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SimpleTextPainter (and any painter that uses a single TextRenderer) is not thread-safe #38

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stacktracer opened this issue Dec 18, 2013 · 0 comments

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@stacktracer
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TextRenderer is not thread-safe. So if you have, for example, an FpsPainter, and add it to two canvases that have separate render threads, you will get ConcurrentModificationExceptions from the guts of TextRenderer.

ulmangt added a commit that referenced this issue Sep 23, 2014
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