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When there are subtextures that have 0 renderable owners, the subtexture is never freed.
Tested by:
Results: No freed event happens and texture remains in memory
Expected results: Subtexture node would be freed up by the texture memory manager when off screen
The text was updated successfully, but these errors were encountered:
Successfully merging a pull request may close this issue.
When there are subtextures that have 0 renderable owners, the subtexture is never freed.
Tested by:
Results:
No freed event happens and texture remains in memory
Expected results:
Subtexture node would be freed up by the texture memory manager when off screen
The text was updated successfully, but these errors were encountered: