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dither.c
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dither.c
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/* dither.c
* Dithering
* (c) 2000-2002 Karel 'Clock' Kulhavy
* This file is a part of the Links program, released under GPL.
*/
#include "cfg.h"
#ifdef G
#include "links.h"
#include "bits.h"
#ifdef HAVE_ENDIAN_H
#include <endian.h>
#endif
#ifdef HAVE_MATH_H
#include <math.h>
#endif
/* The input of dithering function is 3 times 16-bit value. The value is
* proportional to light that will go out of the monitor. Only in this space it
* is possible to dither accurately because distributing the error means maintaining
* the photon count (blurring caused by human eye from big distance preservers photon
* count, just spreads the photons a little around)
* The 8-bit dithering functions are to be used only for dithering text.
*/
/* This source does dithering and rounding of images (in photon space) into
* struct bitmap. It also computes colors given r,g,b.
*/
/* No dither function destroys the passed bitmap */
/* All dither functions take format in booklike order without inter-line gaps.
* red, green, blue order. Input bytes=3*y*x. Takes x and y from bitmap.
*/
/* The input of dithering function is 3 times 8-bit value. The value is
* proportional to desired input into graphics driver (which is in fact
* proportional to monitor's input voltage for graphic drivers that do not
* pollute the picture with gamma correction)
*/
/* Dithering algorithm: Floyd-Steinberg error distribution. The used
* coefficients are depicted in the following table. The empty box denotes the
* originator pixel that generated the error.
*
* +----+----+
* | |7/16|
* +----+----+----+
* |3/16|5/16|1/16|
* +----+----+----+
*/
/* We assume here int holds at least 32 bits */
static int red_table[65536],green_table[65536],blue_table[65536];
/* If we want to represent some 16-bit from-screen-light, it would require certain display input
* value (0-255 red, 0-255 green, 0-255 blue), possibly not a whole number. [red|green|blue]_table
* translares 16-bit light to the nearest index (that should be fed into the
* display). Nearest is meant in realm of numbers that are proportional to
* display input. The table also says what will be the real value this rounded
* display input yields. index is in
* bits 16-31, real light value is in bits 0-15. real light value is 0 (no
* photons) to 65535 (maximum photon flux). This is subtracted from wanted
* value and error remains which is the distributed into some neighboring
* pixels.
*
* Index memory organization
* -------------------------
* 1 byte per pixel: obvious. The output byte is OR of all three LSB's from red_table,
* green_table, blue_table
* 2 bytes per pixel: cast all three values to unsigned short, OR them together
* and dump the short into the memory
* 3 and 4 bytes per pixel: LSB's contain the red, green, and blue bytes.
*/
/* These tables allow the most precise dithering possible:
* a) Rouding is performed always to perceptually nearest value, not to
* nearest light flux
* b) error addition is performed in photon space to maintain fiedlity
* c) photon space addition from b) is performed with 16 bits thus not
* degrading 24-bit images
*/
/* We assume here unsigned short holds at least 16 bits */
static unsigned short round_red_table[256];
static unsigned short round_green_table[256];
static unsigned short round_blue_table[256];
/* Transforms sRGB red, green, blue (0-255) to light of nearest voltage to
* voltage appropriate to given sRGB coordinate.
*/
void (*round_fn)(unsigned short *in, struct bitmap *out);
/* When you finish the stuff with dither_start, dither_restart, just do "if (dregs) mem_free(dregs);" */
static void (*dither_fn_internal)(unsigned short *in, struct bitmap *out, int * dregs);
/* prototypes */
static void dither_1byte(unsigned short *, struct bitmap *, int *); /* DITHER_TEMPLATE */
static void round_1byte(unsigned short *, struct bitmap *); /* ROUND_TEMPLATE */
static void dither_2byte(unsigned short *, struct bitmap *, int *); /* DITHER_TEMPLATE */
static void round_2byte(unsigned short *, struct bitmap *); /* ROUND_TEMPLATE */
static void dither_195(unsigned short *, struct bitmap *, int *); /* DITHER_TEMPLATE */
static void round_195(unsigned short *, struct bitmap *); /* ROUND_TEMPLATE */
static void dither_451(unsigned short *, struct bitmap *, int *); /* DITHER_TEMPLATE */
static void round_451(unsigned short *, struct bitmap *); /* ROUND_TEMPLATE */
static void dither_196(unsigned short *, struct bitmap *, int *); /* DITHER_TEMPLATE */
static void round_196(unsigned short *, struct bitmap *); /* ROUND_TEMPLATE */
static void dither_452(unsigned short *, struct bitmap *, int *); /* DITHER_TEMPLATE */
static void round_452(unsigned short *, struct bitmap *); /* ROUND_TEMPLATE */
static void dither_708(unsigned short *, struct bitmap *, int *); /* DITHER_TEMPLATE */
static void round_708(unsigned short *, struct bitmap *); /* ROUND_TEMPLATE */
static long color_332(int);
static long color_121(int);
static long color_pass_rgb(int);
static long color_888_bgr(int);
/*static void pass_bgr(unsigned short *, struct bitmap *);*/
static long color_8888_bgr0(int);
static long color_8888_0bgr(int);
static long color_8888_0rgb(int);
/*static void pass_0bgr(unsigned short *, struct bitmap *);*/
static long color_555be(int);
static long color_555(int);
static long color_565be(int);
static long color_565(int);
/*static void make_8_table(int *, double);*/
static void make_16_table(int *, int, int, float_double, int, int);
static void make_red_table(int, int, int, int);
static void make_green_table(int, int, int, int);
static void make_blue_table(int, int, int, int);
static void make_round_tables(void);
int slow_fpu = -1;
#define LIN \
r+=(int)(in[0]);\
g+=(int)(in[1]);\
b+=(int)(in[2]);\
in+=3;
/* EMPIRE IMAGINE FEAR */
#define LTABLES \
{\
int rc=r,gc=g,bc=b;\
if ((unsigned)rc>65535) rc=rc<0?0:65535;\
if ((unsigned)gc>65535) gc=gc<0?0:65535;\
if ((unsigned)bc>65535) bc=bc<0?0:65535;\
rt=red_table[rc];\
gt=green_table[gc];\
bt=blue_table[bc];\
}\
SAVE_CODE\
rt=r-(rt&65535);\
gt=g-(gt&65535);\
bt=b-(bt&65535);\
#define BODY \
LIN\
LTABLES\
r=bptr[3];\
g=bptr[4];\
b=bptr[5];\
r+=rt;\
g+=gt;\
b+=bt;\
rt+=8;\
gt+=8;\
bt+=8;\
rt>>=4;\
gt>>=4;\
bt>>=4;\
r-=9*rt;\
g-=9*gt;\
b-=9*bt;\
bptr[3]=rt;\
bptr[4]=gt;\
bptr[5]=bt;
#define BODYR \
LIN\
LTABLES\
rt+=8;\
gt+=8;\
bt+=8;\
rt>>=4;\
gt>>=4;\
bt>>=4;\
bptr[-3]+=3*rt;\
bptr[-2]+=3*gt;\
bptr[-1]+=3*bt;\
*bptr+=5*rt;\
bptr[1]+=5*gt;\
bptr[2]+=5*bt;
#define BODYC \
LIN\
LTABLES\
r=rt;\
g=gt;\
b=bt;
#define BODYL \
bptr=dregs;\
r=bptr[0];\
g=bptr[1];\
b=bptr[2];\
BODY\
bptr[0]=5*rt;\
bptr[1]=5*gt;\
bptr[2]=5*bt;\
bptr+=3;
#define BODYI \
BODY\
bptr[0]+=5*rt;\
bptr[1]+=5*gt;\
bptr[2]+=5*bt;\
bptr[-3]+=3*rt;\
bptr[-2]+=3*gt;\
bptr[-1]+=3*bt;\
bptr+=3;
#define DITHER_TEMPLATE(template_name) \
static void template_name(unsigned short *in, struct bitmap *out, int *dregs)\
{\
int r,g,b,o,rt,gt,bt,y,x;\
unsigned char *outp=out->data;\
int *bptr;\
int skip=out->skip-SKIP_CODE;\
\
o=0;o=o; /*warning go away */\
switch(out->x){\
\
case 0:\
return;\
\
case 1:\
r=g=b=0;\
for (y=out->y;y;y--){\
BODYC\
outp+=skip;\
}\
break;\
\
default:\
for (y=out->y;y;y--){\
BODYL\
for (x=out->x-2;x;x--){\
BODYI\
}\
BODYR\
outp+=skip;\
}\
break;\
}\
}
#define ROUND_TEMPLATE(template_name)\
static void template_name(unsigned short *in, struct bitmap *out)\
{\
int rt,gt,bt,o,x,y;\
unsigned char *outp=out->data;\
int skip=out->skip-SKIP_CODE;\
\
o=0;o=o; /*warning go away */\
for (y=out->y;y;y--){\
for (x=out->x;x;x--){\
rt=red_table[in[0]];\
gt=green_table[in[1]];\
bt=blue_table[in[2]];\
in+=3;\
SAVE_CODE\
}\
outp+=skip;\
}\
}
/* Expression determining line length in bytes */
#define SKIP_CODE out->x
/* Code with input in rt, gt, bt (values from red_table, green_table, blue_table)
* that saves appropriate code on *outp (unsigned char *outp). We can use int o;
* as a scratchpad.
*/
#define SAVE_CODE \
o=rt|gt|bt;\
*outp++=(o>>16);
DITHER_TEMPLATE(dither_1byte)
ROUND_TEMPLATE(round_1byte)
#undef SKIP_CODE
#undef SAVE_CODE
#define SKIP_CODE out->x*2
#if defined(t2c) && defined(C_LITTLE_ENDIAN)
#define SAVE_CODE \
o=rt|gt|bt;\
*(t2c *)outp=(o>>16);\
outp+=2;
#else
#define SAVE_CODE \
o=rt|gt|bt;\
o>>=16;\
*(unsigned char *)outp=o;\
((unsigned char *)outp)[1]=o>>8;\
outp+=2;
#endif /* #ifdef t2c */
DITHER_TEMPLATE(dither_2byte)
ROUND_TEMPLATE(round_2byte)
#undef SAVE_CODE
#undef SKIP_CODE
/* B G R */
#define SKIP_CODE out->x*3;
#define SAVE_CODE outp[0]=bt>>16;\
outp[1]=gt>>16;\
outp[2]=rt>>16;\
outp+=3;
DITHER_TEMPLATE(dither_195)
ROUND_TEMPLATE(round_195)
#undef SAVE_CODE
#undef SKIP_CODE
/* R G B */
#define SKIP_CODE out->x*3;
#define SAVE_CODE *outp=rt>>16;\
outp[1]=gt>>16;\
outp[2]=bt>>16;\
outp+=3;
DITHER_TEMPLATE(dither_451)
ROUND_TEMPLATE(round_451)
#undef SAVE_CODE
#undef SKIP_CODE
/* B G R 0 */
#define SKIP_CODE out->x*4;
#define SAVE_CODE *outp=bt>>16;\
outp[1]=gt>>16;\
outp[2]=rt>>16;\
outp[3]=0;\
outp+=4;
DITHER_TEMPLATE(dither_196)
ROUND_TEMPLATE(round_196)
#undef SAVE_CODE
#undef SKIP_CODE
/* 0 B G R */
#define SKIP_CODE out->x*4;
#define SAVE_CODE *outp=0;\
outp[1]=bt>>16;\
outp[2]=gt>>16;\
outp[3]=rt>>16;\
outp+=4;
DITHER_TEMPLATE(dither_452)
ROUND_TEMPLATE(round_452)
#undef SAVE_CODE
#undef SKIP_CODE
/* 0 R G B */
#define SKIP_CODE out->x*4;
#define SAVE_CODE *outp=0;\
outp[1]=rt>>16;\
outp[2]=gt>>16;\
outp[3]=bt>>16;\
outp+=4;
DITHER_TEMPLATE(dither_708)
ROUND_TEMPLATE(round_708)
#undef SAVE_CODE
#undef SKIP_CODE
/* For 256-color cube */
static long color_332(int rgb)
{
int r,g,b;
long ret = 0;
r=(rgb>>16)&255;
g=(rgb>>8)&255;
b=rgb&255;
r=(r*7+127)/255;
g=(g*7+127)/255;
b=(b*3+127)/255;
*(unsigned char *)&ret=(r<<5)|(g<<2)|b;
return ret;
}
static long color_121(int rgb)
{
int r,g,b;
long ret = 0;
r=(rgb>>16)&255;
g=(rgb>>8)&255;
b=rgb&255;
r=(r+127)/255;
g=(3*g+127)/255;
b=(b+127)/255;
*(unsigned char *)&ret=(r<<3)|(g<<1)|b;
return ret;
}
static long color_pass_rgb(int rgb)
{
long ret = 0;
((unsigned char *)&ret)[0]=rgb>>16;
((unsigned char *)&ret)[1]=rgb>>8;
((unsigned char *)&ret)[2]=(unsigned char)rgb;
return ret;
}
static long color_888_bgr(int rgb)
{
long ret = 0;
((unsigned char *)&ret)[0]=(unsigned char)rgb;
((unsigned char *)&ret)[1]=rgb>>8;
((unsigned char *)&ret)[2]=rgb>>16;
return ret;
}
#if 0
/* Long live the Manchester Modulation! */
static void pass_bgr(unsigned short *in, struct bitmap *out)
{
int skip=out->skip-3*out->x,y,x;
unsigned char *outp=out->data;
for (y=out->y;y;y--){
for (x=out->x;x;x--){
outp[0]=in[2];
outp[1]=in[1];
outp[2]=in[0];
outp+=3;
in+=3;
}
outp+=skip;
}
}
#endif
static long color_8888_bgr0(int rgb)
{
long ret = 0;
((unsigned char *)&ret)[0]=(unsigned char)rgb;
((unsigned char *)&ret)[1]=rgb>>8;
((unsigned char *)&ret)[2]=rgb>>16;
((unsigned char *)&ret)[3]=0;
return ret;
}
/* Long live the sigma-delta modulator! */
static long color_8888_0bgr(int rgb)
{
long ret = 0;
/* Atmospheric lightwave communication rulez */
((unsigned char *)&ret)[0]=0;
((unsigned char *)&ret)[1]=(unsigned char)rgb;
((unsigned char *)&ret)[2]=rgb>>8;
((unsigned char *)&ret)[3]=rgb>>16;
return ret;
}
/* Long live His Holiness The 14. Dalai Lama Taendzin Gjamccho! */
/* The above line will probably cause a ban of this browser in China under
* the capital punishment ;-) */
static long color_8888_0rgb(int rgb)
{
long ret = 0;
/* Chokpori Dharamsala Lhasa Laddakh */
((unsigned char *)&ret)[0]=0;
((unsigned char *)&ret)[1]=rgb>>16;
((unsigned char *)&ret)[2]=rgb>>8;
((unsigned char *)&ret)[3]=(unsigned char)rgb;
return ret;
}
#if 0
/* We assume unsgned short holds at least 16 bits. */
static void pass_0bgr(unsigned short *in, struct bitmap *out)
{
int skip=out->skip-4*out->x,y,x;
unsigned char *outp=out->data;
for (y=out->y;y;y--){
for (x=out->x;x;x--){
outp[0]=0;
outp[1]=in[2]>>8;
outp[2]=in[1]>>8;
outp[3]=in[0]>>8;
outp+=4;
in+=3;
}
outp+=skip;
}
}
#endif
/* We assume long holds at least 32 bits */
static long color_555be(int rgb)
{
int r=(rgb>>16)&255;
int g=(rgb>>8)&255;
int b=(rgb)&255;
int i;
long ret = 0;
r=(r*31+127)/255;
g=(g*31+127)/255;
b=(b*31+127)/255;
i=(r<<10)|(g<<5)|b;
((unsigned char *)&ret)[0]=i>>8;
((unsigned char *)&ret)[1]=(unsigned char)i;
return ret;
}
/* We assume long holds at least 32 bits */
