diff --git a/.github/workflows/compile.yml b/.github/workflows/compile.yml
new file mode 100644
index 0000000..852aca4
--- /dev/null
+++ b/.github/workflows/compile.yml
@@ -0,0 +1,129 @@
+name: Build
+
+on:
+ push:
+ paths-ignore:
+ - LICENSE
+ - README.md
+
+ pull_request:
+ paths-ignore:
+ - LICENSE
+ - README.md
+
+ workflow_dispatch:
+
+jobs:
+ build:
+ name: Build on ${{ matrix.os_short }}
+ runs-on: ${{ matrix.os }}
+ strategy:
+ fail-fast: false
+ matrix:
+ # Compile on Linux & Windows.
+ os:
+ - ubuntu-20.04
+ - windows-latest
+
+ include:
+ - os: ubuntu-20.04
+ os_short: linux
+ - os: windows-latest
+ os_short: win
+ steps:
+ # Setup Python for AMBuild.
+ - name: Setup Python 3.10
+ uses: actions/setup-python@v4
+ with:
+ python-version: '3.10'
+
+ # Install dependencies
+ - name: Install AMBuild
+ run: |
+ python -m pip install --upgrade pip setuptools wheel
+ pip install git+https://github.com/alliedmodders/ambuild
+
+ - name: Install dependencies
+ if: runner.os == 'Linux'
+ run: |
+ sudo dpkg --add-architecture i386
+ sudo apt-get update
+ sudo apt-get install -y clang g++-multilib
+
+ - name: Select clang compiler
+ if: runner.os == 'Linux'
+ run: |
+ echo "CC=clang" >> $GITHUB_ENV
+ echo "CXX=clang++" >> $GITHUB_ENV
+ clang --version
+ clang++ --version
+
+ - name: Find Visual C++ compilers and make all environment variables global (W)
+ if: runner.os == 'Windows'
+ shell: cmd
+ run: |
+ :: See https://github.com/microsoft/vswhere/wiki/Find-VC
+ for /f "usebackq delims=*" %%i in (`vswhere -latest -property installationPath`) do (
+ call "%%i"\Common7\Tools\vsdevcmd.bat -arch=x64 -host_arch=x64
+ )
+
+ :: Loop over all environment variables and make them global.
+ for /f "delims== tokens=1,2" %%a in ('set') do (
+ echo>>"%GITHUB_ENV%" %%a=%%b
+ )
+
+ # Checkout repos
+ - name: Checkout
+ uses: actions/checkout@v4
+ with:
+ path: project
+
+ - name: Checkout hl2sdk-cs2
+ uses: actions/checkout@v4
+ with:
+ repository: alliedmodders/hl2sdk
+ ref: cs2
+ path: hl2sdk-cs2
+
+ - name: Checkout Metamod:Source
+ uses: actions/checkout@v4
+ with:
+ repository: alliedmodders/metamod-source
+ ref: master
+ path: metamod-source
+
+ # Build
+ - name: Build
+ shell: bash
+ run: |
+ cd project && mkdir build && cd build
+ python ../configure.py --enable-optimize --plugin-name=server_account --plugin-alias=server_account --sdks=cs2 --targets=x86_64
+ ambuild
+
+ - name: Upload artifact
+ uses: actions/upload-artifact@v3
+ with:
+ name: ${{ runner.os }}
+ path: project/build/package
+
+ release:
+ name: Release
+ if: startsWith(github.ref, 'refs/tags/')
+ needs: build
+ runs-on: ubuntu-latest
+
+ steps:
+ - name: Download artifacts
+ uses: actions/download-artifact@v3
+
+ - name: Package
+ run: |
+ 7z a -mx9 linux.zip ./Linux/*
+ 7z a -mx9 windows.zip ./Windows/*
+ - name: Release
+ uses: svenstaro/upload-release-action@v2
+ with:
+ repo_token: ${{ secrets.GITHUB_TOKEN }}
+ file: '*.zip'
+ tag: ${{ github.ref }}
+ file_glob: true
diff --git a/AMBuildScript b/AMBuildScript
new file mode 100644
index 0000000..bf4772b
--- /dev/null
+++ b/AMBuildScript
@@ -0,0 +1,531 @@
+# vim: set sts=2 ts=8 sw=2 tw=99 et ft=python:
+import os, sys
+
+additional_libs = [
+ # Path should be relative either to hl2sdk folder or to build folder
+ #'path/to/lib/example.lib',
+]
+
+additional_defines = [
+ #'EXAMPLE_DEFINE=2'
+]
+
+additional_includes = [
+ # Path should be absolute only!
+ #'D:/absolute/path/to/include/folder/'
+]
+
+class SDK(object):
+ def __init__(self, sdk, ext, aDef, name, platform, dir):
+ self.folder = 'hl2sdk-' + dir
+ self.envvar = sdk
+ self.ext = ext
+ self.code = aDef
+ self.define = name
+ self.name = dir
+ self.path = None # Actual path
+ self.platformSpec = platform
+
+ # By default, nothing supports x64.
+ if type(platform) is list:
+ self.platformSpec = {p: ['x86'] for p in platform}
+ else:
+ self.platformSpec = platform
+
+ def shouldBuild(self, targets):
+ for cxx in targets:
+ if cxx.target.platform in self.platformSpec:
+ if cxx.target.arch in self.platformSpec[cxx.target.platform]:
+ return True
+ return False
+
+WinOnly = ['windows']
+WinLinux = ['windows', 'linux']
+WinLinuxMac = ['windows', 'linux', 'mac']
+CSGO = {
+ 'windows': ['x86'],
+ 'linux': ['x86', 'x86_64'],
+ 'mac': ['x86_64']
+}
+Source2 = {
+ 'windows': ['x86_64'],
+ 'linux': ['x86_64'],
+}
+Insurgency = {
+ 'windows': ['x86', 'x86_64'],
+ 'linux': ['x86'],
+ 'mac': ['x86', 'x86_64'],
+}
+Blade = {
+ 'windows': ['x86', 'x86_64'],
+ 'linux': ['x86_64']
+}
+Mock = {
+ 'windows': ['x86', 'x86_64'],
+ 'linux': ['x86', 'x86_64'],
+ 'mac': ['x86_64']
+}
+
+PossibleSDKs = {
+ 'episode1': SDK('HL2SDK', '2.ep1', '1', 'EPISODEONE', WinLinux, 'episode1'),
+ 'ep2': SDK('HL2SDKOB', '2.ep2', '3', 'ORANGEBOX', WinLinux, 'orangebox'),
+ 'css': SDK('HL2SDKCSS', '2.css', '6', 'CSS', WinLinuxMac, 'css'),
+ 'hl2dm': SDK('HL2SDKHL2DM', '2.hl2dm', '7', 'HL2DM', WinLinuxMac, 'hl2dm'),
+ 'dods': SDK('HL2SDKDODS', '2.dods', '8', 'DODS', WinLinuxMac, 'dods'),
+ 'sdk2013': SDK('HL2SDK2013', '2.sdk2013', '9', 'SDK2013', WinLinuxMac, 'sdk2013'),
+ 'tf2': SDK('HL2SDKTF2', '2.tf2', '12', 'TF2', WinLinuxMac, 'tf2'),
+ 'l4d': SDK('HL2SDKL4D', '2.l4d', '13', 'LEFT4DEAD', WinLinuxMac, 'l4d'),
+ 'nucleardawn': SDK('HL2SDKND', '2.nd', '14', 'NUCLEARDAWN', WinLinuxMac, 'nucleardawn'),
+ 'l4d2': SDK('HL2SDKL4D2', '2.l4d2', '16', 'LEFT4DEAD2', WinLinuxMac, 'l4d2'),
+ 'darkm': SDK('HL2SDK-DARKM', '2.darkm', '2', 'DARKMESSIAH', WinOnly, 'darkm'),
+ 'swarm': SDK('HL2SDK-SWARM', '2.swarm', '17', 'ALIENSWARM', WinOnly, 'swarm'),
+ 'bgt': SDK('HL2SDK-BGT', '2.bgt', '4', 'BLOODYGOODTIME', WinOnly, 'bgt'),
+ 'eye': SDK('HL2SDK-EYE', '2.eye', '5', 'EYE', WinOnly, 'eye'),
+ 'mcv': SDK('HL2SDKMCV', '2.mcv', '22', 'MCV', WinOnly, 'mcv'),
+ 'csgo': SDK('HL2SDKCSGO', '2.csgo', '23', 'CSGO', CSGO, 'csgo'),
+ 'portal2': SDK('HL2SDKPORTAL2', '2.portal2', '18', 'PORTAL2', [], 'portal2'),
+ 'blade': SDK('HL2SDKBLADE', '2.blade', '19', 'BLADE', Blade, 'blade'),
+ 'insurgency': SDK('HL2SDKINSURGENCY', '2.insurgency', '20', 'INSURGENCY', Insurgency, 'insurgency'),
+ 'doi': SDK('HL2SDKDOI', '2.doi', '21', 'DOI', WinLinuxMac, 'doi'),
+ 'contagion': SDK('HL2SDKCONTAGION', '2.contagion', '15', 'CONTAGION', WinOnly, 'contagion'),
+ 'bms': SDK('HL2SDKBMS', '2.bms', '11', 'BMS', WinLinux, 'bms'),
+ 'mock': SDK('HL2SDK-MOCK', '2.mock', '999', 'MOCK', Mock, 'mock'),
+ 'pvkii': SDK('HL2SDKPVKII', '2.pvkii', '10', 'PVKII', WinLinux, 'pvkii'),
+ 'dota': SDK('HL2SDKDOTA', '2.dota', '24', 'DOTA', Source2, 'dota'),
+ 'cs2': SDK('HL2SDKCS2', '2.cs2', '25', 'CS2', Source2, 'cs2'),
+}
+
+def ResolveEnvPath(env, folder):
+ if env in os.environ:
+ path = os.environ[env]
+ if os.path.isdir(path):
+ return path
+ else:
+ head = os.getcwd()
+ oldhead = None
+ while head != None and head != oldhead:
+ path = os.path.join(head, folder)
+ if os.path.isdir(path):
+ return path
+ oldhead = head
+ head, tail = os.path.split(head)
+ return None
+
+def Normalize(path):
+ return os.path.abspath(os.path.normpath(path))
+
+class MMSPluginConfig(object):
+ def __init__(self):
+ self.sdks = {}
+ self.binaries = []
+ self.mms_root = None
+ self.all_targets = []
+ self.target_archs = set()
+
+ if builder.options.plugin_name is not None:
+ self.plugin_name = builder.options.plugin_name
+ else:
+ self.plugin_name = 'sample_mm'
+
+ if builder.options.plugin_alias is not None:
+ self.plugin_alias = builder.options.plugin_alias
+ else:
+ self.plugin_alias = 'sample'
+
+ if builder.options.targets:
+ target_archs = builder.options.targets.split(',')
+ else:
+ target_archs = ['x86']
+ target_archs.append('x86_64')
+
+ for arch in target_archs:
+ try:
+ cxx = builder.DetectCxx(target_arch = arch)
+ self.target_archs.add(cxx.target.arch)
+ except Exception as e:
+ # Error if archs were manually overridden.
