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dynamic2.d
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import std.stdio;
import std.traits;
import std.variant;
import std.stdarg;
import std.conv;
interface StaticInterface {
void a();
void b(string);
}
void doSomething(StaticInterface d) {
d.a();
d.b("hello");
}
struct Dynamic {
alias Dynamic delegate(Dynamic[] = null) DynamicFunction;
DynamicFunction func;
Variant var;
bool isFunction;
Dynamic*[string] properties;
string toString() {
if(isFunction)
return "function";
return to!string(var);
}
ref Dynamic opDispatch(string fieldName)(...) {
if(_arguments.length == 0) {
// a zero argument function call OR a getter....
// we can't tell which for certain, so assume getter
// since they can always use the call method on the returned
// variable
if(fieldName in properties)
return *properties[fieldName];
else {
auto s = new Dynamic;
properties[fieldName] = s;
return *s;
//throw new Exception("no such property: " ~ fieldName);
}
} else {
// we have some kind of assignment, but no help from the
// compiler to get the type of assignment...
if(_arguments[0] == typeid(Dynamic)) {
auto s = va_arg!(Dynamic)(_argptr);
isFunction = s.isFunction;
var = s.var;
func = s.func;
return this;
}
Variant v;
string attempt(string type) {
return `if(_arguments[0] == typeid(`~type~`)) v = va_arg!(`~type~`)(_argptr);`;
}
mixin(attempt("int"));
mixin(attempt("string"));
mixin(attempt("double"));
mixin(attempt("real"));
mixin(attempt("long"));
auto s = new Dynamic;
s.isFunction = false;
s.var = v;
properties[fieldName] = s;
return *s;
}
}
Dynamic opDispatch(string fieldName, T...)(T t) if(T.length != 0) {
// trying to call a function
Dynamic it = *properties[fieldName];
return it.call(toDynamicArray(t));
}
Dynamic call(Dynamic[] args = null) {
if(isFunction) {
return func(args);
}
throw new Exception("trying to call something that isn't a function");
}
Dynamic[] toDynamicArray(T...)(T t) {
Dynamic[] ret;
foreach(v; t) {
Dynamic s = *(new Dynamic);
s = v;
ret ~= s;
}
return ret;
}
Dynamic opAssign(T)(T t) {
static if(isSomeFunction!T) {
isFunction = true;
func = makeDynamic(t);
} else {
isFunction = false;
var = t;
}
return this;
}
// to call a zero argument function, you must use the call method to disambiguate from a getter
T as(T)() if(!is(T == interface)) {
if(isFunction)
throw new Exception("this is a function idk what to do");
return var.coerce!T;
}
T as(T)() if(is(T == interface)) {
// FIXME: if it is a legitimate type that casts to it, give it up
string impls() {
string res;
foreach(member; __traits(allMembers, T)) {
T t;
auto p = & __traits(getMember, t, member);
//static if(__traits(isVirtualFunction, __traits(getMember, T, member))) {
res ~= ReturnType!( p ).stringof
~ " " ~ member ~ "(";
string args;
string magic;
bool outputted = false;
char cnt = 'a';
foreach(arg; ParameterTypeTuple!(p)) {
if(outputted) {
args ~= ", ";
} else
outputted = true;
args ~= arg.stringof ~ " _arglol" ~ cnt;
magic ~= "holder = new Dynamic; *holder = _arglol" ~ cnt ~ "; args ~= *holder;";
cnt++;
}
res ~= args;
res ~= ") { Dynamic* holder; Dynamic[] args; "~magic~" return outer." ~ member ~ "().call(args); }";
//}
}
return res;
}
mixin( `
class Adapted : T {
this(Dynamic* parent) { outer = parent; }
Dynamic* outer;
` ~ impls() ~ `}`);
return new Adapted(&this);
}
DynamicFunction makeDynamic(T)(T t) {
return delegate Dynamic(Dynamic[] args) {
static if(isSomeFunction!(T)) {
ParameterTypeTuple!(T) params;
foreach(i, param; params) {
if(i >= args.length)
break;
if(args[i].isFunction)
throw new Exception("idk what tp do with a function");
params[i] = args[i].var.coerce!(typeof(param));
}
t(params); // translate Dynamic[] into a T
} else
{}
return Dynamic();
};
}
}
void main() {
//auto s = new Dynamic;
Dynamic s;
s.a = "whoa";
writeln(s.a);
s.a() = {
writeln("Hello, world!");
} ;
s.a().call;
s.b() = delegate void(string a) {
writeln("called with ", a);
};
doSomething(s.as!StaticInterface); // transform a dynamic object into a static interface!
s.b("cool"); // can call the properties from D too
s.a = "again a string";
writeln(s.a.as!string);
}