static long color_555(int rgb)
{
int r=(rgb>>16)&255;
int g=(rgb>>8)&255;
int b=(rgb)&255;
int i;
long ret = 0;
r=(r*31+127)/255;
g=(g*31+127)/255;
b=(b*31+127)/255;
i=(r<<10)|(g<<5)|b;
((unsigned char *)&ret)[0]=(unsigned char)i;
((unsigned char *)&ret)[1]=i>>8;
return ret;
}
static long color_565be(int rgb)
{
int r,g,b;
long ret = 0;
int i;
r=(rgb>>16)&255;
g=(rgb>>8)&255;
/* Long live the PIN photodiode */
b=rgb&255;
r=(r*31+127)/255;
g=(g*63+127)/255;
b=(b*31+127)/255;
i = (r<<11)|(g<<5)|b;
((unsigned char *)&ret)[0]=i>>8;
((unsigned char *)&ret)[1]=(unsigned char)i;
return ret;
}
static long color_565(int rgb)
{
int r,g,b;
long ret = 0;
int i;
r=(rgb>>16)&255;
g=(rgb>>8)&255;
/* Long live the PIN photodiode */
b=rgb&255;
r=(r*31+127)/255;
g=(g*63+127)/255;
b=(b*31+127)/255;
i=(r<<11)|(g<<5)|b;
((unsigned char *)&ret)[0]=(unsigned char)i;
((unsigned char *)&ret)[1]=i>>8;
return ret;
}
/* rgb = r*65536+g*256+b */
/* The selected color_fn returns a long.
* When we have for example 2 bytes per pixel, we make them in the memory,
* then copy them to the beginning of the memory occupied by the long
* variable, and return that long variable.
*/
long (*get_color_fn(int depth))(int rgb)
{
switch(depth)
{
case 33:
return color_121;
break;
case 65:
return color_332;
break;
case 122:
return color_555;
break;
case 378:
return color_555be;
break;
case 130:
return color_565;
break;
case 386:
return color_565be;
break;
case 451:
return color_pass_rgb;
break;
case 195:
return color_888_bgr;
break;
case 452:
return color_8888_0bgr;
break;
case 196:
return color_8888_bgr0;
break;
case 708:
return color_8888_0rgb;
break;
default:
return NULL;
break;
}
}
#if 0
static void make_8_table(int *table, double gamma)
{
int i,light0;
float_double light;
const float_double inv_255=1/255.;
for (i=0;i<256;i++){
light=fd_pow((float_double)i*inv_255,gamma);
/* Long live the Nipkow Disk */
light0=65535*light;
if (light0<0) light0=0;
if (light0>65535) light0=65535;
table[i]=light0;
}
}
#endif
/* Gamma says that light=electricity raised to gamma */
/* dump_t2c means memory organization defined in comment for
* red_table on the top of dither.c */
/* dump_t2c is taken into account only if t2c is defined. */
static void make_16_table(int *table, int bits, int pos, float_double gamma, int dump_t2c,
int bigendian)
{
int j,light_val,grades=(1<<bits)-1,grade;
float_double voltage;
float_double rev_gamma=1/gamma;
const float_double inv_65535=1/65535.;
int last_grade, last_content;
ttime start_time = get_time();
int sample_state = 0;
int x_slow_fpu = slow_fpu;
if (gamma_bits != 2) x_slow_fpu = !gamma_bits;
repeat_loop:
last_grade=-1;
last_content=0;
for (j=0;j<65536;j++){
if (x_slow_fpu) {
if (x_slow_fpu == 1) {
if (j & 255) {
table[j] = last_content;
continue;
}
} else {
if (!(j & (j - 1))) {
ttime now = get_time();
if (!sample_state) {
if (now != start_time) start_time = now, sample_state = 1;
} else {
