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objXsiConverter.h
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// Copyright(c) 2005-2006. All Rights Reserved
// By Jean-René Bédard (https://github.com/jrbedard/3d-converter)
#ifndef __OBJXSICONVERTER_H__
#define __OBJXSICONVERTER_H__
#include "fromObjConverter.h"
namespace ZBPlugin
{
class CSLScene;
class CXsiFile;
class CObjXsiOptions;
// CObjXsiConverter: OBJ to XSI converter
class CObjXsiConverter : public CFromObjConverter
{
public:
CObjXsiConverter();
~CObjXsiConverter();
private:
CObjXsiConverter(const CObjXsiConverter&); // Copy constructor
void operator=(const CObjXsiConverter&); // Assignment operator
public:
bool ParseOptions(const std::string& optionString);
bool Convert(CFile* pObjFile, CFile* pOtherFile);
private:
// Save XSI
bool SetXsiFileInfo(::CSLScene* pScene);
bool SetDefaultSceneParamaters(::CSLScene* pScene);
private:
CXsiFile* m_pXsiFile;
CObjXsiOptions* m_pOptions;
};
class CObjXsiOptions : public CFromObjOptions
{
public:
};
} // End ZBPlugin namespace
#endif // __OBJXSICONVERTER_H__