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I wrote this repo while at university to bridge Wiimote data from a Linux machine to a Windows machine, into the Unity game engine. This is because at the time, connecting Wiimotes to Windows via a standard Bluetooth adapter was troublesome, whereas on Linux it worked perfectly (via xwiimote).
The data is sent via a mix of websocket and UDP. UDP is used for the motion data, whereas websocket is used for the connection/disconnection of wiimotes and probably other things.
In the end, we did not use this solution as it was simpler in the end to purchase the 'mayflash wii remote sensor bar', which provides better drivers than a standard bluetooth adapter, and has the benefit of integrating the IR lights too.
What does this actually do? Does it stream wii data as serial data or ...?
...the README doesn't make me any wiser...
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