forked from Tercioo/Open-Raid-Library
-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathThingsToMantain_Era.lua
194 lines (150 loc) · 5.45 KB
/
ThingsToMantain_Era.lua
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
local versionString, revision, launchDate, gameVersion = GetBuildInfo()
if (gameVersion >= 20000) then
return
end
--localization
local gameLanguage = GetLocale()
local L = { --default localization
["STRING_EXPLOSION"] = "explosion",
["STRING_MIRROR_IMAGE"] = "Mirror Image",
["STRING_CRITICAL_ONLY"] = "critical",
["STRING_BLOOM"] = "Bloom", --lifebloom 'bloom' healing
["STRING_GLAIVE"] = "Glaive", --DH glaive toss
["STRING_MAINTARGET"] = "Main Target",
["STRING_AOE"] = "AoE", --multi targets
["STRING_SHADOW"] = "Shadow", --the spell school 'shadow'
["STRING_PHYSICAL"] = "Physical", --the spell school 'physical'
["STRING_PASSIVE"] = "Passive", --passive spell
["STRING_TEMPLAR_VINDCATION"] = "Templar's Vindication", --paladin spell
["STRING_PROC"] = "proc", --spell proc
["STRING_TRINKET"] = "Trinket", --trinket
}
if (gameLanguage == "enUS") then
--default language
elseif (gameLanguage == "deDE") then
L["STRING_EXPLOSION"] = "Explosion"
L["STRING_MIRROR_IMAGE"] = "Bilder spiegeln"
L["STRING_CRITICAL_ONLY"] = "kritisch"
elseif (gameLanguage == "esES") then
L["STRING_EXPLOSION"] = "explosión"
L["STRING_MIRROR_IMAGE"] = "Imagen de espejo"
L["STRING_CRITICAL_ONLY"] = "crítico"
elseif (gameLanguage == "esMX") then
L["STRING_EXPLOSION"] = "explosión"
L["STRING_MIRROR_IMAGE"] = "Imagen de espejo"
L["STRING_CRITICAL_ONLY"] = "crítico"
elseif (gameLanguage == "frFR") then
L["STRING_EXPLOSION"] = "explosion"
L["STRING_MIRROR_IMAGE"] = "Effet miroir"
L["STRING_CRITICAL_ONLY"] = "critique"
elseif (gameLanguage == "itIT") then
L["STRING_EXPLOSION"] = "esplosione"
L["STRING_MIRROR_IMAGE"] = "Immagine Speculare"
L["STRING_CRITICAL_ONLY"] = "critico"
elseif (gameLanguage == "koKR") then
L["STRING_EXPLOSION"] = "폭발"
L["STRING_MIRROR_IMAGE"] = "미러 이미지"
L["STRING_CRITICAL_ONLY"] = "치명타"
elseif (gameLanguage == "ptBR") then
L["STRING_EXPLOSION"] = "explosão"
L["STRING_MIRROR_IMAGE"] = "Imagem Espelhada"
L["STRING_CRITICAL_ONLY"] = "critico"
elseif (gameLanguage == "ruRU") then
L["STRING_EXPLOSION"] = "взрыв"
L["STRING_MIRROR_IMAGE"] = "Зеркальное изображение"
L["STRING_CRITICAL_ONLY"] = "критический"
elseif (gameLanguage == "zhCN") then
L["STRING_EXPLOSION"] = "爆炸"
L["STRING_MIRROR_IMAGE"] = "镜像"
L["STRING_CRITICAL_ONLY"] = "爆击"
elseif (gameLanguage == "zhTW") then
L["STRING_EXPLOSION"] = "爆炸"
L["STRING_MIRROR_IMAGE"] = "鏡像"
L["STRING_CRITICAL_ONLY"] = "致命"
end
LIB_OPEN_RAID_MANA_POTIONS = {}
LIB_OPEN_RAID_FOOD_BUFF = {} --default
LIB_OPEN_RAID_FLASK_BUFF = {} --default
LIB_OPEN_RAID_BLOODLUST = {
}
--which gear slots can be enchanted on the latest retail version of the game
--when the value is a number, the slot only receives enchants for a specific attribute
LIB_OPEN_RAID_ENCHANT_SLOTS = {
}
LIB_OPEN_RAID_MYTHICKEYSTONE_ITEMID = 180653
LIB_OPEN_RAID_AUGMENTATED_RUNE = 0
LIB_OPEN_RAID_COVENANT_ICONS = {}
LIB_OPEN_RAID_ENCHANT_IDS = {}
LIB_OPEN_RAID_GEM_IDS = {}
LIB_OPEN_RAID_WEAPON_ENCHANT_IDS = {}
LIB_OPEN_RAID_FOOD_BUFF = {}
LIB_OPEN_RAID_FLASK_BUFF = {}
LIB_OPEN_RAID_ALL_POTIONS = {}
LIB_OPEN_RAID_HEALING_POTIONS = {
}
LIB_OPEN_RAID_MELEE_SPECS = {
[251] = "DEATHKNIGHT",
[252] = "DEATHKNIGHT",
[577] = "DEMONHUNTER",
[103] = "DRUID",
--[255] = "Survival", --not in the list due to the long interrupt time
[269] = "MONK",
[70] = "PALADIN",
[259] = "ROGUE",
[260] = "ROGUE",
[261] = "ROGUE",
[263] = "SHAMAN",
[71] = "WARRIOR",
[72] = "WARRIOR",
}
--tells the duration, requirements and cooldown
--information about a cooldown is mainly get from tooltips
--if talent is required, use the command:
--/dump GetTalentInfo (talentTier, talentColumn, 1)
--example: to get the second talent of the last talent line, use: /dump GetTalentInfo (7, 2, 1)
LIB_OPEN_RAID_COOLDOWNS_INFO = {
}
LIB_OPEN_RAID_COOLDOWNS_BY_SPEC = {};
for spellID,spellData in pairs(LIB_OPEN_RAID_COOLDOWNS_INFO) do
for _,specID in ipairs(spellData.specs) do
LIB_OPEN_RAID_COOLDOWNS_BY_SPEC[specID] = LIB_OPEN_RAID_COOLDOWNS_BY_SPEC[specID] or {};
LIB_OPEN_RAID_COOLDOWNS_BY_SPEC[specID][spellID] = spellData.type;
end
end
-- DF Evoker
LIB_OPEN_RAID_COOLDOWNS_BY_SPEC[1467] = {};
LIB_OPEN_RAID_COOLDOWNS_BY_SPEC[1468] = {};
--[=[
Spell customizations:
Many times there's spells with the same name which does different effects
In here you find a list of spells which has its name changed to give more information to the player
you may add into the list any other parameter your addon uses declaring for example 'icon = ' or 'texcoord = ' etc.
Implamentation Example:
if (LIB_OPEN_RAID_SPELL_CUSTOM_NAMES) then
for spellId, customTable in pairs(LIB_OPEN_RAID_SPELL_CUSTOM_NAMES) do
local name = customTable.name
if (name) then
MyCustomSpellTable[spellId] = name
end
end
end
--]=]
LIB_OPEN_RAID_SPELL_CUSTOM_NAMES = {} --default fallback
if (GetBuildInfo():match ("%d") == "1") then
LIB_OPEN_RAID_SPELL_CUSTOM_NAMES = {}
elseif (GetBuildInfo():match ("%d") == "2") then
LIB_OPEN_RAID_SPELL_CUSTOM_NAMES = {}
elseif (GetBuildInfo():match ("%d") == "3") then
LIB_OPEN_RAID_SPELL_CUSTOM_NAMES = {}
else
LIB_OPEN_RAID_SPELL_CUSTOM_NAMES = {
}
end
--interrupt list using proxy from cooldown list
--this list should be expansion and combatlog safe
LIB_OPEN_RAID_SPELL_INTERRUPT = {
}
--override list of spells with more than one effect, example: multiple types of polymorph
LIB_OPEN_RAID_SPELL_DEFAULT_IDS = {
}
LIB_OPEN_RAID_DATABASE_LOADED = true