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It's not a performance issue its a storage and usage issue. Cause how do you call the method for a specific user etc. everything needs to be rewritten to support multiple users at once. Maybe some context variables could work something like TwitchService.use(user) but then you may have the problem with await methods and async stuff.
It's hard because this project use a lot of static stuff. Better would be an object based design. So you could use new TwitchService(user) but also then everything needs to be rewritten.
@kanimaru it could be backwards compatible, just wrap the objects into the static approach. So you have the best of both worlds. It's just an idea. In any case, you have to put in a lot of work. It doesn't matter what you do. It's actually a complete rework.
Find an Idea how to support multiple accounts at all. Any Ideas are welcome!
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