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Reference videos for Gameplay? #10
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There's a few on YouTube. |
Here is one, [2:21-3:50]. I'll reach out to the original person who captured the graphics and such. Maybe they have the videos or w/e. Best of luck!!! I'm still open to contributions and anyone wanting to become a contributor can do so by requesting and having a valid PR to kick things off. I've posted this issue in a fork. schwal10#23 |
Thanks jackinloadup. At my college there was one kid who was amazingly good at lunatic fringe. and one night, at a party he started playing. And he just didn't die. The next morning we went by his dorm room, and he was still playing the same game, with a small gaggle of onlookers giving him water and stuff. It was unreal. Curious about getting the mechanics right. |
Thanks for the story. When I played on the regular I was very young and was never very good. I hope we can build a faithfully reproduce the game. |
@jackinloadup Did you ever get a response from the person who captured the graphics? I have also been looking for reference videos of the gameplay and the one you linked was the best one I could find. |
New gameplay video here. I can do more if needed. |
Hurrah! There is now a web-native version of Mac OS 8 accessible at https://macos8.app/ which has access to the original Lunatic Fringe files. This should be a good and reliable way to access game art, sound, and reference gameplay for physics and AI coding. There's currently a few steps to install it, the sound is heavily delayed, and at least I needed to hold caps lock down the entire time to keep the game running but those issues might be smoothed out in the future. Steps to access After Dark->Lunatic Fringe on the web:
I suggest clicking the When button in the top right of After Dark and setting the sleep timer to 1 minute of inactivity. Also setting the keys to better modern day defaults is nice such as W-Thrust A-Left D-Right S-SuperThrust Space-Fire E-Shield Q-SelfDestruct. You can also full screen the emulator by clicking the little Apple icon on the monitor. |
I mean, I can totally record more on the old mac I have if needed. Do ya'll need more references and if so, is there anything specific you need? |
@jackel1138 your last video had a ton of great information in it, thank you! I am not sure what other references would be needed (I am sure a bunch more footage could be useful for determining different health and damage values of bullets and collisions), but for what is it worth here is a list of some notes I made from your gameplay video, in case anybody wants it: GENERAL PLAYER ENEMIES POWERUPS |
Wow! That's a great list of observations from one video. If by "plot" you're referring to the short blurb in one of the splash screens of the pause menu, then I can certainly capture that, as well as the other splash screens. I have acquired a better Mac capable of running the game and capturing video. I'll do my best to make another video this weekend. My wife will be out of town and I'll have lots of spare time. I'll try to get the sound effects I missed, and clear up any gameplay that's still ambiguous. |
@jackel1138 I think there is another sound we are missing from the files. I was combing through https://www.youtube.com/watch?v=zZglGbYGRtI&t=928s again for sound information and I noticed that there is a unique sound that plays when the Large Photon hits something that it doesn't destroy (15:28). I went through the audio files I have and I do not appear to have this sound. Would you be able to get that sound effect? |
Updated way to play for late 2024: (little glitchy though)
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I'd be interested in porting this. Do we have any reference videos for the gameplay?
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