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Ceaseless from 2021 should become presented as Reroll=Ones. Ceaseless from 2024 will be Reroll=MostCommonFail (and maybe I'll implement MostCommonNoncrit for crit fishing).
AutoNorms is also 2024 accurate, so label should become "AutoNorms/Accurate".
Devastating X from 2024 is same as MWx from 2021 maybe "MWx/DevastatingX"
Saturate means defender can not use cover saves, so already handled by defender's CoverSaves option.
add KT2024 obscured (shooter gets only norms and must discard a success)
Severe is if NO crits, then modify a norm to a crit. Like a lower variance rending
Shock is slightly different from 2021's stun for fighting. Upon first crit strike discard opponent norm, or a crit if no norms (stars surround difference from 2021 stun). 2024 stun is "if any crits, then decrement their apl". So I must be clear when using 2021 stun and implement shock.
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The text was updated successfully, but these errors were encountered: