Features:
- Updated to work in version 2.0, including ghost entities and map view. Fix provided by brandon942.
Removed features:
- Blueprint support was removed, since inserting and changing modules via blueprints now works in vanilla.
- (Not removing though, but I'm not touching the spaghetti mess that was the blueprint code again.)
Bugfixes:
- Fixed crashing bug when placing a blueprint with only tiles
Features:
- Copy modules when building over an entity with a blueprint (no support for snapping blueprints yet)
Features:
- Added czech locale
- Modules now are inserted in the same order as they are in the source machine
- Modules that don't fit in the player's inventory are now dumped on the ground instead of remaining in the machine
Features:
- Added russian locale (via a pull request from EldrinnElantey)
Changes:
- Updated to Factorio 1.1
Changes:
- Updated to Factorio 1.0
Changes:
- Updated to Factorio 0.18
Features:
- Copy and paste modules together with machine settings
- Create a logistic request when missing inserted modules