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udp.c
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/*
* Copyright 2014 The Luvit Authors. All Rights Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
#include "private.h"
static uv_udp_t* luv_check_udp(lua_State* L, int index) {
uv_udp_t* handle = (uv_udp_t*)luv_checkudata(L, index, "uv_udp");
luaL_argcheck(L, handle->type == UV_UDP && handle->data, index, "Expected uv_udp_t");
return handle;
}
static int luv_new_udp(lua_State* L) {
luv_ctx_t* ctx = luv_context(L);
lua_settop(L, 1);
uv_udp_t* handle = (uv_udp_t*)luv_newuserdata(L, uv_handle_size(UV_UDP));
int ret;
#if LUV_UV_VERSION_GEQ(1, 39, 0)
// TODO: This default can potentially be increased, but it's
// not clear what the best default would be, or if unconditionally
// using recvmmsg is always an improvement.
//
// Would probably need to do some extensive benchmarking to
// figure out what a good default might be.
int mmsg_num_msgs = 1;
#endif
#if LUV_UV_VERSION_GEQ(1, 7, 0)
unsigned int flags = AF_UNSPEC;
if (!lua_isnoneornil(L, 1)) {
if (lua_isnumber(L, 1)) {
flags = lua_tointeger(L, 1);
}
else if (lua_isstring(L, 1)) {
const char* family = lua_tostring(L, 1);
flags = luv_af_string_to_num(family);
} else if (lua_istable(L, 1)) {
lua_getfield(L, 1, "family");
if (lua_isnumber(L, -1)) {
// The lower 8 bits of the flags parameter are used as the socket domain
flags = lua_tointeger(L, -1) & 0xFF;
}
else if (lua_isstring(L, -1)) {
flags = luv_af_string_to_num(lua_tostring(L, -1));
}
else if (!lua_isnil(L, -1)) {
luaL_argerror(L, 1, "family must be string or integer if set");
}
lua_pop(L, 1);
#if LUV_UV_VERSION_GEQ(1, 39, 0)
lua_getfield(L, 1, "mmsgs");
if (lua_isnumber(L, -1)) {
mmsg_num_msgs = lua_tonumber(L, -1);
} else if (!lua_isnil(L, -1)) {
luaL_argerror(L, 1, "mmsgs must be integer if set");
}
lua_pop(L, 1);
#endif
}
else {
luaL_argerror(L, 1, "expected table, string, or integer");
}
}
#if LUV_UV_VERSION_GEQ(1, 39, 0)
// Libuv intended to enable this by default, but it caused a backwards-incompatibility with how
// the buffer is freed in udp_recv_cb, so it had to be put behind a flag to avoid breaking
// existing libuv users. However, because luv handles UV_UDP_MMSG_CHUNK in luv_udp_recv_cb, we can
// always enable this flag and get the benefits of recvmmsg for platforms that support it.
//
// Relevant links:
// - https://github.com/libuv/libuv/issues/2791
// - https://github.com/libuv/libuv/pull/2792
// - https://github.com/libuv/libuv/pull/2532
// - https://github.com/libuv/libuv/issues/419
//
// But we should only set the flag if we can actually take advantage of it.
if (mmsg_num_msgs > 1)
flags |= UV_UDP_RECVMMSG;
#endif
ret = uv_udp_init_ex(ctx->loop, handle, flags);
#else
ret = uv_udp_init(ctx->loop, handle);
#endif
if (ret < 0) {
lua_pop(L, 1);
return luv_error(L, ret);
}
handle->data = luv_setup_handle(L, ctx);
#if LUV_UV_VERSION_GEQ(1, 39, 0)
if (flags & UV_UDP_RECVMMSG) {
// store the number of msgs to be received for use in alloc_cb
int* extra_data = malloc(sizeof(int));
assert(extra_data);
*extra_data = mmsg_num_msgs;
((luv_handle_t*)handle->data)->extra = extra_data;
((luv_handle_t*)handle->data)->extra_gc = free;
}
#endif
return 1;
}
static int luv_udp_get_send_queue_size(lua_State* L) {
uv_udp_t* handle = luv_check_udp(L, 1);
lua_pushinteger(L, handle->send_queue_size);
return 1;
}
static int luv_udp_get_send_queue_count(lua_State* L) {
uv_udp_t* handle = luv_check_udp(L, 1);
lua_pushinteger(L, handle->send_queue_count);
return 1;
}
static int luv_udp_open(lua_State* L) {
uv_udp_t* handle = luv_check_udp(L, 1);
uv_os_sock_t sock = luaL_checkinteger(L, 2);
int ret = uv_udp_open(handle, sock);
return luv_result(L, ret);
}
static int luv_udp_bind(lua_State* L) {
uv_udp_t* handle = luv_check_udp(L, 1);
const char* host = luaL_checkstring(L, 2);
int port = luaL_checkinteger(L, 3);
unsigned int flags = 0;
struct sockaddr_storage addr;
int ret;
if (uv_ip4_addr(host, port, (struct sockaddr_in*)&addr) &&
uv_ip6_addr(host, port, (struct sockaddr_in6*)&addr)) {
return luaL_error(L, "Invalid IP address or port [%s:%d]", host, port);
}
if (lua_type(L, 4) == LUA_TTABLE) {
luaL_checktype(L, 4, LUA_TTABLE);
lua_getfield(L, 4, "reuseaddr");
if (lua_toboolean(L, -1)) flags |= UV_UDP_REUSEADDR;
lua_pop(L, 1);
lua_getfield(L, 4, "ipv6only");
if (lua_toboolean(L, -1)) flags |= UV_UDP_IPV6ONLY;
lua_pop(L, 1);
}
ret = uv_udp_bind(handle, (struct sockaddr*)&addr, flags);
return luv_result(L, ret);
}
static int luv_udp_getsockname(lua_State* L) {
uv_udp_t* handle = luv_check_udp(L, 1);
struct sockaddr_storage address;
int addrlen = sizeof(address);
int ret = uv_udp_getsockname(handle, (struct sockaddr*)&address, &addrlen);
if (ret < 0) return luv_error(L, ret);
parse_sockaddr(L, &address);
return 1;
}
// These are the same order as uv_membership which also starts at 0
static const char *const luv_membership_opts[] = {
"leave", "join", NULL
};
static int luv_udp_set_membership(lua_State* L) {
uv_udp_t* handle = luv_check_udp(L, 1);
const char* multicast_addr = luaL_checkstring(L, 2);
const char* interface_addr = lua_isstring(L, 3) ? lua_tostring(L, 3) : NULL;
luaL_argcheck(L, lua_isstring(L, 3) || lua_isnil(L, 3), 3, "expected string or nil");
uv_membership membership = (uv_membership)luaL_checkoption(L, 4, NULL, luv_membership_opts);
int ret = uv_udp_set_membership(handle, multicast_addr, interface_addr, membership);
return luv_result(L, ret);
}
#if LUV_UV_VERSION_GEQ(1, 32, 0)
static int luv_udp_set_source_membership(lua_State* L) {
uv_udp_t* handle = luv_check_udp(L, 1);
const char* multicast_addr = luaL_checkstring(L, 2);
const char* interface_addr = lua_isstring(L, 3) ? lua_tostring(L, 3) : NULL;
luaL_argcheck(L, lua_isstring(L, 3) || lua_isnil(L, 3), 3, "expected string or nil");
const char* source_addr = luaL_checkstring(L, 4);
uv_membership membership = (uv_membership)luaL_checkoption(L, 5, NULL, luv_membership_opts);
int ret = uv_udp_set_source_membership(handle, multicast_addr, interface_addr, source_addr, membership);
return luv_result(L, ret);
}
#endif
static int luv_udp_set_multicast_loop(lua_State* L) {
uv_udp_t* handle = luv_check_udp(L, 1);
int on, ret;
luaL_checktype(L, 2, LUA_TBOOLEAN);
on = lua_toboolean(L, 2);
ret = uv_udp_set_multicast_loop(handle, on);
return luv_result(L, ret);
}
static int luv_udp_set_multicast_ttl(lua_State* L) {
uv_udp_t* handle = luv_check_udp(L, 1);
int ttl, ret;
ttl = luaL_checkinteger(L, 2);
ret = uv_udp_set_multicast_ttl(handle, ttl);
return luv_result(L, ret);
}
static int luv_udp_set_multicast_interface(lua_State* L) {
uv_udp_t* handle = luv_check_udp(L, 1);
const char* interface_addr = luaL_checkstring(L, 2);
int ret = uv_udp_set_multicast_interface(handle, interface_addr);
return luv_result(L, ret);
}
static int luv_udp_set_broadcast(lua_State* L) {
uv_udp_t* handle = luv_check_udp(L, 1);
int on, ret;
luaL_checktype(L, 2, LUA_TBOOLEAN);
on = lua_toboolean(L, 2);
ret =uv_udp_set_broadcast(handle, on);
return luv_result(L, ret);
}
static int luv_udp_set_ttl(lua_State* L) {
uv_udp_t* handle = luv_check_udp(L, 1);
int ttl, ret;
ttl = luaL_checknumber(L, 2);
ret = uv_udp_set_ttl(handle, ttl);
return luv_result(L, ret);
}
static void luv_udp_send_cb(uv_udp_send_t* req, int status) {
luv_req_t* data = (luv_req_t*)req->data;
lua_State* L = data->ctx->L;
luv_status(L, status);
luv_fulfill_req(L, (luv_req_t*)req->data, 1);
luv_cleanup_req(L, (luv_req_t*)req->data);
req->data = NULL;
}
static struct sockaddr* luv_check_addr(lua_State *L, struct sockaddr_storage* addr, int hostidx, int portidx) {
const char* host;
int port;
#if LUV_UV_VERSION_GEQ(1, 27, 0)
int host_type, port_type;
host_type = lua_type(L, hostidx);
port_type = lua_type(L, portidx);
if (host_type == LUA_TNIL && port_type == LUA_TNIL) {
return NULL;
}
host = lua_tostring(L, hostidx);
port = lua_tointeger(L, portidx);
if (host_type == LUA_TSTRING && port_type == LUA_TNUMBER) {
if (uv_ip4_addr(host, port, (struct sockaddr_in*)addr) &&
uv_ip6_addr(host, port, (struct sockaddr_in6*)addr)) {
luaL_error(L, "Invalid IP address or port [%s:%d]", host, port);
return NULL;
}
return (struct sockaddr*)addr;
}
else {
if (host_type == LUA_TNIL || port_type == LUA_TNIL) {
luaL_argerror(L, host_type == LUA_TNIL ? portidx : hostidx,
"Both host and port must be nil if one is nil");
}
luaL_argcheck(L, host_type == LUA_TNIL || host_type == LUA_TSTRING, hostidx,
"Host must be string or nil");
luaL_argcheck(L, port_type == LUA_TNIL || port_type == LUA_TNUMBER, portidx,
"Port must be number or nil");
return NULL;
}
#else
host = luaL_checkstring(L, hostidx);
port = luaL_checkinteger(L, portidx);
if (uv_ip4_addr(host, port, (struct sockaddr_in*)addr) &&
uv_ip6_addr(host, port, (struct sockaddr_in6*)addr)) {
luaL_error(L, "Invalid IP address or port [%s:%d]", host, port);
return NULL;
}
return (struct sockaddr*)addr;
#endif
}
static int luv_udp_send(lua_State* L) {
uv_udp_t* handle = luv_check_udp(L, 1);
uv_udp_send_t* req;
int ret, ref;
struct sockaddr_storage addr;
struct sockaddr* addr_ptr;
luv_handle_t* lhandle = handle->data;
addr_ptr = luv_check_addr(L, &addr, 3, 4);
ref = luv_check_continuation(L, 5);
req = (uv_udp_send_t*)lua_newuserdata(L, uv_req_size(UV_UDP_SEND));
req->data = luv_setup_req(L, lhandle->ctx, ref);
size_t count;
uv_buf_t* bufs = luv_check_bufs(L, 2, &count, (luv_req_t*)req->data);
ret = uv_udp_send(req, handle, bufs, count, addr_ptr, luv_udp_send_cb);
free(bufs);
if (ret < 0) {
luv_cleanup_req(L, (luv_req_t*)req->data);
lua_pop(L, 1);
return luv_error(L, ret);
}
lua_pushinteger(L, ret);
return 1;
}
static int luv_udp_try_send(lua_State* L) {
uv_udp_t* handle = luv_check_udp(L, 1);
int err_or_num_bytes;
struct sockaddr_storage addr;
struct sockaddr* addr_ptr;
size_t count;
uv_buf_t* bufs = luv_check_bufs_noref(L, 2, &count);
addr_ptr = luv_check_addr(L, &addr, 3, 4);
err_or_num_bytes = uv_udp_try_send(handle, bufs, count, addr_ptr);
free(bufs);
if (err_or_num_bytes < 0) return luv_error(L, err_or_num_bytes);
lua_pushinteger(L, err_or_num_bytes);
return 1;
}
#if LUV_UV_VERSION_GEQ(1, 50, 0)
static int luv_udp_try_send2(lua_State* L) {
uv_udp_t* handle = luv_check_udp(L, 1);
int err_or_num_datagrams_sent;
unsigned int num_msgs;
// to-be-allocated with the length of num_msgs
struct sockaddr_storage* addrs;
struct sockaddr** addr_ptrs;
unsigned int* counts;
uv_buf_t** bufs;
unsigned int flags = 0;
luaL_checktype(L, 2, LUA_TTABLE);
num_msgs = lua_rawlen(L, 2);
// flags param can be nil, an integer, or a table
if (lua_type(L, 3) == LUA_TNUMBER || lua_isnoneornil(L, 3)) {
flags = (unsigned int)luaL_optinteger(L, 3, 0);
}
else if (lua_type(L, 3) == LUA_TTABLE) {
// this is for forwards-compatibility: if flags ever get added,
// we want to be able to take a table
}
else {
return luaL_argerror(L, 3, "expected nil, integer, or table");
}
addrs = malloc(sizeof(struct sockaddr_storage) * num_msgs);
addr_ptrs = malloc(sizeof(struct sockaddr_storage*) * num_msgs);
counts = malloc(sizeof(unsigned int) * num_msgs);
bufs = malloc(sizeof(uv_buf_t*) * num_msgs);
for (unsigned int i=0; i<num_msgs; i++) {
lua_rawgeti(L, 2, i+1);
int element_index = lua_gettop(L);
lua_getfield(L, element_index, "data");
size_t count;
bufs[i] = luv_check_bufs_noref(L, -1, &count);
if (count > UINT_MAX)
return luaL_error(L, "data at index %d contains too many bufs (max is %d)", UINT_MAX);
counts[i] = count;
lua_pop(L, 1);
lua_getfield(L, element_index, "addr");
int addr_index = lua_gettop(L);
if (!lua_isnoneornil(L, addr_index)) {
lua_getfield(L, addr_index, "ip");
lua_getfield(L, addr_index, "port");
addr_ptrs[i] = luv_check_addr(L, &addrs[i], -2, -1);
lua_pop(L, 4); // ip, port, addr, and current array element
}
else {
addr_ptrs[i] = NULL;
lua_pop(L, 2); // addr and current array element
}
}
err_or_num_datagrams_sent = uv_udp_try_send2(handle, num_msgs, bufs, counts, addr_ptrs, flags);
free(addrs);
free(addr_ptrs);
free(counts);
for (unsigned int i=0; i<num_msgs; i++)
free(bufs[i]);
free(bufs);
if (err_or_num_datagrams_sent < 0) return luv_error(L, err_or_num_datagrams_sent);
lua_pushinteger(L, err_or_num_datagrams_sent);
return 1;
}
#endif
static void luv_udp_recv_cb(uv_udp_t* handle, ssize_t nread, const uv_buf_t* buf, const struct sockaddr* addr, unsigned flags) {
luv_handle_t* data = (luv_handle_t*)handle->data;
lua_State* L = data->ctx->L;
#if LUV_UV_VERSION_GEQ(1, 40, 0)
// If UV_UDP_MMSG_FREE is set, we can skip calling the callback
// and return early because we know the only purpose of this recv_cb call
// is to free the buffer that was being used by recvmmsg
if (flags & UV_UDP_MMSG_FREE) {
free(buf->base);
return;
}
#endif
// err
if (nread < 0) {
luv_status(L, nread);
}
else {
lua_pushnil(L);
}
// data
if (nread == 0) {
if (addr) {
lua_pushstring(L, "");
}
else {
lua_pushnil(L);
}
}
else if (nread > 0) {
lua_pushlstring(L, buf->base, nread);
}
else {
lua_pushnil(L);
}
#if LUV_UV_VERSION_GEQ(1, 35, 0)
// UV_UDP_MMSG_CHUNK Indicates that the message was received by recvmmsg, so the buffer provided
// must not be freed by the recv_cb callback.
if (buf && !(flags & UV_UDP_MMSG_CHUNK)) {
free(buf->base);
}
#else
if (buf) free(buf->base);
#endif
// address
if (addr) {
parse_sockaddr(L, (struct sockaddr_storage*)addr);
}
else {
lua_pushnil(L);
}
// flags
lua_newtable(L);
if (flags & UV_UDP_PARTIAL) {
lua_pushboolean(L, 1);
lua_setfield(L, -2, "partial");
}
#if LUV_UV_VERSION_GEQ(1, 35, 0)
if (flags & UV_UDP_MMSG_CHUNK) {
lua_pushboolean(L, 1);
lua_setfield(L, -2, "mmsg_chunk");
}
#endif
luv_call_callback(L, (luv_handle_t*)handle->data, LUV_RECV, 4);
}
#if LUV_UV_VERSION_GEQ(1, 39, 0)
#define MAX_DGRAM_SIZE (64*1024)
static void luv_udp_alloc_cb(uv_handle_t* handle, size_t suggested_size, uv_buf_t* buf) {
size_t buffer_size = suggested_size;
if (uv_udp_using_recvmmsg((uv_udp_t*)handle)) {
int num_msgs = *(int*)(((luv_handle_t*)handle->data)->extra);
buffer_size = MAX_DGRAM_SIZE * num_msgs;
}
buf->base = (char*)malloc(buffer_size);
assert(buf->base);
buf->len = buffer_size;
}
#endif
static int luv_udp_recv_start(lua_State* L) {
uv_udp_t* handle = luv_check_udp(L, 1);
int ret;
luv_check_callback(L, (luv_handle_t*)handle->data, LUV_RECV, 2);
#if LUV_UV_VERSION_GEQ(1, 39, 0)
ret = uv_udp_recv_start(handle, luv_udp_alloc_cb, luv_udp_recv_cb);
#else
ret = uv_udp_recv_start(handle, luv_alloc_cb, luv_udp_recv_cb);
#endif
#if LUV_UV_VERSION_LEQ(1, 23, 0)
#if LUV_UV_VERSION_GEQ(1, 10, 0)
// in Libuv <= 1.23.0, uv_udp_recv_start will return untranslated error codes on Windows
// (uv_translate_sys_error was only made public in libuv >= 1.10.0)
ret = uv_translate_sys_error(ret);
#endif
#endif
return luv_result(L, ret);
}
static int luv_udp_recv_stop(lua_State* L) {
uv_udp_t* handle = luv_check_udp(L, 1);
int ret = uv_udp_recv_stop(handle);
return luv_result(L, ret);
}
#if LUV_UV_VERSION_GEQ(1, 27, 0)
static int luv_udp_connect(lua_State* L) {
uv_udp_t* handle = luv_check_udp(L, 1);
struct sockaddr_storage addr;
struct sockaddr* addr_ptr = luv_check_addr(L, &addr, 2, 3);
int ret = uv_udp_connect(handle, addr_ptr);
return luv_result(L, ret);
}
static int luv_udp_getpeername(lua_State* L) {
uv_udp_t* handle = luv_check_udp(L, 1);
struct sockaddr_storage address;
int addrlen = sizeof(address);
int ret = uv_udp_getpeername(handle, (struct sockaddr*)&address, &addrlen);
if (ret < 0) return luv_error(L, ret);
parse_sockaddr(L, &address);
return 1;
}
#endif