diff --git a/src/level_instantiation/spawning/objects/orb.rs b/src/level_instantiation/spawning/objects/orb.rs index 36ac6c13..7ff8e4fc 100644 --- a/src/level_instantiation/spawning/objects/orb.rs +++ b/src/level_instantiation/spawning/objects/orb.rs @@ -4,7 +4,6 @@ use crate::shader::Materials; use bevy::pbr::{NotShadowCaster, NotShadowReceiver}; use bevy::prelude::*; - fn get_or_add_mesh_handle(mesh_assets: &mut Assets) -> Handle { const MESH_HANDLE: Handle = Handle::weak_from_u128(0x1f40128bac02a9b); mesh_assets.get_or_add(MESH_HANDLE, || { diff --git a/src/movement/navigation.rs b/src/movement/navigation.rs index 6473f0e2..b665b07d 100644 --- a/src/movement/navigation.rs +++ b/src/movement/navigation.rs @@ -1,4 +1,3 @@ - use crate::level_instantiation::spawning::objects::npc; use crate::movement::general_movement::{GeneralMovementSystemSet, Walking}; use crate::player_control::player_embodiment::Player;