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I'm running into a weird issue where the minified code is containing non-ascii characters. I can repro the issue with the following HLSL shader (just pasting this into the CS example program and adding --hlsl will repro):
where g_test gets renamed to something invalid on the return statement. If the for-loop is removed, then this doesn't happen, but that's the extent of my debugging efforts..
The text was updated successfully, but these errors were encountered:
I'm running into a weird issue where the minified code is containing non-ascii characters. I can repro the issue with the following HLSL shader (just pasting this into the CS example program and adding
--hlsl
will repro):where
g_test
gets renamed to something invalid on the return statement. If the for-loop is removed, then this doesn't happen, but that's the extent of my debugging efforts..The text was updated successfully, but these errors were encountered: