-
Notifications
You must be signed in to change notification settings - Fork 6.6k
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
[New Port Request] Steam Audio #37460
Comments
This is an automated message. Per our repo policy, stale issues get closed if there has been no activity in the past 60 days. The issue will be automatically closed in 14 days. If you wish to keep this issue open, please add a new comment. |
This is an automated message. Per our repo policy, stale issues get closed if there has been no activity in the past 60 days. The issue will be automatically closed in 14 days. If you wish to keep this issue open, please add a new comment. |
This is an automated message. Per our repo policy, stale issues get closed if there has been no activity in the past 60 days. The issue will be automatically closed in 14 days. If you wish to keep this issue open, please add a new comment. |
This is an automated message. Per our repo policy, stale issues get closed if there has been no activity in the past 60 days. The issue will be automatically closed in 14 days. If you wish to keep this issue open, please add a new comment. |
This is an automated message. Per our repo policy, stale issues get closed if there has been no activity in the past 60 days. The issue will be automatically closed in 14 days. If you wish to keep this issue open, please add a new comment. |
Fixed by #40942 |
Library name
Steam Audio
Library description
Advanced spatial audio simulating solution developed by Valve Corporation for games and VR applications.
Source repository URL
https://github.com/ValveSoftware/steam-audio
Project homepage (if different from the source repository)
https://valvesoftware.github.io/steam-audio/
Anything else that is useful to know when adding (such as optional features the library may have that should be included)
Repository also contains sources of integration plugins for FMOD/Unity/Unreal, these things is out-of-scope for this port. Sources of library itself contained at
/core
.The text was updated successfully, but these errors were encountered: