Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Journey to MVP #32

Open
9 of 14 tasks
luetkemj opened this issue Mar 1, 2022 · 0 comments
Open
9 of 14 tasks

Journey to MVP #32

luetkemj opened this issue Mar 1, 2022 · 0 comments

Comments

@luetkemj
Copy link
Owner

luetkemj commented Mar 1, 2022

  • Part 0 - Setting Up
  • Part 1 - Drawing the ‘@’ symbol and moving it around
  • Part 2 - The generic Entity, the render functions, and the map
  • Part 3 - Generating a dungeon
  • part 4 - Field of view
  • Part 5 - Placing enemies and kicking them (harmlessly)
  • Part 6 - Doing (and taking) some damage
  • Part 7 - Creating the Interface
  • Part 8 - Items and Inventory
  • Part 9 - Ranged Scrolls and Targeting
  • Part 10 - Saving and loading
  • Part 11 - Delving into the Dungeon
  • Part 12 - Increasing Difficulty
  • Part 13 - Gearing up
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant