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I am new to this engine and so far it has worked as instructed in the code guide mentioned. However, I ran into one problem and that is, when all the steps are successfully processed, the output is a static gif. No animations. Upon looking at the output of step 1, I have noticed that the sprites are made using only the first image. Looking at the output of step 2, the sprite sheet has the same image.
P.S: All of the subfolders have weight #100. Example: Background >> Blue#100 >> 0.gif, 1.gif... and so on for all the layers.
A quick help is highly appreciated.
Thank You
The text was updated successfully, but these errors were encountered:
@Fhahroz I had a similar issue
what happened is that i was mixing .gif layers with layers I exported .pngs, and some were on folders, and others were just laying on the trait folder.
For example:
Background
Bg1#5.gif
Clothes
Cape#4
1.png
2.png
3.png
The way I fixed was add a folder for every trait even if they were .gifs already
Hello,
I am new to this engine and so far it has worked as instructed in the code guide mentioned. However, I ran into one problem and that is, when all the steps are successfully processed, the output is a static gif. No animations. Upon looking at the output of step 1, I have noticed that the sprites are made using only the first image. Looking at the output of step 2, the sprite sheet has the same image.
P.S: All of the subfolders have weight #100. Example: Background >> Blue#100 >> 0.gif, 1.gif... and so on for all the layers.
A quick help is highly appreciated.
Thank You
The text was updated successfully, but these errors were encountered: