Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

ANGLE documentation #218

Open
Frosty-J opened this issue Aug 2, 2024 · 0 comments
Open

ANGLE documentation #218

Frosty-J opened this issue Aug 2, 2024 · 0 comments

Comments

@Frosty-J
Copy link
Collaborator

Frosty-J commented Aug 2, 2024

Fed up of referring to libgdx/libgdx#6672 - it is good for improving compatibility on Windows and quite possibly macOS, though not without issues. This puts it in a state where, while I think it's worth using in games, it is also worth being aware of its caveats which seem unlikely to get fixed (since it stopped receiving changes less than a week after merging). My only hope is Simon might be able to maintain it, since he made libgdx/gdx-angle-natives#5, but that's a bit much to ask.

I have not decided where it would go on the wiki, but it would be good to put all information surrounding it in one place and so that anyone browsing the libGDX website can learn of its existence. As, outside of our little bubble, gdx-angle is relatively unknown.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant