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Hello!
When calling getPlayers() we send the regular A2S_PLAYER_Packet, and we expect S2A_PLAYER_Packet back from the server.
But I get RCONGoldSrcResponsePacket back instead. Has something changed that causes this behaviour? Is there anything that I can set up on the server to retrieve the correct payload?
2019-12-07 09:46:51.075 INFO 13692 --- [ scheduling-1] s.servers.sockets.SourceSocket : Received reply of type "RCONGoldSrcResponsePacket"
2019-12-07 09:46:51.112 INFO 13692 --- [ scheduling-1] s.servers.sockets.QuerySocket : Sending data packet of type "A2S_PLAYER_Packet"
steamcondenser.exceptions.SteamCondenserException: Response of type class steamcondenser.servers.packets.rcon.RCONGoldSrcResponsePacket cannot be handled by this method.
at steamcondenser.servers.GameServer.handleResponseForRequest(GameServer.java:343)
at steamcondenser.servers.GameServer.handleResponseForRequest(GameServer.java:288)
at steamcondenser.servers.GameServer.updatePlayers(GameServer.java:531)
at steamcondenser.servers.GameServer.getPlayers(GameServer.java:207)
The text was updated successfully, but these errors were encountered:
Hello!
When calling getPlayers() we send the regular A2S_PLAYER_Packet, and we expect S2A_PLAYER_Packet back from the server.
But I get RCONGoldSrcResponsePacket back instead. Has something changed that causes this behaviour? Is there anything that I can set up on the server to retrieve the correct payload?
The text was updated successfully, but these errors were encountered: