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Larger file size of .splat files #1
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My splat files save the splat rotation components as 32-bit floats rather than 8-bit integers, so my splat files are indeed larger (I still plan on making that more efficient). However when you mention 25mb vs 100mb+, I think you might be comparing different files? Also keep in mind that for a lot of these scenes there are 2 different versions, one generated from a lower detail point cloud and one generated from a higher detail point cloud ( |
Would be awesome if the optimized formats from Aras could work - the tooling already exists and allows a ~5-20x compression rate. |
@Bishadkoju If you're still interested, you can follow our discussions about a new universal |
@mkkellogg yes i am following it. Thank you . |
Hi,
I was wondering why the file size of .splat files are so high (100+mb) compared to Kevin's .splat files(25mb).
Skimming through the codebase, this implementation also discards the spherical harmonics coefficient. Is there any specific reason for the larger file size ?
Thank you ! :)
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