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When a rx/ry/rz attribute is lerped from e.g. 350 to 10 it should go via 360 rather than 180.
rx/ry/rz
This should not be the case for m-attr-anim as those values are more intentional.
m-attr-anim
The text was updated successfully, but these errors were encountered:
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When a
rx/ry/rz
attribute is lerped from e.g. 350 to 10 it should go via 360 rather than 180.This should not be the case for
m-attr-anim
as those values are more intentional.The text was updated successfully, but these errors were encountered: