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Auto open keyboard in IOS #94

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ATOshailesh opened this issue Jul 1, 2019 · 3 comments
Open

Auto open keyboard in IOS #94

ATOshailesh opened this issue Jul 1, 2019 · 3 comments
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@ATOshailesh
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OS target (Android/iOS):
IOS

Godot version:
Godot 3.1

Issue description:

when add admob banner then Automatically open keyboard.

Follow this step,
1.loaded admob banner then click this add.
2.come back to our app
3.wait some time and auto open keyboard.
within a 1 min show keyboard.

if not open keyboard then try step 1&2, 2 or more time after wait.

How to fix this one help me.

@Shin-NiL Shin-NiL added the iOS label Jul 1, 2019
@Tobi-La
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Tobi-La commented Jul 17, 2020

I can confirm this issue still exists and I get a lot of bug reports from this. Is this already investigated? Can it be fixed?

@gumaciel
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hi @Tobi-La , i am creating a new version of this module, and @dulvui fixed this issue, try to check it here:

https://github.com/Poing-Studios/GodotAdMob

is still in beta, maybe later this month I will make improvements to it

@alexzheng
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alexzheng commented Aug 24, 2020

The fix above is just a workaround, it hide the keyboard.
The problem is the keyboard should not be popup, it happens when ad refreshed or removed from the view after the banner has been clicked.
The problem would not happen if implementing banner directly in a controller view or in other game engine, is it something to do with the Godot Engine itself?

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