-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathautoexec_stripped.cfg
78 lines (57 loc) · 2.15 KB
/
autoexec_stripped.cfg
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
// "FIX RANDOM MICROSTUTTERING" PSA: John McDonald said that cl_forcepreupload 1 should not be enabled
sv_forcepreload 0
cl_forcepreload 0
// RATES
cl_interp 0
cl_interp_ratio 1
rate 786432
cl_cmdrate 128
cl_updaterate 128
cl_allowdownload 1
cl_downloadfilter 0
ds_get_newest_subscribed_files
// Tornados Netsettings
net_splitrate "3"
net_droponsendoverflow "1"
net_maxroutable "1200"
// BananaGaming Nethax
cl_interp "0.007813" //Sets the interpolation amount, currently on the lowest value
cl_interp_ratio "1" //Sets the interpolation amount (final amount is cl_interp_ratio / cl_updaterate)
cl_lagcompensation "1" //Lag compensation helps by eliminating combat latency from client side view
cl_predict "1" //Skip waiting for server feedback and simulate client side movement in real-time
cl_predictweapons "1" //Skip waiting for server feedback and perform client side prediction of weapon effects
// BananaGaming More Hax
mat_powersavingsmode "0" //Disables power saving mode
func_break_max_pieces "0" //Less clutter from breaking vents (especially on Mirage)
cl_join_advertise "2" //Let friends join your community servers
// GAME OPTIONS
r_drawtracers_firstperson 1
fps_max_menu 300
fps_max 0
// mat_queue_mode "-1" //The queue/thread mode, setting this to -1 is default for your system
// snd_updateaudiocache
// snd_rebuildaudiocache
// SOUNDPERFORMANCE
// SOUNDSETTINGS
// snd_mixahead default is 0.025 = 25 ms
snd_mixahead "0.005"
snd_mix_async 1
snd_mixahead 0.05
// JAMPTHRAU
alias +jumpthrow "+jump;-attack"
alias -jumpthrow "-jump"
bind "Alt" "+jumpthrow"
r_dynamiclighting 1
r_dynamic 1
net_threaded_socket_burst_cap "" // =empty value . Any non-empty -> worse performance
net_threaded_socket_recovery_rate "" // float X.XXXXXX -> worse than int X (new bug with type converatation?)
net_threaded_socket_recovery_time "" // ex.: "60.000000" worse than "60" | not placebo
// GABEN ASCII
clear
echo ".........."
echo "AUTOEXEC CONFIG LOADED"
echo ".........."
echo " "
log_color General 00FFFFFF
play ui\beep07
host_writeconfig