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autoexec.cfg
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cl_show_observer_crosshair 0
viewmodel_recoil 0
hud_scaling 0.70
// RESET FANCY CASTER SETTINGS
cl_obs_interp_enable 0
cl_spec_show_bindings 1
// BOT COLOR
cl_color 4
// SPECTATOR
cl_radar_icon_scale_min 1
//Radar zoom in-out script
bind "KP_plus" "incrementvar cl_radar_scale 0.25 1.0 0.05";
bind "KP_minus" "incrementvar cl_radar_scale 0.25 1.0 -0.05";
// NO AMBIENT BG SOUND
sv_cheats 1
snd_setmixer Ambient vol 0.0
// "FIX RANDOM MICROSTUTTERING" PSA: John McDonald said that cl_forcepreupload 1 should not be enabled
sv_forcepreload 0
cl_forcepreload 0
// RATES
cl_interp 0
cl_interp_ratio 1
rate 786432
cl_cmdrate 128
cl_updaterate 128
cl_allowdownload 1
cl_downloadfilter 0
ds_get_newest_subscribed_files
// Tornados Netsettings
net_splitrate "3"
net_droponsendoverflow "1"
net_maxroutable "1200"
// BananaGaming Nethax
cl_interp "0.007813" //Sets the interpolation amount, currently on the lowest value
cl_interp_ratio "1" //Sets the interpolation amount (final amount is cl_interp_ratio / cl_updaterate)
cl_lagcompensation "1" //Lag compensation helps by eliminating combat latency from client side view
cl_predict "1" //Skip waiting for server feedback and simulate client side movement in real-time
cl_predictweapons "1" //Skip waiting for server feedback and perform client side prediction of weapon effects
// BananaGaming More Hax
mat_powersavingsmode "0" //Disables power saving mode
func_break_max_pieces "0" //Less clutter from breaking vents (especially on Mirage)
cl_join_advertise "2" //Let friends join your community servers
// GAME OPTIONS
r_drawtracers_firstperson 1
cl_autohelp "0"
cl_disablefreezecam "1"
cl_showhelp "0"
// cl_bob_lower_amt "5"
// cl_bobamt_lat "0.1"
// cl_bobamt_vert "0.1"
// cl_viewmodel_shift_left_amt "0"
// cl_viewmodel_shift_right_amt "0"
gameinstructor_enable "0"
cl_resend 6
cl_resend_timeout 18
fps_max_menu 300
fps_max 500
// mat_queue_mode "-1" //The queue/thread mode, setting this to -1 is default for your system
// Light Blue Crosshair
// cl_crosshaircolor 5
// cl_crosshaircolor_r 152
// cl_crosshaircolor_g 199
// cl_crosshaircolor_b 253
// Crosshair 17 April 2020
// cl_crosshair_drawoutline "1"
// cl_crosshair_dynamic_maxdist_splitratio "0"
// cl_crosshair_dynamic_splitalpha_innermod "0.5"
// cl_crosshair_dynamic_splitalpha_outermod "0.5"
// cl_crosshair_dynamic_splitdist "3"
// cl_crosshair_friendly_warning "2"
// cl_crosshair_outlinethickness "0.2"
// cl_crosshair_sniper_show_normal_inaccuracy "0"
// cl_crosshair_sniper_width "1"
// cl_crosshair_t "0"
// cl_crosshairalpha "255.000000"
// cl_crosshaircolor "5"
// cl_crosshaircolor_r "152"
// cl_crosshaircolor_g "199"
// cl_crosshaircolor_b "253"
// cl_crosshairdot "0.000000"
// cl_crosshairgap "-2"
// cl_crosshairgap_useweaponvalue "0"
// cl_crosshairsize "3"
// cl_crosshairstyle "4"
// cl_crosshairthickness "1"
// cl_crosshairusealpha "1"
// cl_fixedcrosshairgap "2"
// cl_observercrosshair "1"
// cl_show_observer_crosshair "1"
// crosshair "1"
// Crosshair 22.04.2019 - minikorset Niko style
// cl_crosshair_drawoutline "0"
// cl_crosshair_dynamic_maxdist_splitratio "0"
// cl_crosshair_dynamic_splitalpha_innermod "0.5"
// cl_crosshair_dynamic_splitalpha_outermod "0.5"
// cl_crosshair_dynamic_splitdist "3"
// cl_crosshair_friendly_warning "2"
// cl_crosshair_outlinethickness "0.070018"
// cl_crosshair_sniper_show_normal_inaccuracy "0"
// cl_crosshair_sniper_width "1"
// cl_crosshair_t "0"
// cl_crosshairalpha "210.363663"
// cl_crosshaircolor "5"
// cl_crosshaircolor_b "253"
// cl_crosshaircolor_r "152"
// cl_crosshaircolor_g "199"
// cl_crosshairdot "0"
// cl_crosshairgap "-5.000000"
// cl_crosshairgap_useweaponvalue "0"
// cl_crosshairsize "2.508971"
// cl_crosshairstyle "4"
// cl_crosshairthickness "0.960635"
// cl_crosshairusealpha "1"
// cl_fixedcrosshairgap "2"
// cl_observercrosshair "1"
// cl_show_observer_crosshair "1"
// crosshair "1"
net_graphheight 130
// SCOREBOARD NETGRAPH ALIAS (LOWRES)
// ALIAS "+SB" "+SHOWSCORES; NET_GRAPH 1; net_graphheight 800"; // ALIAS "-SB" "-SHOWSCORES; NET_GRAPH 1; net_graphheight 3800";
