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Teensy41_Server.ino
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/****************************************************************************************************************************
Teensy41_Server.ino
For Teensy 4.1 with NativeEthernet.
Based on and modified from Gil Maimon's ArduinoWebsockets library https://github.com/gilmaimon/ArduinoWebsockets
to support STM32F/L/H/G/WB/MP1, nRF52, SAMD21/SAMD51, SAM DUE, Teensy boards besides ESP8266 and ESP32
The library provides simple and easy interface for websockets (Client and Server).
Built by Khoi Hoang https://github.com/khoih-prog/Websockets2_Generic
Licensed under MIT license
*****************************************************************************************************************************/
/*
Teensy41 Websockets Server (using NativeEthernet)
This sketch:
1. Connects to a ethernet network
2. Starts a websocket server on port 80
3. Waits for connections
4. Once a client connects, it wait for a message from the client
5. Echoes the message to the client
6. Closes the connection and goes back to step 3
Note:
Make sure you share your computer's internet connection with the Teensy
via ethernet.
Libraries:
To use this sketch install
TeensyID library (https://github.com/sstaub/TeensyID)
NativeEthernet (https://github.com/vjmuzik/NativeEthernet)
Hardware:
For this sketch you need a Teensy 4.1 board and the Teensy 4.1 Ethernet Kit
(https://www.pjrc.com/store/ethernet_kit.html).
Written by https://github.com/arnoson
*/
#if !(defined(__IMXRT1062__) && defined(ARDUINO_TEENSY41))
#error This is designed only for Teensy 4.1. Please check your Tools-> Boards
#endif
#define WEBSOCKETS_USE_ETHERNET true
#define USE_NATIVE_ETHERNET true
#include <WebSockets2_Generic.h>
#include <TeensyID.h>
using namespace websockets2_generic;
WebsocketsServer server;
// We will set the MAC address at the beginning of `setup()` using TeensyID's
// `teensyMac` helper.
byte mac[6];
// Enter websockets server port.
const uint16_t port = 80;
//#define USING_DHCP true
#define USING_DHCP false
#if !USING_DHCP
// Set the static IP address to use if the DHCP fails to assign
IPAddress myIP(192, 168, 2, 222);
IPAddress myNetmask(255, 255, 255, 0);
IPAddress myGW(192, 168, 2, 1);
//IPAddress mydnsServer(192, 168, 2, 1);
IPAddress mydnsServer(8, 8, 8, 8);
#endif
void setup()
{
// Set the MAC address.
teensyMAC(mac);
// Start Serial and wait until it is ready.
Serial.begin(115200);
while (!Serial && millis() < 5000);
Serial.println("\nStart Teensy41_Server on Teensy 4.1 NativeEthernet");
Serial.println(WEBSOCKETS2_GENERIC_VERSION);
// Connect to ethernet.
#if USING_DHCP
if (Ethernet.begin(mac))
{
Serial.print("Ethernet connected (");
Serial.print(Ethernet.localIP());
Serial.println(")");
}
else
{
Serial.println("Ethernet failed");
}
// give the Ethernet shield minimum 1 sec for DHCP
delay(1000);
#else
// Use Static IP
Ethernet.begin(mac, myIP, mydnsServer);
Serial.print("Ethernet connected (");
Serial.print(Ethernet.localIP());
Serial.println(")");
// give the Ethernet shield minimum 2 secs for staticP to initialize:
delay(2000);
#endif
// Start websockets server.
server.listen(port);
if (server.available())
{
Serial.print("Server available at ws://");
Serial.print(Ethernet.localIP());
// Also log any non default port.
if (port != 80)
Serial.printf(":%d", port);
Serial.println();
}
else
{
Serial.println("Server not available!");
}
}
void loop()
{
WebsocketsClient client = server.accept();
if (client.available())
{
Serial.println("Client connected");
// Read message from client and log it.
WebsocketsMessage msg = client.readBlocking();
Serial.print("Got Message: ");
Serial.println(msg.data());
// Echo the message.
client.send("Echo: " + msg.data());
// Close the connection.
client.close();
Serial.println("Client closed");
}
}