if ((uttime)now - (uttime)start_time > SLOW_FPU_DETECT_THRESHOLD && ((uttime)now - (uttime)start_time) * 65536 / j > SLOW_FPU_MAX_STARTUP / 3) {
x_slow_fpu = 1;
goto repeat_loop;
}
}
}
}
}
voltage=fd_pow(j*inv_65535,rev_gamma);
/* Determine which monitor input voltage is equivalent
* to said photon flux level
*/
grade=(int)(voltage*grades+.5);
if (grade==last_grade){
table[j]=last_content;
continue;
}
last_grade=grade;
voltage=(float_double)grade/grades;
/* Find nearest voltage to this voltage. Finding nearest voltage, not
* nearest photon flux ensures the dithered pixels will be perceived to be
* near. The voltage input into the monitor was intentionally chosen by
* generations of television engineers to roughly comply with eye's
* response, thus minimizing and unifying noise impact on transmitted
* signal. This is only marginal enhancement however it sounds
* kool ;-) (and is kool)
*/
light_val=(int)(fd_pow(voltage,gamma)*65535+0.5);
/* Find out what photon flux this index represents */
if (light_val<0) light_val=0;
if (light_val>65535) light_val=65535;
/* Clip photon flux for safety */
if (bigendian) {
int val, val2;
val = grade<<pos;
val2 = (val>>8) | ((val&0xff)<<8);
last_content=light_val|(val2<<16U);
}else{
last_content=light_val|(grade<<(pos+16U));
}
table[j]=last_content;
/* Save index and photon flux. */
}
if (x_slow_fpu == -1) slow_fpu = 0; /* if loop passed once without
detecting slow fpu, always assume fast FPU */
if (gamma_bits == 2 && x_slow_fpu == 1) slow_fpu = 1;
}
static void make_red_table(int bits, int pos, int dump_t2c, int be)
{
make_16_table(red_table,bits,pos,(float_double)display_red_gamma,dump_t2c, be);
}
static void make_green_table(int bits, int pos, int dump_t2c, int be)
{
make_16_table(green_table,bits,pos,(float_double)display_green_gamma,dump_t2c, be);
}
static void make_blue_table(int bits, int pos,int dump_t2c, int be)
{
make_16_table(blue_table,bits,pos,(float_double)display_blue_gamma, dump_t2c, be);
}
void dither(unsigned short *in, struct bitmap *out)
{
int *dregs;
if ((unsigned)out->x > MAXINT / 3 / sizeof(*dregs)) overalloc();
dregs=mem_calloc(out->x*3*sizeof(*dregs));
(*dither_fn_internal)(in, out, dregs);
mem_free(dregs);
}
/* For functions that do dithering.
* Returns allocated dregs. */
int *dither_start(unsigned short *in, struct bitmap *out)
{
int *dregs;
if ((unsigned)out->x > MAXINT / 3 / sizeof(*dregs)) overalloc();
dregs=mem_calloc(out->x*3*sizeof(*dregs));
(*dither_fn_internal)(in, out, dregs);
return dregs;
}
void dither_restart(unsigned short *in, struct bitmap *out, int *dregs)
{
(*dither_fn_internal)(in, out, dregs);
}
static void make_round_tables(void)
{
int a;
unsigned short v;
for (a=0;a<256;a++){
/* a is sRGB coordinate */
v=ags_8_to_16((unsigned char)a,(float)(user_gamma/sRGB_gamma));
round_red_table[a]=red_table[v];
round_green_table[a]=green_table[v];
round_blue_table[a]=blue_table[v];
}
}
/* Also makes up the dithering tables.
