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Now that everything runs twice FPS is starting to dip.
Render for monsters can be a lot lighter. Should only have to check for monsters/items in fov and give them the same light of the tile they are on. Should only have to do any real recalc if they are also a lightsource or do crazy stuff down the line like blow shit up. But that's a ways off.
The text was updated successfully, but these errors were encountered:
Now that everything runs twice FPS is starting to dip.
Render for monsters can be a lot lighter. Should only have to check for monsters/items in fov and give them the same light of the tile they are on. Should only have to do any real recalc if they are also a lightsource or do crazy stuff down the line like blow shit up. But that's a ways off.
The text was updated successfully, but these errors were encountered: