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ptw32_getprocessors.c
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/*
* ptw32_getprocessors.c
*
* Description:
* This translation unit implements routines which are private to
* the implementation and may be used throughout it.
*
* --------------------------------------------------------------------------
*
* Pthreads4w - POSIX Threads for Windows
* Copyright 1998 John E. Bossom
* Copyright 1999-2018, Pthreads4w contributors
*
* Homepage: https://sourceforge.net/projects/pthreads4w/
*
* The current list of contributors is contained
* in the file CONTRIBUTORS included with the source
* code distribution. The list can also be seen at the
* following World Wide Web location:
*
* https://sourceforge.net/p/pthreads4w/wiki/Contributors/
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifdef HAVE_CONFIG_H
# include <config.h>
#endif
#include "pthread.h"
#include "implement.h"
/*
* __ptw32_getprocessors()
*
* Get the number of CPUs available to the process.
*
* If the available number of CPUs is 1 then pthread_spin_lock()
* will block rather than spin if the lock is already owned.
*
* pthread_spin_init() calls this routine when initialising
* a spinlock. If the number of available processors changes
* (after a call to SetProcessAffinityMask()) then only
* newly initialised spinlocks will notice.
*/
int
__ptw32_getprocessors (int *count)
{
DWORD_PTR vProcessCPUs;
DWORD_PTR vSystemCPUs;
int result = 0;
#if defined(NEED_PROCESS_AFFINITY_MASK)
*count = 1;
#else
if (GetProcessAffinityMask (GetCurrentProcess (),
&vProcessCPUs, &vSystemCPUs))
{
DWORD_PTR bit;
int CPUs = 0;
for (bit = 1; bit != 0; bit <<= 1)
{
if (vProcessCPUs & bit)
{
CPUs++;
}
}
*count = CPUs;
}
else
{
result = EAGAIN;
}
#endif
return (result);
}