// SCOREBOARD NETGRAPH ALIAS (1600x1200)
// ALIAS "+SB" "+SHOWSCORES; NET_GRAPH 1; net_graphheight 1150"; // ALIAS "-SB" "-SHOWSCORES; NET_GRAPH 1; net_graphheight 3800";
// SCOREBOARD NETGRAPH ALIAS (1920x1440)
// ALIAS "+SB" "+showscores; NET_GRAPH 1; net_graphheight 1200";
// ALIAS "-SB" "-showscores; NET_GRAPH 1; net_graphheight 3800";
// SCOREBOARD NETGRAPH ALIAS (1440x1080)
ALIAS "+SB" "+showscores; NET_GRAPH 1; net_graphheight 920";
ALIAS "-SB" "-showscores; NET_GRAPH 1; net_graphheight 3800";
+SB
-SB
bind tab +sb
// VIEWMODEL
viewmodel_presetpos 0
viewmodel_offset_x 0
viewmodel_offset_y 2
viewmodel_offset_z -2
// HUD SETTINGS
cl_hud_background_alpha "0.8"
cl_hud_bomb_under_radar "1"
cl_hud_color "2"
cl_hud_healthammo_style "0"
cl_hud_playercount_pos "1"
cl_hud_playercount_showcount "1"
cl_radar_scale 0.40
cl_hud_radar_scale 1.2
cl_radar_always_centered 0
cl_showloadout 1
// RIP NO LONGER WORKING
// cl_loadout_colorweaponnames 1
// GRENADE AND INSPECT BINDS
//removes bulletholes and blood everytime you inspect your weapon
// bind "t" "+lookatweapon;r_cleardecals"
bind "t" "r_cleardecals"
bind "MOUSE5" "use weapon_smokegrenade"
bind "f" "use weapon_knife; use weapon_flashbang"
bind "c" "use weapon_hegrenade"
bind 6 "use weapon_knife; use weapon_c4; drop; slot1"
// VIEWMODEL ALIAS
alias +customviewmodel "viewmodel_presetpos 0; viewmodel_offset_x 0; viewmodel_offset_y 2; viewmodel_offset_z -2"
alias -customviewmodel "viewmodel_presetpos 3; viewmodel_offset_x 2.5; viewmodel_offset_y 0; viewmodel_offset_z -1.5"
bind "1" "slot1; +customviewmodel; cl_righthand 0"
bind "2" "slot2; +customviewmodel; cl_righthand 0"
bind "3" "slot3; +customviewmodel; cl_righthand 0"
bind "4" "slot4; -customviewmodel; cl_righthand 1"
bind "5" "slot5; +customviewmodel; cl_righthand 0"
bind "MOUSE5" "use weapon_knife; use weapon_smokegrenade; -customviewmodel; cl_righthand 1"
bind "f" "use weapon_knife; use weapon_flashbang; -customviewmodel; cl_righthand 1"
bind "c" "use weapon_knife; use weapon_hegrenade; -customviewmodel; cl_righthand 1"
bind "v" "use weapon_knife; slot10; -customviewmodel; cl_righthand 1"
// SOUNDSETTINGS
// snd_mixahead default is 0.025 = 25 ms
snd_mixahead "0.005"
snd_mvp_volume 0
snd_headphone_pan_exponent "2"
snd_headphone_pan_radial_weight "2
snd_pitchquality "1"
snd_mute_losefocus "0"
dsp_enhance_stereo "0"
snd_front_headphone_position "45.0"
snd_rear_headphone_position
// xx.x = 43.2 (5:4 resolution), 45.0 (4:3 resolution), 50.2 (16:10 resolution), or 53.2 (16:9 resolution)
snd_rear_headphone_position "90.0"
snd_headphone_pan_exponent "1.3" // if this changes loudness perception too much for you, try 1.3
snd_headphone_pan_radial_weight "0.5"
// snd_updateaudiocache
// snd_rebuildaudiocache
// SOUNDPERFORMANCE
snd_mix_async 1
snd_mixahead 0.05
// SMALLER PACKETS
// net_maxroutable 1100
// zoom_sensitivity_ratio_mouse "0.818933027098955175"
// TOGGLEBINDS
bind "SPACE" "+jump"
// JAMPTHRAU
alias +jumpthrow "+jump;-attack"
alias -jumpthrow "-jump"
bind "Alt" "+jumpthrow"
// SECURITY
cl_disablehtmlmotd 1
cl_allowdownload 0
cl_downloadfilter none
// TRAININGSERVER BINDS
bind "backspace" "god;play ui\beep07" //turns on godmode, no damage at all except kevlar
bind "INS" "prop_dynamic_create \player\ctm_idf.mdl"
bind "del" "ent_remove"
r_dynamiclighting 1
r_dynamic 1
con_filter_enable 0
bind n "noclip;+lookatweapon;-lookatweapon"
alias +incvol "incrementvar volume 0 2 0.2;+speed";alias -incvol "incrementvar volume 0 2 -0.2;-speed";bind SHIFT +incvol
net_threaded_socket_burst_cap "" // =empty value . Any non-empty -> worse performance
net_threaded_socket_recovery_rate "" // float X.XXXXXX -> worse than int X (new bug with type converatation?)
net_threaded_socket_recovery_time "" // ex.: "60.000000" worse than "60" | not placebo
// GABEN ASCII
clear
echo ".........."
echo "KONFFENS CONFIG LOADED"
echo ".........."
echo " "
cl_show_observer_crosshair 0
// DAMAGE DONE IN LEFT CORNER
con_filter_text damage
con_filter_enable 2
developer 0
con_filter_text_out "Player:"
con_filter_text_out "Valid options: 1 = Desktop, 2 = Couch, 3 = Classic."
log_color General 00FFFFFF
play ui\beep07
host_writeconfig