* You may call it twice - it doesn't leak any memory.
*/
void init_dither(int depth)
{
switch(depth){
case 33:
/* 4bpp, 1Bpp */
make_red_table(1,3,0,0);
make_green_table(2,1,0,0);
make_blue_table(1,0,0,0);
dither_fn_internal=dither_1byte;
round_fn=round_1byte;
break;
case 65:
/* 8 bpp, 1 Bpp */
make_red_table(3,5,0,0);
make_green_table(3,2,0,0);
make_blue_table(2,0,0,0);
dither_fn_internal=dither_1byte;
round_fn=round_1byte;
break;
case 122:
/* 15bpp, 2Bpp */
make_red_table(5,10,1,0);
make_green_table(5,5,1,0);
make_blue_table(5,0,1,0);
dither_fn_internal=dither_2byte;
round_fn=round_2byte;
break;
case 378:
/* 15bpp, 2Bpp, disordered (I have a mental disorder) */
make_red_table(5,10,1,1);
make_green_table(5,5,1,1);
make_blue_table(5,0,1,1);
dither_fn_internal=dither_2byte;
round_fn=round_2byte;
break;
case 130:
/* 16bpp, 2Bpp */
make_red_table(5,11,1,0);
make_green_table(6,5,1,0);
make_blue_table(5,0,1,0);
dither_fn_internal=dither_2byte;
round_fn=round_2byte;
break;
case 386:
/* 16bpp, 2Bpp, disordered */
make_red_table(5,11,1,1);
make_green_table(6,5,1,1);
make_blue_table(5,0,1,1);
dither_fn_internal=dither_2byte;
round_fn=round_2byte;
break;
case 451:
/* 24bpp, 3Bpp, misordered
* Even this is dithered!
* R G B
*/
make_red_table(8,0,0,0);
make_green_table(8,0,0,0);
make_blue_table(8,0,0,0);
dither_fn_internal=dither_451;
round_fn=round_451;
break;
case 195:
/* 24bpp, 3Bpp
* Even this is dithered!
* B G R
*/
make_red_table(8,0,0,0);
make_green_table(8,0,0,0);
make_blue_table(8,0,0,0);
dither_fn_internal=dither_195;
round_fn=round_195;
break;
case 452:
/* 24bpp, 4Bpp, misordered
* Even this is dithered!
* 0 B G R
*/
make_red_table(8,0,0,0);
make_green_table(8,0,0,0);
make_blue_table(8,0,0,0);
dither_fn_internal=dither_452;
round_fn=round_452;
break;
case 196:
/* 24bpp, 4Bpp
* Even this is dithered!
* B G R 0
*/
make_red_table(8,0,0,0);
make_green_table(8,0,0,0);
make_blue_table(8,0,0,0);
dither_fn_internal=dither_196;
round_fn=round_196;
break;
case 708:
/* 24bpp, 4Bpp
* Even this is dithered!
* 0 R G B
*/
make_red_table(8,0,0,0);
make_green_table(8,0,0,0);
make_blue_table(8,0,0,0);
dither_fn_internal=dither_708;
round_fn=round_708;
break;
default:
internal("Graphics driver returned unsupported \
pixel memory organisation %d",depth);
}
make_round_tables();
}
/* Input is in sRGB space (unrounded, i. e. directly from HTML)
* Output is linear 48-bit value (in photons) that has corresponding
* voltage nearest to the voltage that would be procduced ideally
* by the input value. */
void round_color_sRGB_to_48(unsigned short *red, unsigned short *green,
unsigned short *blue, int rgb)
{
*red=round_red_table[(rgb>>16)&255];
*green=round_green_table[(rgb>>8)&255];
*blue=round_blue_table[rgb&255];
}
#endif