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Add command to burn bootloader #967
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As vscode-arduino requires the Arduino IDE anyways. Why don't you burn it from there? |
Sure, this the only way how to do it now. |
Yes, of course it's a feature request. But IMHO vscode-arduino must not implement all functionality the original IDE implements. Burning a bootloader is very architecture specific (it's not even supported by the arduino CLI which is the primary interface vscode-arduino makes use of) and it is a task that a regular user doesn't encounter frequently during his daily use of vscode-arduino. The implementation in contrast is pretty complex with a lot of corner cases. Therefore I don't think this will be implemented unless someone implements it himself and files a pull request (as I currently do with proper IntelliSense support and a better serial monitor later). |
Seconding this feature. VSCode currently has all it needs to implement this as far as I can tell. Anyone doing development on bare controllers has to flash the bootloader many times, sometimes every time a new compile is done as I'm doing now. |
Is there any updates on this? is it still being considered? Would be great to not have to have ArduinoIDE just for burning a bootloader... then use VSCODE for everything else... |
Based on the I may fiddle around with it though. |
This is a continuation of closed #864 .
Arduino IDE contains a command
Burn Bootloader
. This is probably not often used for classic Arduino boards with bootloader inside, but it is an important command when using single chips without a bootloader (e.g. ATtiny) to write fuses.The text was updated successfully, but these errors were encountered: