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GameSetting.wikitext

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GameSetting

The GameSetting enum is used with Client:GetGameSetting on the client so that scripters can get the value of a particular setting.

GameSetting member name Values
MusicVolume 0 - 100
SoundEffectsVolume 0 - 100
VoiceVolume 0 - 100
Gamma 0 - 100
HUDOpacity 0 - 100
StaticButtons bool
FloatingButtons bool
Subtitles bool
MotionBlur bool
GamepadVibration 0 = Off, 1 = Low, 2 = High
GamepadInvertY bool
GamepadInvertX bool
GamepadInvertFlightPitch bool
GamepadAltFireButtons bool
GamepadSensitivityY 10 - 100
GamepadSensitivityX 10 - 100
GamepadInUse bool
InvertMouseX bool
InvertMouseY bool
MouseSensitivityX 10 - 100
MouseSensitivityY 10 - 100
AnisotropicFiltering 0 = 2x, 1 = 4x, 2 = 6x, 3 = 8x, 4 = 10x, 5 = 12x, 6 = 16x
ObjectDetail 0 = Low, 1 = Medium, 2 = High, 3 = VeryHigh
ShadowsQuality 0 = Low, 1 = Medium, 2 = High
TextureDetail 0 = Low, 1 = High
Decals bool
WaterDetail 0 = Low, 1 = Medium, 2 = High, 3 = VeryHigh
FullScreen bool
FullScreenWidth int
FullScreenHeight int