+ if builder.options.targets:
+ raise
+ print('Skipping target {}: {}'.format(arch, e))
+ continue
+ self.all_targets.append(cxx)
+
+ if not self.all_targets:
+ raise Exception('No suitable C/C++ compiler was found.')
+
+ def detectSDKs(self):
+ sdk_list = builder.options.sdks.split(',')
+ use_all = sdk_list[0] == 'all'
+ use_present = sdk_list[0] == 'present'
+ if sdk_list[0] == '':
+ sdk_list = []
+
+ not_found = []
+ for sdk_name in PossibleSDKs:
+ sdk = PossibleSDKs[sdk_name]
+ if sdk.shouldBuild(self.all_targets):
+ if builder.options.hl2sdk_root:
+ sdk_path = os.path.join(builder.options.hl2sdk_root, sdk.folder)
+ if not os.path.exists(sdk_path):
+ sdk_path = None
+ else:
+ sdk_path = ResolveEnvPath(sdk.envvar, sdk.folder)
+ if sdk_path is None:
+ if (use_all and sdk_name != 'mock') or sdk_name in sdk_list:
+ raise Exception('Could not find a valid path for {0}'.format(sdk.envvar))
+ not_found.append(sdk_name)
+ continue
+ if use_all or use_present or sdk_name in sdk_list:
+ sdk.path = sdk_path
+ self.sdks[sdk_name] = sdk
+
+ if len(self.sdks) < 1 and len(sdk_list):
+ raise Exception('No SDKs were found, nothing to build.')
+
+ if len(self.sdks) > 1:
+ raise Exception('Only one sdk at a time is supported, for multi-sdk approach use loader based solution.')
+
+ if builder.options.mms_path:
+ self.mms_root = builder.options.mms_path
+ else:
+ self.mms_root = ResolveEnvPath('MMSOURCE112', 'mmsource-1.12')
+ if not self.mms_root:
+ self.mms_root = ResolveEnvPath('MMSOURCE111', 'mmsource-1.11')
+ if not self.mms_root:
+ self.mms_root = ResolveEnvPath('MMSOURCE110', 'mmsource-1.10')
+ if not self.mms_root:
+ self.mms_root = ResolveEnvPath('MMSOURCE_DEV', 'metamod-source')
+ if not self.mms_root:
+ self.mms_root = ResolveEnvPath('MMSOURCE_DEV', 'mmsource-central')
+ if not self.mms_root or not os.path.isdir(self.mms_root):
+ raise Exception('Could not find a source copy of Metamod:Source')
+ self.mms_root = Normalize(self.mms_root)
+
+ if use_present:
+ for sdk in not_found:
+ print('Warning: hl2sdk-{} was not found, and will not be included in build.'.format(sdk))
+
+ def configure(self):
+ for cxx in self.all_targets:
+ if cxx.target.arch not in ['x86', 'x86_64']:
+ raise Exception('Unknown target architecture: {0}'.format(arch))
+
+ self.configure_cxx(cxx)
+
+ def configure_cxx(self, cxx):
+ if cxx.behavior == 'gcc':
+ cxx.defines += [
+ 'stricmp=strcasecmp',
+ '_stricmp=strcasecmp',
+ '_snprintf=snprintf',
+ '_vsnprintf=vsnprintf',
+ 'HAVE_STDINT_H',
+ 'GNUC',
+ ]
+ cxx.cflags += [
+ '-pipe',
+ '-fno-strict-aliasing',
+ '-Wall',
+ '-Werror',
+ '-Wno-uninitialized',
+ '-Wno-unused',
+ '-Wno-switch',
+ '-Wno-register',
+ '-Wno-macro-redefined',
+ '-msse',
+ '-fPIC',
+ ]
+
+ if cxx.version == 'apple-clang-6.0' or cxx.version == 'clang-3.4':
+ cxx.cxxflags += ['-std=c++1y']
+ else:
+ cxx.cxxflags += ['-std=c++17']
+ if (cxx.version >= 'gcc-4.0') or cxx.family == 'clang':
+ cxx.cflags += ['-fvisibility=hidden']
+ cxx.cxxflags += ['-fvisibility-inlines-hidden']
+ cxx.cxxflags += [
+ '-fno-exceptions',
+ '-fno-rtti',
+ '-fno-threadsafe-statics',
+ '-Wno-non-virtual-dtor',
+ '-Wno-overloaded-virtual',
+ ]
+ if (cxx.version >= 'gcc-4.7' or cxx.family == 'clang'):
+ cxx.cxxflags += ['-Wno-delete-non-virtual-dtor']
+ if cxx.family == 'gcc':
+ cxx.cflags += ['-mfpmath=sse']
+ if cxx.family == 'clang':
+ cxx.cxxflags += ['-Wno-implicit-exception-spec-mismatch']
+ if cxx.version >= 'clang-3.9' or cxx.version >= 'apple-clang-10.0':
+ cxx.cxxflags += ['-Wno-expansion-to-defined']
+ if cxx.version >= 'clang-3.6' or cxx.version >= 'apple-clang-7.0':
+ cxx.cxxflags += ['-Wno-inconsistent-missing-override']
+ if cxx.version >= 'apple-clang-5.1' or cxx.version >= 'clang-3.4':
+ cxx.cxxflags += ['-Wno-deprecated-register']
+ else:
+ cxx.cxxflags += ['-Wno-deprecated']
+
+ # Work around SDK warnings.
+ if cxx.version >= 'clang-10.0' or cxx.version >= 'apple-clang-12.0':
+ cxx.cflags += [
+ '-Wno-implicit-int-float-conversion',
+ '-Wno-tautological-overlap-compare',
+ ]
+
+ elif cxx.like('msvc'):
+ if builder.options.debug == '1':
+ cxx.cflags += ['/MTd']
+ cxx.linkflags += ['/NODEFAULTLIB:libcmt']
+ else:
+ cxx.cflags += ['/MT']
+ cxx.defines += [
+ '_CRT_SECURE_NO_DEPRECATE',
+ '_CRT_SECURE_NO_WARNINGS',
+ '_CRT_NONSTDC_NO_DEPRECATE',
+ ]
+ cxx.cflags += [
+ '/W3',
+ '/Zi',
+ ]
+ cxx.cxxflags += [
+ '/TP',
+ '/std:c++17',
+ ]
+
+ cxx.linkflags += [
+ '/SUBSYSTEM:WINDOWS',
+ 'kernel32.lib',
+ 'user32.lib',
+ 'gdi32.lib',
+ 'winspool.lib',
+ 'comdlg32.lib',
+ 'advapi32.lib',
+ 'shell32.lib',
+ 'ole32.lib',
+ 'oleaut32.lib',
+ 'uuid.lib',
+ 'odbc32.lib',
+ 'odbccp32.lib',
+ ]
+
+ # Optimization
+ if builder.options.opt == '1':
+ cxx.defines += ['NDEBUG']
+ if cxx.behavior == 'gcc':
+ cxx.cflags += ['-O3']
+ elif cxx.behavior == 'msvc':
+ cxx.cflags += ['/Ox', '/Zo']
+ cxx.linkflags += ['/OPT:ICF', '/OPT:REF']
+
+ # Debugging
+ if builder.options.debug == '1':
+ cxx.defines += ['DEBUG', '_DEBUG']
+ if cxx.behavior == 'gcc':
+ cxx.cflags += ['-g3']
+ elif cxx.behavior == 'msvc':
+ cxx.cflags += ['/Od', '/RTC1']
+
+ # Don't omit the frame pointer.
+ # This needs to be after our optimization flags which could otherwise disable it.
+ if cxx.behavior == 'gcc':
+ cxx.cflags += ['-fno-omit-frame-pointer']
+ elif cxx.behavior == 'msvc':
+ cxx.cflags += ['/Oy-']
+
+ # Platform-specifics
+ if cxx.target.platform == 'linux':
+ cxx.defines += ['_LINUX', 'POSIX', '_FILE_OFFSET_BITS=64']
+ if cxx.family == 'gcc':
+ cxx.linkflags += ['-static-libgcc']
+ elif cxx.family == 'clang':
+ cxx.linkflags += ['-lgcc_eh']
+ elif cxx.target.platform == 'mac':
+ cxx.defines += ['OSX', '_OSX', 'POSIX']
+
+ if cxx.version >= 'apple-clang-10.0':
+ cxx.cflags += ['-mmacosx-version-min=10.9', '-stdlib=libc++']
+ cxx.linkflags += [
+ '-mmacosx-version-min=10.9',
+ ]
+ else:
+ cxx.cflags += ['-mmacosx-version-min=10.5']
+ cxx.linkflags += [
+ '-mmacosx-version-min=10.5',
+ ]
+
+ cxx.linkflags += [
+ '-lc++',
+ ]
+ elif cxx.target.platform == 'windows':
+ cxx.defines += ['WIN32', '_WINDOWS']
+
+ # Finish up.
+ # Custom defines here
+ cxx.defines += [ ]
+ # Custom includes here
+ cxx.includes += [ ]
+
+ def HL2Compiler(self, context, cxx, sdk):
+ compiler = cxx.clone()
+ mms_core_path = os.path.join(self.mms_root, 'core')
+ compiler.cxxincludes += [
+ os.path.join(mms_core_path),
+ os.path.join(mms_core_path, 'sourcehook'),
+ os.path.join(context.currentSourcePath),
+ ]
+
+ defines = ['SE_' + PossibleSDKs[i].define + '=' + PossibleSDKs[i].code for i in PossibleSDKs]
+ compiler.defines += defines
+ paths = [['public'],
+ ['public', 'engine'],
+ ['public', 'mathlib'],
+ ['public', 'vstdlib'],
+ ['public', 'tier0'], ['public', 'tier1']]
+ if sdk.name == 'episode1' or sdk.name == 'darkm':
+ paths.append(['public', 'dlls'])
+ paths.append(['game_shared'])
+ else:
+ paths.append(['public', 'game', 'server'])
+ paths.append(['game', 'shared'])
+ paths.append(['common'])
+ compiler.defines += ['SOURCE_ENGINE=' + sdk.code]
+
+ if sdk.name in ['sdk2013', 'bms', 'pvkii'] and compiler.like('gcc'):
+ # The 2013 SDK already has these in public/tier0/basetypes.h
+ compiler.defines.remove('stricmp=strcasecmp')
+ compiler.defines.remove('_stricmp=strcasecmp')
+ compiler.defines.remove('_snprintf=snprintf')
+ compiler.defines.remove('_vsnprintf=vsnprintf')
+
+ if compiler.family == 'msvc':
+ compiler.defines += ['COMPILER_MSVC']
+ if compiler.target.arch == 'x86':
+ compiler.defines += ['COMPILER_MSVC32']
+ elif compiler.target.arch == 'x86_64':
+ compiler.defines += ['COMPILER_MSVC64']
+
+ if compiler.version >= 1900:
+ compiler.linkflags += ['legacy_stdio_definitions.lib']
+ else:
+ compiler.defines += ['COMPILER_GCC']
+
+ if compiler.target.arch == 'x86_64':
+ compiler.defines += ['X64BITS', 'PLATFORM_64BITS']
+
+ if sdk.name in ['css', 'hl2dm', 'dods', 'sdk2013', 'bms', 'tf2', 'l4d', 'nucleardawn', 'l4d2', 'dota', 'cs2', 'pvkii']:
+ if compiler.target.platform in ['linux', 'mac']:
+ compiler.defines += ['NO_HOOK_MALLOC', 'NO_MALLOC_OVERRIDE']
+
+ if sdk.name in ['csgo', 'blade', 'pvkii'] and compiler.target.platform == 'linux':
+ compiler.linkflags += ['-lstdc++']
+
+ if sdk.name in ['dota', 'cs2']:
+ compiler.defines += ['META_IS_SOURCE2']
+
+ for path in paths:
+ compiler.cxxincludes += [os.path.join(sdk.path, *path)]
+
+ compiler.linkflags += additional_libs
+ compiler.defines += additional_defines
+ compiler.cxxincludes += additional_includes
+
+ return compiler
+
+ def Library(self, cxx, name):
+ binary = cxx.Library(name)
+ return binary
+
+ def HL2Library(self, context, compiler, name, sdk):
+ compiler = self.HL2Compiler(context, compiler, sdk)
+
+ if compiler.target.platform == 'linux':
+ if sdk.name == 'episode1':
+ lib_folder = os.path.join(sdk.path, 'linux_sdk')
+ elif sdk.name in ['sdk2013', 'bms', 'pvkii']:
+ lib_folder = os.path.join(sdk.path, 'lib', 'public', 'linux32')
+ elif compiler.target.arch == 'x86_64':
+ lib_folder = os.path.join(sdk.path, 'lib', 'linux64')
+ else:
+ lib_folder = os.path.join(sdk.path, 'lib', 'linux')
+ elif compiler.target.platform == 'mac':
+ if sdk.name in ['sdk2013', 'bms']:
+ lib_folder = os.path.join(sdk.path, 'lib', 'public', 'osx32')
+ elif compiler.target.arch == 'x86_64':
+ lib_folder = os.path.join(sdk.path, 'lib', 'osx64')
+ else:
+ lib_folder = os.path.join(sdk.path, 'lib', 'mac')
+
+ if compiler.target.platform in ['linux', 'mac']:
+ if sdk.name in ['sdk2013', 'bms', 'pvkii'] or compiler.target.arch == 'x86_64':
+ tier1 = os.path.join(lib_folder, 'tier1.a')
+ else:
+ tier1 = os.path.join(lib_folder, 'tier1_i486.a')
+ if sdk.name == 'mock' and compiler.target.platform == 'linux':
+ compiler.linkflags += ['-Wl,-z,origin']
+ compiler.postlink += [tier1]
+
+ if sdk.name in ['blade', 'insurgency', 'doi', 'csgo', 'cs2', 'dota']:
+ if compiler.target.arch == 'x86_64':
+ compiler.postlink += [os.path.join(lib_folder, 'interfaces.a')]
+ else:
+ compiler.postlink += [os.path.join(lib_folder, 'interfaces_i486.a')]
+
+ if sdk.name == 'bms':
+ compiler.postlink += [os.path.join(lib_folder, 'mathlib.a')]
+
+ binary = self.Library(compiler, name)
+ compiler = binary.compiler
+
+ dynamic_libs = []
+ if compiler.target.platform == 'linux':
+ compiler.linkflags[0:0] = ['-lm']
+ if sdk.name in ['css', 'hl2dm', 'dods', 'tf2', 'sdk2013', 'bms', 'nucleardawn', 'l4d2', 'insurgency', 'doi']:
+ dynamic_libs = ['libtier0_srv.so', 'libvstdlib_srv.so']
+ elif compiler.target.arch == 'x86_64' and sdk.name in ['csgo', 'mock']:
+ dynamic_libs = ['libtier0_client.so', 'libvstdlib_client.so']
+ elif sdk.name in ['l4d', 'blade', 'insurgency', 'doi', 'csgo', 'cs2', 'dota', 'pvkii']:
+ dynamic_libs = ['libtier0.so']
+ if sdk.name not in ['dota', 'cs2']:
+ dynamic_libs += ['libvstdlib.so']
+ else:
+ dynamic_libs = ['tier0_i486.so', 'vstdlib_i486.so']
+ if sdk.name in ['csgo', 'blade']:
+ compiler.defines += ['_GLIBCXX_USE_CXX11_ABI=0']
+ elif compiler.target.platform == 'mac':
+ binary.compiler.linkflags.append('-liconv')
+ dynamic_libs = ['libtier0.dylib', 'libvstdlib.dylib']
+ elif compiler.target.platform == 'windows':
+ libs = ['tier0', 'tier1', 'mathlib']
+ if sdk.name not in ['dota', 'cs2']:
+ libs += ['vstdlib']
+ if sdk.name in ['swarm', 'blade', 'insurgency', 'doi', 'mcv', 'csgo', 'cs2', 'dota']:
+ libs.append('interfaces')
+ for lib in libs:
+ if compiler.target.arch == 'x86':
+ lib_path = os.path.join(sdk.path, 'lib', 'public', lib) + '.lib'
+ elif compiler.target.arch == 'x86_64':
+ lib_path = os.path.join(sdk.path, 'lib', 'public', 'win64', lib) + '.lib'
+ binary.compiler.linkflags.append(lib_path)
+
+ for library in dynamic_libs:
+ source_path = os.path.join(lib_folder, library)
+ output_path = os.path.join(binary.localFolder, library)
+
+ context.AddFolder(binary.localFolder)
+ output = context.AddSymlink(source_path, output_path)
+
+ binary.compiler.weaklinkdeps += [output]
+ binary.compiler.linkflags[0:0] = [library]
+
+ return binary
+
+MMSPlugin = MMSPluginConfig()
+MMSPlugin.detectSDKs()
+MMSPlugin.configure()
+
+BuildScripts = [
+ 'AMBuilder',
+ 'PackageScript',
+]
+
+builder.Build(BuildScripts, { 'MMSPlugin': MMSPlugin })
diff --git a/AMBuilder b/AMBuilder
new file mode 100644
index 0000000..ba9773f
--- /dev/null
+++ b/AMBuilder
@@ -0,0 +1,35 @@
+# vim: set sts=2 ts=8 sw=2 tw=99 et ft=python:
+import os
+
+# Here only one sdk should be available to generate only one executable in the end,
+# as multi-sdk loading isn't supported out of the box by metamod, and would require specifying the full path in the vdf
+# which in the end would ruin the multi-platform (unix, win etc) loading by metamod as it won't be able to append platform specific extension
+# so just fall back to the single binary.
+# Multi-sdk solutions should be manually loaded with a custom plugin loader (examples being sourcemod, stripper:source)
+for sdk_name in MMSPlugin.sdks:
+ for cxx in MMSPlugin.all_targets:
+ sdk = MMSPlugin.sdks[sdk_name]
+
+ if not cxx.target.arch in sdk.platformSpec[cxx.target.platform]:
+ continue
+
+ binary = MMSPlugin.HL2Library(builder, cxx, MMSPlugin.plugin_name, sdk)
+
+ binary.sources += [
+ 'server_account.cpp',
+ os.path.join('utils', 'memaddr.cpp'),
+ os.path.join('utils', 'module.cpp')
+ ]
+
+ if sdk_name in ['dota', 'cs2']:
+ binary.sources += [
+ os.path.join(sdk.path, 'tier1', 'convar.cpp'),
+ os.path.join(sdk.path, 'public', 'tier0', 'memoverride.cpp'),
+ ]
+
+ if cxx.target.arch == 'x86':
+ binary.sources += ['sourcehook/sourcehook_hookmangen.cpp']
+ nodes = builder.Add(binary)
+ MMSPlugin.binaries += [nodes]
+
+ break
diff --git a/LICENSE b/LICENSE
new file mode 100644
index 0000000..e62ec04
--- /dev/null
+++ b/LICENSE
@@ -0,0 +1,674 @@
+GNU GENERAL PUBLIC LICENSE
+ Version 3, 29 June 2007
+
+ Copyright (C) 2007 Free Software Foundation, Inc.
+ Everyone is permitted to copy and distribute verbatim copies
+ of this license document, but changing it is not allowed.
+
+ Preamble
+
+ The GNU General Public License is a free, copyleft license for
+software and other kinds of works.
+
+ The licenses for most software and other practical works are designed
+to take away your freedom to share and change the works. By contrast,
+the GNU General Public License is intended to guarantee your freedom to
+share and change all versions of a program--to make sure it remains free
+software for all its users. We, the Free Software Foundation, use the
+GNU General Public License for most of our software; it applies also to
+any other work released this way by its authors. You can apply it to
+your programs, too.
+
+ When we speak of free software, we are referring to freedom, not
+price. Our General Public Licenses are designed to make sure that you
+have the freedom to distribute copies of free software (and charge for
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+free programs, and that you know you can do these things.
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+these rights or asking you to surrender the rights. Therefore, you have
+certain responsibilities if you distribute copies of the software, or if
+you modify it: responsibilities to respect the freedom of others.
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+
+ Developers that use the GNU GPL protect your rights with two steps:
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+authors' sake, the GPL requires that modified versions be marked as
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+authors of previous versions.
+
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+ The "source code" for a work means the preferred form of the work
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+same work.
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+ 2. Basic Permissions.
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+or that patent license was granted, prior to 28 March 2007.
+
+ Nothing in this License shall be construed as excluding or limiting
+any implied license or other defenses to infringement that may
+otherwise be available to you under applicable patent law.
+
+ 12. No Surrender of Others' Freedom.
+
+ If conditions are imposed on you (whether by court order, agreement or
+otherwise) that contradict the conditions of this License, they do not
+excuse you from the conditions of this License. If you cannot convey a
+covered work so as to satisfy simultaneously your obligations under this
+License and any other pertinent obligations, then as a consequence you may
+not convey it at all. For example, if you agree to terms that obligate you
+to collect a royalty for further conveying from those to whom you convey
+the Program, the only way you could satisfy both those terms and this
+License would be to refrain entirely from conveying the Program.
+
+ 13. Use with the GNU Affero General Public License.
+
+ Notwithstanding any other provision of this License, you have
+permission to link or combine any covered work with a work licensed
+under version 3 of the GNU Affero General Public License into a single
+combined work, and to convey the resulting work. The terms of this
+License will continue to apply to the part which is the covered work,
+but the special requirements of the GNU Affero General Public License,
+section 13, concerning interaction through a network will apply to the
+combination as such.
+
+ 14. Revised Versions of this License.
+
+ The Free Software Foundation may publish revised and/or new versions of
+the GNU General Public License from time to time. Such new versions will
+be similar in spirit to the present version, but may differ in detail to
+address new problems or concerns.
+
+ Each version is given a distinguishing version number. If the
+Program specifies that a certain numbered version of the GNU General
+Public License "or any later version" applies to it, you have the
+option of following the terms and conditions either of that numbered
+version or of any later version published by the Free Software
+Foundation. If the Program does not specify a version number of the
+GNU General Public License, you may choose any version ever published
+by the Free Software Foundation.
+
+ If the Program specifies that a proxy can decide which future
+versions of the GNU General Public License can be used, that proxy's
+public statement of acceptance of a version permanently authorizes you
+to choose that version for the Program.
+
+ Later license versions may give you additional or different
+permissions. However, no additional obligations are imposed on any
+author or copyright holder as a result of your choosing to follow a
+later version.
+
+ 15. Disclaimer of Warranty.
+
+ THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
+APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
+HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
+OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
+THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
+IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
+ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
+
+ 16. Limitation of Liability.
+
+ IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
+WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
+THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
+GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
+USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
+DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
+PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
+EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
+SUCH DAMAGES.
+
+ 17. Interpretation of Sections 15 and 16.
+
+ If the disclaimer of warranty and limitation of liability provided
+above cannot be given local legal effect according to their terms,
+reviewing courts shall apply local law that most closely approximates
+an absolute waiver of all civil liability in connection with the
+Program, unless a warranty or assumption of liability accompanies a
+copy of the Program in return for a fee.
+
+ END OF TERMS AND CONDITIONS
+
+ How to Apply These Terms to Your New Programs
+
+ If you develop a new program, and you want it to be of the greatest
+possible use to the public, the best way to achieve this is to make it
+free software which everyone can redistribute and change under these terms.
+
+ To do so, attach the following notices to the program. It is safest
+to attach them to the start of each source file to most effectively
+state the exclusion of warranty; and each file should have at least
+the "copyright" line and a pointer to where the full notice is found.
+
+
+ Copyright (C)
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 3 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see .
+
+Also add information on how to contact you by electronic and paper mail.
+
+ If the program does terminal interaction, make it output a short
+notice like this when it starts in an interactive mode:
+
+ Copyright (C)
+ This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
+ This is free software, and you are welcome to redistribute it
+ under certain conditions; type `show c' for details.
+
+The hypothetical commands `show w' and `show c' should show the appropriate
+parts of the General Public License. Of course, your program's commands
+might be different; for a GUI interface, you would use an "about box".
+
+ You should also get your employer (if you work as a programmer) or school,
+if any, to sign a "copyright disclaimer" for the program, if necessary.
+For more information on this, and how to apply and follow the GNU GPL, see
+.
+
+ The GNU General Public License does not permit incorporating your program
+into proprietary programs. If your program is a subroutine library, you
+may consider it more useful to permit linking proprietary applications with
+the library. If this is what you want to do, use the GNU Lesser General
+Public License instead of this License. But first, please read
+.
diff --git a/PackageScript b/PackageScript
new file mode 100644
index 0000000..6c32ad5
--- /dev/null
+++ b/PackageScript
@@ -0,0 +1,42 @@
+# vim: set ts=2 sw=2 tw=99 noet ft=python:
+import os
+
+builder.SetBuildFolder('package')
+
+metamod_folder = builder.AddFolder(os.path.join('addons', 'metamod'))
+bin_folder_path = os.path.join('addons', MMSPlugin.plugin_name)
+bin_folder = builder.AddFolder(bin_folder_path)
+
+for cxx in MMSPlugin.all_targets:
+ if cxx.target.arch == 'x86_64':
+ bin64_folder_path = os.path.join('addons', MMSPlugin.plugin_name)
+ bin64_folder = builder.AddFolder(bin64_folder_path)
+
+pdb_list = []
+for task in MMSPlugin.binaries:
+ # This hardly assumes there's only 1 targetted platform and would be overwritten
+ # with whatever comes last if multiple are used!
+ with open(os.path.join(builder.buildPath, MMSPlugin.plugin_name + '.vdf'), 'w') as fp:
+ fp.write('"Metamod Plugin"\n')
+ fp.write('{\n')
+ fp.write(f'\t"alias"\t"{MMSPlugin.plugin_alias}"\n')
+ if task.target.arch == 'x86_64':
+ fp.write(f'\t"file"\t"{os.path.join(bin64_folder_path, MMSPlugin.plugin_name)}"\n')
+ else:
+ fp.write(f'\t"file"\t"{os.path.join(bin_folder_path, MMSPlugin.plugin_name)}"\n')
+ fp.write('}\n')
+
+ if task.target.arch == 'x86_64':
+ builder.AddCopy(task.binary, bin64_folder)
+ else:
+ builder.AddCopy(task.binary, bin_folder)
+
+ if task.debug:
+ pdb_list.append(task.debug)
+
+builder.AddCopy(os.path.join(builder.buildPath, MMSPlugin.plugin_name + '.vdf'), metamod_folder)
+
+# Generate PDB info.
+with open(os.path.join(builder.buildPath, 'pdblog.txt'), 'wt') as fp:
+ for line in pdb_list:
+ fp.write(line.path + '\n')
\ No newline at end of file
diff --git a/README.md b/README.md
new file mode 100644
index 0000000..208e063
--- /dev/null
+++ b/README.md
@@ -0,0 +1,17 @@
+# ServerAccount
+This MetaMod:Source plugin for CS2 adds the `sv_setsteamaccount` command, which allows you to authorize the game server with a GSLT token, to display it in the server browser
+
+## Installation
+1. Install [Metamod:Source](https://www.sourcemm.net/downloads.php/?branch=master)
+2. Grab the [latest release package](https://github.com/komashchenko/ServerAccount/releases)
+3. Extract the package and upload it to your gameserver
+4. Use `meta list` to check if the plugin works
+
+## Build instructions
+Just as any other [AMBuild](https://wiki.alliedmods.net/AMBuild) project:
+1. [Install AMBuild](https://wiki.alliedmods.net/AMBuild#Installation)
+2. Download [CS2 SDK](https://github.com/alliedmodders/hl2sdk/tree/cs2)
+3. Download [Metamod:Source](https://github.com/alliedmodders/metamod-source)
+4. `mkdir build && cd build`
+5. `python ../configure.py --enable-optimize --plugin-name=server_account --plugin-alias=server_account --sdks=cs2 --targets=x86_64 --mms_path=??? --hl2sdk-root=???`
+6. `ambuild`
diff --git a/configure.py b/configure.py
new file mode 100644
index 0000000..2ca9277
--- /dev/null
+++ b/configure.py
@@ -0,0 +1,39 @@
+# vim: set sts=2 ts=8 sw=2 tw=99 et:
+import sys
+try:
+ from ambuild2 import run, util
+except:
+ try:
+ import ambuild
+ sys.stderr.write('It looks like you have AMBuild 1 installed, but this project uses AMBuild 2.\n')
+ sys.stderr.write('Upgrade to the latest version of AMBuild to continue.\n')
+ except:
+ sys.stderr.write('AMBuild must be installed to build this project.\n')
+ sys.stderr.write('http://www.alliedmods.net/ambuild\n')
+ sys.exit(1)
+
+# Hack to show a decent upgrade message, which wasn't done until 2.2.
+ambuild_version = getattr(run, 'CURRENT_API', '2.1')
+if ambuild_version.startswith('2.1'):
+ sys.stderr.write("AMBuild 2.2 or higher is required; please update\n")
+ sys.exit(1)
+
+parser = run.BuildParser(sourcePath=sys.path[0], api='2.2')
+parser.options.add_argument('-n', '--plugin-name', type=str, dest='plugin_name', default=None,
+ help='Plugin name')
+parser.options.add_argument('-a', '--plugin-alias', type=str, dest='plugin_alias', default=None,
+ help='Plugin alias')
+parser.options.add_argument('--hl2sdk-root', type=str, dest='hl2sdk_root', default=None,
+ help='Root search folder for HL2SDKs')
+parser.options.add_argument('--mms_path', type=str, dest='mms_path', default=None,
+ help='Metamod:Source source tree folder')
+parser.options.add_argument('--enable-debug', action='store_const', const='1', dest='debug',
+ help='Enable debugging symbols')
+parser.options.add_argument('--enable-optimize', action='store_const', const='1', dest='opt',
+ help='Enable optimization')
+parser.options.add_argument('-s', '--sdks', default='all', dest='sdks',
+ help='Build against specified SDKs; valid args are "all", "present", or '
+ 'comma-delimited list of engine names (default: "all")')
+parser.options.add_argument('--targets', type=str, dest='targets', default=None,
+ help="Override the target architecture (use commas to separate multiple targets).")
+parser.Configure()
diff --git a/server_account.cpp b/server_account.cpp
new file mode 100644
index 0000000..376ccdf
--- /dev/null
+++ b/server_account.cpp
@@ -0,0 +1,179 @@
+/**
+ * vim: set ts=4 sw=4 tw=99 noet :
+ * ======================================================
+ * Server account
+ * Written by Phoenix (˙·٠●Феникс●٠·˙) 2023.
+ * ======================================================
+ *
+ * This program is free software; you can redistribute it and/or modify it under
+ * the terms of the GNU General Public License, version 3.0, as published by the
+ * Free Software Foundation.
+ *
+ * This software is provided 'as-is', without any express or implied warranty.
+ * In no event will the authors be held liable for any damages arising from
+ * the use of this software.
+ */
+
+#include
+#include "server_account.h"
+#include "utils/module.h"
+
+ServerAccount g_ServerAccount;
+PLUGIN_EXPOSE(ServerAccount, g_ServerAccount);
+IVEngineServer2* engine = nullptr;
+ICvar* icvar = nullptr;
+CSteam3ServerS1* g_pSteam3Server = nullptr;
+
+SH_DECL_HOOK0(ISource2ServerConfig, GetGameDescription, SH_NOATTRIB, 0, const char*);
+int iLogOnAnonymousHookID = -1;
+SH_DECL_HOOK0_void(ISteamGameServer, LogOnAnonymous, SH_NOATTRIB, 0);
+
+bool ServerAccount::Load(PluginId id, ISmmAPI* ismm, char* error, size_t maxlen, bool late)
+{
+ PLUGIN_SAVEVARS();
+
+ if (late)
+ {
+ V_strncpy(error, "Late load is not supported", maxlen);
+ ConColorMsg(Color(255, 0, 0, 255), "[%s] %s\n", GetLogTag(), error);
+
+ return false;
+ }
+
+ GET_V_IFACE_ANY(GetEngineFactory, engine, IVEngineServer2, INTERFACEVERSION_VENGINESERVER);
+ GET_V_IFACE_CURRENT(GetEngineFactory, icvar, ICvar, CVAR_INTERFACE_VERSION);
+ GET_V_IFACE_CURRENT(GetServerFactory, g_pSource2ServerConfig, ISource2ServerConfig, INTERFACEVERSION_SERVERCONFIG);
+
+ CModule libengine(engine);
+
+ CMemory fn = libengine.FindPatternSIMD(WIN_LINUX("40 53 48 83 EC 20 33 D2 48 8D 0D", "E8 ? ? ? ? 48 89 C7 E8 ? ? ? ? 5D 48 8B 00 C3"));
+ if (!fn)
+ {
+ V_strncpy(error, "Failed to find function to get Steam3Server", maxlen);
+ ConColorMsg(Color(255, 0, 0, 255), "[%s] %s\n", GetLogTag(), error);
+
+ return false;
+ }
+
+ g_pSteam3Server = fn.WIN_LINUX(Offset(0xB).ResolveRelativeAddress().RCast(),FollowNearCall().RCast()());
+
+ SH_ADD_HOOK(ISource2ServerConfig, GetGameDescription, g_pSource2ServerConfig, SH_MEMBER(this, &ServerAccount::GetGameDescription), true);
+
+ g_pCVar = icvar;
+ ConVar_Register(FCVAR_RELEASE | FCVAR_GAMEDLL);
+
+ return true;
+}
+
+bool ServerAccount::Unload(char *error, size_t maxlen)
+{
+ SH_REMOVE_HOOK(ISource2ServerConfig, GetGameDescription, g_pSource2ServerConfig, SH_MEMBER(this, &ServerAccount::GetGameDescription), true);
+ if (iLogOnAnonymousHookID != -1)
+ {
+ SH_REMOVE_HOOK_ID(iLogOnAnonymousHookID);
+ }
+
+ ConVar_Unregister();
+
+ return true;
+}
+
+void ServerAccount::SetAccount(const char* pszToken)
+{
+ m_sAccountToken = pszToken;
+}
+
+const char* ServerAccount::GetGameDescription()
+{
+ if (g_pSteam3Server->SteamGameServer())
+ {
+ iLogOnAnonymousHookID = SH_ADD_VPHOOK(ISteamGameServer, LogOnAnonymous, g_pSteam3Server->SteamGameServer(), SH_MEMBER(this, &ServerAccount::LogOnAnonymous), false);
+
+ SH_REMOVE_HOOK(ISource2ServerConfig, GetGameDescription, g_pSource2ServerConfig, SH_MEMBER(this, &ServerAccount::GetGameDescription), true);
+ }
+
+ RETURN_META_VALUE(MRES_IGNORED, nullptr);
+}
+
+void ServerAccount::LogOnAnonymous()
+{
+ if (m_sAccountToken.IsEmpty())
+ {
+ Warning("****************************************************\n");
+ Warning("* *\n");
+ Warning("* No Steam account token was specified. *\n");
+ Warning("* Logging into anonymous game server account. *\n");
+ Warning("* Connections will be restricted to LAN only. *\n");
+ Warning("* *\n");
+ Warning("* To create a game server account go to *\n");
+ Warning("* http://steamcommunity.com/dev/managegameservers *\n");
+ Warning("* *\n");
+ Warning("****************************************************\n");
+ }
+ else
+ {
+ Msg("Logging into Steam gameserver account with logon token '%.8sxxxxxxxxxxxxxxxxxxxxxxxx'\n", m_sAccountToken.String());
+
+ META_IFACEPTR(ISteamGameServer)->LogOn(m_sAccountToken);
+
+ RETURN_META(MRES_SUPERCEDE);
+ }
+}
+
+CON_COMMAND_F(sv_setsteamaccount, "token\nSet game server account token to use for logging in to a persistent game server account", FCVAR_NONE)
+{
+ if(g_pSteam3Server->SteamGameServer() && g_pSteam3Server->SteamGameServer()->BLoggedOn())
+ {
+ Warning( "Warning: Game server already logged into steam. You need to use the sv_setsteamaccount command earlier.\n" );
+ return;
+ }
+
+ if (args.ArgC() != 2)
+ {
+ Warning("Usage: sv_setsteamaccount \n");
+ return;
+ }
+
+ g_ServerAccount.SetAccount(args[1]);
+}
+
+///////////////////////////////////////
+const char* ServerAccount::GetLicense()
+{
+ return "GPL";
+}
+
+const char* ServerAccount::GetVersion()
+{
+ return "1.0.0";
+}
+
+const char* ServerAccount::GetDate()
+{
+ return __DATE__;
+}
+
+const char *ServerAccount::GetLogTag()
+{
+ return "ServerAccount";
+}
+
+const char* ServerAccount::GetAuthor()
+{
+ return "Phoenix (˙·٠●Феникс●٠·˙)";
+}
+
+const char* ServerAccount::GetDescription()
+{
+ return "Adds sv_setsteamaccount command";
+}
+
+const char* ServerAccount::GetName()
+{
+ return "Server account";
+}
+
+const char* ServerAccount::GetURL()
+{
+ return "https://github.com/komashchenko/ServerAccount";
+}
diff --git a/server_account.h b/server_account.h
new file mode 100644
index 0000000..6f8a919
--- /dev/null
+++ b/server_account.h
@@ -0,0 +1,57 @@
+/**
+ * vim: set ts=4 sw=4 tw=99 noet :
+ * ======================================================
+ * Server account
+ * Written by Phoenix (˙·٠●Феникс●٠·˙) 2023.
+ * ======================================================
+ *
+ * This program is free software; you can redistribute it and/or modify it under
+ * the terms of the GNU General Public License, version 3.0, as published by the
+ * Free Software Foundation.
+ *
+ * This software is provided 'as-is', without any express or implied warranty.
+ * In no event will the authors be held liable for any damages arising from
+ * the use of this software.
+ */
+
+#ifndef _INCLUDE_METAMOD_SOURCE_STUB_PLUGIN_H_
+#define _INCLUDE_METAMOD_SOURCE_STUB_PLUGIN_H_
+
+#include
+#include "steam/isteamgameserver.h"
+
+#ifdef _WIN32
+#define WIN_LINUX(win, linux) win
+#else
+#define WIN_LINUX(win, linux) linux
+#endif
+
+class ServerAccount final : public ISmmPlugin, public IMetamodListener
+{
+public:
+ bool Load(PluginId id, ISmmAPI* ismm, char* error, size_t maxlen, bool late);
+ bool Unload(char* error, size_t maxlen);
+ void SetAccount(const char* pszToken);
+
+private:
+ const char* GetAuthor();
+ const char* GetName();
+ const char* GetDescription();
+ const char* GetURL();
+ const char* GetLicense();
+ const char* GetVersion();
+ const char* GetDate();
+ const char* GetLogTag();
+
+private: // Hooks
+ const char* GetGameDescription();
+ void LogOnAnonymous();
+
+ CUtlString m_sAccountToken;
+};
+
+class CSteam3ServerS1 : public CSteamGameServerAPIContext
+{
+};
+
+#endif //_INCLUDE_METAMOD_SOURCE_STUB_PLUGIN_H_
diff --git a/utils/memaddr.cpp b/utils/memaddr.cpp
new file mode 100644
index 0000000..13e7dd6
--- /dev/null
+++ b/utils/memaddr.cpp
@@ -0,0 +1,66 @@
+#include "memaddr.h"
+
+//-----------------------------------------------------------------------------
+// Purpose: ResolveRelativeAddress wrapper
+// Input : opcodeOffset -
+// nextInstructionOffset -
+// Output : CMemory
+//-----------------------------------------------------------------------------
+CMemory CMemory::FollowNearCall(const ptrdiff_t opcodeOffset, const ptrdiff_t nextInstructionOffset)
+{
+ return ResolveRelativeAddress(opcodeOffset, nextInstructionOffset);
+}
+
+//-----------------------------------------------------------------------------
+// Purpose: ResolveRelativeAddressSelf wrapper
+// Input : opcodeOffset -
+// nextInstructionOffset -
+// Output : CMemory
+//-----------------------------------------------------------------------------
+CMemory CMemory::FollowNearCallSelf(const ptrdiff_t opcodeOffset, const ptrdiff_t nextInstructionOffset)
+{
+ return ResolveRelativeAddressSelf(opcodeOffset, nextInstructionOffset);
+}
+
+//-----------------------------------------------------------------------------
+// Purpose: resolves the relative pointer to offset
+// Input : registerOffset -
+// nextInstructionOffset -
+// Output : CMemory
+//-----------------------------------------------------------------------------
+CMemory CMemory::ResolveRelativeAddress(const ptrdiff_t registerOffset, const ptrdiff_t nextInstructionOffset)
+{
+ // Skip register.
+ const uintptr_t skipRegister = ptr + registerOffset;
+
+ // Get 4-byte long relative Address.
+ const int32_t relativeAddress = *reinterpret_cast(skipRegister);
+
+ // Get location of next instruction.
+ const uintptr_t nextInstruction = ptr + nextInstructionOffset;
+
+ // Get function location via adding relative Address to next instruction.
+ return CMemory(nextInstruction + relativeAddress);
+}
+
+//-----------------------------------------------------------------------------
+// Purpose: resolves the relative pointer to offset from current address
+// Input : registerOffset -
+// nextInstructionOffset -
+// Output : CMemory
+//-----------------------------------------------------------------------------
+CMemory CMemory::ResolveRelativeAddressSelf(const ptrdiff_t registerOffset, const ptrdiff_t nextInstructionOffset)
+{
+ // Skip register.
+ const uintptr_t skipRegister = ptr + registerOffset;
+
+ // Get 4-byte long relative Address.
+ const int32_t relativeAddress = *reinterpret_cast(skipRegister);
+
+ // Get location of next instruction.
+ const uintptr_t nextInstruction = ptr + nextInstructionOffset;
+
+ // Get function location via adding relative Address to next instruction.
+ ptr = nextInstruction + relativeAddress;
+ return *this;
+}
diff --git a/utils/memaddr.h b/utils/memaddr.h
new file mode 100644
index 0000000..058a662
--- /dev/null
+++ b/utils/memaddr.h
@@ -0,0 +1,117 @@
+#ifndef MEMADDR_H
+#define MEMADDR_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+#include
+#include
+
+class CMemory
+{
+public:
+ enum class Direction : int
+ {
+ DOWN = 0,
+ UP,
+ };
+
+ CMemory(void) = default;
+ CMemory(const uintptr_t ptr) : ptr(ptr) {}
+ CMemory(const void* ptr) : ptr(uintptr_t(ptr)) {}
+
+ inline operator uintptr_t(void) const
+ {
+ return ptr;
+ }
+
+ inline operator void*(void) const
+ {
+ return reinterpret_cast(ptr);
+ }
+
+ inline operator bool(void) const
+ {
+ return ptr != 0;
+ }
+
+ inline bool operator!= (const CMemory& addr) const
+ {
+ return ptr != addr.ptr;
+ }
+
+ inline bool operator== (const CMemory& addr) const
+ {
+ return ptr == addr.ptr;
+ }
+
+ inline bool operator== (const uintptr_t& addr) const
+ {
+ return ptr == addr;
+ }
+
+ inline uintptr_t GetPtr(void) const
+ {
+ return ptr;
+ }
+
+ template inline T GetValue(void) const
+ {
+ return *reinterpret_cast(ptr);
+ }
+
+ template inline T CCast(void) const
+ {
+ return (T)ptr;
+ }
+
+ template inline T RCast(void) const
+ {
+ return reinterpret_cast(ptr);
+ }
+
+ inline CMemory Offset(ptrdiff_t offset) const
+ {
+ return CMemory(ptr + offset);
+ }
+
+ inline CMemory OffsetSelf(ptrdiff_t offset)
+ {
+ ptr += offset;
+ return *this;
+ }
+
+ inline CMemory Deref(int deref = 1) const
+ {
+ uintptr_t reference = ptr;
+
+ while (deref--)
+ {
+ if (reference)
+ reference = *reinterpret_cast(reference);
+ }
+
+ return CMemory(reference);
+ }
+
+ inline CMemory DerefSelf(int deref = 1)
+ {
+ while (deref--)
+ {
+ if (ptr)
+ ptr = *reinterpret_cast(ptr);
+ }
+
+ return *this;
+ }
+
+ CMemory FollowNearCall(const ptrdiff_t opcodeOffset = 0x1, const ptrdiff_t nextInstructionOffset = 0x5);
+ CMemory FollowNearCallSelf(const ptrdiff_t opcodeOffset = 0x1, const ptrdiff_t nextInstructionOffset = 0x5);
+ CMemory ResolveRelativeAddress(const ptrdiff_t registerOffset = 0x0, const ptrdiff_t nextInstructionOffset = 0x4);
+ CMemory ResolveRelativeAddressSelf(const ptrdiff_t registerOffset = 0x0, const ptrdiff_t nextInstructionOffset = 0x4);
+
+private:
+ uintptr_t ptr = 0;
+};
+
+#endif // MEMADDR_H
diff --git a/utils/module.cpp b/utils/module.cpp
new file mode 100644
index 0000000..712949e
--- /dev/null
+++ b/utils/module.cpp
@@ -0,0 +1,279 @@
+#include
+#include
+#include "module.h"
+#if defined _WIN32 && _M_X64
+#include
+#elif defined __linux__ && __x86_64__
+#include
+#include
+#include
+#else
+#error "Unsupported platform"
+#endif
+
+///////////////////////////////////////////////////////////////////////////////
+// For converting a string pattern with wildcards to an array of bytes and mask.
+std::pair, std::string> PatternToMaskedBytes(const std::string_view svInput)
+{
+ char* pszPatternStart = const_cast(svInput.data());
+ char* pszPatternEnd = pszPatternStart + svInput.size();
+ std::vector vBytes;
+ std::string svMask;
+
+ for (char* pszCurrentByte = pszPatternStart; pszCurrentByte < pszPatternEnd; ++pszCurrentByte)
+ {
+ if (*pszCurrentByte == '?')
+ {
+ ++pszCurrentByte;
+ if (*pszCurrentByte == '?')
+ {
+ ++pszCurrentByte; // Skip double wildcard.
+ }
+
+ vBytes.push_back(0); // Push the byte back as invalid.
+ svMask += '?';
+ }
+ else
+ {
+ vBytes.push_back(static_cast(strtoul(pszCurrentByte, &pszCurrentByte, 16)));
+ svMask += 'x';
+ }
+ }
+
+ return make_pair(vBytes, svMask);
+};
+
+//-----------------------------------------------------------------------------
+// Purpose: constructor
+// Input : svModuleName
+//-----------------------------------------------------------------------------
+CModule::CModule(const std::string_view svModuleName) : m_svModuleName(svModuleName)
+{
+#if defined _WIN32 && _M_X64
+ m_pModuleBase = reinterpret_cast(GetModuleHandleA(svModuleName.data()));
+#else
+ struct dl_data
+ {
+ ElfW(Addr) addr;
+ const char* moduleName;
+ } dldata{0, svModuleName.data()};
+
+ dl_iterate_phdr([](dl_phdr_info* info, size_t /* size */, void* data)
+ {
+ dl_data* dldata = reinterpret_cast(data);
+
+ if (strstr(info->dlpi_name, dldata->moduleName) != nullptr)
+ {
+ dldata->addr = info->dlpi_addr;
+ }
+
+ return 0;
+ }, &dldata);
+
+ m_pModuleBase = reinterpret_cast(dldata.addr);
+#endif
+
+ Init();
+ LoadSections();
+}
+
+//-----------------------------------------------------------------------------
+// Purpose: constructor
+// Input : addr
+//-----------------------------------------------------------------------------
+CModule::CModule(const CMemory addr)
+{
+#if defined _WIN32 && _M_X64
+ MEMORY_BASIC_INFORMATION mbi;
+ if (!VirtualQuery(addr, &mbi, sizeof(mbi)) || mbi.AllocationBase == nullptr)
+ {
+ return;
+ }
+
+ m_pModuleBase = reinterpret_cast(mbi.AllocationBase);
+
+ char szPath[MAX_PATH];
+ size_t nLen = GetModuleFileNameA(reinterpret_cast(mbi.AllocationBase), szPath, sizeof(szPath));
+ m_svModuleName.assign(szPath, nLen);
+#else
+ Dl_info info;
+ if (!dladdr(addr, &info) || !info.dli_fbase || !info.dli_fname)
+ {
+ return;
+ }
+
+ m_pModuleBase = reinterpret_cast(info.dli_fbase);
+ m_svModuleName.assign(info.dli_fname);
+#endif
+
+ m_svModuleName.assign(m_svModuleName.substr(m_svModuleName.find_last_of("/\\") + 1)); // Leave only file name.
