Shortcut: Ctrl+I
Shows the list of items that exist in the current level and allows you to filter, sort, inspect and add items to a route.
Input | Action |
---|---|
Filters | Open the filters editor. The checkbox toggles whether configured filters are applied. |
Track | Whether to show the items that are in the currently selected room. Clicking the button will show the expanded track menu where you can choose whether rooms are tracked. |
Sync | Whether the item selected in the window will be synced with the item selected in the view (bidirectional) |
Column | Meaning |
---|---|
# | The item number |
Room | The number of the room that the item is in |
ID | The type ID of the item |
Type | The type name of the item |
Hide | Whether to hide this item in the viewer |
Stat | Meaning |
---|---|
Type | The type name of the item |
# | The item number |
Position | The position of the item in world space |
Angle | The raw rotation value |
Angle Degrees | The rotation value converted to degrees |
Type ID | The type ID of the item |
Room | The number of the room that the item is in |
Clear Body | Whether to remove a dead body when a bodybag trigger is triggered |
Invisible | Whether this item is invisible |
Flags | Entity activation flags |
OCB | Used to change entity behaviour |
Category | Categories to which the item is assigned |
Clicking the Add to Route
button will insert this item at the current position in the route.
The Triggered By
list shows the triggers that can trigger the item. Clicking a trigger in the list will select that trigger.
Column | Meaning |
---|---|
# | The trigger number |
Room | The number of the room that the trigger is in |
Type | The type name of the trigger |