I struggle to compile the pcx-strip exe #98
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pascal-vrfx
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Im not sure what im doing wrong, it try to compile the pcx-strip-exe because it seems its needed to convert .ply files into the texture based files used by VFX graph to render the pointclouds.
I get this error in visual studio and i have no idea ho to fix it:
Severity Code Description Project File Line Suppression State Details Error C1189 #error: The <experimental/filesystem> header providing std::experimental::filesystem is deprecated by Microsoft and will be REMOVED. It is superseded by the C++17 <filesystem> header providing std::filesystem. You can define _SILENCE_EXPERIMENTAL_FILESYSTEM_DEPRECATION_WARNING to suppress this error. pcx-strip C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.40.33807\include\experimental\filesystem 29
However maybe i have overseen the conversion tool, is it anywhere already compiled, or is it in unity directly maybe?
kind regards
pascal
[email protected]
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