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This libretro port does not have any win32 osd modules, since this is not a win32 build.. Everything else uses retro modules, except output seems to be barebones only with no specific retro one.
It appears MAME output via the mame.ini "output console/network/windows" only console and network are outputting data.
If you run a game with the mame.ini set to "output windows" the error comes up as:
[libretro WARN] Value windows not supported for option output - falling back to auto
Could we get a windows compiled core with this feature enabled?
Seems like the code is there at in the win32_output.cpp but it's just not enabled for the Win64 version?
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