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Car.cpp
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#include "Car.h"
void Car::drawCar(int lane)
{
p.setColor(red);
timer--;
switch(lane)
{
case 0:
rowNum = CAR_LANE_0;
if ( timer == 0 )
{
p.plot(colNum, rowNum, SQUARE);
p.plot(colNum, rowNum + 1, SQUARE);
p.setColor(black);
p.plot(colNum - 5, rowNum, SQUARE);
p.plot(colNum - 5, rowNum + 1, SQUARE);
p.setColor(red);
colNum++;
if( colNum == 85 )
{
colNum = 0;
}
timer = SPEED;
}
break;
case 1:
rowNum = CAR_LANE_1;
if (timer == 0)
{
if( colNum == 0 )
{
colNum = 85;
}
p.plot(colNum, rowNum, SQUARE);
p.plot(colNum, rowNum + 1, SQUARE);
p.setColor(black);
p.plot(colNum + 5, rowNum, SQUARE);
p.plot(colNum + 5, rowNum + 1, SQUARE);
p.setColor(red);
colNum--;
timer = SPEED;
}
break;
case 2:
rowNum = CAR_LANE_2;
if (timer == 0)
{
p.plot(colNum, rowNum, SQUARE);
p.plot(colNum, rowNum + 1, SQUARE);
p.setColor(black);
p.plot(colNum - 5, rowNum, SQUARE);
p.plot(colNum - 5, rowNum + 1, SQUARE);
p.setColor(red);
colNum++;
if( colNum == 85 )
{
colNum = 0;
}
timer = SPEED;
}
break;
case 3:
rowNum = CAR_LANE_3;
if (timer == 0)
{
if( colNum == 0 )
{
colNum = 85;
}
p.plot(colNum, rowNum, SQUARE);
p.plot(colNum, rowNum + 1, SQUARE);
p.setColor(black);
p.plot(colNum + 5, rowNum, SQUARE);
p.plot(colNum + 5, rowNum + 1, SQUARE);
p.setColor(red);
colNum--;
timer = SPEED;
}
break;
case 4:
rowNum = CAR_LANE_4;
if (timer == 0)
{
p.plot(colNum, rowNum, SQUARE);
p.plot(colNum, rowNum + 1, SQUARE);
p.setColor(black);
p.plot(colNum - 5, rowNum, SQUARE);
p.plot(colNum - 5, rowNum + 1, SQUARE);
p.setColor(red);
colNum++;
if( colNum == 85 )
{
colNum = 0;
}
timer = SPEED;
}
break;
}
}