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Bake the sequence of position/normal values to a texture.
https://medium.com/tech-at-wildlife-studios/texture-animation-techniques-1daecb316657
BlendShape points/normals can also be converted to VAT. It would make BlendShape animation easier on realtime rendering engines.
The text was updated successfully, but these errors were encountered:
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What is Vertex Animation Texture?
Bake the sequence of position/normal values to a texture.
https://medium.com/tech-at-wildlife-studios/texture-animation-techniques-1daecb316657
Procedure in TinyUSDZ Tydra API
BlendShapes?
BlendShape points/normals can also be converted to VAT. It would make BlendShape animation easier on realtime rendering engines.
The text was updated successfully, but these errors were encountered: