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Apparently an alternate set of maps that has extra areas which are unlocked when the client flags are sent. Probably related to subscriptions/expansions.
On the EA client, the map/statics are not streamed in until you actually enter Britannia. This means which set of files are used can be determined once at the appropriate time. I believe by default ClassicUO loads everything at bootstrap.
Add MapX support against
CharacterListFlags.CLF_UNLOCK_FELUCCA_AREAS
flag received from server.cc @MaxKellermann on the best way to do this.
Mul files:
$"map{i}x.mul"
$"statics{i}x.mul"
$"staidx{i}x.mul"
UOP:
File:
$"map{i}xLegacyMUL.uop"
Entry:
$"build/map{i}legacymul/{{0:D8}}.dat"
Note: ClassicUO has since removed multi-threaded loading of client files. Was this even a good move or necessary?
Also Note, ClassicUO has an issue where two sources access the map at the same time:
ClassicUO/ClassicUO@a01096b
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