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Detect unreachable moves and initiate backup #1

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joshbuker opened this issue Jun 13, 2018 · 0 comments
Open

Detect unreachable moves and initiate backup #1

joshbuker opened this issue Jun 13, 2018 · 0 comments

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@joshbuker
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joshbuker commented Jun 13, 2018

Currently the algorithm will continue until it runs out of moves entirely, then backup to the last critical point, however major time can be saved it there is a periodic check for unreachable moves that kicks the backup sequence off earlier. Alternatively, if there is a way to detect unreachable moves that doesn't significantly impact per-move performance, it would be most efficient to mark the move that creates an unreachable area as failed, then begin backup.

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