+
+ Init();
+ LoadSections();
+}
+
+//-----------------------------------------------------------------------------
+// Purpose: initializes module descriptors
+//-----------------------------------------------------------------------------
+void CModule::Init()
+{
+#if defined _WIN32 && _M_X64
+ IMAGE_DOS_HEADER* pDOSHeader = reinterpret_cast(m_pModuleBase);
+ IMAGE_NT_HEADERS64* pNTHeaders = reinterpret_cast(m_pModuleBase + pDOSHeader->e_lfanew);
+
+ const IMAGE_SECTION_HEADER* hSection = IMAGE_FIRST_SECTION(pNTHeaders); // Get first image section.
+
+ for (WORD i = 0; i < pNTHeaders->FileHeader.NumberOfSections; i++) // Loop through the sections.
+ {
+ const IMAGE_SECTION_HEADER& hCurrentSection = hSection[i]; // Get current section.
+ m_vModuleSections.push_back(ModuleSections_t(reinterpret_cast(hCurrentSection.Name), static_cast(m_pModuleBase + hCurrentSection.VirtualAddress), hCurrentSection.SizeOfRawData)); // Push back a struct with the section data.
+ }
+#else
+ Elf64_Ehdr* pEhdr = reinterpret_cast(m_pModuleBase);
+ Elf64_Phdr* pPhdr = reinterpret_cast(m_pModuleBase + pEhdr->e_phoff);
+
+ for (Elf64_Half i = 0; i < pEhdr->e_phnum; i++) // Loop through the sections.
+ {
+ Elf64_Phdr& phdr = pPhdr[i];
+
+ if (phdr.p_type == PT_LOAD && phdr.p_flags == (PF_X | PF_R))
+ {
+ /* From glibc, elf/dl-load.c:
+ * c->mapend = ((ph->p_vaddr + ph->p_filesz + GLRO(dl_pagesize) - 1)
+ * & ~(GLRO(dl_pagesize) - 1));
+ *
+ * In glibc, the segment file size is aligned up to the nearest page size and
+ * added to the virtual address of the segment. We just want the size here.
+ */
+ size_t pagesize = sysconf(_SC_PAGESIZE);
+ size_t nSectionSize = (phdr.p_filesz + pagesize - 1) & ~(pagesize - 1);
+
+ // We can't get get the section names, but most likely it will be exactly .text.
+ m_vModuleSections.push_back(ModuleSections_t(".text", m_pModuleBase + phdr.p_vaddr, nSectionSize));
+
+ break;
+ }
+ }
+#endif
+}
+
+//-----------------------------------------------------------------------------
+// Purpose: initializes the default executable segments
+//-----------------------------------------------------------------------------
+void CModule::LoadSections()
+{
+ m_ExecutableCode = GetSectionByName(".text");
+}
+
+//-----------------------------------------------------------------------------
+// Purpose: find array of bytes in process memory using SIMD instructions
+// Input : *szPattern -
+// *szMask -
+// Output : CMemory
+//-----------------------------------------------------------------------------
+CMemory CModule::FindPatternSIMD(const uint8_t* szPattern, const char* szMask, const ModuleSections_t* moduleSection) const
+{
+ const ModuleSections_t* section = moduleSection ? moduleSection : &m_ExecutableCode;
+ if (!section->IsSectionValid())
+ {
+ return CMemory();
+ }
+
+ const uintptr_t nBase = section->m_pSectionBase;
+ const size_t nSize = section->m_nSectionSize;
+
+ const size_t nMaskLen = strlen(szMask);
+ const uint8_t* pData = reinterpret_cast(nBase);
+ const uint8_t* pEnd = pData + nSize - nMaskLen;
+
+ int nMasks[64]; // 64*16 = enough masks for 1024 bytes.
+ const uint8_t iNumMasks = static_cast(std::ceil(static_cast(nMaskLen) / 16.f));
+
+ memset(nMasks, 0, iNumMasks * sizeof(int));
+ for (uint8_t i = 0; i < iNumMasks; i++)
+ {
+ for (int8_t j = std::min(nMaskLen - static_cast(i) * 16, 16) - 1; j >= 0; --j)
+ {
+ if (szMask[i * 16 + j] == 'x')
+ {
+ nMasks[i] |= 1 << j;
+ }
+ }
+ }
+
+ const __m128i xmm1 = _mm_loadu_si128(reinterpret_cast(szPattern));
+ __m128i xmm2, xmm3, msks;
+ for (; pData != pEnd; _mm_prefetch(reinterpret_cast(++pData + 64), _MM_HINT_NTA))
+ {
+ if (szPattern[0] == pData[0])
+ {
+ xmm2 = _mm_loadu_si128(reinterpret_cast(pData));
+ msks = _mm_cmpeq_epi8(xmm1, xmm2);
+ if ((_mm_movemask_epi8(msks) & nMasks[0]) == nMasks[0])
+ {
+ bool bFound = true;
+ for (uint8_t i = 1; i < iNumMasks; i++)
+ {
+ xmm2 = _mm_loadu_si128(reinterpret_cast((pData + i * 16)));
+ xmm3 = _mm_loadu_si128(reinterpret_cast((szPattern + i * 16)));
+ msks = _mm_cmpeq_epi8(xmm2, xmm3);
+ if ((_mm_movemask_epi8(msks) & nMasks[i]) != nMasks[i])
+ {
+ bFound = false;
+ break;
+ }
+ }
+ if (bFound)
+ {
+ return static_cast((&*(const_cast(pData))));
+ }
+ }
+ }
+ }
+
+ return CMemory();
+}
+
+//-----------------------------------------------------------------------------
+// Purpose: find a string pattern in process memory using SIMD instructions
+// Input : &svPattern
+// &moduleSection
+// Output : CMemory
+//-----------------------------------------------------------------------------
+CMemory CModule::FindPatternSIMD(const std::string_view svPattern, const ModuleSections_t* moduleSection) const
+{
+ const std::pair patternInfo = PatternToMaskedBytes(svPattern);
+ return FindPatternSIMD(patternInfo.first.data(), patternInfo.second.c_str(), moduleSection);
+}
+
+//-----------------------------------------------------------------------------
+// Purpose: get the module section by name (example: '.rdata', '.text')
+// Input : *svModuleName -
+// Output : ModuleSections_t
+//-----------------------------------------------------------------------------
+const CModule::ModuleSections_t CModule::GetSectionByName(const std::string_view svSectionName) const
+{
+ for (const ModuleSections_t& section : m_vModuleSections)
+ {
+ if (section.m_svSectionName == svSectionName)
+ return section;
+ }
+
+ return ModuleSections_t();
+}
+
+//-----------------------------------------------------------------------------
+// Purpose: returns the module base
+//-----------------------------------------------------------------------------
+uintptr_t CModule::GetModuleBase(void) const
+{
+ return m_pModuleBase;
+}
+
+//-----------------------------------------------------------------------------
+// Purpose: returns the module name
+//-----------------------------------------------------------------------------
+std::string_view CModule::GetModuleName(void) const
+{
+ return m_svModuleName;
+}
diff --git a/utils/module.h b/utils/module.h
new file mode 100644
index 0000000..2d6e073
--- /dev/null
+++ b/utils/module.h
@@ -0,0 +1,50 @@
+#ifndef MODULE_H
+#define MODULE_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+#include
+#include
+#include "memaddr.h"
+
+class CModule
+{
+public:
+ struct ModuleSections_t
+ {
+ ModuleSections_t(void) = default;
+ ModuleSections_t(const std::string_view svSectionName, uintptr_t pSectionBase, size_t nSectionSize) :
+ m_svSectionName(svSectionName), m_pSectionBase(pSectionBase), m_nSectionSize(nSectionSize) {}
+
+ bool IsSectionValid(void) const
+ {
+ return m_nSectionSize != 0;
+ }
+
+ std::string m_svSectionName; // Name of section.
+ uintptr_t m_pSectionBase{}; // Start address of section.
+ size_t m_nSectionSize{}; // Size of section.
+ };
+
+ CModule(const std::string_view moduleName);
+ CModule(const CMemory addr);
+
+ CMemory FindPatternSIMD(const uint8_t* szPattern, const char* szMask, const ModuleSections_t* moduleSection = nullptr) const;
+ CMemory FindPatternSIMD(const std::string_view svPattern, const ModuleSections_t* moduleSection = nullptr) const;
+
+ const ModuleSections_t GetSectionByName(const std::string_view svSectionName) const;
+ uintptr_t GetModuleBase(void) const;
+ std::string_view GetModuleName(void) const;
+
+private:
+ void Init();
+ void LoadSections();
+
+ ModuleSections_t m_ExecutableCode;
+ std::string m_svModuleName;
+ uintptr_t m_pModuleBase{};
+ std::vector m_vModuleSections;
+};
+
+#endif // MODULE_H