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Hi, I've tested my dmg against the theoretical dmg on B13, and I can conclude that the dmg calculator is doing something weird. Either that or the game is bugged, but I wanted to write to you firstly because I believe SG have their shit in the clear if I am the only one noticing this.
So in short, the dmg I deal is less than the dmg calculator by a fair bit. I was missing runes to make my B13 3-man one shot, so I calculated the dmg needed to get the actual one shot on my Rem. When I finally got the runes (not for her but for Shadow Rose), I tried out my team and I ended up not killing the boss due to some form of dmg missing. I initially thought it could be Rem herself, as she is a new unit, but I asked in my guilds discord server for advice, and we played with the dmg calculator and concluded:
The B13 boss herself takes less dmg than we first thought. This is either a mistake from SG or a hidden dmg mitigation from her passive that states that she takes reduced dmg once she reaches phase 2. Some one said that they heard the boss takes about 8% less dmg when phase 2 triggers and onward, so we fidgeted with the dmg calculator and put in a dmg reduction of 8.44% and the exact number that shows up in my runs matched.
I have not confirmed with other units yet and I am going on vacation and don't have time to test further.
Anyway, I just wanted to give a heads up to you, if indeed it is intended from SG that the boss takes about 8% less dmg than the calculator predicts.
Kind regards Hydrange
The text was updated successfully, but these errors were encountered:
I have been farming Banshee for this buff event. I built Vivian for one-shot. I also noticed Banshee and the first wave take less damage from Vivian. So I came here to report the issue and saw your post and the number you suggested (8.44%). Turns out I did not include Atk% imprint from my leo. Guess how much Leo's imprint percentage is? 8.4%!
I added that number to the calculator and I got the same numbers the calculator predicted.
TLDR,
If you have Leo, make sure you include his imprint in the calc.
Hi, I've tested my dmg against the theoretical dmg on B13, and I can conclude that the dmg calculator is doing something weird. Either that or the game is bugged, but I wanted to write to you firstly because I believe SG have their shit in the clear if I am the only one noticing this.
So in short, the dmg I deal is less than the dmg calculator by a fair bit. I was missing runes to make my B13 3-man one shot, so I calculated the dmg needed to get the actual one shot on my Rem. When I finally got the runes (not for her but for Shadow Rose), I tried out my team and I ended up not killing the boss due to some form of dmg missing. I initially thought it could be Rem herself, as she is a new unit, but I asked in my guilds discord server for advice, and we played with the dmg calculator and concluded:
The B13 boss herself takes less dmg than we first thought. This is either a mistake from SG or a hidden dmg mitigation from her passive that states that she takes reduced dmg once she reaches phase 2. Some one said that they heard the boss takes about 8% less dmg when phase 2 triggers and onward, so we fidgeted with the dmg calculator and put in a dmg reduction of 8.44% and the exact number that shows up in my runs matched.
I have not confirmed with other units yet and I am going on vacation and don't have time to test further.
Anyway, I just wanted to give a heads up to you, if indeed it is intended from SG that the boss takes about 8% less dmg than the calculator predicts.
Kind regards Hydrange
The text was updated successfully, but these errors were encountered: