NK_INTERN void -nk_tt__add_point(struct nk_tt__point *points, int n, float x, float y) -{ - if (!points) return; /* during first pass, it's unallocated */ - points[n].x = x; - points[n].y = y; -} - -NK_INTERN int -nk_tt__tesselate_curve(struct nk_tt__point *points, int *num_points, - float x0, float y0, float x1, float y1, float x2, float y2, - float objspace_flatness_squared, int n) -{ - /* tesselate until threshold p is happy... - * @TODO warped to compensate for non-linear stretching */ - /* midpoint */ - float mx = (x0 + 2*x1 + x2)/4; - float my = (y0 + 2*y1 + y2)/4; - /* versus directly drawn line */ - float dx = (x0+x2)/2 - mx; - float dy = (y0+y2)/2 - my; - if (n > 16) /* 65536 segments on one curve better be enough! */ - return 1; - - /* half-pixel error allowed... need to be smaller if AA */ - if (dx*dx+dy*dy > objspace_flatness_squared) { - nk_tt__tesselate_curve(points, num_points, x0,y0, - (x0+x1)/2.0f,(y0+y1)/2.0f, mx,my, objspace_flatness_squared,n+1); - nk_tt__tesselate_curve(points, num_points, mx,my, - (x1+x2)/2.0f,(y1+y2)/2.0f, x2,y2, objspace_flatness_squared,n+1); - } else { - nk_tt__add_point(points, *num_points,x2,y2); - *num_points = *num_points+1; - } - return 1; -} - -/* returns number of contours */ -NK_INTERN struct nk_tt__point* -nk_tt_FlattenCurves(struct nk_tt_vertex *vertices, int num_verts, - float objspace_flatness, int **contour_lengths, int *num_contours, - struct nk_allocator *alloc) -{ - struct nk_tt__point *points=0; - int num_points=0; - float objspace_flatness_squared = objspace_flatness * objspace_flatness; - int i; - int n=0; - int start=0; - int pass; - - /* count how many "moves" there are to get the contour count */ - for (i=0; i < num_verts; ++i) - if (vertices[i].type == NK_TT_vmove) ++n; - - *num_contours = n; - if (n == 0) return 0; - - *contour_lengths = (int *) - alloc->alloc(alloc->userdata,0, (sizeof(**contour_lengths) * (nk_size)n)); - if (*contour_lengths == 0) { - *num_contours = 0; - return 0; - } - - /* make two passes through the points so we don't need to realloc */ - for (pass=0; pass < 2; ++pass) - { - float x=0,y=0; - if (pass == 1) { - points = (struct nk_tt__point *) - alloc->alloc(alloc->userdata,0, (nk_size)num_points * sizeof(points[0])); - if (points == 0) goto error; - } - num_points = 0; - n= -1; - - for (i=0; i < num_verts; ++i) - { - switch (vertices[i].type) { - case NK_TT_vmove: - /* start the next contour */ - if (n >= 0) - (*contour_lengths)[n] = num_points - start; - ++n; - start = num_points; - - x = vertices[i].x, y = vertices[i].y; - nk_tt__add_point(points, num_points++, x,y); - break; - case NK_TT_vline: - x = vertices[i].x, y = vertices[i].y; - nk_tt__add_point(points, num_points++, x, y); - break; - case NK_TT_vcurve: - nk_tt__tesselate_curve(points, &num_points, x,y, - vertices[i].cx, vertices[i].cy, - vertices[i].x, vertices[i].y, - objspace_flatness_squared, 0); - x = vertices[i].x, y = vertices[i].y; - break; - default: break; - } - } - (*contour_lengths)[n] = num_points - start; - } - return points; - -error: - alloc->free(alloc->userdata, points); - alloc->free(alloc->userdata, *contour_lengths); - *contour_lengths = 0; - *num_contours = 0; - return 0; -} - -NK_INTERN void -nk_tt_Rasterize(struct nk_tt__bitmap *result, float flatness_in_pixels, - struct nk_tt_vertex *vertices, int num_verts, - float scale_x, float scale_y, float shift_x, float shift_y, - int x_off, int y_off, int invert, struct nk_allocator *alloc) -{ - float scale = scale_x > scale_y ? scale_y : scale_x; - int winding_count, *winding_lengths; - struct nk_tt__point *windings = nk_tt_FlattenCurves(vertices, num_verts, - flatness_in_pixels / scale, &winding_lengths, &winding_count, alloc); - - NK_ASSERT(alloc); - if (windings) { - nk_tt__rasterize(result, windings, winding_lengths, winding_count, - scale_x, scale_y, shift_x, shift_y, x_off, y_off, invert, alloc); - alloc->free(alloc->userdata, winding_lengths); - alloc->free(alloc->userdata, windings); - } -} - -NK_INTERN void -nk_tt_MakeGlyphBitmapSubpixel(const struct nk_tt_fontinfo *info, unsigned char *output, - int out_w, int out_h, int out_stride, float scale_x, float scale_y, - float shift_x, float shift_y, int glyph, struct nk_allocator *alloc) -{ - int ix0,iy0; - struct nk_tt_vertex *vertices; - int num_verts = nk_tt_GetGlyphShape(info, alloc, glyph, &vertices); - struct nk_tt__bitmap gbm; - - nk_tt_GetGlyphBitmapBoxSubpixel(info, glyph, scale_x, scale_y, shift_x, - shift_y, &ix0,&iy0,0,0); - gbm.pixels = output; - gbm.w = out_w; - gbm.h = out_h; - gbm.stride = out_stride; - - if (gbm.w && gbm.h) - nk_tt_Rasterize(&gbm, 0.35f, vertices, num_verts, scale_x, scale_y, - shift_x, shift_y, ix0,iy0, 1, alloc); - alloc->free(alloc->userdata, vertices); -} - -/*------------------------------------------------------------- - * Bitmap baking - * --------------------------------------------------------------*/ -NK_INTERN int -nk_tt_PackBegin(struct nk_tt_pack_context *spc, unsigned char *pixels, - int pw, int ph, int stride_in_bytes, int padding, struct nk_allocator *alloc) -{ - int num_nodes = pw - padding; - struct nk_rp_context *context = (struct nk_rp_context *) - alloc->alloc(alloc->userdata,0, sizeof(*context)); - struct nk_rp_node *nodes = (struct nk_rp_node*) - alloc->alloc(alloc->userdata,0, (sizeof(*nodes ) * (nk_size)num_nodes)); - - if (context == 0 || nodes == 0) { - if (context != 0) alloc->free(alloc->userdata, context); - if (nodes != 0) alloc->free(alloc->userdata, nodes); - return 0; - } - - spc->width = pw; - spc->height = ph; - spc->pixels = pixels; - spc->pack_info = context; - spc->nodes = nodes; - spc->padding = padding; - spc->stride_in_bytes = (stride_in_bytes != 0) ? stride_in_bytes : pw; - spc->h_oversample = 1; - spc->v_oversample = 1; - - nk_rp_init_target(context, pw-padding, ph-padding, nodes, num_nodes); - if (pixels) - NK_MEMSET(pixels, 0, (nk_size)(pw*ph)); /* background of 0 around pixels */ - return 1; -} - -NK_INTERN void -nk_tt_PackEnd(struct nk_tt_pack_context *spc, struct nk_allocator *alloc) -{ - alloc->free(alloc->userdata, spc->nodes); - alloc->free(alloc->userdata, spc->pack_info); -} - -NK_INTERN void -nk_tt_PackSetOversampling(struct nk_tt_pack_context *spc, - unsigned int h_oversample, unsigned int v_oversample) -{ - NK_ASSERT(h_oversample <= NK_TT_MAX_OVERSAMPLE); - NK_ASSERT(v_oversample <= NK_TT_MAX_OVERSAMPLE); - if (h_oversample <= NK_TT_MAX_OVERSAMPLE) - spc->h_oversample = h_oversample; - if (v_oversample <= NK_TT_MAX_OVERSAMPLE) - spc->v_oversample = v_oversample; -} - -NK_INTERN void -nk_tt__h_prefilter(unsigned char *pixels, int w, int h, int stride_in_bytes, - int kernel_width) -{ - unsigned char buffer[NK_TT_MAX_OVERSAMPLE]; - int safe_w = w - kernel_width; - int j; - - for (j=0; j < h; ++j) - { - int i; - unsigned int total; - NK_MEMSET(buffer, 0, (nk_size)kernel_width); - - total = 0; - - /* make kernel_width a constant in common cases so compiler can optimize out the divide */ - switch (kernel_width) { - case 2: - for (i=0; i <= safe_w; ++i) { - total += (unsigned int)(pixels[i] - buffer[i & NK_TT__OVER_MASK]); - buffer[(i+kernel_width) & NK_TT__OVER_MASK] = pixels[i]; - pixels[i] = (unsigned char) (total / 2); - } - break; - case 3: - for (i=0; i <= safe_w; ++i) { - total += (unsigned int)(pixels[i] - buffer[i & NK_TT__OVER_MASK]); - buffer[(i+kernel_width) & NK_TT__OVER_MASK] = pixels[i]; - pixels[i] = (unsigned char) (total / 3); - } - break; - case 4: - for (i=0; i <= safe_w; ++i) { - total += (unsigned int)pixels[i] - buffer[i & NK_TT__OVER_MASK]; - buffer[(i+kernel_width) & NK_TT__OVER_MASK] = pixels[i]; - pixels[i] = (unsigned char) (total / 4); - } - break; - case 5: - for (i=0; i <= safe_w; ++i) { - total += (unsigned int)(pixels[i] - buffer[i & NK_TT__OVER_MASK]); - buffer[(i+kernel_width) & NK_TT__OVER_MASK] = pixels[i]; - pixels[i] = (unsigned char) (total / 5); - } - break; - default: - for (i=0; i <= safe_w; ++i) { - total += (unsigned int)(pixels[i] - buffer[i & NK_TT__OVER_MASK]); - buffer[(i+kernel_width) & NK_TT__OVER_MASK] = pixels[i]; - pixels[i] = (unsigned char) (total / (unsigned int)kernel_width); - } - break; - } - - for (; i < w; ++i) { - NK_ASSERT(pixels[i] == 0); - total -= (unsigned int)(buffer[i & NK_TT__OVER_MASK]); - pixels[i] = (unsigned char) (total / (unsigned int)kernel_width); - } - pixels += stride_in_bytes; - } -} - -NK_INTERN void -nk_tt__v_prefilter(unsigned char *pixels, int w, int h, int stride_in_bytes, - int kernel_width) -{ - unsigned char buffer[NK_TT_MAX_OVERSAMPLE]; - int safe_h = h - kernel_width; - int j; - - for (j=0; j < w; ++j) - { - int i; - unsigned int total; - NK_MEMSET(buffer, 0, (nk_size)kernel_width); - - total = 0; - - /* make kernel_width a constant in common cases so compiler can optimize out the divide */ - switch (kernel_width) { - case 2: - for (i=0; i <= safe_h; ++i) { - total += (unsigned int)(pixels[i*stride_in_bytes] - buffer[i & NK_TT__OVER_MASK]); - buffer[(i+kernel_width) & NK_TT__OVER_MASK] = pixels[i*stride_in_bytes]; - pixels[i*stride_in_bytes] = (unsigned char) (total / 2); - } - break; - case 3: - for (i=0; i <= safe_h; ++i) { - total += (unsigned int)(pixels[i*stride_in_bytes] - buffer[i & NK_TT__OVER_MASK]); - buffer[(i+kernel_width) & NK_TT__OVER_MASK] = pixels[i*stride_in_bytes]; - pixels[i*stride_in_bytes] = (unsigned char) (total / 3); - } - break; - case 4: - for (i=0; i <= safe_h; ++i) { - total += (unsigned int)(pixels[i*stride_in_bytes] - buffer[i & NK_TT__OVER_MASK]); - buffer[(i+kernel_width) & NK_TT__OVER_MASK] = pixels[i*stride_in_bytes]; - pixels[i*stride_in_bytes] = (unsigned char) (total / 4); - } - break; - case 5: - for (i=0; i <= safe_h; ++i) { - total += (unsigned int)(pixels[i*stride_in_bytes] - buffer[i & NK_TT__OVER_MASK]); - buffer[(i+kernel_width) & NK_TT__OVER_MASK] = pixels[i*stride_in_bytes]; - pixels[i*stride_in_bytes] = (unsigned char) (total / 5); - } - break; - default: - for (i=0; i <= safe_h; ++i) { - total += (unsigned int)(pixels[i*stride_in_bytes] - buffer[i & NK_TT__OVER_MASK]); - buffer[(i+kernel_width) & NK_TT__OVER_MASK] = pixels[i*stride_in_bytes]; - pixels[i*stride_in_bytes] = (unsigned char) (total / (unsigned int)kernel_width); - } - break; - } - - for (; i < h; ++i) { - NK_ASSERT(pixels[i*stride_in_bytes] == 0); - total -= (unsigned int)(buffer[i & NK_TT__OVER_MASK]); - pixels[i*stride_in_bytes] = (unsigned char) (total / (unsigned int)kernel_width); - } - pixels += 1; - } -} - -NK_INTERN float -nk_tt__oversample_shift(int oversample) -{ - if (!oversample) - return 0.0f; - - /* The prefilter is a box filter of width "oversample", */ - /* which shifts phase by (oversample - 1)/2 pixels in */ - /* oversampled space. We want to shift in the opposite */ - /* direction to counter this. */ - return (float)-(oversample - 1) / (2.0f * (float)oversample); -} - -/* rects array must be big enough to accommodate all characters in the given ranges */ -NK_INTERN int -nk_tt_PackFontRangesGatherRects(struct nk_tt_pack_context *spc, - struct nk_tt_fontinfo *info, struct nk_tt_pack_range *ranges, - int num_ranges, struct nk_rp_rect *rects) -{ - int i,j,k; - k = 0; - - for (i=0; i < num_ranges; ++i) { - float fh = ranges[i].font_size; - float scale = (fh > 0) ? nk_tt_ScaleForPixelHeight(info, fh): - nk_tt_ScaleForMappingEmToPixels(info, -fh); - ranges[i].h_oversample = (unsigned char) spc->h_oversample; - ranges[i].v_oversample = (unsigned char) spc->v_oversample; - for (j=0; j < ranges[i].num_chars; ++j) { - int x0,y0,x1,y1; - int codepoint = ranges[i].first_unicode_codepoint_in_range ? - ranges[i].first_unicode_codepoint_in_range + j : - ranges[i].array_of_unicode_codepoints[j]; - - int glyph = nk_tt_FindGlyphIndex(info, codepoint); - nk_tt_GetGlyphBitmapBoxSubpixel(info,glyph, scale * (float)spc->h_oversample, - scale * (float)spc->v_oversample, 0,0, &x0,&y0,&x1,&y1); - rects[k].w = (nk_rp_coord) (x1-x0 + spc->padding + (int)spc->h_oversample-1); - rects[k].h = (nk_rp_coord) (y1-y0 + spc->padding + (int)spc->v_oversample-1); - ++k; - } - } - return k; -} - -NK_INTERN int -nk_tt_PackFontRangesRenderIntoRects(struct nk_tt_pack_context *spc, - struct nk_tt_fontinfo *info, struct nk_tt_pack_range *ranges, - int num_ranges, struct nk_rp_rect *rects, struct nk_allocator *alloc) -{ - int i,j,k, return_value = 1; - /* save current values */ - int old_h_over = (int)spc->h_oversample; - int old_v_over = (int)spc->v_oversample; - /* rects array must be big enough to accommodate all characters in the given ranges */ - - k = 0; - for (i=0; i < num_ranges; ++i) - { - float fh = ranges[i].font_size; - float recip_h,recip_v,sub_x,sub_y; - float scale = fh > 0 ? nk_tt_ScaleForPixelHeight(info, fh): - nk_tt_ScaleForMappingEmToPixels(info, -fh); - - spc->h_oversample = ranges[i].h_oversample; - spc->v_oversample = ranges[i].v_oversample; - - recip_h = 1.0f / (float)spc->h_oversample; - recip_v = 1.0f / (float)spc->v_oversample; - - sub_x = nk_tt__oversample_shift((int)spc->h_oversample); - sub_y = nk_tt__oversample_shift((int)spc->v_oversample); - - for (j=0; j < ranges[i].num_chars; ++j) - { - struct nk_rp_rect *r = &rects[k]; - if (r->was_packed) - { - struct nk_tt_packedchar *bc = &ranges[i].chardata_for_range[j]; - int advance, lsb, x0,y0,x1,y1; - int codepoint = ranges[i].first_unicode_codepoint_in_range ? - ranges[i].first_unicode_codepoint_in_range + j : - ranges[i].array_of_unicode_codepoints[j]; - int glyph = nk_tt_FindGlyphIndex(info, codepoint); - nk_rp_coord pad = (nk_rp_coord) spc->padding; - - /* pad on left and top */ - r->x = (nk_rp_coord)((int)r->x + (int)pad); - r->y = (nk_rp_coord)((int)r->y + (int)pad); - r->w = (nk_rp_coord)((int)r->w - (int)pad); - r->h = (nk_rp_coord)((int)r->h - (int)pad); - - nk_tt_GetGlyphHMetrics(info, glyph, &advance, &lsb); - nk_tt_GetGlyphBitmapBox(info, glyph, scale * (float)spc->h_oversample, - (scale * (float)spc->v_oversample), &x0,&y0,&x1,&y1); - nk_tt_MakeGlyphBitmapSubpixel(info, spc->pixels + r->x + r->y*spc->stride_in_bytes, - (int)(r->w - spc->h_oversample+1), (int)(r->h - spc->v_oversample+1), - spc->stride_in_bytes, scale * (float)spc->h_oversample, - scale * (float)spc->v_oversample, 0,0, glyph, alloc); - - if (spc->h_oversample > 1) - nk_tt__h_prefilter(spc->pixels + r->x + r->y*spc->stride_in_bytes, - r->w, r->h, spc->stride_in_bytes, (int)spc->h_oversample); - - if (spc->v_oversample > 1) - nk_tt__v_prefilter(spc->pixels + r->x + r->y*spc->stride_in_bytes, - r->w, r->h, spc->stride_in_bytes, (int)spc->v_oversample); - - bc->x0 = (nk_ushort) r->x; - bc->y0 = (nk_ushort) r->y; - bc->x1 = (nk_ushort) (r->x + r->w); - bc->y1 = (nk_ushort) (r->y + r->h); - bc->xadvance = scale * (float)advance; - bc->xoff = (float) x0 * recip_h + sub_x; - bc->yoff = (float) y0 * recip_v + sub_y; - bc->xoff2 = ((float)x0 + r->w) * recip_h + sub_x; - bc->yoff2 = ((float)y0 + r->h) * recip_v + sub_y; - } else { - return_value = 0; /* if any fail, report failure */ - } - ++k; - } - } - /* restore original values */ - spc->h_oversample = (unsigned int)old_h_over; - spc->v_oversample = (unsigned int)old_v_over; - return return_value; -} - -NK_INTERN void -nk_tt_GetPackedQuad(struct nk_tt_packedchar *chardata, int pw, int ph, - int char_index, float *xpos, float *ypos, struct nk_tt_aligned_quad *q, - int align_to_integer) -{ - float ipw = 1.0f / (float)pw, iph = 1.0f / (float)ph; - struct nk_tt_packedchar *b = (struct nk_tt_packedchar*)(chardata + char_index); - if (align_to_integer) { - int tx = nk_ifloorf((*xpos + b->xoff) + 0.5f); - int ty = nk_ifloorf((*ypos + b->yoff) + 0.5f); - - float x = (float)tx; - float y = (float)ty; - - q->x0 = x; - q->y0 = y; - q->x1 = x + b->xoff2 - b->xoff; - q->y1 = y + b->yoff2 - b->yoff; - } else { - q->x0 = *xpos + b->xoff; - q->y0 = *ypos + b->yoff; - q->x1 = *xpos + b->xoff2; - q->y1 = *ypos + b->yoff2; - } - q->s0 = b->x0 * ipw; - q->t0 = b->y0 * iph; - q->s1 = b->x1 * ipw; - q->t1 = b->y1 * iph; - *xpos += b->xadvance; -} - -/* ------------------------------------------------------------- - * - * FONT BAKING - * - * --------------------------------------------------------------*/ -struct nk_font_bake_data { - struct nk_tt_fontinfo info; - struct nk_rp_rect *rects; - struct nk_tt_pack_range *ranges; - nk_rune range_count; -}; - -struct nk_font_baker { - struct nk_allocator alloc; - struct nk_tt_pack_context spc; - struct nk_font_bake_data *build; - struct nk_tt_packedchar *packed_chars; - struct nk_rp_rect *rects; - struct nk_tt_pack_range *ranges; -}; - -NK_GLOBAL const nk_size nk_rect_align = NK_ALIGNOF(struct nk_rp_rect); -NK_GLOBAL const nk_size nk_range_align = NK_ALIGNOF(struct nk_tt_pack_range); -NK_GLOBAL const nk_size nk_char_align = NK_ALIGNOF(struct nk_tt_packedchar); -NK_GLOBAL const nk_size nk_build_align = NK_ALIGNOF(struct nk_font_bake_data); -NK_GLOBAL const nk_size nk_baker_align = NK_ALIGNOF(struct nk_font_baker); - -NK_INTERN int -nk_range_count(const nk_rune *range) -{ - const nk_rune *iter = range; - NK_ASSERT(range); - if (!range) return 0; - while (*(iter++) != 0); - return (iter == range) ? 0 : (int)((iter - range)/2); -} - -NK_INTERN int -nk_range_glyph_count(const nk_rune *range, int count) -{ - int i = 0; - int total_glyphs = 0; - for (i = 0; i < count; ++i) { - int diff; - nk_rune f = range[(i*2)+0]; - nk_rune t = range[(i*2)+1]; - NK_ASSERT(t >= f); - diff = (int)((t - f) + 1); - total_glyphs += diff; - } - return total_glyphs; -} - -NK_API const nk_rune* -nk_font_default_glyph_ranges(void) -{ - NK_STORAGE const nk_rune ranges[] = {0x0020, 0x00FF, 0}; - return ranges; -} - -NK_API const nk_rune* -nk_font_chinese_glyph_ranges(void) -{ - NK_STORAGE const nk_rune ranges[] = { - 0x0020, 0x00FF, - 0x3000, 0x30FF, - 0x31F0, 0x31FF, - 0xFF00, 0xFFEF, - 0x4e00, 0x9FAF, - 0 - }; - return ranges; -} - -NK_API const nk_rune* -nk_font_cyrillic_glyph_ranges(void) -{ - NK_STORAGE const nk_rune ranges[] = { - 0x0020, 0x00FF, - 0x0400, 0x052F, - 0x2DE0, 0x2DFF, - 0xA640, 0xA69F, - 0 - }; - return ranges; -} - -NK_API const nk_rune* -nk_font_korean_glyph_ranges(void) -{ - NK_STORAGE const nk_rune ranges[] = { - 0x0020, 0x00FF, - 0x3131, 0x3163, - 0xAC00, 0xD79D, - 0 - }; - return ranges; -} - -NK_INTERN void -nk_font_baker_memory(nk_size *temp, int *glyph_count, - struct nk_font_config *config_list, int count) -{ - int range_count = 0; - int total_range_count = 0; - struct nk_font_config *iter; - - NK_ASSERT(config_list); - NK_ASSERT(glyph_count); - if (!config_list) { - *temp = 0; - *glyph_count = 0; - return; - } - - *glyph_count = 0; - if (!config_list->range) - config_list->range = nk_font_default_glyph_ranges(); - for (iter = config_list; iter; iter = iter->next) { - range_count = nk_range_count(iter->range); - total_range_count += range_count; - *glyph_count += nk_range_glyph_count(iter->range, range_count); - } - - *temp = (nk_size)*glyph_count * sizeof(struct nk_rp_rect); - *temp += (nk_size)total_range_count * sizeof(struct nk_tt_pack_range); - *temp += (nk_size)*glyph_count * sizeof(struct nk_tt_packedchar); - *temp += (nk_size)count * sizeof(struct nk_font_bake_data); - *temp += sizeof(struct nk_font_baker); - *temp += nk_rect_align + nk_range_align + nk_char_align; - *temp += nk_build_align + nk_baker_align; -} - -NK_INTERN struct nk_font_baker* -nk_font_baker(void *memory, int glyph_count, int count, struct nk_allocator *alloc) -{ - struct nk_font_baker *baker; - if (!memory) return 0; - /* setup baker inside a memory block */ - baker = (struct nk_font_baker*)NK_ALIGN_PTR(memory, nk_baker_align); - baker->build = (struct nk_font_bake_data*)NK_ALIGN_PTR((baker + 1), nk_build_align); - baker->packed_chars = (struct nk_tt_packedchar*)NK_ALIGN_PTR((baker->build + count), nk_char_align); - baker->rects = (struct nk_rp_rect*)NK_ALIGN_PTR((baker->packed_chars + glyph_count), nk_rect_align); - baker->ranges = (struct nk_tt_pack_range*)NK_ALIGN_PTR((baker->rects + glyph_count), nk_range_align); - baker->alloc = *alloc; - return baker; -} - -NK_INTERN int -nk_font_bake_pack(struct nk_font_baker *baker, - nk_size *image_memory, int *width, int *height, struct nk_recti *custom, - const struct nk_font_config *config_list, int count, - struct nk_allocator *alloc) -{ - NK_STORAGE const nk_size max_height = 1024 * 32; - const struct nk_font_config *config_iter; - int total_glyph_count = 0; - int total_range_count = 0; - int range_count = 0; - int i = 0; - - NK_ASSERT(image_memory); - NK_ASSERT(width); - NK_ASSERT(height); - NK_ASSERT(config_list); - NK_ASSERT(count); - NK_ASSERT(alloc); - - if (!image_memory || !width || !height || !config_list || !count) return nk_false; - for (config_iter = config_list; config_iter; config_iter = config_iter->next) { - range_count = nk_range_count(config_iter->range); - total_range_count += range_count; - total_glyph_count += nk_range_glyph_count(config_iter->range, range_count); - } - - /* setup font baker from temporary memory */ - for (config_iter = config_list; config_iter; config_iter = config_iter->next) { - const struct nk_font_config *cfg = config_iter; - if (!nk_tt_InitFont(&baker->build[i++].info, (const unsigned char*)cfg->ttf_blob, 0)) - return nk_false; - } - - *height = 0; - *width = (total_glyph_count > 1000) ? 1024 : 512; - nk_tt_PackBegin(&baker->spc, 0, (int)*width, (int)max_height, 0, 1, alloc); - { - int input_i = 0; - int range_n = 0; - int rect_n = 0; - int char_n = 0; - - /* pack custom user data first so it will be in the upper left corner*/ - if (custom) { - struct nk_rp_rect custom_space; - nk_zero(&custom_space, sizeof(custom_space)); - custom_space.w = (nk_rp_coord)((custom->w * 2) + 1); - custom_space.h = (nk_rp_coord)(custom->h + 1); - - nk_tt_PackSetOversampling(&baker->spc, 1, 1); - nk_rp_pack_rects((struct nk_rp_context*)baker->spc.pack_info, &custom_space, 1); - *height = NK_MAX(*height, (int)(custom_space.y + custom_space.h)); - - custom->x = (short)custom_space.x; - custom->y = (short)custom_space.y; - custom->w = (short)custom_space.w; - custom->h = (short)custom_space.h; - } - - /* first font pass: pack all glyphs */ - for (input_i = 0, config_iter = config_list; input_i < count && config_iter; - input_i++, config_iter = config_iter->next) - { - int n = 0; - int glyph_count; - const nk_rune *in_range; - const struct nk_font_config *cfg = config_iter; - struct nk_font_bake_data *tmp = &baker->build[input_i]; - - /* count glyphs + ranges in current font */ - glyph_count = 0; range_count = 0; - for (in_range = cfg->range; in_range[0] && in_range[1]; in_range += 2) { - glyph_count += (int)(in_range[1] - in_range[0]) + 1; - range_count++; - } - - /* setup ranges */ - tmp->ranges = baker->ranges + range_n; - tmp->range_count = (nk_rune)range_count; - range_n += range_count; - for (i = 0; i < range_count; ++i) { - in_range = &cfg->range[i * 2]; - tmp->ranges[i].font_size = cfg->size; - tmp->ranges[i].first_unicode_codepoint_in_range = (int)in_range[0]; - tmp->ranges[i].num_chars = (int)(in_range[1]- in_range[0]) + 1; - tmp->ranges[i].chardata_for_range = baker->packed_chars + char_n; - char_n += tmp->ranges[i].num_chars; - } - - /* pack */ - tmp->rects = baker->rects + rect_n; - rect_n += glyph_count; - nk_tt_PackSetOversampling(&baker->spc, cfg->oversample_h, cfg->oversample_v); - n = nk_tt_PackFontRangesGatherRects(&baker->spc, &tmp->info, - tmp->ranges, (int)tmp->range_count, tmp->rects); - nk_rp_pack_rects((struct nk_rp_context*)baker->spc.pack_info, tmp->rects, (int)n); - - /* texture height */ - for (i = 0; i < n; ++i) { - if (tmp->rects[i].was_packed) - *height = NK_MAX(*height, tmp->rects[i].y + tmp->rects[i].h); - } - } - NK_ASSERT(rect_n == total_glyph_count); - NK_ASSERT(char_n == total_glyph_count); - NK_ASSERT(range_n == total_range_count); - } - *height = (int)nk_round_up_pow2((nk_uint)*height); - *image_memory = (nk_size)(*width) * (nk_size)(*height); - return nk_true; -} - -NK_INTERN void -nk_font_bake(struct nk_font_baker *baker, void *image_memory, int width, int height, - struct nk_font_glyph *glyphs, int glyphs_count, - const struct nk_font_config *config_list, int font_count) -{ - int input_i = 0; - nk_rune glyph_n = 0; - const struct nk_font_config *config_iter; - - NK_ASSERT(image_memory); - NK_ASSERT(width); - NK_ASSERT(height); - NK_ASSERT(config_list); - NK_ASSERT(baker); - NK_ASSERT(font_count); - NK_ASSERT(glyphs_count); - if (!image_memory || !width || !height || !config_list || - !font_count || !glyphs || !glyphs_count) - return; - - /* second font pass: render glyphs */ - nk_zero(image_memory, (nk_size)((nk_size)width * (nk_size)height)); - baker->spc.pixels = (unsigned char*)image_memory; - baker->spc.height = (int)height; - for (input_i = 0, config_iter = config_list; input_i < font_count && config_iter; - ++input_i, config_iter = config_iter->next) - { - const struct nk_font_config *cfg = config_iter; - struct nk_font_bake_data *tmp = &baker->build[input_i]; - nk_tt_PackSetOversampling(&baker->spc, cfg->oversample_h, cfg->oversample_v); - nk_tt_PackFontRangesRenderIntoRects(&baker->spc, &tmp->info, tmp->ranges, - (int)tmp->range_count, tmp->rects, &baker->alloc); - } - nk_tt_PackEnd(&baker->spc, &baker->alloc); - - /* third pass: setup font and glyphs */ - for (input_i = 0, config_iter = config_list; input_i < font_count && config_iter; - ++input_i, config_iter = config_iter->next) - { - nk_size i = 0; - int char_idx = 0; - nk_rune glyph_count = 0; - const struct nk_font_config *cfg = config_iter; - struct nk_font_bake_data *tmp = &baker->build[input_i]; - struct nk_baked_font *dst_font = cfg->font; - - float font_scale = nk_tt_ScaleForPixelHeight(&tmp->info, cfg->size); - int unscaled_ascent, unscaled_descent, unscaled_line_gap; - nk_tt_GetFontVMetrics(&tmp->info, &unscaled_ascent, &unscaled_descent, - &unscaled_line_gap); - - /* fill baked font */ - if (!cfg->merge_mode) { - dst_font->ranges = cfg->range; - dst_font->height = cfg->size; - dst_font->ascent = ((float)unscaled_ascent * font_scale); - dst_font->descent = ((float)unscaled_descent * font_scale); - dst_font->glyph_offset = glyph_n; - } - - /* fill own baked font glyph array */ - for (i = 0; i < tmp->range_count; ++i) - { - struct nk_tt_pack_range *range = &tmp->ranges[i]; - for (char_idx = 0; char_idx < range->num_chars; char_idx++) - { - nk_rune codepoint = 0; - float dummy_x = 0, dummy_y = 0; - struct nk_tt_aligned_quad q; - struct nk_font_glyph *glyph; - - /* query glyph bounds from stb_truetype */ - const struct nk_tt_packedchar *pc = &range->chardata_for_range[char_idx]; - if (!pc->x0 && !pc->x1 && !pc->y0 && !pc->y1) continue; - codepoint = (nk_rune)(range->first_unicode_codepoint_in_range + char_idx); - nk_tt_GetPackedQuad(range->chardata_for_range, (int)width, - (int)height, char_idx, &dummy_x, &dummy_y, &q, 0); - - /* fill own glyph type with data */ - glyph = &glyphs[dst_font->glyph_offset + (unsigned int)glyph_count]; - glyph->codepoint = codepoint; - glyph->x0 = q.x0; glyph->y0 = q.y0; - glyph->x1 = q.x1; glyph->y1 = q.y1; - glyph->y0 += (dst_font->ascent + 0.5f); - glyph->y1 += (dst_font->ascent + 0.5f); - glyph->w = glyph->x1 - glyph->x0 + 0.5f; - glyph->h = glyph->y1 - glyph->y0; - - if (cfg->coord_type == NK_COORD_PIXEL) { - glyph->u0 = q.s0 * (float)width; - glyph->v0 = q.t0 * (float)height; - glyph->u1 = q.s1 * (float)width; - glyph->v1 = q.t1 * (float)height; - } else { - glyph->u0 = q.s0; - glyph->v0 = q.t0; - glyph->u1 = q.s1; - glyph->v1 = q.t1; - } - glyph->xadvance = (pc->xadvance + cfg->spacing.x); - if (cfg->pixel_snap) - glyph->xadvance = (float)(int)(glyph->xadvance + 0.5f); - glyph_count++; - } - } - dst_font->glyph_count = glyph_count; - glyph_n += dst_font->glyph_count; - } -} - -NK_INTERN void -nk_font_bake_custom_data(void *img_memory, int img_width, int img_height, - struct nk_recti img_dst, const char *texture_data_mask, int tex_width, - int tex_height, char white, char black) -{ - nk_byte *pixels; - int y = 0; - int x = 0; - int n = 0; - - NK_ASSERT(img_memory); - NK_ASSERT(img_width); - NK_ASSERT(img_height); - NK_ASSERT(texture_data_mask); - NK_UNUSED(tex_height); - if (!img_memory || !img_width || !img_height || !texture_data_mask) - return; - - pixels = (nk_byte*)img_memory; - for (y = 0, n = 0; y < tex_height; ++y) { - for (x = 0; x < tex_width; ++x, ++n) { - const int off0 = ((img_dst.x + x) + (img_dst.y + y) * img_width); - const int off1 = off0 + 1 + tex_width; - pixels[off0] = (texture_data_mask[n] == white) ? 0xFF : 0x00; - pixels[off1] = (texture_data_mask[n] == black) ? 0xFF : 0x00; - } - } -} - -NK_INTERN void -nk_font_bake_convert(void *out_memory, int img_width, int img_height, - const void *in_memory) -{ - int n = 0; - nk_rune *dst; - const nk_byte *src; - - NK_ASSERT(out_memory); - NK_ASSERT(in_memory); - NK_ASSERT(img_width); - NK_ASSERT(img_height); - if (!out_memory || !in_memory || !img_height || !img_width) return; - - dst = (nk_rune*)out_memory; - src = (const nk_byte*)in_memory; - for (n = (int)(img_width * img_height); n > 0; n--) - *dst++ = ((nk_rune)(*src++) << 24) | 0x00FFFFFF; -} - -/* ------------------------------------------------------------- - * - * FONT - * - * --------------------------------------------------------------*/ -NK_INTERN float -nk_font_text_width(nk_handle handle, float height, const char *text, int len) -{ - nk_rune unicode; - int text_len = 0; - float text_width = 0; - int glyph_len = 0; - float scale = 0; - - struct nk_font *font = (struct nk_font*)handle.ptr; - NK_ASSERT(font); - NK_ASSERT(font->glyphs); - if (!font || !text || !len) - return 0; - - scale = height/font->info.height; - glyph_len = text_len = nk_utf_decode(text, &unicode, (int)len); - if (!glyph_len) return 0; - while (text_len <= (int)len && glyph_len) { - const struct nk_font_glyph *g; - if (unicode == NK_UTF_INVALID) break; - - /* query currently drawn glyph information */ - g = nk_font_find_glyph(font, unicode); - text_width += g->xadvance * scale; - - /* offset next glyph */ - glyph_len = nk_utf_decode(text + text_len, &unicode, (int)len - text_len); - text_len += glyph_len; - } - return text_width; -} - -#ifdef NK_INCLUDE_VERTEX_BUFFER_OUTPUT -NK_INTERN void -nk_font_query_font_glyph(nk_handle handle, float height, - struct nk_user_font_glyph *glyph, nk_rune codepoint, nk_rune next_codepoint) -{ - float scale; - const struct nk_font_glyph *g; - struct nk_font *font; - - NK_ASSERT(glyph); - NK_UNUSED(next_codepoint); - - font = (struct nk_font*)handle.ptr; - NK_ASSERT(font); - NK_ASSERT(font->glyphs); - if (!font || !glyph) - return; - - scale = height/font->info.height; - g = nk_font_find_glyph(font, codepoint); - glyph->width = (g->x1 - g->x0) * scale; - glyph->height = (g->y1 - g->y0) * scale; - glyph->offset = nk_vec2(g->x0 * scale, g->y0 * scale); - glyph->xadvance = (g->xadvance * scale); - glyph->uv[0] = nk_vec2(g->u0, g->v0); - glyph->uv[1] = nk_vec2(g->u1, g->v1); -} -#endif - -NK_API const struct nk_font_glyph* -nk_font_find_glyph(struct nk_font *font, nk_rune unicode) -{ - int i = 0; - int count; - int total_glyphs = 0; - const struct nk_font_glyph *glyph = 0; - - NK_ASSERT(font); - NK_ASSERT(font->glyphs); - NK_ASSERT(font->info.ranges); - if (!font || !font->glyphs) return 0; - - glyph = font->fallback; - count = nk_range_count(font->info.ranges); - for (i = 0; i < count; ++i) { - int diff; - nk_rune f = font->info.ranges[(i*2)+0]; - nk_rune t = font->info.ranges[(i*2)+1]; - diff = (int)((t - f) + 1); - if (unicode >= f && unicode <= t) - return &font->glyphs[((nk_rune)total_glyphs + (unicode - f))]; - total_glyphs += diff; - } - return glyph; -} - -NK_INTERN void -nk_font_init(struct nk_font *font, float pixel_height, - nk_rune fallback_codepoint, struct nk_font_glyph *glyphs, - const struct nk_baked_font *baked_font, nk_handle atlas) -{ - struct nk_baked_font baked; - NK_ASSERT(font); - NK_ASSERT(glyphs); - NK_ASSERT(baked_font); - if (!font || !glyphs || !baked_font) - return; - - baked = *baked_font; - font->info = baked; - font->scale = (float)pixel_height / (float)font->info.height; - font->glyphs = &glyphs[baked_font->glyph_offset]; - font->texture = atlas; - font->fallback_codepoint = fallback_codepoint; - font->fallback = nk_font_find_glyph(font, fallback_codepoint); - - font->handle.height = font->info.height * font->scale; - font->handle.width = nk_font_text_width; - font->handle.userdata.ptr = font; -#ifdef NK_INCLUDE_VERTEX_BUFFER_OUTPUT - font->handle.query = nk_font_query_font_glyph; - font->handle.texture = font->texture; -#endif -} - -/* --------------------------------------------------------------------------- - * - * DEFAULT FONT - * - * ProggyClean.ttf - * Copyright (c) 2004, 2005 Tristan Grimmer - * MIT license (see License.txt in http://www.upperbounds.net/download/ProggyClean.ttf.zip) - * Download and more information at http://upperbounds.net - *-----------------------------------------------------------------------------*/ -#ifdef NK_INCLUDE_DEFAULT_FONT - - #ifdef __clang__ -#pragma clang diagnostic push - -#pragma clang diagnostic ignored "-Woverlength-strings" -#elif defined(__GNUC__) || defined(__GNUG__) -#pragma GCC diagnostic push -#pragma GCC diagnostic ignored "-Woverlength-strings" -#endif - -NK_GLOBAL const char nk_proggy_clean_ttf_compressed_data_base85[11980+1] = - "7])#######hV0qs'/###[),##/l:$#Q6>##5[n42>c-TH`->>#/e>11NNV=Bv(*:.F?uu#(gRU.o0XGH`$vhLG1hxt9?W`#,5LsCp#-i>.r$<$6pD>Lb';9Crc6tgXmKVeU2cD4Eo3R/" - 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X.X -XX X.X - X.X XX" - "X...X - X.X - X.X - XX X.X XX - X.X - X.X " - "X....X - X.X - X.X - X.X X.X X.X - X.X - X.X " - "X.....X - X.X - X.X - X..X X.X X..X - X.X - X.X " - "X......X - X.X - X.X - X...XXXXXX.XXXXXX...X - X.X XX-XX X.X " - "X.......X - X.X - X.X -X.....................X- X.X X.X-X.X X.X " - "X........X - X.X - X.X - X...XXXXXX.XXXXXX...X - X.X..X-X..X.X " - "X.........X -XXX.XXX- X.X - X..X X.X X..X - X...X-X...X " - "X..........X-X.....X- X.X - X.X X.X X.X - X....X-X....X " - "X......XXXXX-XXXXXXX- X.X - XX X.X XX - X.....X-X.....X " - "X...X..X --------- X.X - X.X - XXXXXXX-XXXXXXX " - "X..X X..X - -XXXX.XXXX- XXXX.XXXX ------------------------------------" - "X.X X..X - -X.......X- X.......X - XX XX - " - "XX X..X - - X.....X - X.....X - X.X X.X - " - " X..X - X...X - X...X - X..X X..X - " - " XX - X.X - X.X - X...XXXXXXXXXXXXX...X - " - "------------ - X - X -X.....................X- " - " ----------------------------------- X...XXXXXXXXXXXXX...X - " - " - X..X X..X - " - " - X.X X.X - " - " - XX XX - " -}; - -#ifdef __clang__ -#pragma clang diagnostic pop -#elif defined(__GNUC__) || defined(__GNUG__) -#pragma GCC diagnostic pop -#endif - -NK_INTERN unsigned int -nk_decompress_length(unsigned char *input) -{ - return (unsigned int)((input[8] << 24) + (input[9] << 16) + (input[10] << 8) + input[11]); -} - -NK_GLOBAL unsigned char *nk__barrier; -NK_GLOBAL unsigned char *nk__barrier2; -NK_GLOBAL unsigned char *nk__barrier3; -NK_GLOBAL unsigned char *nk__barrier4; -NK_GLOBAL unsigned char *nk__dout; - -NK_INTERN void -nk__match(unsigned char *data, unsigned int length) -{ - /* INVERSE of memmove... write each byte before copying the next...*/ - NK_ASSERT (nk__dout + length <= nk__barrier); - if (nk__dout + length > nk__barrier) { nk__dout += length; return; } - if (data < nk__barrier4) { nk__dout = nk__barrier+1; return; } - while (length--) *nk__dout++ = *data++; -} - -NK_INTERN void -nk__lit(unsigned char *data, unsigned int length) -{ - NK_ASSERT (nk__dout + length <= nk__barrier); - if (nk__dout + length > nk__barrier) { nk__dout += length; return; } - if (data < nk__barrier2) { nk__dout = nk__barrier+1; return; } - NK_MEMCPY(nk__dout, data, length); - nk__dout += length; -} - -#define nk__in2(x) ((i[x] << 8) + i[(x)+1]) -#define nk__in3(x) ((i[x] << 16) + nk__in2((x)+1)) -#define nk__in4(x) ((i[x] << 24) + nk__in3((x)+1)) - -NK_INTERN unsigned char* -nk_decompress_token(unsigned char *i) -{ - if (*i >= 0x20) { /* use fewer if's for cases that expand small */ - if (*i >= 0x80) nk__match(nk__dout-i[1]-1, (unsigned int)i[0] - 0x80 + 1), i += 2; - else if (*i >= 0x40) nk__match(nk__dout-(nk__in2(0) - 0x4000 + 1), (unsigned int)i[2]+1), i += 3; - else /* *i >= 0x20 */ nk__lit(i+1, (unsigned int)i[0] - 0x20 + 1), i += 1 + (i[0] - 0x20 + 1); - } else { /* more ifs for cases that expand large, since overhead is amortized */ - if (*i >= 0x18) nk__match(nk__dout-(unsigned int)(nk__in3(0) - 0x180000 + 1), (unsigned int)i[3]+1), i += 4; - else if (*i >= 0x10) nk__match(nk__dout-(unsigned int)(nk__in3(0) - 0x100000 + 1), (unsigned int)nk__in2(3)+1), i += 5; - else if (*i >= 0x08) nk__lit(i+2, (unsigned int)nk__in2(0) - 0x0800 + 1), i += 2 + (nk__in2(0) - 0x0800 + 1); - else if (*i == 0x07) nk__lit(i+3, (unsigned int)nk__in2(1) + 1), i += 3 + (nk__in2(1) + 1); - else if (*i == 0x06) nk__match(nk__dout-(unsigned int)(nk__in3(1)+1), i[4]+1u), i += 5; - else if (*i == 0x04) nk__match(nk__dout-(unsigned int)(nk__in3(1)+1), (unsigned int)nk__in2(4)+1u), i += 6; - } - return i; -} - -NK_INTERN unsigned int -nk_adler32(unsigned int adler32, unsigned char *buffer, unsigned int buflen) -{ - const unsigned long ADLER_MOD = 65521; - unsigned long s1 = adler32 & 0xffff, s2 = adler32 >> 16; - unsigned long blocklen, i; - - blocklen = buflen % 5552; - while (buflen) { - for (i=0; i + 7 < blocklen; i += 8) { - s1 += buffer[0]; s2 += s1; - s1 += buffer[1]; s2 += s1; - s1 += buffer[2]; s2 += s1; - s1 += buffer[3]; s2 += s1; - s1 += buffer[4]; s2 += s1; - s1 += buffer[5]; s2 += s1; - s1 += buffer[6]; s2 += s1; - s1 += buffer[7]; s2 += s1; - buffer += 8; - } - for (; i < blocklen; ++i) { - s1 += *buffer++; s2 += s1; - } - - s1 %= ADLER_MOD; s2 %= ADLER_MOD; - buflen -= (unsigned int)blocklen; - blocklen = 5552; - } - return (unsigned int)(s2 << 16) + (unsigned int)s1; -} - -NK_INTERN unsigned int -nk_decompress(unsigned char *output, unsigned char *i, unsigned int length) -{ - unsigned int olen; - if (nk__in4(0) != 0x57bC0000) return 0; - if (nk__in4(4) != 0) return 0; /* error! stream is > 4GB */ - olen = nk_decompress_length(i); - nk__barrier2 = i; - nk__barrier3 = i+length; - nk__barrier = output + olen; - nk__barrier4 = output; - i += 16; - - nk__dout = output; - for (;;) { - unsigned char *old_i = i; - i = nk_decompress_token(i); - if (i == old_i) { - if (*i == 0x05 && i[1] == 0xfa) { - NK_ASSERT(nk__dout == output + olen); - if (nk__dout != output + olen) return 0; - if (nk_adler32(1, output, olen) != (unsigned int) nk__in4(2)) - return 0; - return olen; - } else { - NK_ASSERT(0); /* NOTREACHED */ - return 0; - } - } - NK_ASSERT(nk__dout <= output + olen); - if (nk__dout > output + olen) - return 0; - } -} - -NK_INTERN unsigned int -nk_decode_85_byte(char c) -{ return (unsigned int)((c >= '\\') ? c-36 : c-35); } - -NK_INTERN void -nk_decode_85(unsigned char* dst, const unsigned char* src) -{ - while (*src) - { - unsigned int tmp = - nk_decode_85_byte((char)src[0]) + - 85 * (nk_decode_85_byte((char)src[1]) + - 85 * (nk_decode_85_byte((char)src[2]) + - 85 * (nk_decode_85_byte((char)src[3]) + - 85 * nk_decode_85_byte((char)src[4])))); - - /* we can't assume little-endianess. */ - dst[0] = (unsigned char)((tmp >> 0) & 0xFF); - dst[1] = (unsigned char)((tmp >> 8) & 0xFF); - dst[2] = (unsigned char)((tmp >> 16) & 0xFF); - dst[3] = (unsigned char)((tmp >> 24) & 0xFF); - - src += 5; - dst += 4; - } -} - -/* ------------------------------------------------------------- - * - * FONT ATLAS - * - * --------------------------------------------------------------*/ -NK_API struct nk_font_config -nk_font_config(float pixel_height) -{ - struct nk_font_config cfg; - nk_zero_struct(cfg); - cfg.ttf_blob = 0; - cfg.ttf_size = 0; - cfg.ttf_data_owned_by_atlas = 0; - cfg.size = pixel_height; - cfg.oversample_h = 3; - cfg.oversample_v = 1; - cfg.pixel_snap = 0; - cfg.coord_type = NK_COORD_UV; - cfg.spacing = nk_vec2(0,0); - cfg.range = nk_font_default_glyph_ranges(); - cfg.merge_mode = 0; - cfg.fallback_glyph = '?'; - cfg.font = 0; - return cfg; -} - -#ifdef NK_INCLUDE_DEFAULT_ALLOCATOR -NK_API void -nk_font_atlas_init_default(struct nk_font_atlas *atlas) -{ - NK_ASSERT(atlas); - if (!atlas) return; - nk_zero_struct(*atlas); - atlas->temporary.userdata.ptr = 0; - atlas->temporary.alloc = nk_malloc; - atlas->temporary.free = nk_mfree; - atlas->permanent.userdata.ptr = 0; - atlas->permanent.alloc = nk_malloc; - atlas->permanent.free = nk_mfree; -} -#endif - -NK_API void -nk_font_atlas_init(struct nk_font_atlas *atlas, struct nk_allocator *alloc) -{ - NK_ASSERT(atlas); - NK_ASSERT(alloc); - if (!atlas || !alloc) return; - nk_zero_struct(*atlas); - atlas->permanent = *alloc; - atlas->temporary = *alloc; -} - -NK_API void -nk_font_atlas_init_custom(struct nk_font_atlas *atlas, - struct nk_allocator *permanent, struct nk_allocator *temporary) -{ - NK_ASSERT(atlas); - NK_ASSERT(permanent); - NK_ASSERT(temporary); - if (!atlas || !permanent || !temporary) return; - nk_zero_struct(*atlas); - atlas->permanent = *permanent; - atlas->temporary = *temporary; -} - -NK_API void -nk_font_atlas_begin(struct nk_font_atlas *atlas) -{ - NK_ASSERT(atlas); - NK_ASSERT(atlas->temporary.alloc && atlas->temporary.free); - NK_ASSERT(atlas->permanent.alloc && atlas->permanent.free); - if (!atlas || !atlas->permanent.alloc || !atlas->permanent.free || - !atlas->temporary.alloc || !atlas->temporary.free) return; - if (atlas->glyphs) { - atlas->permanent.free(atlas->permanent.userdata, atlas->glyphs); - atlas->glyphs = 0; - } - if (atlas->pixel) { - atlas->permanent.free(atlas->permanent.userdata, atlas->pixel); - atlas->pixel = 0; - } -} - -NK_API struct nk_font* -nk_font_atlas_add(struct nk_font_atlas *atlas, const struct nk_font_config *config) -{ - struct nk_font *font = 0; - struct nk_font_config *cfg; - - NK_ASSERT(atlas); - NK_ASSERT(atlas->permanent.alloc); - NK_ASSERT(atlas->permanent.free); - NK_ASSERT(atlas->temporary.alloc); - NK_ASSERT(atlas->temporary.free); - - NK_ASSERT(config); - NK_ASSERT(config->ttf_blob); - NK_ASSERT(config->ttf_size); - NK_ASSERT(config->size > 0.0f); - - if (!atlas || !config || !config->ttf_blob || !config->ttf_size || config->size <= 0.0f|| - !atlas->permanent.alloc || !atlas->permanent.free || - !atlas->temporary.alloc || !atlas->temporary.free) - return 0; - - /* allocate and insert font config into list */ - cfg = (struct nk_font_config*) - atlas->permanent.alloc(atlas->permanent.userdata,0, sizeof(struct nk_font_config)); - NK_MEMCPY(cfg, config, sizeof(*config)); - if (!atlas->config) { - atlas->config = cfg; - cfg->next = 0; - } else { - cfg->next = atlas->config; - atlas->config = cfg; - } - - /* allocate new font */ - if (!config->merge_mode) { - font = (struct nk_font*) - atlas->permanent.alloc(atlas->permanent.userdata,0, sizeof(struct nk_font)); - NK_ASSERT(font); - if (!font) return 0; - font->config = cfg; - } else { - NK_ASSERT(atlas->font_num); - font = atlas->fonts; - font->config = cfg; - } - - /* insert font into list */ - if (!config->merge_mode) { - if (!atlas->fonts) { - atlas->fonts = font; - font->next = 0; - } else { - font->next = atlas->fonts; - atlas->fonts = font; - } - cfg->font = &font->info; - } - - /* create own copy of .TTF font blob */ - if (!config->ttf_data_owned_by_atlas) { - cfg->ttf_blob = atlas->permanent.alloc(atlas->permanent.userdata,0, cfg->ttf_size); - NK_ASSERT(cfg->ttf_blob); - if (!cfg->ttf_blob) { - atlas->font_num++; - return 0; - } - NK_MEMCPY(cfg->ttf_blob, config->ttf_blob, cfg->ttf_size); - cfg->ttf_data_owned_by_atlas = 1; - } - atlas->font_num++; - return font; -} - -NK_API struct nk_font* -nk_font_atlas_add_from_memory(struct nk_font_atlas *atlas, void *memory, - nk_size size, float height, const struct nk_font_config *config) -{ - struct nk_font_config cfg; - NK_ASSERT(memory); - NK_ASSERT(size); - - NK_ASSERT(atlas); - NK_ASSERT(atlas->temporary.alloc); - NK_ASSERT(atlas->temporary.free); - NK_ASSERT(atlas->permanent.alloc); - NK_ASSERT(atlas->permanent.free); - if (!atlas || !atlas->temporary.alloc || !atlas->temporary.free || !memory || !size || - !atlas->permanent.alloc || !atlas->permanent.free) - return 0; - - cfg = (config) ? *config: nk_font_config(height); - cfg.ttf_blob = memory; - cfg.ttf_size = size; - cfg.size = height; - cfg.ttf_data_owned_by_atlas = 0; - return nk_font_atlas_add(atlas, &cfg); -} - -#ifdef NK_INCLUDE_STANDARD_IO -NK_API struct nk_font* -nk_font_atlas_add_from_file(struct nk_font_atlas *atlas, const char *file_path, - float height, const struct nk_font_config *config) -{ - nk_size size; - char *memory; - struct nk_font_config cfg; - - NK_ASSERT(atlas); - NK_ASSERT(atlas->temporary.alloc); - NK_ASSERT(atlas->temporary.free); - NK_ASSERT(atlas->permanent.alloc); - NK_ASSERT(atlas->permanent.free); - - if (!atlas || !file_path) return 0; - memory = nk_file_load(file_path, &size, &atlas->permanent); - if (!memory) return 0; - - cfg = (config) ? *config: nk_font_config(height); - cfg.ttf_blob = memory; - cfg.ttf_size = size; - cfg.size = height; - cfg.ttf_data_owned_by_atlas = 1; - return nk_font_atlas_add(atlas, &cfg); -} -#endif - -NK_API struct nk_font* -nk_font_atlas_add_compressed(struct nk_font_atlas *atlas, - void *compressed_data, nk_size compressed_size, float height, - const struct nk_font_config *config) -{ - unsigned int decompressed_size; - void *decompressed_data; - struct nk_font_config cfg; - - NK_ASSERT(atlas); - NK_ASSERT(atlas->temporary.alloc); - NK_ASSERT(atlas->temporary.free); - NK_ASSERT(atlas->permanent.alloc); - NK_ASSERT(atlas->permanent.free); - - NK_ASSERT(compressed_data); - NK_ASSERT(compressed_size); - if (!atlas || !compressed_data || !atlas->temporary.alloc || !atlas->temporary.free || - !atlas->permanent.alloc || !atlas->permanent.free) - return 0; - - decompressed_size = nk_decompress_length((unsigned char*)compressed_data); - decompressed_data = atlas->permanent.alloc(atlas->permanent.userdata,0,decompressed_size); - NK_ASSERT(decompressed_data); - if (!decompressed_data) return 0; - nk_decompress((unsigned char*)decompressed_data, (unsigned char*)compressed_data, - (unsigned int)compressed_size); - - cfg = (config) ? *config: nk_font_config(height); - cfg.ttf_blob = decompressed_data; - cfg.ttf_size = decompressed_size; - cfg.size = height; - cfg.ttf_data_owned_by_atlas = 1; - return nk_font_atlas_add(atlas, &cfg); -} - -NK_API struct nk_font* -nk_font_atlas_add_compressed_base85(struct nk_font_atlas *atlas, - const char *data_base85, float height, const struct nk_font_config *config) -{ - int compressed_size; - void *compressed_data; - struct nk_font *font; - - NK_ASSERT(atlas); - NK_ASSERT(atlas->temporary.alloc); - NK_ASSERT(atlas->temporary.free); - NK_ASSERT(atlas->permanent.alloc); - NK_ASSERT(atlas->permanent.free); - - NK_ASSERT(data_base85); - if (!atlas || !data_base85 || !atlas->temporary.alloc || !atlas->temporary.free || - !atlas->permanent.alloc || !atlas->permanent.free) - return 0; - - compressed_size = (((int)nk_strlen(data_base85) + 4) / 5) * 4; - compressed_data = atlas->temporary.alloc(atlas->temporary.userdata,0, (nk_size)compressed_size); - NK_ASSERT(compressed_data); - if (!compressed_data) return 0; - nk_decode_85((unsigned char*)compressed_data, (const unsigned char*)data_base85); - font = nk_font_atlas_add_compressed(atlas, compressed_data, - (nk_size)compressed_size, height, config); - atlas->temporary.free(atlas->temporary.userdata, compressed_data); - return font; -} - -#ifdef NK_INCLUDE_DEFAULT_FONT -NK_API struct nk_font* -nk_font_atlas_add_default(struct nk_font_atlas *atlas, - float pixel_height, const struct nk_font_config *config) -{ - NK_ASSERT(atlas); - NK_ASSERT(atlas->temporary.alloc); - NK_ASSERT(atlas->temporary.free); - NK_ASSERT(atlas->permanent.alloc); - NK_ASSERT(atlas->permanent.free); - return nk_font_atlas_add_compressed_base85(atlas, - nk_proggy_clean_ttf_compressed_data_base85, pixel_height, config); -} -#endif - -NK_API const void* -nk_font_atlas_bake(struct nk_font_atlas *atlas, int *width, int *height, - enum nk_font_atlas_format fmt) -{ - int i = 0; - void *tmp = 0; - nk_size tmp_size, img_size; - struct nk_font *font_iter; - struct nk_font_baker *baker; - - NK_ASSERT(atlas); - NK_ASSERT(atlas->temporary.alloc); - NK_ASSERT(atlas->temporary.free); - NK_ASSERT(atlas->permanent.alloc); - NK_ASSERT(atlas->permanent.free); - - NK_ASSERT(width); - NK_ASSERT(height); - if (!atlas || !width || !height || - !atlas->temporary.alloc || !atlas->temporary.free || - !atlas->permanent.alloc || !atlas->permanent.free) - return 0; - -#ifdef NK_INCLUDE_DEFAULT_FONT - /* no font added so just use default font */ - if (!atlas->font_num) - atlas->default_font = nk_font_atlas_add_default(atlas, 13.0f, 0); -#endif - NK_ASSERT(atlas->font_num); - if (!atlas->font_num) return 0; - - /* allocate temporary baker memory required for the baking process */ - nk_font_baker_memory(&tmp_size, &atlas->glyph_count, atlas->config, atlas->font_num); - tmp = atlas->temporary.alloc(atlas->temporary.userdata,0, tmp_size); - NK_ASSERT(tmp); - if (!tmp) goto failed; - - /* allocate glyph memory for all fonts */ - baker = nk_font_baker(tmp, atlas->glyph_count, atlas->font_num, &atlas->temporary); - atlas->glyphs = (struct nk_font_glyph*)atlas->permanent.alloc( - atlas->permanent.userdata,0, sizeof(struct nk_font_glyph)*(nk_size)atlas->glyph_count); - NK_ASSERT(atlas->glyphs); - if (!atlas->glyphs) - goto failed; - - /* pack all glyphs into a tight fit space */ - atlas->custom.w = (NK_CURSOR_DATA_W*2)+1; - atlas->custom.h = NK_CURSOR_DATA_H + 1; - if (!nk_font_bake_pack(baker, &img_size, width, height, &atlas->custom, - atlas->config, atlas->font_num, &atlas->temporary)) - goto failed; - - /* allocate memory for the baked image font atlas */ - atlas->pixel = atlas->temporary.alloc(atlas->temporary.userdata,0, img_size); - NK_ASSERT(atlas->pixel); - if (!atlas->pixel) - goto failed; - - /* bake glyphs and custom white pixel into image */ - nk_font_bake(baker, atlas->pixel, *width, *height, - atlas->glyphs, atlas->glyph_count, atlas->config, atlas->font_num); - nk_font_bake_custom_data(atlas->pixel, *width, *height, atlas->custom, - nk_custom_cursor_data, NK_CURSOR_DATA_W, NK_CURSOR_DATA_H, '.', 'X'); - - if (fmt == NK_FONT_ATLAS_RGBA32) { - /* convert alpha8 image into rgba32 image */ - void *img_rgba = atlas->temporary.alloc(atlas->temporary.userdata,0, - (nk_size)(*width * *height * 4)); - NK_ASSERT(img_rgba); - if (!img_rgba) goto failed; - nk_font_bake_convert(img_rgba, *width, *height, atlas->pixel); - atlas->temporary.free(atlas->temporary.userdata, atlas->pixel); - atlas->pixel = img_rgba; - } - atlas->tex_width = *width; - atlas->tex_height = *height; - - /* initialize each font */ - for (font_iter = atlas->fonts; font_iter; font_iter = font_iter->next) { - struct nk_font *font = font_iter; - struct nk_font_config *config = font->config; - nk_font_init(font, config->size, config->fallback_glyph, atlas->glyphs, - config->font, nk_handle_ptr(0)); - } - - /* initialize each cursor */ - {NK_STORAGE const struct nk_vec2 nk_cursor_data[NK_CURSOR_COUNT][3] = { - /* Pos ----- Size ------- Offset --*/ - {{ 0, 3}, {12,19}, { 0, 0}}, - {{13, 0}, { 7,16}, { 4, 8}}, - {{31, 0}, {23,23}, {11,11}}, - {{21, 0}, { 9, 23}, { 5,11}}, - {{55,18}, {23, 9}, {11, 5}}, - {{73, 0}, {17,17}, { 9, 9}}, - {{55, 0}, {17,17}, { 9, 9}} - }; - for (i = 0; i < NK_CURSOR_COUNT; ++i) { - struct nk_cursor *cursor = &atlas->cursors[i]; - cursor->img.w = (unsigned short)*width; - cursor->img.h = (unsigned short)*height; - cursor->img.region[0] = (unsigned short)(atlas->custom.x + nk_cursor_data[i][0].x); - cursor->img.region[1] = (unsigned short)(atlas->custom.y + nk_cursor_data[i][0].y); - cursor->img.region[2] = (unsigned short)nk_cursor_data[i][1].x; - cursor->img.region[3] = (unsigned short)nk_cursor_data[i][1].y; - cursor->size = nk_cursor_data[i][1]; - cursor->offset = nk_cursor_data[i][2]; - }} - /* free temporary memory */ - atlas->temporary.free(atlas->temporary.userdata, tmp); - return atlas->pixel; - -failed: - /* error so cleanup all memory */ - if (tmp) atlas->temporary.free(atlas->temporary.userdata, tmp); - if (atlas->glyphs) { - atlas->permanent.free(atlas->permanent.userdata, atlas->glyphs); - atlas->glyphs = 0; - } - if (atlas->pixel) { - atlas->temporary.free(atlas->temporary.userdata, atlas->pixel); - atlas->pixel = 0; - } - return 0; -} - -NK_API void -nk_font_atlas_end(struct nk_font_atlas *atlas, nk_handle texture, - struct nk_draw_null_texture *null) -{ - int i = 0; - struct nk_font *font_iter; - NK_ASSERT(atlas); - if (!atlas) { - if (!null) return; - null->texture = texture; - null->uv = nk_vec2(0.5f,0.5f); - } - if (null) { - null->texture = texture; - null->uv.x = (atlas->custom.x + 0.5f)/(float)atlas->tex_width; - null->uv.y = (atlas->custom.y + 0.5f)/(float)atlas->tex_height; - } - for (font_iter = atlas->fonts; font_iter; font_iter = font_iter->next) { - font_iter->texture = texture; -#ifdef NK_INCLUDE_VERTEX_BUFFER_OUTPUT - font_iter->handle.texture = texture; -#endif - } - for (i = 0; i < NK_CURSOR_COUNT; ++i) - atlas->cursors[i].img.handle = texture; - - atlas->temporary.free(atlas->temporary.userdata, atlas->pixel); - atlas->pixel = 0; - atlas->tex_width = 0; - atlas->tex_height = 0; - atlas->custom.x = 0; - atlas->custom.y = 0; - atlas->custom.w = 0; - atlas->custom.h = 0; -} - -NK_API void -nk_font_atlas_cleanup(struct nk_font_atlas *atlas) -{ - NK_ASSERT(atlas); - NK_ASSERT(atlas->temporary.alloc); - NK_ASSERT(atlas->temporary.free); - NK_ASSERT(atlas->permanent.alloc); - NK_ASSERT(atlas->permanent.free); - - if (!atlas || !atlas->permanent.alloc || !atlas->permanent.free) return; - if (atlas->config) { - struct nk_font_config *iter, *next; - for (iter = atlas->config; iter; iter = next) { - next = iter->next; - atlas->permanent.free(atlas->permanent.userdata, iter->ttf_blob); - atlas->permanent.free(atlas->permanent.userdata, iter); - } - } -} - -NK_API void -nk_font_atlas_clear(struct nk_font_atlas *atlas) -{ - NK_ASSERT(atlas); - NK_ASSERT(atlas->temporary.alloc); - NK_ASSERT(atlas->temporary.free); - NK_ASSERT(atlas->permanent.alloc); - NK_ASSERT(atlas->permanent.free); - if (!atlas || !atlas->permanent.alloc || !atlas->permanent.free) return; - - nk_font_atlas_cleanup(atlas); - if (atlas->fonts) { - struct nk_font *iter, *next; - for (iter = atlas->fonts; iter; iter = next) { - next = iter->next; - atlas->permanent.free(atlas->permanent.userdata, iter); - } - atlas->fonts = 0; - } - if (atlas->glyphs) - atlas->permanent.free(atlas->permanent.userdata, atlas->glyphs); - nk_zero_struct(*atlas); -} -#endif -/* ============================================================== - * - * INPUT - * - * ===============================================================*/ -NK_API void -nk_input_begin(struct nk_context *ctx) -{ - int i; - struct nk_input *in; - NK_ASSERT(ctx); - if (!ctx) return; - in = &ctx->input; - for (i = 0; i < NK_BUTTON_MAX; ++i) - in->mouse.buttons[i].clicked = 0; - - in->keyboard.text_len = 0; - in->mouse.scroll_delta = 0; - in->mouse.prev.x = in->mouse.pos.x; - in->mouse.prev.y = in->mouse.pos.y; - in->mouse.delta.x = 0; - in->mouse.delta.y = 0; - for (i = 0; i < NK_KEY_MAX; i++) - in->keyboard.keys[i].clicked = 0; -} - -NK_API void -nk_input_end(struct nk_context *ctx) -{ - struct nk_input *in; - NK_ASSERT(ctx); - if (!ctx) return; - in = &ctx->input; - if (in->mouse.grab) - in->mouse.grab = 0; - if (in->mouse.ungrab) { - in->mouse.grabbed = 0; - in->mouse.ungrab = 0; - in->mouse.grab = 0; - } -} - -NK_API void -nk_input_motion(struct nk_context *ctx, int x, int y) -{ - struct nk_input *in; - NK_ASSERT(ctx); - if (!ctx) return; - in = &ctx->input; - in->mouse.pos.x = (float)x; - in->mouse.pos.y = (float)y; - in->mouse.delta.x = in->mouse.pos.x - in->mouse.prev.x; - in->mouse.delta.y = in->mouse.pos.y - in->mouse.prev.y; -} - -NK_API void -nk_input_key(struct nk_context *ctx, enum nk_keys key, int down) -{ - struct nk_input *in; - NK_ASSERT(ctx); - if (!ctx) return; - in = &ctx->input; - in->keyboard.keys[key].down = down; - in->keyboard.keys[key].clicked++; -} - -NK_API void -nk_input_button(struct nk_context *ctx, enum nk_buttons id, int x, int y, int down) -{ - struct nk_mouse_button *btn; - struct nk_input *in; - NK_ASSERT(ctx); - if (!ctx) return; - in = &ctx->input; - if (in->mouse.buttons[id].down == down) return; - - btn = &in->mouse.buttons[id]; - btn->clicked_pos.x = (float)x; - btn->clicked_pos.y = (float)y; - btn->down = down; - btn->clicked++; -} - -NK_API void -nk_input_scroll(struct nk_context *ctx, float y) -{ - NK_ASSERT(ctx); - if (!ctx) return; - ctx->input.mouse.scroll_delta += y; -} - -NK_API void -nk_input_glyph(struct nk_context *ctx, const nk_glyph glyph) -{ - int len = 0; - nk_rune unicode; - struct nk_input *in; - - NK_ASSERT(ctx); - if (!ctx) return; - in = &ctx->input; - - len = nk_utf_decode(glyph, &unicode, NK_UTF_SIZE); - if (len && ((in->keyboard.text_len + len) < NK_INPUT_MAX)) { - nk_utf_encode(unicode, &in->keyboard.text[in->keyboard.text_len], - NK_INPUT_MAX - in->keyboard.text_len); - in->keyboard.text_len += len; - } -} - -NK_API void -nk_input_char(struct nk_context *ctx, char c) -{ - nk_glyph glyph; - NK_ASSERT(ctx); - if (!ctx) return; - glyph[0] = c; - nk_input_glyph(ctx, glyph); -} - -NK_API void -nk_input_unicode(struct nk_context *ctx, nk_rune unicode) -{ - nk_glyph rune; - NK_ASSERT(ctx); - if (!ctx) return; - nk_utf_encode(unicode, rune, NK_UTF_SIZE); - nk_input_glyph(ctx, rune); -} - -NK_API int -nk_input_has_mouse_click(const struct nk_input *i, enum nk_buttons id) -{ - const struct nk_mouse_button *btn; - if (!i) return nk_false; - btn = &i->mouse.buttons[id]; - return (btn->clicked && btn->down == nk_false) ? nk_true : nk_false; -} - -NK_API int -nk_input_has_mouse_click_in_rect(const struct nk_input *i, enum nk_buttons id, - struct nk_rect b) -{ - const struct nk_mouse_button *btn; - if (!i) return nk_false; - btn = &i->mouse.buttons[id]; - if (!NK_INBOX(btn->clicked_pos.x,btn->clicked_pos.y,b.x,b.y,b.w,b.h)) - return nk_false; - return nk_true; -} - -NK_API int -nk_input_has_mouse_click_down_in_rect(const struct nk_input *i, enum nk_buttons id, - struct nk_rect b, int down) -{ - const struct nk_mouse_button *btn; - if (!i) return nk_false; - btn = &i->mouse.buttons[id]; - return nk_input_has_mouse_click_in_rect(i, id, b) && (btn->down == down); -} - -NK_API int -nk_input_is_mouse_click_in_rect(const struct nk_input *i, enum nk_buttons id, - struct nk_rect b) -{ - const struct nk_mouse_button *btn; - if (!i) return nk_false; - btn = &i->mouse.buttons[id]; - return (nk_input_has_mouse_click_down_in_rect(i, id, b, nk_false) && - btn->clicked) ? nk_true : nk_false; -} - -NK_API int -nk_input_is_mouse_click_down_in_rect(const struct nk_input *i, enum nk_buttons id, - struct nk_rect b, int down) -{ - const struct nk_mouse_button *btn; - if (!i) return nk_false; - btn = &i->mouse.buttons[id]; - return (nk_input_has_mouse_click_down_in_rect(i, id, b, down) && - btn->clicked) ? nk_true : nk_false; -} - -NK_API int -nk_input_any_mouse_click_in_rect(const struct nk_input *in, struct nk_rect b) -{ - int i, down = 0; - for (i = 0; i < NK_BUTTON_MAX; ++i) - down = down || nk_input_is_mouse_click_in_rect(in, (enum nk_buttons)i, b); - return down; -} - -NK_API int -nk_input_is_mouse_hovering_rect(const struct nk_input *i, struct nk_rect rect) -{ - if (!i) return nk_false; - return NK_INBOX(i->mouse.pos.x, i->mouse.pos.y, rect.x, rect.y, rect.w, rect.h); -} - -NK_API int -nk_input_is_mouse_prev_hovering_rect(const struct nk_input *i, struct nk_rect rect) -{ - if (!i) return nk_false; - return NK_INBOX(i->mouse.prev.x, i->mouse.prev.y, rect.x, rect.y, rect.w, rect.h); -} - -NK_API int -nk_input_mouse_clicked(const struct nk_input *i, enum nk_buttons id, struct nk_rect rect) -{ - if (!i) return nk_false; - if (!nk_input_is_mouse_hovering_rect(i, rect)) return nk_false; - return nk_input_is_mouse_click_in_rect(i, id, rect); -} - -NK_API int -nk_input_is_mouse_down(const struct nk_input *i, enum nk_buttons id) -{ - if (!i) return nk_false; - return i->mouse.buttons[id].down; -} - -NK_API int -nk_input_is_mouse_pressed(const struct nk_input *i, enum nk_buttons id) -{ - const struct nk_mouse_button *b; - if (!i) return nk_false; - b = &i->mouse.buttons[id]; - if (b->down && b->clicked) - return nk_true; - return nk_false; -} - -NK_API int -nk_input_is_mouse_released(const struct nk_input *i, enum nk_buttons id) -{ - if (!i) return nk_false; - return (!i->mouse.buttons[id].down && i->mouse.buttons[id].clicked); -} - -NK_API int -nk_input_is_key_pressed(const struct nk_input *i, enum nk_keys key) -{ - const struct nk_key *k; - if (!i) return nk_false; - k = &i->keyboard.keys[key]; - if ((k->down && k->clicked) || (!k->down && k->clicked >= 2)) - return nk_true; - return nk_false; -} - -NK_API int -nk_input_is_key_released(const struct nk_input *i, enum nk_keys key) -{ - const struct nk_key *k; - if (!i) return nk_false; - k = &i->keyboard.keys[key]; - if ((!k->down && k->clicked) || (k->down && k->clicked >= 2)) - return nk_true; - return nk_false; -} - -NK_API int -nk_input_is_key_down(const struct nk_input *i, enum nk_keys key) -{ - const struct nk_key *k; - if (!i) return nk_false; - k = &i->keyboard.keys[key]; - if (k->down) return nk_true; - return nk_false; -} - -/* - * ============================================================== - * - * TEXT EDITOR - * - * =============================================================== - */ -/* stb_textedit.h - v1.8 - public domain - Sean Barrett */ -struct nk_text_find { - float x,y; /* position of n'th character */ - float height; /* height of line */ - int first_char, length; /* first char of row, and length */ - int prev_first; /*_ first char of previous row */ -}; - -struct nk_text_edit_row { - float x0,x1; - /* starting x location, end x location (allows for align=right, etc) */ - float baseline_y_delta; - /* position of baseline relative to previous row's baseline*/ - float ymin,ymax; - /* height of row above and below baseline */ - int num_chars; -}; - -/* forward declarations */ -NK_INTERN void nk_textedit_makeundo_delete(struct nk_text_edit*, int, int); -NK_INTERN void nk_textedit_makeundo_insert(struct nk_text_edit*, int, int); -NK_INTERN void nk_textedit_makeundo_replace(struct nk_text_edit*, int, int, int); -#define NK_TEXT_HAS_SELECTION(s) ((s)->select_start != (s)->select_end) - -NK_INTERN float -nk_textedit_get_width(const struct nk_text_edit *edit, int line_start, int char_id, - const struct nk_user_font *font) -{ - int len = 0; - nk_rune unicode = 0; - const char *str = nk_str_at_const(&edit->string, line_start + char_id, &unicode, &len); - return font->width(font->userdata, font->height, str, len); -} - -NK_INTERN void -nk_textedit_layout_row(struct nk_text_edit_row *r, struct nk_text_edit *edit, - int line_start_id, float row_height, const struct nk_user_font *font) -{ - int l; - int glyphs = 0; - nk_rune unicode; - const char *remaining; - int len = nk_str_len_char(&edit->string); - const char *end = nk_str_get_const(&edit->string) + len; - const char *text = nk_str_at_const(&edit->string, line_start_id, &unicode, &l); - const struct nk_vec2 size = nk_text_calculate_text_bounds(font, - text, (int)(end - text), row_height, &remaining, 0, &glyphs, NK_STOP_ON_NEW_LINE); - - r->x0 = 0.0f; - r->x1 = size.x; - r->baseline_y_delta = size.y; - r->ymin = 0.0f; - r->ymax = size.y; - r->num_chars = glyphs; -} - -NK_INTERN int -nk_textedit_locate_coord(struct nk_text_edit *edit, float x, float y, - const struct nk_user_font *font, float row_height) -{ - struct nk_text_edit_row r; - int n = edit->string.len; - float base_y = 0, prev_x; - int i=0, k; - - r.x0 = r.x1 = 0; - r.ymin = r.ymax = 0; - r.num_chars = 0; - - /* search rows to find one that straddles 'y' */ - while (i < n) { - nk_textedit_layout_row(&r, edit, i, row_height, font); - if (r.num_chars <= 0) - return n; - - if (i==0 && y < base_y + r.ymin) - return 0; - - if (y < base_y + r.ymax) - break; - - i += r.num_chars; - base_y += r.baseline_y_delta; - } - - /* below all text, return 'after' last character */ - if (i >= n) - return n; - - /* check if it's before the beginning of the line */ - if (x < r.x0) - return i; - - /* check if it's before the end of the line */ - if (x < r.x1) { - /* search characters in row for one that straddles 'x' */ - k = i; - prev_x = r.x0; - for (i=0; i < r.num_chars; ++i) { - float w = nk_textedit_get_width(edit, k, i, font); - if (x < prev_x+w) { - if (x < prev_x+w/2) - return k+i; - else return k+i+1; - } - prev_x += w; - } - /* shouldn't happen, but if it does, fall through to end-of-line case */ - } - - /* if the last character is a newline, return that. - * otherwise return 'after' the last character */ - if (nk_str_rune_at(&edit->string, i+r.num_chars-1) == '\n') - return i+r.num_chars-1; - else return i+r.num_chars; -} - -NK_INTERN void -nk_textedit_click(struct nk_text_edit *state, float x, float y, - const struct nk_user_font *font, float row_height) -{ - /* API click: on mouse down, move the cursor to the clicked location, - * and reset the selection */ - state->cursor = nk_textedit_locate_coord(state, x, y, font, row_height); - state->select_start = state->cursor; - state->select_end = state->cursor; - state->has_preferred_x = 0; -} - -NK_INTERN void -nk_textedit_drag(struct nk_text_edit *state, float x, float y, - const struct nk_user_font *font, float row_height) -{ - /* API drag: on mouse drag, move the cursor and selection endpoint - * to the clicked location */ - int p = nk_textedit_locate_coord(state, x, y, font, row_height); - if (state->select_start == state->select_end) - state->select_start = state->cursor; - state->cursor = state->select_end = p; -} - -NK_INTERN void -nk_textedit_find_charpos(struct nk_text_find *find, struct nk_text_edit *state, - int n, int single_line, const struct nk_user_font *font, float row_height) -{ - /* find the x/y location of a character, and remember info about the previous - * row in case we get a move-up event (for page up, we'll have to rescan) */ - struct nk_text_edit_row r; - int prev_start = 0; - int z = state->string.len; - int i=0, first; - - nk_zero_struct(r); - if (n == z) { - /* if it's at the end, then find the last line -- simpler than trying to - explicitly handle this case in the regular code */ - nk_textedit_layout_row(&r, state, 0, row_height, font); - if (single_line) { - find->first_char = 0; - find->length = z; - } else { - while (i < z) { - prev_start = i; - i += r.num_chars; - nk_textedit_layout_row(&r, state, i, row_height, font); - } - - find->first_char = i; - find->length = r.num_chars; - } - find->x = r.x1; - find->y = r.ymin; - find->height = r.ymax - r.ymin; - find->prev_first = prev_start; - return; - } - - /* search rows to find the one that straddles character n */ - find->y = 0; - - for(;;) { - nk_textedit_layout_row(&r, state, i, row_height, font); - if (n < i + r.num_chars) break; - prev_start = i; - i += r.num_chars; - find->y += r.baseline_y_delta; - } - - find->first_char = first = i; - find->length = r.num_chars; - find->height = r.ymax - r.ymin; - find->prev_first = prev_start; - - /* now scan to find xpos */ - find->x = r.x0; - for (i=0; first+i < n; ++i) - find->x += nk_textedit_get_width(state, first, i, font); -} - -NK_INTERN void -nk_textedit_clamp(struct nk_text_edit *state) -{ - /* make the selection/cursor state valid if client altered the string */ - int n = state->string.len; - if (NK_TEXT_HAS_SELECTION(state)) { - if (state->select_start > n) state->select_start = n; - if (state->select_end > n) state->select_end = n; - /* if clamping forced them to be equal, move the cursor to match */ - if (state->select_start == state->select_end) - state->cursor = state->select_start; - } - if (state->cursor > n) state->cursor = n; -} - -NK_API void -nk_textedit_delete(struct nk_text_edit *state, int where, int len) -{ - /* delete characters while updating undo */ - nk_textedit_makeundo_delete(state, where, len); - nk_str_delete_runes(&state->string, where, len); - state->has_preferred_x = 0; -} - -NK_API void -nk_textedit_delete_selection(struct nk_text_edit *state) -{ - /* delete the section */ - nk_textedit_clamp(state); - if (NK_TEXT_HAS_SELECTION(state)) { - if (state->select_start < state->select_end) { - nk_textedit_delete(state, state->select_start, - state->select_end - state->select_start); - state->select_end = state->cursor = state->select_start; - } else { - nk_textedit_delete(state, state->select_end, - state->select_start - state->select_end); - state->select_start = state->cursor = state->select_end; - } - state->has_preferred_x = 0; - } -} - -NK_INTERN void -nk_textedit_sortselection(struct nk_text_edit *state) -{ - /* canonicalize the selection so start <= end */ - if (state->select_end < state->select_start) { - int temp = state->select_end; - state->select_end = state->select_start; - state->select_start = temp; - } -} - -NK_INTERN void -nk_textedit_move_to_first(struct nk_text_edit *state) -{ - /* move cursor to first character of selection */ - if (NK_TEXT_HAS_SELECTION(state)) { - nk_textedit_sortselection(state); - state->cursor = state->select_start; - state->select_end = state->select_start; - state->has_preferred_x = 0; - } -} - -NK_INTERN void -nk_textedit_move_to_last(struct nk_text_edit *state) -{ - /* move cursor to last character of selection */ - if (NK_TEXT_HAS_SELECTION(state)) { - nk_textedit_sortselection(state); - nk_textedit_clamp(state); - state->cursor = state->select_end; - state->select_start = state->select_end; - state->has_preferred_x = 0; - } -} - -NK_INTERN int -nk_is_word_boundary( struct nk_text_edit *state, int idx) -{ - int len; - nk_rune c; - if (idx <= 0) return 1; - if (!nk_str_at_rune(&state->string, idx, &c, &len)) return 1; - return (c == ' ' || c == '\t' ||c == 0x3000 || c == ',' || c == ';' || - c == '(' || c == ')' || c == '{' || c == '}' || c == '[' || c == ']' || - c == '|'); -} - -NK_INTERN int -nk_textedit_move_to_word_previous(struct nk_text_edit *state) -{ - int c = state->cursor - 1; - while( c >= 0 && !nk_is_word_boundary(state, c)) - --c; - - if( c < 0 ) - c = 0; - - return c; -} - -NK_INTERN int -nk_textedit_move_to_word_next(struct nk_text_edit *state) -{ - const int len = state->string.len; - int c = state->cursor+1; - while( c < len && !nk_is_word_boundary(state, c)) - ++c; - - if( c > len ) - c = len; - - return c; -} - -NK_INTERN void -nk_textedit_prep_selection_at_cursor(struct nk_text_edit *state) -{ - /* update selection and cursor to match each other */ - if (!NK_TEXT_HAS_SELECTION(state)) - state->select_start = state->select_end = state->cursor; - else state->cursor = state->select_end; -} - -NK_API int -nk_textedit_cut(struct nk_text_edit *state) -{ - /* API cut: delete selection */ - if (state->mode == NK_TEXT_EDIT_MODE_VIEW) - return 0; - if (NK_TEXT_HAS_SELECTION(state)) { - nk_textedit_delete_selection(state); /* implicitly clamps */ - state->has_preferred_x = 0; - return 1; - } - return 0; -} - -NK_API int -nk_textedit_paste(struct nk_text_edit *state, char const *ctext, int len) -{ - /* API paste: replace existing selection with passed-in text */ - int glyphs; - const char *text = (const char *) ctext; - if (state->mode == NK_TEXT_EDIT_MODE_VIEW) return 0; - - /* if there's a selection, the paste should delete it */ - nk_textedit_clamp(state); - nk_textedit_delete_selection(state); - - /* try to insert the characters */ - glyphs = nk_utf_len(ctext, len); - if (nk_str_insert_text_char(&state->string, state->cursor, text, len)) { - nk_textedit_makeundo_insert(state, state->cursor, glyphs); - state->cursor += len; - state->has_preferred_x = 0; - return 1; - } - /* remove the undo since we didn't actually insert the characters */ - if (state->undo.undo_point) - --state->undo.undo_point; - return 0; -} - -NK_API void -nk_textedit_text(struct nk_text_edit *state, const char *text, int total_len) -{ - nk_rune unicode; - int glyph_len; - int text_len = 0; - - NK_ASSERT(state); - NK_ASSERT(text); - if (!text || !total_len || state->mode == NK_TEXT_EDIT_MODE_VIEW) return; - - glyph_len = nk_utf_decode(text, &unicode, total_len); - if (!glyph_len) return; - while ((text_len < total_len) && glyph_len) - { - /* don't insert a backward delete, just process the event */ - if (unicode == 127) - break; - - /* can't add newline in single-line mode */ - if (unicode == '\n' && state->single_line) - break; - - /* filter incoming text */ - if (state->filter && !state->filter(state, unicode)) { - glyph_len = nk_utf_decode(text + text_len, &unicode, total_len-text_len); - text_len += glyph_len; - continue; - } - - if (!NK_TEXT_HAS_SELECTION(state) && - state->cursor < state->string.len) - { - if (state->mode == NK_TEXT_EDIT_MODE_REPLACE) { - nk_textedit_makeundo_replace(state, state->cursor, 1, 1); - nk_str_delete_runes(&state->string, state->cursor, 1); - } - if (nk_str_insert_text_utf8(&state->string, state->cursor, - text+text_len, 1)) - { - ++state->cursor; - state->has_preferred_x = 0; - } - } else { - nk_textedit_delete_selection(state); /* implicitly clamps */ - if (nk_str_insert_text_utf8(&state->string, state->cursor, - text+text_len, 1)) - { - nk_textedit_makeundo_insert(state, state->cursor, 1); - ++state->cursor; - state->has_preferred_x = 0; - } - } - glyph_len = nk_utf_decode(text + text_len, &unicode, total_len-text_len); - text_len += glyph_len; - } -} - -NK_INTERN void -nk_textedit_key(struct nk_text_edit *state, enum nk_keys key, int shift_mod, - const struct nk_user_font *font, float row_height) -{ -retry: - switch (key) - { - case NK_KEY_NONE: - case NK_KEY_CTRL: - case NK_KEY_ENTER: - case NK_KEY_SHIFT: - case NK_KEY_TAB: - case NK_KEY_COPY: - case NK_KEY_CUT: - case NK_KEY_PASTE: - case NK_KEY_MAX: - default: break; - case NK_KEY_TEXT_UNDO: - nk_textedit_undo(state); - state->has_preferred_x = 0; - break; - - case NK_KEY_TEXT_REDO: - nk_textedit_redo(state); - state->has_preferred_x = 0; - break; - - case NK_KEY_TEXT_SELECT_ALL: - nk_textedit_select_all(state); - state->has_preferred_x = 0; - break; - - case NK_KEY_TEXT_INSERT_MODE: - if (state->mode == NK_TEXT_EDIT_MODE_VIEW) - state->mode = NK_TEXT_EDIT_MODE_INSERT; - break; - case NK_KEY_TEXT_REPLACE_MODE: - if (state->mode == NK_TEXT_EDIT_MODE_VIEW) - state->mode = NK_TEXT_EDIT_MODE_REPLACE; - break; - case NK_KEY_TEXT_RESET_MODE: - if (state->mode == NK_TEXT_EDIT_MODE_INSERT || - state->mode == NK_TEXT_EDIT_MODE_REPLACE) - state->mode = NK_TEXT_EDIT_MODE_VIEW; - break; - - case NK_KEY_LEFT: - if (shift_mod) { - nk_textedit_clamp(state); - nk_textedit_prep_selection_at_cursor(state); - /* move selection left */ - if (state->select_end > 0) - --state->select_end; - state->cursor = state->select_end; - state->has_preferred_x = 0; - } else { - /* if currently there's a selection, - * move cursor to start of selection */ - if (NK_TEXT_HAS_SELECTION(state)) - nk_textedit_move_to_first(state); - else if (state->cursor > 0) - --state->cursor; - state->has_preferred_x = 0; - } break; - - case NK_KEY_RIGHT: - if (shift_mod) { - nk_textedit_prep_selection_at_cursor(state); - /* move selection right */ - ++state->select_end; - nk_textedit_clamp(state); - state->cursor = state->select_end; - state->has_preferred_x = 0; - } else { - /* if currently there's a selection, - * move cursor to end of selection */ - if (NK_TEXT_HAS_SELECTION(state)) - nk_textedit_move_to_last(state); - else ++state->cursor; - nk_textedit_clamp(state); - state->has_preferred_x = 0; - } break; - - case NK_KEY_TEXT_WORD_LEFT: - if (shift_mod) { - if( !NK_TEXT_HAS_SELECTION( state ) ) - nk_textedit_prep_selection_at_cursor(state); - state->cursor = nk_textedit_move_to_word_previous(state); - state->select_end = state->cursor; - nk_textedit_clamp(state ); - } else { - if (NK_TEXT_HAS_SELECTION(state)) - nk_textedit_move_to_first(state); - else { - state->cursor = nk_textedit_move_to_word_previous(state); - nk_textedit_clamp(state ); - } - } break; - - case NK_KEY_TEXT_WORD_RIGHT: - if (shift_mod) { - if( !NK_TEXT_HAS_SELECTION( state ) ) - nk_textedit_prep_selection_at_cursor(state); - state->cursor = nk_textedit_move_to_word_next(state); - state->select_end = state->cursor; - nk_textedit_clamp(state); - } else { - if (NK_TEXT_HAS_SELECTION(state)) - nk_textedit_move_to_last(state); - else { - state->cursor = nk_textedit_move_to_word_next(state); - nk_textedit_clamp(state ); - } - } break; - - case NK_KEY_DOWN: { - struct nk_text_find find; - struct nk_text_edit_row row; - int i, sel = shift_mod; - - if (state->single_line) { - /* on windows, up&down in single-line behave like left&right */ - key = NK_KEY_RIGHT; - goto retry; - } - - if (sel) - nk_textedit_prep_selection_at_cursor(state); - else if (NK_TEXT_HAS_SELECTION(state)) - nk_textedit_move_to_last(state); - - /* compute current position of cursor point */ - nk_textedit_clamp(state); - nk_textedit_find_charpos(&find, state, state->cursor, state->single_line, - font, row_height); - - /* now find character position down a row */ - if (find.length) - { - float x; - float goal_x = state->has_preferred_x ? state->preferred_x : find.x; - int start = find.first_char + find.length; - - state->cursor = start; - nk_textedit_layout_row(&row, state, state->cursor, row_height, font); - x = row.x0; - - for (i=0; i < row.num_chars && x < row.x1; ++i) { - float dx = nk_textedit_get_width(state, start, i, font); - x += dx; - if (x > goal_x) - break; - ++state->cursor; - } - nk_textedit_clamp(state); - - state->has_preferred_x = 1; - state->preferred_x = goal_x; - if (sel) - state->select_end = state->cursor; - } - } break; - - case NK_KEY_UP: { - struct nk_text_find find; - struct nk_text_edit_row row; - int i, sel = shift_mod; - - if (state->single_line) { - /* on windows, up&down become left&right */ - key = NK_KEY_LEFT; - goto retry; - } - - if (sel) - nk_textedit_prep_selection_at_cursor(state); - else if (NK_TEXT_HAS_SELECTION(state)) - nk_textedit_move_to_first(state); - - /* compute current position of cursor point */ - nk_textedit_clamp(state); - nk_textedit_find_charpos(&find, state, state->cursor, state->single_line, - font, row_height); - - /* can only go up if there's a previous row */ - if (find.prev_first != find.first_char) { - /* now find character position up a row */ - float x; - float goal_x = state->has_preferred_x ? state->preferred_x : find.x; - - state->cursor = find.prev_first; - nk_textedit_layout_row(&row, state, state->cursor, row_height, font); - x = row.x0; - - for (i=0; i < row.num_chars && x < row.x1; ++i) { - float dx = nk_textedit_get_width(state, find.prev_first, i, font); - x += dx; - if (x > goal_x) - break; - ++state->cursor; - } - nk_textedit_clamp(state); - - state->has_preferred_x = 1; - state->preferred_x = goal_x; - if (sel) state->select_end = state->cursor; - } - } break; - - case NK_KEY_DEL: - if (state->mode == NK_TEXT_EDIT_MODE_VIEW) - break; - if (NK_TEXT_HAS_SELECTION(state)) - nk_textedit_delete_selection(state); - else { - int n = state->string.len; - if (state->cursor < n) - nk_textedit_delete(state, state->cursor, 1); - } - state->has_preferred_x = 0; - break; - - case NK_KEY_BACKSPACE: - if (state->mode == NK_TEXT_EDIT_MODE_VIEW) - break; - if (NK_TEXT_HAS_SELECTION(state)) - nk_textedit_delete_selection(state); - else { - nk_textedit_clamp(state); - if (state->cursor > 0) { - nk_textedit_delete(state, state->cursor-1, 1); - --state->cursor; - } - } - state->has_preferred_x = 0; - break; - - case NK_KEY_TEXT_START: - if (shift_mod) { - nk_textedit_prep_selection_at_cursor(state); - state->cursor = state->select_end = 0; - state->has_preferred_x = 0; - } else { - state->cursor = state->select_start = state->select_end = 0; - state->has_preferred_x = 0; - } - break; - - case NK_KEY_TEXT_END: - if (shift_mod) { - nk_textedit_prep_selection_at_cursor(state); - state->cursor = state->select_end = state->string.len; - state->has_preferred_x = 0; - } else { - state->cursor = state->string.len; - state->select_start = state->select_end = 0; - state->has_preferred_x = 0; - } - break; - - case NK_KEY_TEXT_LINE_START: { - if (shift_mod) { - struct nk_text_find find; - nk_textedit_clamp(state); - nk_textedit_prep_selection_at_cursor(state); - if (state->string.len && state->cursor == state->string.len) - --state->cursor; - nk_textedit_find_charpos(&find, state,state->cursor, state->single_line, - font, row_height); - state->cursor = state->select_end = find.first_char; - state->has_preferred_x = 0; - } else { - struct nk_text_find find; - if (state->string.len && state->cursor == state->string.len) - --state->cursor; - nk_textedit_clamp(state); - nk_textedit_move_to_first(state); - nk_textedit_find_charpos(&find, state, state->cursor, state->single_line, - font, row_height); - state->cursor = find.first_char; - state->has_preferred_x = 0; - } - } break; - - case NK_KEY_TEXT_LINE_END: { - if (shift_mod) { - struct nk_text_find find; - nk_textedit_clamp(state); - nk_textedit_prep_selection_at_cursor(state); - nk_textedit_find_charpos(&find, state, state->cursor, state->single_line, - font, row_height); - state->has_preferred_x = 0; - state->cursor = find.first_char + find.length; - if (find.length > 0 && nk_str_rune_at(&state->string, state->cursor-1) == '\n') - --state->cursor; - state->select_end = state->cursor; - } else { - struct nk_text_find find; - nk_textedit_clamp(state); - nk_textedit_move_to_first(state); - nk_textedit_find_charpos(&find, state, state->cursor, state->single_line, - font, row_height); - - state->has_preferred_x = 0; - state->cursor = find.first_char + find.length; - if (find.length > 0 && nk_str_rune_at(&state->string, state->cursor-1) == '\n') - --state->cursor; - }} break; - } -} - -NK_INTERN void -nk_textedit_flush_redo(struct nk_text_undo_state *state) -{ - state->redo_point = NK_TEXTEDIT_UNDOSTATECOUNT; - state->redo_char_point = NK_TEXTEDIT_UNDOCHARCOUNT; -} - -NK_INTERN void -nk_textedit_discard_undo(struct nk_text_undo_state *state) -{ - /* discard the oldest entry in the undo list */ - if (state->undo_point > 0) { - /* if the 0th undo state has characters, clean those up */ - if (state->undo_rec[0].char_storage >= 0) { - int n = state->undo_rec[0].insert_length, i; - /* delete n characters from all other records */ - state->undo_char_point = (short)(state->undo_char_point - n); - NK_MEMCPY(state->undo_char, state->undo_char + n, - (nk_size)state->undo_char_point*sizeof(nk_rune)); - for (i=0; i < state->undo_point; ++i) { - if (state->undo_rec[i].char_storage >= 0) - state->undo_rec[i].char_storage = (short) - (state->undo_rec[i].char_storage - n); - } - } - --state->undo_point; - NK_MEMCPY(state->undo_rec, state->undo_rec+1, - (nk_size)((nk_size)state->undo_point * sizeof(state->undo_rec[0]))); - } -} - -NK_INTERN void -nk_textedit_discard_redo(struct nk_text_undo_state *state) -{ -/* discard the oldest entry in the redo list--it's bad if this - ever happens, but because undo & redo have to store the actual - characters in different cases, the redo character buffer can - fill up even though the undo buffer didn't */ - nk_size num; - int k = NK_TEXTEDIT_UNDOSTATECOUNT-1; - if (state->redo_point <= k) { - /* if the k'th undo state has characters, clean those up */ - if (state->undo_rec[k].char_storage >= 0) { - int n = state->undo_rec[k].insert_length, i; - /* delete n characters from all other records */ - state->redo_char_point = (short)(state->redo_char_point + n); - num = (nk_size)(NK_TEXTEDIT_UNDOCHARCOUNT - state->redo_char_point); - NK_MEMCPY(state->undo_char + state->redo_char_point, - state->undo_char + state->redo_char_point-n, num * sizeof(char)); - for (i = state->redo_point; i < k; ++i) { - if (state->undo_rec[i].char_storage >= 0) { - state->undo_rec[i].char_storage = (short) - (state->undo_rec[i].char_storage + n); - } - } - } - ++state->redo_point; - num = (nk_size)(NK_TEXTEDIT_UNDOSTATECOUNT - state->redo_point); - if (num) NK_MEMCPY(state->undo_rec + state->redo_point-1, - state->undo_rec + state->redo_point, num * sizeof(state->undo_rec[0])); - } -} - -NK_INTERN struct nk_text_undo_record* -nk_textedit_create_undo_record(struct nk_text_undo_state *state, int numchars) -{ - /* any time we create a new undo record, we discard redo*/ - nk_textedit_flush_redo(state); - - /* if we have no free records, we have to make room, - * by sliding the existing records down */ - if (state->undo_point == NK_TEXTEDIT_UNDOSTATECOUNT) - nk_textedit_discard_undo(state); - - /* if the characters to store won't possibly fit in the buffer, - * we can't undo */ - if (numchars > NK_TEXTEDIT_UNDOCHARCOUNT) { - state->undo_point = 0; - state->undo_char_point = 0; - return 0; - } - - /* if we don't have enough free characters in the buffer, - * we have to make room */ - while (state->undo_char_point + numchars > NK_TEXTEDIT_UNDOCHARCOUNT) - nk_textedit_discard_undo(state); - return &state->undo_rec[state->undo_point++]; -} - -NK_INTERN nk_rune* -nk_textedit_createundo(struct nk_text_undo_state *state, int pos, - int insert_len, int delete_len) -{ - struct nk_text_undo_record *r = nk_textedit_create_undo_record(state, insert_len); - if (r == 0) - return 0; - - r->where = pos; - r->insert_length = (short) insert_len; - r->delete_length = (short) delete_len; - - if (insert_len == 0) { - r->char_storage = -1; - return 0; - } else { - r->char_storage = state->undo_char_point; - state->undo_char_point = (short)(state->undo_char_point + insert_len); - return &state->undo_char[r->char_storage]; - } -} - -NK_API void -nk_textedit_undo(struct nk_text_edit *state) -{ - struct nk_text_undo_state *s = &state->undo; - struct nk_text_undo_record u, *r; - if (s->undo_point == 0) - return; - - /* we need to do two things: apply the undo record, and create a redo record */ - u = s->undo_rec[s->undo_point-1]; - r = &s->undo_rec[s->redo_point-1]; - r->char_storage = -1; - - r->insert_length = u.delete_length; - r->delete_length = u.insert_length; - r->where = u.where; - - if (u.delete_length) - { - /* if the undo record says to delete characters, then the redo record will - need to re-insert the characters that get deleted, so we need to store - them. - there are three cases: - - there's enough room to store the characters - - characters stored for *redoing* don't leave room for redo - - characters stored for *undoing* don't leave room for redo - if the last is true, we have to bail */ - if (s->undo_char_point + u.delete_length >= NK_TEXTEDIT_UNDOCHARCOUNT) { - /* the undo records take up too much character space; there's no space - * to store the redo characters */ - r->insert_length = 0; - } else { - int i; - /* there's definitely room to store the characters eventually */ - while (s->undo_char_point + u.delete_length > s->redo_char_point) { - /* there's currently not enough room, so discard a redo record */ - nk_textedit_discard_redo(s); - /* should never happen: */ - if (s->redo_point == NK_TEXTEDIT_UNDOSTATECOUNT) - return; - } - - r = &s->undo_rec[s->redo_point-1]; - r->char_storage = (short)(s->redo_char_point - u.delete_length); - s->redo_char_point = (short)(s->redo_char_point - u.delete_length); - - /* now save the characters */ - for (i=0; i < u.delete_length; ++i) - s->undo_char[r->char_storage + i] = - nk_str_rune_at(&state->string, u.where + i); - } - /* now we can carry out the deletion */ - nk_str_delete_runes(&state->string, u.where, u.delete_length); - } - - /* check type of recorded action: */ - if (u.insert_length) { - /* easy case: was a deletion, so we need to insert n characters */ - nk_str_insert_text_runes(&state->string, u.where, - &s->undo_char[u.char_storage], u.insert_length); - s->undo_char_point = (short)(s->undo_char_point - u.insert_length); - } - state->cursor = (short)(u.where + u.insert_length); - - s->undo_point--; - s->redo_point--; -} - -NK_API void -nk_textedit_redo(struct nk_text_edit *state) -{ - struct nk_text_undo_state *s = &state->undo; - struct nk_text_undo_record *u, r; - if (s->redo_point == NK_TEXTEDIT_UNDOSTATECOUNT) - return; - - /* we need to do two things: apply the redo record, and create an undo record */ - u = &s->undo_rec[s->undo_point]; - r = s->undo_rec[s->redo_point]; - - /* we KNOW there must be room for the undo record, because the redo record - was derived from an undo record */ - u->delete_length = r.insert_length; - u->insert_length = r.delete_length; - u->where = r.where; - u->char_storage = -1; - - if (r.delete_length) { - /* the redo record requires us to delete characters, so the undo record - needs to store the characters */ - if (s->undo_char_point + u->insert_length > s->redo_char_point) { - u->insert_length = 0; - u->delete_length = 0; - } else { - int i; - u->char_storage = s->undo_char_point; - s->undo_char_point = (short)(s->undo_char_point + u->insert_length); - - /* now save the characters */ - for (i=0; i < u->insert_length; ++i) { - s->undo_char[u->char_storage + i] = - nk_str_rune_at(&state->string, u->where + i); - } - } - nk_str_delete_runes(&state->string, r.where, r.delete_length); - } - - if (r.insert_length) { - /* easy case: need to insert n characters */ - nk_str_insert_text_runes(&state->string, r.where, - &s->undo_char[r.char_storage], r.insert_length); - } - state->cursor = r.where + r.insert_length; - - s->undo_point++; - s->redo_point++; -} - -NK_INTERN void -nk_textedit_makeundo_insert(struct nk_text_edit *state, int where, int length) -{ - nk_textedit_createundo(&state->undo, where, 0, length); -} - -NK_INTERN void -nk_textedit_makeundo_delete(struct nk_text_edit *state, int where, int length) -{ - int i; - nk_rune *p = nk_textedit_createundo(&state->undo, where, length, 0); - if (p) { - for (i=0; i < length; ++i) - p[i] = nk_str_rune_at(&state->string, where+i); - } -} - -NK_INTERN void -nk_textedit_makeundo_replace(struct nk_text_edit *state, int where, - int old_length, int new_length) -{ - int i; - nk_rune *p = nk_textedit_createundo(&state->undo, where, old_length, new_length); - if (p) { - for (i=0; i < old_length; ++i) - p[i] = nk_str_rune_at(&state->string, where+i); - } -} - -NK_INTERN void -nk_textedit_clear_state(struct nk_text_edit *state, enum nk_text_edit_type type, - nk_plugin_filter filter) -{ - /* reset the state to default */ - state->undo.undo_point = 0; - state->undo.undo_char_point = 0; - state->undo.redo_point = NK_TEXTEDIT_UNDOSTATECOUNT; - state->undo.redo_char_point = NK_TEXTEDIT_UNDOCHARCOUNT; - state->select_end = state->select_start = 0; - state->cursor = 0; - state->has_preferred_x = 0; - state->preferred_x = 0; - state->cursor_at_end_of_line = 0; - state->initialized = 1; - state->single_line = (unsigned char)(type == NK_TEXT_EDIT_SINGLE_LINE); - state->mode = NK_TEXT_EDIT_MODE_VIEW; - state->filter = filter; - state->scrollbar = nk_vec2(0,0); -} - -NK_API void -nk_textedit_init_fixed(struct nk_text_edit *state, void *memory, nk_size size) -{ - NK_ASSERT(state); - NK_ASSERT(memory); - if (!state || !memory || !size) return; - nk_textedit_clear_state(state, NK_TEXT_EDIT_SINGLE_LINE, 0); - nk_str_init_fixed(&state->string, memory, size); -} - -NK_API void -nk_textedit_init(struct nk_text_edit *state, struct nk_allocator *alloc, nk_size size) -{ - NK_ASSERT(state); - NK_ASSERT(alloc); - if (!state || !alloc) return; - nk_textedit_clear_state(state, NK_TEXT_EDIT_SINGLE_LINE, 0); - nk_str_init(&state->string, alloc, size); -} - -#ifdef NK_INCLUDE_DEFAULT_ALLOCATOR -NK_API void -nk_textedit_init_default(struct nk_text_edit *state) -{ - NK_ASSERT(state); - if (!state) return; - nk_textedit_clear_state(state, NK_TEXT_EDIT_SINGLE_LINE, 0); - nk_str_init_default(&state->string); -} -#endif - -NK_API void -nk_textedit_select_all(struct nk_text_edit *state) -{ - NK_ASSERT(state); - state->select_start = 0; - state->select_end = state->string.len; -} - -NK_API void -nk_textedit_free(struct nk_text_edit *state) -{ - NK_ASSERT(state); - if (!state) return; - nk_str_free(&state->string); -} - -/* =============================================================== - * - * TEXT WIDGET - * - * ===============================================================*/ -#define nk_widget_state_reset(s)\ - if ((*(s)) & NK_WIDGET_STATE_MODIFIED)\ - (*(s)) = NK_WIDGET_STATE_INACTIVE|NK_WIDGET_STATE_MODIFIED;\ - else (*(s)) = NK_WIDGET_STATE_INACTIVE; - -struct nk_text { - struct nk_vec2 padding; - struct nk_color background; - struct nk_color text; -}; - -NK_INTERN void -nk_widget_text(struct nk_command_buffer *o, struct nk_rect b, - const char *string, int len, const struct nk_text *t, - nk_flags a, const struct nk_user_font *f) -{ - struct nk_rect label; - float text_width; - - NK_ASSERT(o); - NK_ASSERT(t); - if (!o || !t) return; - - b.h = NK_MAX(b.h, 2 * t->padding.y); - label.x = 0; label.w = 0; - label.y = b.y + t->padding.y; - label.h = NK_MIN(f->height, b.h - 2 * t->padding.y); - - text_width = f->width(f->userdata, f->height, (const char*)string, len); - text_width += (2.0f * t->padding.x); - - /* align in x-axis */ - if (a & NK_TEXT_ALIGN_LEFT) { - label.x = b.x + t->padding.x; - label.w = NK_MAX(0, b.w - 2 * t->padding.x); - } else if (a & NK_TEXT_ALIGN_CENTERED) { - label.w = NK_MAX(1, 2 * t->padding.x + (float)text_width); - label.x = (b.x + t->padding.x + ((b.w - 2 * t->padding.x) - label.w) / 2); - label.x = NK_MAX(b.x + t->padding.x, label.x); - label.w = NK_MIN(b.x + b.w, label.x + label.w); - if (label.w >= label.x) label.w -= label.x; - } else if (a & NK_TEXT_ALIGN_RIGHT) { - label.x = NK_MAX(b.x + t->padding.x, (b.x + b.w) - (2 * t->padding.x + (float)text_width)); - label.w = (float)text_width + 2 * t->padding.x; - } else return; - - /* align in y-axis */ - if (a & NK_TEXT_ALIGN_MIDDLE) { - label.y = b.y + b.h/2.0f - (float)f->height/2.0f; - label.h = NK_MAX(b.h/2.0f, b.h - (b.h/2.0f + f->height/2.0f)); - } else if (a & NK_TEXT_ALIGN_BOTTOM) { - label.y = b.y + b.h - f->height; - label.h = f->height; - } - nk_draw_text(o, label, (const char*)string, - len, f, t->background, t->text); -} - -NK_INTERN void -nk_widget_text_wrap(struct nk_command_buffer *o, struct nk_rect b, - const char *string, int len, const struct nk_text *t, - const struct nk_user_font *f) -{ - float width; - int glyphs = 0; - int fitting = 0; - int done = 0; - struct nk_rect line; - struct nk_text text; - NK_INTERN nk_rune seperator[] = {' '}; - - NK_ASSERT(o); - NK_ASSERT(t); - if (!o || !t) return; - - text.padding = nk_vec2(0,0); - text.background = t->background; - text.text = t->text; - - b.w = NK_MAX(b.w, 2 * t->padding.x); - b.h = NK_MAX(b.h, 2 * t->padding.y); - b.h = b.h - 2 * t->padding.y; - - line.x = b.x + t->padding.x; - line.y = b.y + t->padding.y; - line.w = b.w - 2 * t->padding.x; - line.h = 2 * t->padding.y + f->height; - - fitting = nk_text_clamp(f, string, len, line.w, &glyphs, &width, seperator,NK_LEN(seperator)); - while (done < len) { - if (!fitting || line.y + line.h >= (b.y + b.h)) break; - nk_widget_text(o, line, &string[done], fitting, &text, NK_TEXT_LEFT, f); - done += fitting; - line.y += f->height + 2 * t->padding.y; - fitting = nk_text_clamp(f, &string[done], len - done, line.w, &glyphs, &width, seperator,NK_LEN(seperator)); - } -} - -/* =============================================================== - * - * BUTTON - * - * ===============================================================*/ -NK_INTERN void -nk_draw_symbol(struct nk_command_buffer *out, enum nk_symbol_type type, - struct nk_rect content, struct nk_color background, struct nk_color foreground, - float border_width, const struct nk_user_font *font) -{ - switch (type) { - case NK_SYMBOL_X: - case NK_SYMBOL_UNDERSCORE: - case NK_SYMBOL_PLUS: - case NK_SYMBOL_MINUS: { - /* single character text symbol */ - const char *X = (type == NK_SYMBOL_X) ? "x": - (type == NK_SYMBOL_UNDERSCORE) ? "_": - (type == NK_SYMBOL_PLUS) ? "+": "-"; - struct nk_text text; - text.padding = nk_vec2(0,0); - text.background = background; - text.text = foreground; - nk_widget_text(out, content, X, 1, &text, NK_TEXT_CENTERED, font); - } break; - case NK_SYMBOL_CIRCLE_SOLID: - case NK_SYMBOL_CIRCLE_OUTLINE: - case NK_SYMBOL_RECT_SOLID: - case NK_SYMBOL_RECT_OUTLINE: { - /* simple empty/filled shapes */ - if (type == NK_SYMBOL_RECT_SOLID || type == NK_SYMBOL_RECT_OUTLINE) { - nk_fill_rect(out, content, 0, foreground); - if (type == NK_SYMBOL_RECT_OUTLINE) - nk_fill_rect(out, nk_shrink_rect(content, border_width), 0, background); - } else { - nk_fill_circle(out, content, foreground); - if (type == NK_SYMBOL_CIRCLE_OUTLINE) - nk_fill_circle(out, nk_shrink_rect(content, 1), background); - } - } break; - case NK_SYMBOL_TRIANGLE_UP: - case NK_SYMBOL_TRIANGLE_DOWN: - case NK_SYMBOL_TRIANGLE_LEFT: - case NK_SYMBOL_TRIANGLE_RIGHT: { - enum nk_heading heading; - struct nk_vec2 points[3]; - heading = (type == NK_SYMBOL_TRIANGLE_RIGHT) ? NK_RIGHT : - (type == NK_SYMBOL_TRIANGLE_LEFT) ? NK_LEFT: - (type == NK_SYMBOL_TRIANGLE_UP) ? NK_UP: NK_DOWN; - nk_triangle_from_direction(points, content, 0, 0, heading); - nk_fill_triangle(out, points[0].x, points[0].y, points[1].x, points[1].y, - points[2].x, points[2].y, foreground); - } break; - default: - case NK_SYMBOL_NONE: - case NK_SYMBOL_MAX: break; - } -} - -NK_INTERN int -nk_button_behavior(nk_flags *state, struct nk_rect r, - const struct nk_input *i, enum nk_button_behavior behavior) -{ - int ret = 0; - nk_widget_state_reset(state); - if (!i) return 0; - if (nk_input_is_mouse_hovering_rect(i, r)) { - *state = NK_WIDGET_STATE_HOVERED; - if (nk_input_is_mouse_down(i, NK_BUTTON_LEFT)) - *state = NK_WIDGET_STATE_ACTIVE; - if (nk_input_has_mouse_click_in_rect(i, NK_BUTTON_LEFT, r)) { - ret = (behavior != NK_BUTTON_DEFAULT) ? - nk_input_is_mouse_down(i, NK_BUTTON_LEFT): -#ifdef NK_BUTTON_TRIGGER_ON_RELEASE - nk_input_is_mouse_released(i, NK_BUTTON_LEFT); -#else - nk_input_is_mouse_pressed(i, NK_BUTTON_LEFT); -#endif - } - } - if (*state & NK_WIDGET_STATE_HOVER && !nk_input_is_mouse_prev_hovering_rect(i, r)) - *state |= NK_WIDGET_STATE_ENTERED; - else if (nk_input_is_mouse_prev_hovering_rect(i, r)) - *state |= NK_WIDGET_STATE_LEFT; - return ret; -} - -NK_INTERN const struct nk_style_item* -nk_draw_button(struct nk_command_buffer *out, - const struct nk_rect *bounds, nk_flags state, - const struct nk_style_button *style) -{ - const struct nk_style_item *background; - if (state & NK_WIDGET_STATE_HOVER) - background = &style->hover; - else if (state & NK_WIDGET_STATE_ACTIVED) - background = &style->active; - else background = &style->normal; - - if (background->type == NK_STYLE_ITEM_IMAGE) { - nk_draw_image(out, *bounds, &background->data.image, nk_white); - } else { - nk_fill_rect(out, *bounds, style->rounding, background->data.color); - nk_stroke_rect(out, *bounds, style->rounding, style->border, style->border_color); - } - return background; -} - -NK_INTERN int -nk_do_button(nk_flags *state, struct nk_command_buffer *out, struct nk_rect r, - const struct nk_style_button *style, const struct nk_input *in, - enum nk_button_behavior behavior, struct nk_rect *content) -{ - struct nk_rect bounds; - NK_ASSERT(style); - NK_ASSERT(state); - NK_ASSERT(out); - if (!out || !style) - return nk_false; - - /* calculate button content space */ - content->x = r.x + style->padding.x + style->border + style->rounding; - content->y = r.y + style->padding.y + style->border + style->rounding; - content->w = r.w - (2 * style->padding.x + style->border + style->rounding*2); - content->h = r.h - (2 * style->padding.y + style->border + style->rounding*2); - - /* execute button behavior */ - bounds.x = r.x - style->touch_padding.x; - bounds.y = r.y - style->touch_padding.y; - bounds.w = r.w + 2 * style->touch_padding.x; - bounds.h = r.h + 2 * style->touch_padding.y; - return nk_button_behavior(state, bounds, in, behavior); -} - -NK_INTERN void -nk_draw_button_text(struct nk_command_buffer *out, - const struct nk_rect *bounds, const struct nk_rect *content, nk_flags state, - const struct nk_style_button *style, const char *txt, int len, - nk_flags text_alignment, const struct nk_user_font *font) -{ - struct nk_text text; - const struct nk_style_item *background; - background = nk_draw_button(out, bounds, state, style); - - /* select correct colors/images */ - if (background->type == NK_STYLE_ITEM_COLOR) - text.background = background->data.color; - else text.background = style->text_background; - if (state & NK_WIDGET_STATE_HOVER) - text.text = style->text_hover; - else if (state & NK_WIDGET_STATE_ACTIVED) - text.text = style->text_active; - else text.text = style->text_normal; - - text.padding = nk_vec2(0,0); - nk_widget_text(out, *content, txt, len, &text, text_alignment, font); -} - -NK_INTERN int -nk_do_button_text(nk_flags *state, - struct nk_command_buffer *out, struct nk_rect bounds, - const char *string, int len, nk_flags align, enum nk_button_behavior behavior, - const struct nk_style_button *style, const struct nk_input *in, - const struct nk_user_font *font) -{ - struct nk_rect content; - int ret = nk_false; - - NK_ASSERT(state); - NK_ASSERT(style); - NK_ASSERT(out); - NK_ASSERT(string); - NK_ASSERT(font); - if (!out || !style || !font || !string) - return nk_false; - - ret = nk_do_button(state, out, bounds, style, in, behavior, &content); - if (style->draw_begin) style->draw_begin(out, style->userdata); - nk_draw_button_text(out, &bounds, &content, *state, style, string, len, align, font); - if (style->draw_end) style->draw_end(out, style->userdata); - return ret; -} - -NK_INTERN void -nk_draw_button_symbol(struct nk_command_buffer *out, - const struct nk_rect *bounds, const struct nk_rect *content, - nk_flags state, const struct nk_style_button *style, - enum nk_symbol_type type, const struct nk_user_font *font) -{ - struct nk_color sym, bg; - const struct nk_style_item *background; - - /* select correct colors/images */ - background = nk_draw_button(out, bounds, state, style); - if (background->type == NK_STYLE_ITEM_COLOR) - bg = background->data.color; - else bg = style->text_background; - - if (state & NK_WIDGET_STATE_HOVER) - sym = style->text_hover; - else if (state & NK_WIDGET_STATE_ACTIVED) - sym = style->text_active; - else sym = style->text_normal; - nk_draw_symbol(out, type, *content, bg, sym, 1, font); -} - -NK_INTERN int -nk_do_button_symbol(nk_flags *state, - struct nk_command_buffer *out, struct nk_rect bounds, - enum nk_symbol_type symbol, enum nk_button_behavior behavior, - const struct nk_style_button *style, const struct nk_input *in, - const struct nk_user_font *font) -{ - int ret; - struct nk_rect content; - - NK_ASSERT(state); - NK_ASSERT(style); - NK_ASSERT(font); - NK_ASSERT(out); - if (!out || !style || !font || !state) - return nk_false; - - ret = nk_do_button(state, out, bounds, style, in, behavior, &content); - if (style->draw_begin) style->draw_begin(out, style->userdata); - nk_draw_button_symbol(out, &bounds, &content, *state, style, symbol, font); - if (style->draw_end) style->draw_end(out, style->userdata); - return ret; -} - -NK_INTERN void -nk_draw_button_image(struct nk_command_buffer *out, - const struct nk_rect *bounds, const struct nk_rect *content, - nk_flags state, const struct nk_style_button *style, const struct nk_image *img) -{ - nk_draw_button(out, bounds, state, style); - nk_draw_image(out, *content, img, nk_white); -} - -NK_INTERN int -nk_do_button_image(nk_flags *state, - struct nk_command_buffer *out, struct nk_rect bounds, - struct nk_image img, enum nk_button_behavior b, - const struct nk_style_button *style, const struct nk_input *in) -{ - int ret; - struct nk_rect content; - - NK_ASSERT(state); - NK_ASSERT(style); - NK_ASSERT(out); - if (!out || !style || !state) - return nk_false; - - ret = nk_do_button(state, out, bounds, style, in, b, &content); - content.x += style->image_padding.x; - content.y += style->image_padding.y; - content.w -= 2 * style->image_padding.x; - content.h -= 2 * style->image_padding.y; - - if (style->draw_begin) style->draw_begin(out, style->userdata); - nk_draw_button_image(out, &bounds, &content, *state, style, &img); - if (style->draw_end) style->draw_end(out, style->userdata); - return ret; -} - -NK_INTERN void -nk_draw_button_text_symbol(struct nk_command_buffer *out, - const struct nk_rect *bounds, const struct nk_rect *label, - const struct nk_rect *symbol, nk_flags state, const struct nk_style_button *style, - const char *str, int len, enum nk_symbol_type type, - const struct nk_user_font *font) -{ - struct nk_color sym; - struct nk_text text; - const struct nk_style_item *background; - - /* select correct background colors/images */ - background = nk_draw_button(out, bounds, state, style); - if (background->type == NK_STYLE_ITEM_COLOR) - text.background = background->data.color; - else text.background = style->text_background; - - /* select correct text colors */ - if (state & NK_WIDGET_STATE_HOVER) { - sym = style->text_hover; - text.text = style->text_hover; - } else if (state & NK_WIDGET_STATE_ACTIVED) { - sym = style->text_active; - text.text = style->text_active; - } else { - sym = style->text_normal; - text.text = style->text_normal; - } - - text.padding = nk_vec2(0,0); - nk_draw_symbol(out, type, *symbol, style->text_background, sym, 0, font); - nk_widget_text(out, *label, str, len, &text, NK_TEXT_CENTERED, font); -} - -NK_INTERN int -nk_do_button_text_symbol(nk_flags *state, - struct nk_command_buffer *out, struct nk_rect bounds, - enum nk_symbol_type symbol, const char *str, int len, nk_flags align, - enum nk_button_behavior behavior, const struct nk_style_button *style, - const struct nk_user_font *font, const struct nk_input *in) -{ - int ret; - struct nk_rect tri = {0,0,0,0}; - struct nk_rect content; - - NK_ASSERT(style); - NK_ASSERT(out); - NK_ASSERT(font); - if (!out || !style || !font) - return nk_false; - - ret = nk_do_button(state, out, bounds, style, in, behavior, &content); - tri.y = content.y + (content.h/2) - font->height/2; - tri.w = font->height; tri.h = font->height; - if (align & NK_TEXT_ALIGN_LEFT) { - tri.x = (content.x + content.w) - (2 * style->padding.x + tri.w); - tri.x = NK_MAX(tri.x, 0); - } else tri.x = content.x + 2 * style->padding.x; - - /* draw button */ - if (style->draw_begin) style->draw_begin(out, style->userdata); - nk_draw_button_text_symbol(out, &bounds, &content, &tri, - *state, style, str, len, symbol, font); - if (style->draw_end) style->draw_end(out, style->userdata); - return ret; -} - -NK_INTERN void -nk_draw_button_text_image(struct nk_command_buffer *out, - const struct nk_rect *bounds, const struct nk_rect *label, - const struct nk_rect *image, nk_flags state, const struct nk_style_button *style, - const char *str, int len, const struct nk_user_font *font, - const struct nk_image *img) -{ - struct nk_text text; - const struct nk_style_item *background; - background = nk_draw_button(out, bounds, state, style); - - /* select correct colors */ - if (background->type == NK_STYLE_ITEM_COLOR) - text.background = background->data.color; - else text.background = style->text_background; - if (state & NK_WIDGET_STATE_HOVER) - text.text = style->text_hover; - else if (state & NK_WIDGET_STATE_ACTIVED) - text.text = style->text_active; - else text.text = style->text_normal; - - text.padding = nk_vec2(0,0); - nk_widget_text(out, *label, str, len, &text, NK_TEXT_CENTERED, font); - nk_draw_image(out, *image, img, nk_white); -} - -NK_INTERN int -nk_do_button_text_image(nk_flags *state, - struct nk_command_buffer *out, struct nk_rect bounds, - struct nk_image img, const char* str, int len, nk_flags align, - enum nk_button_behavior behavior, const struct nk_style_button *style, - const struct nk_user_font *font, const struct nk_input *in) -{ - int ret; - struct nk_rect icon; - struct nk_rect content; - - NK_ASSERT(style); - NK_ASSERT(state); - NK_ASSERT(font); - NK_ASSERT(out); - if (!out || !font || !style || !str) - return nk_false; - - ret = nk_do_button(state, out, bounds, style, in, behavior, &content); - icon.y = bounds.y + style->padding.y; - icon.w = icon.h = bounds.h - 2 * style->padding.y; - if (align & NK_TEXT_ALIGN_LEFT) { - icon.x = (bounds.x + bounds.w) - (2 * style->padding.x + icon.w); - icon.x = NK_MAX(icon.x, 0); - } else icon.x = bounds.x + 2 * style->padding.x; - - icon.x += style->image_padding.x; - icon.y += style->image_padding.y; - icon.w -= 2 * style->image_padding.x; - icon.h -= 2 * style->image_padding.y; - - if (style->draw_begin) style->draw_begin(out, style->userdata); - nk_draw_button_text_image(out, &bounds, &content, &icon, *state, style, str, len, font, &img); - if (style->draw_end) style->draw_end(out, style->userdata); - return ret; -} - -/* =============================================================== - * - * TOGGLE - * - * ===============================================================*/ -enum nk_toggle_type { - NK_TOGGLE_CHECK, - NK_TOGGLE_OPTION -}; - -NK_INTERN int -nk_toggle_behavior(const struct nk_input *in, struct nk_rect select, - nk_flags *state, int active) -{ - nk_widget_state_reset(state); - if (nk_button_behavior(state, select, in, NK_BUTTON_DEFAULT)) { - *state = NK_WIDGET_STATE_ACTIVE; - active = !active; - } - if (*state & NK_WIDGET_STATE_HOVER && !nk_input_is_mouse_prev_hovering_rect(in, select)) - *state |= NK_WIDGET_STATE_ENTERED; - else if (nk_input_is_mouse_prev_hovering_rect(in, select)) - *state |= NK_WIDGET_STATE_LEFT; - return active; -} - -NK_INTERN void -nk_draw_checkbox(struct nk_command_buffer *out, - nk_flags state, const struct nk_style_toggle *style, int active, - const struct nk_rect *label, const struct nk_rect *selector, - const struct nk_rect *cursors, const char *string, int len, - const struct nk_user_font *font) -{ - const struct nk_style_item *background; - const struct nk_style_item *cursor; - struct nk_text text; - - /* select correct colors/images */ - if (state & NK_WIDGET_STATE_HOVER) { - background = &style->hover; - cursor = &style->cursor_hover; - text.text = style->text_hover; - } else if (state & NK_WIDGET_STATE_ACTIVED) { - background = &style->hover; - cursor = &style->cursor_hover; - text.text = style->text_active; - } else { - background = &style->normal; - cursor = &style->cursor_normal; - text.text = style->text_normal; - } - - /* draw background and cursor */ - if (background->type == NK_STYLE_ITEM_COLOR) { - nk_fill_rect(out, *selector, 0, style->border_color); - nk_fill_rect(out, nk_shrink_rect(*selector, style->border), 0, background->data.color); - } else nk_draw_image(out, *selector, &background->data.image, nk_white); - if (active) { - if (cursor->type == NK_STYLE_ITEM_IMAGE) - nk_draw_image(out, *cursors, &cursor->data.image, nk_white); - else nk_fill_rect(out, *cursors, 0, cursor->data.color); - } - - text.padding.x = 0; - text.padding.y = 0; - text.background = style->text_background; - nk_widget_text(out, *label, string, len, &text, NK_TEXT_LEFT, font); -} - -NK_INTERN void -nk_draw_option(struct nk_command_buffer *out, - nk_flags state, const struct nk_style_toggle *style, int active, - const struct nk_rect *label, const struct nk_rect *selector, - const struct nk_rect *cursors, const char *string, int len, - const struct nk_user_font *font) -{ - const struct nk_style_item *background; - const struct nk_style_item *cursor; - struct nk_text text; - - /* select correct colors/images */ - if (state & NK_WIDGET_STATE_HOVER) { - background = &style->hover; - cursor = &style->cursor_hover; - text.text = style->text_hover; - } else if (state & NK_WIDGET_STATE_ACTIVED) { - background = &style->hover; - cursor = &style->cursor_hover; - text.text = style->text_active; - } else { - background = &style->normal; - cursor = &style->cursor_normal; - text.text = style->text_normal; - } - - /* draw background and cursor */ - if (background->type == NK_STYLE_ITEM_COLOR) { - nk_fill_circle(out, *selector, style->border_color); - nk_fill_circle(out, nk_shrink_rect(*selector, style->border), background->data.color); - } else nk_draw_image(out, *selector, &background->data.image, nk_white); - if (active) { - if (cursor->type == NK_STYLE_ITEM_IMAGE) - nk_draw_image(out, *cursors, &cursor->data.image, nk_white); - else nk_fill_circle(out, *cursors, cursor->data.color); - } - - text.padding.x = 0; - text.padding.y = 0; - text.background = style->text_background; - nk_widget_text(out, *label, string, len, &text, NK_TEXT_LEFT, font); -} - -NK_INTERN int -nk_do_toggle(nk_flags *state, - struct nk_command_buffer *out, struct nk_rect r, - int *active, const char *str, int len, enum nk_toggle_type type, - const struct nk_style_toggle *style, const struct nk_input *in, - const struct nk_user_font *font) -{ - int was_active; - struct nk_rect bounds; - struct nk_rect select; - struct nk_rect cursor; - struct nk_rect label; - - NK_ASSERT(style); - NK_ASSERT(out); - NK_ASSERT(font); - if (!out || !style || !font || !active) - return 0; - - r.w = NK_MAX(r.w, font->height + 2 * style->padding.x); - r.h = NK_MAX(r.h, font->height + 2 * style->padding.y); - - /* add additional touch padding for touch screen devices */ - bounds.x = r.x - style->touch_padding.x; - bounds.y = r.y - style->touch_padding.y; - bounds.w = r.w + 2 * style->touch_padding.x; - bounds.h = r.h + 2 * style->touch_padding.y; - - /* calculate the selector space */ - select.w = font->height; - select.h = select.w; - select.y = r.y + r.h/2.0f - select.h/2.0f; - select.x = r.x; - - /* calculate the bounds of the cursor inside the selector */ - cursor.x = select.x + style->padding.x + style->border; - cursor.y = select.y + style->padding.y + style->border; - cursor.w = select.w - (2 * style->padding.x + 2 * style->border); - cursor.h = select.h - (2 * style->padding.y + 2 * style->border); - - /* label behind the selector */ - label.x = select.x + select.w + style->spacing; - label.y = select.y; - label.w = NK_MAX(r.x + r.w, label.x) - label.x; - label.h = select.w; - - /* update selector */ - was_active = *active; - *active = nk_toggle_behavior(in, bounds, state, *active); - - /* draw selector */ - if (style->draw_begin) - style->draw_begin(out, style->userdata); - if (type == NK_TOGGLE_CHECK) { - nk_draw_checkbox(out, *state, style, *active, &label, &select, &cursor, str, len, font); - } else { - nk_draw_option(out, *state, style, *active, &label, &select, &cursor, str, len, font); - } - if (style->draw_end) - style->draw_end(out, style->userdata); - return (was_active != *active); -} - -/* =============================================================== - * - * SELECTABLE - * - * ===============================================================*/ -NK_INTERN void -nk_draw_selectable(struct nk_command_buffer *out, - nk_flags state, const struct nk_style_selectable *style, int active, - const struct nk_rect *bounds, const struct nk_rect *icon, const struct nk_image *img, - const char *string, int len, nk_flags align, const struct nk_user_font *font) -{ - const struct nk_style_item *background; - struct nk_text text; - text.padding = style->padding; - - /* select correct colors/images */ - if (!active) { - if (state & NK_WIDGET_STATE_ACTIVED) { - background = &style->pressed; - text.text = style->text_pressed; - } else if (state & NK_WIDGET_STATE_HOVER) { - background = &style->hover; - text.text = style->text_hover; - } else { - background = &style->normal; - text.text = style->text_normal; - } - } else { - if (state & NK_WIDGET_STATE_ACTIVED) { - background = &style->pressed_active; - text.text = style->text_pressed_active; - } else if (state & NK_WIDGET_STATE_HOVER) { - background = &style->hover_active; - text.text = style->text_hover_active; - } else { - background = &style->normal_active; - text.text = style->text_normal_active; - } - } - - - /* draw selectable background and text */ - if (background->type == NK_STYLE_ITEM_IMAGE) { - nk_draw_image(out, *bounds, &background->data.image, nk_white); - text.background = nk_rgba(0,0,0,0); - } else { - nk_fill_rect(out, *bounds, style->rounding, background->data.color); - text.background = background->data.color; - } - if (img && icon) nk_draw_image(out, *icon, img, nk_white); - nk_widget_text(out, *bounds, string, len, &text, align, font); -} - -NK_INTERN int -nk_do_selectable(nk_flags *state, struct nk_command_buffer *out, - struct nk_rect bounds, const char *str, int len, nk_flags align, int *value, - const struct nk_style_selectable *style, const struct nk_input *in, - const struct nk_user_font *font) -{ - int old_value; - struct nk_rect touch; - - NK_ASSERT(state); - NK_ASSERT(out); - NK_ASSERT(str); - NK_ASSERT(len); - NK_ASSERT(value); - NK_ASSERT(style); - NK_ASSERT(font); - - if (!state || !out || !str || !len || !value || !style || !font) return 0; - old_value = *value; - - /* remove padding */ - touch.x = bounds.x - style->touch_padding.x; - touch.y = bounds.y - style->touch_padding.y; - touch.w = bounds.w + style->touch_padding.x * 2; - touch.h = bounds.h + style->touch_padding.y * 2; - - /* update button */ - if (nk_button_behavior(state, touch, in, NK_BUTTON_DEFAULT)) - *value = !(*value); - - /* draw selectable */ - if (style->draw_begin) style->draw_begin(out, style->userdata); - nk_draw_selectable(out, *state, style, *value, &bounds, 0,0, str, len, align, font); - if (style->draw_end) style->draw_end(out, style->userdata); - return old_value != *value; -} - -NK_INTERN int -nk_do_selectable_image(nk_flags *state, struct nk_command_buffer *out, - struct nk_rect bounds, const char *str, int len, nk_flags align, int *value, - const struct nk_image *img, const struct nk_style_selectable *style, - const struct nk_input *in, const struct nk_user_font *font) -{ - int old_value; - struct nk_rect touch; - struct nk_rect icon; - - NK_ASSERT(state); - NK_ASSERT(out); - NK_ASSERT(str); - NK_ASSERT(len); - NK_ASSERT(value); - NK_ASSERT(style); - NK_ASSERT(font); - - if (!state || !out || !str || !len || !value || !style || !font) return 0; - old_value = *value; - - /* toggle behavior */ - touch.x = bounds.x - style->touch_padding.x; - touch.y = bounds.y - style->touch_padding.y; - touch.w = bounds.w + style->touch_padding.x * 2; - touch.h = bounds.h + style->touch_padding.y * 2; - if (nk_button_behavior(state, touch, in, NK_BUTTON_DEFAULT)) - *value = !(*value); - - icon.y = bounds.y + style->padding.y; - icon.w = icon.h = bounds.h - 2 * style->padding.y; - if (align & NK_TEXT_ALIGN_LEFT) { - icon.x = (bounds.x + bounds.w) - (2 * style->padding.x + icon.w); - icon.x = NK_MAX(icon.x, 0); - } else icon.x = bounds.x + 2 * style->padding.x; - - icon.x += style->image_padding.x; - icon.y += style->image_padding.y; - icon.w -= 2 * style->image_padding.x; - icon.h -= 2 * style->image_padding.y; - - /* draw selectable */ - if (style->draw_begin) style->draw_begin(out, style->userdata); - nk_draw_selectable(out, *state, style, *value, &bounds, &icon, img, str, len, align, font); - if (style->draw_end) style->draw_end(out, style->userdata); - return old_value != *value; -} - - -/* =============================================================== - * - * SLIDER - * - * ===============================================================*/ -NK_INTERN float -nk_slider_behavior(nk_flags *state, struct nk_rect *logical_cursor, - struct nk_rect *visual_cursor, struct nk_input *in, - const struct nk_style_slider *style, struct nk_rect bounds, - float slider_min, float slider_max, float slider_value, - float slider_step, float slider_steps) -{ - int left_mouse_down; - int left_mouse_click_in_cursor; - - /* check if visual cursor is being dragged */ - nk_widget_state_reset(state); - left_mouse_down = in && in->mouse.buttons[NK_BUTTON_LEFT].down; - left_mouse_click_in_cursor = in && nk_input_has_mouse_click_down_in_rect(in, - NK_BUTTON_LEFT, *visual_cursor, nk_true); - - if (left_mouse_down && left_mouse_click_in_cursor) - { - float ratio = 0; - const float d = in->mouse.pos.x - (visual_cursor->x+visual_cursor->w*0.5f); - const float pxstep = bounds.w / slider_steps; - - /* only update value if the next slider step is reached */ - *state = NK_WIDGET_STATE_ACTIVE; - if (NK_ABS(d) >= pxstep) { - const float steps = (float)((int)(NK_ABS(d) / pxstep)); - slider_value += (d > 0) ? (slider_step*steps) : -(slider_step*steps); - slider_value = NK_CLAMP(slider_min, slider_value, slider_max); - ratio = (slider_value - slider_min)/slider_step; - logical_cursor->x = bounds.x + (logical_cursor->w * ratio); - in->mouse.buttons[NK_BUTTON_LEFT].clicked_pos.x = logical_cursor->x; - } - } - - /* slider widget state */ - if (nk_input_is_mouse_hovering_rect(in, bounds)) - *state = NK_WIDGET_STATE_HOVERED; - if (*state & NK_WIDGET_STATE_HOVER && - !nk_input_is_mouse_prev_hovering_rect(in, bounds)) - *state |= NK_WIDGET_STATE_ENTERED; - else if (nk_input_is_mouse_prev_hovering_rect(in, bounds)) - *state |= NK_WIDGET_STATE_LEFT; - return slider_value; -} - -NK_INTERN void -nk_draw_slider(struct nk_command_buffer *out, nk_flags state, - const struct nk_style_slider *style, const struct nk_rect *bounds, - const struct nk_rect *visual_cursor, float min, float value, float max) -{ - struct nk_rect fill; - struct nk_rect bar; - const struct nk_style_item *background; - - /* select correct slider images/colors */ - struct nk_color bar_color; - const struct nk_style_item *cursor; - - NK_UNUSED(min); - NK_UNUSED(max); - NK_UNUSED(value); - - if (state & NK_WIDGET_STATE_ACTIVED) { - background = &style->active; - bar_color = style->bar_active; - cursor = &style->cursor_active; - } else if (state & NK_WIDGET_STATE_HOVER) { - background = &style->hover; - bar_color = style->bar_hover; - cursor = &style->cursor_hover; - } else { - background = &style->normal; - bar_color = style->bar_normal; - cursor = &style->cursor_normal; - } - - /* calculate slider background bar */ - bar.x = bounds->x; - bar.y = (visual_cursor->y + visual_cursor->h/2) - bounds->h/12; - bar.w = bounds->w; - bar.h = bounds->h/6; - - /* filled background bar style */ - fill.w = (visual_cursor->x + (visual_cursor->w/2.0f)) - bar.x; - fill.x = bar.x; - fill.y = bar.y; - fill.h = bar.h; - - /* draw background */ - if (background->type == NK_STYLE_ITEM_IMAGE) { - nk_draw_image(out, *bounds, &background->data.image, nk_white); - } else { - nk_fill_rect(out, *bounds, style->rounding, background->data.color); - nk_stroke_rect(out, *bounds, style->rounding, style->border, style->border_color); - } - - /* draw slider bar */ - nk_fill_rect(out, bar, style->rounding, bar_color); - nk_fill_rect(out, fill, style->rounding, style->bar_filled); - - /* draw cursor */ - if (cursor->type == NK_STYLE_ITEM_IMAGE) - nk_draw_image(out, *visual_cursor, &cursor->data.image, nk_white); - else nk_fill_circle(out, *visual_cursor, cursor->data.color); -} - -NK_INTERN float -nk_do_slider(nk_flags *state, - struct nk_command_buffer *out, struct nk_rect bounds, - float min, float val, float max, float step, - const struct nk_style_slider *style, struct nk_input *in, - const struct nk_user_font *font) -{ - float slider_range; - float slider_min; - float slider_max; - float slider_value; - float slider_steps; - float cursor_offset; - - struct nk_rect visual_cursor; - struct nk_rect logical_cursor; - - NK_ASSERT(style); - NK_ASSERT(out); - if (!out || !style) - return 0; - - /* remove padding from slider bounds */ - bounds.x = bounds.x + style->padding.x; - bounds.y = bounds.y + style->padding.y; - bounds.h = NK_MAX(bounds.h, 2*style->padding.y); - bounds.w = NK_MAX(bounds.w, 2*style->padding.x + style->cursor_size.x); - bounds.w -= 2 * style->padding.x; - bounds.h -= 2 * style->padding.y; - - /* optional buttons */ - if (style->show_buttons) { - nk_flags ws; - struct nk_rect button; - button.y = bounds.y; - button.w = bounds.h; - button.h = bounds.h; - - /* decrement button */ - button.x = bounds.x; - if (nk_do_button_symbol(&ws, out, button, style->dec_symbol, NK_BUTTON_DEFAULT, - &style->dec_button, in, font)) - val -= step; - - /* increment button */ - button.x = (bounds.x + bounds.w) - button.w; - if (nk_do_button_symbol(&ws, out, button, style->inc_symbol, NK_BUTTON_DEFAULT, - &style->inc_button, in, font)) - val += step; - - bounds.x = bounds.x + button.w + style->spacing.x; - bounds.w = bounds.w - (2*button.w + 2*style->spacing.x); - } - - /* remove one cursor size to support visual cursor */ - bounds.x += style->cursor_size.x*0.5f; - bounds.w -= style->cursor_size.x; - - /* make sure the provided values are correct */ - slider_max = NK_MAX(min, max); - slider_min = NK_MIN(min, max); - slider_value = NK_CLAMP(slider_min, val, slider_max); - slider_range = slider_max - slider_min; - slider_steps = slider_range / step; - cursor_offset = (slider_value - slider_min) / step; - - /* calculate cursor - Basically you have two cursors. One for visual representation and interaction - and one for updating the actual cursor value. */ - logical_cursor.h = bounds.h; - logical_cursor.w = bounds.w / slider_steps; - logical_cursor.x = bounds.x + (logical_cursor.w * cursor_offset); - logical_cursor.y = bounds.y; - - visual_cursor.h = style->cursor_size.y; - visual_cursor.w = style->cursor_size.x; - visual_cursor.y = (bounds.y + bounds.h*0.5f) - visual_cursor.h*0.5f; - visual_cursor.x = logical_cursor.x - visual_cursor.w*0.5f; - - slider_value = nk_slider_behavior(state, &logical_cursor, &visual_cursor, - in, style, bounds, slider_min, slider_max, slider_value, step, slider_steps); - visual_cursor.x = logical_cursor.x - visual_cursor.w*0.5f; - - /* draw slider */ - if (style->draw_begin) style->draw_begin(out, style->userdata); - nk_draw_slider(out, *state, style, &bounds, &visual_cursor, slider_min, slider_value, slider_max); - if (style->draw_end) style->draw_end(out, style->userdata); - return slider_value; -} - -/* =============================================================== - * - * PROGRESSBAR - * - * ===============================================================*/ -NK_INTERN nk_size -nk_progress_behavior(nk_flags *state, const struct nk_input *in, - struct nk_rect r, nk_size max, nk_size value, int modifiable) -{ - nk_widget_state_reset(state); - if (in && modifiable && nk_input_is_mouse_hovering_rect(in, r)) { - int left_mouse_down = in->mouse.buttons[NK_BUTTON_LEFT].down; - int left_mouse_click_in_cursor = nk_input_has_mouse_click_down_in_rect(in, - NK_BUTTON_LEFT, r, nk_true); - - if (left_mouse_down && left_mouse_click_in_cursor) { - float ratio = NK_MAX(0, (float)(in->mouse.pos.x - r.x)) / (float)r.w; - value = (nk_size)NK_MAX(0,((float)max * ratio)); - *state = NK_WIDGET_STATE_ACTIVE; - } else *state = NK_WIDGET_STATE_HOVERED; - } - - /* set progressbar widget state */ - if (*state & NK_WIDGET_STATE_HOVER && !nk_input_is_mouse_prev_hovering_rect(in, r)) - *state |= NK_WIDGET_STATE_ENTERED; - else if (nk_input_is_mouse_prev_hovering_rect(in, r)) - *state |= NK_WIDGET_STATE_LEFT; - - if (!max) return value; - value = NK_MIN(value, max); - return value; -} - -NK_INTERN void -nk_draw_progress(struct nk_command_buffer *out, nk_flags state, - const struct nk_style_progress *style, const struct nk_rect *bounds, - const struct nk_rect *scursor, nk_size value, nk_size max) -{ - const struct nk_style_item *background; - const struct nk_style_item *cursor; - - NK_UNUSED(max); - NK_UNUSED(value); - - /* select correct colors/images to draw */ - if (state & NK_WIDGET_STATE_ACTIVED) { - background = &style->active; - cursor = &style->cursor_active; - } else if (state & NK_WIDGET_STATE_HOVER){ - background = &style->hover; - cursor = &style->cursor_hover; - } else { - background = &style->normal; - cursor = &style->cursor_normal; - } - - /* draw background */ - if (background->type == NK_STYLE_ITEM_COLOR) { - nk_fill_rect(out, *bounds, style->rounding, background->data.color); - nk_stroke_rect(out, *bounds, style->rounding, style->border, style->border_color); - } else nk_draw_image(out, *bounds, &background->data.image, nk_white); - - /* draw cursor */ - if (background->type == NK_STYLE_ITEM_COLOR) { - nk_fill_rect(out, *scursor, style->rounding, cursor->data.color); - nk_stroke_rect(out, *scursor, style->rounding, style->border, style->border_color); - } else nk_draw_image(out, *scursor, &cursor->data.image, nk_white); -} - -NK_INTERN nk_size -nk_do_progress(nk_flags *state, - struct nk_command_buffer *out, struct nk_rect bounds, - nk_size value, nk_size max, int modifiable, - const struct nk_style_progress *style, const struct nk_input *in) -{ - float prog_scale; - nk_size prog_value; - struct nk_rect cursor; - - NK_ASSERT(style); - NK_ASSERT(out); - if (!out || !style) return 0; - - /* calculate progressbar cursor */ - cursor.w = NK_MAX(bounds.w, 2 * style->padding.x + 2 * style->border); - cursor.h = NK_MAX(bounds.h, 2 * style->padding.y + 2 * style->border); - cursor = nk_pad_rect(bounds, nk_vec2(style->padding.x + style->border, style->padding.y + style->border)); - prog_scale = (float)value / (float)max; - cursor.w = (bounds.w - 2) * prog_scale; - - /* update progressbar */ - prog_value = NK_MIN(value, max); - prog_value = nk_progress_behavior(state, in, bounds, max, prog_value, modifiable); - - /* draw progressbar */ - if (style->draw_begin) style->draw_begin(out, style->userdata); - nk_draw_progress(out, *state, style, &bounds, &cursor, value, max); - if (style->draw_end) style->draw_end(out, style->userdata); - return prog_value; -} - -/* =============================================================== - * - * SCROLLBAR - * - * ===============================================================*/ -NK_INTERN float -nk_scrollbar_behavior(nk_flags *state, struct nk_input *in, - int has_scrolling, const struct nk_rect *scroll, - const struct nk_rect *cursor, const struct nk_rect *empty0, - const struct nk_rect *empty1, float scroll_offset, - float target, float scroll_step, enum nk_orientation o) -{ - nk_flags ws; - int left_mouse_down; - int left_mouse_click_in_cursor; - - nk_widget_state_reset(state); - if (!in) return scroll_offset; - - left_mouse_down = in->mouse.buttons[NK_BUTTON_LEFT].down; - left_mouse_click_in_cursor = nk_input_has_mouse_click_down_in_rect(in, - NK_BUTTON_LEFT, *cursor, nk_true); - if (nk_input_is_mouse_hovering_rect(in, *scroll)) - *state = NK_WIDGET_STATE_HOVERED; - - if (left_mouse_down && left_mouse_click_in_cursor) { - /* update cursor by mouse dragging */ - float pixel, delta; - *state = NK_WIDGET_STATE_ACTIVE; - if (o == NK_VERTICAL) { - float cursor_y; - pixel = in->mouse.delta.y; - delta = (pixel / scroll->h) * target; - scroll_offset = NK_CLAMP(0, scroll_offset + delta, target - scroll->h); - cursor_y = scroll->y + ((scroll_offset/target) * scroll->h); - in->mouse.buttons[NK_BUTTON_LEFT].clicked_pos.y = cursor_y + cursor->h/2.0f; - } else { - float cursor_x; - pixel = in->mouse.delta.x; - delta = (pixel / scroll->w) * target; - scroll_offset = NK_CLAMP(0, scroll_offset + delta, target - scroll->w); - cursor_x = scroll->x + ((scroll_offset/target) * scroll->w); - in->mouse.buttons[NK_BUTTON_LEFT].clicked_pos.x = cursor_x + cursor->w/2.0f; - } - } else if ((nk_input_is_key_pressed(in, NK_KEY_SCROLL_UP) && o == NK_VERTICAL && has_scrolling)|| - nk_button_behavior(&ws, *empty0, in, NK_BUTTON_DEFAULT)) { - /* scroll page up by click on empty space or shortcut */ - if (o == NK_VERTICAL) - scroll_offset = NK_MAX(0, scroll_offset - scroll->h); - else scroll_offset = NK_MAX(0, scroll_offset - scroll->w); - } else if ((nk_input_is_key_pressed(in, NK_KEY_SCROLL_DOWN) && o == NK_VERTICAL && has_scrolling) || - nk_button_behavior(&ws, *empty1, in, NK_BUTTON_DEFAULT)) { - /* scroll page down by click on empty space or shortcut */ - if (o == NK_VERTICAL) - scroll_offset = NK_MIN(scroll_offset + scroll->h, target - scroll->h); - else scroll_offset = NK_MIN(scroll_offset + scroll->w, target - scroll->w); - } else if (has_scrolling) { - if ((in->mouse.scroll_delta<0 || (in->mouse.scroll_delta>0))) { - /* update cursor by mouse scrolling */ - scroll_offset = scroll_offset + scroll_step * (-in->mouse.scroll_delta); - if (o == NK_VERTICAL) - scroll_offset = NK_CLAMP(0, scroll_offset, target - scroll->h); - else scroll_offset = NK_CLAMP(0, scroll_offset, target - scroll->w); - } else if (nk_input_is_key_pressed(in, NK_KEY_SCROLL_START)) { - /* update cursor to the beginning */ - if (o == NK_VERTICAL) scroll_offset = 0; - } else if (nk_input_is_key_pressed(in, NK_KEY_SCROLL_END)) { - /* update cursor to the end */ - if (o == NK_VERTICAL) scroll_offset = target - scroll->h; - } - } - if (*state & NK_WIDGET_STATE_HOVER && !nk_input_is_mouse_prev_hovering_rect(in, *scroll)) - *state |= NK_WIDGET_STATE_ENTERED; - else if (nk_input_is_mouse_prev_hovering_rect(in, *scroll)) - *state |= NK_WIDGET_STATE_LEFT; - return scroll_offset; -} - -NK_INTERN void -nk_draw_scrollbar(struct nk_command_buffer *out, nk_flags state, - const struct nk_style_scrollbar *style, const struct nk_rect *bounds, - const struct nk_rect *scroll) -{ - const struct nk_style_item *background; - const struct nk_style_item *cursor; - - /* select correct colors/images to draw */ - if (state & NK_WIDGET_STATE_ACTIVED) { - background = &style->active; - cursor = &style->cursor_active; - } else if (state & NK_WIDGET_STATE_HOVER) { - background = &style->hover; - cursor = &style->cursor_hover; - } else { - background = &style->normal; - cursor = &style->cursor_normal; - } - - /* draw background */ - if (background->type == NK_STYLE_ITEM_COLOR) { - nk_fill_rect(out, *bounds, style->rounding, background->data.color); - nk_stroke_rect(out, *bounds, style->rounding, style->border, style->border_color); - } else { - nk_draw_image(out, *bounds, &background->data.image, nk_white); - } - - /* draw cursor */ - if (background->type == NK_STYLE_ITEM_COLOR) { - nk_fill_rect(out, *scroll, style->rounding_cursor, cursor->data.color); - nk_stroke_rect(out, *scroll, style->rounding_cursor, style->border_cursor, style->cursor_border_color); - } else nk_draw_image(out, *scroll, &cursor->data.image, nk_white); -} - -NK_INTERN float -nk_do_scrollbarv(nk_flags *state, - struct nk_command_buffer *out, struct nk_rect scroll, int has_scrolling, - float offset, float target, float step, float button_pixel_inc, - const struct nk_style_scrollbar *style, struct nk_input *in, - const struct nk_user_font *font) -{ - struct nk_rect empty_north; - struct nk_rect empty_south; - struct nk_rect cursor; - - float scroll_step; - float scroll_offset; - float scroll_off; - float scroll_ratio; - - NK_ASSERT(out); - NK_ASSERT(style); - NK_ASSERT(state); - if (!out || !style) return 0; - - scroll.w = NK_MAX(scroll.w, 1); - scroll.h = NK_MAX(scroll.h, 2 * scroll.w); - if (target <= scroll.h) return 0; - - /* optional scrollbar buttons */ - if (style->show_buttons) { - nk_flags ws; - float scroll_h; - struct nk_rect button; - - button.x = scroll.x; - button.w = scroll.w; - button.h = scroll.w; - - scroll_h = scroll.h - 2 * button.h; - scroll_step = NK_MIN(step, button_pixel_inc); - - /* decrement button */ - button.y = scroll.y; - if (nk_do_button_symbol(&ws, out, button, style->dec_symbol, - NK_BUTTON_REPEATER, &style->dec_button, in, font)) - offset = offset - scroll_step; - - /* increment button */ - button.y = scroll.y + scroll.h - button.h; - if (nk_do_button_symbol(&ws, out, button, style->inc_symbol, - NK_BUTTON_REPEATER, &style->inc_button, in, font)) - offset = offset + scroll_step; - - scroll.y = scroll.y + button.h; - scroll.h = scroll_h; - } - - /* calculate scrollbar constants */ - scroll_step = NK_MIN(step, scroll.h); - scroll_offset = NK_CLAMP(0, offset, target - scroll.h); - scroll_ratio = scroll.h / target; - scroll_off = scroll_offset / target; - - /* calculate scrollbar cursor bounds */ - cursor.h = (scroll_ratio * scroll.h) - (2*style->border + 2*style->padding.y); - cursor.y = scroll.y + (scroll_off * scroll.h) + style->border + style->padding.y; - cursor.w = scroll.w - (2 * style->border + 2 * style->padding.x); - cursor.x = scroll.x + style->border + style->padding.x; - - /* calculate empty space around cursor */ - empty_north.x = scroll.x; - empty_north.y = scroll.y; - empty_north.w = scroll.w; - empty_north.h = cursor.y - scroll.y; - - empty_south.x = scroll.x; - empty_south.y = cursor.y + cursor.h; - empty_south.w = scroll.w; - empty_south.h = (scroll.y + scroll.h) - (cursor.y + cursor.h); - - /* update scrollbar */ - scroll_offset = nk_scrollbar_behavior(state, in, has_scrolling, &scroll, &cursor, - &empty_north, &empty_south, scroll_offset, target, scroll_step, NK_VERTICAL); - scroll_off = scroll_offset / target; - cursor.y = scroll.y + (scroll_off * scroll.h) + style->border_cursor + style->padding.y; - - /* draw scrollbar */ - if (style->draw_begin) style->draw_begin(out, style->userdata); - nk_draw_scrollbar(out, *state, style, &scroll, &cursor); - if (style->draw_end) style->draw_end(out, style->userdata); - return scroll_offset; -} - -NK_INTERN float -nk_do_scrollbarh(nk_flags *state, - struct nk_command_buffer *out, struct nk_rect scroll, int has_scrolling, - float offset, float target, float step, float button_pixel_inc, - const struct nk_style_scrollbar *style, struct nk_input *in, - const struct nk_user_font *font) -{ - struct nk_rect cursor; - struct nk_rect empty_west; - struct nk_rect empty_east; - - float scroll_step; - float scroll_offset; - float scroll_off; - float scroll_ratio; - - NK_ASSERT(out); - NK_ASSERT(style); - if (!out || !style) return 0; - - /* scrollbar background */ - scroll.h = NK_MAX(scroll.h, 1); - scroll.w = NK_MAX(scroll.w, 2 * scroll.h); - if (target <= scroll.w) return 0; - - /* optional scrollbar buttons */ - if (style->show_buttons) { - nk_flags ws; - float scroll_w; - struct nk_rect button; - button.y = scroll.y; - button.w = scroll.h; - button.h = scroll.h; - - scroll_w = scroll.w - 2 * button.w; - scroll_step = NK_MIN(step, button_pixel_inc); - - /* decrement button */ - button.x = scroll.x; - if (nk_do_button_symbol(&ws, out, button, style->dec_symbol, - NK_BUTTON_REPEATER, &style->dec_button, in, font)) - offset = offset - scroll_step; - - /* increment button */ - button.x = scroll.x + scroll.w - button.w; - if (nk_do_button_symbol(&ws, out, button, style->inc_symbol, - NK_BUTTON_REPEATER, &style->inc_button, in, font)) - offset = offset + scroll_step; - - scroll.x = scroll.x + button.w; - scroll.w = scroll_w; - } - - /* calculate scrollbar constants */ - scroll_step = NK_MIN(step, scroll.w); - scroll_offset = NK_CLAMP(0, offset, target - scroll.w); - scroll_ratio = scroll.w / target; - scroll_off = scroll_offset / target; - - /* calculate cursor bounds */ - cursor.w = (scroll_ratio * scroll.w) - (2*style->border + 2*style->padding.x); - cursor.x = scroll.x + (scroll_off * scroll.w) + style->border + style->padding.x; - cursor.h = scroll.h - (2 * style->border + 2 * style->padding.y); - cursor.y = scroll.y + style->border + style->padding.y; - - /* calculate empty space around cursor */ - empty_west.x = scroll.x; - empty_west.y = scroll.y; - empty_west.w = cursor.x - scroll.x; - empty_west.h = scroll.h; - - empty_east.x = cursor.x + cursor.w; - empty_east.y = scroll.y; - empty_east.w = (scroll.x + scroll.w) - (cursor.x + cursor.w); - empty_east.h = scroll.h; - - /* update scrollbar */ - scroll_offset = nk_scrollbar_behavior(state, in, has_scrolling, &scroll, &cursor, - &empty_west, &empty_east, scroll_offset, target, scroll_step, NK_HORIZONTAL); - scroll_off = scroll_offset / target; - cursor.x = scroll.x + (scroll_off * scroll.w); - - /* draw scrollbar */ - if (style->draw_begin) style->draw_begin(out, style->userdata); - nk_draw_scrollbar(out, *state, style, &scroll, &cursor); - if (style->draw_end) style->draw_end(out, style->userdata); - return scroll_offset; -} - -/* =============================================================== - * - * FILTER - * - * ===============================================================*/ -NK_API int nk_filter_default(const struct nk_text_edit *box, nk_rune unicode) -{(void)unicode;NK_UNUSED(box);return nk_true;} - -NK_API int -nk_filter_ascii(const struct nk_text_edit *box, nk_rune unicode) -{ - NK_UNUSED(box); - if (unicode > 128) return nk_false; - else return nk_true; -} - -NK_API int -nk_filter_float(const struct nk_text_edit *box, nk_rune unicode) -{ - NK_UNUSED(box); - if ((unicode < '0' || unicode > '9') && unicode != '.' && unicode != '-') - return nk_false; - else return nk_true; -} - -NK_API int -nk_filter_decimal(const struct nk_text_edit *box, nk_rune unicode) -{ - NK_UNUSED(box); - if ((unicode < '0' || unicode > '9') && unicode != '-') - return nk_false; - else return nk_true; -} - -NK_API int -nk_filter_hex(const struct nk_text_edit *box, nk_rune unicode) -{ - NK_UNUSED(box); - if ((unicode < '0' || unicode > '9') && - (unicode < 'a' || unicode > 'f') && - (unicode < 'A' || unicode > 'F')) - return nk_false; - else return nk_true; -} - -NK_API int -nk_filter_oct(const struct nk_text_edit *box, nk_rune unicode) -{ - NK_UNUSED(box); - if (unicode < '0' || unicode > '7') - return nk_false; - else return nk_true; -} - -NK_API int -nk_filter_binary(const struct nk_text_edit *box, nk_rune unicode) -{ - NK_UNUSED(box); - if (unicode != '0' && unicode != '1') - return nk_false; - else return nk_true; -} - -/* =============================================================== - * - * EDIT - * - * ===============================================================*/ -NK_INTERN void -nk_edit_draw_text(struct nk_command_buffer *out, - const struct nk_style_edit *style, float pos_x, float pos_y, - float x_offset, const char *text, int byte_len, float row_height, - const struct nk_user_font *font, struct nk_color background, - struct nk_color foreground, int is_selected) -{ - NK_ASSERT(out); - NK_ASSERT(font); - NK_ASSERT(style); - if (!text || !byte_len || !out || !style) return; - - {int glyph_len = 0; - nk_rune unicode = 0; - int text_len = 0; - float line_width = 0; - float glyph_width; - const char *line = text; - float line_offset = 0; - int line_count = 0; - - struct nk_text txt; - txt.padding = nk_vec2(0,0); - txt.background = background; - txt.text = foreground; - - glyph_len = nk_utf_decode(text+text_len, &unicode, byte_len-text_len); - if (!glyph_len) return; - while ((text_len < byte_len) && glyph_len) - { - if (unicode == '\n') { - /* new line sepeator so draw previous line */ - struct nk_rect label; - label.y = pos_y + line_offset; - label.h = row_height; - label.w = line_width; - label.x = pos_x; - if (!line_count) - label.x += x_offset; - - if (is_selected) /* selection needs to draw different background color */ - nk_fill_rect(out, label, 0, background); - nk_widget_text(out, label, line, (int)((text + text_len) - line), - &txt, NK_TEXT_CENTERED, font); - - text_len++; - line_count++; - line_width = 0; - line = text + text_len; - line_offset += row_height; - glyph_len = nk_utf_decode(text + text_len, &unicode, (int)(byte_len-text_len)); - continue; - } - if (unicode == '\r') { - text_len++; - glyph_len = nk_utf_decode(text + text_len, &unicode, byte_len-text_len); - continue; - } - glyph_width = font->width(font->userdata, font->height, text+text_len, glyph_len); - line_width += (float)glyph_width; - text_len += glyph_len; - glyph_len = nk_utf_decode(text + text_len, &unicode, byte_len-text_len); - continue; - } - if (line_width > 0) { - /* draw last line */ - struct nk_rect label; - label.y = pos_y + line_offset; - label.h = row_height; - label.w = line_width; - label.x = pos_x; - if (!line_count) - label.x += x_offset; - - if (is_selected) - nk_fill_rect(out, label, 0, background); - nk_widget_text(out, label, line, (int)((text + text_len) - line), - &txt, NK_TEXT_LEFT, font); - }} -} - -NK_INTERN nk_flags -nk_do_edit(nk_flags *state, struct nk_command_buffer *out, - struct nk_rect bounds, nk_flags flags, nk_plugin_filter filter, - struct nk_text_edit *edit, const struct nk_style_edit *style, - struct nk_input *in, const struct nk_user_font *font) -{ - struct nk_rect area; - nk_flags ret = 0; - float row_height; - char prev_state = 0; - char is_hovered = 0; - char select_all = 0; - char cursor_follow = 0; - struct nk_rect old_clip; - struct nk_rect clip; - - NK_ASSERT(state); - NK_ASSERT(out); - NK_ASSERT(style); - if (!state || !out || !style) - return ret; - - /* visible text area calculation */ - area.x = bounds.x + style->padding.x + style->border; - area.y = bounds.y + style->padding.y + style->border; - area.w = bounds.w - (2.0f * style->padding.x + 2 * style->border); - area.h = bounds.h - (2.0f * style->padding.y + 2 * style->border); - if (flags & NK_EDIT_MULTILINE) - area.w = NK_MAX(0, area.w - style->scrollbar_size.x); - row_height = (flags & NK_EDIT_MULTILINE)? font->height + style->row_padding: area.h; - - /* calculate clipping rectangle */ - old_clip = out->clip; - nk_unify(&clip, &old_clip, area.x, area.y, area.x + area.w, area.y + area.h); - - /* update edit state */ - prev_state = (char)edit->active; - is_hovered = (char)nk_input_is_mouse_hovering_rect(in, bounds); - if (in && in->mouse.buttons[NK_BUTTON_LEFT].clicked && in->mouse.buttons[NK_BUTTON_LEFT].down) { - edit->active = NK_INBOX(in->mouse.pos.x, in->mouse.pos.y, - bounds.x, bounds.y, bounds.w, bounds.h); - } - - /* (de)activate text editor */ - if (!prev_state && edit->active) { - const enum nk_text_edit_type type = (flags & NK_EDIT_MULTILINE) ? - NK_TEXT_EDIT_MULTI_LINE: NK_TEXT_EDIT_SINGLE_LINE; - nk_textedit_clear_state(edit, type, filter); - if (flags & NK_EDIT_ALWAYS_INSERT_MODE) - edit->mode = NK_TEXT_EDIT_MODE_INSERT; - if (flags & NK_EDIT_AUTO_SELECT) - select_all = nk_true; - if (flags & NK_EDIT_GOTO_END_ON_ACTIVATE) { - edit->cursor = edit->string.len; - in = 0; - } - } else if (!edit->active) edit->mode = NK_TEXT_EDIT_MODE_VIEW; - if (flags & NK_EDIT_READ_ONLY) - edit->mode = NK_TEXT_EDIT_MODE_VIEW; - - ret = (edit->active) ? NK_EDIT_ACTIVE: NK_EDIT_INACTIVE; - if (prev_state != edit->active) - ret |= (edit->active) ? NK_EDIT_ACTIVATED: NK_EDIT_DEACTIVATED; - - /* handle user input */ - if (edit->active && in) - { - int shift_mod = in->keyboard.keys[NK_KEY_SHIFT].down; - const float mouse_x = (in->mouse.pos.x - area.x) + edit->scrollbar.x; - const float mouse_y = (in->mouse.pos.y - area.y) + edit->scrollbar.y; - - /* mouse click handler */ - is_hovered = (char)nk_input_is_mouse_hovering_rect(in, area); - if (select_all) { - nk_textedit_select_all(edit); - } else if (is_hovered && in->mouse.buttons[NK_BUTTON_LEFT].down && - in->mouse.buttons[NK_BUTTON_LEFT].clicked) { - nk_textedit_click(edit, mouse_x, mouse_y, font, row_height); - } else if (is_hovered && in->mouse.buttons[NK_BUTTON_LEFT].down && - (in->mouse.delta.x != 0.0f || in->mouse.delta.y != 0.0f)) { - nk_textedit_drag(edit, mouse_x, mouse_y, font, row_height); - cursor_follow = nk_true; - } else if (is_hovered && in->mouse.buttons[NK_BUTTON_RIGHT].clicked && - in->mouse.buttons[NK_BUTTON_RIGHT].down) { - nk_textedit_key(edit, NK_KEY_TEXT_WORD_LEFT, nk_false, font, row_height); - nk_textedit_key(edit, NK_KEY_TEXT_WORD_RIGHT, nk_true, font, row_height); - cursor_follow = nk_true; - } - - {int i; /* keyboard input */ - int old_mode = edit->mode; - for (i = 0; i < NK_KEY_MAX; ++i) { - if (i == NK_KEY_ENTER || i == NK_KEY_TAB) continue; /* special case */ - if (nk_input_is_key_pressed(in, (enum nk_keys)i)) { - nk_textedit_key(edit, (enum nk_keys)i, shift_mod, font, row_height); - cursor_follow = nk_true; - } - } - if (old_mode != edit->mode) { - in->keyboard.text_len = 0; - }} - - /* text input */ - edit->filter = filter; - if (in->keyboard.text_len) { - nk_textedit_text(edit, in->keyboard.text, in->keyboard.text_len); - cursor_follow = nk_true; - in->keyboard.text_len = 0; - } - - /* enter key handler */ - if (nk_input_is_key_pressed(in, NK_KEY_ENTER)) { - cursor_follow = nk_true; - if (flags & NK_EDIT_CTRL_ENTER_NEWLINE && shift_mod) - nk_textedit_text(edit, "\n", 1); - else if (flags & NK_EDIT_SIG_ENTER) - ret |= NK_EDIT_COMMITED; - else nk_textedit_text(edit, "\n", 1); - } - - /* cut & copy handler */ - {int copy= nk_input_is_key_pressed(in, NK_KEY_COPY); - int cut = nk_input_is_key_pressed(in, NK_KEY_CUT); - if ((copy || cut) && (flags & NK_EDIT_CLIPBOARD)) - { - int glyph_len; - nk_rune unicode; - const char *text; - int b = edit->select_start; - int e = edit->select_end; - - int begin = NK_MIN(b, e); - int end = NK_MAX(b, e); - text = nk_str_at_const(&edit->string, begin, &unicode, &glyph_len); - if (edit->clip.copy) - edit->clip.copy(edit->clip.userdata, text, end - begin); - if (cut && !(flags & NK_EDIT_READ_ONLY)){ - nk_textedit_cut(edit); - cursor_follow = nk_true; - } - }} - - /* paste handler */ - {int paste = nk_input_is_key_pressed(in, NK_KEY_PASTE); - if (paste && (flags & NK_EDIT_CLIPBOARD) && edit->clip.paste) { - edit->clip.paste(edit->clip.userdata, edit); - cursor_follow = nk_true; - }} - - /* tab handler */ - {int tab = nk_input_is_key_pressed(in, NK_KEY_TAB); - if (tab && (flags & NK_EDIT_ALLOW_TAB)) { - nk_textedit_text(edit, " ", 4); - cursor_follow = nk_true; - }} - } - - /* set widget state */ - if (edit->active) - *state = NK_WIDGET_STATE_ACTIVE; - else nk_widget_state_reset(state); - - if (is_hovered) - *state |= NK_WIDGET_STATE_HOVERED; - - /* DRAW EDIT */ - {const char *text = nk_str_get_const(&edit->string); - int len = nk_str_len_char(&edit->string); - - {/* select background colors/images */ - const struct nk_style_item *background; - if (*state & NK_WIDGET_STATE_ACTIVED) - background = &style->active; - else if (*state & NK_WIDGET_STATE_HOVER) - background = &style->hover; - else background = &style->normal; - - /* draw background frame */ - if (background->type == NK_STYLE_ITEM_COLOR) { - nk_stroke_rect(out, bounds, style->rounding, style->border, style->border_color); - nk_fill_rect(out, bounds, style->rounding, background->data.color); - } else nk_draw_image(out, bounds, &background->data.image, nk_white);} - - area.w = NK_MAX(0, area.w - style->cursor_size); - if (edit->active) - { - int total_lines = 1; - struct nk_vec2 text_size = nk_vec2(0,0); - - /* text pointer positions */ - const char *cursor_ptr = 0; - const char *select_begin_ptr = 0; - const char *select_end_ptr = 0; - - /* 2D pixel positions */ - struct nk_vec2 cursor_pos = nk_vec2(0,0); - struct nk_vec2 selection_offset_start = nk_vec2(0,0); - struct nk_vec2 selection_offset_end = nk_vec2(0,0); - - int selection_begin = NK_MIN(edit->select_start, edit->select_end); - int selection_end = NK_MAX(edit->select_start, edit->select_end); - - /* calculate total line count + total space + cursor/selection position */ - float line_width = 0.0f; - if (text && len) - { - /* utf8 encoding */ - float glyph_width; - int glyph_len = 0; - nk_rune unicode = 0; - int text_len = 0; - int glyphs = 0; - int row_begin = 0; - - glyph_len = nk_utf_decode(text, &unicode, len); - glyph_width = font->width(font->userdata, font->height, text, glyph_len); - line_width = 0; - - /* iterate all lines */ - while ((text_len < len) && glyph_len) - { - /* set cursor 2D position and line */ - if (!cursor_ptr && glyphs == edit->cursor) - { - int glyph_offset; - struct nk_vec2 out_offset; - struct nk_vec2 row_size; - const char *remaining; - - /* calculate 2d position */ - cursor_pos.y = (float)(total_lines-1) * row_height; - row_size = nk_text_calculate_text_bounds(font, text+row_begin, - text_len-row_begin, row_height, &remaining, - &out_offset, &glyph_offset, NK_STOP_ON_NEW_LINE); - cursor_pos.x = row_size.x; - cursor_ptr = text + text_len; - } - - /* set start selection 2D position and line */ - if (!select_begin_ptr && edit->select_start != edit->select_end && - glyphs == selection_begin) - { - int glyph_offset; - struct nk_vec2 out_offset; - struct nk_vec2 row_size; - const char *remaining; - - /* calculate 2d position */ - selection_offset_start.y = (float)(NK_MAX(total_lines-1,0)) * row_height; - row_size = nk_text_calculate_text_bounds(font, text+row_begin, - text_len-row_begin, row_height, &remaining, - &out_offset, &glyph_offset, NK_STOP_ON_NEW_LINE); - selection_offset_start.x = row_size.x; - select_begin_ptr = text + text_len; - } - - /* set end selection 2D position and line */ - if (!select_end_ptr && edit->select_start != edit->select_end && - glyphs == selection_end) - { - int glyph_offset; - struct nk_vec2 out_offset; - struct nk_vec2 row_size; - const char *remaining; - - /* calculate 2d position */ - selection_offset_end.y = (float)(total_lines-1) * row_height; - row_size = nk_text_calculate_text_bounds(font, text+row_begin, - text_len-row_begin, row_height, &remaining, - &out_offset, &glyph_offset, NK_STOP_ON_NEW_LINE); - selection_offset_end.x = row_size.x; - select_end_ptr = text + text_len; - } - if (unicode == '\n') { - text_size.x = NK_MAX(text_size.x, line_width); - total_lines++; - line_width = 0; - text_len++; - glyphs++; - row_begin = text_len; - glyph_len = nk_utf_decode(text + text_len, &unicode, len-text_len); - glyph_width = font->width(font->userdata, font->height, text+text_len, glyph_len); - continue; - } - - glyphs++; - text_len += glyph_len; - line_width += (float)glyph_width; - - glyph_len = nk_utf_decode(text + text_len, &unicode, len-text_len); - glyph_width = font->width(font->userdata, font->height, - text+text_len, glyph_len); - continue; - } - text_size.y = (float)total_lines * row_height; - - /* handle case when cursor is at end of text buffer */ - if (!cursor_ptr && edit->cursor == edit->string.len) { - cursor_pos.x = line_width; - cursor_pos.y = text_size.y - row_height; - } - } - { - /* scrollbar */ - if (cursor_follow) - { - /* update scrollbar to follow cursor */ - if (!(flags & NK_EDIT_NO_HORIZONTAL_SCROLL)) { - /* horizontal scroll */ - const float scroll_increment = area.w * 0.25f; - if (cursor_pos.x < edit->scrollbar.x) - edit->scrollbar.x = (float)(int)NK_MAX(0.0f, cursor_pos.x - scroll_increment); - if (cursor_pos.x >= edit->scrollbar.x + area.w) - edit->scrollbar.x = (float)(int)NK_MAX(0.0f, cursor_pos.x); - } else edit->scrollbar.x = 0; - - if (flags & NK_EDIT_MULTILINE) { - /* vertical scroll */ - if (cursor_pos.y < edit->scrollbar.y) - edit->scrollbar.y = NK_MAX(0.0f, cursor_pos.y - row_height); - if (cursor_pos.y >= edit->scrollbar.y + area.h) - edit->scrollbar.y = edit->scrollbar.y + row_height; - } else edit->scrollbar.y = 0; - } - - /* scrollbar widget */ - if (flags & NK_EDIT_MULTILINE) - { - nk_flags ws; - struct nk_rect scroll; - float scroll_target; - float scroll_offset; - float scroll_step; - float scroll_inc; - - scroll = area; - scroll.x = (bounds.x + bounds.w - style->border) - style->scrollbar_size.x; - scroll.w = style->scrollbar_size.x; - - scroll_offset = edit->scrollbar.y; - scroll_step = scroll.h * 0.10f; - scroll_inc = scroll.h * 0.01f; - scroll_target = text_size.y; - edit->scrollbar.y = nk_do_scrollbarv(&ws, out, scroll, 0, - scroll_offset, scroll_target, scroll_step, scroll_inc, - &style->scrollbar, in, font); - } - } - - /* draw text */ - {struct nk_color background_color; - struct nk_color text_color; - struct nk_color sel_background_color; - struct nk_color sel_text_color; - struct nk_color cursor_color; - struct nk_color cursor_text_color; - const struct nk_style_item *background; - nk_push_scissor(out, clip); - - /* select correct colors to draw */ - if (*state & NK_WIDGET_STATE_ACTIVED) { - background = &style->active; - text_color = style->text_active; - sel_text_color = style->selected_text_hover; - sel_background_color = style->selected_hover; - cursor_color = style->cursor_hover; - cursor_text_color = style->cursor_text_hover; - } else if (*state & NK_WIDGET_STATE_HOVER) { - background = &style->hover; - text_color = style->text_hover; - sel_text_color = style->selected_text_hover; - sel_background_color = style->selected_hover; - cursor_text_color = style->cursor_text_hover; - cursor_color = style->cursor_hover; - } else { - background = &style->normal; - text_color = style->text_normal; - sel_text_color = style->selected_text_normal; - sel_background_color = style->selected_normal; - cursor_color = style->cursor_normal; - cursor_text_color = style->cursor_text_normal; - } - if (background->type == NK_STYLE_ITEM_IMAGE) - background_color = nk_rgba(0,0,0,0); - else background_color = background->data.color; - - - if (edit->select_start == edit->select_end) { - /* no selection so just draw the complete text */ - const char *begin = nk_str_get_const(&edit->string); - int l = nk_str_len_char(&edit->string); - nk_edit_draw_text(out, style, area.x - edit->scrollbar.x, - area.y - edit->scrollbar.y, 0, begin, l, row_height, font, - background_color, text_color, nk_false); - } else { - /* edit has selection so draw 1-3 text chunks */ - if (edit->select_start != edit->select_end && selection_begin > 0){ - /* draw unselected text before selection */ - const char *begin = nk_str_get_const(&edit->string); - NK_ASSERT(select_begin_ptr); - nk_edit_draw_text(out, style, area.x - edit->scrollbar.x, - area.y - edit->scrollbar.y, 0, begin, (int)(select_begin_ptr - begin), - row_height, font, background_color, text_color, nk_false); - } - if (edit->select_start != edit->select_end) { - /* draw selected text */ - NK_ASSERT(select_begin_ptr); - if (!select_end_ptr) { - const char *begin = nk_str_get_const(&edit->string); - select_end_ptr = begin + nk_str_len_char(&edit->string); - } - nk_edit_draw_text(out, style, - area.x - edit->scrollbar.x, - area.y + selection_offset_start.y - edit->scrollbar.y, - selection_offset_start.x, - select_begin_ptr, (int)(select_end_ptr - select_begin_ptr), - row_height, font, sel_background_color, sel_text_color, nk_true); - } - if ((edit->select_start != edit->select_end && - selection_end < edit->string.len)) - { - /* draw unselected text after selected text */ - const char *begin = select_end_ptr; - const char *end = nk_str_get_const(&edit->string) + - nk_str_len_char(&edit->string); - NK_ASSERT(select_end_ptr); - nk_edit_draw_text(out, style, - area.x - edit->scrollbar.x, - area.y + selection_offset_end.y - edit->scrollbar.y, - selection_offset_end.x, - begin, (int)(end - begin), row_height, font, - background_color, text_color, nk_true); - } - } - - /* cursor */ - if (edit->select_start == edit->select_end) - { - if (edit->cursor >= nk_str_len(&edit->string) || - (cursor_ptr && *cursor_ptr == '\n')) { - /* draw cursor at end of line */ - struct nk_rect cursor; - cursor.w = style->cursor_size; - cursor.h = font->height; - cursor.x = area.x + cursor_pos.x - edit->scrollbar.x; - cursor.y = area.y + cursor_pos.y + row_height/2.0f - cursor.h/2.0f; - cursor.y -= edit->scrollbar.y; - nk_fill_rect(out, cursor, 0, cursor_color); - } else { - /* draw cursor inside text */ - int glyph_len; - struct nk_rect label; - struct nk_text txt; - - nk_rune unicode; - NK_ASSERT(cursor_ptr); - glyph_len = nk_utf_decode(cursor_ptr, &unicode, 4); - - label.x = area.x + cursor_pos.x - edit->scrollbar.x; - label.y = area.y + cursor_pos.y - edit->scrollbar.y; - label.w = font->width(font->userdata, font->height, cursor_ptr, glyph_len); - label.h = row_height; - - txt.padding = nk_vec2(0,0); - txt.background = cursor_color;; - txt.text = cursor_text_color; - nk_fill_rect(out, label, 0, cursor_color); - nk_widget_text(out, label, cursor_ptr, glyph_len, &txt, NK_TEXT_LEFT, font); - } - }} - } else { - /* not active so just draw text */ - int l = nk_str_len_char(&edit->string); - const char *begin = nk_str_get_const(&edit->string); - - const struct nk_style_item *background; - struct nk_color background_color; - struct nk_color text_color; - nk_push_scissor(out, clip); - if (*state & NK_WIDGET_STATE_ACTIVED) { - background = &style->active; - text_color = style->text_active; - } else if (*state & NK_WIDGET_STATE_HOVER) { - background = &style->hover; - text_color = style->text_hover; - } else { - background = &style->normal; - text_color = style->text_normal; - } - if (background->type == NK_STYLE_ITEM_IMAGE) - background_color = nk_rgba(0,0,0,0); - else background_color = background->data.color; - nk_edit_draw_text(out, style, area.x - edit->scrollbar.x, - area.y - edit->scrollbar.y, 0, begin, l, row_height, font, - background_color, text_color, nk_false); - } - nk_push_scissor(out, old_clip);} - return ret; -} - -/* =============================================================== - * - * PROPERTY - * - * ===============================================================*/ -enum nk_property_status { - NK_PROPERTY_DEFAULT, - NK_PROPERTY_EDIT, - NK_PROPERTY_DRAG -}; -enum nk_property_filter { - NK_FILTER_INT, - NK_FILTER_FLOAT -}; -enum nk_property_kind { - NK_PROPERTY_INT, - NK_PROPERTY_FLOAT, - NK_PROPERTY_DOUBLE -}; -union nk_property { - int i; - float f; - double d; -}; -struct nk_property_variant { - enum nk_property_kind kind; - union nk_property value; - union nk_property min_value; - union nk_property max_value; - union nk_property step; -}; - -NK_INTERN void -nk_drag_behavior(nk_flags *state, const struct nk_input *in, - struct nk_rect drag, struct nk_property_variant *variant, - float inc_per_pixel) -{ - int left_mouse_down = in && in->mouse.buttons[NK_BUTTON_LEFT].down; - int left_mouse_click_in_cursor = in && - nk_input_has_mouse_click_down_in_rect(in, NK_BUTTON_LEFT, drag, nk_true); - - nk_widget_state_reset(state); - if (nk_input_is_mouse_hovering_rect(in, drag)) - *state = NK_WIDGET_STATE_HOVERED; - - if (left_mouse_down && left_mouse_click_in_cursor) { - float delta, pixels; - pixels = in->mouse.delta.x; - delta = pixels * inc_per_pixel; - switch (variant->kind) { - default: break; - case NK_PROPERTY_INT: - variant->value.i = variant->value.i + (int)delta; - variant->value.i = NK_CLAMP(variant->min_value.i, variant->value.i, variant->max_value.i); - break; - case NK_PROPERTY_FLOAT: - variant->value.f = variant->value.f + (float)delta; - variant->value.f = NK_CLAMP(variant->min_value.f, variant->value.f, variant->max_value.f); - break; - case NK_PROPERTY_DOUBLE: - variant->value.d = variant->value.d + (double)delta; - variant->value.d = NK_CLAMP(variant->min_value.d, variant->value.d, variant->max_value.d); - break; - } - *state = NK_WIDGET_STATE_ACTIVE; - } - if (*state & NK_WIDGET_STATE_HOVER && !nk_input_is_mouse_prev_hovering_rect(in, drag)) - *state |= NK_WIDGET_STATE_ENTERED; - else if (nk_input_is_mouse_prev_hovering_rect(in, drag)) - *state |= NK_WIDGET_STATE_LEFT; -} - -NK_INTERN void -nk_property_behavior(nk_flags *ws, const struct nk_input *in, - struct nk_rect property, struct nk_rect label, struct nk_rect edit, - struct nk_rect empty, int *state, struct nk_property_variant *variant, - float inc_per_pixel) -{ - if (in && *state == NK_PROPERTY_DEFAULT) { - if (nk_button_behavior(ws, edit, in, NK_BUTTON_DEFAULT)) - *state = NK_PROPERTY_EDIT; - else if (nk_input_is_mouse_click_down_in_rect(in, NK_BUTTON_LEFT, label, nk_true)) - *state = NK_PROPERTY_DRAG; - else if (nk_input_is_mouse_click_down_in_rect(in, NK_BUTTON_LEFT, empty, nk_true)) - *state = NK_PROPERTY_DRAG; - } - if (*state == NK_PROPERTY_DRAG) { - nk_drag_behavior(ws, in, property, variant, inc_per_pixel); - if (!(*ws & NK_WIDGET_STATE_ACTIVED)) *state = NK_PROPERTY_DEFAULT; - } -} - -NK_INTERN void -nk_draw_property(struct nk_command_buffer *out, const struct nk_style_property *style, - const struct nk_rect *bounds, const struct nk_rect *label, nk_flags state, - const char *name, int len, const struct nk_user_font *font) -{ - struct nk_text text; - const struct nk_style_item *background; - - /* select correct background and text color */ - if (state & NK_WIDGET_STATE_ACTIVED) { - background = &style->active; - text.text = style->label_active; - } else if (state & NK_WIDGET_STATE_HOVER) { - background = &style->hover; - text.text = style->label_hover; - } else { - background = &style->normal; - text.text = style->label_normal; - } - - /* draw background */ - if (background->type == NK_STYLE_ITEM_IMAGE) { - nk_draw_image(out, *bounds, &background->data.image, nk_white); - text.background = nk_rgba(0,0,0,0); - } else { - text.background = background->data.color; - nk_fill_rect(out, *bounds, style->rounding, background->data.color); - nk_stroke_rect(out, *bounds, style->rounding, style->border, background->data.color); - } - - /* draw label */ - text.padding = nk_vec2(0,0); - nk_widget_text(out, *label, name, len, &text, NK_TEXT_CENTERED, font); -} - -NK_INTERN void -nk_do_property(nk_flags *ws, - struct nk_command_buffer *out, struct nk_rect property, - const char *name, struct nk_property_variant *variant, - float inc_per_pixel, char *buffer, int *len, - int *state, int *cursor, const struct nk_style_property *style, - enum nk_property_filter filter, struct nk_input *in, - const struct nk_user_font *font, struct nk_text_edit *text_edit) -{ - const nk_plugin_filter filters[] = { - nk_filter_decimal, - nk_filter_float - }; - int active, old; - int num_len, name_len; - char string[NK_MAX_NUMBER_BUFFER]; - float size; - - char *dst = 0; - int *length; - - struct nk_rect left; - struct nk_rect right; - struct nk_rect label; - struct nk_rect edit; - struct nk_rect empty; - - /* left decrement button */ - left.h = font->height/2; - left.w = left.h; - left.x = property.x + style->border + style->padding.x; - left.y = property.y + style->border + property.h/2.0f - left.h/2; - - /* text label */ - name_len = nk_strlen(name); - size = font->width(font->userdata, font->height, name, name_len); - label.x = left.x + left.w + style->padding.x; - label.w = (float)size + 2 * style->padding.x; - label.y = property.y + style->border + style->padding.y; - label.h = property.h - (2 * style->border + 2 * style->padding.y); - - /* right increment button */ - right.y = left.y; - right.w = left.w; - right.h = left.h; - right.x = property.x + property.w - (right.w + style->padding.x); - - /* edit */ - if (*state == NK_PROPERTY_EDIT) { - size = font->width(font->userdata, font->height, buffer, *len); - size += style->edit.cursor_size; - length = len; - dst = buffer; - } else { - switch (variant->kind) { - default: break; - case NK_PROPERTY_INT: - nk_itoa(string, variant->value.i); - num_len = nk_strlen(string); - break; - case NK_PROPERTY_FLOAT: - nk_dtoa(string, (double)variant->value.f); - num_len = nk_string_float_limit(string, NK_MAX_FLOAT_PRECISION); - break; - case NK_PROPERTY_DOUBLE: - nk_dtoa(string, variant->value.d); - num_len = nk_string_float_limit(string, NK_MAX_FLOAT_PRECISION); - break; - } - size = font->width(font->userdata, font->height, string, num_len); - dst = string; - length = &num_len; - } - - edit.w = (float)size + 2 * style->padding.x; - edit.w = NK_MIN(edit.w, right.x - (label.x + label.w)); - edit.x = right.x - (edit.w + style->padding.x); - edit.y = property.y + style->border; - edit.h = property.h - (2 * style->border); - - /* empty left space activator */ - empty.w = edit.x - (label.x + label.w); - empty.x = label.x + label.w; - empty.y = property.y; - empty.h = property.h; - - /* update property */ - old = (*state == NK_PROPERTY_EDIT); - nk_property_behavior(ws, in, property, label, edit, empty, state, variant, inc_per_pixel); - - /* draw property */ - if (style->draw_begin) style->draw_begin(out, style->userdata); - nk_draw_property(out, style, &property, &label, *ws, name, name_len, font); - if (style->draw_end) style->draw_end(out, style->userdata); - - /* execute right button */ - if (nk_do_button_symbol(ws, out, left, style->sym_left, NK_BUTTON_DEFAULT, &style->dec_button, in, font)) { - switch (variant->kind) { - default: break; - case NK_PROPERTY_INT: - variant->value.i = NK_CLAMP(variant->min_value.i, variant->value.i - variant->step.i, variant->max_value.i); break; - case NK_PROPERTY_FLOAT: - variant->value.f = NK_CLAMP(variant->min_value.f, variant->value.f - variant->step.f, variant->max_value.f); break; - case NK_PROPERTY_DOUBLE: - variant->value.d = NK_CLAMP(variant->min_value.d, variant->value.d - variant->step.d, variant->max_value.d); break; - } - } - - /* execute left button */ - if (nk_do_button_symbol(ws, out, right, style->sym_right, NK_BUTTON_DEFAULT, &style->inc_button, in, font)) { - switch (variant->kind) { - default: break; - case NK_PROPERTY_INT: - variant->value.i = NK_CLAMP(variant->min_value.i, variant->value.i + variant->step.i, variant->max_value.i); break; - case NK_PROPERTY_FLOAT: - variant->value.f = NK_CLAMP(variant->min_value.f, variant->value.f + variant->step.f, variant->max_value.f); break; - case NK_PROPERTY_DOUBLE: - variant->value.d = NK_CLAMP(variant->min_value.d, variant->value.d + variant->step.d, variant->max_value.d); break; - } - } - - active = (*state == NK_PROPERTY_EDIT); - if (old != NK_PROPERTY_EDIT && active) { - /* property has been activated so setup buffer */ - NK_MEMCPY(buffer, dst, (nk_size)*length); - *cursor = nk_utf_len(buffer, *length); - *len = *length; - length = len; - dst = buffer; - } - - /* execute and run text edit field */ - nk_textedit_clear_state(text_edit, NK_TEXT_EDIT_SINGLE_LINE, filters[filter]); - text_edit->active = (unsigned char)active; - text_edit->string.len = *length; - text_edit->cursor = NK_CLAMP(0, *cursor, *length); - text_edit->string.buffer.allocated = (nk_size)*length; - text_edit->string.buffer.memory.size = NK_MAX_NUMBER_BUFFER; - text_edit->string.buffer.memory.ptr = dst; - text_edit->string.buffer.size = NK_MAX_NUMBER_BUFFER; - text_edit->mode = NK_TEXT_EDIT_MODE_INSERT; - nk_do_edit(ws, out, edit, NK_EDIT_ALWAYS_INSERT_MODE, filters[filter], - text_edit, &style->edit, (*state == NK_PROPERTY_EDIT) ? in: 0, font); - - *length = text_edit->string.len; - active = text_edit->active; - *cursor = text_edit->cursor; - - if (active && nk_input_is_key_pressed(in, NK_KEY_ENTER)) - active = !active; - - if (old && !active) { - /* property is now not active so convert edit text to value*/ - *state = NK_PROPERTY_DEFAULT; - buffer[*len] = '\0'; - switch (variant->kind) { - default: break; - case NK_PROPERTY_INT: - variant->value.i = nk_strtoi(buffer, 0); - variant->value.i = NK_CLAMP(variant->min_value.i, variant->value.i, variant->max_value.i); - break; - case NK_PROPERTY_FLOAT: - nk_string_float_limit(buffer, NK_MAX_FLOAT_PRECISION); - variant->value.f = nk_strtof(buffer, 0); - variant->value.f = NK_CLAMP(variant->min_value.f, variant->value.f, variant->max_value.f); - break; - case NK_PROPERTY_DOUBLE: - nk_string_float_limit(buffer, NK_MAX_FLOAT_PRECISION); - variant->value.d = nk_strtod(buffer, 0); - variant->value.d = NK_CLAMP(variant->min_value.d, variant->value.d, variant->max_value.d); - break; - } - } -} -/* =============================================================== - * - * COLOR PICKER - * - * ===============================================================*/ -NK_INTERN int -nk_color_picker_behavior(nk_flags *state, - const struct nk_rect *bounds, const struct nk_rect *matrix, - const struct nk_rect *hue_bar, const struct nk_rect *alpha_bar, - struct nk_color *color, const struct nk_input *in) -{ - float hsva[4]; - int value_changed = 0; - int hsv_changed = 0; - - NK_ASSERT(state); - NK_ASSERT(matrix); - NK_ASSERT(hue_bar); - NK_ASSERT(color); - - /* color matrix */ - nk_color_hsva_fv(hsva, *color); - if (nk_button_behavior(state, *matrix, in, NK_BUTTON_REPEATER)) { - hsva[1] = NK_SATURATE((in->mouse.pos.x - matrix->x) / (matrix->w-1)); - hsva[2] = 1.0f - NK_SATURATE((in->mouse.pos.y - matrix->y) / (matrix->h-1)); - value_changed = hsv_changed = 1; - } - - /* hue bar */ - if (nk_button_behavior(state, *hue_bar, in, NK_BUTTON_REPEATER)) { - hsva[0] = NK_SATURATE((in->mouse.pos.y - hue_bar->y) / (hue_bar->h-1)); - value_changed = hsv_changed = 1; - } - - /* alpha bar */ - if (alpha_bar) { - if (nk_button_behavior(state, *alpha_bar, in, NK_BUTTON_REPEATER)) { - hsva[3] = 1.0f - NK_SATURATE((in->mouse.pos.y - alpha_bar->y) / (alpha_bar->h-1)); - value_changed = 1; - } - } - nk_widget_state_reset(state); - if (hsv_changed) { - *color = nk_hsva_fv(hsva); - *state = NK_WIDGET_STATE_ACTIVE; - } - if (value_changed) { - color->a = (nk_byte)(hsva[3] * 255.0f); - *state = NK_WIDGET_STATE_ACTIVE; - } - - /* set color picker widget state */ - if (nk_input_is_mouse_hovering_rect(in, *bounds)) - *state = NK_WIDGET_STATE_HOVERED; - if (*state & NK_WIDGET_STATE_HOVER && !nk_input_is_mouse_prev_hovering_rect(in, *bounds)) - *state |= NK_WIDGET_STATE_ENTERED; - else if (nk_input_is_mouse_prev_hovering_rect(in, *bounds)) - *state |= NK_WIDGET_STATE_LEFT; - return value_changed; -} - -NK_INTERN void -nk_draw_color_picker(struct nk_command_buffer *o, const struct nk_rect *matrix, - const struct nk_rect *hue_bar, const struct nk_rect *alpha_bar, - struct nk_color color) -{ - NK_STORAGE const struct nk_color black = {0,0,0,255}; - NK_STORAGE const struct nk_color white = {255, 255, 255, 255}; - NK_STORAGE const struct nk_color black_trans = {0,0,0,0}; - - const float crosshair_size = 7.0f; - struct nk_color temp; - float hsva[4]; - float line_y; - int i; - - NK_ASSERT(o); - NK_ASSERT(matrix); - NK_ASSERT(hue_bar); - - /* draw hue bar */ - nk_color_hsv_fv(hsva, color); - for (i = 0; i < 6; ++i) { - NK_GLOBAL const struct nk_color hue_colors[] = { - {255, 0, 0, 255}, - {255,255,0,255}, - {0,255,0,255}, - {0, 255,255,255}, - {0,0,255,255}, - {255, 0, 255, 255}, - {255, 0, 0, 255} - }; - nk_fill_rect_multi_color(o, - nk_rect(hue_bar->x, hue_bar->y + (float)i * (hue_bar->h/6.0f) + 0.5f, - hue_bar->w, (hue_bar->h/6.0f) + 0.5f), hue_colors[i], hue_colors[i], - hue_colors[i+1], hue_colors[i+1]); - } - line_y = (float)(int)(hue_bar->y + hsva[0] * matrix->h + 0.5f); - nk_stroke_line(o, hue_bar->x-1, line_y, hue_bar->x + hue_bar->w + 2, - line_y, 1, nk_rgb(255,255,255)); - - /* draw alpha bar */ - if (alpha_bar) { - float alpha = NK_SATURATE((float)color.a/255.0f); - line_y = (float)(int)(alpha_bar->y + (1.0f - alpha) * matrix->h + 0.5f); - - nk_fill_rect_multi_color(o, *alpha_bar, white, white, black, black); - nk_stroke_line(o, alpha_bar->x-1, line_y, alpha_bar->x + alpha_bar->w + 2, - line_y, 1, nk_rgb(255,255,255)); - } - - /* draw color matrix */ - temp = nk_hsv_f(hsva[0], 1.0f, 1.0f); - nk_fill_rect_multi_color(o, *matrix, white, temp, temp, white); - nk_fill_rect_multi_color(o, *matrix, black_trans, black_trans, black, black); - - /* draw cross-hair */ - {struct nk_vec2 p; float S = hsva[1]; float V = hsva[2]; - p.x = (float)(int)(matrix->x + S * matrix->w); - p.y = (float)(int)(matrix->y + (1.0f - V) * matrix->h); - nk_stroke_line(o, p.x - crosshair_size, p.y, p.x-2, p.y, 1.0f, white); - nk_stroke_line(o, p.x + crosshair_size + 1, p.y, p.x+3, p.y, 1.0f, white); - nk_stroke_line(o, p.x, p.y + crosshair_size + 1, p.x, p.y+3, 1.0f, white); - nk_stroke_line(o, p.x, p.y - crosshair_size, p.x, p.y-2, 1.0f, white);} -} - -NK_INTERN int -nk_do_color_picker(nk_flags *state, - struct nk_command_buffer *out, struct nk_color *color, - enum nk_color_format fmt, struct nk_rect bounds, - struct nk_vec2 padding, const struct nk_input *in, - const struct nk_user_font *font) -{ - int ret = 0; - struct nk_rect matrix; - struct nk_rect hue_bar; - struct nk_rect alpha_bar; - float bar_w; - - NK_ASSERT(out); - NK_ASSERT(color); - NK_ASSERT(state); - NK_ASSERT(font); - if (!out || !color || !state || !font) - return ret; - - bar_w = font->height; - bounds.x += padding.x; - bounds.y += padding.x; - bounds.w -= 2 * padding.x; - bounds.h -= 2 * padding.y; - - matrix.x = bounds.x; - matrix.y = bounds.y; - matrix.h = bounds.h; - matrix.w = bounds.w - (3 * padding.x + 2 * bar_w); - - hue_bar.w = bar_w; - hue_bar.y = bounds.y; - hue_bar.h = matrix.h; - hue_bar.x = matrix.x + matrix.w + padding.x; - - alpha_bar.x = hue_bar.x + hue_bar.w + padding.x; - alpha_bar.y = bounds.y; - alpha_bar.w = bar_w; - alpha_bar.h = matrix.h; - - ret = nk_color_picker_behavior(state, &bounds, &matrix, &hue_bar, - (fmt == NK_RGBA) ? &alpha_bar:0, color, in); - nk_draw_color_picker(out, &matrix, &hue_bar, (fmt == NK_RGBA) ? &alpha_bar:0, *color); - return ret; -} - -/* ============================================================== - * - * STYLE - * - * ===============================================================*/ -NK_API void nk_style_default(struct nk_context *ctx){nk_style_from_table(ctx, 0);} -#define NK_COLOR_MAP(NK_COLOR)\ - NK_COLOR(NK_COLOR_TEXT, 175,175,175,255) \ - NK_COLOR(NK_COLOR_WINDOW, 45, 45, 45, 255) \ - NK_COLOR(NK_COLOR_HEADER, 40, 40, 40, 255) \ - NK_COLOR(NK_COLOR_BORDER, 65, 65, 65, 255) \ - NK_COLOR(NK_COLOR_BUTTON, 50, 50, 50, 255) \ - NK_COLOR(NK_COLOR_BUTTON_HOVER, 40, 40, 40, 255) \ - NK_COLOR(NK_COLOR_BUTTON_ACTIVE, 35, 35, 35, 255) \ - NK_COLOR(NK_COLOR_TOGGLE, 100,100,100,255) \ - NK_COLOR(NK_COLOR_TOGGLE_HOVER, 120,120,120,255) \ - NK_COLOR(NK_COLOR_TOGGLE_CURSOR, 45, 45, 45, 255) \ - NK_COLOR(NK_COLOR_SELECT, 45, 45, 45, 255) \ - NK_COLOR(NK_COLOR_SELECT_ACTIVE, 35, 35, 35,255) \ - NK_COLOR(NK_COLOR_SLIDER, 38, 38, 38, 255) \ - NK_COLOR(NK_COLOR_SLIDER_CURSOR, 100,100,100,255) \ - NK_COLOR(NK_COLOR_SLIDER_CURSOR_HOVER, 120,120,120,255) \ - NK_COLOR(NK_COLOR_SLIDER_CURSOR_ACTIVE, 150,150,150,255) \ - NK_COLOR(NK_COLOR_PROPERTY, 38, 38, 38, 255) \ - NK_COLOR(NK_COLOR_EDIT, 38, 38, 38, 255) \ - NK_COLOR(NK_COLOR_EDIT_CURSOR, 175,175,175,255) \ - NK_COLOR(NK_COLOR_COMBO, 45, 45, 45, 255) \ - NK_COLOR(NK_COLOR_CHART, 120,120,120,255) \ - NK_COLOR(NK_COLOR_CHART_COLOR, 45, 45, 45, 255) \ - NK_COLOR(NK_COLOR_CHART_COLOR_HIGHLIGHT,255, 0, 0, 255) \ - NK_COLOR(NK_COLOR_SCROLLBAR, 40, 40, 40, 255) \ - NK_COLOR(NK_COLOR_SCROLLBAR_CURSOR, 100,100,100,255) \ - NK_COLOR(NK_COLOR_SCROLLBAR_CURSOR_HOVER,120,120,120,255) \ - NK_COLOR(NK_COLOR_SCROLLBAR_CURSOR_ACTIVE,150,150,150,255) \ - NK_COLOR(NK_COLOR_TAB_HEADER, 40, 40, 40,255) - -NK_GLOBAL const struct nk_color -nk_default_color_style[NK_COLOR_COUNT] = { -#define NK_COLOR(a,b,c,d,e) {b,c,d,e}, - NK_COLOR_MAP(NK_COLOR) -#undef NK_COLOR -}; - -NK_GLOBAL const char *nk_color_names[NK_COLOR_COUNT] = { -#define NK_COLOR(a,b,c,d,e) #a, - NK_COLOR_MAP(NK_COLOR) -#undef NK_COLOR -}; - -NK_API const char *nk_style_get_color_by_name(enum nk_style_colors c) -{return nk_color_names[c];} - -NK_API struct nk_style_item nk_style_item_image(struct nk_image img) -{struct nk_style_item i; i.type = NK_STYLE_ITEM_IMAGE; i.data.image = img; return i;} - -NK_API struct nk_style_item nk_style_item_color(struct nk_color col) -{struct nk_style_item i; i.type = NK_STYLE_ITEM_COLOR; i.data.color = col; return i;} - -NK_API struct nk_style_item nk_style_item_hide(void) -{struct nk_style_item i; i.type = NK_STYLE_ITEM_COLOR; i.data.color = nk_rgba(0,0,0,0); return i;} - -NK_API void -nk_style_from_table(struct nk_context *ctx, const struct nk_color *table) -{ - struct nk_style *style; - struct nk_style_text *text; - struct nk_style_button *button; - struct nk_style_toggle *toggle; - struct nk_style_selectable *select; - struct nk_style_slider *slider; - struct nk_style_progress *prog; - struct nk_style_scrollbar *scroll; - struct nk_style_edit *edit; - struct nk_style_property *property; - struct nk_style_combo *combo; - struct nk_style_chart *chart; - struct nk_style_tab *tab; - struct nk_style_window *win; - - NK_ASSERT(ctx); - if (!ctx) return; - style = &ctx->style; - table = (!table) ? nk_default_color_style: table; - - /* default text */ - text = &style->text; - text->color = table[NK_COLOR_TEXT]; - text->padding = nk_vec2(0,0); - - /* default button */ - button = &style->button; - nk_zero_struct(*button); - button->normal = nk_style_item_color(table[NK_COLOR_BUTTON]); - button->hover = nk_style_item_color(table[NK_COLOR_BUTTON_HOVER]); - button->active = nk_style_item_color(table[NK_COLOR_BUTTON_ACTIVE]); - button->border_color = table[NK_COLOR_BORDER]; - button->text_background = table[NK_COLOR_BUTTON]; - button->text_normal = table[NK_COLOR_TEXT]; - button->text_hover = table[NK_COLOR_TEXT]; - button->text_active = table[NK_COLOR_TEXT]; - button->padding = nk_vec2(2.0f,2.0f); - button->image_padding = nk_vec2(0.0f,0.0f); - button->touch_padding = nk_vec2(0.0f, 0.0f); - button->userdata = nk_handle_ptr(0); - button->text_alignment = NK_TEXT_CENTERED; - button->border = 1.0f; - button->rounding = 4.0f; - button->draw_begin = 0; - button->draw_end = 0; - - /* contextual button */ - button = &style->contextual_button; - nk_zero_struct(*button); - button->normal = nk_style_item_color(table[NK_COLOR_WINDOW]); - button->hover = nk_style_item_color(table[NK_COLOR_BUTTON_HOVER]); - button->active = nk_style_item_color(table[NK_COLOR_BUTTON_ACTIVE]); - button->border_color = table[NK_COLOR_WINDOW]; - button->text_background = table[NK_COLOR_WINDOW]; - button->text_normal = table[NK_COLOR_TEXT]; - button->text_hover = table[NK_COLOR_TEXT]; - button->text_active = table[NK_COLOR_TEXT]; - button->padding = nk_vec2(2.0f,2.0f); - button->touch_padding = nk_vec2(0.0f,0.0f); - button->userdata = nk_handle_ptr(0); - button->text_alignment = NK_TEXT_CENTERED; - button->border = 0.0f; - button->rounding = 0.0f; - button->draw_begin = 0; - button->draw_end = 0; - - /* menu button */ - button = &style->menu_button; - nk_zero_struct(*button); - button->normal = nk_style_item_color(table[NK_COLOR_WINDOW]); - button->hover = nk_style_item_color(table[NK_COLOR_WINDOW]); - button->active = nk_style_item_color(table[NK_COLOR_WINDOW]); - button->border_color = table[NK_COLOR_WINDOW]; - button->text_background = table[NK_COLOR_WINDOW]; - button->text_normal = table[NK_COLOR_TEXT]; - button->text_hover = table[NK_COLOR_TEXT]; - button->text_active = table[NK_COLOR_TEXT]; - button->padding = nk_vec2(2.0f,2.0f); - button->touch_padding = nk_vec2(0.0f,0.0f); - button->userdata = nk_handle_ptr(0); - button->text_alignment = NK_TEXT_CENTERED; - button->border = 0.0f; - button->rounding = 1.0f; - button->draw_begin = 0; - button->draw_end = 0; - - /* checkbox toggle */ - toggle = &style->checkbox; - nk_zero_struct(*toggle); - toggle->normal = nk_style_item_color(table[NK_COLOR_TOGGLE]); - toggle->hover = nk_style_item_color(table[NK_COLOR_TOGGLE_HOVER]); - toggle->active = nk_style_item_color(table[NK_COLOR_TOGGLE_HOVER]); - toggle->cursor_normal = nk_style_item_color(table[NK_COLOR_TOGGLE_CURSOR]); - toggle->cursor_hover = nk_style_item_color(table[NK_COLOR_TOGGLE_CURSOR]); - toggle->userdata = nk_handle_ptr(0); - toggle->text_background = table[NK_COLOR_WINDOW]; - toggle->text_normal = table[NK_COLOR_TEXT]; - toggle->text_hover = table[NK_COLOR_TEXT]; - toggle->text_active = table[NK_COLOR_TEXT]; - toggle->padding = nk_vec2(2.0f, 2.0f); - toggle->touch_padding = nk_vec2(0,0); - toggle->border_color = nk_rgba(0,0,0,0); - toggle->border = 0.0f; - toggle->spacing = 4; - - /* option toggle */ - toggle = &style->option; - nk_zero_struct(*toggle); - toggle->normal = nk_style_item_color(table[NK_COLOR_TOGGLE]); - toggle->hover = nk_style_item_color(table[NK_COLOR_TOGGLE_HOVER]); - toggle->active = nk_style_item_color(table[NK_COLOR_TOGGLE_HOVER]); - toggle->cursor_normal = nk_style_item_color(table[NK_COLOR_TOGGLE_CURSOR]); - toggle->cursor_hover = nk_style_item_color(table[NK_COLOR_TOGGLE_CURSOR]); - toggle->userdata = nk_handle_ptr(0); - toggle->text_background = table[NK_COLOR_WINDOW]; - toggle->text_normal = table[NK_COLOR_TEXT]; - toggle->text_hover = table[NK_COLOR_TEXT]; - toggle->text_active = table[NK_COLOR_TEXT]; - toggle->padding = nk_vec2(3.0f, 3.0f); - toggle->touch_padding = nk_vec2(0,0); - toggle->border_color = nk_rgba(0,0,0,0); - toggle->border = 0.0f; - toggle->spacing = 4; - - /* selectable */ - select = &style->selectable; - nk_zero_struct(*select); - select->normal = nk_style_item_color(table[NK_COLOR_SELECT]); - select->hover = nk_style_item_color(table[NK_COLOR_SELECT]); - select->pressed = nk_style_item_color(table[NK_COLOR_SELECT]); - select->normal_active = nk_style_item_color(table[NK_COLOR_SELECT_ACTIVE]); - select->hover_active = nk_style_item_color(table[NK_COLOR_SELECT_ACTIVE]); - select->pressed_active = nk_style_item_color(table[NK_COLOR_SELECT_ACTIVE]); - select->text_normal = table[NK_COLOR_TEXT]; - select->text_hover = table[NK_COLOR_TEXT]; - select->text_pressed = table[NK_COLOR_TEXT]; - select->text_normal_active = table[NK_COLOR_TEXT]; - select->text_hover_active = table[NK_COLOR_TEXT]; - select->text_pressed_active = table[NK_COLOR_TEXT]; - select->padding = nk_vec2(2.0f,2.0f); - select->touch_padding = nk_vec2(0,0); - select->userdata = nk_handle_ptr(0); - select->rounding = 0.0f; - select->draw_begin = 0; - select->draw_end = 0; - - /* slider */ - slider = &style->slider; - nk_zero_struct(*slider); - slider->normal = nk_style_item_hide(); - slider->hover = nk_style_item_hide(); - slider->active = nk_style_item_hide(); - slider->bar_normal = table[NK_COLOR_SLIDER]; - slider->bar_hover = table[NK_COLOR_SLIDER]; - slider->bar_active = table[NK_COLOR_SLIDER]; - slider->bar_filled = table[NK_COLOR_SLIDER_CURSOR]; - slider->cursor_normal = nk_style_item_color(table[NK_COLOR_SLIDER_CURSOR]); - slider->cursor_hover = nk_style_item_color(table[NK_COLOR_SLIDER_CURSOR_HOVER]); - slider->cursor_active = nk_style_item_color(table[NK_COLOR_SLIDER_CURSOR_ACTIVE]); - slider->inc_symbol = NK_SYMBOL_TRIANGLE_RIGHT; - slider->dec_symbol = NK_SYMBOL_TRIANGLE_LEFT; - slider->cursor_size = nk_vec2(16,16); - slider->padding = nk_vec2(2,2); - slider->spacing = nk_vec2(2,2); - slider->userdata = nk_handle_ptr(0); - slider->show_buttons = nk_false; - slider->bar_height = 8; - slider->rounding = 0; - slider->draw_begin = 0; - slider->draw_end = 0; - - /* slider buttons */ - button = &style->slider.inc_button; - button->normal = nk_style_item_color(nk_rgb(40,40,40)); - button->hover = nk_style_item_color(nk_rgb(42,42,42)); - button->active = nk_style_item_color(nk_rgb(44,44,44)); - button->border_color = nk_rgb(65,65,65); - button->text_background = nk_rgb(40,40,40); - button->text_normal = nk_rgb(175,175,175); - button->text_hover = nk_rgb(175,175,175); - button->text_active = nk_rgb(175,175,175); - button->padding = nk_vec2(8.0f,8.0f); - button->touch_padding = nk_vec2(0.0f,0.0f); - button->userdata = nk_handle_ptr(0); - button->text_alignment = NK_TEXT_CENTERED; - button->border = 1.0f; - button->rounding = 0.0f; - button->draw_begin = 0; - button->draw_end = 0; - style->slider.dec_button = style->slider.inc_button; - - /* progressbar */ - prog = &style->progress; - nk_zero_struct(*prog); - prog->normal = nk_style_item_color(table[NK_COLOR_SLIDER]); - prog->hover = nk_style_item_color(table[NK_COLOR_SLIDER]); - prog->active = nk_style_item_color(table[NK_COLOR_SLIDER]); - prog->cursor_normal = nk_style_item_color(table[NK_COLOR_SLIDER_CURSOR]); - prog->cursor_hover = nk_style_item_color(table[NK_COLOR_SLIDER_CURSOR_HOVER]); - prog->cursor_active = nk_style_item_color(table[NK_COLOR_SLIDER_CURSOR_ACTIVE]); - prog->border_color = nk_rgba(0,0,0,0); - prog->cursor_border_color = nk_rgba(0,0,0,0); - prog->userdata = nk_handle_ptr(0); - prog->padding = nk_vec2(4,4); - prog->rounding = 0; - prog->border = 0; - prog->cursor_rounding = 0; - prog->cursor_border = 0; - prog->draw_begin = 0; - prog->draw_end = 0; - - /* scrollbars */ - scroll = &style->scrollh; - nk_zero_struct(*scroll); - scroll->normal = nk_style_item_color(table[NK_COLOR_SCROLLBAR]); - scroll->hover = nk_style_item_color(table[NK_COLOR_SCROLLBAR]); - scroll->active = nk_style_item_color(table[NK_COLOR_SCROLLBAR]); - scroll->cursor_normal = nk_style_item_color(table[NK_COLOR_SCROLLBAR_CURSOR]); - scroll->cursor_hover = nk_style_item_color(table[NK_COLOR_SCROLLBAR_CURSOR_HOVER]); - scroll->cursor_active = nk_style_item_color(table[NK_COLOR_SCROLLBAR_CURSOR_ACTIVE]); - scroll->dec_symbol = NK_SYMBOL_CIRCLE_SOLID; - scroll->inc_symbol = NK_SYMBOL_CIRCLE_SOLID; - scroll->userdata = nk_handle_ptr(0); - scroll->border_color = table[NK_COLOR_SCROLLBAR]; - scroll->cursor_border_color = table[NK_COLOR_SCROLLBAR]; - scroll->padding = nk_vec2(0,0); - scroll->show_buttons = nk_false; - scroll->border = 0; - scroll->rounding = 0; - scroll->border_cursor = 0; - scroll->rounding_cursor = 0; - scroll->draw_begin = 0; - scroll->draw_end = 0; - style->scrollv = style->scrollh; - - /* scrollbars buttons */ - button = &style->scrollh.inc_button; - button->normal = nk_style_item_color(nk_rgb(40,40,40)); - button->hover = nk_style_item_color(nk_rgb(42,42,42)); - button->active = nk_style_item_color(nk_rgb(44,44,44)); - button->border_color = nk_rgb(65,65,65); - button->text_background = nk_rgb(40,40,40); - button->text_normal = nk_rgb(175,175,175); - button->text_hover = nk_rgb(175,175,175); - button->text_active = nk_rgb(175,175,175); - button->padding = nk_vec2(4.0f,4.0f); - button->touch_padding = nk_vec2(0.0f,0.0f); - button->userdata = nk_handle_ptr(0); - button->text_alignment = NK_TEXT_CENTERED; - button->border = 1.0f; - button->rounding = 0.0f; - button->draw_begin = 0; - button->draw_end = 0; - style->scrollh.dec_button = style->scrollh.inc_button; - style->scrollv.inc_button = style->scrollh.inc_button; - style->scrollv.dec_button = style->scrollh.inc_button; - - /* edit */ - edit = &style->edit; - nk_zero_struct(*edit); - edit->normal = nk_style_item_color(table[NK_COLOR_EDIT]); - edit->hover = nk_style_item_color(table[NK_COLOR_EDIT]); - edit->active = nk_style_item_color(table[NK_COLOR_EDIT]); - edit->cursor_normal = table[NK_COLOR_TEXT]; - edit->cursor_hover = table[NK_COLOR_TEXT]; - edit->cursor_text_normal= table[NK_COLOR_EDIT]; - edit->cursor_text_hover = table[NK_COLOR_EDIT]; - edit->border_color = table[NK_COLOR_BORDER]; - edit->text_normal = table[NK_COLOR_TEXT]; - edit->text_hover = table[NK_COLOR_TEXT]; - edit->text_active = table[NK_COLOR_TEXT]; - edit->selected_normal = table[NK_COLOR_TEXT]; - edit->selected_hover = table[NK_COLOR_TEXT]; - edit->selected_text_normal = table[NK_COLOR_EDIT]; - edit->selected_text_hover = table[NK_COLOR_EDIT]; - edit->scrollbar_size = nk_vec2(10,10); - edit->scrollbar = style->scrollv; - edit->padding = nk_vec2(4,4); - edit->row_padding = 2; - edit->cursor_size = 4; - edit->border = 1; - edit->rounding = 0; - - /* property */ - property = &style->property; - nk_zero_struct(*property); - property->normal = nk_style_item_color(table[NK_COLOR_PROPERTY]); - property->hover = nk_style_item_color(table[NK_COLOR_PROPERTY]); - property->active = nk_style_item_color(table[NK_COLOR_PROPERTY]); - property->border_color = table[NK_COLOR_BORDER]; - property->label_normal = table[NK_COLOR_TEXT]; - property->label_hover = table[NK_COLOR_TEXT]; - property->label_active = table[NK_COLOR_TEXT]; - property->sym_left = NK_SYMBOL_TRIANGLE_LEFT; - property->sym_right = NK_SYMBOL_TRIANGLE_RIGHT; - property->userdata = nk_handle_ptr(0); - property->padding = nk_vec2(4,4); - property->border = 1; - property->rounding = 10; - property->draw_begin = 0; - property->draw_end = 0; - - /* property buttons */ - button = &style->property.dec_button; - nk_zero_struct(*button); - button->normal = nk_style_item_color(table[NK_COLOR_PROPERTY]); - button->hover = nk_style_item_color(table[NK_COLOR_PROPERTY]); - button->active = nk_style_item_color(table[NK_COLOR_PROPERTY]); - button->border_color = nk_rgba(0,0,0,0); - button->text_background = table[NK_COLOR_PROPERTY]; - button->text_normal = table[NK_COLOR_TEXT]; - button->text_hover = table[NK_COLOR_TEXT]; - button->text_active = table[NK_COLOR_TEXT]; - button->padding = nk_vec2(0.0f,0.0f); - button->touch_padding = nk_vec2(0.0f,0.0f); - button->userdata = nk_handle_ptr(0); - button->text_alignment = NK_TEXT_CENTERED; - button->border = 0.0f; - button->rounding = 0.0f; - button->draw_begin = 0; - button->draw_end = 0; - style->property.inc_button = style->property.dec_button; - - /* property edit */ - edit = &style->property.edit; - nk_zero_struct(*edit); - edit->normal = nk_style_item_color(table[NK_COLOR_PROPERTY]); - edit->hover = nk_style_item_color(table[NK_COLOR_PROPERTY]); - edit->active = nk_style_item_color(table[NK_COLOR_PROPERTY]); - edit->border_color = nk_rgba(0,0,0,0); - edit->cursor_normal = table[NK_COLOR_TEXT]; - edit->cursor_hover = table[NK_COLOR_TEXT]; - edit->cursor_text_normal= table[NK_COLOR_EDIT]; - edit->cursor_text_hover = table[NK_COLOR_EDIT]; - edit->text_normal = table[NK_COLOR_TEXT]; - edit->text_hover = table[NK_COLOR_TEXT]; - edit->text_active = table[NK_COLOR_TEXT]; - edit->selected_normal = table[NK_COLOR_TEXT]; - edit->selected_hover = table[NK_COLOR_TEXT]; - edit->selected_text_normal = table[NK_COLOR_EDIT]; - edit->selected_text_hover = table[NK_COLOR_EDIT]; - edit->padding = nk_vec2(0,0); - edit->cursor_size = 8; - edit->border = 0; - edit->rounding = 0; - - /* chart */ - chart = &style->chart; - nk_zero_struct(*chart); - chart->background = nk_style_item_color(table[NK_COLOR_CHART]); - chart->border_color = table[NK_COLOR_BORDER]; - chart->selected_color = table[NK_COLOR_CHART_COLOR_HIGHLIGHT]; - chart->color = table[NK_COLOR_CHART_COLOR]; - chart->padding = nk_vec2(4,4); - chart->border = 0; - chart->rounding = 0; - - /* combo */ - combo = &style->combo; - combo->normal = nk_style_item_color(table[NK_COLOR_COMBO]); - combo->hover = nk_style_item_color(table[NK_COLOR_COMBO]); - combo->active = nk_style_item_color(table[NK_COLOR_COMBO]); - combo->border_color = table[NK_COLOR_BORDER]; - combo->label_normal = table[NK_COLOR_TEXT]; - combo->label_hover = table[NK_COLOR_TEXT]; - combo->label_active = table[NK_COLOR_TEXT]; - combo->sym_normal = NK_SYMBOL_TRIANGLE_DOWN; - combo->sym_hover = NK_SYMBOL_TRIANGLE_DOWN; - combo->sym_active = NK_SYMBOL_TRIANGLE_DOWN; - combo->content_padding = nk_vec2(4,4); - combo->button_padding = nk_vec2(0,4); - combo->spacing = nk_vec2(4,0); - combo->border = 1; - combo->rounding = 0; - - /* combo button */ - button = &style->combo.button; - nk_zero_struct(*button); - button->normal = nk_style_item_color(table[NK_COLOR_COMBO]); - button->hover = nk_style_item_color(table[NK_COLOR_COMBO]); - button->active = nk_style_item_color(table[NK_COLOR_COMBO]); - button->border_color = nk_rgba(0,0,0,0); - button->text_background = table[NK_COLOR_COMBO]; - button->text_normal = table[NK_COLOR_TEXT]; - button->text_hover = table[NK_COLOR_TEXT]; - button->text_active = table[NK_COLOR_TEXT]; - button->padding = nk_vec2(2.0f,2.0f); - button->touch_padding = nk_vec2(0.0f,0.0f); - button->userdata = nk_handle_ptr(0); - button->text_alignment = NK_TEXT_CENTERED; - button->border = 0.0f; - button->rounding = 0.0f; - button->draw_begin = 0; - button->draw_end = 0; - - /* tab */ - tab = &style->tab; - tab->background = nk_style_item_color(table[NK_COLOR_TAB_HEADER]); - tab->border_color = table[NK_COLOR_BORDER]; - tab->text = table[NK_COLOR_TEXT]; - tab->sym_minimize = NK_SYMBOL_TRIANGLE_RIGHT; - tab->sym_maximize = NK_SYMBOL_TRIANGLE_DOWN; - tab->padding = nk_vec2(4,4); - tab->spacing = nk_vec2(4,4); - tab->indent = 10.0f; - tab->border = 1; - tab->rounding = 0; - - /* tab button */ - button = &style->tab.tab_minimize_button; - nk_zero_struct(*button); - button->normal = nk_style_item_color(table[NK_COLOR_TAB_HEADER]); - button->hover = nk_style_item_color(table[NK_COLOR_TAB_HEADER]); - button->active = nk_style_item_color(table[NK_COLOR_TAB_HEADER]); - button->border_color = nk_rgba(0,0,0,0); - button->text_background = table[NK_COLOR_TAB_HEADER]; - button->text_normal = table[NK_COLOR_TEXT]; - button->text_hover = table[NK_COLOR_TEXT]; - button->text_active = table[NK_COLOR_TEXT]; - button->padding = nk_vec2(2.0f,2.0f); - button->touch_padding = nk_vec2(0.0f,0.0f); - button->userdata = nk_handle_ptr(0); - button->text_alignment = NK_TEXT_CENTERED; - button->border = 0.0f; - button->rounding = 0.0f; - button->draw_begin = 0; - button->draw_end = 0; - style->tab.tab_maximize_button =*button; - - /* node button */ - button = &style->tab.node_minimize_button; - nk_zero_struct(*button); - button->normal = nk_style_item_color(table[NK_COLOR_WINDOW]); - button->hover = nk_style_item_color(table[NK_COLOR_WINDOW]); - button->active = nk_style_item_color(table[NK_COLOR_WINDOW]); - button->border_color = nk_rgba(0,0,0,0); - button->text_background = table[NK_COLOR_TAB_HEADER]; - button->text_normal = table[NK_COLOR_TEXT]; - button->text_hover = table[NK_COLOR_TEXT]; - button->text_active = table[NK_COLOR_TEXT]; - button->padding = nk_vec2(2.0f,2.0f); - button->touch_padding = nk_vec2(0.0f,0.0f); - button->userdata = nk_handle_ptr(0); - button->text_alignment = NK_TEXT_CENTERED; - button->border = 0.0f; - button->rounding = 0.0f; - button->draw_begin = 0; - button->draw_end = 0; - style->tab.node_maximize_button =*button; - - /* window header */ - win = &style->window; - win->header.align = NK_HEADER_RIGHT; - win->header.close_symbol = NK_SYMBOL_X; - win->header.minimize_symbol = NK_SYMBOL_MINUS; - win->header.maximize_symbol = NK_SYMBOL_PLUS; - win->header.normal = nk_style_item_color(table[NK_COLOR_HEADER]); - win->header.hover = nk_style_item_color(table[NK_COLOR_HEADER]); - win->header.active = nk_style_item_color(table[NK_COLOR_HEADER]); - win->header.label_normal = table[NK_COLOR_TEXT]; - win->header.label_hover = table[NK_COLOR_TEXT]; - win->header.label_active = table[NK_COLOR_TEXT]; - win->header.label_padding = nk_vec2(4,4); - win->header.padding = nk_vec2(4,4); - win->header.spacing = nk_vec2(0,0); - - /* window header close button */ - button = &style->window.header.close_button; - nk_zero_struct(*button); - button->normal = nk_style_item_color(table[NK_COLOR_HEADER]); - button->hover = nk_style_item_color(table[NK_COLOR_HEADER]); - button->active = nk_style_item_color(table[NK_COLOR_HEADER]); - button->border_color = nk_rgba(0,0,0,0); - button->text_background = table[NK_COLOR_HEADER]; - button->text_normal = table[NK_COLOR_TEXT]; - button->text_hover = table[NK_COLOR_TEXT]; - button->text_active = table[NK_COLOR_TEXT]; - button->padding = nk_vec2(0.0f,0.0f); - button->touch_padding = nk_vec2(0.0f,0.0f); - button->userdata = nk_handle_ptr(0); - button->text_alignment = NK_TEXT_CENTERED; - button->border = 0.0f; - button->rounding = 0.0f; - button->draw_begin = 0; - button->draw_end = 0; - - /* window header minimize button */ - button = &style->window.header.minimize_button; - nk_zero_struct(*button); - button->normal = nk_style_item_color(table[NK_COLOR_HEADER]); - button->hover = nk_style_item_color(table[NK_COLOR_HEADER]); - button->active = nk_style_item_color(table[NK_COLOR_HEADER]); - button->border_color = nk_rgba(0,0,0,0); - button->text_background = table[NK_COLOR_HEADER]; - button->text_normal = table[NK_COLOR_TEXT]; - button->text_hover = table[NK_COLOR_TEXT]; - button->text_active = table[NK_COLOR_TEXT]; - button->padding = nk_vec2(0.0f,0.0f); - button->touch_padding = nk_vec2(0.0f,0.0f); - button->userdata = nk_handle_ptr(0); - button->text_alignment = NK_TEXT_CENTERED; - button->border = 0.0f; - button->rounding = 0.0f; - button->draw_begin = 0; - button->draw_end = 0; - - /* window */ - win->background = table[NK_COLOR_WINDOW]; - win->fixed_background = nk_style_item_color(table[NK_COLOR_WINDOW]); - win->border_color = table[NK_COLOR_BORDER]; - win->popup_border_color = table[NK_COLOR_BORDER]; - win->combo_border_color = table[NK_COLOR_BORDER]; - win->contextual_border_color = table[NK_COLOR_BORDER]; - win->menu_border_color = table[NK_COLOR_BORDER]; - win->group_border_color = table[NK_COLOR_BORDER]; - win->tooltip_border_color = table[NK_COLOR_BORDER]; - win->scaler = nk_style_item_color(table[NK_COLOR_TEXT]); - - win->rounding = 0.0f; - win->spacing = nk_vec2(4,4); - win->scrollbar_size = nk_vec2(10,10); - win->min_size = nk_vec2(64,64); - - win->combo_border = 1.0f; - win->contextual_border = 1.0f; - win->menu_border = 1.0f; - win->group_border = 1.0f; - win->tooltip_border = 1.0f; - win->popup_border = 1.0f; - win->border = 2.0f; - - win->padding = nk_vec2(4,4); - win->group_padding = nk_vec2(4,4); - win->popup_padding = nk_vec2(4,4); - win->combo_padding = nk_vec2(4,4); - win->contextual_padding = nk_vec2(4,4); - win->menu_padding = nk_vec2(4,4); - win->tooltip_padding = nk_vec2(4,4); -} - -NK_API void -nk_style_set_font(struct nk_context *ctx, const struct nk_user_font *font) -{ - struct nk_style *style; - NK_ASSERT(ctx); - if (!ctx) return; - style = &ctx->style; - style->font = font; - ctx->stacks.fonts.head = 0; -} - -NK_API int -nk_style_push_font(struct nk_context *ctx, struct nk_user_font *font) -{ - struct nk_config_stack_user_font *font_stack; - struct nk_config_stack_user_font_element *element; - - NK_ASSERT(ctx); - if (!ctx) return 0; - - font_stack = &ctx->stacks.fonts; - NK_ASSERT(font_stack->head < (int)NK_LEN(font_stack->elements)); - if (font_stack->head >= (int)NK_LEN(font_stack->elements)) - return 0; - - element = &font_stack->elements[font_stack->head++]; - element->address = &ctx->style.font; - element->old_value = ctx->style.font; - ctx->style.font = font; - return 1; -} - -NK_API int -nk_style_pop_font(struct nk_context *ctx) -{ - struct nk_config_stack_user_font *font_stack; - struct nk_config_stack_user_font_element *element; - - NK_ASSERT(ctx); - if (!ctx) return 0; - - font_stack = &ctx->stacks.fonts; - NK_ASSERT(font_stack->head > 0); - if (font_stack->head < 1) - return 0; - - element = &font_stack->elements[--font_stack->head]; - *element->address = element->old_value; - return 1; -} - -#define NK_STYLE_PUSH_IMPLEMENATION(prefix, type, stack) \ -nk_style_push_##type(struct nk_context *ctx, prefix##_##type *address, prefix##_##type value)\ -{\ - struct nk_config_stack_##type * type_stack;\ - struct nk_config_stack_##type##_element *element;\ - NK_ASSERT(ctx);\ - if (!ctx) return 0;\ - type_stack = &ctx->stacks.stack;\ - NK_ASSERT(type_stack->head < (int)NK_LEN(type_stack->elements));\ - if (type_stack->head >= (int)NK_LEN(type_stack->elements))\ - return 0;\ - element = &type_stack->elements[type_stack->head++];\ - element->address = address;\ - element->old_value = *address;\ - *address = value;\ - return 1;\ -} - -#define NK_STYLE_POP_IMPLEMENATION(type, stack) \ -nk_style_pop_##type(struct nk_context *ctx)\ -{\ - struct nk_config_stack_##type *type_stack;\ - struct nk_config_stack_##type##_element *element;\ - NK_ASSERT(ctx);\ - if (!ctx) return 0;\ - type_stack = &ctx->stacks.stack;\ - NK_ASSERT(type_stack->head > 0);\ - if (type_stack->head < 1)\ - return 0;\ - element = &type_stack->elements[--type_stack->head];\ - *element->address = element->old_value;\ - return 1;\ -} - -NK_API int NK_STYLE_PUSH_IMPLEMENATION(struct nk, style_item, style_items) -NK_API int NK_STYLE_PUSH_IMPLEMENATION(nk,float, floats) -NK_API int NK_STYLE_PUSH_IMPLEMENATION(struct nk, vec2, vectors) -NK_API int NK_STYLE_PUSH_IMPLEMENATION(nk,flags, flags) -NK_API int NK_STYLE_PUSH_IMPLEMENATION(struct nk,color, colors) - -NK_API int NK_STYLE_POP_IMPLEMENATION(style_item, style_items) -NK_API int NK_STYLE_POP_IMPLEMENATION(float,floats) -NK_API int NK_STYLE_POP_IMPLEMENATION(vec2, vectors) -NK_API int NK_STYLE_POP_IMPLEMENATION(flags,flags) -NK_API int NK_STYLE_POP_IMPLEMENATION(color,colors) - -NK_API int -nk_style_set_cursor(struct nk_context *ctx, enum nk_style_cursor c) -{ - struct nk_style *style; - NK_ASSERT(ctx); - if (!ctx) return 0; - style = &ctx->style; - if (style->cursors[c]) { - style->cursor_active = style->cursors[c]; - return 1; - } - return 0; -} - -NK_API void -nk_style_show_cursor(struct nk_context *ctx) -{ - ctx->style.cursor_visible = nk_true; -} - -NK_API void -nk_style_hide_cursor(struct nk_context *ctx) -{ - ctx->style.cursor_visible = nk_false; -} - -NK_API void -nk_style_load_cursor(struct nk_context *ctx, enum nk_style_cursor cursor, - const struct nk_cursor *c) -{ - struct nk_style *style; - NK_ASSERT(ctx); - if (!ctx) return; - style = &ctx->style; - style->cursors[cursor] = c; -} - -NK_API void -nk_style_load_all_cursors(struct nk_context *ctx, struct nk_cursor *cursors) -{ - int i = 0; - struct nk_style *style; - NK_ASSERT(ctx); - if (!ctx) return; - style = &ctx->style; - for (i = 0; i < NK_CURSOR_COUNT; ++i) - style->cursors[i] = &cursors[i]; - style->cursor_visible = nk_true; -} - -/* =============================================================== - * - * POOL - * - * ===============================================================*/ -NK_INTERN void -nk_pool_init(struct nk_pool *pool, struct nk_allocator *alloc, - unsigned int capacity) -{ - nk_zero(pool, sizeof(*pool)); - pool->alloc = *alloc; - pool->capacity = capacity; - pool->type = NK_BUFFER_DYNAMIC; - pool->pages = 0; -} - -NK_INTERN void -nk_pool_free(struct nk_pool *pool) -{ - struct nk_page *next; - struct nk_page *iter = pool->pages; - if (!pool) return; - if (pool->type == NK_BUFFER_FIXED) return; - while (iter) { - next = iter->next; - pool->alloc.free(pool->alloc.userdata, iter); - iter = next; - } -} - -NK_INTERN void -nk_pool_init_fixed(struct nk_pool *pool, void *memory, nk_size size) -{ - nk_zero(pool, sizeof(*pool)); - NK_ASSERT(size >= sizeof(struct nk_page)); - if (size < sizeof(struct nk_page)) return; - pool->capacity = (unsigned)(size - sizeof(struct nk_page)) / sizeof(struct nk_page_element); - pool->pages = (struct nk_page*)memory; - pool->type = NK_BUFFER_FIXED; - pool->size = size; -} - -NK_INTERN struct nk_page_element* -nk_pool_alloc(struct nk_pool *pool) -{ - if (!pool->pages || pool->pages->size >= pool->capacity) { - /* allocate new page */ - struct nk_page *page; - if (pool->type == NK_BUFFER_FIXED) { - if (!pool->pages) { - NK_ASSERT(pool->pages); - return 0; - } - NK_ASSERT(pool->pages->size < pool->capacity); - return 0; - } else { - nk_size size = sizeof(struct nk_page); - size += NK_POOL_DEFAULT_CAPACITY * sizeof(union nk_page_data); - page = (struct nk_page*)pool->alloc.alloc(pool->alloc.userdata,0, size); - page->next = pool->pages; - pool->pages = page; - page->size = 0; - } - } - return &pool->pages->win[pool->pages->size++]; -} - -/* =============================================================== - * - * CONTEXT - * - * ===============================================================*/ -NK_INTERN void* nk_create_window(struct nk_context *ctx); -NK_INTERN void nk_remove_window(struct nk_context*, struct nk_window*); -NK_INTERN void nk_free_window(struct nk_context *ctx, struct nk_window *win); -NK_INTERN void nk_free_table(struct nk_context *ctx, struct nk_table *tbl); -NK_INTERN void nk_remove_table(struct nk_window *win, struct nk_table *tbl); -NK_INTERN void* nk_create_panel(struct nk_context *ctx); -NK_INTERN void nk_free_panel(struct nk_context*, struct nk_panel *pan); - -NK_INTERN void -nk_setup(struct nk_context *ctx, const struct nk_user_font *font) -{ - NK_ASSERT(ctx); - if (!ctx) return; - nk_zero_struct(*ctx); - nk_style_default(ctx); - ctx->seq = 1; - if (font) ctx->style.font = font; -#ifdef NK_INCLUDE_VERTEX_BUFFER_OUTPUT - nk_draw_list_init(&ctx->draw_list); -#endif -} - -#ifdef NK_INCLUDE_DEFAULT_ALLOCATOR -NK_API int -nk_init_default(struct nk_context *ctx, const struct nk_user_font *font) -{ - struct nk_allocator alloc; - alloc.userdata.ptr = 0; - alloc.alloc = nk_malloc; - alloc.free = nk_mfree; - return nk_init(ctx, &alloc, font); -} -#endif - -NK_API int -nk_init_fixed(struct nk_context *ctx, void *memory, nk_size size, - const struct nk_user_font *font) -{ - NK_ASSERT(memory); - if (!memory) return 0; - nk_setup(ctx, font); - nk_buffer_init_fixed(&ctx->memory, memory, size); - ctx->use_pool = nk_false; - return 1; -} - -NK_API int -nk_init_custom(struct nk_context *ctx, struct nk_buffer *cmds, - struct nk_buffer *pool, const struct nk_user_font *font) -{ - NK_ASSERT(cmds); - NK_ASSERT(pool); - if (!cmds || !pool) return 0; - - nk_setup(ctx, font); - ctx->memory = *cmds; - if (pool->type == NK_BUFFER_FIXED) { - /* take memory from buffer and alloc fixed pool */ - nk_pool_init_fixed(&ctx->pool, pool->memory.ptr, pool->memory.size); - } else { - /* create dynamic pool from buffer allocator */ - struct nk_allocator *alloc = &pool->pool; - nk_pool_init(&ctx->pool, alloc, NK_POOL_DEFAULT_CAPACITY); - } - ctx->use_pool = nk_true; - return 1; -} - -NK_API int -nk_init(struct nk_context *ctx, struct nk_allocator *alloc, - const struct nk_user_font *font) -{ - NK_ASSERT(alloc); - if (!alloc) return 0; - nk_setup(ctx, font); - nk_buffer_init(&ctx->memory, alloc, NK_DEFAULT_COMMAND_BUFFER_SIZE); - nk_pool_init(&ctx->pool, alloc, NK_POOL_DEFAULT_CAPACITY); - ctx->use_pool = nk_true; - return 1; -} - -#ifdef NK_INCLUDE_COMMAND_USERDATA -NK_API void -nk_set_user_data(struct nk_context *ctx, nk_handle handle) -{ - if (!ctx) return; - ctx->userdata = handle; - if (ctx->current) - ctx->current->buffer.userdata = handle; -} -#endif - -NK_API void -nk_free(struct nk_context *ctx) -{ - NK_ASSERT(ctx); - if (!ctx) return; - nk_buffer_free(&ctx->memory); - if (ctx->use_pool) - nk_pool_free(&ctx->pool); - - nk_zero(&ctx->input, sizeof(ctx->input)); - nk_zero(&ctx->style, sizeof(ctx->style)); - nk_zero(&ctx->memory, sizeof(ctx->memory)); - - ctx->seq = 0; - ctx->build = 0; - ctx->begin = 0; - ctx->end = 0; - ctx->active = 0; - ctx->current = 0; - ctx->freelist = 0; - ctx->count = 0; -} - -NK_API void -nk_clear(struct nk_context *ctx) -{ - struct nk_window *iter; - struct nk_window *next; - NK_ASSERT(ctx); - - if (!ctx) return; - if (ctx->use_pool) - nk_buffer_clear(&ctx->memory); - else nk_buffer_reset(&ctx->memory, NK_BUFFER_FRONT); - - ctx->build = 0; - ctx->memory.calls = 0; - ctx->last_widget_state = 0; - ctx->style.cursor_active = ctx->style.cursors[NK_CURSOR_ARROW]; - NK_MEMSET(&ctx->overlay, 0, sizeof(ctx->overlay)); -#ifdef NK_INCLUDE_VERTEX_BUFFER_OUTPUT - nk_draw_list_clear(&ctx->draw_list); -#endif - - /* garbage collector */ - iter = ctx->begin; - while (iter) { - /* make sure minimized windows do not get removed */ - if ((iter->flags & NK_WINDOW_MINIMIZED) && - !(iter->flags & NK_WINDOW_CLOSED)) { - iter = iter->next; - continue; - } - - /* remove hotness from hidden or closed windows*/ - if (((iter->flags & NK_WINDOW_HIDDEN) || - (iter->flags & NK_WINDOW_CLOSED)) && - iter == ctx->active) - ctx->active = iter->next; - - /* free unused popup windows */ - if (iter->popup.win && iter->popup.win->seq != ctx->seq) { - nk_free_window(ctx, iter->popup.win); - iter->popup.win = 0; - } - - /* remove unused window state tables */ - {struct nk_table *n, *it = iter->tables; - while (it) { - n = it->next; - if (it->seq != ctx->seq) { - nk_remove_table(iter, it); - nk_zero(it, sizeof(union nk_page_data)); - nk_free_table(ctx, it); - if (it == iter->tables) - iter->tables = n; - } - it = n; - }} - - /* window itself is not used anymore so free */ - if (iter->seq != ctx->seq || iter->flags & NK_WINDOW_CLOSED) { - next = iter->next; - nk_remove_window(ctx, iter); - nk_free_window(ctx, iter); - iter = next; - } else iter = iter->next; - } - ctx->seq++; -} - -/* ---------------------------------------------------------------- - * - * BUFFERING - * - * ---------------------------------------------------------------*/ -NK_INTERN void -nk_start_buffer(struct nk_context *ctx, struct nk_command_buffer *buffer) -{ - NK_ASSERT(ctx); - NK_ASSERT(buffer); - if (!ctx || !buffer) return; - buffer->begin = ctx->memory.allocated; - buffer->end = buffer->begin; - buffer->last = buffer->begin; - buffer->clip = nk_null_rect; -} - -NK_INTERN void -nk_start(struct nk_context *ctx, struct nk_window *win) -{ - NK_ASSERT(ctx); - NK_ASSERT(win); - nk_start_buffer(ctx, &win->buffer); -} - -NK_INTERN void -nk_start_popup(struct nk_context *ctx, struct nk_window *win) -{ - struct nk_popup_buffer *buf; - struct nk_panel *iter; - NK_ASSERT(ctx); - NK_ASSERT(win); - if (!ctx || !win) return; - - /* make sure to use the correct popup buffer*/ - iter = win->layout; - while (iter->parent) - iter = iter->parent; - - /* save buffer fill state for popup */ - buf = &iter->popup_buffer; - buf->begin = win->buffer.end; - buf->end = win->buffer.end; - buf->parent = win->buffer.last; - buf->last = buf->begin; - buf->active = nk_true; -} - -NK_INTERN void -nk_finish_popup(struct nk_context *ctx, struct nk_window *win) -{ - struct nk_popup_buffer *buf; - struct nk_panel *iter; - NK_ASSERT(ctx); - NK_ASSERT(win); - if (!ctx || !win) return; - - /* make sure to use the correct popup buffer*/ - iter = win->layout; - while (iter->parent) - iter = iter->parent; - - buf = &iter->popup_buffer; - buf->last = win->buffer.last; - buf->end = win->buffer.end; -} - -NK_INTERN void -nk_finish_buffer(struct nk_context *ctx, struct nk_command_buffer *buffer) -{ - NK_ASSERT(ctx); - NK_ASSERT(buffer); - if (!ctx || !buffer) return; - buffer->end = ctx->memory.allocated; -} - -NK_INTERN void -nk_finish(struct nk_context *ctx, struct nk_window *win) -{ - struct nk_popup_buffer *buf; - struct nk_command *parent_last; - struct nk_command *sublast; - struct nk_command *last; - void *memory; - - NK_ASSERT(ctx); - NK_ASSERT(win); - if (!ctx || !win) return; - nk_finish_buffer(ctx, &win->buffer); - if (!win->layout->popup_buffer.active) return; - - /* from here on is for popup window buffer handling */ - /*--------------------------------------------------*/ - buf = &win->layout->popup_buffer; - memory = ctx->memory.memory.ptr; - - /* redirect the sub-window buffer to the end of the window command buffer */ - parent_last = nk_ptr_add(struct nk_command, memory, buf->parent); - sublast = nk_ptr_add(struct nk_command, memory, buf->last); - last = nk_ptr_add(struct nk_command, memory, win->buffer.last); - - parent_last->next = buf->end; - sublast->next = last->next; - last->next = buf->begin; - win->buffer.last = buf->last; - win->buffer.end = buf->end; - buf->active = nk_false; -} - -NK_INTERN void -nk_build(struct nk_context *ctx) -{ - struct nk_window *iter; - struct nk_window *next; - struct nk_command *cmd; - nk_byte *buffer; - - /* draw cursor overlay */ - if (!ctx->style.cursor_active) - ctx->style.cursor_active = ctx->style.cursors[NK_CURSOR_ARROW]; - if (ctx->style.cursor_active && !ctx->input.mouse.grabbed && ctx->style.cursor_visible) { - struct nk_rect mouse_bounds; - const struct nk_cursor *cursor = ctx->style.cursor_active; - nk_command_buffer_init(&ctx->overlay, &ctx->memory, NK_CLIPPING_OFF); - nk_start_buffer(ctx, &ctx->overlay); - - mouse_bounds.x = ctx->input.mouse.pos.x - cursor->offset.x; - mouse_bounds.y = ctx->input.mouse.pos.y - cursor->offset.y; - mouse_bounds.w = cursor->size.x; - mouse_bounds.h = cursor->size.y; - - nk_draw_image(&ctx->overlay, mouse_bounds, &cursor->img, nk_white); - nk_finish_buffer(ctx, &ctx->overlay); - } - - /* build one big draw command list out of all buffers */ - iter = ctx->begin; - buffer = (nk_byte*)ctx->memory.memory.ptr; - while (iter != 0) { - next = iter->next; - if (iter->buffer.last == iter->buffer.begin || (iter->flags & NK_WINDOW_HIDDEN)) { - iter = next; - continue; - } - cmd = nk_ptr_add(struct nk_command, buffer, iter->buffer.last); - while (next && ((next->buffer.last == next->buffer.begin) || - (next->flags & NK_WINDOW_HIDDEN))) - next = next->next; /* skip empty command buffers */ - - if (next) { - cmd->next = next->buffer.begin; - } else { - if (ctx->overlay.end != ctx->overlay.begin) - cmd->next = ctx->overlay.begin; - else cmd->next = ctx->memory.allocated; - } - iter = next; - } -} - -NK_API const struct nk_command* -nk__begin(struct nk_context *ctx) -{ - struct nk_window *iter; - nk_byte *buffer; - NK_ASSERT(ctx); - if (!ctx) return 0; - if (!ctx->count) return 0; - - buffer = (nk_byte*)ctx->memory.memory.ptr; - if (!ctx->build) { - nk_build(ctx); - ctx->build = nk_true; - } - - iter = ctx->begin; - while (iter && ((iter->buffer.begin == iter->buffer.end) || (iter->flags & NK_WINDOW_HIDDEN))) - iter = iter->next; - if (!iter) return 0; - return nk_ptr_add_const(struct nk_command, buffer, iter->buffer.begin); -} - -NK_API const struct nk_command* -nk__next(struct nk_context *ctx, const struct nk_command *cmd) -{ - nk_byte *buffer; - const struct nk_command *next; - NK_ASSERT(ctx); - if (!ctx || !cmd || !ctx->count) return 0; - if (cmd->next >= ctx->memory.allocated) return 0; - buffer = (nk_byte*)ctx->memory.memory.ptr; - next = nk_ptr_add_const(struct nk_command, buffer, cmd->next); - return next; -} - -/* ---------------------------------------------------------------- - * - * PANEL - * - * ---------------------------------------------------------------*/ -static int -nk_panel_has_header(nk_flags flags, const char *title) -{ - /* window header state */ - int active = 0; - active = (flags & (NK_WINDOW_CLOSABLE|NK_WINDOW_MINIMIZABLE)); - active = active || (flags & NK_WINDOW_TITLE); - active = active && !(flags & NK_WINDOW_HIDDEN) && title; - return active; -} - -NK_INTERN struct nk_vec2 -nk_panel_get_padding(const struct nk_style *style, enum nk_panel_type type) -{ - switch (type) { - default: - case NK_PANEL_WINDOW: return style->window.padding; - case NK_PANEL_GROUP: return style->window.group_padding; - case NK_PANEL_POPUP: return style->window.popup_padding; - case NK_PANEL_CONTEXTUAL: return style->window.contextual_padding; - case NK_PANEL_COMBO: return style->window.combo_padding; - case NK_PANEL_MENU: return style->window.menu_padding; - case NK_PANEL_TOOLTIP: return style->window.menu_padding; - } -} - -NK_INTERN float -nk_panel_get_border(const struct nk_style *style, nk_flags flags, - enum nk_panel_type type) -{ - if (flags & NK_WINDOW_BORDER) { - switch (type) { - default: - case NK_PANEL_WINDOW: return style->window.border; - case NK_PANEL_GROUP: return style->window.group_border; - case NK_PANEL_POPUP: return style->window.popup_border; - case NK_PANEL_CONTEXTUAL: return style->window.contextual_border; - case NK_PANEL_COMBO: return style->window.combo_border; - case NK_PANEL_MENU: return style->window.menu_border; - case NK_PANEL_TOOLTIP: return style->window.menu_border; - }} else return 0; -} - -NK_INTERN struct nk_color -nk_panel_get_border_color(const struct nk_style *style, enum nk_panel_type type) -{ - switch (type) { - default: - case NK_PANEL_WINDOW: return style->window.border_color; - case NK_PANEL_GROUP: return style->window.group_border_color; - case NK_PANEL_POPUP: return style->window.popup_border_color; - case NK_PANEL_CONTEXTUAL: return style->window.contextual_border_color; - case NK_PANEL_COMBO: return style->window.combo_border_color; - case NK_PANEL_MENU: return style->window.menu_border_color; - case NK_PANEL_TOOLTIP: return style->window.menu_border_color; - } -} - -NK_INTERN int -nk_panel_is_sub(enum nk_panel_type type) -{ - return (type & NK_PANEL_SET_SUB)?1:0; -} - -NK_INTERN int -nk_panel_is_nonblock(enum nk_panel_type type) -{ - return (type & NK_PANEL_SET_NONBLOCK)?1:0; -} - -NK_INTERN int -nk_panel_begin(struct nk_context *ctx, const char *title, enum nk_panel_type panel_type) -{ - struct nk_input *in; - struct nk_window *win; - struct nk_panel *layout; - struct nk_command_buffer *out; - const struct nk_style *style; - const struct nk_user_font *font; - - struct nk_vec2 scrollbar_size; - struct nk_vec2 panel_padding; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) return 0; - nk_zero(ctx->current->layout, sizeof(*ctx->current->layout)); - if (ctx->current->flags & NK_WINDOW_HIDDEN) - return 0; - - /* pull state into local stack */ - style = &ctx->style; - font = style->font; - in = &ctx->input; - win = ctx->current; - layout = win->layout; - out = &win->buffer; -#ifdef NK_INCLUDE_COMMAND_USERDATA - win->buffer.userdata = ctx->userdata; -#endif - - /* pull style configuration into local stack */ - scrollbar_size = style->window.scrollbar_size; - panel_padding = nk_panel_get_padding(style, panel_type); - - /* window movement */ - if ((win->flags & NK_WINDOW_MOVABLE) && !(win->flags & NK_WINDOW_ROM)) { - int left_mouse_down; - int left_mouse_click_in_cursor; - - /* calculate draggable window space */ - struct nk_rect header; - header.x = win->bounds.x; - header.y = win->bounds.y; - header.w = win->bounds.w; - if (nk_panel_has_header(win->flags, title)) { - header.h = font->height + 2.0f * style->window.header.padding.y; - header.h += 2.0f * style->window.header.label_padding.y; - } else header.h = panel_padding.y; - - /* window movement by dragging */ - left_mouse_down = in->mouse.buttons[NK_BUTTON_LEFT].down; - left_mouse_click_in_cursor = nk_input_has_mouse_click_down_in_rect(in, - NK_BUTTON_LEFT, header, nk_true); - if (left_mouse_down && left_mouse_click_in_cursor) { - win->bounds.x = win->bounds.x + in->mouse.delta.x; - win->bounds.y = win->bounds.y + in->mouse.delta.y; - in->mouse.buttons[NK_BUTTON_LEFT].clicked_pos.x += in->mouse.delta.x; - in->mouse.buttons[NK_BUTTON_LEFT].clicked_pos.y += in->mouse.delta.y; - ctx->style.cursor_active = ctx->style.cursors[NK_CURSOR_MOVE]; - } - } - - /* setup panel */ - layout->type = panel_type; - layout->flags = win->flags; - layout->bounds = win->bounds; - layout->bounds.x += panel_padding.x; - layout->bounds.w -= 2*panel_padding.x; - if (win->flags & NK_WINDOW_BORDER) { - layout->border = nk_panel_get_border(style, win->flags, panel_type); - layout->bounds = nk_shrink_rect(layout->bounds, layout->border); - } else layout->border = 0; - layout->at_y = layout->bounds.y; - layout->at_x = layout->bounds.x; - layout->max_x = 0; - layout->header_height = 0; - layout->footer_height = 0; - layout->row.index = 0; - layout->row.columns = 0; - layout->row.ratio = 0; - layout->row.item_width = 0; - layout->row.tree_depth = 0; - layout->row.height = panel_padding.y; - layout->has_scrolling = nk_true; - if (!(win->flags & NK_WINDOW_NO_SCROLLBAR)) - layout->bounds.w -= scrollbar_size.x; - if (!nk_panel_is_nonblock(panel_type)) { - layout->footer_height = 0; - if (!(win->flags & NK_WINDOW_NO_SCROLLBAR) || win->flags & NK_WINDOW_SCALABLE) - layout->footer_height = scrollbar_size.y; - layout->bounds.h -= layout->footer_height; - } - - /* panel header */ - if (nk_panel_has_header(win->flags, title)) - { - struct nk_text text; - struct nk_rect header; - const struct nk_style_item *background = 0; - - /* calculate header bounds */ - header.x = win->bounds.x; - header.y = win->bounds.y; - header.w = win->bounds.w; - header.h = font->height + 2.0f * style->window.header.padding.y; - header.h += (2.0f * style->window.header.label_padding.y); - - /* shrink panel by header */ - layout->header_height = header.h; - layout->bounds.y += header.h; - layout->bounds.h -= header.h; - layout->at_y += header.h; - - /* select correct header background and text color */ - if (ctx->active == win) { - background = &style->window.header.active; - text.text = style->window.header.label_active; - } else if (nk_input_is_mouse_hovering_rect(&ctx->input, header)) { - background = &style->window.header.hover; - text.text = style->window.header.label_hover; - } else { - background = &style->window.header.normal; - text.text = style->window.header.label_normal; - } - - /* draw header background */ - header.h += 1.0f; - if (background->type == NK_STYLE_ITEM_IMAGE) { - text.background = nk_rgba(0,0,0,0); - nk_draw_image(&win->buffer, header, &background->data.image, nk_white); - } else { - text.background = background->data.color; - nk_fill_rect(out, header, 0, background->data.color); - } - - /* window close button */ - {struct nk_rect button; - button.y = header.y + style->window.header.padding.y; - button.h = header.h - 2 * style->window.header.padding.y; - button.w = button.h; - if (win->flags & NK_WINDOW_CLOSABLE) { - nk_flags ws = 0; - if (style->window.header.align == NK_HEADER_RIGHT) { - button.x = (header.w + header.x) - (button.w + style->window.header.padding.x); - header.w -= button.w + style->window.header.spacing.x + style->window.header.padding.x; - } else { - button.x = header.x + style->window.header.padding.x; - header.x += button.w + style->window.header.spacing.x + style->window.header.padding.x; - } - - if (nk_do_button_symbol(&ws, &win->buffer, button, - style->window.header.close_symbol, NK_BUTTON_DEFAULT, - &style->window.header.close_button, in, style->font) && !(win->flags & NK_WINDOW_ROM)) - { - layout->flags |= NK_WINDOW_HIDDEN; - layout->flags |= NK_WINDOW_CLOSED; - layout->flags &= (nk_flags)~NK_WINDOW_MINIMIZED; - } - } - - /* window minimize button */ - if (win->flags & NK_WINDOW_MINIMIZABLE) { - nk_flags ws = 0; - if (style->window.header.align == NK_HEADER_RIGHT) { - button.x = (header.w + header.x) - button.w; - if (!(win->flags & NK_WINDOW_CLOSABLE)) { - button.x -= style->window.header.padding.x; - header.w -= style->window.header.padding.x; - } - header.w -= button.w + style->window.header.spacing.x; - } else { - button.x = header.x; - header.x += button.w + style->window.header.spacing.x + style->window.header.padding.x; - } - if (nk_do_button_symbol(&ws, &win->buffer, button, (layout->flags & NK_WINDOW_MINIMIZED)? - style->window.header.maximize_symbol: style->window.header.minimize_symbol, - NK_BUTTON_DEFAULT, &style->window.header.minimize_button, in, style->font) && !(win->flags & NK_WINDOW_ROM)) - layout->flags = (layout->flags & NK_WINDOW_MINIMIZED) ? - layout->flags & (nk_flags)~NK_WINDOW_MINIMIZED: - layout->flags | NK_WINDOW_MINIMIZED; - }} - - {/* window header title */ - int text_len = nk_strlen(title); - struct nk_rect label = {0,0,0,0}; - float t = font->width(font->userdata, font->height, title, text_len); - text.padding = nk_vec2(0,0); - - label.x = header.x + style->window.header.padding.x; - label.x += style->window.header.label_padding.x; - label.y = header.y + style->window.header.label_padding.y; - label.h = font->height + 2 * style->window.header.label_padding.y; - label.w = t + 2 * style->window.header.spacing.x; - nk_widget_text(out, label,(const char*)title, text_len, &text, NK_TEXT_LEFT, font);} - } - - /* draw window background */ - if (!(layout->flags & NK_WINDOW_MINIMIZED) && !(layout->flags & NK_WINDOW_DYNAMIC)) { - struct nk_rect body; - body.x = win->bounds.x; - body.w = win->bounds.w; - body.y = (win->bounds.y + layout->header_height); - body.h = (win->bounds.h - layout->header_height); - if (style->window.fixed_background.type == NK_STYLE_ITEM_IMAGE) - nk_draw_image(out, body, &style->window.fixed_background.data.image, nk_white); - else nk_fill_rect(out, body, 0, style->window.fixed_background.data.color); - } - - /* set clipping rectangle */ - {struct nk_rect clip; - layout->clip = layout->bounds; - nk_unify(&clip, &win->buffer.clip, layout->clip.x, layout->clip.y, - layout->clip.x + layout->clip.w, layout->clip.y + layout->clip.h); - nk_push_scissor(out, clip); - layout->clip = clip;} - return !(layout->flags & NK_WINDOW_HIDDEN) && !(layout->flags & NK_WINDOW_MINIMIZED); -} - -NK_INTERN void -nk_panel_end(struct nk_context *ctx) -{ - struct nk_input *in; - struct nk_window *window; - struct nk_panel *layout; - const struct nk_style *style; - struct nk_command_buffer *out; - - struct nk_vec2 scrollbar_size; - struct nk_vec2 panel_padding; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return; - - window = ctx->current; - layout = window->layout; - style = &ctx->style; - out = &window->buffer; - in = (layout->flags & NK_WINDOW_ROM) ? 0 :&ctx->input; - if (!nk_panel_is_sub(layout->type)) - nk_push_scissor(out, nk_null_rect); - - /* cache configuration data */ - scrollbar_size = style->window.scrollbar_size; - panel_padding = nk_panel_get_padding(style, layout->type); - - /* update the current cursor Y-position to point over the last added widget */ - layout->at_y += layout->row.height; - - /* dynamic panels */ - if (layout->flags & NK_WINDOW_DYNAMIC && !(layout->flags & NK_WINDOW_MINIMIZED)) - { - /* update panel height to fit dynamic growth */ - struct nk_rect empty_space; - if (layout->at_y < (layout->bounds.y + layout->bounds.h)) - layout->bounds.h = layout->at_y - layout->bounds.y; - - /* fill top empty space */ - empty_space.x = window->bounds.x; - empty_space.y = layout->bounds.y; - empty_space.h = panel_padding.y; - empty_space.w = window->bounds.w; - nk_fill_rect(out, empty_space, 0, style->window.background); - - /* fill left empty space */ - empty_space.x = window->bounds.x; - empty_space.y = layout->bounds.y; - empty_space.w = panel_padding.x + layout->border; - empty_space.h = layout->bounds.h; - nk_fill_rect(out, empty_space, 0, style->window.background); - - /* fill right empty space */ - empty_space.x = layout->bounds.x + layout->bounds.w - layout->border; - empty_space.y = layout->bounds.y; - empty_space.w = panel_padding.x + layout->border; - empty_space.h = layout->bounds.h; - if (*layout->offset_y == 0 && !(layout->flags & NK_WINDOW_NO_SCROLLBAR)) - empty_space.w += scrollbar_size.x; - nk_fill_rect(out, empty_space, 0, style->window.background); - - /* fill bottom empty space */ - if (*layout->offset_x != 0 && !(layout->flags & NK_WINDOW_NO_SCROLLBAR)) { - empty_space.x = window->bounds.x; - empty_space.y = layout->bounds.y + layout->bounds.h; - empty_space.w = window->bounds.w; - empty_space.h = scrollbar_size.y; - nk_fill_rect(out, empty_space, 0, style->window.background); - } - } - - /* scrollbars */ - if (!(layout->flags & NK_WINDOW_NO_SCROLLBAR) && - !(layout->flags & NK_WINDOW_MINIMIZED) && - window->scrollbar_hiding_timer < NK_SCROLLBAR_HIDING_TIMEOUT) - { - struct nk_rect scroll; - int scroll_has_scrolling; - float scroll_target; - float scroll_offset; - float scroll_step; - float scroll_inc; - { - /* vertical scrollbar */ - nk_flags state = 0; - scroll.x = layout->bounds.x + layout->bounds.w + panel_padding.x; - scroll.y = layout->bounds.y; - scroll.w = scrollbar_size.x; - scroll.h = layout->bounds.h; - - scroll_offset = (float)*layout->offset_y; - scroll_step = scroll.h * 0.10f; - scroll_inc = scroll.h * 0.01f; - scroll_target = (float)(int)(layout->at_y - scroll.y); - - /* scrolling by mouse wheel */ - if (nk_panel_is_sub(layout->type)) - { - /* sub-window scrollbar wheel scrolling */ - struct nk_window *root_window = window; - struct nk_panel *root_panel = window->layout; - while (root_panel->parent) - root_panel = root_panel->parent; - while (root_window->parent) - root_window = root_window->parent; - - /* only allow scrolling if parent window is active */ - scroll_has_scrolling = 0; - if ((root_window == ctx->active) && layout->has_scrolling) { - /* and panel is being hovered and inside clip rect*/ - if (nk_input_is_mouse_hovering_rect(in, layout->bounds) && - NK_INTERSECT(layout->bounds.x, layout->bounds.y, layout->bounds.w, layout->bounds.h, - root_panel->clip.x, root_panel->clip.y, root_panel->clip.w, root_panel->clip.h)) - { - /* deactivate all parent scrolling */ - root_panel = window->layout; - while (root_panel->parent) { - root_panel->has_scrolling = nk_false; - root_panel = root_panel->parent; - } - root_panel->has_scrolling = nk_false; - scroll_has_scrolling = nk_true; - } - } - } else if (!nk_panel_is_sub(layout->type)) { - /* window scrollbar wheel scrolling */ - scroll_has_scrolling = (window == ctx->active) && layout->has_scrolling; - if (in && in->mouse.scroll_delta > 0 && scroll_has_scrolling) - window->scrolled = nk_true; - else window->scrolled = nk_false; - } else scroll_has_scrolling = nk_false; - - /* execute scrollbar */ - scroll_offset = nk_do_scrollbarv(&state, out, scroll, scroll_has_scrolling, - scroll_offset, scroll_target, scroll_step, scroll_inc, - &ctx->style.scrollv, in, style->font); - *layout->offset_y = (nk_uint)scroll_offset; - if (in && scroll_has_scrolling) - in->mouse.scroll_delta = 0; - } - { - /* horizontal scrollbar */ - nk_flags state = 0; - scroll.x = layout->bounds.x; - scroll.y = layout->bounds.y + layout->bounds.h; - scroll.w = layout->bounds.w; - scroll.h = scrollbar_size.y; - - scroll_offset = (float)*layout->offset_x; - scroll_target = (float)(int)(layout->max_x - scroll.x); - scroll_step = layout->max_x * 0.05f; - scroll_inc = layout->max_x * 0.005f; - scroll_has_scrolling = nk_false; - scroll_offset = nk_do_scrollbarh(&state, out, scroll, scroll_has_scrolling, - scroll_offset, scroll_target, scroll_step, scroll_inc, - &ctx->style.scrollh, in, style->font); - *layout->offset_x = (nk_uint)scroll_offset; - } - } - - /* hide scroll if no user input */ - if (window->flags & NK_WINDOW_SCROLL_AUTO_HIDE) { - int has_input = ctx->input.mouse.delta.x != 0 || ctx->input.mouse.delta.y != 0 || ctx->input.mouse.scroll_delta != 0; - int is_window_hovered = nk_window_is_hovered(ctx); - int any_item_active = (ctx->last_widget_state & NK_WIDGET_STATE_MODIFIED); - if ((!has_input && is_window_hovered) || (!is_window_hovered && !any_item_active)) - window->scrollbar_hiding_timer += ctx->delta_time_seconds; - else window->scrollbar_hiding_timer = 0; - } else window->scrollbar_hiding_timer = 0; - - /* window border */ - if (layout->flags & NK_WINDOW_BORDER) - { - struct nk_color border_color = nk_panel_get_border_color(style, layout->type); - const float padding_y = (layout->flags & NK_WINDOW_MINIMIZED) ? - style->window.border + window->bounds.y + layout->header_height: - (layout->flags & NK_WINDOW_DYNAMIC)? - layout->bounds.y + layout->bounds.h + layout->footer_height: - window->bounds.y + window->bounds.h; - - /* draw border top */ - nk_stroke_line(out,window->bounds.x,window->bounds.y, - window->bounds.x + window->bounds.w, window->bounds.y, - layout->border, border_color); - - /* draw bottom border */ - nk_stroke_line(out, window->bounds.x, padding_y, - window->bounds.x + window->bounds.w, padding_y, layout->border, border_color); - - /* draw left border */ - nk_stroke_line(out, window->bounds.x + layout->border*0.5f, - window->bounds.y, window->bounds.x + layout->border*0.5f, - padding_y, layout->border, border_color); - - /* draw right border */ - nk_stroke_line(out, window->bounds.x + window->bounds.w - layout->border*0.5f, - window->bounds.y, window->bounds.x + window->bounds.w - layout->border*0.5f, - padding_y, layout->border, border_color); - } - - /* scaler */ - if ((layout->flags & NK_WINDOW_SCALABLE) && in && !(layout->flags & NK_WINDOW_MINIMIZED)) - { - /* calculate scaler bounds */ - struct nk_rect scaler; - scaler.w = scrollbar_size.x; - scaler.h = scrollbar_size.y; - scaler.y = layout->bounds.y + layout->bounds.h; - if (layout->flags & NK_WINDOW_SCALE_LEFT) - scaler.x = layout->bounds.x - panel_padding.x * 0.5f; - else scaler.x = layout->bounds.x + layout->bounds.w + panel_padding.x; - if (layout->flags & NK_WINDOW_NO_SCROLLBAR) - scaler.x -= scaler.w; - - /* draw scaler */ - {const struct nk_style_item *item = &style->window.scaler; - if (item->type == NK_STYLE_ITEM_IMAGE) - nk_draw_image(out, scaler, &item->data.image, nk_white); - else { - if (layout->flags & NK_WINDOW_SCALE_LEFT) { - nk_fill_triangle(out, scaler.x, scaler.y, scaler.x, - scaler.y + scaler.h, scaler.x + scaler.w, - scaler.y + scaler.h, item->data.color); - } else { - nk_fill_triangle(out, scaler.x + scaler.w, scaler.y, scaler.x + scaler.w, - scaler.y + scaler.h, scaler.x, scaler.y + scaler.h, item->data.color); - } - }} - - /* do window scaling */ - if (!(window->flags & NK_WINDOW_ROM)) { - struct nk_vec2 window_size = style->window.min_size; - int left_mouse_down = in->mouse.buttons[NK_BUTTON_LEFT].down; - int left_mouse_click_in_scaler = nk_input_has_mouse_click_down_in_rect(in, - NK_BUTTON_LEFT, scaler, nk_true); - - if (nk_input_is_mouse_down(in, NK_BUTTON_LEFT) && left_mouse_down && left_mouse_click_in_scaler) { - float delta_x = in->mouse.delta.x; - if (layout->flags & NK_WINDOW_SCALE_LEFT) { - delta_x = -delta_x; - window->bounds.x += in->mouse.delta.x; - } - window->bounds.w = NK_MAX(window_size.x, window->bounds.w + delta_x); - - /* dragging in y-direction is only possible if static window */ - if (!(layout->flags & NK_WINDOW_DYNAMIC)) - window->bounds.h = NK_MAX(window_size.y, window->bounds.h + in->mouse.delta.y); - ctx->style.cursor_active = ctx->style.cursors[NK_CURSOR_RESIZE_TOP_RIGHT_DOWN_LEFT]; - in->mouse.buttons[NK_BUTTON_LEFT].clicked_pos.x = scaler.x + in->mouse.delta.x + scaler.w/2.0f; - in->mouse.buttons[NK_BUTTON_LEFT].clicked_pos.y = scaler.y + in->mouse.delta.y + scaler.h/2.0f; - } - } - } - - if (!nk_panel_is_sub(layout->type)) { - /* window is hidden so clear command buffer */ - if (layout->flags & NK_WINDOW_HIDDEN) - nk_command_buffer_reset(&window->buffer); - /* window is visible and not tab */ - else nk_finish(ctx, window); - } - - /* NK_WINDOW_REMOVE_ROM flag was set so remove NK_WINDOW_ROM */ - if (layout->flags & NK_WINDOW_REMOVE_ROM) { - layout->flags &= ~(nk_flags)NK_WINDOW_ROM; - layout->flags &= ~(nk_flags)NK_WINDOW_REMOVE_ROM; - } - window->flags = layout->flags; - - /* property garbage collector */ - if (window->property.active && window->property.old != window->property.seq && - window->property.active == window->property.prev) { - nk_zero(&window->property, sizeof(window->property)); - } else { - window->property.old = window->property.seq; - window->property.prev = window->property.active; - window->property.seq = 0; - } - - /* edit garbage collector */ - if (window->edit.active && window->edit.old != window->edit.seq && - window->edit.active == window->edit.prev) { - nk_zero(&window->edit, sizeof(window->edit)); - } else { - window->edit.old = window->edit.seq; - window->edit.prev = window->edit.active; - window->edit.seq = 0; - } - - /* contextual garbage collector */ - if (window->popup.active_con && window->popup.con_old != window->popup.con_count) { - window->popup.con_count = 0; - window->popup.con_old = 0; - window->popup.active_con = 0; - } else { - window->popup.con_old = window->popup.con_count; - window->popup.con_count = 0; - } - window->popup.combo_count = 0; - - /* helper to make sure you have a 'nk_tree_push' * for every 'nk_tree_pop' */ - NK_ASSERT(!layout->row.tree_depth); -} - -/* ---------------------------------------------------------------- - * - * PAGE ELEMENT - * - * ---------------------------------------------------------------*/ -NK_INTERN struct nk_page_element* -nk_create_page_element(struct nk_context *ctx) -{ - struct nk_page_element *elem; - if (ctx->freelist) { - /* unlink page element from free list */ - elem = ctx->freelist; - ctx->freelist = elem->next; - } else if (ctx->use_pool) { - /* allocate page element from memory pool */ - elem = nk_pool_alloc(&ctx->pool); - NK_ASSERT(elem); - if (!elem) return 0; - } else { - /* allocate new page element from the back of the fixed size memory buffer */ - NK_STORAGE const nk_size size = sizeof(struct nk_page_element); - NK_STORAGE const nk_size align = NK_ALIGNOF(struct nk_page_element); - elem = (struct nk_page_element*)nk_buffer_alloc(&ctx->memory, NK_BUFFER_BACK, size, align); - NK_ASSERT(elem); - if (!elem) return 0; - } - nk_zero_struct(*elem); - elem->next = 0; - elem->prev = 0; - return elem; -} - -NK_INTERN void -nk_link_page_element_into_freelist(struct nk_context *ctx, - struct nk_page_element *elem) -{ - /* link table into freelist */ - if (!ctx->freelist) { - ctx->freelist = elem; - } else { - elem->next = ctx->freelist; - ctx->freelist = elem; - } -} - -NK_INTERN void -nk_free_page_element(struct nk_context *ctx, struct nk_page_element *elem) -{ - /* we have a pool so just add to free list */ - if (ctx->use_pool) { - nk_link_page_element_into_freelist(ctx, elem); - return; - } - - /* if possible remove last element from back of fixed memory buffer */ - {void *elem_end = (void*)(elem + 1); - void *buffer_end = (nk_byte*)ctx->memory.memory.ptr + ctx->memory.size; - if (elem_end == buffer_end) - ctx->memory.size -= sizeof(struct nk_page_element); - else nk_link_page_element_into_freelist(ctx, elem);} -} - -/* ---------------------------------------------------------------- - * - * PANEL - * - * ---------------------------------------------------------------*/ -NK_INTERN void* -nk_create_panel(struct nk_context *ctx) -{ - struct nk_page_element *elem; - elem = nk_create_page_element(ctx); - if (!elem) return 0; - nk_zero_struct(*elem); - return &elem->data.pan; -} - -NK_INTERN void -nk_free_panel(struct nk_context *ctx, struct nk_panel *pan) -{ - union nk_page_data *pd = NK_CONTAINER_OF(pan, union nk_page_data, pan); - struct nk_page_element *pe = NK_CONTAINER_OF(pd, struct nk_page_element, data); - nk_free_page_element(ctx, pe); -} - -/* ---------------------------------------------------------------- - * - * TABLES - * - * ---------------------------------------------------------------*/ -NK_INTERN struct nk_table* -nk_create_table(struct nk_context *ctx) -{ - struct nk_page_element *elem; - elem = nk_create_page_element(ctx); - if (!elem) return 0; - nk_zero_struct(*elem); - return &elem->data.tbl; -} - -NK_INTERN void -nk_free_table(struct nk_context *ctx, struct nk_table *tbl) -{ - union nk_page_data *pd = NK_CONTAINER_OF(tbl, union nk_page_data, tbl); - struct nk_page_element *pe = NK_CONTAINER_OF(pd, struct nk_page_element, data); - nk_free_page_element(ctx, pe); -} - -NK_INTERN void -nk_push_table(struct nk_window *win, struct nk_table *tbl) -{ - if (!win->tables) { - win->tables = tbl; - tbl->next = 0; - tbl->prev = 0; - win->table_count = 1; - win->table_size = 0; - return; - } - win->tables->prev = tbl; - tbl->next = win->tables; - tbl->prev = 0; - win->tables = tbl; - win->table_count++; - win->table_size = 0; -} - -NK_INTERN void -nk_remove_table(struct nk_window *win, struct nk_table *tbl) -{ - if (win->tables == tbl) - win->tables = tbl->next; - if (tbl->next) - tbl->next->prev = tbl->prev; - if (tbl->prev) - tbl->prev->next = tbl->next; - tbl->next = 0; - tbl->prev = 0; -} - -NK_INTERN nk_uint* -nk_add_value(struct nk_context *ctx, struct nk_window *win, - nk_hash name, nk_uint value) -{ - NK_ASSERT(ctx); - NK_ASSERT(win); - if (!win || !ctx) return 0; - if (!win->tables || win->table_size >= NK_VALUE_PAGE_CAPACITY) { - struct nk_table *tbl = nk_create_table(ctx); - NK_ASSERT(tbl); - if (!tbl) return 0; - nk_push_table(win, tbl); - } - win->tables->seq = win->seq; - win->tables->keys[win->table_size] = name; - win->tables->values[win->table_size] = value; - return &win->tables->values[win->table_size++]; -} - -NK_INTERN nk_uint* -nk_find_value(struct nk_window *win, nk_hash name) -{ - nk_ushort size = win->table_size; - struct nk_table *iter = win->tables; - while (iter) { - nk_ushort i = 0; - for (i = 0; i < size; ++i) { - if (iter->keys[i] == name) { - iter->seq = win->seq; - return &iter->values[i]; - } - } - size = NK_VALUE_PAGE_CAPACITY; - iter = iter->next; - } - return 0; -} - -/* ---------------------------------------------------------------- - * - * WINDOW - * - * ---------------------------------------------------------------*/ -NK_INTERN void* -nk_create_window(struct nk_context *ctx) -{ - struct nk_page_element *elem; - elem = nk_create_page_element(ctx); - if (!elem) return 0; - elem->data.win.seq = ctx->seq; - return &elem->data.win; -} - -NK_INTERN void -nk_free_window(struct nk_context *ctx, struct nk_window *win) -{ - /* unlink windows from list */ - struct nk_table *n, *it = win->tables; - if (win->popup.win) { - nk_free_window(ctx, win->popup.win); - win->popup.win = 0; - } - win->next = 0; - win->prev = 0; - - while (it) { - /*free window state tables */ - n = it->next; - nk_remove_table(win, it); - nk_free_table(ctx, it); - if (it == win->tables) - win->tables = n; - it = n; - } - - /* link windows into freelist */ - {union nk_page_data *pd = NK_CONTAINER_OF(win, union nk_page_data, win); - struct nk_page_element *pe = NK_CONTAINER_OF(pd, struct nk_page_element, data); - nk_free_page_element(ctx, pe);} -} - -NK_INTERN struct nk_window* -nk_find_window(struct nk_context *ctx, nk_hash hash, const char *name) -{ - struct nk_window *iter; - iter = ctx->begin; - while (iter) { - NK_ASSERT(iter != iter->next); - if (iter->name == hash) { - int max_len = nk_strlen(iter->name_string); - if (!nk_stricmpn(iter->name_string, name, max_len)) - return iter; - } - iter = iter->next; - } - return 0; -} - -enum nk_window_insert_location { - NK_INSERT_BACK, /* inserts window into the back of list (front of screen) */ - NK_INSERT_FRONT /* inserts window into the front of list (back of screen) */ -}; -NK_INTERN void -nk_insert_window(struct nk_context *ctx, struct nk_window *win, - enum nk_window_insert_location loc) -{ - const struct nk_window *iter; - NK_ASSERT(ctx); - NK_ASSERT(win); - if (!win || !ctx) return; - - iter = ctx->begin; - while (iter) { - NK_ASSERT(iter != iter->next); - NK_ASSERT(iter != win); - if (iter == win) return; - iter = iter->next; - } - - if (!ctx->begin) { - win->next = 0; - win->prev = 0; - ctx->begin = win; - ctx->end = win; - ctx->count = 1; - return; - } - if (loc == NK_INSERT_BACK) { - struct nk_window *end; - end = ctx->end; - end->flags |= NK_WINDOW_ROM; - end->next = win; - win->prev = ctx->end; - win->next = 0; - ctx->end = win; - ctx->active = ctx->end; - ctx->end->flags &= ~(nk_flags)NK_WINDOW_ROM; - } else { - ctx->end->flags |= NK_WINDOW_ROM; - ctx->begin->prev = win; - win->next = ctx->begin; - win->prev = 0; - ctx->begin = win; - ctx->begin->flags &= ~(nk_flags)NK_WINDOW_ROM; - } - ctx->count++; -} - -NK_INTERN void -nk_remove_window(struct nk_context *ctx, struct nk_window *win) -{ - if (win == ctx->begin || win == ctx->end) { - if (win == ctx->begin) { - ctx->begin = win->next; - if (win->next) - win->next->prev = 0; - } - if (win == ctx->end) { - ctx->end = win->prev; - if (win->prev) - win->prev->next = 0; - } - } else { - if (win->next) - win->next->prev = win->prev; - if (win->prev) - win->prev->next = win->next; - } - if (win == ctx->active || !ctx->active) { - ctx->active = ctx->end; - if (ctx->end) - ctx->end->flags &= ~(nk_flags)NK_WINDOW_ROM; - } - win->next = 0; - win->prev = 0; - ctx->count--; -} - -NK_API int -nk_begin(struct nk_context *ctx, const char *title, - struct nk_rect bounds, nk_flags flags) -{ - return nk_begin_titled(ctx, title, title, bounds, flags); -} - -NK_API int -nk_begin_titled(struct nk_context *ctx, const char *name, const char *title, - struct nk_rect bounds, nk_flags flags) -{ - struct nk_window *win; - struct nk_style *style; - nk_hash title_hash; - int title_len; - int ret = 0; - - NK_ASSERT(ctx); - NK_ASSERT(name); - NK_ASSERT(title); - NK_ASSERT(ctx->style.font && ctx->style.font->width && "if this triggers you forgot to add a font"); - NK_ASSERT(!ctx->current && "if this triggers you missed a `nk_end` call"); - if (!ctx || ctx->current || !title || !name) - return 0; - - /* find or create window */ - style = &ctx->style; - title_len = (int)nk_strlen(name); - title_hash = nk_murmur_hash(name, (int)title_len, NK_WINDOW_TITLE); - win = nk_find_window(ctx, title_hash, name); - if (!win) { - /* create new window */ - nk_size name_length = (nk_size)nk_strlen(name); - win = (struct nk_window*)nk_create_window(ctx); - NK_ASSERT(win); - if (!win) return 0; - - if (flags & NK_WINDOW_BACKGROUND) - nk_insert_window(ctx, win, NK_INSERT_FRONT); - else nk_insert_window(ctx, win, NK_INSERT_BACK); - nk_command_buffer_init(&win->buffer, &ctx->memory, NK_CLIPPING_ON); - - win->flags = flags; - win->bounds = bounds; - win->name = title_hash; - name_length = NK_MIN(name_length, NK_WINDOW_MAX_NAME-1); - NK_MEMCPY(win->name_string, name, name_length); - win->name_string[name_length] = 0; - win->popup.win = 0; - if (!ctx->active) - ctx->active = win; - } else { - /* update window */ - win->flags &= ~(nk_flags)(NK_WINDOW_PRIVATE-1); - win->flags |= flags; - if (!(win->flags & (NK_WINDOW_MOVABLE | NK_WINDOW_SCALABLE))) - win->bounds = bounds; - /* If this assert triggers you either: - * - * I.) Have more than one window with the same name or - * II.) You forgot to actually draw the window. - * More specific you did not call `nk_clear` (nk_clear will be - * automatically called for you if you are using one of the - * provided demo backends). */ - NK_ASSERT(win->seq != ctx->seq); - win->seq = ctx->seq; - if (!ctx->active && !(win->flags & NK_WINDOW_HIDDEN)) - ctx->active = win; - } - if (win->flags & NK_WINDOW_HIDDEN) { - ctx->current = win; - return 0; - } - - /* window overlapping */ - if (!(win->flags & NK_WINDOW_HIDDEN)) - { - int inpanel, ishovered; - const struct nk_window *iter = win; - float h = ctx->style.font->height + 2.0f * style->window.header.padding.y + - (2.0f * style->window.header.label_padding.y); - struct nk_rect win_bounds = (!(win->flags & NK_WINDOW_MINIMIZED))? - win->bounds: nk_rect(win->bounds.x, win->bounds.y, win->bounds.w, h); - - /* activate window if hovered and no other window is overlapping this window */ - nk_start(ctx, win); - inpanel = nk_input_has_mouse_click_down_in_rect(&ctx->input, NK_BUTTON_LEFT, win_bounds, nk_true); - inpanel = inpanel && ctx->input.mouse.buttons[NK_BUTTON_LEFT].clicked; - ishovered = nk_input_is_mouse_hovering_rect(&ctx->input, win_bounds); - if ((win != ctx->active) && ishovered && !ctx->input.mouse.buttons[NK_BUTTON_LEFT].down) { - iter = win->next; - while (iter) { - struct nk_rect iter_bounds = (!(iter->flags & NK_WINDOW_MINIMIZED))? - iter->bounds: nk_rect(iter->bounds.x, iter->bounds.y, iter->bounds.w, h); - if (NK_INTERSECT(win_bounds.x, win_bounds.y, win_bounds.w, win_bounds.h, - iter_bounds.x, iter_bounds.y, iter_bounds.w, iter_bounds.h) && - (!(iter->flags & NK_WINDOW_HIDDEN) || !(iter->flags & NK_WINDOW_BACKGROUND))) - break; - - if (iter->popup.win && iter->popup.active && !(iter->flags & NK_WINDOW_HIDDEN) && - NK_INTERSECT(win->bounds.x, win_bounds.y, win_bounds.w, win_bounds.h, - iter->popup.win->bounds.x, iter->popup.win->bounds.y, - iter->popup.win->bounds.w, iter->popup.win->bounds.h)) - break; - iter = iter->next; - } - } - - /* activate window if clicked */ - if (iter && inpanel && (win != ctx->end) && !(iter->flags & NK_WINDOW_BACKGROUND)) { - iter = win->next; - while (iter) { - /* try to find a panel with higher priority in the same position */ - struct nk_rect iter_bounds = (!(iter->flags & NK_WINDOW_MINIMIZED))? - iter->bounds: nk_rect(iter->bounds.x, iter->bounds.y, iter->bounds.w, h); - if (NK_INBOX(ctx->input.mouse.pos.x, ctx->input.mouse.pos.y, - iter_bounds.x, iter_bounds.y, iter_bounds.w, iter_bounds.h) && - !(iter->flags & NK_WINDOW_HIDDEN)) - break; - if (iter->popup.win && iter->popup.active && !(iter->flags & NK_WINDOW_HIDDEN) && - NK_INTERSECT(win_bounds.x, win_bounds.y, win_bounds.w, win_bounds.h, - iter->popup.win->bounds.x, iter->popup.win->bounds.y, - iter->popup.win->bounds.w, iter->popup.win->bounds.h)) - break; - iter = iter->next; - } - } - - if (!iter && ctx->end != win) { - if (!(win->flags & NK_WINDOW_BACKGROUND)) { - /* current window is active in that position so transfer to top - * at the highest priority in stack */ - nk_remove_window(ctx, win); - nk_insert_window(ctx, win, NK_INSERT_BACK); - } - win->flags &= ~(nk_flags)NK_WINDOW_ROM; - ctx->active = win; - } - if (ctx->end != win && !(win->flags & NK_WINDOW_BACKGROUND)) - win->flags |= NK_WINDOW_ROM; - } - - win->layout = (struct nk_panel*)nk_create_panel(ctx); - ctx->current = win; - ret = nk_panel_begin(ctx, title, NK_PANEL_WINDOW); - win->layout->offset_x = &win->scrollbar.x; - win->layout->offset_y = &win->scrollbar.y; - return ret; -} - -NK_API void -nk_end(struct nk_context *ctx) -{ - struct nk_panel *layout; - NK_ASSERT(ctx); - NK_ASSERT(ctx->current && "if this triggers you forgot to call `nk_begin`"); - NK_ASSERT(ctx->current->layout); - - layout = ctx->current->layout; - if (!ctx || !ctx->current) return; - if (layout->type == NK_PANEL_WINDOW && (ctx->current->flags & NK_WINDOW_HIDDEN)) { - ctx->current = 0; - return; - } - nk_panel_end(ctx); - nk_free_panel(ctx, ctx->current->layout); - ctx->current = 0; -} - -NK_API struct nk_rect -nk_window_get_bounds(const struct nk_context *ctx) -{ - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - if (!ctx || !ctx->current) return nk_rect(0,0,0,0); - return ctx->current->bounds; -} - -NK_API struct nk_vec2 -nk_window_get_position(const struct nk_context *ctx) -{ - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - if (!ctx || !ctx->current) return nk_vec2(0,0); - return nk_vec2(ctx->current->bounds.x, ctx->current->bounds.y); -} - -NK_API struct nk_vec2 -nk_window_get_size(const struct nk_context *ctx) -{ - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - if (!ctx || !ctx->current) return nk_vec2(0,0); - return nk_vec2(ctx->current->bounds.w, ctx->current->bounds.h); -} - -NK_API float -nk_window_get_width(const struct nk_context *ctx) -{ - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - if (!ctx || !ctx->current) return 0; - return ctx->current->bounds.w; -} - -NK_API float -nk_window_get_height(const struct nk_context *ctx) -{ - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - if (!ctx || !ctx->current) return 0; - return ctx->current->bounds.h; -} - -NK_API struct nk_rect -nk_window_get_content_region(struct nk_context *ctx) -{ - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - if (!ctx || !ctx->current) return nk_rect(0,0,0,0); - return ctx->current->layout->clip; -} - -NK_API struct nk_vec2 -nk_window_get_content_region_min(struct nk_context *ctx) -{ - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current) return nk_vec2(0,0); - return nk_vec2(ctx->current->layout->clip.x, ctx->current->layout->clip.y); -} - -NK_API struct nk_vec2 -nk_window_get_content_region_max(struct nk_context *ctx) -{ - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current) return nk_vec2(0,0); - return nk_vec2(ctx->current->layout->clip.x + ctx->current->layout->clip.w, - ctx->current->layout->clip.y + ctx->current->layout->clip.h); -} - -NK_API struct nk_vec2 -nk_window_get_content_region_size(struct nk_context *ctx) -{ - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current) return nk_vec2(0,0); - return nk_vec2(ctx->current->layout->clip.w, ctx->current->layout->clip.h); -} - -NK_API struct nk_command_buffer* -nk_window_get_canvas(struct nk_context *ctx) -{ - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current) return 0; - return &ctx->current->buffer; -} - -NK_API struct nk_panel* -nk_window_get_panel(struct nk_context *ctx) -{ - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - if (!ctx || !ctx->current) return 0; - return ctx->current->layout; -} - -NK_API int -nk_window_has_focus(const struct nk_context *ctx) -{ - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current) return 0; - return ctx->current == ctx->active; -} - -NK_API int -nk_window_is_hovered(struct nk_context *ctx) -{ - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - if (!ctx || !ctx->current) return 0; - return nk_input_is_mouse_hovering_rect(&ctx->input, ctx->current->bounds); -} - -NK_API int -nk_window_is_any_hovered(struct nk_context *ctx) -{ - struct nk_window *iter; - NK_ASSERT(ctx); - if (!ctx) return 0; - iter = ctx->begin; - while (iter) { - /* check if window is being hovered */ - if (iter->flags & NK_WINDOW_MINIMIZED) { - struct nk_rect header = iter->bounds; - header.h = ctx->style.font->height + 2 * ctx->style.window.header.padding.y; - if (nk_input_is_mouse_hovering_rect(&ctx->input, header)) - return 1; - } else if (nk_input_is_mouse_hovering_rect(&ctx->input, iter->bounds)) { - return 1; - } - /* check if window popup is being hovered */ - if (iter->popup.active && iter->popup.win && nk_input_is_mouse_hovering_rect(&ctx->input, iter->popup.win->bounds)) - return 1; - iter = iter->next; - } - return 0; -} - -NK_API int -nk_item_is_any_active(struct nk_context *ctx) -{ - int any_hovered = nk_window_is_any_hovered(ctx); - int any_active = (ctx->last_widget_state & NK_WIDGET_STATE_MODIFIED); - return any_hovered || any_active; -} - -NK_API int -nk_window_is_collapsed(struct nk_context *ctx, const char *name) -{ - int title_len; - nk_hash title_hash; - struct nk_window *win; - NK_ASSERT(ctx); - if (!ctx) return 0; - - title_len = (int)nk_strlen(name); - title_hash = nk_murmur_hash(name, (int)title_len, NK_WINDOW_TITLE); - win = nk_find_window(ctx, title_hash, name); - if (!win) return 0; - return win->flags & NK_WINDOW_MINIMIZED; -} - -NK_API int -nk_window_is_closed(struct nk_context *ctx, const char *name) -{ - int title_len; - nk_hash title_hash; - struct nk_window *win; - NK_ASSERT(ctx); - if (!ctx) return 1; - - title_len = (int)nk_strlen(name); - title_hash = nk_murmur_hash(name, (int)title_len, NK_WINDOW_TITLE); - win = nk_find_window(ctx, title_hash, name); - if (!win) return 1; - return (win->flags & NK_WINDOW_CLOSED); -} - -NK_API int -nk_window_is_hidden(struct nk_context *ctx, const char *name) -{ - int title_len; - nk_hash title_hash; - struct nk_window *win; - NK_ASSERT(ctx); - if (!ctx) return 1; - - title_len = (int)nk_strlen(name); - title_hash = nk_murmur_hash(name, (int)title_len, NK_WINDOW_TITLE); - win = nk_find_window(ctx, title_hash, name); - if (!win) return 1; - return (win->flags & NK_WINDOW_HIDDEN); -} - -NK_API int -nk_window_is_active(struct nk_context *ctx, const char *name) -{ - int title_len; - nk_hash title_hash; - struct nk_window *win; - NK_ASSERT(ctx); - if (!ctx) return 0; - - title_len = (int)nk_strlen(name); - title_hash = nk_murmur_hash(name, (int)title_len, NK_WINDOW_TITLE); - win = nk_find_window(ctx, title_hash, name); - if (!win) return 0; - return win == ctx->active; -} - -NK_API struct nk_window* -nk_window_find(struct nk_context *ctx, const char *name) -{ - int title_len; - nk_hash title_hash; - title_len = (int)nk_strlen(name); - title_hash = nk_murmur_hash(name, (int)title_len, NK_WINDOW_TITLE); - return nk_find_window(ctx, title_hash, name); -} - -NK_API void -nk_window_close(struct nk_context *ctx, const char *name) -{ - struct nk_window *win; - NK_ASSERT(ctx); - if (!ctx) return; - win = nk_window_find(ctx, name); - if (!win) return; - NK_ASSERT(ctx->current != win && "You cannot close a currently active window"); - if (ctx->current == win) return; - win->flags |= NK_WINDOW_HIDDEN; - win->flags |= NK_WINDOW_CLOSED; -} - -NK_API void -nk_window_set_bounds(struct nk_context *ctx, struct nk_rect bounds) -{ - NK_ASSERT(ctx); NK_ASSERT(ctx->current); - if (!ctx || !ctx->current) return; - ctx->current->bounds = bounds; -} - -NK_API void -nk_window_set_position(struct nk_context *ctx, struct nk_vec2 pos) -{ - NK_ASSERT(ctx); NK_ASSERT(ctx->current); - if (!ctx || !ctx->current) return; - ctx->current->bounds.x = pos.x; - ctx->current->bounds.y = pos.y; -} - -NK_API void -nk_window_set_size(struct nk_context *ctx, struct nk_vec2 size) -{ - NK_ASSERT(ctx); NK_ASSERT(ctx->current); - if (!ctx || !ctx->current) return; - ctx->current->bounds.w = size.x; - ctx->current->bounds.h = size.y; -} - -NK_API void -nk_window_collapse(struct nk_context *ctx, const char *name, - enum nk_collapse_states c) -{ - int title_len; - nk_hash title_hash; - struct nk_window *win; - NK_ASSERT(ctx); - if (!ctx) return; - - title_len = (int)nk_strlen(name); - title_hash = nk_murmur_hash(name, (int)title_len, NK_WINDOW_TITLE); - win = nk_find_window(ctx, title_hash, name); - if (!win) return; - if (c == NK_MINIMIZED) - win->flags |= NK_WINDOW_MINIMIZED; - else win->flags &= ~(nk_flags)NK_WINDOW_MINIMIZED; -} - -NK_API void -nk_window_collapse_if(struct nk_context *ctx, const char *name, - enum nk_collapse_states c, int cond) -{ - NK_ASSERT(ctx); - if (!ctx || !cond) return; - nk_window_collapse(ctx, name, c); -} - -NK_API void -nk_window_show(struct nk_context *ctx, const char *name, enum nk_show_states s) -{ - int title_len; - nk_hash title_hash; - struct nk_window *win; - NK_ASSERT(ctx); - if (!ctx) return; - - title_len = (int)nk_strlen(name); - title_hash = nk_murmur_hash(name, (int)title_len, NK_WINDOW_TITLE); - win = nk_find_window(ctx, title_hash, name); - if (!win) return; - if (s == NK_HIDDEN) { - win->flags |= NK_WINDOW_HIDDEN; - } else win->flags &= ~(nk_flags)NK_WINDOW_HIDDEN; -} - -NK_API void -nk_window_show_if(struct nk_context *ctx, const char *name, - enum nk_show_states s, int cond) -{ - NK_ASSERT(ctx); - if (!ctx || !cond) return; - nk_window_show(ctx, name, s); -} - -NK_API void -nk_window_set_focus(struct nk_context *ctx, const char *name) -{ - int title_len; - nk_hash title_hash; - struct nk_window *win; - NK_ASSERT(ctx); - if (!ctx) return; - - title_len = (int)nk_strlen(name); - title_hash = nk_murmur_hash(name, (int)title_len, NK_WINDOW_TITLE); - win = nk_find_window(ctx, title_hash, name); - if (win && ctx->end != win) { - nk_remove_window(ctx, win); - nk_insert_window(ctx, win, NK_INSERT_BACK); - } - ctx->active = win; -} - -/*---------------------------------------------------------------- - * - * MENUBAR - * - * --------------------------------------------------------------*/ -NK_API void -nk_menubar_begin(struct nk_context *ctx) -{ - struct nk_panel *layout; - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return; - - layout = ctx->current->layout; - NK_ASSERT(layout->at_y == layout->bounds.y); - /* if this assert triggers you allocated space between nk_begin and nk_menubar_begin. - If you want a menubar the first nuklear function after `nk_begin` has to be a - `nk_menubar_begin` call. Inside the menubar you then have to allocate space for - widgets (also supports multiple rows). - Example: - if (nk_begin(...)) { - nk_menubar_begin(...); - nk_layout_xxxx(...); - nk_button(...); - nk_layout_xxxx(...); - nk_button(...); - nk_menubar_end(...); - } - nk_end(...); - */ - if (layout->flags & NK_WINDOW_HIDDEN || layout->flags & NK_WINDOW_MINIMIZED) - return; - - layout->menu.x = layout->at_x; - layout->menu.y = layout->at_y + layout->row.height; - layout->menu.w = layout->bounds.w; - layout->menu.offset.x = *layout->offset_x; - layout->menu.offset.y = *layout->offset_y; - *layout->offset_y = 0; -} - -NK_API void -nk_menubar_end(struct nk_context *ctx) -{ - struct nk_window *win; - struct nk_panel *layout; - struct nk_command_buffer *out; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return; - - win = ctx->current; - out = &win->buffer; - layout = win->layout; - if (layout->flags & NK_WINDOW_HIDDEN || layout->flags & NK_WINDOW_MINIMIZED) - return; - - layout->menu.h = layout->at_y - layout->menu.y; - layout->bounds.y += layout->menu.h + ctx->style.window.spacing.y + layout->row.height; - layout->bounds.h -= layout->menu.h + ctx->style.window.spacing.y + layout->row.height; - - *layout->offset_x = layout->menu.offset.x; - *layout->offset_y = layout->menu.offset.y; - layout->at_y = layout->bounds.y - layout->row.height; - - layout->clip.y = layout->bounds.y; - layout->clip.h = layout->bounds.h; - nk_push_scissor(out, layout->clip); -} -/* ------------------------------------------------------------- - * - * LAYOUT - * - * --------------------------------------------------------------*/ -NK_INTERN float -nk_layout_row_calculate_usable_space(const struct nk_style *style, enum nk_panel_type type, - float total_space, int columns) -{ - float panel_padding; - float panel_spacing; - float panel_space; - - struct nk_vec2 spacing; - struct nk_vec2 padding; - - spacing = style->window.spacing; - padding = nk_panel_get_padding(style, type); - - /* calculate the usable panel space */ - panel_padding = 2 * padding.x; - panel_spacing = (float)NK_MAX(columns - 1, 0) * spacing.x; - panel_space = total_space - panel_padding - panel_spacing; - return panel_space; -} - -NK_INTERN void -nk_panel_layout(const struct nk_context *ctx, struct nk_window *win, - float height, int cols) -{ - struct nk_panel *layout; - const struct nk_style *style; - struct nk_command_buffer *out; - - struct nk_vec2 item_spacing; - struct nk_color color; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return; - - /* prefetch some configuration data */ - layout = win->layout; - style = &ctx->style; - out = &win->buffer; - color = style->window.background; - item_spacing = style->window.spacing; - - /* if one of these triggers you forgot to add an `if` condition around either - a window, group, popup, combobox or contextual menu `begin` and `end` block. - Example: - if (nk_begin(...) {...} nk_end(...); or - if (nk_group_begin(...) { nk_group_end(...);} */ - NK_ASSERT(!(layout->flags & NK_WINDOW_MINIMIZED)); - NK_ASSERT(!(layout->flags & NK_WINDOW_HIDDEN)); - NK_ASSERT(!(layout->flags & NK_WINDOW_CLOSED)); - - /* update the current row and set the current row layout */ - layout->row.index = 0; - layout->at_y += layout->row.height; - layout->row.columns = cols; - layout->row.height = height + item_spacing.y; - layout->row.item_offset = 0; - if (layout->flags & NK_WINDOW_DYNAMIC) { - /* draw background for dynamic panels */ - struct nk_rect background; - background.x = win->bounds.x; - background.w = win->bounds.w; - background.y = layout->at_y - 1.0f; - background.h = layout->row.height + 1.0f; - nk_fill_rect(out, background, 0, color); - } -} - -NK_INTERN void -nk_row_layout(struct nk_context *ctx, enum nk_layout_format fmt, - float height, int cols, int width) -{ - /* update the current row and set the current row layout */ - struct nk_window *win; - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return; - - win = ctx->current; - nk_panel_layout(ctx, win, height, cols); - if (fmt == NK_DYNAMIC) - win->layout->row.type = NK_LAYOUT_DYNAMIC_FIXED; - else win->layout->row.type = NK_LAYOUT_STATIC_FIXED; - - win->layout->row.ratio = 0; - win->layout->row.filled = 0; - win->layout->row.item_offset = 0; - win->layout->row.item_width = (float)width; -} - -NK_API float -nk_layout_ratio_from_pixel(struct nk_context *ctx, float pixel_width) -{ - struct nk_window *win; - NK_ASSERT(ctx); - NK_ASSERT(pixel_width); - if (!ctx || !ctx->current || !ctx->current->layout) return 0; - win = ctx->current; - return NK_CLAMP(0.0f, pixel_width/win->bounds.x, 1.0f); -} - -NK_API void -nk_layout_row_dynamic(struct nk_context *ctx, float height, int cols) -{ - nk_row_layout(ctx, NK_DYNAMIC, height, cols, 0); -} - -NK_API void -nk_layout_row_static(struct nk_context *ctx, float height, int item_width, int cols) -{ - nk_row_layout(ctx, NK_STATIC, height, cols, item_width); -} - -NK_API void -nk_layout_row_begin(struct nk_context *ctx, enum nk_layout_format fmt, - float row_height, int cols) -{ - struct nk_window *win; - struct nk_panel *layout; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return; - - win = ctx->current; - layout = win->layout; - nk_panel_layout(ctx, win, row_height, cols); - if (fmt == NK_DYNAMIC) - layout->row.type = NK_LAYOUT_DYNAMIC_ROW; - else layout->row.type = NK_LAYOUT_STATIC_ROW; - - layout->row.ratio = 0; - layout->row.filled = 0; - layout->row.item_width = 0; - layout->row.item_offset = 0; - layout->row.columns = cols; -} - -NK_API void -nk_layout_row_push(struct nk_context *ctx, float ratio_or_width) -{ - struct nk_window *win; - struct nk_panel *layout; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return; - - win = ctx->current; - layout = win->layout; - NK_ASSERT(layout->row.type == NK_LAYOUT_STATIC_ROW || layout->row.type == NK_LAYOUT_DYNAMIC_ROW); - if (layout->row.type != NK_LAYOUT_STATIC_ROW && layout->row.type != NK_LAYOUT_DYNAMIC_ROW) - return; - - if (layout->row.type == NK_LAYOUT_DYNAMIC_ROW) { - float ratio = ratio_or_width; - if ((ratio + layout->row.filled) > 1.0f) return; - if (ratio > 0.0f) - layout->row.item_width = NK_SATURATE(ratio); - else layout->row.item_width = 1.0f - layout->row.filled; - } else layout->row.item_width = ratio_or_width; -} - -NK_API void -nk_layout_row_end(struct nk_context *ctx) -{ - struct nk_window *win; - struct nk_panel *layout; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return; - - win = ctx->current; - layout = win->layout; - NK_ASSERT(layout->row.type == NK_LAYOUT_STATIC_ROW || layout->row.type == NK_LAYOUT_DYNAMIC_ROW); - if (layout->row.type != NK_LAYOUT_STATIC_ROW && layout->row.type != NK_LAYOUT_DYNAMIC_ROW) - return; - layout->row.item_width = 0; - layout->row.item_offset = 0; -} - -NK_API void -nk_layout_row(struct nk_context *ctx, enum nk_layout_format fmt, - float height, int cols, const float *ratio) -{ - int i; - int n_undef = 0; - struct nk_window *win; - struct nk_panel *layout; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return; - - win = ctx->current; - layout = win->layout; - nk_panel_layout(ctx, win, height, cols); - if (fmt == NK_DYNAMIC) { - /* calculate width of undefined widget ratios */ - float r = 0; - layout->row.ratio = ratio; - for (i = 0; i < cols; ++i) { - if (ratio[i] < 0.0f) - n_undef++; - else r += ratio[i]; - } - r = NK_SATURATE(1.0f - r); - layout->row.type = NK_LAYOUT_DYNAMIC; - layout->row.item_width = (r > 0 && n_undef > 0) ? (r / (float)n_undef):0; - } else { - layout->row.ratio = ratio; - layout->row.type = NK_LAYOUT_STATIC; - layout->row.item_width = 0; - layout->row.item_offset = 0; - } - layout->row.item_offset = 0; - layout->row.filled = 0; -} - -NK_API void -nk_layout_row_template_begin(struct nk_context *ctx, float height) -{ - struct nk_window *win; - struct nk_panel *layout; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return; - - win = ctx->current; - layout = win->layout; - nk_panel_layout(ctx, win, height, 1); - layout->row.type = NK_LAYOUT_TEMPLATE; - layout->row.columns = 0; - layout->row.ratio = 0; - layout->row.item_width = 0; - layout->row.item_height = 0; - layout->row.item_offset = 0; - layout->row.filled = 0; - layout->row.item.x = 0; - layout->row.item.y = 0; - layout->row.item.w = 0; - layout->row.item.h = 0; -} - -NK_API void -nk_layout_row_template_push_dynamic(struct nk_context *ctx) -{ - struct nk_window *win; - struct nk_panel *layout; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return; - - win = ctx->current; - layout = win->layout; - NK_ASSERT(layout->row.type == NK_LAYOUT_TEMPLATE); - NK_ASSERT(layout->row.columns < NK_MAX_LAYOUT_ROW_TEMPLATE_COLUMNS); - if (layout->row.type != NK_LAYOUT_TEMPLATE) return; - if (layout->row.columns >= NK_MAX_LAYOUT_ROW_TEMPLATE_COLUMNS) return; - layout->row.templates[layout->row.columns++] = -1.0f; -} - -NK_API void -nk_layout_row_template_push_variable(struct nk_context *ctx, float min_width) -{ - struct nk_window *win; - struct nk_panel *layout; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return; - - win = ctx->current; - layout = win->layout; - NK_ASSERT(layout->row.type == NK_LAYOUT_TEMPLATE); - NK_ASSERT(layout->row.columns < NK_MAX_LAYOUT_ROW_TEMPLATE_COLUMNS); - if (layout->row.type != NK_LAYOUT_TEMPLATE) return; - if (layout->row.columns >= NK_MAX_LAYOUT_ROW_TEMPLATE_COLUMNS) return; - layout->row.templates[layout->row.columns++] = -min_width; -} - -NK_API void -nk_layout_row_template_push_static(struct nk_context *ctx, float width) -{ - struct nk_window *win; - struct nk_panel *layout; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return; - - win = ctx->current; - layout = win->layout; - NK_ASSERT(layout->row.type == NK_LAYOUT_TEMPLATE); - NK_ASSERT(layout->row.columns < NK_MAX_LAYOUT_ROW_TEMPLATE_COLUMNS); - if (layout->row.type != NK_LAYOUT_TEMPLATE) return; - if (layout->row.columns >= NK_MAX_LAYOUT_ROW_TEMPLATE_COLUMNS) return; - layout->row.templates[layout->row.columns++] = width; -} - -NK_API void -nk_layout_row_template_end(struct nk_context *ctx) -{ - struct nk_window *win; - struct nk_panel *layout; - - int i = 0; - int variable_count = 0; - int min_variable_count = 0; - float min_fixed_width = 0.0f; - float total_fixed_width = 0.0f; - float max_variable_width = 0.0f; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return; - - win = ctx->current; - layout = win->layout; - NK_ASSERT(layout->row.type == NK_LAYOUT_TEMPLATE); - if (layout->row.type != NK_LAYOUT_TEMPLATE) return; - for (i = 0; i < layout->row.columns; ++i) { - float width = layout->row.templates[i]; - if (width >= 0.0f) { - total_fixed_width += width; - min_fixed_width += width; - } else if (width < -1.0f) { - width = -width; - total_fixed_width += width; - max_variable_width = NK_MAX(max_variable_width, width); - variable_count++; - } else { - min_variable_count++; - variable_count++; - } - } - if (variable_count) { - float space = nk_layout_row_calculate_usable_space(&ctx->style, layout->type, - layout->bounds.w, layout->row.columns); - float var_width = (NK_MAX(space-min_fixed_width,0.0f)) / (float)variable_count; - int enough_space = var_width >= max_variable_width; - if (!enough_space) - var_width = (NK_MAX(space-total_fixed_width,0)) / (float)min_variable_count; - for (i = 0; i < layout->row.columns; ++i) { - float *width = &layout->row.templates[i]; - *width = (*width >= 0.0f)? *width: (*width < -1.0f && !enough_space)? -(*width): var_width; - } - } -} - -NK_API void -nk_layout_space_begin(struct nk_context *ctx, enum nk_layout_format fmt, - float height, int widget_count) -{ - struct nk_window *win; - struct nk_panel *layout; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return; - - win = ctx->current; - layout = win->layout; - nk_panel_layout(ctx, win, height, widget_count); - if (fmt == NK_STATIC) - layout->row.type = NK_LAYOUT_STATIC_FREE; - else layout->row.type = NK_LAYOUT_DYNAMIC_FREE; - - layout->row.ratio = 0; - layout->row.filled = 0; - layout->row.item_width = 0; - layout->row.item_offset = 0; -} - -NK_API void -nk_layout_space_end(struct nk_context *ctx) -{ - struct nk_window *win; - struct nk_panel *layout; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return; - - win = ctx->current; - layout = win->layout; - layout->row.item_width = 0; - layout->row.item_height = 0; - layout->row.item_offset = 0; - nk_zero(&layout->row.item, sizeof(layout->row.item)); -} - -NK_API void -nk_layout_space_push(struct nk_context *ctx, struct nk_rect rect) -{ - struct nk_window *win; - struct nk_panel *layout; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return; - - win = ctx->current; - layout = win->layout; - layout->row.item = rect; -} - -NK_API struct nk_rect -nk_layout_space_bounds(struct nk_context *ctx) -{ - struct nk_rect ret; - struct nk_window *win; - struct nk_panel *layout; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - win = ctx->current; - layout = win->layout; - - ret.x = layout->clip.x; - ret.y = layout->clip.y; - ret.w = layout->clip.w; - ret.h = layout->row.height; - return ret; -} - -NK_API struct nk_vec2 -nk_layout_space_to_screen(struct nk_context *ctx, struct nk_vec2 ret) -{ - struct nk_window *win; - struct nk_panel *layout; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - win = ctx->current; - layout = win->layout; - - ret.x += layout->at_x - (float)*layout->offset_x; - ret.y += layout->at_y - (float)*layout->offset_y; - return ret; -} - -NK_API struct nk_vec2 -nk_layout_space_to_local(struct nk_context *ctx, struct nk_vec2 ret) -{ - struct nk_window *win; - struct nk_panel *layout; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - win = ctx->current; - layout = win->layout; - - ret.x += -layout->at_x + (float)*layout->offset_x; - ret.y += -layout->at_y + (float)*layout->offset_y; - return ret; -} - -NK_API struct nk_rect -nk_layout_space_rect_to_screen(struct nk_context *ctx, struct nk_rect ret) -{ - struct nk_window *win; - struct nk_panel *layout; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - win = ctx->current; - layout = win->layout; - - ret.x += layout->at_x - (float)*layout->offset_x; - ret.y += layout->at_y - (float)*layout->offset_y; - return ret; -} - -NK_API struct nk_rect -nk_layout_space_rect_to_local(struct nk_context *ctx, struct nk_rect ret) -{ - struct nk_window *win; - struct nk_panel *layout; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - win = ctx->current; - layout = win->layout; - - ret.x += -layout->at_x + (float)*layout->offset_x; - ret.y += -layout->at_y + (float)*layout->offset_y; - return ret; -} - -NK_INTERN void -nk_panel_alloc_row(const struct nk_context *ctx, struct nk_window *win) -{ - struct nk_panel *layout = win->layout; - struct nk_vec2 spacing = ctx->style.window.spacing; - const float row_height = layout->row.height - spacing.y; - nk_panel_layout(ctx, win, row_height, layout->row.columns); -} - -NK_INTERN void -nk_layout_widget_space(struct nk_rect *bounds, const struct nk_context *ctx, - struct nk_window *win, int modify) -{ - struct nk_panel *layout; - const struct nk_style *style; - - struct nk_vec2 spacing; - struct nk_vec2 padding; - - float item_offset = 0; - float item_width = 0; - float item_spacing = 0; - float panel_space = 0; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return; - - win = ctx->current; - layout = win->layout; - style = &ctx->style; - NK_ASSERT(bounds); - - spacing = style->window.spacing; - padding = nk_panel_get_padding(style, layout->type); - panel_space = nk_layout_row_calculate_usable_space(&ctx->style, layout->type, - layout->bounds.w, layout->row.columns); - - /* calculate the width of one item inside the current layout space */ - switch (layout->row.type) { - case NK_LAYOUT_DYNAMIC_FIXED: { - /* scaling fixed size widgets item width */ - item_width = panel_space / (float)layout->row.columns; - item_offset = (float)layout->row.index * item_width; - item_spacing = (float)layout->row.index * spacing.x; - } break; - case NK_LAYOUT_DYNAMIC_ROW: { - /* scaling single ratio widget width */ - item_width = layout->row.item_width * panel_space; - item_offset = layout->row.item_offset; - item_spacing = 0; - - if (modify) { - layout->row.item_offset += item_width + spacing.x; - layout->row.filled += layout->row.item_width; - layout->row.index = 0; - } - } break; - case NK_LAYOUT_DYNAMIC_FREE: { - /* panel width depended free widget placing */ - bounds->x = layout->at_x + (layout->bounds.w * layout->row.item.x); - bounds->x -= (float)*layout->offset_x; - bounds->y = layout->at_y + (layout->row.height * layout->row.item.y); - bounds->y -= (float)*layout->offset_y; - bounds->w = layout->bounds.w * layout->row.item.w; - bounds->h = layout->row.height * layout->row.item.h; - return; - } break; - case NK_LAYOUT_DYNAMIC: { - /* scaling arrays of panel width ratios for every widget */ - float ratio; - NK_ASSERT(layout->row.ratio); - ratio = (layout->row.ratio[layout->row.index] < 0) ? - layout->row.item_width : layout->row.ratio[layout->row.index]; - - item_spacing = (float)layout->row.index * spacing.x; - item_width = (ratio * panel_space); - item_offset = layout->row.item_offset; - - if (modify) { - layout->row.item_offset += item_width; - layout->row.filled += ratio; - } - } break; - case NK_LAYOUT_STATIC_FIXED: { - /* non-scaling fixed widgets item width */ - item_width = layout->row.item_width; - item_offset = (float)layout->row.index * item_width; - item_spacing = (float)layout->row.index * spacing.x; - } break; - case NK_LAYOUT_STATIC_ROW: { - /* scaling single ratio widget width */ - item_width = layout->row.item_width; - item_offset = layout->row.item_offset; - item_spacing = (float)layout->row.index * spacing.x; - if (modify) layout->row.item_offset += item_width; - } break; - case NK_LAYOUT_STATIC_FREE: { - /* free widget placing */ - bounds->x = layout->at_x + layout->row.item.x; - bounds->w = layout->row.item.w; - if (((bounds->x + bounds->w) > layout->max_x) && modify) - layout->max_x = (bounds->x + bounds->w); - bounds->x -= (float)*layout->offset_x; - bounds->y = layout->at_y + layout->row.item.y; - bounds->y -= (float)*layout->offset_y; - bounds->h = layout->row.item.h; - return; - } break; - case NK_LAYOUT_STATIC: { - /* non-scaling array of panel pixel width for every widget */ - item_spacing = (float)layout->row.index * spacing.x; - item_width = layout->row.ratio[layout->row.index]; - item_offset = layout->row.item_offset; - if (modify) layout->row.item_offset += item_width; - } break; - case NK_LAYOUT_TEMPLATE: { - /* stretchy row layout with combined dynamic/static widget width*/ - NK_ASSERT(layout->row.index < layout->row.columns); - NK_ASSERT(layout->row.index < NK_MAX_LAYOUT_ROW_TEMPLATE_COLUMNS); - item_width = layout->row.templates[layout->row.index]; - item_offset = layout->row.item_offset; - item_spacing = (float)layout->row.index * spacing.x; - if (modify) layout->row.item_offset += item_width; - } break; - default: NK_ASSERT(0); break; - }; - - /* set the bounds of the newly allocated widget */ - bounds->w = item_width; - bounds->h = layout->row.height - spacing.y; - bounds->y = layout->at_y - (float)*layout->offset_y; - bounds->x = layout->at_x + item_offset + item_spacing + padding.x; - if (((bounds->x + bounds->w) > layout->max_x) && modify) - layout->max_x = bounds->x + bounds->w; - bounds->x -= (float)*layout->offset_x; -} - -NK_INTERN void -nk_panel_alloc_space(struct nk_rect *bounds, const struct nk_context *ctx) -{ - struct nk_window *win; - struct nk_panel *layout; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return; - - /* check if the end of the row has been hit and begin new row if so */ - win = ctx->current; - layout = win->layout; - if (layout->row.index >= layout->row.columns) - nk_panel_alloc_row(ctx, win); - - /* calculate widget position and size */ - nk_layout_widget_space(bounds, ctx, win, nk_true); - layout->row.index++; -} - -NK_INTERN void -nk_layout_peek(struct nk_rect *bounds, struct nk_context *ctx) -{ - float y; - int index; - struct nk_window *win; - struct nk_panel *layout; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return; - - win = ctx->current; - layout = win->layout; - y = layout->at_y; - index = layout->row.index; - if (layout->row.index >= layout->row.columns) { - layout->at_y += layout->row.height; - layout->row.index = 0; - } - nk_layout_widget_space(bounds, ctx, win, nk_false); - layout->at_y = y; - layout->row.index = index; -} - -NK_INTERN int -nk_tree_state_base(struct nk_context *ctx, enum nk_tree_type type, - struct nk_image *img, const char *title, enum nk_collapse_states *state) -{ - struct nk_window *win; - struct nk_panel *layout; - const struct nk_style *style; - struct nk_command_buffer *out; - const struct nk_input *in; - const struct nk_style_button *button; - enum nk_symbol_type symbol; - - struct nk_vec2 item_spacing; - struct nk_rect header = {0,0,0,0}; - struct nk_rect sym = {0,0,0,0}; - struct nk_text text; - - nk_flags ws = 0; - enum nk_widget_layout_states widget_state; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return 0; - - /* cache some data */ - win = ctx->current; - layout = win->layout; - out = &win->buffer; - style = &ctx->style; - item_spacing = style->window.spacing; - - /* calculate header bounds and draw background */ - nk_layout_row_dynamic(ctx, style->font->height + 2 * style->tab.padding.y, 1); - widget_state = nk_widget(&header, ctx); - if (type == NK_TREE_TAB) { - const struct nk_style_item *background = &style->tab.background; - if (background->type == NK_STYLE_ITEM_IMAGE) { - nk_draw_image(out, header, &background->data.image, nk_white); - text.background = nk_rgba(0,0,0,0); - } else { - text.background = background->data.color; - nk_fill_rect(out, header, 0, style->tab.border_color); - nk_fill_rect(out, nk_shrink_rect(header, style->tab.border), - style->tab.rounding, background->data.color); - } - } else text.background = style->window.background; - - /* update node state */ - in = (!(layout->flags & NK_WINDOW_ROM)) ? &ctx->input: 0; - in = (in && widget_state == NK_WIDGET_VALID) ? &ctx->input : 0; - if (nk_button_behavior(&ws, header, in, NK_BUTTON_DEFAULT)) - *state = (*state == NK_MAXIMIZED) ? NK_MINIMIZED : NK_MAXIMIZED; - - /* select correct button style */ - if (*state == NK_MAXIMIZED) { - symbol = style->tab.sym_maximize; - if (type == NK_TREE_TAB) - button = &style->tab.tab_maximize_button; - else button = &style->tab.node_maximize_button; - } else { - symbol = style->tab.sym_minimize; - if (type == NK_TREE_TAB) - button = &style->tab.tab_minimize_button; - else button = &style->tab.node_minimize_button; - } - - {/* draw triangle button */ - sym.w = sym.h = style->font->height; - sym.y = header.y + style->tab.padding.y; - sym.x = header.x + style->tab.padding.x; - nk_do_button_symbol(&ws, &win->buffer, sym, symbol, NK_BUTTON_DEFAULT, - button, 0, style->font); - - if (img) { - /* draw optional image icon */ - sym.x = sym.x + sym.w + 4 * item_spacing.x; - nk_draw_image(&win->buffer, sym, img, nk_white); - sym.w = style->font->height + style->tab.spacing.x;} - } - - {/* draw label */ - struct nk_rect label; - header.w = NK_MAX(header.w, sym.w + item_spacing.x); - label.x = sym.x + sym.w + item_spacing.x; - label.y = sym.y; - label.w = header.w - (sym.w + item_spacing.y + style->tab.indent); - label.h = style->font->height; - text.text = style->tab.text; - text.padding = nk_vec2(0,0); - nk_widget_text(out, label, title, nk_strlen(title), &text, - NK_TEXT_LEFT, style->font);} - - /* increase x-axis cursor widget position pointer */ - if (*state == NK_MAXIMIZED) { - layout->at_x = header.x + (float)*layout->offset_x + style->tab.indent; - layout->bounds.w = NK_MAX(layout->bounds.w, style->tab.indent); - layout->bounds.w -= (style->tab.indent + style->window.padding.x); - layout->row.tree_depth++; - return nk_true; - } else return nk_false; -} - -NK_INTERN int -nk_tree_base(struct nk_context *ctx, enum nk_tree_type type, - struct nk_image *img, const char *title, enum nk_collapse_states initial_state, - const char *hash, int len, int line) -{ - struct nk_window *win = ctx->current; - int title_len = 0; - nk_hash tree_hash = 0; - nk_uint *state = 0; - - /* retrieve tree state from internal widget state tables */ - if (!hash) { - title_len = (int)nk_strlen(title); - tree_hash = nk_murmur_hash(title, (int)title_len, (nk_hash)line); - } else tree_hash = nk_murmur_hash(hash, len, (nk_hash)line); - state = nk_find_value(win, tree_hash); - if (!state) { - state = nk_add_value(ctx, win, tree_hash, 0); - *state = initial_state; - } - return nk_tree_state_base(ctx, type, img, title, (enum nk_collapse_states*)state); -} - -NK_API int -nk_tree_state_push(struct nk_context *ctx, enum nk_tree_type type, - const char *title, enum nk_collapse_states *state) -{return nk_tree_state_base(ctx, type, 0, title, state);} - -NK_API int -nk_tree_state_image_push(struct nk_context *ctx, enum nk_tree_type type, - struct nk_image img, const char *title, enum nk_collapse_states *state) -{return nk_tree_state_base(ctx, type, &img, title, state);} - -NK_API void -nk_tree_state_pop(struct nk_context *ctx) -{ - struct nk_window *win = 0; - struct nk_panel *layout = 0; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return; - - win = ctx->current; - layout = win->layout; - layout->at_x -= ctx->style.tab.indent + ctx->style.window.padding.x; - layout->bounds.w += ctx->style.tab.indent + ctx->style.window.padding.x; - NK_ASSERT(layout->row.tree_depth); - layout->row.tree_depth--; -} - -NK_API int -nk_tree_push_hashed(struct nk_context *ctx, enum nk_tree_type type, - const char *title, enum nk_collapse_states initial_state, - const char *hash, int len, int line) -{return nk_tree_base(ctx, type, 0, title, initial_state, hash, len, line);} - -NK_API int -nk_tree_image_push_hashed(struct nk_context *ctx, enum nk_tree_type type, - struct nk_image img, const char *title, enum nk_collapse_states initial_state, - const char *hash, int len,int seed) -{return nk_tree_base(ctx, type, &img, title, initial_state, hash, len, seed);} - -NK_API void -nk_tree_pop(struct nk_context *ctx) -{nk_tree_state_pop(ctx);} - -/*---------------------------------------------------------------- - * - * WIDGETS - * - * --------------------------------------------------------------*/ -NK_API struct nk_rect -nk_widget_bounds(struct nk_context *ctx) -{ - struct nk_rect bounds; - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - if (!ctx || !ctx->current) - return nk_rect(0,0,0,0); - nk_layout_peek(&bounds, ctx); - return bounds; -} - -NK_API struct nk_vec2 -nk_widget_position(struct nk_context *ctx) -{ - struct nk_rect bounds; - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - if (!ctx || !ctx->current) - return nk_vec2(0,0); - - nk_layout_peek(&bounds, ctx); - return nk_vec2(bounds.x, bounds.y); -} - -NK_API struct nk_vec2 -nk_widget_size(struct nk_context *ctx) -{ - struct nk_rect bounds; - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - if (!ctx || !ctx->current) - return nk_vec2(0,0); - - nk_layout_peek(&bounds, ctx); - return nk_vec2(bounds.w, bounds.h); -} - -NK_API float -nk_widget_width(struct nk_context *ctx) -{ - struct nk_rect bounds; - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - if (!ctx || !ctx->current) - return 0; - - nk_layout_peek(&bounds, ctx); - return bounds.w; -} - -NK_API float -nk_widget_height(struct nk_context *ctx) -{ - struct nk_rect bounds; - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - if (!ctx || !ctx->current) - return 0; - - nk_layout_peek(&bounds, ctx); - return bounds.h; -} - -NK_API int -nk_widget_is_hovered(struct nk_context *ctx) -{ - int ret; - struct nk_rect bounds; - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - if (!ctx || !ctx->current) - return 0; - - nk_layout_peek(&bounds, ctx); - ret = (ctx->active == ctx->current); - ret = ret && nk_input_is_mouse_hovering_rect(&ctx->input, bounds); - return ret; -} - -NK_API int -nk_widget_is_mouse_clicked(struct nk_context *ctx, enum nk_buttons btn) -{ - int ret; - struct nk_rect bounds; - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - if (!ctx || !ctx->current) - return 0; - - nk_layout_peek(&bounds, ctx); - ret = (ctx->active == ctx->current); - ret = ret && nk_input_mouse_clicked(&ctx->input, btn, bounds); - return ret; -} - -NK_API int -nk_widget_has_mouse_click_down(struct nk_context *ctx, enum nk_buttons btn, int down) -{ - int ret; - struct nk_rect bounds; - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - if (!ctx || !ctx->current) - return 0; - - nk_layout_peek(&bounds, ctx); - ret = (ctx->active == ctx->current); - ret = ret && nk_input_has_mouse_click_down_in_rect(&ctx->input, btn, bounds, down); - return ret; -} - -NK_API enum nk_widget_layout_states -nk_widget(struct nk_rect *bounds, const struct nk_context *ctx) -{ - struct nk_rect *c = 0; - struct nk_window *win; - struct nk_panel *layout; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return NK_WIDGET_INVALID; - - /* allocate space and check if the widget needs to be updated and drawn */ - nk_panel_alloc_space(bounds, ctx); - win = ctx->current; - layout = win->layout; - c = &layout->clip; - - /* if one of these triggers you forgot to add an `if` condition around either - a window, group, popup, combobox or contextual menu `begin` and `end` block. - Example: - if (nk_begin(...) {...} nk_end(...); or - if (nk_group_begin(...) { nk_group_end(...);} */ - NK_ASSERT(!(layout->flags & NK_WINDOW_MINIMIZED)); - NK_ASSERT(!(layout->flags & NK_WINDOW_HIDDEN)); - NK_ASSERT(!(layout->flags & NK_WINDOW_CLOSED)); - - /* need to convert to int here to remove floating point error */ - bounds->x = (float)((int)bounds->x); - bounds->y = (float)((int)bounds->y); - bounds->w = (float)((int)bounds->w); - bounds->h = (float)((int)bounds->h); - - if (!NK_INTERSECT(c->x, c->y, c->w, c->h, bounds->x, bounds->y, bounds->w, bounds->h)) - return NK_WIDGET_INVALID; - if (!NK_CONTAINS(bounds->x, bounds->y, bounds->w, bounds->h, c->x, c->y, c->w, c->h)) - return NK_WIDGET_ROM; - return NK_WIDGET_VALID; -} - -NK_API enum nk_widget_layout_states -nk_widget_fitting(struct nk_rect *bounds, struct nk_context *ctx, - struct nk_vec2 item_padding) -{ - /* update the bounds to stand without padding */ - struct nk_window *win; - struct nk_style *style; - struct nk_panel *layout; - enum nk_widget_layout_states state; - struct nk_vec2 panel_padding; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return NK_WIDGET_INVALID; - - win = ctx->current; - style = &ctx->style; - layout = win->layout; - state = nk_widget(bounds, ctx); - - panel_padding = nk_panel_get_padding(style, layout->type); - if (layout->row.index == 1) { - bounds->w += panel_padding.x; - bounds->x -= panel_padding.x; - } else bounds->x -= item_padding.x; - - if (layout->row.index == layout->row.columns) - bounds->w += panel_padding.x; - else bounds->w += item_padding.x; - return state; -} - -/*---------------------------------------------------------------- - * - * MISC - * - * --------------------------------------------------------------*/ -NK_API void -nk_spacing(struct nk_context *ctx, int cols) -{ - struct nk_window *win; - struct nk_panel *layout; - struct nk_rect none; - int i, index, rows; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return; - - /* spacing over row boundaries */ - win = ctx->current; - layout = win->layout; - index = (layout->row.index + cols) % layout->row.columns; - rows = (layout->row.index + cols) / layout->row.columns; - if (rows) { - for (i = 0; i < rows; ++i) - nk_panel_alloc_row(ctx, win); - cols = index; - } - - /* non table layout need to allocate space */ - if (layout->row.type != NK_LAYOUT_DYNAMIC_FIXED && - layout->row.type != NK_LAYOUT_STATIC_FIXED) { - for (i = 0; i < cols; ++i) - nk_panel_alloc_space(&none, ctx); - } - layout->row.index = index; -} - -/*---------------------------------------------------------------- - * - * TEXT - * - * --------------------------------------------------------------*/ -NK_API void -nk_text_colored(struct nk_context *ctx, const char *str, int len, - nk_flags alignment, struct nk_color color) -{ - struct nk_window *win; - const struct nk_style *style; - - struct nk_vec2 item_padding; - struct nk_rect bounds; - struct nk_text text; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) return; - - win = ctx->current; - style = &ctx->style; - nk_panel_alloc_space(&bounds, ctx); - item_padding = style->text.padding; - - text.padding.x = item_padding.x; - text.padding.y = item_padding.y; - text.background = style->window.background; - text.text = color; - nk_widget_text(&win->buffer, bounds, str, len, &text, alignment, style->font); -} - -NK_API void -nk_text_wrap_colored(struct nk_context *ctx, const char *str, - int len, struct nk_color color) -{ - struct nk_window *win; - const struct nk_style *style; - - struct nk_vec2 item_padding; - struct nk_rect bounds; - struct nk_text text; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) return; - - win = ctx->current; - style = &ctx->style; - nk_panel_alloc_space(&bounds, ctx); - item_padding = style->text.padding; - - text.padding.x = item_padding.x; - text.padding.y = item_padding.y; - text.background = style->window.background; - text.text = color; - nk_widget_text_wrap(&win->buffer, bounds, str, len, &text, style->font); -} - -#ifdef NK_INCLUDE_STANDARD_VARARGS -NK_API void -nk_labelf_colored(struct nk_context *ctx, nk_flags flags, - struct nk_color color, const char *fmt, ...) -{ - char buf[256]; - va_list args; - va_start(args, fmt); - nk_strfmt(buf, NK_LEN(buf), fmt, args); - nk_label_colored(ctx, buf, flags, color); - va_end(args); -} - -NK_API void -nk_labelf_colored_wrap(struct nk_context *ctx, struct nk_color color, - const char *fmt, ...) -{ - char buf[256]; - va_list args; - va_start(args, fmt); - nk_strfmt(buf, NK_LEN(buf), fmt, args); - nk_label_colored_wrap(ctx, buf, color); - va_end(args); -} - -NK_API void -nk_labelf(struct nk_context *ctx, nk_flags flags, const char *fmt, ...) -{ - char buf[256]; - va_list args; - va_start(args, fmt); - nk_strfmt(buf, NK_LEN(buf), fmt, args); - nk_label(ctx, buf, flags); - va_end(args); -} - -NK_API void -nk_labelf_wrap(struct nk_context *ctx, const char *fmt,...) -{ - char buf[256]; - va_list args; - va_start(args, fmt); - nk_strfmt(buf, NK_LEN(buf), fmt, args); - nk_label_wrap(ctx, buf); - va_end(args); -} - -NK_API void -nk_value_bool(struct nk_context *ctx, const char *prefix, int value) -{nk_labelf(ctx, NK_TEXT_LEFT, "%s: %s", prefix, ((value) ? "true": "false"));} - -NK_API void -nk_value_int(struct nk_context *ctx, const char *prefix, int value) -{nk_labelf(ctx, NK_TEXT_LEFT, "%s: %d", prefix, value);} - -NK_API void -nk_value_uint(struct nk_context *ctx, const char *prefix, unsigned int value) -{nk_labelf(ctx, NK_TEXT_LEFT, "%s: %u", prefix, value);} - -NK_API void -nk_value_float(struct nk_context *ctx, const char *prefix, float value) -{ - double double_value = (double)value; - nk_labelf(ctx, NK_TEXT_LEFT, "%s: %.3f", prefix, double_value); -} - -NK_API void -nk_value_color_byte(struct nk_context *ctx, const char *p, struct nk_color c) -{nk_labelf(ctx, NK_TEXT_LEFT, "%s: (%d, %d, %d, %d)", p, c.r, c.g, c.b, c.a);} - -NK_API void -nk_value_color_float(struct nk_context *ctx, const char *p, struct nk_color color) -{ - double c[4]; nk_color_dv(c, color); - nk_labelf(ctx, NK_TEXT_LEFT, "%s: (%.2f, %.2f, %.2f, %.2f)", - p, c[0], c[1], c[2], c[3]); -} - -NK_API void -nk_value_color_hex(struct nk_context *ctx, const char *prefix, struct nk_color color) -{ - char hex[16]; - nk_color_hex_rgba(hex, color); - nk_labelf(ctx, NK_TEXT_LEFT, "%s: %s", prefix, hex); -} -#endif - -NK_API void -nk_text(struct nk_context *ctx, const char *str, int len, nk_flags alignment) -{ - NK_ASSERT(ctx); - if (!ctx) return; - nk_text_colored(ctx, str, len, alignment, ctx->style.text.color); -} - -NK_API void -nk_text_wrap(struct nk_context *ctx, const char *str, int len) -{ - NK_ASSERT(ctx); - if (!ctx) return; - nk_text_wrap_colored(ctx, str, len, ctx->style.text.color); -} - -NK_API void -nk_label(struct nk_context *ctx, const char *str, nk_flags alignment) -{nk_text(ctx, str, nk_strlen(str), alignment);} - -NK_API void -nk_label_colored(struct nk_context *ctx, const char *str, nk_flags align, - struct nk_color color) -{nk_text_colored(ctx, str, nk_strlen(str), align, color);} - -NK_API void -nk_label_wrap(struct nk_context *ctx, const char *str) -{nk_text_wrap(ctx, str, nk_strlen(str));} - -NK_API void -nk_label_colored_wrap(struct nk_context *ctx, const char *str, struct nk_color color) -{nk_text_wrap_colored(ctx, str, nk_strlen(str), color);} - -NK_API void -nk_image(struct nk_context *ctx, struct nk_image img) -{ - struct nk_window *win; - struct nk_rect bounds; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) return; - - win = ctx->current; - if (!nk_widget(&bounds, ctx)) return; - nk_draw_image(&win->buffer, bounds, &img, nk_white); -} - -/*---------------------------------------------------------------- - * - * BUTTON - * - * --------------------------------------------------------------*/ -NK_API void -nk_button_set_behavior(struct nk_context *ctx, enum nk_button_behavior behavior) -{ - NK_ASSERT(ctx); - if (!ctx) return; - ctx->button_behavior = behavior; -} - -NK_API int -nk_button_push_behavior(struct nk_context *ctx, enum nk_button_behavior behavior) -{ - struct nk_config_stack_button_behavior *button_stack; - struct nk_config_stack_button_behavior_element *element; - - NK_ASSERT(ctx); - if (!ctx) return 0; - - button_stack = &ctx->stacks.button_behaviors; - NK_ASSERT(button_stack->head < (int)NK_LEN(button_stack->elements)); - if (button_stack->head >= (int)NK_LEN(button_stack->elements)) - return 0; - - element = &button_stack->elements[button_stack->head++]; - element->address = &ctx->button_behavior; - element->old_value = ctx->button_behavior; - ctx->button_behavior = behavior; - return 1; -} - -NK_API int -nk_button_pop_behavior(struct nk_context *ctx) -{ - struct nk_config_stack_button_behavior *button_stack; - struct nk_config_stack_button_behavior_element *element; - - NK_ASSERT(ctx); - if (!ctx) return 0; - - button_stack = &ctx->stacks.button_behaviors; - NK_ASSERT(button_stack->head > 0); - if (button_stack->head < 1) - return 0; - - element = &button_stack->elements[--button_stack->head]; - *element->address = element->old_value; - return 1; -} - -NK_API int -nk_button_text_styled(struct nk_context *ctx, - const struct nk_style_button *style, const char *title, int len) -{ - struct nk_window *win; - struct nk_panel *layout; - const struct nk_input *in; - - struct nk_rect bounds; - enum nk_widget_layout_states state; - - NK_ASSERT(ctx); - NK_ASSERT(style); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!style || !ctx || !ctx->current || !ctx->current->layout) return 0; - - win = ctx->current; - layout = win->layout; - state = nk_widget(&bounds, ctx); - - if (!state) return 0; - in = (state == NK_WIDGET_ROM || layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input; - return nk_do_button_text(&ctx->last_widget_state, &win->buffer, bounds, - title, len, style->text_alignment, ctx->button_behavior, - style, in, ctx->style.font); -} - -NK_API int -nk_button_text(struct nk_context *ctx, const char *title, int len) -{ - NK_ASSERT(ctx); - if (!ctx) return 0; - return nk_button_text_styled(ctx, &ctx->style.button, title, len); -} - -NK_API int nk_button_label_styled(struct nk_context *ctx, - const struct nk_style_button *style, const char *title) -{return nk_button_text_styled(ctx, style, title, nk_strlen(title));} - -NK_API int nk_button_label(struct nk_context *ctx, const char *title) -{return nk_button_text(ctx, title, nk_strlen(title));} - -NK_API int -nk_button_color(struct nk_context *ctx, struct nk_color color) -{ - struct nk_window *win; - struct nk_panel *layout; - const struct nk_input *in; - struct nk_style_button button; - - int ret = 0; - struct nk_rect bounds; - struct nk_rect content; - enum nk_widget_layout_states state; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return 0; - - win = ctx->current; - layout = win->layout; - - state = nk_widget(&bounds, ctx); - if (!state) return 0; - in = (state == NK_WIDGET_ROM || layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input; - - button = ctx->style.button; - button.normal = nk_style_item_color(color); - button.hover = nk_style_item_color(color); - button.active = nk_style_item_color(color); - ret = nk_do_button(&ctx->last_widget_state, &win->buffer, bounds, - &button, in, ctx->button_behavior, &content); - nk_draw_button(&win->buffer, &bounds, ctx->last_widget_state, &button); - return ret; -} - -NK_API int -nk_button_symbol_styled(struct nk_context *ctx, - const struct nk_style_button *style, enum nk_symbol_type symbol) -{ - struct nk_window *win; - struct nk_panel *layout; - const struct nk_input *in; - - struct nk_rect bounds; - enum nk_widget_layout_states state; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return 0; - - win = ctx->current; - layout = win->layout; - state = nk_widget(&bounds, ctx); - if (!state) return 0; - in = (state == NK_WIDGET_ROM || layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input; - return nk_do_button_symbol(&ctx->last_widget_state, &win->buffer, bounds, - symbol, ctx->button_behavior, style, in, ctx->style.font); -} - -NK_API int -nk_button_symbol(struct nk_context *ctx, enum nk_symbol_type symbol) -{ - NK_ASSERT(ctx); - if (!ctx) return 0; - return nk_button_symbol_styled(ctx, &ctx->style.button, symbol); -} - -NK_API int -nk_button_image_styled(struct nk_context *ctx, const struct nk_style_button *style, - struct nk_image img) -{ - struct nk_window *win; - struct nk_panel *layout; - const struct nk_input *in; - - struct nk_rect bounds; - enum nk_widget_layout_states state; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return 0; - - win = ctx->current; - layout = win->layout; - - state = nk_widget(&bounds, ctx); - if (!state) return 0; - in = (state == NK_WIDGET_ROM || layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input; - return nk_do_button_image(&ctx->last_widget_state, &win->buffer, bounds, - img, ctx->button_behavior, style, in); -} - -NK_API int -nk_button_image(struct nk_context *ctx, struct nk_image img) -{ - NK_ASSERT(ctx); - if (!ctx) return 0; - return nk_button_image_styled(ctx, &ctx->style.button, img); -} - -NK_API int -nk_button_symbol_text_styled(struct nk_context *ctx, - const struct nk_style_button *style, enum nk_symbol_type symbol, - const char *text, int len, nk_flags align) -{ - struct nk_window *win; - struct nk_panel *layout; - const struct nk_input *in; - - struct nk_rect bounds; - enum nk_widget_layout_states state; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return 0; - - win = ctx->current; - layout = win->layout; - - state = nk_widget(&bounds, ctx); - if (!state) return 0; - in = (state == NK_WIDGET_ROM || layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input; - return nk_do_button_text_symbol(&ctx->last_widget_state, &win->buffer, bounds, - symbol, text, len, align, ctx->button_behavior, - style, ctx->style.font, in); -} - -NK_API int -nk_button_symbol_text(struct nk_context *ctx, enum nk_symbol_type symbol, - const char* text, int len, nk_flags align) -{ - NK_ASSERT(ctx); - if (!ctx) return 0; - return nk_button_symbol_text_styled(ctx, &ctx->style.button, symbol, text, len, align); -} - -NK_API int nk_button_symbol_label(struct nk_context *ctx, enum nk_symbol_type symbol, - const char *label, nk_flags align) -{return nk_button_symbol_text(ctx, symbol, label, nk_strlen(label), align);} - -NK_API int nk_button_symbol_label_styled(struct nk_context *ctx, - const struct nk_style_button *style, enum nk_symbol_type symbol, - const char *title, nk_flags align) -{return nk_button_symbol_text_styled(ctx, style, symbol, title, nk_strlen(title), align);} - -NK_API int -nk_button_image_text_styled(struct nk_context *ctx, - const struct nk_style_button *style, struct nk_image img, const char *text, - int len, nk_flags align) -{ - struct nk_window *win; - struct nk_panel *layout; - const struct nk_input *in; - - struct nk_rect bounds; - enum nk_widget_layout_states state; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return 0; - - win = ctx->current; - layout = win->layout; - - state = nk_widget(&bounds, ctx); - if (!state) return 0; - in = (state == NK_WIDGET_ROM || layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input; - return nk_do_button_text_image(&ctx->last_widget_state, &win->buffer, - bounds, img, text, len, align, ctx->button_behavior, - style, ctx->style.font, in); -} - -NK_API int -nk_button_image_text(struct nk_context *ctx, struct nk_image img, - const char *text, int len, nk_flags align) -{return nk_button_image_text_styled(ctx, &ctx->style.button,img, text, len, align);} - - -NK_API int nk_button_image_label(struct nk_context *ctx, struct nk_image img, - const char *label, nk_flags align) -{return nk_button_image_text(ctx, img, label, nk_strlen(label), align);} - -NK_API int nk_button_image_label_styled(struct nk_context *ctx, - const struct nk_style_button *style, struct nk_image img, - const char *label, nk_flags text_alignment) -{return nk_button_image_text_styled(ctx, style, img, label, nk_strlen(label), text_alignment);} - -/*---------------------------------------------------------------- - * - * SELECTABLE - * - * --------------------------------------------------------------*/ -NK_API int -nk_selectable_text(struct nk_context *ctx, const char *str, int len, - nk_flags align, int *value) -{ - struct nk_window *win; - struct nk_panel *layout; - const struct nk_input *in; - const struct nk_style *style; - - enum nk_widget_layout_states state; - struct nk_rect bounds; - - NK_ASSERT(ctx); - NK_ASSERT(value); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout || !value) - return 0; - - win = ctx->current; - layout = win->layout; - style = &ctx->style; - - state = nk_widget(&bounds, ctx); - if (!state) return 0; - in = (state == NK_WIDGET_ROM || layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input; - return nk_do_selectable(&ctx->last_widget_state, &win->buffer, bounds, - str, len, align, value, &style->selectable, in, style->font); -} - -NK_API int -nk_selectable_image_text(struct nk_context *ctx, struct nk_image img, - const char *str, int len, nk_flags align, int *value) -{ - struct nk_window *win; - struct nk_panel *layout; - const struct nk_input *in; - const struct nk_style *style; - - enum nk_widget_layout_states state; - struct nk_rect bounds; - - NK_ASSERT(ctx); - NK_ASSERT(value); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout || !value) - return 0; - - win = ctx->current; - layout = win->layout; - style = &ctx->style; - - state = nk_widget(&bounds, ctx); - if (!state) return 0; - in = (state == NK_WIDGET_ROM || layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input; - return nk_do_selectable_image(&ctx->last_widget_state, &win->buffer, bounds, - str, len, align, value, &img, &style->selectable, in, style->font); -} - -NK_API int nk_select_text(struct nk_context *ctx, const char *str, int len, - nk_flags align, int value) -{nk_selectable_text(ctx, str, len, align, &value);return value;} - -NK_API int nk_selectable_label(struct nk_context *ctx, const char *str, nk_flags align, int *value) -{return nk_selectable_text(ctx, str, nk_strlen(str), align, value);} - -NK_API int nk_selectable_image_label(struct nk_context *ctx,struct nk_image img, - const char *str, nk_flags align, int *value) -{return nk_selectable_image_text(ctx, img, str, nk_strlen(str), align, value);} - -NK_API int nk_select_label(struct nk_context *ctx, const char *str, nk_flags align, int value) -{nk_selectable_text(ctx, str, nk_strlen(str), align, &value);return value;} - -NK_API int nk_select_image_label(struct nk_context *ctx, struct nk_image img, - const char *str, nk_flags align, int value) -{nk_selectable_image_text(ctx, img, str, nk_strlen(str), align, &value);return value;} - -NK_API int nk_select_image_text(struct nk_context *ctx, struct nk_image img, - const char *str, int len, nk_flags align, int value) -{nk_selectable_image_text(ctx, img, str, len, align, &value);return value;} - -/*---------------------------------------------------------------- - * - * CHECKBOX - * - * --------------------------------------------------------------*/ -NK_API int -nk_check_text(struct nk_context *ctx, const char *text, int len, int active) -{ - struct nk_window *win; - struct nk_panel *layout; - const struct nk_input *in; - const struct nk_style *style; - - struct nk_rect bounds; - enum nk_widget_layout_states state; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return active; - - win = ctx->current; - style = &ctx->style; - layout = win->layout; - - state = nk_widget(&bounds, ctx); - if (!state) return active; - in = (state == NK_WIDGET_ROM || layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input; - nk_do_toggle(&ctx->last_widget_state, &win->buffer, bounds, &active, - text, len, NK_TOGGLE_CHECK, &style->checkbox, in, style->font); - return active; -} - -NK_API unsigned int -nk_check_flags_text(struct nk_context *ctx, const char *text, int len, - unsigned int flags, unsigned int value) -{ - int old_active; - NK_ASSERT(ctx); - NK_ASSERT(text); - if (!ctx || !text) return flags; - old_active = (int)((flags & value) & value); - if (nk_check_text(ctx, text, len, old_active)) - flags |= value; - else flags &= ~value; - return flags; -} - -NK_API int -nk_checkbox_text(struct nk_context *ctx, const char *text, int len, int *active) -{ - int old_val; - NK_ASSERT(ctx); - NK_ASSERT(text); - NK_ASSERT(active); - if (!ctx || !text || !active) return 0; - old_val = *active; - *active = nk_check_text(ctx, text, len, *active); - return old_val != *active; -} - -NK_API int -nk_checkbox_flags_text(struct nk_context *ctx, const char *text, int len, - unsigned int *flags, unsigned int value) -{ - int active; - NK_ASSERT(ctx); - NK_ASSERT(text); - NK_ASSERT(flags); - if (!ctx || !text || !flags) return 0; - - active = (int)((*flags & value) & value); - if (nk_checkbox_text(ctx, text, len, &active)) { - if (active) *flags |= value; - else *flags &= ~value; - return 1; - } - return 0; -} - -NK_API int nk_check_label(struct nk_context *ctx, const char *label, int active) -{return nk_check_text(ctx, label, nk_strlen(label), active);} - -NK_API unsigned int nk_check_flags_label(struct nk_context *ctx, const char *label, - unsigned int flags, unsigned int value) -{return nk_check_flags_text(ctx, label, nk_strlen(label), flags, value);} - -NK_API int nk_checkbox_label(struct nk_context *ctx, const char *label, int *active) -{return nk_checkbox_text(ctx, label, nk_strlen(label), active);} - -NK_API int nk_checkbox_flags_label(struct nk_context *ctx, const char *label, - unsigned int *flags, unsigned int value) -{return nk_checkbox_flags_text(ctx, label, nk_strlen(label), flags, value);} - -/*---------------------------------------------------------------- - * - * OPTION - * - * --------------------------------------------------------------*/ -NK_API int -nk_option_text(struct nk_context *ctx, const char *text, int len, int is_active) -{ - struct nk_window *win; - struct nk_panel *layout; - const struct nk_input *in; - const struct nk_style *style; - - struct nk_rect bounds; - enum nk_widget_layout_states state; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return is_active; - - win = ctx->current; - style = &ctx->style; - layout = win->layout; - - state = nk_widget(&bounds, ctx); - if (!state) return state; - in = (state == NK_WIDGET_ROM || layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input; - nk_do_toggle(&ctx->last_widget_state, &win->buffer, bounds, &is_active, - text, len, NK_TOGGLE_OPTION, &style->option, in, style->font); - return is_active; -} - -NK_API int -nk_radio_text(struct nk_context *ctx, const char *text, int len, int *active) -{ - int old_value; - NK_ASSERT(ctx); - NK_ASSERT(text); - NK_ASSERT(active); - if (!ctx || !text || !active) return 0; - old_value = *active; - *active = nk_option_text(ctx, text, len, old_value); - return old_value != *active; -} - -NK_API int -nk_option_label(struct nk_context *ctx, const char *label, int active) -{return nk_option_text(ctx, label, nk_strlen(label), active);} - -NK_API int -nk_radio_label(struct nk_context *ctx, const char *label, int *active) -{return nk_radio_text(ctx, label, nk_strlen(label), active);} - -/*---------------------------------------------------------------- - * - * SLIDER - * - * --------------------------------------------------------------*/ -NK_API int -nk_slider_float(struct nk_context *ctx, float min_value, float *value, float max_value, - float value_step) -{ - struct nk_window *win; - struct nk_panel *layout; - struct nk_input *in; - const struct nk_style *style; - - int ret = 0; - float old_value; - struct nk_rect bounds; - enum nk_widget_layout_states state; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - NK_ASSERT(value); - if (!ctx || !ctx->current || !ctx->current->layout || !value) - return ret; - - win = ctx->current; - style = &ctx->style; - layout = win->layout; - - state = nk_widget(&bounds, ctx); - if (!state) return ret; - in = (state == NK_WIDGET_ROM || layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input; - - old_value = *value; - *value = nk_do_slider(&ctx->last_widget_state, &win->buffer, bounds, min_value, - old_value, max_value, value_step, &style->slider, in, style->font); - return (old_value > *value || old_value < *value); -} - -NK_API float -nk_slide_float(struct nk_context *ctx, float min, float val, float max, float step) -{ - nk_slider_float(ctx, min, &val, max, step); return val; -} - -NK_API int -nk_slide_int(struct nk_context *ctx, int min, int val, int max, int step) -{ - float value = (float)val; - nk_slider_float(ctx, (float)min, &value, (float)max, (float)step); - return (int)value; -} - -NK_API int -nk_slider_int(struct nk_context *ctx, int min, int *val, int max, int step) -{ - int ret; - float value = (float)*val; - ret = nk_slider_float(ctx, (float)min, &value, (float)max, (float)step); - *val = (int)value; - return ret; -} - -/*---------------------------------------------------------------- - * - * PROGRESSBAR - * - * --------------------------------------------------------------*/ -NK_API int -nk_progress(struct nk_context *ctx, nk_size *cur, nk_size max, int is_modifyable) -{ - struct nk_window *win; - struct nk_panel *layout; - const struct nk_style *style; - const struct nk_input *in; - - struct nk_rect bounds; - enum nk_widget_layout_states state; - nk_size old_value; - - NK_ASSERT(ctx); - NK_ASSERT(cur); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout || !cur) - return 0; - - win = ctx->current; - style = &ctx->style; - layout = win->layout; - state = nk_widget(&bounds, ctx); - if (!state) return 0; - - in = (state == NK_WIDGET_ROM || layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input; - old_value = *cur; - *cur = nk_do_progress(&ctx->last_widget_state, &win->buffer, bounds, - *cur, max, is_modifyable, &style->progress, in); - return (*cur != old_value); -} - -NK_API nk_size nk_prog(struct nk_context *ctx, nk_size cur, nk_size max, int modifyable) -{nk_progress(ctx, &cur, max, modifyable);return cur;} - -/*---------------------------------------------------------------- - * - * EDIT - * - * --------------------------------------------------------------*/ -NK_API void -nk_edit_focus(struct nk_context *ctx, nk_flags flags) -{ - nk_hash hash; - struct nk_window *win; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - if (!ctx || !ctx->current) return; - - win = ctx->current; - hash = win->edit.seq; - win->edit.active = nk_true; - win->edit.name = hash; - if (flags & NK_EDIT_ALWAYS_INSERT_MODE) - win->edit.mode = NK_TEXT_EDIT_MODE_INSERT; -} - -NK_API void -nk_edit_unfocus(struct nk_context *ctx) -{ - struct nk_window *win; - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - if (!ctx || !ctx->current) return; - - win = ctx->current; - win->edit.active = nk_false; - win->edit.name = 0; -} - -NK_API nk_flags -nk_edit_string(struct nk_context *ctx, nk_flags flags, - char *memory, int *len, int max, nk_plugin_filter filter) -{ - nk_hash hash; - nk_flags state; - struct nk_text_edit *edit; - struct nk_window *win; - - NK_ASSERT(ctx); - NK_ASSERT(memory); - NK_ASSERT(len); - if (!ctx || !memory || !len) - return 0; - - filter = (!filter) ? nk_filter_default: filter; - win = ctx->current; - hash = win->edit.seq; - edit = &ctx->text_edit; - nk_textedit_clear_state(&ctx->text_edit, (flags & NK_EDIT_MULTILINE)? - NK_TEXT_EDIT_MULTI_LINE: NK_TEXT_EDIT_SINGLE_LINE, filter); - - if (win->edit.active && hash == win->edit.name) { - if (flags & NK_EDIT_NO_CURSOR) - edit->cursor = nk_utf_len(memory, *len); - else edit->cursor = win->edit.cursor; - if (!(flags & NK_EDIT_SELECTABLE)) { - edit->select_start = win->edit.cursor; - edit->select_end = win->edit.cursor; - } else { - edit->select_start = win->edit.sel_start; - edit->select_end = win->edit.sel_end; - } - edit->mode = win->edit.mode; - edit->scrollbar.x = (float)win->edit.scrollbar.x; - edit->scrollbar.y = (float)win->edit.scrollbar.y; - edit->active = nk_true; - } else edit->active = nk_false; - - max = NK_MAX(1, max); - *len = NK_MIN(*len, max-1); - nk_str_init_fixed(&edit->string, memory, (nk_size)max); - edit->string.buffer.allocated = (nk_size)*len; - edit->string.len = nk_utf_len(memory, *len); - state = nk_edit_buffer(ctx, flags, edit, filter); - *len = (int)edit->string.buffer.allocated; - - if (edit->active) { - win->edit.cursor = edit->cursor; - win->edit.sel_start = edit->select_start; - win->edit.sel_end = edit->select_end; - win->edit.mode = edit->mode; - win->edit.scrollbar.x = (nk_ushort)edit->scrollbar.x; - win->edit.scrollbar.y = (nk_ushort)edit->scrollbar.y; - } - return state; -} - -NK_API nk_flags -nk_edit_buffer(struct nk_context *ctx, nk_flags flags, - struct nk_text_edit *edit, nk_plugin_filter filter) -{ - struct nk_window *win; - struct nk_style *style; - struct nk_input *in; - - enum nk_widget_layout_states state; - struct nk_rect bounds; - - nk_flags ret_flags = 0; - unsigned char prev_state; - nk_hash hash; - - /* make sure correct values */ - NK_ASSERT(ctx); - NK_ASSERT(edit); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return 0; - - win = ctx->current; - style = &ctx->style; - state = nk_widget(&bounds, ctx); - if (!state) return state; - in = (win->layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input; - - /* check if edit is currently hot item */ - hash = win->edit.seq++; - if (win->edit.active && hash == win->edit.name) { - if (flags & NK_EDIT_NO_CURSOR) - edit->cursor = edit->string.len; - if (!(flags & NK_EDIT_SELECTABLE)) { - edit->select_start = edit->cursor; - edit->select_end = edit->cursor; - } - if (flags & NK_EDIT_CLIPBOARD) - edit->clip = ctx->clip; - } - - filter = (!filter) ? nk_filter_default: filter; - prev_state = (unsigned char)edit->active; - in = (flags & NK_EDIT_READ_ONLY) ? 0: in; - ret_flags = nk_do_edit(&ctx->last_widget_state, &win->buffer, bounds, flags, - filter, edit, &style->edit, in, style->font); - - if (ctx->last_widget_state & NK_WIDGET_STATE_HOVER) - ctx->style.cursor_active = ctx->style.cursors[NK_CURSOR_TEXT]; - if (edit->active && prev_state != edit->active) { - /* current edit is now hot */ - win->edit.active = nk_true; - win->edit.name = hash; - } else if (prev_state && !edit->active) { - /* current edit is now cold */ - win->edit.active = nk_false; - } - return ret_flags; -} - -NK_API nk_flags -nk_edit_string_zero_terminated(struct nk_context *ctx, nk_flags flags, - char *buffer, int max, nk_plugin_filter filter) -{ - nk_flags result; - int len = nk_strlen(buffer); - result = nk_edit_string(ctx, flags, buffer, &len, max, filter); - buffer[NK_MIN(NK_MAX(max-1,0), len)] = '\0'; - return result; -} - -/*---------------------------------------------------------------- - * - * PROPERTY - * - * --------------------------------------------------------------*/ -NK_INTERN struct nk_property_variant -nk_property_variant_int(int value, int min_value, int max_value, int step) -{ - struct nk_property_variant result; - result.kind = NK_PROPERTY_INT; - result.value.i = value; - result.min_value.i = min_value; - result.max_value.i = max_value; - result.step.i = step; - return result; -} - -NK_INTERN struct nk_property_variant -nk_property_variant_float(float value, float min_value, float max_value, float step) -{ - struct nk_property_variant result; - result.kind = NK_PROPERTY_FLOAT; - result.value.f = value; - result.min_value.f = min_value; - result.max_value.f = max_value; - result.step.f = step; - return result; -} - -NK_INTERN struct nk_property_variant -nk_property_variant_double(double value, double min_value, double max_value, - double step) -{ - struct nk_property_variant result; - result.kind = NK_PROPERTY_DOUBLE; - result.value.d = value; - result.min_value.d = min_value; - result.max_value.d = max_value; - result.step.d = step; - return result; -} - -NK_INTERN void -nk_property(struct nk_context *ctx, const char *name, struct nk_property_variant *variant, - float inc_per_pixel, const enum nk_property_filter filter) -{ - struct nk_window *win; - struct nk_panel *layout; - struct nk_input *in; - const struct nk_style *style; - - struct nk_rect bounds; - enum nk_widget_layout_states s; - - int *state = 0; - nk_hash hash = 0; - char *buffer = 0; - int *len = 0; - int *cursor = 0; - int old_state; - - char dummy_buffer[NK_MAX_NUMBER_BUFFER]; - int dummy_state = NK_PROPERTY_DEFAULT; - int dummy_length = 0; - int dummy_cursor = 0; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return; - - win = ctx->current; - layout = win->layout; - style = &ctx->style; - s = nk_widget(&bounds, ctx); - if (!s) return; - in = (s == NK_WIDGET_ROM || layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input; - - /* calculate hash from name */ - if (name[0] == '#') { - hash = nk_murmur_hash(name, (int)nk_strlen(name), win->property.seq++); - name++; /* special number hash */ - } else hash = nk_murmur_hash(name, (int)nk_strlen(name), 42); - - /* check if property is currently hot item */ - if (win->property.active && hash == win->property.name) { - buffer = win->property.buffer; - len = &win->property.length; - cursor = &win->property.cursor; - state = &win->property.state; - } else { - buffer = dummy_buffer; - len = &dummy_length; - cursor = &dummy_cursor; - state = &dummy_state; - } - - /* execute property widget */ - old_state = *state; - nk_do_property(&ctx->last_widget_state, &win->buffer, bounds, name, - variant, inc_per_pixel, buffer, len, state, cursor, - &style->property, filter, in, style->font, &ctx->text_edit); - - if (in && *state != NK_PROPERTY_DEFAULT && !win->property.active) { - /* current property is now hot */ - win->property.active = 1; - NK_MEMCPY(win->property.buffer, buffer, (nk_size)*len); - win->property.length = *len; - win->property.cursor = *cursor; - win->property.state = *state; - win->property.name = hash; - if (*state == NK_PROPERTY_DRAG) { - ctx->input.mouse.grab = nk_true; - ctx->input.mouse.grabbed = nk_true; - } - } - - /* check if previously active property is now inactive */ - if (*state == NK_PROPERTY_DEFAULT && old_state != NK_PROPERTY_DEFAULT) { - if (old_state == NK_PROPERTY_DRAG) { - ctx->input.mouse.grab = nk_false; - ctx->input.mouse.grabbed = nk_false; - ctx->input.mouse.ungrab = nk_true; - } - win->property.active = 0; - } -} - -NK_API void -nk_property_int(struct nk_context *ctx, const char *name, - int min, int *val, int max, int step, float inc_per_pixel) -{ - struct nk_property_variant variant; - NK_ASSERT(ctx); - NK_ASSERT(name); - NK_ASSERT(val); - - if (!ctx || !ctx->current || !name || !val) return; - variant = nk_property_variant_int(*val, min, max, step); - nk_property(ctx, name, &variant, inc_per_pixel, NK_FILTER_INT); - *val = variant.value.i; -} - -NK_API void -nk_property_float(struct nk_context *ctx, const char *name, - float min, float *val, float max, float step, float inc_per_pixel) -{ - struct nk_property_variant variant; - NK_ASSERT(ctx); - NK_ASSERT(name); - NK_ASSERT(val); - - if (!ctx || !ctx->current || !name || !val) return; - variant = nk_property_variant_float(*val, min, max, step); - nk_property(ctx, name, &variant, inc_per_pixel, NK_FILTER_FLOAT); - *val = variant.value.f; -} - -NK_API void -nk_property_double(struct nk_context *ctx, const char *name, - double min, double *val, double max, double step, float inc_per_pixel) -{ - struct nk_property_variant variant; - NK_ASSERT(ctx); - NK_ASSERT(name); - NK_ASSERT(val); - - if (!ctx || !ctx->current || !name || !val) return; - variant = nk_property_variant_double(*val, min, max, step); - nk_property(ctx, name, &variant, inc_per_pixel, NK_FILTER_FLOAT); - *val = variant.value.d; -} - -NK_API int -nk_propertyi(struct nk_context *ctx, const char *name, int min, int val, - int max, int step, float inc_per_pixel) -{ - struct nk_property_variant variant; - NK_ASSERT(ctx); - NK_ASSERT(name); - - if (!ctx || !ctx->current || !name) return val; - variant = nk_property_variant_int(val, min, max, step); - nk_property(ctx, name, &variant, inc_per_pixel, NK_FILTER_INT); - val = variant.value.i; - return val; -} - -NK_API float -nk_propertyf(struct nk_context *ctx, const char *name, float min, - float val, float max, float step, float inc_per_pixel) -{ - struct nk_property_variant variant; - NK_ASSERT(ctx); - NK_ASSERT(name); - - if (!ctx || !ctx->current || !name) return val; - variant = nk_property_variant_float(val, min, max, step); - nk_property(ctx, name, &variant, inc_per_pixel, NK_FILTER_FLOAT); - val = variant.value.f; - return val; -} - -NK_API double -nk_propertyd(struct nk_context *ctx, const char *name, double min, - double val, double max, double step, float inc_per_pixel) -{ - struct nk_property_variant variant; - NK_ASSERT(ctx); - NK_ASSERT(name); - - if (!ctx || !ctx->current || !name) return val; - variant = nk_property_variant_double(val, min, max, step); - nk_property(ctx, name, &variant, inc_per_pixel, NK_FILTER_FLOAT); - val = variant.value.d; - return val; -} - -/*---------------------------------------------------------------- - * - * COLOR PICKER - * - * --------------------------------------------------------------*/ -NK_API int -nk_color_pick(struct nk_context * ctx, struct nk_color *color, - enum nk_color_format fmt) -{ - struct nk_window *win; - struct nk_panel *layout; - const struct nk_style *config; - const struct nk_input *in; - - enum nk_widget_layout_states state; - struct nk_rect bounds; - - NK_ASSERT(ctx); - NK_ASSERT(color); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout || !color) - return 0; - - win = ctx->current; - config = &ctx->style; - layout = win->layout; - state = nk_widget(&bounds, ctx); - if (!state) return 0; - in = (state == NK_WIDGET_ROM || layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input; - return nk_do_color_picker(&ctx->last_widget_state, &win->buffer, color, fmt, bounds, - nk_vec2(0,0), in, config->font); -} - -NK_API struct nk_color -nk_color_picker(struct nk_context *ctx, struct nk_color color, - enum nk_color_format fmt) -{ - nk_color_pick(ctx, &color, fmt); - return color; -} - -/* ------------------------------------------------------------- - * - * CHART - * - * --------------------------------------------------------------*/ -NK_API int -nk_chart_begin_colored(struct nk_context *ctx, enum nk_chart_type type, - struct nk_color color, struct nk_color highlight, - int count, float min_value, float max_value) -{ - struct nk_window *win; - struct nk_chart *chart; - const struct nk_style *config; - const struct nk_style_chart *style; - - const struct nk_style_item *background; - struct nk_rect bounds = {0, 0, 0, 0}; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - - if (!ctx || !ctx->current || !ctx->current->layout) return 0; - if (!nk_widget(&bounds, ctx)) { - chart = &ctx->current->layout->chart; - nk_zero(chart, sizeof(*chart)); - return 0; - } - - win = ctx->current; - config = &ctx->style; - chart = &win->layout->chart; - style = &config->chart; - - /* setup basic generic chart */ - nk_zero(chart, sizeof(*chart)); - chart->x = bounds.x + style->padding.x; - chart->y = bounds.y + style->padding.y; - chart->w = bounds.w - 2 * style->padding.x; - chart->h = bounds.h - 2 * style->padding.y; - chart->w = NK_MAX(chart->w, 2 * style->padding.x); - chart->h = NK_MAX(chart->h, 2 * style->padding.y); - - /* add first slot into chart */ - {struct nk_chart_slot *slot = &chart->slots[chart->slot++]; - slot->type = type; - slot->count = count; - slot->color = color; - slot->highlight = highlight; - slot->min = NK_MIN(min_value, max_value); - slot->max = NK_MAX(min_value, max_value); - slot->range = slot->max - slot->min;} - - /* draw chart background */ - background = &style->background; - if (background->type == NK_STYLE_ITEM_IMAGE) { - nk_draw_image(&win->buffer, bounds, &background->data.image, nk_white); - } else { - nk_fill_rect(&win->buffer, bounds, style->rounding, style->border_color); - nk_fill_rect(&win->buffer, nk_shrink_rect(bounds, style->border), - style->rounding, style->background.data.color); - } - return 1; -} - -NK_API int -nk_chart_begin(struct nk_context *ctx, const enum nk_chart_type type, - int count, float min_value, float max_value) -{return nk_chart_begin_colored(ctx, type, ctx->style.chart.color, ctx->style.chart.selected_color, count, min_value, max_value);} - -NK_API void -nk_chart_add_slot_colored(struct nk_context *ctx, const enum nk_chart_type type, - struct nk_color color, struct nk_color highlight, - int count, float min_value, float max_value) -{ - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - NK_ASSERT(ctx->current->layout->chart.slot < NK_CHART_MAX_SLOT); - if (!ctx || !ctx->current || !ctx->current->layout) return; - if (ctx->current->layout->chart.slot >= NK_CHART_MAX_SLOT) return; - - /* add another slot into the graph */ - {struct nk_chart *chart = &ctx->current->layout->chart; - struct nk_chart_slot *slot = &chart->slots[chart->slot++]; - slot->type = type; - slot->count = count; - slot->color = color; - slot->highlight = highlight; - slot->min = NK_MIN(min_value, max_value); - slot->max = NK_MAX(min_value, max_value); - slot->range = slot->max - slot->min;} -} - -NK_API void -nk_chart_add_slot(struct nk_context *ctx, const enum nk_chart_type type, - int count, float min_value, float max_value) -{nk_chart_add_slot_colored(ctx, type, ctx->style.chart.color, ctx->style.chart.selected_color, count, min_value, max_value);} - -NK_INTERN nk_flags -nk_chart_push_line(struct nk_context *ctx, struct nk_window *win, - struct nk_chart *g, float value, int slot) -{ - struct nk_panel *layout = win->layout; - const struct nk_input *i = &ctx->input; - struct nk_command_buffer *out = &win->buffer; - - nk_flags ret = 0; - struct nk_vec2 cur; - struct nk_rect bounds; - struct nk_color color; - float step; - float range; - float ratio; - - NK_ASSERT(slot >= 0 && slot < NK_CHART_MAX_SLOT); - step = g->w / (float)g->slots[slot].count; - range = g->slots[slot].max - g->slots[slot].min; - ratio = (value - g->slots[slot].min) / range; - - if (g->slots[slot].index == 0) { - /* first data point does not have a connection */ - g->slots[slot].last.x = g->x; - g->slots[slot].last.y = (g->y + g->h) - ratio * (float)g->h; - - bounds.x = g->slots[slot].last.x - 2; - bounds.y = g->slots[slot].last.y - 2; - bounds.w = bounds.h = 4; - - color = g->slots[slot].color; - if (!(layout->flags & NK_WINDOW_ROM) && - NK_INBOX(i->mouse.pos.x,i->mouse.pos.y, g->slots[slot].last.x-3, g->slots[slot].last.y-3, 6, 6)){ - ret = nk_input_is_mouse_hovering_rect(i, bounds) ? NK_CHART_HOVERING : 0; - ret |= (i->mouse.buttons[NK_BUTTON_LEFT].down && - i->mouse.buttons[NK_BUTTON_LEFT].clicked) ? NK_CHART_CLICKED: 0; - color = g->slots[slot].highlight; - } - nk_fill_rect(out, bounds, 0, color); - g->slots[slot].index += 1; - return ret; - } - - /* draw a line between the last data point and the new one */ - color = g->slots[slot].color; - cur.x = g->x + (float)(step * (float)g->slots[slot].index); - cur.y = (g->y + g->h) - (ratio * (float)g->h); - nk_stroke_line(out, g->slots[slot].last.x, g->slots[slot].last.y, cur.x, cur.y, 1.0f, color); - - bounds.x = cur.x - 3; - bounds.y = cur.y - 3; - bounds.w = bounds.h = 6; - - /* user selection of current data point */ - if (!(layout->flags & NK_WINDOW_ROM)) { - if (nk_input_is_mouse_hovering_rect(i, bounds)) { - ret = NK_CHART_HOVERING; - ret |= (!i->mouse.buttons[NK_BUTTON_LEFT].down && - i->mouse.buttons[NK_BUTTON_LEFT].clicked) ? NK_CHART_CLICKED: 0; - color = g->slots[slot].highlight; - } - } - nk_fill_rect(out, nk_rect(cur.x - 2, cur.y - 2, 4, 4), 0, color); - - /* save current data point position */ - g->slots[slot].last.x = cur.x; - g->slots[slot].last.y = cur.y; - g->slots[slot].index += 1; - return ret; -} - -NK_INTERN nk_flags -nk_chart_push_column(const struct nk_context *ctx, struct nk_window *win, - struct nk_chart *chart, float value, int slot) -{ - struct nk_command_buffer *out = &win->buffer; - const struct nk_input *in = &ctx->input; - struct nk_panel *layout = win->layout; - - float ratio; - nk_flags ret = 0; - struct nk_color color; - struct nk_rect item = {0,0,0,0}; - - NK_ASSERT(slot >= 0 && slot < NK_CHART_MAX_SLOT); - if (chart->slots[slot].index >= chart->slots[slot].count) - return nk_false; - if (chart->slots[slot].count) { - float padding = (float)(chart->slots[slot].count-1); - item.w = (chart->w - padding) / (float)(chart->slots[slot].count); - } - - /* calculate bounds of current bar chart entry */ - color = chart->slots[slot].color;; - item.h = chart->h * NK_ABS((value/chart->slots[slot].range)); - if (value >= 0) { - ratio = (value + NK_ABS(chart->slots[slot].min)) / NK_ABS(chart->slots[slot].range); - item.y = (chart->y + chart->h) - chart->h * ratio; - } else { - ratio = (value - chart->slots[slot].max) / chart->slots[slot].range; - item.y = chart->y + (chart->h * NK_ABS(ratio)) - item.h; - } - item.x = chart->x + ((float)chart->slots[slot].index * item.w); - item.x = item.x + ((float)chart->slots[slot].index); - - /* user chart bar selection */ - if (!(layout->flags & NK_WINDOW_ROM) && - NK_INBOX(in->mouse.pos.x,in->mouse.pos.y,item.x,item.y,item.w,item.h)) { - ret = NK_CHART_HOVERING; - ret |= (!in->mouse.buttons[NK_BUTTON_LEFT].down && - in->mouse.buttons[NK_BUTTON_LEFT].clicked) ? NK_CHART_CLICKED: 0; - color = chart->slots[slot].highlight; - } - nk_fill_rect(out, item, 0, color); - chart->slots[slot].index += 1; - return ret; -} - -NK_API nk_flags -nk_chart_push_slot(struct nk_context *ctx, float value, int slot) -{ - nk_flags flags; - struct nk_window *win; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(slot >= 0 && slot < NK_CHART_MAX_SLOT); - NK_ASSERT(slot < ctx->current->layout->chart.slot); - if (!ctx || !ctx->current || slot >= NK_CHART_MAX_SLOT) return nk_false; - if (slot >= ctx->current->layout->chart.slot) return nk_false; - - win = ctx->current; - if (win->layout->chart.slot < slot) return nk_false; - switch (win->layout->chart.slots[slot].type) { - case NK_CHART_LINES: - flags = nk_chart_push_line(ctx, win, &win->layout->chart, value, slot); break; - case NK_CHART_COLUMN: - flags = nk_chart_push_column(ctx, win, &win->layout->chart, value, slot); break; - default: - case NK_CHART_MAX: - flags = 0; - } - return flags; -} - -NK_API nk_flags -nk_chart_push(struct nk_context *ctx, float value) -{return nk_chart_push_slot(ctx, value, 0);} - -NK_API void -nk_chart_end(struct nk_context *ctx) -{ - struct nk_window *win; - struct nk_chart *chart; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - if (!ctx || !ctx->current) - return; - - win = ctx->current; - chart = &win->layout->chart; - NK_MEMSET(chart, 0, sizeof(*chart)); - return; -} - -NK_API void -nk_plot(struct nk_context *ctx, enum nk_chart_type type, const float *values, - int count, int offset) -{ - int i = 0; - float min_value; - float max_value; - - NK_ASSERT(ctx); - NK_ASSERT(values); - if (!ctx || !values || !count) return; - - min_value = values[offset]; - max_value = values[offset]; - for (i = 0; i < count; ++i) { - min_value = NK_MIN(values[i + offset], min_value); - max_value = NK_MAX(values[i + offset], max_value); - } - nk_chart_begin(ctx, type, count, min_value, max_value); - for (i = 0; i < count; ++i) - nk_chart_push(ctx, values[i + offset]); - nk_chart_end(ctx); -} - -NK_API void -nk_plot_function(struct nk_context *ctx, enum nk_chart_type type, void *userdata, - float(*value_getter)(void* user, int index), int count, int offset) -{ - int i = 0; - float min_value; - float max_value; - - NK_ASSERT(ctx); - NK_ASSERT(value_getter); - if (!ctx || !value_getter || !count) return; - - max_value = min_value = value_getter(userdata, offset); - for (i = 0; i < count; ++i) { - float value = value_getter(userdata, i + offset); - min_value = NK_MIN(value, min_value); - max_value = NK_MAX(value, max_value); - } - nk_chart_begin(ctx, type, count, min_value, max_value); - for (i = 0; i < count; ++i) - nk_chart_push(ctx, value_getter(userdata, i + offset)); - nk_chart_end(ctx); -} - -/* ------------------------------------------------------------- - * - * GROUP - * - * --------------------------------------------------------------*/ -NK_API int -nk_group_scrolled_offset_begin(struct nk_context *ctx, - nk_uint *x_offset, nk_uint *y_offset, const char *title, nk_flags flags) -{ - struct nk_rect bounds; - struct nk_window panel; - struct nk_window *win; - - win = ctx->current; - nk_panel_alloc_space(&bounds, ctx); - - {const struct nk_rect *c = &win->layout->clip; - if (!NK_INTERSECT(c->x, c->y, c->w, c->h, bounds.x, bounds.y, bounds.w, bounds.h) && - !(flags & NK_WINDOW_MOVABLE)) { - return 0; - }} - if (win->flags & NK_WINDOW_ROM) - flags |= NK_WINDOW_ROM; - - /* initialize a fake window to create the layout from */ - nk_zero(&panel, sizeof(panel)); - panel.bounds = bounds; - panel.flags = flags; - panel.scrollbar.x = *x_offset; - panel.scrollbar.y = *y_offset; - panel.buffer = win->buffer; - panel.layout = (struct nk_panel*)nk_create_panel(ctx); - ctx->current = &panel; - nk_panel_begin(ctx, (flags & NK_WINDOW_TITLE) ? title: 0, NK_PANEL_GROUP); - - win->buffer = panel.buffer; - win->buffer.clip = panel.layout->clip; - panel.layout->offset_x = x_offset; - panel.layout->offset_y = y_offset; - panel.layout->parent = win->layout; - win->layout = panel.layout; - ctx->current = win; - return 1; -} - -NK_API void -nk_group_scrolled_end(struct nk_context *ctx) -{ - struct nk_window *win; - struct nk_panel *parent; - struct nk_panel *g; - - struct nk_rect clip; - struct nk_window pan; - struct nk_vec2 panel_padding; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - if (!ctx || !ctx->current) - return; - - /* make sure nk_group_begin was called correctly */ - NK_ASSERT(ctx->current); - win = ctx->current; - NK_ASSERT(win->layout); - g = win->layout; - NK_ASSERT(g->parent); - parent = g->parent; - - /* dummy window */ - nk_zero_struct(pan); - panel_padding = nk_panel_get_padding(&ctx->style, NK_PANEL_GROUP); - pan.bounds.y = g->bounds.y - (g->header_height + g->menu.h); - pan.bounds.x = g->bounds.x - panel_padding.x; - pan.bounds.w = g->bounds.w + 2 * panel_padding.x; - pan.bounds.h = g->bounds.h + g->header_height + g->menu.h; - if (g->flags & NK_WINDOW_BORDER) { - pan.bounds.x -= g->border; - pan.bounds.y -= g->border; - pan.bounds.w += 2*g->border; - pan.bounds.h += 2*g->border; - } - if (!(g->flags & NK_WINDOW_NO_SCROLLBAR)) { - pan.bounds.w += ctx->style.window.scrollbar_size.x; - pan.bounds.h += ctx->style.window.scrollbar_size.y; - } - pan.scrollbar.x = *g->offset_x; - pan.scrollbar.y = *g->offset_y; - pan.flags = g->flags; - pan.buffer = win->buffer; - pan.layout = g; - pan.parent = win; - ctx->current = &pan; - - /* make sure group has correct clipping rectangle */ - nk_unify(&clip, &parent->clip, pan.bounds.x, pan.bounds.y, - pan.bounds.x + pan.bounds.w, pan.bounds.y + pan.bounds.h + panel_padding.x); - nk_push_scissor(&pan.buffer, clip); - nk_end(ctx); - - win->buffer = pan.buffer; - nk_push_scissor(&win->buffer, parent->clip); - ctx->current = win; - win->layout = parent; - g->bounds = pan.bounds; - return; -} - -NK_API int -nk_group_scrolled_begin(struct nk_context *ctx, - struct nk_scroll *scroll, const char *title, nk_flags flags) -{return nk_group_scrolled_offset_begin(ctx, &scroll->x, &scroll->y, title, flags);} - -NK_API int -nk_group_begin(struct nk_context *ctx, const char *title, nk_flags flags) -{ - int title_len; - nk_hash title_hash; - struct nk_window *win; - nk_uint *x_offset; - nk_uint *y_offset; - - NK_ASSERT(ctx); - NK_ASSERT(title); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout || !title) - return 0; - - /* find persistent group scrollbar value */ - win = ctx->current; - title_len = (int)nk_strlen(title); - title_hash = nk_murmur_hash(title, (int)title_len, NK_PANEL_GROUP); - x_offset = nk_find_value(win, title_hash); - if (!x_offset) { - x_offset = nk_add_value(ctx, win, title_hash, 0); - y_offset = nk_add_value(ctx, win, title_hash+1, 0); - - NK_ASSERT(x_offset); - NK_ASSERT(y_offset); - if (!x_offset || !y_offset) return 0; - *x_offset = *y_offset = 0; - } else y_offset = nk_find_value(win, title_hash+1); - return nk_group_scrolled_offset_begin(ctx, x_offset, y_offset, title, flags); -} - -NK_API void -nk_group_end(struct nk_context *ctx) -{nk_group_scrolled_end(ctx);} - -NK_API int -nk_list_view_begin(struct nk_context *ctx, struct nk_list_view *view, - const char *title, nk_flags flags, int row_height, int row_count) -{ - int title_len; - nk_hash title_hash; - nk_uint *x_offset; - nk_uint *y_offset; - - int result; - struct nk_window *win; - struct nk_panel *layout; - const struct nk_style *style; - struct nk_vec2 item_spacing; - - NK_ASSERT(ctx); - NK_ASSERT(view); - NK_ASSERT(title); - if (!ctx || !view || !title) return 0; - - win = ctx->current; - style = &ctx->style; - item_spacing = style->window.spacing; - row_height += NK_MAX(0, (int)item_spacing.y); - - /* find persistent list view scrollbar offset */ - title_len = (int)nk_strlen(title); - title_hash = nk_murmur_hash(title, (int)title_len, NK_PANEL_GROUP); - x_offset = nk_find_value(win, title_hash); - if (!x_offset) { - x_offset = nk_add_value(ctx, win, title_hash, 0); - y_offset = nk_add_value(ctx, win, title_hash+1, 0); - - NK_ASSERT(x_offset); - NK_ASSERT(y_offset); - if (!x_offset || !y_offset) return 0; - *x_offset = *y_offset = 0; - } else y_offset = nk_find_value(win, title_hash+1); - view->scroll_value = *y_offset; - view->scroll_pointer = y_offset; - - *y_offset = 0; - result = nk_group_scrolled_offset_begin(ctx, x_offset, y_offset, title, flags); - win = ctx->current; - layout = win->layout; - - view->total_height = row_height * NK_MAX(row_count,1); - view->begin = (int)NK_MAX(((float)view->scroll_value / (float)row_height), 0.0f); - view->count = (int)NK_MAX(nk_iceilf((layout->clip.h)/(float)row_height), 0); - view->end = view->begin + view->count; - view->ctx = ctx; - return result; -} - -NK_API void -nk_list_view_end(struct nk_list_view *view) -{ - struct nk_context *ctx; - struct nk_window *win; - struct nk_panel *layout; - - NK_ASSERT(view); - NK_ASSERT(view->ctx); - NK_ASSERT(view->scroll_pointer); - if (!view || !view->ctx) return; - - ctx = view->ctx; - win = ctx->current; - layout = win->layout; - layout->at_y = layout->bounds.y + (float)view->total_height; - *view->scroll_pointer = *view->scroll_pointer + view->scroll_value; - nk_group_end(view->ctx); -} - -/* -------------------------------------------------------------- - * - * POPUP - * - * --------------------------------------------------------------*/ -NK_API int -nk_popup_begin(struct nk_context *ctx, enum nk_popup_type type, - const char *title, nk_flags flags, struct nk_rect rect) -{ - struct nk_window *popup; - struct nk_window *win; - struct nk_panel *panel; - - int title_len; - nk_hash title_hash; - nk_size allocated; - - NK_ASSERT(ctx); - NK_ASSERT(title); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return 0; - - win = ctx->current; - panel = win->layout; - NK_ASSERT(!(panel->type & NK_PANEL_SET_POPUP) && "popups are not allowed to have popups"); - (void)panel; - title_len = (int)nk_strlen(title); - title_hash = nk_murmur_hash(title, (int)title_len, NK_PANEL_POPUP); - - popup = win->popup.win; - if (!popup) { - popup = (struct nk_window*)nk_create_window(ctx); - popup->parent = win; - win->popup.win = popup; - win->popup.active = 0; - win->popup.type = NK_PANEL_POPUP; - } - - /* make sure we have to correct popup */ - if (win->popup.name != title_hash) { - if (!win->popup.active) { - nk_zero(popup, sizeof(*popup)); - win->popup.name = title_hash; - win->popup.active = 1; - win->popup.type = NK_PANEL_POPUP; - } else return 0; - } - - /* popup position is local to window */ - ctx->current = popup; - rect.x += win->layout->clip.x; - rect.y += win->layout->clip.y; - - /* setup popup data */ - popup->parent = win; - popup->bounds = rect; - popup->seq = ctx->seq; - popup->layout = (struct nk_panel*)nk_create_panel(ctx); - popup->flags = flags; - popup->flags |= NK_WINDOW_BORDER; - if (type == NK_POPUP_DYNAMIC) - popup->flags |= NK_WINDOW_DYNAMIC; - - popup->buffer = win->buffer; - nk_start_popup(ctx, win); - allocated = ctx->memory.allocated; - nk_push_scissor(&popup->buffer, nk_null_rect); - - if (nk_panel_begin(ctx, title, NK_PANEL_POPUP)) { - /* popup is running therefore invalidate parent panels */ - struct nk_panel *root; - root = win->layout; - while (root) { - root->flags |= NK_WINDOW_ROM; - root->flags &= ~(nk_flags)NK_WINDOW_REMOVE_ROM; - root = root->parent; - } - win->popup.active = 1; - popup->layout->offset_x = &popup->scrollbar.x; - popup->layout->offset_y = &popup->scrollbar.y; - popup->layout->parent = win->layout; - return 1; - } else { - /* popup was closed/is invalid so cleanup */ - struct nk_panel *root; - root = win->layout; - while (root) { - root->flags |= NK_WINDOW_REMOVE_ROM; - root = root->parent; - } - win->layout->popup_buffer.active = 0; - win->popup.active = 0; - ctx->memory.allocated = allocated; - ctx->current = win; - nk_free_panel(ctx, popup->layout); - popup->layout = 0; - return 0; - } -} - -NK_INTERN int -nk_nonblock_begin(struct nk_context *ctx, - nk_flags flags, struct nk_rect body, struct nk_rect header, - enum nk_panel_type panel_type) -{ - struct nk_window *popup; - struct nk_window *win; - struct nk_panel *panel; - int is_active = nk_true; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return 0; - - /* popups cannot have popups */ - win = ctx->current; - panel = win->layout; - NK_ASSERT(!(panel->type & NK_PANEL_SET_POPUP)); - (void)panel; - popup = win->popup.win; - if (!popup) { - /* create window for nonblocking popup */ - popup = (struct nk_window*)nk_create_window(ctx); - popup->parent = win; - win->popup.win = popup; - win->popup.type = panel_type; - nk_command_buffer_init(&popup->buffer, &ctx->memory, NK_CLIPPING_ON); - } else { - /* close the popup if user pressed outside or in the header */ - int pressed, in_body, in_header; - pressed = nk_input_is_mouse_pressed(&ctx->input, NK_BUTTON_LEFT); - in_body = nk_input_is_mouse_hovering_rect(&ctx->input, body); - in_header = nk_input_is_mouse_hovering_rect(&ctx->input, header); - if (pressed && (!in_body || in_header)) - is_active = nk_false; - } - win->popup.header = header; - - if (!is_active) { - /* remove read only mode from all parent panels */ - struct nk_panel *root; - root = win->layout; - while (root) { - root->flags |= NK_WINDOW_REMOVE_ROM; - root = root->parent; - } - return is_active; - } - - popup->bounds = body; - popup->parent = win; - popup->layout = (struct nk_panel*)nk_create_panel(ctx); - popup->flags = flags; - popup->flags |= NK_WINDOW_BORDER; - popup->flags |= NK_WINDOW_DYNAMIC; - popup->seq = ctx->seq; - win->popup.active = 1; - NK_ASSERT(popup->layout); - - nk_start_popup(ctx, win); - popup->buffer = win->buffer; - nk_push_scissor(&popup->buffer, nk_null_rect); - ctx->current = popup; - - nk_panel_begin(ctx, 0, panel_type); - win->buffer = popup->buffer; - popup->layout->parent = win->layout; - popup->layout->offset_x = &popup->scrollbar.x; - popup->layout->offset_y = &popup->scrollbar.y; - - /* set read only mode to all parent panels */ - {struct nk_panel *root; - root = win->layout; - while (root) { - root->flags |= NK_WINDOW_ROM; - root = root->parent; - }} - return is_active; -} - -NK_API void -nk_popup_close(struct nk_context *ctx) -{ - struct nk_window *popup; - NK_ASSERT(ctx); - if (!ctx || !ctx->current) return; - - popup = ctx->current; - NK_ASSERT(popup->parent); - NK_ASSERT(popup->layout->type & NK_PANEL_SET_POPUP); - popup->flags |= NK_WINDOW_HIDDEN; -} - -NK_API void -nk_popup_end(struct nk_context *ctx) -{ - struct nk_window *win; - struct nk_window *popup; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return; - - popup = ctx->current; - if (!popup->parent) return; - win = popup->parent; - if (popup->flags & NK_WINDOW_HIDDEN) { - struct nk_panel *root; - root = win->layout; - while (root) { - root->flags |= NK_WINDOW_REMOVE_ROM; - root = root->parent; - } - win->popup.active = 0; - } - nk_push_scissor(&popup->buffer, nk_null_rect); - nk_end(ctx); - - win->buffer = popup->buffer; - nk_finish_popup(ctx, win); - ctx->current = win; - nk_push_scissor(&win->buffer, win->layout->clip); -} -/* ------------------------------------------------------------- - * - * TOOLTIP - * - * -------------------------------------------------------------- */ -NK_API int -nk_tooltip_begin(struct nk_context *ctx, float width) -{ - struct nk_window *win; - const struct nk_input *in; - struct nk_rect bounds; - int ret; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return 0; - - /* make sure that no nonblocking popup is currently active */ - win = ctx->current; - in = &ctx->input; - if (win->popup.win && (win->popup.type & NK_PANEL_SET_NONBLOCK)) - return 0; - - bounds.w = width; - bounds.h = nk_null_rect.h; - bounds.x = (in->mouse.pos.x + 1) - win->layout->clip.x; - bounds.y = (in->mouse.pos.y + 1) - win->layout->clip.y; - - ret = nk_popup_begin(ctx, NK_POPUP_DYNAMIC, - "__##Tooltip##__", NK_WINDOW_NO_SCROLLBAR|NK_WINDOW_BORDER, bounds); - if (ret) win->layout->flags &= ~(nk_flags)NK_WINDOW_ROM; - win->popup.type = NK_PANEL_TOOLTIP; - ctx->current->layout->type = NK_PANEL_TOOLTIP; - return ret; -} - -NK_API void -nk_tooltip_end(struct nk_context *ctx) -{ - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - if (!ctx || !ctx->current) return; - ctx->current->seq--; - nk_popup_close(ctx); - nk_popup_end(ctx); -} - -NK_API void -nk_tooltip(struct nk_context *ctx, const char *text) -{ - const struct nk_style *style; - struct nk_vec2 padding; - - int text_len; - float text_width; - float text_height; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - NK_ASSERT(text); - if (!ctx || !ctx->current || !ctx->current->layout || !text) - return; - - /* fetch configuration data */ - style = &ctx->style; - padding = style->window.padding; - - /* calculate size of the text and tooltip */ - text_len = nk_strlen(text); - text_width = style->font->width(style->font->userdata, - style->font->height, text, text_len); - text_width += (4 * padding.x); - text_height = (style->font->height + 2 * padding.y); - - /* execute tooltip and fill with text */ - if (nk_tooltip_begin(ctx, (float)text_width)) { - nk_layout_row_dynamic(ctx, (float)text_height, 1); - nk_text(ctx, text, text_len, NK_TEXT_LEFT); - nk_tooltip_end(ctx); - } -} -/* ------------------------------------------------------------- - * - * CONTEXTUAL - * - * -------------------------------------------------------------- */ -NK_API int -nk_contextual_begin(struct nk_context *ctx, nk_flags flags, struct nk_vec2 size, - struct nk_rect trigger_bounds) -{ - struct nk_window *win; - struct nk_window *popup; - struct nk_rect body; - - NK_STORAGE const struct nk_rect null_rect = {0,0,0,0}; - int is_clicked = 0; - int is_active = 0; - int is_open = 0; - int ret = 0; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return 0; - - win = ctx->current; - ++win->popup.con_count; - - /* check if currently active contextual is active */ - popup = win->popup.win; - is_open = (popup && win->popup.type == NK_PANEL_CONTEXTUAL); - is_clicked = nk_input_mouse_clicked(&ctx->input, NK_BUTTON_RIGHT, trigger_bounds); - if (win->popup.active_con && win->popup.con_count != win->popup.active_con) - return 0; - if ((is_clicked && is_open && !is_active) || (!is_open && !is_active && !is_clicked)) - return 0; - - /* calculate contextual position on click */ - win->popup.active_con = win->popup.con_count; - if (is_clicked) { - body.x = ctx->input.mouse.pos.x; - body.y = ctx->input.mouse.pos.y; - } else { - body.x = popup->bounds.x; - body.y = popup->bounds.y; - } - body.w = size.x; - body.h = size.y; - - /* start nonblocking contextual popup */ - ret = nk_nonblock_begin(ctx, flags|NK_WINDOW_NO_SCROLLBAR, body, - null_rect, NK_PANEL_CONTEXTUAL); - if (ret) win->popup.type = NK_PANEL_CONTEXTUAL; - else { - win->popup.active_con = 0; - if (win->popup.win) - win->popup.win->flags = 0; - } - return ret; -} - -NK_API int -nk_contextual_item_text(struct nk_context *ctx, const char *text, int len, - nk_flags alignment) -{ - struct nk_window *win; - const struct nk_input *in; - const struct nk_style *style; - - struct nk_rect bounds; - enum nk_widget_layout_states state; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return 0; - - win = ctx->current; - style = &ctx->style; - state = nk_widget_fitting(&bounds, ctx, style->contextual_button.padding); - if (!state) return nk_false; - - in = (state == NK_WIDGET_ROM || win->layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input; - if (nk_do_button_text(&ctx->last_widget_state, &win->buffer, bounds, - text, len, alignment, NK_BUTTON_DEFAULT, &style->contextual_button, in, style->font)) { - nk_contextual_close(ctx); - return nk_true; - } - return nk_false; -} - -NK_API int nk_contextual_item_label(struct nk_context *ctx, const char *label, nk_flags align) -{return nk_contextual_item_text(ctx, label, nk_strlen(label), align);} - -NK_API int -nk_contextual_item_image_text(struct nk_context *ctx, struct nk_image img, - const char *text, int len, nk_flags align) -{ - struct nk_window *win; - const struct nk_input *in; - const struct nk_style *style; - - struct nk_rect bounds; - enum nk_widget_layout_states state; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return 0; - - win = ctx->current; - style = &ctx->style; - state = nk_widget_fitting(&bounds, ctx, style->contextual_button.padding); - if (!state) return nk_false; - - in = (state == NK_WIDGET_ROM || win->layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input; - if (nk_do_button_text_image(&ctx->last_widget_state, &win->buffer, bounds, - img, text, len, align, NK_BUTTON_DEFAULT, &style->contextual_button, style->font, in)){ - nk_contextual_close(ctx); - return nk_true; - } - return nk_false; -} - -NK_API int nk_contextual_item_image_label(struct nk_context *ctx, struct nk_image img, - const char *label, nk_flags align) -{return nk_contextual_item_image_text(ctx, img, label, nk_strlen(label), align);} - -NK_API int -nk_contextual_item_symbol_text(struct nk_context *ctx, enum nk_symbol_type symbol, - const char *text, int len, nk_flags align) -{ - struct nk_window *win; - const struct nk_input *in; - const struct nk_style *style; - - struct nk_rect bounds; - enum nk_widget_layout_states state; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return 0; - - win = ctx->current; - style = &ctx->style; - state = nk_widget_fitting(&bounds, ctx, style->contextual_button.padding); - if (!state) return nk_false; - - in = (state == NK_WIDGET_ROM || win->layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input; - if (nk_do_button_text_symbol(&ctx->last_widget_state, &win->buffer, bounds, - symbol, text, len, align, NK_BUTTON_DEFAULT, &style->contextual_button, style->font, in)) { - nk_contextual_close(ctx); - return nk_true; - } - return nk_false; -} - -NK_API int nk_contextual_item_symbol_label(struct nk_context *ctx, enum nk_symbol_type symbol, - const char *text, nk_flags align) -{return nk_contextual_item_symbol_text(ctx, symbol, text, nk_strlen(text), align);} - -NK_API void -nk_contextual_close(struct nk_context *ctx) -{ - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) return; - nk_popup_close(ctx); -} - -NK_API void -nk_contextual_end(struct nk_context *ctx) -{ - struct nk_window *popup; - struct nk_panel *panel; - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - if (!ctx || !ctx->current) return; - - popup = ctx->current; - panel = popup->layout; - NK_ASSERT(popup->parent); - NK_ASSERT(panel->type & NK_PANEL_SET_POPUP); - if (panel->flags & NK_WINDOW_DYNAMIC) { - /* Close behavior - This is a bit hack solution since we do not now before we end our popup - how big it will be. We therefore do not directly know when a - click outside the non-blocking popup must close it at that direct frame. - Instead it will be closed in the next frame.*/ - struct nk_rect body = {0,0,0,0}; - if (panel->at_y < (panel->bounds.y + panel->bounds.h)) { - struct nk_vec2 padding = nk_panel_get_padding(&ctx->style, panel->type); - body = panel->bounds; - body.y = (panel->at_y + panel->footer_height + panel->border + padding.y + panel->row.height); - body.h = (panel->bounds.y + panel->bounds.h) - body.y; - } - - {int pressed = nk_input_is_mouse_pressed(&ctx->input, NK_BUTTON_LEFT); - int in_body = nk_input_is_mouse_hovering_rect(&ctx->input, body); - if (pressed && in_body) - popup->flags |= NK_WINDOW_HIDDEN; - } - } - if (popup->flags & NK_WINDOW_HIDDEN) - popup->seq = 0; - nk_popup_end(ctx); - return; -} -/* ------------------------------------------------------------- - * - * COMBO - * - * --------------------------------------------------------------*/ -NK_INTERN int -nk_combo_begin(struct nk_context *ctx, struct nk_window *win, - struct nk_vec2 size, int is_clicked, struct nk_rect header) -{ - struct nk_window *popup; - int is_open = 0; - int is_active = 0; - struct nk_rect body; - nk_hash hash; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return 0; - - popup = win->popup.win; - body.x = header.x; - body.w = size.x; - body.y = header.y + header.h-ctx->style.window.combo_border; - body.h = size.y; - - hash = win->popup.combo_count++; - is_open = (popup) ? nk_true:nk_false; - is_active = (popup && (win->popup.name == hash) && win->popup.type == NK_PANEL_COMBO); - if ((is_clicked && is_open && !is_active) || (is_open && !is_active) || - (!is_open && !is_active && !is_clicked)) return 0; - if (!nk_nonblock_begin(ctx, 0, body, - (is_clicked && is_open)?nk_rect(0,0,0,0):header, NK_PANEL_COMBO)) return 0; - - win->popup.type = NK_PANEL_COMBO; - win->popup.name = hash; - return 1; -} - -NK_API int -nk_combo_begin_text(struct nk_context *ctx, const char *selected, int len, - struct nk_vec2 size) -{ - const struct nk_input *in; - struct nk_window *win; - struct nk_style *style; - - enum nk_widget_layout_states s; - int is_clicked = nk_false; - struct nk_rect header; - const struct nk_style_item *background; - struct nk_text text; - - NK_ASSERT(ctx); - NK_ASSERT(selected); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout || !selected) - return 0; - - win = ctx->current; - style = &ctx->style; - s = nk_widget(&header, ctx); - if (s == NK_WIDGET_INVALID) - return 0; - - in = (win->layout->flags & NK_WINDOW_ROM || s == NK_WIDGET_ROM)? 0: &ctx->input; - if (nk_button_behavior(&ctx->last_widget_state, header, in, NK_BUTTON_DEFAULT)) - is_clicked = nk_true; - - /* draw combo box header background and border */ - if (ctx->last_widget_state & NK_WIDGET_STATE_ACTIVED) { - background = &style->combo.active; - text.text = style->combo.label_active; - } else if (ctx->last_widget_state & NK_WIDGET_STATE_HOVER) { - background = &style->combo.hover; - text.text = style->combo.label_hover; - } else { - background = &style->combo.normal; - text.text = style->combo.label_normal; - } - if (background->type == NK_STYLE_ITEM_IMAGE) { - text.background = nk_rgba(0,0,0,0); - nk_draw_image(&win->buffer, header, &background->data.image, nk_white); - } else { - text.background = background->data.color; - nk_fill_rect(&win->buffer, header, style->combo.rounding, background->data.color); - nk_stroke_rect(&win->buffer, header, style->combo.rounding, style->combo.border, style->combo.border_color); - } - { - /* print currently selected text item */ - struct nk_rect label; - struct nk_rect button; - struct nk_rect content; - - enum nk_symbol_type sym; - if (ctx->last_widget_state & NK_WIDGET_STATE_HOVER) - sym = style->combo.sym_hover; - else if (is_clicked) - sym = style->combo.sym_active; - else sym = style->combo.sym_normal; - - /* calculate button */ - button.w = header.h - 2 * style->combo.button_padding.y; - button.x = (header.x + header.w - header.h) - style->combo.button_padding.x; - button.y = header.y + style->combo.button_padding.y; - button.h = button.w; - - content.x = button.x + style->combo.button.padding.x; - content.y = button.y + style->combo.button.padding.y; - content.w = button.w - 2 * style->combo.button.padding.x; - content.h = button.h - 2 * style->combo.button.padding.y; - - /* draw selected label */ - text.padding = nk_vec2(0,0); - label.x = header.x + style->combo.content_padding.x; - label.y = header.y + style->combo.content_padding.y; - label.w = button.x - (style->combo.content_padding.x + style->combo.spacing.x) - label.x;; - label.h = header.h - 2 * style->combo.content_padding.y; - nk_widget_text(&win->buffer, label, selected, len, &text, - NK_TEXT_LEFT, ctx->style.font); - - /* draw open/close button */ - nk_draw_button_symbol(&win->buffer, &button, &content, ctx->last_widget_state, - &ctx->style.combo.button, sym, style->font); - } - return nk_combo_begin(ctx, win, size, is_clicked, header); -} - -NK_API int nk_combo_begin_label(struct nk_context *ctx, const char *selected, struct nk_vec2 size) -{return nk_combo_begin_text(ctx, selected, nk_strlen(selected), size);} - -NK_API int -nk_combo_begin_color(struct nk_context *ctx, struct nk_color color, struct nk_vec2 size) -{ - struct nk_window *win; - struct nk_style *style; - const struct nk_input *in; - - struct nk_rect header; - int is_clicked = nk_false; - enum nk_widget_layout_states s; - const struct nk_style_item *background; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return 0; - - win = ctx->current; - style = &ctx->style; - s = nk_widget(&header, ctx); - if (s == NK_WIDGET_INVALID) - return 0; - - in = (win->layout->flags & NK_WINDOW_ROM || s == NK_WIDGET_ROM)? 0: &ctx->input; - if (nk_button_behavior(&ctx->last_widget_state, header, in, NK_BUTTON_DEFAULT)) - is_clicked = nk_true; - - /* draw combo box header background and border */ - if (ctx->last_widget_state & NK_WIDGET_STATE_ACTIVED) - background = &style->combo.active; - else if (ctx->last_widget_state & NK_WIDGET_STATE_HOVER) - background = &style->combo.hover; - else background = &style->combo.normal; - - if (background->type == NK_STYLE_ITEM_IMAGE) { - nk_draw_image(&win->buffer, header, &background->data.image,nk_white); - } else { - nk_fill_rect(&win->buffer, header, style->combo.rounding, background->data.color); - nk_stroke_rect(&win->buffer, header, style->combo.rounding, style->combo.border, style->combo.border_color); - } - { - struct nk_rect content; - struct nk_rect button; - struct nk_rect bounds; - - enum nk_symbol_type sym; - if (ctx->last_widget_state & NK_WIDGET_STATE_HOVER) - sym = style->combo.sym_hover; - else if (is_clicked) - sym = style->combo.sym_active; - else sym = style->combo.sym_normal; - - /* calculate button */ - button.w = header.h - 2 * style->combo.button_padding.y; - button.x = (header.x + header.w - header.h) - style->combo.button_padding.x; - button.y = header.y + style->combo.button_padding.y; - button.h = button.w; - - content.x = button.x + style->combo.button.padding.x; - content.y = button.y + style->combo.button.padding.y; - content.w = button.w - 2 * style->combo.button.padding.x; - content.h = button.h - 2 * style->combo.button.padding.y; - - /* draw color */ - bounds.h = header.h - 4 * style->combo.content_padding.y; - bounds.y = header.y + 2 * style->combo.content_padding.y; - bounds.x = header.x + 2 * style->combo.content_padding.x; - bounds.w = (button.x - (style->combo.content_padding.x + style->combo.spacing.x)) - bounds.x; - nk_fill_rect(&win->buffer, bounds, 0, color); - - /* draw open/close button */ - nk_draw_button_symbol(&win->buffer, &button, &content, ctx->last_widget_state, - &ctx->style.combo.button, sym, style->font); - } - return nk_combo_begin(ctx, win, size, is_clicked, header); -} - -NK_API int -nk_combo_begin_symbol(struct nk_context *ctx, enum nk_symbol_type symbol, struct nk_vec2 size) -{ - struct nk_window *win; - struct nk_style *style; - const struct nk_input *in; - - struct nk_rect header; - int is_clicked = nk_false; - enum nk_widget_layout_states s; - const struct nk_style_item *background; - struct nk_color sym_background; - struct nk_color symbol_color; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return 0; - - win = ctx->current; - style = &ctx->style; - s = nk_widget(&header, ctx); - if (s == NK_WIDGET_INVALID) - return 0; - - in = (win->layout->flags & NK_WINDOW_ROM || s == NK_WIDGET_ROM)? 0: &ctx->input; - if (nk_button_behavior(&ctx->last_widget_state, header, in, NK_BUTTON_DEFAULT)) - is_clicked = nk_true; - - /* draw combo box header background and border */ - if (ctx->last_widget_state & NK_WIDGET_STATE_ACTIVED) { - background = &style->combo.active; - symbol_color = style->combo.symbol_active; - } else if (ctx->last_widget_state & NK_WIDGET_STATE_HOVER) { - background = &style->combo.hover; - symbol_color = style->combo.symbol_hover; - } else { - background = &style->combo.normal; - symbol_color = style->combo.symbol_hover; - } - - if (background->type == NK_STYLE_ITEM_IMAGE) { - sym_background = nk_rgba(0,0,0,0); - nk_draw_image(&win->buffer, header, &background->data.image, nk_white); - } else { - sym_background = background->data.color; - nk_fill_rect(&win->buffer, header, style->combo.rounding, background->data.color); - nk_stroke_rect(&win->buffer, header, style->combo.rounding, style->combo.border, style->combo.border_color); - } - { - struct nk_rect bounds = {0,0,0,0}; - struct nk_rect content; - struct nk_rect button; - - enum nk_symbol_type sym; - if (ctx->last_widget_state & NK_WIDGET_STATE_HOVER) - sym = style->combo.sym_hover; - else if (is_clicked) - sym = style->combo.sym_active; - else sym = style->combo.sym_normal; - - /* calculate button */ - button.w = header.h - 2 * style->combo.button_padding.y; - button.x = (header.x + header.w - header.h) - style->combo.button_padding.y; - button.y = header.y + style->combo.button_padding.y; - button.h = button.w; - - content.x = button.x + style->combo.button.padding.x; - content.y = button.y + style->combo.button.padding.y; - content.w = button.w - 2 * style->combo.button.padding.x; - content.h = button.h - 2 * style->combo.button.padding.y; - - /* draw symbol */ - bounds.h = header.h - 2 * style->combo.content_padding.y; - bounds.y = header.y + style->combo.content_padding.y; - bounds.x = header.x + style->combo.content_padding.x; - bounds.w = (button.x - style->combo.content_padding.y) - bounds.x; - nk_draw_symbol(&win->buffer, symbol, bounds, sym_background, symbol_color, - 1.0f, style->font); - - /* draw open/close button */ - nk_draw_button_symbol(&win->buffer, &bounds, &content, ctx->last_widget_state, - &ctx->style.combo.button, sym, style->font); - } - return nk_combo_begin(ctx, win, size, is_clicked, header); -} - -NK_API int -nk_combo_begin_symbol_text(struct nk_context *ctx, const char *selected, int len, - enum nk_symbol_type symbol, struct nk_vec2 size) -{ - struct nk_window *win; - struct nk_style *style; - struct nk_input *in; - - struct nk_rect header; - int is_clicked = nk_false; - enum nk_widget_layout_states s; - const struct nk_style_item *background; - struct nk_color symbol_color; - struct nk_text text; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return 0; - - win = ctx->current; - style = &ctx->style; - s = nk_widget(&header, ctx); - if (!s) return 0; - - in = (win->layout->flags & NK_WINDOW_ROM || s == NK_WIDGET_ROM)? 0: &ctx->input; - if (nk_button_behavior(&ctx->last_widget_state, header, in, NK_BUTTON_DEFAULT)) - is_clicked = nk_true; - - /* draw combo box header background and border */ - if (ctx->last_widget_state & NK_WIDGET_STATE_ACTIVED) { - background = &style->combo.active; - symbol_color = style->combo.symbol_active; - text.text = style->combo.label_active; - } else if (ctx->last_widget_state & NK_WIDGET_STATE_HOVER) { - background = &style->combo.hover; - symbol_color = style->combo.symbol_hover; - text.text = style->combo.label_hover; - } else { - background = &style->combo.normal; - symbol_color = style->combo.symbol_normal; - text.text = style->combo.label_normal; - } - if (background->type == NK_STYLE_ITEM_IMAGE) { - text.background = nk_rgba(0,0,0,0); - nk_draw_image(&win->buffer, header, &background->data.image, nk_white); - } else { - text.background = background->data.color; - nk_fill_rect(&win->buffer, header, style->combo.rounding, background->data.color); - nk_stroke_rect(&win->buffer, header, style->combo.rounding, style->combo.border, style->combo.border_color); - } - { - struct nk_rect content; - struct nk_rect button; - struct nk_rect label; - struct nk_rect image; - - enum nk_symbol_type sym; - if (ctx->last_widget_state & NK_WIDGET_STATE_HOVER) - sym = style->combo.sym_hover; - else if (is_clicked) - sym = style->combo.sym_active; - else sym = style->combo.sym_normal; - - /* calculate button */ - button.w = header.h - 2 * style->combo.button_padding.y; - button.x = (header.x + header.w - header.h) - style->combo.button_padding.x; - button.y = header.y + style->combo.button_padding.y; - button.h = button.w; - - content.x = button.x + style->combo.button.padding.x; - content.y = button.y + style->combo.button.padding.y; - content.w = button.w - 2 * style->combo.button.padding.x; - content.h = button.h - 2 * style->combo.button.padding.y; - nk_draw_button_symbol(&win->buffer, &button, &content, ctx->last_widget_state, - &ctx->style.combo.button, sym, style->font); - - /* draw symbol */ - image.x = header.x + style->combo.content_padding.x; - image.y = header.y + style->combo.content_padding.y; - image.h = header.h - 2 * style->combo.content_padding.y; - image.w = image.h; - nk_draw_symbol(&win->buffer, symbol, image, text.background, symbol_color, - 1.0f, style->font); - - /* draw label */ - text.padding = nk_vec2(0,0); - label.x = image.x + image.w + style->combo.spacing.x + style->combo.content_padding.x; - label.y = header.y + style->combo.content_padding.y; - label.w = (button.x - style->combo.content_padding.x) - label.x; - label.h = header.h - 2 * style->combo.content_padding.y; - nk_widget_text(&win->buffer, label, selected, len, &text, NK_TEXT_LEFT, style->font); - } - return nk_combo_begin(ctx, win, size, is_clicked, header); -} - -NK_API int -nk_combo_begin_image(struct nk_context *ctx, struct nk_image img, struct nk_vec2 size) -{ - struct nk_window *win; - struct nk_style *style; - const struct nk_input *in; - - struct nk_rect header; - int is_clicked = nk_false; - enum nk_widget_layout_states s; - const struct nk_style_item *background; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return 0; - - win = ctx->current; - style = &ctx->style; - s = nk_widget(&header, ctx); - if (s == NK_WIDGET_INVALID) - return 0; - - in = (win->layout->flags & NK_WINDOW_ROM || s == NK_WIDGET_ROM)? 0: &ctx->input; - if (nk_button_behavior(&ctx->last_widget_state, header, in, NK_BUTTON_DEFAULT)) - is_clicked = nk_true; - - /* draw combo box header background and border */ - if (ctx->last_widget_state & NK_WIDGET_STATE_ACTIVED) - background = &style->combo.active; - else if (ctx->last_widget_state & NK_WIDGET_STATE_HOVER) - background = &style->combo.hover; - else background = &style->combo.normal; - - if (background->type == NK_STYLE_ITEM_IMAGE) { - nk_draw_image(&win->buffer, header, &background->data.image, nk_white); - } else { - nk_fill_rect(&win->buffer, header, style->combo.rounding, background->data.color); - nk_stroke_rect(&win->buffer, header, style->combo.rounding, style->combo.border, style->combo.border_color); - } - { - struct nk_rect bounds = {0,0,0,0}; - struct nk_rect content; - struct nk_rect button; - - enum nk_symbol_type sym; - if (ctx->last_widget_state & NK_WIDGET_STATE_HOVER) - sym = style->combo.sym_hover; - else if (is_clicked) - sym = style->combo.sym_active; - else sym = style->combo.sym_normal; - - /* calculate button */ - button.w = header.h - 2 * style->combo.button_padding.y; - button.x = (header.x + header.w - header.h) - style->combo.button_padding.y; - button.y = header.y + style->combo.button_padding.y; - button.h = button.w; - - content.x = button.x + style->combo.button.padding.x; - content.y = button.y + style->combo.button.padding.y; - content.w = button.w - 2 * style->combo.button.padding.x; - content.h = button.h - 2 * style->combo.button.padding.y; - - /* draw image */ - bounds.h = header.h - 2 * style->combo.content_padding.y; - bounds.y = header.y + style->combo.content_padding.y; - bounds.x = header.x + style->combo.content_padding.x; - bounds.w = (button.x - style->combo.content_padding.y) - bounds.x; - nk_draw_image(&win->buffer, bounds, &img, nk_white); - - /* draw open/close button */ - nk_draw_button_symbol(&win->buffer, &bounds, &content, ctx->last_widget_state, - &ctx->style.combo.button, sym, style->font); - } - return nk_combo_begin(ctx, win, size, is_clicked, header); -} - -NK_API int -nk_combo_begin_image_text(struct nk_context *ctx, const char *selected, int len, - struct nk_image img, struct nk_vec2 size) -{ - struct nk_window *win; - struct nk_style *style; - struct nk_input *in; - - struct nk_rect header; - int is_clicked = nk_false; - enum nk_widget_layout_states s; - const struct nk_style_item *background; - struct nk_text text; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return 0; - - win = ctx->current; - style = &ctx->style; - s = nk_widget(&header, ctx); - if (!s) return 0; - - in = (win->layout->flags & NK_WINDOW_ROM || s == NK_WIDGET_ROM)? 0: &ctx->input; - if (nk_button_behavior(&ctx->last_widget_state, header, in, NK_BUTTON_DEFAULT)) - is_clicked = nk_true; - - /* draw combo box header background and border */ - if (ctx->last_widget_state & NK_WIDGET_STATE_ACTIVED) { - background = &style->combo.active; - text.text = style->combo.label_active; - } else if (ctx->last_widget_state & NK_WIDGET_STATE_HOVER) { - background = &style->combo.hover; - text.text = style->combo.label_hover; - } else { - background = &style->combo.normal; - text.text = style->combo.label_normal; - } - if (background->type == NK_STYLE_ITEM_IMAGE) { - text.background = nk_rgba(0,0,0,0); - nk_draw_image(&win->buffer, header, &background->data.image, nk_white); - } else { - text.background = background->data.color; - nk_fill_rect(&win->buffer, header, style->combo.rounding, background->data.color); - nk_stroke_rect(&win->buffer, header, style->combo.rounding, style->combo.border, style->combo.border_color); - } - { - struct nk_rect content; - struct nk_rect button; - struct nk_rect label; - struct nk_rect image; - - enum nk_symbol_type sym; - if (ctx->last_widget_state & NK_WIDGET_STATE_HOVER) - sym = style->combo.sym_hover; - else if (is_clicked) - sym = style->combo.sym_active; - else sym = style->combo.sym_normal; - - /* calculate button */ - button.w = header.h - 2 * style->combo.button_padding.y; - button.x = (header.x + header.w - header.h) - style->combo.button_padding.x; - button.y = header.y + style->combo.button_padding.y; - button.h = button.w; - - content.x = button.x + style->combo.button.padding.x; - content.y = button.y + style->combo.button.padding.y; - content.w = button.w - 2 * style->combo.button.padding.x; - content.h = button.h - 2 * style->combo.button.padding.y; - nk_draw_button_symbol(&win->buffer, &button, &content, ctx->last_widget_state, - &ctx->style.combo.button, sym, style->font); - - /* draw image */ - image.x = header.x + style->combo.content_padding.x; - image.y = header.y + style->combo.content_padding.y; - image.h = header.h - 2 * style->combo.content_padding.y; - image.w = image.h; - nk_draw_image(&win->buffer, image, &img, nk_white); - - /* draw label */ - text.padding = nk_vec2(0,0); - label.x = image.x + image.w + style->combo.spacing.x + style->combo.content_padding.x; - label.y = header.y + style->combo.content_padding.y; - label.w = (button.x - style->combo.content_padding.x) - label.x; - label.h = header.h - 2 * style->combo.content_padding.y; - nk_widget_text(&win->buffer, label, selected, len, &text, NK_TEXT_LEFT, style->font); - } - return nk_combo_begin(ctx, win, size, is_clicked, header); -} - -NK_API int nk_combo_begin_symbol_label(struct nk_context *ctx, - const char *selected, enum nk_symbol_type type, struct nk_vec2 size) -{return nk_combo_begin_symbol_text(ctx, selected, nk_strlen(selected), type, size);} - -NK_API int nk_combo_begin_image_label(struct nk_context *ctx, - const char *selected, struct nk_image img, struct nk_vec2 size) -{return nk_combo_begin_image_text(ctx, selected, nk_strlen(selected), img, size);} - -NK_API int nk_combo_item_text(struct nk_context *ctx, const char *text, int len,nk_flags align) -{return nk_contextual_item_text(ctx, text, len, align);} - -NK_API int nk_combo_item_label(struct nk_context *ctx, const char *label, nk_flags align) -{return nk_contextual_item_label(ctx, label, align);} - -NK_API int nk_combo_item_image_text(struct nk_context *ctx, struct nk_image img, const char *text, - int len, nk_flags alignment) -{return nk_contextual_item_image_text(ctx, img, text, len, alignment);} - -NK_API int nk_combo_item_image_label(struct nk_context *ctx, struct nk_image img, - const char *text, nk_flags alignment) -{return nk_contextual_item_image_label(ctx, img, text, alignment);} - -NK_API int nk_combo_item_symbol_text(struct nk_context *ctx, enum nk_symbol_type sym, - const char *text, int len, nk_flags alignment) -{return nk_contextual_item_symbol_text(ctx, sym, text, len, alignment);} - -NK_API int nk_combo_item_symbol_label(struct nk_context *ctx, enum nk_symbol_type sym, - const char *label, nk_flags alignment) -{return nk_contextual_item_symbol_label(ctx, sym, label, alignment);} - -NK_API void nk_combo_end(struct nk_context *ctx) -{nk_contextual_end(ctx);} - -NK_API void nk_combo_close(struct nk_context *ctx) -{nk_contextual_close(ctx);} - -NK_API int -nk_combo(struct nk_context *ctx, const char **items, int count, - int selected, int item_height, struct nk_vec2 size) -{ - int i = 0; - int max_height; - struct nk_vec2 item_spacing; - struct nk_vec2 window_padding; - - NK_ASSERT(ctx); - NK_ASSERT(items); - NK_ASSERT(ctx->current); - if (!ctx || !items ||!count) - return selected; - - item_spacing = ctx->style.window.spacing; - window_padding = nk_panel_get_padding(&ctx->style, ctx->current->layout->type); - max_height = count * item_height + count * (int)item_spacing.y; - max_height += (int)item_spacing.y * 2 + (int)window_padding.y * 2; - size.y = NK_MIN(size.y, (float)max_height); - if (nk_combo_begin_label(ctx, items[selected], size)) { - nk_layout_row_dynamic(ctx, (float)item_height, 1); - for (i = 0; i < count; ++i) { - if (nk_combo_item_label(ctx, items[i], NK_TEXT_LEFT)) - selected = i; - } - nk_combo_end(ctx); - } - return selected; -} - -NK_API int -nk_combo_separator(struct nk_context *ctx, const char *items_separated_by_separator, - int separator, int selected, int count, int item_height, struct nk_vec2 size) -{ - int i; - int max_height; - struct nk_vec2 item_spacing; - struct nk_vec2 window_padding; - const char *current_item; - const char *iter; - int length = 0; - - NK_ASSERT(ctx); - NK_ASSERT(items_separated_by_separator); - if (!ctx || !items_separated_by_separator) - return selected; - - /* calculate popup window */ - item_spacing = ctx->style.window.spacing; - window_padding = nk_panel_get_padding(&ctx->style, ctx->current->layout->type); - max_height = count * item_height + count * (int)item_spacing.y; - max_height += (int)item_spacing.y * 2 + (int)window_padding.y * 2; - size.y = NK_MIN(size.y, (float)max_height); - - /* find selected item */ - current_item = items_separated_by_separator; - for (i = 0; i < count; ++i) { - iter = current_item; - while (*iter && *iter != separator) iter++; - length = (int)(iter - current_item); - if (i == selected) break; - current_item = iter + 1; - } - - if (nk_combo_begin_text(ctx, current_item, length, size)) { - current_item = items_separated_by_separator; - nk_layout_row_dynamic(ctx, (float)item_height, 1); - for (i = 0; i < count; ++i) { - iter = current_item; - while (*iter && *iter != separator) iter++; - length = (int)(iter - current_item); - if (nk_combo_item_text(ctx, current_item, length, NK_TEXT_LEFT)) - selected = i; - current_item = current_item + length + 1; - } - nk_combo_end(ctx); - } - return selected; -} - -NK_API int -nk_combo_string(struct nk_context *ctx, const char *items_separated_by_zeros, - int selected, int count, int item_height, struct nk_vec2 size) -{return nk_combo_separator(ctx, items_separated_by_zeros, '\0', selected, count, item_height, size);} - -NK_API int -nk_combo_callback(struct nk_context *ctx, void(*item_getter)(void*, int, const char**), - void *userdata, int selected, int count, int item_height, struct nk_vec2 size) -{ - int i; - int max_height; - struct nk_vec2 item_spacing; - struct nk_vec2 window_padding; - const char *item; - - NK_ASSERT(ctx); - NK_ASSERT(item_getter); - if (!ctx || !item_getter) - return selected; - - /* calculate popup window */ - item_spacing = ctx->style.window.spacing; - window_padding = nk_panel_get_padding(&ctx->style, ctx->current->layout->type); - max_height = count * item_height + count * (int)item_spacing.y; - max_height += (int)item_spacing.y * 2 + (int)window_padding.y * 2; - size.y = NK_MIN(size.y, (float)max_height); - - item_getter(userdata, selected, &item); - if (nk_combo_begin_label(ctx, item, size)) { - nk_layout_row_dynamic(ctx, (float)item_height, 1); - for (i = 0; i < count; ++i) { - item_getter(userdata, i, &item); - if (nk_combo_item_label(ctx, item, NK_TEXT_LEFT)) - selected = i; - } - nk_combo_end(ctx); - } - return selected; -} - -NK_API void nk_combobox(struct nk_context *ctx, const char **items, int count, - int *selected, int item_height, struct nk_vec2 size) -{*selected = nk_combo(ctx, items, count, *selected, item_height, size);} - -NK_API void nk_combobox_string(struct nk_context *ctx, const char *items_separated_by_zeros, - int *selected, int count, int item_height, struct nk_vec2 size) -{*selected = nk_combo_string(ctx, items_separated_by_zeros, *selected, count, item_height, size);} - -NK_API void nk_combobox_separator(struct nk_context *ctx, const char *items_separated_by_separator, - int separator,int *selected, int count, int item_height, struct nk_vec2 size) -{*selected = nk_combo_separator(ctx, items_separated_by_separator, separator, - *selected, count, item_height, size);} - -NK_API void nk_combobox_callback(struct nk_context *ctx, - void(*item_getter)(void* data, int id, const char **out_text), - void *userdata, int *selected, int count, int item_height, struct nk_vec2 size) -{*selected = nk_combo_callback(ctx, item_getter, userdata, *selected, count, item_height, size);} - -/* - * ------------------------------------------------------------- - * - * MENU - * - * -------------------------------------------------------------- - */ -NK_INTERN int -nk_menu_begin(struct nk_context *ctx, struct nk_window *win, - const char *id, int is_clicked, struct nk_rect header, struct nk_vec2 size) -{ - int is_open = 0; - int is_active = 0; - struct nk_rect body; - struct nk_window *popup; - nk_hash hash = nk_murmur_hash(id, (int)nk_strlen(id), NK_PANEL_MENU); - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return 0; - - body.x = header.x; - body.w = size.x; - body.y = header.y + header.h; - body.h = size.y; - - popup = win->popup.win; - is_open = popup ? nk_true : nk_false; - is_active = (popup && (win->popup.name == hash) && win->popup.type == NK_PANEL_MENU); - if ((is_clicked && is_open && !is_active) || (is_open && !is_active) || - (!is_open && !is_active && !is_clicked)) return 0; - if (!nk_nonblock_begin(ctx, NK_WINDOW_NO_SCROLLBAR, body, header, NK_PANEL_MENU)) - return 0; - - win->popup.type = NK_PANEL_MENU; - win->popup.name = hash; - return 1; -} - -NK_API int -nk_menu_begin_text(struct nk_context *ctx, const char *title, int len, - nk_flags align, struct nk_vec2 size) -{ - struct nk_window *win; - const struct nk_input *in; - struct nk_rect header; - int is_clicked = nk_false; - nk_flags state; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return 0; - - win = ctx->current; - state = nk_widget(&header, ctx); - if (!state) return 0; - in = (state == NK_WIDGET_ROM || win->flags & NK_WINDOW_ROM) ? 0 : &ctx->input; - if (nk_do_button_text(&ctx->last_widget_state, &win->buffer, header, - title, len, align, NK_BUTTON_DEFAULT, &ctx->style.menu_button, in, ctx->style.font)) - is_clicked = nk_true; - return nk_menu_begin(ctx, win, title, is_clicked, header, size); -} - -NK_API int nk_menu_begin_label(struct nk_context *ctx, - const char *text, nk_flags align, struct nk_vec2 size) -{return nk_menu_begin_text(ctx, text, nk_strlen(text), align, size);} - -NK_API int -nk_menu_begin_image(struct nk_context *ctx, const char *id, struct nk_image img, - struct nk_vec2 size) -{ - struct nk_window *win; - struct nk_rect header; - const struct nk_input *in; - int is_clicked = nk_false; - nk_flags state; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return 0; - - win = ctx->current; - state = nk_widget(&header, ctx); - if (!state) return 0; - in = (state == NK_WIDGET_ROM || win->layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input; - if (nk_do_button_image(&ctx->last_widget_state, &win->buffer, header, - img, NK_BUTTON_DEFAULT, &ctx->style.menu_button, in)) - is_clicked = nk_true; - return nk_menu_begin(ctx, win, id, is_clicked, header, size); -} - -NK_API int -nk_menu_begin_symbol(struct nk_context *ctx, const char *id, - enum nk_symbol_type sym, struct nk_vec2 size) -{ - struct nk_window *win; - const struct nk_input *in; - struct nk_rect header; - int is_clicked = nk_false; - nk_flags state; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return 0; - - win = ctx->current; - state = nk_widget(&header, ctx); - if (!state) return 0; - in = (state == NK_WIDGET_ROM || win->layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input; - if (nk_do_button_symbol(&ctx->last_widget_state, &win->buffer, header, - sym, NK_BUTTON_DEFAULT, &ctx->style.menu_button, in, ctx->style.font)) - is_clicked = nk_true; - return nk_menu_begin(ctx, win, id, is_clicked, header, size); -} - -NK_API int -nk_menu_begin_image_text(struct nk_context *ctx, const char *title, int len, - nk_flags align, struct nk_image img, struct nk_vec2 size) -{ - struct nk_window *win; - struct nk_rect header; - const struct nk_input *in; - int is_clicked = nk_false; - nk_flags state; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return 0; - - win = ctx->current; - state = nk_widget(&header, ctx); - if (!state) return 0; - in = (state == NK_WIDGET_ROM || win->layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input; - if (nk_do_button_text_image(&ctx->last_widget_state, &win->buffer, - header, img, title, len, align, NK_BUTTON_DEFAULT, &ctx->style.menu_button, - ctx->style.font, in)) - is_clicked = nk_true; - return nk_menu_begin(ctx, win, title, is_clicked, header, size); -} - -NK_API int nk_menu_begin_image_label(struct nk_context *ctx, - const char *title, nk_flags align, struct nk_image img, struct nk_vec2 size) -{return nk_menu_begin_image_text(ctx, title, nk_strlen(title), align, img, size);} - -NK_API int -nk_menu_begin_symbol_text(struct nk_context *ctx, const char *title, int len, - nk_flags align, enum nk_symbol_type sym, struct nk_vec2 size) -{ - struct nk_window *win; - struct nk_rect header; - const struct nk_input *in; - int is_clicked = nk_false; - nk_flags state; - - NK_ASSERT(ctx); - NK_ASSERT(ctx->current); - NK_ASSERT(ctx->current->layout); - if (!ctx || !ctx->current || !ctx->current->layout) - return 0; - - win = ctx->current; - state = nk_widget(&header, ctx); - if (!state) return 0; - - in = (state == NK_WIDGET_ROM || win->layout->flags & NK_WINDOW_ROM) ? 0 : &ctx->input; - if (nk_do_button_text_symbol(&ctx->last_widget_state, &win->buffer, - header, sym, title, len, align, NK_BUTTON_DEFAULT, &ctx->style.menu_button, - ctx->style.font, in)) is_clicked = nk_true; - return nk_menu_begin(ctx, win, title, is_clicked, header, size); -} - -NK_API int nk_menu_begin_symbol_label(struct nk_context *ctx, - const char *title, nk_flags align, enum nk_symbol_type sym, struct nk_vec2 size ) -{return nk_menu_begin_symbol_text(ctx, title, nk_strlen(title), align,sym,size);} - -NK_API int nk_menu_item_text(struct nk_context *ctx, const char *title, int len, nk_flags align) -{return nk_contextual_item_text(ctx, title, len, align);} - -NK_API int nk_menu_item_label(struct nk_context *ctx, const char *label, nk_flags align) -{return nk_contextual_item_label(ctx, label, align);} - -NK_API int nk_menu_item_image_label(struct nk_context *ctx, struct nk_image img, - const char *label, nk_flags align) -{return nk_contextual_item_image_label(ctx, img, label, align);} - -NK_API int nk_menu_item_image_text(struct nk_context *ctx, struct nk_image img, - const char *text, int len, nk_flags align) -{return nk_contextual_item_image_text(ctx, img, text, len, align);} - -NK_API int nk_menu_item_symbol_text(struct nk_context *ctx, enum nk_symbol_type sym, - const char *text, int len, nk_flags align) -{return nk_contextual_item_symbol_text(ctx, sym, text, len, align);} - -NK_API int nk_menu_item_symbol_label(struct nk_context *ctx, enum nk_symbol_type sym, - const char *label, nk_flags align) -{return nk_contextual_item_symbol_label(ctx, sym, label, align);} - -NK_API void nk_menu_close(struct nk_context *ctx) -{nk_contextual_close(ctx);} - -NK_API void -nk_menu_end(struct nk_context *ctx) -{nk_contextual_end(ctx);} - -#endif diff --git a/deps/nuklear_glfw_gl2.h b/deps/nuklear_glfw_gl2.h deleted file mode 100644 index 4b4e2f9509..0000000000 --- a/deps/nuklear_glfw_gl2.h +++ /dev/null @@ -1,350 +0,0 @@ -/* - * Nuklear - v1.32.0 - public domain - * no warrenty implied; use at your own risk. - * authored from 2015-2016 by Micha Mettke - */ -/* - * ============================================================== - * - * API - * - * =============================================================== - */ -#ifndef NK_GLFW_GL2_H_ -#define NK_GLFW_GL2_H_ - -#include - -enum nk_glfw_init_state{ - NK_GLFW3_DEFAULT = 0, - NK_GLFW3_INSTALL_CALLBACKS -}; -NK_API struct nk_context* nk_glfw3_init(GLFWwindow *win, enum nk_glfw_init_state); -NK_API void nk_glfw3_font_stash_begin(struct nk_font_atlas **atlas); -NK_API void nk_glfw3_font_stash_end(void); - -NK_API void nk_glfw3_new_frame(void); -NK_API void nk_glfw3_render(enum nk_anti_aliasing , int max_vertex_buffer, int max_element_buffer); -NK_API void nk_glfw3_shutdown(void); - -NK_API void nk_glfw3_char_callback(GLFWwindow *win, unsigned int codepoint); -NK_API void nk_gflw3_scroll_callback(GLFWwindow *win, double xoff, double yoff); - -#endif - -/* - * ============================================================== - * - * IMPLEMENTATION - * - * =============================================================== - */ -#ifdef NK_GLFW_GL2_IMPLEMENTATION - -#ifndef NK_GLFW_TEXT_MAX -#define NK_GLFW_TEXT_MAX 256 -#endif - -struct nk_glfw_device { - struct nk_buffer cmds; - struct nk_draw_null_texture null; - GLuint font_tex; -}; - -struct nk_glfw_vertex { - float position[2]; - float uv[2]; - nk_byte col[4]; -}; - -static struct nk_glfw { - GLFWwindow *win; - int width, height; - int display_width, display_height; - struct nk_glfw_device ogl; - struct nk_context ctx; - struct nk_font_atlas atlas; - struct nk_vec2 fb_scale; - unsigned int text[NK_GLFW_TEXT_MAX]; - int text_len; - float scroll; -} glfw; - -NK_INTERN void -nk_glfw3_device_upload_atlas(const void *image, int width, int height) -{ - struct nk_glfw_device *dev = &glfw.ogl; - glGenTextures(1, &dev->font_tex); - glBindTexture(GL_TEXTURE_2D, dev->font_tex); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); - glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, (GLsizei)width, (GLsizei)height, 0, - GL_RGBA, GL_UNSIGNED_BYTE, image); -} - -NK_API void -nk_glfw3_render(enum nk_anti_aliasing AA, int max_vertex_buffer, int max_element_buffer) -{ - /* setup global state */ - struct nk_glfw_device *dev = &glfw.ogl; - glPushAttrib(GL_ENABLE_BIT|GL_COLOR_BUFFER_BIT|GL_TRANSFORM_BIT); - glDisable(GL_CULL_FACE); - glDisable(GL_DEPTH_TEST); - glEnable(GL_SCISSOR_TEST); - glEnable(GL_BLEND); - glEnable(GL_TEXTURE_2D); - glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); - - /* setup viewport/project */ - glViewport(0,0,(GLsizei)glfw.display_width,(GLsizei)glfw.display_height); - glMatrixMode(GL_PROJECTION); - glPushMatrix(); - glLoadIdentity(); - glOrtho(0.0f, glfw.width, glfw.height, 0.0f, -1.0f, 1.0f); - glMatrixMode(GL_MODELVIEW); - glPushMatrix(); - glLoadIdentity(); - - glEnableClientState(GL_VERTEX_ARRAY); - glEnableClientState(GL_TEXTURE_COORD_ARRAY); - glEnableClientState(GL_COLOR_ARRAY); - { - GLsizei vs = sizeof(struct nk_glfw_vertex); - size_t vp = offsetof(struct nk_glfw_vertex, position); - size_t vt = offsetof(struct nk_glfw_vertex, uv); - size_t vc = offsetof(struct nk_glfw_vertex, col); - - /* convert from command queue into draw list and draw to screen */ - const struct nk_draw_command *cmd; - const nk_draw_index *offset = NULL; - struct nk_buffer vbuf, ebuf; - - /* fill convert configuration */ - struct nk_convert_config config; - static const struct nk_draw_vertex_layout_element vertex_layout[] = { - {NK_VERTEX_POSITION, NK_FORMAT_FLOAT, NK_OFFSETOF(struct nk_glfw_vertex, position)}, - {NK_VERTEX_TEXCOORD, NK_FORMAT_FLOAT, NK_OFFSETOF(struct nk_glfw_vertex, uv)}, - {NK_VERTEX_COLOR, NK_FORMAT_R8G8B8A8, NK_OFFSETOF(struct nk_glfw_vertex, col)}, - {NK_VERTEX_LAYOUT_END} - }; - NK_MEMSET(&config, 0, sizeof(config)); - config.vertex_layout = vertex_layout; - config.vertex_size = sizeof(struct nk_glfw_vertex); - config.vertex_alignment = NK_ALIGNOF(struct nk_glfw_vertex); - config.null = dev->null; - config.circle_segment_count = 22; - config.curve_segment_count = 22; - config.arc_segment_count = 22; - config.global_alpha = 1.0f; - config.shape_AA = AA; - config.line_AA = AA; - - /* convert shapes into vertexes */ - nk_buffer_init_default(&vbuf); - nk_buffer_init_default(&ebuf); - nk_convert(&glfw.ctx, &dev->cmds, &vbuf, &ebuf, &config); - - /* setup vertex buffer pointer */ - {const void *vertices = nk_buffer_memory_const(&vbuf); - glVertexPointer(2, GL_FLOAT, vs, (const void*)((const nk_byte*)vertices + vp)); - glTexCoordPointer(2, GL_FLOAT, vs, (const void*)((const nk_byte*)vertices + vt)); - glColorPointer(4, GL_UNSIGNED_BYTE, vs, (const void*)((const nk_byte*)vertices + vc));} - - /* iterate over and execute each draw command */ - offset = (const nk_draw_index*)nk_buffer_memory_const(&ebuf); - nk_draw_foreach(cmd, &glfw.ctx, &dev->cmds) - { - if (!cmd->elem_count) continue; - glBindTexture(GL_TEXTURE_2D, (GLuint)cmd->texture.id); - glScissor( - (GLint)(cmd->clip_rect.x * glfw.fb_scale.x), - (GLint)((glfw.height - (GLint)(cmd->clip_rect.y + cmd->clip_rect.h)) * glfw.fb_scale.y), - (GLint)(cmd->clip_rect.w * glfw.fb_scale.x), - (GLint)(cmd->clip_rect.h * glfw.fb_scale.y)); - glDrawElements(GL_TRIANGLES, (GLsizei)cmd->elem_count, GL_UNSIGNED_SHORT, offset); - offset += cmd->elem_count; - } - nk_clear(&glfw.ctx); - nk_buffer_free(&vbuf); - nk_buffer_free(&ebuf); - } - - /* default OpenGL state */ - glDisableClientState(GL_VERTEX_ARRAY); - glDisableClientState(GL_TEXTURE_COORD_ARRAY); - glDisableClientState(GL_COLOR_ARRAY); - - glDisable(GL_CULL_FACE); - glDisable(GL_DEPTH_TEST); - glDisable(GL_SCISSOR_TEST); - glDisable(GL_BLEND); - glDisable(GL_TEXTURE_2D); - - glBindTexture(GL_TEXTURE_2D, 0); - glMatrixMode(GL_MODELVIEW); - glPopMatrix(); - glMatrixMode(GL_PROJECTION); - glPopMatrix(); - glPopAttrib(); -} - -NK_API void -nk_glfw3_char_callback(GLFWwindow *win, unsigned int codepoint) -{ - (void)win; - if (glfw.text_len < NK_GLFW_TEXT_MAX) - glfw.text[glfw.text_len++] = codepoint; -} - -NK_API void -nk_gflw3_scroll_callback(GLFWwindow *win, double xoff, double yoff) -{ - (void)win; (void)xoff; - glfw.scroll += (float)yoff; -} - -NK_INTERN void -nk_glfw3_clipbard_paste(nk_handle usr, struct nk_text_edit *edit) -{ - const char *text = glfwGetClipboardString(glfw.win); - if (text) nk_textedit_paste(edit, text, nk_strlen(text)); - (void)usr; -} - -NK_INTERN void -nk_glfw3_clipbard_copy(nk_handle usr, const char *text, int len) -{ - char *str = 0; - (void)usr; - if (!len) return; - str = (char*)malloc((size_t)len+1); - if (!str) return; - NK_MEMCPY(str, text, (size_t)len); - str[len] = '\0'; - glfwSetClipboardString(glfw.win, str); - free(str); -} - -NK_API struct nk_context* -nk_glfw3_init(GLFWwindow *win, enum nk_glfw_init_state init_state) -{ - glfw.win = win; - if (init_state == NK_GLFW3_INSTALL_CALLBACKS) { - glfwSetScrollCallback(win, nk_gflw3_scroll_callback); - glfwSetCharCallback(win, nk_glfw3_char_callback); - } - - nk_init_default(&glfw.ctx, 0); - glfw.ctx.clip.copy = nk_glfw3_clipbard_copy; - glfw.ctx.clip.paste = nk_glfw3_clipbard_paste; - glfw.ctx.clip.userdata = nk_handle_ptr(0); - nk_buffer_init_default(&glfw.ogl.cmds); - return &glfw.ctx; -} - -NK_API void -nk_glfw3_font_stash_begin(struct nk_font_atlas **atlas) -{ - nk_font_atlas_init_default(&glfw.atlas); - nk_font_atlas_begin(&glfw.atlas); - *atlas = &glfw.atlas; -} - -NK_API void -nk_glfw3_font_stash_end(void) -{ - const void *image; int w, h; - image = nk_font_atlas_bake(&glfw.atlas, &w, &h, NK_FONT_ATLAS_RGBA32); - nk_glfw3_device_upload_atlas(image, w, h); - nk_font_atlas_end(&glfw.atlas, nk_handle_id((int)glfw.ogl.font_tex), &glfw.ogl.null); - if (glfw.atlas.default_font) - nk_style_set_font(&glfw.ctx, &glfw.atlas.default_font->handle); -} - -NK_API void -nk_glfw3_new_frame(void) -{ - int i; - double x, y; - struct nk_context *ctx = &glfw.ctx; - struct GLFWwindow *win = glfw.win; - - glfwGetWindowSize(win, &glfw.width, &glfw.height); - glfwGetFramebufferSize(win, &glfw.display_width, &glfw.display_height); - glfw.fb_scale.x = (float)glfw.display_width/(float)glfw.width; - glfw.fb_scale.y = (float)glfw.display_height/(float)glfw.height; - - nk_input_begin(ctx); - for (i = 0; i < glfw.text_len; ++i) - nk_input_unicode(ctx, glfw.text[i]); - - /* optional grabbing behavior */ - if (ctx->input.mouse.grab) - glfwSetInputMode(glfw.win, GLFW_CURSOR, GLFW_CURSOR_HIDDEN); - else if (ctx->input.mouse.ungrab) - glfwSetInputMode(glfw.win, GLFW_CURSOR, GLFW_CURSOR_NORMAL); - - nk_input_key(ctx, NK_KEY_DEL, glfwGetKey(win, GLFW_KEY_DELETE) == GLFW_PRESS); - nk_input_key(ctx, NK_KEY_ENTER, glfwGetKey(win, GLFW_KEY_ENTER) == GLFW_PRESS); - nk_input_key(ctx, NK_KEY_TAB, glfwGetKey(win, GLFW_KEY_TAB) == GLFW_PRESS); - nk_input_key(ctx, NK_KEY_BACKSPACE, glfwGetKey(win, GLFW_KEY_BACKSPACE) == GLFW_PRESS); - nk_input_key(ctx, NK_KEY_UP, glfwGetKey(win, GLFW_KEY_UP) == GLFW_PRESS); - nk_input_key(ctx, NK_KEY_DOWN, glfwGetKey(win, GLFW_KEY_DOWN) == GLFW_PRESS); - nk_input_key(ctx, NK_KEY_TEXT_START, glfwGetKey(win, GLFW_KEY_HOME) == GLFW_PRESS); - nk_input_key(ctx, NK_KEY_TEXT_END, glfwGetKey(win, GLFW_KEY_END) == GLFW_PRESS); - nk_input_key(ctx, NK_KEY_SCROLL_START, glfwGetKey(win, GLFW_KEY_HOME) == GLFW_PRESS); - nk_input_key(ctx, NK_KEY_SCROLL_END, glfwGetKey(win, GLFW_KEY_END) == GLFW_PRESS); - nk_input_key(ctx, NK_KEY_SCROLL_DOWN, glfwGetKey(win, GLFW_KEY_PAGE_DOWN) == GLFW_PRESS); - nk_input_key(ctx, NK_KEY_SCROLL_UP, glfwGetKey(win, GLFW_KEY_PAGE_UP) == GLFW_PRESS); - nk_input_key(ctx, NK_KEY_SHIFT, glfwGetKey(win, GLFW_KEY_LEFT_SHIFT) == GLFW_PRESS|| - glfwGetKey(win, GLFW_KEY_RIGHT_SHIFT) == GLFW_PRESS); - - if (glfwGetKey(win, GLFW_KEY_LEFT_CONTROL) == GLFW_PRESS || - glfwGetKey(win, GLFW_KEY_RIGHT_CONTROL) == GLFW_PRESS) { - nk_input_key(ctx, NK_KEY_COPY, glfwGetKey(win, GLFW_KEY_C) == GLFW_PRESS); - nk_input_key(ctx, NK_KEY_PASTE, glfwGetKey(win, GLFW_KEY_V) == GLFW_PRESS); - nk_input_key(ctx, NK_KEY_CUT, glfwGetKey(win, GLFW_KEY_X) == GLFW_PRESS); - nk_input_key(ctx, NK_KEY_TEXT_UNDO, glfwGetKey(win, GLFW_KEY_Z) == GLFW_PRESS); - nk_input_key(ctx, NK_KEY_TEXT_REDO, glfwGetKey(win, GLFW_KEY_R) == GLFW_PRESS); - nk_input_key(ctx, NK_KEY_TEXT_WORD_LEFT, glfwGetKey(win, GLFW_KEY_LEFT) == GLFW_PRESS); - nk_input_key(ctx, NK_KEY_TEXT_WORD_RIGHT, glfwGetKey(win, GLFW_KEY_RIGHT) == GLFW_PRESS); - nk_input_key(ctx, NK_KEY_TEXT_LINE_START, glfwGetKey(win, GLFW_KEY_B) == GLFW_PRESS); - nk_input_key(ctx, NK_KEY_TEXT_LINE_END, glfwGetKey(win, GLFW_KEY_E) == GLFW_PRESS); - } else { - nk_input_key(ctx, NK_KEY_LEFT, glfwGetKey(win, GLFW_KEY_LEFT) == GLFW_PRESS); - nk_input_key(ctx, NK_KEY_RIGHT, glfwGetKey(win, GLFW_KEY_RIGHT) == GLFW_PRESS); - nk_input_key(ctx, NK_KEY_COPY, 0); - nk_input_key(ctx, NK_KEY_PASTE, 0); - nk_input_key(ctx, NK_KEY_CUT, 0); - nk_input_key(ctx, NK_KEY_SHIFT, 0); - } - - glfwGetCursorPos(win, &x, &y); - nk_input_motion(ctx, (int)x, (int)y); - if (ctx->input.mouse.grabbed) { - glfwSetCursorPos(glfw.win, ctx->input.mouse.prev.x, ctx->input.mouse.prev.y); - ctx->input.mouse.pos.x = ctx->input.mouse.prev.x; - ctx->input.mouse.pos.y = ctx->input.mouse.prev.y; - } - - nk_input_button(ctx, NK_BUTTON_LEFT, (int)x, (int)y, glfwGetMouseButton(win, GLFW_MOUSE_BUTTON_LEFT) == GLFW_PRESS); - nk_input_button(ctx, NK_BUTTON_MIDDLE, (int)x, (int)y, glfwGetMouseButton(win, GLFW_MOUSE_BUTTON_MIDDLE) == GLFW_PRESS); - nk_input_button(ctx, NK_BUTTON_RIGHT, (int)x, (int)y, glfwGetMouseButton(win, GLFW_MOUSE_BUTTON_RIGHT) == GLFW_PRESS); - nk_input_scroll(ctx, glfw.scroll); - nk_input_end(&glfw.ctx); - glfw.text_len = 0; - glfw.scroll = 0; -} - -NK_API -void nk_glfw3_shutdown(void) -{ - struct nk_glfw_device *dev = &glfw.ogl; - nk_font_atlas_clear(&glfw.atlas); - nk_free(&glfw.ctx); - glDeleteTextures(1, &dev->font_tex); - nk_buffer_free(&dev->cmds); - NK_MEMSET(&glfw, 0, sizeof(glfw)); -} - -#endif diff --git a/deps/stb_image_write.h b/deps/stb_image_write.h deleted file mode 100644 index 4319c0de1d..0000000000 --- a/deps/stb_image_write.h +++ /dev/null @@ -1,1048 +0,0 @@ -/* stb_image_write - v1.02 - public domain - http://nothings.org/stb/stb_image_write.h - writes out PNG/BMP/TGA images to C stdio - Sean Barrett 2010-2015 - no warranty implied; use at your own risk - - Before #including, - - #define STB_IMAGE_WRITE_IMPLEMENTATION - - in the file that you want to have the implementation. - - Will probably not work correctly with strict-aliasing optimizations. - -ABOUT: - - This header file is a library for writing images to C stdio. It could be - adapted to write to memory or a general streaming interface; let me know. - - The PNG output is not optimal; it is 20-50% larger than the file - written by a decent optimizing implementation. This library is designed - for source code compactness and simplicity, not optimal image file size - or run-time performance. - -BUILDING: - - You can #define STBIW_ASSERT(x) before the #include to avoid using assert.h. - You can #define STBIW_MALLOC(), STBIW_REALLOC(), and STBIW_FREE() to replace - malloc,realloc,free. - You can define STBIW_MEMMOVE() to replace memmove() - -USAGE: - - There are four functions, one for each image file format: - - int stbi_write_png(char const *filename, int w, int h, int comp, const void *data, int stride_in_bytes); - int stbi_write_bmp(char const *filename, int w, int h, int comp, const void *data); - int stbi_write_tga(char const *filename, int w, int h, int comp, const void *data); - int stbi_write_hdr(char const *filename, int w, int h, int comp, const float *data); - - There are also four equivalent functions that use an arbitrary write function. You are - expected to open/close your file-equivalent before and after calling these: - - int stbi_write_png_to_func(stbi_write_func *func, void *context, int w, int h, int comp, const void *data, int stride_in_bytes); - int stbi_write_bmp_to_func(stbi_write_func *func, void *context, int w, int h, int comp, const void *data); - int stbi_write_tga_to_func(stbi_write_func *func, void *context, int w, int h, int comp, const void *data); - int stbi_write_hdr_to_func(stbi_write_func *func, void *context, int w, int h, int comp, const float *data); - - where the callback is: - void stbi_write_func(void *context, void *data, int size); - - You can define STBI_WRITE_NO_STDIO to disable the file variant of these - functions, so the library will not use stdio.h at all. However, this will - also disable HDR writing, because it requires stdio for formatted output. - - Each function returns 0 on failure and non-0 on success. - - The functions create an image file defined by the parameters. The image - is a rectangle of pixels stored from left-to-right, top-to-bottom. - Each pixel contains 'comp' channels of data stored interleaved with 8-bits - per channel, in the following order: 1=Y, 2=YA, 3=RGB, 4=RGBA. (Y is - monochrome color.) The rectangle is 'w' pixels wide and 'h' pixels tall. - The *data pointer points to the first byte of the top-left-most pixel. - For PNG, "stride_in_bytes" is the distance in bytes from the first byte of - a row of pixels to the first byte of the next row of pixels. - - PNG creates output files with the same number of components as the input. - The BMP format expands Y to RGB in the file format and does not - output alpha. - - PNG supports writing rectangles of data even when the bytes storing rows of - data are not consecutive in memory (e.g. sub-rectangles of a larger image), - by supplying the stride between the beginning of adjacent rows. The other - formats do not. (Thus you cannot write a native-format BMP through the BMP - writer, both because it is in BGR order and because it may have padding - at the end of the line.) - - HDR expects linear float data. Since the format is always 32-bit rgb(e) - data, alpha (if provided) is discarded, and for monochrome data it is - replicated across all three channels. - - TGA supports RLE or non-RLE compressed data. To use non-RLE-compressed - data, set the global variable 'stbi_write_tga_with_rle' to 0. - -CREDITS: - - PNG/BMP/TGA - Sean Barrett - HDR - Baldur Karlsson - TGA monochrome: - Jean-Sebastien Guay - misc enhancements: - Tim Kelsey - TGA RLE - Alan Hickman - initial file IO callback implementation - Emmanuel Julien - bugfixes: - github:Chribba - Guillaume Chereau - github:jry2 - github:romigrou - Sergio Gonzalez - Jonas Karlsson - Filip Wasil - Thatcher Ulrich - -LICENSE - -This software is dual-licensed to the public domain and under the following -license: you are granted a perpetual, irrevocable license to copy, modify, -publish, and distribute this file as you see fit. - -*/ - -#ifndef INCLUDE_STB_IMAGE_WRITE_H -#define INCLUDE_STB_IMAGE_WRITE_H - -#ifdef __cplusplus -extern "C" { -#endif - -#ifdef STB_IMAGE_WRITE_STATIC -#define STBIWDEF static -#else -#define STBIWDEF extern -extern int stbi_write_tga_with_rle; -#endif - -#ifndef STBI_WRITE_NO_STDIO -STBIWDEF int stbi_write_png(char const *filename, int w, int h, int comp, const void *data, int stride_in_bytes); -STBIWDEF int stbi_write_bmp(char const *filename, int w, int h, int comp, const void *data); -STBIWDEF int stbi_write_tga(char const *filename, int w, int h, int comp, const void *data); -STBIWDEF int stbi_write_hdr(char const *filename, int w, int h, int comp, const float *data); -#endif - -typedef void stbi_write_func(void *context, void *data, int size); - -STBIWDEF int stbi_write_png_to_func(stbi_write_func *func, void *context, int w, int h, int comp, const void *data, int stride_in_bytes); -STBIWDEF int stbi_write_bmp_to_func(stbi_write_func *func, void *context, int w, int h, int comp, const void *data); -STBIWDEF int stbi_write_tga_to_func(stbi_write_func *func, void *context, int w, int h, int comp, const void *data); -STBIWDEF int stbi_write_hdr_to_func(stbi_write_func *func, void *context, int w, int h, int comp, const float *data); - -#ifdef __cplusplus -} -#endif - -#endif//INCLUDE_STB_IMAGE_WRITE_H - -#ifdef STB_IMAGE_WRITE_IMPLEMENTATION - -#ifdef _WIN32 - #ifndef _CRT_SECURE_NO_WARNINGS - #define _CRT_SECURE_NO_WARNINGS - #endif - #ifndef _CRT_NONSTDC_NO_DEPRECATE - #define _CRT_NONSTDC_NO_DEPRECATE - #endif -#endif - -#ifndef STBI_WRITE_NO_STDIO -#include -#endif // STBI_WRITE_NO_STDIO - -#include -#include -#include -#include - -#if defined(STBIW_MALLOC) && defined(STBIW_FREE) && (defined(STBIW_REALLOC) || defined(STBIW_REALLOC_SIZED)) -// ok -#elif !defined(STBIW_MALLOC) && !defined(STBIW_FREE) && !defined(STBIW_REALLOC) && !defined(STBIW_REALLOC_SIZED) -// ok -#else -#error "Must define all or none of STBIW_MALLOC, STBIW_FREE, and STBIW_REALLOC (or STBIW_REALLOC_SIZED)." -#endif - -#ifndef STBIW_MALLOC -#define STBIW_MALLOC(sz) malloc(sz) -#define STBIW_REALLOC(p,newsz) realloc(p,newsz) -#define STBIW_FREE(p) free(p) -#endif - -#ifndef STBIW_REALLOC_SIZED -#define STBIW_REALLOC_SIZED(p,oldsz,newsz) STBIW_REALLOC(p,newsz) -#endif - - -#ifndef STBIW_MEMMOVE -#define STBIW_MEMMOVE(a,b,sz) memmove(a,b,sz) -#endif - - -#ifndef STBIW_ASSERT -#include -#define STBIW_ASSERT(x) assert(x) -#endif - -#define STBIW_UCHAR(x) (unsigned char) ((x) & 0xff) - -typedef struct -{ - stbi_write_func *func; - void *context; -} stbi__write_context; - -// initialize a callback-based context -static void stbi__start_write_callbacks(stbi__write_context *s, stbi_write_func *c, void *context) -{ - s->func = c; - s->context = context; -} - -#ifndef STBI_WRITE_NO_STDIO - -static void stbi__stdio_write(void *context, void *data, int size) -{ - fwrite(data,1,size,(FILE*) context); -} - -static int stbi__start_write_file(stbi__write_context *s, const char *filename) -{ - FILE *f = fopen(filename, "wb"); - stbi__start_write_callbacks(s, stbi__stdio_write, (void *) f); - return f != NULL; -} - -static void stbi__end_write_file(stbi__write_context *s) -{ - fclose((FILE *)s->context); -} - -#endif // !STBI_WRITE_NO_STDIO - -typedef unsigned int stbiw_uint32; -typedef int stb_image_write_test[sizeof(stbiw_uint32)==4 ? 1 : -1]; - -#ifdef STB_IMAGE_WRITE_STATIC -static int stbi_write_tga_with_rle = 1; -#else -int stbi_write_tga_with_rle = 1; -#endif - -static void stbiw__writefv(stbi__write_context *s, const char *fmt, va_list v) -{ - while (*fmt) { - switch (*fmt++) { - case ' ': break; - case '1': { unsigned char x = STBIW_UCHAR(va_arg(v, int)); - s->func(s->context,&x,1); - break; } - case '2': { int x = va_arg(v,int); - unsigned char b[2]; - b[0] = STBIW_UCHAR(x); - b[1] = STBIW_UCHAR(x>>8); - s->func(s->context,b,2); - break; } - case '4': { stbiw_uint32 x = va_arg(v,int); - unsigned char b[4]; - b[0]=STBIW_UCHAR(x); - b[1]=STBIW_UCHAR(x>>8); - b[2]=STBIW_UCHAR(x>>16); - b[3]=STBIW_UCHAR(x>>24); - s->func(s->context,b,4); - break; } - default: - STBIW_ASSERT(0); - return; - } - } -} - -static void stbiw__writef(stbi__write_context *s, const char *fmt, ...) -{ - va_list v; - va_start(v, fmt); - stbiw__writefv(s, fmt, v); - va_end(v); -} - -static void stbiw__write3(stbi__write_context *s, unsigned char a, unsigned char b, unsigned char c) -{ - unsigned char arr[3]; - arr[0] = a, arr[1] = b, arr[2] = c; - s->func(s->context, arr, 3); -} - -static void stbiw__write_pixel(stbi__write_context *s, int rgb_dir, int comp, int write_alpha, int expand_mono, unsigned char *d) -{ - unsigned char bg[3] = { 255, 0, 255}, px[3]; - int k; - - if (write_alpha < 0) - s->func(s->context, &d[comp - 1], 1); - - switch (comp) { - case 1: - s->func(s->context,d,1); - break; - case 2: - if (expand_mono) - stbiw__write3(s, d[0], d[0], d[0]); // monochrome bmp - else - s->func(s->context, d, 1); // monochrome TGA - break; - case 4: - if (!write_alpha) { - // composite against pink background - for (k = 0; k < 3; ++k) - px[k] = bg[k] + ((d[k] - bg[k]) * d[3]) / 255; - stbiw__write3(s, px[1 - rgb_dir], px[1], px[1 + rgb_dir]); - break; - } - /* FALLTHROUGH */ - case 3: - stbiw__write3(s, d[1 - rgb_dir], d[1], d[1 + rgb_dir]); - break; - } - if (write_alpha > 0) - s->func(s->context, &d[comp - 1], 1); -} - -static void stbiw__write_pixels(stbi__write_context *s, int rgb_dir, int vdir, int x, int y, int comp, void *data, int write_alpha, int scanline_pad, int expand_mono) -{ - stbiw_uint32 zero = 0; - int i,j, j_end; - - if (y <= 0) - return; - - if (vdir < 0) - j_end = -1, j = y-1; - else - j_end = y, j = 0; - - for (; j != j_end; j += vdir) { - for (i=0; i < x; ++i) { - unsigned char *d = (unsigned char *) data + (j*x+i)*comp; - stbiw__write_pixel(s, rgb_dir, comp, write_alpha, expand_mono, d); - } - s->func(s->context, &zero, scanline_pad); - } -} - -static int stbiw__outfile(stbi__write_context *s, int rgb_dir, int vdir, int x, int y, int comp, int expand_mono, void *data, int alpha, int pad, const char *fmt, ...) -{ - if (y < 0 || x < 0) { - return 0; - } else { - va_list v; - va_start(v, fmt); - stbiw__writefv(s, fmt, v); - va_end(v); - stbiw__write_pixels(s,rgb_dir,vdir,x,y,comp,data,alpha,pad, expand_mono); - return 1; - } -} - -static int stbi_write_bmp_core(stbi__write_context *s, int x, int y, int comp, const void *data) -{ - int pad = (-x*3) & 3; - return stbiw__outfile(s,-1,-1,x,y,comp,1,(void *) data,0,pad, - "11 4 22 4" "4 44 22 444444", - 'B', 'M', 14+40+(x*3+pad)*y, 0,0, 14+40, // file header - 40, x,y, 1,24, 0,0,0,0,0,0); // bitmap header -} - -STBIWDEF int stbi_write_bmp_to_func(stbi_write_func *func, void *context, int x, int y, int comp, const void *data) -{ - stbi__write_context s; - stbi__start_write_callbacks(&s, func, context); - return stbi_write_bmp_core(&s, x, y, comp, data); -} - -#ifndef STBI_WRITE_NO_STDIO -STBIWDEF int stbi_write_bmp(char const *filename, int x, int y, int comp, const void *data) -{ - stbi__write_context s; - if (stbi__start_write_file(&s,filename)) { - int r = stbi_write_bmp_core(&s, x, y, comp, data); - stbi__end_write_file(&s); - return r; - } else - return 0; -} -#endif //!STBI_WRITE_NO_STDIO - -static int stbi_write_tga_core(stbi__write_context *s, int x, int y, int comp, void *data) -{ - int has_alpha = (comp == 2 || comp == 4); - int colorbytes = has_alpha ? comp-1 : comp; - int format = colorbytes < 2 ? 3 : 2; // 3 color channels (RGB/RGBA) = 2, 1 color channel (Y/YA) = 3 - - if (y < 0 || x < 0) - return 0; - - if (!stbi_write_tga_with_rle) { - return stbiw__outfile(s, -1, -1, x, y, comp, 0, (void *) data, has_alpha, 0, - "111 221 2222 11", 0, 0, format, 0, 0, 0, 0, 0, x, y, (colorbytes + has_alpha) * 8, has_alpha * 8); - } else { - int i,j,k; - - stbiw__writef(s, "111 221 2222 11", 0,0,format+8, 0,0,0, 0,0,x,y, (colorbytes + has_alpha) * 8, has_alpha * 8); - - for (j = y - 1; j >= 0; --j) { - unsigned char *row = (unsigned char *) data + j * x * comp; - int len; - - for (i = 0; i < x; i += len) { - unsigned char *begin = row + i * comp; - int diff = 1; - len = 1; - - if (i < x - 1) { - ++len; - diff = memcmp(begin, row + (i + 1) * comp, comp); - if (diff) { - const unsigned char *prev = begin; - for (k = i + 2; k < x && len < 128; ++k) { - if (memcmp(prev, row + k * comp, comp)) { - prev += comp; - ++len; - } else { - --len; - break; - } - } - } else { - for (k = i + 2; k < x && len < 128; ++k) { - if (!memcmp(begin, row + k * comp, comp)) { - ++len; - } else { - break; - } - } - } - } - - if (diff) { - unsigned char header = STBIW_UCHAR(len - 1); - s->func(s->context, &header, 1); - for (k = 0; k < len; ++k) { - stbiw__write_pixel(s, -1, comp, has_alpha, 0, begin + k * comp); - } - } else { - unsigned char header = STBIW_UCHAR(len - 129); - s->func(s->context, &header, 1); - stbiw__write_pixel(s, -1, comp, has_alpha, 0, begin); - } - } - } - } - return 1; -} - -int stbi_write_tga_to_func(stbi_write_func *func, void *context, int x, int y, int comp, const void *data) -{ - stbi__write_context s; - stbi__start_write_callbacks(&s, func, context); - return stbi_write_tga_core(&s, x, y, comp, (void *) data); -} - -#ifndef STBI_WRITE_NO_STDIO -int stbi_write_tga(char const *filename, int x, int y, int comp, const void *data) -{ - stbi__write_context s; - if (stbi__start_write_file(&s,filename)) { - int r = stbi_write_tga_core(&s, x, y, comp, (void *) data); - stbi__end_write_file(&s); - return r; - } else - return 0; -} -#endif - -// ************************************************************************************************* -// Radiance RGBE HDR writer -// by Baldur Karlsson -#ifndef STBI_WRITE_NO_STDIO - -#define stbiw__max(a, b) ((a) > (b) ? (a) : (b)) - -void stbiw__linear_to_rgbe(unsigned char *rgbe, float *linear) -{ - int exponent; - float maxcomp = stbiw__max(linear[0], stbiw__max(linear[1], linear[2])); - - if (maxcomp < 1e-32f) { - rgbe[0] = rgbe[1] = rgbe[2] = rgbe[3] = 0; - } else { - float normalize = (float) frexp(maxcomp, &exponent) * 256.0f/maxcomp; - - rgbe[0] = (unsigned char)(linear[0] * normalize); - rgbe[1] = (unsigned char)(linear[1] * normalize); - rgbe[2] = (unsigned char)(linear[2] * normalize); - rgbe[3] = (unsigned char)(exponent + 128); - } -} - -void stbiw__write_run_data(stbi__write_context *s, int length, unsigned char databyte) -{ - unsigned char lengthbyte = STBIW_UCHAR(length+128); - STBIW_ASSERT(length+128 <= 255); - s->func(s->context, &lengthbyte, 1); - s->func(s->context, &databyte, 1); -} - -void stbiw__write_dump_data(stbi__write_context *s, int length, unsigned char *data) -{ - unsigned char lengthbyte = STBIW_UCHAR(length); - STBIW_ASSERT(length <= 128); // inconsistent with spec but consistent with official code - s->func(s->context, &lengthbyte, 1); - s->func(s->context, data, length); -} - -void stbiw__write_hdr_scanline(stbi__write_context *s, int width, int ncomp, unsigned char *scratch, float *scanline) -{ - unsigned char scanlineheader[4] = { 2, 2, 0, 0 }; - unsigned char rgbe[4]; - float linear[3]; - int x; - - scanlineheader[2] = (width&0xff00)>>8; - scanlineheader[3] = (width&0x00ff); - - /* skip RLE for images too small or large */ - if (width < 8 || width >= 32768) { - for (x=0; x < width; x++) { - switch (ncomp) { - case 4: /* fallthrough */ - case 3: linear[2] = scanline[x*ncomp + 2]; - linear[1] = scanline[x*ncomp + 1]; - linear[0] = scanline[x*ncomp + 0]; - break; - default: - linear[0] = linear[1] = linear[2] = scanline[x*ncomp + 0]; - break; - } - stbiw__linear_to_rgbe(rgbe, linear); - s->func(s->context, rgbe, 4); - } - } else { - int c,r; - /* encode into scratch buffer */ - for (x=0; x < width; x++) { - switch(ncomp) { - case 4: /* fallthrough */ - case 3: linear[2] = scanline[x*ncomp + 2]; - linear[1] = scanline[x*ncomp + 1]; - linear[0] = scanline[x*ncomp + 0]; - break; - default: - linear[0] = linear[1] = linear[2] = scanline[x*ncomp + 0]; - break; - } - stbiw__linear_to_rgbe(rgbe, linear); - scratch[x + width*0] = rgbe[0]; - scratch[x + width*1] = rgbe[1]; - scratch[x + width*2] = rgbe[2]; - scratch[x + width*3] = rgbe[3]; - } - - s->func(s->context, scanlineheader, 4); - - /* RLE each component separately */ - for (c=0; c < 4; c++) { - unsigned char *comp = &scratch[width*c]; - - x = 0; - while (x < width) { - // find first run - r = x; - while (r+2 < width) { - if (comp[r] == comp[r+1] && comp[r] == comp[r+2]) - break; - ++r; - } - if (r+2 >= width) - r = width; - // dump up to first run - while (x < r) { - int len = r-x; - if (len > 128) len = 128; - stbiw__write_dump_data(s, len, &comp[x]); - x += len; - } - // if there's a run, output it - if (r+2 < width) { // same test as what we break out of in search loop, so only true if we break'd - // find next byte after run - while (r < width && comp[r] == comp[x]) - ++r; - // output run up to r - while (x < r) { - int len = r-x; - if (len > 127) len = 127; - stbiw__write_run_data(s, len, comp[x]); - x += len; - } - } - } - } - } -} - -static int stbi_write_hdr_core(stbi__write_context *s, int x, int y, int comp, float *data) -{ - if (y <= 0 || x <= 0 || data == NULL) - return 0; - else { - // Each component is stored separately. Allocate scratch space for full output scanline. - unsigned char *scratch = (unsigned char *) STBIW_MALLOC(x*4); - int i, len; - char buffer[128]; - char header[] = "#?RADIANCE\n# Written by stb_image_write.h\nFORMAT=32-bit_rle_rgbe\n"; - s->func(s->context, header, sizeof(header)-1); - - len = sprintf(buffer, "EXPOSURE= 1.0000000000000\n\n-Y %d +X %d\n", y, x); - s->func(s->context, buffer, len); - - for(i=0; i < y; i++) - stbiw__write_hdr_scanline(s, x, comp, scratch, data + comp*i*x); - STBIW_FREE(scratch); - return 1; - } -} - -int stbi_write_hdr_to_func(stbi_write_func *func, void *context, int x, int y, int comp, const float *data) -{ - stbi__write_context s; - stbi__start_write_callbacks(&s, func, context); - return stbi_write_hdr_core(&s, x, y, comp, (float *) data); -} - -int stbi_write_hdr(char const *filename, int x, int y, int comp, const float *data) -{ - stbi__write_context s; - if (stbi__start_write_file(&s,filename)) { - int r = stbi_write_hdr_core(&s, x, y, comp, (float *) data); - stbi__end_write_file(&s); - return r; - } else - return 0; -} -#endif // STBI_WRITE_NO_STDIO - - -////////////////////////////////////////////////////////////////////////////// -// -// PNG writer -// - -// stretchy buffer; stbiw__sbpush() == vector<>::push_back() -- stbiw__sbcount() == vector<>::size() -#define stbiw__sbraw(a) ((int *) (a) - 2) -#define stbiw__sbm(a) stbiw__sbraw(a)[0] -#define stbiw__sbn(a) stbiw__sbraw(a)[1] - -#define stbiw__sbneedgrow(a,n) ((a)==0 || stbiw__sbn(a)+n >= stbiw__sbm(a)) -#define stbiw__sbmaybegrow(a,n) (stbiw__sbneedgrow(a,(n)) ? stbiw__sbgrow(a,n) : 0) -#define stbiw__sbgrow(a,n) stbiw__sbgrowf((void **) &(a), (n), sizeof(*(a))) - -#define stbiw__sbpush(a, v) (stbiw__sbmaybegrow(a,1), (a)[stbiw__sbn(a)++] = (v)) -#define stbiw__sbcount(a) ((a) ? stbiw__sbn(a) : 0) -#define stbiw__sbfree(a) ((a) ? STBIW_FREE(stbiw__sbraw(a)),0 : 0) - -static void *stbiw__sbgrowf(void **arr, int increment, int itemsize) -{ - int m = *arr ? 2*stbiw__sbm(*arr)+increment : increment+1; - void *p = STBIW_REALLOC_SIZED(*arr ? stbiw__sbraw(*arr) : 0, *arr ? (stbiw__sbm(*arr)*itemsize + sizeof(int)*2) : 0, itemsize * m + sizeof(int)*2); - STBIW_ASSERT(p); - if (p) { - if (!*arr) ((int *) p)[1] = 0; - *arr = (void *) ((int *) p + 2); - stbiw__sbm(*arr) = m; - } - return *arr; -} - -static unsigned char *stbiw__zlib_flushf(unsigned char *data, unsigned int *bitbuffer, int *bitcount) -{ - while (*bitcount >= 8) { - stbiw__sbpush(data, STBIW_UCHAR(*bitbuffer)); - *bitbuffer >>= 8; - *bitcount -= 8; - } - return data; -} - -static int stbiw__zlib_bitrev(int code, int codebits) -{ - int res=0; - while (codebits--) { - res = (res << 1) | (code & 1); - code >>= 1; - } - return res; -} - -static unsigned int stbiw__zlib_countm(unsigned char *a, unsigned char *b, int limit) -{ - int i; - for (i=0; i < limit && i < 258; ++i) - if (a[i] != b[i]) break; - return i; -} - -static unsigned int stbiw__zhash(unsigned char *data) -{ - stbiw_uint32 hash = data[0] + (data[1] << 8) + (data[2] << 16); - hash ^= hash << 3; - hash += hash >> 5; - hash ^= hash << 4; - hash += hash >> 17; - hash ^= hash << 25; - hash += hash >> 6; - return hash; -} - -#define stbiw__zlib_flush() (out = stbiw__zlib_flushf(out, &bitbuf, &bitcount)) -#define stbiw__zlib_add(code,codebits) \ - (bitbuf |= (code) << bitcount, bitcount += (codebits), stbiw__zlib_flush()) -#define stbiw__zlib_huffa(b,c) stbiw__zlib_add(stbiw__zlib_bitrev(b,c),c) -// default huffman tables -#define stbiw__zlib_huff1(n) stbiw__zlib_huffa(0x30 + (n), 8) -#define stbiw__zlib_huff2(n) stbiw__zlib_huffa(0x190 + (n)-144, 9) -#define stbiw__zlib_huff3(n) stbiw__zlib_huffa(0 + (n)-256,7) -#define stbiw__zlib_huff4(n) stbiw__zlib_huffa(0xc0 + (n)-280,8) -#define stbiw__zlib_huff(n) ((n) <= 143 ? stbiw__zlib_huff1(n) : (n) <= 255 ? stbiw__zlib_huff2(n) : (n) <= 279 ? stbiw__zlib_huff3(n) : stbiw__zlib_huff4(n)) -#define stbiw__zlib_huffb(n) ((n) <= 143 ? stbiw__zlib_huff1(n) : stbiw__zlib_huff2(n)) - -#define stbiw__ZHASH 16384 - -unsigned char * stbi_zlib_compress(unsigned char *data, int data_len, int *out_len, int quality) -{ - static unsigned short lengthc[] = { 3,4,5,6,7,8,9,10,11,13,15,17,19,23,27,31,35,43,51,59,67,83,99,115,131,163,195,227,258, 259 }; - static unsigned char lengtheb[]= { 0,0,0,0,0,0,0, 0, 1, 1, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 4, 4, 4, 4, 5, 5, 5, 5, 0 }; - static unsigned short distc[] = { 1,2,3,4,5,7,9,13,17,25,33,49,65,97,129,193,257,385,513,769,1025,1537,2049,3073,4097,6145,8193,12289,16385,24577, 32768 }; - static unsigned char disteb[] = { 0,0,0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8,9,9,10,10,11,11,12,12,13,13 }; - unsigned int bitbuf=0; - int i,j, bitcount=0; - unsigned char *out = NULL; - unsigned char ***hash_table = (unsigned char***) STBIW_MALLOC(stbiw__ZHASH * sizeof(char**)); - if (quality < 5) quality = 5; - - stbiw__sbpush(out, 0x78); // DEFLATE 32K window - stbiw__sbpush(out, 0x5e); // FLEVEL = 1 - stbiw__zlib_add(1,1); // BFINAL = 1 - stbiw__zlib_add(1,2); // BTYPE = 1 -- fixed huffman - - for (i=0; i < stbiw__ZHASH; ++i) - hash_table[i] = NULL; - - i=0; - while (i < data_len-3) { - // hash next 3 bytes of data to be compressed - int h = stbiw__zhash(data+i)&(stbiw__ZHASH-1), best=3; - unsigned char *bestloc = 0; - unsigned char **hlist = hash_table[h]; - int n = stbiw__sbcount(hlist); - for (j=0; j < n; ++j) { - if (hlist[j]-data > i-32768) { // if entry lies within window - int d = stbiw__zlib_countm(hlist[j], data+i, data_len-i); - if (d >= best) best=d,bestloc=hlist[j]; - } - } - // when hash table entry is too long, delete half the entries - if (hash_table[h] && stbiw__sbn(hash_table[h]) == 2*quality) { - STBIW_MEMMOVE(hash_table[h], hash_table[h]+quality, sizeof(hash_table[h][0])*quality); - stbiw__sbn(hash_table[h]) = quality; - } - stbiw__sbpush(hash_table[h],data+i); - - if (bestloc) { - // "lazy matching" - check match at *next* byte, and if it's better, do cur byte as literal - h = stbiw__zhash(data+i+1)&(stbiw__ZHASH-1); - hlist = hash_table[h]; - n = stbiw__sbcount(hlist); - for (j=0; j < n; ++j) { - if (hlist[j]-data > i-32767) { - int e = stbiw__zlib_countm(hlist[j], data+i+1, data_len-i-1); - if (e > best) { // if next match is better, bail on current match - bestloc = NULL; - break; - } - } - } - } - - if (bestloc) { - int d = (int) (data+i - bestloc); // distance back - STBIW_ASSERT(d <= 32767 && best <= 258); - for (j=0; best > lengthc[j+1]-1; ++j); - stbiw__zlib_huff(j+257); - if (lengtheb[j]) stbiw__zlib_add(best - lengthc[j], lengtheb[j]); - for (j=0; d > distc[j+1]-1; ++j); - stbiw__zlib_add(stbiw__zlib_bitrev(j,5),5); - if (disteb[j]) stbiw__zlib_add(d - distc[j], disteb[j]); - i += best; - } else { - stbiw__zlib_huffb(data[i]); - ++i; - } - } - // write out final bytes - for (;i < data_len; ++i) - stbiw__zlib_huffb(data[i]); - stbiw__zlib_huff(256); // end of block - // pad with 0 bits to byte boundary - while (bitcount) - stbiw__zlib_add(0,1); - - for (i=0; i < stbiw__ZHASH; ++i) - (void) stbiw__sbfree(hash_table[i]); - STBIW_FREE(hash_table); - - { - // compute adler32 on input - unsigned int s1=1, s2=0; - int blocklen = (int) (data_len % 5552); - j=0; - while (j < data_len) { - for (i=0; i < blocklen; ++i) s1 += data[j+i], s2 += s1; - s1 %= 65521, s2 %= 65521; - j += blocklen; - blocklen = 5552; - } - stbiw__sbpush(out, STBIW_UCHAR(s2 >> 8)); - stbiw__sbpush(out, STBIW_UCHAR(s2)); - stbiw__sbpush(out, STBIW_UCHAR(s1 >> 8)); - stbiw__sbpush(out, STBIW_UCHAR(s1)); - } - *out_len = stbiw__sbn(out); - // make returned pointer freeable - STBIW_MEMMOVE(stbiw__sbraw(out), out, *out_len); - return (unsigned char *) stbiw__sbraw(out); -} - -static unsigned int stbiw__crc32(unsigned char *buffer, int len) -{ - static unsigned int crc_table[256] = - { - 0x00000000, 0x77073096, 0xEE0E612C, 0x990951BA, 0x076DC419, 0x706AF48F, 0xE963A535, 0x9E6495A3, - 0x0eDB8832, 0x79DCB8A4, 0xE0D5E91E, 0x97D2D988, 0x09B64C2B, 0x7EB17CBD, 0xE7B82D07, 0x90BF1D91, - 0x1DB71064, 0x6AB020F2, 0xF3B97148, 0x84BE41DE, 0x1ADAD47D, 0x6DDDE4EB, 0xF4D4B551, 0x83D385C7, - 0x136C9856, 0x646BA8C0, 0xFD62F97A, 0x8A65C9EC, 0x14015C4F, 0x63066CD9, 0xFA0F3D63, 0x8D080DF5, - 0x3B6E20C8, 0x4C69105E, 0xD56041E4, 0xA2677172, 0x3C03E4D1, 0x4B04D447, 0xD20D85FD, 0xA50AB56B, - 0x35B5A8FA, 0x42B2986C, 0xDBBBC9D6, 0xACBCF940, 0x32D86CE3, 0x45DF5C75, 0xDCD60DCF, 0xABD13D59, - 0x26D930AC, 0x51DE003A, 0xC8D75180, 0xBFD06116, 0x21B4F4B5, 0x56B3C423, 0xCFBA9599, 0xB8BDA50F, - 0x2802B89E, 0x5F058808, 0xC60CD9B2, 0xB10BE924, 0x2F6F7C87, 0x58684C11, 0xC1611DAB, 0xB6662D3D, - 0x76DC4190, 0x01DB7106, 0x98D220BC, 0xEFD5102A, 0x71B18589, 0x06B6B51F, 0x9FBFE4A5, 0xE8B8D433, - 0x7807C9A2, 0x0F00F934, 0x9609A88E, 0xE10E9818, 0x7F6A0DBB, 0x086D3D2D, 0x91646C97, 0xE6635C01, - 0x6B6B51F4, 0x1C6C6162, 0x856530D8, 0xF262004E, 0x6C0695ED, 0x1B01A57B, 0x8208F4C1, 0xF50FC457, - 0x65B0D9C6, 0x12B7E950, 0x8BBEB8EA, 0xFCB9887C, 0x62DD1DDF, 0x15DA2D49, 0x8CD37CF3, 0xFBD44C65, - 0x4DB26158, 0x3AB551CE, 0xA3BC0074, 0xD4BB30E2, 0x4ADFA541, 0x3DD895D7, 0xA4D1C46D, 0xD3D6F4FB, - 0x4369E96A, 0x346ED9FC, 0xAD678846, 0xDA60B8D0, 0x44042D73, 0x33031DE5, 0xAA0A4C5F, 0xDD0D7CC9, - 0x5005713C, 0x270241AA, 0xBE0B1010, 0xC90C2086, 0x5768B525, 0x206F85B3, 0xB966D409, 0xCE61E49F, - 0x5EDEF90E, 0x29D9C998, 0xB0D09822, 0xC7D7A8B4, 0x59B33D17, 0x2EB40D81, 0xB7BD5C3B, 0xC0BA6CAD, - 0xEDB88320, 0x9ABFB3B6, 0x03B6E20C, 0x74B1D29A, 0xEAD54739, 0x9DD277AF, 0x04DB2615, 0x73DC1683, - 0xE3630B12, 0x94643B84, 0x0D6D6A3E, 0x7A6A5AA8, 0xE40ECF0B, 0x9309FF9D, 0x0A00AE27, 0x7D079EB1, - 0xF00F9344, 0x8708A3D2, 0x1E01F268, 0x6906C2FE, 0xF762575D, 0x806567CB, 0x196C3671, 0x6E6B06E7, - 0xFED41B76, 0x89D32BE0, 0x10DA7A5A, 0x67DD4ACC, 0xF9B9DF6F, 0x8EBEEFF9, 0x17B7BE43, 0x60B08ED5, - 0xD6D6A3E8, 0xA1D1937E, 0x38D8C2C4, 0x4FDFF252, 0xD1BB67F1, 0xA6BC5767, 0x3FB506DD, 0x48B2364B, - 0xD80D2BDA, 0xAF0A1B4C, 0x36034AF6, 0x41047A60, 0xDF60EFC3, 0xA867DF55, 0x316E8EEF, 0x4669BE79, - 0xCB61B38C, 0xBC66831A, 0x256FD2A0, 0x5268E236, 0xCC0C7795, 0xBB0B4703, 0x220216B9, 0x5505262F, - 0xC5BA3BBE, 0xB2BD0B28, 0x2BB45A92, 0x5CB36A04, 0xC2D7FFA7, 0xB5D0CF31, 0x2CD99E8B, 0x5BDEAE1D, - 0x9B64C2B0, 0xEC63F226, 0x756AA39C, 0x026D930A, 0x9C0906A9, 0xEB0E363F, 0x72076785, 0x05005713, - 0x95BF4A82, 0xE2B87A14, 0x7BB12BAE, 0x0CB61B38, 0x92D28E9B, 0xE5D5BE0D, 0x7CDCEFB7, 0x0BDBDF21, - 0x86D3D2D4, 0xF1D4E242, 0x68DDB3F8, 0x1FDA836E, 0x81BE16CD, 0xF6B9265B, 0x6FB077E1, 0x18B74777, - 0x88085AE6, 0xFF0F6A70, 0x66063BCA, 0x11010B5C, 0x8F659EFF, 0xF862AE69, 0x616BFFD3, 0x166CCF45, - 0xA00AE278, 0xD70DD2EE, 0x4E048354, 0x3903B3C2, 0xA7672661, 0xD06016F7, 0x4969474D, 0x3E6E77DB, - 0xAED16A4A, 0xD9D65ADC, 0x40DF0B66, 0x37D83BF0, 0xA9BCAE53, 0xDEBB9EC5, 0x47B2CF7F, 0x30B5FFE9, - 0xBDBDF21C, 0xCABAC28A, 0x53B39330, 0x24B4A3A6, 0xBAD03605, 0xCDD70693, 0x54DE5729, 0x23D967BF, - 0xB3667A2E, 0xC4614AB8, 0x5D681B02, 0x2A6F2B94, 0xB40BBE37, 0xC30C8EA1, 0x5A05DF1B, 0x2D02EF8D - }; - - unsigned int crc = ~0u; - int i; - for (i=0; i < len; ++i) - crc = (crc >> 8) ^ crc_table[buffer[i] ^ (crc & 0xff)]; - return ~crc; -} - -#define stbiw__wpng4(o,a,b,c,d) ((o)[0]=STBIW_UCHAR(a),(o)[1]=STBIW_UCHAR(b),(o)[2]=STBIW_UCHAR(c),(o)[3]=STBIW_UCHAR(d),(o)+=4) -#define stbiw__wp32(data,v) stbiw__wpng4(data, (v)>>24,(v)>>16,(v)>>8,(v)); -#define stbiw__wptag(data,s) stbiw__wpng4(data, s[0],s[1],s[2],s[3]) - -static void stbiw__wpcrc(unsigned char **data, int len) -{ - unsigned int crc = stbiw__crc32(*data - len - 4, len+4); - stbiw__wp32(*data, crc); -} - -static unsigned char stbiw__paeth(int a, int b, int c) -{ - int p = a + b - c, pa = abs(p-a), pb = abs(p-b), pc = abs(p-c); - if (pa <= pb && pa <= pc) return STBIW_UCHAR(a); - if (pb <= pc) return STBIW_UCHAR(b); - return STBIW_UCHAR(c); -} - -unsigned char *stbi_write_png_to_mem(unsigned char *pixels, int stride_bytes, int x, int y, int n, int *out_len) -{ - int ctype[5] = { -1, 0, 4, 2, 6 }; - unsigned char sig[8] = { 137,80,78,71,13,10,26,10 }; - unsigned char *out,*o, *filt, *zlib; - signed char *line_buffer; - int i,j,k,p,zlen; - - if (stride_bytes == 0) - stride_bytes = x * n; - - filt = (unsigned char *) STBIW_MALLOC((x*n+1) * y); if (!filt) return 0; - line_buffer = (signed char *) STBIW_MALLOC(x * n); if (!line_buffer) { STBIW_FREE(filt); return 0; } - for (j=0; j < y; ++j) { - static int mapping[] = { 0,1,2,3,4 }; - static int firstmap[] = { 0,1,0,5,6 }; - int *mymap = j ? mapping : firstmap; - int best = 0, bestval = 0x7fffffff; - for (p=0; p < 2; ++p) { - for (k= p?best:0; k < 5; ++k) { - int type = mymap[k],est=0; - unsigned char *z = pixels + stride_bytes*j; - for (i=0; i < n; ++i) - switch (type) { - case 0: line_buffer[i] = z[i]; break; - case 1: line_buffer[i] = z[i]; break; - case 2: line_buffer[i] = z[i] - z[i-stride_bytes]; break; - case 3: line_buffer[i] = z[i] - (z[i-stride_bytes]>>1); break; - case 4: line_buffer[i] = (signed char) (z[i] - stbiw__paeth(0,z[i-stride_bytes],0)); break; - case 5: line_buffer[i] = z[i]; break; - case 6: line_buffer[i] = z[i]; break; - } - for (i=n; i < x*n; ++i) { - switch (type) { - case 0: line_buffer[i] = z[i]; break; - case 1: line_buffer[i] = z[i] - z[i-n]; break; - case 2: line_buffer[i] = z[i] - z[i-stride_bytes]; break; - case 3: line_buffer[i] = z[i] - ((z[i-n] + z[i-stride_bytes])>>1); break; - case 4: line_buffer[i] = z[i] - stbiw__paeth(z[i-n], z[i-stride_bytes], z[i-stride_bytes-n]); break; - case 5: line_buffer[i] = z[i] - (z[i-n]>>1); break; - case 6: line_buffer[i] = z[i] - stbiw__paeth(z[i-n], 0,0); break; - } - } - if (p) break; - for (i=0; i < x*n; ++i) - est += abs((signed char) line_buffer[i]); - if (est < bestval) { bestval = est; best = k; } - } - } - // when we get here, best contains the filter type, and line_buffer contains the data - filt[j*(x*n+1)] = (unsigned char) best; - STBIW_MEMMOVE(filt+j*(x*n+1)+1, line_buffer, x*n); - } - STBIW_FREE(line_buffer); - zlib = stbi_zlib_compress(filt, y*( x*n+1), &zlen, 8); // increase 8 to get smaller but use more memory - STBIW_FREE(filt); - if (!zlib) return 0; - - // each tag requires 12 bytes of overhead - out = (unsigned char *) STBIW_MALLOC(8 + 12+13 + 12+zlen + 12); - if (!out) return 0; - *out_len = 8 + 12+13 + 12+zlen + 12; - - o=out; - STBIW_MEMMOVE(o,sig,8); o+= 8; - stbiw__wp32(o, 13); // header length - stbiw__wptag(o, "IHDR"); - stbiw__wp32(o, x); - stbiw__wp32(o, y); - *o++ = 8; - *o++ = STBIW_UCHAR(ctype[n]); - *o++ = 0; - *o++ = 0; - *o++ = 0; - stbiw__wpcrc(&o,13); - - stbiw__wp32(o, zlen); - stbiw__wptag(o, "IDAT"); - STBIW_MEMMOVE(o, zlib, zlen); - o += zlen; - STBIW_FREE(zlib); - stbiw__wpcrc(&o, zlen); - - stbiw__wp32(o,0); - stbiw__wptag(o, "IEND"); - stbiw__wpcrc(&o,0); - - STBIW_ASSERT(o == out + *out_len); - - return out; -} - -#ifndef STBI_WRITE_NO_STDIO -STBIWDEF int stbi_write_png(char const *filename, int x, int y, int comp, const void *data, int stride_bytes) -{ - FILE *f; - int len; - unsigned char *png = stbi_write_png_to_mem((unsigned char *) data, stride_bytes, x, y, comp, &len); - if (png == NULL) return 0; - f = fopen(filename, "wb"); - if (!f) { STBIW_FREE(png); return 0; } - fwrite(png, 1, len, f); - fclose(f); - STBIW_FREE(png); - return 1; -} -#endif - -STBIWDEF int stbi_write_png_to_func(stbi_write_func *func, void *context, int x, int y, int comp, const void *data, int stride_bytes) -{ - int len; - unsigned char *png = stbi_write_png_to_mem((unsigned char *) data, stride_bytes, x, y, comp, &len); - if (png == NULL) return 0; - func(context, png, len); - STBIW_FREE(png); - return 1; -} - -#endif // STB_IMAGE_WRITE_IMPLEMENTATION - -/* Revision history - 1.02 (2016-04-02) - avoid allocating large structures on the stack - 1.01 (2016-01-16) - STBIW_REALLOC_SIZED: support allocators with no realloc support - avoid race-condition in crc initialization - minor compile issues - 1.00 (2015-09-14) - installable file IO function - 0.99 (2015-09-13) - warning fixes; TGA rle support - 0.98 (2015-04-08) - added STBIW_MALLOC, STBIW_ASSERT etc - 0.97 (2015-01-18) - fixed HDR asserts, rewrote HDR rle logic - 0.96 (2015-01-17) - add HDR output - fix monochrome BMP - 0.95 (2014-08-17) - add monochrome TGA output - 0.94 (2014-05-31) - rename private functions to avoid conflicts with stb_image.h - 0.93 (2014-05-27) - warning fixes - 0.92 (2010-08-01) - casts to unsigned char to fix warnings - 0.91 (2010-07-17) - first public release - 0.90 first internal release -*/ diff --git a/deps/tinycthread.c b/deps/tinycthread.c deleted file mode 100644 index f9cea2ed8c..0000000000 --- a/deps/tinycthread.c +++ /dev/null @@ -1,594 +0,0 @@ -/* -*- mode: c; tab-width: 2; indent-tabs-mode: nil; -*- -Copyright (c) 2012 Marcus Geelnard - -This software is provided 'as-is', without any express or implied -warranty. In no event will the authors be held liable for any damages -arising from the use of this software. - -Permission is granted to anyone to use this software for any purpose, -including commercial applications, and to alter it and redistribute it -freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - - 3. This notice may not be removed or altered from any source - distribution. -*/ - -/* 2013-01-06 Camilla Löwy - * - * Added casts from time_t to DWORD to avoid warnings on VC++. - * Fixed time retrieval on POSIX systems. - */ - -#include "tinycthread.h" -#include - -/* Platform specific includes */ -#if defined(_TTHREAD_POSIX_) - #include - #include - #include - #include - #include -#elif defined(_TTHREAD_WIN32_) - #include - #include -#endif - -/* Standard, good-to-have defines */ -#ifndef NULL - #define NULL (void*)0 -#endif -#ifndef TRUE - #define TRUE 1 -#endif -#ifndef FALSE - #define FALSE 0 -#endif - -int mtx_init(mtx_t *mtx, int type) -{ -#if defined(_TTHREAD_WIN32_) - mtx->mAlreadyLocked = FALSE; - mtx->mRecursive = type & mtx_recursive; - InitializeCriticalSection(&mtx->mHandle); - return thrd_success; -#else - int ret; - pthread_mutexattr_t attr; - pthread_mutexattr_init(&attr); - if (type & mtx_recursive) - { - pthread_mutexattr_settype(&attr, PTHREAD_MUTEX_RECURSIVE); - } - ret = pthread_mutex_init(mtx, &attr); - pthread_mutexattr_destroy(&attr); - return ret == 0 ? thrd_success : thrd_error; -#endif -} - -void mtx_destroy(mtx_t *mtx) -{ -#if defined(_TTHREAD_WIN32_) - DeleteCriticalSection(&mtx->mHandle); -#else - pthread_mutex_destroy(mtx); -#endif -} - -int mtx_lock(mtx_t *mtx) -{ -#if defined(_TTHREAD_WIN32_) - EnterCriticalSection(&mtx->mHandle); - if (!mtx->mRecursive) - { - while(mtx->mAlreadyLocked) Sleep(1000); /* Simulate deadlock... */ - mtx->mAlreadyLocked = TRUE; - } - return thrd_success; -#else - return pthread_mutex_lock(mtx) == 0 ? thrd_success : thrd_error; -#endif -} - -int mtx_timedlock(mtx_t *mtx, const struct timespec *ts) -{ - /* FIXME! */ - (void)mtx; - (void)ts; - return thrd_error; -} - -int mtx_trylock(mtx_t *mtx) -{ -#if defined(_TTHREAD_WIN32_) - int ret = TryEnterCriticalSection(&mtx->mHandle) ? thrd_success : thrd_busy; - if ((!mtx->mRecursive) && (ret == thrd_success) && mtx->mAlreadyLocked) - { - LeaveCriticalSection(&mtx->mHandle); - ret = thrd_busy; - } - return ret; -#else - return (pthread_mutex_trylock(mtx) == 0) ? thrd_success : thrd_busy; -#endif -} - -int mtx_unlock(mtx_t *mtx) -{ -#if defined(_TTHREAD_WIN32_) - mtx->mAlreadyLocked = FALSE; - LeaveCriticalSection(&mtx->mHandle); - return thrd_success; -#else - return pthread_mutex_unlock(mtx) == 0 ? thrd_success : thrd_error;; -#endif -} - -#if defined(_TTHREAD_WIN32_) -#define _CONDITION_EVENT_ONE 0 -#define _CONDITION_EVENT_ALL 1 -#endif - -int cnd_init(cnd_t *cond) -{ -#if defined(_TTHREAD_WIN32_) - cond->mWaitersCount = 0; - - /* Init critical section */ - InitializeCriticalSection(&cond->mWaitersCountLock); - - /* Init events */ - cond->mEvents[_CONDITION_EVENT_ONE] = CreateEvent(NULL, FALSE, FALSE, NULL); - if (cond->mEvents[_CONDITION_EVENT_ONE] == NULL) - { - cond->mEvents[_CONDITION_EVENT_ALL] = NULL; - return thrd_error; - } - cond->mEvents[_CONDITION_EVENT_ALL] = CreateEvent(NULL, TRUE, FALSE, NULL); - if (cond->mEvents[_CONDITION_EVENT_ALL] == NULL) - { - CloseHandle(cond->mEvents[_CONDITION_EVENT_ONE]); - cond->mEvents[_CONDITION_EVENT_ONE] = NULL; - return thrd_error; - } - - return thrd_success; -#else - return pthread_cond_init(cond, NULL) == 0 ? thrd_success : thrd_error; -#endif -} - -void cnd_destroy(cnd_t *cond) -{ -#if defined(_TTHREAD_WIN32_) - if (cond->mEvents[_CONDITION_EVENT_ONE] != NULL) - { - CloseHandle(cond->mEvents[_CONDITION_EVENT_ONE]); - } - if (cond->mEvents[_CONDITION_EVENT_ALL] != NULL) - { - CloseHandle(cond->mEvents[_CONDITION_EVENT_ALL]); - } - DeleteCriticalSection(&cond->mWaitersCountLock); -#else - pthread_cond_destroy(cond); -#endif -} - -int cnd_signal(cnd_t *cond) -{ -#if defined(_TTHREAD_WIN32_) - int haveWaiters; - - /* Are there any waiters? */ - EnterCriticalSection(&cond->mWaitersCountLock); - haveWaiters = (cond->mWaitersCount > 0); - LeaveCriticalSection(&cond->mWaitersCountLock); - - /* If we have any waiting threads, send them a signal */ - if(haveWaiters) - { - if (SetEvent(cond->mEvents[_CONDITION_EVENT_ONE]) == 0) - { - return thrd_error; - } - } - - return thrd_success; -#else - return pthread_cond_signal(cond) == 0 ? thrd_success : thrd_error; -#endif -} - -int cnd_broadcast(cnd_t *cond) -{ -#if defined(_TTHREAD_WIN32_) - int haveWaiters; - - /* Are there any waiters? */ - EnterCriticalSection(&cond->mWaitersCountLock); - haveWaiters = (cond->mWaitersCount > 0); - LeaveCriticalSection(&cond->mWaitersCountLock); - - /* If we have any waiting threads, send them a signal */ - if(haveWaiters) - { - if (SetEvent(cond->mEvents[_CONDITION_EVENT_ALL]) == 0) - { - return thrd_error; - } - } - - return thrd_success; -#else - return pthread_cond_signal(cond) == 0 ? thrd_success : thrd_error; -#endif -} - -#if defined(_TTHREAD_WIN32_) -static int _cnd_timedwait_win32(cnd_t *cond, mtx_t *mtx, DWORD timeout) -{ - int result, lastWaiter; - - /* Increment number of waiters */ - EnterCriticalSection(&cond->mWaitersCountLock); - ++ cond->mWaitersCount; - LeaveCriticalSection(&cond->mWaitersCountLock); - - /* Release the mutex while waiting for the condition (will decrease - the number of waiters when done)... */ - mtx_unlock(mtx); - - /* Wait for either event to become signaled due to cnd_signal() or - cnd_broadcast() being called */ - result = WaitForMultipleObjects(2, cond->mEvents, FALSE, timeout); - if (result == WAIT_TIMEOUT) - { - return thrd_timeout; - } - else if (result == (int)WAIT_FAILED) - { - return thrd_error; - } - - /* Check if we are the last waiter */ - EnterCriticalSection(&cond->mWaitersCountLock); - -- cond->mWaitersCount; - lastWaiter = (result == (WAIT_OBJECT_0 + _CONDITION_EVENT_ALL)) && - (cond->mWaitersCount == 0); - LeaveCriticalSection(&cond->mWaitersCountLock); - - /* If we are the last waiter to be notified to stop waiting, reset the event */ - if (lastWaiter) - { - if (ResetEvent(cond->mEvents[_CONDITION_EVENT_ALL]) == 0) - { - return thrd_error; - } - } - - /* Re-acquire the mutex */ - mtx_lock(mtx); - - return thrd_success; -} -#endif - -int cnd_wait(cnd_t *cond, mtx_t *mtx) -{ -#if defined(_TTHREAD_WIN32_) - return _cnd_timedwait_win32(cond, mtx, INFINITE); -#else - return pthread_cond_wait(cond, mtx) == 0 ? thrd_success : thrd_error; -#endif -} - -int cnd_timedwait(cnd_t *cond, mtx_t *mtx, const struct timespec *ts) -{ -#if defined(_TTHREAD_WIN32_) - struct timespec now; - if (clock_gettime(CLOCK_REALTIME, &now) == 0) - { - DWORD delta = (DWORD) ((ts->tv_sec - now.tv_sec) * 1000 + - (ts->tv_nsec - now.tv_nsec + 500000) / 1000000); - return _cnd_timedwait_win32(cond, mtx, delta); - } - else - return thrd_error; -#else - int ret; - ret = pthread_cond_timedwait(cond, mtx, ts); - if (ret == ETIMEDOUT) - { - return thrd_timeout; - } - return ret == 0 ? thrd_success : thrd_error; -#endif -} - - -/** Information to pass to the new thread (what to run). */ -typedef struct { - thrd_start_t mFunction; /**< Pointer to the function to be executed. */ - void * mArg; /**< Function argument for the thread function. */ -} _thread_start_info; - -/* Thread wrapper function. */ -#if defined(_TTHREAD_WIN32_) -static unsigned WINAPI _thrd_wrapper_function(void * aArg) -#elif defined(_TTHREAD_POSIX_) -static void * _thrd_wrapper_function(void * aArg) -#endif -{ - thrd_start_t fun; - void *arg; - int res; -#if defined(_TTHREAD_POSIX_) - void *pres; -#endif - - /* Get thread startup information */ - _thread_start_info *ti = (_thread_start_info *) aArg; - fun = ti->mFunction; - arg = ti->mArg; - - /* The thread is responsible for freeing the startup information */ - free((void *)ti); - - /* Call the actual client thread function */ - res = fun(arg); - -#if defined(_TTHREAD_WIN32_) - return res; -#else - pres = malloc(sizeof(int)); - if (pres != NULL) - { - *(int*)pres = res; - } - return pres; -#endif -} - -int thrd_create(thrd_t *thr, thrd_start_t func, void *arg) -{ - /* Fill out the thread startup information (passed to the thread wrapper, - which will eventually free it) */ - _thread_start_info* ti = (_thread_start_info*)malloc(sizeof(_thread_start_info)); - if (ti == NULL) - { - return thrd_nomem; - } - ti->mFunction = func; - ti->mArg = arg; - - /* Create the thread */ -#if defined(_TTHREAD_WIN32_) - *thr = (HANDLE)_beginthreadex(NULL, 0, _thrd_wrapper_function, (void *)ti, 0, NULL); -#elif defined(_TTHREAD_POSIX_) - if(pthread_create(thr, NULL, _thrd_wrapper_function, (void *)ti) != 0) - { - *thr = 0; - } -#endif - - /* Did we fail to create the thread? */ - if(!*thr) - { - free(ti); - return thrd_error; - } - - return thrd_success; -} - -thrd_t thrd_current(void) -{ -#if defined(_TTHREAD_WIN32_) - return GetCurrentThread(); -#else - return pthread_self(); -#endif -} - -int thrd_detach(thrd_t thr) -{ - /* FIXME! */ - (void)thr; - return thrd_error; -} - -int thrd_equal(thrd_t thr0, thrd_t thr1) -{ -#if defined(_TTHREAD_WIN32_) - return thr0 == thr1; -#else - return pthread_equal(thr0, thr1); -#endif -} - -void thrd_exit(int res) -{ -#if defined(_TTHREAD_WIN32_) - ExitThread(res); -#else - void *pres = malloc(sizeof(int)); - if (pres != NULL) - { - *(int*)pres = res; - } - pthread_exit(pres); -#endif -} - -int thrd_join(thrd_t thr, int *res) -{ -#if defined(_TTHREAD_WIN32_) - if (WaitForSingleObject(thr, INFINITE) == WAIT_FAILED) - { - return thrd_error; - } - if (res != NULL) - { - DWORD dwRes; - GetExitCodeThread(thr, &dwRes); - *res = dwRes; - } -#elif defined(_TTHREAD_POSIX_) - void *pres; - int ires = 0; - if (pthread_join(thr, &pres) != 0) - { - return thrd_error; - } - if (pres != NULL) - { - ires = *(int*)pres; - free(pres); - } - if (res != NULL) - { - *res = ires; - } -#endif - return thrd_success; -} - -int thrd_sleep(const struct timespec *time_point, struct timespec *remaining) -{ - struct timespec now; -#if defined(_TTHREAD_WIN32_) - DWORD delta; -#else - long delta; -#endif - - /* Get the current time */ - if (clock_gettime(CLOCK_REALTIME, &now) != 0) - return -2; // FIXME: Some specific error code? - -#if defined(_TTHREAD_WIN32_) - /* Delta in milliseconds */ - delta = (DWORD) ((time_point->tv_sec - now.tv_sec) * 1000 + - (time_point->tv_nsec - now.tv_nsec + 500000) / 1000000); - if (delta > 0) - { - Sleep(delta); - } -#else - /* Delta in microseconds */ - delta = (time_point->tv_sec - now.tv_sec) * 1000000L + - (time_point->tv_nsec - now.tv_nsec + 500L) / 1000L; - - /* On some systems, the usleep argument must be < 1000000 */ - while (delta > 999999L) - { - usleep(999999); - delta -= 999999L; - } - if (delta > 0L) - { - usleep((useconds_t)delta); - } -#endif - - /* We don't support waking up prematurely (yet) */ - if (remaining) - { - remaining->tv_sec = 0; - remaining->tv_nsec = 0; - } - return 0; -} - -void thrd_yield(void) -{ -#if defined(_TTHREAD_WIN32_) - Sleep(0); -#else - sched_yield(); -#endif -} - -int tss_create(tss_t *key, tss_dtor_t dtor) -{ -#if defined(_TTHREAD_WIN32_) - /* FIXME: The destructor function is not supported yet... */ - if (dtor != NULL) - { - return thrd_error; - } - *key = TlsAlloc(); - if (*key == TLS_OUT_OF_INDEXES) - { - return thrd_error; - } -#else - if (pthread_key_create(key, dtor) != 0) - { - return thrd_error; - } -#endif - return thrd_success; -} - -void tss_delete(tss_t key) -{ -#if defined(_TTHREAD_WIN32_) - TlsFree(key); -#else - pthread_key_delete(key); -#endif -} - -void *tss_get(tss_t key) -{ -#if defined(_TTHREAD_WIN32_) - return TlsGetValue(key); -#else - return pthread_getspecific(key); -#endif -} - -int tss_set(tss_t key, void *val) -{ -#if defined(_TTHREAD_WIN32_) - if (TlsSetValue(key, val) == 0) - { - return thrd_error; - } -#else - if (pthread_setspecific(key, val) != 0) - { - return thrd_error; - } -#endif - return thrd_success; -} - -#if defined(_TTHREAD_EMULATE_CLOCK_GETTIME_) -int _tthread_clock_gettime(clockid_t clk_id, struct timespec *ts) -{ -#if defined(_TTHREAD_WIN32_) - struct _timeb tb; - _ftime(&tb); - ts->tv_sec = (time_t)tb.time; - ts->tv_nsec = 1000000L * (long)tb.millitm; -#else - struct timeval tv; - gettimeofday(&tv, NULL); - ts->tv_sec = (time_t)tv.tv_sec; - ts->tv_nsec = 1000L * (long)tv.tv_usec; -#endif - return 0; -} -#endif // _TTHREAD_EMULATE_CLOCK_GETTIME_ - diff --git a/deps/tinycthread.h b/deps/tinycthread.h deleted file mode 100644 index 42958c393e..0000000000 --- a/deps/tinycthread.h +++ /dev/null @@ -1,443 +0,0 @@ -/* -*- mode: c; tab-width: 2; indent-tabs-mode: nil; -*- -Copyright (c) 2012 Marcus Geelnard - -This software is provided 'as-is', without any express or implied -warranty. In no event will the authors be held liable for any damages -arising from the use of this software. - -Permission is granted to anyone to use this software for any purpose, -including commercial applications, and to alter it and redistribute it -freely, subject to the following restrictions: - - 1. The origin of this software must not be misrepresented; you must not - claim that you wrote the original software. If you use this software - in a product, an acknowledgment in the product documentation would be - appreciated but is not required. - - 2. Altered source versions must be plainly marked as such, and must not be - misrepresented as being the original software. - - 3. This notice may not be removed or altered from any source - distribution. -*/ - -#ifndef _TINYCTHREAD_H_ -#define _TINYCTHREAD_H_ - -/** -* @file -* @mainpage TinyCThread API Reference -* -* @section intro_sec Introduction -* TinyCThread is a minimal, portable implementation of basic threading -* classes for C. -* -* They closely mimic the functionality and naming of the C11 standard, and -* should be easily replaceable with the corresponding standard variants. -* -* @section port_sec Portability -* The Win32 variant uses the native Win32 API for implementing the thread -* classes, while for other systems, the POSIX threads API (pthread) is used. -* -* @section misc_sec Miscellaneous -* The following special keywords are available: #_Thread_local. -* -* For more detailed information, browse the different sections of this -* documentation. A good place to start is: -* tinycthread.h. -*/ - -/* Which platform are we on? */ -#if !defined(_TTHREAD_PLATFORM_DEFINED_) - #if defined(_WIN32) || defined(__WIN32__) || defined(__WINDOWS__) - #define _TTHREAD_WIN32_ - #else - #define _TTHREAD_POSIX_ - #endif - #define _TTHREAD_PLATFORM_DEFINED_ -#endif - -/* Activate some POSIX functionality (e.g. clock_gettime and recursive mutexes) */ -#if defined(_TTHREAD_POSIX_) - #undef _FEATURES_H - #if !defined(_GNU_SOURCE) - #define _GNU_SOURCE - #endif - #if !defined(_POSIX_C_SOURCE) || ((_POSIX_C_SOURCE - 0) < 199309L) - #undef _POSIX_C_SOURCE - #define _POSIX_C_SOURCE 199309L - #endif - #if !defined(_XOPEN_SOURCE) || ((_XOPEN_SOURCE - 0) < 500) - #undef _XOPEN_SOURCE - #define _XOPEN_SOURCE 500 - #endif -#endif - -/* Generic includes */ -#include - -/* Platform specific includes */ -#if defined(_TTHREAD_POSIX_) - #include - #include -#elif defined(_TTHREAD_WIN32_) - #ifndef WIN32_LEAN_AND_MEAN - #define WIN32_LEAN_AND_MEAN - #define __UNDEF_LEAN_AND_MEAN - #endif - #include - #ifdef __UNDEF_LEAN_AND_MEAN - #undef WIN32_LEAN_AND_MEAN - #undef __UNDEF_LEAN_AND_MEAN - #endif -#endif - -/* Workaround for missing TIME_UTC: If time.h doesn't provide TIME_UTC, - it's quite likely that libc does not support it either. Hence, fall back to - the only other supported time specifier: CLOCK_REALTIME (and if that fails, - we're probably emulating clock_gettime anyway, so anything goes). */ -#ifndef TIME_UTC - #ifdef CLOCK_REALTIME - #define TIME_UTC CLOCK_REALTIME - #else - #define TIME_UTC 0 - #endif -#endif - -/* Workaround for missing clock_gettime (most Windows compilers, afaik) */ -#if defined(_TTHREAD_WIN32_) || defined(__APPLE_CC__) -#define _TTHREAD_EMULATE_CLOCK_GETTIME_ -/* Emulate struct timespec */ -#if defined(_TTHREAD_WIN32_) -struct _ttherad_timespec { - time_t tv_sec; - long tv_nsec; -}; -#define timespec _ttherad_timespec -#endif - -/* Emulate clockid_t */ -typedef int _tthread_clockid_t; -#define clockid_t _tthread_clockid_t - -/* Emulate clock_gettime */ -int _tthread_clock_gettime(clockid_t clk_id, struct timespec *ts); -#define clock_gettime _tthread_clock_gettime -#ifndef CLOCK_REALTIME - #define CLOCK_REALTIME 0 -#endif -#endif - - -/** TinyCThread version (major number). */ -#define TINYCTHREAD_VERSION_MAJOR 1 -/** TinyCThread version (minor number). */ -#define TINYCTHREAD_VERSION_MINOR 1 -/** TinyCThread version (full version). */ -#define TINYCTHREAD_VERSION (TINYCTHREAD_VERSION_MAJOR * 100 + TINYCTHREAD_VERSION_MINOR) - -/** -* @def _Thread_local -* Thread local storage keyword. -* A variable that is declared with the @c _Thread_local keyword makes the -* value of the variable local to each thread (known as thread-local storage, -* or TLS). Example usage: -* @code -* // This variable is local to each thread. -* _Thread_local int variable; -* @endcode -* @note The @c _Thread_local keyword is a macro that maps to the corresponding -* compiler directive (e.g. @c __declspec(thread)). -* @note This directive is currently not supported on Mac OS X (it will give -* a compiler error), since compile-time TLS is not supported in the Mac OS X -* executable format. Also, some older versions of MinGW (before GCC 4.x) do -* not support this directive. -* @hideinitializer -*/ - -/* FIXME: Check for a PROPER value of __STDC_VERSION__ to know if we have C11 */ -#if !(defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 201102L)) && !defined(_Thread_local) - #if defined(__GNUC__) || defined(__INTEL_COMPILER) || defined(__SUNPRO_CC) || defined(__IBMCPP__) - #define _Thread_local __thread - #else - #define _Thread_local __declspec(thread) - #endif -#endif - -/* Macros */ -#define TSS_DTOR_ITERATIONS 0 - -/* Function return values */ -#define thrd_error 0 /**< The requested operation failed */ -#define thrd_success 1 /**< The requested operation succeeded */ -#define thrd_timeout 2 /**< The time specified in the call was reached without acquiring the requested resource */ -#define thrd_busy 3 /**< The requested operation failed because a tesource requested by a test and return function is already in use */ -#define thrd_nomem 4 /**< The requested operation failed because it was unable to allocate memory */ - -/* Mutex types */ -#define mtx_plain 1 -#define mtx_timed 2 -#define mtx_try 4 -#define mtx_recursive 8 - -/* Mutex */ -#if defined(_TTHREAD_WIN32_) -typedef struct { - CRITICAL_SECTION mHandle; /* Critical section handle */ - int mAlreadyLocked; /* TRUE if the mutex is already locked */ - int mRecursive; /* TRUE if the mutex is recursive */ -} mtx_t; -#else -typedef pthread_mutex_t mtx_t; -#endif - -/** Create a mutex object. -* @param mtx A mutex object. -* @param type Bit-mask that must have one of the following six values: -* @li @c mtx_plain for a simple non-recursive mutex -* @li @c mtx_timed for a non-recursive mutex that supports timeout -* @li @c mtx_try for a non-recursive mutex that supports test and return -* @li @c mtx_plain | @c mtx_recursive (same as @c mtx_plain, but recursive) -* @li @c mtx_timed | @c mtx_recursive (same as @c mtx_timed, but recursive) -* @li @c mtx_try | @c mtx_recursive (same as @c mtx_try, but recursive) -* @return @ref thrd_success on success, or @ref thrd_error if the request could -* not be honored. -*/ -int mtx_init(mtx_t *mtx, int type); - -/** Release any resources used by the given mutex. -* @param mtx A mutex object. -*/ -void mtx_destroy(mtx_t *mtx); - -/** Lock the given mutex. -* Blocks until the given mutex can be locked. If the mutex is non-recursive, and -* the calling thread already has a lock on the mutex, this call will block -* forever. -* @param mtx A mutex object. -* @return @ref thrd_success on success, or @ref thrd_error if the request could -* not be honored. -*/ -int mtx_lock(mtx_t *mtx); - -/** NOT YET IMPLEMENTED. -*/ -int mtx_timedlock(mtx_t *mtx, const struct timespec *ts); - -/** Try to lock the given mutex. -* The specified mutex shall support either test and return or timeout. If the -* mutex is already locked, the function returns without blocking. -* @param mtx A mutex object. -* @return @ref thrd_success on success, or @ref thrd_busy if the resource -* requested is already in use, or @ref thrd_error if the request could not be -* honored. -*/ -int mtx_trylock(mtx_t *mtx); - -/** Unlock the given mutex. -* @param mtx A mutex object. -* @return @ref thrd_success on success, or @ref thrd_error if the request could -* not be honored. -*/ -int mtx_unlock(mtx_t *mtx); - -/* Condition variable */ -#if defined(_TTHREAD_WIN32_) -typedef struct { - HANDLE mEvents[2]; /* Signal and broadcast event HANDLEs. */ - unsigned int mWaitersCount; /* Count of the number of waiters. */ - CRITICAL_SECTION mWaitersCountLock; /* Serialize access to mWaitersCount. */ -} cnd_t; -#else -typedef pthread_cond_t cnd_t; -#endif - -/** Create a condition variable object. -* @param cond A condition variable object. -* @return @ref thrd_success on success, or @ref thrd_error if the request could -* not be honored. -*/ -int cnd_init(cnd_t *cond); - -/** Release any resources used by the given condition variable. -* @param cond A condition variable object. -*/ -void cnd_destroy(cnd_t *cond); - -/** Signal a condition variable. -* Unblocks one of the threads that are blocked on the given condition variable -* at the time of the call. If no threads are blocked on the condition variable -* at the time of the call, the function does nothing and return success. -* @param cond A condition variable object. -* @return @ref thrd_success on success, or @ref thrd_error if the request could -* not be honored. -*/ -int cnd_signal(cnd_t *cond); - -/** Broadcast a condition variable. -* Unblocks all of the threads that are blocked on the given condition variable -* at the time of the call. If no threads are blocked on the condition variable -* at the time of the call, the function does nothing and return success. -* @param cond A condition variable object. -* @return @ref thrd_success on success, or @ref thrd_error if the request could -* not be honored. -*/ -int cnd_broadcast(cnd_t *cond); - -/** Wait for a condition variable to become signaled. -* The function atomically unlocks the given mutex and endeavors to block until -* the given condition variable is signaled by a call to cnd_signal or to -* cnd_broadcast. When the calling thread becomes unblocked it locks the mutex -* before it returns. -* @param cond A condition variable object. -* @param mtx A mutex object. -* @return @ref thrd_success on success, or @ref thrd_error if the request could -* not be honored. -*/ -int cnd_wait(cnd_t *cond, mtx_t *mtx); - -/** Wait for a condition variable to become signaled. -* The function atomically unlocks the given mutex and endeavors to block until -* the given condition variable is signaled by a call to cnd_signal or to -* cnd_broadcast, or until after the specified time. When the calling thread -* becomes unblocked it locks the mutex before it returns. -* @param cond A condition variable object. -* @param mtx A mutex object. -* @param xt A point in time at which the request will time out (absolute time). -* @return @ref thrd_success upon success, or @ref thrd_timeout if the time -* specified in the call was reached without acquiring the requested resource, or -* @ref thrd_error if the request could not be honored. -*/ -int cnd_timedwait(cnd_t *cond, mtx_t *mtx, const struct timespec *ts); - -/* Thread */ -#if defined(_TTHREAD_WIN32_) -typedef HANDLE thrd_t; -#else -typedef pthread_t thrd_t; -#endif - -/** Thread start function. -* Any thread that is started with the @ref thrd_create() function must be -* started through a function of this type. -* @param arg The thread argument (the @c arg argument of the corresponding -* @ref thrd_create() call). -* @return The thread return value, which can be obtained by another thread -* by using the @ref thrd_join() function. -*/ -typedef int (*thrd_start_t)(void *arg); - -/** Create a new thread. -* @param thr Identifier of the newly created thread. -* @param func A function pointer to the function that will be executed in -* the new thread. -* @param arg An argument to the thread function. -* @return @ref thrd_success on success, or @ref thrd_nomem if no memory could -* be allocated for the thread requested, or @ref thrd_error if the request -* could not be honored. -* @note A thread’s identifier may be reused for a different thread once the -* original thread has exited and either been detached or joined to another -* thread. -*/ -int thrd_create(thrd_t *thr, thrd_start_t func, void *arg); - -/** Identify the calling thread. -* @return The identifier of the calling thread. -*/ -thrd_t thrd_current(void); - -/** NOT YET IMPLEMENTED. -*/ -int thrd_detach(thrd_t thr); - -/** Compare two thread identifiers. -* The function determines if two thread identifiers refer to the same thread. -* @return Zero if the two thread identifiers refer to different threads. -* Otherwise a nonzero value is returned. -*/ -int thrd_equal(thrd_t thr0, thrd_t thr1); - -/** Terminate execution of the calling thread. -* @param res Result code of the calling thread. -*/ -void thrd_exit(int res); - -/** Wait for a thread to terminate. -* The function joins the given thread with the current thread by blocking -* until the other thread has terminated. -* @param thr The thread to join with. -* @param res If this pointer is not NULL, the function will store the result -* code of the given thread in the integer pointed to by @c res. -* @return @ref thrd_success on success, or @ref thrd_error if the request could -* not be honored. -*/ -int thrd_join(thrd_t thr, int *res); - -/** Put the calling thread to sleep. -* Suspend execution of the calling thread. -* @param time_point A point in time at which the thread will resume (absolute time). -* @param remaining If non-NULL, this parameter will hold the remaining time until -* time_point upon return. This will typically be zero, but if -* the thread was woken up by a signal that is not ignored before -* time_point was reached @c remaining will hold a positive -* time. -* @return 0 (zero) on successful sleep, or -1 if an interrupt occurred. -*/ -int thrd_sleep(const struct timespec *time_point, struct timespec *remaining); - -/** Yield execution to another thread. -* Permit other threads to run, even if the current thread would ordinarily -* continue to run. -*/ -void thrd_yield(void); - -/* Thread local storage */ -#if defined(_TTHREAD_WIN32_) -typedef DWORD tss_t; -#else -typedef pthread_key_t tss_t; -#endif - -/** Destructor function for a thread-specific storage. -* @param val The value of the destructed thread-specific storage. -*/ -typedef void (*tss_dtor_t)(void *val); - -/** Create a thread-specific storage. -* @param key The unique key identifier that will be set if the function is -* successful. -* @param dtor Destructor function. This can be NULL. -* @return @ref thrd_success on success, or @ref thrd_error if the request could -* not be honored. -* @note The destructor function is not supported under Windows. If @c dtor is -* not NULL when calling this function under Windows, the function will fail -* and return @ref thrd_error. -*/ -int tss_create(tss_t *key, tss_dtor_t dtor); - -/** Delete a thread-specific storage. -* The function releases any resources used by the given thread-specific -* storage. -* @param key The key that shall be deleted. -*/ -void tss_delete(tss_t key); - -/** Get the value for a thread-specific storage. -* @param key The thread-specific storage identifier. -* @return The value for the current thread held in the given thread-specific -* storage. -*/ -void *tss_get(tss_t key); - -/** Set the value for a thread-specific storage. -* @param key The thread-specific storage identifier. -* @param val The value of the thread-specific storage to set for the current -* thread. -* @return @ref thrd_success on success, or @ref thrd_error if the request could -* not be honored. -*/ -int tss_set(tss_t key, void *val); - - -#endif /* _TINYTHREAD_H_ */ - diff --git a/deps/vs2008/stdint.h b/deps/vs2008/stdint.h deleted file mode 100644 index d02608a597..0000000000 --- a/deps/vs2008/stdint.h +++ /dev/null @@ -1,247 +0,0 @@ -// ISO C9x compliant stdint.h for Microsoft Visual Studio -// Based on ISO/IEC 9899:TC2 Committee draft (May 6, 2005) WG14/N1124 -// -// Copyright (c) 2006-2008 Alexander Chemeris -// -// Redistribution and use in source and binary forms, with or without -// modification, are permitted provided that the following conditions are met: -// -// 1. Redistributions of source code must retain the above copyright notice, -// this list of conditions and the following disclaimer. -// -// 2. Redistributions in binary form must reproduce the above copyright -// notice, this list of conditions and the following disclaimer in the -// documentation and/or other materials provided with the distribution. -// -// 3. The name of the author may be used to endorse or promote products -// derived from this software without specific prior written permission. -// -// THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED -// WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF -// MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO -// EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, -// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; -// OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, -// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR -// OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF -// ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. -// -/////////////////////////////////////////////////////////////////////////////// - -#ifndef _MSC_VER // [ -#error "Use this header only with Microsoft Visual C++ compilers!" -#endif // _MSC_VER ] - -#ifndef _MSC_STDINT_H_ // [ -#define _MSC_STDINT_H_ - -#if _MSC_VER > 1000 -#pragma once -#endif - -#include - -// For Visual Studio 6 in C++ mode and for many Visual Studio versions when -// compiling for ARM we should wrap include with 'extern "C++" {}' -// or compiler give many errors like this: -// error C2733: second C linkage of overloaded function 'wmemchr' not allowed -#ifdef __cplusplus -extern "C" { -#endif -# include -#ifdef __cplusplus -} -#endif - -// Define _W64 macros to mark types changing their size, like intptr_t. -#ifndef _W64 -# if !defined(__midl) && (defined(_X86_) || defined(_M_IX86)) && _MSC_VER >= 1300 -# define _W64 __w64 -# else -# define _W64 -# endif -#endif - - -// 7.18.1 Integer types - -// 7.18.1.1 Exact-width integer types - -// Visual Studio 6 and Embedded Visual C++ 4 doesn't -// realize that, e.g. char has the same size as __int8 -// so we give up on __intX for them. -#if (_MSC_VER < 1300) - typedef signed char int8_t; - typedef signed short int16_t; - typedef signed int int32_t; - typedef unsigned char uint8_t; - typedef unsigned short uint16_t; - typedef unsigned int uint32_t; -#else - typedef signed __int8 int8_t; - typedef signed __int16 int16_t; - typedef signed __int32 int32_t; - typedef unsigned __int8 uint8_t; - typedef unsigned __int16 uint16_t; - typedef unsigned __int32 uint32_t; -#endif -typedef signed __int64 int64_t; -typedef unsigned __int64 uint64_t; - - -// 7.18.1.2 Minimum-width integer types -typedef int8_t int_least8_t; -typedef int16_t int_least16_t; -typedef int32_t int_least32_t; -typedef int64_t int_least64_t; -typedef uint8_t uint_least8_t; -typedef uint16_t uint_least16_t; -typedef uint32_t uint_least32_t; -typedef uint64_t uint_least64_t; - -// 7.18.1.3 Fastest minimum-width integer types -typedef int8_t int_fast8_t; -typedef int16_t int_fast16_t; -typedef int32_t int_fast32_t; -typedef int64_t int_fast64_t; -typedef uint8_t uint_fast8_t; -typedef uint16_t uint_fast16_t; -typedef uint32_t uint_fast32_t; -typedef uint64_t uint_fast64_t; - -// 7.18.1.4 Integer types capable of holding object pointers -#ifdef _WIN64 // [ - typedef signed __int64 intptr_t; - typedef unsigned __int64 uintptr_t; -#else // _WIN64 ][ - typedef _W64 signed int intptr_t; - typedef _W64 unsigned int uintptr_t; -#endif // _WIN64 ] - -// 7.18.1.5 Greatest-width integer types -typedef int64_t intmax_t; -typedef uint64_t uintmax_t; - - -// 7.18.2 Limits of specified-width integer types - -#if !defined(__cplusplus) || defined(__STDC_LIMIT_MACROS) // [ See footnote 220 at page 257 and footnote 221 at page 259 - -// 7.18.2.1 Limits of exact-width integer types -#define INT8_MIN ((int8_t)_I8_MIN) -#define INT8_MAX _I8_MAX -#define INT16_MIN ((int16_t)_I16_MIN) -#define INT16_MAX _I16_MAX -#define INT32_MIN ((int32_t)_I32_MIN) -#define INT32_MAX _I32_MAX -#define INT64_MIN ((int64_t)_I64_MIN) -#define INT64_MAX _I64_MAX -#define UINT8_MAX _UI8_MAX -#define UINT16_MAX _UI16_MAX -#define UINT32_MAX _UI32_MAX -#define UINT64_MAX _UI64_MAX - -// 7.18.2.2 Limits of minimum-width integer types -#define INT_LEAST8_MIN INT8_MIN -#define INT_LEAST8_MAX INT8_MAX -#define INT_LEAST16_MIN INT16_MIN -#define INT_LEAST16_MAX INT16_MAX -#define INT_LEAST32_MIN INT32_MIN -#define INT_LEAST32_MAX INT32_MAX -#define INT_LEAST64_MIN INT64_MIN -#define INT_LEAST64_MAX INT64_MAX -#define UINT_LEAST8_MAX UINT8_MAX -#define UINT_LEAST16_MAX UINT16_MAX -#define UINT_LEAST32_MAX UINT32_MAX -#define UINT_LEAST64_MAX UINT64_MAX - -// 7.18.2.3 Limits of fastest minimum-width integer types -#define INT_FAST8_MIN INT8_MIN -#define INT_FAST8_MAX INT8_MAX -#define INT_FAST16_MIN INT16_MIN -#define INT_FAST16_MAX INT16_MAX -#define INT_FAST32_MIN INT32_MIN -#define INT_FAST32_MAX INT32_MAX -#define INT_FAST64_MIN INT64_MIN -#define INT_FAST64_MAX INT64_MAX -#define UINT_FAST8_MAX UINT8_MAX -#define UINT_FAST16_MAX UINT16_MAX -#define UINT_FAST32_MAX UINT32_MAX -#define UINT_FAST64_MAX UINT64_MAX - -// 7.18.2.4 Limits of integer types capable of holding object pointers -#ifdef _WIN64 // [ -# define INTPTR_MIN INT64_MIN -# define INTPTR_MAX INT64_MAX -# define UINTPTR_MAX UINT64_MAX -#else // _WIN64 ][ -# define INTPTR_MIN INT32_MIN -# define INTPTR_MAX INT32_MAX -# define UINTPTR_MAX UINT32_MAX -#endif // _WIN64 ] - -// 7.18.2.5 Limits of greatest-width integer types -#define INTMAX_MIN INT64_MIN -#define INTMAX_MAX INT64_MAX -#define UINTMAX_MAX UINT64_MAX - -// 7.18.3 Limits of other integer types - -#ifdef _WIN64 // [ -# define PTRDIFF_MIN _I64_MIN -# define PTRDIFF_MAX _I64_MAX -#else // _WIN64 ][ -# define PTRDIFF_MIN _I32_MIN -# define PTRDIFF_MAX _I32_MAX -#endif // _WIN64 ] - -#define SIG_ATOMIC_MIN INT_MIN -#define SIG_ATOMIC_MAX INT_MAX - -#ifndef SIZE_MAX // [ -# ifdef _WIN64 // [ -# define SIZE_MAX _UI64_MAX -# else // _WIN64 ][ -# define SIZE_MAX _UI32_MAX -# endif // _WIN64 ] -#endif // SIZE_MAX ] - -// WCHAR_MIN and WCHAR_MAX are also defined in -#ifndef WCHAR_MIN // [ -# define WCHAR_MIN 0 -#endif // WCHAR_MIN ] -#ifndef WCHAR_MAX // [ -# define WCHAR_MAX _UI16_MAX -#endif // WCHAR_MAX ] - -#define WINT_MIN 0 -#define WINT_MAX _UI16_MAX - -#endif // __STDC_LIMIT_MACROS ] - - -// 7.18.4 Limits of other integer types - -#if !defined(__cplusplus) || defined(__STDC_CONSTANT_MACROS) // [ See footnote 224 at page 260 - -// 7.18.4.1 Macros for minimum-width integer constants - -#define INT8_C(val) val##i8 -#define INT16_C(val) val##i16 -#define INT32_C(val) val##i32 -#define INT64_C(val) val##i64 - -#define UINT8_C(val) val##ui8 -#define UINT16_C(val) val##ui16 -#define UINT32_C(val) val##ui32 -#define UINT64_C(val) val##ui64 - -// 7.18.4.2 Macros for greatest-width integer constants -#define INTMAX_C INT64_C -#define UINTMAX_C UINT64_C - -#endif // __STDC_CONSTANT_MACROS ] - - -#endif // _MSC_STDINT_H_ ] diff --git a/deps/vulkan/vk_platform.h b/deps/vulkan/vk_platform.h deleted file mode 100644 index 0fa62ee23d..0000000000 --- a/deps/vulkan/vk_platform.h +++ /dev/null @@ -1,120 +0,0 @@ -// -// File: vk_platform.h -// -/* -** Copyright (c) 2014-2015 The Khronos Group Inc. -** -** Licensed under the Apache License, Version 2.0 (the "License"); -** you may not use this file except in compliance with the License. -** You may obtain a copy of the License at -** -** http://www.apache.org/licenses/LICENSE-2.0 -** -** Unless required by applicable law or agreed to in writing, software -** distributed under the License is distributed on an "AS IS" BASIS, -** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -** See the License for the specific language governing permissions and -** limitations under the License. -*/ - - -#ifndef VK_PLATFORM_H_ -#define VK_PLATFORM_H_ - -#ifdef __cplusplus -extern "C" -{ -#endif // __cplusplus - -/* -*************************************************************************************************** -* Platform-specific directives and type declarations -*************************************************************************************************** -*/ - -/* Platform-specific calling convention macros. - * - * Platforms should define these so that Vulkan clients call Vulkan commands - * with the same calling conventions that the Vulkan implementation expects. - * - * VKAPI_ATTR - Placed before the return type in function declarations. - * Useful for C++11 and GCC/Clang-style function attribute syntax. - * VKAPI_CALL - Placed after the return type in function declarations. - * Useful for MSVC-style calling convention syntax. - * VKAPI_PTR - Placed between the '(' and '*' in function pointer types. - * - * Function declaration: VKAPI_ATTR void VKAPI_CALL vkCommand(void); - * Function pointer type: typedef void (VKAPI_PTR *PFN_vkCommand)(void); - */ -#if defined(_WIN32) - // On Windows, Vulkan commands use the stdcall convention - #define VKAPI_ATTR - #define VKAPI_CALL __stdcall - #define VKAPI_PTR VKAPI_CALL -#elif defined(__ANDROID__) && defined(__ARM_ARCH) && __ARM_ARCH < 7 - #error "Vulkan isn't supported for the 'armeabi' NDK ABI" -#elif defined(__ANDROID__) && defined(__ARM_ARCH) && __ARM_ARCH >= 7 && defined(__ARM_32BIT_STATE) - // On Android 32-bit ARM targets, Vulkan functions use the "hardfloat" - // calling convention, i.e. float parameters are passed in registers. This - // is true even if the rest of the application passes floats on the stack, - // as it does by default when compiling for the armeabi-v7a NDK ABI. - #define VKAPI_ATTR __attribute__((pcs("aapcs-vfp"))) - #define VKAPI_CALL - #define VKAPI_PTR VKAPI_ATTR -#else - // On other platforms, use the default calling convention - #define VKAPI_ATTR - #define VKAPI_CALL - #define VKAPI_PTR -#endif - -#include - -#if !defined(VK_NO_STDINT_H) - #if defined(_MSC_VER) && (_MSC_VER < 1600) - typedef signed __int8 int8_t; - typedef unsigned __int8 uint8_t; - typedef signed __int16 int16_t; - typedef unsigned __int16 uint16_t; - typedef signed __int32 int32_t; - typedef unsigned __int32 uint32_t; - typedef signed __int64 int64_t; - typedef unsigned __int64 uint64_t; - #else - #include - #endif -#endif // !defined(VK_NO_STDINT_H) - -#ifdef __cplusplus -} // extern "C" -#endif // __cplusplus - -// Platform-specific headers required by platform window system extensions. -// These are enabled prior to #including "vulkan.h". The same enable then -// controls inclusion of the extension interfaces in vulkan.h. - -#ifdef VK_USE_PLATFORM_ANDROID_KHR -#include -#endif - -#ifdef VK_USE_PLATFORM_MIR_KHR -#include -#endif - -#ifdef VK_USE_PLATFORM_WAYLAND_KHR -#include -#endif - -#ifdef VK_USE_PLATFORM_WIN32_KHR -#include -#endif - -#ifdef VK_USE_PLATFORM_XLIB_KHR -#include -#endif - -#ifdef VK_USE_PLATFORM_XCB_KHR -#include -#endif - -#endif diff --git a/deps/vulkan/vulkan.h b/deps/vulkan/vulkan.h deleted file mode 100644 index 81dedf7773..0000000000 --- a/deps/vulkan/vulkan.h +++ /dev/null @@ -1,4763 +0,0 @@ -#ifndef VULKAN_H_ -#define VULKAN_H_ 1 - -#ifdef __cplusplus -extern "C" { -#endif - -/* -** Copyright (c) 2015-2017 The Khronos Group Inc. -** -** Licensed under the Apache License, Version 2.0 (the "License"); -** you may not use this file except in compliance with the License. -** You may obtain a copy of the License at -** -** http://www.apache.org/licenses/LICENSE-2.0 -** -** Unless required by applicable law or agreed to in writing, software -** distributed under the License is distributed on an "AS IS" BASIS, -** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -** See the License for the specific language governing permissions and -** limitations under the License. -*/ - -/* -** This header is generated from the Khronos Vulkan XML API Registry. -** -*/ - - -#define VK_VERSION_1_0 1 -#include "vk_platform.h" - -#define VK_MAKE_VERSION(major, minor, patch) \ - (((major) << 22) | ((minor) << 12) | (patch)) - -// DEPRECATED: This define has been removed. Specific version defines (e.g. VK_API_VERSION_1_0), or the VK_MAKE_VERSION macro, should be used instead. -//#define VK_API_VERSION VK_MAKE_VERSION(1, 0, 0) - -// Vulkan 1.0 version number -#define VK_API_VERSION_1_0 VK_MAKE_VERSION(1, 0, 0) - -#define VK_VERSION_MAJOR(version) ((uint32_t)(version) >> 22) -#define VK_VERSION_MINOR(version) (((uint32_t)(version) >> 12) & 0x3ff) -#define VK_VERSION_PATCH(version) ((uint32_t)(version) & 0xfff) -// Version of this file -#define VK_HEADER_VERSION 39 - - -#define VK_NULL_HANDLE 0 - - - -#define VK_DEFINE_HANDLE(object) typedef struct object##_T* object; - - -#if !defined(VK_DEFINE_NON_DISPATCHABLE_HANDLE) -#if defined(__LP64__) || defined(_WIN64) || (defined(__x86_64__) && !defined(__ILP32__) ) || defined(_M_X64) || defined(__ia64) || defined (_M_IA64) || defined(__aarch64__) || defined(__powerpc64__) - #define VK_DEFINE_NON_DISPATCHABLE_HANDLE(object) typedef struct object##_T *object; -#else - #define VK_DEFINE_NON_DISPATCHABLE_HANDLE(object) typedef uint64_t object; -#endif -#endif - - - -typedef uint32_t VkFlags; -typedef uint32_t VkBool32; -typedef uint64_t VkDeviceSize; -typedef uint32_t VkSampleMask; - -VK_DEFINE_HANDLE(VkInstance) -VK_DEFINE_HANDLE(VkPhysicalDevice) -VK_DEFINE_HANDLE(VkDevice) -VK_DEFINE_HANDLE(VkQueue) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkSemaphore) -VK_DEFINE_HANDLE(VkCommandBuffer) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkFence) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDeviceMemory) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkBuffer) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkImage) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkEvent) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkQueryPool) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkBufferView) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkImageView) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkShaderModule) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkPipelineCache) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkPipelineLayout) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkRenderPass) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkPipeline) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDescriptorSetLayout) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkSampler) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDescriptorPool) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDescriptorSet) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkFramebuffer) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkCommandPool) - -#define VK_LOD_CLAMP_NONE 1000.0f -#define VK_REMAINING_MIP_LEVELS (~0U) -#define VK_REMAINING_ARRAY_LAYERS (~0U) -#define VK_WHOLE_SIZE (~0ULL) -#define VK_ATTACHMENT_UNUSED (~0U) -#define VK_TRUE 1 -#define VK_FALSE 0 -#define VK_QUEUE_FAMILY_IGNORED (~0U) -#define VK_SUBPASS_EXTERNAL (~0U) -#define VK_MAX_PHYSICAL_DEVICE_NAME_SIZE 256 -#define VK_UUID_SIZE 16 -#define VK_MAX_MEMORY_TYPES 32 -#define VK_MAX_MEMORY_HEAPS 16 -#define VK_MAX_EXTENSION_NAME_SIZE 256 -#define VK_MAX_DESCRIPTION_SIZE 256 - - -typedef enum VkPipelineCacheHeaderVersion { - VK_PIPELINE_CACHE_HEADER_VERSION_ONE = 1, - VK_PIPELINE_CACHE_HEADER_VERSION_BEGIN_RANGE = VK_PIPELINE_CACHE_HEADER_VERSION_ONE, - VK_PIPELINE_CACHE_HEADER_VERSION_END_RANGE = VK_PIPELINE_CACHE_HEADER_VERSION_ONE, - VK_PIPELINE_CACHE_HEADER_VERSION_RANGE_SIZE = (VK_PIPELINE_CACHE_HEADER_VERSION_ONE - VK_PIPELINE_CACHE_HEADER_VERSION_ONE + 1), - VK_PIPELINE_CACHE_HEADER_VERSION_MAX_ENUM = 0x7FFFFFFF -} VkPipelineCacheHeaderVersion; - -typedef enum VkResult { - VK_SUCCESS = 0, - VK_NOT_READY = 1, - VK_TIMEOUT = 2, - VK_EVENT_SET = 3, - VK_EVENT_RESET = 4, - VK_INCOMPLETE = 5, - VK_ERROR_OUT_OF_HOST_MEMORY = -1, - VK_ERROR_OUT_OF_DEVICE_MEMORY = -2, - VK_ERROR_INITIALIZATION_FAILED = -3, - VK_ERROR_DEVICE_LOST = -4, - VK_ERROR_MEMORY_MAP_FAILED = -5, - VK_ERROR_LAYER_NOT_PRESENT = -6, - VK_ERROR_EXTENSION_NOT_PRESENT = -7, - VK_ERROR_FEATURE_NOT_PRESENT = -8, - VK_ERROR_INCOMPATIBLE_DRIVER = -9, - VK_ERROR_TOO_MANY_OBJECTS = -10, - VK_ERROR_FORMAT_NOT_SUPPORTED = -11, - VK_ERROR_FRAGMENTED_POOL = -12, - VK_ERROR_SURFACE_LOST_KHR = -1000000000, - VK_ERROR_NATIVE_WINDOW_IN_USE_KHR = -1000000001, - VK_SUBOPTIMAL_KHR = 1000001003, - VK_ERROR_OUT_OF_DATE_KHR = -1000001004, - VK_ERROR_INCOMPATIBLE_DISPLAY_KHR = -1000003001, - VK_ERROR_VALIDATION_FAILED_EXT = -1000011001, - VK_ERROR_INVALID_SHADER_NV = -1000012000, - VK_ERROR_OUT_OF_POOL_MEMORY_KHR = -1000069000, - VK_RESULT_BEGIN_RANGE = VK_ERROR_FRAGMENTED_POOL, - VK_RESULT_END_RANGE = VK_INCOMPLETE, - VK_RESULT_RANGE_SIZE = (VK_INCOMPLETE - VK_ERROR_FRAGMENTED_POOL + 1), - VK_RESULT_MAX_ENUM = 0x7FFFFFFF -} VkResult; - -typedef enum VkStructureType { - VK_STRUCTURE_TYPE_APPLICATION_INFO = 0, - VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO = 1, - VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO = 2, - VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO = 3, - VK_STRUCTURE_TYPE_SUBMIT_INFO = 4, - VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO = 5, - VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE = 6, - VK_STRUCTURE_TYPE_BIND_SPARSE_INFO = 7, - VK_STRUCTURE_TYPE_FENCE_CREATE_INFO = 8, - VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO = 9, - VK_STRUCTURE_TYPE_EVENT_CREATE_INFO = 10, - VK_STRUCTURE_TYPE_QUERY_POOL_CREATE_INFO = 11, - VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO = 12, - VK_STRUCTURE_TYPE_BUFFER_VIEW_CREATE_INFO = 13, - VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO = 14, - VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO = 15, - VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO = 16, - VK_STRUCTURE_TYPE_PIPELINE_CACHE_CREATE_INFO = 17, - VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO = 18, - VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO = 19, - VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO = 20, - VK_STRUCTURE_TYPE_PIPELINE_TESSELLATION_STATE_CREATE_INFO = 21, - VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO = 22, - VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO = 23, - VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO = 24, - VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO = 25, - VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO = 26, - VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO = 27, - VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO = 28, - VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO = 29, - VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO = 30, - VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO = 31, - VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO = 32, - VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO = 33, - VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO = 34, - VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET = 35, - VK_STRUCTURE_TYPE_COPY_DESCRIPTOR_SET = 36, - VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO = 37, - VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO = 38, - VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO = 39, - VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO = 40, - VK_STRUCTURE_TYPE_COMMAND_BUFFER_INHERITANCE_INFO = 41, - VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO = 42, - VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO = 43, - VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER = 44, - VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER = 45, - VK_STRUCTURE_TYPE_MEMORY_BARRIER = 46, - VK_STRUCTURE_TYPE_LOADER_INSTANCE_CREATE_INFO = 47, - VK_STRUCTURE_TYPE_LOADER_DEVICE_CREATE_INFO = 48, - VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR = 1000001000, - VK_STRUCTURE_TYPE_PRESENT_INFO_KHR = 1000001001, - VK_STRUCTURE_TYPE_DISPLAY_MODE_CREATE_INFO_KHR = 1000002000, - VK_STRUCTURE_TYPE_DISPLAY_SURFACE_CREATE_INFO_KHR = 1000002001, - VK_STRUCTURE_TYPE_DISPLAY_PRESENT_INFO_KHR = 1000003000, - VK_STRUCTURE_TYPE_XLIB_SURFACE_CREATE_INFO_KHR = 1000004000, - VK_STRUCTURE_TYPE_XCB_SURFACE_CREATE_INFO_KHR = 1000005000, - VK_STRUCTURE_TYPE_WAYLAND_SURFACE_CREATE_INFO_KHR = 1000006000, - VK_STRUCTURE_TYPE_MIR_SURFACE_CREATE_INFO_KHR = 1000007000, - VK_STRUCTURE_TYPE_ANDROID_SURFACE_CREATE_INFO_KHR = 1000008000, - VK_STRUCTURE_TYPE_WIN32_SURFACE_CREATE_INFO_KHR = 1000009000, - VK_STRUCTURE_TYPE_DEBUG_REPORT_CALLBACK_CREATE_INFO_EXT = 1000011000, - VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_RASTERIZATION_ORDER_AMD = 1000018000, - VK_STRUCTURE_TYPE_DEBUG_MARKER_OBJECT_NAME_INFO_EXT = 1000022000, - VK_STRUCTURE_TYPE_DEBUG_MARKER_OBJECT_TAG_INFO_EXT = 1000022001, - VK_STRUCTURE_TYPE_DEBUG_MARKER_MARKER_INFO_EXT = 1000022002, - VK_STRUCTURE_TYPE_DEDICATED_ALLOCATION_IMAGE_CREATE_INFO_NV = 1000026000, - VK_STRUCTURE_TYPE_DEDICATED_ALLOCATION_BUFFER_CREATE_INFO_NV = 1000026001, - VK_STRUCTURE_TYPE_DEDICATED_ALLOCATION_MEMORY_ALLOCATE_INFO_NV = 1000026002, - VK_STRUCTURE_TYPE_EXTERNAL_MEMORY_IMAGE_CREATE_INFO_NV = 1000056000, - VK_STRUCTURE_TYPE_EXPORT_MEMORY_ALLOCATE_INFO_NV = 1000056001, - VK_STRUCTURE_TYPE_IMPORT_MEMORY_WIN32_HANDLE_INFO_NV = 1000057000, - VK_STRUCTURE_TYPE_EXPORT_MEMORY_WIN32_HANDLE_INFO_NV = 1000057001, - VK_STRUCTURE_TYPE_WIN32_KEYED_MUTEX_ACQUIRE_RELEASE_INFO_NV = 1000058000, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2_KHR = 1000059000, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2_KHR = 1000059001, - VK_STRUCTURE_TYPE_FORMAT_PROPERTIES_2_KHR = 1000059002, - VK_STRUCTURE_TYPE_IMAGE_FORMAT_PROPERTIES_2_KHR = 1000059003, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGE_FORMAT_INFO_2_KHR = 1000059004, - VK_STRUCTURE_TYPE_QUEUE_FAMILY_PROPERTIES_2_KHR = 1000059005, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MEMORY_PROPERTIES_2_KHR = 1000059006, - VK_STRUCTURE_TYPE_SPARSE_IMAGE_FORMAT_PROPERTIES_2_KHR = 1000059007, - VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SPARSE_IMAGE_FORMAT_INFO_2_KHR = 1000059008, - VK_STRUCTURE_TYPE_VALIDATION_FLAGS_EXT = 1000061000, - VK_STRUCTURE_TYPE_VI_SURFACE_CREATE_INFO_NN = 1000062000, - VK_STRUCTURE_TYPE_OBJECT_TABLE_CREATE_INFO_NVX = 1000086000, - VK_STRUCTURE_TYPE_INDIRECT_COMMANDS_LAYOUT_CREATE_INFO_NVX = 1000086001, - VK_STRUCTURE_TYPE_CMD_PROCESS_COMMANDS_INFO_NVX = 1000086002, - VK_STRUCTURE_TYPE_CMD_RESERVE_SPACE_FOR_COMMANDS_INFO_NVX = 1000086003, - VK_STRUCTURE_TYPE_DEVICE_GENERATED_COMMANDS_LIMITS_NVX = 1000086004, - VK_STRUCTURE_TYPE_DEVICE_GENERATED_COMMANDS_FEATURES_NVX = 1000086005, - VK_STRUCTURE_TYPE_SURFACE_CAPABILITIES2_EXT = 1000090000, - VK_STRUCTURE_TYPE_DISPLAY_POWER_INFO_EXT = 1000091000, - VK_STRUCTURE_TYPE_DEVICE_EVENT_INFO_EXT = 1000091001, - VK_STRUCTURE_TYPE_DISPLAY_EVENT_INFO_EXT = 1000091002, - VK_STRUCTURE_TYPE_SWAPCHAIN_COUNTER_CREATE_INFO_EXT = 1000091003, - VK_STRUCTURE_TYPE_BEGIN_RANGE = VK_STRUCTURE_TYPE_APPLICATION_INFO, - VK_STRUCTURE_TYPE_END_RANGE = VK_STRUCTURE_TYPE_LOADER_DEVICE_CREATE_INFO, - VK_STRUCTURE_TYPE_RANGE_SIZE = (VK_STRUCTURE_TYPE_LOADER_DEVICE_CREATE_INFO - VK_STRUCTURE_TYPE_APPLICATION_INFO + 1), - VK_STRUCTURE_TYPE_MAX_ENUM = 0x7FFFFFFF -} VkStructureType; - -typedef enum VkSystemAllocationScope { - VK_SYSTEM_ALLOCATION_SCOPE_COMMAND = 0, - VK_SYSTEM_ALLOCATION_SCOPE_OBJECT = 1, - VK_SYSTEM_ALLOCATION_SCOPE_CACHE = 2, - VK_SYSTEM_ALLOCATION_SCOPE_DEVICE = 3, - VK_SYSTEM_ALLOCATION_SCOPE_INSTANCE = 4, - VK_SYSTEM_ALLOCATION_SCOPE_BEGIN_RANGE = VK_SYSTEM_ALLOCATION_SCOPE_COMMAND, - VK_SYSTEM_ALLOCATION_SCOPE_END_RANGE = VK_SYSTEM_ALLOCATION_SCOPE_INSTANCE, - VK_SYSTEM_ALLOCATION_SCOPE_RANGE_SIZE = (VK_SYSTEM_ALLOCATION_SCOPE_INSTANCE - VK_SYSTEM_ALLOCATION_SCOPE_COMMAND + 1), - VK_SYSTEM_ALLOCATION_SCOPE_MAX_ENUM = 0x7FFFFFFF -} VkSystemAllocationScope; - -typedef enum VkInternalAllocationType { - VK_INTERNAL_ALLOCATION_TYPE_EXECUTABLE = 0, - VK_INTERNAL_ALLOCATION_TYPE_BEGIN_RANGE = VK_INTERNAL_ALLOCATION_TYPE_EXECUTABLE, - VK_INTERNAL_ALLOCATION_TYPE_END_RANGE = VK_INTERNAL_ALLOCATION_TYPE_EXECUTABLE, - VK_INTERNAL_ALLOCATION_TYPE_RANGE_SIZE = (VK_INTERNAL_ALLOCATION_TYPE_EXECUTABLE - VK_INTERNAL_ALLOCATION_TYPE_EXECUTABLE + 1), - VK_INTERNAL_ALLOCATION_TYPE_MAX_ENUM = 0x7FFFFFFF -} VkInternalAllocationType; - -typedef enum VkFormat { - VK_FORMAT_UNDEFINED = 0, - VK_FORMAT_R4G4_UNORM_PACK8 = 1, - VK_FORMAT_R4G4B4A4_UNORM_PACK16 = 2, - VK_FORMAT_B4G4R4A4_UNORM_PACK16 = 3, - VK_FORMAT_R5G6B5_UNORM_PACK16 = 4, - VK_FORMAT_B5G6R5_UNORM_PACK16 = 5, - VK_FORMAT_R5G5B5A1_UNORM_PACK16 = 6, - VK_FORMAT_B5G5R5A1_UNORM_PACK16 = 7, - VK_FORMAT_A1R5G5B5_UNORM_PACK16 = 8, - VK_FORMAT_R8_UNORM = 9, - VK_FORMAT_R8_SNORM = 10, - VK_FORMAT_R8_USCALED = 11, - VK_FORMAT_R8_SSCALED = 12, - VK_FORMAT_R8_UINT = 13, - VK_FORMAT_R8_SINT = 14, - VK_FORMAT_R8_SRGB = 15, - VK_FORMAT_R8G8_UNORM = 16, - VK_FORMAT_R8G8_SNORM = 17, - VK_FORMAT_R8G8_USCALED = 18, - VK_FORMAT_R8G8_SSCALED = 19, - VK_FORMAT_R8G8_UINT = 20, - VK_FORMAT_R8G8_SINT = 21, - VK_FORMAT_R8G8_SRGB = 22, - VK_FORMAT_R8G8B8_UNORM = 23, - VK_FORMAT_R8G8B8_SNORM = 24, - VK_FORMAT_R8G8B8_USCALED = 25, - VK_FORMAT_R8G8B8_SSCALED = 26, - VK_FORMAT_R8G8B8_UINT = 27, - VK_FORMAT_R8G8B8_SINT = 28, - VK_FORMAT_R8G8B8_SRGB = 29, - VK_FORMAT_B8G8R8_UNORM = 30, - VK_FORMAT_B8G8R8_SNORM = 31, - VK_FORMAT_B8G8R8_USCALED = 32, - VK_FORMAT_B8G8R8_SSCALED = 33, - VK_FORMAT_B8G8R8_UINT = 34, - VK_FORMAT_B8G8R8_SINT = 35, - VK_FORMAT_B8G8R8_SRGB = 36, - VK_FORMAT_R8G8B8A8_UNORM = 37, - VK_FORMAT_R8G8B8A8_SNORM = 38, - VK_FORMAT_R8G8B8A8_USCALED = 39, - VK_FORMAT_R8G8B8A8_SSCALED = 40, - VK_FORMAT_R8G8B8A8_UINT = 41, - VK_FORMAT_R8G8B8A8_SINT = 42, - VK_FORMAT_R8G8B8A8_SRGB = 43, - VK_FORMAT_B8G8R8A8_UNORM = 44, - VK_FORMAT_B8G8R8A8_SNORM = 45, - VK_FORMAT_B8G8R8A8_USCALED = 46, - VK_FORMAT_B8G8R8A8_SSCALED = 47, - VK_FORMAT_B8G8R8A8_UINT = 48, - VK_FORMAT_B8G8R8A8_SINT = 49, - VK_FORMAT_B8G8R8A8_SRGB = 50, - VK_FORMAT_A8B8G8R8_UNORM_PACK32 = 51, - VK_FORMAT_A8B8G8R8_SNORM_PACK32 = 52, - VK_FORMAT_A8B8G8R8_USCALED_PACK32 = 53, - VK_FORMAT_A8B8G8R8_SSCALED_PACK32 = 54, - VK_FORMAT_A8B8G8R8_UINT_PACK32 = 55, - VK_FORMAT_A8B8G8R8_SINT_PACK32 = 56, - VK_FORMAT_A8B8G8R8_SRGB_PACK32 = 57, - VK_FORMAT_A2R10G10B10_UNORM_PACK32 = 58, - VK_FORMAT_A2R10G10B10_SNORM_PACK32 = 59, - VK_FORMAT_A2R10G10B10_USCALED_PACK32 = 60, - VK_FORMAT_A2R10G10B10_SSCALED_PACK32 = 61, - VK_FORMAT_A2R10G10B10_UINT_PACK32 = 62, - VK_FORMAT_A2R10G10B10_SINT_PACK32 = 63, - VK_FORMAT_A2B10G10R10_UNORM_PACK32 = 64, - VK_FORMAT_A2B10G10R10_SNORM_PACK32 = 65, - VK_FORMAT_A2B10G10R10_USCALED_PACK32 = 66, - VK_FORMAT_A2B10G10R10_SSCALED_PACK32 = 67, - VK_FORMAT_A2B10G10R10_UINT_PACK32 = 68, - VK_FORMAT_A2B10G10R10_SINT_PACK32 = 69, - VK_FORMAT_R16_UNORM = 70, - VK_FORMAT_R16_SNORM = 71, - VK_FORMAT_R16_USCALED = 72, - VK_FORMAT_R16_SSCALED = 73, - VK_FORMAT_R16_UINT = 74, - VK_FORMAT_R16_SINT = 75, - VK_FORMAT_R16_SFLOAT = 76, - VK_FORMAT_R16G16_UNORM = 77, - VK_FORMAT_R16G16_SNORM = 78, - VK_FORMAT_R16G16_USCALED = 79, - VK_FORMAT_R16G16_SSCALED = 80, - VK_FORMAT_R16G16_UINT = 81, - VK_FORMAT_R16G16_SINT = 82, - VK_FORMAT_R16G16_SFLOAT = 83, - VK_FORMAT_R16G16B16_UNORM = 84, - VK_FORMAT_R16G16B16_SNORM = 85, - VK_FORMAT_R16G16B16_USCALED = 86, - VK_FORMAT_R16G16B16_SSCALED = 87, - VK_FORMAT_R16G16B16_UINT = 88, - VK_FORMAT_R16G16B16_SINT = 89, - VK_FORMAT_R16G16B16_SFLOAT = 90, - VK_FORMAT_R16G16B16A16_UNORM = 91, - VK_FORMAT_R16G16B16A16_SNORM = 92, - VK_FORMAT_R16G16B16A16_USCALED = 93, - VK_FORMAT_R16G16B16A16_SSCALED = 94, - VK_FORMAT_R16G16B16A16_UINT = 95, - VK_FORMAT_R16G16B16A16_SINT = 96, - VK_FORMAT_R16G16B16A16_SFLOAT = 97, - VK_FORMAT_R32_UINT = 98, - VK_FORMAT_R32_SINT = 99, - VK_FORMAT_R32_SFLOAT = 100, - VK_FORMAT_R32G32_UINT = 101, - VK_FORMAT_R32G32_SINT = 102, - VK_FORMAT_R32G32_SFLOAT = 103, - VK_FORMAT_R32G32B32_UINT = 104, - VK_FORMAT_R32G32B32_SINT = 105, - VK_FORMAT_R32G32B32_SFLOAT = 106, - VK_FORMAT_R32G32B32A32_UINT = 107, - VK_FORMAT_R32G32B32A32_SINT = 108, - VK_FORMAT_R32G32B32A32_SFLOAT = 109, - VK_FORMAT_R64_UINT = 110, - VK_FORMAT_R64_SINT = 111, - VK_FORMAT_R64_SFLOAT = 112, - VK_FORMAT_R64G64_UINT = 113, - VK_FORMAT_R64G64_SINT = 114, - VK_FORMAT_R64G64_SFLOAT = 115, - VK_FORMAT_R64G64B64_UINT = 116, - VK_FORMAT_R64G64B64_SINT = 117, - VK_FORMAT_R64G64B64_SFLOAT = 118, - VK_FORMAT_R64G64B64A64_UINT = 119, - VK_FORMAT_R64G64B64A64_SINT = 120, - VK_FORMAT_R64G64B64A64_SFLOAT = 121, - VK_FORMAT_B10G11R11_UFLOAT_PACK32 = 122, - VK_FORMAT_E5B9G9R9_UFLOAT_PACK32 = 123, - VK_FORMAT_D16_UNORM = 124, - VK_FORMAT_X8_D24_UNORM_PACK32 = 125, - VK_FORMAT_D32_SFLOAT = 126, - VK_FORMAT_S8_UINT = 127, - VK_FORMAT_D16_UNORM_S8_UINT = 128, - VK_FORMAT_D24_UNORM_S8_UINT = 129, - VK_FORMAT_D32_SFLOAT_S8_UINT = 130, - VK_FORMAT_BC1_RGB_UNORM_BLOCK = 131, - VK_FORMAT_BC1_RGB_SRGB_BLOCK = 132, - VK_FORMAT_BC1_RGBA_UNORM_BLOCK = 133, - VK_FORMAT_BC1_RGBA_SRGB_BLOCK = 134, - VK_FORMAT_BC2_UNORM_BLOCK = 135, - VK_FORMAT_BC2_SRGB_BLOCK = 136, - VK_FORMAT_BC3_UNORM_BLOCK = 137, - VK_FORMAT_BC3_SRGB_BLOCK = 138, - VK_FORMAT_BC4_UNORM_BLOCK = 139, - VK_FORMAT_BC4_SNORM_BLOCK = 140, - VK_FORMAT_BC5_UNORM_BLOCK = 141, - VK_FORMAT_BC5_SNORM_BLOCK = 142, - VK_FORMAT_BC6H_UFLOAT_BLOCK = 143, - VK_FORMAT_BC6H_SFLOAT_BLOCK = 144, - VK_FORMAT_BC7_UNORM_BLOCK = 145, - VK_FORMAT_BC7_SRGB_BLOCK = 146, - VK_FORMAT_ETC2_R8G8B8_UNORM_BLOCK = 147, - VK_FORMAT_ETC2_R8G8B8_SRGB_BLOCK = 148, - VK_FORMAT_ETC2_R8G8B8A1_UNORM_BLOCK = 149, - VK_FORMAT_ETC2_R8G8B8A1_SRGB_BLOCK = 150, - VK_FORMAT_ETC2_R8G8B8A8_UNORM_BLOCK = 151, - VK_FORMAT_ETC2_R8G8B8A8_SRGB_BLOCK = 152, - VK_FORMAT_EAC_R11_UNORM_BLOCK = 153, - VK_FORMAT_EAC_R11_SNORM_BLOCK = 154, - VK_FORMAT_EAC_R11G11_UNORM_BLOCK = 155, - VK_FORMAT_EAC_R11G11_SNORM_BLOCK = 156, - VK_FORMAT_ASTC_4x4_UNORM_BLOCK = 157, - VK_FORMAT_ASTC_4x4_SRGB_BLOCK = 158, - VK_FORMAT_ASTC_5x4_UNORM_BLOCK = 159, - VK_FORMAT_ASTC_5x4_SRGB_BLOCK = 160, - VK_FORMAT_ASTC_5x5_UNORM_BLOCK = 161, - VK_FORMAT_ASTC_5x5_SRGB_BLOCK = 162, - VK_FORMAT_ASTC_6x5_UNORM_BLOCK = 163, - VK_FORMAT_ASTC_6x5_SRGB_BLOCK = 164, - VK_FORMAT_ASTC_6x6_UNORM_BLOCK = 165, - VK_FORMAT_ASTC_6x6_SRGB_BLOCK = 166, - VK_FORMAT_ASTC_8x5_UNORM_BLOCK = 167, - VK_FORMAT_ASTC_8x5_SRGB_BLOCK = 168, - VK_FORMAT_ASTC_8x6_UNORM_BLOCK = 169, - VK_FORMAT_ASTC_8x6_SRGB_BLOCK = 170, - VK_FORMAT_ASTC_8x8_UNORM_BLOCK = 171, - VK_FORMAT_ASTC_8x8_SRGB_BLOCK = 172, - VK_FORMAT_ASTC_10x5_UNORM_BLOCK = 173, - VK_FORMAT_ASTC_10x5_SRGB_BLOCK = 174, - VK_FORMAT_ASTC_10x6_UNORM_BLOCK = 175, - VK_FORMAT_ASTC_10x6_SRGB_BLOCK = 176, - VK_FORMAT_ASTC_10x8_UNORM_BLOCK = 177, - VK_FORMAT_ASTC_10x8_SRGB_BLOCK = 178, - VK_FORMAT_ASTC_10x10_UNORM_BLOCK = 179, - VK_FORMAT_ASTC_10x10_SRGB_BLOCK = 180, - VK_FORMAT_ASTC_12x10_UNORM_BLOCK = 181, - VK_FORMAT_ASTC_12x10_SRGB_BLOCK = 182, - VK_FORMAT_ASTC_12x12_UNORM_BLOCK = 183, - VK_FORMAT_ASTC_12x12_SRGB_BLOCK = 184, - VK_FORMAT_PVRTC1_2BPP_UNORM_BLOCK_IMG = 1000054000, - VK_FORMAT_PVRTC1_4BPP_UNORM_BLOCK_IMG = 1000054001, - VK_FORMAT_PVRTC2_2BPP_UNORM_BLOCK_IMG = 1000054002, - VK_FORMAT_PVRTC2_4BPP_UNORM_BLOCK_IMG = 1000054003, - VK_FORMAT_PVRTC1_2BPP_SRGB_BLOCK_IMG = 1000054004, - VK_FORMAT_PVRTC1_4BPP_SRGB_BLOCK_IMG = 1000054005, - VK_FORMAT_PVRTC2_2BPP_SRGB_BLOCK_IMG = 1000054006, - VK_FORMAT_PVRTC2_4BPP_SRGB_BLOCK_IMG = 1000054007, - VK_FORMAT_BEGIN_RANGE = VK_FORMAT_UNDEFINED, - VK_FORMAT_END_RANGE = VK_FORMAT_ASTC_12x12_SRGB_BLOCK, - VK_FORMAT_RANGE_SIZE = (VK_FORMAT_ASTC_12x12_SRGB_BLOCK - VK_FORMAT_UNDEFINED + 1), - VK_FORMAT_MAX_ENUM = 0x7FFFFFFF -} VkFormat; - -typedef enum VkImageType { - VK_IMAGE_TYPE_1D = 0, - VK_IMAGE_TYPE_2D = 1, - VK_IMAGE_TYPE_3D = 2, - VK_IMAGE_TYPE_BEGIN_RANGE = VK_IMAGE_TYPE_1D, - VK_IMAGE_TYPE_END_RANGE = VK_IMAGE_TYPE_3D, - VK_IMAGE_TYPE_RANGE_SIZE = (VK_IMAGE_TYPE_3D - VK_IMAGE_TYPE_1D + 1), - VK_IMAGE_TYPE_MAX_ENUM = 0x7FFFFFFF -} VkImageType; - -typedef enum VkImageTiling { - VK_IMAGE_TILING_OPTIMAL = 0, - VK_IMAGE_TILING_LINEAR = 1, - VK_IMAGE_TILING_BEGIN_RANGE = VK_IMAGE_TILING_OPTIMAL, - VK_IMAGE_TILING_END_RANGE = VK_IMAGE_TILING_LINEAR, - VK_IMAGE_TILING_RANGE_SIZE = (VK_IMAGE_TILING_LINEAR - VK_IMAGE_TILING_OPTIMAL + 1), - VK_IMAGE_TILING_MAX_ENUM = 0x7FFFFFFF -} VkImageTiling; - -typedef enum VkPhysicalDeviceType { - VK_PHYSICAL_DEVICE_TYPE_OTHER = 0, - VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU = 1, - VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU = 2, - VK_PHYSICAL_DEVICE_TYPE_VIRTUAL_GPU = 3, - VK_PHYSICAL_DEVICE_TYPE_CPU = 4, - VK_PHYSICAL_DEVICE_TYPE_BEGIN_RANGE = VK_PHYSICAL_DEVICE_TYPE_OTHER, - VK_PHYSICAL_DEVICE_TYPE_END_RANGE = VK_PHYSICAL_DEVICE_TYPE_CPU, - VK_PHYSICAL_DEVICE_TYPE_RANGE_SIZE = (VK_PHYSICAL_DEVICE_TYPE_CPU - VK_PHYSICAL_DEVICE_TYPE_OTHER + 1), - VK_PHYSICAL_DEVICE_TYPE_MAX_ENUM = 0x7FFFFFFF -} VkPhysicalDeviceType; - -typedef enum VkQueryType { - VK_QUERY_TYPE_OCCLUSION = 0, - VK_QUERY_TYPE_PIPELINE_STATISTICS = 1, - VK_QUERY_TYPE_TIMESTAMP = 2, - VK_QUERY_TYPE_BEGIN_RANGE = VK_QUERY_TYPE_OCCLUSION, - VK_QUERY_TYPE_END_RANGE = VK_QUERY_TYPE_TIMESTAMP, - VK_QUERY_TYPE_RANGE_SIZE = (VK_QUERY_TYPE_TIMESTAMP - VK_QUERY_TYPE_OCCLUSION + 1), - VK_QUERY_TYPE_MAX_ENUM = 0x7FFFFFFF -} VkQueryType; - -typedef enum VkSharingMode { - VK_SHARING_MODE_EXCLUSIVE = 0, - VK_SHARING_MODE_CONCURRENT = 1, - VK_SHARING_MODE_BEGIN_RANGE = VK_SHARING_MODE_EXCLUSIVE, - VK_SHARING_MODE_END_RANGE = VK_SHARING_MODE_CONCURRENT, - VK_SHARING_MODE_RANGE_SIZE = (VK_SHARING_MODE_CONCURRENT - VK_SHARING_MODE_EXCLUSIVE + 1), - VK_SHARING_MODE_MAX_ENUM = 0x7FFFFFFF -} VkSharingMode; - -typedef enum VkImageLayout { - VK_IMAGE_LAYOUT_UNDEFINED = 0, - VK_IMAGE_LAYOUT_GENERAL = 1, - VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL = 2, - VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL = 3, - VK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL = 4, - VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL = 5, - VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL = 6, - VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL = 7, - VK_IMAGE_LAYOUT_PREINITIALIZED = 8, - VK_IMAGE_LAYOUT_PRESENT_SRC_KHR = 1000001002, - VK_IMAGE_LAYOUT_BEGIN_RANGE = VK_IMAGE_LAYOUT_UNDEFINED, - VK_IMAGE_LAYOUT_END_RANGE = VK_IMAGE_LAYOUT_PREINITIALIZED, - VK_IMAGE_LAYOUT_RANGE_SIZE = (VK_IMAGE_LAYOUT_PREINITIALIZED - VK_IMAGE_LAYOUT_UNDEFINED + 1), - VK_IMAGE_LAYOUT_MAX_ENUM = 0x7FFFFFFF -} VkImageLayout; - -typedef enum VkImageViewType { - VK_IMAGE_VIEW_TYPE_1D = 0, - VK_IMAGE_VIEW_TYPE_2D = 1, - VK_IMAGE_VIEW_TYPE_3D = 2, - VK_IMAGE_VIEW_TYPE_CUBE = 3, - VK_IMAGE_VIEW_TYPE_1D_ARRAY = 4, - VK_IMAGE_VIEW_TYPE_2D_ARRAY = 5, - VK_IMAGE_VIEW_TYPE_CUBE_ARRAY = 6, - VK_IMAGE_VIEW_TYPE_BEGIN_RANGE = VK_IMAGE_VIEW_TYPE_1D, - VK_IMAGE_VIEW_TYPE_END_RANGE = VK_IMAGE_VIEW_TYPE_CUBE_ARRAY, - VK_IMAGE_VIEW_TYPE_RANGE_SIZE = (VK_IMAGE_VIEW_TYPE_CUBE_ARRAY - VK_IMAGE_VIEW_TYPE_1D + 1), - VK_IMAGE_VIEW_TYPE_MAX_ENUM = 0x7FFFFFFF -} VkImageViewType; - -typedef enum VkComponentSwizzle { - VK_COMPONENT_SWIZZLE_IDENTITY = 0, - VK_COMPONENT_SWIZZLE_ZERO = 1, - VK_COMPONENT_SWIZZLE_ONE = 2, - VK_COMPONENT_SWIZZLE_R = 3, - VK_COMPONENT_SWIZZLE_G = 4, - VK_COMPONENT_SWIZZLE_B = 5, - VK_COMPONENT_SWIZZLE_A = 6, - VK_COMPONENT_SWIZZLE_BEGIN_RANGE = VK_COMPONENT_SWIZZLE_IDENTITY, - VK_COMPONENT_SWIZZLE_END_RANGE = VK_COMPONENT_SWIZZLE_A, - VK_COMPONENT_SWIZZLE_RANGE_SIZE = (VK_COMPONENT_SWIZZLE_A - VK_COMPONENT_SWIZZLE_IDENTITY + 1), - VK_COMPONENT_SWIZZLE_MAX_ENUM = 0x7FFFFFFF -} VkComponentSwizzle; - -typedef enum VkVertexInputRate { - VK_VERTEX_INPUT_RATE_VERTEX = 0, - VK_VERTEX_INPUT_RATE_INSTANCE = 1, - VK_VERTEX_INPUT_RATE_BEGIN_RANGE = VK_VERTEX_INPUT_RATE_VERTEX, - VK_VERTEX_INPUT_RATE_END_RANGE = VK_VERTEX_INPUT_RATE_INSTANCE, - VK_VERTEX_INPUT_RATE_RANGE_SIZE = (VK_VERTEX_INPUT_RATE_INSTANCE - VK_VERTEX_INPUT_RATE_VERTEX + 1), - VK_VERTEX_INPUT_RATE_MAX_ENUM = 0x7FFFFFFF -} VkVertexInputRate; - -typedef enum VkPrimitiveTopology { - VK_PRIMITIVE_TOPOLOGY_POINT_LIST = 0, - VK_PRIMITIVE_TOPOLOGY_LINE_LIST = 1, - VK_PRIMITIVE_TOPOLOGY_LINE_STRIP = 2, - VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST = 3, - VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP = 4, - VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN = 5, - VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY = 6, - VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_WITH_ADJACENCY = 7, - VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY = 8, - VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_WITH_ADJACENCY = 9, - VK_PRIMITIVE_TOPOLOGY_PATCH_LIST = 10, - VK_PRIMITIVE_TOPOLOGY_BEGIN_RANGE = VK_PRIMITIVE_TOPOLOGY_POINT_LIST, - VK_PRIMITIVE_TOPOLOGY_END_RANGE = VK_PRIMITIVE_TOPOLOGY_PATCH_LIST, - VK_PRIMITIVE_TOPOLOGY_RANGE_SIZE = (VK_PRIMITIVE_TOPOLOGY_PATCH_LIST - VK_PRIMITIVE_TOPOLOGY_POINT_LIST + 1), - VK_PRIMITIVE_TOPOLOGY_MAX_ENUM = 0x7FFFFFFF -} VkPrimitiveTopology; - -typedef enum VkPolygonMode { - VK_POLYGON_MODE_FILL = 0, - VK_POLYGON_MODE_LINE = 1, - VK_POLYGON_MODE_POINT = 2, - VK_POLYGON_MODE_BEGIN_RANGE = VK_POLYGON_MODE_FILL, - VK_POLYGON_MODE_END_RANGE = VK_POLYGON_MODE_POINT, - VK_POLYGON_MODE_RANGE_SIZE = (VK_POLYGON_MODE_POINT - VK_POLYGON_MODE_FILL + 1), - VK_POLYGON_MODE_MAX_ENUM = 0x7FFFFFFF -} VkPolygonMode; - -typedef enum VkFrontFace { - VK_FRONT_FACE_COUNTER_CLOCKWISE = 0, - VK_FRONT_FACE_CLOCKWISE = 1, - VK_FRONT_FACE_BEGIN_RANGE = VK_FRONT_FACE_COUNTER_CLOCKWISE, - VK_FRONT_FACE_END_RANGE = VK_FRONT_FACE_CLOCKWISE, - VK_FRONT_FACE_RANGE_SIZE = (VK_FRONT_FACE_CLOCKWISE - VK_FRONT_FACE_COUNTER_CLOCKWISE + 1), - VK_FRONT_FACE_MAX_ENUM = 0x7FFFFFFF -} VkFrontFace; - -typedef enum VkCompareOp { - VK_COMPARE_OP_NEVER = 0, - VK_COMPARE_OP_LESS = 1, - VK_COMPARE_OP_EQUAL = 2, - VK_COMPARE_OP_LESS_OR_EQUAL = 3, - VK_COMPARE_OP_GREATER = 4, - VK_COMPARE_OP_NOT_EQUAL = 5, - VK_COMPARE_OP_GREATER_OR_EQUAL = 6, - VK_COMPARE_OP_ALWAYS = 7, - VK_COMPARE_OP_BEGIN_RANGE = VK_COMPARE_OP_NEVER, - VK_COMPARE_OP_END_RANGE = VK_COMPARE_OP_ALWAYS, - VK_COMPARE_OP_RANGE_SIZE = (VK_COMPARE_OP_ALWAYS - VK_COMPARE_OP_NEVER + 1), - VK_COMPARE_OP_MAX_ENUM = 0x7FFFFFFF -} VkCompareOp; - -typedef enum VkStencilOp { - VK_STENCIL_OP_KEEP = 0, - VK_STENCIL_OP_ZERO = 1, - VK_STENCIL_OP_REPLACE = 2, - VK_STENCIL_OP_INCREMENT_AND_CLAMP = 3, - VK_STENCIL_OP_DECREMENT_AND_CLAMP = 4, - VK_STENCIL_OP_INVERT = 5, - VK_STENCIL_OP_INCREMENT_AND_WRAP = 6, - VK_STENCIL_OP_DECREMENT_AND_WRAP = 7, - VK_STENCIL_OP_BEGIN_RANGE = VK_STENCIL_OP_KEEP, - VK_STENCIL_OP_END_RANGE = VK_STENCIL_OP_DECREMENT_AND_WRAP, - VK_STENCIL_OP_RANGE_SIZE = (VK_STENCIL_OP_DECREMENT_AND_WRAP - VK_STENCIL_OP_KEEP + 1), - VK_STENCIL_OP_MAX_ENUM = 0x7FFFFFFF -} VkStencilOp; - -typedef enum VkLogicOp { - VK_LOGIC_OP_CLEAR = 0, - VK_LOGIC_OP_AND = 1, - VK_LOGIC_OP_AND_REVERSE = 2, - VK_LOGIC_OP_COPY = 3, - VK_LOGIC_OP_AND_INVERTED = 4, - VK_LOGIC_OP_NO_OP = 5, - VK_LOGIC_OP_XOR = 6, - VK_LOGIC_OP_OR = 7, - VK_LOGIC_OP_NOR = 8, - VK_LOGIC_OP_EQUIVALENT = 9, - VK_LOGIC_OP_INVERT = 10, - VK_LOGIC_OP_OR_REVERSE = 11, - VK_LOGIC_OP_COPY_INVERTED = 12, - VK_LOGIC_OP_OR_INVERTED = 13, - VK_LOGIC_OP_NAND = 14, - VK_LOGIC_OP_SET = 15, - VK_LOGIC_OP_BEGIN_RANGE = VK_LOGIC_OP_CLEAR, - VK_LOGIC_OP_END_RANGE = VK_LOGIC_OP_SET, - VK_LOGIC_OP_RANGE_SIZE = (VK_LOGIC_OP_SET - VK_LOGIC_OP_CLEAR + 1), - VK_LOGIC_OP_MAX_ENUM = 0x7FFFFFFF -} VkLogicOp; - -typedef enum VkBlendFactor { - VK_BLEND_FACTOR_ZERO = 0, - VK_BLEND_FACTOR_ONE = 1, - VK_BLEND_FACTOR_SRC_COLOR = 2, - VK_BLEND_FACTOR_ONE_MINUS_SRC_COLOR = 3, - VK_BLEND_FACTOR_DST_COLOR = 4, - VK_BLEND_FACTOR_ONE_MINUS_DST_COLOR = 5, - VK_BLEND_FACTOR_SRC_ALPHA = 6, - VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA = 7, - VK_BLEND_FACTOR_DST_ALPHA = 8, - VK_BLEND_FACTOR_ONE_MINUS_DST_ALPHA = 9, - VK_BLEND_FACTOR_CONSTANT_COLOR = 10, - VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_COLOR = 11, - VK_BLEND_FACTOR_CONSTANT_ALPHA = 12, - VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_ALPHA = 13, - VK_BLEND_FACTOR_SRC_ALPHA_SATURATE = 14, - VK_BLEND_FACTOR_SRC1_COLOR = 15, - VK_BLEND_FACTOR_ONE_MINUS_SRC1_COLOR = 16, - VK_BLEND_FACTOR_SRC1_ALPHA = 17, - VK_BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA = 18, - VK_BLEND_FACTOR_BEGIN_RANGE = VK_BLEND_FACTOR_ZERO, - VK_BLEND_FACTOR_END_RANGE = VK_BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA, - VK_BLEND_FACTOR_RANGE_SIZE = (VK_BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA - VK_BLEND_FACTOR_ZERO + 1), - VK_BLEND_FACTOR_MAX_ENUM = 0x7FFFFFFF -} VkBlendFactor; - -typedef enum VkBlendOp { - VK_BLEND_OP_ADD = 0, - VK_BLEND_OP_SUBTRACT = 1, - VK_BLEND_OP_REVERSE_SUBTRACT = 2, - VK_BLEND_OP_MIN = 3, - VK_BLEND_OP_MAX = 4, - VK_BLEND_OP_BEGIN_RANGE = VK_BLEND_OP_ADD, - VK_BLEND_OP_END_RANGE = VK_BLEND_OP_MAX, - VK_BLEND_OP_RANGE_SIZE = (VK_BLEND_OP_MAX - VK_BLEND_OP_ADD + 1), - VK_BLEND_OP_MAX_ENUM = 0x7FFFFFFF -} VkBlendOp; - -typedef enum VkDynamicState { - VK_DYNAMIC_STATE_VIEWPORT = 0, - VK_DYNAMIC_STATE_SCISSOR = 1, - VK_DYNAMIC_STATE_LINE_WIDTH = 2, - VK_DYNAMIC_STATE_DEPTH_BIAS = 3, - VK_DYNAMIC_STATE_BLEND_CONSTANTS = 4, - VK_DYNAMIC_STATE_DEPTH_BOUNDS = 5, - VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK = 6, - VK_DYNAMIC_STATE_STENCIL_WRITE_MASK = 7, - VK_DYNAMIC_STATE_STENCIL_REFERENCE = 8, - VK_DYNAMIC_STATE_BEGIN_RANGE = VK_DYNAMIC_STATE_VIEWPORT, - VK_DYNAMIC_STATE_END_RANGE = VK_DYNAMIC_STATE_STENCIL_REFERENCE, - VK_DYNAMIC_STATE_RANGE_SIZE = (VK_DYNAMIC_STATE_STENCIL_REFERENCE - VK_DYNAMIC_STATE_VIEWPORT + 1), - VK_DYNAMIC_STATE_MAX_ENUM = 0x7FFFFFFF -} VkDynamicState; - -typedef enum VkFilter { - VK_FILTER_NEAREST = 0, - VK_FILTER_LINEAR = 1, - VK_FILTER_CUBIC_IMG = 1000015000, - VK_FILTER_BEGIN_RANGE = VK_FILTER_NEAREST, - VK_FILTER_END_RANGE = VK_FILTER_LINEAR, - VK_FILTER_RANGE_SIZE = (VK_FILTER_LINEAR - VK_FILTER_NEAREST + 1), - VK_FILTER_MAX_ENUM = 0x7FFFFFFF -} VkFilter; - -typedef enum VkSamplerMipmapMode { - VK_SAMPLER_MIPMAP_MODE_NEAREST = 0, - VK_SAMPLER_MIPMAP_MODE_LINEAR = 1, - VK_SAMPLER_MIPMAP_MODE_BEGIN_RANGE = VK_SAMPLER_MIPMAP_MODE_NEAREST, - VK_SAMPLER_MIPMAP_MODE_END_RANGE = VK_SAMPLER_MIPMAP_MODE_LINEAR, - VK_SAMPLER_MIPMAP_MODE_RANGE_SIZE = (VK_SAMPLER_MIPMAP_MODE_LINEAR - VK_SAMPLER_MIPMAP_MODE_NEAREST + 1), - VK_SAMPLER_MIPMAP_MODE_MAX_ENUM = 0x7FFFFFFF -} VkSamplerMipmapMode; - -typedef enum VkSamplerAddressMode { - VK_SAMPLER_ADDRESS_MODE_REPEAT = 0, - VK_SAMPLER_ADDRESS_MODE_MIRRORED_REPEAT = 1, - VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE = 2, - VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER = 3, - VK_SAMPLER_ADDRESS_MODE_MIRROR_CLAMP_TO_EDGE = 4, - VK_SAMPLER_ADDRESS_MODE_BEGIN_RANGE = VK_SAMPLER_ADDRESS_MODE_REPEAT, - VK_SAMPLER_ADDRESS_MODE_END_RANGE = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER, - VK_SAMPLER_ADDRESS_MODE_RANGE_SIZE = (VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER - VK_SAMPLER_ADDRESS_MODE_REPEAT + 1), - VK_SAMPLER_ADDRESS_MODE_MAX_ENUM = 0x7FFFFFFF -} VkSamplerAddressMode; - -typedef enum VkBorderColor { - VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK = 0, - VK_BORDER_COLOR_INT_TRANSPARENT_BLACK = 1, - VK_BORDER_COLOR_FLOAT_OPAQUE_BLACK = 2, - VK_BORDER_COLOR_INT_OPAQUE_BLACK = 3, - VK_BORDER_COLOR_FLOAT_OPAQUE_WHITE = 4, - VK_BORDER_COLOR_INT_OPAQUE_WHITE = 5, - VK_BORDER_COLOR_BEGIN_RANGE = VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK, - VK_BORDER_COLOR_END_RANGE = VK_BORDER_COLOR_INT_OPAQUE_WHITE, - VK_BORDER_COLOR_RANGE_SIZE = (VK_BORDER_COLOR_INT_OPAQUE_WHITE - VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK + 1), - VK_BORDER_COLOR_MAX_ENUM = 0x7FFFFFFF -} VkBorderColor; - -typedef enum VkDescriptorType { - VK_DESCRIPTOR_TYPE_SAMPLER = 0, - VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER = 1, - VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE = 2, - VK_DESCRIPTOR_TYPE_STORAGE_IMAGE = 3, - VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER = 4, - VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER = 5, - VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER = 6, - VK_DESCRIPTOR_TYPE_STORAGE_BUFFER = 7, - VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC = 8, - VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC = 9, - VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT = 10, - VK_DESCRIPTOR_TYPE_BEGIN_RANGE = VK_DESCRIPTOR_TYPE_SAMPLER, - VK_DESCRIPTOR_TYPE_END_RANGE = VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT, - VK_DESCRIPTOR_TYPE_RANGE_SIZE = (VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT - VK_DESCRIPTOR_TYPE_SAMPLER + 1), - VK_DESCRIPTOR_TYPE_MAX_ENUM = 0x7FFFFFFF -} VkDescriptorType; - -typedef enum VkAttachmentLoadOp { - VK_ATTACHMENT_LOAD_OP_LOAD = 0, - VK_ATTACHMENT_LOAD_OP_CLEAR = 1, - VK_ATTACHMENT_LOAD_OP_DONT_CARE = 2, - VK_ATTACHMENT_LOAD_OP_BEGIN_RANGE = VK_ATTACHMENT_LOAD_OP_LOAD, - VK_ATTACHMENT_LOAD_OP_END_RANGE = VK_ATTACHMENT_LOAD_OP_DONT_CARE, - VK_ATTACHMENT_LOAD_OP_RANGE_SIZE = (VK_ATTACHMENT_LOAD_OP_DONT_CARE - VK_ATTACHMENT_LOAD_OP_LOAD + 1), - VK_ATTACHMENT_LOAD_OP_MAX_ENUM = 0x7FFFFFFF -} VkAttachmentLoadOp; - -typedef enum VkAttachmentStoreOp { - VK_ATTACHMENT_STORE_OP_STORE = 0, - VK_ATTACHMENT_STORE_OP_DONT_CARE = 1, - VK_ATTACHMENT_STORE_OP_BEGIN_RANGE = VK_ATTACHMENT_STORE_OP_STORE, - VK_ATTACHMENT_STORE_OP_END_RANGE = VK_ATTACHMENT_STORE_OP_DONT_CARE, - VK_ATTACHMENT_STORE_OP_RANGE_SIZE = (VK_ATTACHMENT_STORE_OP_DONT_CARE - VK_ATTACHMENT_STORE_OP_STORE + 1), - VK_ATTACHMENT_STORE_OP_MAX_ENUM = 0x7FFFFFFF -} VkAttachmentStoreOp; - -typedef enum VkPipelineBindPoint { - VK_PIPELINE_BIND_POINT_GRAPHICS = 0, - VK_PIPELINE_BIND_POINT_COMPUTE = 1, - VK_PIPELINE_BIND_POINT_BEGIN_RANGE = VK_PIPELINE_BIND_POINT_GRAPHICS, - VK_PIPELINE_BIND_POINT_END_RANGE = VK_PIPELINE_BIND_POINT_COMPUTE, - VK_PIPELINE_BIND_POINT_RANGE_SIZE = (VK_PIPELINE_BIND_POINT_COMPUTE - VK_PIPELINE_BIND_POINT_GRAPHICS + 1), - VK_PIPELINE_BIND_POINT_MAX_ENUM = 0x7FFFFFFF -} VkPipelineBindPoint; - -typedef enum VkCommandBufferLevel { - VK_COMMAND_BUFFER_LEVEL_PRIMARY = 0, - VK_COMMAND_BUFFER_LEVEL_SECONDARY = 1, - VK_COMMAND_BUFFER_LEVEL_BEGIN_RANGE = VK_COMMAND_BUFFER_LEVEL_PRIMARY, - VK_COMMAND_BUFFER_LEVEL_END_RANGE = VK_COMMAND_BUFFER_LEVEL_SECONDARY, - VK_COMMAND_BUFFER_LEVEL_RANGE_SIZE = (VK_COMMAND_BUFFER_LEVEL_SECONDARY - VK_COMMAND_BUFFER_LEVEL_PRIMARY + 1), - VK_COMMAND_BUFFER_LEVEL_MAX_ENUM = 0x7FFFFFFF -} VkCommandBufferLevel; - -typedef enum VkIndexType { - VK_INDEX_TYPE_UINT16 = 0, - VK_INDEX_TYPE_UINT32 = 1, - VK_INDEX_TYPE_BEGIN_RANGE = VK_INDEX_TYPE_UINT16, - VK_INDEX_TYPE_END_RANGE = VK_INDEX_TYPE_UINT32, - VK_INDEX_TYPE_RANGE_SIZE = (VK_INDEX_TYPE_UINT32 - VK_INDEX_TYPE_UINT16 + 1), - VK_INDEX_TYPE_MAX_ENUM = 0x7FFFFFFF -} VkIndexType; - -typedef enum VkSubpassContents { - VK_SUBPASS_CONTENTS_INLINE = 0, - VK_SUBPASS_CONTENTS_SECONDARY_COMMAND_BUFFERS = 1, - VK_SUBPASS_CONTENTS_BEGIN_RANGE = VK_SUBPASS_CONTENTS_INLINE, - VK_SUBPASS_CONTENTS_END_RANGE = VK_SUBPASS_CONTENTS_SECONDARY_COMMAND_BUFFERS, - VK_SUBPASS_CONTENTS_RANGE_SIZE = (VK_SUBPASS_CONTENTS_SECONDARY_COMMAND_BUFFERS - VK_SUBPASS_CONTENTS_INLINE + 1), - VK_SUBPASS_CONTENTS_MAX_ENUM = 0x7FFFFFFF -} VkSubpassContents; - -typedef VkFlags VkInstanceCreateFlags; - -typedef enum VkFormatFeatureFlagBits { - VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT = 0x00000001, - VK_FORMAT_FEATURE_STORAGE_IMAGE_BIT = 0x00000002, - VK_FORMAT_FEATURE_STORAGE_IMAGE_ATOMIC_BIT = 0x00000004, - VK_FORMAT_FEATURE_UNIFORM_TEXEL_BUFFER_BIT = 0x00000008, - VK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_BIT = 0x00000010, - VK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_ATOMIC_BIT = 0x00000020, - VK_FORMAT_FEATURE_VERTEX_BUFFER_BIT = 0x00000040, - VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BIT = 0x00000080, - VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT = 0x00000100, - VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT = 0x00000200, - VK_FORMAT_FEATURE_BLIT_SRC_BIT = 0x00000400, - VK_FORMAT_FEATURE_BLIT_DST_BIT = 0x00000800, - VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_LINEAR_BIT = 0x00001000, - VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_CUBIC_BIT_IMG = 0x00002000, - VK_FORMAT_FEATURE_TRANSFER_SRC_BIT_KHR = 0x00004000, - VK_FORMAT_FEATURE_TRANSFER_DST_BIT_KHR = 0x00008000, - VK_FORMAT_FEATURE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkFormatFeatureFlagBits; -typedef VkFlags VkFormatFeatureFlags; - -typedef enum VkImageUsageFlagBits { - VK_IMAGE_USAGE_TRANSFER_SRC_BIT = 0x00000001, - VK_IMAGE_USAGE_TRANSFER_DST_BIT = 0x00000002, - VK_IMAGE_USAGE_SAMPLED_BIT = 0x00000004, - VK_IMAGE_USAGE_STORAGE_BIT = 0x00000008, - VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT = 0x00000010, - VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT = 0x00000020, - VK_IMAGE_USAGE_TRANSIENT_ATTACHMENT_BIT = 0x00000040, - VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT = 0x00000080, - VK_IMAGE_USAGE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkImageUsageFlagBits; -typedef VkFlags VkImageUsageFlags; - -typedef enum VkImageCreateFlagBits { - VK_IMAGE_CREATE_SPARSE_BINDING_BIT = 0x00000001, - VK_IMAGE_CREATE_SPARSE_RESIDENCY_BIT = 0x00000002, - VK_IMAGE_CREATE_SPARSE_ALIASED_BIT = 0x00000004, - VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT = 0x00000008, - VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT = 0x00000010, - VK_IMAGE_CREATE_2D_ARRAY_COMPATIBLE_BIT_KHR = 0x00000020, - VK_IMAGE_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkImageCreateFlagBits; -typedef VkFlags VkImageCreateFlags; - -typedef enum VkSampleCountFlagBits { - VK_SAMPLE_COUNT_1_BIT = 0x00000001, - VK_SAMPLE_COUNT_2_BIT = 0x00000002, - VK_SAMPLE_COUNT_4_BIT = 0x00000004, - VK_SAMPLE_COUNT_8_BIT = 0x00000008, - VK_SAMPLE_COUNT_16_BIT = 0x00000010, - VK_SAMPLE_COUNT_32_BIT = 0x00000020, - VK_SAMPLE_COUNT_64_BIT = 0x00000040, - VK_SAMPLE_COUNT_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkSampleCountFlagBits; -typedef VkFlags VkSampleCountFlags; - -typedef enum VkQueueFlagBits { - VK_QUEUE_GRAPHICS_BIT = 0x00000001, - VK_QUEUE_COMPUTE_BIT = 0x00000002, - VK_QUEUE_TRANSFER_BIT = 0x00000004, - VK_QUEUE_SPARSE_BINDING_BIT = 0x00000008, - VK_QUEUE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkQueueFlagBits; -typedef VkFlags VkQueueFlags; - -typedef enum VkMemoryPropertyFlagBits { - VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT = 0x00000001, - VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT = 0x00000002, - VK_MEMORY_PROPERTY_HOST_COHERENT_BIT = 0x00000004, - VK_MEMORY_PROPERTY_HOST_CACHED_BIT = 0x00000008, - VK_MEMORY_PROPERTY_LAZILY_ALLOCATED_BIT = 0x00000010, - VK_MEMORY_PROPERTY_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkMemoryPropertyFlagBits; -typedef VkFlags VkMemoryPropertyFlags; - -typedef enum VkMemoryHeapFlagBits { - VK_MEMORY_HEAP_DEVICE_LOCAL_BIT = 0x00000001, - VK_MEMORY_HEAP_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkMemoryHeapFlagBits; -typedef VkFlags VkMemoryHeapFlags; -typedef VkFlags VkDeviceCreateFlags; -typedef VkFlags VkDeviceQueueCreateFlags; - -typedef enum VkPipelineStageFlagBits { - VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT = 0x00000001, - VK_PIPELINE_STAGE_DRAW_INDIRECT_BIT = 0x00000002, - VK_PIPELINE_STAGE_VERTEX_INPUT_BIT = 0x00000004, - VK_PIPELINE_STAGE_VERTEX_SHADER_BIT = 0x00000008, - VK_PIPELINE_STAGE_TESSELLATION_CONTROL_SHADER_BIT = 0x00000010, - VK_PIPELINE_STAGE_TESSELLATION_EVALUATION_SHADER_BIT = 0x00000020, - VK_PIPELINE_STAGE_GEOMETRY_SHADER_BIT = 0x00000040, - VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT = 0x00000080, - VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT = 0x00000100, - VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT = 0x00000200, - VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT = 0x00000400, - VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT = 0x00000800, - VK_PIPELINE_STAGE_TRANSFER_BIT = 0x00001000, - VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT = 0x00002000, - VK_PIPELINE_STAGE_HOST_BIT = 0x00004000, - VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT = 0x00008000, - VK_PIPELINE_STAGE_ALL_COMMANDS_BIT = 0x00010000, - VK_PIPELINE_STAGE_COMMAND_PROCESS_BIT_NVX = 0x00020000, - VK_PIPELINE_STAGE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkPipelineStageFlagBits; -typedef VkFlags VkPipelineStageFlags; -typedef VkFlags VkMemoryMapFlags; - -typedef enum VkImageAspectFlagBits { - VK_IMAGE_ASPECT_COLOR_BIT = 0x00000001, - VK_IMAGE_ASPECT_DEPTH_BIT = 0x00000002, - VK_IMAGE_ASPECT_STENCIL_BIT = 0x00000004, - VK_IMAGE_ASPECT_METADATA_BIT = 0x00000008, - VK_IMAGE_ASPECT_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkImageAspectFlagBits; -typedef VkFlags VkImageAspectFlags; - -typedef enum VkSparseImageFormatFlagBits { - VK_SPARSE_IMAGE_FORMAT_SINGLE_MIPTAIL_BIT = 0x00000001, - VK_SPARSE_IMAGE_FORMAT_ALIGNED_MIP_SIZE_BIT = 0x00000002, - VK_SPARSE_IMAGE_FORMAT_NONSTANDARD_BLOCK_SIZE_BIT = 0x00000004, - VK_SPARSE_IMAGE_FORMAT_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkSparseImageFormatFlagBits; -typedef VkFlags VkSparseImageFormatFlags; - -typedef enum VkSparseMemoryBindFlagBits { - VK_SPARSE_MEMORY_BIND_METADATA_BIT = 0x00000001, - VK_SPARSE_MEMORY_BIND_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkSparseMemoryBindFlagBits; -typedef VkFlags VkSparseMemoryBindFlags; - -typedef enum VkFenceCreateFlagBits { - VK_FENCE_CREATE_SIGNALED_BIT = 0x00000001, - VK_FENCE_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkFenceCreateFlagBits; -typedef VkFlags VkFenceCreateFlags; -typedef VkFlags VkSemaphoreCreateFlags; -typedef VkFlags VkEventCreateFlags; -typedef VkFlags VkQueryPoolCreateFlags; - -typedef enum VkQueryPipelineStatisticFlagBits { - VK_QUERY_PIPELINE_STATISTIC_INPUT_ASSEMBLY_VERTICES_BIT = 0x00000001, - VK_QUERY_PIPELINE_STATISTIC_INPUT_ASSEMBLY_PRIMITIVES_BIT = 0x00000002, - VK_QUERY_PIPELINE_STATISTIC_VERTEX_SHADER_INVOCATIONS_BIT = 0x00000004, - VK_QUERY_PIPELINE_STATISTIC_GEOMETRY_SHADER_INVOCATIONS_BIT = 0x00000008, - VK_QUERY_PIPELINE_STATISTIC_GEOMETRY_SHADER_PRIMITIVES_BIT = 0x00000010, - VK_QUERY_PIPELINE_STATISTIC_CLIPPING_INVOCATIONS_BIT = 0x00000020, - VK_QUERY_PIPELINE_STATISTIC_CLIPPING_PRIMITIVES_BIT = 0x00000040, - VK_QUERY_PIPELINE_STATISTIC_FRAGMENT_SHADER_INVOCATIONS_BIT = 0x00000080, - VK_QUERY_PIPELINE_STATISTIC_TESSELLATION_CONTROL_SHADER_PATCHES_BIT = 0x00000100, - VK_QUERY_PIPELINE_STATISTIC_TESSELLATION_EVALUATION_SHADER_INVOCATIONS_BIT = 0x00000200, - VK_QUERY_PIPELINE_STATISTIC_COMPUTE_SHADER_INVOCATIONS_BIT = 0x00000400, - VK_QUERY_PIPELINE_STATISTIC_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkQueryPipelineStatisticFlagBits; -typedef VkFlags VkQueryPipelineStatisticFlags; - -typedef enum VkQueryResultFlagBits { - VK_QUERY_RESULT_64_BIT = 0x00000001, - VK_QUERY_RESULT_WAIT_BIT = 0x00000002, - VK_QUERY_RESULT_WITH_AVAILABILITY_BIT = 0x00000004, - VK_QUERY_RESULT_PARTIAL_BIT = 0x00000008, - VK_QUERY_RESULT_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkQueryResultFlagBits; -typedef VkFlags VkQueryResultFlags; - -typedef enum VkBufferCreateFlagBits { - VK_BUFFER_CREATE_SPARSE_BINDING_BIT = 0x00000001, - VK_BUFFER_CREATE_SPARSE_RESIDENCY_BIT = 0x00000002, - VK_BUFFER_CREATE_SPARSE_ALIASED_BIT = 0x00000004, - VK_BUFFER_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkBufferCreateFlagBits; -typedef VkFlags VkBufferCreateFlags; - -typedef enum VkBufferUsageFlagBits { - VK_BUFFER_USAGE_TRANSFER_SRC_BIT = 0x00000001, - VK_BUFFER_USAGE_TRANSFER_DST_BIT = 0x00000002, - VK_BUFFER_USAGE_UNIFORM_TEXEL_BUFFER_BIT = 0x00000004, - VK_BUFFER_USAGE_STORAGE_TEXEL_BUFFER_BIT = 0x00000008, - VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT = 0x00000010, - VK_BUFFER_USAGE_STORAGE_BUFFER_BIT = 0x00000020, - VK_BUFFER_USAGE_INDEX_BUFFER_BIT = 0x00000040, - VK_BUFFER_USAGE_VERTEX_BUFFER_BIT = 0x00000080, - VK_BUFFER_USAGE_INDIRECT_BUFFER_BIT = 0x00000100, - VK_BUFFER_USAGE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkBufferUsageFlagBits; -typedef VkFlags VkBufferUsageFlags; -typedef VkFlags VkBufferViewCreateFlags; -typedef VkFlags VkImageViewCreateFlags; -typedef VkFlags VkShaderModuleCreateFlags; -typedef VkFlags VkPipelineCacheCreateFlags; - -typedef enum VkPipelineCreateFlagBits { - VK_PIPELINE_CREATE_DISABLE_OPTIMIZATION_BIT = 0x00000001, - VK_PIPELINE_CREATE_ALLOW_DERIVATIVES_BIT = 0x00000002, - VK_PIPELINE_CREATE_DERIVATIVE_BIT = 0x00000004, - VK_PIPELINE_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkPipelineCreateFlagBits; -typedef VkFlags VkPipelineCreateFlags; -typedef VkFlags VkPipelineShaderStageCreateFlags; - -typedef enum VkShaderStageFlagBits { - VK_SHADER_STAGE_VERTEX_BIT = 0x00000001, - VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT = 0x00000002, - VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT = 0x00000004, - VK_SHADER_STAGE_GEOMETRY_BIT = 0x00000008, - VK_SHADER_STAGE_FRAGMENT_BIT = 0x00000010, - VK_SHADER_STAGE_COMPUTE_BIT = 0x00000020, - VK_SHADER_STAGE_ALL_GRAPHICS = 0x0000001F, - VK_SHADER_STAGE_ALL = 0x7FFFFFFF, - VK_SHADER_STAGE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkShaderStageFlagBits; -typedef VkFlags VkPipelineVertexInputStateCreateFlags; -typedef VkFlags VkPipelineInputAssemblyStateCreateFlags; -typedef VkFlags VkPipelineTessellationStateCreateFlags; -typedef VkFlags VkPipelineViewportStateCreateFlags; -typedef VkFlags VkPipelineRasterizationStateCreateFlags; - -typedef enum VkCullModeFlagBits { - VK_CULL_MODE_NONE = 0, - VK_CULL_MODE_FRONT_BIT = 0x00000001, - VK_CULL_MODE_BACK_BIT = 0x00000002, - VK_CULL_MODE_FRONT_AND_BACK = 0x00000003, - VK_CULL_MODE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkCullModeFlagBits; -typedef VkFlags VkCullModeFlags; -typedef VkFlags VkPipelineMultisampleStateCreateFlags; -typedef VkFlags VkPipelineDepthStencilStateCreateFlags; -typedef VkFlags VkPipelineColorBlendStateCreateFlags; - -typedef enum VkColorComponentFlagBits { - VK_COLOR_COMPONENT_R_BIT = 0x00000001, - VK_COLOR_COMPONENT_G_BIT = 0x00000002, - VK_COLOR_COMPONENT_B_BIT = 0x00000004, - VK_COLOR_COMPONENT_A_BIT = 0x00000008, - VK_COLOR_COMPONENT_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkColorComponentFlagBits; -typedef VkFlags VkColorComponentFlags; -typedef VkFlags VkPipelineDynamicStateCreateFlags; -typedef VkFlags VkPipelineLayoutCreateFlags; -typedef VkFlags VkShaderStageFlags; -typedef VkFlags VkSamplerCreateFlags; -typedef VkFlags VkDescriptorSetLayoutCreateFlags; - -typedef enum VkDescriptorPoolCreateFlagBits { - VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT = 0x00000001, - VK_DESCRIPTOR_POOL_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkDescriptorPoolCreateFlagBits; -typedef VkFlags VkDescriptorPoolCreateFlags; -typedef VkFlags VkDescriptorPoolResetFlags; -typedef VkFlags VkFramebufferCreateFlags; -typedef VkFlags VkRenderPassCreateFlags; - -typedef enum VkAttachmentDescriptionFlagBits { - VK_ATTACHMENT_DESCRIPTION_MAY_ALIAS_BIT = 0x00000001, - VK_ATTACHMENT_DESCRIPTION_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkAttachmentDescriptionFlagBits; -typedef VkFlags VkAttachmentDescriptionFlags; -typedef VkFlags VkSubpassDescriptionFlags; - -typedef enum VkAccessFlagBits { - VK_ACCESS_INDIRECT_COMMAND_READ_BIT = 0x00000001, - VK_ACCESS_INDEX_READ_BIT = 0x00000002, - VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT = 0x00000004, - VK_ACCESS_UNIFORM_READ_BIT = 0x00000008, - VK_ACCESS_INPUT_ATTACHMENT_READ_BIT = 0x00000010, - VK_ACCESS_SHADER_READ_BIT = 0x00000020, - VK_ACCESS_SHADER_WRITE_BIT = 0x00000040, - VK_ACCESS_COLOR_ATTACHMENT_READ_BIT = 0x00000080, - VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT = 0x00000100, - VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT = 0x00000200, - VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT = 0x00000400, - VK_ACCESS_TRANSFER_READ_BIT = 0x00000800, - VK_ACCESS_TRANSFER_WRITE_BIT = 0x00001000, - VK_ACCESS_HOST_READ_BIT = 0x00002000, - VK_ACCESS_HOST_WRITE_BIT = 0x00004000, - VK_ACCESS_MEMORY_READ_BIT = 0x00008000, - VK_ACCESS_MEMORY_WRITE_BIT = 0x00010000, - VK_ACCESS_COMMAND_PROCESS_READ_BIT_NVX = 0x00020000, - VK_ACCESS_COMMAND_PROCESS_WRITE_BIT_NVX = 0x00040000, - VK_ACCESS_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkAccessFlagBits; -typedef VkFlags VkAccessFlags; - -typedef enum VkDependencyFlagBits { - VK_DEPENDENCY_BY_REGION_BIT = 0x00000001, - VK_DEPENDENCY_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkDependencyFlagBits; -typedef VkFlags VkDependencyFlags; - -typedef enum VkCommandPoolCreateFlagBits { - VK_COMMAND_POOL_CREATE_TRANSIENT_BIT = 0x00000001, - VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT = 0x00000002, - VK_COMMAND_POOL_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkCommandPoolCreateFlagBits; -typedef VkFlags VkCommandPoolCreateFlags; - -typedef enum VkCommandPoolResetFlagBits { - VK_COMMAND_POOL_RESET_RELEASE_RESOURCES_BIT = 0x00000001, - VK_COMMAND_POOL_RESET_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkCommandPoolResetFlagBits; -typedef VkFlags VkCommandPoolResetFlags; - -typedef enum VkCommandBufferUsageFlagBits { - VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT = 0x00000001, - VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT = 0x00000002, - VK_COMMAND_BUFFER_USAGE_SIMULTANEOUS_USE_BIT = 0x00000004, - VK_COMMAND_BUFFER_USAGE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkCommandBufferUsageFlagBits; -typedef VkFlags VkCommandBufferUsageFlags; - -typedef enum VkQueryControlFlagBits { - VK_QUERY_CONTROL_PRECISE_BIT = 0x00000001, - VK_QUERY_CONTROL_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkQueryControlFlagBits; -typedef VkFlags VkQueryControlFlags; - -typedef enum VkCommandBufferResetFlagBits { - VK_COMMAND_BUFFER_RESET_RELEASE_RESOURCES_BIT = 0x00000001, - VK_COMMAND_BUFFER_RESET_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkCommandBufferResetFlagBits; -typedef VkFlags VkCommandBufferResetFlags; - -typedef enum VkStencilFaceFlagBits { - VK_STENCIL_FACE_FRONT_BIT = 0x00000001, - VK_STENCIL_FACE_BACK_BIT = 0x00000002, - VK_STENCIL_FRONT_AND_BACK = 0x00000003, - VK_STENCIL_FACE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF -} VkStencilFaceFlagBits; -typedef VkFlags VkStencilFaceFlags; - -typedef void* (VKAPI_PTR *PFN_vkAllocationFunction)( - void* pUserData, - size_t size, - size_t alignment, - VkSystemAllocationScope allocationScope); - -typedef void* (VKAPI_PTR *PFN_vkReallocationFunction)( - void* pUserData, - void* pOriginal, - size_t size, - size_t alignment, - VkSystemAllocationScope allocationScope); - -typedef void (VKAPI_PTR *PFN_vkFreeFunction)( - void* pUserData, - void* pMemory); - -typedef void (VKAPI_PTR *PFN_vkInternalAllocationNotification)( - void* pUserData, - size_t size, - VkInternalAllocationType allocationType, - VkSystemAllocationScope allocationScope); - -typedef void (VKAPI_PTR *PFN_vkInternalFreeNotification)( - void* pUserData, - size_t size, - VkInternalAllocationType allocationType, - VkSystemAllocationScope allocationScope); - -typedef void (VKAPI_PTR *PFN_vkVoidFunction)(void); - -typedef struct VkApplicationInfo { - VkStructureType sType; - const void* pNext; - const char* pApplicationName; - uint32_t applicationVersion; - const char* pEngineName; - uint32_t engineVersion; - uint32_t apiVersion; -} VkApplicationInfo; - -typedef struct VkInstanceCreateInfo { - VkStructureType sType; - const void* pNext; - VkInstanceCreateFlags flags; - const VkApplicationInfo* pApplicationInfo; - uint32_t enabledLayerCount; - const char* const* ppEnabledLayerNames; - uint32_t enabledExtensionCount; - const char* const* ppEnabledExtensionNames; -} VkInstanceCreateInfo; - -typedef struct VkAllocationCallbacks { - void* pUserData; - PFN_vkAllocationFunction pfnAllocation; - PFN_vkReallocationFunction pfnReallocation; - PFN_vkFreeFunction pfnFree; - PFN_vkInternalAllocationNotification pfnInternalAllocation; - PFN_vkInternalFreeNotification pfnInternalFree; -} VkAllocationCallbacks; - -typedef struct VkPhysicalDeviceFeatures { - VkBool32 robustBufferAccess; - VkBool32 fullDrawIndexUint32; - VkBool32 imageCubeArray; - VkBool32 independentBlend; - VkBool32 geometryShader; - VkBool32 tessellationShader; - VkBool32 sampleRateShading; - VkBool32 dualSrcBlend; - VkBool32 logicOp; - VkBool32 multiDrawIndirect; - VkBool32 drawIndirectFirstInstance; - VkBool32 depthClamp; - VkBool32 depthBiasClamp; - VkBool32 fillModeNonSolid; - VkBool32 depthBounds; - VkBool32 wideLines; - VkBool32 largePoints; - VkBool32 alphaToOne; - VkBool32 multiViewport; - VkBool32 samplerAnisotropy; - VkBool32 textureCompressionETC2; - VkBool32 textureCompressionASTC_LDR; - VkBool32 textureCompressionBC; - VkBool32 occlusionQueryPrecise; - VkBool32 pipelineStatisticsQuery; - VkBool32 vertexPipelineStoresAndAtomics; - VkBool32 fragmentStoresAndAtomics; - VkBool32 shaderTessellationAndGeometryPointSize; - VkBool32 shaderImageGatherExtended; - VkBool32 shaderStorageImageExtendedFormats; - VkBool32 shaderStorageImageMultisample; - VkBool32 shaderStorageImageReadWithoutFormat; - VkBool32 shaderStorageImageWriteWithoutFormat; - VkBool32 shaderUniformBufferArrayDynamicIndexing; - VkBool32 shaderSampledImageArrayDynamicIndexing; - VkBool32 shaderStorageBufferArrayDynamicIndexing; - VkBool32 shaderStorageImageArrayDynamicIndexing; - VkBool32 shaderClipDistance; - VkBool32 shaderCullDistance; - VkBool32 shaderFloat64; - VkBool32 shaderInt64; - VkBool32 shaderInt16; - VkBool32 shaderResourceResidency; - VkBool32 shaderResourceMinLod; - VkBool32 sparseBinding; - VkBool32 sparseResidencyBuffer; - VkBool32 sparseResidencyImage2D; - VkBool32 sparseResidencyImage3D; - VkBool32 sparseResidency2Samples; - VkBool32 sparseResidency4Samples; - VkBool32 sparseResidency8Samples; - VkBool32 sparseResidency16Samples; - VkBool32 sparseResidencyAliased; - VkBool32 variableMultisampleRate; - VkBool32 inheritedQueries; -} VkPhysicalDeviceFeatures; - -typedef struct VkFormatProperties { - VkFormatFeatureFlags linearTilingFeatures; - VkFormatFeatureFlags optimalTilingFeatures; - VkFormatFeatureFlags bufferFeatures; -} VkFormatProperties; - -typedef struct VkExtent3D { - uint32_t width; - uint32_t height; - uint32_t depth; -} VkExtent3D; - -typedef struct VkImageFormatProperties { - VkExtent3D maxExtent; - uint32_t maxMipLevels; - uint32_t maxArrayLayers; - VkSampleCountFlags sampleCounts; - VkDeviceSize maxResourceSize; -} VkImageFormatProperties; - -typedef struct VkPhysicalDeviceLimits { - uint32_t maxImageDimension1D; - uint32_t maxImageDimension2D; - uint32_t maxImageDimension3D; - uint32_t maxImageDimensionCube; - uint32_t maxImageArrayLayers; - uint32_t maxTexelBufferElements; - uint32_t maxUniformBufferRange; - uint32_t maxStorageBufferRange; - uint32_t maxPushConstantsSize; - uint32_t maxMemoryAllocationCount; - uint32_t maxSamplerAllocationCount; - VkDeviceSize bufferImageGranularity; - VkDeviceSize sparseAddressSpaceSize; - uint32_t maxBoundDescriptorSets; - uint32_t maxPerStageDescriptorSamplers; - uint32_t maxPerStageDescriptorUniformBuffers; - uint32_t maxPerStageDescriptorStorageBuffers; - uint32_t maxPerStageDescriptorSampledImages; - uint32_t maxPerStageDescriptorStorageImages; - uint32_t maxPerStageDescriptorInputAttachments; - uint32_t maxPerStageResources; - uint32_t maxDescriptorSetSamplers; - uint32_t maxDescriptorSetUniformBuffers; - uint32_t maxDescriptorSetUniformBuffersDynamic; - uint32_t maxDescriptorSetStorageBuffers; - uint32_t maxDescriptorSetStorageBuffersDynamic; - uint32_t maxDescriptorSetSampledImages; - uint32_t maxDescriptorSetStorageImages; - uint32_t maxDescriptorSetInputAttachments; - uint32_t maxVertexInputAttributes; - uint32_t maxVertexInputBindings; - uint32_t maxVertexInputAttributeOffset; - uint32_t maxVertexInputBindingStride; - uint32_t maxVertexOutputComponents; - uint32_t maxTessellationGenerationLevel; - uint32_t maxTessellationPatchSize; - uint32_t maxTessellationControlPerVertexInputComponents; - uint32_t maxTessellationControlPerVertexOutputComponents; - uint32_t maxTessellationControlPerPatchOutputComponents; - uint32_t maxTessellationControlTotalOutputComponents; - uint32_t maxTessellationEvaluationInputComponents; - uint32_t maxTessellationEvaluationOutputComponents; - uint32_t maxGeometryShaderInvocations; - uint32_t maxGeometryInputComponents; - uint32_t maxGeometryOutputComponents; - uint32_t maxGeometryOutputVertices; - uint32_t maxGeometryTotalOutputComponents; - uint32_t maxFragmentInputComponents; - uint32_t maxFragmentOutputAttachments; - uint32_t maxFragmentDualSrcAttachments; - uint32_t maxFragmentCombinedOutputResources; - uint32_t maxComputeSharedMemorySize; - uint32_t maxComputeWorkGroupCount[3]; - uint32_t maxComputeWorkGroupInvocations; - uint32_t maxComputeWorkGroupSize[3]; - uint32_t subPixelPrecisionBits; - uint32_t subTexelPrecisionBits; - uint32_t mipmapPrecisionBits; - uint32_t maxDrawIndexedIndexValue; - uint32_t maxDrawIndirectCount; - float maxSamplerLodBias; - float maxSamplerAnisotropy; - uint32_t maxViewports; - uint32_t maxViewportDimensions[2]; - float viewportBoundsRange[2]; - uint32_t viewportSubPixelBits; - size_t minMemoryMapAlignment; - VkDeviceSize minTexelBufferOffsetAlignment; - VkDeviceSize minUniformBufferOffsetAlignment; - VkDeviceSize minStorageBufferOffsetAlignment; - int32_t minTexelOffset; - uint32_t maxTexelOffset; - int32_t minTexelGatherOffset; - uint32_t maxTexelGatherOffset; - float minInterpolationOffset; - float maxInterpolationOffset; - uint32_t subPixelInterpolationOffsetBits; - uint32_t maxFramebufferWidth; - uint32_t maxFramebufferHeight; - uint32_t maxFramebufferLayers; - VkSampleCountFlags framebufferColorSampleCounts; - VkSampleCountFlags framebufferDepthSampleCounts; - VkSampleCountFlags framebufferStencilSampleCounts; - VkSampleCountFlags framebufferNoAttachmentsSampleCounts; - uint32_t maxColorAttachments; - VkSampleCountFlags sampledImageColorSampleCounts; - VkSampleCountFlags sampledImageIntegerSampleCounts; - VkSampleCountFlags sampledImageDepthSampleCounts; - VkSampleCountFlags sampledImageStencilSampleCounts; - VkSampleCountFlags storageImageSampleCounts; - uint32_t maxSampleMaskWords; - VkBool32 timestampComputeAndGraphics; - float timestampPeriod; - uint32_t maxClipDistances; - uint32_t maxCullDistances; - uint32_t maxCombinedClipAndCullDistances; - uint32_t discreteQueuePriorities; - float pointSizeRange[2]; - float lineWidthRange[2]; - float pointSizeGranularity; - float lineWidthGranularity; - VkBool32 strictLines; - VkBool32 standardSampleLocations; - VkDeviceSize optimalBufferCopyOffsetAlignment; - VkDeviceSize optimalBufferCopyRowPitchAlignment; - VkDeviceSize nonCoherentAtomSize; -} VkPhysicalDeviceLimits; - -typedef struct VkPhysicalDeviceSparseProperties { - VkBool32 residencyStandard2DBlockShape; - VkBool32 residencyStandard2DMultisampleBlockShape; - VkBool32 residencyStandard3DBlockShape; - VkBool32 residencyAlignedMipSize; - VkBool32 residencyNonResidentStrict; -} VkPhysicalDeviceSparseProperties; - -typedef struct VkPhysicalDeviceProperties { - uint32_t apiVersion; - uint32_t driverVersion; - uint32_t vendorID; - uint32_t deviceID; - VkPhysicalDeviceType deviceType; - char deviceName[VK_MAX_PHYSICAL_DEVICE_NAME_SIZE]; - uint8_t pipelineCacheUUID[VK_UUID_SIZE]; - VkPhysicalDeviceLimits limits; - VkPhysicalDeviceSparseProperties sparseProperties; -} VkPhysicalDeviceProperties; - -typedef struct VkQueueFamilyProperties { - VkQueueFlags queueFlags; - uint32_t queueCount; - uint32_t timestampValidBits; - VkExtent3D minImageTransferGranularity; -} VkQueueFamilyProperties; - -typedef struct VkMemoryType { - VkMemoryPropertyFlags propertyFlags; - uint32_t heapIndex; -} VkMemoryType; - -typedef struct VkMemoryHeap { - VkDeviceSize size; - VkMemoryHeapFlags flags; -} VkMemoryHeap; - -typedef struct VkPhysicalDeviceMemoryProperties { - uint32_t memoryTypeCount; - VkMemoryType memoryTypes[VK_MAX_MEMORY_TYPES]; - uint32_t memoryHeapCount; - VkMemoryHeap memoryHeaps[VK_MAX_MEMORY_HEAPS]; -} VkPhysicalDeviceMemoryProperties; - -typedef struct VkDeviceQueueCreateInfo { - VkStructureType sType; - const void* pNext; - VkDeviceQueueCreateFlags flags; - uint32_t queueFamilyIndex; - uint32_t queueCount; - const float* pQueuePriorities; -} VkDeviceQueueCreateInfo; - -typedef struct VkDeviceCreateInfo { - VkStructureType sType; - const void* pNext; - VkDeviceCreateFlags flags; - uint32_t queueCreateInfoCount; - const VkDeviceQueueCreateInfo* pQueueCreateInfos; - uint32_t enabledLayerCount; - const char* const* ppEnabledLayerNames; - uint32_t enabledExtensionCount; - const char* const* ppEnabledExtensionNames; - const VkPhysicalDeviceFeatures* pEnabledFeatures; -} VkDeviceCreateInfo; - -typedef struct VkExtensionProperties { - char extensionName[VK_MAX_EXTENSION_NAME_SIZE]; - uint32_t specVersion; -} VkExtensionProperties; - -typedef struct VkLayerProperties { - char layerName[VK_MAX_EXTENSION_NAME_SIZE]; - uint32_t specVersion; - uint32_t implementationVersion; - char description[VK_MAX_DESCRIPTION_SIZE]; -} VkLayerProperties; - -typedef struct VkSubmitInfo { - VkStructureType sType; - const void* pNext; - uint32_t waitSemaphoreCount; - const VkSemaphore* pWaitSemaphores; - const VkPipelineStageFlags* pWaitDstStageMask; - uint32_t commandBufferCount; - const VkCommandBuffer* pCommandBuffers; - uint32_t signalSemaphoreCount; - const VkSemaphore* pSignalSemaphores; -} VkSubmitInfo; - -typedef struct VkMemoryAllocateInfo { - VkStructureType sType; - const void* pNext; - VkDeviceSize allocationSize; - uint32_t memoryTypeIndex; -} VkMemoryAllocateInfo; - -typedef struct VkMappedMemoryRange { - VkStructureType sType; - const void* pNext; - VkDeviceMemory memory; - VkDeviceSize offset; - VkDeviceSize size; -} VkMappedMemoryRange; - -typedef struct VkMemoryRequirements { - VkDeviceSize size; - VkDeviceSize alignment; - uint32_t memoryTypeBits; -} VkMemoryRequirements; - -typedef struct VkSparseImageFormatProperties { - VkImageAspectFlags aspectMask; - VkExtent3D imageGranularity; - VkSparseImageFormatFlags flags; -} VkSparseImageFormatProperties; - -typedef struct VkSparseImageMemoryRequirements { - VkSparseImageFormatProperties formatProperties; - uint32_t imageMipTailFirstLod; - VkDeviceSize imageMipTailSize; - VkDeviceSize imageMipTailOffset; - VkDeviceSize imageMipTailStride; -} VkSparseImageMemoryRequirements; - -typedef struct VkSparseMemoryBind { - VkDeviceSize resourceOffset; - VkDeviceSize size; - VkDeviceMemory memory; - VkDeviceSize memoryOffset; - VkSparseMemoryBindFlags flags; -} VkSparseMemoryBind; - -typedef struct VkSparseBufferMemoryBindInfo { - VkBuffer buffer; - uint32_t bindCount; - const VkSparseMemoryBind* pBinds; -} VkSparseBufferMemoryBindInfo; - -typedef struct VkSparseImageOpaqueMemoryBindInfo { - VkImage image; - uint32_t bindCount; - const VkSparseMemoryBind* pBinds; -} VkSparseImageOpaqueMemoryBindInfo; - -typedef struct VkImageSubresource { - VkImageAspectFlags aspectMask; - uint32_t mipLevel; - uint32_t arrayLayer; -} VkImageSubresource; - -typedef struct VkOffset3D { - int32_t x; - int32_t y; - int32_t z; -} VkOffset3D; - -typedef struct VkSparseImageMemoryBind { - VkImageSubresource subresource; - VkOffset3D offset; - VkExtent3D extent; - VkDeviceMemory memory; - VkDeviceSize memoryOffset; - VkSparseMemoryBindFlags flags; -} VkSparseImageMemoryBind; - -typedef struct VkSparseImageMemoryBindInfo { - VkImage image; - uint32_t bindCount; - const VkSparseImageMemoryBind* pBinds; -} VkSparseImageMemoryBindInfo; - -typedef struct VkBindSparseInfo { - VkStructureType sType; - const void* pNext; - uint32_t waitSemaphoreCount; - const VkSemaphore* pWaitSemaphores; - uint32_t bufferBindCount; - const VkSparseBufferMemoryBindInfo* pBufferBinds; - uint32_t imageOpaqueBindCount; - const VkSparseImageOpaqueMemoryBindInfo* pImageOpaqueBinds; - uint32_t imageBindCount; - const VkSparseImageMemoryBindInfo* pImageBinds; - uint32_t signalSemaphoreCount; - const VkSemaphore* pSignalSemaphores; -} VkBindSparseInfo; - -typedef struct VkFenceCreateInfo { - VkStructureType sType; - const void* pNext; - VkFenceCreateFlags flags; -} VkFenceCreateInfo; - -typedef struct VkSemaphoreCreateInfo { - VkStructureType sType; - const void* pNext; - VkSemaphoreCreateFlags flags; -} VkSemaphoreCreateInfo; - -typedef struct VkEventCreateInfo { - VkStructureType sType; - const void* pNext; - VkEventCreateFlags flags; -} VkEventCreateInfo; - -typedef struct VkQueryPoolCreateInfo { - VkStructureType sType; - const void* pNext; - VkQueryPoolCreateFlags flags; - VkQueryType queryType; - uint32_t queryCount; - VkQueryPipelineStatisticFlags pipelineStatistics; -} VkQueryPoolCreateInfo; - -typedef struct VkBufferCreateInfo { - VkStructureType sType; - const void* pNext; - VkBufferCreateFlags flags; - VkDeviceSize size; - VkBufferUsageFlags usage; - VkSharingMode sharingMode; - uint32_t queueFamilyIndexCount; - const uint32_t* pQueueFamilyIndices; -} VkBufferCreateInfo; - -typedef struct VkBufferViewCreateInfo { - VkStructureType sType; - const void* pNext; - VkBufferViewCreateFlags flags; - VkBuffer buffer; - VkFormat format; - VkDeviceSize offset; - VkDeviceSize range; -} VkBufferViewCreateInfo; - -typedef struct VkImageCreateInfo { - VkStructureType sType; - const void* pNext; - VkImageCreateFlags flags; - VkImageType imageType; - VkFormat format; - VkExtent3D extent; - uint32_t mipLevels; - uint32_t arrayLayers; - VkSampleCountFlagBits samples; - VkImageTiling tiling; - VkImageUsageFlags usage; - VkSharingMode sharingMode; - uint32_t queueFamilyIndexCount; - const uint32_t* pQueueFamilyIndices; - VkImageLayout initialLayout; -} VkImageCreateInfo; - -typedef struct VkSubresourceLayout { - VkDeviceSize offset; - VkDeviceSize size; - VkDeviceSize rowPitch; - VkDeviceSize arrayPitch; - VkDeviceSize depthPitch; -} VkSubresourceLayout; - -typedef struct VkComponentMapping { - VkComponentSwizzle r; - VkComponentSwizzle g; - VkComponentSwizzle b; - VkComponentSwizzle a; -} VkComponentMapping; - -typedef struct VkImageSubresourceRange { - VkImageAspectFlags aspectMask; - uint32_t baseMipLevel; - uint32_t levelCount; - uint32_t baseArrayLayer; - uint32_t layerCount; -} VkImageSubresourceRange; - -typedef struct VkImageViewCreateInfo { - VkStructureType sType; - const void* pNext; - VkImageViewCreateFlags flags; - VkImage image; - VkImageViewType viewType; - VkFormat format; - VkComponentMapping components; - VkImageSubresourceRange subresourceRange; -} VkImageViewCreateInfo; - -typedef struct VkShaderModuleCreateInfo { - VkStructureType sType; - const void* pNext; - VkShaderModuleCreateFlags flags; - size_t codeSize; - const uint32_t* pCode; -} VkShaderModuleCreateInfo; - -typedef struct VkPipelineCacheCreateInfo { - VkStructureType sType; - const void* pNext; - VkPipelineCacheCreateFlags flags; - size_t initialDataSize; - const void* pInitialData; -} VkPipelineCacheCreateInfo; - -typedef struct VkSpecializationMapEntry { - uint32_t constantID; - uint32_t offset; - size_t size; -} VkSpecializationMapEntry; - -typedef struct VkSpecializationInfo { - uint32_t mapEntryCount; - const VkSpecializationMapEntry* pMapEntries; - size_t dataSize; - const void* pData; -} VkSpecializationInfo; - -typedef struct VkPipelineShaderStageCreateInfo { - VkStructureType sType; - const void* pNext; - VkPipelineShaderStageCreateFlags flags; - VkShaderStageFlagBits stage; - VkShaderModule module; - const char* pName; - const VkSpecializationInfo* pSpecializationInfo; -} VkPipelineShaderStageCreateInfo; - -typedef struct VkVertexInputBindingDescription { - uint32_t binding; - uint32_t stride; - VkVertexInputRate inputRate; -} VkVertexInputBindingDescription; - -typedef struct VkVertexInputAttributeDescription { - uint32_t location; - uint32_t binding; - VkFormat format; - uint32_t offset; -} VkVertexInputAttributeDescription; - -typedef struct VkPipelineVertexInputStateCreateInfo { - VkStructureType sType; - const void* pNext; - VkPipelineVertexInputStateCreateFlags flags; - uint32_t vertexBindingDescriptionCount; - const VkVertexInputBindingDescription* pVertexBindingDescriptions; - uint32_t vertexAttributeDescriptionCount; - const VkVertexInputAttributeDescription* pVertexAttributeDescriptions; -} VkPipelineVertexInputStateCreateInfo; - -typedef struct VkPipelineInputAssemblyStateCreateInfo { - VkStructureType sType; - const void* pNext; - VkPipelineInputAssemblyStateCreateFlags flags; - VkPrimitiveTopology topology; - VkBool32 primitiveRestartEnable; -} VkPipelineInputAssemblyStateCreateInfo; - -typedef struct VkPipelineTessellationStateCreateInfo { - VkStructureType sType; - const void* pNext; - VkPipelineTessellationStateCreateFlags flags; - uint32_t patchControlPoints; -} VkPipelineTessellationStateCreateInfo; - -typedef struct VkViewport { - float x; - float y; - float width; - float height; - float minDepth; - float maxDepth; -} VkViewport; - -typedef struct VkOffset2D { - int32_t x; - int32_t y; -} VkOffset2D; - -typedef struct VkExtent2D { - uint32_t width; - uint32_t height; -} VkExtent2D; - -typedef struct VkRect2D { - VkOffset2D offset; - VkExtent2D extent; -} VkRect2D; - -typedef struct VkPipelineViewportStateCreateInfo { - VkStructureType sType; - const void* pNext; - VkPipelineViewportStateCreateFlags flags; - uint32_t viewportCount; - const VkViewport* pViewports; - uint32_t scissorCount; - const VkRect2D* pScissors; -} VkPipelineViewportStateCreateInfo; - -typedef struct VkPipelineRasterizationStateCreateInfo { - VkStructureType sType; - const void* pNext; - VkPipelineRasterizationStateCreateFlags flags; - VkBool32 depthClampEnable; - VkBool32 rasterizerDiscardEnable; - VkPolygonMode polygonMode; - VkCullModeFlags cullMode; - VkFrontFace frontFace; - VkBool32 depthBiasEnable; - float depthBiasConstantFactor; - float depthBiasClamp; - float depthBiasSlopeFactor; - float lineWidth; -} VkPipelineRasterizationStateCreateInfo; - -typedef struct VkPipelineMultisampleStateCreateInfo { - VkStructureType sType; - const void* pNext; - VkPipelineMultisampleStateCreateFlags flags; - VkSampleCountFlagBits rasterizationSamples; - VkBool32 sampleShadingEnable; - float minSampleShading; - const VkSampleMask* pSampleMask; - VkBool32 alphaToCoverageEnable; - VkBool32 alphaToOneEnable; -} VkPipelineMultisampleStateCreateInfo; - -typedef struct VkStencilOpState { - VkStencilOp failOp; - VkStencilOp passOp; - VkStencilOp depthFailOp; - VkCompareOp compareOp; - uint32_t compareMask; - uint32_t writeMask; - uint32_t reference; -} VkStencilOpState; - -typedef struct VkPipelineDepthStencilStateCreateInfo { - VkStructureType sType; - const void* pNext; - VkPipelineDepthStencilStateCreateFlags flags; - VkBool32 depthTestEnable; - VkBool32 depthWriteEnable; - VkCompareOp depthCompareOp; - VkBool32 depthBoundsTestEnable; - VkBool32 stencilTestEnable; - VkStencilOpState front; - VkStencilOpState back; - float minDepthBounds; - float maxDepthBounds; -} VkPipelineDepthStencilStateCreateInfo; - -typedef struct VkPipelineColorBlendAttachmentState { - VkBool32 blendEnable; - VkBlendFactor srcColorBlendFactor; - VkBlendFactor dstColorBlendFactor; - VkBlendOp colorBlendOp; - VkBlendFactor srcAlphaBlendFactor; - VkBlendFactor dstAlphaBlendFactor; - VkBlendOp alphaBlendOp; - VkColorComponentFlags colorWriteMask; -} VkPipelineColorBlendAttachmentState; - -typedef struct VkPipelineColorBlendStateCreateInfo { - VkStructureType sType; - const void* pNext; - VkPipelineColorBlendStateCreateFlags flags; - VkBool32 logicOpEnable; - VkLogicOp logicOp; - uint32_t attachmentCount; - const VkPipelineColorBlendAttachmentState* pAttachments; - float blendConstants[4]; -} VkPipelineColorBlendStateCreateInfo; - -typedef struct VkPipelineDynamicStateCreateInfo { - VkStructureType sType; - const void* pNext; - VkPipelineDynamicStateCreateFlags flags; - uint32_t dynamicStateCount; - const VkDynamicState* pDynamicStates; -} VkPipelineDynamicStateCreateInfo; - -typedef struct VkGraphicsPipelineCreateInfo { - VkStructureType sType; - const void* pNext; - VkPipelineCreateFlags flags; - uint32_t stageCount; - const VkPipelineShaderStageCreateInfo* pStages; - const VkPipelineVertexInputStateCreateInfo* pVertexInputState; - const VkPipelineInputAssemblyStateCreateInfo* pInputAssemblyState; - const VkPipelineTessellationStateCreateInfo* pTessellationState; - const VkPipelineViewportStateCreateInfo* pViewportState; - const VkPipelineRasterizationStateCreateInfo* pRasterizationState; - const VkPipelineMultisampleStateCreateInfo* pMultisampleState; - const VkPipelineDepthStencilStateCreateInfo* pDepthStencilState; - const VkPipelineColorBlendStateCreateInfo* pColorBlendState; - const VkPipelineDynamicStateCreateInfo* pDynamicState; - VkPipelineLayout layout; - VkRenderPass renderPass; - uint32_t subpass; - VkPipeline basePipelineHandle; - int32_t basePipelineIndex; -} VkGraphicsPipelineCreateInfo; - -typedef struct VkComputePipelineCreateInfo { - VkStructureType sType; - const void* pNext; - VkPipelineCreateFlags flags; - VkPipelineShaderStageCreateInfo stage; - VkPipelineLayout layout; - VkPipeline basePipelineHandle; - int32_t basePipelineIndex; -} VkComputePipelineCreateInfo; - -typedef struct VkPushConstantRange { - VkShaderStageFlags stageFlags; - uint32_t offset; - uint32_t size; -} VkPushConstantRange; - -typedef struct VkPipelineLayoutCreateInfo { - VkStructureType sType; - const void* pNext; - VkPipelineLayoutCreateFlags flags; - uint32_t setLayoutCount; - const VkDescriptorSetLayout* pSetLayouts; - uint32_t pushConstantRangeCount; - const VkPushConstantRange* pPushConstantRanges; -} VkPipelineLayoutCreateInfo; - -typedef struct VkSamplerCreateInfo { - VkStructureType sType; - const void* pNext; - VkSamplerCreateFlags flags; - VkFilter magFilter; - VkFilter minFilter; - VkSamplerMipmapMode mipmapMode; - VkSamplerAddressMode addressModeU; - VkSamplerAddressMode addressModeV; - VkSamplerAddressMode addressModeW; - float mipLodBias; - VkBool32 anisotropyEnable; - float maxAnisotropy; - VkBool32 compareEnable; - VkCompareOp compareOp; - float minLod; - float maxLod; - VkBorderColor borderColor; - VkBool32 unnormalizedCoordinates; -} VkSamplerCreateInfo; - -typedef struct VkDescriptorSetLayoutBinding { - uint32_t binding; - VkDescriptorType descriptorType; - uint32_t descriptorCount; - VkShaderStageFlags stageFlags; - const VkSampler* pImmutableSamplers; -} VkDescriptorSetLayoutBinding; - -typedef struct VkDescriptorSetLayoutCreateInfo { - VkStructureType sType; - const void* pNext; - VkDescriptorSetLayoutCreateFlags flags; - uint32_t bindingCount; - const VkDescriptorSetLayoutBinding* pBindings; -} VkDescriptorSetLayoutCreateInfo; - -typedef struct VkDescriptorPoolSize { - VkDescriptorType type; - uint32_t descriptorCount; -} VkDescriptorPoolSize; - -typedef struct VkDescriptorPoolCreateInfo { - VkStructureType sType; - const void* pNext; - VkDescriptorPoolCreateFlags flags; - uint32_t maxSets; - uint32_t poolSizeCount; - const VkDescriptorPoolSize* pPoolSizes; -} VkDescriptorPoolCreateInfo; - -typedef struct VkDescriptorSetAllocateInfo { - VkStructureType sType; - const void* pNext; - VkDescriptorPool descriptorPool; - uint32_t descriptorSetCount; - const VkDescriptorSetLayout* pSetLayouts; -} VkDescriptorSetAllocateInfo; - -typedef struct VkDescriptorImageInfo { - VkSampler sampler; - VkImageView imageView; - VkImageLayout imageLayout; -} VkDescriptorImageInfo; - -typedef struct VkDescriptorBufferInfo { - VkBuffer buffer; - VkDeviceSize offset; - VkDeviceSize range; -} VkDescriptorBufferInfo; - -typedef struct VkWriteDescriptorSet { - VkStructureType sType; - const void* pNext; - VkDescriptorSet dstSet; - uint32_t dstBinding; - uint32_t dstArrayElement; - uint32_t descriptorCount; - VkDescriptorType descriptorType; - const VkDescriptorImageInfo* pImageInfo; - const VkDescriptorBufferInfo* pBufferInfo; - const VkBufferView* pTexelBufferView; -} VkWriteDescriptorSet; - -typedef struct VkCopyDescriptorSet { - VkStructureType sType; - const void* pNext; - VkDescriptorSet srcSet; - uint32_t srcBinding; - uint32_t srcArrayElement; - VkDescriptorSet dstSet; - uint32_t dstBinding; - uint32_t dstArrayElement; - uint32_t descriptorCount; -} VkCopyDescriptorSet; - -typedef struct VkFramebufferCreateInfo { - VkStructureType sType; - const void* pNext; - VkFramebufferCreateFlags flags; - VkRenderPass renderPass; - uint32_t attachmentCount; - const VkImageView* pAttachments; - uint32_t width; - uint32_t height; - uint32_t layers; -} VkFramebufferCreateInfo; - -typedef struct VkAttachmentDescription { - VkAttachmentDescriptionFlags flags; - VkFormat format; - VkSampleCountFlagBits samples; - VkAttachmentLoadOp loadOp; - VkAttachmentStoreOp storeOp; - VkAttachmentLoadOp stencilLoadOp; - VkAttachmentStoreOp stencilStoreOp; - VkImageLayout initialLayout; - VkImageLayout finalLayout; -} VkAttachmentDescription; - -typedef struct VkAttachmentReference { - uint32_t attachment; - VkImageLayout layout; -} VkAttachmentReference; - -typedef struct VkSubpassDescription { - VkSubpassDescriptionFlags flags; - VkPipelineBindPoint pipelineBindPoint; - uint32_t inputAttachmentCount; - const VkAttachmentReference* pInputAttachments; - uint32_t colorAttachmentCount; - const VkAttachmentReference* pColorAttachments; - const VkAttachmentReference* pResolveAttachments; - const VkAttachmentReference* pDepthStencilAttachment; - uint32_t preserveAttachmentCount; - const uint32_t* pPreserveAttachments; -} VkSubpassDescription; - -typedef struct VkSubpassDependency { - uint32_t srcSubpass; - uint32_t dstSubpass; - VkPipelineStageFlags srcStageMask; - VkPipelineStageFlags dstStageMask; - VkAccessFlags srcAccessMask; - VkAccessFlags dstAccessMask; - VkDependencyFlags dependencyFlags; -} VkSubpassDependency; - -typedef struct VkRenderPassCreateInfo { - VkStructureType sType; - const void* pNext; - VkRenderPassCreateFlags flags; - uint32_t attachmentCount; - const VkAttachmentDescription* pAttachments; - uint32_t subpassCount; - const VkSubpassDescription* pSubpasses; - uint32_t dependencyCount; - const VkSubpassDependency* pDependencies; -} VkRenderPassCreateInfo; - -typedef struct VkCommandPoolCreateInfo { - VkStructureType sType; - const void* pNext; - VkCommandPoolCreateFlags flags; - uint32_t queueFamilyIndex; -} VkCommandPoolCreateInfo; - -typedef struct VkCommandBufferAllocateInfo { - VkStructureType sType; - const void* pNext; - VkCommandPool commandPool; - VkCommandBufferLevel level; - uint32_t commandBufferCount; -} VkCommandBufferAllocateInfo; - -typedef struct VkCommandBufferInheritanceInfo { - VkStructureType sType; - const void* pNext; - VkRenderPass renderPass; - uint32_t subpass; - VkFramebuffer framebuffer; - VkBool32 occlusionQueryEnable; - VkQueryControlFlags queryFlags; - VkQueryPipelineStatisticFlags pipelineStatistics; -} VkCommandBufferInheritanceInfo; - -typedef struct VkCommandBufferBeginInfo { - VkStructureType sType; - const void* pNext; - VkCommandBufferUsageFlags flags; - const VkCommandBufferInheritanceInfo* pInheritanceInfo; -} VkCommandBufferBeginInfo; - -typedef struct VkBufferCopy { - VkDeviceSize srcOffset; - VkDeviceSize dstOffset; - VkDeviceSize size; -} VkBufferCopy; - -typedef struct VkImageSubresourceLayers { - VkImageAspectFlags aspectMask; - uint32_t mipLevel; - uint32_t baseArrayLayer; - uint32_t layerCount; -} VkImageSubresourceLayers; - -typedef struct VkImageCopy { - VkImageSubresourceLayers srcSubresource; - VkOffset3D srcOffset; - VkImageSubresourceLayers dstSubresource; - VkOffset3D dstOffset; - VkExtent3D extent; -} VkImageCopy; - -typedef struct VkImageBlit { - VkImageSubresourceLayers srcSubresource; - VkOffset3D srcOffsets[2]; - VkImageSubresourceLayers dstSubresource; - VkOffset3D dstOffsets[2]; -} VkImageBlit; - -typedef struct VkBufferImageCopy { - VkDeviceSize bufferOffset; - uint32_t bufferRowLength; - uint32_t bufferImageHeight; - VkImageSubresourceLayers imageSubresource; - VkOffset3D imageOffset; - VkExtent3D imageExtent; -} VkBufferImageCopy; - -typedef union VkClearColorValue { - float float32[4]; - int32_t int32[4]; - uint32_t uint32[4]; -} VkClearColorValue; - -typedef struct VkClearDepthStencilValue { - float depth; - uint32_t stencil; -} VkClearDepthStencilValue; - -typedef union VkClearValue { - VkClearColorValue color; - VkClearDepthStencilValue depthStencil; -} VkClearValue; - -typedef struct VkClearAttachment { - VkImageAspectFlags aspectMask; - uint32_t colorAttachment; - VkClearValue clearValue; -} VkClearAttachment; - -typedef struct VkClearRect { - VkRect2D rect; - uint32_t baseArrayLayer; - uint32_t layerCount; -} VkClearRect; - -typedef struct VkImageResolve { - VkImageSubresourceLayers srcSubresource; - VkOffset3D srcOffset; - VkImageSubresourceLayers dstSubresource; - VkOffset3D dstOffset; - VkExtent3D extent; -} VkImageResolve; - -typedef struct VkMemoryBarrier { - VkStructureType sType; - const void* pNext; - VkAccessFlags srcAccessMask; - VkAccessFlags dstAccessMask; -} VkMemoryBarrier; - -typedef struct VkBufferMemoryBarrier { - VkStructureType sType; - const void* pNext; - VkAccessFlags srcAccessMask; - VkAccessFlags dstAccessMask; - uint32_t srcQueueFamilyIndex; - uint32_t dstQueueFamilyIndex; - VkBuffer buffer; - VkDeviceSize offset; - VkDeviceSize size; -} VkBufferMemoryBarrier; - -typedef struct VkImageMemoryBarrier { - VkStructureType sType; - const void* pNext; - VkAccessFlags srcAccessMask; - VkAccessFlags dstAccessMask; - VkImageLayout oldLayout; - VkImageLayout newLayout; - uint32_t srcQueueFamilyIndex; - uint32_t dstQueueFamilyIndex; - VkImage image; - VkImageSubresourceRange subresourceRange; -} VkImageMemoryBarrier; - -typedef struct VkRenderPassBeginInfo { - VkStructureType sType; - const void* pNext; - VkRenderPass renderPass; - VkFramebuffer framebuffer; - VkRect2D renderArea; - uint32_t clearValueCount; - const VkClearValue* pClearValues; -} VkRenderPassBeginInfo; - -typedef struct VkDispatchIndirectCommand { - uint32_t x; - uint32_t y; - uint32_t z; -} VkDispatchIndirectCommand; - -typedef struct VkDrawIndexedIndirectCommand { - uint32_t indexCount; - uint32_t instanceCount; - uint32_t firstIndex; - int32_t vertexOffset; - uint32_t firstInstance; -} VkDrawIndexedIndirectCommand; - -typedef struct VkDrawIndirectCommand { - uint32_t vertexCount; - uint32_t instanceCount; - uint32_t firstVertex; - uint32_t firstInstance; -} VkDrawIndirectCommand; - - -typedef VkResult (VKAPI_PTR *PFN_vkCreateInstance)(const VkInstanceCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkInstance* pInstance); -typedef void (VKAPI_PTR *PFN_vkDestroyInstance)(VkInstance instance, const VkAllocationCallbacks* pAllocator); -typedef VkResult (VKAPI_PTR *PFN_vkEnumeratePhysicalDevices)(VkInstance instance, uint32_t* pPhysicalDeviceCount, VkPhysicalDevice* pPhysicalDevices); -typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceFeatures)(VkPhysicalDevice physicalDevice, VkPhysicalDeviceFeatures* pFeatures); -typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceFormatProperties)(VkPhysicalDevice physicalDevice, VkFormat format, VkFormatProperties* pFormatProperties); -typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceImageFormatProperties)(VkPhysicalDevice physicalDevice, VkFormat format, VkImageType type, VkImageTiling tiling, VkImageUsageFlags usage, VkImageCreateFlags flags, VkImageFormatProperties* pImageFormatProperties); -typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceProperties)(VkPhysicalDevice physicalDevice, VkPhysicalDeviceProperties* pProperties); -typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceQueueFamilyProperties)(VkPhysicalDevice physicalDevice, uint32_t* pQueueFamilyPropertyCount, VkQueueFamilyProperties* pQueueFamilyProperties); -typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceMemoryProperties)(VkPhysicalDevice physicalDevice, VkPhysicalDeviceMemoryProperties* pMemoryProperties); -typedef PFN_vkVoidFunction (VKAPI_PTR *PFN_vkGetInstanceProcAddr)(VkInstance instance, const char* pName); -typedef PFN_vkVoidFunction (VKAPI_PTR *PFN_vkGetDeviceProcAddr)(VkDevice device, const char* pName); -typedef VkResult (VKAPI_PTR *PFN_vkCreateDevice)(VkPhysicalDevice physicalDevice, const VkDeviceCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkDevice* pDevice); -typedef void (VKAPI_PTR *PFN_vkDestroyDevice)(VkDevice device, const VkAllocationCallbacks* pAllocator); -typedef VkResult (VKAPI_PTR *PFN_vkEnumerateInstanceExtensionProperties)(const char* pLayerName, uint32_t* pPropertyCount, VkExtensionProperties* pProperties); -typedef VkResult (VKAPI_PTR *PFN_vkEnumerateDeviceExtensionProperties)(VkPhysicalDevice physicalDevice, const char* pLayerName, uint32_t* pPropertyCount, VkExtensionProperties* pProperties); -typedef VkResult (VKAPI_PTR *PFN_vkEnumerateInstanceLayerProperties)(uint32_t* pPropertyCount, VkLayerProperties* pProperties); -typedef VkResult (VKAPI_PTR *PFN_vkEnumerateDeviceLayerProperties)(VkPhysicalDevice physicalDevice, uint32_t* pPropertyCount, VkLayerProperties* pProperties); -typedef void (VKAPI_PTR *PFN_vkGetDeviceQueue)(VkDevice device, uint32_t queueFamilyIndex, uint32_t queueIndex, VkQueue* pQueue); -typedef VkResult (VKAPI_PTR *PFN_vkQueueSubmit)(VkQueue queue, uint32_t submitCount, const VkSubmitInfo* pSubmits, VkFence fence); -typedef VkResult (VKAPI_PTR *PFN_vkQueueWaitIdle)(VkQueue queue); -typedef VkResult (VKAPI_PTR *PFN_vkDeviceWaitIdle)(VkDevice device); -typedef VkResult (VKAPI_PTR *PFN_vkAllocateMemory)(VkDevice device, const VkMemoryAllocateInfo* pAllocateInfo, const VkAllocationCallbacks* pAllocator, VkDeviceMemory* pMemory); -typedef void (VKAPI_PTR *PFN_vkFreeMemory)(VkDevice device, VkDeviceMemory memory, const VkAllocationCallbacks* pAllocator); -typedef VkResult (VKAPI_PTR *PFN_vkMapMemory)(VkDevice device, VkDeviceMemory memory, VkDeviceSize offset, VkDeviceSize size, VkMemoryMapFlags flags, void** ppData); -typedef void (VKAPI_PTR *PFN_vkUnmapMemory)(VkDevice device, VkDeviceMemory memory); -typedef VkResult (VKAPI_PTR *PFN_vkFlushMappedMemoryRanges)(VkDevice device, uint32_t memoryRangeCount, const VkMappedMemoryRange* pMemoryRanges); -typedef VkResult (VKAPI_PTR *PFN_vkInvalidateMappedMemoryRanges)(VkDevice device, uint32_t memoryRangeCount, const VkMappedMemoryRange* pMemoryRanges); -typedef void (VKAPI_PTR *PFN_vkGetDeviceMemoryCommitment)(VkDevice device, VkDeviceMemory memory, VkDeviceSize* pCommittedMemoryInBytes); -typedef VkResult (VKAPI_PTR *PFN_vkBindBufferMemory)(VkDevice device, VkBuffer buffer, VkDeviceMemory memory, VkDeviceSize memoryOffset); -typedef VkResult (VKAPI_PTR *PFN_vkBindImageMemory)(VkDevice device, VkImage image, VkDeviceMemory memory, VkDeviceSize memoryOffset); -typedef void (VKAPI_PTR *PFN_vkGetBufferMemoryRequirements)(VkDevice device, VkBuffer buffer, VkMemoryRequirements* pMemoryRequirements); -typedef void (VKAPI_PTR *PFN_vkGetImageMemoryRequirements)(VkDevice device, VkImage image, VkMemoryRequirements* pMemoryRequirements); -typedef void (VKAPI_PTR *PFN_vkGetImageSparseMemoryRequirements)(VkDevice device, VkImage image, uint32_t* pSparseMemoryRequirementCount, VkSparseImageMemoryRequirements* pSparseMemoryRequirements); -typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceSparseImageFormatProperties)(VkPhysicalDevice physicalDevice, VkFormat format, VkImageType type, VkSampleCountFlagBits samples, VkImageUsageFlags usage, VkImageTiling tiling, uint32_t* pPropertyCount, VkSparseImageFormatProperties* pProperties); -typedef VkResult (VKAPI_PTR *PFN_vkQueueBindSparse)(VkQueue queue, uint32_t bindInfoCount, const VkBindSparseInfo* pBindInfo, VkFence fence); -typedef VkResult (VKAPI_PTR *PFN_vkCreateFence)(VkDevice device, const VkFenceCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkFence* pFence); -typedef void (VKAPI_PTR *PFN_vkDestroyFence)(VkDevice device, VkFence fence, const VkAllocationCallbacks* pAllocator); -typedef VkResult (VKAPI_PTR *PFN_vkResetFences)(VkDevice device, uint32_t fenceCount, const VkFence* pFences); -typedef VkResult (VKAPI_PTR *PFN_vkGetFenceStatus)(VkDevice device, VkFence fence); -typedef VkResult (VKAPI_PTR *PFN_vkWaitForFences)(VkDevice device, uint32_t fenceCount, const VkFence* pFences, VkBool32 waitAll, uint64_t timeout); -typedef VkResult (VKAPI_PTR *PFN_vkCreateSemaphore)(VkDevice device, const VkSemaphoreCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSemaphore* pSemaphore); -typedef void (VKAPI_PTR *PFN_vkDestroySemaphore)(VkDevice device, VkSemaphore semaphore, const VkAllocationCallbacks* pAllocator); -typedef VkResult (VKAPI_PTR *PFN_vkCreateEvent)(VkDevice device, const VkEventCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkEvent* pEvent); -typedef void (VKAPI_PTR *PFN_vkDestroyEvent)(VkDevice device, VkEvent event, const VkAllocationCallbacks* pAllocator); -typedef VkResult (VKAPI_PTR *PFN_vkGetEventStatus)(VkDevice device, VkEvent event); -typedef VkResult (VKAPI_PTR *PFN_vkSetEvent)(VkDevice device, VkEvent event); -typedef VkResult (VKAPI_PTR *PFN_vkResetEvent)(VkDevice device, VkEvent event); -typedef VkResult (VKAPI_PTR *PFN_vkCreateQueryPool)(VkDevice device, const VkQueryPoolCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkQueryPool* pQueryPool); -typedef void (VKAPI_PTR *PFN_vkDestroyQueryPool)(VkDevice device, VkQueryPool queryPool, const VkAllocationCallbacks* pAllocator); -typedef VkResult (VKAPI_PTR *PFN_vkGetQueryPoolResults)(VkDevice device, VkQueryPool queryPool, uint32_t firstQuery, uint32_t queryCount, size_t dataSize, void* pData, VkDeviceSize stride, VkQueryResultFlags flags); -typedef VkResult (VKAPI_PTR *PFN_vkCreateBuffer)(VkDevice device, const VkBufferCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkBuffer* pBuffer); -typedef void (VKAPI_PTR *PFN_vkDestroyBuffer)(VkDevice device, VkBuffer buffer, const VkAllocationCallbacks* pAllocator); -typedef VkResult (VKAPI_PTR *PFN_vkCreateBufferView)(VkDevice device, const VkBufferViewCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkBufferView* pView); -typedef void (VKAPI_PTR *PFN_vkDestroyBufferView)(VkDevice device, VkBufferView bufferView, const VkAllocationCallbacks* pAllocator); -typedef VkResult (VKAPI_PTR *PFN_vkCreateImage)(VkDevice device, const VkImageCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkImage* pImage); -typedef void (VKAPI_PTR *PFN_vkDestroyImage)(VkDevice device, VkImage image, const VkAllocationCallbacks* pAllocator); -typedef void (VKAPI_PTR *PFN_vkGetImageSubresourceLayout)(VkDevice device, VkImage image, const VkImageSubresource* pSubresource, VkSubresourceLayout* pLayout); -typedef VkResult (VKAPI_PTR *PFN_vkCreateImageView)(VkDevice device, const VkImageViewCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkImageView* pView); -typedef void (VKAPI_PTR *PFN_vkDestroyImageView)(VkDevice device, VkImageView imageView, const VkAllocationCallbacks* pAllocator); -typedef VkResult (VKAPI_PTR *PFN_vkCreateShaderModule)(VkDevice device, const VkShaderModuleCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkShaderModule* pShaderModule); -typedef void (VKAPI_PTR *PFN_vkDestroyShaderModule)(VkDevice device, VkShaderModule shaderModule, const VkAllocationCallbacks* pAllocator); -typedef VkResult (VKAPI_PTR *PFN_vkCreatePipelineCache)(VkDevice device, const VkPipelineCacheCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkPipelineCache* pPipelineCache); -typedef void (VKAPI_PTR *PFN_vkDestroyPipelineCache)(VkDevice device, VkPipelineCache pipelineCache, const VkAllocationCallbacks* pAllocator); -typedef VkResult (VKAPI_PTR *PFN_vkGetPipelineCacheData)(VkDevice device, VkPipelineCache pipelineCache, size_t* pDataSize, void* pData); -typedef VkResult (VKAPI_PTR *PFN_vkMergePipelineCaches)(VkDevice device, VkPipelineCache dstCache, uint32_t srcCacheCount, const VkPipelineCache* pSrcCaches); -typedef VkResult (VKAPI_PTR *PFN_vkCreateGraphicsPipelines)(VkDevice device, VkPipelineCache pipelineCache, uint32_t createInfoCount, const VkGraphicsPipelineCreateInfo* pCreateInfos, const VkAllocationCallbacks* pAllocator, VkPipeline* pPipelines); -typedef VkResult (VKAPI_PTR *PFN_vkCreateComputePipelines)(VkDevice device, VkPipelineCache pipelineCache, uint32_t createInfoCount, const VkComputePipelineCreateInfo* pCreateInfos, const VkAllocationCallbacks* pAllocator, VkPipeline* pPipelines); -typedef void (VKAPI_PTR *PFN_vkDestroyPipeline)(VkDevice device, VkPipeline pipeline, const VkAllocationCallbacks* pAllocator); -typedef VkResult (VKAPI_PTR *PFN_vkCreatePipelineLayout)(VkDevice device, const VkPipelineLayoutCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkPipelineLayout* pPipelineLayout); -typedef void (VKAPI_PTR *PFN_vkDestroyPipelineLayout)(VkDevice device, VkPipelineLayout pipelineLayout, const VkAllocationCallbacks* pAllocator); -typedef VkResult (VKAPI_PTR *PFN_vkCreateSampler)(VkDevice device, const VkSamplerCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSampler* pSampler); -typedef void (VKAPI_PTR *PFN_vkDestroySampler)(VkDevice device, VkSampler sampler, const VkAllocationCallbacks* pAllocator); -typedef VkResult (VKAPI_PTR *PFN_vkCreateDescriptorSetLayout)(VkDevice device, const VkDescriptorSetLayoutCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkDescriptorSetLayout* pSetLayout); -typedef void (VKAPI_PTR *PFN_vkDestroyDescriptorSetLayout)(VkDevice device, VkDescriptorSetLayout descriptorSetLayout, const VkAllocationCallbacks* pAllocator); -typedef VkResult (VKAPI_PTR *PFN_vkCreateDescriptorPool)(VkDevice device, const VkDescriptorPoolCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkDescriptorPool* pDescriptorPool); -typedef void (VKAPI_PTR *PFN_vkDestroyDescriptorPool)(VkDevice device, VkDescriptorPool descriptorPool, const VkAllocationCallbacks* pAllocator); -typedef VkResult (VKAPI_PTR *PFN_vkResetDescriptorPool)(VkDevice device, VkDescriptorPool descriptorPool, VkDescriptorPoolResetFlags flags); -typedef VkResult (VKAPI_PTR *PFN_vkAllocateDescriptorSets)(VkDevice device, const VkDescriptorSetAllocateInfo* pAllocateInfo, VkDescriptorSet* pDescriptorSets); -typedef VkResult (VKAPI_PTR *PFN_vkFreeDescriptorSets)(VkDevice device, VkDescriptorPool descriptorPool, uint32_t descriptorSetCount, const VkDescriptorSet* pDescriptorSets); -typedef void (VKAPI_PTR *PFN_vkUpdateDescriptorSets)(VkDevice device, uint32_t descriptorWriteCount, const VkWriteDescriptorSet* pDescriptorWrites, uint32_t descriptorCopyCount, const VkCopyDescriptorSet* pDescriptorCopies); -typedef VkResult (VKAPI_PTR *PFN_vkCreateFramebuffer)(VkDevice device, const VkFramebufferCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkFramebuffer* pFramebuffer); -typedef void (VKAPI_PTR *PFN_vkDestroyFramebuffer)(VkDevice device, VkFramebuffer framebuffer, const VkAllocationCallbacks* pAllocator); -typedef VkResult (VKAPI_PTR *PFN_vkCreateRenderPass)(VkDevice device, const VkRenderPassCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkRenderPass* pRenderPass); -typedef void (VKAPI_PTR *PFN_vkDestroyRenderPass)(VkDevice device, VkRenderPass renderPass, const VkAllocationCallbacks* pAllocator); -typedef void (VKAPI_PTR *PFN_vkGetRenderAreaGranularity)(VkDevice device, VkRenderPass renderPass, VkExtent2D* pGranularity); -typedef VkResult (VKAPI_PTR *PFN_vkCreateCommandPool)(VkDevice device, const VkCommandPoolCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkCommandPool* pCommandPool); -typedef void (VKAPI_PTR *PFN_vkDestroyCommandPool)(VkDevice device, VkCommandPool commandPool, const VkAllocationCallbacks* pAllocator); -typedef VkResult (VKAPI_PTR *PFN_vkResetCommandPool)(VkDevice device, VkCommandPool commandPool, VkCommandPoolResetFlags flags); -typedef VkResult (VKAPI_PTR *PFN_vkAllocateCommandBuffers)(VkDevice device, const VkCommandBufferAllocateInfo* pAllocateInfo, VkCommandBuffer* pCommandBuffers); -typedef void (VKAPI_PTR *PFN_vkFreeCommandBuffers)(VkDevice device, VkCommandPool commandPool, uint32_t commandBufferCount, const VkCommandBuffer* pCommandBuffers); -typedef VkResult (VKAPI_PTR *PFN_vkBeginCommandBuffer)(VkCommandBuffer commandBuffer, const VkCommandBufferBeginInfo* pBeginInfo); -typedef VkResult (VKAPI_PTR *PFN_vkEndCommandBuffer)(VkCommandBuffer commandBuffer); -typedef VkResult (VKAPI_PTR *PFN_vkResetCommandBuffer)(VkCommandBuffer commandBuffer, VkCommandBufferResetFlags flags); -typedef void (VKAPI_PTR *PFN_vkCmdBindPipeline)(VkCommandBuffer commandBuffer, VkPipelineBindPoint pipelineBindPoint, VkPipeline pipeline); -typedef void (VKAPI_PTR *PFN_vkCmdSetViewport)(VkCommandBuffer commandBuffer, uint32_t firstViewport, uint32_t viewportCount, const VkViewport* pViewports); -typedef void (VKAPI_PTR *PFN_vkCmdSetScissor)(VkCommandBuffer commandBuffer, uint32_t firstScissor, uint32_t scissorCount, const VkRect2D* pScissors); -typedef void (VKAPI_PTR *PFN_vkCmdSetLineWidth)(VkCommandBuffer commandBuffer, float lineWidth); -typedef void (VKAPI_PTR *PFN_vkCmdSetDepthBias)(VkCommandBuffer commandBuffer, float depthBiasConstantFactor, float depthBiasClamp, float depthBiasSlopeFactor); -typedef void (VKAPI_PTR *PFN_vkCmdSetBlendConstants)(VkCommandBuffer commandBuffer, const float blendConstants[4]); -typedef void (VKAPI_PTR *PFN_vkCmdSetDepthBounds)(VkCommandBuffer commandBuffer, float minDepthBounds, float maxDepthBounds); -typedef void (VKAPI_PTR *PFN_vkCmdSetStencilCompareMask)(VkCommandBuffer commandBuffer, VkStencilFaceFlags faceMask, uint32_t compareMask); -typedef void (VKAPI_PTR *PFN_vkCmdSetStencilWriteMask)(VkCommandBuffer commandBuffer, VkStencilFaceFlags faceMask, uint32_t writeMask); -typedef void (VKAPI_PTR *PFN_vkCmdSetStencilReference)(VkCommandBuffer commandBuffer, VkStencilFaceFlags faceMask, uint32_t reference); -typedef void (VKAPI_PTR *PFN_vkCmdBindDescriptorSets)(VkCommandBuffer commandBuffer, VkPipelineBindPoint pipelineBindPoint, VkPipelineLayout layout, uint32_t firstSet, uint32_t descriptorSetCount, const VkDescriptorSet* pDescriptorSets, uint32_t dynamicOffsetCount, const uint32_t* pDynamicOffsets); -typedef void (VKAPI_PTR *PFN_vkCmdBindIndexBuffer)(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, VkIndexType indexType); -typedef void (VKAPI_PTR *PFN_vkCmdBindVertexBuffers)(VkCommandBuffer commandBuffer, uint32_t firstBinding, uint32_t bindingCount, const VkBuffer* pBuffers, const VkDeviceSize* pOffsets); -typedef void (VKAPI_PTR *PFN_vkCmdDraw)(VkCommandBuffer commandBuffer, uint32_t vertexCount, uint32_t instanceCount, uint32_t firstVertex, uint32_t firstInstance); -typedef void (VKAPI_PTR *PFN_vkCmdDrawIndexed)(VkCommandBuffer commandBuffer, uint32_t indexCount, uint32_t instanceCount, uint32_t firstIndex, int32_t vertexOffset, uint32_t firstInstance); -typedef void (VKAPI_PTR *PFN_vkCmdDrawIndirect)(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, uint32_t drawCount, uint32_t stride); -typedef void (VKAPI_PTR *PFN_vkCmdDrawIndexedIndirect)(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, uint32_t drawCount, uint32_t stride); -typedef void (VKAPI_PTR *PFN_vkCmdDispatch)(VkCommandBuffer commandBuffer, uint32_t x, uint32_t y, uint32_t z); -typedef void (VKAPI_PTR *PFN_vkCmdDispatchIndirect)(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset); -typedef void (VKAPI_PTR *PFN_vkCmdCopyBuffer)(VkCommandBuffer commandBuffer, VkBuffer srcBuffer, VkBuffer dstBuffer, uint32_t regionCount, const VkBufferCopy* pRegions); -typedef void (VKAPI_PTR *PFN_vkCmdCopyImage)(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount, const VkImageCopy* pRegions); -typedef void (VKAPI_PTR *PFN_vkCmdBlitImage)(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount, const VkImageBlit* pRegions, VkFilter filter); -typedef void (VKAPI_PTR *PFN_vkCmdCopyBufferToImage)(VkCommandBuffer commandBuffer, VkBuffer srcBuffer, VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount, const VkBufferImageCopy* pRegions); -typedef void (VKAPI_PTR *PFN_vkCmdCopyImageToBuffer)(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkBuffer dstBuffer, uint32_t regionCount, const VkBufferImageCopy* pRegions); -typedef void (VKAPI_PTR *PFN_vkCmdUpdateBuffer)(VkCommandBuffer commandBuffer, VkBuffer dstBuffer, VkDeviceSize dstOffset, VkDeviceSize dataSize, const void* pData); -typedef void (VKAPI_PTR *PFN_vkCmdFillBuffer)(VkCommandBuffer commandBuffer, VkBuffer dstBuffer, VkDeviceSize dstOffset, VkDeviceSize size, uint32_t data); -typedef void (VKAPI_PTR *PFN_vkCmdClearColorImage)(VkCommandBuffer commandBuffer, VkImage image, VkImageLayout imageLayout, const VkClearColorValue* pColor, uint32_t rangeCount, const VkImageSubresourceRange* pRanges); -typedef void (VKAPI_PTR *PFN_vkCmdClearDepthStencilImage)(VkCommandBuffer commandBuffer, VkImage image, VkImageLayout imageLayout, const VkClearDepthStencilValue* pDepthStencil, uint32_t rangeCount, const VkImageSubresourceRange* pRanges); -typedef void (VKAPI_PTR *PFN_vkCmdClearAttachments)(VkCommandBuffer commandBuffer, uint32_t attachmentCount, const VkClearAttachment* pAttachments, uint32_t rectCount, const VkClearRect* pRects); -typedef void (VKAPI_PTR *PFN_vkCmdResolveImage)(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount, const VkImageResolve* pRegions); -typedef void (VKAPI_PTR *PFN_vkCmdSetEvent)(VkCommandBuffer commandBuffer, VkEvent event, VkPipelineStageFlags stageMask); -typedef void (VKAPI_PTR *PFN_vkCmdResetEvent)(VkCommandBuffer commandBuffer, VkEvent event, VkPipelineStageFlags stageMask); -typedef void (VKAPI_PTR *PFN_vkCmdWaitEvents)(VkCommandBuffer commandBuffer, uint32_t eventCount, const VkEvent* pEvents, VkPipelineStageFlags srcStageMask, VkPipelineStageFlags dstStageMask, uint32_t memoryBarrierCount, const VkMemoryBarrier* pMemoryBarriers, uint32_t bufferMemoryBarrierCount, const VkBufferMemoryBarrier* pBufferMemoryBarriers, uint32_t imageMemoryBarrierCount, const VkImageMemoryBarrier* pImageMemoryBarriers); -typedef void (VKAPI_PTR *PFN_vkCmdPipelineBarrier)(VkCommandBuffer commandBuffer, VkPipelineStageFlags srcStageMask, VkPipelineStageFlags dstStageMask, VkDependencyFlags dependencyFlags, uint32_t memoryBarrierCount, const VkMemoryBarrier* pMemoryBarriers, uint32_t bufferMemoryBarrierCount, const VkBufferMemoryBarrier* pBufferMemoryBarriers, uint32_t imageMemoryBarrierCount, const VkImageMemoryBarrier* pImageMemoryBarriers); -typedef void (VKAPI_PTR *PFN_vkCmdBeginQuery)(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t query, VkQueryControlFlags flags); -typedef void (VKAPI_PTR *PFN_vkCmdEndQuery)(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t query); -typedef void (VKAPI_PTR *PFN_vkCmdResetQueryPool)(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t firstQuery, uint32_t queryCount); -typedef void (VKAPI_PTR *PFN_vkCmdWriteTimestamp)(VkCommandBuffer commandBuffer, VkPipelineStageFlagBits pipelineStage, VkQueryPool queryPool, uint32_t query); -typedef void (VKAPI_PTR *PFN_vkCmdCopyQueryPoolResults)(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t firstQuery, uint32_t queryCount, VkBuffer dstBuffer, VkDeviceSize dstOffset, VkDeviceSize stride, VkQueryResultFlags flags); -typedef void (VKAPI_PTR *PFN_vkCmdPushConstants)(VkCommandBuffer commandBuffer, VkPipelineLayout layout, VkShaderStageFlags stageFlags, uint32_t offset, uint32_t size, const void* pValues); -typedef void (VKAPI_PTR *PFN_vkCmdBeginRenderPass)(VkCommandBuffer commandBuffer, const VkRenderPassBeginInfo* pRenderPassBegin, VkSubpassContents contents); -typedef void (VKAPI_PTR *PFN_vkCmdNextSubpass)(VkCommandBuffer commandBuffer, VkSubpassContents contents); -typedef void (VKAPI_PTR *PFN_vkCmdEndRenderPass)(VkCommandBuffer commandBuffer); -typedef void (VKAPI_PTR *PFN_vkCmdExecuteCommands)(VkCommandBuffer commandBuffer, uint32_t commandBufferCount, const VkCommandBuffer* pCommandBuffers); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkCreateInstance( - const VkInstanceCreateInfo* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkInstance* pInstance); - -VKAPI_ATTR void VKAPI_CALL vkDestroyInstance( - VkInstance instance, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR VkResult VKAPI_CALL vkEnumeratePhysicalDevices( - VkInstance instance, - uint32_t* pPhysicalDeviceCount, - VkPhysicalDevice* pPhysicalDevices); - -VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceFeatures( - VkPhysicalDevice physicalDevice, - VkPhysicalDeviceFeatures* pFeatures); - -VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceFormatProperties( - VkPhysicalDevice physicalDevice, - VkFormat format, - VkFormatProperties* pFormatProperties); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceImageFormatProperties( - VkPhysicalDevice physicalDevice, - VkFormat format, - VkImageType type, - VkImageTiling tiling, - VkImageUsageFlags usage, - VkImageCreateFlags flags, - VkImageFormatProperties* pImageFormatProperties); - -VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceProperties( - VkPhysicalDevice physicalDevice, - VkPhysicalDeviceProperties* pProperties); - -VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceQueueFamilyProperties( - VkPhysicalDevice physicalDevice, - uint32_t* pQueueFamilyPropertyCount, - VkQueueFamilyProperties* pQueueFamilyProperties); - -VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceMemoryProperties( - VkPhysicalDevice physicalDevice, - VkPhysicalDeviceMemoryProperties* pMemoryProperties); - -VKAPI_ATTR PFN_vkVoidFunction VKAPI_CALL vkGetInstanceProcAddr( - VkInstance instance, - const char* pName); - -VKAPI_ATTR PFN_vkVoidFunction VKAPI_CALL vkGetDeviceProcAddr( - VkDevice device, - const char* pName); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreateDevice( - VkPhysicalDevice physicalDevice, - const VkDeviceCreateInfo* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkDevice* pDevice); - -VKAPI_ATTR void VKAPI_CALL vkDestroyDevice( - VkDevice device, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR VkResult VKAPI_CALL vkEnumerateInstanceExtensionProperties( - const char* pLayerName, - uint32_t* pPropertyCount, - VkExtensionProperties* pProperties); - -VKAPI_ATTR VkResult VKAPI_CALL vkEnumerateDeviceExtensionProperties( - VkPhysicalDevice physicalDevice, - const char* pLayerName, - uint32_t* pPropertyCount, - VkExtensionProperties* pProperties); - -VKAPI_ATTR VkResult VKAPI_CALL vkEnumerateInstanceLayerProperties( - uint32_t* pPropertyCount, - VkLayerProperties* pProperties); - -VKAPI_ATTR VkResult VKAPI_CALL vkEnumerateDeviceLayerProperties( - VkPhysicalDevice physicalDevice, - uint32_t* pPropertyCount, - VkLayerProperties* pProperties); - -VKAPI_ATTR void VKAPI_CALL vkGetDeviceQueue( - VkDevice device, - uint32_t queueFamilyIndex, - uint32_t queueIndex, - VkQueue* pQueue); - -VKAPI_ATTR VkResult VKAPI_CALL vkQueueSubmit( - VkQueue queue, - uint32_t submitCount, - const VkSubmitInfo* pSubmits, - VkFence fence); - -VKAPI_ATTR VkResult VKAPI_CALL vkQueueWaitIdle( - VkQueue queue); - -VKAPI_ATTR VkResult VKAPI_CALL vkDeviceWaitIdle( - VkDevice device); - -VKAPI_ATTR VkResult VKAPI_CALL vkAllocateMemory( - VkDevice device, - const VkMemoryAllocateInfo* pAllocateInfo, - const VkAllocationCallbacks* pAllocator, - VkDeviceMemory* pMemory); - -VKAPI_ATTR void VKAPI_CALL vkFreeMemory( - VkDevice device, - VkDeviceMemory memory, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR VkResult VKAPI_CALL vkMapMemory( - VkDevice device, - VkDeviceMemory memory, - VkDeviceSize offset, - VkDeviceSize size, - VkMemoryMapFlags flags, - void** ppData); - -VKAPI_ATTR void VKAPI_CALL vkUnmapMemory( - VkDevice device, - VkDeviceMemory memory); - -VKAPI_ATTR VkResult VKAPI_CALL vkFlushMappedMemoryRanges( - VkDevice device, - uint32_t memoryRangeCount, - const VkMappedMemoryRange* pMemoryRanges); - -VKAPI_ATTR VkResult VKAPI_CALL vkInvalidateMappedMemoryRanges( - VkDevice device, - uint32_t memoryRangeCount, - const VkMappedMemoryRange* pMemoryRanges); - -VKAPI_ATTR void VKAPI_CALL vkGetDeviceMemoryCommitment( - VkDevice device, - VkDeviceMemory memory, - VkDeviceSize* pCommittedMemoryInBytes); - -VKAPI_ATTR VkResult VKAPI_CALL vkBindBufferMemory( - VkDevice device, - VkBuffer buffer, - VkDeviceMemory memory, - VkDeviceSize memoryOffset); - -VKAPI_ATTR VkResult VKAPI_CALL vkBindImageMemory( - VkDevice device, - VkImage image, - VkDeviceMemory memory, - VkDeviceSize memoryOffset); - -VKAPI_ATTR void VKAPI_CALL vkGetBufferMemoryRequirements( - VkDevice device, - VkBuffer buffer, - VkMemoryRequirements* pMemoryRequirements); - -VKAPI_ATTR void VKAPI_CALL vkGetImageMemoryRequirements( - VkDevice device, - VkImage image, - VkMemoryRequirements* pMemoryRequirements); - -VKAPI_ATTR void VKAPI_CALL vkGetImageSparseMemoryRequirements( - VkDevice device, - VkImage image, - uint32_t* pSparseMemoryRequirementCount, - VkSparseImageMemoryRequirements* pSparseMemoryRequirements); - -VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceSparseImageFormatProperties( - VkPhysicalDevice physicalDevice, - VkFormat format, - VkImageType type, - VkSampleCountFlagBits samples, - VkImageUsageFlags usage, - VkImageTiling tiling, - uint32_t* pPropertyCount, - VkSparseImageFormatProperties* pProperties); - -VKAPI_ATTR VkResult VKAPI_CALL vkQueueBindSparse( - VkQueue queue, - uint32_t bindInfoCount, - const VkBindSparseInfo* pBindInfo, - VkFence fence); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreateFence( - VkDevice device, - const VkFenceCreateInfo* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkFence* pFence); - -VKAPI_ATTR void VKAPI_CALL vkDestroyFence( - VkDevice device, - VkFence fence, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR VkResult VKAPI_CALL vkResetFences( - VkDevice device, - uint32_t fenceCount, - const VkFence* pFences); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetFenceStatus( - VkDevice device, - VkFence fence); - -VKAPI_ATTR VkResult VKAPI_CALL vkWaitForFences( - VkDevice device, - uint32_t fenceCount, - const VkFence* pFences, - VkBool32 waitAll, - uint64_t timeout); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreateSemaphore( - VkDevice device, - const VkSemaphoreCreateInfo* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkSemaphore* pSemaphore); - -VKAPI_ATTR void VKAPI_CALL vkDestroySemaphore( - VkDevice device, - VkSemaphore semaphore, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreateEvent( - VkDevice device, - const VkEventCreateInfo* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkEvent* pEvent); - -VKAPI_ATTR void VKAPI_CALL vkDestroyEvent( - VkDevice device, - VkEvent event, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetEventStatus( - VkDevice device, - VkEvent event); - -VKAPI_ATTR VkResult VKAPI_CALL vkSetEvent( - VkDevice device, - VkEvent event); - -VKAPI_ATTR VkResult VKAPI_CALL vkResetEvent( - VkDevice device, - VkEvent event); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreateQueryPool( - VkDevice device, - const VkQueryPoolCreateInfo* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkQueryPool* pQueryPool); - -VKAPI_ATTR void VKAPI_CALL vkDestroyQueryPool( - VkDevice device, - VkQueryPool queryPool, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetQueryPoolResults( - VkDevice device, - VkQueryPool queryPool, - uint32_t firstQuery, - uint32_t queryCount, - size_t dataSize, - void* pData, - VkDeviceSize stride, - VkQueryResultFlags flags); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreateBuffer( - VkDevice device, - const VkBufferCreateInfo* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkBuffer* pBuffer); - -VKAPI_ATTR void VKAPI_CALL vkDestroyBuffer( - VkDevice device, - VkBuffer buffer, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreateBufferView( - VkDevice device, - const VkBufferViewCreateInfo* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkBufferView* pView); - -VKAPI_ATTR void VKAPI_CALL vkDestroyBufferView( - VkDevice device, - VkBufferView bufferView, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreateImage( - VkDevice device, - const VkImageCreateInfo* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkImage* pImage); - -VKAPI_ATTR void VKAPI_CALL vkDestroyImage( - VkDevice device, - VkImage image, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR void VKAPI_CALL vkGetImageSubresourceLayout( - VkDevice device, - VkImage image, - const VkImageSubresource* pSubresource, - VkSubresourceLayout* pLayout); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreateImageView( - VkDevice device, - const VkImageViewCreateInfo* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkImageView* pView); - -VKAPI_ATTR void VKAPI_CALL vkDestroyImageView( - VkDevice device, - VkImageView imageView, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreateShaderModule( - VkDevice device, - const VkShaderModuleCreateInfo* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkShaderModule* pShaderModule); - -VKAPI_ATTR void VKAPI_CALL vkDestroyShaderModule( - VkDevice device, - VkShaderModule shaderModule, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreatePipelineCache( - VkDevice device, - const VkPipelineCacheCreateInfo* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkPipelineCache* pPipelineCache); - -VKAPI_ATTR void VKAPI_CALL vkDestroyPipelineCache( - VkDevice device, - VkPipelineCache pipelineCache, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetPipelineCacheData( - VkDevice device, - VkPipelineCache pipelineCache, - size_t* pDataSize, - void* pData); - -VKAPI_ATTR VkResult VKAPI_CALL vkMergePipelineCaches( - VkDevice device, - VkPipelineCache dstCache, - uint32_t srcCacheCount, - const VkPipelineCache* pSrcCaches); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreateGraphicsPipelines( - VkDevice device, - VkPipelineCache pipelineCache, - uint32_t createInfoCount, - const VkGraphicsPipelineCreateInfo* pCreateInfos, - const VkAllocationCallbacks* pAllocator, - VkPipeline* pPipelines); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreateComputePipelines( - VkDevice device, - VkPipelineCache pipelineCache, - uint32_t createInfoCount, - const VkComputePipelineCreateInfo* pCreateInfos, - const VkAllocationCallbacks* pAllocator, - VkPipeline* pPipelines); - -VKAPI_ATTR void VKAPI_CALL vkDestroyPipeline( - VkDevice device, - VkPipeline pipeline, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreatePipelineLayout( - VkDevice device, - const VkPipelineLayoutCreateInfo* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkPipelineLayout* pPipelineLayout); - -VKAPI_ATTR void VKAPI_CALL vkDestroyPipelineLayout( - VkDevice device, - VkPipelineLayout pipelineLayout, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreateSampler( - VkDevice device, - const VkSamplerCreateInfo* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkSampler* pSampler); - -VKAPI_ATTR void VKAPI_CALL vkDestroySampler( - VkDevice device, - VkSampler sampler, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreateDescriptorSetLayout( - VkDevice device, - const VkDescriptorSetLayoutCreateInfo* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkDescriptorSetLayout* pSetLayout); - -VKAPI_ATTR void VKAPI_CALL vkDestroyDescriptorSetLayout( - VkDevice device, - VkDescriptorSetLayout descriptorSetLayout, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreateDescriptorPool( - VkDevice device, - const VkDescriptorPoolCreateInfo* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkDescriptorPool* pDescriptorPool); - -VKAPI_ATTR void VKAPI_CALL vkDestroyDescriptorPool( - VkDevice device, - VkDescriptorPool descriptorPool, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR VkResult VKAPI_CALL vkResetDescriptorPool( - VkDevice device, - VkDescriptorPool descriptorPool, - VkDescriptorPoolResetFlags flags); - -VKAPI_ATTR VkResult VKAPI_CALL vkAllocateDescriptorSets( - VkDevice device, - const VkDescriptorSetAllocateInfo* pAllocateInfo, - VkDescriptorSet* pDescriptorSets); - -VKAPI_ATTR VkResult VKAPI_CALL vkFreeDescriptorSets( - VkDevice device, - VkDescriptorPool descriptorPool, - uint32_t descriptorSetCount, - const VkDescriptorSet* pDescriptorSets); - -VKAPI_ATTR void VKAPI_CALL vkUpdateDescriptorSets( - VkDevice device, - uint32_t descriptorWriteCount, - const VkWriteDescriptorSet* pDescriptorWrites, - uint32_t descriptorCopyCount, - const VkCopyDescriptorSet* pDescriptorCopies); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreateFramebuffer( - VkDevice device, - const VkFramebufferCreateInfo* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkFramebuffer* pFramebuffer); - -VKAPI_ATTR void VKAPI_CALL vkDestroyFramebuffer( - VkDevice device, - VkFramebuffer framebuffer, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreateRenderPass( - VkDevice device, - const VkRenderPassCreateInfo* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkRenderPass* pRenderPass); - -VKAPI_ATTR void VKAPI_CALL vkDestroyRenderPass( - VkDevice device, - VkRenderPass renderPass, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR void VKAPI_CALL vkGetRenderAreaGranularity( - VkDevice device, - VkRenderPass renderPass, - VkExtent2D* pGranularity); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreateCommandPool( - VkDevice device, - const VkCommandPoolCreateInfo* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkCommandPool* pCommandPool); - -VKAPI_ATTR void VKAPI_CALL vkDestroyCommandPool( - VkDevice device, - VkCommandPool commandPool, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR VkResult VKAPI_CALL vkResetCommandPool( - VkDevice device, - VkCommandPool commandPool, - VkCommandPoolResetFlags flags); - -VKAPI_ATTR VkResult VKAPI_CALL vkAllocateCommandBuffers( - VkDevice device, - const VkCommandBufferAllocateInfo* pAllocateInfo, - VkCommandBuffer* pCommandBuffers); - -VKAPI_ATTR void VKAPI_CALL vkFreeCommandBuffers( - VkDevice device, - VkCommandPool commandPool, - uint32_t commandBufferCount, - const VkCommandBuffer* pCommandBuffers); - -VKAPI_ATTR VkResult VKAPI_CALL vkBeginCommandBuffer( - VkCommandBuffer commandBuffer, - const VkCommandBufferBeginInfo* pBeginInfo); - -VKAPI_ATTR VkResult VKAPI_CALL vkEndCommandBuffer( - VkCommandBuffer commandBuffer); - -VKAPI_ATTR VkResult VKAPI_CALL vkResetCommandBuffer( - VkCommandBuffer commandBuffer, - VkCommandBufferResetFlags flags); - -VKAPI_ATTR void VKAPI_CALL vkCmdBindPipeline( - VkCommandBuffer commandBuffer, - VkPipelineBindPoint pipelineBindPoint, - VkPipeline pipeline); - -VKAPI_ATTR void VKAPI_CALL vkCmdSetViewport( - VkCommandBuffer commandBuffer, - uint32_t firstViewport, - uint32_t viewportCount, - const VkViewport* pViewports); - -VKAPI_ATTR void VKAPI_CALL vkCmdSetScissor( - VkCommandBuffer commandBuffer, - uint32_t firstScissor, - uint32_t scissorCount, - const VkRect2D* pScissors); - -VKAPI_ATTR void VKAPI_CALL vkCmdSetLineWidth( - VkCommandBuffer commandBuffer, - float lineWidth); - -VKAPI_ATTR void VKAPI_CALL vkCmdSetDepthBias( - VkCommandBuffer commandBuffer, - float depthBiasConstantFactor, - float depthBiasClamp, - float depthBiasSlopeFactor); - -VKAPI_ATTR void VKAPI_CALL vkCmdSetBlendConstants( - VkCommandBuffer commandBuffer, - const float blendConstants[4]); - -VKAPI_ATTR void VKAPI_CALL vkCmdSetDepthBounds( - VkCommandBuffer commandBuffer, - float minDepthBounds, - float maxDepthBounds); - -VKAPI_ATTR void VKAPI_CALL vkCmdSetStencilCompareMask( - VkCommandBuffer commandBuffer, - VkStencilFaceFlags faceMask, - uint32_t compareMask); - -VKAPI_ATTR void VKAPI_CALL vkCmdSetStencilWriteMask( - VkCommandBuffer commandBuffer, - VkStencilFaceFlags faceMask, - uint32_t writeMask); - -VKAPI_ATTR void VKAPI_CALL vkCmdSetStencilReference( - VkCommandBuffer commandBuffer, - VkStencilFaceFlags faceMask, - uint32_t reference); - -VKAPI_ATTR void VKAPI_CALL vkCmdBindDescriptorSets( - VkCommandBuffer commandBuffer, - VkPipelineBindPoint pipelineBindPoint, - VkPipelineLayout layout, - uint32_t firstSet, - uint32_t descriptorSetCount, - const VkDescriptorSet* pDescriptorSets, - uint32_t dynamicOffsetCount, - const uint32_t* pDynamicOffsets); - -VKAPI_ATTR void VKAPI_CALL vkCmdBindIndexBuffer( - VkCommandBuffer commandBuffer, - VkBuffer buffer, - VkDeviceSize offset, - VkIndexType indexType); - -VKAPI_ATTR void VKAPI_CALL vkCmdBindVertexBuffers( - VkCommandBuffer commandBuffer, - uint32_t firstBinding, - uint32_t bindingCount, - const VkBuffer* pBuffers, - const VkDeviceSize* pOffsets); - -VKAPI_ATTR void VKAPI_CALL vkCmdDraw( - VkCommandBuffer commandBuffer, - uint32_t vertexCount, - uint32_t instanceCount, - uint32_t firstVertex, - uint32_t firstInstance); - -VKAPI_ATTR void VKAPI_CALL vkCmdDrawIndexed( - VkCommandBuffer commandBuffer, - uint32_t indexCount, - uint32_t instanceCount, - uint32_t firstIndex, - int32_t vertexOffset, - uint32_t firstInstance); - -VKAPI_ATTR void VKAPI_CALL vkCmdDrawIndirect( - VkCommandBuffer commandBuffer, - VkBuffer buffer, - VkDeviceSize offset, - uint32_t drawCount, - uint32_t stride); - -VKAPI_ATTR void VKAPI_CALL vkCmdDrawIndexedIndirect( - VkCommandBuffer commandBuffer, - VkBuffer buffer, - VkDeviceSize offset, - uint32_t drawCount, - uint32_t stride); - -VKAPI_ATTR void VKAPI_CALL vkCmdDispatch( - VkCommandBuffer commandBuffer, - uint32_t x, - uint32_t y, - uint32_t z); - -VKAPI_ATTR void VKAPI_CALL vkCmdDispatchIndirect( - VkCommandBuffer commandBuffer, - VkBuffer buffer, - VkDeviceSize offset); - -VKAPI_ATTR void VKAPI_CALL vkCmdCopyBuffer( - VkCommandBuffer commandBuffer, - VkBuffer srcBuffer, - VkBuffer dstBuffer, - uint32_t regionCount, - const VkBufferCopy* pRegions); - -VKAPI_ATTR void VKAPI_CALL vkCmdCopyImage( - VkCommandBuffer commandBuffer, - VkImage srcImage, - VkImageLayout srcImageLayout, - VkImage dstImage, - VkImageLayout dstImageLayout, - uint32_t regionCount, - const VkImageCopy* pRegions); - -VKAPI_ATTR void VKAPI_CALL vkCmdBlitImage( - VkCommandBuffer commandBuffer, - VkImage srcImage, - VkImageLayout srcImageLayout, - VkImage dstImage, - VkImageLayout dstImageLayout, - uint32_t regionCount, - const VkImageBlit* pRegions, - VkFilter filter); - -VKAPI_ATTR void VKAPI_CALL vkCmdCopyBufferToImage( - VkCommandBuffer commandBuffer, - VkBuffer srcBuffer, - VkImage dstImage, - VkImageLayout dstImageLayout, - uint32_t regionCount, - const VkBufferImageCopy* pRegions); - -VKAPI_ATTR void VKAPI_CALL vkCmdCopyImageToBuffer( - VkCommandBuffer commandBuffer, - VkImage srcImage, - VkImageLayout srcImageLayout, - VkBuffer dstBuffer, - uint32_t regionCount, - const VkBufferImageCopy* pRegions); - -VKAPI_ATTR void VKAPI_CALL vkCmdUpdateBuffer( - VkCommandBuffer commandBuffer, - VkBuffer dstBuffer, - VkDeviceSize dstOffset, - VkDeviceSize dataSize, - const void* pData); - -VKAPI_ATTR void VKAPI_CALL vkCmdFillBuffer( - VkCommandBuffer commandBuffer, - VkBuffer dstBuffer, - VkDeviceSize dstOffset, - VkDeviceSize size, - uint32_t data); - -VKAPI_ATTR void VKAPI_CALL vkCmdClearColorImage( - VkCommandBuffer commandBuffer, - VkImage image, - VkImageLayout imageLayout, - const VkClearColorValue* pColor, - uint32_t rangeCount, - const VkImageSubresourceRange* pRanges); - -VKAPI_ATTR void VKAPI_CALL vkCmdClearDepthStencilImage( - VkCommandBuffer commandBuffer, - VkImage image, - VkImageLayout imageLayout, - const VkClearDepthStencilValue* pDepthStencil, - uint32_t rangeCount, - const VkImageSubresourceRange* pRanges); - -VKAPI_ATTR void VKAPI_CALL vkCmdClearAttachments( - VkCommandBuffer commandBuffer, - uint32_t attachmentCount, - const VkClearAttachment* pAttachments, - uint32_t rectCount, - const VkClearRect* pRects); - -VKAPI_ATTR void VKAPI_CALL vkCmdResolveImage( - VkCommandBuffer commandBuffer, - VkImage srcImage, - VkImageLayout srcImageLayout, - VkImage dstImage, - VkImageLayout dstImageLayout, - uint32_t regionCount, - const VkImageResolve* pRegions); - -VKAPI_ATTR void VKAPI_CALL vkCmdSetEvent( - VkCommandBuffer commandBuffer, - VkEvent event, - VkPipelineStageFlags stageMask); - -VKAPI_ATTR void VKAPI_CALL vkCmdResetEvent( - VkCommandBuffer commandBuffer, - VkEvent event, - VkPipelineStageFlags stageMask); - -VKAPI_ATTR void VKAPI_CALL vkCmdWaitEvents( - VkCommandBuffer commandBuffer, - uint32_t eventCount, - const VkEvent* pEvents, - VkPipelineStageFlags srcStageMask, - VkPipelineStageFlags dstStageMask, - uint32_t memoryBarrierCount, - const VkMemoryBarrier* pMemoryBarriers, - uint32_t bufferMemoryBarrierCount, - const VkBufferMemoryBarrier* pBufferMemoryBarriers, - uint32_t imageMemoryBarrierCount, - const VkImageMemoryBarrier* pImageMemoryBarriers); - -VKAPI_ATTR void VKAPI_CALL vkCmdPipelineBarrier( - VkCommandBuffer commandBuffer, - VkPipelineStageFlags srcStageMask, - VkPipelineStageFlags dstStageMask, - VkDependencyFlags dependencyFlags, - uint32_t memoryBarrierCount, - const VkMemoryBarrier* pMemoryBarriers, - uint32_t bufferMemoryBarrierCount, - const VkBufferMemoryBarrier* pBufferMemoryBarriers, - uint32_t imageMemoryBarrierCount, - const VkImageMemoryBarrier* pImageMemoryBarriers); - -VKAPI_ATTR void VKAPI_CALL vkCmdBeginQuery( - VkCommandBuffer commandBuffer, - VkQueryPool queryPool, - uint32_t query, - VkQueryControlFlags flags); - -VKAPI_ATTR void VKAPI_CALL vkCmdEndQuery( - VkCommandBuffer commandBuffer, - VkQueryPool queryPool, - uint32_t query); - -VKAPI_ATTR void VKAPI_CALL vkCmdResetQueryPool( - VkCommandBuffer commandBuffer, - VkQueryPool queryPool, - uint32_t firstQuery, - uint32_t queryCount); - -VKAPI_ATTR void VKAPI_CALL vkCmdWriteTimestamp( - VkCommandBuffer commandBuffer, - VkPipelineStageFlagBits pipelineStage, - VkQueryPool queryPool, - uint32_t query); - -VKAPI_ATTR void VKAPI_CALL vkCmdCopyQueryPoolResults( - VkCommandBuffer commandBuffer, - VkQueryPool queryPool, - uint32_t firstQuery, - uint32_t queryCount, - VkBuffer dstBuffer, - VkDeviceSize dstOffset, - VkDeviceSize stride, - VkQueryResultFlags flags); - -VKAPI_ATTR void VKAPI_CALL vkCmdPushConstants( - VkCommandBuffer commandBuffer, - VkPipelineLayout layout, - VkShaderStageFlags stageFlags, - uint32_t offset, - uint32_t size, - const void* pValues); - -VKAPI_ATTR void VKAPI_CALL vkCmdBeginRenderPass( - VkCommandBuffer commandBuffer, - const VkRenderPassBeginInfo* pRenderPassBegin, - VkSubpassContents contents); - -VKAPI_ATTR void VKAPI_CALL vkCmdNextSubpass( - VkCommandBuffer commandBuffer, - VkSubpassContents contents); - -VKAPI_ATTR void VKAPI_CALL vkCmdEndRenderPass( - VkCommandBuffer commandBuffer); - -VKAPI_ATTR void VKAPI_CALL vkCmdExecuteCommands( - VkCommandBuffer commandBuffer, - uint32_t commandBufferCount, - const VkCommandBuffer* pCommandBuffers); -#endif - -#define VK_KHR_surface 1 -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkSurfaceKHR) - -#define VK_KHR_SURFACE_SPEC_VERSION 25 -#define VK_KHR_SURFACE_EXTENSION_NAME "VK_KHR_surface" -#define VK_COLORSPACE_SRGB_NONLINEAR_KHR VK_COLOR_SPACE_SRGB_NONLINEAR_KHR - - -typedef enum VkColorSpaceKHR { - VK_COLOR_SPACE_SRGB_NONLINEAR_KHR = 0, - VK_COLOR_SPACE_DISPLAY_P3_LINEAR_EXT = 1000104001, - VK_COLOR_SPACE_DISPLAY_P3_NONLINEAR_EXT = 1000104002, - VK_COLOR_SPACE_SCRGB_LINEAR_EXT = 1000104003, - VK_COLOR_SPACE_SCRGB_NONLINEAR_EXT = 1000104004, - VK_COLOR_SPACE_DCI_P3_LINEAR_EXT = 1000104005, - VK_COLOR_SPACE_DCI_P3_NONLINEAR_EXT = 1000104006, - VK_COLOR_SPACE_BT709_LINEAR_EXT = 1000104007, - VK_COLOR_SPACE_BT709_NONLINEAR_EXT = 1000104008, - VK_COLOR_SPACE_BT2020_LINEAR_EXT = 1000104009, - VK_COLOR_SPACE_BT2020_NONLINEAR_EXT = 1000104010, - VK_COLOR_SPACE_ADOBERGB_LINEAR_EXT = 1000104011, - VK_COLOR_SPACE_ADOBERGB_NONLINEAR_EXT = 1000104012, - VK_COLOR_SPACE_BEGIN_RANGE_KHR = VK_COLOR_SPACE_SRGB_NONLINEAR_KHR, - VK_COLOR_SPACE_END_RANGE_KHR = VK_COLOR_SPACE_SRGB_NONLINEAR_KHR, - VK_COLOR_SPACE_RANGE_SIZE_KHR = (VK_COLOR_SPACE_SRGB_NONLINEAR_KHR - VK_COLOR_SPACE_SRGB_NONLINEAR_KHR + 1), - VK_COLOR_SPACE_MAX_ENUM_KHR = 0x7FFFFFFF -} VkColorSpaceKHR; - -typedef enum VkPresentModeKHR { - VK_PRESENT_MODE_IMMEDIATE_KHR = 0, - VK_PRESENT_MODE_MAILBOX_KHR = 1, - VK_PRESENT_MODE_FIFO_KHR = 2, - VK_PRESENT_MODE_FIFO_RELAXED_KHR = 3, - VK_PRESENT_MODE_BEGIN_RANGE_KHR = VK_PRESENT_MODE_IMMEDIATE_KHR, - VK_PRESENT_MODE_END_RANGE_KHR = VK_PRESENT_MODE_FIFO_RELAXED_KHR, - VK_PRESENT_MODE_RANGE_SIZE_KHR = (VK_PRESENT_MODE_FIFO_RELAXED_KHR - VK_PRESENT_MODE_IMMEDIATE_KHR + 1), - VK_PRESENT_MODE_MAX_ENUM_KHR = 0x7FFFFFFF -} VkPresentModeKHR; - - -typedef enum VkSurfaceTransformFlagBitsKHR { - VK_SURFACE_TRANSFORM_IDENTITY_BIT_KHR = 0x00000001, - VK_SURFACE_TRANSFORM_ROTATE_90_BIT_KHR = 0x00000002, - VK_SURFACE_TRANSFORM_ROTATE_180_BIT_KHR = 0x00000004, - VK_SURFACE_TRANSFORM_ROTATE_270_BIT_KHR = 0x00000008, - VK_SURFACE_TRANSFORM_HORIZONTAL_MIRROR_BIT_KHR = 0x00000010, - VK_SURFACE_TRANSFORM_HORIZONTAL_MIRROR_ROTATE_90_BIT_KHR = 0x00000020, - VK_SURFACE_TRANSFORM_HORIZONTAL_MIRROR_ROTATE_180_BIT_KHR = 0x00000040, - VK_SURFACE_TRANSFORM_HORIZONTAL_MIRROR_ROTATE_270_BIT_KHR = 0x00000080, - VK_SURFACE_TRANSFORM_INHERIT_BIT_KHR = 0x00000100, - VK_SURFACE_TRANSFORM_FLAG_BITS_MAX_ENUM_KHR = 0x7FFFFFFF -} VkSurfaceTransformFlagBitsKHR; -typedef VkFlags VkSurfaceTransformFlagsKHR; - -typedef enum VkCompositeAlphaFlagBitsKHR { - VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR = 0x00000001, - VK_COMPOSITE_ALPHA_PRE_MULTIPLIED_BIT_KHR = 0x00000002, - VK_COMPOSITE_ALPHA_POST_MULTIPLIED_BIT_KHR = 0x00000004, - VK_COMPOSITE_ALPHA_INHERIT_BIT_KHR = 0x00000008, - VK_COMPOSITE_ALPHA_FLAG_BITS_MAX_ENUM_KHR = 0x7FFFFFFF -} VkCompositeAlphaFlagBitsKHR; -typedef VkFlags VkCompositeAlphaFlagsKHR; - -typedef struct VkSurfaceCapabilitiesKHR { - uint32_t minImageCount; - uint32_t maxImageCount; - VkExtent2D currentExtent; - VkExtent2D minImageExtent; - VkExtent2D maxImageExtent; - uint32_t maxImageArrayLayers; - VkSurfaceTransformFlagsKHR supportedTransforms; - VkSurfaceTransformFlagBitsKHR currentTransform; - VkCompositeAlphaFlagsKHR supportedCompositeAlpha; - VkImageUsageFlags supportedUsageFlags; -} VkSurfaceCapabilitiesKHR; - -typedef struct VkSurfaceFormatKHR { - VkFormat format; - VkColorSpaceKHR colorSpace; -} VkSurfaceFormatKHR; - - -typedef void (VKAPI_PTR *PFN_vkDestroySurfaceKHR)(VkInstance instance, VkSurfaceKHR surface, const VkAllocationCallbacks* pAllocator); -typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceSurfaceSupportKHR)(VkPhysicalDevice physicalDevice, uint32_t queueFamilyIndex, VkSurfaceKHR surface, VkBool32* pSupported); -typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceSurfaceCapabilitiesKHR)(VkPhysicalDevice physicalDevice, VkSurfaceKHR surface, VkSurfaceCapabilitiesKHR* pSurfaceCapabilities); -typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceSurfaceFormatsKHR)(VkPhysicalDevice physicalDevice, VkSurfaceKHR surface, uint32_t* pSurfaceFormatCount, VkSurfaceFormatKHR* pSurfaceFormats); -typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceSurfacePresentModesKHR)(VkPhysicalDevice physicalDevice, VkSurfaceKHR surface, uint32_t* pPresentModeCount, VkPresentModeKHR* pPresentModes); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR void VKAPI_CALL vkDestroySurfaceKHR( - VkInstance instance, - VkSurfaceKHR surface, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceSurfaceSupportKHR( - VkPhysicalDevice physicalDevice, - uint32_t queueFamilyIndex, - VkSurfaceKHR surface, - VkBool32* pSupported); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceSurfaceCapabilitiesKHR( - VkPhysicalDevice physicalDevice, - VkSurfaceKHR surface, - VkSurfaceCapabilitiesKHR* pSurfaceCapabilities); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceSurfaceFormatsKHR( - VkPhysicalDevice physicalDevice, - VkSurfaceKHR surface, - uint32_t* pSurfaceFormatCount, - VkSurfaceFormatKHR* pSurfaceFormats); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceSurfacePresentModesKHR( - VkPhysicalDevice physicalDevice, - VkSurfaceKHR surface, - uint32_t* pPresentModeCount, - VkPresentModeKHR* pPresentModes); -#endif - -#define VK_KHR_swapchain 1 -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkSwapchainKHR) - -#define VK_KHR_SWAPCHAIN_SPEC_VERSION 68 -#define VK_KHR_SWAPCHAIN_EXTENSION_NAME "VK_KHR_swapchain" - -typedef VkFlags VkSwapchainCreateFlagsKHR; - -typedef struct VkSwapchainCreateInfoKHR { - VkStructureType sType; - const void* pNext; - VkSwapchainCreateFlagsKHR flags; - VkSurfaceKHR surface; - uint32_t minImageCount; - VkFormat imageFormat; - VkColorSpaceKHR imageColorSpace; - VkExtent2D imageExtent; - uint32_t imageArrayLayers; - VkImageUsageFlags imageUsage; - VkSharingMode imageSharingMode; - uint32_t queueFamilyIndexCount; - const uint32_t* pQueueFamilyIndices; - VkSurfaceTransformFlagBitsKHR preTransform; - VkCompositeAlphaFlagBitsKHR compositeAlpha; - VkPresentModeKHR presentMode; - VkBool32 clipped; - VkSwapchainKHR oldSwapchain; -} VkSwapchainCreateInfoKHR; - -typedef struct VkPresentInfoKHR { - VkStructureType sType; - const void* pNext; - uint32_t waitSemaphoreCount; - const VkSemaphore* pWaitSemaphores; - uint32_t swapchainCount; - const VkSwapchainKHR* pSwapchains; - const uint32_t* pImageIndices; - VkResult* pResults; -} VkPresentInfoKHR; - - -typedef VkResult (VKAPI_PTR *PFN_vkCreateSwapchainKHR)(VkDevice device, const VkSwapchainCreateInfoKHR* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSwapchainKHR* pSwapchain); -typedef void (VKAPI_PTR *PFN_vkDestroySwapchainKHR)(VkDevice device, VkSwapchainKHR swapchain, const VkAllocationCallbacks* pAllocator); -typedef VkResult (VKAPI_PTR *PFN_vkGetSwapchainImagesKHR)(VkDevice device, VkSwapchainKHR swapchain, uint32_t* pSwapchainImageCount, VkImage* pSwapchainImages); -typedef VkResult (VKAPI_PTR *PFN_vkAcquireNextImageKHR)(VkDevice device, VkSwapchainKHR swapchain, uint64_t timeout, VkSemaphore semaphore, VkFence fence, uint32_t* pImageIndex); -typedef VkResult (VKAPI_PTR *PFN_vkQueuePresentKHR)(VkQueue queue, const VkPresentInfoKHR* pPresentInfo); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkCreateSwapchainKHR( - VkDevice device, - const VkSwapchainCreateInfoKHR* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkSwapchainKHR* pSwapchain); - -VKAPI_ATTR void VKAPI_CALL vkDestroySwapchainKHR( - VkDevice device, - VkSwapchainKHR swapchain, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetSwapchainImagesKHR( - VkDevice device, - VkSwapchainKHR swapchain, - uint32_t* pSwapchainImageCount, - VkImage* pSwapchainImages); - -VKAPI_ATTR VkResult VKAPI_CALL vkAcquireNextImageKHR( - VkDevice device, - VkSwapchainKHR swapchain, - uint64_t timeout, - VkSemaphore semaphore, - VkFence fence, - uint32_t* pImageIndex); - -VKAPI_ATTR VkResult VKAPI_CALL vkQueuePresentKHR( - VkQueue queue, - const VkPresentInfoKHR* pPresentInfo); -#endif - -#define VK_KHR_display 1 -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDisplayKHR) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDisplayModeKHR) - -#define VK_KHR_DISPLAY_SPEC_VERSION 21 -#define VK_KHR_DISPLAY_EXTENSION_NAME "VK_KHR_display" - - -typedef enum VkDisplayPlaneAlphaFlagBitsKHR { - VK_DISPLAY_PLANE_ALPHA_OPAQUE_BIT_KHR = 0x00000001, - VK_DISPLAY_PLANE_ALPHA_GLOBAL_BIT_KHR = 0x00000002, - VK_DISPLAY_PLANE_ALPHA_PER_PIXEL_BIT_KHR = 0x00000004, - VK_DISPLAY_PLANE_ALPHA_PER_PIXEL_PREMULTIPLIED_BIT_KHR = 0x00000008, - VK_DISPLAY_PLANE_ALPHA_FLAG_BITS_MAX_ENUM_KHR = 0x7FFFFFFF -} VkDisplayPlaneAlphaFlagBitsKHR; -typedef VkFlags VkDisplayPlaneAlphaFlagsKHR; -typedef VkFlags VkDisplayModeCreateFlagsKHR; -typedef VkFlags VkDisplaySurfaceCreateFlagsKHR; - -typedef struct VkDisplayPropertiesKHR { - VkDisplayKHR display; - const char* displayName; - VkExtent2D physicalDimensions; - VkExtent2D physicalResolution; - VkSurfaceTransformFlagsKHR supportedTransforms; - VkBool32 planeReorderPossible; - VkBool32 persistentContent; -} VkDisplayPropertiesKHR; - -typedef struct VkDisplayModeParametersKHR { - VkExtent2D visibleRegion; - uint32_t refreshRate; -} VkDisplayModeParametersKHR; - -typedef struct VkDisplayModePropertiesKHR { - VkDisplayModeKHR displayMode; - VkDisplayModeParametersKHR parameters; -} VkDisplayModePropertiesKHR; - -typedef struct VkDisplayModeCreateInfoKHR { - VkStructureType sType; - const void* pNext; - VkDisplayModeCreateFlagsKHR flags; - VkDisplayModeParametersKHR parameters; -} VkDisplayModeCreateInfoKHR; - -typedef struct VkDisplayPlaneCapabilitiesKHR { - VkDisplayPlaneAlphaFlagsKHR supportedAlpha; - VkOffset2D minSrcPosition; - VkOffset2D maxSrcPosition; - VkExtent2D minSrcExtent; - VkExtent2D maxSrcExtent; - VkOffset2D minDstPosition; - VkOffset2D maxDstPosition; - VkExtent2D minDstExtent; - VkExtent2D maxDstExtent; -} VkDisplayPlaneCapabilitiesKHR; - -typedef struct VkDisplayPlanePropertiesKHR { - VkDisplayKHR currentDisplay; - uint32_t currentStackIndex; -} VkDisplayPlanePropertiesKHR; - -typedef struct VkDisplaySurfaceCreateInfoKHR { - VkStructureType sType; - const void* pNext; - VkDisplaySurfaceCreateFlagsKHR flags; - VkDisplayModeKHR displayMode; - uint32_t planeIndex; - uint32_t planeStackIndex; - VkSurfaceTransformFlagBitsKHR transform; - float globalAlpha; - VkDisplayPlaneAlphaFlagBitsKHR alphaMode; - VkExtent2D imageExtent; -} VkDisplaySurfaceCreateInfoKHR; - - -typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceDisplayPropertiesKHR)(VkPhysicalDevice physicalDevice, uint32_t* pPropertyCount, VkDisplayPropertiesKHR* pProperties); -typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceDisplayPlanePropertiesKHR)(VkPhysicalDevice physicalDevice, uint32_t* pPropertyCount, VkDisplayPlanePropertiesKHR* pProperties); -typedef VkResult (VKAPI_PTR *PFN_vkGetDisplayPlaneSupportedDisplaysKHR)(VkPhysicalDevice physicalDevice, uint32_t planeIndex, uint32_t* pDisplayCount, VkDisplayKHR* pDisplays); -typedef VkResult (VKAPI_PTR *PFN_vkGetDisplayModePropertiesKHR)(VkPhysicalDevice physicalDevice, VkDisplayKHR display, uint32_t* pPropertyCount, VkDisplayModePropertiesKHR* pProperties); -typedef VkResult (VKAPI_PTR *PFN_vkCreateDisplayModeKHR)(VkPhysicalDevice physicalDevice, VkDisplayKHR display, const VkDisplayModeCreateInfoKHR* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkDisplayModeKHR* pMode); -typedef VkResult (VKAPI_PTR *PFN_vkGetDisplayPlaneCapabilitiesKHR)(VkPhysicalDevice physicalDevice, VkDisplayModeKHR mode, uint32_t planeIndex, VkDisplayPlaneCapabilitiesKHR* pCapabilities); -typedef VkResult (VKAPI_PTR *PFN_vkCreateDisplayPlaneSurfaceKHR)(VkInstance instance, const VkDisplaySurfaceCreateInfoKHR* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceDisplayPropertiesKHR( - VkPhysicalDevice physicalDevice, - uint32_t* pPropertyCount, - VkDisplayPropertiesKHR* pProperties); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceDisplayPlanePropertiesKHR( - VkPhysicalDevice physicalDevice, - uint32_t* pPropertyCount, - VkDisplayPlanePropertiesKHR* pProperties); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetDisplayPlaneSupportedDisplaysKHR( - VkPhysicalDevice physicalDevice, - uint32_t planeIndex, - uint32_t* pDisplayCount, - VkDisplayKHR* pDisplays); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetDisplayModePropertiesKHR( - VkPhysicalDevice physicalDevice, - VkDisplayKHR display, - uint32_t* pPropertyCount, - VkDisplayModePropertiesKHR* pProperties); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreateDisplayModeKHR( - VkPhysicalDevice physicalDevice, - VkDisplayKHR display, - const VkDisplayModeCreateInfoKHR* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkDisplayModeKHR* pMode); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetDisplayPlaneCapabilitiesKHR( - VkPhysicalDevice physicalDevice, - VkDisplayModeKHR mode, - uint32_t planeIndex, - VkDisplayPlaneCapabilitiesKHR* pCapabilities); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreateDisplayPlaneSurfaceKHR( - VkInstance instance, - const VkDisplaySurfaceCreateInfoKHR* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkSurfaceKHR* pSurface); -#endif - -#define VK_KHR_display_swapchain 1 -#define VK_KHR_DISPLAY_SWAPCHAIN_SPEC_VERSION 9 -#define VK_KHR_DISPLAY_SWAPCHAIN_EXTENSION_NAME "VK_KHR_display_swapchain" - -typedef struct VkDisplayPresentInfoKHR { - VkStructureType sType; - const void* pNext; - VkRect2D srcRect; - VkRect2D dstRect; - VkBool32 persistent; -} VkDisplayPresentInfoKHR; - - -typedef VkResult (VKAPI_PTR *PFN_vkCreateSharedSwapchainsKHR)(VkDevice device, uint32_t swapchainCount, const VkSwapchainCreateInfoKHR* pCreateInfos, const VkAllocationCallbacks* pAllocator, VkSwapchainKHR* pSwapchains); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkCreateSharedSwapchainsKHR( - VkDevice device, - uint32_t swapchainCount, - const VkSwapchainCreateInfoKHR* pCreateInfos, - const VkAllocationCallbacks* pAllocator, - VkSwapchainKHR* pSwapchains); -#endif - -#ifdef VK_USE_PLATFORM_XLIB_KHR -#define VK_KHR_xlib_surface 1 -#include - -#define VK_KHR_XLIB_SURFACE_SPEC_VERSION 6 -#define VK_KHR_XLIB_SURFACE_EXTENSION_NAME "VK_KHR_xlib_surface" - -typedef VkFlags VkXlibSurfaceCreateFlagsKHR; - -typedef struct VkXlibSurfaceCreateInfoKHR { - VkStructureType sType; - const void* pNext; - VkXlibSurfaceCreateFlagsKHR flags; - Display* dpy; - Window window; -} VkXlibSurfaceCreateInfoKHR; - - -typedef VkResult (VKAPI_PTR *PFN_vkCreateXlibSurfaceKHR)(VkInstance instance, const VkXlibSurfaceCreateInfoKHR* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface); -typedef VkBool32 (VKAPI_PTR *PFN_vkGetPhysicalDeviceXlibPresentationSupportKHR)(VkPhysicalDevice physicalDevice, uint32_t queueFamilyIndex, Display* dpy, VisualID visualID); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkCreateXlibSurfaceKHR( - VkInstance instance, - const VkXlibSurfaceCreateInfoKHR* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkSurfaceKHR* pSurface); - -VKAPI_ATTR VkBool32 VKAPI_CALL vkGetPhysicalDeviceXlibPresentationSupportKHR( - VkPhysicalDevice physicalDevice, - uint32_t queueFamilyIndex, - Display* dpy, - VisualID visualID); -#endif -#endif /* VK_USE_PLATFORM_XLIB_KHR */ - -#ifdef VK_USE_PLATFORM_XCB_KHR -#define VK_KHR_xcb_surface 1 -#include - -#define VK_KHR_XCB_SURFACE_SPEC_VERSION 6 -#define VK_KHR_XCB_SURFACE_EXTENSION_NAME "VK_KHR_xcb_surface" - -typedef VkFlags VkXcbSurfaceCreateFlagsKHR; - -typedef struct VkXcbSurfaceCreateInfoKHR { - VkStructureType sType; - const void* pNext; - VkXcbSurfaceCreateFlagsKHR flags; - xcb_connection_t* connection; - xcb_window_t window; -} VkXcbSurfaceCreateInfoKHR; - - -typedef VkResult (VKAPI_PTR *PFN_vkCreateXcbSurfaceKHR)(VkInstance instance, const VkXcbSurfaceCreateInfoKHR* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface); -typedef VkBool32 (VKAPI_PTR *PFN_vkGetPhysicalDeviceXcbPresentationSupportKHR)(VkPhysicalDevice physicalDevice, uint32_t queueFamilyIndex, xcb_connection_t* connection, xcb_visualid_t visual_id); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkCreateXcbSurfaceKHR( - VkInstance instance, - const VkXcbSurfaceCreateInfoKHR* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkSurfaceKHR* pSurface); - -VKAPI_ATTR VkBool32 VKAPI_CALL vkGetPhysicalDeviceXcbPresentationSupportKHR( - VkPhysicalDevice physicalDevice, - uint32_t queueFamilyIndex, - xcb_connection_t* connection, - xcb_visualid_t visual_id); -#endif -#endif /* VK_USE_PLATFORM_XCB_KHR */ - -#ifdef VK_USE_PLATFORM_WAYLAND_KHR -#define VK_KHR_wayland_surface 1 -#include - -#define VK_KHR_WAYLAND_SURFACE_SPEC_VERSION 5 -#define VK_KHR_WAYLAND_SURFACE_EXTENSION_NAME "VK_KHR_wayland_surface" - -typedef VkFlags VkWaylandSurfaceCreateFlagsKHR; - -typedef struct VkWaylandSurfaceCreateInfoKHR { - VkStructureType sType; - const void* pNext; - VkWaylandSurfaceCreateFlagsKHR flags; - struct wl_display* display; - struct wl_surface* surface; -} VkWaylandSurfaceCreateInfoKHR; - - -typedef VkResult (VKAPI_PTR *PFN_vkCreateWaylandSurfaceKHR)(VkInstance instance, const VkWaylandSurfaceCreateInfoKHR* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface); -typedef VkBool32 (VKAPI_PTR *PFN_vkGetPhysicalDeviceWaylandPresentationSupportKHR)(VkPhysicalDevice physicalDevice, uint32_t queueFamilyIndex, struct wl_display* display); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkCreateWaylandSurfaceKHR( - VkInstance instance, - const VkWaylandSurfaceCreateInfoKHR* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkSurfaceKHR* pSurface); - -VKAPI_ATTR VkBool32 VKAPI_CALL vkGetPhysicalDeviceWaylandPresentationSupportKHR( - VkPhysicalDevice physicalDevice, - uint32_t queueFamilyIndex, - struct wl_display* display); -#endif -#endif /* VK_USE_PLATFORM_WAYLAND_KHR */ - -#ifdef VK_USE_PLATFORM_MIR_KHR -#define VK_KHR_mir_surface 1 -#include - -#define VK_KHR_MIR_SURFACE_SPEC_VERSION 4 -#define VK_KHR_MIR_SURFACE_EXTENSION_NAME "VK_KHR_mir_surface" - -typedef VkFlags VkMirSurfaceCreateFlagsKHR; - -typedef struct VkMirSurfaceCreateInfoKHR { - VkStructureType sType; - const void* pNext; - VkMirSurfaceCreateFlagsKHR flags; - MirConnection* connection; - MirSurface* mirSurface; -} VkMirSurfaceCreateInfoKHR; - - -typedef VkResult (VKAPI_PTR *PFN_vkCreateMirSurfaceKHR)(VkInstance instance, const VkMirSurfaceCreateInfoKHR* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface); -typedef VkBool32 (VKAPI_PTR *PFN_vkGetPhysicalDeviceMirPresentationSupportKHR)(VkPhysicalDevice physicalDevice, uint32_t queueFamilyIndex, MirConnection* connection); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkCreateMirSurfaceKHR( - VkInstance instance, - const VkMirSurfaceCreateInfoKHR* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkSurfaceKHR* pSurface); - -VKAPI_ATTR VkBool32 VKAPI_CALL vkGetPhysicalDeviceMirPresentationSupportKHR( - VkPhysicalDevice physicalDevice, - uint32_t queueFamilyIndex, - MirConnection* connection); -#endif -#endif /* VK_USE_PLATFORM_MIR_KHR */ - -#ifdef VK_USE_PLATFORM_ANDROID_KHR -#define VK_KHR_android_surface 1 -#include - -#define VK_KHR_ANDROID_SURFACE_SPEC_VERSION 6 -#define VK_KHR_ANDROID_SURFACE_EXTENSION_NAME "VK_KHR_android_surface" - -typedef VkFlags VkAndroidSurfaceCreateFlagsKHR; - -typedef struct VkAndroidSurfaceCreateInfoKHR { - VkStructureType sType; - const void* pNext; - VkAndroidSurfaceCreateFlagsKHR flags; - ANativeWindow* window; -} VkAndroidSurfaceCreateInfoKHR; - - -typedef VkResult (VKAPI_PTR *PFN_vkCreateAndroidSurfaceKHR)(VkInstance instance, const VkAndroidSurfaceCreateInfoKHR* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkCreateAndroidSurfaceKHR( - VkInstance instance, - const VkAndroidSurfaceCreateInfoKHR* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkSurfaceKHR* pSurface); -#endif -#endif /* VK_USE_PLATFORM_ANDROID_KHR */ - -#ifdef VK_USE_PLATFORM_WIN32_KHR -#define VK_KHR_win32_surface 1 -#include - -#define VK_KHR_WIN32_SURFACE_SPEC_VERSION 5 -#define VK_KHR_WIN32_SURFACE_EXTENSION_NAME "VK_KHR_win32_surface" - -typedef VkFlags VkWin32SurfaceCreateFlagsKHR; - -typedef struct VkWin32SurfaceCreateInfoKHR { - VkStructureType sType; - const void* pNext; - VkWin32SurfaceCreateFlagsKHR flags; - HINSTANCE hinstance; - HWND hwnd; -} VkWin32SurfaceCreateInfoKHR; - - -typedef VkResult (VKAPI_PTR *PFN_vkCreateWin32SurfaceKHR)(VkInstance instance, const VkWin32SurfaceCreateInfoKHR* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface); -typedef VkBool32 (VKAPI_PTR *PFN_vkGetPhysicalDeviceWin32PresentationSupportKHR)(VkPhysicalDevice physicalDevice, uint32_t queueFamilyIndex); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkCreateWin32SurfaceKHR( - VkInstance instance, - const VkWin32SurfaceCreateInfoKHR* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkSurfaceKHR* pSurface); - -VKAPI_ATTR VkBool32 VKAPI_CALL vkGetPhysicalDeviceWin32PresentationSupportKHR( - VkPhysicalDevice physicalDevice, - uint32_t queueFamilyIndex); -#endif -#endif /* VK_USE_PLATFORM_WIN32_KHR */ - -#define VK_KHR_sampler_mirror_clamp_to_edge 1 -#define VK_KHR_SAMPLER_MIRROR_CLAMP_TO_EDGE_SPEC_VERSION 1 -#define VK_KHR_SAMPLER_MIRROR_CLAMP_TO_EDGE_EXTENSION_NAME "VK_KHR_sampler_mirror_clamp_to_edge" - - -#define VK_KHR_get_physical_device_properties2 1 -#define VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_SPEC_VERSION 1 -#define VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME "VK_KHR_get_physical_device_properties2" - -typedef struct VkPhysicalDeviceFeatures2KHR { - VkStructureType sType; - void* pNext; - VkPhysicalDeviceFeatures features; -} VkPhysicalDeviceFeatures2KHR; - -typedef struct VkPhysicalDeviceProperties2KHR { - VkStructureType sType; - void* pNext; - VkPhysicalDeviceProperties properties; -} VkPhysicalDeviceProperties2KHR; - -typedef struct VkFormatProperties2KHR { - VkStructureType sType; - void* pNext; - VkFormatProperties formatProperties; -} VkFormatProperties2KHR; - -typedef struct VkImageFormatProperties2KHR { - VkStructureType sType; - void* pNext; - VkImageFormatProperties imageFormatProperties; -} VkImageFormatProperties2KHR; - -typedef struct VkPhysicalDeviceImageFormatInfo2KHR { - VkStructureType sType; - const void* pNext; - VkFormat format; - VkImageType type; - VkImageTiling tiling; - VkImageUsageFlags usage; - VkImageCreateFlags flags; -} VkPhysicalDeviceImageFormatInfo2KHR; - -typedef struct VkQueueFamilyProperties2KHR { - VkStructureType sType; - void* pNext; - VkQueueFamilyProperties queueFamilyProperties; -} VkQueueFamilyProperties2KHR; - -typedef struct VkPhysicalDeviceMemoryProperties2KHR { - VkStructureType sType; - void* pNext; - VkPhysicalDeviceMemoryProperties memoryProperties; -} VkPhysicalDeviceMemoryProperties2KHR; - -typedef struct VkSparseImageFormatProperties2KHR { - VkStructureType sType; - void* pNext; - VkSparseImageFormatProperties properties; -} VkSparseImageFormatProperties2KHR; - -typedef struct VkPhysicalDeviceSparseImageFormatInfo2KHR { - VkStructureType sType; - const void* pNext; - VkFormat format; - VkImageType type; - VkSampleCountFlagBits samples; - VkImageUsageFlags usage; - VkImageTiling tiling; -} VkPhysicalDeviceSparseImageFormatInfo2KHR; - - -typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceFeatures2KHR)(VkPhysicalDevice physicalDevice, VkPhysicalDeviceFeatures2KHR* pFeatures); -typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceProperties2KHR)(VkPhysicalDevice physicalDevice, VkPhysicalDeviceProperties2KHR* pProperties); -typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceFormatProperties2KHR)(VkPhysicalDevice physicalDevice, VkFormat format, VkFormatProperties2KHR* pFormatProperties); -typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceImageFormatProperties2KHR)(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceImageFormatInfo2KHR* pImageFormatInfo, VkImageFormatProperties2KHR* pImageFormatProperties); -typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceQueueFamilyProperties2KHR)(VkPhysicalDevice physicalDevice, uint32_t* pQueueFamilyPropertyCount, VkQueueFamilyProperties2KHR* pQueueFamilyProperties); -typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceMemoryProperties2KHR)(VkPhysicalDevice physicalDevice, VkPhysicalDeviceMemoryProperties2KHR* pMemoryProperties); -typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceSparseImageFormatProperties2KHR)(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceSparseImageFormatInfo2KHR* pFormatInfo, uint32_t* pPropertyCount, VkSparseImageFormatProperties2KHR* pProperties); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceFeatures2KHR( - VkPhysicalDevice physicalDevice, - VkPhysicalDeviceFeatures2KHR* pFeatures); - -VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceProperties2KHR( - VkPhysicalDevice physicalDevice, - VkPhysicalDeviceProperties2KHR* pProperties); - -VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceFormatProperties2KHR( - VkPhysicalDevice physicalDevice, - VkFormat format, - VkFormatProperties2KHR* pFormatProperties); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceImageFormatProperties2KHR( - VkPhysicalDevice physicalDevice, - const VkPhysicalDeviceImageFormatInfo2KHR* pImageFormatInfo, - VkImageFormatProperties2KHR* pImageFormatProperties); - -VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceQueueFamilyProperties2KHR( - VkPhysicalDevice physicalDevice, - uint32_t* pQueueFamilyPropertyCount, - VkQueueFamilyProperties2KHR* pQueueFamilyProperties); - -VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceMemoryProperties2KHR( - VkPhysicalDevice physicalDevice, - VkPhysicalDeviceMemoryProperties2KHR* pMemoryProperties); - -VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceSparseImageFormatProperties2KHR( - VkPhysicalDevice physicalDevice, - const VkPhysicalDeviceSparseImageFormatInfo2KHR* pFormatInfo, - uint32_t* pPropertyCount, - VkSparseImageFormatProperties2KHR* pProperties); -#endif - -#define VK_KHR_shader_draw_parameters 1 -#define VK_KHR_SHADER_DRAW_PARAMETERS_SPEC_VERSION 1 -#define VK_KHR_SHADER_DRAW_PARAMETERS_EXTENSION_NAME "VK_KHR_shader_draw_parameters" - - -#define VK_KHR_maintenance1 1 -#define VK_KHR_MAINTENANCE1_SPEC_VERSION 1 -#define VK_KHR_MAINTENANCE1_EXTENSION_NAME "VK_KHR_maintenance1" - -typedef VkFlags VkCommandPoolTrimFlagsKHR; - -typedef void (VKAPI_PTR *PFN_vkTrimCommandPoolKHR)(VkDevice device, VkCommandPool commandPool, VkCommandPoolTrimFlagsKHR flags); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR void VKAPI_CALL vkTrimCommandPoolKHR( - VkDevice device, - VkCommandPool commandPool, - VkCommandPoolTrimFlagsKHR flags); -#endif - -#define VK_EXT_debug_report 1 -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDebugReportCallbackEXT) - -#define VK_EXT_DEBUG_REPORT_SPEC_VERSION 4 -#define VK_EXT_DEBUG_REPORT_EXTENSION_NAME "VK_EXT_debug_report" -#define VK_STRUCTURE_TYPE_DEBUG_REPORT_CREATE_INFO_EXT VK_STRUCTURE_TYPE_DEBUG_REPORT_CALLBACK_CREATE_INFO_EXT - - -typedef enum VkDebugReportObjectTypeEXT { - VK_DEBUG_REPORT_OBJECT_TYPE_UNKNOWN_EXT = 0, - VK_DEBUG_REPORT_OBJECT_TYPE_INSTANCE_EXT = 1, - VK_DEBUG_REPORT_OBJECT_TYPE_PHYSICAL_DEVICE_EXT = 2, - VK_DEBUG_REPORT_OBJECT_TYPE_DEVICE_EXT = 3, - VK_DEBUG_REPORT_OBJECT_TYPE_QUEUE_EXT = 4, - VK_DEBUG_REPORT_OBJECT_TYPE_SEMAPHORE_EXT = 5, - VK_DEBUG_REPORT_OBJECT_TYPE_COMMAND_BUFFER_EXT = 6, - VK_DEBUG_REPORT_OBJECT_TYPE_FENCE_EXT = 7, - VK_DEBUG_REPORT_OBJECT_TYPE_DEVICE_MEMORY_EXT = 8, - VK_DEBUG_REPORT_OBJECT_TYPE_BUFFER_EXT = 9, - VK_DEBUG_REPORT_OBJECT_TYPE_IMAGE_EXT = 10, - VK_DEBUG_REPORT_OBJECT_TYPE_EVENT_EXT = 11, - VK_DEBUG_REPORT_OBJECT_TYPE_QUERY_POOL_EXT = 12, - VK_DEBUG_REPORT_OBJECT_TYPE_BUFFER_VIEW_EXT = 13, - VK_DEBUG_REPORT_OBJECT_TYPE_IMAGE_VIEW_EXT = 14, - VK_DEBUG_REPORT_OBJECT_TYPE_SHADER_MODULE_EXT = 15, - VK_DEBUG_REPORT_OBJECT_TYPE_PIPELINE_CACHE_EXT = 16, - VK_DEBUG_REPORT_OBJECT_TYPE_PIPELINE_LAYOUT_EXT = 17, - VK_DEBUG_REPORT_OBJECT_TYPE_RENDER_PASS_EXT = 18, - VK_DEBUG_REPORT_OBJECT_TYPE_PIPELINE_EXT = 19, - VK_DEBUG_REPORT_OBJECT_TYPE_DESCRIPTOR_SET_LAYOUT_EXT = 20, - VK_DEBUG_REPORT_OBJECT_TYPE_SAMPLER_EXT = 21, - VK_DEBUG_REPORT_OBJECT_TYPE_DESCRIPTOR_POOL_EXT = 22, - VK_DEBUG_REPORT_OBJECT_TYPE_DESCRIPTOR_SET_EXT = 23, - VK_DEBUG_REPORT_OBJECT_TYPE_FRAMEBUFFER_EXT = 24, - VK_DEBUG_REPORT_OBJECT_TYPE_COMMAND_POOL_EXT = 25, - VK_DEBUG_REPORT_OBJECT_TYPE_SURFACE_KHR_EXT = 26, - VK_DEBUG_REPORT_OBJECT_TYPE_SWAPCHAIN_KHR_EXT = 27, - VK_DEBUG_REPORT_OBJECT_TYPE_DEBUG_REPORT_EXT = 28, - VK_DEBUG_REPORT_OBJECT_TYPE_DISPLAY_KHR_EXT = 29, - VK_DEBUG_REPORT_OBJECT_TYPE_DISPLAY_MODE_KHR_EXT = 30, - VK_DEBUG_REPORT_OBJECT_TYPE_OBJECT_TABLE_NVX_EXT = 31, - VK_DEBUG_REPORT_OBJECT_TYPE_INDIRECT_COMMANDS_LAYOUT_NVX_EXT = 32, - VK_DEBUG_REPORT_OBJECT_TYPE_BEGIN_RANGE_EXT = VK_DEBUG_REPORT_OBJECT_TYPE_UNKNOWN_EXT, - VK_DEBUG_REPORT_OBJECT_TYPE_END_RANGE_EXT = VK_DEBUG_REPORT_OBJECT_TYPE_INDIRECT_COMMANDS_LAYOUT_NVX_EXT, - VK_DEBUG_REPORT_OBJECT_TYPE_RANGE_SIZE_EXT = (VK_DEBUG_REPORT_OBJECT_TYPE_INDIRECT_COMMANDS_LAYOUT_NVX_EXT - VK_DEBUG_REPORT_OBJECT_TYPE_UNKNOWN_EXT + 1), - VK_DEBUG_REPORT_OBJECT_TYPE_MAX_ENUM_EXT = 0x7FFFFFFF -} VkDebugReportObjectTypeEXT; - -typedef enum VkDebugReportErrorEXT { - VK_DEBUG_REPORT_ERROR_NONE_EXT = 0, - VK_DEBUG_REPORT_ERROR_CALLBACK_REF_EXT = 1, - VK_DEBUG_REPORT_ERROR_BEGIN_RANGE_EXT = VK_DEBUG_REPORT_ERROR_NONE_EXT, - VK_DEBUG_REPORT_ERROR_END_RANGE_EXT = VK_DEBUG_REPORT_ERROR_CALLBACK_REF_EXT, - VK_DEBUG_REPORT_ERROR_RANGE_SIZE_EXT = (VK_DEBUG_REPORT_ERROR_CALLBACK_REF_EXT - VK_DEBUG_REPORT_ERROR_NONE_EXT + 1), - VK_DEBUG_REPORT_ERROR_MAX_ENUM_EXT = 0x7FFFFFFF -} VkDebugReportErrorEXT; - - -typedef enum VkDebugReportFlagBitsEXT { - VK_DEBUG_REPORT_INFORMATION_BIT_EXT = 0x00000001, - VK_DEBUG_REPORT_WARNING_BIT_EXT = 0x00000002, - VK_DEBUG_REPORT_PERFORMANCE_WARNING_BIT_EXT = 0x00000004, - VK_DEBUG_REPORT_ERROR_BIT_EXT = 0x00000008, - VK_DEBUG_REPORT_DEBUG_BIT_EXT = 0x00000010, - VK_DEBUG_REPORT_FLAG_BITS_MAX_ENUM_EXT = 0x7FFFFFFF -} VkDebugReportFlagBitsEXT; -typedef VkFlags VkDebugReportFlagsEXT; - -typedef VkBool32 (VKAPI_PTR *PFN_vkDebugReportCallbackEXT)( - VkDebugReportFlagsEXT flags, - VkDebugReportObjectTypeEXT objectType, - uint64_t object, - size_t location, - int32_t messageCode, - const char* pLayerPrefix, - const char* pMessage, - void* pUserData); - - -typedef struct VkDebugReportCallbackCreateInfoEXT { - VkStructureType sType; - const void* pNext; - VkDebugReportFlagsEXT flags; - PFN_vkDebugReportCallbackEXT pfnCallback; - void* pUserData; -} VkDebugReportCallbackCreateInfoEXT; - - -typedef VkResult (VKAPI_PTR *PFN_vkCreateDebugReportCallbackEXT)(VkInstance instance, const VkDebugReportCallbackCreateInfoEXT* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkDebugReportCallbackEXT* pCallback); -typedef void (VKAPI_PTR *PFN_vkDestroyDebugReportCallbackEXT)(VkInstance instance, VkDebugReportCallbackEXT callback, const VkAllocationCallbacks* pAllocator); -typedef void (VKAPI_PTR *PFN_vkDebugReportMessageEXT)(VkInstance instance, VkDebugReportFlagsEXT flags, VkDebugReportObjectTypeEXT objectType, uint64_t object, size_t location, int32_t messageCode, const char* pLayerPrefix, const char* pMessage); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkCreateDebugReportCallbackEXT( - VkInstance instance, - const VkDebugReportCallbackCreateInfoEXT* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkDebugReportCallbackEXT* pCallback); - -VKAPI_ATTR void VKAPI_CALL vkDestroyDebugReportCallbackEXT( - VkInstance instance, - VkDebugReportCallbackEXT callback, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR void VKAPI_CALL vkDebugReportMessageEXT( - VkInstance instance, - VkDebugReportFlagsEXT flags, - VkDebugReportObjectTypeEXT objectType, - uint64_t object, - size_t location, - int32_t messageCode, - const char* pLayerPrefix, - const char* pMessage); -#endif - -#define VK_NV_glsl_shader 1 -#define VK_NV_GLSL_SHADER_SPEC_VERSION 1 -#define VK_NV_GLSL_SHADER_EXTENSION_NAME "VK_NV_glsl_shader" - - -#define VK_IMG_filter_cubic 1 -#define VK_IMG_FILTER_CUBIC_SPEC_VERSION 1 -#define VK_IMG_FILTER_CUBIC_EXTENSION_NAME "VK_IMG_filter_cubic" - - -#define VK_AMD_rasterization_order 1 -#define VK_AMD_RASTERIZATION_ORDER_SPEC_VERSION 1 -#define VK_AMD_RASTERIZATION_ORDER_EXTENSION_NAME "VK_AMD_rasterization_order" - - -typedef enum VkRasterizationOrderAMD { - VK_RASTERIZATION_ORDER_STRICT_AMD = 0, - VK_RASTERIZATION_ORDER_RELAXED_AMD = 1, - VK_RASTERIZATION_ORDER_BEGIN_RANGE_AMD = VK_RASTERIZATION_ORDER_STRICT_AMD, - VK_RASTERIZATION_ORDER_END_RANGE_AMD = VK_RASTERIZATION_ORDER_RELAXED_AMD, - VK_RASTERIZATION_ORDER_RANGE_SIZE_AMD = (VK_RASTERIZATION_ORDER_RELAXED_AMD - VK_RASTERIZATION_ORDER_STRICT_AMD + 1), - VK_RASTERIZATION_ORDER_MAX_ENUM_AMD = 0x7FFFFFFF -} VkRasterizationOrderAMD; - -typedef struct VkPipelineRasterizationStateRasterizationOrderAMD { - VkStructureType sType; - const void* pNext; - VkRasterizationOrderAMD rasterizationOrder; -} VkPipelineRasterizationStateRasterizationOrderAMD; - - - -#define VK_AMD_shader_trinary_minmax 1 -#define VK_AMD_SHADER_TRINARY_MINMAX_SPEC_VERSION 1 -#define VK_AMD_SHADER_TRINARY_MINMAX_EXTENSION_NAME "VK_AMD_shader_trinary_minmax" - - -#define VK_AMD_shader_explicit_vertex_parameter 1 -#define VK_AMD_SHADER_EXPLICIT_VERTEX_PARAMETER_SPEC_VERSION 1 -#define VK_AMD_SHADER_EXPLICIT_VERTEX_PARAMETER_EXTENSION_NAME "VK_AMD_shader_explicit_vertex_parameter" - - -#define VK_EXT_debug_marker 1 -#define VK_EXT_DEBUG_MARKER_SPEC_VERSION 3 -#define VK_EXT_DEBUG_MARKER_EXTENSION_NAME "VK_EXT_debug_marker" - -typedef struct VkDebugMarkerObjectNameInfoEXT { - VkStructureType sType; - const void* pNext; - VkDebugReportObjectTypeEXT objectType; - uint64_t object; - const char* pObjectName; -} VkDebugMarkerObjectNameInfoEXT; - -typedef struct VkDebugMarkerObjectTagInfoEXT { - VkStructureType sType; - const void* pNext; - VkDebugReportObjectTypeEXT objectType; - uint64_t object; - uint64_t tagName; - size_t tagSize; - const void* pTag; -} VkDebugMarkerObjectTagInfoEXT; - -typedef struct VkDebugMarkerMarkerInfoEXT { - VkStructureType sType; - const void* pNext; - const char* pMarkerName; - float color[4]; -} VkDebugMarkerMarkerInfoEXT; - - -typedef VkResult (VKAPI_PTR *PFN_vkDebugMarkerSetObjectTagEXT)(VkDevice device, VkDebugMarkerObjectTagInfoEXT* pTagInfo); -typedef VkResult (VKAPI_PTR *PFN_vkDebugMarkerSetObjectNameEXT)(VkDevice device, VkDebugMarkerObjectNameInfoEXT* pNameInfo); -typedef void (VKAPI_PTR *PFN_vkCmdDebugMarkerBeginEXT)(VkCommandBuffer commandBuffer, VkDebugMarkerMarkerInfoEXT* pMarkerInfo); -typedef void (VKAPI_PTR *PFN_vkCmdDebugMarkerEndEXT)(VkCommandBuffer commandBuffer); -typedef void (VKAPI_PTR *PFN_vkCmdDebugMarkerInsertEXT)(VkCommandBuffer commandBuffer, VkDebugMarkerMarkerInfoEXT* pMarkerInfo); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkDebugMarkerSetObjectTagEXT( - VkDevice device, - VkDebugMarkerObjectTagInfoEXT* pTagInfo); - -VKAPI_ATTR VkResult VKAPI_CALL vkDebugMarkerSetObjectNameEXT( - VkDevice device, - VkDebugMarkerObjectNameInfoEXT* pNameInfo); - -VKAPI_ATTR void VKAPI_CALL vkCmdDebugMarkerBeginEXT( - VkCommandBuffer commandBuffer, - VkDebugMarkerMarkerInfoEXT* pMarkerInfo); - -VKAPI_ATTR void VKAPI_CALL vkCmdDebugMarkerEndEXT( - VkCommandBuffer commandBuffer); - -VKAPI_ATTR void VKAPI_CALL vkCmdDebugMarkerInsertEXT( - VkCommandBuffer commandBuffer, - VkDebugMarkerMarkerInfoEXT* pMarkerInfo); -#endif - -#define VK_AMD_gcn_shader 1 -#define VK_AMD_GCN_SHADER_SPEC_VERSION 1 -#define VK_AMD_GCN_SHADER_EXTENSION_NAME "VK_AMD_gcn_shader" - - -#define VK_NV_dedicated_allocation 1 -#define VK_NV_DEDICATED_ALLOCATION_SPEC_VERSION 1 -#define VK_NV_DEDICATED_ALLOCATION_EXTENSION_NAME "VK_NV_dedicated_allocation" - -typedef struct VkDedicatedAllocationImageCreateInfoNV { - VkStructureType sType; - const void* pNext; - VkBool32 dedicatedAllocation; -} VkDedicatedAllocationImageCreateInfoNV; - -typedef struct VkDedicatedAllocationBufferCreateInfoNV { - VkStructureType sType; - const void* pNext; - VkBool32 dedicatedAllocation; -} VkDedicatedAllocationBufferCreateInfoNV; - -typedef struct VkDedicatedAllocationMemoryAllocateInfoNV { - VkStructureType sType; - const void* pNext; - VkImage image; - VkBuffer buffer; -} VkDedicatedAllocationMemoryAllocateInfoNV; - - - -#define VK_AMD_draw_indirect_count 1 -#define VK_AMD_DRAW_INDIRECT_COUNT_SPEC_VERSION 1 -#define VK_AMD_DRAW_INDIRECT_COUNT_EXTENSION_NAME "VK_AMD_draw_indirect_count" - -typedef void (VKAPI_PTR *PFN_vkCmdDrawIndirectCountAMD)(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, VkBuffer countBuffer, VkDeviceSize countBufferOffset, uint32_t maxDrawCount, uint32_t stride); -typedef void (VKAPI_PTR *PFN_vkCmdDrawIndexedIndirectCountAMD)(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, VkBuffer countBuffer, VkDeviceSize countBufferOffset, uint32_t maxDrawCount, uint32_t stride); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR void VKAPI_CALL vkCmdDrawIndirectCountAMD( - VkCommandBuffer commandBuffer, - VkBuffer buffer, - VkDeviceSize offset, - VkBuffer countBuffer, - VkDeviceSize countBufferOffset, - uint32_t maxDrawCount, - uint32_t stride); - -VKAPI_ATTR void VKAPI_CALL vkCmdDrawIndexedIndirectCountAMD( - VkCommandBuffer commandBuffer, - VkBuffer buffer, - VkDeviceSize offset, - VkBuffer countBuffer, - VkDeviceSize countBufferOffset, - uint32_t maxDrawCount, - uint32_t stride); -#endif - -#define VK_AMD_negative_viewport_height 1 -#define VK_AMD_NEGATIVE_VIEWPORT_HEIGHT_SPEC_VERSION 1 -#define VK_AMD_NEGATIVE_VIEWPORT_HEIGHT_EXTENSION_NAME "VK_AMD_negative_viewport_height" - - -#define VK_AMD_gpu_shader_half_float 1 -#define VK_AMD_GPU_SHADER_HALF_FLOAT_SPEC_VERSION 1 -#define VK_AMD_GPU_SHADER_HALF_FLOAT_EXTENSION_NAME "VK_AMD_gpu_shader_half_float" - - -#define VK_AMD_shader_ballot 1 -#define VK_AMD_SHADER_BALLOT_SPEC_VERSION 1 -#define VK_AMD_SHADER_BALLOT_EXTENSION_NAME "VK_AMD_shader_ballot" - - -#define VK_IMG_format_pvrtc 1 -#define VK_IMG_FORMAT_PVRTC_SPEC_VERSION 1 -#define VK_IMG_FORMAT_PVRTC_EXTENSION_NAME "VK_IMG_format_pvrtc" - - -#define VK_NV_external_memory_capabilities 1 -#define VK_NV_EXTERNAL_MEMORY_CAPABILITIES_SPEC_VERSION 1 -#define VK_NV_EXTERNAL_MEMORY_CAPABILITIES_EXTENSION_NAME "VK_NV_external_memory_capabilities" - - -typedef enum VkExternalMemoryHandleTypeFlagBitsNV { - VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_WIN32_BIT_NV = 0x00000001, - VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_WIN32_KMT_BIT_NV = 0x00000002, - VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D11_IMAGE_BIT_NV = 0x00000004, - VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D11_IMAGE_KMT_BIT_NV = 0x00000008, - VK_EXTERNAL_MEMORY_HANDLE_TYPE_FLAG_BITS_MAX_ENUM_NV = 0x7FFFFFFF -} VkExternalMemoryHandleTypeFlagBitsNV; -typedef VkFlags VkExternalMemoryHandleTypeFlagsNV; - -typedef enum VkExternalMemoryFeatureFlagBitsNV { - VK_EXTERNAL_MEMORY_FEATURE_DEDICATED_ONLY_BIT_NV = 0x00000001, - VK_EXTERNAL_MEMORY_FEATURE_EXPORTABLE_BIT_NV = 0x00000002, - VK_EXTERNAL_MEMORY_FEATURE_IMPORTABLE_BIT_NV = 0x00000004, - VK_EXTERNAL_MEMORY_FEATURE_FLAG_BITS_MAX_ENUM_NV = 0x7FFFFFFF -} VkExternalMemoryFeatureFlagBitsNV; -typedef VkFlags VkExternalMemoryFeatureFlagsNV; - -typedef struct VkExternalImageFormatPropertiesNV { - VkImageFormatProperties imageFormatProperties; - VkExternalMemoryFeatureFlagsNV externalMemoryFeatures; - VkExternalMemoryHandleTypeFlagsNV exportFromImportedHandleTypes; - VkExternalMemoryHandleTypeFlagsNV compatibleHandleTypes; -} VkExternalImageFormatPropertiesNV; - - -typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceExternalImageFormatPropertiesNV)(VkPhysicalDevice physicalDevice, VkFormat format, VkImageType type, VkImageTiling tiling, VkImageUsageFlags usage, VkImageCreateFlags flags, VkExternalMemoryHandleTypeFlagsNV externalHandleType, VkExternalImageFormatPropertiesNV* pExternalImageFormatProperties); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceExternalImageFormatPropertiesNV( - VkPhysicalDevice physicalDevice, - VkFormat format, - VkImageType type, - VkImageTiling tiling, - VkImageUsageFlags usage, - VkImageCreateFlags flags, - VkExternalMemoryHandleTypeFlagsNV externalHandleType, - VkExternalImageFormatPropertiesNV* pExternalImageFormatProperties); -#endif - -#define VK_NV_external_memory 1 -#define VK_NV_EXTERNAL_MEMORY_SPEC_VERSION 1 -#define VK_NV_EXTERNAL_MEMORY_EXTENSION_NAME "VK_NV_external_memory" - -typedef struct VkExternalMemoryImageCreateInfoNV { - VkStructureType sType; - const void* pNext; - VkExternalMemoryHandleTypeFlagsNV handleTypes; -} VkExternalMemoryImageCreateInfoNV; - -typedef struct VkExportMemoryAllocateInfoNV { - VkStructureType sType; - const void* pNext; - VkExternalMemoryHandleTypeFlagsNV handleTypes; -} VkExportMemoryAllocateInfoNV; - - - -#ifdef VK_USE_PLATFORM_WIN32_KHR -#define VK_NV_external_memory_win32 1 -#define VK_NV_EXTERNAL_MEMORY_WIN32_SPEC_VERSION 1 -#define VK_NV_EXTERNAL_MEMORY_WIN32_EXTENSION_NAME "VK_NV_external_memory_win32" - -typedef struct VkImportMemoryWin32HandleInfoNV { - VkStructureType sType; - const void* pNext; - VkExternalMemoryHandleTypeFlagsNV handleType; - HANDLE handle; -} VkImportMemoryWin32HandleInfoNV; - -typedef struct VkExportMemoryWin32HandleInfoNV { - VkStructureType sType; - const void* pNext; - const SECURITY_ATTRIBUTES* pAttributes; - DWORD dwAccess; -} VkExportMemoryWin32HandleInfoNV; - - -typedef VkResult (VKAPI_PTR *PFN_vkGetMemoryWin32HandleNV)(VkDevice device, VkDeviceMemory memory, VkExternalMemoryHandleTypeFlagsNV handleType, HANDLE* pHandle); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkGetMemoryWin32HandleNV( - VkDevice device, - VkDeviceMemory memory, - VkExternalMemoryHandleTypeFlagsNV handleType, - HANDLE* pHandle); -#endif -#endif /* VK_USE_PLATFORM_WIN32_KHR */ - -#ifdef VK_USE_PLATFORM_WIN32_KHR -#define VK_NV_win32_keyed_mutex 1 -#define VK_NV_WIN32_KEYED_MUTEX_SPEC_VERSION 1 -#define VK_NV_WIN32_KEYED_MUTEX_EXTENSION_NAME "VK_NV_win32_keyed_mutex" - -typedef struct VkWin32KeyedMutexAcquireReleaseInfoNV { - VkStructureType sType; - const void* pNext; - uint32_t acquireCount; - const VkDeviceMemory* pAcquireSyncs; - const uint64_t* pAcquireKeys; - const uint32_t* pAcquireTimeoutMilliseconds; - uint32_t releaseCount; - const VkDeviceMemory* pReleaseSyncs; - const uint64_t* pReleaseKeys; -} VkWin32KeyedMutexAcquireReleaseInfoNV; - - -#endif /* VK_USE_PLATFORM_WIN32_KHR */ - -#define VK_EXT_validation_flags 1 -#define VK_EXT_VALIDATION_FLAGS_SPEC_VERSION 1 -#define VK_EXT_VALIDATION_FLAGS_EXTENSION_NAME "VK_EXT_validation_flags" - - -typedef enum VkValidationCheckEXT { - VK_VALIDATION_CHECK_ALL_EXT = 0, - VK_VALIDATION_CHECK_BEGIN_RANGE_EXT = VK_VALIDATION_CHECK_ALL_EXT, - VK_VALIDATION_CHECK_END_RANGE_EXT = VK_VALIDATION_CHECK_ALL_EXT, - VK_VALIDATION_CHECK_RANGE_SIZE_EXT = (VK_VALIDATION_CHECK_ALL_EXT - VK_VALIDATION_CHECK_ALL_EXT + 1), - VK_VALIDATION_CHECK_MAX_ENUM_EXT = 0x7FFFFFFF -} VkValidationCheckEXT; - -typedef struct VkValidationFlagsEXT { - VkStructureType sType; - const void* pNext; - uint32_t disabledValidationCheckCount; - VkValidationCheckEXT* pDisabledValidationChecks; -} VkValidationFlagsEXT; - - - -#ifdef VK_USE_PLATFORM_VI_NN -#define VK_NN_vi_surface 1 -#define VK_NN_VI_SURFACE_SPEC_VERSION 1 -#define VK_NN_VI_SURFACE_EXTENSION_NAME "VK_NN_vi_surface" - -typedef VkFlags VkViSurfaceCreateFlagsNN; - -typedef struct VkViSurfaceCreateInfoNN { - VkStructureType sType; - const void* pNext; - VkViSurfaceCreateFlagsNN flags; - void* window; -} VkViSurfaceCreateInfoNN; - - -typedef VkResult (VKAPI_PTR *PFN_vkCreateViSurfaceNN)(VkInstance instance, const VkViSurfaceCreateInfoNN* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkCreateViSurfaceNN( - VkInstance instance, - const VkViSurfaceCreateInfoNN* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkSurfaceKHR* pSurface); -#endif -#endif /* VK_USE_PLATFORM_VI_NN */ - -#define VK_EXT_shader_subgroup_ballot 1 -#define VK_EXT_SHADER_SUBGROUP_BALLOT_SPEC_VERSION 1 -#define VK_EXT_SHADER_SUBGROUP_BALLOT_EXTENSION_NAME "VK_EXT_shader_subgroup_ballot" - - -#define VK_EXT_shader_subgroup_vote 1 -#define VK_EXT_SHADER_SUBGROUP_VOTE_SPEC_VERSION 1 -#define VK_EXT_SHADER_SUBGROUP_VOTE_EXTENSION_NAME "VK_EXT_shader_subgroup_vote" - - -#define VK_NVX_device_generated_commands 1 -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkObjectTableNVX) -VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkIndirectCommandsLayoutNVX) - -#define VK_NVX_DEVICE_GENERATED_COMMANDS_SPEC_VERSION 1 -#define VK_NVX_DEVICE_GENERATED_COMMANDS_EXTENSION_NAME "VK_NVX_device_generated_commands" - - -typedef enum VkIndirectCommandsTokenTypeNVX { - VK_INDIRECT_COMMANDS_TOKEN_PIPELINE_NVX = 0, - VK_INDIRECT_COMMANDS_TOKEN_DESCRIPTOR_SET_NVX = 1, - VK_INDIRECT_COMMANDS_TOKEN_INDEX_BUFFER_NVX = 2, - VK_INDIRECT_COMMANDS_TOKEN_VERTEX_BUFFER_NVX = 3, - VK_INDIRECT_COMMANDS_TOKEN_PUSH_CONSTANT_NVX = 4, - VK_INDIRECT_COMMANDS_TOKEN_DRAW_INDEXED_NVX = 5, - VK_INDIRECT_COMMANDS_TOKEN_DRAW_NVX = 6, - VK_INDIRECT_COMMANDS_TOKEN_DISPATCH_NVX = 7, - VK_INDIRECT_COMMANDS_TOKEN_TYPE_BEGIN_RANGE_NVX = VK_INDIRECT_COMMANDS_TOKEN_PIPELINE_NVX, - VK_INDIRECT_COMMANDS_TOKEN_TYPE_END_RANGE_NVX = VK_INDIRECT_COMMANDS_TOKEN_DISPATCH_NVX, - VK_INDIRECT_COMMANDS_TOKEN_TYPE_RANGE_SIZE_NVX = (VK_INDIRECT_COMMANDS_TOKEN_DISPATCH_NVX - VK_INDIRECT_COMMANDS_TOKEN_PIPELINE_NVX + 1), - VK_INDIRECT_COMMANDS_TOKEN_TYPE_MAX_ENUM_NVX = 0x7FFFFFFF -} VkIndirectCommandsTokenTypeNVX; - -typedef enum VkObjectEntryTypeNVX { - VK_OBJECT_ENTRY_DESCRIPTOR_SET_NVX = 0, - VK_OBJECT_ENTRY_PIPELINE_NVX = 1, - VK_OBJECT_ENTRY_INDEX_BUFFER_NVX = 2, - VK_OBJECT_ENTRY_VERTEX_BUFFER_NVX = 3, - VK_OBJECT_ENTRY_PUSH_CONSTANT_NVX = 4, - VK_OBJECT_ENTRY_TYPE_BEGIN_RANGE_NVX = VK_OBJECT_ENTRY_DESCRIPTOR_SET_NVX, - VK_OBJECT_ENTRY_TYPE_END_RANGE_NVX = VK_OBJECT_ENTRY_PUSH_CONSTANT_NVX, - VK_OBJECT_ENTRY_TYPE_RANGE_SIZE_NVX = (VK_OBJECT_ENTRY_PUSH_CONSTANT_NVX - VK_OBJECT_ENTRY_DESCRIPTOR_SET_NVX + 1), - VK_OBJECT_ENTRY_TYPE_MAX_ENUM_NVX = 0x7FFFFFFF -} VkObjectEntryTypeNVX; - - -typedef enum VkIndirectCommandsLayoutUsageFlagBitsNVX { - VK_INDIRECT_COMMANDS_LAYOUT_USAGE_UNORDERED_SEQUENCES_BIT_NVX = 0x00000001, - VK_INDIRECT_COMMANDS_LAYOUT_USAGE_SPARSE_SEQUENCES_BIT_NVX = 0x00000002, - VK_INDIRECT_COMMANDS_LAYOUT_USAGE_EMPTY_EXECUTIONS_BIT_NVX = 0x00000004, - VK_INDIRECT_COMMANDS_LAYOUT_USAGE_INDEXED_SEQUENCES_BIT_NVX = 0x00000008, - VK_INDIRECT_COMMANDS_LAYOUT_USAGE_FLAG_BITS_MAX_ENUM_NVX = 0x7FFFFFFF -} VkIndirectCommandsLayoutUsageFlagBitsNVX; -typedef VkFlags VkIndirectCommandsLayoutUsageFlagsNVX; - -typedef enum VkObjectEntryUsageFlagBitsNVX { - VK_OBJECT_ENTRY_USAGE_GRAPHICS_BIT_NVX = 0x00000001, - VK_OBJECT_ENTRY_USAGE_COMPUTE_BIT_NVX = 0x00000002, - VK_OBJECT_ENTRY_USAGE_FLAG_BITS_MAX_ENUM_NVX = 0x7FFFFFFF -} VkObjectEntryUsageFlagBitsNVX; -typedef VkFlags VkObjectEntryUsageFlagsNVX; - -typedef struct VkDeviceGeneratedCommandsFeaturesNVX { - VkStructureType sType; - const void* pNext; - VkBool32 computeBindingPointSupport; -} VkDeviceGeneratedCommandsFeaturesNVX; - -typedef struct VkDeviceGeneratedCommandsLimitsNVX { - VkStructureType sType; - const void* pNext; - uint32_t maxIndirectCommandsLayoutTokenCount; - uint32_t maxObjectEntryCounts; - uint32_t minSequenceCountBufferOffsetAlignment; - uint32_t minSequenceIndexBufferOffsetAlignment; - uint32_t minCommandsTokenBufferOffsetAlignment; -} VkDeviceGeneratedCommandsLimitsNVX; - -typedef struct VkIndirectCommandsTokenNVX { - VkIndirectCommandsTokenTypeNVX tokenType; - VkBuffer buffer; - VkDeviceSize offset; -} VkIndirectCommandsTokenNVX; - -typedef struct VkIndirectCommandsLayoutTokenNVX { - VkIndirectCommandsTokenTypeNVX tokenType; - uint32_t bindingUnit; - uint32_t dynamicCount; - uint32_t divisor; -} VkIndirectCommandsLayoutTokenNVX; - -typedef struct VkIndirectCommandsLayoutCreateInfoNVX { - VkStructureType sType; - const void* pNext; - VkPipelineBindPoint pipelineBindPoint; - VkIndirectCommandsLayoutUsageFlagsNVX flags; - uint32_t tokenCount; - const VkIndirectCommandsLayoutTokenNVX* pTokens; -} VkIndirectCommandsLayoutCreateInfoNVX; - -typedef struct VkCmdProcessCommandsInfoNVX { - VkStructureType sType; - const void* pNext; - VkObjectTableNVX objectTable; - VkIndirectCommandsLayoutNVX indirectCommandsLayout; - uint32_t indirectCommandsTokenCount; - const VkIndirectCommandsTokenNVX* pIndirectCommandsTokens; - uint32_t maxSequencesCount; - VkCommandBuffer targetCommandBuffer; - VkBuffer sequencesCountBuffer; - VkDeviceSize sequencesCountOffset; - VkBuffer sequencesIndexBuffer; - VkDeviceSize sequencesIndexOffset; -} VkCmdProcessCommandsInfoNVX; - -typedef struct VkCmdReserveSpaceForCommandsInfoNVX { - VkStructureType sType; - const void* pNext; - VkObjectTableNVX objectTable; - VkIndirectCommandsLayoutNVX indirectCommandsLayout; - uint32_t maxSequencesCount; -} VkCmdReserveSpaceForCommandsInfoNVX; - -typedef struct VkObjectTableCreateInfoNVX { - VkStructureType sType; - const void* pNext; - uint32_t objectCount; - const VkObjectEntryTypeNVX* pObjectEntryTypes; - const uint32_t* pObjectEntryCounts; - const VkObjectEntryUsageFlagsNVX* pObjectEntryUsageFlags; - uint32_t maxUniformBuffersPerDescriptor; - uint32_t maxStorageBuffersPerDescriptor; - uint32_t maxStorageImagesPerDescriptor; - uint32_t maxSampledImagesPerDescriptor; - uint32_t maxPipelineLayouts; -} VkObjectTableCreateInfoNVX; - -typedef struct VkObjectTableEntryNVX { - VkObjectEntryTypeNVX type; - VkObjectEntryUsageFlagsNVX flags; -} VkObjectTableEntryNVX; - -typedef struct VkObjectTablePipelineEntryNVX { - VkObjectEntryTypeNVX type; - VkObjectEntryUsageFlagsNVX flags; - VkPipeline pipeline; -} VkObjectTablePipelineEntryNVX; - -typedef struct VkObjectTableDescriptorSetEntryNVX { - VkObjectEntryTypeNVX type; - VkObjectEntryUsageFlagsNVX flags; - VkPipelineLayout pipelineLayout; - VkDescriptorSet descriptorSet; -} VkObjectTableDescriptorSetEntryNVX; - -typedef struct VkObjectTableVertexBufferEntryNVX { - VkObjectEntryTypeNVX type; - VkObjectEntryUsageFlagsNVX flags; - VkBuffer buffer; -} VkObjectTableVertexBufferEntryNVX; - -typedef struct VkObjectTableIndexBufferEntryNVX { - VkObjectEntryTypeNVX type; - VkObjectEntryUsageFlagsNVX flags; - VkBuffer buffer; - VkIndexType indexType; -} VkObjectTableIndexBufferEntryNVX; - -typedef struct VkObjectTablePushConstantEntryNVX { - VkObjectEntryTypeNVX type; - VkObjectEntryUsageFlagsNVX flags; - VkPipelineLayout pipelineLayout; - VkShaderStageFlags stageFlags; -} VkObjectTablePushConstantEntryNVX; - - -typedef void (VKAPI_PTR *PFN_vkCmdProcessCommandsNVX)(VkCommandBuffer commandBuffer, const VkCmdProcessCommandsInfoNVX* pProcessCommandsInfo); -typedef void (VKAPI_PTR *PFN_vkCmdReserveSpaceForCommandsNVX)(VkCommandBuffer commandBuffer, const VkCmdReserveSpaceForCommandsInfoNVX* pReserveSpaceInfo); -typedef VkResult (VKAPI_PTR *PFN_vkCreateIndirectCommandsLayoutNVX)(VkDevice device, const VkIndirectCommandsLayoutCreateInfoNVX* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkIndirectCommandsLayoutNVX* pIndirectCommandsLayout); -typedef void (VKAPI_PTR *PFN_vkDestroyIndirectCommandsLayoutNVX)(VkDevice device, VkIndirectCommandsLayoutNVX indirectCommandsLayout, const VkAllocationCallbacks* pAllocator); -typedef VkResult (VKAPI_PTR *PFN_vkCreateObjectTableNVX)(VkDevice device, const VkObjectTableCreateInfoNVX* pCreateInfo, const VkAllocationCallbacks* pAllocator, VkObjectTableNVX* pObjectTable); -typedef void (VKAPI_PTR *PFN_vkDestroyObjectTableNVX)(VkDevice device, VkObjectTableNVX objectTable, const VkAllocationCallbacks* pAllocator); -typedef VkResult (VKAPI_PTR *PFN_vkRegisterObjectsNVX)(VkDevice device, VkObjectTableNVX objectTable, uint32_t objectCount, const VkObjectTableEntryNVX* const* ppObjectTableEntries, const uint32_t* pObjectIndices); -typedef VkResult (VKAPI_PTR *PFN_vkUnregisterObjectsNVX)(VkDevice device, VkObjectTableNVX objectTable, uint32_t objectCount, const VkObjectEntryTypeNVX* pObjectEntryTypes, const uint32_t* pObjectIndices); -typedef void (VKAPI_PTR *PFN_vkGetPhysicalDeviceGeneratedCommandsPropertiesNVX)(VkPhysicalDevice physicalDevice, VkDeviceGeneratedCommandsFeaturesNVX* pFeatures, VkDeviceGeneratedCommandsLimitsNVX* pLimits); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR void VKAPI_CALL vkCmdProcessCommandsNVX( - VkCommandBuffer commandBuffer, - const VkCmdProcessCommandsInfoNVX* pProcessCommandsInfo); - -VKAPI_ATTR void VKAPI_CALL vkCmdReserveSpaceForCommandsNVX( - VkCommandBuffer commandBuffer, - const VkCmdReserveSpaceForCommandsInfoNVX* pReserveSpaceInfo); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreateIndirectCommandsLayoutNVX( - VkDevice device, - const VkIndirectCommandsLayoutCreateInfoNVX* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkIndirectCommandsLayoutNVX* pIndirectCommandsLayout); - -VKAPI_ATTR void VKAPI_CALL vkDestroyIndirectCommandsLayoutNVX( - VkDevice device, - VkIndirectCommandsLayoutNVX indirectCommandsLayout, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR VkResult VKAPI_CALL vkCreateObjectTableNVX( - VkDevice device, - const VkObjectTableCreateInfoNVX* pCreateInfo, - const VkAllocationCallbacks* pAllocator, - VkObjectTableNVX* pObjectTable); - -VKAPI_ATTR void VKAPI_CALL vkDestroyObjectTableNVX( - VkDevice device, - VkObjectTableNVX objectTable, - const VkAllocationCallbacks* pAllocator); - -VKAPI_ATTR VkResult VKAPI_CALL vkRegisterObjectsNVX( - VkDevice device, - VkObjectTableNVX objectTable, - uint32_t objectCount, - const VkObjectTableEntryNVX* const* ppObjectTableEntries, - const uint32_t* pObjectIndices); - -VKAPI_ATTR VkResult VKAPI_CALL vkUnregisterObjectsNVX( - VkDevice device, - VkObjectTableNVX objectTable, - uint32_t objectCount, - const VkObjectEntryTypeNVX* pObjectEntryTypes, - const uint32_t* pObjectIndices); - -VKAPI_ATTR void VKAPI_CALL vkGetPhysicalDeviceGeneratedCommandsPropertiesNVX( - VkPhysicalDevice physicalDevice, - VkDeviceGeneratedCommandsFeaturesNVX* pFeatures, - VkDeviceGeneratedCommandsLimitsNVX* pLimits); -#endif - -#define VK_EXT_direct_mode_display 1 -#define VK_EXT_DIRECT_MODE_DISPLAY_SPEC_VERSION 1 -#define VK_EXT_DIRECT_MODE_DISPLAY_EXTENSION_NAME "VK_EXT_direct_mode_display" - -typedef VkResult (VKAPI_PTR *PFN_vkReleaseDisplayEXT)(VkPhysicalDevice physicalDevice, VkDisplayKHR display); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkReleaseDisplayEXT( - VkPhysicalDevice physicalDevice, - VkDisplayKHR display); -#endif - -#ifdef VK_USE_PLATFORM_XLIB_XRANDR_EXT -#define VK_EXT_acquire_xlib_display 1 -#include - -#define VK_EXT_ACQUIRE_XLIB_DISPLAY_SPEC_VERSION 1 -#define VK_EXT_ACQUIRE_XLIB_DISPLAY_EXTENSION_NAME "VK_EXT_acquire_xlib_display" - -typedef VkResult (VKAPI_PTR *PFN_vkAcquireXlibDisplayEXT)(VkPhysicalDevice physicalDevice, Display* dpy, VkDisplayKHR display); -typedef VkResult (VKAPI_PTR *PFN_vkGetRandROutputDisplayEXT)(VkPhysicalDevice physicalDevice, Display* dpy, RROutput rrOutput, VkDisplayKHR* pDisplay); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkAcquireXlibDisplayEXT( - VkPhysicalDevice physicalDevice, - Display* dpy, - VkDisplayKHR display); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetRandROutputDisplayEXT( - VkPhysicalDevice physicalDevice, - Display* dpy, - RROutput rrOutput, - VkDisplayKHR* pDisplay); -#endif -#endif /* VK_USE_PLATFORM_XLIB_XRANDR_EXT */ - -#define VK_EXT_display_surface_counter 1 -#define VK_EXT_DISPLAY_SURFACE_COUNTER_SPEC_VERSION 1 -#define VK_EXT_DISPLAY_SURFACE_COUNTER_EXTENSION_NAME "VK_EXT_display_surface_counter" - - -typedef enum VkSurfaceCounterFlagBitsEXT { - VK_SURFACE_COUNTER_VBLANK_EXT = 0x00000001, - VK_SURFACE_COUNTER_FLAG_BITS_MAX_ENUM_EXT = 0x7FFFFFFF -} VkSurfaceCounterFlagBitsEXT; -typedef VkFlags VkSurfaceCounterFlagsEXT; - -typedef struct VkSurfaceCapabilities2EXT { - VkStructureType sType; - void* pNext; - uint32_t minImageCount; - uint32_t maxImageCount; - VkExtent2D currentExtent; - VkExtent2D minImageExtent; - VkExtent2D maxImageExtent; - uint32_t maxImageArrayLayers; - VkSurfaceTransformFlagsKHR supportedTransforms; - VkSurfaceTransformFlagBitsKHR currentTransform; - VkCompositeAlphaFlagsKHR supportedCompositeAlpha; - VkImageUsageFlags supportedUsageFlags; - VkSurfaceCounterFlagsEXT supportedSurfaceCounters; -} VkSurfaceCapabilities2EXT; - - -typedef VkResult (VKAPI_PTR *PFN_vkGetPhysicalDeviceSurfaceCapabilities2EXT)(VkPhysicalDevice physicalDevice, VkSurfaceKHR surface, VkSurfaceCapabilities2EXT* pSurfaceCapabilities); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkGetPhysicalDeviceSurfaceCapabilities2EXT( - VkPhysicalDevice physicalDevice, - VkSurfaceKHR surface, - VkSurfaceCapabilities2EXT* pSurfaceCapabilities); -#endif - -#define VK_EXT_display_control 1 -#define VK_EXT_DISPLAY_CONTROL_SPEC_VERSION 1 -#define VK_EXT_DISPLAY_CONTROL_EXTENSION_NAME "VK_EXT_display_control" - - -typedef enum VkDisplayPowerStateEXT { - VK_DISPLAY_POWER_STATE_OFF_EXT = 0, - VK_DISPLAY_POWER_STATE_SUSPEND_EXT = 1, - VK_DISPLAY_POWER_STATE_ON_EXT = 2, - VK_DISPLAY_POWER_STATE_BEGIN_RANGE_EXT = VK_DISPLAY_POWER_STATE_OFF_EXT, - VK_DISPLAY_POWER_STATE_END_RANGE_EXT = VK_DISPLAY_POWER_STATE_ON_EXT, - VK_DISPLAY_POWER_STATE_RANGE_SIZE_EXT = (VK_DISPLAY_POWER_STATE_ON_EXT - VK_DISPLAY_POWER_STATE_OFF_EXT + 1), - VK_DISPLAY_POWER_STATE_MAX_ENUM_EXT = 0x7FFFFFFF -} VkDisplayPowerStateEXT; - -typedef enum VkDeviceEventTypeEXT { - VK_DEVICE_EVENT_TYPE_DISPLAY_HOTPLUG_EXT = 0, - VK_DEVICE_EVENT_TYPE_BEGIN_RANGE_EXT = VK_DEVICE_EVENT_TYPE_DISPLAY_HOTPLUG_EXT, - VK_DEVICE_EVENT_TYPE_END_RANGE_EXT = VK_DEVICE_EVENT_TYPE_DISPLAY_HOTPLUG_EXT, - VK_DEVICE_EVENT_TYPE_RANGE_SIZE_EXT = (VK_DEVICE_EVENT_TYPE_DISPLAY_HOTPLUG_EXT - VK_DEVICE_EVENT_TYPE_DISPLAY_HOTPLUG_EXT + 1), - VK_DEVICE_EVENT_TYPE_MAX_ENUM_EXT = 0x7FFFFFFF -} VkDeviceEventTypeEXT; - -typedef enum VkDisplayEventTypeEXT { - VK_DISPLAY_EVENT_TYPE_FIRST_PIXEL_OUT_EXT = 0, - VK_DISPLAY_EVENT_TYPE_BEGIN_RANGE_EXT = VK_DISPLAY_EVENT_TYPE_FIRST_PIXEL_OUT_EXT, - VK_DISPLAY_EVENT_TYPE_END_RANGE_EXT = VK_DISPLAY_EVENT_TYPE_FIRST_PIXEL_OUT_EXT, - VK_DISPLAY_EVENT_TYPE_RANGE_SIZE_EXT = (VK_DISPLAY_EVENT_TYPE_FIRST_PIXEL_OUT_EXT - VK_DISPLAY_EVENT_TYPE_FIRST_PIXEL_OUT_EXT + 1), - VK_DISPLAY_EVENT_TYPE_MAX_ENUM_EXT = 0x7FFFFFFF -} VkDisplayEventTypeEXT; - -typedef struct VkDisplayPowerInfoEXT { - VkStructureType sType; - const void* pNext; - VkDisplayPowerStateEXT powerState; -} VkDisplayPowerInfoEXT; - -typedef struct VkDeviceEventInfoEXT { - VkStructureType sType; - const void* pNext; - VkDeviceEventTypeEXT deviceEvent; -} VkDeviceEventInfoEXT; - -typedef struct VkDisplayEventInfoEXT { - VkStructureType sType; - const void* pNext; - VkDisplayEventTypeEXT displayEvent; -} VkDisplayEventInfoEXT; - -typedef struct VkSwapchainCounterCreateInfoEXT { - VkStructureType sType; - const void* pNext; - VkSurfaceCounterFlagsEXT surfaceCounters; -} VkSwapchainCounterCreateInfoEXT; - - -typedef VkResult (VKAPI_PTR *PFN_vkDisplayPowerControlEXT)(VkDevice device, VkDisplayKHR display, const VkDisplayPowerInfoEXT* pDisplayPowerInfo); -typedef VkResult (VKAPI_PTR *PFN_vkRegisterDeviceEventEXT)(VkDevice device, const VkDeviceEventInfoEXT* pDeviceEventInfo, const VkAllocationCallbacks* pAllocator, VkFence* pFence); -typedef VkResult (VKAPI_PTR *PFN_vkRegisterDisplayEventEXT)(VkDevice device, VkDisplayKHR display, const VkDisplayEventInfoEXT* pDisplayEventInfo, const VkAllocationCallbacks* pAllocator, VkFence* pFence); -typedef VkResult (VKAPI_PTR *PFN_vkGetSwapchainCounterEXT)(VkDevice device, VkSwapchainKHR swapchain, VkSurfaceCounterFlagBitsEXT counter, uint64_t* pCounterValue); - -#ifndef VK_NO_PROTOTYPES -VKAPI_ATTR VkResult VKAPI_CALL vkDisplayPowerControlEXT( - VkDevice device, - VkDisplayKHR display, - const VkDisplayPowerInfoEXT* pDisplayPowerInfo); - -VKAPI_ATTR VkResult VKAPI_CALL vkRegisterDeviceEventEXT( - VkDevice device, - const VkDeviceEventInfoEXT* pDeviceEventInfo, - const VkAllocationCallbacks* pAllocator, - VkFence* pFence); - -VKAPI_ATTR VkResult VKAPI_CALL vkRegisterDisplayEventEXT( - VkDevice device, - VkDisplayKHR display, - const VkDisplayEventInfoEXT* pDisplayEventInfo, - const VkAllocationCallbacks* pAllocator, - VkFence* pFence); - -VKAPI_ATTR VkResult VKAPI_CALL vkGetSwapchainCounterEXT( - VkDevice device, - VkSwapchainKHR swapchain, - VkSurfaceCounterFlagBitsEXT counter, - uint64_t* pCounterValue); -#endif - -#define VK_EXT_swapchain_colorspace 1 -#define VK_SWAPCHAIN_COLOR_SPACE_SPEC_VERSION 1 -#define VK_SWAPCHAIN_COLOR_SPACE_EXTENSION_NAME "VK_EXT_swapchain_colorspace" - - -#ifdef __cplusplus -} -#endif - -#endif diff --git a/docs/CMakeLists.txt b/docs/CMakeLists.txt deleted file mode 100644 index b3034dfb3c..0000000000 --- a/docs/CMakeLists.txt +++ /dev/null @@ -1,34 +0,0 @@ - -set(glfw_DOCS_SOURCES - "${GLFW_SOURCE_DIR}/include/GLFW/glfw3.h" - "${GLFW_SOURCE_DIR}/include/GLFW/glfw3native.h" - "${GLFW_SOURCE_DIR}/docs/main.dox" - "${GLFW_SOURCE_DIR}/docs/news.dox" - "${GLFW_SOURCE_DIR}/docs/moving.dox" - "${GLFW_SOURCE_DIR}/docs/quick.dox" - "${GLFW_SOURCE_DIR}/docs/compile.dox" - "${GLFW_SOURCE_DIR}/docs/build.dox" - "${GLFW_SOURCE_DIR}/docs/intro.dox" - "${GLFW_SOURCE_DIR}/docs/context.dox" - "${GLFW_SOURCE_DIR}/docs/monitor.dox" - "${GLFW_SOURCE_DIR}/docs/window.dox" - "${GLFW_SOURCE_DIR}/docs/input.dox" - "${GLFW_SOURCE_DIR}/docs/vulkan.dox" - "${GLFW_SOURCE_DIR}/docs/compat.dox") - -if (GLFW_DOCUMENT_INTERNALS) - list(APPEND glfw_DOCS_SOURCES - "${GLFW_SOURCE_DIR}/docs/internal.dox" - "${GLFW_SOURCE_DIR}/src/internal.h") -endif() - -foreach(arg ${glfw_DOCS_SOURCES}) - set(GLFW_DOCS_SOURCES "${GLFW_DOCS_SOURCES} ${arg}") -endforeach() - -configure_file(Doxyfile.in Doxyfile @ONLY) - -add_custom_target(docs ALL "${DOXYGEN_EXECUTABLE}" - WORKING_DIRECTORY "${GLFW_BINARY_DIR}/docs" - COMMENT "Generating HTML documentation" VERBATIM) - diff --git a/docs/Doxyfile.in b/docs/Doxyfile.in deleted file mode 100644 index 16562cc838..0000000000 --- a/docs/Doxyfile.in +++ /dev/null @@ -1,1862 +0,0 @@ -# Doxyfile 1.8.3.1 - -# This file describes the settings to be used by the documentation system -# doxygen (www.doxygen.org) for a project. -# -# All text after a hash (#) is considered a comment and will be ignored. -# The format is: -# TAG = value [value, ...] -# For lists items can also be appended using: -# TAG += value [value, ...] -# Values that contain spaces should be placed between quotes (" "). - -#--------------------------------------------------------------------------- -# Project related configuration options -#--------------------------------------------------------------------------- - -# This tag specifies the encoding used for all characters in the config file -# that follow. The default is UTF-8 which is also the encoding used for all -# text before the first occurrence of this tag. Doxygen uses libiconv (or the -# iconv built into libc) for the transcoding. See -# http://www.gnu.org/software/libiconv for the list of possible encodings. - -DOXYFILE_ENCODING = UTF-8 - -# The PROJECT_NAME tag is a single word (or sequence of words) that should -# identify the project. Note that if you do not use Doxywizard you need -# to put quotes around the project name if it contains spaces. - -PROJECT_NAME = "GLFW" - -# The PROJECT_NUMBER tag can be used to enter a project or revision number. -# This could be handy for archiving the generated documentation or -# if some version control system is used. - -PROJECT_NUMBER = @GLFW_VERSION_FULL@ - -# Using the PROJECT_BRIEF tag one can provide an optional one line description -# for a project that appears at the top of each page and should give viewer -# a quick idea about the purpose of the project. Keep the description short. - -PROJECT_BRIEF = "A multi-platform library for OpenGL, window and input" - -# With the PROJECT_LOGO tag one can specify an logo or icon that is -# included in the documentation. The maximum height of the logo should not -# exceed 55 pixels and the maximum width should not exceed 200 pixels. -# Doxygen will copy the logo to the output directory. - -PROJECT_LOGO = - -# The OUTPUT_DIRECTORY tag is used to specify the (relative or absolute) -# base path where the generated documentation will be put. -# If a relative path is entered, it will be relative to the location -# where doxygen was started. If left blank the current directory will be used. - -OUTPUT_DIRECTORY = @GLFW_BINARY_DIR@/docs - -# If the CREATE_SUBDIRS tag is set to YES, then doxygen will create -# 4096 sub-directories (in 2 levels) under the output directory of each output -# format and will distribute the generated files over these directories. -# Enabling this option can be useful when feeding doxygen a huge amount of -# source files, where putting all generated files in the same directory would -# otherwise cause performance problems for the file system. - -CREATE_SUBDIRS = NO - -# The OUTPUT_LANGUAGE tag is used to specify the language in which all -# documentation generated by doxygen is written. Doxygen will use this -# information to generate all constant output in the proper language. -# The default language is English, other supported languages are: -# Afrikaans, Arabic, Brazilian, Catalan, Chinese, Chinese-Traditional, -# Croatian, Czech, Danish, Dutch, Esperanto, Farsi, Finnish, French, German, -# Greek, Hungarian, Italian, Japanese, Japanese-en (Japanese with English -# messages), Korean, Korean-en, Lithuanian, Norwegian, Macedonian, Persian, -# Polish, Portuguese, Romanian, Russian, Serbian, Serbian-Cyrillic, Slovak, -# Slovene, Spanish, Swedish, Ukrainian, and Vietnamese. - -OUTPUT_LANGUAGE = English - -# If the BRIEF_MEMBER_DESC tag is set to YES (the default) Doxygen will -# include brief member descriptions after the members that are listed in -# the file and class documentation (similar to JavaDoc). -# Set to NO to disable this. - -BRIEF_MEMBER_DESC = YES - -# If the REPEAT_BRIEF tag is set to YES (the default) Doxygen will prepend -# the brief description of a member or function before the detailed description. -# Note: if both HIDE_UNDOC_MEMBERS and BRIEF_MEMBER_DESC are set to NO, the -# brief descriptions will be completely suppressed. - -REPEAT_BRIEF = NO - -# This tag implements a quasi-intelligent brief description abbreviator -# that is used to form the text in various listings. Each string -# in this list, if found as the leading text of the brief description, will be -# stripped from the text and the result after processing the whole list, is -# used as the annotated text. Otherwise, the brief description is used as-is. -# If left blank, the following values are used ("$name" is automatically -# replaced with the name of the entity): "The $name class" "The $name widget" -# "The $name file" "is" "provides" "specifies" "contains" -# "represents" "a" "an" "the" - -ABBREVIATE_BRIEF = - -# If the ALWAYS_DETAILED_SEC and REPEAT_BRIEF tags are both set to YES then -# Doxygen will generate a detailed section even if there is only a brief -# description. - -ALWAYS_DETAILED_SEC = YES - -# If the INLINE_INHERITED_MEMB tag is set to YES, doxygen will show all -# inherited members of a class in the documentation of that class as if those -# members were ordinary class members. Constructors, destructors and assignment -# operators of the base classes will not be shown. - -INLINE_INHERITED_MEMB = NO - -# If the FULL_PATH_NAMES tag is set to YES then Doxygen will prepend the full -# path before files name in the file list and in the header files. If set -# to NO the shortest path that makes the file name unique will be used. - -FULL_PATH_NAMES = NO - -# If the FULL_PATH_NAMES tag is set to YES then the STRIP_FROM_PATH tag -# can be used to strip a user-defined part of the path. Stripping is -# only done if one of the specified strings matches the left-hand part of -# the path. The tag can be used to show relative paths in the file list. -# If left blank the directory from which doxygen is run is used as the -# path to strip. Note that you specify absolute paths here, but also -# relative paths, which will be relative from the directory where doxygen is -# started. - -STRIP_FROM_PATH = - -# The STRIP_FROM_INC_PATH tag can be used to strip a user-defined part of -# the path mentioned in the documentation of a class, which tells -# the reader which header file to include in order to use a class. -# If left blank only the name of the header file containing the class -# definition is used. Otherwise one should specify the include paths that -# are normally passed to the compiler using the -I flag. - -STRIP_FROM_INC_PATH = - -# If the SHORT_NAMES tag is set to YES, doxygen will generate much shorter -# (but less readable) file names. This can be useful if your file system -# doesn't support long names like on DOS, Mac, or CD-ROM. - -SHORT_NAMES = NO - -# If the JAVADOC_AUTOBRIEF tag is set to YES then Doxygen -# will interpret the first line (until the first dot) of a JavaDoc-style -# comment as the brief description. If set to NO, the JavaDoc -# comments will behave just like regular Qt-style comments -# (thus requiring an explicit @brief command for a brief description.) - -JAVADOC_AUTOBRIEF = NO - -# If the QT_AUTOBRIEF tag is set to YES then Doxygen will -# interpret the first line (until the first dot) of a Qt-style -# comment as the brief description. If set to NO, the comments -# will behave just like regular Qt-style comments (thus requiring -# an explicit \brief command for a brief description.) - -QT_AUTOBRIEF = NO - -# The MULTILINE_CPP_IS_BRIEF tag can be set to YES to make Doxygen -# treat a multi-line C++ special comment block (i.e. a block of //! or /// -# comments) as a brief description. This used to be the default behaviour. -# The new default is to treat a multi-line C++ comment block as a detailed -# description. Set this tag to YES if you prefer the old behaviour instead. - -MULTILINE_CPP_IS_BRIEF = NO - -# If the INHERIT_DOCS tag is set to YES (the default) then an undocumented -# member inherits the documentation from any documented member that it -# re-implements. - -INHERIT_DOCS = YES - -# If the SEPARATE_MEMBER_PAGES tag is set to YES, then doxygen will produce -# a new page for each member. If set to NO, the documentation of a member will -# be part of the file/class/namespace that contains it. - -SEPARATE_MEMBER_PAGES = NO - -# The TAB_SIZE tag can be used to set the number of spaces in a tab. -# Doxygen uses this value to replace tabs by spaces in code fragments. - -TAB_SIZE = 8 - -# This tag can be used to specify a number of aliases that acts -# as commands in the documentation. An alias has the form "name=value". -# For example adding "sideeffect=\par Side Effects:\n" will allow you to -# put the command \sideeffect (or @sideeffect) in the documentation, which -# will result in a user-defined paragraph with heading "Side Effects:". -# You can put \n's in the value part of an alias to insert newlines. - -ALIASES = "thread_safety=@par Thread safety\n" \ - "pointer_lifetime=@par Pointer lifetime\n" \ - "analysis=@par Analysis\n" \ - "reentrancy=@par Reentrancy\n" \ - "errors=@par Errors\n" \ - "glfw3=@par\n__GLFW 3:__" \ - "x11=__X11:__" \ - "wayland=__Wayland:__" \ - "win32=__Windows:__" \ - "macos=__macOS:__" \ - "linux=__Linux:__" - -# This tag can be used to specify a number of word-keyword mappings (TCL only). -# A mapping has the form "name=value". For example adding -# "class=itcl::class" will allow you to use the command class in the -# itcl::class meaning. - -TCL_SUBST = - -# Set the OPTIMIZE_OUTPUT_FOR_C tag to YES if your project consists of C -# sources only. Doxygen will then generate output that is more tailored for C. -# For instance, some of the names that are used will be different. The list -# of all members will be omitted, etc. - -OPTIMIZE_OUTPUT_FOR_C = YES - -# Set the OPTIMIZE_OUTPUT_JAVA tag to YES if your project consists of Java -# sources only. Doxygen will then generate output that is more tailored for -# Java. For instance, namespaces will be presented as packages, qualified -# scopes will look different, etc. - -OPTIMIZE_OUTPUT_JAVA = NO - -# Set the OPTIMIZE_FOR_FORTRAN tag to YES if your project consists of Fortran -# sources only. Doxygen will then generate output that is more tailored for -# Fortran. - -OPTIMIZE_FOR_FORTRAN = NO - -# Set the OPTIMIZE_OUTPUT_VHDL tag to YES if your project consists of VHDL -# sources. Doxygen will then generate output that is tailored for -# VHDL. - -OPTIMIZE_OUTPUT_VHDL = NO - -# Doxygen selects the parser to use depending on the extension of the files it -# parses. With this tag you can assign which parser to use for a given -# extension. Doxygen has a built-in mapping, but you can override or extend it -# using this tag. The format is ext=language, where ext is a file extension, -# and language is one of the parsers supported by doxygen: IDL, Java, -# Javascript, CSharp, C, C++, D, PHP, Objective-C, Python, Fortran, VHDL, C, -# C++. For instance to make doxygen treat .inc files as Fortran files (default -# is PHP), and .f files as C (default is Fortran), use: inc=Fortran f=C. Note -# that for custom extensions you also need to set FILE_PATTERNS otherwise the -# files are not read by doxygen. - -EXTENSION_MAPPING = - -# If MARKDOWN_SUPPORT is enabled (the default) then doxygen pre-processes all -# comments according to the Markdown format, which allows for more readable -# documentation. See http://daringfireball.net/projects/markdown/ for details. -# The output of markdown processing is further processed by doxygen, so you -# can mix doxygen, HTML, and XML commands with Markdown formatting. -# Disable only in case of backward compatibilities issues. - -MARKDOWN_SUPPORT = YES - -# When enabled doxygen tries to link words that correspond to documented classes, -# or namespaces to their corresponding documentation. Such a link can be -# prevented in individual cases by by putting a % sign in front of the word or -# globally by setting AUTOLINK_SUPPORT to NO. - -AUTOLINK_SUPPORT = YES - -# If you use STL classes (i.e. std::string, std::vector, etc.) but do not want -# to include (a tag file for) the STL sources as input, then you should -# set this tag to YES in order to let doxygen match functions declarations and -# definitions whose arguments contain STL classes (e.g. func(std::string); v.s. -# func(std::string) {}). This also makes the inheritance and collaboration -# diagrams that involve STL classes more complete and accurate. - -BUILTIN_STL_SUPPORT = NO - -# If you use Microsoft's C++/CLI language, you should set this option to YES to -# enable parsing support. - -CPP_CLI_SUPPORT = NO - -# Set the SIP_SUPPORT tag to YES if your project consists of sip sources only. -# Doxygen will parse them like normal C++ but will assume all classes use public -# instead of private inheritance when no explicit protection keyword is present. - -SIP_SUPPORT = NO - -# For Microsoft's IDL there are propget and propput attributes to indicate -# getter and setter methods for a property. Setting this option to YES (the -# default) will make doxygen replace the get and set methods by a property in -# the documentation. This will only work if the methods are indeed getting or -# setting a simple type. If this is not the case, or you want to show the -# methods anyway, you should set this option to NO. - -IDL_PROPERTY_SUPPORT = NO - -# If member grouping is used in the documentation and the DISTRIBUTE_GROUP_DOC -# tag is set to YES, then doxygen will reuse the documentation of the first -# member in the group (if any) for the other members of the group. By default -# all members of a group must be documented explicitly. - -DISTRIBUTE_GROUP_DOC = NO - -# Set the SUBGROUPING tag to YES (the default) to allow class member groups of -# the same type (for instance a group of public functions) to be put as a -# subgroup of that type (e.g. under the Public Functions section). Set it to -# NO to prevent subgrouping. Alternatively, this can be done per class using -# the \nosubgrouping command. - -SUBGROUPING = YES - -# When the INLINE_GROUPED_CLASSES tag is set to YES, classes, structs and -# unions are shown inside the group in which they are included (e.g. using -# @ingroup) instead of on a separate page (for HTML and Man pages) or -# section (for LaTeX and RTF). - -INLINE_GROUPED_CLASSES = NO - -# When the INLINE_SIMPLE_STRUCTS tag is set to YES, structs, classes, and -# unions with only public data fields will be shown inline in the documentation -# of the scope in which they are defined (i.e. file, namespace, or group -# documentation), provided this scope is documented. If set to NO (the default), -# structs, classes, and unions are shown on a separate page (for HTML and Man -# pages) or section (for LaTeX and RTF). - -INLINE_SIMPLE_STRUCTS = NO - -# When TYPEDEF_HIDES_STRUCT is enabled, a typedef of a struct, union, or enum -# is documented as struct, union, or enum with the name of the typedef. So -# typedef struct TypeS {} TypeT, will appear in the documentation as a struct -# with name TypeT. When disabled the typedef will appear as a member of a file, -# namespace, or class. And the struct will be named TypeS. This can typically -# be useful for C code in case the coding convention dictates that all compound -# types are typedef'ed and only the typedef is referenced, never the tag name. - -TYPEDEF_HIDES_STRUCT = NO - -# Similar to the SYMBOL_CACHE_SIZE the size of the symbol lookup cache can be -# set using LOOKUP_CACHE_SIZE. This cache is used to resolve symbols given -# their name and scope. Since this can be an expensive process and often the -# same symbol appear multiple times in the code, doxygen keeps a cache of -# pre-resolved symbols. If the cache is too small doxygen will become slower. -# If the cache is too large, memory is wasted. The cache size is given by this -# formula: 2^(16+LOOKUP_CACHE_SIZE). The valid range is 0..9, the default is 0, -# corresponding to a cache size of 2^16 = 65536 symbols. - -LOOKUP_CACHE_SIZE = 0 - -#--------------------------------------------------------------------------- -# Build related configuration options -#--------------------------------------------------------------------------- - -# If the EXTRACT_ALL tag is set to YES doxygen will assume all entities in -# documentation are documented, even if no documentation was available. -# Private class members and static file members will be hidden unless -# the EXTRACT_PRIVATE and EXTRACT_STATIC tags are set to YES - -EXTRACT_ALL = YES - -# If the EXTRACT_PRIVATE tag is set to YES all private members of a class -# will be included in the documentation. - -EXTRACT_PRIVATE = NO - -# If the EXTRACT_PACKAGE tag is set to YES all members with package or internal -# scope will be included in the documentation. - -EXTRACT_PACKAGE = NO - -# If the EXTRACT_STATIC tag is set to YES all static members of a file -# will be included in the documentation. - -EXTRACT_STATIC = NO - -# If the EXTRACT_LOCAL_CLASSES tag is set to YES classes (and structs) -# defined locally in source files will be included in the documentation. -# If set to NO only classes defined in header files are included. - -EXTRACT_LOCAL_CLASSES = YES - -# This flag is only useful for Objective-C code. When set to YES local -# methods, which are defined in the implementation section but not in -# the interface are included in the documentation. -# If set to NO (the default) only methods in the interface are included. - -EXTRACT_LOCAL_METHODS = NO - -# If this flag is set to YES, the members of anonymous namespaces will be -# extracted and appear in the documentation as a namespace called -# 'anonymous_namespace{file}', where file will be replaced with the base -# name of the file that contains the anonymous namespace. By default -# anonymous namespaces are hidden. - -EXTRACT_ANON_NSPACES = NO - -# If the HIDE_UNDOC_MEMBERS tag is set to YES, Doxygen will hide all -# undocumented members of documented classes, files or namespaces. -# If set to NO (the default) these members will be included in the -# various overviews, but no documentation section is generated. -# This option has no effect if EXTRACT_ALL is enabled. - -HIDE_UNDOC_MEMBERS = NO - -# If the HIDE_UNDOC_CLASSES tag is set to YES, Doxygen will hide all -# undocumented classes that are normally visible in the class hierarchy. -# If set to NO (the default) these classes will be included in the various -# overviews. This option has no effect if EXTRACT_ALL is enabled. - -HIDE_UNDOC_CLASSES = NO - -# If the HIDE_FRIEND_COMPOUNDS tag is set to YES, Doxygen will hide all -# friend (class|struct|union) declarations. -# If set to NO (the default) these declarations will be included in the -# documentation. - -HIDE_FRIEND_COMPOUNDS = NO - -# If the HIDE_IN_BODY_DOCS tag is set to YES, Doxygen will hide any -# documentation blocks found inside the body of a function. -# If set to NO (the default) these blocks will be appended to the -# function's detailed documentation block. - -HIDE_IN_BODY_DOCS = NO - -# The INTERNAL_DOCS tag determines if documentation -# that is typed after a \internal command is included. If the tag is set -# to NO (the default) then the documentation will be excluded. -# Set it to YES to include the internal documentation. - -INTERNAL_DOCS = NO - -# If the CASE_SENSE_NAMES tag is set to NO then Doxygen will only generate -# file names in lower-case letters. If set to YES upper-case letters are also -# allowed. This is useful if you have classes or files whose names only differ -# in case and if your file system supports case sensitive file names. Windows -# and Mac users are advised to set this option to NO. - -CASE_SENSE_NAMES = YES - -# If the HIDE_SCOPE_NAMES tag is set to NO (the default) then Doxygen -# will show members with their full class and namespace scopes in the -# documentation. If set to YES the scope will be hidden. - -HIDE_SCOPE_NAMES = NO - -# If the SHOW_INCLUDE_FILES tag is set to YES (the default) then Doxygen -# will put a list of the files that are included by a file in the documentation -# of that file. - -SHOW_INCLUDE_FILES = NO - -# If the FORCE_LOCAL_INCLUDES tag is set to YES then Doxygen -# will list include files with double quotes in the documentation -# rather than with sharp brackets. - -FORCE_LOCAL_INCLUDES = NO - -# If the INLINE_INFO tag is set to YES (the default) then a tag [inline] -# is inserted in the documentation for inline members. - -INLINE_INFO = YES - -# If the SORT_MEMBER_DOCS tag is set to YES (the default) then doxygen -# will sort the (detailed) documentation of file and class members -# alphabetically by member name. If set to NO the members will appear in -# declaration order. - -SORT_MEMBER_DOCS = NO - -# If the SORT_BRIEF_DOCS tag is set to YES then doxygen will sort the -# brief documentation of file, namespace and class members alphabetically -# by member name. If set to NO (the default) the members will appear in -# declaration order. - -SORT_BRIEF_DOCS = YES - -# If the SORT_MEMBERS_CTORS_1ST tag is set to YES then doxygen -# will sort the (brief and detailed) documentation of class members so that -# constructors and destructors are listed first. If set to NO (the default) -# the constructors will appear in the respective orders defined by -# SORT_MEMBER_DOCS and SORT_BRIEF_DOCS. -# This tag will be ignored for brief docs if SORT_BRIEF_DOCS is set to NO -# and ignored for detailed docs if SORT_MEMBER_DOCS is set to NO. - -SORT_MEMBERS_CTORS_1ST = NO - -# If the SORT_GROUP_NAMES tag is set to YES then doxygen will sort the -# hierarchy of group names into alphabetical order. If set to NO (the default) -# the group names will appear in their defined order. - -SORT_GROUP_NAMES = YES - -# If the SORT_BY_SCOPE_NAME tag is set to YES, the class list will be -# sorted by fully-qualified names, including namespaces. If set to -# NO (the default), the class list will be sorted only by class name, -# not including the namespace part. -# Note: This option is not very useful if HIDE_SCOPE_NAMES is set to YES. -# Note: This option applies only to the class list, not to the -# alphabetical list. - -SORT_BY_SCOPE_NAME = NO - -# If the STRICT_PROTO_MATCHING option is enabled and doxygen fails to -# do proper type resolution of all parameters of a function it will reject a -# match between the prototype and the implementation of a member function even -# if there is only one candidate or it is obvious which candidate to choose -# by doing a simple string match. By disabling STRICT_PROTO_MATCHING doxygen -# will still accept a match between prototype and implementation in such cases. - -STRICT_PROTO_MATCHING = NO - -# The GENERATE_TODOLIST tag can be used to enable (YES) or -# disable (NO) the todo list. This list is created by putting \todo -# commands in the documentation. - -GENERATE_TODOLIST = YES - -# The GENERATE_TESTLIST tag can be used to enable (YES) or -# disable (NO) the test list. This list is created by putting \test -# commands in the documentation. - -GENERATE_TESTLIST = YES - -# The GENERATE_BUGLIST tag can be used to enable (YES) or -# disable (NO) the bug list. This list is created by putting \bug -# commands in the documentation. - -GENERATE_BUGLIST = YES - -# The GENERATE_DEPRECATEDLIST tag can be used to enable (YES) or -# disable (NO) the deprecated list. This list is created by putting -# \deprecated commands in the documentation. - -GENERATE_DEPRECATEDLIST= YES - -# The ENABLED_SECTIONS tag can be used to enable conditional -# documentation sections, marked by \if section-label ... \endif -# and \cond section-label ... \endcond blocks. - -ENABLED_SECTIONS = - -# The MAX_INITIALIZER_LINES tag determines the maximum number of lines -# the initial value of a variable or macro consists of for it to appear in -# the documentation. If the initializer consists of more lines than specified -# here it will be hidden. Use a value of 0 to hide initializers completely. -# The appearance of the initializer of individual variables and macros in the -# documentation can be controlled using \showinitializer or \hideinitializer -# command in the documentation regardless of this setting. - -MAX_INITIALIZER_LINES = 30 - -# Set the SHOW_USED_FILES tag to NO to disable the list of files generated -# at the bottom of the documentation of classes and structs. If set to YES the -# list will mention the files that were used to generate the documentation. - -SHOW_USED_FILES = YES - -# Set the SHOW_FILES tag to NO to disable the generation of the Files page. -# This will remove the Files entry from the Quick Index and from the -# Folder Tree View (if specified). The default is YES. - -SHOW_FILES = YES - -# Set the SHOW_NAMESPACES tag to NO to disable the generation of the -# Namespaces page. -# This will remove the Namespaces entry from the Quick Index -# and from the Folder Tree View (if specified). The default is YES. - -SHOW_NAMESPACES = NO - -# The FILE_VERSION_FILTER tag can be used to specify a program or script that -# doxygen should invoke to get the current version for each file (typically from -# the version control system). Doxygen will invoke the program by executing (via -# popen()) the command , where is the value of -# the FILE_VERSION_FILTER tag, and is the name of an input file -# provided by doxygen. Whatever the program writes to standard output -# is used as the file version. See the manual for examples. - -FILE_VERSION_FILTER = - -# The LAYOUT_FILE tag can be used to specify a layout file which will be parsed -# by doxygen. The layout file controls the global structure of the generated -# output files in an output format independent way. To create the layout file -# that represents doxygen's defaults, run doxygen with the -l option. -# You can optionally specify a file name after the option, if omitted -# DoxygenLayout.xml will be used as the name of the layout file. - -LAYOUT_FILE = - -# The CITE_BIB_FILES tag can be used to specify one or more bib files -# containing the references data. This must be a list of .bib files. The -# .bib extension is automatically appended if omitted. Using this command -# requires the bibtex tool to be installed. See also -# http://en.wikipedia.org/wiki/BibTeX for more info. For LaTeX the style -# of the bibliography can be controlled using LATEX_BIB_STYLE. To use this -# feature you need bibtex and perl available in the search path. Do not use -# file names with spaces, bibtex cannot handle them. - -CITE_BIB_FILES = - -#--------------------------------------------------------------------------- -# configuration options related to warning and progress messages -#--------------------------------------------------------------------------- - -# The QUIET tag can be used to turn on/off the messages that are generated -# by doxygen. Possible values are YES and NO. If left blank NO is used. - -QUIET = YES - -# The WARNINGS tag can be used to turn on/off the warning messages that are -# generated by doxygen. Possible values are YES and NO. If left blank -# NO is used. - -WARNINGS = YES - -# If WARN_IF_UNDOCUMENTED is set to YES, then doxygen will generate warnings -# for undocumented members. If EXTRACT_ALL is set to YES then this flag will -# automatically be disabled. - -WARN_IF_UNDOCUMENTED = YES - -# If WARN_IF_DOC_ERROR is set to YES, doxygen will generate warnings for -# potential errors in the documentation, such as not documenting some -# parameters in a documented function, or documenting parameters that -# don't exist or using markup commands wrongly. - -WARN_IF_DOC_ERROR = YES - -# The WARN_NO_PARAMDOC option can be enabled to get warnings for -# functions that are documented, but have no documentation for their parameters -# or return value. If set to NO (the default) doxygen will only warn about -# wrong or incomplete parameter documentation, but not about the absence of -# documentation. - -WARN_NO_PARAMDOC = YES - -# The WARN_FORMAT tag determines the format of the warning messages that -# doxygen can produce. The string should contain the $file, $line, and $text -# tags, which will be replaced by the file and line number from which the -# warning originated and the warning text. Optionally the format may contain -# $version, which will be replaced by the version of the file (if it could -# be obtained via FILE_VERSION_FILTER) - -WARN_FORMAT = "$file:$line: $text" - -# The WARN_LOGFILE tag can be used to specify a file to which warning -# and error messages should be written. If left blank the output is written -# to stderr. - -WARN_LOGFILE = @GLFW_BINARY_DIR@/docs/warnings.txt - -#--------------------------------------------------------------------------- -# configuration options related to the input files -#--------------------------------------------------------------------------- - -# The INPUT tag can be used to specify the files and/or directories that contain -# documented source files. You may enter file names like "myfile.cpp" or -# directories like "/usr/src/myproject". Separate the files or directories -# with spaces. - -INPUT = @GLFW_DOCS_SOURCES@ - -# This tag can be used to specify the character encoding of the source files -# that doxygen parses. Internally doxygen uses the UTF-8 encoding, which is -# also the default input encoding. Doxygen uses libiconv (or the iconv built -# into libc) for the transcoding. See http://www.gnu.org/software/libiconv for -# the list of possible encodings. - -INPUT_ENCODING = UTF-8 - -# If the value of the INPUT tag contains directories, you can use the -# FILE_PATTERNS tag to specify one or more wildcard pattern (like *.cpp -# and *.h) to filter out the source-files in the directories. If left -# blank the following patterns are tested: -# *.c *.cc *.cxx *.cpp *.c++ *.d *.java *.ii *.ixx *.ipp *.i++ *.inl *.h *.hh -# *.hxx *.hpp *.h++ *.idl *.odl *.cs *.php *.php3 *.inc *.m *.mm *.dox *.py -# *.f90 *.f *.for *.vhd *.vhdl - -FILE_PATTERNS = *.h *.dox - -# The RECURSIVE tag can be used to turn specify whether or not subdirectories -# should be searched for input files as well. Possible values are YES and NO. -# If left blank NO is used. - -RECURSIVE = NO - -# The EXCLUDE tag can be used to specify files and/or directories that should be -# excluded from the INPUT source files. This way you can easily exclude a -# subdirectory from a directory tree whose root is specified with the INPUT tag. -# Note that relative paths are relative to the directory from which doxygen is -# run. - -EXCLUDE = - -# The EXCLUDE_SYMLINKS tag can be used to select whether or not files or -# directories that are symbolic links (a Unix file system feature) are excluded -# from the input. - -EXCLUDE_SYMLINKS = NO - -# If the value of the INPUT tag contains directories, you can use the -# EXCLUDE_PATTERNS tag to specify one or more wildcard patterns to exclude -# certain files from those directories. Note that the wildcards are matched -# against the file with absolute path, so to exclude all test directories -# for example use the pattern */test/* - -EXCLUDE_PATTERNS = - -# The EXCLUDE_SYMBOLS tag can be used to specify one or more symbol names -# (namespaces, classes, functions, etc.) that should be excluded from the -# output. The symbol name can be a fully qualified name, a word, or if the -# wildcard * is used, a substring. Examples: ANamespace, AClass, -# AClass::ANamespace, ANamespace::*Test - -EXCLUDE_SYMBOLS = APIENTRY GLFWAPI - -# The EXAMPLE_PATH tag can be used to specify one or more files or -# directories that contain example code fragments that are included (see -# the \include command). - -EXAMPLE_PATH = @GLFW_SOURCE_DIR@/examples - -# If the value of the EXAMPLE_PATH tag contains directories, you can use the -# EXAMPLE_PATTERNS tag to specify one or more wildcard pattern (like *.cpp -# and *.h) to filter out the source-files in the directories. If left -# blank all files are included. - -EXAMPLE_PATTERNS = - -# If the EXAMPLE_RECURSIVE tag is set to YES then subdirectories will be -# searched for input files to be used with the \include or \dontinclude -# commands irrespective of the value of the RECURSIVE tag. -# Possible values are YES and NO. If left blank NO is used. - -EXAMPLE_RECURSIVE = NO - -# The IMAGE_PATH tag can be used to specify one or more files or -# directories that contain image that are included in the documentation (see -# the \image command). - -IMAGE_PATH = - -# The INPUT_FILTER tag can be used to specify a program that doxygen should -# invoke to filter for each input file. Doxygen will invoke the filter program -# by executing (via popen()) the command , where -# is the value of the INPUT_FILTER tag, and is the name of an -# input file. Doxygen will then use the output that the filter program writes -# to standard output. -# If FILTER_PATTERNS is specified, this tag will be -# ignored. - -INPUT_FILTER = - -# The FILTER_PATTERNS tag can be used to specify filters on a per file pattern -# basis. -# Doxygen will compare the file name with each pattern and apply the -# filter if there is a match. -# The filters are a list of the form: -# pattern=filter (like *.cpp=my_cpp_filter). See INPUT_FILTER for further -# info on how filters are used. If FILTER_PATTERNS is empty or if -# non of the patterns match the file name, INPUT_FILTER is applied. - -FILTER_PATTERNS = - -# If the FILTER_SOURCE_FILES tag is set to YES, the input filter (if set using -# INPUT_FILTER) will be used to filter the input files when producing source -# files to browse (i.e. when SOURCE_BROWSER is set to YES). - -FILTER_SOURCE_FILES = NO - -# The FILTER_SOURCE_PATTERNS tag can be used to specify source filters per file -# pattern. A pattern will override the setting for FILTER_PATTERN (if any) -# and it is also possible to disable source filtering for a specific pattern -# using *.ext= (so without naming a filter). This option only has effect when -# FILTER_SOURCE_FILES is enabled. - -FILTER_SOURCE_PATTERNS = - -# If the USE_MD_FILE_AS_MAINPAGE tag refers to the name of a markdown file that -# is part of the input, its contents will be placed on the main page (index.html). -# This can be useful if you have a project on for instance GitHub and want reuse -# the introduction page also for the doxygen output. - -USE_MDFILE_AS_MAINPAGE = - -#--------------------------------------------------------------------------- -# configuration options related to source browsing -#--------------------------------------------------------------------------- - -# If the SOURCE_BROWSER tag is set to YES then a list of source files will -# be generated. Documented entities will be cross-referenced with these sources. -# Note: To get rid of all source code in the generated output, make sure also -# VERBATIM_HEADERS is set to NO. - -SOURCE_BROWSER = NO - -# Setting the INLINE_SOURCES tag to YES will include the body -# of functions and classes directly in the documentation. - -INLINE_SOURCES = NO - -# Setting the STRIP_CODE_COMMENTS tag to YES (the default) will instruct -# doxygen to hide any special comment blocks from generated source code -# fragments. Normal C, C++ and Fortran comments will always remain visible. - -STRIP_CODE_COMMENTS = YES - -# If the REFERENCED_BY_RELATION tag is set to YES -# then for each documented function all documented -# functions referencing it will be listed. - -REFERENCED_BY_RELATION = NO - -# If the REFERENCES_RELATION tag is set to YES -# then for each documented function all documented entities -# called/used by that function will be listed. - -REFERENCES_RELATION = NO - -# If the REFERENCES_LINK_SOURCE tag is set to YES (the default) -# and SOURCE_BROWSER tag is set to YES, then the hyperlinks from -# functions in REFERENCES_RELATION and REFERENCED_BY_RELATION lists will -# link to the source code. -# Otherwise they will link to the documentation. - -REFERENCES_LINK_SOURCE = YES - -# If the USE_HTAGS tag is set to YES then the references to source code -# will point to the HTML generated by the htags(1) tool instead of doxygen -# built-in source browser. The htags tool is part of GNU's global source -# tagging system (see http://www.gnu.org/software/global/global.html). You -# will need version 4.8.6 or higher. - -USE_HTAGS = NO - -# If the VERBATIM_HEADERS tag is set to YES (the default) then Doxygen -# will generate a verbatim copy of the header file for each class for -# which an include is specified. Set to NO to disable this. - -VERBATIM_HEADERS = YES - -#--------------------------------------------------------------------------- -# configuration options related to the alphabetical class index -#--------------------------------------------------------------------------- - -# If the ALPHABETICAL_INDEX tag is set to YES, an alphabetical index -# of all compounds will be generated. Enable this if the project -# contains a lot of classes, structs, unions or interfaces. - -ALPHABETICAL_INDEX = YES - -# If the alphabetical index is enabled (see ALPHABETICAL_INDEX) then -# the COLS_IN_ALPHA_INDEX tag can be used to specify the number of columns -# in which this list will be split (can be a number in the range [1..20]) - -COLS_IN_ALPHA_INDEX = 5 - -# In case all classes in a project start with a common prefix, all -# classes will be put under the same header in the alphabetical index. -# The IGNORE_PREFIX tag can be used to specify one or more prefixes that -# should be ignored while generating the index headers. - -IGNORE_PREFIX = glfw GLFW_ - -#--------------------------------------------------------------------------- -# configuration options related to the HTML output -#--------------------------------------------------------------------------- - -# If the GENERATE_HTML tag is set to YES (the default) Doxygen will -# generate HTML output. - -GENERATE_HTML = YES - -# The HTML_OUTPUT tag is used to specify where the HTML docs will be put. -# If a relative path is entered the value of OUTPUT_DIRECTORY will be -# put in front of it. If left blank `html' will be used as the default path. - -HTML_OUTPUT = html - -# The HTML_FILE_EXTENSION tag can be used to specify the file extension for -# each generated HTML page (for example: .htm,.php,.asp). If it is left blank -# doxygen will generate files with .html extension. - -HTML_FILE_EXTENSION = .html - -# The HTML_HEADER tag can be used to specify a personal HTML header for -# each generated HTML page. If it is left blank doxygen will generate a -# standard header. Note that when using a custom header you are responsible -# for the proper inclusion of any scripts and style sheets that doxygen -# needs, which is dependent on the configuration options used. -# It is advised to generate a default header using "doxygen -w html -# header.html footer.html stylesheet.css YourConfigFile" and then modify -# that header. Note that the header is subject to change so you typically -# have to redo this when upgrading to a newer version of doxygen or when -# changing the value of configuration settings such as GENERATE_TREEVIEW! - -HTML_HEADER = @GLFW_SOURCE_DIR@/docs/header.html - -# The HTML_FOOTER tag can be used to specify a personal HTML footer for -# each generated HTML page. If it is left blank doxygen will generate a -# standard footer. - -HTML_FOOTER = @GLFW_SOURCE_DIR@/docs/footer.html - -# The HTML_STYLESHEET tag can be used to specify a user-defined cascading -# style sheet that is used by each HTML page. It can be used to -# fine-tune the look of the HTML output. If left blank doxygen will -# generate a default style sheet. Note that it is recommended to use -# HTML_EXTRA_STYLESHEET instead of this one, as it is more robust and this -# tag will in the future become obsolete. - -HTML_STYLESHEET = - -# The HTML_EXTRA_STYLESHEET tag can be used to specify an additional -# user-defined cascading style sheet that is included after the standard -# style sheets created by doxygen. Using this option one can overrule -# certain style aspects. This is preferred over using HTML_STYLESHEET -# since it does not replace the standard style sheet and is therefor more -# robust against future updates. Doxygen will copy the style sheet file to -# the output directory. - -HTML_EXTRA_STYLESHEET = @GLFW_SOURCE_DIR@/docs/extra.css - -# The HTML_EXTRA_FILES tag can be used to specify one or more extra images or -# other source files which should be copied to the HTML output directory. Note -# that these files will be copied to the base HTML output directory. Use the -# $relpath$ marker in the HTML_HEADER and/or HTML_FOOTER files to load these -# files. In the HTML_STYLESHEET file, use the file name only. Also note that -# the files will be copied as-is; there are no commands or markers available. - -HTML_EXTRA_FILES = @GLFW_SOURCE_DIR@/docs/spaces.svg - -# The HTML_COLORSTYLE_HUE tag controls the color of the HTML output. -# Doxygen will adjust the colors in the style sheet and background images -# according to this color. Hue is specified as an angle on a colorwheel, -# see http://en.wikipedia.org/wiki/Hue for more information. -# For instance the value 0 represents red, 60 is yellow, 120 is green, -# 180 is cyan, 240 is blue, 300 purple, and 360 is red again. -# The allowed range is 0 to 359. - -HTML_COLORSTYLE_HUE = 220 - -# The HTML_COLORSTYLE_SAT tag controls the purity (or saturation) of -# the colors in the HTML output. For a value of 0 the output will use -# grayscales only. A value of 255 will produce the most vivid colors. - -HTML_COLORSTYLE_SAT = 100 - -# The HTML_COLORSTYLE_GAMMA tag controls the gamma correction applied to -# the luminance component of the colors in the HTML output. Values below -# 100 gradually make the output lighter, whereas values above 100 make -# the output darker. The value divided by 100 is the actual gamma applied, -# so 80 represents a gamma of 0.8, The value 220 represents a gamma of 2.2, -# and 100 does not change the gamma. - -HTML_COLORSTYLE_GAMMA = 80 - -# If the HTML_TIMESTAMP tag is set to YES then the footer of each generated HTML -# page will contain the date and time when the page was generated. Setting -# this to NO can help when comparing the output of multiple runs. - -HTML_TIMESTAMP = YES - -# If the HTML_DYNAMIC_SECTIONS tag is set to YES then the generated HTML -# documentation will contain sections that can be hidden and shown after the -# page has loaded. - -HTML_DYNAMIC_SECTIONS = NO - -# With HTML_INDEX_NUM_ENTRIES one can control the preferred number of -# entries shown in the various tree structured indices initially; the user -# can expand and collapse entries dynamically later on. Doxygen will expand -# the tree to such a level that at most the specified number of entries are -# visible (unless a fully collapsed tree already exceeds this amount). -# So setting the number of entries 1 will produce a full collapsed tree by -# default. 0 is a special value representing an infinite number of entries -# and will result in a full expanded tree by default. - -HTML_INDEX_NUM_ENTRIES = 100 - -# If the GENERATE_DOCSET tag is set to YES, additional index files -# will be generated that can be used as input for Apple's Xcode 3 -# integrated development environment, introduced with OSX 10.5 (Leopard). -# To create a documentation set, doxygen will generate a Makefile in the -# HTML output directory. Running make will produce the docset in that -# directory and running "make install" will install the docset in -# ~/Library/Developer/Shared/Documentation/DocSets so that Xcode will find -# it at startup. -# See http://developer.apple.com/tools/creatingdocsetswithdoxygen.html -# for more information. - -GENERATE_DOCSET = NO - -# When GENERATE_DOCSET tag is set to YES, this tag determines the name of the -# feed. A documentation feed provides an umbrella under which multiple -# documentation sets from a single provider (such as a company or product suite) -# can be grouped. - -DOCSET_FEEDNAME = "Doxygen generated docs" - -# When GENERATE_DOCSET tag is set to YES, this tag specifies a string that -# should uniquely identify the documentation set bundle. This should be a -# reverse domain-name style string, e.g. com.mycompany.MyDocSet. Doxygen -# will append .docset to the name. - -DOCSET_BUNDLE_ID = org.doxygen.Project - -# When GENERATE_PUBLISHER_ID tag specifies a string that should uniquely -# identify the documentation publisher. This should be a reverse domain-name -# style string, e.g. com.mycompany.MyDocSet.documentation. - -DOCSET_PUBLISHER_ID = org.doxygen.Publisher - -# The GENERATE_PUBLISHER_NAME tag identifies the documentation publisher. - -DOCSET_PUBLISHER_NAME = Publisher - -# If the GENERATE_HTMLHELP tag is set to YES, additional index files -# will be generated that can be used as input for tools like the -# Microsoft HTML help workshop to generate a compiled HTML help file (.chm) -# of the generated HTML documentation. - -GENERATE_HTMLHELP = NO - -# If the GENERATE_HTMLHELP tag is set to YES, the CHM_FILE tag can -# be used to specify the file name of the resulting .chm file. You -# can add a path in front of the file if the result should not be -# written to the html output directory. - -CHM_FILE = - -# If the GENERATE_HTMLHELP tag is set to YES, the HHC_LOCATION tag can -# be used to specify the location (absolute path including file name) of -# the HTML help compiler (hhc.exe). If non-empty doxygen will try to run -# the HTML help compiler on the generated index.hhp. - -HHC_LOCATION = - -# If the GENERATE_HTMLHELP tag is set to YES, the GENERATE_CHI flag -# controls if a separate .chi index file is generated (YES) or that -# it should be included in the master .chm file (NO). - -GENERATE_CHI = NO - -# If the GENERATE_HTMLHELP tag is set to YES, the CHM_INDEX_ENCODING -# is used to encode HtmlHelp index (hhk), content (hhc) and project file -# content. - -CHM_INDEX_ENCODING = - -# If the GENERATE_HTMLHELP tag is set to YES, the BINARY_TOC flag -# controls whether a binary table of contents is generated (YES) or a -# normal table of contents (NO) in the .chm file. - -BINARY_TOC = NO - -# The TOC_EXPAND flag can be set to YES to add extra items for group members -# to the contents of the HTML help documentation and to the tree view. - -TOC_EXPAND = NO - -# If the GENERATE_QHP tag is set to YES and both QHP_NAMESPACE and -# QHP_VIRTUAL_FOLDER are set, an additional index file will be generated -# that can be used as input for Qt's qhelpgenerator to generate a -# Qt Compressed Help (.qch) of the generated HTML documentation. - -GENERATE_QHP = NO - -# If the QHG_LOCATION tag is specified, the QCH_FILE tag can -# be used to specify the file name of the resulting .qch file. -# The path specified is relative to the HTML output folder. - -QCH_FILE = - -# The QHP_NAMESPACE tag specifies the namespace to use when generating -# Qt Help Project output. For more information please see -# http://doc.trolltech.com/qthelpproject.html#namespace - -QHP_NAMESPACE = org.doxygen.Project - -# The QHP_VIRTUAL_FOLDER tag specifies the namespace to use when generating -# Qt Help Project output. For more information please see -# http://doc.trolltech.com/qthelpproject.html#virtual-folders - -QHP_VIRTUAL_FOLDER = doc - -# If QHP_CUST_FILTER_NAME is set, it specifies the name of a custom filter to -# add. For more information please see -# http://doc.trolltech.com/qthelpproject.html#custom-filters - -QHP_CUST_FILTER_NAME = - -# The QHP_CUST_FILT_ATTRS tag specifies the list of the attributes of the -# custom filter to add. For more information please see -# -# Qt Help Project / Custom Filters. - -QHP_CUST_FILTER_ATTRS = - -# The QHP_SECT_FILTER_ATTRS tag specifies the list of the attributes this -# project's -# filter section matches. -# -# Qt Help Project / Filter Attributes. - -QHP_SECT_FILTER_ATTRS = - -# If the GENERATE_QHP tag is set to YES, the QHG_LOCATION tag can -# be used to specify the location of Qt's qhelpgenerator. -# If non-empty doxygen will try to run qhelpgenerator on the generated -# .qhp file. - -QHG_LOCATION = - -# If the GENERATE_ECLIPSEHELP tag is set to YES, additional index files -# will be generated, which together with the HTML files, form an Eclipse help -# plugin. To install this plugin and make it available under the help contents -# menu in Eclipse, the contents of the directory containing the HTML and XML -# files needs to be copied into the plugins directory of eclipse. The name of -# the directory within the plugins directory should be the same as -# the ECLIPSE_DOC_ID value. After copying Eclipse needs to be restarted before -# the help appears. - -GENERATE_ECLIPSEHELP = NO - -# A unique identifier for the eclipse help plugin. When installing the plugin -# the directory name containing the HTML and XML files should also have -# this name. - -ECLIPSE_DOC_ID = org.doxygen.Project - -# The DISABLE_INDEX tag can be used to turn on/off the condensed index (tabs) -# at top of each HTML page. The value NO (the default) enables the index and -# the value YES disables it. Since the tabs have the same information as the -# navigation tree you can set this option to NO if you already set -# GENERATE_TREEVIEW to YES. - -DISABLE_INDEX = NO - -# The GENERATE_TREEVIEW tag is used to specify whether a tree-like index -# structure should be generated to display hierarchical information. -# If the tag value is set to YES, a side panel will be generated -# containing a tree-like index structure (just like the one that -# is generated for HTML Help). For this to work a browser that supports -# JavaScript, DHTML, CSS and frames is required (i.e. any modern browser). -# Windows users are probably better off using the HTML help feature. -# Since the tree basically has the same information as the tab index you -# could consider to set DISABLE_INDEX to NO when enabling this option. - -GENERATE_TREEVIEW = NO - -# The ENUM_VALUES_PER_LINE tag can be used to set the number of enum values -# (range [0,1..20]) that doxygen will group on one line in the generated HTML -# documentation. Note that a value of 0 will completely suppress the enum -# values from appearing in the overview section. - -ENUM_VALUES_PER_LINE = 4 - -# If the treeview is enabled (see GENERATE_TREEVIEW) then this tag can be -# used to set the initial width (in pixels) of the frame in which the tree -# is shown. - -TREEVIEW_WIDTH = 300 - -# When the EXT_LINKS_IN_WINDOW option is set to YES doxygen will open -# links to external symbols imported via tag files in a separate window. - -EXT_LINKS_IN_WINDOW = NO - -# Use this tag to change the font size of Latex formulas included -# as images in the HTML documentation. The default is 10. Note that -# when you change the font size after a successful doxygen run you need -# to manually remove any form_*.png images from the HTML output directory -# to force them to be regenerated. - -FORMULA_FONTSIZE = 10 - -# Use the FORMULA_TRANPARENT tag to determine whether or not the images -# generated for formulas are transparent PNGs. Transparent PNGs are -# not supported properly for IE 6.0, but are supported on all modern browsers. -# Note that when changing this option you need to delete any form_*.png files -# in the HTML output before the changes have effect. - -FORMULA_TRANSPARENT = YES - -# Enable the USE_MATHJAX option to render LaTeX formulas using MathJax -# (see http://www.mathjax.org) which uses client side Javascript for the -# rendering instead of using prerendered bitmaps. Use this if you do not -# have LaTeX installed or if you want to formulas look prettier in the HTML -# output. When enabled you may also need to install MathJax separately and -# configure the path to it using the MATHJAX_RELPATH option. - -USE_MATHJAX = NO - -# When MathJax is enabled you can set the default output format to be used for -# thA MathJax output. Supported types are HTML-CSS, NativeMML (i.e. MathML) and -# SVG. The default value is HTML-CSS, which is slower, but has the best -# compatibility. - -MATHJAX_FORMAT = HTML-CSS - -# When MathJax is enabled you need to specify the location relative to the -# HTML output directory using the MATHJAX_RELPATH option. The destination -# directory should contain the MathJax.js script. For instance, if the mathjax -# directory is located at the same level as the HTML output directory, then -# MATHJAX_RELPATH should be ../mathjax. The default value points to -# the MathJax Content Delivery Network so you can quickly see the result without -# installing MathJax. -# However, it is strongly recommended to install a local -# copy of MathJax from http://www.mathjax.org before deployment. - -MATHJAX_RELPATH = http://cdn.mathjax.org/mathjax/latest - -# The MATHJAX_EXTENSIONS tag can be used to specify one or MathJax extension -# names that should be enabled during MathJax rendering. - -MATHJAX_EXTENSIONS = - -# When the SEARCHENGINE tag is enabled doxygen will generate a search box -# for the HTML output. The underlying search engine uses javascript -# and DHTML and should work on any modern browser. Note that when using -# HTML help (GENERATE_HTMLHELP), Qt help (GENERATE_QHP), or docsets -# (GENERATE_DOCSET) there is already a search function so this one should -# typically be disabled. For large projects the javascript based search engine -# can be slow, then enabling SERVER_BASED_SEARCH may provide a better solution. - -SEARCHENGINE = YES - -# When the SERVER_BASED_SEARCH tag is enabled the search engine will be -# implemented using a web server instead of a web client using Javascript. -# There are two flavours of web server based search depending on the -# EXTERNAL_SEARCH setting. When disabled, doxygen will generate a PHP script for -# searching and an index file used by the script. When EXTERNAL_SEARCH is -# enabled the indexing and searching needs to be provided by external tools. -# See the manual for details. - -SERVER_BASED_SEARCH = NO - -# When EXTERNAL_SEARCH is enabled doxygen will no longer generate the PHP -# script for searching. Instead the search results are written to an XML file -# which needs to be processed by an external indexer. Doxygen will invoke an -# external search engine pointed to by the SEARCHENGINE_URL option to obtain -# the search results. Doxygen ships with an example indexer (doxyindexer) and -# search engine (doxysearch.cgi) which are based on the open source search engine -# library Xapian. See the manual for configuration details. - -EXTERNAL_SEARCH = NO - -# The SEARCHENGINE_URL should point to a search engine hosted by a web server -# which will returned the search results when EXTERNAL_SEARCH is enabled. -# Doxygen ships with an example search engine (doxysearch) which is based on -# the open source search engine library Xapian. See the manual for configuration -# details. - -SEARCHENGINE_URL = - -# When SERVER_BASED_SEARCH and EXTERNAL_SEARCH are both enabled the unindexed -# search data is written to a file for indexing by an external tool. With the -# SEARCHDATA_FILE tag the name of this file can be specified. - -SEARCHDATA_FILE = searchdata.xml - -# When SERVER_BASED_SEARCH AND EXTERNAL_SEARCH are both enabled the -# EXTERNAL_SEARCH_ID tag can be used as an identifier for the project. This is -# useful in combination with EXTRA_SEARCH_MAPPINGS to search through multiple -# projects and redirect the results back to the right project. - -EXTERNAL_SEARCH_ID = - -# The EXTRA_SEARCH_MAPPINGS tag can be used to enable searching through doxygen -# projects other than the one defined by this configuration file, but that are -# all added to the same external search index. Each project needs to have a -# unique id set via EXTERNAL_SEARCH_ID. The search mapping then maps the id -# of to a relative location where the documentation can be found. -# The format is: EXTRA_SEARCH_MAPPINGS = id1=loc1 id2=loc2 ... - -EXTRA_SEARCH_MAPPINGS = - -#--------------------------------------------------------------------------- -# configuration options related to the LaTeX output -#--------------------------------------------------------------------------- - -# If the GENERATE_LATEX tag is set to YES (the default) Doxygen will -# generate Latex output. - -GENERATE_LATEX = NO - -# The LATEX_OUTPUT tag is used to specify where the LaTeX docs will be put. -# If a relative path is entered the value of OUTPUT_DIRECTORY will be -# put in front of it. If left blank `latex' will be used as the default path. - -LATEX_OUTPUT = latex - -# The LATEX_CMD_NAME tag can be used to specify the LaTeX command name to be -# invoked. If left blank `latex' will be used as the default command name. -# Note that when enabling USE_PDFLATEX this option is only used for -# generating bitmaps for formulas in the HTML output, but not in the -# Makefile that is written to the output directory. - -LATEX_CMD_NAME = latex - -# The MAKEINDEX_CMD_NAME tag can be used to specify the command name to -# generate index for LaTeX. If left blank `makeindex' will be used as the -# default command name. - -MAKEINDEX_CMD_NAME = makeindex - -# If the COMPACT_LATEX tag is set to YES Doxygen generates more compact -# LaTeX documents. This may be useful for small projects and may help to -# save some trees in general. - -COMPACT_LATEX = NO - -# The PAPER_TYPE tag can be used to set the paper type that is used -# by the printer. Possible values are: a4, letter, legal and -# executive. If left blank a4wide will be used. - -PAPER_TYPE = a4 - -# The EXTRA_PACKAGES tag can be to specify one or more names of LaTeX -# packages that should be included in the LaTeX output. - -EXTRA_PACKAGES = - -# The LATEX_HEADER tag can be used to specify a personal LaTeX header for -# the generated latex document. The header should contain everything until -# the first chapter. If it is left blank doxygen will generate a -# standard header. Notice: only use this tag if you know what you are doing! - -LATEX_HEADER = - -# The LATEX_FOOTER tag can be used to specify a personal LaTeX footer for -# the generated latex document. The footer should contain everything after -# the last chapter. If it is left blank doxygen will generate a -# standard footer. Notice: only use this tag if you know what you are doing! - -LATEX_FOOTER = - -# If the PDF_HYPERLINKS tag is set to YES, the LaTeX that is generated -# is prepared for conversion to pdf (using ps2pdf). The pdf file will -# contain links (just like the HTML output) instead of page references -# This makes the output suitable for online browsing using a pdf viewer. - -PDF_HYPERLINKS = YES - -# If the USE_PDFLATEX tag is set to YES, pdflatex will be used instead of -# plain latex in the generated Makefile. Set this option to YES to get a -# higher quality PDF documentation. - -USE_PDFLATEX = YES - -# If the LATEX_BATCHMODE tag is set to YES, doxygen will add the \\batchmode. -# command to the generated LaTeX files. This will instruct LaTeX to keep -# running if errors occur, instead of asking the user for help. -# This option is also used when generating formulas in HTML. - -LATEX_BATCHMODE = NO - -# If LATEX_HIDE_INDICES is set to YES then doxygen will not -# include the index chapters (such as File Index, Compound Index, etc.) -# in the output. - -LATEX_HIDE_INDICES = NO - -# If LATEX_SOURCE_CODE is set to YES then doxygen will include -# source code with syntax highlighting in the LaTeX output. -# Note that which sources are shown also depends on other settings -# such as SOURCE_BROWSER. - -LATEX_SOURCE_CODE = NO - -# The LATEX_BIB_STYLE tag can be used to specify the style to use for the -# bibliography, e.g. plainnat, or ieeetr. The default style is "plain". See -# http://en.wikipedia.org/wiki/BibTeX for more info. - -LATEX_BIB_STYLE = plain - -#--------------------------------------------------------------------------- -# configuration options related to the RTF output -#--------------------------------------------------------------------------- - -# If the GENERATE_RTF tag is set to YES Doxygen will generate RTF output -# The RTF output is optimized for Word 97 and may not look very pretty with -# other RTF readers or editors. - -GENERATE_RTF = NO - -# The RTF_OUTPUT tag is used to specify where the RTF docs will be put. -# If a relative path is entered the value of OUTPUT_DIRECTORY will be -# put in front of it. If left blank `rtf' will be used as the default path. - -RTF_OUTPUT = rtf - -# If the COMPACT_RTF tag is set to YES Doxygen generates more compact -# RTF documents. This may be useful for small projects and may help to -# save some trees in general. - -COMPACT_RTF = NO - -# If the RTF_HYPERLINKS tag is set to YES, the RTF that is generated -# will contain hyperlink fields. The RTF file will -# contain links (just like the HTML output) instead of page references. -# This makes the output suitable for online browsing using WORD or other -# programs which support those fields. -# Note: wordpad (write) and others do not support links. - -RTF_HYPERLINKS = NO - -# Load style sheet definitions from file. Syntax is similar to doxygen's -# config file, i.e. a series of assignments. You only have to provide -# replacements, missing definitions are set to their default value. - -RTF_STYLESHEET_FILE = - -# Set optional variables used in the generation of an rtf document. -# Syntax is similar to doxygen's config file. - -RTF_EXTENSIONS_FILE = - -#--------------------------------------------------------------------------- -# configuration options related to the man page output -#--------------------------------------------------------------------------- - -# If the GENERATE_MAN tag is set to YES (the default) Doxygen will -# generate man pages - -GENERATE_MAN = NO - -# The MAN_OUTPUT tag is used to specify where the man pages will be put. -# If a relative path is entered the value of OUTPUT_DIRECTORY will be -# put in front of it. If left blank `man' will be used as the default path. - -MAN_OUTPUT = man - -# The MAN_EXTENSION tag determines the extension that is added to -# the generated man pages (default is the subroutine's section .3) - -MAN_EXTENSION = .3 - -# If the MAN_LINKS tag is set to YES and Doxygen generates man output, -# then it will generate one additional man file for each entity -# documented in the real man page(s). These additional files -# only source the real man page, but without them the man command -# would be unable to find the correct page. The default is NO. - -MAN_LINKS = NO - -#--------------------------------------------------------------------------- -# configuration options related to the XML output -#--------------------------------------------------------------------------- - -# If the GENERATE_XML tag is set to YES Doxygen will -# generate an XML file that captures the structure of -# the code including all documentation. - -GENERATE_XML = NO - -# The XML_OUTPUT tag is used to specify where the XML pages will be put. -# If a relative path is entered the value of OUTPUT_DIRECTORY will be -# put in front of it. If left blank `xml' will be used as the default path. - -XML_OUTPUT = xml - -# If the XML_PROGRAMLISTING tag is set to YES Doxygen will -# dump the program listings (including syntax highlighting -# and cross-referencing information) to the XML output. Note that -# enabling this will significantly increase the size of the XML output. - -XML_PROGRAMLISTING = YES - -#--------------------------------------------------------------------------- -# configuration options for the AutoGen Definitions output -#--------------------------------------------------------------------------- - -# If the GENERATE_AUTOGEN_DEF tag is set to YES Doxygen will -# generate an AutoGen Definitions (see autogen.sf.net) file -# that captures the structure of the code including all -# documentation. Note that this feature is still experimental -# and incomplete at the moment. - -GENERATE_AUTOGEN_DEF = NO - -#--------------------------------------------------------------------------- -# configuration options related to the Perl module output -#--------------------------------------------------------------------------- - -# If the GENERATE_PERLMOD tag is set to YES Doxygen will -# generate a Perl module file that captures the structure of -# the code including all documentation. Note that this -# feature is still experimental and incomplete at the -# moment. - -GENERATE_PERLMOD = NO - -# If the PERLMOD_LATEX tag is set to YES Doxygen will generate -# the necessary Makefile rules, Perl scripts and LaTeX code to be able -# to generate PDF and DVI output from the Perl module output. - -PERLMOD_LATEX = NO - -# If the PERLMOD_PRETTY tag is set to YES the Perl module output will be -# nicely formatted so it can be parsed by a human reader. -# This is useful -# if you want to understand what is going on. -# On the other hand, if this -# tag is set to NO the size of the Perl module output will be much smaller -# and Perl will parse it just the same. - -PERLMOD_PRETTY = YES - -# The names of the make variables in the generated doxyrules.make file -# are prefixed with the string contained in PERLMOD_MAKEVAR_PREFIX. -# This is useful so different doxyrules.make files included by the same -# Makefile don't overwrite each other's variables. - -PERLMOD_MAKEVAR_PREFIX = - -#--------------------------------------------------------------------------- -# Configuration options related to the preprocessor -#--------------------------------------------------------------------------- - -# If the ENABLE_PREPROCESSING tag is set to YES (the default) Doxygen will -# evaluate all C-preprocessor directives found in the sources and include -# files. - -ENABLE_PREPROCESSING = YES - -# If the MACRO_EXPANSION tag is set to YES Doxygen will expand all macro -# names in the source code. If set to NO (the default) only conditional -# compilation will be performed. Macro expansion can be done in a controlled -# way by setting EXPAND_ONLY_PREDEF to YES. - -MACRO_EXPANSION = YES - -# If the EXPAND_ONLY_PREDEF and MACRO_EXPANSION tags are both set to YES -# then the macro expansion is limited to the macros specified with the -# PREDEFINED and EXPAND_AS_DEFINED tags. - -EXPAND_ONLY_PREDEF = YES - -# If the SEARCH_INCLUDES tag is set to YES (the default) the includes files -# pointed to by INCLUDE_PATH will be searched when a #include is found. - -SEARCH_INCLUDES = YES - -# The INCLUDE_PATH tag can be used to specify one or more directories that -# contain include files that are not input files but should be processed by -# the preprocessor. - -INCLUDE_PATH = - -# You can use the INCLUDE_FILE_PATTERNS tag to specify one or more wildcard -# patterns (like *.h and *.hpp) to filter out the header-files in the -# directories. If left blank, the patterns specified with FILE_PATTERNS will -# be used. - -INCLUDE_FILE_PATTERNS = - -# The PREDEFINED tag can be used to specify one or more macro names that -# are defined before the preprocessor is started (similar to the -D option of -# gcc). The argument of the tag is a list of macros of the form: name -# or name=definition (no spaces). If the definition and the = are -# omitted =1 is assumed. To prevent a macro definition from being -# undefined via #undef or recursively expanded use the := operator -# instead of the = operator. - -PREDEFINED = GLFWAPI= \ - GLFW_EXPOSE_NATIVE_WIN32 \ - GLFW_EXPOSE_NATIVE_WGL \ - GLFW_EXPOSE_NATIVE_X11 \ - GLFW_EXPOSE_NATIVE_WAYLAND \ - GLFW_EXPOSE_NATIVE_MIR \ - GLFW_EXPOSE_NATIVE_GLX \ - GLFW_EXPOSE_NATIVE_COCOA \ - GLFW_EXPOSE_NATIVE_NSGL \ - GLFW_EXPOSE_NATIVE_EGL \ - GLFW_EXPOSE_NATIVE_OSMESA \ - VK_VERSION_1_0 - -# If the MACRO_EXPANSION and EXPAND_ONLY_PREDEF tags are set to YES then -# this tag can be used to specify a list of macro names that should be expanded. -# The macro definition that is found in the sources will be used. -# Use the PREDEFINED tag if you want to use a different macro definition that -# overrules the definition found in the source code. - -EXPAND_AS_DEFINED = - -# If the SKIP_FUNCTION_MACROS tag is set to YES (the default) then -# doxygen's preprocessor will remove all references to function-like macros -# that are alone on a line, have an all uppercase name, and do not end with a -# semicolon, because these will confuse the parser if not removed. - -SKIP_FUNCTION_MACROS = YES - -#--------------------------------------------------------------------------- -# Configuration::additions related to external references -#--------------------------------------------------------------------------- - -# The TAGFILES option can be used to specify one or more tagfiles. For each -# tag file the location of the external documentation should be added. The -# format of a tag file without this location is as follows: -# -# TAGFILES = file1 file2 ... -# Adding location for the tag files is done as follows: -# -# TAGFILES = file1=loc1 "file2 = loc2" ... -# where "loc1" and "loc2" can be relative or absolute paths -# or URLs. Note that each tag file must have a unique name (where the name does -# NOT include the path). If a tag file is not located in the directory in which -# doxygen is run, you must also specify the path to the tagfile here. - -TAGFILES = - -# When a file name is specified after GENERATE_TAGFILE, doxygen will create -# a tag file that is based on the input files it reads. - -GENERATE_TAGFILE = - -# If the ALLEXTERNALS tag is set to YES all external classes will be listed -# in the class index. If set to NO only the inherited external classes -# will be listed. - -ALLEXTERNALS = NO - -# If the EXTERNAL_GROUPS tag is set to YES all external groups will be listed -# in the modules index. If set to NO, only the current project's groups will -# be listed. - -EXTERNAL_GROUPS = YES - -# The PERL_PATH should be the absolute path and name of the perl script -# interpreter (i.e. the result of `which perl'). - -PERL_PATH = /usr/bin/perl - -#--------------------------------------------------------------------------- -# Configuration options related to the dot tool -#--------------------------------------------------------------------------- - -# If the CLASS_DIAGRAMS tag is set to YES (the default) Doxygen will -# generate a inheritance diagram (in HTML, RTF and LaTeX) for classes with base -# or super classes. Setting the tag to NO turns the diagrams off. Note that -# this option also works with HAVE_DOT disabled, but it is recommended to -# install and use dot, since it yields more powerful graphs. - -CLASS_DIAGRAMS = YES - -# You can define message sequence charts within doxygen comments using the \msc -# command. Doxygen will then run the mscgen tool (see -# http://www.mcternan.me.uk/mscgen/) to produce the chart and insert it in the -# documentation. The MSCGEN_PATH tag allows you to specify the directory where -# the mscgen tool resides. If left empty the tool is assumed to be found in the -# default search path. - -MSCGEN_PATH = - -# If set to YES, the inheritance and collaboration graphs will hide -# inheritance and usage relations if the target is undocumented -# or is not a class. - -HIDE_UNDOC_RELATIONS = YES - -# If you set the HAVE_DOT tag to YES then doxygen will assume the dot tool is -# available from the path. This tool is part of Graphviz, a graph visualization -# toolkit from AT&T and Lucent Bell Labs. The other options in this section -# have no effect if this option is set to NO (the default) - -HAVE_DOT = NO - -# The DOT_NUM_THREADS specifies the number of dot invocations doxygen is -# allowed to run in parallel. When set to 0 (the default) doxygen will -# base this on the number of processors available in the system. You can set it -# explicitly to a value larger than 0 to get control over the balance -# between CPU load and processing speed. - -DOT_NUM_THREADS = 0 - -# By default doxygen will use the Helvetica font for all dot files that -# doxygen generates. When you want a differently looking font you can specify -# the font name using DOT_FONTNAME. You need to make sure dot is able to find -# the font, which can be done by putting it in a standard location or by setting -# the DOTFONTPATH environment variable or by setting DOT_FONTPATH to the -# directory containing the font. - -DOT_FONTNAME = Helvetica - -# The DOT_FONTSIZE tag can be used to set the size of the font of dot graphs. -# The default size is 10pt. - -DOT_FONTSIZE = 10 - -# By default doxygen will tell dot to use the Helvetica font. -# If you specify a different font using DOT_FONTNAME you can use DOT_FONTPATH to -# set the path where dot can find it. - -DOT_FONTPATH = - -# If the CLASS_GRAPH and HAVE_DOT tags are set to YES then doxygen -# will generate a graph for each documented class showing the direct and -# indirect inheritance relations. Setting this tag to YES will force the -# CLASS_DIAGRAMS tag to NO. - -CLASS_GRAPH = YES - -# If the COLLABORATION_GRAPH and HAVE_DOT tags are set to YES then doxygen -# will generate a graph for each documented class showing the direct and -# indirect implementation dependencies (inheritance, containment, and -# class references variables) of the class with other documented classes. - -COLLABORATION_GRAPH = YES - -# If the GROUP_GRAPHS and HAVE_DOT tags are set to YES then doxygen -# will generate a graph for groups, showing the direct groups dependencies - -GROUP_GRAPHS = YES - -# If the UML_LOOK tag is set to YES doxygen will generate inheritance and -# collaboration diagrams in a style similar to the OMG's Unified Modeling -# Language. - -UML_LOOK = NO - -# If the UML_LOOK tag is enabled, the fields and methods are shown inside -# the class node. If there are many fields or methods and many nodes the -# graph may become too big to be useful. The UML_LIMIT_NUM_FIELDS -# threshold limits the number of items for each type to make the size more -# managable. Set this to 0 for no limit. Note that the threshold may be -# exceeded by 50% before the limit is enforced. - -UML_LIMIT_NUM_FIELDS = 10 - -# If set to YES, the inheritance and collaboration graphs will show the -# relations between templates and their instances. - -TEMPLATE_RELATIONS = NO - -# If the ENABLE_PREPROCESSING, SEARCH_INCLUDES, INCLUDE_GRAPH, and HAVE_DOT -# tags are set to YES then doxygen will generate a graph for each documented -# file showing the direct and indirect include dependencies of the file with -# other documented files. - -INCLUDE_GRAPH = YES - -# If the ENABLE_PREPROCESSING, SEARCH_INCLUDES, INCLUDED_BY_GRAPH, and -# HAVE_DOT tags are set to YES then doxygen will generate a graph for each -# documented header file showing the documented files that directly or -# indirectly include this file. - -INCLUDED_BY_GRAPH = YES - -# If the CALL_GRAPH and HAVE_DOT options are set to YES then -# doxygen will generate a call dependency graph for every global function -# or class method. Note that enabling this option will significantly increase -# the time of a run. So in most cases it will be better to enable call graphs -# for selected functions only using the \callgraph command. - -CALL_GRAPH = NO - -# If the CALLER_GRAPH and HAVE_DOT tags are set to YES then -# doxygen will generate a caller dependency graph for every global function -# or class method. Note that enabling this option will significantly increase -# the time of a run. So in most cases it will be better to enable caller -# graphs for selected functions only using the \callergraph command. - -CALLER_GRAPH = NO - -# If the GRAPHICAL_HIERARCHY and HAVE_DOT tags are set to YES then doxygen -# will generate a graphical hierarchy of all classes instead of a textual one. - -GRAPHICAL_HIERARCHY = YES - -# If the DIRECTORY_GRAPH and HAVE_DOT tags are set to YES -# then doxygen will show the dependencies a directory has on other directories -# in a graphical way. The dependency relations are determined by the #include -# relations between the files in the directories. - -DIRECTORY_GRAPH = YES - -# The DOT_IMAGE_FORMAT tag can be used to set the image format of the images -# generated by dot. Possible values are svg, png, jpg, or gif. -# If left blank png will be used. If you choose svg you need to set -# HTML_FILE_EXTENSION to xhtml in order to make the SVG files -# visible in IE 9+ (other browsers do not have this requirement). - -DOT_IMAGE_FORMAT = png - -# If DOT_IMAGE_FORMAT is set to svg, then this option can be set to YES to -# enable generation of interactive SVG images that allow zooming and panning. -# Note that this requires a modern browser other than Internet Explorer. -# Tested and working are Firefox, Chrome, Safari, and Opera. For IE 9+ you -# need to set HTML_FILE_EXTENSION to xhtml in order to make the SVG files -# visible. Older versions of IE do not have SVG support. - -INTERACTIVE_SVG = NO - -# The tag DOT_PATH can be used to specify the path where the dot tool can be -# found. If left blank, it is assumed the dot tool can be found in the path. - -DOT_PATH = - -# The DOTFILE_DIRS tag can be used to specify one or more directories that -# contain dot files that are included in the documentation (see the -# \dotfile command). - -DOTFILE_DIRS = - -# The MSCFILE_DIRS tag can be used to specify one or more directories that -# contain msc files that are included in the documentation (see the -# \mscfile command). - -MSCFILE_DIRS = - -# The DOT_GRAPH_MAX_NODES tag can be used to set the maximum number of -# nodes that will be shown in the graph. If the number of nodes in a graph -# becomes larger than this value, doxygen will truncate the graph, which is -# visualized by representing a node as a red box. Note that doxygen if the -# number of direct children of the root node in a graph is already larger than -# DOT_GRAPH_MAX_NODES then the graph will not be shown at all. Also note -# that the size of a graph can be further restricted by MAX_DOT_GRAPH_DEPTH. - -DOT_GRAPH_MAX_NODES = 50 - -# The MAX_DOT_GRAPH_DEPTH tag can be used to set the maximum depth of the -# graphs generated by dot. A depth value of 3 means that only nodes reachable -# from the root by following a path via at most 3 edges will be shown. Nodes -# that lay further from the root node will be omitted. Note that setting this -# option to 1 or 2 may greatly reduce the computation time needed for large -# code bases. Also note that the size of a graph can be further restricted by -# DOT_GRAPH_MAX_NODES. Using a depth of 0 means no depth restriction. - -MAX_DOT_GRAPH_DEPTH = 0 - -# Set the DOT_TRANSPARENT tag to YES to generate images with a transparent -# background. This is disabled by default, because dot on Windows does not -# seem to support this out of the box. Warning: Depending on the platform used, -# enabling this option may lead to badly anti-aliased labels on the edges of -# a graph (i.e. they become hard to read). - -DOT_TRANSPARENT = NO - -# Set the DOT_MULTI_TARGETS tag to YES allow dot to generate multiple output -# files in one run (i.e. multiple -o and -T options on the command line). This -# makes dot run faster, but since only newer versions of dot (>1.8.10) -# support this, this feature is disabled by default. - -DOT_MULTI_TARGETS = NO - -# If the GENERATE_LEGEND tag is set to YES (the default) Doxygen will -# generate a legend page explaining the meaning of the various boxes and -# arrows in the dot generated graphs. - -GENERATE_LEGEND = YES - -# If the DOT_CLEANUP tag is set to YES (the default) Doxygen will -# remove the intermediate dot files that are used to generate -# the various graphs. - -DOT_CLEANUP = YES diff --git a/docs/DoxygenLayout.xml b/docs/DoxygenLayout.xml deleted file mode 100644 index 7917f91ed7..0000000000 --- a/docs/DoxygenLayout.xml +++ /dev/null @@ -1,188 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/docs/build.dox b/docs/build.dox deleted file mode 100644 index a3c62885db..0000000000 --- a/docs/build.dox +++ /dev/null @@ -1,364 +0,0 @@ -/*! - -@page build_guide Building applications - -@tableofcontents - -This is about compiling and linking applications that use GLFW. For information on -how to write such applications, start with the -[introductory tutorial](@ref quick_guide). For information on how to compile -the GLFW library itself, see @ref compile_guide. - -This is not a tutorial on compilation or linking. It assumes basic -understanding of how to compile and link a C program as well as how to use the -specific compiler of your chosen development environment. The compilation -and linking process should be explained in your C programming material and in -the documentation for your development environment. - -@section build_include Including the GLFW header file - -In the source files of your application where you use OpenGL or GLFW, you should -include the GLFW header file, i.e.: - -@code -#include -@endcode - -The GLFW header declares the GLFW API and by default also includes the OpenGL -header of your development environment, which in turn defines all the constants, -types and function prototypes of the OpenGL API. - -The GLFW header also defines everything necessary for your OpenGL header to -function. For example, under Windows you are normally required to include -`windows.h` before the OpenGL header, which would pollute your code namespace -with the entire Win32 API. - -Instead, the GLFW header takes care of this for you, not by including -`windows.h`, but by duplicating only the very few necessary parts of it. It -does this only when needed, so if `windows.h` _is_ included, the GLFW header -does not try to redefine those symbols. The reverse is not true, i.e. -`windows.h` cannot cope if any of its symbols have already been defined. - -In other words: - - - Do _not_ include the OpenGL headers yourself, as GLFW does this for you - - Do _not_ include `windows.h` or other platform-specific headers unless you - plan on using those APIs directly - - If you _do_ need to include such headers, do it _before_ including - the GLFW header and it will handle this - -If you are using an OpenGL extension loading library such as -[glad](https://github.com/Dav1dde/glad), the extension loader header should -either be included _before_ the GLFW one, or the @ref GLFW_INCLUDE_NONE macro -(described below) should be defined. - - -@subsection build_macros GLFW header option macros - -These macros may be defined before the inclusion of the GLFW header and affect -its behavior. - -@anchor GLFW_DLL -__GLFW_DLL__ is required on Windows when using the GLFW DLL, to tell the -compiler that the GLFW functions are defined in a DLL. - -The following macros control which OpenGL or OpenGL ES API header is included. -Only one of these may be defined at a time. - -@anchor GLFW_INCLUDE_GLCOREARB -__GLFW_INCLUDE_GLCOREARB__ makes the GLFW header include the modern -`GL/glcorearb.h` header (`OpenGL/gl3.h` on macOS) instead of the regular OpenGL -header. - -@anchor GLFW_INCLUDE_ES1 -__GLFW_INCLUDE_ES1__ makes the GLFW header include the OpenGL ES 1.x `GLES/gl.h` -header instead of the regular OpenGL header. - -@anchor GLFW_INCLUDE_ES2 -__GLFW_INCLUDE_ES2__ makes the GLFW header include the OpenGL ES 2.0 -`GLES2/gl2.h` header instead of the regular OpenGL header. - -@anchor GLFW_INCLUDE_ES3 -__GLFW_INCLUDE_ES3__ makes the GLFW header include the OpenGL ES 3.0 -`GLES3/gl3.h` header instead of the regular OpenGL header. - -@anchor GLFW_INCLUDE_ES31 -__GLFW_INCLUDE_ES31__ makes the GLFW header include the OpenGL ES 3.1 -`GLES3/gl31.h` header instead of the regular OpenGL header. - -@anchor GLFW_INCLUDE_ES32 -__GLFW_INCLUDE_ES31__ makes the GLFW header include the OpenGL ES 3.2 -`GLES3/gl32.h` header instead of the regular OpenGL header. - -@anchor GLFW_INCLUDE_NONE -__GLFW_INCLUDE_NONE__ makes the GLFW header not include any OpenGL or OpenGL ES -API header. This is useful in combination with an extension loading library. - -If none of the above inclusion macros are defined, the standard OpenGL `GL/gl.h` -header (`OpenGL/gl.h` on macOS) is included. - -The following macros control the inclusion of additional API headers. Any -number of these may be defined simultaneously, and/or together with one of the -above macros. - -@anchor GLFW_INCLUDE_VULKAN -__GLFW_INCLUDE_VULKAN__ makes the GLFW header include the Vulkan -`vulkan/vulkan.h` header in addition to any selected OpenGL or OpenGL ES header. - -@anchor GLFW_INCLUDE_GLEXT -__GLFW_INCLUDE_GLEXT__ makes the GLFW header include the appropriate extension -header for the OpenGL or OpenGL ES header selected above after and in addition -to that header. - -@anchor GLFW_INCLUDE_GLU -__GLFW_INCLUDE_GLU__ makes the header include the GLU header in addition to the -header selected above. This should only be used with the standard OpenGL header -and only for compatibility with legacy code. GLU has been deprecated and should -not be used in new code. - -@note GLFW does not provide any of the API headers mentioned above. They must -be provided by your development environment or your OpenGL, OpenGL ES or Vulkan -SDK. - -@note None of these macros may be defined during the compilation of GLFW itself. -If your build includes GLFW and you define any these in your build files, make -sure they are not applied to the GLFW sources. - - -@section build_link Link with the right libraries - -GLFW is essentially a wrapper of various platform-specific APIs and therefore -needs to link against many different system libraries. If you are using GLFW as -a shared library / dynamic library / DLL then it takes care of these links. -However, if you are using GLFW as a static library then your executable will -need to link against these libraries. - -On Windows and macOS, the list of system libraries is static and can be -hard-coded into your build environment. See the section for your development -environment below. On Linux and other Unix-like operating systems, the list -varies but can be retrieved in various ways as described below. - -A good general introduction to linking is -[Beginner's Guide to Linkers](http://www.lurklurk.org/linkers/linkers.html) by -David Drysdale. - - -@subsection build_link_win32 With MinGW or Visual C++ on Windows - -The static version of the GLFW library is named `glfw3`. When using this -version, it is also necessary to link with some libraries that GLFW uses. - -When linking an application under Windows that uses the static version of GLFW, -you must link with `opengl32`. On some versions of MinGW, you must also -explicitly link with `gdi32`, while other versions of MinGW include it in the -set of default libraries along with other dependencies like `user32` and -`kernel32`. If you are using GLU, you must also link with `glu32`. - -The link library for the GLFW DLL is named `glfw3dll`. When compiling an -application that uses the DLL version of GLFW, you need to define the @ref -GLFW_DLL macro _before_ any inclusion of the GLFW header. This can be done -either with a compiler switch or by defining it in your source code. - -An application using the GLFW DLL does not need to link against any of its -dependencies, but you still have to link against `opengl32` if your application -uses OpenGL and `glu32` if it uses GLU. - - -@subsection build_link_cmake_source With CMake and GLFW source - -This section is about using CMake to compile and link GLFW along with your -application. If you want to use an installed binary instead, see @ref -build_link_cmake_package. - -With just a few changes to your `CMakeLists.txt` you can have the GLFW source -tree built along with your application. - -When including GLFW as part of your build, you probably don't want to build the -GLFW tests, examples and documentation. To disable these, set the corresponding -cache variables before adding the GLFW source tree. - -@code -set(GLFW_BUILD_DOCS OFF CACHE BOOL "" FORCE) -set(GLFW_BUILD_TESTS OFF CACHE BOOL "" FORCE) -set(GLFW_BUILD_EXAMPLES OFF CACHE BOOL "" FORCE) -@endcode - -Then add the root directory of the GLFW source tree to your project. This -will add the `glfw` target and the necessary cache variables to your project. - -@code{.cmake} -add_subdirectory(path/to/glfw) -@endcode - -Once GLFW has been added to the project, link against it with the `glfw` target. -This adds all link-time dependencies of GLFW as it is currently configured, -the include directory for the GLFW header and, when applicable, the @ref -GLFW_DLL macro. - -@code{.cmake} -target_link_libraries(myapp glfw) -@endcode - -Note that the dependencies do not include OpenGL or GLU, as GLFW loads any -OpenGL, OpenGL ES or Vulkan libraries it needs at runtime and does not use GLU. -If your application calls OpenGL directly, instead of using a modern -[extension loader library](@ref context_glext_auto) you can find it by requiring -the OpenGL package. - -@code{.cmake} -find_package(OpenGL REQUIRED) -@endcode - -If OpenGL is found, the `OPENGL_FOUND` variable is true and the -`OPENGL_INCLUDE_DIR` and `OPENGL_gl_LIBRARY` cache variables can be used. - -@code{.cmake} -target_include_directories(myapp ${OPENGL_INCLUDE_DIR}) -target_link_libraries(myapp ${OPENGL_gl_LIBRARY}) -@endcode - -The OpenGL CMake package also looks for GLU. If GLU is found, the -`OPENGL_GLU_FOUND` variable is true and the `OPENGL_INCLUDE_DIR` and -`OPENGL_glu_LIBRARY` cache variables can be used. - -@code{.cmake} -target_link_libraries(myapp ${OPENGL_glu_LIBRARY}) -@endcode - -@note GLU has been deprecated and should not be used in new code, but some -legacy code requires it. See the [section on GLU](@ref moving_glu) in the -transition guide for suggested replacements. - - -@subsection build_link_cmake_package With CMake and installed GLFW binaries - -This section is about using CMake to link GLFW after it has been built and -installed. If you want to build it along with your application instead, see -@ref build_link_cmake_source. - -With just a few changes to your `CMakeLists.txt`, you can locate the package and -target files generated when GLFW is installed. - -@code{.cmake} -find_package(glfw3 3.3 REQUIRED) -@endcode - -Note that the dependencies do not include OpenGL or GLU, as GLFW loads any -OpenGL, OpenGL ES or Vulkan libraries it needs at runtime and does not use GLU. -If your application calls OpenGL directly, instead of using a modern -[extension loader library](@ref context_glext_auto) you can find it by requiring -the OpenGL package. - -@code{.cmake} -find_package(OpenGL REQUIRED) -@endcode - -If OpenGL is found, the `OPENGL_FOUND` variable is true and the -`OPENGL_INCLUDE_DIR` and `OPENGL_gl_LIBRARY` cache variables can be used. - -@code{.cmake} -target_include_directories(myapp ${OPENGL_INCLUDE_DIR}) -target_link_libraries(myapp ${OPENGL_gl_LIBRARY}) -@endcode - -The OpenGL CMake package also looks for GLU. If GLU is found, the -`OPENGL_GLU_FOUND` variable is true and the `OPENGL_INCLUDE_DIR` and -`OPENGL_glu_LIBRARY` cache variables can be used. - -@code{.cmake} -target_link_libraries(myapp ${OPENGL_glu_LIBRARY}) -@endcode - -@note GLU has been deprecated and should not be used in new code, but some -legacy code requires it. See the [section on GLU](@ref moving_glu) in the -transition guide for suggested replacements. - - -@subsection build_link_pkgconfig With makefiles and pkg-config on Unix - -GLFW supports [pkg-config](http://www.freedesktop.org/wiki/Software/pkg-config/), -and the `glfw3.pc` pkg-config file is generated when the GLFW library is built -and is installed along with it. A pkg-config file describes all necessary -compile-time and link-time flags and dependencies needed to use a library. When -they are updated or if they differ between systems, you will get the correct -ones automatically. - -A typical compile and link command-line when using the static version of the -GLFW library may look like this: - -@code{.sh} -cc `pkg-config --cflags glfw3` -o myprog myprog.c `pkg-config --static --libs glfw3` -@endcode - -If you are using the shared version of the GLFW library, simply omit the -`--static` flag. - -@code{.sh} -cc `pkg-config --cflags glfw3` -o myprog myprog.c `pkg-config --libs glfw3` -@endcode - -You can also use the `glfw3.pc` file without installing it first, by using the -`PKG_CONFIG_PATH` environment variable. - -@code{.sh} -env PKG_CONFIG_PATH=path/to/glfw/src cc `pkg-config --cflags glfw3` -o myprog myprog.c `pkg-config --libs glfw3` -@endcode - -The dependencies do not include OpenGL or GLU, as GLFW loads any OpenGL, OpenGL -ES or Vulkan libraries it needs at runtime and does not use GLU. On macOS, GLU -is built into the OpenGL framework, so if you need GLU you don't need to do -anything extra. If you need GLU and are using Linux or BSD, you should add the -`glu` pkg-config package. - -@code{.sh} -cc `pkg-config --cflags glfw3 glu` -o myprog myprog.c `pkg-config --libs glfw3 glu` -@endcode - -@note GLU has been deprecated and should not be used in new code, but some -legacy code requires it. See the [section on GLU](@ref moving_glu) in the -transition guide for suggested replacements. - -If you are using the static version of the GLFW library, make sure you don't -link statically against GLU. - -@code{.sh} -cc `pkg-config --cflags glfw3 glu` -o myprog myprog.c `pkg-config --static --libs glfw3` `pkg-config --libs glu` -@endcode - - -@subsection build_link_xcode With Xcode on macOS - -If you are using the dynamic library version of GLFW, simply add it to the -project dependencies. - -If you are using the static library version of GLFW, add it and the Cocoa, -OpenGL, IOKit and CoreVideo frameworks to the project as dependencies. They can -all be found in `/System/Library/Frameworks`. - - -@subsection build_link_osx With command-line on macOS - -It is recommended that you use [pkg-config](@ref build_link_pkgconfig) when -building from the command line on macOS. That way you will get any new -dependencies added automatically. If you still wish to build manually, you need -to add the required frameworks and libraries to your command-line yourself using -the `-l` and `-framework` switches. - -If you are using the dynamic GLFW library, which is named `libglfw.3.dylib`, do: - -@code{.sh} -cc -o myprog myprog.c -lglfw -framework Cocoa -framework OpenGL -framework IOKit -framework CoreVideo -@endcode - -If you are using the static library, named `libglfw3.a`, substitute `-lglfw3` -for `-lglfw`. - -Note that you do not add the `.framework` extension to a framework when linking -against it from the command-line. - -The OpenGL framework contains both the OpenGL and GLU APIs, so there is nothing -special to do when using GLU. Also note that even though your machine may have -`libGL`-style OpenGL libraries, they are for use with the X Window System and -will _not_ work with the macOS native version of GLFW. - -*/ diff --git a/docs/compat.dox b/docs/compat.dox deleted file mode 100644 index 32618e81f4..0000000000 --- a/docs/compat.dox +++ /dev/null @@ -1,231 +0,0 @@ -/*! - -@page compat_guide Standards conformance - -@tableofcontents - -This guide describes the various API extensions used by this version of GLFW. -It lists what are essentially implementation details, but which are nonetheless -vital knowledge for developers intending to deploy their applications on a wide -range of machines. - -The information in this guide is not a part of GLFW API, but merely -preconditions for some parts of the library to function on a given machine. Any -part of this information may change in future versions of GLFW and that will not -be considered a breaking API change. - - -@section compat_x11 X11 extensions, protocols and IPC standards - -As GLFW uses Xlib directly, without any intervening toolkit -library, it has sole responsibility for interacting well with the many and -varied window managers in use on Unix-like systems. In order for applications -and window managers to work well together, a number of standards and -conventions have been developed that regulate behavior outside the scope of the -X11 API; most importantly the -[Inter-Client Communication Conventions Manual](http://www.tronche.com/gui/x/icccm/) -(ICCCM) and -[Extended Window Manager Hints](http://standards.freedesktop.org/wm-spec/wm-spec-latest.html) -(EWMH) standards. - -GLFW uses the `_MOTIF_WM_HINTS` window property to support borderless windows. -If the running window manager does not support this property, the -`GLFW_DECORATED` hint will have no effect. - -GLFW uses the ICCCM `WM_DELETE_WINDOW` protocol to intercept the user -attempting to close the GLFW window. If the running window manager does not -support this protocol, the close callback will never be called. - -GLFW uses the EWMH `_NET_WM_PING` protocol, allowing the window manager notify -the user when the application has stopped responding, i.e. when it has ceased to -process events. If the running window manager does not support this protocol, -the user will not be notified if the application locks up. - -GLFW uses the EWMH `_NET_WM_STATE_FULLSCREEN` window state to tell the window -manager to make the GLFW window full screen. If the running window manager does -not support this state, full screen windows may not work properly. GLFW has -a fallback code path in case this state is unavailable, but every window manager -behaves slightly differently in this regard. - -GLFW uses the EWMH `_NET_WM_BYPASS_COMPOSITOR` window property to tell a -compositing window manager to un-redirect full screen GLFW windows. If the -running window manager uses compositing but does not support this property then -additional copying may be performed for each buffer swap of full screen windows. - -GLFW uses the -[clipboard manager protocol](http://www.freedesktop.org/wiki/ClipboardManager/) -to push a clipboard string (i.e. selection) owned by a GLFW window about to be -destroyed to the clipboard manager. If there is no running clipboard manager, -the clipboard string will be unavailable once the window has been destroyed. - -GLFW uses the -[X drag-and-drop protocol](http://www.freedesktop.org/wiki/Specifications/XDND/) -to provide file drop events. If the application originating the drag does not -support this protocol, drag and drop will not work. - -GLFW uses the XRandR 1.3 extension to provide multi-monitor support. If the -running X server does not support this version of this extension, multi-monitor -support will not function and only a single, desktop-spanning monitor will be -reported. - -GLFW uses the XRandR 1.3 and Xf86vidmode extensions to provide gamma ramp -support. If the running X server does not support either or both of these -extensions, gamma ramp support will not function. - -GLFW uses the Xkb extension and detectable auto-repeat to provide keyboard -input. If the running X server does not support this extension, a non-Xkb -fallback path is used. - -GLFW uses the XInput2 extension to provide raw, non-accelerated mouse motion -when the cursor is disabled. If the running X server does not support this -extension, regular accelerated mouse motion will be used. - - -@section compat_glx GLX extensions - -The GLX API is the default API used to create OpenGL contexts on Unix-like -systems using the X Window System. - -GLFW uses the GLX 1.3 `GLXFBConfig` functions to enumerate and select framebuffer pixel -formats. If GLX 1.3 is not supported, @ref glfwInit will fail. - -GLFW uses the `GLX_MESA_swap_control,` `GLX_EXT_swap_control` and -`GLX_SGI_swap_control` extensions to provide vertical retrace synchronization -(or _vsync_), in that order of preference. Where none of these extension are -available, calling @ref glfwSwapInterval will have no effect. - -GLFW uses the `GLX_ARB_multisample` extension to create contexts with -multisampling anti-aliasing. Where this extension is unavailable, the -`GLFW_SAMPLES` hint will have no effect. - -GLFW uses the `GLX_ARB_create_context` extension when available, even when -creating OpenGL contexts of version 2.1 and below. Where this extension is -unavailable, the `GLFW_CONTEXT_VERSION_MAJOR` and `GLFW_CONTEXT_VERSION_MINOR` -hints will only be partially supported, the `GLFW_OPENGL_DEBUG_CONTEXT` hint -will have no effect, and setting the `GLFW_OPENGL_PROFILE` or -`GLFW_OPENGL_FORWARD_COMPAT` hints to `GLFW_TRUE` will cause @ref -glfwCreateWindow to fail. - -GLFW uses the `GLX_ARB_create_context_profile` extension to provide support for -context profiles. Where this extension is unavailable, setting the -`GLFW_OPENGL_PROFILE` hint to anything but `GLFW_OPENGL_ANY_PROFILE`, or setting -`GLFW_CLIENT_API` to anything but `GLFW_OPENGL_API` or `GLFW_NO_API` will cause -@ref glfwCreateWindow to fail. - -GLFW uses the `GLX_ARB_context_flush_control` extension to provide control over -whether a context is flushed when it is released (made non-current). Where this -extension is unavailable, the `GLFW_CONTEXT_RELEASE_BEHAVIOR` hint will have no -effect and the context will always be flushed when released. - -GLFW uses the `GLX_ARB_framebuffer_sRGB` and `GLX_EXT_framebuffer_sRGB` -extensions to provide support for sRGB framebuffers. Where both of these -extensions are unavailable, the `GLFW_SRGB_CAPABLE` hint will have no effect. - - -@section compat_wgl WGL extensions - -The WGL API is used to create OpenGL contexts on Microsoft Windows and other -implementations of the Win32 API, such as Wine. - -GLFW uses either the `WGL_EXT_extension_string` or the -`WGL_ARB_extension_string` extension to check for the presence of all other WGL -extensions listed below. If both are available, the EXT one is preferred. If -neither is available, no other extensions are used and many GLFW features -related to context creation will have no effect or cause errors when used. - -GLFW uses the `WGL_EXT_swap_control` extension to provide vertical retrace -synchronization (or _vsync_). Where this extension is unavailable, calling @ref -glfwSwapInterval will have no effect. - -GLFW uses the `WGL_ARB_pixel_format` and `WGL_ARB_multisample` extensions to -create contexts with multisampling anti-aliasing. Where these extensions are -unavailable, the `GLFW_SAMPLES` hint will have no effect. - -GLFW uses the `WGL_ARB_create_context` extension when available, even when -creating OpenGL contexts of version 2.1 and below. Where this extension is -unavailable, the `GLFW_CONTEXT_VERSION_MAJOR` and `GLFW_CONTEXT_VERSION_MINOR` -hints will only be partially supported, the `GLFW_OPENGL_DEBUG_CONTEXT` hint -will have no effect, and setting the `GLFW_OPENGL_PROFILE` or -`GLFW_OPENGL_FORWARD_COMPAT` hints to `GLFW_TRUE` will cause @ref -glfwCreateWindow to fail. - -GLFW uses the `WGL_ARB_create_context_profile` extension to provide support for -context profiles. Where this extension is unavailable, setting the -`GLFW_OPENGL_PROFILE` hint to anything but `GLFW_OPENGL_ANY_PROFILE` will cause -@ref glfwCreateWindow to fail. - -GLFW uses the `WGL_ARB_context_flush_control` extension to provide control over -whether a context is flushed when it is released (made non-current). Where this -extension is unavailable, the `GLFW_CONTEXT_RELEASE_BEHAVIOR` hint will have no -effect and the context will always be flushed when released. - -GLFW uses the `WGL_ARB_framebuffer_sRGB` and `WGL_EXT_framebuffer_sRGB` -extensions to provide support for sRGB framebuffers. Where both of these -extension are unavailable, the `GLFW_SRGB_CAPABLE` hint will have no effect. - - -@section compat_osx OpenGL 3.2 and later on macOS - -Support for OpenGL 3.2 and above was introduced with OS X 10.7 and even then -only forward-compatible, core profile contexts are supported. Support for -OpenGL 4.1 was introduced with OS X 10.9, also limited to forward-compatible, -core profile contexts. There is also still no mechanism for requesting debug -contexts. Versions of Mac OS X earlier than 10.7 support at most OpenGL -version 2.1. - -Because of this, on OS X 10.7 and later, the `GLFW_CONTEXT_VERSION_MAJOR` and -`GLFW_CONTEXT_VERSION_MINOR` hints will cause @ref glfwCreateWindow to fail if -given version 3.0 or 3.1, the `GLFW_OPENGL_FORWARD_COMPAT` hint must be set to -`GLFW_TRUE` and the `GLFW_OPENGL_PROFILE` hint must be set to -`GLFW_OPENGL_CORE_PROFILE` when creating OpenGL 3.2 and later contexts and the -`GLFW_OPENGL_DEBUG_CONTEXT` hint is ignored. - -Also, on Mac OS X 10.6 and below, the `GLFW_CONTEXT_VERSION_MAJOR` and -`GLFW_CONTEXT_VERSION_MINOR` hints will fail if given a version above 2.1, -setting the `GLFW_OPENGL_PROFILE` or `GLFW_OPENGL_FORWARD_COMPAT` hints to -a non-default value will cause @ref glfwCreateWindow to fail and the -`GLFW_OPENGL_DEBUG_CONTEXT` hint is ignored. - - -@section compat_vulkan Vulkan loader and API - -By default, GLFW uses the standard system-wide Vulkan loader to access the -Vulkan API on all platforms except macOS. This is installed by both graphics -drivers and Vulkan SDKs. If either the loader or at least one minimally -functional ICD is missing, @ref glfwVulkanSupported will return `GLFW_FALSE` and -all other Vulkan-related functions will fail with an @ref GLFW_API_UNAVAILABLE -error. - - -@section compat_wsi Vulkan WSI extensions - -The Vulkan WSI extensions are used to create Vulkan surfaces for GLFW windows on -all supported platforms. - -GLFW uses the `VK_KHR_surface` and `VK_KHR_win32_surface` extensions to create -surfaces on Microsoft Windows. If any of these extensions are not available, -@ref glfwGetRequiredInstanceExtensions will return an empty list and window -surface creation will fail. - -GLFW uses the `VK_KHR_surface` and `VK_MVK_macos_surface` extensions to create -surfaces on macOS. If any of these extensions are not available, @ref -glfwGetRequiredInstanceExtensions will return an empty list and window surface -creation will fail. - -GLFW uses the `VK_KHR_surface` and either the `VK_KHR_xlib_surface` or -`VK_KHR_xcb_surface` extensions to create surfaces on X11. If `VK_KHR_surface` -or both `VK_KHR_xlib_surface` and `VK_KHR_xcb_surface` are not available, @ref -glfwGetRequiredInstanceExtensions will return an empty list and window surface -creation will fail. - -GLFW uses the `VK_KHR_surface` and `VK_KHR_wayland_surface` extensions to create -surfaces on Wayland. If any of these extensions are not available, @ref -glfwGetRequiredInstanceExtensions will return an empty list and window surface -creation will fail. - -GLFW uses the `VK_KHR_surface` and `VK_KHR_mir_surface` extensions to create -surfaces on Mir. If any of these extensions are not available, @ref -glfwGetRequiredInstanceExtensions will return an empty list and window surface -creation will fail. - -*/ diff --git a/docs/compile.dox b/docs/compile.dox deleted file mode 100644 index 75f938cac2..0000000000 --- a/docs/compile.dox +++ /dev/null @@ -1,277 +0,0 @@ -/*! - -@page compile_guide Compiling GLFW - -@tableofcontents - -This is about compiling the GLFW library itself. For information on how to -build applications that use GLFW, see @ref build_guide. - - -@section compile_cmake Using CMake - -GLFW uses [CMake](http://www.cmake.org/) to generate project files or makefiles -for a particular development environment. If you are on a Unix-like system such -as Linux or FreeBSD or have a package system like Fink, MacPorts, Cygwin or -Homebrew, you can simply install its CMake package. If not, you can download -installers for Windows and macOS from the -[CMake website](http://www.cmake.org/). - -@note CMake only generates project files or makefiles. It does not compile the -actual GLFW library. To compile GLFW, first generate these files for your -chosen development environment and then use them to compile the actual GLFW -library. - - -@subsection compile_deps Dependencies - -Once you have installed CMake, make sure that all other dependencies are -available. On some platforms, GLFW needs a few additional packages to be -installed. See the section for your chosen platform and development environment -below. - - -@subsubsection compile_deps_msvc Dependencies for Visual C++ on Windows - -The Microsoft Platform SDK that is installed along with Visual C++ already -contains all the necessary headers, link libraries and tools except for CMake. -Move on to @ref compile_generate. - - -@subsubsection compile_deps_mingw Dependencies for MinGW or MinGW-w64 on Windows - -Both the MinGW and the MinGW-w64 packages already contain all the necessary -headers, link libraries and tools except for CMake. Move on to @ref -compile_generate. - - -@subsubsection compile_deps_mingw_cross Dependencies for MinGW or MinGW-w64 cross-compilation - -Both Cygwin and many Linux distributions have MinGW or MinGW-w64 packages. For -example, Cygwin has the `mingw64-i686-gcc` and `mingw64-x86_64-gcc` packages -for 32- and 64-bit version of MinGW-w64, while Debian GNU/Linux and derivatives -like Ubuntu have the `mingw-w64` package for both. - -GLFW has CMake toolchain files in the `CMake/` directory that allow for easy -cross-compilation of Windows binaries. To use these files you need to add a -special parameter when generating the project files or makefiles: - -@code{.sh} -cmake -DCMAKE_TOOLCHAIN_FILE= . -@endcode - -The exact toolchain file to use depends on the prefix used by the MinGW or -MinGW-w64 binaries on your system. You can usually see this in the /usr -directory. For example, both the Debian/Ubuntu and Cygwin MinGW-w64 packages -have `/usr/x86_64-w64-mingw32` for the 64-bit compilers, so the correct -invocation would be: - -@code{.sh} -cmake -DCMAKE_TOOLCHAIN_FILE=CMake/x86_64-w64-mingw32.cmake . -@endcode - -For more details see the article -[CMake Cross Compiling](http://www.paraview.org/Wiki/CMake_Cross_Compiling) on -the CMake wiki. - -Once you have this set up, move on to @ref compile_generate. - - -@subsubsection compile_deps_xcode Dependencies for Xcode on macOS - -Xcode comes with all necessary tools except for CMake. The required headers -and libraries are included in the core macOS frameworks. Xcode can be -downloaded from the Mac App Store or from the ADC Member Center. - -Once you have Xcode installed, move on to @ref compile_generate. - - -@subsubsection compile_deps_x11 Dependencies for Linux and X11 - -To compile GLFW for X11, you need to have the X11 packages installed, as well as -the basic development tools like GCC and make. For example, on Ubuntu and other -distributions based on Debian GNU/Linux, you need to install the `xorg-dev` -package, which pulls in all X.org header packages. - -Once you have installed the necessary packages, move on to @ref -compile_generate. - - -@subsection compile_deps_osmesa Dependencies for Linux and OSMesa - -To compile GLFW for OSMesa, you need to install the OSMesa library and header -packages. For example, on Ubuntu and other distributions based on Debian -GNU/Linux, you need to install the `libosmesa6-dev` package. The OSMesa library -is required at runtime for context creation and is loaded on demand. - -Once you have installed the necessary packages, move on to @ref -compile_generate. - - -@subsection compile_generate Generating build files with CMake - -Once you have all necessary dependencies it is time to generate the project -files or makefiles for your development environment. CMake needs to know two -paths for this: the path to the _root_ directory of the GLFW source tree (i.e. -_not_ the `src` subdirectory) and the target path for the generated files and -compiled binaries. If these are the same, it is called an in-tree build, -otherwise it is called an out-of-tree build. - -One of several advantages of out-of-tree builds is that you can generate files -and compile for different development environments using a single source tree. - -@note This section is about generating the project files or makefiles necessary -to compile the GLFW library, not about compiling the actual library. - - -@subsubsection compile_generate_cli Generating files with the CMake command-line tool - -To make an in-tree build, enter the _root_ directory of the GLFW source tree -(i.e. _not_ the `src` subdirectory) and run CMake. The current directory is -used as target path, while the path provided as an argument is used to find the -source tree. - -@code{.sh} -cd -cmake . -@endcode - -To make an out-of-tree build, make a directory outside of the source tree, enter -it and run CMake with the (relative or absolute) path to the root of the source -tree as an argument. - -@code{.sh} -mkdir glfw-build -cd glfw-build -cmake -@endcode - -Once you have generated the project files or makefiles for your chosen -development environment, move on to @ref compile_compile. - - -@subsubsection compile_generate_gui Generating files with the CMake GUI - -If you are using the GUI version, choose the root of the GLFW source tree as -source location and the same directory or another, empty directory as the -destination for binaries. Choose _Configure_, change any options you wish to, -_Configure_ again to let the changes take effect and then _Generate_. - -Once you have generated the project files or makefiles for your chosen -development environment, move on to @ref compile_compile. - - -@subsection compile_compile Compiling the library - -You should now have all required dependencies and the project files or makefiles -necessary to compile GLFW. Go ahead and compile the actual GLFW library with -these files, as you would with any other project. - -Once the GLFW library is compiled, you are ready to build your applications, -linking it to the GLFW library. See @ref build_guide for more information. - - -@subsection compile_options CMake options - -The CMake files for GLFW provide a number of options, although not all are -available on all supported platforms. Some of these are de facto standards -among projects using CMake and so have no `GLFW_` prefix. - -If you are using the GUI version of CMake, these are listed and can be changed -from there. If you are using the command-line version of CMake you can use the -`ccmake` ncurses GUI to set options. Some package systems like Ubuntu and other -distributions based on Debian GNU/Linux have this tool in a separate -`cmake-curses-gui` package. - -Finally, if you don't want to use any GUI, you can set options from the `cmake` -command-line with the `-D` flag. - -@code{.sh} -cmake -DBUILD_SHARED_LIBS=ON . -@endcode - - -@subsubsection compile_options_shared Shared CMake options - -@anchor BUILD_SHARED_LIBS -__BUILD_SHARED_LIBS__ determines whether GLFW is built as a static -library or as a DLL / shared library / dynamic library. - -@anchor LIB_SUFFIX -__LIB_SUFFIX__ affects where the GLFW shared /dynamic library is installed. If -it is empty, it is installed to `${CMAKE_INSTALL_PREFIX}/lib`. If it is set to -`64`, it is installed to `${CMAKE_INSTALL_PREFIX}/lib64`. - -@anchor GLFW_BUILD_EXAMPLES -__GLFW_BUILD_EXAMPLES__ determines whether the GLFW examples are built -along with the library. - -@anchor GLFW_BUILD_TESTS -__GLFW_BUILD_TESTS__ determines whether the GLFW test programs are -built along with the library. - -@anchor GLFW_BUILD_DOCS -__GLFW_BUILD_DOCS__ determines whether the GLFW documentation is built along -with the library. - -@anchor GLFW_VULKAN_STATIC -__GLFW_VULKAN_STATIC__ determines whether to use the Vulkan loader linked -statically into the application. - - -@subsubsection compile_options_win32 Windows specific CMake options - -@anchor USE_MSVC_RUNTIME_LIBRARY_DLL -__USE_MSVC_RUNTIME_LIBRARY_DLL__ determines whether to use the DLL version or the -static library version of the Visual C++ runtime library. If set to `ON`, the -DLL version of the Visual C++ library is used. - -@anchor GLFW_USE_HYBRID_HPG -__GLFW_USE_HYBRID_HPG__ determines whether to export the `NvOptimusEnablement` and -`AmdPowerXpressRequestHighPerformance` symbols, which force the use of the -high-performance GPU on Nvidia Optimus and AMD PowerXpress systems. These symbols -need to be exported by the EXE to be detected by the driver, so the override -will not work if GLFW is built as a DLL. - - -@section compile_manual Compiling GLFW manually - -If you wish to compile GLFW without its CMake build environment then you will -have to do at least some of the platform detection yourself. GLFW needs -a configuration macro to be defined in order to know what window system it's -being compiled for and also has optional, platform-specific ones for various -features. - -When building with CMake, the `glfw_config.h` configuration header is generated -based on the current platform and CMake options. The GLFW CMake environment -defines @b GLFW_USE_CONFIG_H, which causes this header to be included by -`internal.h`. Without this macro, GLFW will expect the necessary configuration -macros to be defined on the command-line. - -The window creation API is used to create windows, handle input, monitors, gamma -ramps and clipboard. The options are: - - - @b _GLFW_COCOA to use the Cocoa frameworks - - @b _GLFW_WIN32 to use the Win32 API - - @b _GLFW_X11 to use the X Window System - - @b _GLFW_WAYLAND to use the Wayland API (experimental and incomplete) - - @b _GLFW_MIR to use the Mir API (experimental and incomplete) - - @b _GLFW_OSMESA to use the OSMesa API (headless and non-interactive) - -If you are building GLFW as a shared library / dynamic library / DLL then you -must also define @b _GLFW_BUILD_DLL. Otherwise, you must not define it. - -If you are linking the Vulkan loader statically into your application then you -must also define @b _GLFW_VULKAN_STATIC. Otherwise, GLFW will attempt to use the -external version. - -For the EGL context creation API, the following options are available: - - - @b _GLFW_USE_EGLPLATFORM_H to use `EGL/eglplatform.h` for native handle - definitions (fallback) - -@note None of the @ref build_macros may be defined during the compilation of -GLFW. If you define any of these in your build files, make sure they are not -applied to the GLFW sources. - -*/ diff --git a/docs/context.dox b/docs/context.dox deleted file mode 100644 index 9aa72a5c84..0000000000 --- a/docs/context.dox +++ /dev/null @@ -1,344 +0,0 @@ -/*! - -@page context_guide Context guide - -@tableofcontents - -This guide introduces the OpenGL and OpenGL ES context related functions of -GLFW. For details on a specific function in this category, see the @ref -context. There are also guides for the other areas of the GLFW API. - - - @ref intro_guide - - @ref window_guide - - @ref vulkan_guide - - @ref monitor_guide - - @ref input_guide - - -@section context_object Context objects - -A window object encapsulates both a top-level window and an OpenGL or OpenGL ES -context. It is created with @ref glfwCreateWindow and destroyed with @ref -glfwDestroyWindow or @ref glfwTerminate. See @ref window_creation for more -information. - -As the window and context are inseparably linked, the window object also serves -as the context handle. - -To test the creation of various kinds of contexts and see their properties, run -the `glfwinfo` test program. - -@note Vulkan does not have a context and the Vulkan instance is created via the -Vulkan API itself. If you will be using Vulkan to render to a window, disable -context creation by setting the [GLFW_CLIENT_API](@ref GLFW_CLIENT_API_hint) -hint to `GLFW_NO_API`. For more information, see the @ref vulkan_guide. - - -@subsection context_hints Context creation hints - -There are a number of hints, specified using @ref glfwWindowHint, related to -what kind of context is created. See -[context related hints](@ref window_hints_ctx) in the window guide. - - -@subsection context_sharing Context object sharing - -When creating a window and its OpenGL or OpenGL ES context with @ref -glfwCreateWindow, you can specify another window whose context the new one -should share its objects (textures, vertex and element buffers, etc.) with. - -@code -GLFWwindow* second_window = glfwCreateWindow(640, 480, "Second Window", NULL, first_window); -@endcode - -Object sharing is implemented by the operating system and graphics driver. On -platforms where it is possible to choose which types of objects are shared, GLFW -requests that all types are shared. - -See the relevant chapter of the [OpenGL](https://www.opengl.org/registry/) or -[OpenGL ES](http://www.khronos.org/opengles/) reference documents for more -information. The name and number of this chapter unfortunately varies between -versions and APIs, but has at times been named _Shared Objects and Multiple -Contexts_. - -GLFW comes with a simple object sharing test program called `sharing`. - - -@subsection context_offscreen Offscreen contexts - -GLFW doesn't support creating contexts without an associated window. However, -contexts with hidden windows can be created with the -[GLFW_VISIBLE](@ref GLFW_VISIBLE_hint) window hint. - -@code -glfwWindowHint(GLFW_VISIBLE, GLFW_FALSE); - -GLFWwindow* offscreen_context = glfwCreateWindow(640, 480, "", NULL, NULL); -@endcode - -The window never needs to be shown and its context can be used as a plain -offscreen context. Depending on the window manager, the size of a hidden -window's framebuffer may not be usable or modifiable, so framebuffer -objects are recommended for rendering with such contexts. - -You should still [process events](@ref events) as long as you have at least one -window, even if none of them are visible. - -@macos The first time a window is created the menu bar is created. This is not -desirable for example when writing a command-line only application. Menu bar -creation can be disabled with the @ref GLFW_COCOA_MENUBAR init hint. - - -@subsection context_less Windows without contexts - -You can disable context creation by setting the -[GLFW_CLIENT_API](@ref GLFW_CLIENT_API_hint) hint to `GLFW_NO_API`. Windows -without contexts must not be passed to @ref glfwMakeContextCurrent or @ref -glfwSwapBuffers. - - -@section context_current Current context - -Before you can make OpenGL or OpenGL ES calls, you need to have a current -context of the correct type. A context can only be current for a single thread -at a time, and a thread can only have a single context current at a time. - -The context of a window is made current with @ref glfwMakeContextCurrent. - -@code -glfwMakeContextCurrent(window); -@endcode - -The window of the current context is returned by @ref glfwGetCurrentContext. - -@code -GLFWwindow* window = glfwGetCurrentContext(); -@endcode - -The following GLFW functions require a context to be current. Calling any these -functions without a current context will generate a @ref GLFW_NO_CURRENT_CONTEXT -error. - - - @ref glfwSwapInterval - - @ref glfwExtensionSupported - - @ref glfwGetProcAddress - - -@section context_swap Buffer swapping - -Buffer swapping is part of the window and framebuffer, not the context. See -@ref buffer_swap. - - -@section context_glext OpenGL and OpenGL ES extensions - -One of the benefits of OpenGL and OpenGL ES is their extensibility. -Hardware vendors may include extensions in their implementations that extend the -API before that functionality is included in a new version of the OpenGL or -OpenGL ES specification, and some extensions are never included and remain -as extensions until they become obsolete. - -An extension is defined by: - -- An extension name (e.g. `GL_ARB_debug_output`) -- New OpenGL tokens (e.g. `GL_DEBUG_SEVERITY_HIGH_ARB`) -- New OpenGL functions (e.g. `glGetDebugMessageLogARB`) - -Note the `ARB` affix, which stands for Architecture Review Board and is used -for official extensions. The extension above was created by the ARB, but there -are many different affixes, like `NV` for Nvidia and `AMD` for, well, AMD. Any -group may also use the generic `EXT` affix. Lists of extensions, together with -their specifications, can be found at the -[OpenGL Registry](http://www.opengl.org/registry/) and -[OpenGL ES Registry](https://www.khronos.org/registry/gles/). - - -@subsection context_glext_auto Loading extension with a loader library - -An extension loader library is the easiest and best way to access both OpenGL and -OpenGL ES extensions and modern versions of the core OpenGL or OpenGL ES APIs. -They will take care of all the details of declaring and loading everything you -need. One such library is [glad](https://github.com/Dav1dde/glad) and there are -several others. - -The following example will use glad but all extension loader libraries work -similarly. - -First you need to generate the source files using the glad Python script. This -example generates a loader for any version of OpenGL, which is the default for -both GLFW and glad, but loaders for OpenGL ES, as well as loaders for specific -API versions and extension sets can be generated. The generated files are -written to the `output` directory. - -@code{.sh} -python main.py --generator c --no-loader --out-path output -@endcode - -The `--no-loader` option is added because GLFW already provides a function for -loading OpenGL and OpenGL ES function pointers, one that automatically uses the -selected context creation API, and glad can call this instead of having to -implement its own. There are several other command-line options as well. See -the glad documentation for details. - -Add the generated `output/src/glad.c`, `output/include/glad/glad.h` and -`output/include/KHR/khrplatform.h` files to your build. Then you need to -include the glad header file, which will replace the OpenGL header of your -development environment. By including the glad header before the GLFW header, -it suppresses the development environment's OpenGL or OpenGL ES header. - -@code -#include -#include -@endcode - -Finally you need to initialize glad once you have a suitable current context. - -@code -window = glfwCreateWindow(640, 480, "My Window", NULL, NULL); -if (!window) -{ - ... -} - -glfwMakeContextCurrent(window); - -gladLoadGLLoader((GLADloadproc) glfwGetProcAddress); -@endcode - -Once glad has been loaded, you have access to all OpenGL core and extension -functions supported by both the context you created and the glad loader you -generated and you are ready to start rendering. - -You can specify a minimum required OpenGL or OpenGL ES version with -[context hints](@ref window_hints_ctx). If your needs are more complex, you can -check the actual OpenGL or OpenGL ES version with -[context attributes](@ref window_attribs_ctx), or you can check whether -a specific version is supported by the current context with the -`GLAD_GL_VERSION_x_x` booleans. - -@code -if (GLAD_GL_VERSION_3_2) -{ - // Call OpenGL 3.2+ specific code -} -@endcode - -To check whether a specific extension is supported, use the `GLAD_GL_xxx` -booleans. - -@code -if (GLAD_GL_ARB_debug_output) -{ - // Use GL_ARB_debug_output -} -@endcode - - -@subsection context_glext_manual Loading extensions manually - -__Do not use this technique__ unless it is absolutely necessary. An -[extension loader library](@ref context_glext_auto) will save you a ton of -tedious, repetitive, error prone work. - -To use a certain extension, you must first check whether the context supports -that extension and then, if it introduces new functions, retrieve the pointers -to those functions. GLFW provides @ref glfwExtensionSupported and @ref -glfwGetProcAddress for manual loading of extensions and new API functions. - -This section will demonstrate manual loading of OpenGL extensions. The loading -of OpenGL ES extensions is identical except for the name of the extension header. - - -@subsubsection context_glext_header The glext.h header - -The `glext.h` extension header is a continually updated file that defines the -interfaces for all OpenGL extensions. The latest version of this can always be -found at the [OpenGL Registry](http://www.opengl.org/registry/). There are also -extension headers for the various versions of OpenGL ES at the -[OpenGL ES Registry](https://www.khronos.org/registry/gles/). It it strongly -recommended that you use your own copy of the extension header, as the one -included in your development environment may be several years out of date and -may not include the extensions you wish to use. - -The header defines function pointer types for all functions of all extensions it -supports. These have names like `PFNGLGETDEBUGMESSAGELOGARBPROC` (for -`glGetDebugMessageLogARB`), i.e. the name is made uppercase and `PFN` (pointer -to function) and `PROC` (procedure) are added to the ends. - -To include the extension header, define @ref GLFW_INCLUDE_GLEXT before including -the GLFW header. - -@code -#define GLFW_INCLUDE_GLEXT -#include -@endcode - - -@subsubsection context_glext_string Checking for extensions - -A given machine may not actually support the extension (it may have older -drivers or a graphics card that lacks the necessary hardware features), so it -is necessary to check at run-time whether the context supports the extension. -This is done with @ref glfwExtensionSupported. - -@code -if (glfwExtensionSupported("GL_ARB_debug_output")) -{ - // The extension is supported by the current context -} -@endcode - -The argument is a null terminated ASCII string with the extension name. If the -extension is supported, @ref glfwExtensionSupported returns `GLFW_TRUE`, -otherwise it returns `GLFW_FALSE`. - - -@subsubsection context_glext_proc Fetching function pointers - -Many extensions, though not all, require the use of new OpenGL functions. -These functions often do not have entry points in the client API libraries of -your operating system, making it necessary to fetch them at run time. You can -retrieve pointers to these functions with @ref glfwGetProcAddress. - -@code -PFNGLGETDEBUGMESSAGELOGARBPROC pfnGetDebugMessageLog = glfwGetProcAddress("glGetDebugMessageLogARB"); -@endcode - -In general, you should avoid giving the function pointer variables the (exact) -same name as the function, as this may confuse your linker. Instead, you can -use a different prefix, like above, or some other naming scheme. - -Now that all the pieces have been introduced, here is what they might look like -when used together. - -@code -#define GLFW_INCLUDE_GLEXT -#include - -#define glGetDebugMessageLogARB pfnGetDebugMessageLog -PFNGLGETDEBUGMESSAGELOGARBPROC pfnGetDebugMessageLog; - -// Flag indicating whether the extension is supported -int has_ARB_debug_output = 0; - -void load_extensions(void) -{ - if (glfwExtensionSupported("GL_ARB_debug_output")) - { - pfnGetDebugMessageLog = (PFNGLGETDEBUGMESSAGELOGARBPROC) - glfwGetProcAddress("glGetDebugMessageLogARB"); - has_ARB_debug_output = 1; - } -} - -void some_function(void) -{ - if (has_ARB_debug_output) - { - // Now the extension function can be called as usual - glGetDebugMessageLogARB(...); - } -} -@endcode - -*/ diff --git a/docs/extra.css b/docs/extra.css deleted file mode 100644 index e9896fae14..0000000000 --- a/docs/extra.css +++ /dev/null @@ -1 +0,0 @@ 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9759d8b026..0000000000 --- a/docs/header.html +++ /dev/null @@ -1,34 +0,0 @@ - - - - - - -$projectname: $title -$title - - - -$treeview -$search -$mathjax - -$extrastylesheet - - -
- - - - - diff --git a/docs/input.dox b/docs/input.dox deleted file mode 100644 index b5b853aad6..0000000000 --- a/docs/input.dox +++ /dev/null @@ -1,745 +0,0 @@ -/*! - -@page input_guide Input guide - -@tableofcontents - -This guide introduces the input related functions of GLFW. For details on -a specific function in this category, see the @ref input. There are also guides -for the other areas of GLFW. - - - @ref intro_guide - - @ref window_guide - - @ref context_guide - - @ref vulkan_guide - - @ref monitor_guide - -GLFW provides many kinds of input. While some can only be polled, like time, or -only received via callbacks, like scrolling, many provide both callbacks and -polling. Callbacks are more work to use than polling but is less CPU intensive -and guarantees that you do not miss state changes. - -All input callbacks receive a window handle. By using the -[window user pointer](@ref window_userptr), you can access non-global structures -or objects from your callbacks. - -To get a better feel for how the various events callbacks behave, run the -`events` test program. It register every callback supported by GLFW and prints -out all arguments provided for every event, along with time and sequence -information. - - -@section events Event processing - -GLFW needs to poll the window system for events both to provide input to the -application and to prove to the window system that the application hasn't locked -up. Event processing is normally done each frame after -[buffer swapping](@ref buffer_swap). Even when you have no windows, event -polling needs to be done in order to receive monitor and joystick connection -events. - -There are three functions for processing pending events. @ref glfwPollEvents, -processes only those events that have already been received and then returns -immediately. - -@code -glfwPollEvents(); -@endcode - -This is the best choice when rendering continuously, like most games do. - -If you only need to update the contents of the window when you receive new -input, @ref glfwWaitEvents is a better choice. - -@code -glfwWaitEvents(); -@endcode - -It puts the thread to sleep until at least one event has been received and then -processes all received events. This saves a great deal of CPU cycles and is -useful for, for example, editing tools. There must be at least one GLFW window -for this function to sleep. - -If you want to wait for events but have UI elements or other tasks that need -periodic updates, @ref glfwWaitEventsTimeout lets you specify a timeout. - -@code -glfwWaitEventsTimeout(0.7); -@endcode - -It puts the thread to sleep until at least one event has been received, or until -the specified number of seconds have elapsed. It then processes any received -events. - -If the main thread is sleeping in @ref glfwWaitEvents, you can wake it from -another thread by posting an empty event to the event queue with @ref -glfwPostEmptyEvent. - -@code -glfwPostEmptyEvent(); -@endcode - -Do not assume that callbacks will _only_ be called in response to the above -functions. While it is necessary to process events in one or more of the ways -above, window systems that require GLFW to register callbacks of its own can -pass events to GLFW in response to many window system function calls. GLFW will -pass those events on to the application callbacks before returning. - -For example, on Windows the system function that @ref glfwSetWindowSize is -implemented with will send window size events directly to the event callback -that every window has and that GLFW implements for its windows. If you have set -a [window size callback](@ref window_size) GLFW will call it in turn with the -new size before everything returns back out of the @ref glfwSetWindowSize call. - - -@section input_keyboard Keyboard input - -GLFW divides keyboard input into two categories; key events and character -events. Key events relate to actual physical keyboard keys, whereas character -events relate to the Unicode code points generated by pressing some of them. - -Keys and characters do not map 1:1. A single key press may produce several -characters, and a single character may require several keys to produce. This -may not be the case on your machine, but your users are likely not all using the -same keyboard layout, input method or even operating system as you. - - -@subsection input_key Key input - -If you wish to be notified when a physical key is pressed or released or when it -repeats, set a key callback. - -@code -glfwSetKeyCallback(window, key_callback); -@endcode - -The callback function receives the [keyboard key](@ref keys), platform-specific -scancode, key action and [modifier bits](@ref mods). - -@code -void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods) -{ - if (key == GLFW_KEY_E && action == GLFW_PRESS) - activate_airship(); -} -@endcode - -The action is one of `GLFW_PRESS`, `GLFW_REPEAT` or `GLFW_RELEASE`. The key -will be `GLFW_KEY_UNKNOWN` if GLFW lacks a key token for it, for example -_E-mail_ and _Play_ keys. - -The scancode is unique for every key, regardless of whether it has a key token. -Scancodes are platform-specific but consistent over time, so keys will have -different scancodes depending on the platform but they are safe to save to disk. -You can query the scancode for any [named key](@ref keys) on the current -platform with @ref glfwGetKeyScancode. - -@code -const int scancode = glfwGetKeyScancode(GLFW_KEY_X); -set_key_mapping(scancode, swap_weapons); -@endcode - -The last reported state for every [named key](@ref keys) is also saved in -per-window state arrays that can be polled with @ref glfwGetKey. - -@code -int state = glfwGetKey(window, GLFW_KEY_E); -if (state == GLFW_PRESS) -{ - activate_airship(); -} -@endcode - -The returned state is one of `GLFW_PRESS` or `GLFW_RELEASE`. - -This function only returns cached key event state. It does not poll the -system for the current physical state of the key. - -@anchor GLFW_STICKY_KEYS -Whenever you poll state, you risk missing the state change you are looking for. -If a pressed key is released again before you poll its state, you will have -missed the key press. The recommended solution for this is to use a -key callback, but there is also the `GLFW_STICKY_KEYS` input mode. - -@code -glfwSetInputMode(window, GLFW_STICKY_KEYS, 1); -@endcode - -When sticky keys mode is enabled, the pollable state of a key will remain -`GLFW_PRESS` until the state of that key is polled with @ref glfwGetKey. Once -it has been polled, if a key release event had been processed in the meantime, -the state will reset to `GLFW_RELEASE`, otherwise it will remain `GLFW_PRESS`. - -The `GLFW_KEY_LAST` constant holds the highest value of any -[named key](@ref keys). - - -@subsection input_char Text input - -GLFW supports text input in the form of a stream of -[Unicode code points](https://en.wikipedia.org/wiki/Unicode), as produced by the -operating system text input system. Unlike key input, text input obeys keyboard -layouts and modifier keys and supports composing characters using -[dead keys](https://en.wikipedia.org/wiki/Dead_key). Once received, you can -encode the code points into -[UTF-8](https://en.wikipedia.org/wiki/UTF-8) or any other encoding you prefer. - -Because an `unsigned int` is 32 bits long on all platforms supported by GLFW, -you can treat the code point argument as native endian -[UTF-32](https://en.wikipedia.org/wiki/UTF-32). - -There are two callbacks for receiving Unicode code points. If you wish to -offer regular text input, set a character callback. - -@code -glfwSetCharCallback(window, character_callback); -@endcode - -The callback function receives Unicode code points for key events that would -have led to regular text input and generally behaves as a standard text field on -that platform. - -@code -void character_callback(GLFWwindow* window, unsigned int codepoint) -{ -} -@endcode - -If you wish to receive even those Unicode code points generated with modifier -key combinations that a plain text field would ignore, or just want to know -exactly what modifier keys were used, set a character with modifiers callback. - -@code -glfwSetCharModsCallback(window, charmods_callback); -@endcode - -The callback function receives Unicode code points and -[modifier bits](@ref mods). - -@code -void charmods_callback(GLFWwindow* window, unsigned int codepoint, int mods) -{ -} -@endcode - - -@subsection input_key_name Key names - -If you wish to refer to keys by name, you can query the keyboard layout -dependent name of printable keys with @ref glfwGetKeyName. - -@code -const char* key_name = glfwGetKeyName(GLFW_KEY_W, 0); -show_tutorial_hint("Press %s to move forward", key_name); -@endcode - -This function can handle both [keys and scancodes](@ref input_key). If the -specified key is `GLFW_KEY_UNKNOWN` then the scancode is used, otherwise it is -ignored. This matches the behavior of the key callback, meaning the callback -arguments can always be passed unmodified to this function. - - -@section input_mouse Mouse input - -Mouse input comes in many forms, including cursor motion, button presses and -scrolling offsets. The cursor appearance can also be changed, either to -a custom image or a standard cursor shape from the system theme. - - -@subsection cursor_pos Cursor position - -If you wish to be notified when the cursor moves over the window, set a cursor -position callback. - -@code -glfwSetCursorPosCallback(window, cursor_pos_callback); -@endcode - -The callback functions receives the cursor position, measured in screen -coordinates but relative to the top-left corner of the window client area. On -platforms that provide it, the full sub-pixel cursor position is passed on. - -@code -static void cursor_position_callback(GLFWwindow* window, double xpos, double ypos) -{ -} -@endcode - -The cursor position is also saved per-window and can be polled with @ref -glfwGetCursorPos. - -@code -double xpos, ypos; -glfwGetCursorPos(window, &xpos, &ypos); -@endcode - - -@subsection cursor_mode Cursor mode - -@anchor GLFW_CURSOR -The `GLFW_CURSOR` input mode provides several cursor modes for special forms of -mouse motion input. By default, the cursor mode is `GLFW_CURSOR_NORMAL`, -meaning the regular arrow cursor (or another cursor set with @ref glfwSetCursor) -is used and cursor motion is not limited. - -If you wish to implement mouse motion based camera controls or other input -schemes that require unlimited mouse movement, set the cursor mode to -`GLFW_CURSOR_DISABLED`. - -@code -glfwSetInputMode(window, GLFW_CURSOR, GLFW_CURSOR_DISABLED); -@endcode - -This will hide the cursor and lock it to the specified window. GLFW will then -take care of all the details of cursor re-centering and offset calculation and -providing the application with a virtual cursor position. This virtual position -is provided normally via both the cursor position callback and through polling. - -@note You should not implement your own version of this functionality using -other features of GLFW. It is not supported and will not work as robustly as -`GLFW_CURSOR_DISABLED`. - -If you just wish the cursor to become hidden when it is over a window, set -the cursor mode to `GLFW_CURSOR_HIDDEN`. - -@code -glfwSetInputMode(window, GLFW_CURSOR, GLFW_CURSOR_HIDDEN); -@endcode - -This mode puts no limit on the motion of the cursor. - -To exit out of either of these special modes, restore the `GLFW_CURSOR_NORMAL` -cursor mode. - -@code -glfwSetInputMode(window, GLFW_CURSOR, GLFW_CURSOR_NORMAL); -@endcode - - -@subsection cursor_object Cursor objects - -GLFW supports creating both custom and system theme cursor images, encapsulated -as @ref GLFWcursor objects. They are created with @ref glfwCreateCursor or @ref -glfwCreateStandardCursor and destroyed with @ref glfwDestroyCursor, or @ref -glfwTerminate, if any remain. - - -@subsubsection cursor_custom Custom cursor creation - -A custom cursor is created with @ref glfwCreateCursor, which returns a handle to -the created cursor object. For example, this creates a 16x16 white square -cursor with the hot-spot in the upper-left corner: - -@code -unsigned char pixels[16 * 16 * 4]; -memset(pixels, 0xff, sizeof(pixels)); - -GLFWimage image; -image.width = 16; -image.height = 16; -image.pixels = pixels; - -GLFWcursor* cursor = glfwCreateCursor(&image, 0, 0); -@endcode - -If cursor creation fails, `NULL` will be returned, so it is necessary to check -the return value. - -The image data is 32-bit, little-endian, non-premultiplied RGBA, i.e. eight bits -per channel. The pixels are arranged canonically as sequential rows, starting -from the top-left corner. - - -@subsubsection cursor_standard Standard cursor creation - -A cursor with a [standard shape](@ref shapes) from the current system cursor -theme can be can be created with @ref glfwCreateStandardCursor. - -@code -GLFWcursor* cursor = glfwCreateStandardCursor(GLFW_HRESIZE_CURSOR); -@endcode - -These cursor objects behave in the exact same way as those created with @ref -glfwCreateCursor except that the system cursor theme provides the actual image. - - -@subsubsection cursor_destruction Cursor destruction - -When a cursor is no longer needed, destroy it with @ref glfwDestroyCursor. - -@code -glfwDestroyCursor(cursor); -@endcode - -Cursor destruction always succeeds. If the cursor is current for any window, -that window will revert to the default cursor. This does not affect the cursor -mode. All remaining cursors remaining are destroyed when @ref glfwTerminate is -called. - - -@subsubsection cursor_set Cursor setting - -A cursor can be set as current for a window with @ref glfwSetCursor. - -@code -glfwSetCursor(window, cursor); -@endcode - -Once set, the cursor image will be used as long as the system cursor is over the -client area of the window and the [cursor mode](@ref cursor_mode) is set -to `GLFW_CURSOR_NORMAL`. - -A single cursor may be set for any number of windows. - -To revert to the default cursor, set the cursor of that window to `NULL`. - -@code -glfwSetCursor(window, NULL); -@endcode - -When a cursor is destroyed, any window that has it set will revert to the -default cursor. This does not affect the cursor mode. - - -@subsection cursor_enter Cursor enter/leave events - -If you wish to be notified when the cursor enters or leaves the client area of -a window, set a cursor enter/leave callback. - -@code -glfwSetCursorEnterCallback(window, cursor_enter_callback); -@endcode - -The callback function receives the new classification of the cursor. - -@code -void cursor_enter_callback(GLFWwindow* window, int entered) -{ - if (entered) - { - // The cursor entered the client area of the window - } - else - { - // The cursor left the client area of the window - } -} -@endcode - - -@subsection input_mouse_button Mouse button input - -If you wish to be notified when a mouse button is pressed or released, set -a mouse button callback. - -@code -glfwSetMouseButtonCallback(window, mouse_button_callback); -@endcode - -The callback function receives the [mouse button](@ref buttons), button action -and [modifier bits](@ref mods). - -@code -void mouse_button_callback(GLFWwindow* window, int button, int action, int mods) -{ - if (button == GLFW_MOUSE_BUTTON_RIGHT && action == GLFW_PRESS) - popup_menu(); -} -@endcode - -The action is one of `GLFW_PRESS` or `GLFW_RELEASE`. - -Mouse button states for [named buttons](@ref buttons) are also saved in -per-window state arrays that can be polled with @ref glfwGetMouseButton. - -@code -int state = glfwGetMouseButton(window, GLFW_MOUSE_BUTTON_LEFT); -if (state == GLFW_PRESS) -{ - upgrade_cow(); -} -@endcode - -The returned state is one of `GLFW_PRESS` or `GLFW_RELEASE`. - -This function only returns cached mouse button event state. It does not poll -the system for the current state of the mouse button. - -@anchor GLFW_STICKY_MOUSE_BUTTONS -Whenever you poll state, you risk missing the state change you are looking for. -If a pressed mouse button is released again before you poll its state, you will have -missed the button press. The recommended solution for this is to use a -mouse button callback, but there is also the `GLFW_STICKY_MOUSE_BUTTONS` -input mode. - -@code -glfwSetInputMode(window, GLFW_STICKY_MOUSE_BUTTONS, 1); -@endcode - -When sticky mouse buttons mode is enabled, the pollable state of a mouse button -will remain `GLFW_PRESS` until the state of that button is polled with @ref -glfwGetMouseButton. Once it has been polled, if a mouse button release event -had been processed in the meantime, the state will reset to `GLFW_RELEASE`, -otherwise it will remain `GLFW_PRESS`. - -The `GLFW_MOUSE_BUTTON_LAST` constant holds the highest value of any -[named button](@ref buttons). - - -@subsection scrolling Scroll input - -If you wish to be notified when the user scrolls, whether with a mouse wheel or -touchpad gesture, set a scroll callback. - -@code -glfwSetScrollCallback(window, scroll_callback); -@endcode - -The callback function receives two-dimensional scroll offsets. - -@code -void scroll_callback(GLFWwindow* window, double xoffset, double yoffset) -{ -} -@endcode - -A simple mouse wheel, being vertical, provides offsets along the Y-axis. - - -@section joystick Joystick input - -The joystick functions expose connected joysticks and controllers, with both -referred to as joysticks. It supports up to sixteen joysticks, ranging from -`GLFW_JOYSTICK_1`, `GLFW_JOYSTICK_2` up to and including `GLFW_JOYSTICK_16` or -`GLFW_JOYSTICK_LAST`. You can test whether a [joystick](@ref joysticks) is -present with @ref glfwJoystickPresent. - -@code -int present = glfwJoystickPresent(GLFW_JOYSTICK_1); -@endcode - -When GLFW is initialized, detected joysticks are added to to the beginning of -the array. Once a joystick is detected, it keeps its assigned ID until it is -disconnected or the library is terminated, so as joysticks are connected and -disconnected, there may appear gaps in the IDs. - -Joystick axis, button and hat state is updated when polled and does not require -a window to be created or events to be processed. However, if you want joystick -connection and disconnection events reliably delivered to the -[joystick callback](@ref joystick_event) then you must -[process events](@ref events). - -To see all the properties of all connected joysticks in real-time, run the -`joysticks` test program. - - -@subsection joystick_axis Joystick axis states - -The positions of all axes of a joystick are returned by @ref -glfwGetJoystickAxes. See the reference documentation for the lifetime of the -returned array. - -@code -int count; -const float* axes = glfwGetJoystickAxes(GLFW_JOYSTICK_5, &count); -@endcode - -Each element in the returned array is a value between -1.0 and 1.0. - - -@subsection joystick_button Joystick button states - -The states of all buttons of a joystick are returned by @ref -glfwGetJoystickButtons. See the reference documentation for the lifetime of the -returned array. - -@code -int count; -const unsigned char* buttons = glfwGetJoystickButtons(GLFW_JOYSTICK_3, &count); -@endcode - -Each element in the returned array is either `GLFW_PRESS` or `GLFW_RELEASE`. - -For backward compatibility with earlier versions that did not have @ref -glfwGetJoystickHats, the button array by default also includes all hats. See -the reference documentation for @ref glfwGetJoystickButtons for details. - - -@subsection joystick_hat Joystick hat states - -The states of all hats are returned by @ref glfwGetJoystickHats. See the -reference documentation for the lifetime of the returned array. - -@code -int count; -const unsigned char* hats = glfwGetJoystickHats(GLFW_JOYSTICK_7, &count); -@endcode - -Each element in the returned array is one of the following: - -Name | Value ---------------------- | -------------------------------- -`GLFW_HAT_CENTERED` | 0 -`GLFW_HAT_UP` | 1 -`GLFW_HAT_RIGHT` | 2 -`GLFW_HAT_DOWN` | 4 -`GLFW_HAT_LEFT` | 8 -`GLFW_HAT_RIGHT_UP` | `GLFW_HAT_RIGHT` \| `GLFW_HAT_UP` -`GLFW_HAT_RIGHT_DOWN` | `GLFW_HAT_RIGHT` \| `GLFW_HAT_DOWN` -`GLFW_HAT_LEFT_UP` | `GLFW_HAT_LEFT` \| `GLFW_HAT_UP` -`GLFW_HAT_LEFT_DOWN` | `GLFW_HAT_LEFT` \| `GLFW_HAT_DOWN` - -The diagonal directions are bitwise combinations of the primary (up, right, down -and left) directions and you can test for these individually by ANDing it with -the corresponding direction. - -@code -if (hats[2] & GLFW_HAT_RIGHT) -{ - // State of hat 2 could be right-up, right or right-down -} -@endcode - -For backward compatibility with earlier versions that did not have @ref -glfwGetJoystickHats, all hats are by default also included in the button array. -See the reference documentation for @ref glfwGetJoystickButtons for details. - - -@subsection joystick_name Joystick name - -The human-readable, UTF-8 encoded name of a joystick is returned by @ref -glfwGetJoystickName. See the reference documentation for the lifetime of the -returned string. - -@code -const char* name = glfwGetJoystickName(GLFW_JOYSTICK_4); -@endcode - -Joystick names are not guaranteed to be unique. Two joysticks of the same model -and make may have the same name. Only the [joystick token](@ref joysticks) is -guaranteed to be unique, and only until that joystick is disconnected. - - -@subsection joystick_event Joystick configuration changes - -If you wish to be notified when a joystick is connected or disconnected, set -a joystick callback. - -@code -glfwSetJoystickCallback(joystick_callback); -@endcode - -The callback function receives the ID of the joystick that has been connected -and disconnected and the event that occurred. - -@code -void joystick_callback(int jid, int event) -{ - if (event == GLFW_CONNECTED) - { - // The joystick was connected - } - else if (event == GLFW_DISCONNECTED) - { - // The joystick was disconnected - } -} -@endcode - -For joystick connection and disconnection events to be delivered on all -platforms, you need to call one of the [event processing](@ref events) -functions. Joystick disconnection may also be detected and the callback -called by joystick functions. The function will then return whatever it -returns for a disconnected joystick. - - -@section time Time input - -GLFW provides high-resolution time input, in seconds, with @ref glfwGetTime. - -@code -double seconds = glfwGetTime(); -@endcode - -It returns the number of seconds since the timer was started when the library -was initialized with @ref glfwInit. The platform-specific time sources used -usually have micro- or nanosecond resolution. - -You can modify the reference time with @ref glfwSetTime. - -@code -glfwSetTime(4.0); -@endcode - -This sets the timer to the specified time, in seconds. - -You can also access the raw timer value, measured in 1 / frequency -seconds, with @ref glfwGetTimerValue. - -@code -uint64_t value = glfwGetTimerValue(); -@endcode - -The frequency of the raw timer varies depending on what time sources are -available on the machine. You can query its frequency, in Hz, with @ref -glfwGetTimerFrequency. - -@code -uint64_t freqency = glfwGetTimerFrequency(); -@endcode - - -@section clipboard Clipboard input and output - -If the system clipboard contains a UTF-8 encoded string or if it can be -converted to one, you can retrieve it with @ref glfwGetClipboardString. See the -reference documentation for the lifetime of the returned string. - -@code -const char* text = glfwGetClipboardString(window); -if (text) -{ - insert_text(text); -} -@endcode - -If the clipboard is empty or if its contents could not be converted, `NULL` is -returned. - -The contents of the system clipboard can be set to a UTF-8 encoded string with -@ref glfwSetClipboardString. - -@code -glfwSetClipboardString(window, "A string with words in it"); -@endcode - -The clipboard functions take a window handle argument because some window -systems require a window to communicate with the system clipboard. Any valid -window may be used. - - -@section path_drop Path drop input - -If you wish to receive the paths of files and/or directories dropped on -a window, set a file drop callback. - -@code -glfwSetDropCallback(window, drop_callback); -@endcode - -The callback function receives an array of paths encoded as UTF-8. - -@code -void drop_callback(GLFWwindow* window, int count, const char** paths) -{ - int i; - for (i = 0; i < count; i++) - handle_dropped_file(paths[i]); -} -@endcode - -The path array and its strings are only valid until the file drop callback -returns, as they may have been generated specifically for that event. You need -to make a deep copy of the array if you want to keep the paths. - -*/ diff --git a/docs/internal.dox b/docs/internal.dox deleted file mode 100644 index 72a095403e..0000000000 --- a/docs/internal.dox +++ /dev/null @@ -1,116 +0,0 @@ -/*! - -@page internals_guide Internal structure - -@tableofcontents - -There are several interfaces inside GLFW. Each interface has its own area of -responsibility and its own naming conventions. - - -@section internals_public Public interface - -The most well-known is the public interface, described in the glfw3.h header -file. This is implemented in source files shared by all platforms and these -files contain no platform-specific code. This code usually ends up calling the -platform and internal interfaces to do the actual work. - -The public interface uses the OpenGL naming conventions except with GLFW and -glfw instead of GL and gl. For struct members, where OpenGL sets no precedent, -it use headless camel case. - -Examples: @ref glfwCreateWindow, @ref GLFWwindow, @ref GLFWvidmode.redBits, -`GLFW_RED_BITS` - - -@section internals_native Native interface - -The [native interface](@ref native) is a small set of publicly available -but platform-specific functions, described in the glfw3native.h header file and -used to gain access to the underlying window, context and (on some platforms) -display handles used by the platform interface. - -The function names of the native interface are similar to those of the public -interface, but embeds the name of the interface that the returned handle is -from. - -Examples: @ref glfwGetX11Window, @ref glfwGetWGLContext - - -@section internals_internal Internal interface - -The internal interface consists of utility functions used by all other -interfaces. It is shared code implemented in the same shared source files as -the public and event interfaces. The internal interface is described in the -internal.h header file. - -The internal interface is in charge of GLFW's global data, which it stores in -a `_GLFWlibrary` struct named `_glfw`. - -The internal interface uses the same style as the public interface, except all -global names have a leading underscore. - -Examples: @ref _glfwIsValidContextConfig, @ref _GLFWwindow, `_glfw.currentRamp` - - -@section internals_platform Platform interface - -The platform interface implements all platform-specific operations as a service -to the public interface. This includes event processing. The platform -interface is never directly called by application code and never directly calls -application-provided callbacks. It is also prohibited from modifying the -platform-independent part of the internal structs. Instead, it calls the event -interface when events interesting to GLFW are received. - -The platform interface mirrors those parts of the public interface that needs to -perform platform-specific operations on some or all platforms. The are also -named the same except that the glfw function prefix is replaced by -_glfwPlatform. - -Examples: @ref _glfwPlatformCreateWindow - -The platform interface also defines structs that contain platform-specific -global and per-object state. Their names mirror those of the internal -interface, except that an interface-specific suffix is added. - -Examples: `_GLFWwindowX11`, `_GLFWcontextWGL` - -These structs are incorporated as members into the internal interface structs -using special macros that name them after the specific interface used. This -prevents shared code from accidentally using these members. - -Examples: `window.win32.handle`, `_glfw.x11.display` - - -@section internals_event Event interface - -The event interface is implemented in the same shared source files as the public -interface and is responsible for delivering the events it receives to the -application, either via callbacks, via window state changes or both. - -The function names of the event interface use a `_glfwInput` prefix and the -ObjectEvent pattern. - -Examples: @ref _glfwInputWindowFocus, @ref _glfwInputCursorMotion - - -@section internals_static Static functions - -Static functions may be used by any interface and have no prefixes or suffixes. -These use headless camel case. - -Examples: `clearScrollOffsets` - - -@section internals_config Configuration macros - -GLFW uses a number of configuration macros to select at compile time which -interfaces and code paths to use. They are defined in the glfw_config.h header file, -which is generated from the `glfw_config.h.in` file by CMake. - -Configuration macros the same style as tokens in the public interface, except -with a leading underscore. - -Examples: `_GLFW_USE_HYBRID_HPG` - -*/ diff --git a/docs/intro.dox b/docs/intro.dox deleted file mode 100644 index 16456e5c82..0000000000 --- a/docs/intro.dox +++ /dev/null @@ -1,422 +0,0 @@ -/*! - -@page intro_guide Introduction to the API - -@tableofcontents - -This guide introduces the basic concepts of GLFW and describes initialization, -error handling and API guarantees and limitations. For a broad but shallow -tutorial, see @ref quick_guide instead. For details on a specific function in -this category, see the @ref init. - -There are also guides for the other areas of GLFW. - - - @ref window_guide - - @ref context_guide - - @ref vulkan_guide - - @ref monitor_guide - - @ref input_guide - - -@section intro_init Initialization and termination - -Before most GLFW functions may be called, the library must be initialized. -This initialization checks what features are available on the machine, -enumerates monitors and joysticks, initializes the timer and performs any -required platform-specific initialization. - -Only the following functions may be called before the library has been -successfully initialized, and only from the main thread. - - - @ref glfwGetVersion - - @ref glfwGetVersionString - - @ref glfwSetErrorCallback - - @ref glfwInitHint - - @ref glfwInit - - @ref glfwTerminate - -Calling any other function before successful initialization will cause a @ref -GLFW_NOT_INITIALIZED error. - - -@subsection intro_init_init Initializing GLFW - -The library is initialized with @ref glfwInit, which returns `GLFW_FALSE` if an -error occurred. - -@code -if (!glfwInit()) -{ - // Handle initialization failure -} -@endcode - -If any part of initialization fails, any parts that succeeded are terminated as -if @ref glfwTerminate had been called. The library only needs to be initialized -once and additional calls to an already initialized library will simply return -`GLFW_TRUE` immediately. - -Once the library has been successfully initialized, it should be terminated -before the application exits. Modern systems are very good at freeing resources -allocated by programs that simply exit, but GLFW sometimes has to change global -system settings and these might not be restored without termination. - - -@subsection init_hints Initialization hints - -There are a number of hints that can be set before initialization, that affect -how the library behaves. - -The values you set are not affected by initialization or termination, but they -are only read during initialization. Once GLFW has been initialized, setting -new hint values will not affect behavior until the next time it is terminated -and initialized. - -Some hints are platform specific. These are always valid to set on any -platform but they will only affect their specific platform. Other platforms -will simply ignore them. Setting these hints requires no platform specific -headers or calls. - -@anchor GLFW_JOYSTICK_HAT_BUTTONS -__GLFW_JOYSTICK_HAT_BUTTONS__ specifies whether to also expose joystick hats as -buttons, for compatibility with earlier versions of GLFW that did not have @ref -glfwGetJoystickHats. - - -@subsubsection init_hints_osx macOS specific hints - -@anchor GLFW_COCOA_CHDIR_RESOURCES -__GLFW_COCOA_CHDIR_RESOURCES__ specifies whether to set the current directory to -the application to the `Contents/Resources` subdirectory of the application's -bundle, if present. - -@anchor GLFW_COCOA_MENUBAR -__GLFW_COCOA_MENUBAR__ specifies whether to create a basic menu bar, either from -a nib or manually, when the first window is created, which is when AppKit is -initialized. - - -@subsubsection init_hints_values Supported and default values - -Init hint | Default value | Supported values -------------------------------- | ------------- | ---------------- -@ref GLFW_JOYSTICK_HAT_BUTTONS | `GLFW_TRUE` | `GLFW_TRUE` or `GLFW_FALSE` -@ref GLFW_COCOA_CHDIR_RESOURCES | `GLFW_TRUE` | `GLFW_TRUE` or `GLFW_FALSE` -@ref GLFW_COCOA_MENUBAR | `GLFW_TRUE` | `GLFW_TRUE` or `GLFW_FALSE` - - -@subsection intro_init_terminate Terminating GLFW - -Before your application exits, you should terminate the GLFW library if it has -been initialized. This is done with @ref glfwTerminate. - -@code -glfwTerminate(); -@endcode - -This will destroy any remaining window, monitor and cursor objects, restore any -modified gamma ramps, re-enable the screensaver if it had been disabled and free -any other resources allocated by GLFW. - -Once the library is terminated, it is as if it had never been initialized and -you will need to initialize it again before being able to use GLFW. If the -library was not initialized or had already been terminated, it return -immediately. - - -@section error_handling Error handling - -Some GLFW functions have return values that indicate an error, but this is often -not very helpful when trying to figure out _why_ the error occurred. Other -functions have no return value reserved for errors, so error notification needs -a separate channel. Finally, far from all GLFW functions have return values. - -This is where the error callback comes in. This callback is called whenever an -error occurs. It is set with @ref glfwSetErrorCallback, a function that may be -called regardless of whether GLFW is initialized. - -@code -glfwSetErrorCallback(error_callback); -@endcode - -The error callback receives a human-readable description of the error and (when -possible) its cause. The description encoded as UTF-8. The callback is also -provided with an [error code](@ref errors). - -@code -void error_callback(int error, const char* description) -{ - puts(description); -} -@endcode - -The error code indicates the general category of the error. Some error codes, -such as @ref GLFW_NOT_INITIALIZED has only a single meaning, whereas others like -@ref GLFW_PLATFORM_ERROR are used for many different errors. - -Reported errors are never fatal. As long as GLFW was successfully initialized, -it will remain initialized and in a safe state until terminated regardless of -how many errors occur. If an error occurs during initialization that causes -@ref glfwInit to fail, any part of the library that was initialized will be -safely terminated. - -The description string is only valid until the error callback returns, as it may -have been generated specifically for that error. This lets GLFW provide much -more specific error descriptions but means you must make a copy if you want to -keep the description string. - -@note Relying on erroneous behavior is not forward compatible. In other words, -do not rely on a currently invalid call to generate a specific error, as that -same call may in future versions generate a different error or become valid. - - -@section coordinate_systems Coordinate systems - -GLFW has two primary coordinate systems: the _virtual screen_ and the window -_client area_ or _content area_. Both use the same unit: _virtual screen -coordinates_, or just _screen coordinates_, which don't necessarily correspond -to pixels. - - - -Both the virtual screen and the client area coordinate systems have the X-axis -pointing to the right and the Y-axis pointing down. - -Window and monitor positions are specified as the position of the upper-left -corners of their content areas relative to the virtual screen, while cursor -positions are specified relative to a window's client area. - -Because the origin of the window's client area coordinate system is also the -point from which the window position is specified, you can translate client area -coordinates to the virtual screen by adding the window position. The window -frame, when present, extends out from the client area but does not affect the -window position. - -Almost all positions and sizes in GLFW are measured in screen coordinates -relative to one of the two origins above. This includes cursor positions, -window positions and sizes, window frame sizes, monitor positions and video mode -resolutions. - -Two exceptions are the [monitor physical size](@ref monitor_size), which is -measured in millimetres, and [framebuffer size](@ref window_fbsize), which is -measured in pixels. - -Pixels and screen coordinates may map 1:1 on your machine, but they won't on -every other machine, for example on a Mac with a Retina display. The ratio -between screen coordinates and pixels may also change at run-time depending on -which monitor the window is currently considered to be on. - - -@section guarantees_limitations Guarantees and limitations - -This section describes the conditions under which GLFW can be expected to -function, barring bugs in the operating system or drivers. Use of GLFW outside -of these limits may work on some platforms, or on some machines, or some of the -time, or on some versions of GLFW, but it may break at any time and this will -not be considered a bug. - - -@subsection lifetime Pointer lifetimes - -GLFW will never free any pointer you provide to it and you must never free any -pointer it provides to you. - -Many GLFW functions return pointers to dynamically allocated structures, strings -or arrays, and some callbacks are provided with strings or arrays. These are -always managed by GLFW and should never be freed by the application. The -lifetime of these pointers is documented for each GLFW function and callback. -If you need to keep this data, you must copy it before its lifetime expires. - -Many GLFW functions accept pointers to structures or strings allocated by the -application. These are never freed by GLFW and are always the responsibility of -the application. If GLFW needs to keep the data in these structures or strings, -it is copied before the function returns. - -Pointer lifetimes are guaranteed not to be shortened in future minor or patch -releases. - - -@subsection reentrancy Reentrancy - -GLFW event processing and object creation and destruction are not reentrant. -This means that the following functions must not be called from any callback -function: - - - @ref glfwCreateWindow - - @ref glfwDestroyWindow - - @ref glfwCreateCursor - - @ref glfwCreateStandardCursor - - @ref glfwDestroyCursor - - @ref glfwPollEvents - - @ref glfwWaitEvents - - @ref glfwWaitEventsTimeout - - @ref glfwTerminate - -These functions may be made reentrant in future minor or patch releases, but -functions not on this list will not be made non-reentrant. - - -@subsection thread_safety Thread safety - -Most GLFW functions must only be called from the main thread, but some may be -called from any thread. However, no GLFW function may be called from any thread -but the main thread until GLFW has been successfully initialized, including -functions that may called before initialization. - -The reference documentation for every GLFW function states whether it is limited -to the main thread. - -Initialization and termination, event processing and the creation and -destruction of windows, contexts and cursors are all limited to the main thread -due to limitations of one or several platforms. - -Because event processing must be performed on the main thread, all callbacks -except for the error callback will only be called on that thread. The error -callback may be called on any thread, as any GLFW function may generate errors. - -The posting of empty events may be done from any thread. The window user -pointer and close flag may also be accessed and modified from any thread, but -this is not synchronized by GLFW. The following window related functions may -be called from any thread: - - - @ref glfwPostEmptyEvent - - @ref glfwGetWindowUserPointer - - @ref glfwSetWindowUserPointer - - @ref glfwWindowShouldClose - - @ref glfwSetWindowShouldClose - -Rendering may be done on any thread. The following context related functions -may be called from any thread: - - - @ref glfwMakeContextCurrent - - @ref glfwGetCurrentContext - - @ref glfwSwapBuffers - - @ref glfwSwapInterval - - @ref glfwExtensionSupported - - @ref glfwGetProcAddress - -The raw timer may be queried from any thread. The following raw timer related -functions may be called from any thread: - - - @ref glfwGetTimerFrequency - - @ref glfwGetTimerValue - -The regular timer may be used from any thread, but the reading and writing of -the timer offset is not synchronized by GLFW. The following timer related -functions may be called from any thread: - - - @ref glfwGetTime - - @ref glfwSetTime - -Library version information may be queried from any thread. The following -version related functions may be called from any thread: - - - @ref glfwGetVersion - - @ref glfwGetVersionString - -Vulkan objects may be created and information queried from any thread. The -following Vulkan related functions may be called from any thread: - - - @ref glfwVulkanSupported - - @ref glfwGetRequiredInstanceExtensions - - @ref glfwGetInstanceProcAddress - - @ref glfwGetPhysicalDevicePresentationSupport - - @ref glfwCreateWindowSurface - -GLFW uses no synchronization objects internally except for thread-local storage -to keep track of the current context for each thread. Synchronization is left -to the application. - -Functions that may currently be called from any thread will always remain so, -but functions that are currently limited to the main thread may be updated to -allow calls from any thread in future releases. - - -@subsection compatibility Version compatibility - -GLFW guarantees source and binary backward compatibility with earlier minor -versions of the API. This means that you can drop in a newer version of the -library and existing programs will continue to compile and existing binaries -will continue to run. - -Once a function or constant has been added, the signature of that function or -value of that constant will remain unchanged until the next major version of -GLFW. No compatibility of any kind is guaranteed between major versions. - -Undocumented behavior, i.e. behavior that is not described in the documentation, -may change at any time until it is documented. - -If the reference documentation and the implementation differ, the reference -documentation is correct and the implementation will be fixed in the next -release. - - -@subsection event_order Event order - -The order of arrival of related events is not guaranteed to be consistent -across platforms. The exception is synthetic key and mouse button release -events, which are always delivered after the window defocus event. - - -@section intro_version Version management - -GLFW provides mechanisms for identifying what version of GLFW your application -was compiled against as well as what version it is currently running against. -If you are loading GLFW dynamically (not just linking dynamically), you can use -this to verify that the library binary is compatible with your application. - - -@subsection intro_version_compile Compile-time version - -The compile-time version of GLFW is provided by the GLFW header with the -`GLFW_VERSION_MAJOR`, `GLFW_VERSION_MINOR` and `GLFW_VERSION_REVISION` macros. - -@code -printf("Compiled against GLFW %i.%i.%i\n", - GLFW_VERSION_MAJOR, - GLFW_VERSION_MINOR, - GLFW_VERSION_REVISION); -@endcode - - -@subsection intro_version_runtime Run-time version - -The run-time version can be retrieved with @ref glfwGetVersion, a function that -may be called regardless of whether GLFW is initialized. - -@code -int major, minor, revision; -glfwGetVersion(&major, &minor, &revision); - -printf("Running against GLFW %i.%i.%i\n", major, minor, revision); -@endcode - - -@subsection intro_version_string Version string - -GLFW 3 also provides a compile-time generated version string that describes the -version, platform, compiler and any platform-specific compile-time options. -This is primarily intended for submitting bug reports, to allow developers to -see which code paths are enabled in a binary. - -The version string is returned by @ref glfwGetVersionString, a function that may -be called regardless of whether GLFW is initialized. - -__Do not use the version string__ to parse the GLFW library version. The @ref -glfwGetVersion function already provides the version of the running library -binary. - -The format of the string is as follows: - - The version of GLFW - - The name of the window system API - - The name of the context creation API - - Any additional options or APIs - -For example, when compiling GLFW 3.0 with MinGW using the Win32 and WGL -back ends, the version string may look something like this: - -@code -3.0.0 Win32 WGL MinGW -@endcode - -*/ diff --git a/docs/main.dox b/docs/main.dox deleted file mode 100644 index fc95cc4eb8..0000000000 --- a/docs/main.dox +++ /dev/null @@ -1,47 +0,0 @@ -/*! - -@mainpage notitle - -@section main_intro Introduction - -GLFW is a free, Open Source, multi-platform library for OpenGL, OpenGL ES and -Vulkan application development. It provides a simple, platform-independent API -for creating windows, contexts and surfaces, reading input, handling events, etc. - -See @ref news_33 for release highlights or the -[version history](http://www.glfw.org/changelog.html) for details. - -@ref quick_guide is a guide for users new to GLFW. It takes you through how to -write a small but complete program. - -There are guides for each section of the API: - - - @ref intro_guide – initialization, error handling and high-level design - - @ref window_guide – creating and working with windows and framebuffers - - @ref context_guide – working with OpenGL and OpenGL ES contexts - - @ref vulkan_guide - working with Vulkan objects and extensions - - @ref monitor_guide – enumerating and working with monitors and video modes - - @ref input_guide – receiving events, polling and processing input - -Once you have written a program, see @ref compile_guide and @ref build_guide. - -The [reference documentation](modules.html) provides more detailed information -about specific functions. - -@ref moving_guide explains what has changed and how to update existing code to -use the new API. - -There is a section on @ref guarantees_limitations for pointer lifetimes, -reentrancy, thread safety, event order and backward and forward compatibility. - -The [FAQ](http://www.glfw.org/faq.html) answers many common questions about the -design, implementation and use of GLFW. - -Finally, @ref compat_guide explains what APIs, standards and protocols GLFW uses -and what happens when they are not present on a given machine. - -This documentation was generated with Doxygen. The sources for it are available -in both the [source distribution](http://www.glfw.org/download.html) and -[GitHub repository](https://github.com/glfw/glfw). - -*/ diff --git a/docs/monitor.dox b/docs/monitor.dox deleted file mode 100644 index ee9fced1a2..0000000000 --- a/docs/monitor.dox +++ /dev/null @@ -1,224 +0,0 @@ -/*! - -@page monitor_guide Monitor guide - -@tableofcontents - -This guide introduces the monitor related functions of GLFW. For details on -a specific function in this category, see the @ref monitor. There are also -guides for the other areas of GLFW. - - - @ref intro_guide - - @ref window_guide - - @ref context_guide - - @ref vulkan_guide - - @ref input_guide - - -@section monitor_object Monitor objects - -A monitor object represents a currently connected monitor and is represented as -a pointer to the [opaque](https://en.wikipedia.org/wiki/Opaque_data_type) type -@ref GLFWmonitor. Monitor objects cannot be created or destroyed by the -application and retain their addresses until the monitors they represent are -disconnected or until the library is [terminated](@ref intro_init_terminate). - -Each monitor has a current video mode, a list of supported video modes, -a virtual position, a human-readable name, an estimated physical size and -a gamma ramp. One of the monitors is the primary monitor. - -The virtual position of a monitor is in -[screen coordinates](@ref coordinate_systems) and, together with the current -video mode, describes the viewports that the connected monitors provide into the -virtual desktop that spans them. - -To see how GLFW views your monitor setup and its available video modes, run the -`monitors` test program. - - -@subsection monitor_monitors Retrieving monitors - -The primary monitor is returned by @ref glfwGetPrimaryMonitor. It is the user's -preferred monitor and is usually the one with global UI elements like task bar -or menu bar. - -@code -GLFWmonitor* primary = glfwGetPrimaryMonitor(); -@endcode - -You can retrieve all currently connected monitors with @ref glfwGetMonitors. -See the reference documentation for the lifetime of the returned array. - -@code -int count; -GLFWmonitor** monitors = glfwGetMonitors(&count); -@endcode - -The primary monitor is always the first monitor in the returned array, but other -monitors may be moved to a different index when a monitor is connected or -disconnected. - - -@subsection monitor_event Monitor configuration changes - -If you wish to be notified when a monitor is connected or disconnected, set -a monitor callback. - -@code -glfwSetMonitorCallback(monitor_callback); -@endcode - -The callback function receives the handle for the monitor that has been -connected or disconnected and the event that occurred. - -@code -void monitor_callback(GLFWmonitor* monitor, int event) -{ - if (event == GLFW_CONNECTED) - { - // The monitor was connected - } - else if (event == GLFW_DISCONNECTED) - { - // The monitor was disconnected - } -} -@endcode - -If a monitor is disconnected, any windows that are full screen on it get forced -into windowed mode. - - -@section monitor_properties Monitor properties - -Each monitor has a current video mode, a list of supported video modes, -a virtual position, a human-readable name, an estimated physical size and -a gamma ramp. - - -@subsection monitor_modes Video modes - -GLFW generally does a good job selecting a suitable video mode when you create -a full screen window, change its video mode or or make a windowed one full -screen, but it is sometimes useful to know exactly which video modes are -supported. - -Video modes are represented as @ref GLFWvidmode structures. You can get an -array of the video modes supported by a monitor with @ref glfwGetVideoModes. -See the reference documentation for the lifetime of the returned array. - -@code -int count; -GLFWvidmode* modes = glfwGetVideoModes(monitor, &count); -@endcode - -To get the current video mode of a monitor call @ref glfwGetVideoMode. See the -reference documentation for the lifetime of the returned pointer. - -@code -const GLFWvidmode* mode = glfwGetVideoMode(monitor); -@endcode - -The resolution of a video mode is specified in -[screen coordinates](@ref coordinate_systems), not pixels. - - -@subsection monitor_size Physical size - -The physical size of a monitor in millimetres, or an estimation of it, can be -retrieved with @ref glfwGetMonitorPhysicalSize. This has no relation to its -current _resolution_, i.e. the width and height of its current -[video mode](@ref monitor_modes). - -@code -int widthMM, heightMM; -glfwGetMonitorPhysicalSize(monitor, &widthMM, &heightMM); -@endcode - -This can, for example, be used together with the current video mode to calculate -the DPI of a monitor. - -@code -const double dpi = mode->width / (widthMM / 25.4); -@endcode - - -@subsection monitor_pos Virtual position - -The position of the monitor on the virtual desktop, in -[screen coordinates](@ref coordinate_systems), can be retrieved with @ref -glfwGetMonitorPos. - -@code -int xpos, ypos; -glfwGetMonitorPos(monitor, &xpos, &ypos); -@endcode - - -@subsection monitor_name Human-readable name - -The human-readable, UTF-8 encoded name of a monitor is returned by @ref -glfwGetMonitorName. See the reference documentation for the lifetime of the -returned string. - -@code -const char* name = glfwGetMonitorName(monitor); -@endcode - -Monitor names are not guaranteed to be unique. Two monitors of the same model -and make may have the same name. Only the monitor handle is guaranteed to be -unique, and only until that monitor is disconnected. - - -@subsection monitor_gamma Gamma ramp - -The gamma ramp of a monitor can be set with @ref glfwSetGammaRamp, which accepts -a monitor handle and a pointer to a @ref GLFWgammaramp structure. - -@code -GLFWgammaramp ramp; -unsigned short red[256], green[256], blue[256]; - -ramp.size = 256; -ramp.red = red; -ramp.green = green; -ramp.blue = blue; - -for (i = 0; i < ramp.size; i++) -{ - // Fill out gamma ramp arrays as desired -} - -glfwSetGammaRamp(monitor, &ramp); -@endcode - -The gamma ramp data is copied before the function returns, so there is no need -to keep it around once the ramp has been set. - -@note It is recommended to use gamma ramps of size 256, as that is the size -supported by all graphics cards on all platforms. - -The current gamma ramp for a monitor is returned by @ref glfwGetGammaRamp. See -the reference documentation for the lifetime of the returned structure. - -@code -const GLFWgammaramp* ramp = glfwGetGammaRamp(monitor); -@endcode - -If you wish to set a regular gamma ramp, you can have GLFW calculate it for you -from the desired exponent with @ref glfwSetGamma, which in turn calls @ref -glfwSetGammaRamp with the resulting ramp. - -@code -glfwSetGamma(monitor, 1.0); -@endcode - -To experiment with gamma correction via the @ref glfwSetGamma function, run the -`gamma` test program. - -@note The software controlled gamma ramp is applied _in addition_ to the -hardware gamma correction, which today is usually an approximation of sRGB -gamma. This means that setting a perfectly linear ramp, or gamma 1.0, will -produce the default (usually sRGB-like) behavior. - -*/ diff --git a/docs/moving.dox b/docs/moving.dox deleted file mode 100644 index af3da61cbf..0000000000 --- a/docs/moving.dox +++ /dev/null @@ -1,513 +0,0 @@ -/*! - -@page moving_guide Moving from GLFW 2 to 3 - -@tableofcontents - -This is a transition guide for moving from GLFW 2 to 3. It describes what has -changed or been removed, but does _not_ include -[new features](@ref news) unless they are required when moving an existing code -base onto the new API. For example, the new multi-monitor functions are -required to create full screen windows with GLFW 3. - - -@section moving_removed Changed and removed features - -@subsection moving_renamed_files Renamed library and header file - -The GLFW 3 header is named @ref glfw3.h and moved to the `GLFW` directory, to -avoid collisions with the headers of other major versions. Similarly, the GLFW -3 library is named `glfw3,` except when it's installed as a shared library on -Unix-like systems, where it uses the -[soname](https://en.wikipedia.org/wiki/soname) `libglfw.so.3`. - -@par Old syntax -@code -#include -@endcode - -@par New syntax -@code -#include -@endcode - - -@subsection moving_threads Removal of threading functions - -The threading functions have been removed, including the per-thread sleep -function. They were fairly primitive, under-used, poorly integrated and took -time away from the focus of GLFW (i.e. context, input and window). There are -better threading libraries available and native threading support is available -in both [C++11](http://en.cppreference.com/w/cpp/thread) and -[C11](http://en.cppreference.com/w/c/thread), both of which are gaining -traction. - -If you wish to use the C++11 or C11 facilities but your compiler doesn't yet -support them, see the -[TinyThread++](https://gitorious.org/tinythread/tinythreadpp) and -[TinyCThread](https://github.com/tinycthread/tinycthread) projects created by -the original author of GLFW. These libraries implement a usable subset of the -threading APIs in C++11 and C11, and in fact some GLFW 3 test programs use -TinyCThread. - -However, GLFW 3 has better support for _use from multiple threads_ than GLFW -2 had. Contexts can be made current on any thread, although only a single -thread at a time, and the documentation explicitly states which functions may be -used from any thread and which must only be used from the main thread. - -@par Removed functions -`glfwSleep`, `glfwCreateThread`, `glfwDestroyThread`, `glfwWaitThread`, -`glfwGetThreadID`, `glfwCreateMutex`, `glfwDestroyMutex`, `glfwLockMutex`, -`glfwUnlockMutex`, `glfwCreateCond`, `glfwDestroyCond`, `glfwWaitCond`, -`glfwSignalCond`, `glfwBroadcastCond` and `glfwGetNumberOfProcessors`. - -@par Removed types -`GLFWthreadfun` - - -@subsection moving_image Removal of image and texture loading - -The image and texture loading functions have been removed. They only supported -the Targa image format, making them mostly useful for beginner level examples. -To become of sufficiently high quality to warrant keeping them in GLFW 3, they -would need not only to support other formats, but also modern extensions to -OpenGL texturing. This would either add a number of external -dependencies (libjpeg, libpng, etc.), or force GLFW to ship with inline versions -of these libraries. - -As there already are libraries doing this, it is unnecessary both to duplicate -the work and to tie the duplicate to GLFW. The resulting library would also be -platform-independent, as both OpenGL and stdio are available wherever GLFW is. - -@par Removed functions -`glfwReadImage`, `glfwReadMemoryImage`, `glfwFreeImage`, `glfwLoadTexture2D`, -`glfwLoadMemoryTexture2D` and `glfwLoadTextureImage2D`. - - -@subsection moving_stdcall Removal of GLFWCALL macro - -The `GLFWCALL` macro, which made callback functions use -[__stdcall](http://msdn.microsoft.com/en-us/library/zxk0tw93.aspx) on Windows, -has been removed. GLFW is written in C, not Pascal. Removing this macro means -there's one less thing for application programmers to remember, i.e. the -requirement to mark all callback functions with `GLFWCALL`. It also simplifies -the creation of DLLs and DLL link libraries, as there's no need to explicitly -disable `@n` entry point suffixes. - -@par Old syntax -@code -void GLFWCALL callback_function(...); -@endcode - -@par New syntax -@code -void callback_function(...); -@endcode - - -@subsection moving_window_handles Window handle parameters - -Because GLFW 3 supports multiple windows, window handle parameters have been -added to all window-related GLFW functions and callbacks. The handle of -a newly created window is returned by @ref glfwCreateWindow (formerly -`glfwOpenWindow`). Window handles are pointers to the -[opaque](https://en.wikipedia.org/wiki/Opaque_data_type) type @ref GLFWwindow. - -@par Old syntax -@code -glfwSetWindowTitle("New Window Title"); -@endcode - -@par New syntax -@code -glfwSetWindowTitle(window, "New Window Title"); -@endcode - - -@subsection moving_monitor Explicit monitor selection - -GLFW 3 provides support for multiple monitors. To request a full screen mode window, -instead of passing `GLFW_FULLSCREEN` you specify which monitor you wish the -window to use. The @ref glfwGetPrimaryMonitor function returns the monitor that -GLFW 2 would have selected, but there are many other -[monitor functions](@ref monitor_guide). Monitor handles are pointers to the -[opaque](https://en.wikipedia.org/wiki/Opaque_data_type) type @ref GLFWmonitor. - -@par Old basic full screen -@code -glfwOpenWindow(640, 480, 8, 8, 8, 0, 24, 0, GLFW_FULLSCREEN); -@endcode - -@par New basic full screen -@code -window = glfwCreateWindow(640, 480, "My Window", glfwGetPrimaryMonitor(), NULL); -@endcode - -@note The framebuffer bit depth parameters of `glfwOpenWindow` have been turned -into [window hints](@ref window_hints), but as they have been given -[sane defaults](@ref window_hints_values) you rarely need to set these hints. - - -@subsection moving_autopoll Removal of automatic event polling - -GLFW 3 does not automatically poll for events in @ref glfwSwapBuffers, meaning -you need to call @ref glfwPollEvents or @ref glfwWaitEvents yourself. Unlike -buffer swap, which acts on a single window, the event processing functions act -on all windows at once. - -@par Old basic main loop -@code -while (...) -{ - // Process input - // Render output - glfwSwapBuffers(); -} -@endcode - -@par New basic main loop -@code -while (...) -{ - // Process input - // Render output - glfwSwapBuffers(window); - glfwPollEvents(); -} -@endcode - - -@subsection moving_context Explicit context management - -Each GLFW 3 window has its own OpenGL context and only you, the application -programmer, can know which context should be current on which thread at any -given time. Therefore, GLFW 3 leaves that decision to you. - -This means that you need to call @ref glfwMakeContextCurrent after creating -a window before you can call any OpenGL functions. - - -@subsection moving_hidpi Separation of window and framebuffer sizes - -Window positions and sizes now use screen coordinates, which may not be the same -as pixels on machines with high-DPI monitors. This is important as OpenGL uses -pixels, not screen coordinates. For example, the rectangle specified with -`glViewport` needs to use pixels. Therefore, framebuffer size functions have -been added. You can retrieve the size of the framebuffer of a window with @ref -glfwGetFramebufferSize function. A framebuffer size callback has also been -added, which can be set with @ref glfwSetFramebufferSizeCallback. - -@par Old basic viewport setup -@code -glfwGetWindowSize(&width, &height); -glViewport(0, 0, width, height); -@endcode - -@par New basic viewport setup -@code -glfwGetFramebufferSize(window, &width, &height); -glViewport(0, 0, width, height); -@endcode - - -@subsection moving_window_close Window closing changes - -The `GLFW_OPENED` window parameter has been removed. As long as the window has -not been destroyed, whether through @ref glfwDestroyWindow or @ref -glfwTerminate, the window is "open". - -A user attempting to close a window is now just an event like any other. Unlike -GLFW 2, windows and contexts created with GLFW 3 will never be destroyed unless -you choose them to be. Each window now has a close flag that is set to -`GLFW_TRUE` when the user attempts to close that window. By default, nothing else -happens and the window stays visible. It is then up to you to either destroy -the window, take some other action or simply ignore the request. - -You can query the close flag at any time with @ref glfwWindowShouldClose and set -it at any time with @ref glfwSetWindowShouldClose. - -@par Old basic main loop -@code -while (glfwGetWindowParam(GLFW_OPENED)) -{ - ... -} -@endcode - -@par New basic main loop -@code -while (!glfwWindowShouldClose(window)) -{ - ... -} -@endcode - -The close callback no longer returns a value. Instead, it is called after the -close flag has been set so it can override its value, if it chooses to, before -event processing completes. You may however not call @ref glfwDestroyWindow -from the close callback (or any other window related callback). - -@par Old syntax -@code -int GLFWCALL window_close_callback(void); -@endcode - -@par New syntax -@code -void window_close_callback(GLFWwindow* window); -@endcode - -@note GLFW never clears the close flag to `GLFW_FALSE`, meaning you can use it -for other reasons to close the window as well, for example the user choosing -Quit from an in-game menu. - - -@subsection moving_hints Persistent window hints - -The `glfwOpenWindowHint` function has been renamed to @ref glfwWindowHint. - -Window hints are no longer reset to their default values on window creation, but -instead retain their values until modified by @ref glfwWindowHint or @ref -glfwDefaultWindowHints, or until the library is terminated and re-initialized. - - -@subsection moving_video_modes Video mode enumeration - -Video mode enumeration is now per-monitor. The @ref glfwGetVideoModes function -now returns all available modes for a specific monitor instead of requiring you -to guess how large an array you need. The `glfwGetDesktopMode` function, which -had poorly defined behavior, has been replaced by @ref glfwGetVideoMode, which -returns the current mode of a monitor. - - -@subsection moving_char_up Removal of character actions - -The action parameter of the [character callback](@ref GLFWcharfun) has been -removed. This was an artefact of the origin of GLFW, i.e. being developed in -English by a Swede. However, many keyboard layouts require more than one key to -produce characters with diacritical marks. Even the Swedish keyboard layout -requires this for uncommon cases like ü. - -@par Old syntax -@code -void GLFWCALL character_callback(int character, int action); -@endcode - -@par New syntax -@code -void character_callback(GLFWwindow* window, int character); -@endcode - - -@subsection moving_cursorpos Cursor position changes - -The `glfwGetMousePos` function has been renamed to @ref glfwGetCursorPos, -`glfwSetMousePos` to @ref glfwSetCursorPos and `glfwSetMousePosCallback` to @ref -glfwSetCursorPosCallback. - -The cursor position is now `double` instead of `int`, both for the direct -functions and for the callback. Some platforms can provide sub-pixel cursor -movement and this data is now passed on to the application where available. On -platforms where this is not provided, the decimal part is zero. - -GLFW 3 only allows you to position the cursor within a window using @ref -glfwSetCursorPos (formerly `glfwSetMousePos`) when that window is active. -Unless the window is active, the function fails silently. - - -@subsection moving_wheel Wheel position replaced by scroll offsets - -The `glfwGetMouseWheel` function has been removed. Scrolling is the input of -offsets and has no absolute position. The mouse wheel callback has been -replaced by a [scroll callback](@ref GLFWscrollfun) that receives -two-dimensional floating point scroll offsets. This allows you to receive -precise scroll data from for example modern touchpads. - -@par Old syntax -@code -void GLFWCALL mouse_wheel_callback(int position); -@endcode - -@par New syntax -@code -void scroll_callback(GLFWwindow* window, double xoffset, double yoffset); -@endcode - -@par Removed functions -`glfwGetMouseWheel` - - -@subsection moving_repeat Key repeat action - -The `GLFW_KEY_REPEAT` enable has been removed and key repeat is always enabled -for both keys and characters. A new key action, `GLFW_REPEAT`, has been added -to allow the [key callback](@ref GLFWkeyfun) to distinguish an initial key press -from a repeat. Note that @ref glfwGetKey still returns only `GLFW_PRESS` or -`GLFW_RELEASE`. - - -@subsection moving_keys Physical key input - -GLFW 3 key tokens map to physical keys, unlike in GLFW 2 where they mapped to -the values generated by the current keyboard layout. The tokens are named -according to the values they would have using the standard US layout, but this -is only a convenience, as most programmers are assumed to know that layout. -This means that (for example) `GLFW_KEY_LEFT_BRACKET` is always a single key and -is the same key in the same place regardless of what keyboard layouts the users -of your program has. - -The key input facility was never meant for text input, although using it that -way worked slightly better in GLFW 2. If you were using it to input text, you -should be using the character callback instead, on both GLFW 2 and 3. This will -give you the characters being input, as opposed to the keys being pressed. - -GLFW 3 has key tokens for all keys on a standard 105 key keyboard, so instead of -having to remember whether to check for `'a'` or `'A'`, you now check for -`GLFW_KEY_A`. - - -@subsection moving_joystick Joystick function changes - -The `glfwGetJoystickPos` function has been renamed to @ref glfwGetJoystickAxes. - -The `glfwGetJoystickParam` function and the `GLFW_PRESENT`, `GLFW_AXES` and -`GLFW_BUTTONS` tokens have been replaced by the @ref glfwJoystickPresent -function as well as axis and button counts returned by the @ref -glfwGetJoystickAxes and @ref glfwGetJoystickButtons functions. - - -@subsection moving_mbcs Win32 MBCS support - -The Win32 port of GLFW 3 will not compile in -[MBCS mode](http://msdn.microsoft.com/en-us/library/5z097dxa.aspx). -However, because the use of the Unicode version of the Win32 API doesn't affect -the process as a whole, but only those windows created using it, it's perfectly -possible to call MBCS functions from other parts of the same application. -Therefore, even if an application using GLFW has MBCS mode code, there's no need -for GLFW itself to support it. - - -@subsection moving_windows Support for versions of Windows older than XP - -All explicit support for version of Windows older than XP has been removed. -There is no code that actively prevents GLFW 3 from running on these earlier -versions, but it uses Win32 functions that those versions lack. - -Windows XP was released in 2001, and by now (January 2015) it has not only -replaced almost all earlier versions of Windows, but is itself rapidly being -replaced by Windows 7 and 8. The MSDN library doesn't even provide -documentation for version older than Windows 2000, making it difficult to -maintain compatibility with these versions even if it was deemed worth the -effort. - -The Win32 API has also not stood still, and GLFW 3 uses many functions only -present on Windows XP or later. Even supporting an OS as new as XP (new -from the perspective of GLFW 2, which still supports Windows 95) requires -runtime checking for a number of functions that are present only on modern -version of Windows. - - -@subsection moving_syskeys Capture of system-wide hotkeys - -The ability to disable and capture system-wide hotkeys like Alt+Tab has been -removed. Modern applications, whether they're games, scientific visualisations -or something else, are nowadays expected to be good desktop citizens and allow -these hotkeys to function even when running in full screen mode. - - -@subsection moving_terminate Automatic termination - -GLFW 3 does not register @ref glfwTerminate with `atexit` at initialization, -because `exit` calls registered functions from the calling thread and while it -is permitted to call `exit` from any thread, @ref glfwTerminate must only be -called from the main thread. - -To release all resources allocated by GLFW, you should call @ref glfwTerminate -yourself, from the main thread, before the program terminates. Note that this -destroys all windows not already destroyed with @ref glfwDestroyWindow, -invalidating any window handles you may still have. - - -@subsection moving_glu GLU header inclusion - -GLFW 3 does not by default include the GLU header and GLU itself has been -deprecated by [Khronos](https://en.wikipedia.org/wiki/Khronos_Group). __New -projects should not use GLU__, but if you need it for legacy code that -has been moved to GLFW 3, you can request that the GLFW header includes it by -defining @ref GLFW_INCLUDE_GLU before the inclusion of the GLFW header. - -@par Old syntax -@code -#include -@endcode - -@par New syntax -@code -#define GLFW_INCLUDE_GLU -#include -@endcode - -There are many libraries that offer replacements for the functionality offered -by GLU. For the matrix helper functions, see math libraries like -[GLM](https://github.com/g-truc/glm) (for C++), -[linmath.h](https://github.com/datenwolf/linmath.h) (for C) and others. For the -tessellation functions, see for example -[libtess2](https://github.com/memononen/libtess2). - - -@section moving_tables Name change tables - - -@subsection moving_renamed_functions Renamed functions - -| GLFW 2 | GLFW 3 | Notes | -| --------------------------- | ----------------------------- | ----- | -| `glfwOpenWindow` | @ref glfwCreateWindow | All channel bit depths are now hints -| `glfwCloseWindow` | @ref glfwDestroyWindow | | -| `glfwOpenWindowHint` | @ref glfwWindowHint | Now accepts all `GLFW_*_BITS` tokens | -| `glfwEnable` | @ref glfwSetInputMode | | -| `glfwDisable` | @ref glfwSetInputMode | | -| `glfwGetMousePos` | @ref glfwGetCursorPos | | -| `glfwSetMousePos` | @ref glfwSetCursorPos | | -| `glfwSetMousePosCallback` | @ref glfwSetCursorPosCallback | | -| `glfwSetMouseWheelCallback` | @ref glfwSetScrollCallback | Accepts two-dimensional scroll offsets as doubles | -| `glfwGetJoystickPos` | @ref glfwGetJoystickAxes | | -| `glfwGetWindowParam` | @ref glfwGetWindowAttrib | | -| `glfwGetGLVersion` | @ref glfwGetWindowAttrib | Use `GLFW_CONTEXT_VERSION_MAJOR`, `GLFW_CONTEXT_VERSION_MINOR` and `GLFW_CONTEXT_REVISION` | -| `glfwGetDesktopMode` | @ref glfwGetVideoMode | Returns the current mode of a monitor | -| `glfwGetJoystickParam` | @ref glfwJoystickPresent | The axis and button counts are provided by @ref glfwGetJoystickAxes and @ref glfwGetJoystickButtons | - - -@subsection moving_renamed_types Renamed types - -| GLFW 2 | GLFW 3 | Notes | -| ------------------- | --------------------- | | -| `GLFWmousewheelfun` | @ref GLFWscrollfun | | -| `GLFWmouseposfun` | @ref GLFWcursorposfun | | - - -@subsection moving_renamed_tokens Renamed tokens - -| GLFW 2 | GLFW 3 | Notes | -| --------------------------- | ---------------------------- | ----- | -| `GLFW_OPENGL_VERSION_MAJOR` | `GLFW_CONTEXT_VERSION_MAJOR` | Renamed as it applies to OpenGL ES as well | -| `GLFW_OPENGL_VERSION_MINOR` | `GLFW_CONTEXT_VERSION_MINOR` | Renamed as it applies to OpenGL ES as well | -| `GLFW_FSAA_SAMPLES` | `GLFW_SAMPLES` | Renamed to match the OpenGL API | -| `GLFW_ACTIVE` | `GLFW_FOCUSED` | Renamed to match the window focus callback | -| `GLFW_WINDOW_NO_RESIZE` | `GLFW_RESIZABLE` | The default has been inverted | -| `GLFW_MOUSE_CURSOR` | `GLFW_CURSOR` | Used with @ref glfwSetInputMode | -| `GLFW_KEY_ESC` | `GLFW_KEY_ESCAPE` | | -| `GLFW_KEY_DEL` | `GLFW_KEY_DELETE` | | -| `GLFW_KEY_PAGEUP` | `GLFW_KEY_PAGE_UP` | | -| `GLFW_KEY_PAGEDOWN` | `GLFW_KEY_PAGE_DOWN` | | -| `GLFW_KEY_KP_NUM_LOCK` | `GLFW_KEY_NUM_LOCK` | | -| `GLFW_KEY_LCTRL` | `GLFW_KEY_LEFT_CONTROL` | | -| `GLFW_KEY_LSHIFT` | `GLFW_KEY_LEFT_SHIFT` | | -| `GLFW_KEY_LALT` | `GLFW_KEY_LEFT_ALT` | | -| `GLFW_KEY_LSUPER` | `GLFW_KEY_LEFT_SUPER` | | -| `GLFW_KEY_RCTRL` | `GLFW_KEY_RIGHT_CONTROL` | | -| `GLFW_KEY_RSHIFT` | `GLFW_KEY_RIGHT_SHIFT` | | -| `GLFW_KEY_RALT` | `GLFW_KEY_RIGHT_ALT` | | -| `GLFW_KEY_RSUPER` | `GLFW_KEY_RIGHT_SUPER` | | - -*/ diff --git a/docs/news.dox b/docs/news.dox deleted file mode 100644 index 0be64b0649..0000000000 --- a/docs/news.dox +++ /dev/null @@ -1,447 +0,0 @@ -/*! - -@page news New features - -@section news_33 New features in 3.3 - -@subsection news_33_maximize Window maximization callback - -GLFW now supports window maximization notifications with @ref -glfwSetWindowMaximizeCallback. - - -@subsection news_33_keyscancode Platform-specific key scancode query - -GLFW now supports querying the platform dependent scancode of any key with -@ref glfwGetKeyScancode. - - -@subsection news_33_setwindowattrib Support for updating window attributes - -GLFW now supports changing the [GLFW_DECORATED](@ref GLFW_DECORATED_attrib), -[GLFW_RESIZABLE](@ref GLFW_RESIZABLE_attrib), -[GLFW_FLOATING](@ref GLFW_FLOATING_attrib) and -[GLFW_AUTO_ICONIFY](@ref GLFW_AUTO_ICONIFY_attrib) attributes for existing -windows with @ref glfwSetWindowAttrib. - - -@subsection news_33_joyhats Support for joystick hats - -GLFW now supports querying the hats of a joystick with @ref glfwGetJoystickHats -and controlling whether hats are also exposed as buttons with the @ref -GLFW_JOYSTICK_HAT_BUTTONS init hint. - - -@subsection news_33_inithint Support for initialization hints - -GLFW now supports setting library initialization hints with @ref glfwInitHint. -Currently the macOS specific @ref -GLFW_COCOA_CHDIR_RESOURCES and @ref GLFW_COCOA_MENUBAR init hints are supported, -replacing the corresponding compile-time options. - - -@subsection news_33_centercursor Cursor centering window hint - -GLFW now supports controlling whether the cursor is centered over newly created -full screen windows with the [GLFW_CENTER_CURSOR](@ref GLFW_CENTER_CURSOR_hint) -window hint. - - -@subsection news_33_rawmotion Support for raw mouse motion - -GLFW now supports raw mouse motion in disabled cursor mode on platforms where -this is available. - - -@subsection news_33_moltenvk Support for Vulkan on macOS via MoltenVK - -GLFW now supports the `VK_MVK_macos_surface` window surface creation extension -provided by [MoltenVK](https://moltengl.com/moltenvk/). - - -@subsection news_33_osmesa OSMesa backend for headless software rendering - -GLFW now supports creating offscreen OpenGL contexts using -[OSMesa](https://www.mesa3d.org/osmesa.html) by setting -[GLFW_CONTEXT_CREATION_API](@ref GLFW_CONTEXT_CREATION_API_hint) to -`GLFW_OSMESA_CONTEXT_API`. - -There is also a new headless backend that uses OSMesa as its native context -creation API, intended for automated testing. This backend does not provide -input. - - -@section news_32 New features in 3.2 - - -@subsection news_32_vulkan Support for Vulkan - -GLFW now supports basic integration with Vulkan with @ref glfwVulkanSupported, -@ref glfwGetRequiredInstanceExtensions, @ref glfwGetInstanceProcAddress, @ref -glfwGetPhysicalDevicePresentationSupport and @ref glfwCreateWindowSurface. -Vulkan header inclusion can be selected with -@ref GLFW_INCLUDE_VULKAN. - - -@subsection news_32_setwindowmonitor Window mode switching - -GLFW now supports switching between windowed and full screen modes and updating -the monitor and desired resolution and refresh rate of full screen windows with -@ref glfwSetWindowMonitor. - - -@subsection news_32_maximize Window maxmimization support - -GLFW now supports window maximization with @ref glfwMaximizeWindow and the -@ref GLFW_MAXIMIZED window hint and attribute. - - -@subsection news_32_focus Window input focus control - -GLFW now supports giving windows input focus with @ref glfwFocusWindow. - - -@subsection news_32_sizelimits Window size limit support - -GLFW now supports setting both absolute and relative window size limits with -@ref glfwSetWindowSizeLimits and @ref glfwSetWindowAspectRatio. - - -@subsection news_32_keyname Localized key names - -GLFW now supports querying the localized name of printable keys with @ref -glfwGetKeyName, either by key token or by scancode. - - -@subsection news_32_waittimeout Wait for events with timeout - -GLFW now supports waiting for events for a set amount of time with @ref -glfwWaitEventsTimeout. - - -@subsection news_32_icon Window icon support - -GLFW now supports setting the icon of windows with @ref glfwSetWindowIcon. - - -@subsection news_32_timer Raw timer access - -GLFW now supports raw timer values with @ref glfwGetTimerValue and @ref -glfwGetTimerFrequency. - - -@subsection news_32_joystick Joystick connection callback - -GLFW now supports notifying when a joystick has been connected or disconnected -with @ref glfwSetJoystickCallback. - - -@subsection news_32_noapi Context-less windows - -GLFW now supports creating windows without a OpenGL or OpenGL ES context by -setting the [GLFW_CLIENT_API](@ref GLFW_CLIENT_API_hint) hint to `GLFW_NO_API`. - - -@subsection news_32_contextapi Run-time context creation API selection - -GLFW now supports selecting and querying the context creation API at run-time -with the @ref GLFW_CONTEXT_CREATION_API hint and attribute. - - -@subsection news_32_noerror Error-free context creation - -GLFW now supports creating and querying OpenGL and OpenGL ES contexts that do -not emit errors with the @ref GLFW_CONTEXT_NO_ERROR hint, provided the machine -supports the `GL_KHR_no_error` extension. - - -@subsection news_32_cmake CMake config-file package support - -GLFW now supports being used as a -[config-file package](@ref build_link_cmake_package) from other projects for -easy linking with the library and its dependencies. - - -@section news_31 New features in 3.1 - -These are the release highlights. For a full list of changes see the -[version history](http://www.glfw.org/changelog.html). - - -@subsection news_31_cursor Custom mouse cursor images - -GLFW now supports creating and setting both custom cursor images and standard -cursor shapes. They are created with @ref glfwCreateCursor or @ref -glfwCreateStandardCursor, set with @ref glfwSetCursor and destroyed with @ref -glfwDestroyCursor. - -@see @ref cursor_object - - -@subsection news_31_drop Path drop event - -GLFW now provides a callback for receiving the paths of files and directories -dropped onto GLFW windows. The callback is set with @ref glfwSetDropCallback. - -@see @ref path_drop - - -@subsection news_31_emptyevent Main thread wake-up - -GLFW now provides the @ref glfwPostEmptyEvent function for posting an empty -event from another thread to the main thread event queue, causing @ref -glfwWaitEvents to return. - -@see @ref events - - -@subsection news_31_framesize Window frame size query - -GLFW now supports querying the size, on each side, of the frame around the -client area of a window, with @ref glfwGetWindowFrameSize. - -@see [Window size](@ref window_size) - - -@subsection news_31_autoiconify Simultaneous multi-monitor rendering - -GLFW now supports disabling auto-iconification of full screen windows with -the [GLFW_AUTO_ICONIFY](@ref GLFW_AUTO_ICONIFY_hint) window hint. This is -intended for people building multi-monitor installations, where you need windows -to stay in full screen despite losing input focus. - - -@subsection news_31_floating Floating windows - -GLFW now supports floating windows, also called topmost or always on top, for -easier debugging with the @ref GLFW_FLOATING window hint and attribute. - - -@subsection news_31_focused Initially unfocused windows - -GLFW now supports preventing a windowed mode window from gaining input focus on -creation, with the [GLFW_FOCUSED](@ref GLFW_FOCUSED_hint) window hint. - - -@subsection news_31_direct Direct access for window attributes and cursor position - -GLFW now queries the window input focus, visibility and iconification attributes -and the cursor position directly instead of returning cached data. - - -@subsection news_31_charmods Character with modifiers callback - -GLFW now provides a callback for character events with modifier key bits. The -callback is set with @ref glfwSetCharModsCallback. Unlike the regular character -callback, this will report character events that will not result in a character -being input, for example if the Control key is held down. - -@see @ref input_char - - -@subsection news_31_single Single buffered framebuffers - -GLFW now supports the creation of single buffered windows, with the @ref -GLFW_DOUBLEBUFFER hint. - - -@subsection news_31_glext Macro for including extension header - -GLFW now includes the extension header appropriate for the chosen OpenGL or -OpenGL ES header when @ref GLFW_INCLUDE_GLEXT is defined. GLFW does not provide -these headers. They must be provided by your development environment or your -OpenGL or OpenGL ES SDK. - - -@subsection news_31_release Context release behaviors - -GLFW now supports controlling and querying whether the pipeline is flushed when -a context is made non-current, with the @ref GLFW_CONTEXT_RELEASE_BEHAVIOR hint -and attribute, provided the machine supports the `GL_KHR_context_flush_control` -extension. - - -@subsection news_31_wayland (Experimental) Wayland support - -GLFW now has an _experimental_ Wayland display protocol backend that can be -selected on Linux with a CMake option. - - -@subsection news_31_mir (Experimental) Mir support - -GLFW now has an _experimental_ Mir display server backend that can be selected -on Linux with a CMake option. - - -@section news_30 New features in 3.0 - -These are the release highlights. For a full list of changes see the -[version history](http://www.glfw.org/changelog.html). - - -@subsection news_30_cmake CMake build system - -GLFW now uses the CMake build system instead of the various makefiles and -project files used by earlier versions. CMake is available for all platforms -supported by GLFW, is present in most package systems and can generate -makefiles and/or project files for most popular development environments. - -For more information on how to use CMake, see the -[CMake manual](http://cmake.org/cmake/help/documentation.html). - - -@subsection news_30_multiwnd Multi-window support - -GLFW now supports the creation of multiple windows, each with their own OpenGL -or OpenGL ES context, and all window functions now take a window handle. Event -callbacks are now per-window and are provided with the handle of the window that -received the event. The @ref glfwMakeContextCurrent function has been added to -select which context is current on a given thread. - - -@subsection news_30_multimon Multi-monitor support - -GLFW now explicitly supports multiple monitors. They can be enumerated with -@ref glfwGetMonitors, queried with @ref glfwGetVideoModes, @ref -glfwGetMonitorPos, @ref glfwGetMonitorName and @ref glfwGetMonitorPhysicalSize, -and specified at window creation to make the newly created window full screen on -that specific monitor. - - -@subsection news_30_unicode Unicode support - -All string arguments to GLFW functions and all strings returned by GLFW now use -the UTF-8 encoding. This includes the window title, error string, clipboard -text, monitor and joystick names as well as the extension function arguments (as -ASCII is a subset of UTF-8). - - -@subsection news_30_clipboard Clipboard text I/O - -GLFW now supports reading and writing plain text to and from the system -clipboard, with the @ref glfwGetClipboardString and @ref glfwSetClipboardString -functions. - - -@subsection news_30_gamma Gamma ramp support - -GLFW now supports setting and reading back the gamma ramp of monitors, with the -@ref glfwGetGammaRamp and @ref glfwSetGammaRamp functions. There is also @ref -glfwSetGamma, which generates a ramp from a gamma value and then sets it. - - -@subsection news_30_gles OpenGL ES support - -GLFW now supports the creation of OpenGL ES contexts, by setting the -[GLFW_CLIENT_API](@ref GLFW_CLIENT_API_hint) hint to `GLFW_OPENGL_ES_API`, where -creation of such contexts are supported. Note that GLFW _does not implement_ -OpenGL ES, so your driver must provide support in a way usable by GLFW. Modern -Nvidia and Intel drivers support creation of OpenGL ES context using the GLX and -WGL APIs, while AMD provides an EGL implementation instead. - - -@subsection news_30_egl (Experimental) EGL support - -GLFW now has an experimental EGL context creation back end that can be selected -through CMake options. - - -@subsection news_30_hidpi High-DPI support - -GLFW now supports high-DPI monitors on both Windows and macOS, giving windows -full resolution framebuffers where other UI elements are scaled up. To achieve -this, @ref glfwGetFramebufferSize and @ref glfwSetFramebufferSizeCallback have -been added. These work with pixels, while the rest of the GLFW API works with -screen coordinates. This is important as OpenGL uses pixels, not screen -coordinates. - - -@subsection news_30_error Error callback - -GLFW now has an error callback, which can provide your application with much -more detailed diagnostics than was previously possible. The callback is passed -an error code and a description string. - - -@subsection news_30_wndptr Per-window user pointer - -Each window now has a user-defined pointer, retrieved with @ref -glfwGetWindowUserPointer and set with @ref glfwSetWindowUserPointer, to make it -easier to integrate GLFW into C++ code. - - -@subsection news_30_iconifyfun Window iconification callback - -Each window now has a callback for iconification and restoration events, -which is set with @ref glfwSetWindowIconifyCallback. - - -@subsection news_30_wndposfun Window position callback - -Each window now has a callback for position events, which is set with @ref -glfwSetWindowPosCallback. - - -@subsection news_30_wndpos Window position query - -The position of a window can now be retrieved using @ref glfwGetWindowPos. - - -@subsection news_30_focusfun Window focus callback - -Each windows now has a callback for focus events, which is set with @ref -glfwSetWindowFocusCallback. - - -@subsection news_30_enterleave Cursor enter/leave callback - -Each window now has a callback for when the mouse cursor enters or leaves its -client area, which is set with @ref glfwSetCursorEnterCallback. - - -@subsection news_30_wndtitle Initial window title - -The title of a window is now specified at creation time, as one of the arguments -to @ref glfwCreateWindow. - - -@subsection news_30_hidden Hidden windows - -Windows can now be hidden with @ref glfwHideWindow, shown using @ref -glfwShowWindow and created initially hidden with the @ref GLFW_VISIBLE window -hint and attribute. This allows for off-screen rendering in a way compatible -with most drivers, as well as moving a window to a specific position before -showing it. - - -@subsection news_30_undecorated Undecorated windows - -Windowed mode windows can now be created without decorations, e.g. things like -a frame, a title bar, with the @ref GLFW_DECORATED window hint and attribute. -This allows for the creation of things like splash screens. - - -@subsection news_30_keymods Modifier key bit masks - -[Modifier key bit mask](@ref mods) parameters have been added to the -[mouse button](@ref GLFWmousebuttonfun) and [key](@ref GLFWkeyfun) callbacks. - - -@subsection news_30_scancode Platform-specific scancodes - -A scancode parameter has been added to the [key callback](@ref GLFWkeyfun). Keys -that don't have a [key token](@ref keys) still get passed on with the key -parameter set to `GLFW_KEY_UNKNOWN`. These scancodes will vary between machines -and are intended to be used for key bindings. - - -@subsection news_30_jsname Joystick names - -The name of a joystick can now be retrieved using @ref glfwGetJoystickName. - - -@subsection news_30_doxygen Doxygen documentation - -You are reading it. - -*/ diff --git a/docs/quick.dox b/docs/quick.dox deleted file mode 100644 index dc1a2f8d92..0000000000 --- a/docs/quick.dox +++ /dev/null @@ -1,364 +0,0 @@ -/*! - -@page quick_guide Getting started - -@tableofcontents - -This guide takes you through writing a simple application using GLFW 3. The -application will create a window and OpenGL context, render a rotating triangle -and exit when the user closes the window or presses _Escape_. This guide will -introduce a few of the most commonly used functions, but there are many more. - -This guide assumes no experience with earlier versions of GLFW. If you -have used GLFW 2 in the past, read @ref moving_guide, as some functions -behave differently in GLFW 3. - - -@section quick_steps Step by step - -@subsection quick_include Including the GLFW header - -In the source files of your application where you use OpenGL or GLFW, you need -to include the GLFW 3 header file. - -@code -#include -@endcode - -This defines all the constants, types and function prototypes of the GLFW API. -It also includes the OpenGL header from your development environment and -defines all the constants and types necessary for it to work on your platform -without including any platform-specific headers. - -In other words: - -- Do _not_ include the OpenGL header yourself, as GLFW does this for you in - a platform-independent way -- Do _not_ include `windows.h` or other platform-specific headers unless - you plan on using those APIs yourself -- If you _do_ need to include such headers, include them _before_ the GLFW - header and it will detect this - -On some platforms supported by GLFW the OpenGL header and link library only -expose older versions of OpenGL. The most extreme case is Windows, which only -exposes OpenGL 1.2. The easiest way to work around this is to use an -[extension loader library](@ref context_glext_auto). - -If you are using such a library then you should include its header _before_ the -GLFW header. This lets it replace the OpenGL header included by GLFW without -conflicts. This example uses -[glad](https://github.com/Dav1dde/glad), but the same rule applies to all such -libraries. - -@code -#include -#include -@endcode - - -@subsection quick_init_term Initializing and terminating GLFW - -Before you can use most GLFW functions, the library must be initialized. On -successful initialization, `GLFW_TRUE` is returned. If an error occurred, -`GLFW_FALSE` is returned. - -@code -if (!glfwInit()) -{ - // Initialization failed -} -@endcode - -Note that `GLFW_TRUE` and `GLFW_FALSE` are and will always be just one and zero. - -When you are done using GLFW, typically just before the application exits, you -need to terminate GLFW. - -@code -glfwTerminate(); -@endcode - -This destroys any remaining windows and releases any other resources allocated by -GLFW. After this call, you must initialize GLFW again before using any GLFW -functions that require it. - - -@subsection quick_capture_error Setting an error callback - -Most events are reported through callbacks, whether it's a key being pressed, -a GLFW window being moved, or an error occurring. Callbacks are simply -C functions (or C++ static methods) that are called by GLFW with arguments -describing the event. - -In case a GLFW function fails, an error is reported to the GLFW error callback. -You can receive these reports with an error callback. This function must have -the signature below. This simple error callback just prints the error -description to `stderr`. - -@code -void error_callback(int error, const char* description) -{ - fprintf(stderr, "Error: %s\n", description); -} -@endcode - -Callback functions must be set, so GLFW knows to call them. The function to set -the error callback is one of the few GLFW functions that may be called before -initialization, which lets you be notified of errors both during and after -initialization. - -@code -glfwSetErrorCallback(error_callback); -@endcode - - -@subsection quick_create_window Creating a window and context - -The window and its OpenGL context are created with a single call to @ref -glfwCreateWindow, which returns a handle to the created combined window and -context object - -@code -GLFWwindow* window = glfwCreateWindow(640, 480, "My Title", NULL, NULL); -if (!window) -{ - // Window or OpenGL context creation failed -} -@endcode - -This creates a 640 by 480 windowed mode window with an OpenGL context. If -window or OpenGL context creation fails, `NULL` will be returned. You should -always check the return value. While window creation rarely fails, context -creation depends on properly installed drivers and may fail even on machines -with the necessary hardware. - -By default, the OpenGL context GLFW creates may have any version. You can -require a minimum OpenGL version by setting the `GLFW_CONTEXT_VERSION_MAJOR` and -`GLFW_CONTEXT_VERSION_MINOR` hints _before_ creation. If the required minimum -version is not supported on the machine, context (and window) creation fails. - -@code -glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 2); -glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 0); -GLFWwindow* window = glfwCreateWindow(640, 480, "My Title", NULL, NULL); -if (!window) -{ - // Window or context creation failed -} -@endcode - -The window handle is passed to all window related functions and is provided to -along to all window related callbacks, so they can tell which window received -the event. - -When a window and context is no longer needed, destroy it. - -@code -glfwDestroyWindow(window); -@endcode - -Once this function is called, no more events will be delivered for that window -and its handle becomes invalid. - - -@subsection quick_context_current Making the OpenGL context current - -Before you can use the OpenGL API, you must have a current OpenGL context. - -@code -glfwMakeContextCurrent(window); -@endcode - -The context will remain current until you make another context current or until -the window owning the current context is destroyed. - -If you are using an [extension loader library](@ref context_glext_auto) to -access modern OpenGL then this is when to initialize it, as the loader needs -a current context to load from. This example uses -[glad](https://github.com/Dav1dde/glad), but the same rule applies to all such -libraries. - -@code -gladLoadGLLoader((GLADloadproc) glfwGetProcAddress); -@endcode - - -@subsection quick_window_close Checking the window close flag - -Each window has a flag indicating whether the window should be closed. - -When the user attempts to close the window, either by pressing the close widget -in the title bar or using a key combination like Alt+F4, this flag is set to 1. -Note that __the window isn't actually closed__, so you are expected to monitor -this flag and either destroy the window or give some kind of feedback to the -user. - -@code -while (!glfwWindowShouldClose(window)) -{ - // Keep running -} -@endcode - -You can be notified when the user is attempting to close the window by setting -a close callback with @ref glfwSetWindowCloseCallback. The callback will be -called immediately after the close flag has been set. - -You can also set it yourself with @ref glfwSetWindowShouldClose. This can be -useful if you want to interpret other kinds of input as closing the window, like -for example pressing the _Escape_ key. - - -@subsection quick_key_input Receiving input events - -Each window has a large number of callbacks that can be set to receive all the -various kinds of events. To receive key press and release events, create a key -callback function. - -@code -static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods) -{ - if (key == GLFW_KEY_ESCAPE && action == GLFW_PRESS) - glfwSetWindowShouldClose(window, GLFW_TRUE); -} -@endcode - -The key callback, like other window related callbacks, are set per-window. - -@code -glfwSetKeyCallback(window, key_callback); -@endcode - -In order for event callbacks to be called when events occur, you need to process -events as described below. - - -@subsection quick_render Rendering with OpenGL - -Once you have a current OpenGL context, you can use OpenGL normally. In this -tutorial, a multi-colored rotating triangle will be rendered. The framebuffer -size needs to be retrieved for `glViewport`. - -@code -int width, height; -glfwGetFramebufferSize(window, &width, &height); -glViewport(0, 0, width, height); -@endcode - -You can also set a framebuffer size callback using @ref -glfwSetFramebufferSizeCallback and be notified when the size changes. - -Actual rendering with OpenGL is outside the scope of this tutorial, but there -are [many](https://open.gl/) [excellent](http://learnopengl.com/) -[tutorial](http://openglbook.com/) [sites](http://ogldev.atspace.co.uk/) that -teach modern OpenGL. Some of them use GLFW to create the context and window -while others use GLUT or SDL, but remember that OpenGL itself always works the -same. - - -@subsection quick_timer Reading the timer - -To create smooth animation, a time source is needed. GLFW provides a timer that -returns the number of seconds since initialization. The time source used is the -most accurate on each platform and generally has micro- or nanosecond -resolution. - -@code -double time = glfwGetTime(); -@endcode - - -@subsection quick_swap_buffers Swapping buffers - -GLFW windows by default use double buffering. That means that each window has -two rendering buffers; a front buffer and a back buffer. The front buffer is -the one being displayed and the back buffer the one you render to. - -When the entire frame has been rendered, the buffers need to be swapped with one -another, so the back buffer becomes the front buffer and vice versa. - -@code -glfwSwapBuffers(window); -@endcode - -The swap interval indicates how many frames to wait until swapping the buffers, -commonly known as _vsync_. By default, the swap interval is zero, meaning -buffer swapping will occur immediately. On fast machines, many of those frames -will never be seen, as the screen is still only updated typically 60-75 times -per second, so this wastes a lot of CPU and GPU cycles. - -Also, because the buffers will be swapped in the middle the screen update, -leading to [screen tearing](https://en.wikipedia.org/wiki/Screen_tearing). - -For these reasons, applications will typically want to set the swap interval to -one. It can be set to higher values, but this is usually not recommended, -because of the input latency it leads to. - -@code -glfwSwapInterval(1); -@endcode - -This function acts on the current context and will fail unless a context is -current. - - -@subsection quick_process_events Processing events - -GLFW needs to communicate regularly with the window system both in order to -receive events and to show that the application hasn't locked up. Event -processing must be done regularly while you have visible windows and is normally -done each frame after buffer swapping. - -There are two methods for processing pending events; polling and waiting. This -example will use event polling, which processes only those events that have -already been received and then returns immediately. - -@code -glfwPollEvents(); -@endcode - -This is the best choice when rendering continually, like most games do. If -instead you only need to update your rendering once you have received new input, -@ref glfwWaitEvents is a better choice. It waits until at least one event has -been received, putting the thread to sleep in the meantime, and then processes -all received events. This saves a great deal of CPU cycles and is useful for, -for example, many kinds of editing tools. - - -@section quick_example Putting it together - -Now that you know how to initialize GLFW, create a window and poll for -keyboard input, it's possible to create a simple program. - -This program creates a 640 by 480 windowed mode window and starts a loop that -clears the screen, renders a triangle and processes events until the user either -presses _Escape_ or closes the window. - -@snippet simple.c code - -The program above can be found in the -[source package](http://www.glfw.org/download.html) as `examples/simple.c` -and is compiled along with all other examples when you build GLFW. If you -built GLFW from the source package then already have this as `simple.exe` on -Windows, `simple` on Linux or `simple.app` on macOS. - -This tutorial used only a few of the many functions GLFW provides. There are -guides for each of the areas covered by GLFW. Each guide will introduce all the -functions for that category. - - - @ref intro_guide - - @ref window_guide - - @ref context_guide - - @ref monitor_guide - - @ref input_guide - -You can access reference documentation for any GLFW function by clicking it and -the reference for each function links to related functions and guide sections. - -The tutorial ends here. Once you have written a program that uses GLFW, you -will need to compile and link it. How to do that depends on the development -environment you are using and is best explained by the documentation for that -environment. To learn about the details that are specific to GLFW, see -@ref build_guide. - -*/ diff --git a/docs/spaces.svg b/docs/spaces.svg deleted file mode 100644 index 562fa8be13..0000000000 --- a/docs/spaces.svg +++ /dev/null @@ -1,872 +0,0 @@ - - - - - - - - - - - - - - image/svg+xml - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/docs/vulkan.dox b/docs/vulkan.dox deleted file mode 100644 index 60d049419a..0000000000 --- a/docs/vulkan.dox +++ /dev/null @@ -1,232 +0,0 @@ -/*! - -@page vulkan_guide Vulkan guide - -@tableofcontents - -This guide is intended to fill the gaps between the [Vulkan -documentation](https://www.khronos.org/vulkan/) and the rest of the GLFW -documentation and is not a replacement for either. It assumes some familiarity -with Vulkan concepts like loaders, devices, queues and surfaces and leaves it to -the Vulkan documentation to explain the details of Vulkan functions. - -To develop for Vulkan you should install an SDK for your platform, for example -the [LunarG Vulkan SDK](https://vulkan.lunarg.com/) for Windows and Linux or -[MoltenVK](https://moltengl.com/moltenvk/) for macOS. Apart from headers and -link libraries, they should also provide the validation layers necessary for -development. - -The GLFW library does not need the Vulkan SDK to enable support for Vulkan. -However, any Vulkan-specific test and example programs are built only if the -CMake files find a Vulkan SDK. - -For details on a specific function in this category, see the @ref vulkan. There -are also guides for the other areas of the GLFW API. - - - @ref intro_guide - - @ref window_guide - - @ref context_guide - - @ref monitor_guide - - @ref input_guide - - -@section vulkan_loader Linking against the Vulkan loader - -By default, GLFW will look for the Vulkan loader on demand at runtime via its -standard name (`vulkan-1.dll` on Windows, `libvulkan.so.1` on Linux and other -Unix-like systems). This means that GLFW does not need to be linked against the -loader. However, it also means that if you are using the static library form of -the Vulkan loader GLFW will either fail to find it or (worse) use the wrong one. - -The @ref GLFW_VULKAN_STATIC CMake option makes GLFW link directly against the -static form. Not linking against the Vulkan loader will then be a compile-time -error. - -@macos MoltenVK only provides the static library form of the Vulkan loader, but -GLFW is able to find it without @ref GLFW_VULKAN_STATIC as long as it is linked -into any of the binaries already loaded into the process. As it is a static -library, you must also link against its dependencies: the `Cocoa`, `Metal` and -`QuartzCore` frameworks and the `libc++` library. - - -@section vulkan_include Including the Vulkan and GLFW header files - -To include the Vulkan header, define @ref GLFW_INCLUDE_VULKAN before including -the GLFW header. - -@code -#define GLFW_INCLUDE_VULKAN -#include -@endcode - -If you instead want to include the Vulkan header from a custom location or use -your own custom Vulkan header then do this before the GLFW header. - -@code -#include -#include -@endcode - -Unless a Vulkan header is included, either by the GLFW header or above it, any -GLFW functions that take or return Vulkan types will not be declared. - -The `VK_USE_PLATFORM_*_KHR` macros do not need to be defined for the Vulkan part -of GLFW to work. Define them only if you are using these extensions directly. - - -@section vulkan_support Querying for Vulkan support - -If you are linking directly against the Vulkan loader then you can skip this -section. The canonical desktop loader library exports all Vulkan core and -Khronos extension functions, allowing them to be called directly. - -If you are loading the Vulkan loader dynamically instead of linking directly -against it, you can check for the availability of a loader and ICD with @ref -glfwVulkanSupported. - -@code -if (glfwVulkanSupported()) -{ - // Vulkan is available, at least for compute -} -@endcode - -This function returns `GLFW_TRUE` if the Vulkan loader and any minimally -functional ICD was found. - -If if one or both were not found, calling any other Vulkan related GLFW function -will generate a @ref GLFW_API_UNAVAILABLE error. - - -@subsection vulkan_proc Querying Vulkan function pointers - -To load any Vulkan core or extension function from the found loader, call @ref -glfwGetInstanceProcAddress. To load functions needed for instance creation, -pass `NULL` as the instance. - -@code -PFN_vkCreateInstance pfnCreateInstance = (PFN_vkCreateInstance) - glfwGetInstanceProcAddress(NULL, "vkCreateInstance"); -@endcode - -Once you have created an instance, you can load from it all other Vulkan core -functions and functions from any instance extensions you enabled. - -@code -PFN_vkCreateDevice pfnCreateDevice = (PFN_vkCreateDevice) - glfwGetInstanceProcAddress(instance, "vkCreateDevice"); -@endcode - -This function in turn calls `vkGetInstanceProcAddr`. If that fails, the -function falls back to a platform-specific query of the Vulkan loader (i.e. -`dlsym` or `GetProcAddress`). If that also fails, the function returns `NULL`. -For more information about `vkGetInstanceProcAddr`, see the Vulkan -documentation. - -Vulkan also provides `vkGetDeviceProcAddr` for loading device-specific versions -of Vulkan function. This function can be retrieved from an instance with @ref -glfwGetInstanceProcAddress. - -@code -PFN_vkGetDeviceProcAddr pfnGetDeviceProcAddr = (PFN_vkGetDeviceProcAddr) - glfwGetInstanceProcAddress(instance, "vkGetDeviceProcAddr"); -@endcode - -Device-specific functions may execute a little bit faster, due to not having to -dispatch internally based on the device passed to them. For more information -about `vkGetDeviceProcAddr`, see the Vulkan documentation. - - -@section vulkan_ext Querying required Vulkan extensions - -To do anything useful with Vulkan you need to create an instance. If you want -to use Vulkan to render to a window, you must enable the instance extensions -GLFW requires to create Vulkan surfaces. - -To query the instance extensions required, call @ref -glfwGetRequiredInstanceExtensions. - -@code -uint32_t count; -const char** extensions = glfwGetRequiredInstanceExtensions(&count); -@endcode - -These extensions must all be enabled when creating instances that are going to -be passed to @ref glfwGetPhysicalDevicePresentationSupport and @ref -glfwCreateWindowSurface. The set of extensions will vary depending on platform -and may also vary depending on graphics drivers and other factors. - -If it fails it will return `NULL` and GLFW will not be able to create Vulkan -window surfaces. You can still use Vulkan for off-screen rendering and compute -work. - -The returned array will always contain `VK_KHR_surface`, so if you don't -require any additional extensions you can pass this list directly to the -`VkInstanceCreateInfo` struct. - -@code -VkInstanceCreateInfo ici; - -memset(&ici, 0, sizeof(ici)); -ici.enabledExtensionCount = count; -ici.ppEnabledExtensionNames = extensions; -... -@endcode - -Additional extensions may be required by future versions of GLFW. You should -check whether any extensions you wish to enable are already in the returned -array, as it is an error to specify an extension more than once in the -`VkInstanceCreateInfo` struct. - - -@section vulkan_present Querying for Vulkan presentation support - -Not every queue family of every Vulkan device can present images to surfaces. -To check whether a specific queue family of a physical device supports image -presentation without first having to create a window and surface, call @ref -glfwGetPhysicalDevicePresentationSupport. - -@code -if (glfwGetPhysicalDevicePresentationSupport(instance, physical_device, queue_family_index)) -{ - // Queue family supports image presentation -} -@endcode - -The `VK_KHR_surface` extension additionally provides the -`vkGetPhysicalDeviceSurfaceSupportKHR` function, which performs the same test on -an existing Vulkan surface. - - -@section vulkan_window Creating the window - -Unless you will be using OpenGL or OpenGL ES with the same window as Vulkan, -there is no need to create a context. You can disable context creation with the -[GLFW_CLIENT_API](@ref GLFW_CLIENT_API_hint) hint. - -@code -glfwWindowHint(GLFW_CLIENT_API, GLFW_NO_API); -GLFWwindow* window = glfwCreateWindow(640, 480, "Window Title", NULL, NULL); -@endcode - -See @ref context_less for more information. - - -@section vulkan_surface Creating a Vulkan window surface - -You can create a Vulkan surface (as defined by the `VK_KHR_surface` extension) -for a GLFW window with @ref glfwCreateWindowSurface. - -@code -VkSurfaceKHR surface; -VkResult err = glfwCreateWindowSurface(instance, window, NULL, &surface); -if (err) -{ - // Window surface creation failed -} -@endcode - -It is your responsibility to destroy the surface. GLFW does not destroy it for -you. Call `vkDestroySurfaceKHR` function from the same extension to destroy it. - -*/ diff --git a/docs/window.dox b/docs/window.dox deleted file mode 100644 index 90aa7f01cc..0000000000 --- a/docs/window.dox +++ /dev/null @@ -1,1216 +0,0 @@ -/*! - -@page window_guide Window guide - -@tableofcontents - -This guide introduces the window related functions of GLFW. For details on -a specific function in this category, see the @ref window. There are also -guides for the other areas of GLFW. - - - @ref intro_guide - - @ref context_guide - - @ref vulkan_guide - - @ref monitor_guide - - @ref input_guide - - -@section window_object Window objects - -The @ref GLFWwindow object encapsulates both a window and a context. They are -created with @ref glfwCreateWindow and destroyed with @ref glfwDestroyWindow, or -@ref glfwTerminate, if any remain. As the window and context are inseparably -linked, the object pointer is used as both a context and window handle. - -To see the event stream provided to the various window related callbacks, run -the `events` test program. - - -@subsection window_creation Window creation - -A window and its OpenGL or OpenGL ES context are created with @ref -glfwCreateWindow, which returns a handle to the created window object. For -example, this creates a 640 by 480 windowed mode window: - -@code -GLFWwindow* window = glfwCreateWindow(640, 480, "My Title", NULL, NULL); -@endcode - -If window creation fails, `NULL` will be returned, so it is necessary to check -the return value. - -The window handle is passed to all window related functions and is provided to -along with all input events, so event handlers can tell which window received -the event. - - -@subsubsection window_full_screen Full screen windows - -To create a full screen window, you need to specify which monitor the window -should use. In most cases, the user's primary monitor is a good choice. -For more information about retrieving monitors, see @ref monitor_monitors. - -@code -GLFWwindow* window = glfwCreateWindow(640, 480, "My Title", glfwGetPrimaryMonitor(), NULL); -@endcode - -Full screen windows cover the entire display area of a monitor, have no border -or decorations. - -Windowed mode windows can be made full screen by setting a monitor with @ref -glfwSetWindowMonitor, and full screen ones can be made windowed by unsetting it -with the same function. - -Each field of the @ref GLFWvidmode structure corresponds to a function parameter -or window hint and combine to form the _desired video mode_ for that window. -The supported video mode most closely matching the desired video mode will be -set for the chosen monitor as long as the window has input focus. For more -information about retrieving video modes, see @ref monitor_modes. - -Video mode field | Corresponds to ------------------------ | ------------------------ -GLFWvidmode.width | `width` parameter -GLFWvidmode.height | `height` parameter -GLFWvidmode.redBits | @ref GLFW_RED_BITS hint -GLFWvidmode.greenBits | @ref GLFW_GREEN_BITS hint -GLFWvidmode.blueBits | @ref GLFW_BLUE_BITS hint -GLFWvidmode.refreshRate | @ref GLFW_REFRESH_RATE hint - -Once you have a full screen window, you can change its resolution, refresh rate -and monitor with @ref glfwSetWindowMonitor. If you just need change its -resolution you can also call @ref glfwSetWindowSize. In all cases, the new -video mode will be selected the same way as the video mode chosen by @ref -glfwCreateWindow. If the window has an OpenGL or OpenGL ES context, it will be -unaffected. - -By default, the original video mode of the monitor will be restored and the -window iconified if it loses input focus, to allow the user to switch back to -the desktop. This behavior can be disabled with the -[GLFW_AUTO_ICONIFY](@ref GLFW_AUTO_ICONIFY_hint) window hint, for example if you -wish to simultaneously cover multiple windows with full screen windows. - -If a monitor is disconnected, any window that is full screen on that monitor -will be forced into windowed mode. See @ref monitor_event for more information. - - -@subsubsection window_windowed_full_screen "Windowed full screen" windows - -If the closest match for the desired video mode is the current one, the video -mode will not be changed, making window creation faster and application -switching much smoother. This is sometimes called _windowed full screen_ or -_borderless full screen_ window and counts as a full screen window. To create -such a window, simply request the current video mode. - -@code -const GLFWvidmode* mode = glfwGetVideoMode(monitor); - -glfwWindowHint(GLFW_RED_BITS, mode->redBits); -glfwWindowHint(GLFW_GREEN_BITS, mode->greenBits); -glfwWindowHint(GLFW_BLUE_BITS, mode->blueBits); -glfwWindowHint(GLFW_REFRESH_RATE, mode->refreshRate); - -GLFWwindow* window = glfwCreateWindow(mode->width, mode->height, "My Title", monitor, NULL); -@endcode - -This also works for windowed mode windows that are made full screen. - -@code -const GLFWvidmode* mode = glfwGetVideoMode(monitor); - -glfwSetWindowMonitor(window, monitor, 0, 0, mode->width, mode->height, mode->refreshRate); -@endcode - -Note that @ref glfwGetVideoMode returns the _current_ video mode of a monitor, -so if you already have a full screen window on that monitor that you want to -make windowed full screen, you need to have saved the desktop resolution before. - - -@subsection window_destruction Window destruction - -When a window is no longer needed, destroy it with @ref glfwDestroyWindow. - -@code -glfwDestroyWindow(window); -@endcode - -Window destruction always succeeds. Before the actual destruction, all -callbacks are removed so no further events will be delivered for the window. -All windows remaining when @ref glfwTerminate is called are destroyed as well. - -When a full screen window is destroyed, the original video mode of its monitor -is restored, but the gamma ramp is left untouched. - - -@subsection window_hints Window creation hints - -There are a number of hints that can be set before the creation of a window and -context. Some affect the window itself, others affect the framebuffer or -context. These hints are set to their default values each time the library is -initialized with @ref glfwInit, can be set individually with @ref glfwWindowHint -and reset all at once to their defaults with @ref glfwDefaultWindowHints. - -Some hints are platform specific. These are always valid to set on any -platform but they will only affect their specific platform. Other platforms -will simply ignore them. Setting these hints requires no platform specific -headers or calls. - -Note that hints need to be set _before_ the creation of the window and context -you wish to have the specified attributes. - - -@subsubsection window_hints_hard Hard and soft constraints - -Some window hints are hard constraints. These must match the available -capabilities _exactly_ for window and context creation to succeed. Hints -that are not hard constraints are matched as closely as possible, but the -resulting context and framebuffer may differ from what these hints requested. - -The following hints are always hard constraints: -- @ref GLFW_STEREO -- @ref GLFW_DOUBLEBUFFER -- [GLFW_CLIENT_API](@ref GLFW_CLIENT_API_hint) -- [GLFW_CONTEXT_CREATION_API](@ref GLFW_CONTEXT_CREATION_API_hint) - -The following additional hints are hard constraints when requesting an OpenGL -context, but are ignored when requesting an OpenGL ES context: -- [GLFW_OPENGL_FORWARD_COMPAT](@ref GLFW_OPENGL_FORWARD_COMPAT_hint) -- [GLFW_OPENGL_PROFILE](@ref GLFW_OPENGL_PROFILE_hint) - - -@subsubsection window_hints_wnd Window related hints - -@anchor GLFW_RESIZABLE_hint -__GLFW_RESIZABLE__ specifies whether the windowed mode window will be resizable -_by the user_. The window will still be resizable using the @ref -glfwSetWindowSize function. Possible values are `GLFW_TRUE` and `GLFW_FALSE`. -This hint is ignored for full screen and undecorated windows. - -@anchor GLFW_VISIBLE_hint -__GLFW_VISIBLE__ specifies whether the windowed mode window will be initially -visible. Possible values are `GLFW_TRUE` and `GLFW_FALSE`. This hint is -ignored for full screen windows. - -@anchor GLFW_DECORATED_hint -__GLFW_DECORATED__ specifies whether the windowed mode window will have window -decorations such as a border, a close widget, etc. An undecorated window will -not be resizable by the user but will still allow the user to generate close -events on some platforms. Possible values are `GLFW_TRUE` and `GLFW_FALSE`. -This hint is ignored for full screen windows. - -@anchor GLFW_FOCUSED_hint -__GLFW_FOCUSED__ specifies whether the windowed mode window will be given input -focus when created. Possible values are `GLFW_TRUE` and `GLFW_FALSE`. This -hint is ignored for full screen and initially hidden windows. - -@anchor GLFW_AUTO_ICONIFY_hint -__GLFW_AUTO_ICONIFY__ specifies whether the full screen window will -automatically iconify and restore the previous video mode on input focus loss. -Possible values are `GLFW_TRUE` and `GLFW_FALSE`. This hint is ignored for -windowed mode windows. - -@anchor GLFW_FLOATING_hint -__GLFW_FLOATING__ specifies whether the windowed mode window will be floating -above other regular windows, also called topmost or always-on-top. This is -intended primarily for debugging purposes and cannot be used to implement proper -full screen windows. Possible values are `GLFW_TRUE` and `GLFW_FALSE`. This -hint is ignored for full screen windows. - -@anchor GLFW_MAXIMIZED_hint -__GLFW_MAXIMIZED__ specifies whether the windowed mode window will be maximized -when created. Possible values are `GLFW_TRUE` and `GLFW_FALSE`. This hint is -ignored for full screen windows. - -@anchor GLFW_CENTER_CURSOR_hint -__GLFW_CENTER_CURSOR__ specifies whether the cursor should be centered over -newly created full screen windows. Possible values are `GLFW_TRUE` and -`GLFW_FALSE`. This hint is ignored for windowed mode windows. - - -@subsubsection window_hints_fb Framebuffer related hints - -@anchor GLFW_RED_BITS -@anchor GLFW_GREEN_BITS -@anchor GLFW_BLUE_BITS -@anchor GLFW_ALPHA_BITS -@anchor GLFW_DEPTH_BITS -@anchor GLFW_STENCIL_BITS -__GLFW_RED_BITS__, __GLFW_GREEN_BITS__, __GLFW_BLUE_BITS__, __GLFW_ALPHA_BITS__, -__GLFW_DEPTH_BITS__ and __GLFW_STENCIL_BITS__ specify the desired bit depths of -the various components of the default framebuffer. A value of `GLFW_DONT_CARE` -means the application has no preference. - -@anchor GLFW_ACCUM_RED_BITS -@anchor GLFW_ACCUM_GREEN_BITS -@anchor GLFW_ACCUM_BLUE_BITS -@anchor GLFW_ACCUM_ALPHA_BITS -__GLFW_ACCUM_RED_BITS__, __GLFW_ACCUM_GREEN_BITS__, __GLFW_ACCUM_BLUE_BITS__ and -__GLFW_ACCUM_ALPHA_BITS__ specify the desired bit depths of the various -components of the accumulation buffer. A value of `GLFW_DONT_CARE` means the -application has no preference. - -@par -Accumulation buffers are a legacy OpenGL feature and should not be used in new -code. - -@anchor GLFW_AUX_BUFFERS -__GLFW_AUX_BUFFERS__ specifies the desired number of auxiliary buffers. A value -of `GLFW_DONT_CARE` means the application has no preference. - -@par -Auxiliary buffers are a legacy OpenGL feature and should not be used in new -code. - -@anchor GLFW_STEREO -__GLFW_STEREO__ specifies whether to use OpenGL stereoscopic rendering. -Possible values are `GLFW_TRUE` and `GLFW_FALSE`. This is a hard constraint. - -@anchor GLFW_SAMPLES -__GLFW_SAMPLES__ specifies the desired number of samples to use for -multisampling. Zero disables multisampling. A value of `GLFW_DONT_CARE` means -the application has no preference. - -@anchor GLFW_SRGB_CAPABLE -__GLFW_SRGB_CAPABLE__ specifies whether the framebuffer should be sRGB capable. -If supported, a created OpenGL context will support the `GL_FRAMEBUFFER_SRGB` -enable, also called `GL_FRAMEBUFFER_SRGB_EXT`) for controlling sRGB rendering -and a created OpenGL ES context will always have sRGB rendering enabled. -Possible values are `GLFW_TRUE` and `GLFW_FALSE`. - -@anchor GLFW_DOUBLEBUFFER -__GLFW_DOUBLEBUFFER__ specifies whether the framebuffer should be double -buffered. You nearly always want to use double buffering. This is a hard -constraint. Possible values are `GLFW_TRUE` and `GLFW_FALSE`. - - -@subsubsection window_hints_mtr Monitor related hints - -@anchor GLFW_REFRESH_RATE -__GLFW_REFRESH_RATE__ specifies the desired refresh rate for full screen -windows. A value of `GLFW_DONT_CARE` means the highest available refresh rate -will be used. This hint is ignored for windowed mode windows. - - -@subsubsection window_hints_ctx Context related hints - -@anchor GLFW_CLIENT_API_hint -__GLFW_CLIENT_API__ specifies which client API to create the context for. -Possible values are `GLFW_OPENGL_API`, `GLFW_OPENGL_ES_API` and `GLFW_NO_API`. -This is a hard constraint. - -@anchor GLFW_CONTEXT_CREATION_API_hint -__GLFW_CONTEXT_CREATION_API__ specifies which context creation API to use to -create the context. Possible values are `GLFW_NATIVE_CONTEXT_API`, -`GLFW_EGL_CONTEXT_API` and `GLFW_OSMESA_CONTEXT_API`. This is a hard -constraint. If no client API is requested, this hint is ignored. - -@par -@macos The EGL API is not available on this platform and requests to use it -will fail. - -@par -__Wayland, Mir:__ The EGL API _is_ the native context creation API, so this hint -will have no effect. - -@par -__OSMesa:__ As its name implies, an OpenGL context created with OSMesa does not -update the window contents when its buffers are swapped. Use OpenGL functions -or the OSMesa native access functions @ref glfwGetOSMesaColorBuffer and @ref -glfwGetOSMesaDepthBuffer to retrieve the framebuffer contents. - -@note An OpenGL extension loader library that assumes it knows which context -creation API is used on a given platform may fail if you change this hint. This -can be resolved by having it load via @ref glfwGetProcAddress, which always uses -the selected API. - -@bug On some Linux systems, creating contexts via both the native and EGL APIs -in a single process will cause the application to segfault. Stick to one API or -the other on Linux for now. - -@anchor GLFW_CONTEXT_VERSION_MAJOR_hint -@anchor GLFW_CONTEXT_VERSION_MINOR_hint -__GLFW_CONTEXT_VERSION_MAJOR__ and __GLFW_CONTEXT_VERSION_MINOR__ specify the -client API version that the created context must be compatible with. The exact -behavior of these hints depend on the requested client API. - -@par -__OpenGL:__ These hints are not hard constraints, but creation will fail if the -OpenGL version of the created context is less than the one requested. It is -therefore perfectly safe to use the default of version 1.0 for legacy code and -you will still get backwards-compatible contexts of version 3.0 and above when -available. - -@par -While there is no way to ask the driver for a context of the highest supported -version, GLFW will attempt to provide this when you ask for a version 1.0 -context, which is the default for these hints. - -@par -__OpenGL ES:__ These hints are not hard constraints, but creation will fail if -the OpenGL ES version of the created context is less than the one requested. -Additionally, OpenGL ES 1.x cannot be returned if 2.0 or later was requested, -and vice versa. This is because OpenGL ES 3.x is backward compatible with 2.0, -but OpenGL ES 2.0 is not backward compatible with 1.x. - -@note @macos The OS only supports forward-compatible core profile contexts for -OpenGL versions 3.2 and later. Before creating an OpenGL context of version -3.2 or later you must set the -[GLFW_OPENGL_FORWARD_COMPAT](@ref GLFW_OPENGL_FORWARD_COMPAT_hint) and -[GLFW_OPENGL_PROFILE](@ref GLFW_OPENGL_PROFILE_hint) hints accordingly. OpenGL -3.0 and 3.1 contexts are not supported at all on macOS. - -@anchor GLFW_OPENGL_FORWARD_COMPAT_hint -__GLFW_OPENGL_FORWARD_COMPAT__ specifies whether the OpenGL context should be -forward-compatible, i.e. one where all functionality deprecated in the requested -version of OpenGL is removed. This must only be used if the requested OpenGL -version is 3.0 or above. If OpenGL ES is requested, this hint is ignored. - -@par -Forward-compatibility is described in detail in the -[OpenGL Reference Manual](https://www.opengl.org/registry/). - -@anchor GLFW_OPENGL_DEBUG_CONTEXT_hint -__GLFW_OPENGL_DEBUG_CONTEXT__ specifies whether to create a debug OpenGL -context, which may have additional error and performance issue reporting -functionality. Possible values are `GLFW_TRUE` and `GLFW_FALSE`. If OpenGL ES -is requested, this hint is ignored. - -@anchor GLFW_OPENGL_PROFILE_hint -__GLFW_OPENGL_PROFILE__ specifies which OpenGL profile to create the context -for. Possible values are one of `GLFW_OPENGL_CORE_PROFILE` or -`GLFW_OPENGL_COMPAT_PROFILE`, or `GLFW_OPENGL_ANY_PROFILE` to not request -a specific profile. If requesting an OpenGL version below 3.2, -`GLFW_OPENGL_ANY_PROFILE` must be used. If OpenGL ES is requested, this hint -is ignored. - -@par -OpenGL profiles are described in detail in the -[OpenGL Reference Manual](https://www.opengl.org/registry/). - -@anchor GLFW_CONTEXT_ROBUSTNESS_hint -__GLFW_CONTEXT_ROBUSTNESS__ specifies the robustness strategy to be used by the -context. This can be one of `GLFW_NO_RESET_NOTIFICATION` or -`GLFW_LOSE_CONTEXT_ON_RESET`, or `GLFW_NO_ROBUSTNESS` to not request -a robustness strategy. - -@anchor GLFW_CONTEXT_RELEASE_BEHAVIOR_hint -__GLFW_CONTEXT_RELEASE_BEHAVIOR__ specifies the release behavior to be -used by the context. Possible values are one of `GLFW_ANY_RELEASE_BEHAVIOR`, -`GLFW_RELEASE_BEHAVIOR_FLUSH` or `GLFW_RELEASE_BEHAVIOR_NONE`. If the -behavior is `GLFW_ANY_RELEASE_BEHAVIOR`, the default behavior of the context -creation API will be used. If the behavior is `GLFW_RELEASE_BEHAVIOR_FLUSH`, -the pipeline will be flushed whenever the context is released from being the -current one. If the behavior is `GLFW_RELEASE_BEHAVIOR_NONE`, the pipeline will -not be flushed on release. - -@par -Context release behaviors are described in detail by the -[GL_KHR_context_flush_control](https://www.opengl.org/registry/specs/KHR/context_flush_control.txt) -extension. - -@anchor GLFW_CONTEXT_NO_ERROR_hint -__GLFW_CONTEXT_NO_ERROR__ specifies whether errors should be generated by the -context. Possible values are `GLFW_TRUE` and `GLFW_FALSE`. If enabled, -situations that would have generated errors instead cause undefined behavior. - -@par -The no error mode for OpenGL and OpenGL ES is described in detail by the -[GL_KHR_no_error](https://www.opengl.org/registry/specs/KHR/no_error.txt) -extension. - -@note This hint is experimental in its current state. There are currently -(October 2015) no corresponding WGL or GLX extensions. That makes this hint -a [hard constraint](@ref window_hints_hard) for those backends, as creation will -fail if unsupported context flags are requested. Once the extensions are -available, they will be required and creation of `GL_KHR_no_error` contexts may -fail on early drivers where this flag is supported without those extensions -being listed. - - -@subsubsection window_hints_osx macOS specific hints - -@anchor GLFW_COCOA_RETINA_FRAMEBUFFER_hint -__GLFW_COCOA_RETINA_FRAMEBUFFER__ specifies whether to use full resolution -framebuffers on Retina displays. Possible values are `GLFW_TRUE` and -`GLFW_FALSE`. This is ignored on other platforms. - -@anchor GLFW_COCOA_FRAME_AUTOSAVE_hint -__GLFW_COCOA_FRAME_AUTOSAVE__ specifies whether to activate frame autosaving -using the window title specified at window creation. Possible values are -`GLFW_TRUE` and `GLFW_FALSE`. This is ignored on other platforms. - -@anchor GLFW_COCOA_GRAPHICS_SWITCHING_hint -__GLFW_COCOA_GRAPHICS_SWITCHING__ specifies whether to in Automatic Graphics -Switching, i.e. to allow the system to choose the integrated GPU for the OpenGL -context and move it between GPUs if necessary or whether to force it to always -run on the discrete GPU. This only affects systems with both integrated and -discrete GPUs. Possible values are `GLFW_TRUE` and `GLFW_FALSE`. This is -ignored on other platforms. - -@par -Simpler programs and tools may want to enable this to save power, while games -and other applications performing advanced rendering will want to leave it -disabled. - -@par -A bundled application that wishes to participate in Automatic Graphics Switching -should also declare this in its `Info.plist` by setting the -`NSSupportsAutomaticGraphicsSwitching` key to `true`. - - -@subsubsection window_hints_values Supported and default values - -Window hint | Default value | Supported values ------------------------------ | --------------------------- | ---------------- -GLFW_RESIZABLE | `GLFW_TRUE` | `GLFW_TRUE` or `GLFW_FALSE` -GLFW_VISIBLE | `GLFW_TRUE` | `GLFW_TRUE` or `GLFW_FALSE` -GLFW_DECORATED | `GLFW_TRUE` | `GLFW_TRUE` or `GLFW_FALSE` -GLFW_FOCUSED | `GLFW_TRUE` | `GLFW_TRUE` or `GLFW_FALSE` -GLFW_AUTO_ICONIFY | `GLFW_TRUE` | `GLFW_TRUE` or `GLFW_FALSE` -GLFW_FLOATING | `GLFW_FALSE` | `GLFW_TRUE` or `GLFW_FALSE` -GLFW_MAXIMIZED | `GLFW_FALSE` | `GLFW_TRUE` or `GLFW_FALSE` -GLFW_CENTER_CURSOR | `GLFW_TRUE` | `GLFW_TRUE` or `GLFW_FALSE` -GLFW_RED_BITS | 8 | 0 to `INT_MAX` or `GLFW_DONT_CARE` -GLFW_GREEN_BITS | 8 | 0 to `INT_MAX` or `GLFW_DONT_CARE` -GLFW_BLUE_BITS | 8 | 0 to `INT_MAX` or `GLFW_DONT_CARE` -GLFW_ALPHA_BITS | 8 | 0 to `INT_MAX` or `GLFW_DONT_CARE` -GLFW_DEPTH_BITS | 24 | 0 to `INT_MAX` or `GLFW_DONT_CARE` -GLFW_STENCIL_BITS | 8 | 0 to `INT_MAX` or `GLFW_DONT_CARE` -GLFW_ACCUM_RED_BITS | 0 | 0 to `INT_MAX` or `GLFW_DONT_CARE` -GLFW_ACCUM_GREEN_BITS | 0 | 0 to `INT_MAX` or `GLFW_DONT_CARE` -GLFW_ACCUM_BLUE_BITS | 0 | 0 to `INT_MAX` or `GLFW_DONT_CARE` -GLFW_ACCUM_ALPHA_BITS | 0 | 0 to `INT_MAX` or `GLFW_DONT_CARE` -GLFW_AUX_BUFFERS | 0 | 0 to `INT_MAX` or `GLFW_DONT_CARE` -GLFW_SAMPLES | 0 | 0 to `INT_MAX` or `GLFW_DONT_CARE` -GLFW_REFRESH_RATE | `GLFW_DONT_CARE` | 0 to `INT_MAX` or `GLFW_DONT_CARE` -GLFW_STEREO | `GLFW_FALSE` | `GLFW_TRUE` or `GLFW_FALSE` -GLFW_SRGB_CAPABLE | `GLFW_FALSE` | `GLFW_TRUE` or `GLFW_FALSE` -GLFW_DOUBLEBUFFER | `GLFW_TRUE` | `GLFW_TRUE` or `GLFW_FALSE` -GLFW_CLIENT_API | `GLFW_OPENGL_API` | `GLFW_OPENGL_API`, `GLFW_OPENGL_ES_API` or `GLFW_NO_API` -GLFW_CONTEXT_CREATION_API | `GLFW_NATIVE_CONTEXT_API` | `GLFW_NATIVE_CONTEXT_API`, `GLFW_EGL_CONTEXT_API` or `GLFW_OSMESA_CONTEXT_API` -GLFW_CONTEXT_VERSION_MAJOR | 1 | Any valid major version number of the chosen client API -GLFW_CONTEXT_VERSION_MINOR | 0 | Any valid minor version number of the chosen client API -GLFW_CONTEXT_ROBUSTNESS | `GLFW_NO_ROBUSTNESS` | `GLFW_NO_ROBUSTNESS`, `GLFW_NO_RESET_NOTIFICATION` or `GLFW_LOSE_CONTEXT_ON_RESET` -GLFW_CONTEXT_RELEASE_BEHAVIOR | `GLFW_ANY_RELEASE_BEHAVIOR` | `GLFW_ANY_RELEASE_BEHAVIOR`, `GLFW_RELEASE_BEHAVIOR_FLUSH` or `GLFW_RELEASE_BEHAVIOR_NONE` -GLFW_OPENGL_FORWARD_COMPAT | `GLFW_FALSE` | `GLFW_TRUE` or `GLFW_FALSE` -GLFW_OPENGL_DEBUG_CONTEXT | `GLFW_FALSE` | `GLFW_TRUE` or `GLFW_FALSE` -GLFW_OPENGL_PROFILE | `GLFW_OPENGL_ANY_PROFILE` | `GLFW_OPENGL_ANY_PROFILE`, `GLFW_OPENGL_COMPAT_PROFILE` or `GLFW_OPENGL_CORE_PROFILE` -GLFW_COCOA_RETINA_FRAMEBUFFER | `GLFW_TRUE` | `GLFW_TRUE` or `GLFW_FALSE` -GLFW_COCOA_FRAME_AUTOSAVE | `GLFW_FALSE` | `GLFW_TRUE` or `GLFW_FALSE` -GLFW_COCOA_GRAPHICS_SWITCHING | `GLFW_FALSE` | `GLFW_TRUE` or `GLFW_FALSE` - - -@section window_events Window event processing - -See @ref events. - - -@section window_properties Window properties and events - -@subsection window_userptr User pointer - -Each window has a user pointer that can be set with @ref -glfwSetWindowUserPointer and fetched with @ref glfwGetWindowUserPointer. This -can be used for any purpose you need and will not be modified by GLFW throughout -the life-time of the window. - -The initial value of the pointer is `NULL`. - - -@subsection window_close Window closing and close flag - -When the user attempts to close the window, for example by clicking the close -widget or using a key chord like Alt+F4, the _close flag_ of the window is set. -The window is however not actually destroyed and, unless you watch for this -state change, nothing further happens. - -The current state of the close flag is returned by @ref glfwWindowShouldClose -and can be set or cleared directly with @ref glfwSetWindowShouldClose. A common -pattern is to use the close flag as a main loop condition. - -@code -while (!glfwWindowShouldClose(window)) -{ - render(window); - - glfwSwapBuffers(window); - glfwPollEvents(); -} -@endcode - -If you wish to be notified when the user attempts to close a window, set a close -callback. - -@code -glfwSetWindowCloseCallback(window, window_close_callback); -@endcode - -The callback function is called directly _after_ the close flag has been set. -It can be used for example to filter close requests and clear the close flag -again unless certain conditions are met. - -@code -void window_close_callback(GLFWwindow* window) -{ - if (!time_to_close) - glfwSetWindowShouldClose(window, GLFW_FALSE); -} -@endcode - - -@subsection window_size Window size - -The size of a window can be changed with @ref glfwSetWindowSize. For windowed -mode windows, this sets the size, in -[screen coordinates](@ref coordinate_systems) of the _client area_ or _content -area_ of the window. The window system may impose limits on window size. - -@code -glfwSetWindowSize(window, 640, 480); -@endcode - -For full screen windows, the specified size becomes the new resolution of the -window's desired video mode. The video mode most closely matching the new -desired video mode is set immediately. The window is resized to fit the -resolution of the set video mode. - -If you wish to be notified when a window is resized, whether by the user or -the system, set a size callback. - -@code -glfwSetWindowSizeCallback(window, window_size_callback); -@endcode - -The callback function receives the new size, in screen coordinates, of the -client area of the window when it is resized. - -@code -void window_size_callback(GLFWwindow* window, int width, int height) -{ -} -@endcode - -There is also @ref glfwGetWindowSize for directly retrieving the current size of -a window. - -@code -int width, height; -glfwGetWindowSize(window, &width, &height); -@endcode - -@note Do not pass the window size to `glViewport` or other pixel-based OpenGL -calls. The window size is in screen coordinates, not pixels. Use the -[framebuffer size](@ref window_fbsize), which is in pixels, for pixel-based -calls. - -The above functions work with the size of the client area, but decorated windows -typically have title bars and window frames around this rectangle. You can -retrieve the extents of these with @ref glfwGetWindowFrameSize. - -@code -int left, top, right, bottom; -glfwGetWindowFrameSize(window, &left, &top, &right, &bottom); -@endcode - -The returned values are the distances, in screen coordinates, from the edges of -the client area to the corresponding edges of the full window. As they are -distances and not coordinates, they are always zero or positive. - - -@subsection window_fbsize Framebuffer size - -While the size of a window is measured in screen coordinates, OpenGL works with -pixels. The size you pass into `glViewport`, for example, should be in pixels. -On some machines screen coordinates and pixels are the same, but on others they -will not be. There is a second set of functions to retrieve the size, in -pixels, of the framebuffer of a window. - -If you wish to be notified when the framebuffer of a window is resized, whether -by the user or the system, set a size callback. - -@code -glfwSetFramebufferSizeCallback(window, framebuffer_size_callback); -@endcode - -The callback function receives the new size of the framebuffer when it is -resized, which can for example be used to update the OpenGL viewport. - -@code -void framebuffer_size_callback(GLFWwindow* window, int width, int height) -{ - glViewport(0, 0, width, height); -} -@endcode - -There is also @ref glfwGetFramebufferSize for directly retrieving the current -size of the framebuffer of a window. - -@code -int width, height; -glfwGetFramebufferSize(window, &width, &height); -glViewport(0, 0, width, height); -@endcode - -The size of a framebuffer may change independently of the size of a window, for -example if the window is dragged between a regular monitor and a high-DPI one. - - -@subsection window_sizelimits Window size limits - -The minimum and maximum size of the client area of a windowed mode window can be -enforced with @ref glfwSetWindowSizeLimits. The user may resize the window to -any size and aspect ratio within the specified limits, unless the aspect ratio -is also set. - -@code -glfwSetWindowSizeLimits(window, 200, 200, 400, 400); -@endcode - -To specify only a minimum size or only a maximum one, set the other pair to -`GLFW_DONT_CARE`. - -@code -glfwSetWindowSizeLimits(window, 640, 480, GLFW_DONT_CARE, GLFW_DONT_CARE); -@endcode - -To disable size limits for a window, set them all to `GLFW_DONT_CARE`. - -The aspect ratio of the client area of a windowed mode window can be enforced -with @ref glfwSetWindowAspectRatio. The user may resize the window freely -unless size limits are also set, but the size will be constrained to maintain -the aspect ratio. - -@code -glfwSetWindowAspectRatio(window, 16, 9); -@endcode - -The aspect ratio is specified as a numerator and denominator, corresponding to -the width and height, respectively. If you want a window to maintain its -current aspect ratio, simply use its current size as the ratio. - -@code -int width, height; -glfwGetWindowSize(window, &width, &height); -glfwSetWindowAspectRatio(window, width, height); -@endcode - -To disable the aspect ratio limit for a window, set both terms to -`GLFW_DONT_CARE`. - -You can have both size limits and aspect ratio set for a window, but the results -are undefined if they conflict. - - -@subsection window_pos Window position - -The position of a windowed-mode window can be changed with @ref -glfwSetWindowPos. This moves the window so that the upper-left corner of its -client area has the specified [screen coordinates](@ref coordinate_systems). -The window system may put limitations on window placement. - -@code -glfwSetWindowPos(window, 100, 100); -@endcode - -If you wish to be notified when a window is moved, whether by the user, system -or your own code, set a position callback. - -@code -glfwSetWindowPosCallback(window, window_pos_callback); -@endcode - -The callback function receives the new position of the upper-left corner of the -client area when the window is moved. - -@code -void window_pos_callback(GLFWwindow* window, int xpos, int ypos) -{ -} -@endcode - -There is also @ref glfwGetWindowPos for directly retrieving the current position -of the client area of the window. - -@code -int xpos, ypos; -glfwGetWindowPos(window, &xpos, &ypos); -@endcode - - -@subsection window_title Window title - -All GLFW windows have a title, although undecorated or full screen windows may -not display it or only display it in a task bar or similar interface. You can -set a UTF-8 encoded window title with @ref glfwSetWindowTitle. - -@code -glfwSetWindowTitle(window, "My Window"); -@endcode - -The specified string is copied before the function returns, so there is no need -to keep it around. - -As long as your source file is encoded as UTF-8, you can use any Unicode -characters directly in the source. - -@code -glfwSetWindowTitle(window, "ラストエグザイル"); -@endcode - -If you are using C++11 or C11, you can use a UTF-8 string literal. - -@code -glfwSetWindowTitle(window, u8"This is always a UTF-8 string"); -@endcode - - -@subsection window_icon Window icon - -Decorated windows have icons on some platforms. You can set this icon by -specifying a list of candidate images with @ref glfwSetWindowIcon. - -@code -GLFWimage images[2]; -images[0] = load_icon("my_icon.png"); -images[1] = load_icon("my_icon_small.png"); - -glfwSetWindowIcon(window, 2, images); -@endcode - -To revert to the default window icon, pass in an empty image array. - -@code -glfwSetWindowIcon(window, 0, NULL); -@endcode - - -@subsection window_monitor Window monitor - -Full screen windows are associated with a specific monitor. You can get the -handle for this monitor with @ref glfwGetWindowMonitor. - -@code -GLFWmonitor* monitor = glfwGetWindowMonitor(window); -@endcode - -This monitor handle is one of those returned by @ref glfwGetMonitors. - -For windowed mode windows, this function returns `NULL`. This is how to tell -full screen windows from windowed mode windows. - -You can move windows between monitors or between full screen and windowed mode -with @ref glfwSetWindowMonitor. When making a window full screen on the same or -on a different monitor, specify the desired monitor, resolution and refresh -rate. The position arguments are ignored. - -@code -const GLFWvidmode* mode = glfwGetVideoMode(monitor); - -glfwSetWindowMonitor(window, monitor, 0, 0, mode->width, mode->height, mode->refreshRate); -@endcode - -When making the window windowed, specify the desired position and size. The -refresh rate argument is ignored. - -@code -glfwSetWindowMonitor(window, NULL, xpos, ypos, width, height, 0); -@endcode - -This restores any previous window settings such as whether it is decorated, -floating, resizable, has size or aspect ratio limits, etc.. To restore a window -that was originally windowed to its original size and position, save these -before making it full screen and then pass them in as above. - - -@subsection window_iconify Window iconification - -Windows can be iconified (i.e. minimized) with @ref glfwIconifyWindow. - -@code -glfwIconifyWindow(window); -@endcode - -When a full screen window is iconified, the original video mode of its monitor -is restored until the user or application restores the window. - -Iconified windows can be restored with @ref glfwRestoreWindow. This function -also restores windows from maximization. - -@code -glfwRestoreWindow(window); -@endcode - -When a full screen window is restored, the desired video mode is restored to its -monitor as well. - -If you wish to be notified when a window is iconified or restored, whether by -the user, system or your own code, set a iconify callback. - -@code -glfwSetWindowIconifyCallback(window, window_iconify_callback); -@endcode - -The callback function receives changes in the iconification state of the window. - -@code -void window_iconify_callback(GLFWwindow* window, int iconified) -{ - if (iconified) - { - // The window was iconified - } - else - { - // The window was restored - } -} -@endcode - -You can also get the current iconification state with @ref glfwGetWindowAttrib. - -@code -int iconified = glfwGetWindowAttrib(window, GLFW_ICONIFIED); -@endcode - - -@subsection window_maximize Window maximization - -Windows can be maximized (i.e. zoomed) with @ref glfwMaximizeWindow. - -@code -glfwMaximizeWindow(window); -@endcode - -Full screen windows cannot be maximized and passing a full screen window to this -function does nothing. - -Maximized windows can be restored with @ref glfwRestoreWindow. This function -also restores windows from iconification. - -@code -glfwRestoreWindow(window); -@endcode - -If you wish to be notified when a window is maximized or restored, whether by -the user, system or your own code, set a maximize callback. - -@code -glfwSetWindowMaximizeCallback(window, window_maximize_callback); -@endcode - -The callback function receives changes in the maximization state of the window. - -@code -void window_maximize_callback(GLFWwindow* window, int maximized) -{ - if (maximized) - { - // The window was maximized - } - else - { - // The window was restored - } -} -@endcode - -You can also get the current maximization state with @ref glfwGetWindowAttrib. - -@code -int maximized = glfwGetWindowAttrib(window, GLFW_MAXIMIZED); -@endcode - -By default, newly created windows are not maximized. You can change this -behavior by setting the [GLFW_MAXIMIZED](@ref GLFW_MAXIMIZED_hint) window hint -before creating the window. - -@code -glfwWindowHint(GLFW_MAXIMIZED, GLFW_TRUE); -@endcode - - -@subsection window_hide Window visibility - -Windowed mode windows can be hidden with @ref glfwHideWindow. - -@code -glfwHideWindow(window); -@endcode - -This makes the window completely invisible to the user, including removing it -from the task bar, dock or window list. Full screen windows cannot be hidden -and calling @ref glfwHideWindow on a full screen window does nothing. - -Hidden windows can be shown with @ref glfwShowWindow. - -@code -glfwShowWindow(window); -@endcode - - -You can also get the current visibility state with @ref glfwGetWindowAttrib. - -@code -int visible = glfwGetWindowAttrib(window, GLFW_VISIBLE); -@endcode - -By default, newly created windows are visible. You can change this behavior by -setting the [GLFW_VISIBLE](@ref GLFW_VISIBLE_hint) window hint before creating -the window. - -@code -glfwWindowHint(GLFW_VISIBLE, GLFW_FALSE); -@endcode - -Windows created hidden are completely invisible to the user until shown. This -can be useful if you need to set up your window further before showing it, for -example moving it to a specific location. - - -@subsection window_focus Window input focus - -Windows can be given input focus and brought to the front with @ref -glfwFocusWindow. - -@code -glfwFocusWindow(window); -@endcode - -If you wish to be notified when a window gains or loses input focus, whether by -the user, system or your own code, set a focus callback. - -@code -glfwSetWindowFocusCallback(window, window_focus_callback); -@endcode - -The callback function receives changes in the input focus state of the window. - -@code -void window_focus_callback(GLFWwindow* window, int focused) -{ - if (focused) - { - // The window gained input focus - } - else - { - // The window lost input focus - } -} -@endcode - -You can also get the current input focus state with @ref glfwGetWindowAttrib. - -@code -int focused = glfwGetWindowAttrib(window, GLFW_FOCUSED); -@endcode - -By default, newly created windows are given input focus. You can change this -behavior by setting the [GLFW_FOCUSED](@ref GLFW_FOCUSED_hint) window hint -before creating the window. - -@code -glfwWindowHint(GLFW_FOCUSED, GLFW_FALSE); -@endcode - - -@subsection window_refresh Window damage and refresh - -If you wish to be notified when the contents of a window is damaged and needs -to be refreshed, set a window refresh callback. - -@code -glfwSetWindowRefreshCallback(m_handle, window_refresh_callback); -@endcode - -The callback function is called when the contents of the window needs to be -refreshed. - -@code -void window_refresh_callback(GLFWwindow* window) -{ - draw_editor_ui(window); - glfwSwapBuffers(window); -} -@endcode - -@note On compositing window systems such as Aero, Compiz or Aqua, where the -window contents are saved off-screen, this callback might only be called when -the window or framebuffer is resized. - - -@subsection window_attribs Window attributes - -Windows have a number of attributes that can be returned using @ref -glfwGetWindowAttrib. Some reflect state that may change as a result of user -interaction, (e.g. whether it has input focus), while others reflect inherent -properties of the window (e.g. what kind of border it has). Some are related to -the window and others to its OpenGL or OpenGL ES context. - -@code -if (glfwGetWindowAttrib(window, GLFW_FOCUSED)) -{ - // window has input focus -} -@endcode - -The [GLFW_DECORATED](@ref GLFW_DECORATED_attrib), -[GLFW_RESIZABLE](@ref GLFW_RESIZABLE_attrib), -[GLFW_FLOATING](@ref GLFW_FLOATING_attrib) and -[GLFW_AUTO_ICONIFY](@ref GLFW_AUTO_ICONIFY_attrib) window attributes can be -changed with @ref glfwSetWindowAttrib. - -@code -glfwSetWindowAttrib(window, GLFW_RESIZABLE, GLFW_FALSE); -@endcode - - - -@subsubsection window_attribs_wnd Window related attributes - -@anchor GLFW_FOCUSED_attrib -__GLFW_FOCUSED__ indicates whether the specified window has input focus. See -@ref window_focus for details. - -@anchor GLFW_ICONIFIED_attrib -__GLFW_ICONIFIED__ indicates whether the specified window is iconified. -See @ref window_iconify for details. - -@anchor GLFW_MAXIMIZED_attrib -__GLFW_MAXIMIZED__ indicates whether the specified window is maximized. See -@ref window_maximize for details. - -@anchor GLFW_VISIBLE_attrib -__GLFW_VISIBLE__ indicates whether the specified window is visible. See @ref -window_hide for details. - -@anchor GLFW_RESIZABLE_attrib -__GLFW_RESIZABLE__ indicates whether the specified window is resizable _by the -user_. This can be set before creation with the -[GLFW_RESIZABLE](@ref GLFW_RESIZABLE_hint) window hint or after with @ref -glfwSetWindowAttrib. - -@anchor GLFW_DECORATED_attrib -__GLFW_DECORATED__ indicates whether the specified window has decorations such -as a border, a close widget, etc. This can be set before creation with the -[GLFW_DECORATED](@ref GLFW_DECORATED_hint) window hint or after with @ref -glfwSetWindowAttrib. - -@anchor GLFW_AUTO_ICONIFY_attrib -__GLFW_AUTO_ICONIFY__ indicates whether the specified full screen window is -iconified on focus loss, a close widget, etc. This can be set before creation -with the [GLFW_AUTO_ICONIFY](@ref GLFW_AUTO_ICONIFY_hint) window hint or after -with @ref glfwSetWindowAttrib. - -@anchor GLFW_FLOATING_attrib -__GLFW_FLOATING__ indicates whether the specified window is floating, also -called topmost or always-on-top. This can be set before creation with the -[GLFW_FLOATING](@ref GLFW_FLOATING_hint) window hint or after with @ref -glfwSetWindowAttrib. - - -@subsubsection window_attribs_ctx Context related attributes - -@anchor GLFW_CLIENT_API_attrib -__GLFW_CLIENT_API__ indicates the client API provided by the window's context; -either `GLFW_OPENGL_API`, `GLFW_OPENGL_ES_API` or `GLFW_NO_API`. - -@anchor GLFW_CONTEXT_CREATION_API_attrib -__GLFW_CONTEXT_CREATION_API__ indicates the context creation API used to create -the window's context; either `GLFW_NATIVE_CONTEXT_API`, `GLFW_EGL_CONTEXT_API` -or `GLFW_OSMESA_CONTEXT_API`. - -@anchor GLFW_CONTEXT_VERSION_MAJOR_attrib -@anchor GLFW_CONTEXT_VERSION_MINOR_attrib -@anchor GLFW_CONTEXT_REVISION_attrib -__GLFW_CONTEXT_VERSION_MAJOR__, __GLFW_CONTEXT_VERSION_MINOR__ and -__GLFW_CONTEXT_REVISION__ indicate the client API version of the window's -context. - -@anchor GLFW_OPENGL_FORWARD_COMPAT_attrib -__GLFW_OPENGL_FORWARD_COMPAT__ is `GLFW_TRUE` if the window's context is an -OpenGL forward-compatible one, or `GLFW_FALSE` otherwise. - -@anchor GLFW_OPENGL_DEBUG_CONTEXT_attrib -__GLFW_OPENGL_DEBUG_CONTEXT__ is `GLFW_TRUE` if the window's context is an -OpenGL debug context, or `GLFW_FALSE` otherwise. - -@anchor GLFW_OPENGL_PROFILE_attrib -__GLFW_OPENGL_PROFILE__ indicates the OpenGL profile used by the context. This -is `GLFW_OPENGL_CORE_PROFILE` or `GLFW_OPENGL_COMPAT_PROFILE` if the context -uses a known profile, or `GLFW_OPENGL_ANY_PROFILE` if the OpenGL profile is -unknown or the context is an OpenGL ES context. Note that the returned profile -may not match the profile bits of the context flags, as GLFW will try other -means of detecting the profile when no bits are set. - -@anchor GLFW_CONTEXT_ROBUSTNESS_attrib -__GLFW_CONTEXT_ROBUSTNESS__ indicates the robustness strategy used by the -context. This is `GLFW_LOSE_CONTEXT_ON_RESET` or `GLFW_NO_RESET_NOTIFICATION` -if the window's context supports robustness, or `GLFW_NO_ROBUSTNESS` otherwise. - - -@subsubsection window_attribs_fb Framebuffer related attributes - -GLFW does not expose attributes of the default framebuffer (i.e. the framebuffer -attached to the window) as these can be queried directly with either OpenGL, -OpenGL ES or Vulkan. - -If you are using version 3.0 or later of OpenGL or OpenGL ES, the -`glGetFramebufferAttachmentParameteriv` function can be used to retrieve the -number of bits for the red, green, blue, alpha, depth and stencil buffer -channels. Otherwise, the `glGetIntegerv` function can be used. - -The number of MSAA samples are always retrieved with `glGetIntegerv`. For -contexts supporting framebuffer objects, the number of samples of the currently -bound framebuffer is returned. - -Attribute | glGetIntegerv | glGetFramebufferAttachmentParameteriv ------------- | ----------------- | ------------------------------------- -Red bits | `GL_RED_BITS` | `GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE` -Green bits | `GL_GREEN_BITS` | `GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE` -Blue bits | `GL_BLUE_BITS` | `GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE` -Alpha bits | `GL_ALPHA_BITS` | `GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE` -Depth bits | `GL_DEPTH_BITS` | `GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE` -Stencil bits | `GL_STENCIL_BITS` | `GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE` -MSAA samples | `GL_SAMPLES` | _Not provided by this function_ - -When calling `glGetFramebufferAttachmentParameteriv`, the red, green, blue and -alpha sizes are queried from the `GL_BACK_LEFT`, while the depth and stencil -sizes are queried from the `GL_DEPTH` and `GL_STENCIL` attachments, -respectively. - - -@section buffer_swap Buffer swapping - -GLFW windows are by default double buffered. That means that you have two -rendering buffers; a front buffer and a back buffer. The front buffer is -the one being displayed and the back buffer the one you render to. - -When the entire frame has been rendered, it is time to swap the back and the -front buffers in order to display what has been rendered and begin rendering -a new frame. This is done with @ref glfwSwapBuffers. - -@code -glfwSwapBuffers(window); -@endcode - -Sometimes it can be useful to select when the buffer swap will occur. With the -function @ref glfwSwapInterval it is possible to select the minimum number of -monitor refreshes the driver wait should from the time @ref glfwSwapBuffers was -called before swapping the buffers: - -@code -glfwSwapInterval(1); -@endcode - -If the interval is zero, the swap will take place immediately when @ref -glfwSwapBuffers is called without waiting for a refresh. Otherwise at least -interval retraces will pass between each buffer swap. Using a swap interval of -zero can be useful for benchmarking purposes, when it is not desirable to -measure the time it takes to wait for the vertical retrace. However, a swap -interval of one lets you avoid tearing. - -Note that this may not work on all machines, as some drivers have -user-controlled settings that override any swap interval the application -requests. - -*/ diff --git a/examples/CMakeLists.txt b/examples/CMakeLists.txt deleted file mode 100644 index f7a2ebe433..0000000000 --- a/examples/CMakeLists.txt +++ /dev/null @@ -1,75 +0,0 @@ - -link_libraries(glfw) - -include_directories(${glfw_INCLUDE_DIRS} "${GLFW_SOURCE_DIR}/deps") - -if (MATH_LIBRARY) - link_libraries("${MATH_LIBRARY}") -endif() - -if (MSVC) - add_definitions(-D_CRT_SECURE_NO_WARNINGS) -endif() - -if (GLFW_USE_OSMESA) - add_definitions(-DUSE_NATIVE_OSMESA) -endif() - -if (WIN32) - set(ICON glfw.rc) -elseif (APPLE) - set(ICON glfw.icns) - set_source_files_properties(glfw.icns PROPERTIES - MACOSX_PACKAGE_LOCATION "Resources") -endif() - -set(GLAD "${GLFW_SOURCE_DIR}/deps/glad/glad.h" - "${GLFW_SOURCE_DIR}/deps/glad.c") -set(GETOPT "${GLFW_SOURCE_DIR}/deps/getopt.h" - "${GLFW_SOURCE_DIR}/deps/getopt.c") -set(TINYCTHREAD "${GLFW_SOURCE_DIR}/deps/tinycthread.h" - "${GLFW_SOURCE_DIR}/deps/tinycthread.c") - -add_executable(boing WIN32 MACOSX_BUNDLE boing.c ${ICON} ${GLAD}) -add_executable(gears WIN32 MACOSX_BUNDLE gears.c ${ICON} ${GLAD}) -add_executable(heightmap WIN32 MACOSX_BUNDLE heightmap.c ${ICON} ${GLAD}) -add_executable(offscreen offscreen.c ${ICON} ${GLAD}) -add_executable(particles WIN32 MACOSX_BUNDLE particles.c ${ICON} ${TINYCTHREAD} ${GETOPT} ${GLAD}) -add_executable(simple WIN32 MACOSX_BUNDLE simple.c ${ICON} ${GLAD}) -add_executable(splitview WIN32 MACOSX_BUNDLE splitview.c ${ICON} ${GLAD}) -add_executable(wave WIN32 MACOSX_BUNDLE wave.c ${ICON} ${GLAD}) - -target_link_libraries(particles "${CMAKE_THREAD_LIBS_INIT}") -if (RT_LIBRARY) - target_link_libraries(particles "${RT_LIBRARY}") -endif() - -set(WINDOWS_BINARIES boing gears heightmap particles simple splitview wave) -set(CONSOLE_BINARIES offscreen) - -set_target_properties(${WINDOWS_BINARIES} ${CONSOLE_BINARIES} PROPERTIES - FOLDER "GLFW3/Examples") - -if (MSVC) - # Tell MSVC to use main instead of WinMain for Windows subsystem executables - set_target_properties(${WINDOWS_BINARIES} PROPERTIES - LINK_FLAGS "/ENTRY:mainCRTStartup") -endif() - -if (APPLE) - set_target_properties(boing PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Boing") - set_target_properties(gears PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Gears") - set_target_properties(heightmap PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Heightmap") - set_target_properties(particles PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Particles") - set_target_properties(simple PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Simple") - set_target_properties(splitview PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "SplitView") - set_target_properties(wave PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Wave") - - set_target_properties(${WINDOWS_BINARIES} PROPERTIES - RESOURCE glfw.icns - MACOSX_BUNDLE_SHORT_VERSION_STRING ${GLFW_VERSION} - MACOSX_BUNDLE_LONG_VERSION_STRING ${GLFW_VERSION_FULL} - MACOSX_BUNDLE_ICON_FILE glfw.icns - MACOSX_BUNDLE_INFO_PLIST "${GLFW_SOURCE_DIR}/CMake/MacOSXBundleInfo.plist.in") -endif() - diff --git a/examples/boing.c b/examples/boing.c deleted file mode 100644 index 45c867fd1b..0000000000 --- a/examples/boing.c +++ /dev/null @@ -1,678 +0,0 @@ -/***************************************************************************** - * Title: GLBoing - * Desc: Tribute to Amiga Boing. - * Author: Jim Brooks - * Original Amiga authors were R.J. Mical and Dale Luck. - * GLFW conversion by Marcus Geelnard - * Notes: - 360' = 2*PI [radian] - * - * - Distances between objects are created by doing a relative - * Z translations. - * - * - Although OpenGL enticingly supports alpha-blending, - * the shadow of the original Boing didn't affect the color - * of the grid. - * - * - [Marcus] Changed timing scheme from interval driven to frame- - * time based animation steps (which results in much smoother - * movement) - * - * History of Amiga Boing: - * - * Boing was demonstrated on the prototype Amiga (codenamed "Lorraine") in - * 1985. According to legend, it was written ad-hoc in one night by - * R. J. Mical and Dale Luck. Because the bouncing ball animation was so fast - * and smooth, attendees did not believe the Amiga prototype was really doing - * the rendering. Suspecting a trick, they began looking around the booth for - * a hidden computer or VCR. - *****************************************************************************/ - -#if defined(_MSC_VER) - // Make MS math.h define M_PI - #define _USE_MATH_DEFINES -#endif - -#include -#include -#include - -#include -#include - -#include - - -/***************************************************************************** - * Various declarations and macros - *****************************************************************************/ - -/* Prototypes */ -void init( void ); -void display( void ); -void reshape( GLFWwindow* window, int w, int h ); -void key_callback( GLFWwindow* window, int key, int scancode, int action, int mods ); -void mouse_button_callback( GLFWwindow* window, int button, int action, int mods ); -void cursor_position_callback( GLFWwindow* window, double x, double y ); -void DrawBoingBall( void ); -void BounceBall( double dt ); -void DrawBoingBallBand( GLfloat long_lo, GLfloat long_hi ); -void DrawGrid( void ); - -#define RADIUS 70.f -#define STEP_LONGITUDE 22.5f /* 22.5 makes 8 bands like original Boing */ -#define STEP_LATITUDE 22.5f - -#define DIST_BALL (RADIUS * 2.f + RADIUS * 0.1f) - -#define VIEW_SCENE_DIST (DIST_BALL * 3.f + 200.f)/* distance from viewer to middle of boing area */ -#define GRID_SIZE (RADIUS * 4.5f) /* length (width) of grid */ -#define BOUNCE_HEIGHT (RADIUS * 2.1f) -#define BOUNCE_WIDTH (RADIUS * 2.1f) - -#define SHADOW_OFFSET_X -20.f -#define SHADOW_OFFSET_Y 10.f -#define SHADOW_OFFSET_Z 0.f - -#define WALL_L_OFFSET 0.f -#define WALL_R_OFFSET 5.f - -/* Animation speed (50.0 mimics the original GLUT demo speed) */ -#define ANIMATION_SPEED 50.f - -/* Maximum allowed delta time per physics iteration */ -#define MAX_DELTA_T 0.02f - -/* Draw ball, or its shadow */ -typedef enum { DRAW_BALL, DRAW_BALL_SHADOW } DRAW_BALL_ENUM; - -/* Vertex type */ -typedef struct {float x; float y; float z;} vertex_t; - -/* Global vars */ -int windowed_xpos, windowed_ypos, windowed_width, windowed_height; -int width, height; -GLfloat deg_rot_y = 0.f; -GLfloat deg_rot_y_inc = 2.f; -int override_pos = GLFW_FALSE; -GLfloat cursor_x = 0.f; -GLfloat cursor_y = 0.f; -GLfloat ball_x = -RADIUS; -GLfloat ball_y = -RADIUS; -GLfloat ball_x_inc = 1.f; -GLfloat ball_y_inc = 2.f; -DRAW_BALL_ENUM drawBallHow; -double t; -double t_old = 0.f; -double dt; - -/* Random number generator */ -#ifndef RAND_MAX - #define RAND_MAX 4095 -#endif - - -/***************************************************************************** - * Truncate a degree. - *****************************************************************************/ -GLfloat TruncateDeg( GLfloat deg ) -{ - if ( deg >= 360.f ) - return (deg - 360.f); - else - return deg; -} - -/***************************************************************************** - * Convert a degree (360-based) into a radian. - * 360' = 2 * PI - *****************************************************************************/ -double deg2rad( double deg ) -{ - return deg / 360 * (2 * M_PI); -} - -/***************************************************************************** - * 360' sin(). - *****************************************************************************/ -double sin_deg( double deg ) -{ - return sin( deg2rad( deg ) ); -} - -/***************************************************************************** - * 360' cos(). - *****************************************************************************/ -double cos_deg( double deg ) -{ - return cos( deg2rad( deg ) ); -} - -/***************************************************************************** - * Compute a cross product (for a normal vector). - * - * c = a x b - *****************************************************************************/ -void CrossProduct( vertex_t a, vertex_t b, vertex_t c, vertex_t *n ) -{ - GLfloat u1, u2, u3; - GLfloat v1, v2, v3; - - u1 = b.x - a.x; - u2 = b.y - a.y; - u3 = b.y - a.z; - - v1 = c.x - a.x; - v2 = c.y - a.y; - v3 = c.z - a.z; - - n->x = u2 * v3 - v2 * v3; - n->y = u3 * v1 - v3 * u1; - n->z = u1 * v2 - v1 * u2; -} - - -#define BOING_DEBUG 0 - - -/***************************************************************************** - * init() - *****************************************************************************/ -void init( void ) -{ - /* - * Clear background. - */ - glClearColor( 0.55f, 0.55f, 0.55f, 0.f ); - - glShadeModel( GL_FLAT ); -} - - -/***************************************************************************** - * display() - *****************************************************************************/ -void display(void) -{ - glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT ); - glPushMatrix(); - - drawBallHow = DRAW_BALL_SHADOW; - DrawBoingBall(); - - DrawGrid(); - - drawBallHow = DRAW_BALL; - DrawBoingBall(); - - glPopMatrix(); - glFlush(); -} - - -/***************************************************************************** - * reshape() - *****************************************************************************/ -void reshape( GLFWwindow* window, int w, int h ) -{ - mat4x4 projection, view; - - glViewport( 0, 0, (GLsizei)w, (GLsizei)h ); - - glMatrixMode( GL_PROJECTION ); - mat4x4_perspective( projection, - 2.f * (float) atan2( RADIUS, 200.f ), - (float)w / (float)h, - 1.f, VIEW_SCENE_DIST ); - glLoadMatrixf((const GLfloat*) projection); - - glMatrixMode( GL_MODELVIEW ); - { - vec3 eye = { 0.f, 0.f, VIEW_SCENE_DIST }; - vec3 center = { 0.f, 0.f, 0.f }; - vec3 up = { 0.f, -1.f, 0.f }; - mat4x4_look_at( view, eye, center, up ); - } - glLoadMatrixf((const GLfloat*) view); -} - -void key_callback( GLFWwindow* window, int key, int scancode, int action, int mods ) -{ - if (action != GLFW_PRESS) - return; - - if (key == GLFW_KEY_ESCAPE && mods == 0) - glfwSetWindowShouldClose(window, GLFW_TRUE); - if ((key == GLFW_KEY_ENTER && mods == GLFW_MOD_ALT) || - (key == GLFW_KEY_F11 && mods == GLFW_MOD_ALT)) - { - if (glfwGetWindowMonitor(window)) - { - glfwSetWindowMonitor(window, NULL, - windowed_xpos, windowed_ypos, - windowed_width, windowed_height, 0); - } - else - { - GLFWmonitor* monitor = glfwGetPrimaryMonitor(); - if (monitor) - { - const GLFWvidmode* mode = glfwGetVideoMode(monitor); - glfwGetWindowPos(window, &windowed_xpos, &windowed_ypos); - glfwGetWindowSize(window, &windowed_width, &windowed_height); - glfwSetWindowMonitor(window, monitor, 0, 0, mode->width, mode->height, mode->refreshRate); - } - } - } -} - -static void set_ball_pos ( GLfloat x, GLfloat y ) -{ - ball_x = (width / 2) - x; - ball_y = y - (height / 2); -} - -void mouse_button_callback( GLFWwindow* window, int button, int action, int mods ) -{ - if (button != GLFW_MOUSE_BUTTON_LEFT) - return; - - if (action == GLFW_PRESS) - { - override_pos = GLFW_TRUE; - set_ball_pos(cursor_x, cursor_y); - } - else - { - override_pos = GLFW_FALSE; - } -} - -void cursor_position_callback( GLFWwindow* window, double x, double y ) -{ - cursor_x = (float) x; - cursor_y = (float) y; - - if ( override_pos ) - set_ball_pos(cursor_x, cursor_y); -} - -/***************************************************************************** - * Draw the Boing ball. - * - * The Boing ball is sphere in which each facet is a rectangle. - * Facet colors alternate between red and white. - * The ball is built by stacking latitudinal circles. Each circle is composed - * of a widely-separated set of points, so that each facet is noticably large. - *****************************************************************************/ -void DrawBoingBall( void ) -{ - GLfloat lon_deg; /* degree of longitude */ - double dt_total, dt2; - - glPushMatrix(); - glMatrixMode( GL_MODELVIEW ); - - /* - * Another relative Z translation to separate objects. - */ - glTranslatef( 0.0, 0.0, DIST_BALL ); - - /* Update ball position and rotation (iterate if necessary) */ - dt_total = dt; - while( dt_total > 0.0 ) - { - dt2 = dt_total > MAX_DELTA_T ? MAX_DELTA_T : dt_total; - dt_total -= dt2; - BounceBall( dt2 ); - deg_rot_y = TruncateDeg( deg_rot_y + deg_rot_y_inc*((float)dt2*ANIMATION_SPEED) ); - } - - /* Set ball position */ - glTranslatef( ball_x, ball_y, 0.0 ); - - /* - * Offset the shadow. - */ - if ( drawBallHow == DRAW_BALL_SHADOW ) - { - glTranslatef( SHADOW_OFFSET_X, - SHADOW_OFFSET_Y, - SHADOW_OFFSET_Z ); - } - - /* - * Tilt the ball. - */ - glRotatef( -20.0, 0.0, 0.0, 1.0 ); - - /* - * Continually rotate ball around Y axis. - */ - glRotatef( deg_rot_y, 0.0, 1.0, 0.0 ); - - /* - * Set OpenGL state for Boing ball. - */ - glCullFace( GL_FRONT ); - glEnable( GL_CULL_FACE ); - glEnable( GL_NORMALIZE ); - - /* - * Build a faceted latitude slice of the Boing ball, - * stepping same-sized vertical bands of the sphere. - */ - for ( lon_deg = 0; - lon_deg < 180; - lon_deg += STEP_LONGITUDE ) - { - /* - * Draw a latitude circle at this longitude. - */ - DrawBoingBallBand( lon_deg, - lon_deg + STEP_LONGITUDE ); - } - - glPopMatrix(); - - return; -} - - -/***************************************************************************** - * Bounce the ball. - *****************************************************************************/ -void BounceBall( double delta_t ) -{ - GLfloat sign; - GLfloat deg; - - if ( override_pos ) - return; - - /* Bounce on walls */ - if ( ball_x > (BOUNCE_WIDTH/2 + WALL_R_OFFSET ) ) - { - ball_x_inc = -0.5f - 0.75f * (GLfloat)rand() / (GLfloat)RAND_MAX; - deg_rot_y_inc = -deg_rot_y_inc; - } - if ( ball_x < -(BOUNCE_HEIGHT/2 + WALL_L_OFFSET) ) - { - ball_x_inc = 0.5f + 0.75f * (GLfloat)rand() / (GLfloat)RAND_MAX; - deg_rot_y_inc = -deg_rot_y_inc; - } - - /* Bounce on floor / roof */ - if ( ball_y > BOUNCE_HEIGHT/2 ) - { - ball_y_inc = -0.75f - 1.f * (GLfloat)rand() / (GLfloat)RAND_MAX; - } - if ( ball_y < -BOUNCE_HEIGHT/2*0.85 ) - { - ball_y_inc = 0.75f + 1.f * (GLfloat)rand() / (GLfloat)RAND_MAX; - } - - /* Update ball position */ - ball_x += ball_x_inc * ((float)delta_t*ANIMATION_SPEED); - ball_y += ball_y_inc * ((float)delta_t*ANIMATION_SPEED); - - /* - * Simulate the effects of gravity on Y movement. - */ - if ( ball_y_inc < 0 ) sign = -1.0; else sign = 1.0; - - deg = (ball_y + BOUNCE_HEIGHT/2) * 90 / BOUNCE_HEIGHT; - if ( deg > 80 ) deg = 80; - if ( deg < 10 ) deg = 10; - - ball_y_inc = sign * 4.f * (float) sin_deg( deg ); -} - - -/***************************************************************************** - * Draw a faceted latitude band of the Boing ball. - * - * Parms: long_lo, long_hi - * Low and high longitudes of slice, resp. - *****************************************************************************/ -void DrawBoingBallBand( GLfloat long_lo, - GLfloat long_hi ) -{ - vertex_t vert_ne; /* "ne" means south-east, so on */ - vertex_t vert_nw; - vertex_t vert_sw; - vertex_t vert_se; - vertex_t vert_norm; - GLfloat lat_deg; - static int colorToggle = 0; - - /* - * Iterate thru the points of a latitude circle. - * A latitude circle is a 2D set of X,Z points. - */ - for ( lat_deg = 0; - lat_deg <= (360 - STEP_LATITUDE); - lat_deg += STEP_LATITUDE ) - { - /* - * Color this polygon with red or white. - */ - if ( colorToggle ) - glColor3f( 0.8f, 0.1f, 0.1f ); - else - glColor3f( 0.95f, 0.95f, 0.95f ); -#if 0 - if ( lat_deg >= 180 ) - if ( colorToggle ) - glColor3f( 0.1f, 0.8f, 0.1f ); - else - glColor3f( 0.5f, 0.5f, 0.95f ); -#endif - colorToggle = ! colorToggle; - - /* - * Change color if drawing shadow. - */ - if ( drawBallHow == DRAW_BALL_SHADOW ) - glColor3f( 0.35f, 0.35f, 0.35f ); - - /* - * Assign each Y. - */ - vert_ne.y = vert_nw.y = (float) cos_deg(long_hi) * RADIUS; - vert_sw.y = vert_se.y = (float) cos_deg(long_lo) * RADIUS; - - /* - * Assign each X,Z with sin,cos values scaled by latitude radius indexed by longitude. - * Eg, long=0 and long=180 are at the poles, so zero scale is sin(longitude), - * while long=90 (sin(90)=1) is at equator. - */ - vert_ne.x = (float) cos_deg( lat_deg ) * (RADIUS * (float) sin_deg( long_lo + STEP_LONGITUDE )); - vert_se.x = (float) cos_deg( lat_deg ) * (RADIUS * (float) sin_deg( long_lo )); - vert_nw.x = (float) cos_deg( lat_deg + STEP_LATITUDE ) * (RADIUS * (float) sin_deg( long_lo + STEP_LONGITUDE )); - vert_sw.x = (float) cos_deg( lat_deg + STEP_LATITUDE ) * (RADIUS * (float) sin_deg( long_lo )); - - vert_ne.z = (float) sin_deg( lat_deg ) * (RADIUS * (float) sin_deg( long_lo + STEP_LONGITUDE )); - vert_se.z = (float) sin_deg( lat_deg ) * (RADIUS * (float) sin_deg( long_lo )); - vert_nw.z = (float) sin_deg( lat_deg + STEP_LATITUDE ) * (RADIUS * (float) sin_deg( long_lo + STEP_LONGITUDE )); - vert_sw.z = (float) sin_deg( lat_deg + STEP_LATITUDE ) * (RADIUS * (float) sin_deg( long_lo )); - - /* - * Draw the facet. - */ - glBegin( GL_POLYGON ); - - CrossProduct( vert_ne, vert_nw, vert_sw, &vert_norm ); - glNormal3f( vert_norm.x, vert_norm.y, vert_norm.z ); - - glVertex3f( vert_ne.x, vert_ne.y, vert_ne.z ); - glVertex3f( vert_nw.x, vert_nw.y, vert_nw.z ); - glVertex3f( vert_sw.x, vert_sw.y, vert_sw.z ); - glVertex3f( vert_se.x, vert_se.y, vert_se.z ); - - glEnd(); - -#if BOING_DEBUG - printf( "----------------------------------------------------------- \n" ); - printf( "lat = %f long_lo = %f long_hi = %f \n", lat_deg, long_lo, long_hi ); - printf( "vert_ne x = %.8f y = %.8f z = %.8f \n", vert_ne.x, vert_ne.y, vert_ne.z ); - printf( "vert_nw x = %.8f y = %.8f z = %.8f \n", vert_nw.x, vert_nw.y, vert_nw.z ); - printf( "vert_se x = %.8f y = %.8f z = %.8f \n", vert_se.x, vert_se.y, vert_se.z ); - printf( "vert_sw x = %.8f y = %.8f z = %.8f \n", vert_sw.x, vert_sw.y, vert_sw.z ); -#endif - - } - - /* - * Toggle color so that next band will opposite red/white colors than this one. - */ - colorToggle = ! colorToggle; - - /* - * This circular band is done. - */ - return; -} - - -/***************************************************************************** - * Draw the purple grid of lines, behind the Boing ball. - * When the Workbench is dropped to the bottom, Boing shows 12 rows. - *****************************************************************************/ -void DrawGrid( void ) -{ - int row, col; - const int rowTotal = 12; /* must be divisible by 2 */ - const int colTotal = rowTotal; /* must be same as rowTotal */ - const GLfloat widthLine = 2.0; /* should be divisible by 2 */ - const GLfloat sizeCell = GRID_SIZE / rowTotal; - const GLfloat z_offset = -40.0; - GLfloat xl, xr; - GLfloat yt, yb; - - glPushMatrix(); - glDisable( GL_CULL_FACE ); - - /* - * Another relative Z translation to separate objects. - */ - glTranslatef( 0.0, 0.0, DIST_BALL ); - - /* - * Draw vertical lines (as skinny 3D rectangles). - */ - for ( col = 0; col <= colTotal; col++ ) - { - /* - * Compute co-ords of line. - */ - xl = -GRID_SIZE / 2 + col * sizeCell; - xr = xl + widthLine; - - yt = GRID_SIZE / 2; - yb = -GRID_SIZE / 2 - widthLine; - - glBegin( GL_POLYGON ); - - glColor3f( 0.6f, 0.1f, 0.6f ); /* purple */ - - glVertex3f( xr, yt, z_offset ); /* NE */ - glVertex3f( xl, yt, z_offset ); /* NW */ - glVertex3f( xl, yb, z_offset ); /* SW */ - glVertex3f( xr, yb, z_offset ); /* SE */ - - glEnd(); - } - - /* - * Draw horizontal lines (as skinny 3D rectangles). - */ - for ( row = 0; row <= rowTotal; row++ ) - { - /* - * Compute co-ords of line. - */ - yt = GRID_SIZE / 2 - row * sizeCell; - yb = yt - widthLine; - - xl = -GRID_SIZE / 2; - xr = GRID_SIZE / 2 + widthLine; - - glBegin( GL_POLYGON ); - - glColor3f( 0.6f, 0.1f, 0.6f ); /* purple */ - - glVertex3f( xr, yt, z_offset ); /* NE */ - glVertex3f( xl, yt, z_offset ); /* NW */ - glVertex3f( xl, yb, z_offset ); /* SW */ - glVertex3f( xr, yb, z_offset ); /* SE */ - - glEnd(); - } - - glPopMatrix(); - - return; -} - - -/*======================================================================* - * main() - *======================================================================*/ - -int main( void ) -{ - GLFWwindow* window; - - /* Init GLFW */ - if( !glfwInit() ) - exit( EXIT_FAILURE ); - - window = glfwCreateWindow( 400, 400, "Boing (classic Amiga demo)", NULL, NULL ); - if (!window) - { - glfwTerminate(); - exit( EXIT_FAILURE ); - } - - glfwSetWindowAspectRatio(window, 1, 1); - - glfwSetFramebufferSizeCallback(window, reshape); - glfwSetKeyCallback(window, key_callback); - glfwSetMouseButtonCallback(window, mouse_button_callback); - glfwSetCursorPosCallback(window, cursor_position_callback); - - glfwMakeContextCurrent(window); - gladLoadGLLoader((GLADloadproc) glfwGetProcAddress); - glfwSwapInterval( 1 ); - - glfwGetFramebufferSize(window, &width, &height); - reshape(window, width, height); - - glfwSetTime( 0.0 ); - - init(); - - /* Main loop */ - for (;;) - { - /* Timing */ - t = glfwGetTime(); - dt = t - t_old; - t_old = t; - - /* Draw one frame */ - display(); - - /* Swap buffers */ - glfwSwapBuffers(window); - glfwPollEvents(); - - /* Check if we are still running */ - if (glfwWindowShouldClose(window)) - break; - } - - glfwTerminate(); - exit( EXIT_SUCCESS ); -} - diff --git a/examples/gears.c b/examples/gears.c deleted file mode 100644 index a787baedfd..0000000000 --- a/examples/gears.c +++ /dev/null @@ -1,357 +0,0 @@ -/* - * 3-D gear wheels. This program is in the public domain. - * - * Command line options: - * -info print GL implementation information - * -exit automatically exit after 30 seconds - * - * - * Brian Paul - * - * - * Marcus Geelnard: - * - Conversion to GLFW - * - Time based rendering (frame rate independent) - * - Slightly modified camera that should work better for stereo viewing - * - * - * Camilla Löwy: - * - Removed FPS counter (this is not a benchmark) - * - Added a few comments - * - Enabled vsync - */ - -#if defined(_MSC_VER) - // Make MS math.h define M_PI - #define _USE_MATH_DEFINES -#endif - -#include -#include -#include -#include - -#include -#include - -/** - - Draw a gear wheel. You'll probably want to call this function when - building a display list since we do a lot of trig here. - - Input: inner_radius - radius of hole at center - outer_radius - radius at center of teeth - width - width of gear teeth - number of teeth - tooth_depth - depth of tooth - - **/ - -static void -gear(GLfloat inner_radius, GLfloat outer_radius, GLfloat width, - GLint teeth, GLfloat tooth_depth) -{ - GLint i; - GLfloat r0, r1, r2; - GLfloat angle, da; - GLfloat u, v, len; - - r0 = inner_radius; - r1 = outer_radius - tooth_depth / 2.f; - r2 = outer_radius + tooth_depth / 2.f; - - da = 2.f * (float) M_PI / teeth / 4.f; - - glShadeModel(GL_FLAT); - - glNormal3f(0.f, 0.f, 1.f); - - /* draw front face */ - glBegin(GL_QUAD_STRIP); - for (i = 0; i <= teeth; i++) { - angle = i * 2.f * (float) M_PI / teeth; - glVertex3f(r0 * (float) cos(angle), r0 * (float) sin(angle), width * 0.5f); - glVertex3f(r1 * (float) cos(angle), r1 * (float) sin(angle), width * 0.5f); - if (i < teeth) { - glVertex3f(r0 * (float) cos(angle), r0 * (float) sin(angle), width * 0.5f); - glVertex3f(r1 * (float) cos(angle + 3 * da), r1 * (float) sin(angle + 3 * da), width * 0.5f); - } - } - glEnd(); - - /* draw front sides of teeth */ - glBegin(GL_QUADS); - da = 2.f * (float) M_PI / teeth / 4.f; - for (i = 0; i < teeth; i++) { - angle = i * 2.f * (float) M_PI / teeth; - - glVertex3f(r1 * (float) cos(angle), r1 * (float) sin(angle), width * 0.5f); - glVertex3f(r2 * (float) cos(angle + da), r2 * (float) sin(angle + da), width * 0.5f); - glVertex3f(r2 * (float) cos(angle + 2 * da), r2 * (float) sin(angle + 2 * da), width * 0.5f); - glVertex3f(r1 * (float) cos(angle + 3 * da), r1 * (float) sin(angle + 3 * da), width * 0.5f); - } - glEnd(); - - glNormal3f(0.0, 0.0, -1.0); - - /* draw back face */ - glBegin(GL_QUAD_STRIP); - for (i = 0; i <= teeth; i++) { - angle = i * 2.f * (float) M_PI / teeth; - glVertex3f(r1 * (float) cos(angle), r1 * (float) sin(angle), -width * 0.5f); - glVertex3f(r0 * (float) cos(angle), r0 * (float) sin(angle), -width * 0.5f); - if (i < teeth) { - glVertex3f(r1 * (float) cos(angle + 3 * da), r1 * (float) sin(angle + 3 * da), -width * 0.5f); - glVertex3f(r0 * (float) cos(angle), r0 * (float) sin(angle), -width * 0.5f); - } - } - glEnd(); - - /* draw back sides of teeth */ - glBegin(GL_QUADS); - da = 2.f * (float) M_PI / teeth / 4.f; - for (i = 0; i < teeth; i++) { - angle = i * 2.f * (float) M_PI / teeth; - - glVertex3f(r1 * (float) cos(angle + 3 * da), r1 * (float) sin(angle + 3 * da), -width * 0.5f); - glVertex3f(r2 * (float) cos(angle + 2 * da), r2 * (float) sin(angle + 2 * da), -width * 0.5f); - glVertex3f(r2 * (float) cos(angle + da), r2 * (float) sin(angle + da), -width * 0.5f); - glVertex3f(r1 * (float) cos(angle), r1 * (float) sin(angle), -width * 0.5f); - } - glEnd(); - - /* draw outward faces of teeth */ - glBegin(GL_QUAD_STRIP); - for (i = 0; i < teeth; i++) { - angle = i * 2.f * (float) M_PI / teeth; - - glVertex3f(r1 * (float) cos(angle), r1 * (float) sin(angle), width * 0.5f); - glVertex3f(r1 * (float) cos(angle), r1 * (float) sin(angle), -width * 0.5f); - u = r2 * (float) cos(angle + da) - r1 * (float) cos(angle); - v = r2 * (float) sin(angle + da) - r1 * (float) sin(angle); - len = (float) sqrt(u * u + v * v); - u /= len; - v /= len; - glNormal3f(v, -u, 0.0); - glVertex3f(r2 * (float) cos(angle + da), r2 * (float) sin(angle + da), width * 0.5f); - glVertex3f(r2 * (float) cos(angle + da), r2 * (float) sin(angle + da), -width * 0.5f); - glNormal3f((float) cos(angle), (float) sin(angle), 0.f); - glVertex3f(r2 * (float) cos(angle + 2 * da), r2 * (float) sin(angle + 2 * da), width * 0.5f); - glVertex3f(r2 * (float) cos(angle + 2 * da), r2 * (float) sin(angle + 2 * da), -width * 0.5f); - u = r1 * (float) cos(angle + 3 * da) - r2 * (float) cos(angle + 2 * da); - v = r1 * (float) sin(angle + 3 * da) - r2 * (float) sin(angle + 2 * da); - glNormal3f(v, -u, 0.f); - glVertex3f(r1 * (float) cos(angle + 3 * da), r1 * (float) sin(angle + 3 * da), width * 0.5f); - glVertex3f(r1 * (float) cos(angle + 3 * da), r1 * (float) sin(angle + 3 * da), -width * 0.5f); - glNormal3f((float) cos(angle), (float) sin(angle), 0.f); - } - - glVertex3f(r1 * (float) cos(0), r1 * (float) sin(0), width * 0.5f); - glVertex3f(r1 * (float) cos(0), r1 * (float) sin(0), -width * 0.5f); - - glEnd(); - - glShadeModel(GL_SMOOTH); - - /* draw inside radius cylinder */ - glBegin(GL_QUAD_STRIP); - for (i = 0; i <= teeth; i++) { - angle = i * 2.f * (float) M_PI / teeth; - glNormal3f(-(float) cos(angle), -(float) sin(angle), 0.f); - glVertex3f(r0 * (float) cos(angle), r0 * (float) sin(angle), -width * 0.5f); - glVertex3f(r0 * (float) cos(angle), r0 * (float) sin(angle), width * 0.5f); - } - glEnd(); - -} - - -static GLfloat view_rotx = 20.f, view_roty = 30.f, view_rotz = 0.f; -static GLint gear1, gear2, gear3; -static GLfloat angle = 0.f; - -/* OpenGL draw function & timing */ -static void draw(void) -{ - glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); - - glPushMatrix(); - glRotatef(view_rotx, 1.0, 0.0, 0.0); - glRotatef(view_roty, 0.0, 1.0, 0.0); - glRotatef(view_rotz, 0.0, 0.0, 1.0); - - glPushMatrix(); - glTranslatef(-3.0, -2.0, 0.0); - glRotatef(angle, 0.0, 0.0, 1.0); - glCallList(gear1); - glPopMatrix(); - - glPushMatrix(); - glTranslatef(3.1f, -2.f, 0.f); - glRotatef(-2.f * angle - 9.f, 0.f, 0.f, 1.f); - glCallList(gear2); - glPopMatrix(); - - glPushMatrix(); - glTranslatef(-3.1f, 4.2f, 0.f); - glRotatef(-2.f * angle - 25.f, 0.f, 0.f, 1.f); - glCallList(gear3); - glPopMatrix(); - - glPopMatrix(); -} - - -/* update animation parameters */ -static void animate(void) -{ - angle = 100.f * (float) glfwGetTime(); -} - - -/* change view angle, exit upon ESC */ -void key( GLFWwindow* window, int k, int s, int action, int mods ) -{ - if( action != GLFW_PRESS ) return; - - switch (k) { - case GLFW_KEY_Z: - if( mods & GLFW_MOD_SHIFT ) - view_rotz -= 5.0; - else - view_rotz += 5.0; - break; - case GLFW_KEY_ESCAPE: - glfwSetWindowShouldClose(window, GLFW_TRUE); - break; - case GLFW_KEY_UP: - view_rotx += 5.0; - break; - case GLFW_KEY_DOWN: - view_rotx -= 5.0; - break; - case GLFW_KEY_LEFT: - view_roty += 5.0; - break; - case GLFW_KEY_RIGHT: - view_roty -= 5.0; - break; - default: - return; - } -} - - -/* new window size */ -void reshape( GLFWwindow* window, int width, int height ) -{ - GLfloat h = (GLfloat) height / (GLfloat) width; - GLfloat xmax, znear, zfar; - - znear = 5.0f; - zfar = 30.0f; - xmax = znear * 0.5f; - - glViewport( 0, 0, (GLint) width, (GLint) height ); - glMatrixMode( GL_PROJECTION ); - glLoadIdentity(); - glFrustum( -xmax, xmax, -xmax*h, xmax*h, znear, zfar ); - glMatrixMode( GL_MODELVIEW ); - glLoadIdentity(); - glTranslatef( 0.0, 0.0, -20.0 ); -} - - -/* program & OpenGL initialization */ -static void init(void) -{ - static GLfloat pos[4] = {5.f, 5.f, 10.f, 0.f}; - static GLfloat red[4] = {0.8f, 0.1f, 0.f, 1.f}; - static GLfloat green[4] = {0.f, 0.8f, 0.2f, 1.f}; - static GLfloat blue[4] = {0.2f, 0.2f, 1.f, 1.f}; - - glLightfv(GL_LIGHT0, GL_POSITION, pos); - glEnable(GL_CULL_FACE); - glEnable(GL_LIGHTING); - glEnable(GL_LIGHT0); - glEnable(GL_DEPTH_TEST); - - /* make the gears */ - gear1 = glGenLists(1); - glNewList(gear1, GL_COMPILE); - glMaterialfv(GL_FRONT, GL_AMBIENT_AND_DIFFUSE, red); - gear(1.f, 4.f, 1.f, 20, 0.7f); - glEndList(); - - gear2 = glGenLists(1); - glNewList(gear2, GL_COMPILE); - glMaterialfv(GL_FRONT, GL_AMBIENT_AND_DIFFUSE, green); - gear(0.5f, 2.f, 2.f, 10, 0.7f); - glEndList(); - - gear3 = glGenLists(1); - glNewList(gear3, GL_COMPILE); - glMaterialfv(GL_FRONT, GL_AMBIENT_AND_DIFFUSE, blue); - gear(1.3f, 2.f, 0.5f, 10, 0.7f); - glEndList(); - - glEnable(GL_NORMALIZE); -} - - -/* program entry */ -int main(int argc, char *argv[]) -{ - GLFWwindow* window; - int width, height; - - if( !glfwInit() ) - { - fprintf( stderr, "Failed to initialize GLFW\n" ); - exit( EXIT_FAILURE ); - } - - glfwWindowHint(GLFW_DEPTH_BITS, 16); - - window = glfwCreateWindow( 300, 300, "Gears", NULL, NULL ); - if (!window) - { - fprintf( stderr, "Failed to open GLFW window\n" ); - glfwTerminate(); - exit( EXIT_FAILURE ); - } - - // Set callback functions - glfwSetFramebufferSizeCallback(window, reshape); - glfwSetKeyCallback(window, key); - - glfwMakeContextCurrent(window); - gladLoadGLLoader((GLADloadproc) glfwGetProcAddress); - glfwSwapInterval( 1 ); - - glfwGetFramebufferSize(window, &width, &height); - reshape(window, width, height); - - // Parse command-line options - init(); - - // Main loop - while( !glfwWindowShouldClose(window) ) - { - // Draw gears - draw(); - - // Update animation - animate(); - - // Swap buffers - glfwSwapBuffers(window); - glfwPollEvents(); - } - - // Terminate GLFW - glfwTerminate(); - - // Exit program - exit( EXIT_SUCCESS ); -} - diff --git a/examples/glfw.icns b/examples/glfw.icns deleted file mode 100644 index ad98f39752132003199572e951ee6d99dcceb823..0000000000000000000000000000000000000000 GIT binary patch literal 0 HcmV?d00001 literal 27988 zcmeI)`CC(08VB%`#c-tog0dGS$YQIq6hwk$35!Z9A`(Q9U6h)#FKSo{0YP8@6^j%V z8`?nysw^TF5FrS~TD2gHRA@m>5d~SpXp|zo$qdiKbpC-(dAUE_b9nB_C7MLj z=W+tWq7e#pbK7Z8M+iA`qD@Wkvr;r8G#DWQ#tD)386na>8RNuA`Xow>w9mvifyNAk zWKZB{3xw3?7sk)e&Cbp9W_k12EVl4k^Gp0^!E%0X@iBorEj}i2v&F{*wqU=+`QYt? zz>*eNsJ(c7MvE)RQfnvwsbVg!o`3&#@}Jg+#cRdiznzRNB#$Ls3gFFy00@8p2!H?x zfB*=900@8p2!H?xfB*=900@8p2!H?xfB*=900@8p2!H?xfB*=900@8p2!H?xfB*=9 z00@8p2!H?xfB*=900@8p2!H?xfB*=900@8p2!Oy}L}1~`Lzynl+vH?5Wbub$$gvz9 zT=AzC;Y|XCh96*SXle7ER@P0QXo6K9x#{b8=a3nnABs-E8yL%i$U^r_Y>?FTVBWj=9PxdxAcYS^Jqdt<3QD>x!u#_Vvz69yR`Mk{p6!*4-Kl_ezVSWxLMT39PhoAK zSg0N4W#VIcT*>a;sX$6~MqREb%>GJh;rnOL-Ho>S&AMjY*X`ZqW%&ngu5w6FJFd5} z$iIa;zS*OaU{Z22o!Yo6Vi%i4a>{e*cFj}Eyc8gRU@Ufs*Am%UAa}X*=IDx&MUW>)*YUmwkgtT%S77p^*bukNd@ zeo7OU<2ySll4f431kdIca@O;?GJ+QQYXzjKw-ttSmFuUg>7#(DLa?6~2}HolO3%`1-e<0nRr6^`Hk!0$GYV+D4u?tVF7`5m``Yd|R! z-0bOjRmG@C*-LU>rp&cXH(*qUzOxVR+ip+mWoBU~~ZX#jwv)R{ENj~Zg=fcd+DNHtwh{^s!VUUPF6cjDo zKGQ^rxbwTJCyL~*sCjY>A&M)@!PbpS80&79L)tV_mC!eDhY-{4Qwx`gbXSkRFR~z# zPZ5($YC6c6C4ux<5ldZ0W!5G!%BTSOWw}=$FcjI$1m8V6gsTiXt(_7a1qu)_-C69o8X|x%? zg$&#RpkPM9=K>1I|6!$#Ah_-!r)o9Ci12`kSX-PO%I*A979N24zj2g^Uq$?P9G&5I zzlAsoaTMa{QjMd^xBe4HA67}@X!Eenj~64!D?(p-%dGZ$T-9sI*J1Jyfk<{GCat?t zNycb&CQpFJOiLpEON@res-fo2E&9@nD0s${Hf#wbx<~yF(yIjs4_A_5^bhJnq6D3$ic`2=D=;K{Y@y4KSDn_~HrG z0Hy&<14*`oMFFY-OasYRFIW_y8o)GweFNB$f$byMnEUJRA_|t-?xUo-Utj+7fB*X@ M%pLDj?WqX;0VcM~e*gdg diff --git a/examples/glfw.ico b/examples/glfw.ico deleted file mode 100644 index 882a66051e351ce313238ca673bd11812ea77fd6..0000000000000000000000000000000000000000 GIT binary patch literal 0 HcmV?d00001 literal 21630 zcmeI4ze{9S6vvOrWSIpM)N!y z<+8}P+}hln`D-FC-W7TBWbpUj7WsKYeVrJ|vn7$wJ{0ah_`kd*^3_M`YyMbXjzzxs zShqLC_aBKo`oy+R{5_E`Keg?TW&a(K)z3wqaqkHbqQ0lB8Ps-flqT^L3WNfoKqwFj zgaV;JC=d#S0t=$Ry@p`E6WXV2!XCWoQ{Kn%V?ho_Jj_ra6bJ=Eflwe62n9lcP#_ct z1ww&PAQT7%LV-{q6bJ=Eflwe62n9lc1yR6X4-0>;3g~r8{RZX)-dv~TyPWsNf;=7L zVTJ;KsKC7!#9y1Z`#Kx-J5O(ILSKW*Fs35>$aFdw*4&h{voov)TK|#O^cJw_6ssR* z%70-yW9G?pk4neKfd}+ z&fC}hJn+*8-^lal-)p9fMk5)I$FjVIS8yk{RlC7;R+1}ok zot+)o-QAVFy*hj*Vor_b92+rLx~zP6sXYaXOi7Yh5{8DXkr3(Ed?qx&^sr{KnYTzfo?ECh60o# z4Rj|7GH?!;3VL2-wlA4=feH<@m<$CfG|=J_WGGOfffk$~LxBnn^g$%ZP@qBseP9VP z6sXXE9kA!zm%_S20~H`ah5{8Ds3-{vRA`_gCCE^qLIV{pL52bq8mO2FG8CxLfDKWL zR#Ey=S@Tyj)WSSuC{Uq+9*6`P3RGyI2PZ*>3JsPxSP3!|sL((UV1f({hYSTOG++bN!aNkH(149n3-kJc0xC3MN7TYR6sXXEowEz(p+JS#F+zb*U||*D zWb~jzKc{TM9xTc50cCpYbIO19dHl~lx7p`6i+gKvZ+)KmKF@rMduwrTeV+L~&wPt} zYjJOVp7}n{e2aT)ac_N|`99Bli+gKvZ+)KmKF@rMduwrTeV+L~&wPt}YjJOVp7}n{ ze2aT)ac_N|`99Bli+gKvZ+)KmKF@rMduwrTeV+L~&wPt}YjJOVp7}n{e2aT)ac?=j z#dtsk?!M2=`r*g73W|PM+cj;?v<=gii+-ZFQ`$Odo1`s~wm;hHXltWwjJ7P=o@gtg zZHKlP40=-*x$Gv*mTRm0 VVj`~F&hZW6f3mCD+3;_h-vJ|L*B$@> diff --git a/examples/glfw.rc b/examples/glfw.rc deleted file mode 100644 index ab88e4ea43..0000000000 --- a/examples/glfw.rc +++ /dev/null @@ -1,3 +0,0 @@ - -GLFW_ICON ICON "glfw.ico" - diff --git a/examples/heightmap.c b/examples/heightmap.c deleted file mode 100644 index b57815eb02..0000000000 --- a/examples/heightmap.c +++ /dev/null @@ -1,511 +0,0 @@ -//======================================================================== -// Heightmap example program using OpenGL 3 core profile -// Copyright (c) 2010 Olivier Delannoy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#include -#include -#include -#include -#include - -#include -#include - -/* Map height updates */ -#define MAX_CIRCLE_SIZE (5.0f) -#define MAX_DISPLACEMENT (1.0f) -#define DISPLACEMENT_SIGN_LIMIT (0.3f) -#define MAX_ITER (200) -#define NUM_ITER_AT_A_TIME (1) - -/* Map general information */ -#define MAP_SIZE (10.0f) -#define MAP_NUM_VERTICES (80) -#define MAP_NUM_TOTAL_VERTICES (MAP_NUM_VERTICES*MAP_NUM_VERTICES) -#define MAP_NUM_LINES (3* (MAP_NUM_VERTICES - 1) * (MAP_NUM_VERTICES - 1) + \ - 2 * (MAP_NUM_VERTICES - 1)) - - -/********************************************************************** - * Default shader programs - *********************************************************************/ - -static const char* vertex_shader_text = -"#version 150\n" -"uniform mat4 project;\n" -"uniform mat4 modelview;\n" -"in float x;\n" -"in float y;\n" -"in float z;\n" -"\n" -"void main()\n" -"{\n" -" gl_Position = project * modelview * vec4(x, y, z, 1.0);\n" -"}\n"; - -static const char* fragment_shader_text = -"#version 150\n" -"out vec4 color;\n" -"void main()\n" -"{\n" -" color = vec4(0.2, 1.0, 0.2, 1.0); \n" -"}\n"; - -/********************************************************************** - * Values for shader uniforms - *********************************************************************/ - -/* Frustum configuration */ -static GLfloat view_angle = 45.0f; -static GLfloat aspect_ratio = 4.0f/3.0f; -static GLfloat z_near = 1.0f; -static GLfloat z_far = 100.f; - -/* Projection matrix */ -static GLfloat projection_matrix[16] = { - 1.0f, 0.0f, 0.0f, 0.0f, - 0.0f, 1.0f, 0.0f, 0.0f, - 0.0f, 0.0f, 1.0f, 0.0f, - 0.0f, 0.0f, 0.0f, 1.0f -}; - -/* Model view matrix */ -static GLfloat modelview_matrix[16] = { - 1.0f, 0.0f, 0.0f, 0.0f, - 0.0f, 1.0f, 0.0f, 0.0f, - 0.0f, 0.0f, 1.0f, 0.0f, - 0.0f, 0.0f, 0.0f, 1.0f -}; - -/********************************************************************** - * Heightmap vertex and index data - *********************************************************************/ - -static GLfloat map_vertices[3][MAP_NUM_TOTAL_VERTICES]; -static GLuint map_line_indices[2*MAP_NUM_LINES]; - -/* Store uniform location for the shaders - * Those values are setup as part of the process of creating - * the shader program. They should not be used before creating - * the program. - */ -static GLuint mesh; -static GLuint mesh_vbo[4]; - -/********************************************************************** - * OpenGL helper functions - *********************************************************************/ - -/* Creates a shader object of the specified type using the specified text - */ -static GLuint make_shader(GLenum type, const char* text) -{ - GLuint shader; - GLint shader_ok; - GLsizei log_length; - char info_log[8192]; - - shader = glCreateShader(type); - if (shader != 0) - { - glShaderSource(shader, 1, (const GLchar**)&text, NULL); - glCompileShader(shader); - glGetShaderiv(shader, GL_COMPILE_STATUS, &shader_ok); - if (shader_ok != GL_TRUE) - { - fprintf(stderr, "ERROR: Failed to compile %s shader\n", (type == GL_FRAGMENT_SHADER) ? "fragment" : "vertex" ); - glGetShaderInfoLog(shader, 8192, &log_length,info_log); - fprintf(stderr, "ERROR: \n%s\n\n", info_log); - glDeleteShader(shader); - shader = 0; - } - } - return shader; -} - -/* Creates a program object using the specified vertex and fragment text - */ -static GLuint make_shader_program(const char* vs_text, const char* fs_text) -{ - GLuint program = 0u; - GLint program_ok; - GLuint vertex_shader = 0u; - GLuint fragment_shader = 0u; - GLsizei log_length; - char info_log[8192]; - - vertex_shader = make_shader(GL_VERTEX_SHADER, vs_text); - if (vertex_shader != 0u) - { - fragment_shader = make_shader(GL_FRAGMENT_SHADER, fs_text); - if (fragment_shader != 0u) - { - /* make the program that connect the two shader and link it */ - program = glCreateProgram(); - if (program != 0u) - { - /* attach both shader and link */ - glAttachShader(program, vertex_shader); - glAttachShader(program, fragment_shader); - glLinkProgram(program); - glGetProgramiv(program, GL_LINK_STATUS, &program_ok); - - if (program_ok != GL_TRUE) - { - fprintf(stderr, "ERROR, failed to link shader program\n"); - glGetProgramInfoLog(program, 8192, &log_length, info_log); - fprintf(stderr, "ERROR: \n%s\n\n", info_log); - glDeleteProgram(program); - glDeleteShader(fragment_shader); - glDeleteShader(vertex_shader); - program = 0u; - } - } - } - else - { - fprintf(stderr, "ERROR: Unable to load fragment shader\n"); - glDeleteShader(vertex_shader); - } - } - else - { - fprintf(stderr, "ERROR: Unable to load vertex shader\n"); - } - return program; -} - -/********************************************************************** - * Geometry creation functions - *********************************************************************/ - -/* Generate vertices and indices for the heightmap - */ -static void init_map(void) -{ - int i; - int j; - int k; - GLfloat step = MAP_SIZE / (MAP_NUM_VERTICES - 1); - GLfloat x = 0.0f; - GLfloat z = 0.0f; - /* Create a flat grid */ - k = 0; - for (i = 0 ; i < MAP_NUM_VERTICES ; ++i) - { - for (j = 0 ; j < MAP_NUM_VERTICES ; ++j) - { - map_vertices[0][k] = x; - map_vertices[1][k] = 0.0f; - map_vertices[2][k] = z; - z += step; - ++k; - } - x += step; - z = 0.0f; - } -#if DEBUG_ENABLED - for (i = 0 ; i < MAP_NUM_TOTAL_VERTICES ; ++i) - { - printf ("Vertice %d (%f, %f, %f)\n", - i, map_vertices[0][i], map_vertices[1][i], map_vertices[2][i]); - - } -#endif - /* create indices */ - /* line fan based on i - * i+1 - * | / i + n + 1 - * | / - * |/ - * i --- i + n - */ - - /* close the top of the square */ - k = 0; - for (i = 0 ; i < MAP_NUM_VERTICES -1 ; ++i) - { - map_line_indices[k++] = (i + 1) * MAP_NUM_VERTICES -1; - map_line_indices[k++] = (i + 2) * MAP_NUM_VERTICES -1; - } - /* close the right of the square */ - for (i = 0 ; i < MAP_NUM_VERTICES -1 ; ++i) - { - map_line_indices[k++] = (MAP_NUM_VERTICES - 1) * MAP_NUM_VERTICES + i; - map_line_indices[k++] = (MAP_NUM_VERTICES - 1) * MAP_NUM_VERTICES + i + 1; - } - - for (i = 0 ; i < (MAP_NUM_VERTICES - 1) ; ++i) - { - for (j = 0 ; j < (MAP_NUM_VERTICES - 1) ; ++j) - { - int ref = i * (MAP_NUM_VERTICES) + j; - map_line_indices[k++] = ref; - map_line_indices[k++] = ref + 1; - - map_line_indices[k++] = ref; - map_line_indices[k++] = ref + MAP_NUM_VERTICES; - - map_line_indices[k++] = ref; - map_line_indices[k++] = ref + MAP_NUM_VERTICES + 1; - } - } - -#ifdef DEBUG_ENABLED - for (k = 0 ; k < 2 * MAP_NUM_LINES ; k += 2) - { - int beg, end; - beg = map_line_indices[k]; - end = map_line_indices[k+1]; - printf ("Line %d: %d -> %d (%f, %f, %f) -> (%f, %f, %f)\n", - k / 2, beg, end, - map_vertices[0][beg], map_vertices[1][beg], map_vertices[2][beg], - map_vertices[0][end], map_vertices[1][end], map_vertices[2][end]); - } -#endif -} - -static void generate_heightmap__circle(float* center_x, float* center_y, - float* size, float* displacement) -{ - float sign; - /* random value for element in between [0-1.0] */ - *center_x = (MAP_SIZE * rand()) / (1.0f * RAND_MAX); - *center_y = (MAP_SIZE * rand()) / (1.0f * RAND_MAX); - *size = (MAX_CIRCLE_SIZE * rand()) / (1.0f * RAND_MAX); - sign = (1.0f * rand()) / (1.0f * RAND_MAX); - sign = (sign < DISPLACEMENT_SIGN_LIMIT) ? -1.0f : 1.0f; - *displacement = (sign * (MAX_DISPLACEMENT * rand())) / (1.0f * RAND_MAX); -} - -/* Run the specified number of iterations of the generation process for the - * heightmap - */ -static void update_map(int num_iter) -{ - assert(num_iter > 0); - while(num_iter) - { - /* center of the circle */ - float center_x; - float center_z; - float circle_size; - float disp; - size_t ii; - generate_heightmap__circle(¢er_x, ¢er_z, &circle_size, &disp); - disp = disp / 2.0f; - for (ii = 0u ; ii < MAP_NUM_TOTAL_VERTICES ; ++ii) - { - GLfloat dx = center_x - map_vertices[0][ii]; - GLfloat dz = center_z - map_vertices[2][ii]; - GLfloat pd = (2.0f * (float) sqrt((dx * dx) + (dz * dz))) / circle_size; - if (fabs(pd) <= 1.0f) - { - /* tx,tz is within the circle */ - GLfloat new_height = disp + (float) (cos(pd*3.14f)*disp); - map_vertices[1][ii] += new_height; - } - } - --num_iter; - } -} - -/********************************************************************** - * OpenGL helper functions - *********************************************************************/ - -/* Create VBO, IBO and VAO objects for the heightmap geometry and bind them to - * the specified program object - */ -static void make_mesh(GLuint program) -{ - GLuint attrloc; - - glGenVertexArrays(1, &mesh); - glGenBuffers(4, mesh_vbo); - glBindVertexArray(mesh); - /* Prepare the data for drawing through a buffer inidices */ - glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, mesh_vbo[3]); - glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(GLuint)* MAP_NUM_LINES * 2, map_line_indices, GL_STATIC_DRAW); - - /* Prepare the attributes for rendering */ - attrloc = glGetAttribLocation(program, "x"); - glBindBuffer(GL_ARRAY_BUFFER, mesh_vbo[0]); - glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * MAP_NUM_TOTAL_VERTICES, &map_vertices[0][0], GL_STATIC_DRAW); - glEnableVertexAttribArray(attrloc); - glVertexAttribPointer(attrloc, 1, GL_FLOAT, GL_FALSE, 0, 0); - - attrloc = glGetAttribLocation(program, "z"); - glBindBuffer(GL_ARRAY_BUFFER, mesh_vbo[2]); - glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * MAP_NUM_TOTAL_VERTICES, &map_vertices[2][0], GL_STATIC_DRAW); - glEnableVertexAttribArray(attrloc); - glVertexAttribPointer(attrloc, 1, GL_FLOAT, GL_FALSE, 0, 0); - - attrloc = glGetAttribLocation(program, "y"); - glBindBuffer(GL_ARRAY_BUFFER, mesh_vbo[1]); - glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * MAP_NUM_TOTAL_VERTICES, &map_vertices[1][0], GL_DYNAMIC_DRAW); - glEnableVertexAttribArray(attrloc); - glVertexAttribPointer(attrloc, 1, GL_FLOAT, GL_FALSE, 0, 0); -} - -/* Update VBO vertices from source data - */ -static void update_mesh(void) -{ - glBufferSubData(GL_ARRAY_BUFFER, 0, sizeof(GLfloat) * MAP_NUM_TOTAL_VERTICES, &map_vertices[1][0]); -} - -/********************************************************************** - * GLFW callback functions - *********************************************************************/ - -static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods) -{ - switch(key) - { - case GLFW_KEY_ESCAPE: - /* Exit program on Escape */ - glfwSetWindowShouldClose(window, GLFW_TRUE); - break; - } -} - -static void error_callback(int error, const char* description) -{ - fprintf(stderr, "Error: %s\n", description); -} - -int main(int argc, char** argv) -{ - GLFWwindow* window; - int iter; - double dt; - double last_update_time; - int frame; - float f; - GLint uloc_modelview; - GLint uloc_project; - int width, height; - - GLuint shader_program; - - glfwSetErrorCallback(error_callback); - - if (!glfwInit()) - exit(EXIT_FAILURE); - - glfwWindowHint(GLFW_RESIZABLE, GLFW_FALSE); - glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3); - glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 2); - glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE); - glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GLFW_TRUE); - - window = glfwCreateWindow(800, 600, "GLFW OpenGL3 Heightmap demo", NULL, NULL); - if (! window ) - { - glfwTerminate(); - exit(EXIT_FAILURE); - } - - /* Register events callback */ - glfwSetKeyCallback(window, key_callback); - - glfwMakeContextCurrent(window); - gladLoadGLLoader((GLADloadproc) glfwGetProcAddress); - - /* Prepare opengl resources for rendering */ - shader_program = make_shader_program(vertex_shader_text, fragment_shader_text); - - if (shader_program == 0u) - { - glfwTerminate(); - exit(EXIT_FAILURE); - } - - glUseProgram(shader_program); - uloc_project = glGetUniformLocation(shader_program, "project"); - uloc_modelview = glGetUniformLocation(shader_program, "modelview"); - - /* Compute the projection matrix */ - f = 1.0f / tanf(view_angle / 2.0f); - projection_matrix[0] = f / aspect_ratio; - projection_matrix[5] = f; - projection_matrix[10] = (z_far + z_near)/ (z_near - z_far); - projection_matrix[11] = -1.0f; - projection_matrix[14] = 2.0f * (z_far * z_near) / (z_near - z_far); - glUniformMatrix4fv(uloc_project, 1, GL_FALSE, projection_matrix); - - /* Set the camera position */ - modelview_matrix[12] = -5.0f; - modelview_matrix[13] = -5.0f; - modelview_matrix[14] = -20.0f; - glUniformMatrix4fv(uloc_modelview, 1, GL_FALSE, modelview_matrix); - - /* Create mesh data */ - init_map(); - make_mesh(shader_program); - - /* Create vao + vbo to store the mesh */ - /* Create the vbo to store all the information for the grid and the height */ - - /* setup the scene ready for rendering */ - glfwGetFramebufferSize(window, &width, &height); - glViewport(0, 0, width, height); - glClearColor(0.0f, 0.0f, 0.0f, 0.0f); - - /* main loop */ - frame = 0; - iter = 0; - last_update_time = glfwGetTime(); - - while (!glfwWindowShouldClose(window)) - { - ++frame; - /* render the next frame */ - glClear(GL_COLOR_BUFFER_BIT); - glDrawElements(GL_LINES, 2* MAP_NUM_LINES , GL_UNSIGNED_INT, 0); - - /* display and process events through callbacks */ - glfwSwapBuffers(window); - glfwPollEvents(); - /* Check the frame rate and update the heightmap if needed */ - dt = glfwGetTime(); - if ((dt - last_update_time) > 0.2) - { - /* generate the next iteration of the heightmap */ - if (iter < MAX_ITER) - { - update_map(NUM_ITER_AT_A_TIME); - update_mesh(); - iter += NUM_ITER_AT_A_TIME; - } - last_update_time = dt; - frame = 0; - } - } - - glfwTerminate(); - exit(EXIT_SUCCESS); -} - diff --git a/examples/offscreen.c b/examples/offscreen.c deleted file mode 100644 index b19de0de88..0000000000 --- a/examples/offscreen.c +++ /dev/null @@ -1,175 +0,0 @@ -//======================================================================== -// Offscreen rendering example -// Copyright (c) Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#include -#include - -#if USE_NATIVE_OSMESA - #define GLFW_EXPOSE_NATIVE_OSMESA - #include -#endif - -#include "linmath.h" - -#include -#include - -#define STB_IMAGE_WRITE_IMPLEMENTATION -#include - -static const struct -{ - float x, y; - float r, g, b; -} vertices[3] = -{ - { -0.6f, -0.4f, 1.f, 0.f, 0.f }, - { 0.6f, -0.4f, 0.f, 1.f, 0.f }, - { 0.f, 0.6f, 0.f, 0.f, 1.f } -}; - -static const char* vertex_shader_text = -"#version 110\n" -"uniform mat4 MVP;\n" -"attribute vec3 vCol;\n" -"attribute vec2 vPos;\n" -"varying vec3 color;\n" -"void main()\n" -"{\n" -" gl_Position = MVP * vec4(vPos, 0.0, 1.0);\n" -" color = vCol;\n" -"}\n"; - -static const char* fragment_shader_text = -"#version 110\n" -"varying vec3 color;\n" -"void main()\n" -"{\n" -" gl_FragColor = vec4(color, 1.0);\n" -"}\n"; - -static void error_callback(int error, const char* description) -{ - fprintf(stderr, "Error: %s\n", description); -} - -int main(void) -{ - GLFWwindow* window; - GLuint vertex_buffer, vertex_shader, fragment_shader, program; - GLint mvp_location, vpos_location, vcol_location; - float ratio; - int width, height; - mat4x4 mvp; - char* buffer; - - glfwSetErrorCallback(error_callback); - - glfwInitHint(GLFW_COCOA_MENUBAR, GLFW_FALSE); - - if (!glfwInit()) - exit(EXIT_FAILURE); - - glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 2); - glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 0); - glfwWindowHint(GLFW_VISIBLE, GLFW_FALSE); - - window = glfwCreateWindow(640, 480, "Simple example", NULL, NULL); - if (!window) - { - glfwTerminate(); - exit(EXIT_FAILURE); - } - - glfwMakeContextCurrent(window); - gladLoadGLLoader((GLADloadproc) glfwGetProcAddress); - - // NOTE: OpenGL error checks have been omitted for brevity - - glGenBuffers(1, &vertex_buffer); - glBindBuffer(GL_ARRAY_BUFFER, vertex_buffer); - glBufferData(GL_ARRAY_BUFFER, sizeof(vertices), vertices, GL_STATIC_DRAW); - - vertex_shader = glCreateShader(GL_VERTEX_SHADER); - glShaderSource(vertex_shader, 1, &vertex_shader_text, NULL); - glCompileShader(vertex_shader); - - fragment_shader = glCreateShader(GL_FRAGMENT_SHADER); - glShaderSource(fragment_shader, 1, &fragment_shader_text, NULL); - glCompileShader(fragment_shader); - - program = glCreateProgram(); - glAttachShader(program, vertex_shader); - glAttachShader(program, fragment_shader); - glLinkProgram(program); - - mvp_location = glGetUniformLocation(program, "MVP"); - vpos_location = glGetAttribLocation(program, "vPos"); - vcol_location = glGetAttribLocation(program, "vCol"); - - glEnableVertexAttribArray(vpos_location); - glVertexAttribPointer(vpos_location, 2, GL_FLOAT, GL_FALSE, - sizeof(vertices[0]), (void*) 0); - glEnableVertexAttribArray(vcol_location); - glVertexAttribPointer(vcol_location, 3, GL_FLOAT, GL_FALSE, - sizeof(vertices[0]), (void*) (sizeof(float) * 2)); - - glfwGetFramebufferSize(window, &width, &height); - ratio = width / (float) height; - - glViewport(0, 0, width, height); - glClear(GL_COLOR_BUFFER_BIT); - - mat4x4_ortho(mvp, -ratio, ratio, -1.f, 1.f, 1.f, -1.f); - - glUseProgram(program); - glUniformMatrix4fv(mvp_location, 1, GL_FALSE, (const GLfloat*) mvp); - glDrawArrays(GL_TRIANGLES, 0, 3); - -#if USE_NATIVE_OSMESA - glfwGetOSMesaColorBuffer(window, &width, &height, NULL, (void**) &buffer); -#else - buffer = calloc(4, width * height); - glReadPixels(0, 0, width, height, GL_RGBA, GL_UNSIGNED_BYTE, buffer); -#endif - - // Write image Y-flipped because OpenGL - stbi_write_png("offscreen.png", - width, height, 4, - buffer + (width * 4 * (height - 1)), - -width * 4); - -#if USE_NATIVE_OSMESA - // Here is where there's nothing -#else - free(buffer); -#endif - - glfwDestroyWindow(window); - - glfwTerminate(); - exit(EXIT_SUCCESS); -} - diff --git a/examples/particles.c b/examples/particles.c deleted file mode 100644 index 488289adb8..0000000000 --- a/examples/particles.c +++ /dev/null @@ -1,1072 +0,0 @@ -//======================================================================== -// A simple particle engine with threaded physics -// Copyright (c) Marcus Geelnard -// Copyright (c) Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#if defined(_MSC_VER) - // Make MS math.h define M_PI - #define _USE_MATH_DEFINES -#endif - -#include -#include -#include -#include -#include - -#include -#include -#include - -#include -#include - -// Define tokens for GL_EXT_separate_specular_color if not already defined -#ifndef GL_EXT_separate_specular_color -#define GL_LIGHT_MODEL_COLOR_CONTROL_EXT 0x81F8 -#define GL_SINGLE_COLOR_EXT 0x81F9 -#define GL_SEPARATE_SPECULAR_COLOR_EXT 0x81FA -#endif // GL_EXT_separate_specular_color - - -//======================================================================== -// Type definitions -//======================================================================== - -typedef struct -{ - float x, y, z; -} Vec3; - -// This structure is used for interleaved vertex arrays (see the -// draw_particles function) -// -// NOTE: This structure SHOULD be packed on most systems. It uses 32-bit fields -// on 32-bit boundaries, and is a multiple of 64 bits in total (6x32=3x64). If -// it does not work, try using pragmas or whatever to force the structure to be -// packed. -typedef struct -{ - GLfloat s, t; // Texture coordinates - GLuint rgba; // Color (four ubytes packed into an uint) - GLfloat x, y, z; // Vertex coordinates -} Vertex; - - -//======================================================================== -// Program control global variables -//======================================================================== - -// Window dimensions -float aspect_ratio; - -// "wireframe" flag (true if we use wireframe view) -int wireframe; - -// Thread synchronization -struct { - double t; // Time (s) - float dt; // Time since last frame (s) - int p_frame; // Particle physics frame number - int d_frame; // Particle draw frame number - cnd_t p_done; // Condition: particle physics done - cnd_t d_done; // Condition: particle draw done - mtx_t particles_lock; // Particles data sharing mutex -} thread_sync; - - -//======================================================================== -// Texture declarations (we hard-code them into the source code, since -// they are so simple) -//======================================================================== - -#define P_TEX_WIDTH 8 // Particle texture dimensions -#define P_TEX_HEIGHT 8 -#define F_TEX_WIDTH 16 // Floor texture dimensions -#define F_TEX_HEIGHT 16 - -// Texture object IDs -GLuint particle_tex_id, floor_tex_id; - -// Particle texture (a simple spot) -const unsigned char particle_texture[ P_TEX_WIDTH * P_TEX_HEIGHT ] = { - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x11, 0x22, 0x22, 0x11, 0x00, 0x00, - 0x00, 0x11, 0x33, 0x88, 0x77, 0x33, 0x11, 0x00, - 0x00, 0x22, 0x88, 0xff, 0xee, 0x77, 0x22, 0x00, - 0x00, 0x22, 0x77, 0xee, 0xff, 0x88, 0x22, 0x00, - 0x00, 0x11, 0x33, 0x77, 0x88, 0x33, 0x11, 0x00, - 0x00, 0x00, 0x11, 0x33, 0x22, 0x11, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 -}; - -// Floor texture (your basic checkered floor) -const unsigned char floor_texture[ F_TEX_WIDTH * F_TEX_HEIGHT ] = { - 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, - 0xff, 0xf0, 0xcc, 0xf0, 0xf0, 0xf0, 0xff, 0xf0, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, - 0xf0, 0xcc, 0xee, 0xff, 0xf0, 0xf0, 0xf0, 0xf0, 0x30, 0x66, 0x30, 0x30, 0x30, 0x20, 0x30, 0x30, - 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xee, 0xf0, 0xf0, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, - 0xf0, 0xf0, 0xf0, 0xf0, 0xcc, 0xf0, 0xf0, 0xf0, 0x30, 0x30, 0x55, 0x30, 0x30, 0x44, 0x30, 0x30, - 0xf0, 0xdd, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0x33, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, - 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xff, 0xf0, 0xf0, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x60, 0x30, - 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0x33, 0x33, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, - 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x33, 0x30, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, - 0x30, 0x30, 0x30, 0x30, 0x30, 0x20, 0x30, 0x30, 0xf0, 0xff, 0xf0, 0xf0, 0xdd, 0xf0, 0xf0, 0xff, - 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x55, 0x33, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xff, 0xf0, 0xf0, - 0x30, 0x44, 0x66, 0x30, 0x30, 0x30, 0x30, 0x30, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, - 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0xf0, 0xf0, 0xf0, 0xaa, 0xf0, 0xf0, 0xcc, 0xf0, - 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0xff, 0xf0, 0xf0, 0xf0, 0xff, 0xf0, 0xdd, 0xf0, - 0x30, 0x30, 0x30, 0x77, 0x30, 0x30, 0x30, 0x30, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, - 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, -}; - - -//======================================================================== -// These are fixed constants that control the particle engine. In a -// modular world, these values should be variables... -//======================================================================== - -// Maximum number of particles -#define MAX_PARTICLES 3000 - -// Life span of a particle (in seconds) -#define LIFE_SPAN 8.f - -// A new particle is born every [BIRTH_INTERVAL] second -#define BIRTH_INTERVAL (LIFE_SPAN/(float)MAX_PARTICLES) - -// Particle size (meters) -#define PARTICLE_SIZE 0.7f - -// Gravitational constant (m/s^2) -#define GRAVITY 9.8f - -// Base initial velocity (m/s) -#define VELOCITY 8.f - -// Bounce friction (1.0 = no friction, 0.0 = maximum friction) -#define FRICTION 0.75f - -// "Fountain" height (m) -#define FOUNTAIN_HEIGHT 3.f - -// Fountain radius (m) -#define FOUNTAIN_RADIUS 1.6f - -// Minimum delta-time for particle phisics (s) -#define MIN_DELTA_T (BIRTH_INTERVAL * 0.5f) - - -//======================================================================== -// Particle system global variables -//======================================================================== - -// This structure holds all state for a single particle -typedef struct { - float x,y,z; // Position in space - float vx,vy,vz; // Velocity vector - float r,g,b; // Color of particle - float life; // Life of particle (1.0 = newborn, < 0.0 = dead) - int active; // Tells if this particle is active -} PARTICLE; - -// Global vectors holding all particles. We use two vectors for double -// buffering. -static PARTICLE particles[MAX_PARTICLES]; - -// Global variable holding the age of the youngest particle -static float min_age; - -// Color of latest born particle (used for fountain lighting) -static float glow_color[4]; - -// Position of latest born particle (used for fountain lighting) -static float glow_pos[4]; - - -//======================================================================== -// Object material and fog configuration constants -//======================================================================== - -const GLfloat fountain_diffuse[4] = { 0.7f, 1.f, 1.f, 1.f }; -const GLfloat fountain_specular[4] = { 1.f, 1.f, 1.f, 1.f }; -const GLfloat fountain_shininess = 12.f; -const GLfloat floor_diffuse[4] = { 1.f, 0.6f, 0.6f, 1.f }; -const GLfloat floor_specular[4] = { 0.6f, 0.6f, 0.6f, 1.f }; -const GLfloat floor_shininess = 18.f; -const GLfloat fog_color[4] = { 0.1f, 0.1f, 0.1f, 1.f }; - - -//======================================================================== -// Print usage information -//======================================================================== - -static void usage(void) -{ - printf("Usage: particles [-bfhs]\n"); - printf("Options:\n"); - printf(" -f Run in full screen\n"); - printf(" -h Display this help\n"); - printf(" -s Run program as single thread (default is to use two threads)\n"); - printf("\n"); - printf("Program runtime controls:\n"); - printf(" W Toggle wireframe mode\n"); - printf(" Esc Exit program\n"); -} - - -//======================================================================== -// Initialize a new particle -//======================================================================== - -static void init_particle(PARTICLE *p, double t) -{ - float xy_angle, velocity; - - // Start position of particle is at the fountain blow-out - p->x = 0.f; - p->y = 0.f; - p->z = FOUNTAIN_HEIGHT; - - // Start velocity is up (Z)... - p->vz = 0.7f + (0.3f / 4096.f) * (float) (rand() & 4095); - - // ...and a randomly chosen X/Y direction - xy_angle = (2.f * (float) M_PI / 4096.f) * (float) (rand() & 4095); - p->vx = 0.4f * (float) cos(xy_angle); - p->vy = 0.4f * (float) sin(xy_angle); - - // Scale velocity vector according to a time-varying velocity - velocity = VELOCITY * (0.8f + 0.1f * (float) (sin(0.5 * t) + sin(1.31 * t))); - p->vx *= velocity; - p->vy *= velocity; - p->vz *= velocity; - - // Color is time-varying - p->r = 0.7f + 0.3f * (float) sin(0.34 * t + 0.1); - p->g = 0.6f + 0.4f * (float) sin(0.63 * t + 1.1); - p->b = 0.6f + 0.4f * (float) sin(0.91 * t + 2.1); - - // Store settings for fountain glow lighting - glow_pos[0] = 0.4f * (float) sin(1.34 * t); - glow_pos[1] = 0.4f * (float) sin(3.11 * t); - glow_pos[2] = FOUNTAIN_HEIGHT + 1.f; - glow_pos[3] = 1.f; - glow_color[0] = p->r; - glow_color[1] = p->g; - glow_color[2] = p->b; - glow_color[3] = 1.f; - - // The particle is new-born and active - p->life = 1.f; - p->active = 1; -} - - -//======================================================================== -// Update a particle -//======================================================================== - -#define FOUNTAIN_R2 (FOUNTAIN_RADIUS+PARTICLE_SIZE/2)*(FOUNTAIN_RADIUS+PARTICLE_SIZE/2) - -static void update_particle(PARTICLE *p, float dt) -{ - // If the particle is not active, we need not do anything - if (!p->active) - return; - - // The particle is getting older... - p->life -= dt * (1.f / LIFE_SPAN); - - // Did the particle die? - if (p->life <= 0.f) - { - p->active = 0; - return; - } - - // Apply gravity - p->vz = p->vz - GRAVITY * dt; - - // Update particle position - p->x = p->x + p->vx * dt; - p->y = p->y + p->vy * dt; - p->z = p->z + p->vz * dt; - - // Simple collision detection + response - if (p->vz < 0.f) - { - // Particles should bounce on the fountain (with friction) - if ((p->x * p->x + p->y * p->y) < FOUNTAIN_R2 && - p->z < (FOUNTAIN_HEIGHT + PARTICLE_SIZE / 2)) - { - p->vz = -FRICTION * p->vz; - p->z = FOUNTAIN_HEIGHT + PARTICLE_SIZE / 2 + - FRICTION * (FOUNTAIN_HEIGHT + - PARTICLE_SIZE / 2 - p->z); - } - - // Particles should bounce on the floor (with friction) - else if (p->z < PARTICLE_SIZE / 2) - { - p->vz = -FRICTION * p->vz; - p->z = PARTICLE_SIZE / 2 + - FRICTION * (PARTICLE_SIZE / 2 - p->z); - } - } -} - - -//======================================================================== -// The main frame for the particle engine. Called once per frame. -//======================================================================== - -static void particle_engine(double t, float dt) -{ - int i; - float dt2; - - // Update particles (iterated several times per frame if dt is too large) - while (dt > 0.f) - { - // Calculate delta time for this iteration - dt2 = dt < MIN_DELTA_T ? dt : MIN_DELTA_T; - - for (i = 0; i < MAX_PARTICLES; i++) - update_particle(&particles[i], dt2); - - min_age += dt2; - - // Should we create any new particle(s)? - while (min_age >= BIRTH_INTERVAL) - { - min_age -= BIRTH_INTERVAL; - - // Find a dead particle to replace with a new one - for (i = 0; i < MAX_PARTICLES; i++) - { - if (!particles[i].active) - { - init_particle(&particles[i], t + min_age); - update_particle(&particles[i], min_age); - break; - } - } - } - - dt -= dt2; - } -} - - -//======================================================================== -// Draw all active particles. We use OpenGL 1.1 vertex -// arrays for this in order to accelerate the drawing. -//======================================================================== - -#define BATCH_PARTICLES 70 // Number of particles to draw in each batch - // (70 corresponds to 7.5 KB = will not blow - // the L1 data cache on most CPUs) -#define PARTICLE_VERTS 4 // Number of vertices per particle - -static void draw_particles(GLFWwindow* window, double t, float dt) -{ - int i, particle_count; - Vertex vertex_array[BATCH_PARTICLES * PARTICLE_VERTS]; - Vertex* vptr; - float alpha; - GLuint rgba; - Vec3 quad_lower_left, quad_lower_right; - GLfloat mat[16]; - PARTICLE* pptr; - - // Here comes the real trick with flat single primitive objects (s.c. - // "billboards"): We must rotate the textured primitive so that it - // always faces the viewer (is coplanar with the view-plane). - // We: - // 1) Create the primitive around origo (0,0,0) - // 2) Rotate it so that it is coplanar with the view plane - // 3) Translate it according to the particle position - // Note that 1) and 2) is the same for all particles (done only once). - - // Get modelview matrix. We will only use the upper left 3x3 part of - // the matrix, which represents the rotation. - glGetFloatv(GL_MODELVIEW_MATRIX, mat); - - // 1) & 2) We do it in one swift step: - // Although not obvious, the following six lines represent two matrix/ - // vector multiplications. The matrix is the inverse 3x3 rotation - // matrix (i.e. the transpose of the same matrix), and the two vectors - // represent the lower left corner of the quad, PARTICLE_SIZE/2 * - // (-1,-1,0), and the lower right corner, PARTICLE_SIZE/2 * (1,-1,0). - // The upper left/right corners of the quad is always the negative of - // the opposite corners (regardless of rotation). - quad_lower_left.x = (-PARTICLE_SIZE / 2) * (mat[0] + mat[1]); - quad_lower_left.y = (-PARTICLE_SIZE / 2) * (mat[4] + mat[5]); - quad_lower_left.z = (-PARTICLE_SIZE / 2) * (mat[8] + mat[9]); - quad_lower_right.x = (PARTICLE_SIZE / 2) * (mat[0] - mat[1]); - quad_lower_right.y = (PARTICLE_SIZE / 2) * (mat[4] - mat[5]); - quad_lower_right.z = (PARTICLE_SIZE / 2) * (mat[8] - mat[9]); - - // Don't update z-buffer, since all particles are transparent! - glDepthMask(GL_FALSE); - - glEnable(GL_BLEND); - glBlendFunc(GL_SRC_ALPHA, GL_ONE); - - // Select particle texture - if (!wireframe) - { - glEnable(GL_TEXTURE_2D); - glBindTexture(GL_TEXTURE_2D, particle_tex_id); - } - - // Set up vertex arrays. We use interleaved arrays, which is easier to - // handle (in most situations) and it gives a linear memeory access - // access pattern (which may give better performance in some - // situations). GL_T2F_C4UB_V3F means: 2 floats for texture coords, - // 4 ubytes for color and 3 floats for vertex coord (in that order). - // Most OpenGL cards / drivers are optimized for this format. - glInterleavedArrays(GL_T2F_C4UB_V3F, 0, vertex_array); - - // Wait for particle physics thread to be done - mtx_lock(&thread_sync.particles_lock); - while (!glfwWindowShouldClose(window) && - thread_sync.p_frame <= thread_sync.d_frame) - { - struct timespec ts; - clock_gettime(CLOCK_REALTIME, &ts); - ts.tv_nsec += 100 * 1000 * 1000; - ts.tv_sec += ts.tv_nsec / (1000 * 1000 * 1000); - ts.tv_nsec %= 1000 * 1000 * 1000; - cnd_timedwait(&thread_sync.p_done, &thread_sync.particles_lock, &ts); - } - - // Store the frame time and delta time for the physics thread - thread_sync.t = t; - thread_sync.dt = dt; - - // Update frame counter - thread_sync.d_frame++; - - // Loop through all particles and build vertex arrays. - particle_count = 0; - vptr = vertex_array; - pptr = particles; - - for (i = 0; i < MAX_PARTICLES; i++) - { - if (pptr->active) - { - // Calculate particle intensity (we set it to max during 75% - // of its life, then it fades out) - alpha = 4.f * pptr->life; - if (alpha > 1.f) - alpha = 1.f; - - // Convert color from float to 8-bit (store it in a 32-bit - // integer using endian independent type casting) - ((GLubyte*) &rgba)[0] = (GLubyte)(pptr->r * 255.f); - ((GLubyte*) &rgba)[1] = (GLubyte)(pptr->g * 255.f); - ((GLubyte*) &rgba)[2] = (GLubyte)(pptr->b * 255.f); - ((GLubyte*) &rgba)[3] = (GLubyte)(alpha * 255.f); - - // 3) Translate the quad to the correct position in modelview - // space and store its parameters in vertex arrays (we also - // store texture coord and color information for each vertex). - - // Lower left corner - vptr->s = 0.f; - vptr->t = 0.f; - vptr->rgba = rgba; - vptr->x = pptr->x + quad_lower_left.x; - vptr->y = pptr->y + quad_lower_left.y; - vptr->z = pptr->z + quad_lower_left.z; - vptr ++; - - // Lower right corner - vptr->s = 1.f; - vptr->t = 0.f; - vptr->rgba = rgba; - vptr->x = pptr->x + quad_lower_right.x; - vptr->y = pptr->y + quad_lower_right.y; - vptr->z = pptr->z + quad_lower_right.z; - vptr ++; - - // Upper right corner - vptr->s = 1.f; - vptr->t = 1.f; - vptr->rgba = rgba; - vptr->x = pptr->x - quad_lower_left.x; - vptr->y = pptr->y - quad_lower_left.y; - vptr->z = pptr->z - quad_lower_left.z; - vptr ++; - - // Upper left corner - vptr->s = 0.f; - vptr->t = 1.f; - vptr->rgba = rgba; - vptr->x = pptr->x - quad_lower_right.x; - vptr->y = pptr->y - quad_lower_right.y; - vptr->z = pptr->z - quad_lower_right.z; - vptr ++; - - // Increase count of drawable particles - particle_count ++; - } - - // If we have filled up one batch of particles, draw it as a set - // of quads using glDrawArrays. - if (particle_count >= BATCH_PARTICLES) - { - // The first argument tells which primitive type we use (QUAD) - // The second argument tells the index of the first vertex (0) - // The last argument is the vertex count - glDrawArrays(GL_QUADS, 0, PARTICLE_VERTS * particle_count); - particle_count = 0; - vptr = vertex_array; - } - - // Next particle - pptr++; - } - - // We are done with the particle data - mtx_unlock(&thread_sync.particles_lock); - cnd_signal(&thread_sync.d_done); - - // Draw final batch of particles (if any) - glDrawArrays(GL_QUADS, 0, PARTICLE_VERTS * particle_count); - - // Disable vertex arrays (Note: glInterleavedArrays implicitly called - // glEnableClientState for vertex, texture coord and color arrays) - glDisableClientState(GL_VERTEX_ARRAY); - glDisableClientState(GL_TEXTURE_COORD_ARRAY); - glDisableClientState(GL_COLOR_ARRAY); - - glDisable(GL_TEXTURE_2D); - glDisable(GL_BLEND); - - glDepthMask(GL_TRUE); -} - - -//======================================================================== -// Fountain geometry specification -//======================================================================== - -#define FOUNTAIN_SIDE_POINTS 14 -#define FOUNTAIN_SWEEP_STEPS 32 - -static const float fountain_side[FOUNTAIN_SIDE_POINTS * 2] = -{ - 1.2f, 0.f, 1.f, 0.2f, 0.41f, 0.3f, 0.4f, 0.35f, - 0.4f, 1.95f, 0.41f, 2.f, 0.8f, 2.2f, 1.2f, 2.4f, - 1.5f, 2.7f, 1.55f,2.95f, 1.6f, 3.f, 1.f, 3.f, - 0.5f, 3.f, 0.f, 3.f -}; - -static const float fountain_normal[FOUNTAIN_SIDE_POINTS * 2] = -{ - 1.0000f, 0.0000f, 0.6428f, 0.7660f, 0.3420f, 0.9397f, 1.0000f, 0.0000f, - 1.0000f, 0.0000f, 0.3420f,-0.9397f, 0.4226f,-0.9063f, 0.5000f,-0.8660f, - 0.7660f,-0.6428f, 0.9063f,-0.4226f, 0.0000f,1.00000f, 0.0000f,1.00000f, - 0.0000f,1.00000f, 0.0000f,1.00000f -}; - - -//======================================================================== -// Draw a fountain -//======================================================================== - -static void draw_fountain(void) -{ - static GLuint fountain_list = 0; - double angle; - float x, y; - int m, n; - - // The first time, we build the fountain display list - if (!fountain_list) - { - fountain_list = glGenLists(1); - glNewList(fountain_list, GL_COMPILE_AND_EXECUTE); - - glMaterialfv(GL_FRONT, GL_DIFFUSE, fountain_diffuse); - glMaterialfv(GL_FRONT, GL_SPECULAR, fountain_specular); - glMaterialf(GL_FRONT, GL_SHININESS, fountain_shininess); - - // Build fountain using triangle strips - for (n = 0; n < FOUNTAIN_SIDE_POINTS - 1; n++) - { - glBegin(GL_TRIANGLE_STRIP); - for (m = 0; m <= FOUNTAIN_SWEEP_STEPS; m++) - { - angle = (double) m * (2.0 * M_PI / (double) FOUNTAIN_SWEEP_STEPS); - x = (float) cos(angle); - y = (float) sin(angle); - - // Draw triangle strip - glNormal3f(x * fountain_normal[n * 2 + 2], - y * fountain_normal[n * 2 + 2], - fountain_normal[n * 2 + 3]); - glVertex3f(x * fountain_side[n * 2 + 2], - y * fountain_side[n * 2 + 2], - fountain_side[n * 2 +3 ]); - glNormal3f(x * fountain_normal[n * 2], - y * fountain_normal[n * 2], - fountain_normal[n * 2 + 1]); - glVertex3f(x * fountain_side[n * 2], - y * fountain_side[n * 2], - fountain_side[n * 2 + 1]); - } - - glEnd(); - } - - glEndList(); - } - else - glCallList(fountain_list); -} - - -//======================================================================== -// Recursive function for building variable tesselated floor -//======================================================================== - -static void tessellate_floor(float x1, float y1, float x2, float y2, int depth) -{ - float delta, x, y; - - // Last recursion? - if (depth >= 5) - delta = 999999.f; - else - { - x = (float) (fabs(x1) < fabs(x2) ? fabs(x1) : fabs(x2)); - y = (float) (fabs(y1) < fabs(y2) ? fabs(y1) : fabs(y2)); - delta = x*x + y*y; - } - - // Recurse further? - if (delta < 0.1f) - { - x = (x1 + x2) * 0.5f; - y = (y1 + y2) * 0.5f; - tessellate_floor(x1, y1, x, y, depth + 1); - tessellate_floor(x, y1, x2, y, depth + 1); - tessellate_floor(x1, y, x, y2, depth + 1); - tessellate_floor(x, y, x2, y2, depth + 1); - } - else - { - glTexCoord2f(x1 * 30.f, y1 * 30.f); - glVertex3f( x1 * 80.f, y1 * 80.f, 0.f); - glTexCoord2f(x2 * 30.f, y1 * 30.f); - glVertex3f( x2 * 80.f, y1 * 80.f, 0.f); - glTexCoord2f(x2 * 30.f, y2 * 30.f); - glVertex3f( x2 * 80.f, y2 * 80.f, 0.f); - glTexCoord2f(x1 * 30.f, y2 * 30.f); - glVertex3f( x1 * 80.f, y2 * 80.f, 0.f); - } -} - - -//======================================================================== -// Draw floor. We build the floor recursively and let the tessellation in the -// center (near x,y=0,0) be high, while the tessellation around the edges be -// low. -//======================================================================== - -static void draw_floor(void) -{ - static GLuint floor_list = 0; - - if (!wireframe) - { - glEnable(GL_TEXTURE_2D); - glBindTexture(GL_TEXTURE_2D, floor_tex_id); - } - - // The first time, we build the floor display list - if (!floor_list) - { - floor_list = glGenLists(1); - glNewList(floor_list, GL_COMPILE_AND_EXECUTE); - - glMaterialfv(GL_FRONT, GL_DIFFUSE, floor_diffuse); - glMaterialfv(GL_FRONT, GL_SPECULAR, floor_specular); - glMaterialf(GL_FRONT, GL_SHININESS, floor_shininess); - - // Draw floor as a bunch of triangle strips (high tesselation - // improves lighting) - glNormal3f(0.f, 0.f, 1.f); - glBegin(GL_QUADS); - tessellate_floor(-1.f, -1.f, 0.f, 0.f, 0); - tessellate_floor( 0.f, -1.f, 1.f, 0.f, 0); - tessellate_floor( 0.f, 0.f, 1.f, 1.f, 0); - tessellate_floor(-1.f, 0.f, 0.f, 1.f, 0); - glEnd(); - - glEndList(); - } - else - glCallList(floor_list); - - glDisable(GL_TEXTURE_2D); - -} - - -//======================================================================== -// Position and configure light sources -//======================================================================== - -static void setup_lights(void) -{ - float l1pos[4], l1amb[4], l1dif[4], l1spec[4]; - float l2pos[4], l2amb[4], l2dif[4], l2spec[4]; - - // Set light source 1 parameters - l1pos[0] = 0.f; l1pos[1] = -9.f; l1pos[2] = 8.f; l1pos[3] = 1.f; - l1amb[0] = 0.2f; l1amb[1] = 0.2f; l1amb[2] = 0.2f; l1amb[3] = 1.f; - l1dif[0] = 0.8f; l1dif[1] = 0.4f; l1dif[2] = 0.2f; l1dif[3] = 1.f; - l1spec[0] = 1.f; l1spec[1] = 0.6f; l1spec[2] = 0.2f; l1spec[3] = 0.f; - - // Set light source 2 parameters - l2pos[0] = -15.f; l2pos[1] = 12.f; l2pos[2] = 1.5f; l2pos[3] = 1.f; - l2amb[0] = 0.f; l2amb[1] = 0.f; l2amb[2] = 0.f; l2amb[3] = 1.f; - l2dif[0] = 0.2f; l2dif[1] = 0.4f; l2dif[2] = 0.8f; l2dif[3] = 1.f; - l2spec[0] = 0.2f; l2spec[1] = 0.6f; l2spec[2] = 1.f; l2spec[3] = 0.f; - - glLightfv(GL_LIGHT1, GL_POSITION, l1pos); - glLightfv(GL_LIGHT1, GL_AMBIENT, l1amb); - glLightfv(GL_LIGHT1, GL_DIFFUSE, l1dif); - glLightfv(GL_LIGHT1, GL_SPECULAR, l1spec); - glLightfv(GL_LIGHT2, GL_POSITION, l2pos); - glLightfv(GL_LIGHT2, GL_AMBIENT, l2amb); - glLightfv(GL_LIGHT2, GL_DIFFUSE, l2dif); - glLightfv(GL_LIGHT2, GL_SPECULAR, l2spec); - glLightfv(GL_LIGHT3, GL_POSITION, glow_pos); - glLightfv(GL_LIGHT3, GL_DIFFUSE, glow_color); - glLightfv(GL_LIGHT3, GL_SPECULAR, glow_color); - - glEnable(GL_LIGHT1); - glEnable(GL_LIGHT2); - glEnable(GL_LIGHT3); -} - - -//======================================================================== -// Main rendering function -//======================================================================== - -static void draw_scene(GLFWwindow* window, double t) -{ - double xpos, ypos, zpos, angle_x, angle_y, angle_z; - static double t_old = 0.0; - float dt; - mat4x4 projection; - - // Calculate frame-to-frame delta time - dt = (float) (t - t_old); - t_old = t; - - mat4x4_perspective(projection, - 65.f * (float) M_PI / 180.f, - aspect_ratio, - 1.0, 60.0); - - glClearColor(0.1f, 0.1f, 0.1f, 1.f); - glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); - - glMatrixMode(GL_PROJECTION); - glLoadMatrixf((const GLfloat*) projection); - - // Setup camera - glMatrixMode(GL_MODELVIEW); - glLoadIdentity(); - - // Rotate camera - angle_x = 90.0 - 10.0; - angle_y = 10.0 * sin(0.3 * t); - angle_z = 10.0 * t; - glRotated(-angle_x, 1.0, 0.0, 0.0); - glRotated(-angle_y, 0.0, 1.0, 0.0); - glRotated(-angle_z, 0.0, 0.0, 1.0); - - // Translate camera - xpos = 15.0 * sin((M_PI / 180.0) * angle_z) + - 2.0 * sin((M_PI / 180.0) * 3.1 * t); - ypos = -15.0 * cos((M_PI / 180.0) * angle_z) + - 2.0 * cos((M_PI / 180.0) * 2.9 * t); - zpos = 4.0 + 2.0 * cos((M_PI / 180.0) * 4.9 * t); - glTranslated(-xpos, -ypos, -zpos); - - glFrontFace(GL_CCW); - glCullFace(GL_BACK); - glEnable(GL_CULL_FACE); - - setup_lights(); - glEnable(GL_LIGHTING); - - glEnable(GL_FOG); - glFogi(GL_FOG_MODE, GL_EXP); - glFogf(GL_FOG_DENSITY, 0.05f); - glFogfv(GL_FOG_COLOR, fog_color); - - draw_floor(); - - glEnable(GL_DEPTH_TEST); - glDepthFunc(GL_LEQUAL); - glDepthMask(GL_TRUE); - - draw_fountain(); - - glDisable(GL_LIGHTING); - glDisable(GL_FOG); - - // Particles must be drawn after all solid objects have been drawn - draw_particles(window, t, dt); - - // Z-buffer not needed anymore - glDisable(GL_DEPTH_TEST); -} - - -//======================================================================== -// Window resize callback function -//======================================================================== - -static void resize_callback(GLFWwindow* window, int width, int height) -{ - glViewport(0, 0, width, height); - aspect_ratio = height ? width / (float) height : 1.f; -} - - -//======================================================================== -// Key callback functions -//======================================================================== - -static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods) -{ - if (action == GLFW_PRESS) - { - switch (key) - { - case GLFW_KEY_ESCAPE: - glfwSetWindowShouldClose(window, GLFW_TRUE); - break; - case GLFW_KEY_W: - wireframe = !wireframe; - glPolygonMode(GL_FRONT_AND_BACK, - wireframe ? GL_LINE : GL_FILL); - break; - default: - break; - } - } -} - - -//======================================================================== -// Thread for updating particle physics -//======================================================================== - -static int physics_thread_main(void* arg) -{ - GLFWwindow* window = arg; - - for (;;) - { - mtx_lock(&thread_sync.particles_lock); - - // Wait for particle drawing to be done - while (!glfwWindowShouldClose(window) && - thread_sync.p_frame > thread_sync.d_frame) - { - struct timespec ts; - clock_gettime(CLOCK_REALTIME, &ts); - ts.tv_nsec += 100 * 1000 * 1000; - ts.tv_sec += ts.tv_nsec / (1000 * 1000 * 1000); - ts.tv_nsec %= 1000 * 1000 * 1000; - cnd_timedwait(&thread_sync.d_done, &thread_sync.particles_lock, &ts); - } - - if (glfwWindowShouldClose(window)) - break; - - // Update particles - particle_engine(thread_sync.t, thread_sync.dt); - - // Update frame counter - thread_sync.p_frame++; - - // Unlock mutex and signal drawing thread - mtx_unlock(&thread_sync.particles_lock); - cnd_signal(&thread_sync.p_done); - } - - return 0; -} - - -//======================================================================== -// main -//======================================================================== - -int main(int argc, char** argv) -{ - int ch, width, height; - thrd_t physics_thread = 0; - GLFWwindow* window; - GLFWmonitor* monitor = NULL; - - if (!glfwInit()) - { - fprintf(stderr, "Failed to initialize GLFW\n"); - exit(EXIT_FAILURE); - } - - while ((ch = getopt(argc, argv, "fh")) != -1) - { - switch (ch) - { - case 'f': - monitor = glfwGetPrimaryMonitor(); - break; - case 'h': - usage(); - exit(EXIT_SUCCESS); - } - } - - if (monitor) - { - const GLFWvidmode* mode = glfwGetVideoMode(monitor); - - glfwWindowHint(GLFW_RED_BITS, mode->redBits); - glfwWindowHint(GLFW_GREEN_BITS, mode->greenBits); - glfwWindowHint(GLFW_BLUE_BITS, mode->blueBits); - glfwWindowHint(GLFW_REFRESH_RATE, mode->refreshRate); - - width = mode->width; - height = mode->height; - } - else - { - width = 640; - height = 480; - } - - window = glfwCreateWindow(width, height, "Particle Engine", monitor, NULL); - if (!window) - { - fprintf(stderr, "Failed to create GLFW window\n"); - glfwTerminate(); - exit(EXIT_FAILURE); - } - - if (monitor) - glfwSetInputMode(window, GLFW_CURSOR, GLFW_CURSOR_DISABLED); - - glfwMakeContextCurrent(window); - gladLoadGLLoader((GLADloadproc) glfwGetProcAddress); - glfwSwapInterval(1); - - glfwSetFramebufferSizeCallback(window, resize_callback); - glfwSetKeyCallback(window, key_callback); - - // Set initial aspect ratio - glfwGetFramebufferSize(window, &width, &height); - resize_callback(window, width, height); - - // Upload particle texture - glGenTextures(1, &particle_tex_id); - glBindTexture(GL_TEXTURE_2D, particle_tex_id); - glPixelStorei(GL_UNPACK_ALIGNMENT, 1); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); - glTexImage2D(GL_TEXTURE_2D, 0, GL_LUMINANCE, P_TEX_WIDTH, P_TEX_HEIGHT, - 0, GL_LUMINANCE, GL_UNSIGNED_BYTE, particle_texture); - - // Upload floor texture - glGenTextures(1, &floor_tex_id); - glBindTexture(GL_TEXTURE_2D, floor_tex_id); - glPixelStorei(GL_UNPACK_ALIGNMENT, 1); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); - glTexImage2D(GL_TEXTURE_2D, 0, GL_LUMINANCE, F_TEX_WIDTH, F_TEX_HEIGHT, - 0, GL_LUMINANCE, GL_UNSIGNED_BYTE, floor_texture); - - if (glfwExtensionSupported("GL_EXT_separate_specular_color")) - { - glLightModeli(GL_LIGHT_MODEL_COLOR_CONTROL_EXT, - GL_SEPARATE_SPECULAR_COLOR_EXT); - } - - // Set filled polygon mode as default (not wireframe) - glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); - wireframe = 0; - - // Set initial times - thread_sync.t = 0.0; - thread_sync.dt = 0.001f; - thread_sync.p_frame = 0; - thread_sync.d_frame = 0; - - mtx_init(&thread_sync.particles_lock, mtx_timed); - cnd_init(&thread_sync.p_done); - cnd_init(&thread_sync.d_done); - - if (thrd_create(&physics_thread, physics_thread_main, window) != thrd_success) - { - glfwTerminate(); - exit(EXIT_FAILURE); - } - - glfwSetTime(0.0); - - while (!glfwWindowShouldClose(window)) - { - draw_scene(window, glfwGetTime()); - - glfwSwapBuffers(window); - glfwPollEvents(); - } - - thrd_join(physics_thread, NULL); - - glfwDestroyWindow(window); - glfwTerminate(); - - exit(EXIT_SUCCESS); -} - diff --git a/examples/simple.c b/examples/simple.c deleted file mode 100644 index 7752a36558..0000000000 --- a/examples/simple.c +++ /dev/null @@ -1,165 +0,0 @@ -//======================================================================== -// Simple GLFW example -// Copyright (c) Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== -//! [code] - -#include -#include - -#include "linmath.h" - -#include -#include - -static const struct -{ - float x, y; - float r, g, b; -} vertices[3] = -{ - { -0.6f, -0.4f, 1.f, 0.f, 0.f }, - { 0.6f, -0.4f, 0.f, 1.f, 0.f }, - { 0.f, 0.6f, 0.f, 0.f, 1.f } -}; - -static const char* vertex_shader_text = -"#version 110\n" -"uniform mat4 MVP;\n" -"attribute vec3 vCol;\n" -"attribute vec2 vPos;\n" -"varying vec3 color;\n" -"void main()\n" -"{\n" -" gl_Position = MVP * vec4(vPos, 0.0, 1.0);\n" -" color = vCol;\n" -"}\n"; - -static const char* fragment_shader_text = -"#version 110\n" -"varying vec3 color;\n" -"void main()\n" -"{\n" -" gl_FragColor = vec4(color, 1.0);\n" -"}\n"; - -static void error_callback(int error, const char* description) -{ - fprintf(stderr, "Error: %s\n", description); -} - -static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods) -{ - if (key == GLFW_KEY_ESCAPE && action == GLFW_PRESS) - glfwSetWindowShouldClose(window, GLFW_TRUE); -} - -int main(void) -{ - GLFWwindow* window; - GLuint vertex_buffer, vertex_shader, fragment_shader, program; - GLint mvp_location, vpos_location, vcol_location; - - glfwSetErrorCallback(error_callback); - - if (!glfwInit()) - exit(EXIT_FAILURE); - - glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 2); - glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 0); - - window = glfwCreateWindow(640, 480, "Simple example", NULL, NULL); - if (!window) - { - glfwTerminate(); - exit(EXIT_FAILURE); - } - - glfwSetKeyCallback(window, key_callback); - - glfwMakeContextCurrent(window); - gladLoadGLLoader((GLADloadproc) glfwGetProcAddress); - glfwSwapInterval(1); - - // NOTE: OpenGL error checks have been omitted for brevity - - glGenBuffers(1, &vertex_buffer); - glBindBuffer(GL_ARRAY_BUFFER, vertex_buffer); - glBufferData(GL_ARRAY_BUFFER, sizeof(vertices), vertices, GL_STATIC_DRAW); - - vertex_shader = glCreateShader(GL_VERTEX_SHADER); - glShaderSource(vertex_shader, 1, &vertex_shader_text, NULL); - glCompileShader(vertex_shader); - - fragment_shader = glCreateShader(GL_FRAGMENT_SHADER); - glShaderSource(fragment_shader, 1, &fragment_shader_text, NULL); - glCompileShader(fragment_shader); - - program = glCreateProgram(); - glAttachShader(program, vertex_shader); - glAttachShader(program, fragment_shader); - glLinkProgram(program); - - mvp_location = glGetUniformLocation(program, "MVP"); - vpos_location = glGetAttribLocation(program, "vPos"); - vcol_location = glGetAttribLocation(program, "vCol"); - - glEnableVertexAttribArray(vpos_location); - glVertexAttribPointer(vpos_location, 2, GL_FLOAT, GL_FALSE, - sizeof(vertices[0]), (void*) 0); - glEnableVertexAttribArray(vcol_location); - glVertexAttribPointer(vcol_location, 3, GL_FLOAT, GL_FALSE, - sizeof(vertices[0]), (void*) (sizeof(float) * 2)); - - while (!glfwWindowShouldClose(window)) - { - float ratio; - int width, height; - mat4x4 m, p, mvp; - - glfwGetFramebufferSize(window, &width, &height); - ratio = width / (float) height; - - glViewport(0, 0, width, height); - glClear(GL_COLOR_BUFFER_BIT); - - mat4x4_identity(m); - mat4x4_rotate_Z(m, m, (float) glfwGetTime()); - mat4x4_ortho(p, -ratio, ratio, -1.f, 1.f, 1.f, -1.f); - mat4x4_mul(mvp, p, m); - - glUseProgram(program); - glUniformMatrix4fv(mvp_location, 1, GL_FALSE, (const GLfloat*) mvp); - glDrawArrays(GL_TRIANGLES, 0, 3); - - glfwSwapBuffers(window); - glfwPollEvents(); - } - - glfwDestroyWindow(window); - - glfwTerminate(); - exit(EXIT_SUCCESS); -} - -//! [code] diff --git a/examples/splitview.c b/examples/splitview.c deleted file mode 100644 index 12f837d324..0000000000 --- a/examples/splitview.c +++ /dev/null @@ -1,545 +0,0 @@ -//======================================================================== -// This is an example program for the GLFW library -// -// The program uses a "split window" view, rendering four views of the -// same scene in one window (e.g. uesful for 3D modelling software). This -// demo uses scissors to separete the four different rendering areas from -// each other. -// -// (If the code seems a little bit strange here and there, it may be -// because I am not a friend of orthogonal projections) -//======================================================================== - -#include -#include - -#if defined(_MSC_VER) - // Make MS math.h define M_PI - #define _USE_MATH_DEFINES -#endif - -#include -#include -#include - -#include - - -//======================================================================== -// Global variables -//======================================================================== - -// Mouse position -static double xpos = 0, ypos = 0; - -// Window size -static int width, height; - -// Active view: 0 = none, 1 = upper left, 2 = upper right, 3 = lower left, -// 4 = lower right -static int active_view = 0; - -// Rotation around each axis -static int rot_x = 0, rot_y = 0, rot_z = 0; - -// Do redraw? -static int do_redraw = 1; - - -//======================================================================== -// Draw a solid torus (use a display list for the model) -//======================================================================== - -#define TORUS_MAJOR 1.5 -#define TORUS_MINOR 0.5 -#define TORUS_MAJOR_RES 32 -#define TORUS_MINOR_RES 32 - -static void drawTorus(void) -{ - static GLuint torus_list = 0; - int i, j, k; - double s, t, x, y, z, nx, ny, nz, scale, twopi; - - if (!torus_list) - { - // Start recording displaylist - torus_list = glGenLists(1); - glNewList(torus_list, GL_COMPILE_AND_EXECUTE); - - // Draw torus - twopi = 2.0 * M_PI; - for (i = 0; i < TORUS_MINOR_RES; i++) - { - glBegin(GL_QUAD_STRIP); - for (j = 0; j <= TORUS_MAJOR_RES; j++) - { - for (k = 1; k >= 0; k--) - { - s = (i + k) % TORUS_MINOR_RES + 0.5; - t = j % TORUS_MAJOR_RES; - - // Calculate point on surface - x = (TORUS_MAJOR + TORUS_MINOR * cos(s * twopi / TORUS_MINOR_RES)) * cos(t * twopi / TORUS_MAJOR_RES); - y = TORUS_MINOR * sin(s * twopi / TORUS_MINOR_RES); - z = (TORUS_MAJOR + TORUS_MINOR * cos(s * twopi / TORUS_MINOR_RES)) * sin(t * twopi / TORUS_MAJOR_RES); - - // Calculate surface normal - nx = x - TORUS_MAJOR * cos(t * twopi / TORUS_MAJOR_RES); - ny = y; - nz = z - TORUS_MAJOR * sin(t * twopi / TORUS_MAJOR_RES); - scale = 1.0 / sqrt(nx*nx + ny*ny + nz*nz); - nx *= scale; - ny *= scale; - nz *= scale; - - glNormal3f((float) nx, (float) ny, (float) nz); - glVertex3f((float) x, (float) y, (float) z); - } - } - - glEnd(); - } - - // Stop recording displaylist - glEndList(); - } - else - { - // Playback displaylist - glCallList(torus_list); - } -} - - -//======================================================================== -// Draw the scene (a rotating torus) -//======================================================================== - -static void drawScene(void) -{ - const GLfloat model_diffuse[4] = {1.0f, 0.8f, 0.8f, 1.0f}; - const GLfloat model_specular[4] = {0.6f, 0.6f, 0.6f, 1.0f}; - const GLfloat model_shininess = 20.0f; - - glPushMatrix(); - - // Rotate the object - glRotatef((GLfloat) rot_x * 0.5f, 1.0f, 0.0f, 0.0f); - glRotatef((GLfloat) rot_y * 0.5f, 0.0f, 1.0f, 0.0f); - glRotatef((GLfloat) rot_z * 0.5f, 0.0f, 0.0f, 1.0f); - - // Set model color (used for orthogonal views, lighting disabled) - glColor4fv(model_diffuse); - - // Set model material (used for perspective view, lighting enabled) - glMaterialfv(GL_FRONT, GL_DIFFUSE, model_diffuse); - glMaterialfv(GL_FRONT, GL_SPECULAR, model_specular); - glMaterialf(GL_FRONT, GL_SHININESS, model_shininess); - - // Draw torus - drawTorus(); - - glPopMatrix(); -} - - -//======================================================================== -// Draw a 2D grid (used for orthogonal views) -//======================================================================== - -static void drawGrid(float scale, int steps) -{ - int i; - float x, y; - mat4x4 view; - - glPushMatrix(); - - // Set background to some dark bluish grey - glClearColor(0.05f, 0.05f, 0.2f, 0.0f); - glClear(GL_COLOR_BUFFER_BIT); - - // Setup modelview matrix (flat XY view) - { - vec3 eye = { 0.f, 0.f, 1.f }; - vec3 center = { 0.f, 0.f, 0.f }; - vec3 up = { 0.f, 1.f, 0.f }; - mat4x4_look_at(view, eye, center, up); - } - glLoadMatrixf((const GLfloat*) view); - - // We don't want to update the Z-buffer - glDepthMask(GL_FALSE); - - // Set grid color - glColor3f(0.0f, 0.5f, 0.5f); - - glBegin(GL_LINES); - - // Horizontal lines - x = scale * 0.5f * (float) (steps - 1); - y = -scale * 0.5f * (float) (steps - 1); - for (i = 0; i < steps; i++) - { - glVertex3f(-x, y, 0.0f); - glVertex3f(x, y, 0.0f); - y += scale; - } - - // Vertical lines - x = -scale * 0.5f * (float) (steps - 1); - y = scale * 0.5f * (float) (steps - 1); - for (i = 0; i < steps; i++) - { - glVertex3f(x, -y, 0.0f); - glVertex3f(x, y, 0.0f); - x += scale; - } - - glEnd(); - - // Enable Z-buffer writing again - glDepthMask(GL_TRUE); - - glPopMatrix(); -} - - -//======================================================================== -// Draw all views -//======================================================================== - -static void drawAllViews(void) -{ - const GLfloat light_position[4] = {0.0f, 8.0f, 8.0f, 1.0f}; - const GLfloat light_diffuse[4] = {1.0f, 1.0f, 1.0f, 1.0f}; - const GLfloat light_specular[4] = {1.0f, 1.0f, 1.0f, 1.0f}; - const GLfloat light_ambient[4] = {0.2f, 0.2f, 0.3f, 1.0f}; - float aspect; - mat4x4 view, projection; - - // Calculate aspect of window - if (height > 0) - aspect = (float) width / (float) height; - else - aspect = 1.f; - - // Clear screen - glClearColor(0.0f, 0.0f, 0.0f, 0.0f); - glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); - - // Enable scissor test - glEnable(GL_SCISSOR_TEST); - - // Enable depth test - glEnable(GL_DEPTH_TEST); - glDepthFunc(GL_LEQUAL); - - // ** ORTHOGONAL VIEWS ** - - // For orthogonal views, use wireframe rendering - glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); - - // Enable line anti-aliasing - glEnable(GL_LINE_SMOOTH); - glEnable(GL_BLEND); - glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); - - // Setup orthogonal projection matrix - glMatrixMode(GL_PROJECTION); - glLoadIdentity(); - glOrtho(-3.0 * aspect, 3.0 * aspect, -3.0, 3.0, 1.0, 50.0); - - // Upper left view (TOP VIEW) - glViewport(0, height / 2, width / 2, height / 2); - glScissor(0, height / 2, width / 2, height / 2); - glMatrixMode(GL_MODELVIEW); - { - vec3 eye = { 0.f, 10.f, 1e-3f }; - vec3 center = { 0.f, 0.f, 0.f }; - vec3 up = { 0.f, 1.f, 0.f }; - mat4x4_look_at( view, eye, center, up ); - } - glLoadMatrixf((const GLfloat*) view); - drawGrid(0.5, 12); - drawScene(); - - // Lower left view (FRONT VIEW) - glViewport(0, 0, width / 2, height / 2); - glScissor(0, 0, width / 2, height / 2); - glMatrixMode(GL_MODELVIEW); - { - vec3 eye = { 0.f, 0.f, 10.f }; - vec3 center = { 0.f, 0.f, 0.f }; - vec3 up = { 0.f, 1.f, 0.f }; - mat4x4_look_at( view, eye, center, up ); - } - glLoadMatrixf((const GLfloat*) view); - drawGrid(0.5, 12); - drawScene(); - - // Lower right view (SIDE VIEW) - glViewport(width / 2, 0, width / 2, height / 2); - glScissor(width / 2, 0, width / 2, height / 2); - glMatrixMode(GL_MODELVIEW); - { - vec3 eye = { 10.f, 0.f, 0.f }; - vec3 center = { 0.f, 0.f, 0.f }; - vec3 up = { 0.f, 1.f, 0.f }; - mat4x4_look_at( view, eye, center, up ); - } - glLoadMatrixf((const GLfloat*) view); - drawGrid(0.5, 12); - drawScene(); - - // Disable line anti-aliasing - glDisable(GL_LINE_SMOOTH); - glDisable(GL_BLEND); - - // ** PERSPECTIVE VIEW ** - - // For perspective view, use solid rendering - glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); - - // Enable face culling (faster rendering) - glEnable(GL_CULL_FACE); - glCullFace(GL_BACK); - glFrontFace(GL_CW); - - // Setup perspective projection matrix - glMatrixMode(GL_PROJECTION); - mat4x4_perspective(projection, - 65.f * (float) M_PI / 180.f, - aspect, - 1.f, 50.f); - glLoadMatrixf((const GLfloat*) projection); - - // Upper right view (PERSPECTIVE VIEW) - glViewport(width / 2, height / 2, width / 2, height / 2); - glScissor(width / 2, height / 2, width / 2, height / 2); - glMatrixMode(GL_MODELVIEW); - { - vec3 eye = { 3.f, 1.5f, 3.f }; - vec3 center = { 0.f, 0.f, 0.f }; - vec3 up = { 0.f, 1.f, 0.f }; - mat4x4_look_at( view, eye, center, up ); - } - glLoadMatrixf((const GLfloat*) view); - - // Configure and enable light source 1 - glLightfv(GL_LIGHT1, GL_POSITION, light_position); - glLightfv(GL_LIGHT1, GL_AMBIENT, light_ambient); - glLightfv(GL_LIGHT1, GL_DIFFUSE, light_diffuse); - glLightfv(GL_LIGHT1, GL_SPECULAR, light_specular); - glEnable(GL_LIGHT1); - glEnable(GL_LIGHTING); - - // Draw scene - drawScene(); - - // Disable lighting - glDisable(GL_LIGHTING); - - // Disable face culling - glDisable(GL_CULL_FACE); - - // Disable depth test - glDisable(GL_DEPTH_TEST); - - // Disable scissor test - glDisable(GL_SCISSOR_TEST); - - // Draw a border around the active view - if (active_view > 0 && active_view != 2) - { - glViewport(0, 0, width, height); - - glMatrixMode(GL_PROJECTION); - glLoadIdentity(); - glOrtho(0.0, 2.0, 0.0, 2.0, 0.0, 1.0); - - glMatrixMode(GL_MODELVIEW); - glLoadIdentity(); - glTranslatef((GLfloat) ((active_view - 1) & 1), (GLfloat) (1 - (active_view - 1) / 2), 0.0f); - - glColor3f(1.0f, 1.0f, 0.6f); - - glBegin(GL_LINE_STRIP); - glVertex2i(0, 0); - glVertex2i(1, 0); - glVertex2i(1, 1); - glVertex2i(0, 1); - glVertex2i(0, 0); - glEnd(); - } -} - - -//======================================================================== -// Framebuffer size callback function -//======================================================================== - -static void framebufferSizeFun(GLFWwindow* window, int w, int h) -{ - width = w; - height = h > 0 ? h : 1; - do_redraw = 1; -} - - -//======================================================================== -// Window refresh callback function -//======================================================================== - -static void windowRefreshFun(GLFWwindow* window) -{ - drawAllViews(); - glfwSwapBuffers(window); - do_redraw = 0; -} - - -//======================================================================== -// Mouse position callback function -//======================================================================== - -static void cursorPosFun(GLFWwindow* window, double x, double y) -{ - int wnd_width, wnd_height, fb_width, fb_height; - double scale; - - glfwGetWindowSize(window, &wnd_width, &wnd_height); - glfwGetFramebufferSize(window, &fb_width, &fb_height); - - scale = (double) fb_width / (double) wnd_width; - - x *= scale; - y *= scale; - - // Depending on which view was selected, rotate around different axes - switch (active_view) - { - case 1: - rot_x += (int) (y - ypos); - rot_z += (int) (x - xpos); - do_redraw = 1; - break; - case 3: - rot_x += (int) (y - ypos); - rot_y += (int) (x - xpos); - do_redraw = 1; - break; - case 4: - rot_y += (int) (x - xpos); - rot_z += (int) (y - ypos); - do_redraw = 1; - break; - default: - // Do nothing for perspective view, or if no view is selected - break; - } - - // Remember cursor position - xpos = x; - ypos = y; -} - - -//======================================================================== -// Mouse button callback function -//======================================================================== - -static void mouseButtonFun(GLFWwindow* window, int button, int action, int mods) -{ - if ((button == GLFW_MOUSE_BUTTON_LEFT) && action == GLFW_PRESS) - { - // Detect which of the four views was clicked - active_view = 1; - if (xpos >= width / 2) - active_view += 1; - if (ypos >= height / 2) - active_view += 2; - } - else if (button == GLFW_MOUSE_BUTTON_LEFT) - { - // Deselect any previously selected view - active_view = 0; - } - - do_redraw = 1; -} - -static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods) -{ - if (key == GLFW_KEY_ESCAPE && action == GLFW_PRESS) - glfwSetWindowShouldClose(window, GLFW_TRUE); -} - - -//======================================================================== -// main -//======================================================================== - -int main(void) -{ - GLFWwindow* window; - - // Initialise GLFW - if (!glfwInit()) - { - fprintf(stderr, "Failed to initialize GLFW\n"); - exit(EXIT_FAILURE); - } - - glfwWindowHint(GLFW_SAMPLES, 4); - - // Open OpenGL window - window = glfwCreateWindow(500, 500, "Split view demo", NULL, NULL); - if (!window) - { - fprintf(stderr, "Failed to open GLFW window\n"); - - glfwTerminate(); - exit(EXIT_FAILURE); - } - - // Set callback functions - glfwSetFramebufferSizeCallback(window, framebufferSizeFun); - glfwSetWindowRefreshCallback(window, windowRefreshFun); - glfwSetCursorPosCallback(window, cursorPosFun); - glfwSetMouseButtonCallback(window, mouseButtonFun); - glfwSetKeyCallback(window, key_callback); - - // Enable vsync - glfwMakeContextCurrent(window); - gladLoadGLLoader((GLADloadproc) glfwGetProcAddress); - glfwSwapInterval(1); - - if (GLAD_GL_ARB_multisample || GLAD_GL_VERSION_1_3) - glEnable(GL_MULTISAMPLE_ARB); - - glfwGetFramebufferSize(window, &width, &height); - framebufferSizeFun(window, width, height); - - // Main loop - for (;;) - { - // Only redraw if we need to - if (do_redraw) - windowRefreshFun(window); - - // Wait for new events - glfwWaitEvents(); - - // Check if the window should be closed - if (glfwWindowShouldClose(window)) - break; - } - - // Close OpenGL window and terminate GLFW - glfwTerminate(); - - exit(EXIT_SUCCESS); -} - diff --git a/examples/wave.c b/examples/wave.c deleted file mode 100644 index f5af37914e..0000000000 --- a/examples/wave.c +++ /dev/null @@ -1,460 +0,0 @@ -/***************************************************************************** - * Wave Simulation in OpenGL - * (C) 2002 Jakob Thomsen - * http://home.in.tum.de/~thomsen - * Modified for GLFW by Sylvain Hellegouarch - sh@programmationworld.com - * Modified for variable frame rate by Marcus Geelnard - * 2003-Jan-31: Minor cleanups and speedups / MG - * 2010-10-24: Formatting and cleanup - Camilla Löwy - *****************************************************************************/ - -#if defined(_MSC_VER) - // Make MS math.h define M_PI - #define _USE_MATH_DEFINES -#endif - -#include -#include -#include - -#include -#include - -#include - -// Maximum delta T to allow for differential calculations -#define MAX_DELTA_T 0.01 - -// Animation speed (10.0 looks good) -#define ANIMATION_SPEED 10.0 - -GLfloat alpha = 210.f, beta = -70.f; -GLfloat zoom = 2.f; - -double cursorX; -double cursorY; - -struct Vertex -{ - GLfloat x, y, z; - GLfloat r, g, b; -}; - -#define GRIDW 50 -#define GRIDH 50 -#define VERTEXNUM (GRIDW*GRIDH) - -#define QUADW (GRIDW - 1) -#define QUADH (GRIDH - 1) -#define QUADNUM (QUADW*QUADH) - -GLuint quad[4 * QUADNUM]; -struct Vertex vertex[VERTEXNUM]; - -/* The grid will look like this: - * - * 3 4 5 - * *---*---* - * | | | - * | 0 | 1 | - * | | | - * *---*---* - * 0 1 2 - */ - -//======================================================================== -// Initialize grid geometry -//======================================================================== - -void init_vertices(void) -{ - int x, y, p; - - // Place the vertices in a grid - for (y = 0; y < GRIDH; y++) - { - for (x = 0; x < GRIDW; x++) - { - p = y * GRIDW + x; - - vertex[p].x = (GLfloat) (x - GRIDW / 2) / (GLfloat) (GRIDW / 2); - vertex[p].y = (GLfloat) (y - GRIDH / 2) / (GLfloat) (GRIDH / 2); - vertex[p].z = 0; - - if ((x % 4 < 2) ^ (y % 4 < 2)) - vertex[p].r = 0.0; - else - vertex[p].r = 1.0; - - vertex[p].g = (GLfloat) y / (GLfloat) GRIDH; - vertex[p].b = 1.f - ((GLfloat) x / (GLfloat) GRIDW + (GLfloat) y / (GLfloat) GRIDH) / 2.f; - } - } - - for (y = 0; y < QUADH; y++) - { - for (x = 0; x < QUADW; x++) - { - p = 4 * (y * QUADW + x); - - quad[p + 0] = y * GRIDW + x; // Some point - quad[p + 1] = y * GRIDW + x + 1; // Neighbor at the right side - quad[p + 2] = (y + 1) * GRIDW + x + 1; // Upper right neighbor - quad[p + 3] = (y + 1) * GRIDW + x; // Upper neighbor - } - } -} - -double dt; -double p[GRIDW][GRIDH]; -double vx[GRIDW][GRIDH], vy[GRIDW][GRIDH]; -double ax[GRIDW][GRIDH], ay[GRIDW][GRIDH]; - -//======================================================================== -// Initialize grid -//======================================================================== - -void init_grid(void) -{ - int x, y; - double dx, dy, d; - - for (y = 0; y < GRIDH; y++) - { - for (x = 0; x < GRIDW; x++) - { - dx = (double) (x - GRIDW / 2); - dy = (double) (y - GRIDH / 2); - d = sqrt(dx * dx + dy * dy); - if (d < 0.1 * (double) (GRIDW / 2)) - { - d = d * 10.0; - p[x][y] = -cos(d * (M_PI / (double)(GRIDW * 4))) * 100.0; - } - else - p[x][y] = 0.0; - - vx[x][y] = 0.0; - vy[x][y] = 0.0; - } - } -} - - -//======================================================================== -// Draw scene -//======================================================================== - -void draw_scene(GLFWwindow* window) -{ - // Clear the color and depth buffers - glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); - - // We don't want to modify the projection matrix - glMatrixMode(GL_MODELVIEW); - glLoadIdentity(); - - // Move back - glTranslatef(0.0, 0.0, -zoom); - // Rotate the view - glRotatef(beta, 1.0, 0.0, 0.0); - glRotatef(alpha, 0.0, 0.0, 1.0); - - glDrawElements(GL_QUADS, 4 * QUADNUM, GL_UNSIGNED_INT, quad); - - glfwSwapBuffers(window); -} - - -//======================================================================== -// Initialize Miscellaneous OpenGL state -//======================================================================== - -void init_opengl(void) -{ - // Use Gouraud (smooth) shading - glShadeModel(GL_SMOOTH); - - // Switch on the z-buffer - glEnable(GL_DEPTH_TEST); - - glEnableClientState(GL_VERTEX_ARRAY); - glEnableClientState(GL_COLOR_ARRAY); - glVertexPointer(3, GL_FLOAT, sizeof(struct Vertex), vertex); - glColorPointer(3, GL_FLOAT, sizeof(struct Vertex), &vertex[0].r); // Pointer to the first color - - glPointSize(2.0); - - // Background color is black - glClearColor(0, 0, 0, 0); -} - - -//======================================================================== -// Modify the height of each vertex according to the pressure -//======================================================================== - -void adjust_grid(void) -{ - int pos; - int x, y; - - for (y = 0; y < GRIDH; y++) - { - for (x = 0; x < GRIDW; x++) - { - pos = y * GRIDW + x; - vertex[pos].z = (float) (p[x][y] * (1.0 / 50.0)); - } - } -} - - -//======================================================================== -// Calculate wave propagation -//======================================================================== - -void calc_grid(void) -{ - int x, y, x2, y2; - double time_step = dt * ANIMATION_SPEED; - - // Compute accelerations - for (x = 0; x < GRIDW; x++) - { - x2 = (x + 1) % GRIDW; - for(y = 0; y < GRIDH; y++) - ax[x][y] = p[x][y] - p[x2][y]; - } - - for (y = 0; y < GRIDH; y++) - { - y2 = (y + 1) % GRIDH; - for(x = 0; x < GRIDW; x++) - ay[x][y] = p[x][y] - p[x][y2]; - } - - // Compute speeds - for (x = 0; x < GRIDW; x++) - { - for (y = 0; y < GRIDH; y++) - { - vx[x][y] = vx[x][y] + ax[x][y] * time_step; - vy[x][y] = vy[x][y] + ay[x][y] * time_step; - } - } - - // Compute pressure - for (x = 1; x < GRIDW; x++) - { - x2 = x - 1; - for (y = 1; y < GRIDH; y++) - { - y2 = y - 1; - p[x][y] = p[x][y] + (vx[x2][y] - vx[x][y] + vy[x][y2] - vy[x][y]) * time_step; - } - } -} - - -//======================================================================== -// Print errors -//======================================================================== - -static void error_callback(int error, const char* description) -{ - fprintf(stderr, "Error: %s\n", description); -} - - -//======================================================================== -// Handle key strokes -//======================================================================== - -void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods) -{ - if (action != GLFW_PRESS) - return; - - switch (key) - { - case GLFW_KEY_ESCAPE: - glfwSetWindowShouldClose(window, GLFW_TRUE); - break; - case GLFW_KEY_SPACE: - init_grid(); - break; - case GLFW_KEY_LEFT: - alpha += 5; - break; - case GLFW_KEY_RIGHT: - alpha -= 5; - break; - case GLFW_KEY_UP: - beta -= 5; - break; - case GLFW_KEY_DOWN: - beta += 5; - break; - case GLFW_KEY_PAGE_UP: - zoom -= 0.25f; - if (zoom < 0.f) - zoom = 0.f; - break; - case GLFW_KEY_PAGE_DOWN: - zoom += 0.25f; - break; - default: - break; - } -} - - -//======================================================================== -// Callback function for mouse button events -//======================================================================== - -void mouse_button_callback(GLFWwindow* window, int button, int action, int mods) -{ - if (button != GLFW_MOUSE_BUTTON_LEFT) - return; - - if (action == GLFW_PRESS) - { - glfwSetInputMode(window, GLFW_CURSOR, GLFW_CURSOR_DISABLED); - glfwGetCursorPos(window, &cursorX, &cursorY); - } - else - glfwSetInputMode(window, GLFW_CURSOR, GLFW_CURSOR_NORMAL); -} - - -//======================================================================== -// Callback function for cursor motion events -//======================================================================== - -void cursor_position_callback(GLFWwindow* window, double x, double y) -{ - if (glfwGetInputMode(window, GLFW_CURSOR) == GLFW_CURSOR_DISABLED) - { - alpha += (GLfloat) (x - cursorX) / 10.f; - beta += (GLfloat) (y - cursorY) / 10.f; - - cursorX = x; - cursorY = y; - } -} - - -//======================================================================== -// Callback function for scroll events -//======================================================================== - -void scroll_callback(GLFWwindow* window, double x, double y) -{ - zoom += (float) y / 4.f; - if (zoom < 0) - zoom = 0; -} - - -//======================================================================== -// Callback function for framebuffer resize events -//======================================================================== - -void framebuffer_size_callback(GLFWwindow* window, int width, int height) -{ - float ratio = 1.f; - mat4x4 projection; - - if (height > 0) - ratio = (float) width / (float) height; - - // Setup viewport - glViewport(0, 0, width, height); - - // Change to the projection matrix and set our viewing volume - glMatrixMode(GL_PROJECTION); - mat4x4_perspective(projection, - 60.f * (float) M_PI / 180.f, - ratio, - 1.f, 1024.f); - glLoadMatrixf((const GLfloat*) projection); -} - - -//======================================================================== -// main -//======================================================================== - -int main(int argc, char* argv[]) -{ - GLFWwindow* window; - double t, dt_total, t_old; - int width, height; - - glfwSetErrorCallback(error_callback); - - if (!glfwInit()) - exit(EXIT_FAILURE); - - window = glfwCreateWindow(640, 480, "Wave Simulation", NULL, NULL); - if (!window) - { - glfwTerminate(); - exit(EXIT_FAILURE); - } - - glfwSetKeyCallback(window, key_callback); - glfwSetFramebufferSizeCallback(window, framebuffer_size_callback); - glfwSetMouseButtonCallback(window, mouse_button_callback); - glfwSetCursorPosCallback(window, cursor_position_callback); - glfwSetScrollCallback(window, scroll_callback); - - glfwMakeContextCurrent(window); - gladLoadGLLoader((GLADloadproc) glfwGetProcAddress); - glfwSwapInterval(1); - - glfwGetFramebufferSize(window, &width, &height); - framebuffer_size_callback(window, width, height); - - // Initialize OpenGL - init_opengl(); - - // Initialize simulation - init_vertices(); - init_grid(); - adjust_grid(); - - // Initialize timer - t_old = glfwGetTime() - 0.01; - - while (!glfwWindowShouldClose(window)) - { - t = glfwGetTime(); - dt_total = t - t_old; - t_old = t; - - // Safety - iterate if dt_total is too large - while (dt_total > 0.f) - { - // Select iteration time step - dt = dt_total > MAX_DELTA_T ? MAX_DELTA_T : dt_total; - dt_total -= dt; - - // Calculate wave propagation - calc_grid(); - } - - // Compute height of each vertex - adjust_grid(); - - // Draw wave grid to OpenGL display - draw_scene(window); - - glfwPollEvents(); - } - - exit(EXIT_SUCCESS); -} - diff --git a/tests/CMakeLists.txt b/tests/CMakeLists.txt deleted file mode 100644 index 9f56bcb72c..0000000000 --- a/tests/CMakeLists.txt +++ /dev/null @@ -1,87 +0,0 @@ - -link_libraries(glfw) - -include_directories(${glfw_INCLUDE_DIRS} "${GLFW_SOURCE_DIR}/deps") - -if (MATH_LIBRARY) - link_libraries("${MATH_LIBRARY}") -endif() - -if (MSVC) - add_definitions(-D_CRT_SECURE_NO_WARNINGS) -endif() - -set(GLAD "${GLFW_SOURCE_DIR}/deps/glad/glad.h" - "${GLFW_SOURCE_DIR}/deps/glad.c") -set(GETOPT "${GLFW_SOURCE_DIR}/deps/getopt.h" - "${GLFW_SOURCE_DIR}/deps/getopt.c") -set(TINYCTHREAD "${GLFW_SOURCE_DIR}/deps/tinycthread.h" - "${GLFW_SOURCE_DIR}/deps/tinycthread.c") - -add_executable(clipboard clipboard.c ${GETOPT} ${GLAD}) -add_executable(events events.c ${GETOPT} ${GLAD}) -add_executable(msaa msaa.c ${GETOPT} ${GLAD}) -add_executable(glfwinfo glfwinfo.c ${GETOPT} ${GLAD}) -add_executable(iconify iconify.c ${GETOPT} ${GLAD}) -add_executable(monitors monitors.c ${GETOPT} ${GLAD}) -add_executable(reopen reopen.c ${GLAD}) -add_executable(cursor cursor.c ${GLAD}) - -add_executable(empty WIN32 MACOSX_BUNDLE empty.c ${TINYCTHREAD} ${GLAD}) -add_executable(gamma WIN32 MACOSX_BUNDLE gamma.c ${GLAD}) -add_executable(icon WIN32 MACOSX_BUNDLE icon.c ${GLAD}) -add_executable(joysticks WIN32 MACOSX_BUNDLE joysticks.c ${GLAD}) -add_executable(sharing WIN32 MACOSX_BUNDLE sharing.c ${GETOPT} ${GLAD}) -add_executable(tearing WIN32 MACOSX_BUNDLE tearing.c ${GETOPT} ${GLAD}) -add_executable(threads WIN32 MACOSX_BUNDLE threads.c ${TINYCTHREAD} ${GLAD}) -add_executable(timeout WIN32 MACOSX_BUNDLE timeout.c ${GLAD}) -add_executable(title WIN32 MACOSX_BUNDLE title.c ${GLAD}) -add_executable(windows WIN32 MACOSX_BUNDLE windows.c ${GETOPT} ${GLAD}) - -target_link_libraries(empty "${CMAKE_THREAD_LIBS_INIT}") -target_link_libraries(threads "${CMAKE_THREAD_LIBS_INIT}") -if (RT_LIBRARY) - target_link_libraries(empty "${RT_LIBRARY}") - target_link_libraries(threads "${RT_LIBRARY}") -endif() - -set(WINDOWS_BINARIES empty gamma icon joysticks sharing tearing threads timeout - title windows) -set(CONSOLE_BINARIES clipboard events msaa glfwinfo iconify monitors reopen - cursor) - -if (VULKAN_FOUND) - add_executable(vulkan WIN32 vulkan.c ${ICON}) - target_include_directories(vulkan PRIVATE "${VULKAN_INCLUDE_DIR}") - if (NOT GLFW_VULKAN_STATIC) - target_link_libraries(vulkan "${VULKAN_LIBRARY}" ${GLFW_VULKAN_DEPS}) - endif() - list(APPEND WINDOWS_BINARIES vulkan) -endif() - -set_target_properties(${WINDOWS_BINARIES} ${CONSOLE_BINARIES} PROPERTIES - FOLDER "GLFW3/Tests") - -if (MSVC) - # Tell MSVC to use main instead of WinMain for Windows subsystem executables - set_target_properties(${WINDOWS_BINARIES} ${CONSOLE_BINARIES} PROPERTIES - LINK_FLAGS "/ENTRY:mainCRTStartup") -endif() - -if (APPLE) - set_target_properties(empty PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Empty Event") - set_target_properties(gamma PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Gamma") - set_target_properties(joysticks PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Joysticks") - set_target_properties(sharing PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Sharing") - set_target_properties(tearing PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Tearing") - set_target_properties(threads PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Threads") - set_target_properties(timeout PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Timeout") - set_target_properties(title PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Title") - set_target_properties(windows PROPERTIES MACOSX_BUNDLE_BUNDLE_NAME "Windows") - - set_target_properties(${WINDOWS_BINARIES} ${CONSOLE_BINARIES} PROPERTIES - MACOSX_BUNDLE_SHORT_VERSION_STRING ${GLFW_VERSION} - MACOSX_BUNDLE_LONG_VERSION_STRING ${GLFW_VERSION_FULL} - MACOSX_BUNDLE_INFO_PLIST "${GLFW_SOURCE_DIR}/CMake/MacOSXBundleInfo.plist.in") -endif() - diff --git a/tests/clipboard.c b/tests/clipboard.c deleted file mode 100644 index a24d0c07c4..0000000000 --- a/tests/clipboard.c +++ /dev/null @@ -1,150 +0,0 @@ -//======================================================================== -// Clipboard test program -// Copyright (c) Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== -// -// This program is used to test the clipboard functionality. -// -//======================================================================== - -#include -#include - -#include -#include - -#include "getopt.h" - -#if defined(__APPLE__) - #define MODIFIER GLFW_MOD_SUPER -#else - #define MODIFIER GLFW_MOD_CONTROL -#endif - -static void usage(void) -{ - printf("Usage: clipboard [-h]\n"); -} - -static void error_callback(int error, const char* description) -{ - fprintf(stderr, "Error: %s\n", description); -} - -static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods) -{ - if (action != GLFW_PRESS) - return; - - switch (key) - { - case GLFW_KEY_ESCAPE: - glfwSetWindowShouldClose(window, GLFW_TRUE); - break; - - case GLFW_KEY_V: - if (mods == MODIFIER) - { - const char* string; - - string = glfwGetClipboardString(window); - if (string) - printf("Clipboard contains \"%s\"\n", string); - else - printf("Clipboard does not contain a string\n"); - } - break; - - case GLFW_KEY_C: - if (mods == MODIFIER) - { - const char* string = "Hello GLFW World!"; - glfwSetClipboardString(window, string); - printf("Setting clipboard to \"%s\"\n", string); - } - break; - } -} - -static void framebuffer_size_callback(GLFWwindow* window, int width, int height) -{ - glViewport(0, 0, width, height); -} - -int main(int argc, char** argv) -{ - int ch; - GLFWwindow* window; - - while ((ch = getopt(argc, argv, "h")) != -1) - { - switch (ch) - { - case 'h': - usage(); - exit(EXIT_SUCCESS); - - default: - usage(); - exit(EXIT_FAILURE); - } - } - - glfwSetErrorCallback(error_callback); - - if (!glfwInit()) - { - fprintf(stderr, "Failed to initialize GLFW\n"); - exit(EXIT_FAILURE); - } - - window = glfwCreateWindow(200, 200, "Clipboard Test", NULL, NULL); - if (!window) - { - glfwTerminate(); - - fprintf(stderr, "Failed to open GLFW window\n"); - exit(EXIT_FAILURE); - } - - glfwMakeContextCurrent(window); - gladLoadGLLoader((GLADloadproc) glfwGetProcAddress); - glfwSwapInterval(1); - - glfwSetKeyCallback(window, key_callback); - glfwSetFramebufferSizeCallback(window, framebuffer_size_callback); - - glClearColor(0.5f, 0.5f, 0.5f, 0); - - while (!glfwWindowShouldClose(window)) - { - glClear(GL_COLOR_BUFFER_BIT); - - glfwSwapBuffers(window); - glfwWaitEvents(); - } - - glfwTerminate(); - exit(EXIT_SUCCESS); -} - diff --git a/tests/cursor.c b/tests/cursor.c deleted file mode 100644 index 4cc74ad515..0000000000 --- a/tests/cursor.c +++ /dev/null @@ -1,373 +0,0 @@ -//======================================================================== -// Cursor & input mode tests -// Copyright (c) Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== -// -// This test provides an interface to the cursor image and cursor mode -// parts of the API. -// -// Custom cursor image generation by urraka. -// -//======================================================================== - -#include -#include - -#if defined(_MSC_VER) - // Make MS math.h define M_PI - #define _USE_MATH_DEFINES -#endif - -#include -#include -#include - -#include "linmath.h" - -#define CURSOR_FRAME_COUNT 60 - -static const char* vertex_shader_text = -"#version 110\n" -"uniform mat4 MVP;\n" -"attribute vec2 vPos;\n" -"void main()\n" -"{\n" -" gl_Position = MVP * vec4(vPos, 0.0, 1.0);\n" -"}\n"; - -static const char* fragment_shader_text = -"#version 110\n" -"void main()\n" -"{\n" -" gl_FragColor = vec4(1.0);\n" -"}\n"; - -static double cursor_x; -static double cursor_y; -static int swap_interval = 1; -static int wait_events = GLFW_TRUE; -static int animate_cursor = GLFW_FALSE; -static int track_cursor = GLFW_FALSE; -static GLFWcursor* standard_cursors[6]; - -static void error_callback(int error, const char* description) -{ - fprintf(stderr, "Error: %s\n", description); -} - -static float star(int x, int y, float t) -{ - const float c = 64 / 2.f; - - const float i = (0.25f * (float) sin(2.f * M_PI * t) + 0.75f); - const float k = 64 * 0.046875f * i; - - const float dist = (float) sqrt((x - c) * (x - c) + (y - c) * (y - c)); - - const float salpha = 1.f - dist / c; - const float xalpha = (float) x == c ? c : k / (float) fabs(x - c); - const float yalpha = (float) y == c ? c : k / (float) fabs(y - c); - - return (float) fmax(0.f, fmin(1.f, i * salpha * 0.2f + salpha * xalpha * yalpha)); -} - -static GLFWcursor* create_cursor_frame(float t) -{ - int i = 0, x, y; - unsigned char buffer[64 * 64 * 4]; - const GLFWimage image = { 64, 64, buffer }; - - for (y = 0; y < image.width; y++) - { - for (x = 0; x < image.height; x++) - { - buffer[i++] = 255; - buffer[i++] = 255; - buffer[i++] = 255; - buffer[i++] = (unsigned char) (255 * star(x, y, t)); - } - } - - return glfwCreateCursor(&image, image.width / 2, image.height / 2); -} - -static void cursor_position_callback(GLFWwindow* window, double x, double y) -{ - printf("%0.3f: Cursor position: %f %f (%+f %+f)\n", - glfwGetTime(), - x, y, x - cursor_x, y - cursor_y); - - cursor_x = x; - cursor_y = y; -} - -static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods) -{ - if (action != GLFW_PRESS) - return; - - switch (key) - { - case GLFW_KEY_A: - { - animate_cursor = !animate_cursor; - if (!animate_cursor) - glfwSetCursor(window, NULL); - - break; - } - - case GLFW_KEY_ESCAPE: - { - if (glfwGetInputMode(window, GLFW_CURSOR) != GLFW_CURSOR_DISABLED) - { - glfwSetWindowShouldClose(window, GLFW_TRUE); - break; - } - - /* FALLTHROUGH */ - } - - case GLFW_KEY_N: - glfwSetInputMode(window, GLFW_CURSOR, GLFW_CURSOR_NORMAL); - printf("(( cursor is normal ))\n"); - break; - - case GLFW_KEY_D: - glfwSetInputMode(window, GLFW_CURSOR, GLFW_CURSOR_DISABLED); - printf("(( cursor is disabled ))\n"); - break; - - case GLFW_KEY_H: - glfwSetInputMode(window, GLFW_CURSOR, GLFW_CURSOR_HIDDEN); - printf("(( cursor is hidden ))\n"); - break; - - case GLFW_KEY_SPACE: - swap_interval = 1 - swap_interval; - printf("(( swap interval: %i ))\n", swap_interval); - glfwSwapInterval(swap_interval); - break; - - case GLFW_KEY_W: - wait_events = !wait_events; - printf("(( %sing for events ))\n", wait_events ? "wait" : "poll"); - break; - - case GLFW_KEY_T: - track_cursor = !track_cursor; - break; - - case GLFW_KEY_0: - glfwSetCursor(window, NULL); - break; - - case GLFW_KEY_1: - glfwSetCursor(window, standard_cursors[0]); - break; - - case GLFW_KEY_2: - glfwSetCursor(window, standard_cursors[1]); - break; - - case GLFW_KEY_3: - glfwSetCursor(window, standard_cursors[2]); - break; - - case GLFW_KEY_4: - glfwSetCursor(window, standard_cursors[3]); - break; - - case GLFW_KEY_5: - glfwSetCursor(window, standard_cursors[4]); - break; - - case GLFW_KEY_6: - glfwSetCursor(window, standard_cursors[5]); - break; - } -} - -int main(void) -{ - int i; - GLFWwindow* window; - GLFWcursor* star_cursors[CURSOR_FRAME_COUNT]; - GLFWcursor* current_frame = NULL; - GLuint vertex_buffer, vertex_shader, fragment_shader, program; - GLint mvp_location, vpos_location; - - glfwSetErrorCallback(error_callback); - - if (!glfwInit()) - exit(EXIT_FAILURE); - - for (i = 0; i < CURSOR_FRAME_COUNT; i++) - { - star_cursors[i] = create_cursor_frame(i / (float) CURSOR_FRAME_COUNT); - if (!star_cursors[i]) - { - glfwTerminate(); - exit(EXIT_FAILURE); - } - } - - for (i = 0; i < sizeof(standard_cursors) / sizeof(standard_cursors[0]); i++) - { - const int shapes[] = { - GLFW_ARROW_CURSOR, - GLFW_IBEAM_CURSOR, - GLFW_CROSSHAIR_CURSOR, - GLFW_HAND_CURSOR, - GLFW_HRESIZE_CURSOR, - GLFW_VRESIZE_CURSOR - }; - - standard_cursors[i] = glfwCreateStandardCursor(shapes[i]); - if (!standard_cursors[i]) - { - glfwTerminate(); - exit(EXIT_FAILURE); - } - } - - glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 2); - glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 0); - - window = glfwCreateWindow(640, 480, "Cursor Test", NULL, NULL); - if (!window) - { - glfwTerminate(); - exit(EXIT_FAILURE); - } - - glfwMakeContextCurrent(window); - gladLoadGLLoader((GLADloadproc) glfwGetProcAddress); - - glGenBuffers(1, &vertex_buffer); - glBindBuffer(GL_ARRAY_BUFFER, vertex_buffer); - - vertex_shader = glCreateShader(GL_VERTEX_SHADER); - glShaderSource(vertex_shader, 1, &vertex_shader_text, NULL); - glCompileShader(vertex_shader); - - fragment_shader = glCreateShader(GL_FRAGMENT_SHADER); - glShaderSource(fragment_shader, 1, &fragment_shader_text, NULL); - glCompileShader(fragment_shader); - - program = glCreateProgram(); - glAttachShader(program, vertex_shader); - glAttachShader(program, fragment_shader); - glLinkProgram(program); - - mvp_location = glGetUniformLocation(program, "MVP"); - vpos_location = glGetAttribLocation(program, "vPos"); - - glEnableVertexAttribArray(vpos_location); - glVertexAttribPointer(vpos_location, 2, GL_FLOAT, GL_FALSE, - sizeof(vec2), (void*) 0); - glUseProgram(program); - - glfwGetCursorPos(window, &cursor_x, &cursor_y); - printf("Cursor position: %f %f\n", cursor_x, cursor_y); - - glfwSetCursorPosCallback(window, cursor_position_callback); - glfwSetKeyCallback(window, key_callback); - - while (!glfwWindowShouldClose(window)) - { - glClear(GL_COLOR_BUFFER_BIT); - - if (track_cursor) - { - int wnd_width, wnd_height, fb_width, fb_height; - float scale; - vec2 vertices[4]; - mat4x4 mvp; - - glfwGetWindowSize(window, &wnd_width, &wnd_height); - glfwGetFramebufferSize(window, &fb_width, &fb_height); - - glViewport(0, 0, fb_width, fb_height); - - scale = (float) fb_width / (float) wnd_width; - vertices[0][0] = 0.f; - vertices[0][1] = (float) (fb_height - cursor_y * scale); - vertices[1][0] = (float) fb_width; - vertices[1][1] = (float) (fb_height - cursor_y * scale); - vertices[2][0] = (float) (cursor_x * scale); - vertices[2][1] = 0.f; - vertices[3][0] = (float) (cursor_x * scale); - vertices[3][1] = (float) fb_height; - - glBufferData(GL_ARRAY_BUFFER, - sizeof(vertices), - vertices, - GL_STREAM_DRAW); - - mat4x4_ortho(mvp, 0.f, (float) fb_width, 0.f, (float) fb_height, 0.f, 1.f); - glUniformMatrix4fv(mvp_location, 1, GL_FALSE, (const GLfloat*) mvp); - - glDrawArrays(GL_LINES, 0, 4); - } - - glfwSwapBuffers(window); - - if (animate_cursor) - { - const int i = (int) (glfwGetTime() * 30.0) % CURSOR_FRAME_COUNT; - if (current_frame != star_cursors[i]) - { - glfwSetCursor(window, star_cursors[i]); - current_frame = star_cursors[i]; - } - } - else - current_frame = NULL; - - if (wait_events) - { - if (animate_cursor) - glfwWaitEventsTimeout(1.0 / 30.0); - else - glfwWaitEvents(); - } - else - glfwPollEvents(); - - // Workaround for an issue with msvcrt and mintty - fflush(stdout); - } - - glfwDestroyWindow(window); - - for (i = 0; i < CURSOR_FRAME_COUNT; i++) - glfwDestroyCursor(star_cursors[i]); - - for (i = 0; i < sizeof(standard_cursors) / sizeof(standard_cursors[0]); i++) - glfwDestroyCursor(standard_cursors[i]); - - glfwTerminate(); - exit(EXIT_SUCCESS); -} - diff --git a/tests/empty.c b/tests/empty.c deleted file mode 100644 index e51cecbb5e..0000000000 --- a/tests/empty.c +++ /dev/null @@ -1,131 +0,0 @@ -//======================================================================== -// Empty event test -// Copyright (c) Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== -// -// This test is intended to verify that posting of empty events works -// -//======================================================================== - -#include "tinycthread.h" - -#include -#include - -#include -#include -#include - -static volatile int running = GLFW_TRUE; - -static void error_callback(int error, const char* description) -{ - fprintf(stderr, "Error: %s\n", description); -} - -static int thread_main(void* data) -{ - struct timespec time; - - while (running) - { - clock_gettime(CLOCK_REALTIME, &time); - time.tv_sec += 1; - thrd_sleep(&time, NULL); - - glfwPostEmptyEvent(); - } - - return 0; -} - -static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods) -{ - if (key == GLFW_KEY_ESCAPE && action == GLFW_PRESS) - glfwSetWindowShouldClose(window, GLFW_TRUE); -} - -static float nrand(void) -{ - return (float) rand() / (float) RAND_MAX; -} - -int main(void) -{ - int result; - thrd_t thread; - GLFWwindow* window; - - srand((unsigned int) time(NULL)); - - glfwSetErrorCallback(error_callback); - - if (!glfwInit()) - exit(EXIT_FAILURE); - - window = glfwCreateWindow(640, 480, "Empty Event Test", NULL, NULL); - if (!window) - { - glfwTerminate(); - exit(EXIT_FAILURE); - } - - glfwMakeContextCurrent(window); - gladLoadGLLoader((GLADloadproc) glfwGetProcAddress); - glfwSetKeyCallback(window, key_callback); - - if (thrd_create(&thread, thread_main, NULL) != thrd_success) - { - fprintf(stderr, "Failed to create secondary thread\n"); - - glfwTerminate(); - exit(EXIT_FAILURE); - } - - while (running) - { - int width, height; - float r = nrand(), g = nrand(), b = nrand(); - float l = (float) sqrt(r * r + g * g + b * b); - - glfwGetFramebufferSize(window, &width, &height); - - glViewport(0, 0, width, height); - glClearColor(r / l, g / l, b / l, 1.f); - glClear(GL_COLOR_BUFFER_BIT); - glfwSwapBuffers(window); - - glfwWaitEvents(); - - if (glfwWindowShouldClose(window)) - running = GLFW_FALSE; - } - - glfwHideWindow(window); - thrd_join(thread, &result); - glfwDestroyWindow(window); - - glfwTerminate(); - exit(EXIT_SUCCESS); -} - diff --git a/tests/events.c b/tests/events.c deleted file mode 100644 index 7b42e4fd30..0000000000 --- a/tests/events.c +++ /dev/null @@ -1,631 +0,0 @@ -//======================================================================== -// Event linter (event spewer) -// Copyright (c) Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== -// -// This test hooks every available callback and outputs their arguments -// -// Log messages go to stdout, error messages to stderr -// -// Every event also gets a (sequential) number to aid discussion of logs -// -//======================================================================== - -#include -#include - -#include -#include -#include -#include -#include - -#include "getopt.h" - -// Event index -static unsigned int counter = 0; - -typedef struct -{ - GLFWwindow* window; - int number; - int closeable; -} Slot; - -static void usage(void) -{ - printf("Usage: events [-f] [-h] [-n WINDOWS]\n"); - printf("Options:\n"); - printf(" -f use full screen\n"); - printf(" -h show this help\n"); - printf(" -n the number of windows to create\n"); -} - -static const char* get_key_name(int key) -{ - switch (key) - { - // Printable keys - case GLFW_KEY_A: return "A"; - case GLFW_KEY_B: return "B"; - case GLFW_KEY_C: return "C"; - case GLFW_KEY_D: return "D"; - case GLFW_KEY_E: return "E"; - case GLFW_KEY_F: return "F"; - case GLFW_KEY_G: return "G"; - case GLFW_KEY_H: return "H"; - case GLFW_KEY_I: return "I"; - case GLFW_KEY_J: return "J"; - case GLFW_KEY_K: return "K"; - case GLFW_KEY_L: return "L"; - case GLFW_KEY_M: return "M"; - case GLFW_KEY_N: return "N"; - case GLFW_KEY_O: return "O"; - case GLFW_KEY_P: return "P"; - case GLFW_KEY_Q: return "Q"; - case GLFW_KEY_R: return "R"; - case GLFW_KEY_S: return "S"; - case GLFW_KEY_T: return "T"; - case GLFW_KEY_U: return "U"; - case GLFW_KEY_V: return "V"; - case GLFW_KEY_W: return "W"; - case GLFW_KEY_X: return "X"; - case GLFW_KEY_Y: return "Y"; - case GLFW_KEY_Z: return "Z"; - case GLFW_KEY_1: return "1"; - case GLFW_KEY_2: return "2"; - case GLFW_KEY_3: return "3"; - case GLFW_KEY_4: return "4"; - case GLFW_KEY_5: return "5"; - case GLFW_KEY_6: return "6"; - case GLFW_KEY_7: return "7"; - case GLFW_KEY_8: return "8"; - case GLFW_KEY_9: return "9"; - case GLFW_KEY_0: return "0"; - case GLFW_KEY_SPACE: return "SPACE"; - case GLFW_KEY_MINUS: return "MINUS"; - case GLFW_KEY_EQUAL: return "EQUAL"; - case GLFW_KEY_LEFT_BRACKET: return "LEFT BRACKET"; - case GLFW_KEY_RIGHT_BRACKET: return "RIGHT BRACKET"; - case GLFW_KEY_BACKSLASH: return "BACKSLASH"; - case GLFW_KEY_SEMICOLON: return "SEMICOLON"; - case GLFW_KEY_APOSTROPHE: return "APOSTROPHE"; - case GLFW_KEY_GRAVE_ACCENT: return "GRAVE ACCENT"; - case GLFW_KEY_COMMA: return "COMMA"; - case GLFW_KEY_PERIOD: return "PERIOD"; - case GLFW_KEY_SLASH: return "SLASH"; - case GLFW_KEY_WORLD_1: return "WORLD 1"; - case GLFW_KEY_WORLD_2: return "WORLD 2"; - - // Function keys - case GLFW_KEY_ESCAPE: return "ESCAPE"; - case GLFW_KEY_F1: return "F1"; - case GLFW_KEY_F2: return "F2"; - case GLFW_KEY_F3: return "F3"; - case GLFW_KEY_F4: return "F4"; - case GLFW_KEY_F5: return "F5"; - case GLFW_KEY_F6: return "F6"; - case GLFW_KEY_F7: return "F7"; - case GLFW_KEY_F8: return "F8"; - case GLFW_KEY_F9: return "F9"; - case GLFW_KEY_F10: return "F10"; - case GLFW_KEY_F11: return "F11"; - case GLFW_KEY_F12: return "F12"; - case GLFW_KEY_F13: return "F13"; - case GLFW_KEY_F14: return "F14"; - case GLFW_KEY_F15: return "F15"; - case GLFW_KEY_F16: return "F16"; - case GLFW_KEY_F17: return "F17"; - case GLFW_KEY_F18: return "F18"; - case GLFW_KEY_F19: return "F19"; - case GLFW_KEY_F20: return "F20"; - case GLFW_KEY_F21: return "F21"; - case GLFW_KEY_F22: return "F22"; - case GLFW_KEY_F23: return "F23"; - case GLFW_KEY_F24: return "F24"; - case GLFW_KEY_F25: return "F25"; - case GLFW_KEY_UP: return "UP"; - case GLFW_KEY_DOWN: return "DOWN"; - case GLFW_KEY_LEFT: return "LEFT"; - case GLFW_KEY_RIGHT: return "RIGHT"; - case GLFW_KEY_LEFT_SHIFT: return "LEFT SHIFT"; - case GLFW_KEY_RIGHT_SHIFT: return "RIGHT SHIFT"; - case GLFW_KEY_LEFT_CONTROL: return "LEFT CONTROL"; - case GLFW_KEY_RIGHT_CONTROL: return "RIGHT CONTROL"; - case GLFW_KEY_LEFT_ALT: return "LEFT ALT"; - case GLFW_KEY_RIGHT_ALT: return "RIGHT ALT"; - case GLFW_KEY_TAB: return "TAB"; - case GLFW_KEY_ENTER: return "ENTER"; - case GLFW_KEY_BACKSPACE: return "BACKSPACE"; - case GLFW_KEY_INSERT: return "INSERT"; - case GLFW_KEY_DELETE: return "DELETE"; - case GLFW_KEY_PAGE_UP: return "PAGE UP"; - case GLFW_KEY_PAGE_DOWN: return "PAGE DOWN"; - case GLFW_KEY_HOME: return "HOME"; - case GLFW_KEY_END: return "END"; - case GLFW_KEY_KP_0: return "KEYPAD 0"; - case GLFW_KEY_KP_1: return "KEYPAD 1"; - case GLFW_KEY_KP_2: return "KEYPAD 2"; - case GLFW_KEY_KP_3: return "KEYPAD 3"; - case GLFW_KEY_KP_4: return "KEYPAD 4"; - case GLFW_KEY_KP_5: return "KEYPAD 5"; - case GLFW_KEY_KP_6: return "KEYPAD 6"; - case GLFW_KEY_KP_7: return "KEYPAD 7"; - case GLFW_KEY_KP_8: return "KEYPAD 8"; - case GLFW_KEY_KP_9: return "KEYPAD 9"; - case GLFW_KEY_KP_DIVIDE: return "KEYPAD DIVIDE"; - case GLFW_KEY_KP_MULTIPLY: return "KEYPAD MULTPLY"; - case GLFW_KEY_KP_SUBTRACT: return "KEYPAD SUBTRACT"; - case GLFW_KEY_KP_ADD: return "KEYPAD ADD"; - case GLFW_KEY_KP_DECIMAL: return "KEYPAD DECIMAL"; - case GLFW_KEY_KP_EQUAL: return "KEYPAD EQUAL"; - case GLFW_KEY_KP_ENTER: return "KEYPAD ENTER"; - case GLFW_KEY_PRINT_SCREEN: return "PRINT SCREEN"; - case GLFW_KEY_NUM_LOCK: return "NUM LOCK"; - case GLFW_KEY_CAPS_LOCK: return "CAPS LOCK"; - case GLFW_KEY_SCROLL_LOCK: return "SCROLL LOCK"; - case GLFW_KEY_PAUSE: return "PAUSE"; - case GLFW_KEY_LEFT_SUPER: return "LEFT SUPER"; - case GLFW_KEY_RIGHT_SUPER: return "RIGHT SUPER"; - case GLFW_KEY_MENU: return "MENU"; - - default: return "UNKNOWN"; - } -} - -static const char* get_action_name(int action) -{ - switch (action) - { - case GLFW_PRESS: - return "pressed"; - case GLFW_RELEASE: - return "released"; - case GLFW_REPEAT: - return "repeated"; - } - - return "caused unknown action"; -} - -static const char* get_button_name(int button) -{ - switch (button) - { - case GLFW_MOUSE_BUTTON_LEFT: - return "left"; - case GLFW_MOUSE_BUTTON_RIGHT: - return "right"; - case GLFW_MOUSE_BUTTON_MIDDLE: - return "middle"; - default: - { - static char name[16]; - snprintf(name, sizeof(name), "%i", button); - return name; - } - } -} - -static const char* get_mods_name(int mods) -{ - static char name[512]; - - if (mods == 0) - return " no mods"; - - name[0] = '\0'; - - if (mods & GLFW_MOD_SHIFT) - strcat(name, " shift"); - if (mods & GLFW_MOD_CONTROL) - strcat(name, " control"); - if (mods & GLFW_MOD_ALT) - strcat(name, " alt"); - if (mods & GLFW_MOD_SUPER) - strcat(name, " super"); - - return name; -} - -static const char* get_character_string(int codepoint) -{ - // This assumes UTF-8, which is stupid - static char result[6 + 1]; - - int length = wctomb(result, codepoint); - if (length == -1) - length = 0; - - result[length] = '\0'; - return result; -} - -static void error_callback(int error, const char* description) -{ - fprintf(stderr, "Error: %s\n", description); -} - -static void window_pos_callback(GLFWwindow* window, int x, int y) -{ - Slot* slot = glfwGetWindowUserPointer(window); - printf("%08x to %i at %0.3f: Window position: %i %i\n", - counter++, slot->number, glfwGetTime(), x, y); -} - -static void window_size_callback(GLFWwindow* window, int width, int height) -{ - Slot* slot = glfwGetWindowUserPointer(window); - printf("%08x to %i at %0.3f: Window size: %i %i\n", - counter++, slot->number, glfwGetTime(), width, height); -} - -static void framebuffer_size_callback(GLFWwindow* window, int width, int height) -{ - Slot* slot = glfwGetWindowUserPointer(window); - printf("%08x to %i at %0.3f: Framebuffer size: %i %i\n", - counter++, slot->number, glfwGetTime(), width, height); - - glViewport(0, 0, width, height); -} - -static void window_close_callback(GLFWwindow* window) -{ - Slot* slot = glfwGetWindowUserPointer(window); - printf("%08x to %i at %0.3f: Window close\n", - counter++, slot->number, glfwGetTime()); - - glfwSetWindowShouldClose(window, slot->closeable); -} - -static void window_refresh_callback(GLFWwindow* window) -{ - Slot* slot = glfwGetWindowUserPointer(window); - printf("%08x to %i at %0.3f: Window refresh\n", - counter++, slot->number, glfwGetTime()); - - glfwMakeContextCurrent(window); - glClear(GL_COLOR_BUFFER_BIT); - glfwSwapBuffers(window); -} - -static void window_focus_callback(GLFWwindow* window, int focused) -{ - Slot* slot = glfwGetWindowUserPointer(window); - printf("%08x to %i at %0.3f: Window %s\n", - counter++, slot->number, glfwGetTime(), - focused ? "focused" : "defocused"); -} - -static void window_iconify_callback(GLFWwindow* window, int iconified) -{ - Slot* slot = glfwGetWindowUserPointer(window); - printf("%08x to %i at %0.3f: Window was %s\n", - counter++, slot->number, glfwGetTime(), - iconified ? "iconified" : "uniconified"); -} - -static void window_maximize_callback(GLFWwindow* window, int maximized) -{ - Slot* slot = glfwGetWindowUserPointer(window); - printf("%08x to %i at %0.3f: Window was %s\n", - counter++, slot->number, glfwGetTime(), - maximized ? "maximized" : "unmaximized"); -} - -static void mouse_button_callback(GLFWwindow* window, int button, int action, int mods) -{ - Slot* slot = glfwGetWindowUserPointer(window); - printf("%08x to %i at %0.3f: Mouse button %i (%s) (with%s) was %s\n", - counter++, slot->number, glfwGetTime(), button, - get_button_name(button), - get_mods_name(mods), - get_action_name(action)); -} - -static void cursor_position_callback(GLFWwindow* window, double x, double y) -{ - Slot* slot = glfwGetWindowUserPointer(window); - printf("%08x to %i at %0.3f: Cursor position: %f %f\n", - counter++, slot->number, glfwGetTime(), x, y); -} - -static void cursor_enter_callback(GLFWwindow* window, int entered) -{ - Slot* slot = glfwGetWindowUserPointer(window); - printf("%08x to %i at %0.3f: Cursor %s window\n", - counter++, slot->number, glfwGetTime(), - entered ? "entered" : "left"); -} - -static void scroll_callback(GLFWwindow* window, double x, double y) -{ - Slot* slot = glfwGetWindowUserPointer(window); - printf("%08x to %i at %0.3f: Scroll: %0.3f %0.3f\n", - counter++, slot->number, glfwGetTime(), x, y); -} - -static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods) -{ - Slot* slot = glfwGetWindowUserPointer(window); - const char* name = glfwGetKeyName(key, scancode); - - if (name) - { - printf("%08x to %i at %0.3f: Key 0x%04x Scancode 0x%04x (%s) (%s) (with%s) was %s\n", - counter++, slot->number, glfwGetTime(), key, scancode, - get_key_name(key), - name, - get_mods_name(mods), - get_action_name(action)); - } - else - { - printf("%08x to %i at %0.3f: Key 0x%04x Scancode 0x%04x (%s) (with%s) was %s\n", - counter++, slot->number, glfwGetTime(), key, scancode, - get_key_name(key), - get_mods_name(mods), - get_action_name(action)); - } - - if (action != GLFW_PRESS) - return; - - switch (key) - { - case GLFW_KEY_C: - { - slot->closeable = !slot->closeable; - - printf("(( closing %s ))\n", slot->closeable ? "enabled" : "disabled"); - break; - } - } -} - -static void char_callback(GLFWwindow* window, unsigned int codepoint) -{ - Slot* slot = glfwGetWindowUserPointer(window); - printf("%08x to %i at %0.3f: Character 0x%08x (%s) input\n", - counter++, slot->number, glfwGetTime(), codepoint, - get_character_string(codepoint)); -} - -static void char_mods_callback(GLFWwindow* window, unsigned int codepoint, int mods) -{ - Slot* slot = glfwGetWindowUserPointer(window); - printf("%08x to %i at %0.3f: Character 0x%08x (%s) with modifiers (with%s) input\n", - counter++, slot->number, glfwGetTime(), codepoint, - get_character_string(codepoint), - get_mods_name(mods)); -} - -static void drop_callback(GLFWwindow* window, int count, const char** paths) -{ - int i; - Slot* slot = glfwGetWindowUserPointer(window); - - printf("%08x to %i at %0.3f: Drop input\n", - counter++, slot->number, glfwGetTime()); - - for (i = 0; i < count; i++) - printf(" %i: \"%s\"\n", i, paths[i]); -} - -static void monitor_callback(GLFWmonitor* monitor, int event) -{ - if (event == GLFW_CONNECTED) - { - int x, y, widthMM, heightMM; - const GLFWvidmode* mode = glfwGetVideoMode(monitor); - - glfwGetMonitorPos(monitor, &x, &y); - glfwGetMonitorPhysicalSize(monitor, &widthMM, &heightMM); - - printf("%08x at %0.3f: Monitor %s (%ix%i at %ix%i, %ix%i mm) was connected\n", - counter++, - glfwGetTime(), - glfwGetMonitorName(monitor), - mode->width, mode->height, - x, y, - widthMM, heightMM); - } - else if (event == GLFW_DISCONNECTED) - { - printf("%08x at %0.3f: Monitor %s was disconnected\n", - counter++, - glfwGetTime(), - glfwGetMonitorName(monitor)); - } -} - -static void joystick_callback(int jid, int event) -{ - if (event == GLFW_CONNECTED) - { - int axisCount, buttonCount, hatCount; - - glfwGetJoystickAxes(jid, &axisCount); - glfwGetJoystickButtons(jid, &buttonCount); - glfwGetJoystickHats(jid, &hatCount); - - printf("%08x at %0.3f: Joystick %i (%s) was connected with %i axes, %i buttons, and %i hats\n", - counter++, glfwGetTime(), - jid, - glfwGetJoystickName(jid), - axisCount, - buttonCount, - hatCount); - } - else - { - printf("%08x at %0.3f: Joystick %i was disconnected\n", - counter++, glfwGetTime(), jid); - } -} - -int main(int argc, char** argv) -{ - Slot* slots; - GLFWmonitor* monitor = NULL; - int ch, i, width, height, count = 1; - - setlocale(LC_ALL, ""); - - glfwSetErrorCallback(error_callback); - - if (!glfwInit()) - exit(EXIT_FAILURE); - - printf("Library initialized\n"); - - glfwSetMonitorCallback(monitor_callback); - glfwSetJoystickCallback(joystick_callback); - - while ((ch = getopt(argc, argv, "hfn:")) != -1) - { - switch (ch) - { - case 'h': - usage(); - exit(EXIT_SUCCESS); - - case 'f': - monitor = glfwGetPrimaryMonitor(); - break; - - case 'n': - count = (int) strtol(optarg, NULL, 10); - break; - - default: - usage(); - exit(EXIT_FAILURE); - } - } - - if (monitor) - { - const GLFWvidmode* mode = glfwGetVideoMode(monitor); - - glfwWindowHint(GLFW_REFRESH_RATE, mode->refreshRate); - glfwWindowHint(GLFW_RED_BITS, mode->redBits); - glfwWindowHint(GLFW_GREEN_BITS, mode->greenBits); - glfwWindowHint(GLFW_BLUE_BITS, mode->blueBits); - - width = mode->width; - height = mode->height; - } - else - { - width = 640; - height = 480; - } - - if (!count) - { - fprintf(stderr, "Invalid user\n"); - exit(EXIT_FAILURE); - } - - slots = calloc(count, sizeof(Slot)); - - for (i = 0; i < count; i++) - { - char title[128]; - - slots[i].closeable = GLFW_TRUE; - slots[i].number = i + 1; - - snprintf(title, sizeof(title), "Event Linter (Window %i)", slots[i].number); - - if (monitor) - { - printf("Creating full screen window %i (%ix%i on %s)\n", - slots[i].number, - width, height, - glfwGetMonitorName(monitor)); - } - else - { - printf("Creating windowed mode window %i (%ix%i)\n", - slots[i].number, - width, height); - } - - slots[i].window = glfwCreateWindow(width, height, title, monitor, NULL); - if (!slots[i].window) - { - free(slots); - glfwTerminate(); - exit(EXIT_FAILURE); - } - - glfwSetWindowUserPointer(slots[i].window, slots + i); - - glfwSetWindowPosCallback(slots[i].window, window_pos_callback); - glfwSetWindowSizeCallback(slots[i].window, window_size_callback); - glfwSetFramebufferSizeCallback(slots[i].window, framebuffer_size_callback); - glfwSetWindowCloseCallback(slots[i].window, window_close_callback); - glfwSetWindowRefreshCallback(slots[i].window, window_refresh_callback); - glfwSetWindowFocusCallback(slots[i].window, window_focus_callback); - glfwSetWindowIconifyCallback(slots[i].window, window_iconify_callback); - glfwSetWindowMaximizeCallback(slots[i].window, window_maximize_callback); - glfwSetMouseButtonCallback(slots[i].window, mouse_button_callback); - glfwSetCursorPosCallback(slots[i].window, cursor_position_callback); - glfwSetCursorEnterCallback(slots[i].window, cursor_enter_callback); - glfwSetScrollCallback(slots[i].window, scroll_callback); - glfwSetKeyCallback(slots[i].window, key_callback); - glfwSetCharCallback(slots[i].window, char_callback); - glfwSetCharModsCallback(slots[i].window, char_mods_callback); - glfwSetDropCallback(slots[i].window, drop_callback); - - glfwMakeContextCurrent(slots[i].window); - gladLoadGLLoader((GLADloadproc) glfwGetProcAddress); - glfwSwapInterval(1); - } - - printf("Main loop starting\n"); - - for (;;) - { - for (i = 0; i < count; i++) - { - if (glfwWindowShouldClose(slots[i].window)) - break; - } - - if (i < count) - break; - - glfwWaitEvents(); - - // Workaround for an issue with msvcrt and mintty - fflush(stdout); - } - - free(slots); - glfwTerminate(); - exit(EXIT_SUCCESS); -} - diff --git a/tests/gamma.c b/tests/gamma.c deleted file mode 100644 index 3599482d7a..0000000000 --- a/tests/gamma.c +++ /dev/null @@ -1,153 +0,0 @@ -//======================================================================== -// Gamma correction test program -// Copyright (c) Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== -// -// This program is used to test the gamma correction functionality for -// both full screen and windowed mode windows -// -//======================================================================== - -#include -#include - -#define NK_IMPLEMENTATION -#define NK_INCLUDE_FIXED_TYPES -#define NK_INCLUDE_FONT_BAKING -#define NK_INCLUDE_DEFAULT_FONT -#define NK_INCLUDE_DEFAULT_ALLOCATOR -#define NK_INCLUDE_VERTEX_BUFFER_OUTPUT -#define NK_INCLUDE_STANDARD_VARARGS -#include - -#define NK_GLFW_GL2_IMPLEMENTATION -#include - -#include -#include - -static void error_callback(int error, const char* description) -{ - fprintf(stderr, "Error: %s\n", description); -} - -static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods) -{ - if (action == GLFW_PRESS && key == GLFW_KEY_ESCAPE) - glfwSetWindowShouldClose(window, GLFW_TRUE); -} - -static void chart_ramp_array(struct nk_context* nk, - struct nk_color color, - int count, unsigned short int* values) -{ - if (nk_chart_begin_colored(nk, NK_CHART_LINES, - color, nk_rgb(255, 255, 255), - count, 0, 65535)) - { - int i; - for (i = 0; i < count; i++) - { - char buffer[1024]; - if (nk_chart_push(nk, values[i])) - { - snprintf(buffer, sizeof(buffer), "#%u: %u (%0.5f) ", - i, values[i], values[i] / 65535.f); - nk_tooltip(nk, buffer); - } - } - - nk_chart_end(nk); - } -} - -int main(int argc, char** argv) -{ - GLFWmonitor* monitor = NULL; - GLFWwindow* window; - struct nk_context* nk; - struct nk_font_atlas* atlas; - float gamma_value = 1.f; - - glfwSetErrorCallback(error_callback); - - if (!glfwInit()) - exit(EXIT_FAILURE); - - monitor = glfwGetPrimaryMonitor(); - - window = glfwCreateWindow(800, 400, "Gamma Test", NULL, NULL); - if (!window) - { - glfwTerminate(); - exit(EXIT_FAILURE); - } - - glfwMakeContextCurrent(window); - gladLoadGLLoader((GLADloadproc) glfwGetProcAddress); - glfwSwapInterval(1); - - nk = nk_glfw3_init(window, NK_GLFW3_INSTALL_CALLBACKS); - nk_glfw3_font_stash_begin(&atlas); - nk_glfw3_font_stash_end(); - - glfwSetKeyCallback(window, key_callback); - - while (!glfwWindowShouldClose(window)) - { - int width, height; - struct nk_rect area; - - glfwGetWindowSize(window, &width, &height); - area = nk_rect(0.f, 0.f, (float) width, (float) height); - - glClear(GL_COLOR_BUFFER_BIT); - nk_glfw3_new_frame(); - if (nk_begin(nk, "", area, 0)) - { - const GLFWgammaramp* ramp = glfwGetGammaRamp(monitor); - nk_window_set_bounds(nk, area); - - nk_layout_row_dynamic(nk, 30, 2); - if (nk_slider_float(nk, 0.1f, &gamma_value, 5.f, 0.1f)) - glfwSetGamma(monitor, gamma_value); - nk_labelf(nk, NK_TEXT_LEFT, "%0.1f", gamma_value); - - nk_layout_row_dynamic(nk, height - 60.f, 3); - chart_ramp_array(nk, nk_rgb(255, 0, 0), ramp->size, ramp->red); - chart_ramp_array(nk, nk_rgb(0, 255, 0), ramp->size, ramp->green); - chart_ramp_array(nk, nk_rgb(0,0, 255), ramp->size, ramp->blue); - } - - nk_end(nk); - nk_glfw3_render(NK_ANTI_ALIASING_ON, 10000, 1000); - - glfwSwapBuffers(window); - glfwWaitEventsTimeout(1.0); - } - - nk_glfw3_shutdown(); - glfwTerminate(); - exit(EXIT_SUCCESS); -} - diff --git a/tests/glfwinfo.c b/tests/glfwinfo.c deleted file mode 100644 index 47e220773f..0000000000 --- a/tests/glfwinfo.c +++ /dev/null @@ -1,910 +0,0 @@ -//======================================================================== -// Context creation and information tool -// Copyright (c) Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== - -#define VK_NO_PROTOTYPES -#include -#include -#include - -#include -#include -#include - -#include "getopt.h" - -#ifdef _MSC_VER -#define strcasecmp(x, y) _stricmp(x, y) -#endif - -#define API_NAME_OPENGL "gl" -#define API_NAME_OPENGL_ES "es" - -#define API_NAME_NATIVE "native" -#define API_NAME_EGL "egl" -#define API_NAME_OSMESA "osmesa" - -#define PROFILE_NAME_CORE "core" -#define PROFILE_NAME_COMPAT "compat" - -#define STRATEGY_NAME_NONE "none" -#define STRATEGY_NAME_LOSE "lose" - -#define BEHAVIOR_NAME_NONE "none" -#define BEHAVIOR_NAME_FLUSH "flush" - -static void usage(void) -{ - printf("Usage: glfwinfo [OPTION]...\n"); - printf("Options:\n"); - printf(" -a, --client-api=API the client API to use (" - API_NAME_OPENGL " or " - API_NAME_OPENGL_ES ")\n"); - printf(" -b, --behavior=BEHAVIOR the release behavior to use (" - BEHAVIOR_NAME_NONE " or " - BEHAVIOR_NAME_FLUSH ")\n"); - printf(" -c, --context-api=API the context creation API to use (" - API_NAME_NATIVE " or " - API_NAME_EGL " or " - API_NAME_OSMESA ")\n"); - printf(" -d, --debug request a debug context\n"); - printf(" -f, --forward require a forward-compatible context\n"); - printf(" -h, --help show this help\n"); - printf(" -l, --list-extensions list all Vulkan and client API extensions\n"); - printf(" --list-layers list all Vulkan layers\n"); - printf(" -m, --major=MAJOR the major number of the required " - "client API version\n"); - printf(" -n, --minor=MINOR the minor number of the required " - "client API version\n"); - printf(" -p, --profile=PROFILE the OpenGL profile to use (" - PROFILE_NAME_CORE " or " - PROFILE_NAME_COMPAT ")\n"); - printf(" -s, --robustness=STRATEGY the robustness strategy to use (" - STRATEGY_NAME_NONE " or " - STRATEGY_NAME_LOSE ")\n"); - printf(" -v, --version print version information\n"); - printf(" --red-bits=N the number of red bits to request\n"); - printf(" --green-bits=N the number of green bits to request\n"); - printf(" --blue-bits=N the number of blue bits to request\n"); - printf(" --alpha-bits=N the number of alpha bits to request\n"); - printf(" --depth-bits=N the number of depth bits to request\n"); - printf(" --stencil-bits=N the number of stencil bits to request\n"); - printf(" --accum-red-bits=N the number of red bits to request\n"); - printf(" --accum-green-bits=N the number of green bits to request\n"); - printf(" --accum-blue-bits=N the number of blue bits to request\n"); - printf(" --accum-alpha-bits=N the number of alpha bits to request\n"); - printf(" --aux-buffers=N the number of aux buffers to request\n"); - printf(" --samples=N the number of MSAA samples to request\n"); - printf(" --stereo request stereo rendering\n"); - printf(" --srgb request an sRGB capable framebuffer\n"); - printf(" --singlebuffer request single-buffering\n"); - printf(" --no-error request a context that does not emit errors\n"); -} - -static void error_callback(int error, const char* description) -{ - fprintf(stderr, "Error: %s\n", description); -} - -static const char* get_device_type_name(VkPhysicalDeviceType type) -{ - if (type == VK_PHYSICAL_DEVICE_TYPE_OTHER) - return "other"; - else if (type == VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU) - return "integrated GPU"; - else if (type == VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU) - return "discrete GPU"; - else if (type == VK_PHYSICAL_DEVICE_TYPE_VIRTUAL_GPU) - return "virtual GPU"; - else if (type == VK_PHYSICAL_DEVICE_TYPE_CPU) - return "CPU"; - - return "unknown"; -} - -static const char* get_api_name(int api) -{ - if (api == GLFW_OPENGL_API) - return "OpenGL"; - else if (api == GLFW_OPENGL_ES_API) - return "OpenGL ES"; - - return "Unknown API"; -} - -static const char* get_profile_name_gl(GLint mask) -{ - if (mask & GL_CONTEXT_COMPATIBILITY_PROFILE_BIT) - return PROFILE_NAME_COMPAT; - if (mask & GL_CONTEXT_CORE_PROFILE_BIT) - return PROFILE_NAME_CORE; - - return "unknown"; -} - -static const char* get_profile_name_glfw(int profile) -{ - if (profile == GLFW_OPENGL_COMPAT_PROFILE) - return PROFILE_NAME_COMPAT; - if (profile == GLFW_OPENGL_CORE_PROFILE) - return PROFILE_NAME_CORE; - - return "unknown"; -} - -static const char* get_strategy_name_gl(GLint strategy) -{ - if (strategy == GL_LOSE_CONTEXT_ON_RESET_ARB) - return STRATEGY_NAME_LOSE; - if (strategy == GL_NO_RESET_NOTIFICATION_ARB) - return STRATEGY_NAME_NONE; - - return "unknown"; -} - -static const char* get_strategy_name_glfw(int strategy) -{ - if (strategy == GLFW_LOSE_CONTEXT_ON_RESET) - return STRATEGY_NAME_LOSE; - if (strategy == GLFW_NO_RESET_NOTIFICATION) - return STRATEGY_NAME_NONE; - - return "unknown"; -} - -static void list_context_extensions(int client, int major, int minor) -{ - int i; - GLint count; - const GLubyte* extensions; - - printf("%s context extensions:\n", get_api_name(client)); - - if (client == GLFW_OPENGL_API && major > 2) - { - glGetIntegerv(GL_NUM_EXTENSIONS, &count); - - for (i = 0; i < count; i++) - printf(" %s\n", (const char*) glGetStringi(GL_EXTENSIONS, i)); - } - else - { - extensions = glGetString(GL_EXTENSIONS); - while (*extensions != '\0') - { - putchar(' '); - - while (*extensions != '\0' && *extensions != ' ') - { - putchar(*extensions); - extensions++; - } - - while (*extensions == ' ') - extensions++; - - putchar('\n'); - } - } -} - -static void list_vulkan_instance_extensions(void) -{ - uint32_t i, ep_count = 0; - VkExtensionProperties* ep; - PFN_vkEnumerateInstanceExtensionProperties vkEnumerateInstanceExtensionProperties = - (PFN_vkEnumerateInstanceExtensionProperties) - glfwGetInstanceProcAddress(NULL, "vkEnumerateInstanceExtensionProperties"); - - printf("Vulkan instance extensions:\n"); - - if (vkEnumerateInstanceExtensionProperties(NULL, &ep_count, NULL) != VK_SUCCESS) - return; - - ep = calloc(ep_count, sizeof(VkExtensionProperties)); - - if (vkEnumerateInstanceExtensionProperties(NULL, &ep_count, ep) != VK_SUCCESS) - { - free(ep); - return; - } - - for (i = 0; i < ep_count; i++) - printf(" %s (v%u)\n", ep[i].extensionName, ep[i].specVersion); - - free(ep); -} - -static void list_vulkan_instance_layers(void) -{ - uint32_t i, lp_count = 0; - VkLayerProperties* lp; - PFN_vkEnumerateInstanceLayerProperties vkEnumerateInstanceLayerProperties = - (PFN_vkEnumerateInstanceLayerProperties) - glfwGetInstanceProcAddress(NULL, "vkEnumerateInstanceLayerProperties"); - - printf("Vulkan instance layers:\n"); - - if (vkEnumerateInstanceLayerProperties(&lp_count, NULL) != VK_SUCCESS) - return; - - lp = calloc(lp_count, sizeof(VkLayerProperties)); - - if (vkEnumerateInstanceLayerProperties(&lp_count, lp) != VK_SUCCESS) - { - free(lp); - return; - } - - for (i = 0; i < lp_count; i++) - { - printf(" %s (v%u) \"%s\"\n", - lp[i].layerName, - lp[i].specVersion >> 22, - lp[i].description); - } - - free(lp); -} - -static void list_vulkan_device_extensions(VkInstance instance, VkPhysicalDevice device) -{ - uint32_t i, ep_count; - VkExtensionProperties* ep; - PFN_vkEnumerateDeviceExtensionProperties vkEnumerateDeviceExtensionProperties = - (PFN_vkEnumerateDeviceExtensionProperties) - glfwGetInstanceProcAddress(instance, "vkEnumerateDeviceExtensionProperties"); - - printf("Vulkan device extensions:\n"); - - if (vkEnumerateDeviceExtensionProperties(device, NULL, &ep_count, NULL) != VK_SUCCESS) - return; - - ep = calloc(ep_count, sizeof(VkExtensionProperties)); - - if (vkEnumerateDeviceExtensionProperties(device, NULL, &ep_count, ep) != VK_SUCCESS) - { - free(ep); - return; - } - - for (i = 0; i < ep_count; i++) - printf(" %s (v%u)\n", ep[i].extensionName, ep[i].specVersion); - - free(ep); -} - -static void list_vulkan_device_layers(VkInstance instance, VkPhysicalDevice device) -{ - uint32_t i, lp_count; - VkLayerProperties* lp; - PFN_vkEnumerateDeviceLayerProperties vkEnumerateDeviceLayerProperties = - (PFN_vkEnumerateDeviceLayerProperties) - glfwGetInstanceProcAddress(instance, "vkEnumerateDeviceLayerProperties"); - - printf("Vulkan device layers:\n"); - - if (vkEnumerateDeviceLayerProperties(device, &lp_count, NULL) != VK_SUCCESS) - return; - - lp = calloc(lp_count, sizeof(VkLayerProperties)); - - if (vkEnumerateDeviceLayerProperties(device, &lp_count, lp) != VK_SUCCESS) - { - free(lp); - return; - } - - for (i = 0; i < lp_count; i++) - { - printf(" %s (v%u) \"%s\"\n", - lp[i].layerName, - lp[i].specVersion >> 22, - lp[i].description); - } - - free(lp); -} - -static int valid_version(void) -{ - int major, minor, revision; - glfwGetVersion(&major, &minor, &revision); - - if (major != GLFW_VERSION_MAJOR) - { - printf("*** ERROR: GLFW major version mismatch! ***\n"); - return GLFW_FALSE; - } - - if (minor != GLFW_VERSION_MINOR || revision != GLFW_VERSION_REVISION) - printf("*** WARNING: GLFW version mismatch! ***\n"); - - return GLFW_TRUE; -} - -static void print_version(void) -{ - int major, minor, revision; - glfwGetVersion(&major, &minor, &revision); - - printf("GLFW header version: %u.%u.%u\n", - GLFW_VERSION_MAJOR, - GLFW_VERSION_MINOR, - GLFW_VERSION_REVISION); - printf("GLFW library version: %u.%u.%u\n", major, minor, revision); - printf("GLFW library version string: \"%s\"\n", glfwGetVersionString()); -} - -int main(int argc, char** argv) -{ - int ch, client, major, minor, revision, profile; - GLint redbits, greenbits, bluebits, alphabits, depthbits, stencilbits; - int list_extensions = GLFW_FALSE, list_layers = GLFW_FALSE; - GLenum error; - GLFWwindow* window; - - enum { CLIENT, CONTEXT, BEHAVIOR, DEBUG, FORWARD, HELP, EXTENSIONS, LAYERS, - MAJOR, MINOR, PROFILE, ROBUSTNESS, VERSION, - REDBITS, GREENBITS, BLUEBITS, ALPHABITS, DEPTHBITS, STENCILBITS, - ACCUMREDBITS, ACCUMGREENBITS, ACCUMBLUEBITS, ACCUMALPHABITS, - AUXBUFFERS, SAMPLES, STEREO, SRGB, SINGLEBUFFER, NOERROR_SRSLY }; - const struct option options[] = - { - { "behavior", 1, NULL, BEHAVIOR }, - { "client-api", 1, NULL, CLIENT }, - { "context-api", 1, NULL, CONTEXT }, - { "debug", 0, NULL, DEBUG }, - { "forward", 0, NULL, FORWARD }, - { "help", 0, NULL, HELP }, - { "list-extensions", 0, NULL, EXTENSIONS }, - { "list-layers", 0, NULL, LAYERS }, - { "major", 1, NULL, MAJOR }, - { "minor", 1, NULL, MINOR }, - { "profile", 1, NULL, PROFILE }, - { "robustness", 1, NULL, ROBUSTNESS }, - { "version", 0, NULL, VERSION }, - { "red-bits", 1, NULL, REDBITS }, - { "green-bits", 1, NULL, GREENBITS }, - { "blue-bits", 1, NULL, BLUEBITS }, - { "alpha-bits", 1, NULL, ALPHABITS }, - { "depth-bits", 1, NULL, DEPTHBITS }, - { "stencil-bits", 1, NULL, STENCILBITS }, - { "accum-red-bits", 1, NULL, ACCUMREDBITS }, - { "accum-green-bits", 1, NULL, ACCUMGREENBITS }, - { "accum-blue-bits", 1, NULL, ACCUMBLUEBITS }, - { "accum-alpha-bits", 1, NULL, ACCUMALPHABITS }, - { "aux-buffers", 1, NULL, AUXBUFFERS }, - { "samples", 1, NULL, SAMPLES }, - { "stereo", 0, NULL, STEREO }, - { "srgb", 0, NULL, SRGB }, - { "singlebuffer", 0, NULL, SINGLEBUFFER }, - { "no-error", 0, NULL, NOERROR_SRSLY }, - { NULL, 0, NULL, 0 } - }; - - // Initialize GLFW and create window - - if (!valid_version()) - exit(EXIT_FAILURE); - - glfwSetErrorCallback(error_callback); - - glfwInitHint(GLFW_COCOA_MENUBAR, GLFW_FALSE); - - if (!glfwInit()) - exit(EXIT_FAILURE); - - while ((ch = getopt_long(argc, argv, "a:b:c:dfhlm:n:p:s:v", options, NULL)) != -1) - { - switch (ch) - { - case 'a': - case CLIENT: - if (strcasecmp(optarg, API_NAME_OPENGL) == 0) - glfwWindowHint(GLFW_CLIENT_API, GLFW_OPENGL_API); - else if (strcasecmp(optarg, API_NAME_OPENGL_ES) == 0) - glfwWindowHint(GLFW_CLIENT_API, GLFW_OPENGL_ES_API); - else - { - usage(); - exit(EXIT_FAILURE); - } - break; - case 'b': - case BEHAVIOR: - if (strcasecmp(optarg, BEHAVIOR_NAME_NONE) == 0) - { - glfwWindowHint(GLFW_CONTEXT_RELEASE_BEHAVIOR, - GLFW_RELEASE_BEHAVIOR_NONE); - } - else if (strcasecmp(optarg, BEHAVIOR_NAME_FLUSH) == 0) - { - glfwWindowHint(GLFW_CONTEXT_RELEASE_BEHAVIOR, - GLFW_RELEASE_BEHAVIOR_FLUSH); - } - else - { - usage(); - exit(EXIT_FAILURE); - } - break; - case 'c': - case CONTEXT: - if (strcasecmp(optarg, API_NAME_NATIVE) == 0) - glfwWindowHint(GLFW_CONTEXT_CREATION_API, GLFW_NATIVE_CONTEXT_API); - else if (strcasecmp(optarg, API_NAME_EGL) == 0) - glfwWindowHint(GLFW_CONTEXT_CREATION_API, GLFW_EGL_CONTEXT_API); - else if (strcasecmp(optarg, API_NAME_OSMESA) == 0) - glfwWindowHint(GLFW_CONTEXT_CREATION_API, GLFW_OSMESA_CONTEXT_API); - else - { - usage(); - exit(EXIT_FAILURE); - } - break; - case 'd': - case DEBUG: - glfwWindowHint(GLFW_OPENGL_DEBUG_CONTEXT, GLFW_TRUE); - break; - case 'f': - case FORWARD: - glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GLFW_TRUE); - break; - case 'h': - case HELP: - usage(); - exit(EXIT_SUCCESS); - case 'l': - case EXTENSIONS: - list_extensions = GLFW_TRUE; - break; - case LAYERS: - list_layers = GLFW_TRUE; - break; - case 'm': - case MAJOR: - glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, atoi(optarg)); - break; - case 'n': - case MINOR: - glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, atoi(optarg)); - break; - case 'p': - case PROFILE: - if (strcasecmp(optarg, PROFILE_NAME_CORE) == 0) - { - glfwWindowHint(GLFW_OPENGL_PROFILE, - GLFW_OPENGL_CORE_PROFILE); - } - else if (strcasecmp(optarg, PROFILE_NAME_COMPAT) == 0) - { - glfwWindowHint(GLFW_OPENGL_PROFILE, - GLFW_OPENGL_COMPAT_PROFILE); - } - else - { - usage(); - exit(EXIT_FAILURE); - } - break; - case 's': - case ROBUSTNESS: - if (strcasecmp(optarg, STRATEGY_NAME_NONE) == 0) - { - glfwWindowHint(GLFW_CONTEXT_ROBUSTNESS, - GLFW_NO_RESET_NOTIFICATION); - } - else if (strcasecmp(optarg, STRATEGY_NAME_LOSE) == 0) - { - glfwWindowHint(GLFW_CONTEXT_ROBUSTNESS, - GLFW_LOSE_CONTEXT_ON_RESET); - } - else - { - usage(); - exit(EXIT_FAILURE); - } - break; - case 'v': - case VERSION: - print_version(); - exit(EXIT_SUCCESS); - case REDBITS: - if (strcmp(optarg, "-") == 0) - glfwWindowHint(GLFW_RED_BITS, GLFW_DONT_CARE); - else - glfwWindowHint(GLFW_RED_BITS, atoi(optarg)); - break; - case GREENBITS: - if (strcmp(optarg, "-") == 0) - glfwWindowHint(GLFW_GREEN_BITS, GLFW_DONT_CARE); - else - glfwWindowHint(GLFW_GREEN_BITS, atoi(optarg)); - break; - case BLUEBITS: - if (strcmp(optarg, "-") == 0) - glfwWindowHint(GLFW_BLUE_BITS, GLFW_DONT_CARE); - else - glfwWindowHint(GLFW_BLUE_BITS, atoi(optarg)); - break; - case ALPHABITS: - if (strcmp(optarg, "-") == 0) - glfwWindowHint(GLFW_ALPHA_BITS, GLFW_DONT_CARE); - else - glfwWindowHint(GLFW_ALPHA_BITS, atoi(optarg)); - break; - case DEPTHBITS: - if (strcmp(optarg, "-") == 0) - glfwWindowHint(GLFW_DEPTH_BITS, GLFW_DONT_CARE); - else - glfwWindowHint(GLFW_DEPTH_BITS, atoi(optarg)); - break; - case STENCILBITS: - if (strcmp(optarg, "-") == 0) - glfwWindowHint(GLFW_STENCIL_BITS, GLFW_DONT_CARE); - else - glfwWindowHint(GLFW_STENCIL_BITS, atoi(optarg)); - break; - case ACCUMREDBITS: - if (strcmp(optarg, "-") == 0) - glfwWindowHint(GLFW_ACCUM_RED_BITS, GLFW_DONT_CARE); - else - glfwWindowHint(GLFW_ACCUM_RED_BITS, atoi(optarg)); - break; - case ACCUMGREENBITS: - if (strcmp(optarg, "-") == 0) - glfwWindowHint(GLFW_ACCUM_GREEN_BITS, GLFW_DONT_CARE); - else - glfwWindowHint(GLFW_ACCUM_GREEN_BITS, atoi(optarg)); - break; - case ACCUMBLUEBITS: - if (strcmp(optarg, "-") == 0) - glfwWindowHint(GLFW_ACCUM_BLUE_BITS, GLFW_DONT_CARE); - else - glfwWindowHint(GLFW_ACCUM_BLUE_BITS, atoi(optarg)); - break; - case ACCUMALPHABITS: - if (strcmp(optarg, "-") == 0) - glfwWindowHint(GLFW_ACCUM_ALPHA_BITS, GLFW_DONT_CARE); - else - glfwWindowHint(GLFW_ACCUM_ALPHA_BITS, atoi(optarg)); - break; - case AUXBUFFERS: - if (strcmp(optarg, "-") == 0) - glfwWindowHint(GLFW_AUX_BUFFERS, GLFW_DONT_CARE); - else - glfwWindowHint(GLFW_AUX_BUFFERS, atoi(optarg)); - break; - case SAMPLES: - if (strcmp(optarg, "-") == 0) - glfwWindowHint(GLFW_SAMPLES, GLFW_DONT_CARE); - else - glfwWindowHint(GLFW_SAMPLES, atoi(optarg)); - break; - case STEREO: - glfwWindowHint(GLFW_STEREO, GLFW_TRUE); - break; - case SRGB: - glfwWindowHint(GLFW_SRGB_CAPABLE, GLFW_TRUE); - break; - case SINGLEBUFFER: - glfwWindowHint(GLFW_DOUBLEBUFFER, GLFW_FALSE); - break; - case NOERROR_SRSLY: - glfwWindowHint(GLFW_CONTEXT_NO_ERROR, GLFW_TRUE); - break; - default: - usage(); - exit(EXIT_FAILURE); - } - } - - print_version(); - - glfwWindowHint(GLFW_VISIBLE, GLFW_FALSE); - - window = glfwCreateWindow(200, 200, "Version", NULL, NULL); - if (!window) - { - glfwTerminate(); - exit(EXIT_FAILURE); - } - - glfwMakeContextCurrent(window); - gladLoadGLLoader((GLADloadproc) glfwGetProcAddress); - - error = glGetError(); - if (error != GL_NO_ERROR) - printf("*** OpenGL error after make current: 0x%08x ***\n", error); - - // Report client API version - - client = glfwGetWindowAttrib(window, GLFW_CLIENT_API); - major = glfwGetWindowAttrib(window, GLFW_CONTEXT_VERSION_MAJOR); - minor = glfwGetWindowAttrib(window, GLFW_CONTEXT_VERSION_MINOR); - revision = glfwGetWindowAttrib(window, GLFW_CONTEXT_REVISION); - profile = glfwGetWindowAttrib(window, GLFW_OPENGL_PROFILE); - - printf("%s context version string: \"%s\"\n", - get_api_name(client), - glGetString(GL_VERSION)); - - printf("%s context version parsed by GLFW: %u.%u.%u\n", - get_api_name(client), - major, minor, revision); - - // Report client API context properties - - if (client == GLFW_OPENGL_API) - { - if (major >= 3) - { - GLint flags; - - glGetIntegerv(GL_CONTEXT_FLAGS, &flags); - printf("%s context flags (0x%08x):", get_api_name(client), flags); - - if (flags & GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT) - printf(" forward-compatible"); - if (flags & 2/*GL_CONTEXT_FLAG_DEBUG_BIT*/) - printf(" debug"); - if (flags & GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB) - printf(" robustness"); - if (flags & 8/*GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR*/) - printf(" no-error"); - putchar('\n'); - - printf("%s context flags parsed by GLFW:", get_api_name(client)); - - if (glfwGetWindowAttrib(window, GLFW_OPENGL_FORWARD_COMPAT)) - printf(" forward-compatible"); - if (glfwGetWindowAttrib(window, GLFW_OPENGL_DEBUG_CONTEXT)) - printf(" debug"); - if (glfwGetWindowAttrib(window, GLFW_CONTEXT_ROBUSTNESS) == GLFW_LOSE_CONTEXT_ON_RESET) - printf(" robustness"); - if (glfwGetWindowAttrib(window, GLFW_CONTEXT_NO_ERROR)) - printf(" no-error"); - putchar('\n'); - } - - if (major >= 4 || (major == 3 && minor >= 2)) - { - GLint mask; - glGetIntegerv(GL_CONTEXT_PROFILE_MASK, &mask); - - printf("%s profile mask (0x%08x): %s\n", - get_api_name(client), - mask, - get_profile_name_gl(mask)); - - printf("%s profile mask parsed by GLFW: %s\n", - get_api_name(client), - get_profile_name_glfw(profile)); - } - - if (GLAD_GL_ARB_robustness) - { - const int robustness = glfwGetWindowAttrib(window, GLFW_CONTEXT_ROBUSTNESS); - GLint strategy; - glGetIntegerv(GL_RESET_NOTIFICATION_STRATEGY_ARB, &strategy); - - printf("%s robustness strategy (0x%08x): %s\n", - get_api_name(client), - strategy, - get_strategy_name_gl(strategy)); - - printf("%s robustness strategy parsed by GLFW: %s\n", - get_api_name(client), - get_strategy_name_glfw(robustness)); - } - } - - printf("%s context renderer string: \"%s\"\n", - get_api_name(client), - glGetString(GL_RENDERER)); - printf("%s context vendor string: \"%s\"\n", - get_api_name(client), - glGetString(GL_VENDOR)); - - if (major >= 2) - { - printf("%s context shading language version: \"%s\"\n", - get_api_name(client), - glGetString(GL_SHADING_LANGUAGE_VERSION)); - } - - printf("%s framebuffer:\n", get_api_name(client)); - - if (client == GLFW_OPENGL_API && profile == GLFW_OPENGL_CORE_PROFILE) - { - glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, - GL_BACK_LEFT, - GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE, - &redbits); - glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, - GL_BACK_LEFT, - GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE, - &greenbits); - glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, - GL_BACK_LEFT, - GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE, - &bluebits); - glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, - GL_BACK_LEFT, - GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE, - &alphabits); - glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, - GL_DEPTH, - GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE, - &depthbits); - glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, - GL_STENCIL, - GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE, - &stencilbits); - } - else - { - glGetIntegerv(GL_RED_BITS, &redbits); - glGetIntegerv(GL_GREEN_BITS, &greenbits); - glGetIntegerv(GL_BLUE_BITS, &bluebits); - glGetIntegerv(GL_ALPHA_BITS, &alphabits); - glGetIntegerv(GL_DEPTH_BITS, &depthbits); - glGetIntegerv(GL_STENCIL_BITS, &stencilbits); - } - - printf(" red: %u green: %u blue: %u alpha: %u depth: %u stencil: %u\n", - redbits, greenbits, bluebits, alphabits, depthbits, stencilbits); - - if (client == GLFW_OPENGL_ES_API || - GLAD_GL_ARB_multisample || - major > 1 || minor >= 3) - { - GLint samples, samplebuffers; - glGetIntegerv(GL_SAMPLES, &samples); - glGetIntegerv(GL_SAMPLE_BUFFERS, &samplebuffers); - - printf(" samples: %u sample buffers: %u\n", samples, samplebuffers); - } - - if (client == GLFW_OPENGL_API && profile != GLFW_OPENGL_CORE_PROFILE) - { - GLint accumredbits, accumgreenbits, accumbluebits, accumalphabits; - GLint auxbuffers; - - glGetIntegerv(GL_ACCUM_RED_BITS, &accumredbits); - glGetIntegerv(GL_ACCUM_GREEN_BITS, &accumgreenbits); - glGetIntegerv(GL_ACCUM_BLUE_BITS, &accumbluebits); - glGetIntegerv(GL_ACCUM_ALPHA_BITS, &accumalphabits); - glGetIntegerv(GL_AUX_BUFFERS, &auxbuffers); - - printf(" accum red: %u accum green: %u accum blue: %u accum alpha: %u aux buffers: %u\n", - accumredbits, accumgreenbits, accumbluebits, accumalphabits, auxbuffers); - } - - if (list_extensions) - list_context_extensions(client, major, minor); - - printf("Vulkan support: %s\n", - glfwVulkanSupported() ? "available" : "missing"); - - if (glfwVulkanSupported()) - { - uint32_t i, re_count, pd_count; - const char** re; - VkApplicationInfo ai = {0}; - VkInstanceCreateInfo ici = {0}; - VkInstance instance; - VkPhysicalDevice* pd; - PFN_vkCreateInstance vkCreateInstance = (PFN_vkCreateInstance) - glfwGetInstanceProcAddress(NULL, "vkCreateInstance"); - PFN_vkDestroyInstance vkDestroyInstance; - PFN_vkEnumeratePhysicalDevices vkEnumeratePhysicalDevices; - PFN_vkGetPhysicalDeviceProperties vkGetPhysicalDeviceProperties; - - re = glfwGetRequiredInstanceExtensions(&re_count); - - printf("Vulkan required instance extensions:"); - if (re) - { - for (i = 0; i < re_count; i++) - printf(" %s", re[i]); - putchar('\n'); - } - else - printf(" missing\n"); - - if (list_extensions) - list_vulkan_instance_extensions(); - - if (list_layers) - list_vulkan_instance_layers(); - - ai.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO; - ai.pApplicationName = "glfwinfo"; - ai.applicationVersion = GLFW_VERSION_MAJOR; - ai.pEngineName = "GLFW"; - ai.engineVersion = GLFW_VERSION_MAJOR; - ai.apiVersion = VK_API_VERSION_1_0; - - ici.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO; - ici.pApplicationInfo = &ai; - ici.enabledExtensionCount = re_count; - ici.ppEnabledExtensionNames = re; - - if (vkCreateInstance(&ici, NULL, &instance) != VK_SUCCESS) - { - glfwTerminate(); - exit(EXIT_FAILURE); - } - - vkDestroyInstance = (PFN_vkDestroyInstance) - glfwGetInstanceProcAddress(instance, "vkDestroyInstance"); - vkEnumeratePhysicalDevices = (PFN_vkEnumeratePhysicalDevices) - glfwGetInstanceProcAddress(instance, "vkEnumeratePhysicalDevices"); - vkGetPhysicalDeviceProperties = (PFN_vkGetPhysicalDeviceProperties) - glfwGetInstanceProcAddress(instance, "vkGetPhysicalDeviceProperties"); - - if (vkEnumeratePhysicalDevices(instance, &pd_count, NULL) != VK_SUCCESS) - { - vkDestroyInstance(instance, NULL); - glfwTerminate(); - exit(EXIT_FAILURE); - } - - pd = calloc(pd_count, sizeof(VkPhysicalDevice)); - - if (vkEnumeratePhysicalDevices(instance, &pd_count, pd) != VK_SUCCESS) - { - free(pd); - vkDestroyInstance(instance, NULL); - glfwTerminate(); - exit(EXIT_FAILURE); - } - - for (i = 0; i < pd_count; i++) - { - VkPhysicalDeviceProperties pdp; - - vkGetPhysicalDeviceProperties(pd[i], &pdp); - - printf("Vulkan %s device: \"%s\"\n", - get_device_type_name(pdp.deviceType), - pdp.deviceName); - - if (list_extensions) - list_vulkan_device_extensions(instance, pd[i]); - - if (list_layers) - list_vulkan_device_layers(instance, pd[i]); - } - - free(pd); - vkDestroyInstance(instance, NULL); - } - - glfwTerminate(); - exit(EXIT_SUCCESS); -} - diff --git a/tests/icon.c b/tests/icon.c deleted file mode 100644 index 747630fbab..0000000000 --- a/tests/icon.c +++ /dev/null @@ -1,148 +0,0 @@ -//======================================================================== -// Window icon test program -// Copyright (c) Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== -// -// This program is used to test the icon feature. -// -//======================================================================== - -#include -#include - -#include -#include -#include - -// a simple glfw logo -const char* const logo[] = -{ - "................", - "................", - "...0000..0......", - "...0.....0......", - "...0.00..0......", - "...0..0..0......", - "...0000..0000...", - "................", - "................", - "...000..0...0...", - "...0....0...0...", - "...000..0.0.0...", - "...0....0.0.0...", - "...0....00000...", - "................", - "................" -}; - -const unsigned char icon_colors[5][4] = -{ - { 0, 0, 0, 255 }, // black - { 255, 0, 0, 255 }, // red - { 0, 255, 0, 255 }, // green - { 0, 0, 255, 255 }, // blue - { 255, 255, 255, 255 } // white -}; - -static int cur_icon_color = 0; - -static void set_icon(GLFWwindow* window, int icon_color) -{ - int x, y; - unsigned char pixels[16 * 16 * 4]; - unsigned char* target = pixels; - GLFWimage img = { 16, 16, pixels }; - - for (y = 0; y < img.width; y++) - { - for (x = 0; x < img.height; x++) - { - if (logo[y][x] == '0') - memcpy(target, icon_colors[icon_color], 4); - else - memset(target, 0, 4); - - target += 4; - } - } - - glfwSetWindowIcon(window, 1, &img); -} - -static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods) -{ - if (action != GLFW_PRESS) - return; - - switch (key) - { - case GLFW_KEY_ESCAPE: - glfwSetWindowShouldClose(window, GLFW_TRUE); - break; - case GLFW_KEY_SPACE: - cur_icon_color = (cur_icon_color + 1) % 5; - set_icon(window, cur_icon_color); - break; - case GLFW_KEY_X: - glfwSetWindowIcon(window, 0, NULL); - break; - } -} - -int main(int argc, char** argv) -{ - GLFWwindow* window; - - if (!glfwInit()) - { - fprintf(stderr, "Failed to initialize GLFW\n"); - exit(EXIT_FAILURE); - } - - window = glfwCreateWindow(200, 200, "Window Icon", NULL, NULL); - if (!window) - { - glfwTerminate(); - - fprintf(stderr, "Failed to open GLFW window\n"); - exit(EXIT_FAILURE); - } - - glfwMakeContextCurrent(window); - gladLoadGLLoader((GLADloadproc) glfwGetProcAddress); - - glfwSetKeyCallback(window, key_callback); - set_icon(window, cur_icon_color); - - while (!glfwWindowShouldClose(window)) - { - glClear(GL_COLOR_BUFFER_BIT); - glfwSwapBuffers(window); - glfwWaitEvents(); - } - - glfwDestroyWindow(window); - glfwTerminate(); - exit(EXIT_SUCCESS); -} - diff --git a/tests/iconify.c b/tests/iconify.c deleted file mode 100644 index 8de892e32e..0000000000 --- a/tests/iconify.c +++ /dev/null @@ -1,298 +0,0 @@ -//======================================================================== -// Iconify/restore test program -// Copyright (c) Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== -// -// This program is used to test the iconify/restore functionality for -// both full screen and windowed mode windows -// -//======================================================================== - -#include -#include - -#include -#include - -#include "getopt.h" - -static int windowed_xpos, windowed_ypos, windowed_width, windowed_height; - -static void usage(void) -{ - printf("Usage: iconify [-h] [-f [-a] [-n]]\n"); - printf("Options:\n"); - printf(" -a create windows for all monitors\n"); - printf(" -f create full screen window(s)\n"); - printf(" -h show this help\n"); -} - -static void error_callback(int error, const char* description) -{ - fprintf(stderr, "Error: %s\n", description); -} - -static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods) -{ - printf("%0.2f Key %s\n", - glfwGetTime(), - action == GLFW_PRESS ? "pressed" : "released"); - - if (action != GLFW_PRESS) - return; - - switch (key) - { - case GLFW_KEY_I: - glfwIconifyWindow(window); - break; - case GLFW_KEY_M: - glfwMaximizeWindow(window); - break; - case GLFW_KEY_R: - glfwRestoreWindow(window); - break; - case GLFW_KEY_ESCAPE: - glfwSetWindowShouldClose(window, GLFW_TRUE); - break; - case GLFW_KEY_A: - glfwSetWindowAttrib(window, GLFW_AUTO_ICONIFY, !glfwGetWindowAttrib(window, GLFW_AUTO_ICONIFY)); - break; - case GLFW_KEY_B: - glfwSetWindowAttrib(window, GLFW_RESIZABLE, !glfwGetWindowAttrib(window, GLFW_RESIZABLE)); - break; - case GLFW_KEY_D: - glfwSetWindowAttrib(window, GLFW_DECORATED, !glfwGetWindowAttrib(window, GLFW_DECORATED)); - break; - case GLFW_KEY_F: - glfwSetWindowAttrib(window, GLFW_FLOATING, !glfwGetWindowAttrib(window, GLFW_FLOATING)); - break; - case GLFW_KEY_F11: - case GLFW_KEY_ENTER: - { - if (mods != GLFW_MOD_ALT) - return; - - if (glfwGetWindowMonitor(window)) - { - glfwSetWindowMonitor(window, NULL, - windowed_xpos, windowed_ypos, - windowed_width, windowed_height, - 0); - } - else - { - GLFWmonitor* monitor = glfwGetPrimaryMonitor(); - if (monitor) - { - const GLFWvidmode* mode = glfwGetVideoMode(monitor); - glfwGetWindowPos(window, &windowed_xpos, &windowed_ypos); - glfwGetWindowSize(window, &windowed_width, &windowed_height); - glfwSetWindowMonitor(window, monitor, - 0, 0, mode->width, mode->height, - mode->refreshRate); - } - } - - break; - } - } -} - -static void window_size_callback(GLFWwindow* window, int width, int height) -{ - printf("%0.2f Window resized to %ix%i\n", glfwGetTime(), width, height); -} - -static void framebuffer_size_callback(GLFWwindow* window, int width, int height) -{ - printf("%0.2f Framebuffer resized to %ix%i\n", glfwGetTime(), width, height); - - glViewport(0, 0, width, height); -} - -static void window_focus_callback(GLFWwindow* window, int focused) -{ - printf("%0.2f Window %s\n", - glfwGetTime(), - focused ? "focused" : "defocused"); -} - -static void window_iconify_callback(GLFWwindow* window, int iconified) -{ - printf("%0.2f Window %s\n", - glfwGetTime(), - iconified ? "iconified" : "uniconified"); -} - -static void window_maximize_callback(GLFWwindow* window, int maximized) -{ - printf("%0.2f Window %s\n", - glfwGetTime(), - maximized ? "maximized" : "unmaximized"); -} - -static void window_refresh_callback(GLFWwindow* window) -{ - printf("%0.2f Window refresh\n", glfwGetTime()); - - glfwMakeContextCurrent(window); - - glClear(GL_COLOR_BUFFER_BIT); - glfwSwapBuffers(window); -} - -static GLFWwindow* create_window(GLFWmonitor* monitor) -{ - int width, height; - GLFWwindow* window; - - if (monitor) - { - const GLFWvidmode* mode = glfwGetVideoMode(monitor); - - glfwWindowHint(GLFW_REFRESH_RATE, mode->refreshRate); - glfwWindowHint(GLFW_RED_BITS, mode->redBits); - glfwWindowHint(GLFW_GREEN_BITS, mode->greenBits); - glfwWindowHint(GLFW_BLUE_BITS, mode->blueBits); - - width = mode->width; - height = mode->height; - } - else - { - width = 640; - height = 480; - } - - window = glfwCreateWindow(width, height, "Iconify", monitor, NULL); - if (!window) - { - glfwTerminate(); - exit(EXIT_FAILURE); - } - - glfwMakeContextCurrent(window); - gladLoadGLLoader((GLADloadproc) glfwGetProcAddress); - - return window; -} - -int main(int argc, char** argv) -{ - int ch, i, window_count; - int fullscreen = GLFW_FALSE, all_monitors = GLFW_FALSE; - GLFWwindow** windows; - - while ((ch = getopt(argc, argv, "afhn")) != -1) - { - switch (ch) - { - case 'a': - all_monitors = GLFW_TRUE; - break; - - case 'h': - usage(); - exit(EXIT_SUCCESS); - - case 'f': - fullscreen = GLFW_TRUE; - break; - - default: - usage(); - exit(EXIT_FAILURE); - } - } - - glfwSetErrorCallback(error_callback); - - if (!glfwInit()) - exit(EXIT_FAILURE); - - if (fullscreen && all_monitors) - { - int monitor_count; - GLFWmonitor** monitors = glfwGetMonitors(&monitor_count); - - window_count = monitor_count; - windows = calloc(window_count, sizeof(GLFWwindow*)); - - for (i = 0; i < monitor_count; i++) - { - windows[i] = create_window(monitors[i]); - if (!windows[i]) - break; - } - } - else - { - GLFWmonitor* monitor = NULL; - - if (fullscreen) - monitor = glfwGetPrimaryMonitor(); - - window_count = 1; - windows = calloc(window_count, sizeof(GLFWwindow*)); - windows[0] = create_window(monitor); - } - - for (i = 0; i < window_count; i++) - { - glfwSetKeyCallback(windows[i], key_callback); - glfwSetFramebufferSizeCallback(windows[i], framebuffer_size_callback); - glfwSetWindowSizeCallback(windows[i], window_size_callback); - glfwSetWindowFocusCallback(windows[i], window_focus_callback); - glfwSetWindowIconifyCallback(windows[i], window_iconify_callback); - glfwSetWindowMaximizeCallback(windows[i], window_maximize_callback); - glfwSetWindowRefreshCallback(windows[i], window_refresh_callback); - - window_refresh_callback(windows[i]); - - printf("Window is %s and %s\n", - glfwGetWindowAttrib(windows[i], GLFW_ICONIFIED) ? "iconified" : "restored", - glfwGetWindowAttrib(windows[i], GLFW_FOCUSED) ? "focused" : "defocused"); - } - - for (;;) - { - glfwWaitEvents(); - - for (i = 0; i < window_count; i++) - { - if (glfwWindowShouldClose(windows[i])) - break; - } - - if (i < window_count) - break; - - // Workaround for an issue with msvcrt and mintty - fflush(stdout); - } - - glfwTerminate(); - exit(EXIT_SUCCESS); -} - diff --git a/tests/joysticks.c b/tests/joysticks.c deleted file mode 100644 index e00e9d95d1..0000000000 --- a/tests/joysticks.c +++ /dev/null @@ -1,260 +0,0 @@ -//======================================================================== -// Joystick input test -// Copyright (c) Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== -// -// This test displays the state of every button and axis of every connected -// joystick and/or gamepad -// -//======================================================================== - -#include -#include - -#define NK_IMPLEMENTATION -#define NK_INCLUDE_FIXED_TYPES -#define NK_INCLUDE_FONT_BAKING -#define NK_INCLUDE_DEFAULT_FONT -#define NK_INCLUDE_DEFAULT_ALLOCATOR -#define NK_INCLUDE_VERTEX_BUFFER_OUTPUT -#define NK_INCLUDE_STANDARD_VARARGS -#define NK_BUTTON_TRIGGER_ON_RELEASE -#include - -#define NK_GLFW_GL2_IMPLEMENTATION -#include - -#include -#include -#include - -#ifdef _MSC_VER -#define strdup(x) _strdup(x) -#endif - -static int joysticks[GLFW_JOYSTICK_LAST + 1]; -static int joystick_count = 0; - -static void error_callback(int error, const char* description) -{ - fprintf(stderr, "Error: %s\n", description); -} - -static void joystick_callback(int jid, int event) -{ - if (event == GLFW_CONNECTED) - joysticks[joystick_count++] = jid; - else if (event == GLFW_DISCONNECTED) - { - int i; - - for (i = 0; i < joystick_count; i++) - { - if (joysticks[i] == jid) - break; - } - - for (i = i + 1; i < joystick_count; i++) - joysticks[i - 1] = joysticks[i]; - - joystick_count--; - } -} - -static const char* joystick_label(int jid) -{ - static char label[1024]; - snprintf(label, sizeof(label), "%i: %s", jid + 1, glfwGetJoystickName(jid)); - return label; -} - -int main(void) -{ - int jid; - GLFWwindow* window; - struct nk_context* nk; - struct nk_font_atlas* atlas; - - memset(joysticks, 0, sizeof(joysticks)); - - glfwSetErrorCallback(error_callback); - glfwInitHint(GLFW_JOYSTICK_HAT_BUTTONS, GLFW_FALSE); - - if (!glfwInit()) - exit(EXIT_FAILURE); - - for (jid = GLFW_JOYSTICK_1; jid <= GLFW_JOYSTICK_LAST; jid++) - { - if (glfwJoystickPresent(jid)) - joystick_callback(jid, GLFW_CONNECTED); - } - - glfwSetJoystickCallback(joystick_callback); - - window = glfwCreateWindow(640, 480, "Joystick Test", NULL, NULL); - if (!window) - { - glfwTerminate(); - exit(EXIT_FAILURE); - } - - glfwMakeContextCurrent(window); - gladLoadGLLoader((GLADloadproc) glfwGetProcAddress); - glfwSwapInterval(1); - - nk = nk_glfw3_init(window, NK_GLFW3_INSTALL_CALLBACKS); - nk_glfw3_font_stash_begin(&atlas); - nk_glfw3_font_stash_end(); - - while (!glfwWindowShouldClose(window)) - { - int i, width, height; - - glfwGetWindowSize(window, &width, &height); - - glClear(GL_COLOR_BUFFER_BIT); - nk_glfw3_new_frame(); - - if (nk_begin(nk, - "Joysticks", - nk_rect(width - 200.f, 0.f, 200.f, (float) height), - NK_WINDOW_MINIMIZABLE | - NK_WINDOW_TITLE)) - { - nk_layout_row_dynamic(nk, 30, 1); - - nk_label(nk, "Hat buttons disabled", NK_TEXT_LEFT); - - if (joystick_count) - { - for (i = 0; i < joystick_count; i++) - { - if (nk_button_label(nk, joystick_label(joysticks[i]))) - nk_window_set_focus(nk, joystick_label(joysticks[i])); - } - } - else - nk_label(nk, "No joysticks connected", NK_TEXT_LEFT); - } - - nk_end(nk); - - for (i = 0; i < joystick_count; i++) - { - if (nk_begin(nk, - joystick_label(joysticks[i]), - nk_rect(i * 20.f, i * 20.f, 400.f, 400.f), - NK_WINDOW_BORDER | - NK_WINDOW_MOVABLE | - NK_WINDOW_SCALABLE | - NK_WINDOW_MINIMIZABLE | - NK_WINDOW_TITLE)) - { - int j, axis_count, button_count, hat_count; - const float* axes; - const unsigned char* buttons; - const unsigned char* hats; - - nk_layout_row_dynamic(nk, 30, 1); - - axes = glfwGetJoystickAxes(joysticks[i], &axis_count); - for (j = 0; j < axis_count; j++) - nk_slide_float(nk, -1.f, axes[j], 1.f, 0.1f); - - nk_layout_row_dynamic(nk, 30, 8); - - buttons = glfwGetJoystickButtons(joysticks[i], &button_count); - for (j = 0; j < button_count; j++) - { - char name[16]; - snprintf(name, sizeof(name), "%i", j + 1); - nk_select_label(nk, name, NK_TEXT_CENTERED, buttons[j]); - } - - nk_layout_row_dynamic(nk, 30, 8); - - hats = glfwGetJoystickHats(joysticks[i], &hat_count); - for (j = 0; j < hat_count; j++) - { - float radius; - struct nk_rect area; - struct nk_vec2 center; - - if (nk_widget(&area, nk) != NK_WIDGET_VALID) - continue; - - center = nk_vec2(area.x + area.w / 2.f, - area.y + area.h / 2.f); - radius = NK_MIN(area.w, area.h) / 2.f; - - nk_stroke_circle(nk_window_get_canvas(nk), - nk_rect(center.x - radius, - center.y - radius, - radius * 2.f, - radius * 2.f), - 1.f, - nk_rgb(175, 175, 175)); - - if (hats[j]) - { - const float angles[] = - { - 0.f, 0.f, - NK_PI * 1.5f, NK_PI * 1.75f, - NK_PI, 0.f, - NK_PI * 1.25f, 0.f, - NK_PI * 0.5f, NK_PI * 0.25f, - 0.f, 0.f, - NK_PI * 0.75f, 0.f, - }; - const float cosa = nk_cos(angles[hats[j]]); - const float sina = nk_sin(angles[hats[j]]); - const struct nk_vec2 p0 = nk_vec2(0.f, -radius); - const struct nk_vec2 p1 = nk_vec2( radius / 2.f, -radius / 3.f); - const struct nk_vec2 p2 = nk_vec2(-radius / 2.f, -radius / 3.f); - - nk_fill_triangle(nk_window_get_canvas(nk), - center.x + cosa * p0.x + sina * p0.y, - center.y + cosa * p0.y - sina * p0.x, - center.x + cosa * p1.x + sina * p1.y, - center.y + cosa * p1.y - sina * p1.x, - center.x + cosa * p2.x + sina * p2.y, - center.y + cosa * p2.y - sina * p2.x, - nk_rgb(175, 175, 175)); - } - } - } - - nk_end(nk); - } - - nk_glfw3_render(NK_ANTI_ALIASING_ON, 10000, 1000); - - glfwSwapBuffers(window); - glfwPollEvents(); - } - - glfwTerminate(); - exit(EXIT_SUCCESS); -} - diff --git a/tests/monitors.c b/tests/monitors.c deleted file mode 100644 index fc54c3194f..0000000000 --- a/tests/monitors.c +++ /dev/null @@ -1,251 +0,0 @@ -//======================================================================== -// Monitor information tool -// Copyright (c) Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== -// -// This test prints monitor and video mode information or verifies video -// modes -// -//======================================================================== - -#include -#include - -#include -#include -#include - -#include "getopt.h" - -enum Mode -{ - LIST_MODE, - TEST_MODE -}; - -static void usage(void) -{ - printf("Usage: monitors [-t]\n"); - printf(" monitors -h\n"); -} - -static int euclid(int a, int b) -{ - return b ? euclid(b, a % b) : a; -} - -static const char* format_mode(const GLFWvidmode* mode) -{ - static char buffer[512]; - const int gcd = euclid(mode->width, mode->height); - - snprintf(buffer, - sizeof(buffer), - "%i x %i x %i (%i:%i) (%i %i %i) %i Hz", - mode->width, mode->height, - mode->redBits + mode->greenBits + mode->blueBits, - mode->width / gcd, mode->height / gcd, - mode->redBits, mode->greenBits, mode->blueBits, - mode->refreshRate); - - buffer[sizeof(buffer) - 1] = '\0'; - return buffer; -} - -static void error_callback(int error, const char* description) -{ - fprintf(stderr, "Error: %s\n", description); -} - -static void framebuffer_size_callback(GLFWwindow* window, int width, int height) -{ - printf("Framebuffer resized to %ix%i\n", width, height); - - glViewport(0, 0, width, height); -} - -static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods) -{ - if (key == GLFW_KEY_ESCAPE) - glfwSetWindowShouldClose(window, GLFW_TRUE); -} - -static void list_modes(GLFWmonitor* monitor) -{ - int count, x, y, widthMM, heightMM, i; - const GLFWvidmode* mode = glfwGetVideoMode(monitor); - const GLFWvidmode* modes = glfwGetVideoModes(monitor, &count); - - glfwGetMonitorPos(monitor, &x, &y); - glfwGetMonitorPhysicalSize(monitor, &widthMM, &heightMM); - - printf("Name: %s (%s)\n", - glfwGetMonitorName(monitor), - glfwGetPrimaryMonitor() == monitor ? "primary" : "secondary"); - printf("Current mode: %s\n", format_mode(mode)); - printf("Virtual position: %i %i\n", x, y); - - printf("Physical size: %i x %i mm (%0.2f dpi)\n", - widthMM, heightMM, mode->width * 25.4f / widthMM); - - printf("Modes:\n"); - - for (i = 0; i < count; i++) - { - printf("%3u: %s", (unsigned int) i, format_mode(modes + i)); - - if (memcmp(mode, modes + i, sizeof(GLFWvidmode)) == 0) - printf(" (current mode)"); - - putchar('\n'); - } -} - -static void test_modes(GLFWmonitor* monitor) -{ - int i, count; - GLFWwindow* window; - const GLFWvidmode* modes = glfwGetVideoModes(monitor, &count); - - for (i = 0; i < count; i++) - { - const GLFWvidmode* mode = modes + i; - GLFWvidmode current; - - glfwWindowHint(GLFW_RED_BITS, mode->redBits); - glfwWindowHint(GLFW_GREEN_BITS, mode->greenBits); - glfwWindowHint(GLFW_BLUE_BITS, mode->blueBits); - glfwWindowHint(GLFW_REFRESH_RATE, mode->refreshRate); - - printf("Testing mode %u on monitor %s: %s\n", - (unsigned int) i, - glfwGetMonitorName(monitor), - format_mode(mode)); - - window = glfwCreateWindow(mode->width, mode->height, - "Video Mode Test", - glfwGetPrimaryMonitor(), - NULL); - if (!window) - { - printf("Failed to enter mode %u: %s\n", - (unsigned int) i, - format_mode(mode)); - continue; - } - - glfwSetFramebufferSizeCallback(window, framebuffer_size_callback); - glfwSetKeyCallback(window, key_callback); - - glfwMakeContextCurrent(window); - gladLoadGLLoader((GLADloadproc) glfwGetProcAddress); - glfwSwapInterval(1); - - glfwSetTime(0.0); - - while (glfwGetTime() < 5.0) - { - glClear(GL_COLOR_BUFFER_BIT); - glfwSwapBuffers(window); - glfwPollEvents(); - - if (glfwWindowShouldClose(window)) - { - printf("User terminated program\n"); - - glfwTerminate(); - exit(EXIT_SUCCESS); - } - } - - glGetIntegerv(GL_RED_BITS, ¤t.redBits); - glGetIntegerv(GL_GREEN_BITS, ¤t.greenBits); - glGetIntegerv(GL_BLUE_BITS, ¤t.blueBits); - - glfwGetWindowSize(window, ¤t.width, ¤t.height); - - if (current.redBits != mode->redBits || - current.greenBits != mode->greenBits || - current.blueBits != mode->blueBits) - { - printf("*** Color bit mismatch: (%i %i %i) instead of (%i %i %i)\n", - current.redBits, current.greenBits, current.blueBits, - mode->redBits, mode->greenBits, mode->blueBits); - } - - if (current.width != mode->width || current.height != mode->height) - { - printf("*** Size mismatch: %ix%i instead of %ix%i\n", - current.width, current.height, - mode->width, mode->height); - } - - printf("Closing window\n"); - - glfwDestroyWindow(window); - window = NULL; - - glfwPollEvents(); - } -} - -int main(int argc, char** argv) -{ - int ch, i, count, mode = LIST_MODE; - GLFWmonitor** monitors; - - while ((ch = getopt(argc, argv, "th")) != -1) - { - switch (ch) - { - case 'h': - usage(); - exit(EXIT_SUCCESS); - case 't': - mode = TEST_MODE; - break; - default: - usage(); - exit(EXIT_FAILURE); - } - } - - glfwSetErrorCallback(error_callback); - - if (!glfwInit()) - exit(EXIT_FAILURE); - - monitors = glfwGetMonitors(&count); - - for (i = 0; i < count; i++) - { - if (mode == LIST_MODE) - list_modes(monitors[i]); - else if (mode == TEST_MODE) - test_modes(monitors[i]); - } - - glfwTerminate(); - exit(EXIT_SUCCESS); -} - diff --git a/tests/msaa.c b/tests/msaa.c deleted file mode 100644 index 86f1e92165..0000000000 --- a/tests/msaa.c +++ /dev/null @@ -1,219 +0,0 @@ -//======================================================================== -// Multisample anti-aliasing test -// Copyright (c) Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== -// -// This test renders two high contrast, slowly rotating quads, one aliased -// and one (hopefully) anti-aliased, thus allowing for visual verification -// of whether MSAA is indeed enabled -// -//======================================================================== - -#include -#include - -#if defined(_MSC_VER) - // Make MS math.h define M_PI - #define _USE_MATH_DEFINES -#endif - -#include "linmath.h" - -#include -#include - -#include "getopt.h" - -static const vec2 vertices[4] = -{ - { -0.6f, -0.6f }, - { 0.6f, -0.6f }, - { 0.6f, 0.6f }, - { -0.6f, 0.6f } -}; - -static const char* vertex_shader_text = -"#version 110\n" -"uniform mat4 MVP;\n" -"attribute vec2 vPos;\n" -"void main()\n" -"{\n" -" gl_Position = MVP * vec4(vPos, 0.0, 1.0);\n" -"}\n"; - -static const char* fragment_shader_text = -"#version 110\n" -"void main()\n" -"{\n" -" gl_FragColor = vec4(1.0);\n" -"}\n"; - -static void error_callback(int error, const char* description) -{ - fprintf(stderr, "Error: %s\n", description); -} - -static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods) -{ - if (action != GLFW_PRESS) - return; - - switch (key) - { - case GLFW_KEY_SPACE: - glfwSetTime(0.0); - break; - case GLFW_KEY_ESCAPE: - glfwSetWindowShouldClose(window, GLFW_TRUE); - break; - } -} - -static void usage(void) -{ - printf("Usage: msaa [-h] [-s SAMPLES]\n"); -} - -int main(int argc, char** argv) -{ - int ch, samples = 4; - GLFWwindow* window; - GLuint vertex_buffer, vertex_shader, fragment_shader, program; - GLint mvp_location, vpos_location; - - while ((ch = getopt(argc, argv, "hs:")) != -1) - { - switch (ch) - { - case 'h': - usage(); - exit(EXIT_SUCCESS); - case 's': - samples = atoi(optarg); - break; - default: - usage(); - exit(EXIT_FAILURE); - } - } - - glfwSetErrorCallback(error_callback); - - if (!glfwInit()) - exit(EXIT_FAILURE); - - if (samples) - printf("Requesting MSAA with %i samples\n", samples); - else - printf("Requesting that MSAA not be available\n"); - - glfwWindowHint(GLFW_SAMPLES, samples); - glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 2); - glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 0); - - window = glfwCreateWindow(800, 400, "Aliasing Detector", NULL, NULL); - if (!window) - { - glfwTerminate(); - exit(EXIT_FAILURE); - } - - glfwSetKeyCallback(window, key_callback); - - glfwMakeContextCurrent(window); - gladLoadGLLoader((GLADloadproc) glfwGetProcAddress); - glfwSwapInterval(1); - - glGetIntegerv(GL_SAMPLES, &samples); - if (samples) - printf("Context reports MSAA is available with %i samples\n", samples); - else - printf("Context reports MSAA is unavailable\n"); - - glGenBuffers(1, &vertex_buffer); - glBindBuffer(GL_ARRAY_BUFFER, vertex_buffer); - glBufferData(GL_ARRAY_BUFFER, sizeof(vertices), vertices, GL_STATIC_DRAW); - - vertex_shader = glCreateShader(GL_VERTEX_SHADER); - glShaderSource(vertex_shader, 1, &vertex_shader_text, NULL); - glCompileShader(vertex_shader); - - fragment_shader = glCreateShader(GL_FRAGMENT_SHADER); - glShaderSource(fragment_shader, 1, &fragment_shader_text, NULL); - glCompileShader(fragment_shader); - - program = glCreateProgram(); - glAttachShader(program, vertex_shader); - glAttachShader(program, fragment_shader); - glLinkProgram(program); - - mvp_location = glGetUniformLocation(program, "MVP"); - vpos_location = glGetAttribLocation(program, "vPos"); - - glEnableVertexAttribArray(vpos_location); - glVertexAttribPointer(vpos_location, 2, GL_FLOAT, GL_FALSE, - sizeof(vertices[0]), (void*) 0); - - while (!glfwWindowShouldClose(window)) - { - float ratio; - int width, height; - mat4x4 m, p, mvp; - const double angle = glfwGetTime() * M_PI / 180.0; - - glfwGetFramebufferSize(window, &width, &height); - ratio = width / (float) height; - - glViewport(0, 0, width, height); - glClear(GL_COLOR_BUFFER_BIT); - - glUseProgram(program); - - mat4x4_ortho(p, -ratio, ratio, -1.f, 1.f, 0.f, 1.f); - - mat4x4_translate(m, -1.f, 0.f, 0.f); - mat4x4_rotate_Z(m, m, (float) angle); - mat4x4_mul(mvp, p, m); - - glUniformMatrix4fv(mvp_location, 1, GL_FALSE, (const GLfloat*) mvp); - glDisable(GL_MULTISAMPLE); - glDrawArrays(GL_TRIANGLE_FAN, 0, 4); - - mat4x4_translate(m, 1.f, 0.f, 0.f); - mat4x4_rotate_Z(m, m, (float) angle); - mat4x4_mul(mvp, p, m); - - glUniformMatrix4fv(mvp_location, 1, GL_FALSE, (const GLfloat*) mvp); - glEnable(GL_MULTISAMPLE); - glDrawArrays(GL_TRIANGLE_FAN, 0, 4); - - glfwSwapBuffers(window); - glfwPollEvents(); - } - - glfwDestroyWindow(window); - - glfwTerminate(); - exit(EXIT_SUCCESS); -} - diff --git a/tests/reopen.c b/tests/reopen.c deleted file mode 100644 index 18810c301c..0000000000 --- a/tests/reopen.c +++ /dev/null @@ -1,239 +0,0 @@ -//======================================================================== -// Window re-opener (open/close stress test) -// Copyright (c) Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== -// -// This test came about as the result of bug #1262773 -// -// It closes and re-opens the GLFW window every five seconds, alternating -// between windowed and full screen mode -// -// It also times and logs opening and closing actions and attempts to separate -// user initiated window closing from its own -// -//======================================================================== - -#include -#include - -#include -#include -#include - -#include "linmath.h" - -static const char* vertex_shader_text = -"#version 110\n" -"uniform mat4 MVP;\n" -"attribute vec2 vPos;\n" -"void main()\n" -"{\n" -" gl_Position = MVP * vec4(vPos, 0.0, 1.0);\n" -"}\n"; - -static const char* fragment_shader_text = -"#version 110\n" -"void main()\n" -"{\n" -" gl_FragColor = vec4(1.0);\n" -"}\n"; - -static const vec2 vertices[4] = -{ - { -0.5f, -0.5f }, - { 0.5f, -0.5f }, - { 0.5f, 0.5f }, - { -0.5f, 0.5f } -}; - -static void error_callback(int error, const char* description) -{ - fprintf(stderr, "Error: %s\n", description); -} - -static void window_close_callback(GLFWwindow* window) -{ - printf("Close callback triggered\n"); -} - -static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods) -{ - if (action != GLFW_PRESS) - return; - - switch (key) - { - case GLFW_KEY_Q: - case GLFW_KEY_ESCAPE: - glfwSetWindowShouldClose(window, GLFW_TRUE); - break; - } -} - -static void close_window(GLFWwindow* window) -{ - double base = glfwGetTime(); - glfwDestroyWindow(window); - printf("Closing window took %0.3f seconds\n", glfwGetTime() - base); -} - -int main(int argc, char** argv) -{ - int count = 0; - double base; - GLFWwindow* window; - - srand((unsigned int) time(NULL)); - - glfwSetErrorCallback(error_callback); - - if (!glfwInit()) - exit(EXIT_FAILURE); - - glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 2); - glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 0); - - for (;;) - { - int width, height; - GLFWmonitor* monitor = NULL; - GLuint vertex_shader, fragment_shader, program, vertex_buffer; - GLint mvp_location, vpos_location; - - if (count & 1) - { - int monitorCount; - GLFWmonitor** monitors = glfwGetMonitors(&monitorCount); - monitor = monitors[rand() % monitorCount]; - } - - if (monitor) - { - const GLFWvidmode* mode = glfwGetVideoMode(monitor); - width = mode->width; - height = mode->height; - } - else - { - width = 640; - height = 480; - } - - base = glfwGetTime(); - - window = glfwCreateWindow(width, height, "Window Re-opener", monitor, NULL); - if (!window) - { - glfwTerminate(); - exit(EXIT_FAILURE); - } - - if (monitor) - { - printf("Opening full screen window on monitor %s took %0.3f seconds\n", - glfwGetMonitorName(monitor), - glfwGetTime() - base); - } - else - { - printf("Opening regular window took %0.3f seconds\n", - glfwGetTime() - base); - } - - glfwSetWindowCloseCallback(window, window_close_callback); - glfwSetKeyCallback(window, key_callback); - - glfwMakeContextCurrent(window); - gladLoadGLLoader((GLADloadproc) glfwGetProcAddress); - glfwSwapInterval(1); - - vertex_shader = glCreateShader(GL_VERTEX_SHADER); - glShaderSource(vertex_shader, 1, &vertex_shader_text, NULL); - glCompileShader(vertex_shader); - - fragment_shader = glCreateShader(GL_FRAGMENT_SHADER); - glShaderSource(fragment_shader, 1, &fragment_shader_text, NULL); - glCompileShader(fragment_shader); - - program = glCreateProgram(); - glAttachShader(program, vertex_shader); - glAttachShader(program, fragment_shader); - glLinkProgram(program); - - mvp_location = glGetUniformLocation(program, "MVP"); - vpos_location = glGetAttribLocation(program, "vPos"); - - glGenBuffers(1, &vertex_buffer); - glBindBuffer(GL_ARRAY_BUFFER, vertex_buffer); - glBufferData(GL_ARRAY_BUFFER, sizeof(vertices), vertices, GL_STATIC_DRAW); - - glEnableVertexAttribArray(vpos_location); - glVertexAttribPointer(vpos_location, 2, GL_FLOAT, GL_FALSE, - sizeof(vertices[0]), (void*) 0); - - glfwSetTime(0.0); - - while (glfwGetTime() < 5.0) - { - float ratio; - int width, height; - mat4x4 m, p, mvp; - - glfwGetFramebufferSize(window, &width, &height); - ratio = width / (float) height; - - glViewport(0, 0, width, height); - glClear(GL_COLOR_BUFFER_BIT); - - mat4x4_ortho(p, -ratio, ratio, -1.f, 1.f, 0.f, 1.f); - - mat4x4_identity(m); - mat4x4_rotate_Z(m, m, (float) glfwGetTime()); - mat4x4_mul(mvp, p, m); - - glUseProgram(program); - glUniformMatrix4fv(mvp_location, 1, GL_FALSE, (const GLfloat*) mvp); - glDrawArrays(GL_TRIANGLE_FAN, 0, 4); - - glfwSwapBuffers(window); - glfwPollEvents(); - - if (glfwWindowShouldClose(window)) - { - close_window(window); - printf("User closed window\n"); - - glfwTerminate(); - exit(EXIT_SUCCESS); - } - } - - printf("Closing window\n"); - close_window(window); - - count++; - } - - glfwTerminate(); -} - diff --git a/tests/sharing.c b/tests/sharing.c deleted file mode 100644 index e5ffadc95a..0000000000 --- a/tests/sharing.c +++ /dev/null @@ -1,266 +0,0 @@ -//======================================================================== -// Context sharing test program -// Copyright (c) Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== -// -// This program is used to test sharing of objects between contexts -// -//======================================================================== - -#include -#include - -#include -#include -#include - -#include "getopt.h" -#include "linmath.h" - -static const char* vertex_shader_text = -"#version 110\n" -"uniform mat4 MVP;\n" -"attribute vec2 vPos;\n" -"varying vec2 texcoord;\n" -"void main()\n" -"{\n" -" gl_Position = MVP * vec4(vPos, 0.0, 1.0);\n" -" texcoord = vPos;\n" -"}\n"; - -static const char* fragment_shader_text = -"#version 110\n" -"uniform sampler2D texture;\n" -"uniform vec3 color;\n" -"varying vec2 texcoord;\n" -"void main()\n" -"{\n" -" gl_FragColor = vec4(color * texture2D(texture, texcoord).rgb, 1.0);\n" -"}\n"; - -static const vec2 vertices[4] = -{ - { 0.f, 0.f }, - { 1.f, 0.f }, - { 1.f, 1.f }, - { 0.f, 1.f } -}; - -static void error_callback(int error, const char* description) -{ - fprintf(stderr, "Error: %s\n", description); -} - -void APIENTRY debug_callback(GLenum source, - GLenum type, - GLuint id, - GLenum severity, - GLsizei length, - const GLchar* message, - const void* user) -{ - fprintf(stderr, "Error: %s\n", message); -} - -static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods) -{ - if (action == GLFW_PRESS && key == GLFW_KEY_ESCAPE) - glfwSetWindowShouldClose(window, GLFW_TRUE); -} - -int main(int argc, char** argv) -{ - int ch; - GLFWwindow* windows[2]; - GLuint texture, program, vertex_buffer; - GLint mvp_location, vpos_location, color_location, texture_location; - - srand((unsigned int) time(NULL)); - - glfwSetErrorCallback(error_callback); - - if (!glfwInit()) - exit(EXIT_FAILURE); - - while ((ch = getopt(argc, argv, "d")) != -1) - { - switch (ch) - { - case 'd': - glfwWindowHint(GLFW_OPENGL_DEBUG_CONTEXT, GLFW_TRUE); - break; - } - } - - glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 2); - glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 0); - - windows[0] = glfwCreateWindow(400, 400, "First", NULL, NULL); - if (!windows[0]) - { - glfwTerminate(); - exit(EXIT_FAILURE); - } - - glfwSetKeyCallback(windows[0], key_callback); - - glfwMakeContextCurrent(windows[0]); - - // Only enable vsync for the first of the windows to be swapped to - // avoid waiting out the interval for each window - glfwSwapInterval(1); - - // The contexts are created with the same APIs so the function - // pointers should be re-usable between them - gladLoadGLLoader((GLADloadproc) glfwGetProcAddress); - - if (GLAD_GL_KHR_debug) - { - glDebugMessageCallback(debug_callback, NULL); - glDebugMessageControl(GL_DONT_CARE, GL_DONT_CARE, GL_DONT_CARE, 0, NULL, GL_TRUE); - } - - // Create the OpenGL objects inside the first context, created above - // All objects will be shared with the second context, created below - { - int x, y; - char pixels[16 * 16]; - GLuint vertex_shader, fragment_shader; - - glGenTextures(1, &texture); - glBindTexture(GL_TEXTURE_2D, texture); - - for (y = 0; y < 16; y++) - { - for (x = 0; x < 16; x++) - pixels[y * 16 + x] = rand() % 256; - } - - glTexImage2D(GL_TEXTURE_2D, 0, GL_LUMINANCE, 16, 16, 0, GL_LUMINANCE, GL_UNSIGNED_BYTE, pixels); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); - - vertex_shader = glCreateShader(GL_VERTEX_SHADER); - glShaderSource(vertex_shader, 1, &vertex_shader_text, NULL); - glCompileShader(vertex_shader); - - fragment_shader = glCreateShader(GL_FRAGMENT_SHADER); - glShaderSource(fragment_shader, 1, &fragment_shader_text, NULL); - glCompileShader(fragment_shader); - - program = glCreateProgram(); - glAttachShader(program, vertex_shader); - glAttachShader(program, fragment_shader); - glLinkProgram(program); - - mvp_location = glGetUniformLocation(program, "MVP"); - color_location = glGetUniformLocation(program, "color"); - texture_location = glGetUniformLocation(program, "texture"); - vpos_location = glGetAttribLocation(program, "vPos"); - - glGenBuffers(1, &vertex_buffer); - glBindBuffer(GL_ARRAY_BUFFER, vertex_buffer); - glBufferData(GL_ARRAY_BUFFER, sizeof(vertices), vertices, GL_STATIC_DRAW); - } - - glUseProgram(program); - glUniform1i(texture_location, 0); - - glEnable(GL_TEXTURE_2D); - glBindTexture(GL_TEXTURE_2D, texture); - - glBindBuffer(GL_ARRAY_BUFFER, vertex_buffer); - glEnableVertexAttribArray(vpos_location); - glVertexAttribPointer(vpos_location, 2, GL_FLOAT, GL_FALSE, - sizeof(vertices[0]), (void*) 0); - - windows[1] = glfwCreateWindow(400, 400, "Second", NULL, windows[0]); - if (!windows[1]) - { - glfwTerminate(); - exit(EXIT_FAILURE); - } - - // Place the second window to the right of the first - { - int xpos, ypos, left, right, width; - - glfwGetWindowSize(windows[0], &width, NULL); - glfwGetWindowFrameSize(windows[0], &left, NULL, &right, NULL); - glfwGetWindowPos(windows[0], &xpos, &ypos); - - glfwSetWindowPos(windows[1], xpos + width + left + right, ypos); - } - - glfwSetKeyCallback(windows[1], key_callback); - - glfwMakeContextCurrent(windows[1]); - - // While objects are shared, the global context state is not and will - // need to be set up for each context - - glUseProgram(program); - - glEnable(GL_TEXTURE_2D); - glBindTexture(GL_TEXTURE_2D, texture); - - glBindBuffer(GL_ARRAY_BUFFER, vertex_buffer); - glEnableVertexAttribArray(vpos_location); - glVertexAttribPointer(vpos_location, 2, GL_FLOAT, GL_FALSE, - sizeof(vertices[0]), (void*) 0); - - while (!glfwWindowShouldClose(windows[0]) && - !glfwWindowShouldClose(windows[1])) - { - int i; - const vec3 colors[2] = - { - { 0.3f, 0.4f, 1.f }, - { 0.8f, 0.4f, 1.f } - }; - - for (i = 0; i < 2; i++) - { - int width, height; - mat4x4 mvp; - - glfwGetFramebufferSize(windows[i], &width, &height); - glfwMakeContextCurrent(windows[i]); - - glViewport(0, 0, width, height); - - mat4x4_ortho(mvp, 0.f, 1.f, 0.f, 1.f, 0.f, 1.f); - glUniformMatrix4fv(mvp_location, 1, GL_FALSE, (const GLfloat*) mvp); - glUniform3fv(color_location, 1, colors[i]); - glDrawArrays(GL_TRIANGLE_FAN, 0, 4); - - glfwSwapBuffers(windows[i]); - } - - glfwWaitEvents(); - } - - glfwTerminate(); - exit(EXIT_SUCCESS); -} - diff --git a/tests/tearing.c b/tests/tearing.c deleted file mode 100644 index 1d8a00a40e..0000000000 --- a/tests/tearing.c +++ /dev/null @@ -1,274 +0,0 @@ -//======================================================================== -// Vsync enabling test -// Copyright (c) Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== -// -// This test renders a high contrast, horizontally moving bar, allowing for -// visual verification of whether the set swap interval is indeed obeyed -// -//======================================================================== - -#include -#include - -#include -#include -#include - -#include "linmath.h" -#include "getopt.h" - -static const struct -{ - float x, y; -} vertices[4] = -{ - { -0.25f, -1.f }, - { 0.25f, -1.f }, - { 0.25f, 1.f }, - { -0.25f, 1.f } -}; - -static const char* vertex_shader_text = -"#version 110\n" -"uniform mat4 MVP;\n" -"attribute vec2 vPos;\n" -"void main()\n" -"{\n" -" gl_Position = MVP * vec4(vPos, 0.0, 1.0);\n" -"}\n"; - -static const char* fragment_shader_text = -"#version 110\n" -"void main()\n" -"{\n" -" gl_FragColor = vec4(1.0);\n" -"}\n"; - -static int swap_tear; -static int swap_interval; -static double frame_rate; - -static void usage(void) -{ - printf("Usage: tearing [-h] [-f]\n"); - printf("Options:\n"); - printf(" -f create full screen window\n"); - printf(" -h show this help\n"); -} - -static void update_window_title(GLFWwindow* window) -{ - char title[256]; - - snprintf(title, sizeof(title), "Tearing detector (interval %i%s, %0.1f Hz)", - swap_interval, - (swap_tear && swap_interval < 0) ? " (swap tear)" : "", - frame_rate); - - glfwSetWindowTitle(window, title); -} - -static void set_swap_interval(GLFWwindow* window, int interval) -{ - swap_interval = interval; - glfwSwapInterval(swap_interval); - update_window_title(window); -} - -static void error_callback(int error, const char* description) -{ - fprintf(stderr, "Error: %s\n", description); -} - -static void framebuffer_size_callback(GLFWwindow* window, int width, int height) -{ - glViewport(0, 0, width, height); -} - -static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods) -{ - if (action != GLFW_PRESS) - return; - - switch (key) - { - case GLFW_KEY_UP: - { - if (swap_interval + 1 > swap_interval) - set_swap_interval(window, swap_interval + 1); - break; - } - - case GLFW_KEY_DOWN: - { - if (swap_tear) - { - if (swap_interval - 1 < swap_interval) - set_swap_interval(window, swap_interval - 1); - } - else - { - if (swap_interval - 1 >= 0) - set_swap_interval(window, swap_interval - 1); - } - break; - } - - case GLFW_KEY_ESCAPE: - glfwSetWindowShouldClose(window, 1); - break; - } -} - -int main(int argc, char** argv) -{ - int ch, width, height; - unsigned long frame_count = 0; - double last_time, current_time; - int fullscreen = GLFW_FALSE; - GLFWmonitor* monitor = NULL; - GLFWwindow* window; - GLuint vertex_buffer, vertex_shader, fragment_shader, program; - GLint mvp_location, vpos_location; - - while ((ch = getopt(argc, argv, "fh")) != -1) - { - switch (ch) - { - case 'h': - usage(); - exit(EXIT_SUCCESS); - - case 'f': - fullscreen = GLFW_TRUE; - break; - } - } - - glfwSetErrorCallback(error_callback); - - if (!glfwInit()) - exit(EXIT_FAILURE); - - if (fullscreen) - { - const GLFWvidmode* mode; - - monitor = glfwGetPrimaryMonitor(); - mode = glfwGetVideoMode(monitor); - - glfwWindowHint(GLFW_RED_BITS, mode->redBits); - glfwWindowHint(GLFW_GREEN_BITS, mode->greenBits); - glfwWindowHint(GLFW_BLUE_BITS, mode->blueBits); - glfwWindowHint(GLFW_REFRESH_RATE, mode->refreshRate); - - width = mode->width; - height = mode->height; - } - else - { - width = 640; - height = 480; - } - - glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 2); - glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 0); - - window = glfwCreateWindow(width, height, "", monitor, NULL); - if (!window) - { - glfwTerminate(); - exit(EXIT_FAILURE); - } - - glfwMakeContextCurrent(window); - gladLoadGLLoader((GLADloadproc) glfwGetProcAddress); - set_swap_interval(window, 0); - - last_time = glfwGetTime(); - frame_rate = 0.0; - swap_tear = (glfwExtensionSupported("WGL_EXT_swap_control_tear") || - glfwExtensionSupported("GLX_EXT_swap_control_tear")); - - glfwSetFramebufferSizeCallback(window, framebuffer_size_callback); - glfwSetKeyCallback(window, key_callback); - - glGenBuffers(1, &vertex_buffer); - glBindBuffer(GL_ARRAY_BUFFER, vertex_buffer); - glBufferData(GL_ARRAY_BUFFER, sizeof(vertices), vertices, GL_STATIC_DRAW); - - vertex_shader = glCreateShader(GL_VERTEX_SHADER); - glShaderSource(vertex_shader, 1, &vertex_shader_text, NULL); - glCompileShader(vertex_shader); - - fragment_shader = glCreateShader(GL_FRAGMENT_SHADER); - glShaderSource(fragment_shader, 1, &fragment_shader_text, NULL); - glCompileShader(fragment_shader); - - program = glCreateProgram(); - glAttachShader(program, vertex_shader); - glAttachShader(program, fragment_shader); - glLinkProgram(program); - - mvp_location = glGetUniformLocation(program, "MVP"); - vpos_location = glGetAttribLocation(program, "vPos"); - - glEnableVertexAttribArray(vpos_location); - glVertexAttribPointer(vpos_location, 2, GL_FLOAT, GL_FALSE, - sizeof(vertices[0]), (void*) 0); - - while (!glfwWindowShouldClose(window)) - { - mat4x4 m, p, mvp; - float position = cosf((float) glfwGetTime() * 4.f) * 0.75f; - - glClear(GL_COLOR_BUFFER_BIT); - - mat4x4_ortho(p, -1.f, 1.f, -1.f, 1.f, 0.f, 1.f); - mat4x4_translate(m, position, 0.f, 0.f); - mat4x4_mul(mvp, p, m); - - glUseProgram(program); - glUniformMatrix4fv(mvp_location, 1, GL_FALSE, (const GLfloat*) mvp); - glDrawArrays(GL_TRIANGLE_FAN, 0, 4); - - glfwSwapBuffers(window); - glfwPollEvents(); - - frame_count++; - - current_time = glfwGetTime(); - if (current_time - last_time > 1.0) - { - frame_rate = frame_count / (current_time - last_time); - frame_count = 0; - last_time = current_time; - update_window_title(window); - } - } - - glfwTerminate(); - exit(EXIT_SUCCESS); -} - diff --git a/tests/threads.c b/tests/threads.c deleted file mode 100644 index 9c0f89247b..0000000000 --- a/tests/threads.c +++ /dev/null @@ -1,151 +0,0 @@ -//======================================================================== -// Multi-threading test -// Copyright (c) Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== -// -// This test is intended to verify whether the OpenGL context part of -// the GLFW API is able to be used from multiple threads -// -//======================================================================== - -#include "tinycthread.h" - -#include -#include - -#include -#include -#include - -typedef struct -{ - GLFWwindow* window; - const char* title; - float r, g, b; - thrd_t id; -} Thread; - -static volatile int running = GLFW_TRUE; - -static void error_callback(int error, const char* description) -{ - fprintf(stderr, "Error: %s\n", description); -} - -static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods) -{ - if (key == GLFW_KEY_ESCAPE && action == GLFW_PRESS) - glfwSetWindowShouldClose(window, GLFW_TRUE); -} - -static int thread_main(void* data) -{ - const Thread* thread = data; - - glfwMakeContextCurrent(thread->window); - glfwSwapInterval(1); - - while (running) - { - const float v = (float) fabs(sin(glfwGetTime() * 2.f)); - glClearColor(thread->r * v, thread->g * v, thread->b * v, 0.f); - - glClear(GL_COLOR_BUFFER_BIT); - glfwSwapBuffers(thread->window); - } - - glfwMakeContextCurrent(NULL); - return 0; -} - -int main(void) -{ - int i, result; - Thread threads[] = - { - { NULL, "Red", 1.f, 0.f, 0.f, 0 }, - { NULL, "Green", 0.f, 1.f, 0.f, 0 }, - { NULL, "Blue", 0.f, 0.f, 1.f, 0 } - }; - const int count = sizeof(threads) / sizeof(Thread); - - glfwSetErrorCallback(error_callback); - - if (!glfwInit()) - exit(EXIT_FAILURE); - - glfwWindowHint(GLFW_VISIBLE, GLFW_FALSE); - - for (i = 0; i < count; i++) - { - threads[i].window = glfwCreateWindow(200, 200, - threads[i].title, - NULL, NULL); - if (!threads[i].window) - { - glfwTerminate(); - exit(EXIT_FAILURE); - } - - glfwSetKeyCallback(threads[i].window, key_callback); - - glfwSetWindowPos(threads[i].window, 200 + 250 * i, 200); - glfwShowWindow(threads[i].window); - } - - glfwMakeContextCurrent(threads[0].window); - gladLoadGLLoader((GLADloadproc) glfwGetProcAddress); - glfwMakeContextCurrent(NULL); - - for (i = 0; i < count; i++) - { - if (thrd_create(&threads[i].id, thread_main, threads + i) != - thrd_success) - { - fprintf(stderr, "Failed to create secondary thread\n"); - - glfwTerminate(); - exit(EXIT_FAILURE); - } - } - - while (running) - { - glfwWaitEvents(); - - for (i = 0; i < count; i++) - { - if (glfwWindowShouldClose(threads[i].window)) - running = GLFW_FALSE; - } - } - - for (i = 0; i < count; i++) - glfwHideWindow(threads[i].window); - - for (i = 0; i < count; i++) - thrd_join(threads[i].id, &result); - - exit(EXIT_SUCCESS); -} - diff --git a/tests/timeout.c b/tests/timeout.c deleted file mode 100644 index 22bee75689..0000000000 --- a/tests/timeout.c +++ /dev/null @@ -1,97 +0,0 @@ -//======================================================================== -// Event wait timeout test -// Copyright (c) Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== -// -// This test is intended to verify that waiting for events with timeout works -// -//======================================================================== - -#include -#include - -#include -#include -#include -#include - -static void error_callback(int error, const char* description) -{ - fprintf(stderr, "Error: %s\n", description); -} - -static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods) -{ - if (key == GLFW_KEY_ESCAPE && action == GLFW_PRESS) - glfwSetWindowShouldClose(window, GLFW_TRUE); -} - -static float nrand(void) -{ - return (float) rand() / (float) RAND_MAX; -} - -int main(void) -{ - GLFWwindow* window; - - srand((unsigned int) time(NULL)); - - glfwSetErrorCallback(error_callback); - - if (!glfwInit()) - exit(EXIT_FAILURE); - - window = glfwCreateWindow(640, 480, "Event Wait Timeout Test", NULL, NULL); - if (!window) - { - glfwTerminate(); - exit(EXIT_FAILURE); - } - - glfwMakeContextCurrent(window); - gladLoadGLLoader((GLADloadproc) glfwGetProcAddress); - glfwSetKeyCallback(window, key_callback); - - while (!glfwWindowShouldClose(window)) - { - int width, height; - float r = nrand(), g = nrand(), b = nrand(); - float l = (float) sqrt(r * r + g * g + b * b); - - glfwGetFramebufferSize(window, &width, &height); - - glViewport(0, 0, width, height); - glClearColor(r / l, g / l, b / l, 1.f); - glClear(GL_COLOR_BUFFER_BIT); - glfwSwapBuffers(window); - - glfwWaitEventsTimeout(1.0); - } - - glfwDestroyWindow(window); - - glfwTerminate(); - exit(EXIT_SUCCESS); -} - diff --git a/tests/title.c b/tests/title.c deleted file mode 100644 index 41e9171279..0000000000 --- a/tests/title.c +++ /dev/null @@ -1,78 +0,0 @@ -//======================================================================== -// UTF-8 window title test -// Copyright (c) Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== -// -// This test sets a UTF-8 window title -// -//======================================================================== - -#include -#include - -#include -#include - -static void error_callback(int error, const char* description) -{ - fprintf(stderr, "Error: %s\n", description); -} - -static void framebuffer_size_callback(GLFWwindow* window, int width, int height) -{ - glViewport(0, 0, width, height); -} - -int main(void) -{ - GLFWwindow* window; - - glfwSetErrorCallback(error_callback); - - if (!glfwInit()) - exit(EXIT_FAILURE); - - window = glfwCreateWindow(400, 400, "English 日本語 русский язык 官話", NULL, NULL); - if (!window) - { - glfwTerminate(); - exit(EXIT_FAILURE); - } - - glfwMakeContextCurrent(window); - gladLoadGLLoader((GLADloadproc) glfwGetProcAddress); - glfwSwapInterval(1); - - glfwSetFramebufferSizeCallback(window, framebuffer_size_callback); - - while (!glfwWindowShouldClose(window)) - { - glClear(GL_COLOR_BUFFER_BIT); - glfwSwapBuffers(window); - glfwWaitEvents(); - } - - glfwTerminate(); - exit(EXIT_SUCCESS); -} - diff --git a/tests/vulkan.c b/tests/vulkan.c deleted file mode 100644 index f734dca00c..0000000000 --- a/tests/vulkan.c +++ /dev/null @@ -1,2290 +0,0 @@ -/* - * Copyright (c) 2015-2016 The Khronos Group Inc. - * Copyright (c) 2015-2016 Valve Corporation - * Copyright (c) 2015-2016 LunarG, Inc. - * - * Licensed under the Apache License, Version 2.0 (the "License"); - * you may not use this file except in compliance with the License. - * You may obtain a copy of the License at - * - * http://www.apache.org/licenses/LICENSE-2.0 - * - * Unless required by applicable law or agreed to in writing, software - * distributed under the License is distributed on an "AS IS" BASIS, - * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. - * See the License for the specific language governing permissions and - * limitations under the License. - * - * Author: Chia-I Wu - * Author: Cody Northrop - * Author: Courtney Goeltzenleuchter - * Author: Ian Elliott - * Author: Jon Ashburn - * Author: Piers Daniell - * Author: Gwan-gyeong Mun - * Porter: Camilla Löwy - */ -/* - * Draw a textured triangle with depth testing. This is written against Intel - * ICD. It does not do state transition nor object memory binding like it - * should. It also does no error checking. - */ - -#include -#include -#include -#include -#include -#include - -#ifdef _WIN32 -#include -#endif - -#define GLFW_INCLUDE_NONE -#define GLFW_INCLUDE_VULKAN -#include - -#define DEMO_TEXTURE_COUNT 1 -#define VERTEX_BUFFER_BIND_ID 0 -#define APP_SHORT_NAME "tri" -#define APP_LONG_NAME "The Vulkan Triangle Demo Program" - -#define ARRAY_SIZE(a) (sizeof(a) / sizeof(a[0])) - -#if defined(NDEBUG) && defined(__GNUC__) -#define U_ASSERT_ONLY __attribute__((unused)) -#else -#define U_ASSERT_ONLY -#endif - -#define ERR_EXIT(err_msg, err_class) \ - do { \ - printf(err_msg); \ - fflush(stdout); \ - exit(1); \ - } while (0) - -#define GET_INSTANCE_PROC_ADDR(inst, entrypoint) \ - { \ - demo->fp##entrypoint = \ - (PFN_vk##entrypoint)vkGetInstanceProcAddr(inst, "vk" #entrypoint); \ - if (demo->fp##entrypoint == NULL) { \ - ERR_EXIT("vkGetInstanceProcAddr failed to find vk" #entrypoint, \ - "vkGetInstanceProcAddr Failure"); \ - } \ - } - -#define GET_DEVICE_PROC_ADDR(dev, entrypoint) \ - { \ - demo->fp##entrypoint = \ - (PFN_vk##entrypoint)vkGetDeviceProcAddr(dev, "vk" #entrypoint); \ - if (demo->fp##entrypoint == NULL) { \ - ERR_EXIT("vkGetDeviceProcAddr failed to find vk" #entrypoint, \ - "vkGetDeviceProcAddr Failure"); \ - } \ - } - -static const char fragShaderCode[] = { - 0x03, 0x02, 0x23, 0x07, 0x00, 0x00, 0x01, 0x00, 0x01, 0x00, 0x08, 0x00, - 0x14, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x11, 0x00, 0x02, 0x00, - 0x01, 0x00, 0x00, 0x00, 0x0b, 0x00, 0x06, 0x00, 0x01, 0x00, 0x00, 0x00, - 0x47, 0x4c, 0x53, 0x4c, 0x2e, 0x73, 0x74, 0x64, 0x2e, 0x34, 0x35, 0x30, - 0x00, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x01, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x07, 0x00, 0x04, 0x00, 0x00, 0x00, - 0x04, 0x00, 0x00, 0x00, 0x6d, 0x61, 0x69, 0x6e, 0x00, 0x00, 0x00, 0x00, - 0x09, 0x00, 0x00, 0x00, 0x11, 0x00, 0x00, 0x00, 0x10, 0x00, 0x03, 0x00, - 0x04, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x03, 0x00, 0x03, 0x00, - 0x02, 0x00, 0x00, 0x00, 0x90, 0x01, 0x00, 0x00, 0x04, 0x00, 0x09, 0x00, - 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0x41, 0x00, 0x05, 0x00, 0x19, 0x00, 0x00, 0x00, 0x1a, 0x00, 0x00, 0x00, - 0x13, 0x00, 0x00, 0x00, 0x15, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, - 0x1a, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0xfd, 0x00, 0x01, 0x00, - 0x38, 0x00, 0x01, 0x00 -}; - -struct texture_object { - VkSampler sampler; - - VkImage image; - VkImageLayout imageLayout; - - VkDeviceMemory mem; - VkImageView view; - int32_t tex_width, tex_height; -}; - -static int validation_error = 0; - -VKAPI_ATTR VkBool32 VKAPI_CALL -BreakCallback(VkFlags msgFlags, VkDebugReportObjectTypeEXT objType, - uint64_t srcObject, size_t location, int32_t msgCode, - const char *pLayerPrefix, const char *pMsg, - void *pUserData) { -#ifdef _WIN32 - DebugBreak(); -#else - raise(SIGTRAP); -#endif - - return false; -} - -typedef struct { - VkImage image; - VkCommandBuffer cmd; - VkImageView view; -} SwapchainBuffers; - -struct demo { - GLFWwindow* window; - VkSurfaceKHR surface; - bool use_staging_buffer; - - VkInstance inst; - VkPhysicalDevice gpu; - VkDevice device; - VkQueue queue; - VkPhysicalDeviceProperties gpu_props; - VkPhysicalDeviceFeatures gpu_features; - VkQueueFamilyProperties *queue_props; - uint32_t graphics_queue_node_index; - - uint32_t enabled_extension_count; - uint32_t enabled_layer_count; - const char *extension_names[64]; - const char *enabled_layers[64]; - - int width, height; - VkFormat format; - VkColorSpaceKHR color_space; - - PFN_vkGetPhysicalDeviceSurfaceSupportKHR - fpGetPhysicalDeviceSurfaceSupportKHR; - PFN_vkGetPhysicalDeviceSurfaceCapabilitiesKHR - fpGetPhysicalDeviceSurfaceCapabilitiesKHR; - PFN_vkGetPhysicalDeviceSurfaceFormatsKHR - fpGetPhysicalDeviceSurfaceFormatsKHR; - PFN_vkGetPhysicalDeviceSurfacePresentModesKHR - fpGetPhysicalDeviceSurfacePresentModesKHR; - PFN_vkCreateSwapchainKHR fpCreateSwapchainKHR; - PFN_vkDestroySwapchainKHR fpDestroySwapchainKHR; - PFN_vkGetSwapchainImagesKHR fpGetSwapchainImagesKHR; - PFN_vkAcquireNextImageKHR fpAcquireNextImageKHR; - PFN_vkQueuePresentKHR fpQueuePresentKHR; - uint32_t swapchainImageCount; - VkSwapchainKHR swapchain; - SwapchainBuffers *buffers; - - VkCommandPool cmd_pool; - - struct { - VkFormat format; - - VkImage image; - VkDeviceMemory mem; - VkImageView view; - } depth; - - struct texture_object textures[DEMO_TEXTURE_COUNT]; - - struct { - VkBuffer buf; - VkDeviceMemory mem; - - VkPipelineVertexInputStateCreateInfo vi; - VkVertexInputBindingDescription vi_bindings[1]; - VkVertexInputAttributeDescription vi_attrs[2]; - } vertices; - - VkCommandBuffer setup_cmd; // Command Buffer for initialization commands - VkCommandBuffer draw_cmd; // Command Buffer for drawing commands - VkPipelineLayout pipeline_layout; - VkDescriptorSetLayout desc_layout; - VkPipelineCache pipelineCache; - VkRenderPass render_pass; - VkPipeline pipeline; - - VkShaderModule vert_shader_module; - VkShaderModule frag_shader_module; - - VkDescriptorPool desc_pool; - VkDescriptorSet desc_set; - - VkFramebuffer *framebuffers; - - VkPhysicalDeviceMemoryProperties memory_properties; - - int32_t curFrame; - int32_t frameCount; - bool validate; - bool use_break; - PFN_vkCreateDebugReportCallbackEXT CreateDebugReportCallback; - PFN_vkDestroyDebugReportCallbackEXT DestroyDebugReportCallback; - VkDebugReportCallbackEXT msg_callback; - PFN_vkDebugReportMessageEXT DebugReportMessage; - - float depthStencil; - float depthIncrement; - - uint32_t current_buffer; - uint32_t queue_count; -}; - -VKAPI_ATTR VkBool32 VKAPI_CALL -dbgFunc(VkFlags msgFlags, VkDebugReportObjectTypeEXT objType, - uint64_t srcObject, size_t location, int32_t msgCode, - const char *pLayerPrefix, const char *pMsg, void *pUserData) { - char *message = (char *)malloc(strlen(pMsg) + 100); - - assert(message); - - validation_error = 1; - - if (msgFlags & VK_DEBUG_REPORT_ERROR_BIT_EXT) { - sprintf(message, "ERROR: [%s] Code %d : %s", pLayerPrefix, msgCode, - pMsg); - } else if (msgFlags & VK_DEBUG_REPORT_WARNING_BIT_EXT) { - sprintf(message, "WARNING: [%s] Code %d : %s", pLayerPrefix, msgCode, - pMsg); - } else { - return false; - } - - printf("%s\n", message); - fflush(stdout); - free(message); - - /* - * false indicates that layer should not bail-out of an - * API call that had validation failures. This may mean that the - * app dies inside the driver due to invalid parameter(s). - * That's what would happen without validation layers, so we'll - * keep that behavior here. - */ - return false; -} - -// Forward declaration: -static void demo_resize(struct demo *demo); - -static bool memory_type_from_properties(struct demo *demo, uint32_t typeBits, - VkFlags requirements_mask, - uint32_t *typeIndex) { - uint32_t i; - // Search memtypes to find first index with those properties - for (i = 0; i < VK_MAX_MEMORY_TYPES; i++) { - if ((typeBits & 1) == 1) { - // Type is available, does it match user properties? - if ((demo->memory_properties.memoryTypes[i].propertyFlags & - requirements_mask) == requirements_mask) { - *typeIndex = i; - return true; - } - } - typeBits >>= 1; - } - // No memory types matched, return failure - return false; -} - -static void demo_flush_init_cmd(struct demo *demo) { - VkResult U_ASSERT_ONLY err; - - if (demo->setup_cmd == VK_NULL_HANDLE) - return; - - err = vkEndCommandBuffer(demo->setup_cmd); - assert(!err); - - const VkCommandBuffer cmd_bufs[] = {demo->setup_cmd}; - VkFence nullFence = {VK_NULL_HANDLE}; - VkSubmitInfo submit_info = {.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO, - .pNext = NULL, - .waitSemaphoreCount = 0, - .pWaitSemaphores = NULL, - .pWaitDstStageMask = NULL, - .commandBufferCount = 1, - .pCommandBuffers = cmd_bufs, - .signalSemaphoreCount = 0, - .pSignalSemaphores = NULL}; - - err = vkQueueSubmit(demo->queue, 1, &submit_info, nullFence); - assert(!err); - - err = vkQueueWaitIdle(demo->queue); - assert(!err); - - vkFreeCommandBuffers(demo->device, demo->cmd_pool, 1, cmd_bufs); - demo->setup_cmd = VK_NULL_HANDLE; -} - -static void demo_set_image_layout(struct demo *demo, VkImage image, - VkImageAspectFlags aspectMask, - VkImageLayout old_image_layout, - VkImageLayout new_image_layout, - VkAccessFlagBits srcAccessMask) { - - VkResult U_ASSERT_ONLY err; - - if (demo->setup_cmd == VK_NULL_HANDLE) { - const VkCommandBufferAllocateInfo cmd = { - .sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO, - .pNext = NULL, - .commandPool = demo->cmd_pool, - .level = VK_COMMAND_BUFFER_LEVEL_PRIMARY, - .commandBufferCount = 1, - }; - - err = vkAllocateCommandBuffers(demo->device, &cmd, &demo->setup_cmd); - assert(!err); - - VkCommandBufferBeginInfo cmd_buf_info = { - .sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO, - .pNext = NULL, - .flags = 0, - .pInheritanceInfo = NULL, - }; - err = vkBeginCommandBuffer(demo->setup_cmd, &cmd_buf_info); - assert(!err); - } - - VkImageMemoryBarrier image_memory_barrier = { - .sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER, - .pNext = NULL, - .srcAccessMask = srcAccessMask, - .dstAccessMask = 0, - .oldLayout = old_image_layout, - .newLayout = new_image_layout, - .image = image, - .subresourceRange = {aspectMask, 0, 1, 0, 1}}; - - if (new_image_layout == VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL) { - /* Make sure anything that was copying from this image has completed */ - image_memory_barrier.dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT; - } - - if (new_image_layout == VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL) { - image_memory_barrier.dstAccessMask = - VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT; - } - - if (new_image_layout == VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL) { - image_memory_barrier.dstAccessMask = - VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT; - } - - if (new_image_layout == VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL) { - /* Make sure any Copy or CPU writes to image are flushed */ - image_memory_barrier.dstAccessMask = - VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_INPUT_ATTACHMENT_READ_BIT; - } - - VkImageMemoryBarrier *pmemory_barrier = &image_memory_barrier; - - VkPipelineStageFlags src_stages = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT; - VkPipelineStageFlags dest_stages = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT; - - vkCmdPipelineBarrier(demo->setup_cmd, src_stages, dest_stages, 0, 0, NULL, - 0, NULL, 1, pmemory_barrier); -} - -static void demo_draw_build_cmd(struct demo *demo) { - const VkCommandBufferBeginInfo cmd_buf_info = { - .sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO, - .pNext = NULL, - .flags = 0, - .pInheritanceInfo = NULL, - }; - const VkClearValue clear_values[2] = { - [0] = {.color.float32 = {0.2f, 0.2f, 0.2f, 0.2f}}, - [1] = {.depthStencil = {demo->depthStencil, 0}}, - }; - const VkRenderPassBeginInfo rp_begin = { - .sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO, - .pNext = NULL, - .renderPass = demo->render_pass, - .framebuffer = demo->framebuffers[demo->current_buffer], - .renderArea.offset.x = 0, - .renderArea.offset.y = 0, - .renderArea.extent.width = demo->width, - .renderArea.extent.height = demo->height, - .clearValueCount = 2, - .pClearValues = clear_values, - }; - VkResult U_ASSERT_ONLY err; - - err = vkBeginCommandBuffer(demo->draw_cmd, &cmd_buf_info); - assert(!err); - - // We can use LAYOUT_UNDEFINED as a wildcard here because we don't care what - // happens to the previous contents of the image - VkImageMemoryBarrier image_memory_barrier = { - .sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER, - .pNext = NULL, - .srcAccessMask = 0, - .dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT, - .oldLayout = VK_IMAGE_LAYOUT_UNDEFINED, - .newLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, - .srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED, - .dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED, - .image = demo->buffers[demo->current_buffer].image, - .subresourceRange = {VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 0, 1}}; - - vkCmdPipelineBarrier(demo->draw_cmd, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, - VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT, 0, 0, NULL, 0, - NULL, 1, &image_memory_barrier); - vkCmdBeginRenderPass(demo->draw_cmd, &rp_begin, VK_SUBPASS_CONTENTS_INLINE); - vkCmdBindPipeline(demo->draw_cmd, VK_PIPELINE_BIND_POINT_GRAPHICS, - demo->pipeline); - vkCmdBindDescriptorSets(demo->draw_cmd, VK_PIPELINE_BIND_POINT_GRAPHICS, - demo->pipeline_layout, 0, 1, &demo->desc_set, 0, - NULL); - - VkViewport viewport; - memset(&viewport, 0, sizeof(viewport)); - viewport.height = (float)demo->height; - viewport.width = (float)demo->width; - viewport.minDepth = (float)0.0f; - viewport.maxDepth = (float)1.0f; - vkCmdSetViewport(demo->draw_cmd, 0, 1, &viewport); - - VkRect2D scissor; - memset(&scissor, 0, sizeof(scissor)); - scissor.extent.width = demo->width; - scissor.extent.height = demo->height; - scissor.offset.x = 0; - scissor.offset.y = 0; - vkCmdSetScissor(demo->draw_cmd, 0, 1, &scissor); - - VkDeviceSize offsets[1] = {0}; - vkCmdBindVertexBuffers(demo->draw_cmd, VERTEX_BUFFER_BIND_ID, 1, - &demo->vertices.buf, offsets); - - vkCmdDraw(demo->draw_cmd, 3, 1, 0, 0); - vkCmdEndRenderPass(demo->draw_cmd); - - VkImageMemoryBarrier prePresentBarrier = { - .sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER, - .pNext = NULL, - .srcAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT, - .dstAccessMask = VK_ACCESS_MEMORY_READ_BIT, - .oldLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, - .newLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR, - .srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED, - .dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED, - .subresourceRange = {VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 0, 1}}; - - prePresentBarrier.image = demo->buffers[demo->current_buffer].image; - VkImageMemoryBarrier *pmemory_barrier = &prePresentBarrier; - vkCmdPipelineBarrier(demo->draw_cmd, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, - VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT, 0, 0, NULL, 0, - NULL, 1, pmemory_barrier); - - err = vkEndCommandBuffer(demo->draw_cmd); - assert(!err); -} - -static void demo_draw(struct demo *demo) { - VkResult U_ASSERT_ONLY err; - VkSemaphore imageAcquiredSemaphore, drawCompleteSemaphore; - VkSemaphoreCreateInfo semaphoreCreateInfo = { - .sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO, - .pNext = NULL, - .flags = 0, - }; - - err = vkCreateSemaphore(demo->device, &semaphoreCreateInfo, - NULL, &imageAcquiredSemaphore); - assert(!err); - - err = vkCreateSemaphore(demo->device, &semaphoreCreateInfo, - NULL, &drawCompleteSemaphore); - assert(!err); - - // Get the index of the next available swapchain image: - err = demo->fpAcquireNextImageKHR(demo->device, demo->swapchain, UINT64_MAX, - imageAcquiredSemaphore, - (VkFence)0, // TODO: Show use of fence - &demo->current_buffer); - if (err == VK_ERROR_OUT_OF_DATE_KHR) { - // demo->swapchain is out of date (e.g. the window was resized) and - // must be recreated: - demo_resize(demo); - demo_draw(demo); - vkDestroySemaphore(demo->device, imageAcquiredSemaphore, NULL); - vkDestroySemaphore(demo->device, drawCompleteSemaphore, NULL); - return; - } else if (err == VK_SUBOPTIMAL_KHR) { - // demo->swapchain is not as optimal as it could be, but the platform's - // presentation engine will still present the image correctly. - } else { - assert(!err); - } - - demo_flush_init_cmd(demo); - - // Wait for the present complete semaphore to be signaled to ensure - // that the image won't be rendered to until the presentation - // engine has fully released ownership to the application, and it is - // okay to render to the image. - - demo_draw_build_cmd(demo); - VkFence nullFence = VK_NULL_HANDLE; - VkPipelineStageFlags pipe_stage_flags = - VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT; - VkSubmitInfo submit_info = {.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO, - .pNext = NULL, - .waitSemaphoreCount = 1, - .pWaitSemaphores = &imageAcquiredSemaphore, - .pWaitDstStageMask = &pipe_stage_flags, - .commandBufferCount = 1, - .pCommandBuffers = &demo->draw_cmd, - .signalSemaphoreCount = 1, - .pSignalSemaphores = &drawCompleteSemaphore}; - - err = vkQueueSubmit(demo->queue, 1, &submit_info, nullFence); - assert(!err); - - VkPresentInfoKHR present = { - .sType = VK_STRUCTURE_TYPE_PRESENT_INFO_KHR, - .pNext = NULL, - .waitSemaphoreCount = 1, - .pWaitSemaphores = &drawCompleteSemaphore, - .swapchainCount = 1, - .pSwapchains = &demo->swapchain, - .pImageIndices = &demo->current_buffer, - }; - - err = demo->fpQueuePresentKHR(demo->queue, &present); - if (err == VK_ERROR_OUT_OF_DATE_KHR) { - // demo->swapchain is out of date (e.g. the window was resized) and - // must be recreated: - demo_resize(demo); - } else if (err == VK_SUBOPTIMAL_KHR) { - // demo->swapchain is not as optimal as it could be, but the platform's - // presentation engine will still present the image correctly. - } else { - assert(!err); - } - - err = vkQueueWaitIdle(demo->queue); - assert(err == VK_SUCCESS); - - vkDestroySemaphore(demo->device, imageAcquiredSemaphore, NULL); - vkDestroySemaphore(demo->device, drawCompleteSemaphore, NULL); -} - -static void demo_prepare_buffers(struct demo *demo) { - VkResult U_ASSERT_ONLY err; - VkSwapchainKHR oldSwapchain = demo->swapchain; - - // Check the surface capabilities and formats - VkSurfaceCapabilitiesKHR surfCapabilities; - err = demo->fpGetPhysicalDeviceSurfaceCapabilitiesKHR( - demo->gpu, demo->surface, &surfCapabilities); - assert(!err); - - uint32_t presentModeCount; - err = demo->fpGetPhysicalDeviceSurfacePresentModesKHR( - demo->gpu, demo->surface, &presentModeCount, NULL); - assert(!err); - VkPresentModeKHR *presentModes = - (VkPresentModeKHR *)malloc(presentModeCount * sizeof(VkPresentModeKHR)); - assert(presentModes); - err = demo->fpGetPhysicalDeviceSurfacePresentModesKHR( - demo->gpu, demo->surface, &presentModeCount, presentModes); - assert(!err); - - VkExtent2D swapchainExtent; - // width and height are either both 0xFFFFFFFF, or both not 0xFFFFFFFF. - if (surfCapabilities.currentExtent.width == 0xFFFFFFFF) { - // If the surface size is undefined, the size is set to the size - // of the images requested, which must fit within the minimum and - // maximum values. - swapchainExtent.width = demo->width; - swapchainExtent.height = demo->height; - - if (swapchainExtent.width < surfCapabilities.minImageExtent.width) { - swapchainExtent.width = surfCapabilities.minImageExtent.width; - } else if (swapchainExtent.width > surfCapabilities.maxImageExtent.width) { - swapchainExtent.width = surfCapabilities.maxImageExtent.width; - } - - if (swapchainExtent.height < surfCapabilities.minImageExtent.height) { - swapchainExtent.height = surfCapabilities.minImageExtent.height; - } else if (swapchainExtent.height > surfCapabilities.maxImageExtent.height) { - swapchainExtent.height = surfCapabilities.maxImageExtent.height; - } - } else { - // If the surface size is defined, the swap chain size must match - swapchainExtent = surfCapabilities.currentExtent; - demo->width = surfCapabilities.currentExtent.width; - demo->height = surfCapabilities.currentExtent.height; - } - - VkPresentModeKHR swapchainPresentMode = VK_PRESENT_MODE_FIFO_KHR; - - // Determine the number of VkImage's to use in the swap chain. - // Application desires to only acquire 1 image at a time (which is - // "surfCapabilities.minImageCount"). - uint32_t desiredNumOfSwapchainImages = surfCapabilities.minImageCount; - // If maxImageCount is 0, we can ask for as many images as we want; - // otherwise we're limited to maxImageCount - if ((surfCapabilities.maxImageCount > 0) && - (desiredNumOfSwapchainImages > surfCapabilities.maxImageCount)) { - // Application must settle for fewer images than desired: - desiredNumOfSwapchainImages = surfCapabilities.maxImageCount; - } - - VkSurfaceTransformFlagsKHR preTransform; - if (surfCapabilities.supportedTransforms & - VK_SURFACE_TRANSFORM_IDENTITY_BIT_KHR) { - preTransform = VK_SURFACE_TRANSFORM_IDENTITY_BIT_KHR; - } else { - preTransform = surfCapabilities.currentTransform; - } - - const VkSwapchainCreateInfoKHR swapchain = { - .sType = VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR, - .pNext = NULL, - .surface = demo->surface, - .minImageCount = desiredNumOfSwapchainImages, - .imageFormat = demo->format, - .imageColorSpace = demo->color_space, - .imageExtent = - { - .width = swapchainExtent.width, .height = swapchainExtent.height, - }, - .imageUsage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT, - .preTransform = preTransform, - .compositeAlpha = VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR, - .imageArrayLayers = 1, - .imageSharingMode = VK_SHARING_MODE_EXCLUSIVE, - .queueFamilyIndexCount = 0, - .pQueueFamilyIndices = NULL, - .presentMode = swapchainPresentMode, - .oldSwapchain = oldSwapchain, - .clipped = true, - }; - uint32_t i; - - err = demo->fpCreateSwapchainKHR(demo->device, &swapchain, NULL, - &demo->swapchain); - assert(!err); - - // If we just re-created an existing swapchain, we should destroy the old - // swapchain at this point. - // Note: destroying the swapchain also cleans up all its associated - // presentable images once the platform is done with them. - if (oldSwapchain != VK_NULL_HANDLE) { - demo->fpDestroySwapchainKHR(demo->device, oldSwapchain, NULL); - } - - err = demo->fpGetSwapchainImagesKHR(demo->device, demo->swapchain, - &demo->swapchainImageCount, NULL); - assert(!err); - - VkImage *swapchainImages = - (VkImage *)malloc(demo->swapchainImageCount * sizeof(VkImage)); - assert(swapchainImages); - err = demo->fpGetSwapchainImagesKHR(demo->device, demo->swapchain, - &demo->swapchainImageCount, - swapchainImages); - assert(!err); - - demo->buffers = (SwapchainBuffers *)malloc(sizeof(SwapchainBuffers) * - demo->swapchainImageCount); - assert(demo->buffers); - - for (i = 0; i < demo->swapchainImageCount; i++) { - VkImageViewCreateInfo color_attachment_view = { - .sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO, - .pNext = NULL, - .format = demo->format, - .components = - { - .r = VK_COMPONENT_SWIZZLE_R, - .g = VK_COMPONENT_SWIZZLE_G, - .b = VK_COMPONENT_SWIZZLE_B, - .a = VK_COMPONENT_SWIZZLE_A, - }, - .subresourceRange = {.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT, - .baseMipLevel = 0, - .levelCount = 1, - .baseArrayLayer = 0, - .layerCount = 1}, - .viewType = VK_IMAGE_VIEW_TYPE_2D, - .flags = 0, - }; - - demo->buffers[i].image = swapchainImages[i]; - - color_attachment_view.image = demo->buffers[i].image; - - err = vkCreateImageView(demo->device, &color_attachment_view, NULL, - &demo->buffers[i].view); - assert(!err); - } - - demo->current_buffer = 0; - - if (NULL != presentModes) { - free(presentModes); - } -} - -static void demo_prepare_depth(struct demo *demo) { - const VkFormat depth_format = VK_FORMAT_D16_UNORM; - const VkImageCreateInfo image = { - .sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO, - .pNext = NULL, - .imageType = VK_IMAGE_TYPE_2D, - .format = depth_format, - .extent = {demo->width, demo->height, 1}, - .mipLevels = 1, - .arrayLayers = 1, - .samples = VK_SAMPLE_COUNT_1_BIT, - .tiling = VK_IMAGE_TILING_OPTIMAL, - .usage = VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT, - .flags = 0, - }; - VkMemoryAllocateInfo mem_alloc = { - .sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO, - .pNext = NULL, - .allocationSize = 0, - .memoryTypeIndex = 0, - }; - VkImageViewCreateInfo view = { - .sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO, - .pNext = NULL, - .image = VK_NULL_HANDLE, - .format = depth_format, - .subresourceRange = {.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT, - .baseMipLevel = 0, - .levelCount = 1, - .baseArrayLayer = 0, - .layerCount = 1}, - .flags = 0, - .viewType = VK_IMAGE_VIEW_TYPE_2D, - }; - - VkMemoryRequirements mem_reqs; - VkResult U_ASSERT_ONLY err; - bool U_ASSERT_ONLY pass; - - demo->depth.format = depth_format; - - /* create image */ - err = vkCreateImage(demo->device, &image, NULL, &demo->depth.image); - assert(!err); - - /* get memory requirements for this object */ - vkGetImageMemoryRequirements(demo->device, demo->depth.image, &mem_reqs); - - /* select memory size and type */ - mem_alloc.allocationSize = mem_reqs.size; - pass = memory_type_from_properties(demo, mem_reqs.memoryTypeBits, - 0, /* No requirements */ - &mem_alloc.memoryTypeIndex); - assert(pass); - - /* allocate memory */ - err = vkAllocateMemory(demo->device, &mem_alloc, NULL, &demo->depth.mem); - assert(!err); - - /* bind memory */ - err = - vkBindImageMemory(demo->device, demo->depth.image, demo->depth.mem, 0); - assert(!err); - - demo_set_image_layout(demo, demo->depth.image, VK_IMAGE_ASPECT_DEPTH_BIT, - VK_IMAGE_LAYOUT_UNDEFINED, - VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL, - 0); - - /* create image view */ - view.image = demo->depth.image; - err = vkCreateImageView(demo->device, &view, NULL, &demo->depth.view); - assert(!err); -} - -static void -demo_prepare_texture_image(struct demo *demo, const uint32_t *tex_colors, - struct texture_object *tex_obj, VkImageTiling tiling, - VkImageUsageFlags usage, VkFlags required_props) { - const VkFormat tex_format = VK_FORMAT_B8G8R8A8_UNORM; - const int32_t tex_width = 2; - const int32_t tex_height = 2; - VkResult U_ASSERT_ONLY err; - bool U_ASSERT_ONLY pass; - - tex_obj->tex_width = tex_width; - tex_obj->tex_height = tex_height; - - const VkImageCreateInfo image_create_info = { - .sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO, - .pNext = NULL, - .imageType = VK_IMAGE_TYPE_2D, - .format = tex_format, - .extent = {tex_width, tex_height, 1}, - .mipLevels = 1, - .arrayLayers = 1, - .samples = VK_SAMPLE_COUNT_1_BIT, - .tiling = tiling, - .usage = usage, - .flags = 0, - .initialLayout = VK_IMAGE_LAYOUT_PREINITIALIZED - }; - VkMemoryAllocateInfo mem_alloc = { - .sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO, - .pNext = NULL, - .allocationSize = 0, - .memoryTypeIndex = 0, - }; - - VkMemoryRequirements mem_reqs; - - err = - vkCreateImage(demo->device, &image_create_info, NULL, &tex_obj->image); - assert(!err); - - vkGetImageMemoryRequirements(demo->device, tex_obj->image, &mem_reqs); - - mem_alloc.allocationSize = mem_reqs.size; - pass = - memory_type_from_properties(demo, mem_reqs.memoryTypeBits, - required_props, &mem_alloc.memoryTypeIndex); - assert(pass); - - /* allocate memory */ - err = vkAllocateMemory(demo->device, &mem_alloc, NULL, &tex_obj->mem); - assert(!err); - - /* bind memory */ - err = vkBindImageMemory(demo->device, tex_obj->image, tex_obj->mem, 0); - assert(!err); - - if (required_props & VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT) { - const VkImageSubresource subres = { - .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT, - .mipLevel = 0, - .arrayLayer = 0, - }; - VkSubresourceLayout layout; - void *data; - int32_t x, y; - - vkGetImageSubresourceLayout(demo->device, tex_obj->image, &subres, - &layout); - - err = vkMapMemory(demo->device, tex_obj->mem, 0, - mem_alloc.allocationSize, 0, &data); - assert(!err); - - for (y = 0; y < tex_height; y++) { - uint32_t *row = (uint32_t *)((char *)data + layout.rowPitch * y); - for (x = 0; x < tex_width; x++) - row[x] = tex_colors[(x & 1) ^ (y & 1)]; - } - - vkUnmapMemory(demo->device, tex_obj->mem); - } - - tex_obj->imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL; - demo_set_image_layout(demo, tex_obj->image, VK_IMAGE_ASPECT_COLOR_BIT, - VK_IMAGE_LAYOUT_PREINITIALIZED, tex_obj->imageLayout, - VK_ACCESS_HOST_WRITE_BIT); - /* setting the image layout does not reference the actual memory so no need - * to add a mem ref */ -} - -static void demo_destroy_texture_image(struct demo *demo, - struct texture_object *tex_obj) { - /* clean up staging resources */ - vkDestroyImage(demo->device, tex_obj->image, NULL); - vkFreeMemory(demo->device, tex_obj->mem, NULL); -} - -static void demo_prepare_textures(struct demo *demo) { - const VkFormat tex_format = VK_FORMAT_B8G8R8A8_UNORM; - VkFormatProperties props; - const uint32_t tex_colors[DEMO_TEXTURE_COUNT][2] = { - {0xffff0000, 0xff00ff00}, - }; - uint32_t i; - VkResult U_ASSERT_ONLY err; - - vkGetPhysicalDeviceFormatProperties(demo->gpu, tex_format, &props); - - for (i = 0; i < DEMO_TEXTURE_COUNT; i++) { - if ((props.linearTilingFeatures & - VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT) && - !demo->use_staging_buffer) { - /* Device can texture using linear textures */ - demo_prepare_texture_image( - demo, tex_colors[i], &demo->textures[i], VK_IMAGE_TILING_LINEAR, - VK_IMAGE_USAGE_SAMPLED_BIT, - VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | - VK_MEMORY_PROPERTY_HOST_COHERENT_BIT); - } else if (props.optimalTilingFeatures & - VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT) { - /* Must use staging buffer to copy linear texture to optimized */ - struct texture_object staging_texture; - - memset(&staging_texture, 0, sizeof(staging_texture)); - demo_prepare_texture_image( - demo, tex_colors[i], &staging_texture, VK_IMAGE_TILING_LINEAR, - VK_IMAGE_USAGE_TRANSFER_SRC_BIT, - VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | - VK_MEMORY_PROPERTY_HOST_COHERENT_BIT); - - demo_prepare_texture_image( - demo, tex_colors[i], &demo->textures[i], - VK_IMAGE_TILING_OPTIMAL, - (VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_SAMPLED_BIT), - VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT); - - demo_set_image_layout(demo, staging_texture.image, - VK_IMAGE_ASPECT_COLOR_BIT, - staging_texture.imageLayout, - VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, - 0); - - demo_set_image_layout(demo, demo->textures[i].image, - VK_IMAGE_ASPECT_COLOR_BIT, - demo->textures[i].imageLayout, - VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, - 0); - - VkImageCopy copy_region = { - .srcSubresource = {VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1}, - .srcOffset = {0, 0, 0}, - .dstSubresource = {VK_IMAGE_ASPECT_COLOR_BIT, 0, 0, 1}, - .dstOffset = {0, 0, 0}, - .extent = {staging_texture.tex_width, - staging_texture.tex_height, 1}, - }; - vkCmdCopyImage( - demo->setup_cmd, staging_texture.image, - VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, demo->textures[i].image, - VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, ©_region); - - demo_set_image_layout(demo, demo->textures[i].image, - VK_IMAGE_ASPECT_COLOR_BIT, - VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, - demo->textures[i].imageLayout, - 0); - - demo_flush_init_cmd(demo); - - demo_destroy_texture_image(demo, &staging_texture); - } else { - /* Can't support VK_FORMAT_B8G8R8A8_UNORM !? */ - assert(!"No support for B8G8R8A8_UNORM as texture image format"); - } - - const VkSamplerCreateInfo sampler = { - .sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO, - .pNext = NULL, - .magFilter = VK_FILTER_NEAREST, - .minFilter = VK_FILTER_NEAREST, - .mipmapMode = VK_SAMPLER_MIPMAP_MODE_NEAREST, - .addressModeU = VK_SAMPLER_ADDRESS_MODE_REPEAT, - .addressModeV = VK_SAMPLER_ADDRESS_MODE_REPEAT, - .addressModeW = VK_SAMPLER_ADDRESS_MODE_REPEAT, - .mipLodBias = 0.0f, - .anisotropyEnable = VK_FALSE, - .maxAnisotropy = 1, - .compareOp = VK_COMPARE_OP_NEVER, - .minLod = 0.0f, - .maxLod = 0.0f, - .borderColor = VK_BORDER_COLOR_FLOAT_OPAQUE_WHITE, - .unnormalizedCoordinates = VK_FALSE, - }; - VkImageViewCreateInfo view = { - .sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO, - .pNext = NULL, - .image = VK_NULL_HANDLE, - .viewType = VK_IMAGE_VIEW_TYPE_2D, - .format = tex_format, - .components = - { - VK_COMPONENT_SWIZZLE_R, VK_COMPONENT_SWIZZLE_G, - VK_COMPONENT_SWIZZLE_B, VK_COMPONENT_SWIZZLE_A, - }, - .subresourceRange = {VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 0, 1}, - .flags = 0, - }; - - /* create sampler */ - err = vkCreateSampler(demo->device, &sampler, NULL, - &demo->textures[i].sampler); - assert(!err); - - /* create image view */ - view.image = demo->textures[i].image; - err = vkCreateImageView(demo->device, &view, NULL, - &demo->textures[i].view); - assert(!err); - } -} - -static void demo_prepare_vertices(struct demo *demo) { - // clang-format off - const float vb[3][5] = { - /* position texcoord */ - { -1.0f, -1.0f, 0.25f, 0.0f, 0.0f }, - { 1.0f, -1.0f, 0.25f, 1.0f, 0.0f }, - { 0.0f, 1.0f, 1.0f, 0.5f, 1.0f }, - }; - // clang-format on - const VkBufferCreateInfo buf_info = { - .sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO, - .pNext = NULL, - .size = sizeof(vb), - .usage = VK_BUFFER_USAGE_VERTEX_BUFFER_BIT, - .flags = 0, - }; - VkMemoryAllocateInfo mem_alloc = { - .sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO, - .pNext = NULL, - .allocationSize = 0, - .memoryTypeIndex = 0, - }; - VkMemoryRequirements mem_reqs; - VkResult U_ASSERT_ONLY err; - bool U_ASSERT_ONLY pass; - void *data; - - memset(&demo->vertices, 0, sizeof(demo->vertices)); - - err = vkCreateBuffer(demo->device, &buf_info, NULL, &demo->vertices.buf); - assert(!err); - - vkGetBufferMemoryRequirements(demo->device, demo->vertices.buf, &mem_reqs); - assert(!err); - - mem_alloc.allocationSize = mem_reqs.size; - pass = memory_type_from_properties(demo, mem_reqs.memoryTypeBits, - VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | - VK_MEMORY_PROPERTY_HOST_COHERENT_BIT, - &mem_alloc.memoryTypeIndex); - assert(pass); - - err = vkAllocateMemory(demo->device, &mem_alloc, NULL, &demo->vertices.mem); - assert(!err); - - err = vkMapMemory(demo->device, demo->vertices.mem, 0, - mem_alloc.allocationSize, 0, &data); - assert(!err); - - memcpy(data, vb, sizeof(vb)); - - vkUnmapMemory(demo->device, demo->vertices.mem); - - err = vkBindBufferMemory(demo->device, demo->vertices.buf, - demo->vertices.mem, 0); - assert(!err); - - demo->vertices.vi.sType = - VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO; - demo->vertices.vi.pNext = NULL; - demo->vertices.vi.vertexBindingDescriptionCount = 1; - demo->vertices.vi.pVertexBindingDescriptions = demo->vertices.vi_bindings; - demo->vertices.vi.vertexAttributeDescriptionCount = 2; - demo->vertices.vi.pVertexAttributeDescriptions = demo->vertices.vi_attrs; - - demo->vertices.vi_bindings[0].binding = VERTEX_BUFFER_BIND_ID; - demo->vertices.vi_bindings[0].stride = sizeof(vb[0]); - demo->vertices.vi_bindings[0].inputRate = VK_VERTEX_INPUT_RATE_VERTEX; - - demo->vertices.vi_attrs[0].binding = VERTEX_BUFFER_BIND_ID; - demo->vertices.vi_attrs[0].location = 0; - demo->vertices.vi_attrs[0].format = VK_FORMAT_R32G32B32_SFLOAT; - demo->vertices.vi_attrs[0].offset = 0; - - demo->vertices.vi_attrs[1].binding = VERTEX_BUFFER_BIND_ID; - demo->vertices.vi_attrs[1].location = 1; - demo->vertices.vi_attrs[1].format = VK_FORMAT_R32G32_SFLOAT; - demo->vertices.vi_attrs[1].offset = sizeof(float) * 3; -} - -static void demo_prepare_descriptor_layout(struct demo *demo) { - const VkDescriptorSetLayoutBinding layout_binding = { - .binding = 0, - .descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, - .descriptorCount = DEMO_TEXTURE_COUNT, - .stageFlags = VK_SHADER_STAGE_FRAGMENT_BIT, - .pImmutableSamplers = NULL, - }; - const VkDescriptorSetLayoutCreateInfo descriptor_layout = { - .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO, - .pNext = NULL, - .bindingCount = 1, - .pBindings = &layout_binding, - }; - VkResult U_ASSERT_ONLY err; - - err = vkCreateDescriptorSetLayout(demo->device, &descriptor_layout, NULL, - &demo->desc_layout); - assert(!err); - - const VkPipelineLayoutCreateInfo pPipelineLayoutCreateInfo = { - .sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO, - .pNext = NULL, - .setLayoutCount = 1, - .pSetLayouts = &demo->desc_layout, - }; - - err = vkCreatePipelineLayout(demo->device, &pPipelineLayoutCreateInfo, NULL, - &demo->pipeline_layout); - assert(!err); -} - -static void demo_prepare_render_pass(struct demo *demo) { - const VkAttachmentDescription attachments[2] = { - [0] = - { - .format = demo->format, - .samples = VK_SAMPLE_COUNT_1_BIT, - .loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR, - .storeOp = VK_ATTACHMENT_STORE_OP_STORE, - .stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE, - .stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE, - .initialLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, - .finalLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, - }, - [1] = - { - .format = demo->depth.format, - .samples = VK_SAMPLE_COUNT_1_BIT, - .loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR, - .storeOp = VK_ATTACHMENT_STORE_OP_DONT_CARE, - .stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE, - .stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE, - .initialLayout = - VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL, - .finalLayout = - VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL, - }, - }; - const VkAttachmentReference color_reference = { - .attachment = 0, .layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, - }; - const VkAttachmentReference depth_reference = { - .attachment = 1, - .layout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL, - }; - const VkSubpassDescription subpass = { - .pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS, - .flags = 0, - .inputAttachmentCount = 0, - .pInputAttachments = NULL, - .colorAttachmentCount = 1, - .pColorAttachments = &color_reference, - .pResolveAttachments = NULL, - .pDepthStencilAttachment = &depth_reference, - .preserveAttachmentCount = 0, - .pPreserveAttachments = NULL, - }; - const VkRenderPassCreateInfo rp_info = { - .sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO, - .pNext = NULL, - .attachmentCount = 2, - .pAttachments = attachments, - .subpassCount = 1, - .pSubpasses = &subpass, - .dependencyCount = 0, - .pDependencies = NULL, - }; - VkResult U_ASSERT_ONLY err; - - err = vkCreateRenderPass(demo->device, &rp_info, NULL, &demo->render_pass); - assert(!err); -} - -static VkShaderModule -demo_prepare_shader_module(struct demo *demo, const void *code, size_t size) { - VkShaderModuleCreateInfo moduleCreateInfo; - VkShaderModule module; - VkResult U_ASSERT_ONLY err; - - moduleCreateInfo.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO; - moduleCreateInfo.pNext = NULL; - - moduleCreateInfo.codeSize = size; - moduleCreateInfo.pCode = code; - moduleCreateInfo.flags = 0; - err = vkCreateShaderModule(demo->device, &moduleCreateInfo, NULL, &module); - assert(!err); - - return module; -} - -static VkShaderModule demo_prepare_vs(struct demo *demo) { - size_t size = sizeof(vertShaderCode); - - demo->vert_shader_module = - demo_prepare_shader_module(demo, vertShaderCode, size); - - return demo->vert_shader_module; -} - -static VkShaderModule demo_prepare_fs(struct demo *demo) { - size_t size = sizeof(fragShaderCode); - - demo->frag_shader_module = - demo_prepare_shader_module(demo, fragShaderCode, size); - - return demo->frag_shader_module; -} - -static void demo_prepare_pipeline(struct demo *demo) { - VkGraphicsPipelineCreateInfo pipeline; - VkPipelineCacheCreateInfo pipelineCache; - - VkPipelineVertexInputStateCreateInfo vi; - VkPipelineInputAssemblyStateCreateInfo ia; - VkPipelineRasterizationStateCreateInfo rs; - VkPipelineColorBlendStateCreateInfo cb; - VkPipelineDepthStencilStateCreateInfo ds; - VkPipelineViewportStateCreateInfo vp; - VkPipelineMultisampleStateCreateInfo ms; - VkDynamicState dynamicStateEnables[VK_DYNAMIC_STATE_RANGE_SIZE]; - VkPipelineDynamicStateCreateInfo dynamicState; - - VkResult U_ASSERT_ONLY err; - - memset(dynamicStateEnables, 0, sizeof dynamicStateEnables); - memset(&dynamicState, 0, sizeof dynamicState); - dynamicState.sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO; - dynamicState.pDynamicStates = dynamicStateEnables; - - memset(&pipeline, 0, sizeof(pipeline)); - pipeline.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO; - pipeline.layout = demo->pipeline_layout; - - vi = demo->vertices.vi; - - memset(&ia, 0, sizeof(ia)); - ia.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO; - ia.topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST; - - memset(&rs, 0, sizeof(rs)); - rs.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO; - rs.polygonMode = VK_POLYGON_MODE_FILL; - rs.cullMode = VK_CULL_MODE_BACK_BIT; - rs.frontFace = VK_FRONT_FACE_CLOCKWISE; - rs.depthClampEnable = VK_FALSE; - rs.rasterizerDiscardEnable = VK_FALSE; - rs.depthBiasEnable = VK_FALSE; - rs.lineWidth = 1.0f; - - memset(&cb, 0, sizeof(cb)); - cb.sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO; - VkPipelineColorBlendAttachmentState att_state[1]; - memset(att_state, 0, sizeof(att_state)); - att_state[0].colorWriteMask = 0xf; - att_state[0].blendEnable = VK_FALSE; - cb.attachmentCount = 1; - cb.pAttachments = att_state; - - memset(&vp, 0, sizeof(vp)); - vp.sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO; - vp.viewportCount = 1; - dynamicStateEnables[dynamicState.dynamicStateCount++] = - VK_DYNAMIC_STATE_VIEWPORT; - vp.scissorCount = 1; - dynamicStateEnables[dynamicState.dynamicStateCount++] = - VK_DYNAMIC_STATE_SCISSOR; - - memset(&ds, 0, sizeof(ds)); - ds.sType = VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO; - ds.depthTestEnable = VK_TRUE; - ds.depthWriteEnable = VK_TRUE; - ds.depthCompareOp = VK_COMPARE_OP_LESS_OR_EQUAL; - ds.depthBoundsTestEnable = VK_FALSE; - ds.back.failOp = VK_STENCIL_OP_KEEP; - ds.back.passOp = VK_STENCIL_OP_KEEP; - ds.back.compareOp = VK_COMPARE_OP_ALWAYS; - ds.stencilTestEnable = VK_FALSE; - ds.front = ds.back; - - memset(&ms, 0, sizeof(ms)); - ms.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO; - ms.pSampleMask = NULL; - ms.rasterizationSamples = VK_SAMPLE_COUNT_1_BIT; - - // Two stages: vs and fs - pipeline.stageCount = 2; - VkPipelineShaderStageCreateInfo shaderStages[2]; - memset(&shaderStages, 0, 2 * sizeof(VkPipelineShaderStageCreateInfo)); - - shaderStages[0].sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO; - shaderStages[0].stage = VK_SHADER_STAGE_VERTEX_BIT; - shaderStages[0].module = demo_prepare_vs(demo); - shaderStages[0].pName = "main"; - - shaderStages[1].sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO; - shaderStages[1].stage = VK_SHADER_STAGE_FRAGMENT_BIT; - shaderStages[1].module = demo_prepare_fs(demo); - shaderStages[1].pName = "main"; - - pipeline.pVertexInputState = &vi; - pipeline.pInputAssemblyState = &ia; - pipeline.pRasterizationState = &rs; - pipeline.pColorBlendState = &cb; - pipeline.pMultisampleState = &ms; - pipeline.pViewportState = &vp; - pipeline.pDepthStencilState = &ds; - pipeline.pStages = shaderStages; - pipeline.renderPass = demo->render_pass; - pipeline.pDynamicState = &dynamicState; - - memset(&pipelineCache, 0, sizeof(pipelineCache)); - pipelineCache.sType = VK_STRUCTURE_TYPE_PIPELINE_CACHE_CREATE_INFO; - - err = vkCreatePipelineCache(demo->device, &pipelineCache, NULL, - &demo->pipelineCache); - assert(!err); - err = vkCreateGraphicsPipelines(demo->device, demo->pipelineCache, 1, - &pipeline, NULL, &demo->pipeline); - assert(!err); - - vkDestroyPipelineCache(demo->device, demo->pipelineCache, NULL); - - vkDestroyShaderModule(demo->device, demo->frag_shader_module, NULL); - vkDestroyShaderModule(demo->device, demo->vert_shader_module, NULL); -} - -static void demo_prepare_descriptor_pool(struct demo *demo) { - const VkDescriptorPoolSize type_count = { - .type = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, - .descriptorCount = DEMO_TEXTURE_COUNT, - }; - const VkDescriptorPoolCreateInfo descriptor_pool = { - .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO, - .pNext = NULL, - .maxSets = 1, - .poolSizeCount = 1, - .pPoolSizes = &type_count, - }; - VkResult U_ASSERT_ONLY err; - - err = vkCreateDescriptorPool(demo->device, &descriptor_pool, NULL, - &demo->desc_pool); - assert(!err); -} - -static void demo_prepare_descriptor_set(struct demo *demo) { - VkDescriptorImageInfo tex_descs[DEMO_TEXTURE_COUNT]; - VkWriteDescriptorSet write; - VkResult U_ASSERT_ONLY err; - uint32_t i; - - VkDescriptorSetAllocateInfo alloc_info = { - .sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO, - .pNext = NULL, - .descriptorPool = demo->desc_pool, - .descriptorSetCount = 1, - .pSetLayouts = &demo->desc_layout}; - err = vkAllocateDescriptorSets(demo->device, &alloc_info, &demo->desc_set); - assert(!err); - - memset(&tex_descs, 0, sizeof(tex_descs)); - for (i = 0; i < DEMO_TEXTURE_COUNT; i++) { - tex_descs[i].sampler = demo->textures[i].sampler; - tex_descs[i].imageView = demo->textures[i].view; - tex_descs[i].imageLayout = VK_IMAGE_LAYOUT_GENERAL; - } - - memset(&write, 0, sizeof(write)); - write.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET; - write.dstSet = demo->desc_set; - write.descriptorCount = DEMO_TEXTURE_COUNT; - write.descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER; - write.pImageInfo = tex_descs; - - vkUpdateDescriptorSets(demo->device, 1, &write, 0, NULL); -} - -static void demo_prepare_framebuffers(struct demo *demo) { - VkImageView attachments[2]; - attachments[1] = demo->depth.view; - - const VkFramebufferCreateInfo fb_info = { - .sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO, - .pNext = NULL, - .renderPass = demo->render_pass, - .attachmentCount = 2, - .pAttachments = attachments, - .width = demo->width, - .height = demo->height, - .layers = 1, - }; - VkResult U_ASSERT_ONLY err; - uint32_t i; - - demo->framebuffers = (VkFramebuffer *)malloc(demo->swapchainImageCount * - sizeof(VkFramebuffer)); - assert(demo->framebuffers); - - for (i = 0; i < demo->swapchainImageCount; i++) { - attachments[0] = demo->buffers[i].view; - err = vkCreateFramebuffer(demo->device, &fb_info, NULL, - &demo->framebuffers[i]); - assert(!err); - } -} - -static void demo_prepare(struct demo *demo) { - VkResult U_ASSERT_ONLY err; - - const VkCommandPoolCreateInfo cmd_pool_info = { - .sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO, - .pNext = NULL, - .queueFamilyIndex = demo->graphics_queue_node_index, - .flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT, - }; - err = vkCreateCommandPool(demo->device, &cmd_pool_info, NULL, - &demo->cmd_pool); - assert(!err); - - const VkCommandBufferAllocateInfo cmd = { - .sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO, - .pNext = NULL, - .commandPool = demo->cmd_pool, - .level = VK_COMMAND_BUFFER_LEVEL_PRIMARY, - .commandBufferCount = 1, - }; - err = vkAllocateCommandBuffers(demo->device, &cmd, &demo->draw_cmd); - assert(!err); - - demo_prepare_buffers(demo); - demo_prepare_depth(demo); - demo_prepare_textures(demo); - demo_prepare_vertices(demo); - demo_prepare_descriptor_layout(demo); - demo_prepare_render_pass(demo); - demo_prepare_pipeline(demo); - - demo_prepare_descriptor_pool(demo); - demo_prepare_descriptor_set(demo); - - demo_prepare_framebuffers(demo); -} - -static void demo_error_callback(int error, const char* description) { - printf("GLFW error: %s\n", description); - fflush(stdout); -} - -static void demo_key_callback(GLFWwindow* window, int key, int scancode, int action, int mods) { - if (key == GLFW_KEY_ESCAPE && action == GLFW_RELEASE) - glfwSetWindowShouldClose(window, GLFW_TRUE); -} - -static void demo_refresh_callback(GLFWwindow* window) { - struct demo* demo = glfwGetWindowUserPointer(window); - demo_draw(demo); -} - -static void demo_resize_callback(GLFWwindow* window, int width, int height) { - struct demo* demo = glfwGetWindowUserPointer(window); - demo->width = width; - demo->height = height; - demo_resize(demo); -} - -static void demo_run(struct demo *demo) { - while (!glfwWindowShouldClose(demo->window)) { - glfwPollEvents(); - - demo_draw(demo); - - if (demo->depthStencil > 0.99f) - demo->depthIncrement = -0.001f; - if (demo->depthStencil < 0.8f) - demo->depthIncrement = 0.001f; - - demo->depthStencil += demo->depthIncrement; - - // Wait for work to finish before updating MVP. - vkDeviceWaitIdle(demo->device); - demo->curFrame++; - if (demo->frameCount != INT32_MAX && demo->curFrame == demo->frameCount) - glfwSetWindowShouldClose(demo->window, GLFW_TRUE); - } -} - -static void demo_create_window(struct demo *demo) { - glfwWindowHint(GLFW_CLIENT_API, GLFW_NO_API); - - demo->window = glfwCreateWindow(demo->width, - demo->height, - APP_LONG_NAME, - NULL, - NULL); - if (!demo->window) { - // It didn't work, so try to give a useful error: - printf("Cannot create a window in which to draw!\n"); - fflush(stdout); - exit(1); - } - - glfwSetWindowUserPointer(demo->window, demo); - glfwSetWindowRefreshCallback(demo->window, demo_refresh_callback); - glfwSetFramebufferSizeCallback(demo->window, demo_resize_callback); - glfwSetKeyCallback(demo->window, demo_key_callback); -} - -/* - * Return 1 (true) if all layer names specified in check_names - * can be found in given layer properties. - */ -static VkBool32 demo_check_layers(uint32_t check_count, const char **check_names, - uint32_t layer_count, - VkLayerProperties *layers) { - uint32_t i, j; - for (i = 0; i < check_count; i++) { - VkBool32 found = 0; - for (j = 0; j < layer_count; j++) { - if (!strcmp(check_names[i], layers[j].layerName)) { - found = 1; - break; - } - } - if (!found) { - fprintf(stderr, "Cannot find layer: %s\n", check_names[i]); - return 0; - } - } - return 1; -} - -static void demo_init_vk(struct demo *demo) { - VkResult err; - uint32_t i = 0; - uint32_t required_extension_count = 0; - uint32_t instance_extension_count = 0; - uint32_t instance_layer_count = 0; - uint32_t validation_layer_count = 0; - const char **required_extensions = NULL; - const char **instance_validation_layers = NULL; - demo->enabled_extension_count = 0; - demo->enabled_layer_count = 0; - - char *instance_validation_layers_alt1[] = { - "VK_LAYER_LUNARG_standard_validation" - }; - - char *instance_validation_layers_alt2[] = { - "VK_LAYER_GOOGLE_threading", "VK_LAYER_LUNARG_parameter_validation", - "VK_LAYER_LUNARG_object_tracker", "VK_LAYER_LUNARG_image", - "VK_LAYER_LUNARG_core_validation", "VK_LAYER_LUNARG_swapchain", - "VK_LAYER_GOOGLE_unique_objects" - }; - - /* Look for validation layers */ - VkBool32 validation_found = 0; - if (demo->validate) { - - err = vkEnumerateInstanceLayerProperties(&instance_layer_count, NULL); - assert(!err); - - instance_validation_layers = instance_validation_layers_alt1; - if (instance_layer_count > 0) { - VkLayerProperties *instance_layers = - malloc(sizeof (VkLayerProperties) * instance_layer_count); - err = vkEnumerateInstanceLayerProperties(&instance_layer_count, - instance_layers); - assert(!err); - - - validation_found = demo_check_layers( - ARRAY_SIZE(instance_validation_layers_alt1), - instance_validation_layers, instance_layer_count, - instance_layers); - if (validation_found) { - demo->enabled_layer_count = ARRAY_SIZE(instance_validation_layers_alt1); - demo->enabled_layers[0] = "VK_LAYER_LUNARG_standard_validation"; - validation_layer_count = 1; - } else { - // use alternative set of validation layers - instance_validation_layers = instance_validation_layers_alt2; - demo->enabled_layer_count = ARRAY_SIZE(instance_validation_layers_alt2); - validation_found = demo_check_layers( - ARRAY_SIZE(instance_validation_layers_alt2), - instance_validation_layers, instance_layer_count, - instance_layers); - validation_layer_count = - ARRAY_SIZE(instance_validation_layers_alt2); - for (i = 0; i < validation_layer_count; i++) { - demo->enabled_layers[i] = instance_validation_layers[i]; - } - } - free(instance_layers); - } - - if (!validation_found) { - ERR_EXIT("vkEnumerateInstanceLayerProperties failed to find " - "required validation layer.\n\n" - "Please look at the Getting Started guide for additional " - "information.\n", - "vkCreateInstance Failure"); - } - } - - /* Look for instance extensions */ - required_extensions = glfwGetRequiredInstanceExtensions(&required_extension_count); - if (!required_extensions) { - ERR_EXIT("glfwGetRequiredInstanceExtensions failed to find the " - "platform surface extensions.\n\nDo you have a compatible " - "Vulkan installable client driver (ICD) installed?\nPlease " - "look at the Getting Started guide for additional " - "information.\n", - "vkCreateInstance Failure"); - } - - for (i = 0; i < required_extension_count; i++) { - demo->extension_names[demo->enabled_extension_count++] = required_extensions[i]; - assert(demo->enabled_extension_count < 64); - } - - err = vkEnumerateInstanceExtensionProperties( - NULL, &instance_extension_count, NULL); - assert(!err); - - if (instance_extension_count > 0) { - VkExtensionProperties *instance_extensions = - malloc(sizeof(VkExtensionProperties) * instance_extension_count); - err = vkEnumerateInstanceExtensionProperties( - NULL, &instance_extension_count, instance_extensions); - assert(!err); - for (i = 0; i < instance_extension_count; i++) { - if (!strcmp(VK_EXT_DEBUG_REPORT_EXTENSION_NAME, - instance_extensions[i].extensionName)) { - if (demo->validate) { - demo->extension_names[demo->enabled_extension_count++] = - VK_EXT_DEBUG_REPORT_EXTENSION_NAME; - } - } - assert(demo->enabled_extension_count < 64); - } - - free(instance_extensions); - } - - const VkApplicationInfo app = { - .sType = VK_STRUCTURE_TYPE_APPLICATION_INFO, - .pNext = NULL, - .pApplicationName = APP_SHORT_NAME, - .applicationVersion = 0, - .pEngineName = APP_SHORT_NAME, - .engineVersion = 0, - .apiVersion = VK_API_VERSION_1_0, - }; - VkInstanceCreateInfo inst_info = { - .sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO, - .pNext = NULL, - .pApplicationInfo = &app, - .enabledLayerCount = demo->enabled_layer_count, - .ppEnabledLayerNames = (const char *const *)instance_validation_layers, - .enabledExtensionCount = demo->enabled_extension_count, - .ppEnabledExtensionNames = (const char *const *)demo->extension_names, - }; - - uint32_t gpu_count; - - err = vkCreateInstance(&inst_info, NULL, &demo->inst); - if (err == VK_ERROR_INCOMPATIBLE_DRIVER) { - ERR_EXIT("Cannot find a compatible Vulkan installable client driver " - "(ICD).\n\nPlease look at the Getting Started guide for " - "additional information.\n", - "vkCreateInstance Failure"); - } else if (err == VK_ERROR_EXTENSION_NOT_PRESENT) { - ERR_EXIT("Cannot find a specified extension library" - ".\nMake sure your layers path is set appropriately\n", - "vkCreateInstance Failure"); - } else if (err) { - ERR_EXIT("vkCreateInstance failed.\n\nDo you have a compatible Vulkan " - "installable client driver (ICD) installed?\nPlease look at " - "the Getting Started guide for additional information.\n", - "vkCreateInstance Failure"); - } - - /* Make initial call to query gpu_count, then second call for gpu info*/ - err = vkEnumeratePhysicalDevices(demo->inst, &gpu_count, NULL); - assert(!err && gpu_count > 0); - - if (gpu_count > 0) { - VkPhysicalDevice *physical_devices = - malloc(sizeof(VkPhysicalDevice) * gpu_count); - err = vkEnumeratePhysicalDevices(demo->inst, &gpu_count, - physical_devices); - assert(!err); - /* For tri demo we just grab the first physical device */ - demo->gpu = physical_devices[0]; - free(physical_devices); - } else { - ERR_EXIT("vkEnumeratePhysicalDevices reported zero accessible devices." - "\n\nDo you have a compatible Vulkan installable client" - " driver (ICD) installed?\nPlease look at the Getting Started" - " guide for additional information.\n", - "vkEnumeratePhysicalDevices Failure"); - } - - /* Look for device extensions */ - uint32_t device_extension_count = 0; - VkBool32 swapchainExtFound = 0; - demo->enabled_extension_count = 0; - - err = vkEnumerateDeviceExtensionProperties(demo->gpu, NULL, - &device_extension_count, NULL); - assert(!err); - - if (device_extension_count > 0) { - VkExtensionProperties *device_extensions = - malloc(sizeof(VkExtensionProperties) * device_extension_count); - err = vkEnumerateDeviceExtensionProperties( - demo->gpu, NULL, &device_extension_count, device_extensions); - assert(!err); - - for (i = 0; i < device_extension_count; i++) { - if (!strcmp(VK_KHR_SWAPCHAIN_EXTENSION_NAME, - device_extensions[i].extensionName)) { - swapchainExtFound = 1; - demo->extension_names[demo->enabled_extension_count++] = - VK_KHR_SWAPCHAIN_EXTENSION_NAME; - } - assert(demo->enabled_extension_count < 64); - } - - free(device_extensions); - } - - if (!swapchainExtFound) { - ERR_EXIT("vkEnumerateDeviceExtensionProperties failed to find " - "the " VK_KHR_SWAPCHAIN_EXTENSION_NAME - " extension.\n\nDo you have a compatible " - "Vulkan installable client driver (ICD) installed?\nPlease " - "look at the Getting Started guide for additional " - "information.\n", - "vkCreateInstance Failure"); - } - - if (demo->validate) { - demo->CreateDebugReportCallback = - (PFN_vkCreateDebugReportCallbackEXT)vkGetInstanceProcAddr( - demo->inst, "vkCreateDebugReportCallbackEXT"); - demo->DestroyDebugReportCallback = - (PFN_vkDestroyDebugReportCallbackEXT)vkGetInstanceProcAddr( - demo->inst, "vkDestroyDebugReportCallbackEXT"); - if (!demo->CreateDebugReportCallback) { - ERR_EXIT( - "GetProcAddr: Unable to find vkCreateDebugReportCallbackEXT\n", - "vkGetProcAddr Failure"); - } - if (!demo->DestroyDebugReportCallback) { - ERR_EXIT( - "GetProcAddr: Unable to find vkDestroyDebugReportCallbackEXT\n", - "vkGetProcAddr Failure"); - } - demo->DebugReportMessage = - (PFN_vkDebugReportMessageEXT)vkGetInstanceProcAddr( - demo->inst, "vkDebugReportMessageEXT"); - if (!demo->DebugReportMessage) { - ERR_EXIT("GetProcAddr: Unable to find vkDebugReportMessageEXT\n", - "vkGetProcAddr Failure"); - } - - VkDebugReportCallbackCreateInfoEXT dbgCreateInfo; - dbgCreateInfo.sType = VK_STRUCTURE_TYPE_DEBUG_REPORT_CREATE_INFO_EXT; - dbgCreateInfo.flags = - VK_DEBUG_REPORT_ERROR_BIT_EXT | VK_DEBUG_REPORT_WARNING_BIT_EXT; - dbgCreateInfo.pfnCallback = demo->use_break ? BreakCallback : dbgFunc; - dbgCreateInfo.pUserData = demo; - dbgCreateInfo.pNext = NULL; - err = demo->CreateDebugReportCallback(demo->inst, &dbgCreateInfo, NULL, - &demo->msg_callback); - switch (err) { - case VK_SUCCESS: - break; - case VK_ERROR_OUT_OF_HOST_MEMORY: - ERR_EXIT("CreateDebugReportCallback: out of host memory\n", - "CreateDebugReportCallback Failure"); - break; - default: - ERR_EXIT("CreateDebugReportCallback: unknown failure\n", - "CreateDebugReportCallback Failure"); - break; - } - } - - // Having these GIPA queries of device extension entry points both - // BEFORE and AFTER vkCreateDevice is a good test for the loader - GET_INSTANCE_PROC_ADDR(demo->inst, GetPhysicalDeviceSurfaceCapabilitiesKHR); - GET_INSTANCE_PROC_ADDR(demo->inst, GetPhysicalDeviceSurfaceFormatsKHR); - GET_INSTANCE_PROC_ADDR(demo->inst, GetPhysicalDeviceSurfacePresentModesKHR); - GET_INSTANCE_PROC_ADDR(demo->inst, GetPhysicalDeviceSurfaceSupportKHR); - - vkGetPhysicalDeviceProperties(demo->gpu, &demo->gpu_props); - - // Query with NULL data to get count - vkGetPhysicalDeviceQueueFamilyProperties(demo->gpu, &demo->queue_count, - NULL); - - demo->queue_props = (VkQueueFamilyProperties *)malloc( - demo->queue_count * sizeof(VkQueueFamilyProperties)); - vkGetPhysicalDeviceQueueFamilyProperties(demo->gpu, &demo->queue_count, - demo->queue_props); - assert(demo->queue_count >= 1); - - vkGetPhysicalDeviceFeatures(demo->gpu, &demo->gpu_features); - - // Graphics queue and MemMgr queue can be separate. - // TODO: Add support for separate queues, including synchronization, - // and appropriate tracking for QueueSubmit -} - -static void demo_init_device(struct demo *demo) { - VkResult U_ASSERT_ONLY err; - - float queue_priorities[1] = {0.0}; - const VkDeviceQueueCreateInfo queue = { - .sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO, - .pNext = NULL, - .queueFamilyIndex = demo->graphics_queue_node_index, - .queueCount = 1, - .pQueuePriorities = queue_priorities}; - - - VkPhysicalDeviceFeatures features; - memset(&features, 0, sizeof(features)); - if (demo->gpu_features.shaderClipDistance) { - features.shaderClipDistance = VK_TRUE; - } - - VkDeviceCreateInfo device = { - .sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO, - .pNext = NULL, - .queueCreateInfoCount = 1, - .pQueueCreateInfos = &queue, - .enabledLayerCount = 0, - .ppEnabledLayerNames = NULL, - .enabledExtensionCount = demo->enabled_extension_count, - .ppEnabledExtensionNames = (const char *const *)demo->extension_names, - .pEnabledFeatures = &features, - }; - - err = vkCreateDevice(demo->gpu, &device, NULL, &demo->device); - assert(!err); - - GET_DEVICE_PROC_ADDR(demo->device, CreateSwapchainKHR); - GET_DEVICE_PROC_ADDR(demo->device, DestroySwapchainKHR); - GET_DEVICE_PROC_ADDR(demo->device, GetSwapchainImagesKHR); - GET_DEVICE_PROC_ADDR(demo->device, AcquireNextImageKHR); - GET_DEVICE_PROC_ADDR(demo->device, QueuePresentKHR); -} - -static void demo_init_vk_swapchain(struct demo *demo) { - VkResult U_ASSERT_ONLY err; - uint32_t i; - - // Create a WSI surface for the window: - glfwCreateWindowSurface(demo->inst, demo->window, NULL, &demo->surface); - - // Iterate over each queue to learn whether it supports presenting: - VkBool32 *supportsPresent = - (VkBool32 *)malloc(demo->queue_count * sizeof(VkBool32)); - for (i = 0; i < demo->queue_count; i++) { - demo->fpGetPhysicalDeviceSurfaceSupportKHR(demo->gpu, i, demo->surface, - &supportsPresent[i]); - } - - // Search for a graphics and a present queue in the array of queue - // families, try to find one that supports both - uint32_t graphicsQueueNodeIndex = UINT32_MAX; - uint32_t presentQueueNodeIndex = UINT32_MAX; - for (i = 0; i < demo->queue_count; i++) { - if ((demo->queue_props[i].queueFlags & VK_QUEUE_GRAPHICS_BIT) != 0) { - if (graphicsQueueNodeIndex == UINT32_MAX) { - graphicsQueueNodeIndex = i; - } - - if (supportsPresent[i] == VK_TRUE) { - graphicsQueueNodeIndex = i; - presentQueueNodeIndex = i; - break; - } - } - } - if (presentQueueNodeIndex == UINT32_MAX) { - // If didn't find a queue that supports both graphics and present, then - // find a separate present queue. - for (i = 0; i < demo->queue_count; ++i) { - if (supportsPresent[i] == VK_TRUE) { - presentQueueNodeIndex = i; - break; - } - } - } - free(supportsPresent); - - // Generate error if could not find both a graphics and a present queue - if (graphicsQueueNodeIndex == UINT32_MAX || - presentQueueNodeIndex == UINT32_MAX) { - ERR_EXIT("Could not find a graphics and a present queue\n", - "Swapchain Initialization Failure"); - } - - // TODO: Add support for separate queues, including presentation, - // synchronization, and appropriate tracking for QueueSubmit. - // NOTE: While it is possible for an application to use a separate graphics - // and a present queues, this demo program assumes it is only using - // one: - if (graphicsQueueNodeIndex != presentQueueNodeIndex) { - ERR_EXIT("Could not find a common graphics and a present queue\n", - "Swapchain Initialization Failure"); - } - - demo->graphics_queue_node_index = graphicsQueueNodeIndex; - - demo_init_device(demo); - - vkGetDeviceQueue(demo->device, demo->graphics_queue_node_index, 0, - &demo->queue); - - // Get the list of VkFormat's that are supported: - uint32_t formatCount; - err = demo->fpGetPhysicalDeviceSurfaceFormatsKHR(demo->gpu, demo->surface, - &formatCount, NULL); - assert(!err); - VkSurfaceFormatKHR *surfFormats = - (VkSurfaceFormatKHR *)malloc(formatCount * sizeof(VkSurfaceFormatKHR)); - err = demo->fpGetPhysicalDeviceSurfaceFormatsKHR(demo->gpu, demo->surface, - &formatCount, surfFormats); - assert(!err); - // If the format list includes just one entry of VK_FORMAT_UNDEFINED, - // the surface has no preferred format. Otherwise, at least one - // supported format will be returned. - if (formatCount == 1 && surfFormats[0].format == VK_FORMAT_UNDEFINED) { - demo->format = VK_FORMAT_B8G8R8A8_UNORM; - } else { - assert(formatCount >= 1); - demo->format = surfFormats[0].format; - } - demo->color_space = surfFormats[0].colorSpace; - - demo->curFrame = 0; - - // Get Memory information and properties - vkGetPhysicalDeviceMemoryProperties(demo->gpu, &demo->memory_properties); -} - -static void demo_init_connection(struct demo *demo) { - glfwSetErrorCallback(demo_error_callback); - - if (!glfwInit()) { - printf("Cannot initialize GLFW.\nExiting ...\n"); - fflush(stdout); - exit(1); - } - - if (!glfwVulkanSupported()) { - printf("GLFW failed to find the Vulkan loader.\nExiting ...\n"); - fflush(stdout); - exit(1); - } -} - -static void demo_init(struct demo *demo, const int argc, const char *argv[]) -{ - int i; - memset(demo, 0, sizeof(*demo)); - demo->frameCount = INT32_MAX; - - for (i = 1; i < argc; i++) { - if (strcmp(argv[i], "--use_staging") == 0) { - demo->use_staging_buffer = true; - continue; - } - if (strcmp(argv[i], "--break") == 0) { - demo->use_break = true; - continue; - } - if (strcmp(argv[i], "--validate") == 0) { - demo->validate = true; - continue; - } - if (strcmp(argv[i], "--c") == 0 && demo->frameCount == INT32_MAX && - i < argc - 1 && sscanf(argv[i + 1], "%d", &demo->frameCount) == 1 && - demo->frameCount >= 0) { - i++; - continue; - } - - fprintf(stderr, "Usage:\n %s [--use_staging] [--validate] [--break] " - "[--c ]\n", - APP_SHORT_NAME); - fflush(stderr); - exit(1); - } - - demo_init_connection(demo); - demo_init_vk(demo); - - demo->width = 300; - demo->height = 300; - demo->depthStencil = 1.0; - demo->depthIncrement = -0.01f; -} - -static void demo_cleanup(struct demo *demo) { - uint32_t i; - - for (i = 0; i < demo->swapchainImageCount; i++) { - vkDestroyFramebuffer(demo->device, demo->framebuffers[i], NULL); - } - free(demo->framebuffers); - vkDestroyDescriptorPool(demo->device, demo->desc_pool, NULL); - - if (demo->setup_cmd) { - vkFreeCommandBuffers(demo->device, demo->cmd_pool, 1, &demo->setup_cmd); - } - vkFreeCommandBuffers(demo->device, demo->cmd_pool, 1, &demo->draw_cmd); - vkDestroyCommandPool(demo->device, demo->cmd_pool, NULL); - - vkDestroyPipeline(demo->device, demo->pipeline, NULL); - vkDestroyRenderPass(demo->device, demo->render_pass, NULL); - vkDestroyPipelineLayout(demo->device, demo->pipeline_layout, NULL); - vkDestroyDescriptorSetLayout(demo->device, demo->desc_layout, NULL); - - vkDestroyBuffer(demo->device, demo->vertices.buf, NULL); - vkFreeMemory(demo->device, demo->vertices.mem, NULL); - - for (i = 0; i < DEMO_TEXTURE_COUNT; i++) { - vkDestroyImageView(demo->device, demo->textures[i].view, NULL); - vkDestroyImage(demo->device, demo->textures[i].image, NULL); - vkFreeMemory(demo->device, demo->textures[i].mem, NULL); - vkDestroySampler(demo->device, demo->textures[i].sampler, NULL); - } - - for (i = 0; i < demo->swapchainImageCount; i++) { - vkDestroyImageView(demo->device, demo->buffers[i].view, NULL); - } - - vkDestroyImageView(demo->device, demo->depth.view, NULL); - vkDestroyImage(demo->device, demo->depth.image, NULL); - vkFreeMemory(demo->device, demo->depth.mem, NULL); - - demo->fpDestroySwapchainKHR(demo->device, demo->swapchain, NULL); - free(demo->buffers); - - vkDestroyDevice(demo->device, NULL); - if (demo->validate) { - demo->DestroyDebugReportCallback(demo->inst, demo->msg_callback, NULL); - } - vkDestroySurfaceKHR(demo->inst, demo->surface, NULL); - vkDestroyInstance(demo->inst, NULL); - - free(demo->queue_props); - - glfwDestroyWindow(demo->window); - glfwTerminate(); -} - -static void demo_resize(struct demo *demo) { - uint32_t i; - - // In order to properly resize the window, we must re-create the swapchain - // AND redo the command buffers, etc. - // - // First, perform part of the demo_cleanup() function: - - for (i = 0; i < demo->swapchainImageCount; i++) { - vkDestroyFramebuffer(demo->device, demo->framebuffers[i], NULL); - } - free(demo->framebuffers); - vkDestroyDescriptorPool(demo->device, demo->desc_pool, NULL); - - if (demo->setup_cmd) { - vkFreeCommandBuffers(demo->device, demo->cmd_pool, 1, &demo->setup_cmd); - } - vkFreeCommandBuffers(demo->device, demo->cmd_pool, 1, &demo->draw_cmd); - vkDestroyCommandPool(demo->device, demo->cmd_pool, NULL); - - vkDestroyPipeline(demo->device, demo->pipeline, NULL); - vkDestroyRenderPass(demo->device, demo->render_pass, NULL); - vkDestroyPipelineLayout(demo->device, demo->pipeline_layout, NULL); - vkDestroyDescriptorSetLayout(demo->device, demo->desc_layout, NULL); - - vkDestroyBuffer(demo->device, demo->vertices.buf, NULL); - vkFreeMemory(demo->device, demo->vertices.mem, NULL); - - for (i = 0; i < DEMO_TEXTURE_COUNT; i++) { - vkDestroyImageView(demo->device, demo->textures[i].view, NULL); - vkDestroyImage(demo->device, demo->textures[i].image, NULL); - vkFreeMemory(demo->device, demo->textures[i].mem, NULL); - vkDestroySampler(demo->device, demo->textures[i].sampler, NULL); - } - - for (i = 0; i < demo->swapchainImageCount; i++) { - vkDestroyImageView(demo->device, demo->buffers[i].view, NULL); - } - - vkDestroyImageView(demo->device, demo->depth.view, NULL); - vkDestroyImage(demo->device, demo->depth.image, NULL); - vkFreeMemory(demo->device, demo->depth.mem, NULL); - - free(demo->buffers); - - // Second, re-perform the demo_prepare() function, which will re-create the - // swapchain: - demo_prepare(demo); -} - -int main(const int argc, const char *argv[]) { - struct demo demo; - - demo_init(&demo, argc, argv); - demo_create_window(&demo); - demo_init_vk_swapchain(&demo); - - demo_prepare(&demo); - demo_run(&demo); - - demo_cleanup(&demo); - - return validation_error; -} - diff --git a/tests/windows.c b/tests/windows.c deleted file mode 100644 index 1c1297397f..0000000000 --- a/tests/windows.c +++ /dev/null @@ -1,166 +0,0 @@ -//======================================================================== -// Simple multi-window test -// Copyright (c) Camilla Löwy -// -// This software is provided 'as-is', without any express or implied -// warranty. In no event will the authors be held liable for any damages -// arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it -// freely, subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; you must not -// claim that you wrote the original software. If you use this software -// in a product, an acknowledgment in the product documentation would -// be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, and must not -// be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source -// distribution. -// -//======================================================================== -// -// This test creates four windows and clears each in a different color -// -//======================================================================== - -#include -#include - -#include -#include - -#include "getopt.h" - -static const char* titles[] = -{ - "Red", - "Green", - "Blue", - "Yellow" -}; - -static const struct -{ - float r, g, b; -} colors[] = -{ - { 0.95f, 0.32f, 0.11f }, - { 0.50f, 0.80f, 0.16f }, - { 0.f, 0.68f, 0.94f }, - { 0.98f, 0.74f, 0.04f } -}; - -static void usage(void) -{ - printf("Usage: windows [-h] [-b]\n"); - printf("Options:\n"); - printf(" -b create decorated windows\n"); - printf(" -h show this help\n"); -} - -static void error_callback(int error, const char* description) -{ - fprintf(stderr, "Error: %s\n", description); -} - -static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods) -{ - if (action != GLFW_PRESS) - return; - - switch (key) - { - case GLFW_KEY_SPACE: - { - int xpos, ypos; - glfwGetWindowPos(window, &xpos, &ypos); - glfwSetWindowPos(window, xpos, ypos); - break; - } - - case GLFW_KEY_ESCAPE: - glfwSetWindowShouldClose(window, GLFW_TRUE); - break; - } -} - -int main(int argc, char** argv) -{ - int i, ch; - int decorated = GLFW_FALSE; - int running = GLFW_TRUE; - GLFWwindow* windows[4]; - - while ((ch = getopt(argc, argv, "bh")) != -1) - { - switch (ch) - { - case 'b': - decorated = GLFW_TRUE; - break; - case 'h': - usage(); - exit(EXIT_SUCCESS); - default: - usage(); - exit(EXIT_FAILURE); - } - } - - glfwSetErrorCallback(error_callback); - - if (!glfwInit()) - exit(EXIT_FAILURE); - - glfwWindowHint(GLFW_DECORATED, decorated); - glfwWindowHint(GLFW_VISIBLE, GLFW_FALSE); - - for (i = 0; i < 4; i++) - { - int left, top, right, bottom; - - windows[i] = glfwCreateWindow(200, 200, titles[i], NULL, NULL); - if (!windows[i]) - { - glfwTerminate(); - exit(EXIT_FAILURE); - } - - glfwSetKeyCallback(windows[i], key_callback); - - glfwMakeContextCurrent(windows[i]); - gladLoadGLLoader((GLADloadproc) glfwGetProcAddress); - glClearColor(colors[i].r, colors[i].g, colors[i].b, 1.f); - - glfwGetWindowFrameSize(windows[i], &left, &top, &right, &bottom); - glfwSetWindowPos(windows[i], - 100 + (i & 1) * (200 + left + right), - 100 + (i >> 1) * (200 + top + bottom)); - } - - for (i = 0; i < 4; i++) - glfwShowWindow(windows[i]); - - while (running) - { - for (i = 0; i < 4; i++) - { - glfwMakeContextCurrent(windows[i]); - glClear(GL_COLOR_BUFFER_BIT); - glfwSwapBuffers(windows[i]); - - if (glfwWindowShouldClose(windows[i])) - running = GLFW_FALSE; - } - - glfwWaitEvents(); - } - - glfwTerminate(); - exit(EXIT_SUCCESS); -} -