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Add deactivation timer #16

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Blind-Firepower opened this issue Jun 6, 2015 · 0 comments
Open

Add deactivation timer #16

Blind-Firepower opened this issue Jun 6, 2015 · 0 comments

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@Blind-Firepower
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Deactivating a town is often done in for metagamey reasons. It can also be exploited to spawn a few more helos/planes to pick off for a nice wad of cash. How hard to code it so that it can only be used once every X minutes (10? 15? parameter?)?

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